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    Necromancer FAQ by Depthcharge101

    Version: 1.0 | Updated: 05/06/03 | Printable Version | Search This Guide

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           | |  \ \   \   / |  /  \    | __  /| \   /      / /   \ \
           | |   | |   | |  | / /\ \   | |/ / |  | |      | |     | |
           | |__/ /    | |  ||  __  |  | |\ \ |  | |___/|  \ \___/ /
          /______/    /___\ ||/ |  \|  |_____\| /_______|   \_____/
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    *Necromancer Mini FAQ/Walkthrough*
    
    --------
    CONTENTS
    --------
    1. Introduction
       a)Copyright
       b)Version
    2. Some Words
    3. Plans And Focus
    4. Necromancer Skill Trees
       a)Summoning Spells
       b)Poison And Bone Spells
       c)Curses
    5. Bone Spear? Bone Spirit?
    6. Walkthrough
       a)Act 1
       b)Act 2
       c)Act 3
       d)Act 4
    7. Beasts
       a)Act 1
       b)Act 2
       c)Act 3
       d)Act 4
    8. Bosses Guide
    9. Horadric Cube Recipes
    10.Tips And Hints
    11.Special Thanks
    
    ------------
    INTRODUCTION
    ------------
    Hello, call me Depthcharge. This is my third attempt on writing FAQs. I
    have written Megaman Legends 2 Special Weapons FAQ and Pokémon
    Gold/Silver Team FAQ(only at GameWinners.com). By the way, if you have
    any questions or any comments ABOUT NECROMANCER(I haven't tried others!)
    , just email me, may be I will post out your questions or comments!
    Again, I should remind you, that is I am a Chinese, if there are some
    grammar or whatever damned mistakes, please don't mind about it, OK?
    I think that's all I wanna say. Ah! One last word, enjoy the FAQ!
    
    a)Copyright
    This document is copyright to Depthcharge, you MUSTN'T sell it, publish
    it in any magazine or put it on a CD for sale. If you want to contribute
    this FAQ please let me know(by emailing me). This FAQ is for private use
    only and can found at "www.gamefaqs.com", "www.neoseeker.com" and
    "www.gamewinners.com".
    
    b)Version
    Version:0.5
    
    History:
    0.5-
    First Edition!
    0.6-
    Regrade Revive
    Add Beasts Section
    Add Plans And Focus Section
    Add some more H.C. recipes
    Minor changes
    1.0 Final-
    Last update.
    
    Start doing at 20-12-2000
    *NOTE:If there aren't any major mistakes or changes, I don't think that
          I will update it.
    
    ---------
    SOME WORD
    ---------
    So, you choose Necromancer, right? Good choice, in fact, Necromancer is
    a Battle.net favourite! But, be warned, using Necromancer isn't as easy
    as you think.(Probably his minions won't do a lot when battling with
    bosses, unless you pump heck lot of points into them.)
    And remember a word, choose a tree and stick to it, and don't evenly
    separate them, OK? It's true...
    About Necromancer's history, I don't quite like putting them out here,
    if you really have interest on it, you may find all these stuff on
    Blizzard.com.
    Finally, to the main points...
    
    --------------
    PLANS AND FOCUS
    --------------
    Everyone hopes to train a powerful Necro. This section is made by
    my own idea and I hope it can help you.
    
    Equipments:
    I personally think that equipments that can add to skills are the best,
    I mean those that add 1 or 2 to all skills levels. You'll probably won't
    find some of them or even 1 item at the normal difficulty, but if you
    continue to Nightmare and Hell, or by killing the Cow King again and
    again(version 1.00 only), I'm sure you can get all of them. By the way,
    you should find some thing that can replenish your HP.
    
    These are the equipments that I think you should find:
    1. Summoner's Amulet Of The Sentinel(+1 to Necro's skills)
    2. Necromancer's Amulet(+2 to Necro's skills)
    3. Silks Of The Victor Ancient Armor(+1 to all skills)
    4. Goldwarp Heavy Belt(very high defense)
    5. Wormskull Bone Helm(+1 to Necro's skills)
    6. Stone Of Jordan(+1 to all skills)
    7. Ume's Lament Grim Wand(+2 to Necro's skills)
    8. Frostburn Gauntlets(Best gauntlets)
    9. The Ward Gothic Shield(High chance of blocking and defense)
    10.Tearhaunch Greaves(Good attributes)
    
    These are the attributes of those stuff:
    Summoner's Amulet Of The Sentinel-
    Required Level 22
    +1 To Necro's Skills
    Magic Damage Reduced By 2
    
    Necromancer's Amulet-
    Required Level 67(Ah!)
    +2 To Necro's Skills
    
    Silks Of The Victor Ancient Armor-
    Defense 230
    Required Strength 100
    +1 To All Skills
    5% Mana Stolen Per Hit
    +2 To Light Radius
    
    Goldwarp Heavy Belt-
    Defense 46
    Required Strength 45
    +40 defense
    +2 To Light Radius
    Slightly Increased Attack Speed
    30% Better Chance Of Getting Magic Item
    
    Wormskull Bone Helm-
    Defense 34
    Required Strength 25
    +1 To Necro's Skills
    5% Life Stolen Per Hit
    Poison Resist 25%
    +10 To Mana
    
    Stone Of Jordan-
    +1 To All Skills
    Increase Maximum Mana 25%(Very Good!)
    Add 1-12 Lightning Damage
    +20 To Mana
    
    Ume's Lament Grim Wand-
    One Hand Damage 5-11
    +2 To Necro's Skills
    +40 To Mana
    Faster Cast Rate
    Hit Causes Monster To Flee
    150% Damage To Undead
    
    Frostburn Gauntlets-
    Defense 42
    Required Strength 60
    Enhanced Damage
    Increase Maximum Mana 40%(Impressive!)
    Add 1-6 Cold Damage
    +30 Defense
    
    The Ward Gothic Shield-
    Defense 73
    Successful Blocking 46%
    Required Strength 60
    Increased Chance Of Blocking
    Magic Damage Reduced By 2
    +40 Defense
    +10 To Strength
    
    Tearhaunch Greaves-
    Defense 23
    Required Strength 70
    Faster Run/Walk
    All Resistances +10
    +10 To Defense
    +5 To Strength
    +5 To Dexterity
    
    Stats:
    Spend your points to Strength and Vitality at first, to make it more
    balance. Then pump as many points as you can into Mana, and forget about
    Strength and Dexterity, cuz you can find tons of items that adds to
    Strength and Dexterity later, put a little points into Vitality too, cuz
    that is not very important for a Necro.
    
    Generals:
    Find Healing Potions and Mana Potions and put it in your back pack,
    don't think that being a Spell Caster doesn't need to drink Healing
    Potions, cuz sometimes you'll need to fight with your minions.
    
    ------------------
    NECROMANCER SKILLS
    ------------------
    I spend most of my points into Poison And Bone Spells tree. I only put
    three points into the Curses part, cuz I think it's not very useful.
    It's your choice whether you wanna specialize on which tree, but I tell
    you, I gain victory not very hard, and seldom, ya, SELDOM(I think I die
    for 2,3 times...) die.
    
    a)Summoning Spells
    This tree allows you to summon minions to help you, they are Golems,
    Skeleton Warriors, Mages and perhaps the monster itself. I think this
    tree is quite powerful, but I like Poison and Bone Spells better.
    
              CLAY GOLEM(6)                     RAISE SKELETON(1)
       ___________|__________                 _________|________
      |                      |               |                  |
    GOLEM                  BLOOD          SKELETON            RAISE
    MASTERY(12)            GOLEM(18)      MASTERY(1)      SKELETAL MAGE(12)
      |                      |                                  |
    SUMMON                 IRON                                 |
    RESIST(24)             GOLEM(24)------------------------->REVIVE(30)
                             |
                           FIRE
                           GOLEM(30)
    
    -RAISE SKELETON-
    Requirements :Level 1(Duh!)
    Description  :Summon skeletons to help you, as the name has suggested.
    Advantages   :Use very little mana to summon, and pumping points to it
                  allows you to raise more skeletons, sometimes you need
                  them to attract monsters while you are escaping!
    Disadvantages:Super low HP and damage. And they are quite stupid too,
                  can stuck you in tight corridors. You won't need them
                  after Act 1 Normal!
    Comments     :Put a point and forget about it, save your points for
                  Golems or other spells you like. But remember, the reason
                  I put a point here is just for the mages and revive,
                  because they are not bad.
    Grade        :C+
    
    LEVEL     QUANTITY    MANA COST
      1          1            6
      2          2            7
      3          3            8
      4          4            9
      5          5           10
      6          6           11
      7          7           12
      8          8           13
      9          9           14
     10         10           15
     11         11           16
     12         12           17
     13         13           18
     14         14           19
     15         15           20
     16         16           21
     17         17           22
     18         18           23
     19         19           24
     20         20           25
    
    -SKELETON MASTERY-
    Requirements :Level 1, Raise Skeleton
    Description  :It's a passive skills and it can make your skeletons and
                  revived creatures more powerful.
    Advantages   :Hey, your skeletons and revived creatures are tougher, so
                  you are more powerful!
    Disadvantages:It doesn't add lots of damage and HP to your skeletons.
    Comments     :Mmmnnn, I think should save points for Golems, but a few
                  points for it won't harm though.
    Grade        :A-
    
