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    Mini-FAQ by GaminGGuY

    Version: 1.2 | Updated: 04/20/01 | Printable Version | Search Guide | Bookmark Guide

    ==============================================================================
                                SIMTOWN FAQ FOR PC
                                  BY: GaminGGuY
                          E-MAIL: BaxterBrandoBoy@aol.com
                             LATEST UPDATE: 4-20/21-01
    ==============================================================================
    
    
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    =Table of Contents=
    
    1. Copyright/Legal Notice
    2. Updates and Revisions
    3. The FAQ
    4. More Modes
    5. Thanks
    
    ******************************************************************************
    
    1. Copyright/Legal Notice
    
    You may not use this FAQ anywhere else but www.gamefaqs.com and all the sites 
    I gave permission to without e-mailing me first. My e-mail address is given 
    above. After you e-mail me, you must waitfor a response from me telling me 
    you may use it.
    
    ******************************************************************************
    
    2. Updates and Revisions 
    
    
    1.2 (4-20/21-01)-Mostly updating to tell you I'm not dead. Added "quick hint".
    
    1.1 (4-18-01)-Did a spell check. Added disaster info.
    
    1.0 (4-17-01)-Did the foundation of the FAQ, but more coming later.
    
    ******************************************************************************
    
    3. The FAQ
    
    Object of Simtown: To create a prosperous town with a big population.
    
    To start the game, click on Create a new town and pick a difficulty level.
    
    
    To build things like buildings and roads, click on the top five things in the
    tool bar.
    
    Now you must remember that everything in Simtown is based around little 
    squares.
    
    In the terrain bar (the icon with the picture of the road) you can build all
    of these:
    
    Road
    640 gallons of water
    Builds a 8x8 piece of road on the land. If you build two that touch they will
    automatically connect.
    
    Bike Path
    40 gallons of water
    Builds a 2x2 piece of a bike path on the land. As with the road, if you build 
    two that touch, they will connect.
    
    Large Pond 
    540 gallons of water
    Builds a 9x6 lake. This can hardly be called large if it is only the size of 
    a block of road!?
    
    Grass
    10 gallons of water
    A little patch of grass that covers one square. To add a lot of these at 
    once, just hold shift before you click, and then move the mouse out to
    create a large area covered in grass.
    
    Cherry Tree
    40 gallons of water
    A cherry tree that covers a 2x2 square on the land.
    
    Walnut Tree
    40 gallons of water 
    A walnut tree that covers a 2x2 square on the land.
    
    Pine Tree
    40 gallons of water
    A pine tree that covers a 2x2 square on the land.
    
    Yucca Plant
    10 gallons of water
    A tiny plant that covers one square.
    
    Dancer Statue
    10 gallons of water
    A statue of a dancer that covers one square.
    
    Sun Statue
    10 gallons of water
    A statue of a sun that covers one square.
    
    Skateboard Ramp
    40 gallons of water
    A skateboard ramp that covers a 2x2 square.
    
    Brick Path
    40 gallons of water
    A 2x2 square brick path.
    
    Small Pond
    240 gallons of water
    A small pond that covers a 4x6 rectangle.
    
    Sandbox
    240 gallons of water
    A sandbox that covers a 4x6 rectangle.
    
    Rocket Bush
    40 gallons of water
    A bush shaped like a rocket that covers a 2x2 square.
    
    Octopus Bush
    40 gallons of water
    A bush shaped like a octopus that covers a 2x2 square.
    
    Camel Bush
    40 gallons of water
    A bush shaped like a camel that covers a 2x2 square.
    
    Wasp Bush
    40 gallons of water
    A bush shaped like a wasp that covers a 2x2 square.
    
    Blue Flowers
    10 gallons of water
    A patch of blue flowers that covers one square.
    
    Red Flowers
    10 gallons of water
    A patch of red flowers that covers one square.
    