    #NOTE:IMD=Improve Missile Damage
    
    LEVEL     SKELETONS     SKELETONS     MAGES     MONSTERS     MONSTERS
              LIFE          DAMAGE                  LIFE         DAMAGE
      1        +7             +2           IMD       +7%          +2%
      2        +14            +4           IMD       +14%         +4%
      3        +21            +6           IMD       +21%         +6%
      4        +28            +8           IMD       +28%         +8%
      5        +35            +10          IMD       +35%         +10%
      6        +42            +12          IMD       +42%         +12%
      7        +49            +14          IMD       +49%         +14%
      8        +56            +16          IMD       +56%         +16%
      9        +63            +18          IMD       +63%         +18%
     10        +70            +20          IMD       +70%         +20%
     11        +77            +22          IMD       +77%         +22%
     12        +84            +24          IMD       +84%         +24%
     13        +91            +26          IMD       +91%         +26%
     14        +98            +28          IMD       +98%         +28%
     15        +105           +30          IMD       +105%        +30%
     16        +112           +32          IMD       +112%        +32%
     17        +119           +34          IMD       +119%        +34%
     18        +126           +36          IMD       +126%        +36%
     19        +133           +38          IMD       +133%        +38%
     20        +140           +40          IMD       +140%        +40%
    
    -CLAY GOLEM-
    Requirements :Level 6
    Description  :Creates a Golem from the Earth that fights for you.
    Advantages   :Very tough(until the Act 2 Normal). It is your main power
                  for some times. And, you don't need a corpse to do so.
    Disadvantages:You can summon ONLY ONE Golem of any type, at a time. It
                  doesn't a large brain too, I think.
    Comments     :I love this guy, until I get Blood Golem. Put some points
                  are good, but don't overdo it, cuz you will not use it
                  after you get Blood Golem.
    Grade        :A-
    
    LEVEL     DAMAGE     LIFE     MANA COST
      1       2-5        100         15
      2       2-6        135         18
      3       3-8        170         21
      4       4-10       205         24
      5       4-12       240         27
      6       5-13       275         30
      7       6-15       310         33
      8       6-17       345         36
      9       7-19       380         39
     10       8-20       415         42
     11       9-22       450         45
     12       9-24       485         48
     13       10-26      520         51
     14       11-27      555         54
     15       11-29      590         57
     16       12-31      625         60
     17       13-33      660         63
     18       13-34      695         66
     19       14-36      730         69
     20       15-38      765         72
    
    -GOLEM MASTERY-
    Requirements :Level 12, Clay Golem
    Description  :Enhances the HP and speed of all types of Golems in
                  certain percentage.
    Advantages   :It's a passive skills and need no mana. And it can make
                  your Golems harder to kill! Plus, it affect all types of
                  Golems
    Disadvantages:It doesn't increase the damage cause by Golem, making
                  this skill not as useful as it sounds.
    Comments     :I don't quite like this spell, though I put a few points
                  here. I recommend save those points for Golem itself.
    Grade        :B+
    
    LEVEL     LIFE     WALK/RUN SPEED
      1       +20%          +6%
      2       +40%          +10%
      3       +60%          +14%
      4       +80%          +17%
      5       +100%         +20%
      6       +120%         +22%
      7       +140%         +23%
      8       +160%         +24%
      9       +180%         +26%
     10       +200%         +27%
     11       +220%         +28%
     12       +240%         +29%
     13       +260%         +30%
     14       +280%         +30%
     15       +300%         +31%
     16       +320%         +32%
     17       +340%         +32%
     18       +360%         +32%
     19       +380%         +33%
     20       +400%         +33%
    
    -RAISE SKELETAL MAGE-
    Requirements :Level 12, Raise Skeleton
    Description  :Summon range attack skeletons(And of course, that fight
                  for you!)
    Advantages   :A lot better than Skeletons, since they don't toe-to-toe
                  attack like skeletons, you will find out that they can
                  survive quite a period of time. And it doesn't need a lot
                  of mana.
    Disadvantages:Again, their brain aren't well developed. Still, they
                  don't have a lot of HP, which is a bad idea when they are
                  surrounded by monsters. I notice that skeletal mages are
                  quite slow too, cuz they usually can't catch me up when
                  having a long run.
    Comments     :I quite like skeletal mages, not bad to dump a few
                  points into it in order to increase the quantity of them.
                  There are four types of skeletal mages, include Poison
                  (which I dislike the most!), Fire, Lightning and Ice/Cold
                  (I like this flavour the most, cuz they can freeze the
                  enemies and slow them down!)
    Grade        :B
    
    LEVEL     QUANTITY     MANA COST
      1          1             8
      2          2             9
      3          3            10
      4          4            11
      5          5            12
      6          6            13
      7          7            14
      8          8            15
      9          9            16
      10        10            17
      11        11            18
      12        12            19
      13        13            20
      14        14            21
      15        15            22
      16        16            23
      17        17            24
      18        18            25
      19        19            26
      20        20            27
    
    -BLOOD GOLEM-
    Requirements :Level 18, Clay Golem
    Description  :Creates a Golem that links to your health.
    Advantages   :Very very hard to kill if combine with Iron Maiden. You
                  will get healed when Blood Golem hits enemies. It also
                  heals itself by this.
    Disadvantages:Same as Clay Golem, his IQ isn't very high, and only one
                  type of Golem can be summoned at one time. You lose a
                  little health when Blood Golem is hit. Putting points
                  into it won't increase its HP, so if you want a high HP
                  Blood Golem, you have to waste some points into Golem
                  Mastery.
    Comments     :I love this Golem! Combine with Iron Maiden, he is really
                  unstoppable, he can heal you! But after you get the most
                  powerful Golem of all types(I think), which is Fire Golem
                  , you will probably ignore it...
    Grade        :A+
    
    LEVEL     DAMGE     CONVERTS PERCENTAGE     MANA COST
                        TO LIFE
      1       6-16             31                  25
      2       8-21             32                  29
      3       10-27            33                  33
      4       12-32            34                  37
      5       14-38            35                  41
      6       16-44            35                  45
      7       18-49            35                  49
      8       20-55            36                  53
      9       22-60            36                  57
      10      24-66            36                  61
      11      27-72            37                  65
      12      29-77            37                  69
      13      31-83            37                  73
      14      33-88            37                  77
      15      35-94            37                  81
      16      37-100           38                  85
      17      39-105           38                  89
      18      41-111           38                  93
      19      43-116           38                  97
      20      45-122           38                 101
    
    -SUMMON RESIST-
    Requirements :Level 24, Golem Mastery
    Description  :All your summoned monsters(include Golems, Skeletons Mages
                  and revived creatures) will gain resistance.
    Advantages   :OK, your summoned monster live longer and harder to kill
                  from elemental attacks, making you tougher!(Duh!). It's
                  a passive skill, so you don't need to spent a single mana
                  on it! All summoned monsters get affected, doesn't need
                  to spent each points to each Mastery.
    Disadvantages:It won't affect your resistance! Only your summoned
                  monsters gain it! Damned!
    Comments     :Well, as you can see, it won't affect your resistance,
                  but putting a few points isn't a bad idea, cuz it affects
                  all the summoned monster.
    Grade        :B
    
    LEVEL     ALL RESISTANCE
      1            28%
      2            34%
      3            39%
      4            44%
      5            47%
      6            50%
      7            52%
      8            54%
      9            56%
     10            57%
     11            59%
     12            60%
     13            61%
     14            62%
     15            62%
     16            64%
     17            64%
     18            65%
     19            65%
     20            66%
    
    -IRON GOLEM-
    Requirements :Level 24, Blood Golem
    Description  :Summons a Golem made of metal from anything that is made
                  of iron.
    Advantages   :Has quite high HP. It has the attributes of the
                  sacrificed weapon or armor. It has thorns that worked like
                  Irom Maiden curse at level 2. Improvement won't raise the
                  mana you need to summon.
    Disadvantages:Improvement won't raise its damage, HP and defense.(this
                  Golem has the attributes of the sacrificed armor or weapon
                  , however, if you summon him from a normal metal thing,
                  he is a normal Iron Golem, but will you sacrificed very
                  very good armors or weapons? Sure not!) His thorns improve
                  very slow! Quite dumb, you can be stucked by him in tight
                  corridors. Unlike other Golems, Iron Golem can't be
                  summoned anywhere.(Cuz you need a metal thing to do so!)
                  Only a Golem can't be summoned at a time!
    Comments     :I don't like this dirty little Golem, Blood Golem is
                  better, but I think you should put a point to it in order
                  to learn powerful Fire Golems.
    Grade        :B-
    
    LEVEL     THORNS DAMAGE
      1             0%
      2           150%
      3           165%
      4           180%
      5           195%
      6           210%
      7           225%
      8           240%
      9           255%
     10           270%
     11           285%
     12           300%
     13           315%
     14           330%
     15           345%
     16           360%
     17           375%
     18           390%
     19           405%
     20           420%
    
    -FIRE GOLEM-
    Requirements :Level 30, Iron Golem
    Description  :Creates a Golem of Fire
    Advantages   :You don't need FIRE to summon this FIRE Golem! It has lots
                  lots of HP. Absorbs fire damage to his life.(useful when
                  facing all those damned blood Lords) Has fire aura that
                  can damage enemies. When he dies, he will explode! Only
                  this Golem can.
    Disadvantages:If you put a point more into this Golem, it will increase
                  10 mana! So, before putting points to it, please look at
                  the blue globe at your lower right. He is the last in the
                  class too...
    Comments     :If you pump your mana a lot, mana cost probably won't be
                  a problem. In short, I love this Golem very very very very
                  much!!!!!!!!!
    Grade        :A+++
    
    LEVEL     FIRE     ABSORBS PERCENTAGE     MANA COST
              DAMAGE   FIRE DAMAGE
      1       10-27          36                   50
      2       12-33          45                   60
      3       15-40          52                   70
      4       17-47          58                   80
      5       20-54          62                   90
      6       22-60          66                  100
      7       25-67          69                  110
      8       27-74          71                  120
      9       30-81          74                  130
      10      32-87          76                  140
      11      35-94          78                  150
      12      37-101         79                  160
      13      40-108         81                  170
      14      42-114         82                  180
      15      45-121         83                  190
      16      47-128         85                  200
      17      50-135         85                  210
      18      52-141         86                  220
      19      55-148         87                  230
      20      57-155         88                  240
    
    -REVIVE-
    Requirements :Level 30, Raise Skeletal Mage, Iron Golem
    Description  :Revive a dead monster
    Advantages   :It even has a higher HP than the original ones! Putting
                  points will increase the quntity you can summon at a time.
    Disadvantages:Your revived creature can only survive 3 minutes! Putting
                  points won't raise the time limits! Not all dead monsters
                  can be revived, they are champions, unique, super unique,
                  and bosses. High mana cost. Revived monsters are even
                  more brainless than Golems and Skeletons!!
    Comments     :You will think Revive is not very useful at first, but if
                  you continue to Nightmare and Hell(like me), you will
                  find that this skill is the best! Cuz you will slowly
                  notice your Fire Golem is dying more quickly and more,
                  and your main minions and your main strength will go to
                  the reveived monsters, pump it more if you plan to go on!
    Grade        :A
    
    LEVEL     QUANTITY     LIFE     MANA COST
      1          1         200%        45
      2          2         220%        42
      3          3         240%        39
      4          4         260%        36
      5          5         280%        33
      6          6         300%        30
      7          7         320%        27
      8          8         340%        24
      9          9         360%        21
      10        10         380%        18
      11        11         400%        15
      12        12         420%        12
      13        13         440%         9
      14        14         460%         6
      15        15         480%         3
      16        16         500%         1
      17        17         520%         1
      18        18         540%         1
      19        19         560%         1
      20        20         580%         1
    
    b)Poison And Bone Spells
    My favourite tree. It has the most powerful spell-Bone Spirit and my
    favourite Bone Armor and Corpse Explosion! I focus on this tree!
    
    POISON               TEETH(1)               BONE
    DAGGER(6)              |                    ARMOR(1)
      |                    |                      |
    POISON               CORPSE                 BONE
    EXPLOSION(18)<-------EXPLOSION(6)           WALL(12)
      |                    |                      |
    POISON               BONE                   BONE
    NOVA(30)             SPEAR(18)------------->PRISON(24)
                           |
                         BONE
                         SPIRIT(30)
    
    -TEETH-
    Requirements :Level 1
    Description  :Fires teeth!
    Advantages   :Cheap mana cost! It can fire up to 21 teeth at level 20!
                  Can past through enemies.
    Disadvantages:The damage suckz!!!
    Comments     :One word, put a point don't bother it. You only need to
                  learn this spell for the others.
    Grade        :E-
    
    LEVEL     TEETH     MAGIC DAMAGE     MANA COST
      1         2           2-4              3
      2         3           3-5              3.5
      3         4           4-6              4
      4         5           5-7              4.5
      5         6           6-8              5
      6         7           7-9              5.5
      7         8           8-10             6
      8         9           9-11             6.5
      9        10          10-12             7
     10        11          11-13             7.5
     11        12          12-14             8
     12        13          13-15             8.5
     13        14          14-16             9
     14        15          15-17             9.5
     15        16          16-18            10
     16        17          17-19            10.5
     17        18          18-20            11
     18        19          19-21            11.5
     19        20          20-22            12
     20        21          21-23            12.5
    
    -BONE ARMOR-
    Requirements :Level 1
    Description  :Creates a bone shield that runs around you. Absorbs
                  damages and fade away when get destroyed.
    Advantages   :Adsorbs any physical attacks. You may live longer!
    Disadvantages:It doesn't absorb any elemental damage. You still can get
                  killed!
    Comments     :One of my favoutite spells! Put as much point as you can,
                  cuz you are immortal to toe-to-toe fighters!
    Grade        :A+
    
    LEVEL     ABSORBS DAMAGE     MANA COST
      1            20               11
      2            30               12
      3            40               13
      4            50               14
      5            60               15
      6            70               16
      7            80               17
      8            90               18
      9           100               19
     10           110               20
     11           120               21
     12           130               22
     13           140               23
     14           150               24
     15           160               25
     16           170               26
     17           180               27
     18           190               28
     19           200               29
     20           210               30
    
    -CORPSE EXPLOSION-
    Requirements :Level 6, Teeth
    Description  :Denotes a corpse while damaging the monsters around it.
                  Damage:60-100% of the corpse HP
    Advantages   :Works on all corpse. Damage a lot, I mean really a lot!
                  It doesn't require a lot of mana.
    Disadvantages:You need a corpse. Spending points won't increase the
                  percentage though.
    Comments     :Super super useful skill. If you put tons of points into
                  it, wah, it will a become an atom bomb! You will need to
                  use this spell again and again, best when the enemies
                  stick together.
    Grade        :A+++
    
    LEVEL     RADIUS     MANA COST
              (YARDS)
      1        2.6          15
      2        3.3          16
      3        4            17
      4        4.6          18
      5        5.3          19
      6        6            20
      7        6.6          21
      8        7.3          22
      9        8            23
     10        8.6          24
     11        9.3          25
     12       10            26
     13       10.6          27
     14       11.3          28
     15       12            29
     16       12.6          30
     17       13.3          31
     18       14            32
     19       14.6          33
     20       15.3          34
    
    -POISON DAGGER-
    Requirements :Level 6
    Description  :Adds poison damage into your dagger.
    Advantages   :Your enemies will be poisoned if attack. Causing them to
                  hell slowly.
    Disadvantages:Dagger suckz! Poison takes time to kill, and you may get
                  killed before they do...
    Comments     :You don't need it. Don't even think of putting a point to
                  it.
    Grade        :D
    
    LEVEL     POISON DAMAGE     POISON LENGTH     ATTACK     MANA COST
                                  (SECONDS)
      1          7-15                 4           +15%           3
      2         10-20                 5           +25%           3.2
      3         14-26                 6           +35%           3.5
      4         18-33                 7           +45%           3.7
      5         23-40                 8           +55%           4
      6         29-48                 9           +65%           4.2
      7         35-56                10           +75%           4.5
      8         41-65                11           +85%           4.7
      9         49-75                12           +95%           5
     10         57-85                13           +105%          5.2
     11         65-95                14           +115%          5.5
     12         74-106               15           +125%          5.7
     13         84-118               16           +135%          6
     14         94-131               17           +145%          6.2
     15        105-144               18           +155%          6.5
     16        116-157               19           +165%          6.7
     17        128-171               20           +175%          7
     18        141-186               21           +185%          7.2
     19        154-201               22           +195%          7.5
     20        168-217               23           +205%          7.7
    
    
    -BONE WALL-
    Requirements :Level 12, Bone Armor
    Description  :Creates a wall of bones.
    Advantages   :Can attract enemies...
    Disadvantages:Low HP. Your minions will try to destroy it when you cast
                  a bone wall.
    Comments     :You can put a point for tight situations. If not, just
                  don't bother about it. Spend those points on others.
    Grade        :D+
    
    LEVEL     LIFE
      1        19
      2        23
      3        28
      4        33
      5        38
      6        42
      7        47
      8        52
      9        57
     10        61
     11        66
     12        71
     13        76
     14        80
     15        85
     16        90
     17        95
     18        99
     19       104
     20       109
    
    -POISON EXPLOSION-
    Requirements :Level 18, Poison Dagger, Corpse Explosion
    Description  :Denotes a corpse that cause poison damages.
    Advantages   :Cheaper mana cost.
    Disadvantages:Done certain damages unlike corpse explosion.(which is
                  60%-100% corpse HP) Plus, you need to learn the sucky
                  Poison Dagger.
    Comments     :Ah, just pretend you don't know this spell.
    Grade        :C+
    
    LEVEL     POISON DAMAGE     POISON LENGTH
                                  (seconds)
      1           25-50               4
      2           30-60               4.8
      3           35-70               5.6
      4           40-80               6.4
      5           45-90               7.2
      6           50-100              8
      7           55-110              8.8
      8           60-120              9.6
      9           65-130             10.4
     10           70-140             11.2
     11           75-150             12
     12           80-160             12.8
     13           85-170             13.6
     14           90-180             14.4
     15           95-190             15.2
     16          100-200             16
     17          105-210             16.8
     18          110-220             17.6
     19          115-230             18.4
     20          120-240             19.2
    
    -BONE SPEAR-
    Requirements :Level 18, Corpse Explosion
    Description  :An upgrade version of teeth.
    Advantages   :Cheap mana cost. Can pass through enemies. Damage quite
                  high.
    Disadvantages:Can't seek enemies like Bone Spirit.
    Comments     :I like Bone Spirit better. But you need to reach level 30
                  to learn that. This is not bad though, cuz it can go
                  through enemies, very useful in narrow lanes.
    Grade        :A-
    