    Vegetable Garden
    160 gallons of water
    A 4x4 square vegetable garden.
    
    That is all the terrain.
    
    
    
    Next are the houses. Every time you build a house it adds to your
    population. Here are the houses, their shapes, and their 
    contribution to the population.
    
    In the houses icon you will find these houses:
    
    Adobe House
    20 trees, 1200 gallons of water
    A house in the shape of a 6x9 rectangle. It adds 2 people to your 
    population.
    
    Log Cabin
    20 trees, 1200 gallons of water
    A house in the shape of a 6x9 rectangle. It adds 2 people to your
    population.
    
    Ranch House
    20 trees, 1200 gallons of water
    A house in the shape of a 6x9 rectangle. It adds 2 people to your
    population.
    
    Apartment
    40 trees, 2500 gallons of water
    An apartment in the shape of a 9x12 rectangle. It adds 4 people 
    to your population.
    
    Victorian House
    40 trees, 2500 gallons of water
    A victorian house in the shape of a 9x12 rectangle. It adds 4
    people to your population.
    
    Cottage
    20 trees, 1600 gallons of water
    A 7x10 rectangle house that increases the population by 3.
    
    Tudor House
    40 trees, 2500 gallons of water
    A large 9x12 house that houses 4 people.
    
    Grass Shack
    20 trees, 1600 gallons of water
    This 7x10 rectangle house adds 3 people to your population.
    
    Duplex
    40 trees, 2500 gallons of water
    This 9x11 rectangle house adds 4 to your population.
    
    Japanese House
    20 trees. 1600 gallons of water
    This 7x10 rectangle house houses 3 people.
    
    Mobile Home
    20 trees, 1200 gallons of water
    This 6x9 rectangle house adds 2 to the population.
    
    Haunted House
    40 trees, 2500 gallons of water
    This 9x12 rectangle house adds 4 to the population.
    
    Castle
    30 trees, 2100 gallons of water
    This intresting 9x10 rectangle house adds 4 to the 
    population.
    
    Futuristic House
    20 trees, 1600 gallons of water
    This cool 7x10 rectangle house is the home of 3 people.
    
    That's all the houses.
    
    
    Next are the businesses.
    
    Hardware Store
    20 trees, 1200 gallons of water
    
    Pizza Parlor 
    20 trees, 1600 gallons of water
    
    Clothing Store
    20 trees, 1600 gallons of water
    
    Chinese Restaurant
    20 trees, 1600 gallons of water
    
    Grocery Store
    20 trees, 1600 gallons of water
    
    Burger Joint
    20 trees, 1600 gallons of water
    
    Ice Cream Parlor
    20 trees, 1200 gallons of water
    
    Toy Factory
    30 trees, 2100 gallons of water
    
    Pet Store
    20 trees, 1200 gallons of water
    
    Office Building
    40 trees, 2500 gallons of water
    
    Gas Station
    20 trees, 1200 gallons of water
    
    Radio/TV Station
    30 trees, 2100 gallons of water
    
    Newsstand
    1 tree, 90 gallons of water
    
    Bank
    20 trees, 1200 gallons of water
    
    That's all the buisnesses.
    
    
    Now for the fun places!! The fun places act as buisnesses,
    employing people, but they are more fun than normal buis-
    nesses.
    
    Video Arcade
    20 trees, 1600 gallons of water
    
    Bowling Alley
    30 trees, 2100 gallons of water
    
    Community Center
    40 trees, 2500 gallons of water
    
    Video Rental Store
    20 trees, 1200 gallons of water
    
    Movie Theater
    30 trees, 2100 gallons of water
    
    Zoo
    50 trees, 3300 gallons of water
    
    Toy Store
    20 trees, 1200 gallons of water
    
    That's all the fun places!
    
    
    The next icon holds community buildings.
    