    LEVEL     MAGIC DAMAGE     MANA COST
      1          16-24             7
      2          24-32             7.2
      3          32-40             7.5
      4          40-48             7.7
      5          48-56             8
      6          56-64             8.2
      7          64-72             8.5
      8          72-80             8.7
      9          80-88             9
     10          88-96             9.2
     11          96-104            9.5
     12         104-112            9.7
     13         112-120           10
     14         120-128           10.2
     15         128-136           10.5
     16         136-144           10.7
     17         144-152           11
     18         152-160           11.2
     19         160-168           11.5
     20         168-176           11.7
    
    -BONE PRISON-
    Requirements :Level 24, Bone Wall, Bone Spear
    Description  :Creates a wall of bone to trap enemies.
    Advantages   :Can stop bosses for a second or two.
    Disadvantages:Way too low HP.
    Comments     :It is as use less as Bone Wall, forget about it.
    Grade        :C-
    
    LEVEL     LIFE     MANA COST
      1        19         27
      2        23         25
      3        28         23
      4        33         21
      5        38         19
      6        42         17
      7        47         15
      8        52         13
      9        57         11
     10        61          9
     11        66          7
     12        71          5
     13        76          3
     14        80          1
     15        85          1
     16        90          1
     17        95          1
     18        99          1
     19       104          1
     20       109          1
    
    -POISON NOVA-
    Requirements :Level 30, Poison Explosion
    Description  :Emits an expanding ring of poison
    Advantages   :It can damage all the enemies in all directions. Cheap
                  mana cost.
    Disadvantages:Takes time to kill. Need to learn damned Poison Dagger.
    Comments     :I think it's not necessary to learn this skill. Ignore it
                  if you wish.
    Grade        :B
    
    LEVEL     POISON DAMAGE     POISON LENGTH
                                  (seconds)
      1           50-75               8
      2           55-82               8.8
      3           60-90               9.6
      4           65-97              10.4
      5           70-105             11.2
      6           75-112             12
      7           80-120             12.8
      8           85-127             13.6
      9           90-135             14.4
     10           95-142             15.2
     11          100-150             16
     12          105-157             16.8
     13          110-165             17.6
     14          115-172             18.4
     15          120-180             19.2
     16          125-187             20
     17          130-195             20.8
     18          135-202             21.6
     19          140-210             22.4
     20          145-217             23.2
    
    -BONE SPIRIT-
    Requirements :Level 30, Bone Spear
    Description  :Fires a homing missle.
    Advantages   :It has the abilities to hunt down enemies. It damage more
                  than Bone Spear.
    Disadvantages:It can't pass through enemies like Bone Spear. Higher mana
                  cost than Bone Spear. It will fade away after some times.
    Comments     :I love love this spell. In fact, I do spend points to it.
                  A good thing that Bone Spirit has, is that the fact it can
                  hunt down enenies on its own. I mean if you miss the
                  target, it will find on its own. Cool animation. I think
                  you should focus on either Bone Spear or Bone Spirit, I
                  prefer Bone Spirit to Bone Spear, so I spend Points into
                  it, it's up to you.
    Grade        :A++
    
    LEVEL    MAGIC DAMAGE    MANA COST
      1         20-30           12
      2         36-46           12
      3         52-62           13
      4         68-78           13
      5         84-94           14
      6        100-110          14
      7        116-126          15
      8        132-142          15
      9        148-158          16
     10        164-174          16
     11        180-190          17
     12        196-206          17
     13        212-222          18
     14        228-238          18
     15        244-254          19
     16        260-270          19
     17        276-286          20
     18        292-302          20
     19        308-318          21
     20        324-334          21
    
    c)Curses
    MMnnn... This tree is not bad too. You may need to use some of this
    curses over and over again. But I only spend three points to this Tree.
    I wanna tell you too, if you really love curses, focus on it!
    
    DIM                  AMPLIFY  ----------->WEAKEN(6)
    VISION(6)            DAMAGE(1)               |
     |                     |                     |
    CONFUSE(18)          IRON                 TERROR(12)
     |                   MAIDEN(12)              |
     |                     |                     |
    ATTRACT(24)          LIFE                 DECREPIFY(24)
                         TAP(18)                 |
                           |                     |
                         LOWER                   |
                         RESIST(30)<-------------
    
    -AMPLIFY DAMAGE-
    Requirements :Level 1
    Description  :Double the damage you cost.
    Advantages   :Cheap mana cost. You kill monsters faster and easier.
    Disadvantages:It has lower range than Iron Maiden, so you need to put
                  some points into to it, to make it more effective.
                  Spending points won't increase the damage. It stays
                  steadily on 200%.
    Comments     :I think you should spend a point here, cuz it really
                  works.
    Grade        :A
    
    LEVEL     DURATION     RADIUS
              (seconds)    (yards)
      1           8          2
      2          11          2.6
      3          14          3.3
      4          17          4
      5          20          4.6
      6          23          5.3
      7          26          6
      8          29          6.6
      9          32          7.3
     10          35          8
     11          38          8.6
     12          41          9.3
     13          44         10
     14          47         10.6
     15          50         11.3
     16          53         12
     17          56         12.6
     18          59         13.3
     19          62         14
     20          65         14.6
    
    -DIM VISION-
    Requirements :Level 6
    Description  :Make enemies harder to notice you.
    Advantages   :Makes them blind, so you can escape easier. Cheap.
    Disadvantages:If you are close enough, they still can rip you apart.
    Comments     :Only useful on range attackers, but I think it would be
                  a better idea to finsh them than sneaking away. I didn't
                  learn this skill.
    Grade        :C
    
    LEVEL     DURATION     RADIUS
              (seconds)    (yards)
      1          7           2.6
      2          9           3.3
      3         11           4
      4         13           4.6
      5         15           5.3
      6         17           6
      7         19           6.6
      8         21           7.3
      9         23           8
     10         25           8.6
     11         27           9.3
     12         29          10
     13         31          10.6
     14         33          11.3
     15         35          12
     16         37          12.6
     17         39          13.3
     18         41          14
     19         43          14.6
     20         45          15.3
    
    -WEAKEN-
    Requirements :Level 6, Amplify Damage
    Description  :As the name implies, this curse can weaken your enemies.
    Advantages   :Let you live longer. Cheap mana cost.
    Disadvantages:You still can go to hell if there are too many.
    Comments     :I like Amplify Damage better, since you can rip them apart
                  before they can!
    Grade        :C
    
    LEVEL     DURATION     RADIUS
              (seconds)    (yards)
      1          14           6
      2          16.4         6.6
      3          18.8         7.3
      4          21.2         8
      5          23.6         8.6
      6          26           9.3
      7          28.4        10
      8          30.8        10.6
      9          33.2        11.3
     10          35.6        12
     11          38          12.6
     12          40.4        13.3
     13          42.8        14
     14          45.2        14.6
     15          47.6        15.3
     16          50          16
     17          52.4        16.6
     18          54.8        17.3
     19          57.2        18
     20          59.6        18.6
    
    -IRON MAIDEN-
    Requirements :Level 12, Amlify Damage
    Description  :Just work like thorns, when you get hit, the enemies get
                  damage.
    Advantages   :Enemies commits suicide! Haha! Cheap mana cost.
    Disadvantages:You need to get hit, which is very dangerous!
    Comments     :Combine with Blood Golem works very perfect! With Bone
                  Armor, you can curse them and let they hit you, and...
    Grade        :A+
    
    LEVEL     DURATION     PERCENTAGE DAMAGE
              (seconds)    RETURNED
      1         12               200
      2         14.4             225
      3         16.8             250
      4         19.2             275
      5         21.6             300
      6         24               325
      7         26.4             350
      8         28.8             375
      9         31.2             400
     10         33.6             425
     11         36               450
     12         38.4             475
     13         40.8             500
     14         43.2             525
     15         45.6             550
     16         48               575
     17         50.4             600
     18         52.8             625
     19         55.2             650
     20         57.6             675
    
    -TERROR-
    Requirements :Level 12, Weaken
    Description  :Scare enemies away.
    Advantages   :Useful when get surrounded. Cheap mana cost.
    Disadvantages:Useless at most situations.
    Comments     :If I am surrounded, I rather kill an enemy first and
                  Corpse Explosion to free myself!
    Grade        :C
    
    LEVEL     DURATION
              (seconds)
      1           8
      2           9
      3          10
      4          11
      5          12
      6          13
      7          14
      8          15
      9          16
     10          17
     11          18
     12          19
     13          20
     14          21
     15          22
     16          23
     17          24
     18          25
     19          26
     20          27
    
    -CONFUSE-
    Requirements :Level 18, Dim Vision
    Description  :Make enemies confuse and confuse monsters will attack
                  non-confuse enemies.
    Advantages   :Enemies can actually kill its kind.
    Disadvantages:Since you and your minions are non-confuse thing, they
                  will also attack you if you are near, means you can still
                  get killed. You have to learn the sucky Dim Vision, too!
    Comments     :Your call.
    Grade        :B-
    
    LEVEL     DURATION     RADIUS
              (seconds)    (yards)
      1          10          4
      2          12          4.6
      3          14          5.3
      4          16          6
      5          18          6.6
      6          20          7.3
      7          22          8
      8          24          8.6
      9          26          9.3
     10          28         10
     11          30         10.6
     12          32         11.3
     13          34         12
     14          36         12.6
     15          38         13.3
     16          40         14
     17          42         14.6
     18          44         15.3
     19          46         16
     20          48         16.6
    
    -LIFE TAP-
    Requirements :Level 18, Iron Maiden
    Description  :If you PHYSICALLY hit an enemy, you'll get back 50% the
                  damage you cause.
    Advantages   :Quite useful when you want to toe-to-toe killing enemies,
                  since when you get hurt, you will gain your life again.
                  It's quite cheap to cast too!
    Disadvantages:Don't affect on magic damge.
    Comments     :I don't think this spell is useful, since Necromancers
                  rarely fight on his own.
    Grade        :B
    
    LEVEL     DURATION     RADIUS
              (seconds)    (yards)
      1         16           2.6
      2         18.4         3.3
      3         20.8         4
      4         23.2         4.6
      5         25.6         5.3
      6         28           6
      7         30.4         6.6
      8         32.8         7.3
      9         35.2         8
     10         37.6         8.6
     11         40           9.3
     12         42.4        10
     13         44.8        10.6
     14         47.2        11.3
     15         49.6        12
     16         52          12.6
     17         54.4        13.3
     18         56.8        14
     19         59.2        14.6
     20         61.6        15.3
    
    -ATTRACT-
    Requirements :Level 24, Confuse
    Description  :Curse on a monster and make it become everyone's target.
    Advantages   :Enemies can kill themselves!
    Disadvantages:You still can get killed if there are any monsters nearby.
                  Need to learn that dirty Dim Vision!!
    Comments     :It sounds great, right? But actually, it is not that
                  useful, don't waste a point here.
    Grade        :C
    
    LEVEL     DURATION
              (seconds)
      1         12
      2         15.6
      3         19.2
      4         22.8
      5         26.4
      6         30
      7         33.6
      8         37.2
      9         40.8
     10         44.4
     11         48
     12         51.6
     13         55.2
     14         58.8
     15         62.4
     16         66
     17         69.6
     18         73.2
     19         76.8
     20         80.4
    
    -DECREPIFY-
    Requirements :Level 24, Teror
    Description  :Make enemies very very slow!
    Advantages   :Good at most situations. Cheap mana cost.
    Disadvantages:Time limits is quite short. And you can still get killed.
                  You need to learn... Weaken!!!
    Comments     :This spell is great, but it's your choice, cuz if you want
                  this skill, you have to waste another two points! Though
                  I didn't learn it...
    Grade        :A
    
    LEVEL     DURATION     RADIUS
              (seconds)    (yards)
      1          2           2.6
      2          2.2         3.3
      3          2.4         4
      4          2.6         4.6
      5          2.8         5.3
      6          3           6
      7          3.2         6.6
      8          3.4         7.3
      9          3.6         8
     10          3.8         8.6
     11          4           9.3
     12          4.2        10
     13          4.4        10.6
     14          4.6        11.3
     15          4.8        12
     16          5          12.6
     17          5.2        13.3
     18          5.4        14
     19          5.6        14.6
     20          5.8        15.3
    
    -LOWER RESIST-
    Requirements :Level 30, Life Tap, Decrepify
    Description  :Lower the magic resistance of enemies, making you easier
                  to kill them with your magic spells.
    Advantages   :Kill monsters faster with magic.
    Disadvantages:Wah! This curse use quite a lot mana! And you have to
                  learn Decrepify to get this skill!(Before you can learn
                  Decrepify, you need to waste another 2 points...)
    Comments     :Not necessary to learn it, better putting points into that
                  magic skill instead.
    Grade        :B+
    
    LEVEL     DURATION     RADIUS     RESIST ALL
              (seconds)    (yards)
      1          20          4.6         -31%
      2          22          5.3         -37%
      3          24          6           -41%
      4          26          6.6         -44%
      5          28          7.3         -47%
      6          30          8           -49%
      7          32          8.6         -51%
      8          34          9.3         -52%
      9          36         10           -54%
     10          38         10.6         -55%
     11          40         11.3         -56%
     12          42         12           -57%
     13          44         12.6         -58%
     14          46         13.3         -59%
     15          48         14           -60%
     16          50         14.6         -61%
     17          52         15.3         -61%
     18          54         16           -61%
     19          56         16.6         -62%
     20          58         17.3         -62%
    
    ------------------------
    BONE SPEAR? BONE SPIRIT?
    ------------------------
    Well, well, well. This section is made just to help you to decide. You
    should know Bone Spear and Bone Spirit, right? And you wanna choose one
    of them, right? Can't decide? Then read this section.
    
    Bone Spear:
    Pros-
    1.Faster
    2.Can pass through enemies
    3.Cheaper mana cost
    
    Cons-
    1.Can't hunt down enemies
    2.Need to spent more points to make it more powerful(cuz it increase 6)
    3.Less Damage
    
    Bone Spirit:
    Pros-
    1.Can hunt down enemies
    2.More Damage
    3.Don't need to spend more points to make it more powerful(cuz it
      increase 12)
    
    Cons-
    1.Can't pass through enemies
    2.Slower
    3.Higher mana cost
    
    I personally think that Bone Spirit is better, cuz it can hunt enemies
    down a, does a lot more damage. But Bone Spear is not bad though, it's
    up to you.
    
    -----------
    WALKTHROUGH
    -----------
    Walkthrough, just a guide for finishing the game.
    When I play this game, I work quite hard to level up myself, I know,
    sometimes you will feel boring, but if you get a powerful Bone Spirit
    by the time you get to Diablo, you are going to beat him easily! I was
    level 34 when I face the Lord Of Terror. Remember, work hard!
    NOTE:Each map is random, so don't expect me to draw maps!
    
    a)Act 1
    NOTE:(3)=3 levels
                             Rogue
                           Encampment
                               |
                     Den of  Blood
                     Evil  --Moor
                               |
                             Cold
                  Caves(2)--Plains
                               |
                -------------------------------
               |                               |
            Burial                           Stony
            Grounds                          Field
               |                               |
        ---------------             ------------------
       |               |           |                  |
      The             The       Tristram      The Underground
     Crypt          Mausolem                       Passage(2)
                                                      |
                                                    Dark
                                                    Wood
                                                      |
                                           The      Black  Forgotten
                                           Hole(2)--Marsh--Tower(5)
                                                      |
                                                    Tamoe    The
                                                  Highlands--Pit
                                                      |
                                                  Monastery
                                                     Gate
                                                      |
                                                    Outer
                                                   Cloister
                                                      |
                                                   Barracks
                                                      |
                                                     Jail(3)
                                                      |
                                                    Inner
                                                   Cloister
                                                      |
                                                  Cathedral
                                                      |
                                                  Catacombs(4)
    
    Waypoints:Rogue Encampment, Cold Plains, Stony Field, Dark Wood, Black
              Marsh, Outer Cloister, Jail(1), Inner Cloister, Catacombs(2)
    
    NPCs: Akara  -Heals you when you talk to her(include your minions)
                  Unlocks Quest I and Quest III
                  Sells potions, weapons, some wands and scrolls
          Charsi -Repairs your things
                  Sells some weapons, armor and some more junks
                  Unlocks Quest V
          Gheed  -Let you Gamble
                  Sells some expensive junks
          Kasha  -Let you hire Rogues after Quest II
                  Unlocks Quest II
          Warriv -Takes you to Act 2 after Quest VI
          Cain   -Indentifies times for free after Quest III
                  Unlocks Quest VI
    
    QUEST I  :Den Of Evil
    Available:Talk to Akara
    Mission  :Kill all the monsters in Den Of Evil at Blood Moor
    Reward   :1 Skill Point
    Note     :This is your first quest and in fact, this is the easiest
              quest. I think don't go to Den Of Evil first, instead,
              wander around Blood Moor and even Cold Plains if you like,
              and kill all the baddies there to gain some experience. It
              is best when you reach about Level 8, so you can have
              your toughie Golem to handle them.
    
    QUEST II :Sisters' Burial Ground
    Available:Talk to Kasha after you have completed Quest I
    Mission  :Kill Blood Raven, the corrupted Rogue
    Reward   :1 Free Rogue, and you can hire Rogues after this quest
    Note     :MMnnnn.... Blood Raven, your first boss. Actually,  Blood
              Raven is too weak to consider to be a boss(If you level
              yourself up hard!) So, there is nothing to fear! If you want
              more hints on defeating Blood Raven, read the Bosses Guide
              Section below.
              Some nice place to level up=>Cold Plains, Caves, Stony Field,
                                           The Underground Passage.
    
    QUEST III:The Search For Cain
    Available:Talk to Akara after completing Quest I and Quest II
    Mission  :Save Deckard Cain who is prisoned at Tristram
    Reward   :Cain will identifies items for you for free
              A random ring given by Akara
    Note     :First, you need to find Tree Of Inifuss at Dark Wood. Pass
              Stony Field and go through The Underground Passage, where
              leads to Dark Wood.(I suggest don't sneak away but finish
              all those monsters on the way.) When you are near the tree,
              you can see a big tree symbol appears on your map, so don't
              worry missing that tree. Click the tree and a scroll will be
              dropped, take the scroll back to Akara. Akara will translate
              the meaning of that scroll so that you know how to open the
              portal that leads to Tristram.
              Next, go to Stony Field and activate the portal. Kill all the
              damned monsters in Tristram and free Cain. Back to town and
              mission is completed!
    