    Post Office
    20 trees, 1200 gallons of water
    
    Medical Clinic
    20 trees, 1600 gallons of water
    
    Police Station
    30 trees, 2100 gallons of water
    
    Fire Station
    30 trees, 2100 gallons of water
    
    Civic Center
    40 trees, 2500 gallons of water
    
    Library
    30 trees, 2100 gallons of water
    
    School
    50 trees, 3300 gallons of water
    
    That's all for the structures.
    
    
    
    The next two icons are the bulldozer and the magnifying glass.
    
    After you click on the bulldozer icon, every building you click
    on wiil be instantly demolished. To stop this effect, click on
    another icon that cancels this one.
    
    The second, the magnifying glass, allows you to get anyone's
    profile after clicking on them. If they are happy, they will
    say something like "life is good" or "things are looking up".
    If they are sad they will say something like "life is rough"
    or, if they are a kid, "I need a school".
    
    The next three icons show pictures of houses. If you click on
    the one with four houses, then you will be able to see your 
    whole town. This disables using any other icons except the 
    ones below that icon. The next icon, the one with two houses,
    will make it so you can see a fairly large area. If you click
    on the one house one below that, it will make a rectangle 
    appear on the screen. Put this rectangle where you want and 
    click. It will show a large picture of the area that was 
    inside the rectangle. I prefer using the two house view.
    
    The icon below the houses (the one with the picture of two
    people) will enable you to make your own character. You
    can change their name, shirt color, favorite things, and
    what they say when they are sad or happy. You can also
    view their diary (but if you do, you're naughty!!). You
    can then view your character later by clicking on Find
    Designer Character in the Windows bar (or pressing 
    Ctrl+L).
    
    
    The icon below the people icon is the resource icon.
    This icon is very important, because it controls how
    much you can build and how the Simtown citizens's 
    health are. 
    As you may have noticed, I put a number of trees
    and/or a number of gallons of water after each
    structure. Well, that is how much it takes to build
    that thing. This draws from your resource, so you
    need to fill them once in a while. To fill them, 
    simply click on the appropiate icon in the resource
    bar (the bar on the left in the resource bar). 
    However, this takes credits, which you gain every 
    month, so watch out.
    You can click on the advice thingy at the bottom
    to get some help on what to add to or clean.
    
    And the last icon is the newspaper. Clicking on 
    this will make a newspaper appear, telling you
    what you're doing wrong and right.
    
    Just a quick hint: You need a LOT of schools. I mean,
    I had like 50 population once and I had like 40 schools,
    but it still said "More schools needed" I was ticked off.
    
    
    That's all the icons. 
    
    
    
    
    
    Now you'll notice that there is a little scale at the top.
    This scale represents the relation of the number of your
    town's houses to it's buisnesses. If your town has too
    many houses and not enough buisnesses, then the house will
    weigh down the scale and vice versa.
    
    
    Now to disasters and eco-villains. A eco-villain will steal
    your resources. For example, if a water hog is reported, 
    then your water supply will decrease. If the disasters
    (a fire, earthquake, and a drought) happen, then, well, 
    they happen. Anyway, if a fire happens, then a fire will
    appear and burn on a building. Your fireman can stop it.
    A earthquake will make the earth shake and make your buildings 
    look run down.*  And a drought depletes your water supply I 
    think. You can turn eco-villains and disasters off, but they 
    add more challenge to the game.
    
    *Thanks to edibleskul for earthquake info.
    
    That's the foundation of the FAQ. More coming soon.
    
    *******************************************************************************
    
    4. More modes
    
    There are two more forms of modes. Here they are:
    
    Starter Towns
    Pick this to get a town that already has some things.
    
    Fixer-upper towns
    A town that's resources are dying and needs you to replentish them in a certain 
    amount of time (usually 6 months).
    
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    5. Thanks
    
    Thanks to me for writing this.
    Thanks to you for reading this.
    Thanks to CJayC for posting this on his fantastic site.
    
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    -end of document-