    QUEST IV :The Forgotten Tower
    Available:Read Moldy Tome in the Stony Field
    Mission  :Kill The Countess in the Forgotten Tower
    Reward   :Lots LOTS of gold!
    Note     :Before you can find the Forgotten Tower, you need to travel
              from Dark Wood to Black Marsh, also clear The Hole to get
              some extra experience. Find the Forgotten Tower at the Black
              Marsh. You can find tons of gold there. The Countess is
              located at level 5. Remember, kill all the baddies before
              tackling The Countess, cuz it is much more easier to beat her.
              And one very important note, that is, REMEMBER TO DEPOSIT ALL
              YOUR MONEY BEFORE TACKLING HER, CUZ YOU KNOW, ONCE YOU
              ACCIDENTALLY DIE, YOU WILL LOST ALL THOSE GOLD YOU FIND!!!!
              Read th Bosses Guide if you wanna know more.
    
    QUEST V  :Tools Of The Trade
    Available:Talk to Charsi after completing the first 4 quests
    Mission  :Find the Horadric Malus at Barracks for Charsi
    Reward   :Charsi will imbue an item for you
    Note     :Before you can head to Barracks, there are lots of places you
              need to pass, and lots and lots of monsters' butt to kicked,
              and you gain quite a lot of experience!
              First, If you need to reach Barracks, you need to go through
              Tamoe Highlands, The Pit, Monastery Gate and Outer Cloister.
              Then you will emerge to Barracks. Beware, The Smith is
              guarding there.
    
    QUEST VI :Sisters To The Slaughter
    Available:Talk to Deckard Cain after the first 5 quests
    Mission  :Kill Andariel at Catacombs
    Reward   :Way to Act 2
              Some goodies left by Andariel
    Note     :From Barracks, pass through Jail, Inner Cloister, Cathedral
              and you will reach Catacombs, Andariel's Lair is at level 4.
              Refer to Bosses Guide on how to kick her butt off.
    
    b)Act 2
           The                      Lut    The
          Harem(2)----------------Gholein--Sewers(3)
            |                        |
           The                     Rocky  The
      Palace Cellar(3)             Waste--Stony Tomb(2)
            |                        |
          Arcane                    Dry   Halls Of
         Sanctuary                 Hills--The Dead(3)
            |                        |
        Canyon Of                   Far   Maggot
        The Magi                   Oasis--Lair(3)
            |                        |
      --------------                Lost  Ancient
     |              |               City--Tunnels
    6 Fake        Tal Rasha's        |
    Tal Rasha's   Tomb            Valley Of
    Tomb            |             The Snakes
                  Tal Rasha's        |
                  Chamber         Claw Viper
                                   Temple(2)
    
    Waypoints:Lut Gholein, Sewers(2), Dry Hills, Halls Of The Dead(2), Far
              Oasis, Lost City, The Palace Cellar(1), Arcane Sanctuary,
              Canyon Of The Magi
    
    NPCs : Atma    -Unlocks Quest I
           Cain    -Identifies items for free
                    Unlocks Quest II
           Drognan -Much like Akara in Act 1, sells some potions, scrolls
                    and some weapons and magic
                    Unlocks Quest IV
           Elxiz   -Similar to Gheed in Act 1, let you gamble
           Fara    -Heals you when talk to her
                    Repairs your stuff
           Geglash -Useless NPC
           Griez   -Like Kasha in Act 1, let you hire some men
           Jerhyn  -Unlocks Quest VI
           Kaelan  -A word or two
           Lysander-Potions Master
           Meshif  -Take you to Act 3 after completing those 6 quests
           Warriv  -Bring you back to Act 1
    
    QUEST I  :Radament's Lair
    Available:Talk to Atma
    Mission  :Kill Radament in the Sewers
    Reward   :1 Skill Point
              Lower prices on stuff sold in Lut Gholein
    Note     :This quest is simple, you can either go to Sewers through a
              trap door or a door near Meshif. How to kill Radament? Read
              Bosses Guide.
    
    QUEST II :The Horadric Staff
    Available:Show Horadric Scroll to Cain
    Mission  :Horadric Cube -Halls Of The Dead
              Staff Of Kings-Sand Maggot Lair
              Viper Amulet  -Claw Viper Temple
              Transmute Staff of Kings and Viper Amulet with the Horadric
              Cube transmute power into the Horadric Staff.
    Reward   :Horadric Cube
    Note     :You can only find Horadric Cube and Staff Of Kings in this
              Quest.
              Pass Rock Waste and Dry Hills(also clear The Stony Tomb as
              well) and you will find Halls Of The Dead, search the Horadric
              Cube.
              Then go to Far Oasis and enter Maggot Lair. At level 3,
              Coldworm The Burrower will be waiting, to know more about this
              Giant Lazy Worm, read Bosses Guide. After he is taken care,
              get Staff Of Kings.
    
    QUEST III:The Tainted Sun
    Available:Enter the Lost City.
    Mission  :Get Viper Amulet
    Reward   :N/A
    Note     :Back to Far Oasis. There is another way that leads to Lost
              City. You can find Ancient Tunnels there, just for some
              experience if you clear there. Find Valley Of The Snakes and
              after some walks, you will enter Claw Viper Temple. The amulet
              is located on the second floor.
              Return to Lut Gholein and listen to Cain, you'll need to
              transmute them into the Horadric Staff.
    
    QUEST IV :Arcane Sanctuary
    Available:Talk to Drognan after the first 3 quests
    Mission  :Get the portal which leads to Arcane Sanctuary
    Reward   :N/A
    Note     :Pass Harem, you will get to The Pallace Cellar. On the third
              floor, you will get the portal.
              At Arcane Sanctuary, it is recommended to go with map, cuz you
              can easily get confuse. Three ways leads to goodies, and a way
              leads you to the Summoner. There are lots of irritable Ghoul
              Lords casting Fire Walls to you. Fire Golem? No, I don't think
              anyone can reach level 30 at that time, never mind, use Blood
              Golem with Iron Maiden works well too.
    
    QUEST V  :The Summoner
    Available:When you are near The Summoner
    Mission  :Kill The Summoner
    Reward   :Know the real symbol of Tal Rasha's Tomb
    Note     :Read the Bosses Guide in order to get the tactics to get rid
              of him.
              After he is finished, read the horazon he left. Then take the
              portal to Canyon Of The Magi
    
    QUEST VI :The Seven tombs
    Available:Talk to Jerhyn after completing the Quest I
    Mission  :Find the real Tal Rasha's Tomb
              Kill Duriel
    Reward   :Path to Act 3
              Some stuff left by Duriel
    Note     :Open your Quest Log to find the real symbol of Tal Rasha's
              Tomb. But I think you should clear all those fake tombs again
              and again to prepare the match with Duriel(cuz I think he's
              the toughest boss in Diablo II! Even the 2 Prime Evils are
              easier than him! I am not scaring you, but he is way too tough
              , train as hard as you can before facing him!).
              Finally, enter the real tombs and place the staff at the place
              you should. Then you can enter Tal Rasha's Chamber. As soon as
              you enter, you will find out you are standing on a square
              platform. Take a few more steps and you will notice a giant
              monster are staring at you! Read the Bosses Guide to see how
              TOUGH he is! Prepare to have a tough fight!
              After he falls, make your way to Archangel Tyrael and talk to
              him.
              Back to Lut Gholein, tell Meshif to take you to Kurast(Act 3)
    
    c)Act 3
                                  Kurast
                                  Docks
                                    |
                          Spider  Spider  Arachnid
                          Cavern--Forest--Lair
                                    |
                                  Great
                                  Marsh
                                    |
                      Flayer      Flayer  Swampy
                      Dungeon(3)--Jungle--pit(3)
                                    |
                                  Lower
                                  Kurast
                                    |
                        Dissused  Kurast  Ruined
                        Fane    --Bazaar--Temple
                                    |
                                 -------
                                |       |
                                |     Sewers(2)
                                |       |
                                 -------
                                    |
                       Forgotten  Upper   Forgotten
                       Temple   --Kurast--Reliquary
                                    |
                      Dissused    Kurast   Ruined
                      Reliquary--Causeway--Fane
                                    |
                                 Travincal
                                    |
                                 Durance
                                 Of Hate(3)
    
    Waypoints:Kurast Docks, Spider Forest, Great Marsh, Flayer Jungle, Lower
              Kurast, Kurast Bazaar, Upper Kurast, Travincal, Durance Of
              Hate(2)
    
    NPCs : Alkor  -Potions Master
                   Let you gamble
                   Unlocks Quest IV
           Asheara-Similar to Griez and Kasha, let you hire mercenaries
                   Sells some weapons
           Cain   -Identifies items for free
                   Unlocks Quest III
           Hralti -Repairs your stuff
                   Sells goodies
                   Unlocks Quest II
           Ormus  -Your healer
                   Sells some stuff including scepters, wands and staffs
                   Tells you about Quest V and Quest VI
           Meshif -Brings you back to Lut Gholein
           Natalya-Gives some information about quests, other than that, she
                   is useless
    
    QUEST I  :The Golden Bird
    Available:You get Jade Figurine
    Mission  :Trade it for a potion
    Reward   :A potion that can permanently adds 20 points into your life
    Note     :Wander around Spider Jungle and you will get a Jade Figurine
              by killing a Unique.
              When you get that, there are somethings you need to
              do-
              1.Talk to Cain
              2.Trade with Meshif
              3.You get a Golden Bird
              4.Take Golden Bird to Alkor
              5.Talk to him after a few minutes
              6.You will get a special potion
              After that, you can consider that you have completed this
              quest.
    
    QUEST II :Blade Of The Old Region
    Available:Talk to Hralti after completing Quest I
    Mission  :Find Gidbinn in the Flayer Jungle
    Reward   :A ring from Ormus
              A mercenary from Asheara
    Note     :Clear out Spider Cavern and Arachnid Lair to gain experience,
              then from Spider Forest, head to Great Marsh and finally, you
              will come to Flayer Jungle. There are lots of Flayers around,
              and some of them use flutes to shoot you. When you go near
              them, they will run away and lure you to another troops of
              flayers. I know, they are very very irritable, but after you
              have cleaned them, you will find out that you have gained lots
              of experience, a good place to level up though.
              OK, back to the point. After you have taken care all the
              monsters, you should have found the Gidbinn in one of the
              Flayer's village. Kill the unique that takes the Gidbinn and
              talk to Ormus and Asheara too. Quest completed.
    
    QUEST III:Khalim's Will
    Available:Talk to Cain after QuestI
    Mission  :Find-
              Khalim's Eye at Spider Cavern
              Khalim's Brain at Flayer Dungeon
              Khalim's Heart in Sewers
              Khalim's Flail in Travincal
    Reward   :N/A
    Note     :You should find Khalim's Eye, Brain and Heart first. Then
              talk to Alkor to unlock Quest IV.
    
    QUEST IV :Lam Esen's Tome
    Available:Talk to Alkor after you have obtained Khalim's Eye, Brain and
              Heart.
    Mission  :Find the Lam Esen's Tome
              Lame Esen's Tome possible locations-
              Kurast Bazaar   >>Ruined Temple
                                Dissused Fane
              Upper Kurast    >>Forgotten Reliquary
                                Forgotten Temple
              Kurast Causeway >>Ruined Fane
                                Dissused Reliquary
    Reward   :Five stat points
    Note     :Just find these six temples and one if them have the Lam
              Esen's Tome. Take it to Alkor for a reward.
    
    QUEST V  :The Blackened Temple
    Available:Talk to Ormus after entering Travincal
    Mission  :Kill the High Councils in Travincal
              Destroy the Compelling Orb
    Reward   :N/A
    Note     :Kill all the High Councils. One of them will drop Khalim's
              Flail. Transmute the Eyes, Brain, Heart and Flail. You'll
              get Khalim's will(It's a flail).
              Use it to smash the Compelling Orb. Quest Completed.
              Enter Durance Of Hate.
    
    QUEST VI :The Guardian
    Available:Talk to Ormus after Quest IV
    Mission  :Kill Mephisto, the Lord Of Hatred
    Reward   :Way to Act 4
              Some goodies Mephisto left include his Soulstone
    Note     :Remeber one thing, don't sneak! Kill the enemies at your
              screen! Cuz if you run to another spot, you will lure some
              damned Blood Lords again! You may retreat a few times before
              getting to Mephisto. It's a lot better if you can have Fire
              Golem now(I do!)
              At level 3, you will find Mephisto, one of the three Prime
              Evils, he ain't that hard if you clear all the council members
              first. Read the Bosses Guide to see how to defeat him.
              After he's down take the portal to Pandemonium Fortress.
    
    d)Act 4
                                  Pandemonium
                                   Fortress
                                       |
                                     Outer
                                    Steppes
                                       |
                                   Plains Of
                                    Dispair
                                       |
                                  City Of The
                                     Damned
                                       |
                                    River Of
                                     Flames
                                       |
                                     Chaos
                                   Sanctuary
    
    Waypoints:Pandemonium Fortress, City Of The Damned, River Of Flames
    
    NPCs : Archangel Tyrael-Unlocks Quest I and Quest III
           Cain            -Identifies items for free
                            Unlocks Quest II
           Halbu           -Repairs your stuff
                            Sells armors and weapons
           Jamella         -Your healer
                            Let you gamble
                            Sells stuff
    
    QUEST I  :The Fallen Angel
    Available:Talk to Archangel Tyrael
    Mission  :Kill Izual
    Reward   :2 Skill Points
    Note     :Izual is waiting your arrival in Plains Of Despair. Pass
              through Outer Steppes and make your way to Plains Of Despair.
              To see how weak he is(haha!), refer to Bosses Guide.
              After cleaning that dirt, talk to Tyrael for rewards. By the
              way, talk to Izual's soul after he's down, he'll give ya a
              surprissing answer.
    
    QUEST II :Hell's Forge
    Available:Talk to Cain after killing Izual
    Mission  :Kill Hephasto the Armorer
              Use the Hellforge Hammer to smash Mephisto's Soulstone.
    Reward   :Some gems
    Note     :Hephasto The Armorer is located at River Of Flames. Before
              you go to River Of Flames, you need to pass City Of The Damned
              , where you can gain some experience. Hephasto is located
              quite near the waypoint at River Of Flames. So you can heal
              yourself when you get hurt. But Hephasto is quite cheap, read
              Bosses Guide to see how cheapy he is(Armorer? I don't think it
              suits him...)
              Then collect the Hellforge Hammer he left and smash Mephisto's
              soulstone on the Hellforge and talk to Tyrael to unlock your
              final quest
    
    QUEST III:Terror's End
    Available:Talk to Archangel Tyrael after the first 2 quests.
    Mission  :Kill Diablo
    Reward   :Some nice stuff left by Diablo
    Note     :Chaos Sanctuary? Mmnnn... this is the place where decide the
              world's faith, the place where good and evil have their battle
              , the place where the game ends too! Nothing more, kill all
              the baddies on the road again and again(Save & Exit!) to
              prepare the final battle!
              Diablo is protected by 5 seals. Open all of them. Three of the
              seals will pop some baddies out, including some Uniques, they
              are Infector Of Souls(Venom Lord Unique), Lord De Seis
              (Oblivion Knight Unique), Grand Vizier Of Chaos(Storm Caster
              Unique). These uniques are covered by lots of minions, which..
              is a good thing! Just cast one or two powerful Bone Spirit and
              let Corpse Explosion finish them all! Sometimes the Unique is
              left alone, and sometimes, they... even die with their minions
              ! Hahahaha! Cheap!
              Finally, you'll notice there is an earthquake, Lord Of Terror
              -Diablo(II) appears! To see the techniques I use to beat this
              Lord Of Terror, read the Bosses Guide!(I recommend at least
              level up yourself til 34 to have an easier fight!)
              After some struggle and tackle, he'll fall. Pick the stuff he
              left and take a nap, cuz there are still lots of times
              left.
              After that, the epilogue is unlock and watch it! See what
              happens to Baal and Marios!
    
    ------
    BEASTS
    ------
    Well, you know, there are lots of beasts in Diablo II. I just list them
    act by act to let you know the monsters you are facing.
    *Note:N=Normal
          M=Nightmare
          H=Hell
    
    a)Act 1
    ________________________________________________________________________
    
    Normal Monsters                                           Level
    Name                                                   N    M    H
    ________________________________________________________________________
    
    ------------------------------------------------------------------------
    Fallen                                                 1   26   51
    Fallen Shaman                                          2   27   52
    Carver                                                 5   30   55
    Carver Shaman                                          6   31   56
    Devilkin                                               7   32   57
    Devilkin Shaman                                        9   34   59
    Dark One                                              10   35   60
    Dark Shaman                                           11   36   61
    ------------------------------------------------------------------------
    Quill Rats                                             1   26   51
    Spike Fiend                                            5   30   55
    Thorn Beast                                            8   33   58
    Razor Spine                                            9   34   59
    ------------------------------------------------------------------------
    Zombie                                                 1   26   51
    Hungry Dead                                            2   27   52
    Ghoul                                                 12   37   62
    ------------------------------------------------------------------------
    Skeleton                                               2   27   52
    Returned                                               6   31   56
    Bone Warrior                                           7   32   57
    ------------------------------------------------------------------------
    Skeleton Archer                                        5   30   55
    Returned Archer                                        8   33   58
    Bone Archer                                            9   34   59
    ------------------------------------------------------------------------
    Returned Mage                                          8   33   58
    Bone Mage                                             10   35   60
    ------------------------------------------------------------------------
    Gargantuan Beasts                                      2   27   52
    Brute                                                  5   30   55
    Yeti                                                   9   34   59
    ------------------------------------------------------------------------
    Foul Crow                                              4   29   54
    Foul Crow Nest                                         3   28   53
    Blood Hawk                                             6   31   56
    Blood Hawk Nest                                        8   33   58
    ------------------------------------------------------------------------
    Dark Hunter                                            2   27   52
    Dark Spearwoman                                        2   27   52
    Dark Ranger                                            4   29   54
    Vile Hunter                                            5   30   55
    Vile Archer                                            5   30   55
    Vile Lancer                                            5   30   55
    Dark Archer                                            7   32   57
    Dark Stalker                                           8   33   58
    Dark Lancer                                            8   33   58
    Black Rogue                                            9   34   59
    Black Lancer                                           9   34   59
    Black Archer                                          10   35   60
    ------------------------------------------------------------------------
    Moon Clan                                              4   29   54
    Night Clan                                             6   31   56
    Blood Clan                                             7   32   57
    Death Clan                                            10   35   60
    ------------------------------------------------------------------------
    Misshapen                                              5   30   55
    Disfigured                                             8   33   58
    Tainted                                               11   36   61
    ------------------------------------------------------------------------
    Arach                                                 11   36   61
    ------------------------------------------------------------------------
    Rat Man                                               10   35   60
    Rat Man Shaman                                        11   36   61
    ------------------------------------------------------------------------
    Banished                                              12   37   62
    ------------------------------------------------------------------------
    Ghost                                                  7   32   57
    Wraith                                                10   35   60
    ------------------------------------------------------------------------
    
    ________________________________________________________________________
    
    Super Uniques                                       Special Attributes
    ________________________________________________________________________
    
    ------------------------------------------------------------------------
    Corpsefire                                          Spectral Hit
    ------------------------------------------------------------------------
    Bishibosh                                           Magic Resistance
                                                        Fire Enchanted
    ------------------------------------------------------------------------
    Bonebreaker                                         Extra Strong
                                                        Magic Resistant
    ------------------------------------------------------------------------
    Blood Raven                                         Fire Arrow
    ------------------------------------------------------------------------
    Cold Crow                                           Cold Enchanted
    ------------------------------------------------------------------------
    Rakanishu                                           Lightning Enchanted
                                                        Extra Fast
    ------------------------------------------------------------------------
    Treehead Woodfist                                   Extra Strong
                                                        Extra Fast
    ------------------------------------------------------------------------
    Griswold                                            Cursed
    ------------------------------------------------------------------------
    The Countess                                        Fire Enchanted
    ------------------------------------------------------------------------
    Pitspawn Fouldog                                    Cursed
                                                        Cold Enchanted
    ------------------------------------------------------------------------
    Flamespike The Crawler                              Fire Enchanted
                                                        Cursed
    ------------------------------------------------------------------------
    Bone Ash                                            Extra Strong
                                                        Cold Enchanted
                                                        Magic Resistant
    ------------------------------------------------------------------------
    The Smith                                           Extra Strong
    ------------------------------------------------------------------------
    Andariel                                            Poison Strike
                                                        Poison Cloud
    ------------------------------------------------------------------------
    
    
    
    
    
    b)Act 2
    ________________________________________________________________________
    
    Normal Monsters                                           Level
    Name                                                   N    M    H
    ________________________________________________________________________
    
    ------------------------------------------------------------------------
    Plague Bearer                                         17   42   67
    ------------------------------------------------------------------------
    Skeleton                                               2   27   52
    Returned                                               6   31   56
    Bone Warrior                                           7   32   57
    Burning Dead                                          13   38   63
    Horror                                                14   39   64
    ------------------------------------------------------------------------
    Burning Dead Archer                                   13   30   55
    Horror Archer                                         18   33   58
    ------------------------------------------------------------------------
    Returned Mage                                          8   33   58
    Bone Mage                                             10   35   60
    Burning Dead Mage                                     14   39   64
    Horror Mage                                           17   42   67
    ------------------------------------------------------------------------
    Crusher                                               19   44   69
    ------------------------------------------------------------------------
    Black Raptor                                          16   41   66
    Black Raptor Nest                                     15   40   65
    ------------------------------------------------------------------------
    Hell Clan                                             19   44   69
    ------------------------------------------------------------------------
    Afflicted                                             12   37   62
    ------------------------------------------------------------------------
    Ghoul Lord                                            19   44   69
    ------------------------------------------------------------------------
    Specter                                               19   44   69
    Apparition                                            20   45   70
    ------------------------------------------------------------------------
    Sand Raider                                           13   38   63
    Marauder                                              17   42   67
    Invader                                               18   43   68
    ------------------------------------------------------------------------
    Dried Corpse                                          13   38   63
    Decayed                                               15   40   65
    Embalmed                                              18   43   68
    Preserved Dead                                        23   48   73
    ------------------------------------------------------------------------
    Hollow One                                            15   40   65
    Guardian                                              18   43   68
    Unraveller                                            20   45   70
    ------------------------------------------------------------------------
    Sand Leaper                                           14   39   64
    Cave Leaper                                           15   40   65
    Tomb Lurker                                           17   42   67
    ------------------------------------------------------------------------
    Hutress                                               14   39   64
    Slinger                                               14   39   64
    Saber Cat                                             15   40   65
    Spear Cat                                             15   40   65
    Night Tiger                                           17   42   67
    Night Slinger                                         17   42   67
    Hell Cat                                              19   44   69
    Hell Slinger                                          19   44   69
    ------------------------------------------------------------------------
    Carrion Bird                                          14   39   64
    Undead Scavenger                                      15   40   65
    ------------------------------------------------------------------------
    Itchies                                               16   41   66
    Black Locusts                                         17   42   67
    Plague Bugs                                           21   46   71
    ------------------------------------------------------------------------
    Sand Maggot                                           11   36   61
    Rock Worm                                             14   39   64
    Devourer                                              17   42   67
    ------------------------------------------------------------------------
    Dune Beast                                            18   43   68
    ------------------------------------------------------------------------
    Tomb Viper                                            11   36   61
    Claw Viper                                            15   40   65
    Salamander                                            18   43   68
    Pit Viper                                             22   47   72
    ------------------------------------------------------------------------
    Dung Soldier                                          14   39   64
    Death Beetle                                          16   41   66
    Scarab                                                17   42   67
    Steel Scarab                                          19   44   69
    ------------------------------------------------------------------------
    Desert Wing                                           15   40   65
    ------------------------------------------------------------------------
    Blunderbore                                           18   43   68
    Gorebelly                                             20   45   70
    Mauler                                                25   50   75
    ------------------------------------------------------------------------
    Lightning Spire                                        1   26   51
    ------------------------------------------------------------------------
    Mummy Sarcophagus                                     15   40   65
    ------------------------------------------------------------------------
    Fire Tower                                             1   26   51
    ------------------------------------------------------------------------
    
    ________________________________________________________________________
    
    Super Uniques                                       Special Attributes
    ________________________________________________________________________
    
    ------------------------------------------------------------------------
    Radament                                            Extra Fast
                                                        Cold Resistant or
                                                        Poison Resistant
    ------------------------------------------------------------------------
    Creeping Feature                                    Extra String
                                                        Cold Enchanted
    ------------------------------------------------------------------------
    Blood Witch The Wild                                Extra Strong
                                                        Cursed
    ------------------------------------------------------------------------
    Beetleburst                                         Magic Resistant
    ------------------------------------------------------------------------
    Coldworm The Burrower                               Cold Enchanted
                                                        Magic Resistant
    ------------------------------------------------------------------------
    Dark Elder                                          Extra Fast
                                                        Magic Resistant
    ------------------------------------------------------------------------
    Fangskin                                            Lightning Enchanted
                                                        Extra Fast
    ------------------------------------------------------------------------
    Fire Eye                                            Fire Enchanted
                                                        Extra Fast
    ------------------------------------------------------------------------
    The Summoner                                        Extra Strong
                                                        Extra Fast
                                                        Fire Resistant or
                                                        Cold Resistant or
                                                        Lightning Resistant
    ------------------------------------------------------------------------
    Ancient Kaa The Soulless                            Magic Resistant
                                                        Extra Strong
                                                        Lightning Enchanted
    ------------------------------------------------------------------------
    Duriel                                              Fire Resistant or
                                                        Cold Resistant or
                                                        Poison Resistant or
                                                        Lightning Resistant
    ------------------------------------------------------------------------
    
    
    
    
    
    c)Act 3
    ________________________________________________________________________
    
    Normal Monsters                                           Level
    Name                                                   N    M    H
    ________________________________________________________________________
    
    ------------------------------------------------------------------------
    Warped One                                            26   51   76
    Warped Shaman                                         27   52   77
    ------------------------------------------------------------------------
    Jungle Urchin                                         18   43   68
    ------------------------------------------------------------------------
    Drowned Carcass                                       22   47   72
    ------------------------------------------------------------------------
    Horror                                                14   39   64
    ------------------------------------------------------------------------
    Wailing Beast                                         23   48   73
    ------------------------------------------------------------------------
    Cloud Stalker                                         22   47   72
    Cloud Stalker Nest                                    22   47   72
    ------------------------------------------------------------------------
    Flesh Hunter                                          23   48   73
    Flesh Lancer                                          24   49   74
    Flesh Archer                                          24   49   74
    ------------------------------------------------------------------------
    Poison Spinner                                        21   46   71
    Flame Spider                                          22   47   72
    Spider Magus                                          23   48   73
    ------------------------------------------------------------------------
    Fetish                                                21   46   71
    Fetish Shaman                                         22   47   72
    Flayer                                                22   47   72
    Flayer Shaman                                         23   48   73
    Soul Killer                                           23   48   73
    Soul Killer Shaman                                    24   49   75
    Stygian Doll                                          24   49   74
    Stygian Doll Shaman                                   24   50   75
    Undead Fetish                                         21   46   71
    Undead Flayer                                         22   47   72
    Undead Soul Killer                                    23   48   73
    Undead Stygian Doll                                   24   49   74
    ------------------------------------------------------------------------
    Flesh Beast                                           24   49   74
    ------------------------------------------------------------------------
    Night Lord                                            23   48   73
    Dark Lord                                             24   49   74
    Blood Lord                                            25   50   75
    ------------------------------------------------------------------------
    Dark Shape                                            22   47   72
    ------------------------------------------------------------------------
    Infidel                                               24   49   74
    Assailant                                             26   51   76
    ------------------------------------------------------------------------
    Preserved Dead                                        23   48   73
    Cadaver                                               25   50   75
    ------------------------------------------------------------------------
    Horadrim Ancient                                      23   48   73
    ------------------------------------------------------------------------
    Tree Creeper                                          22   47   72
    ------------------------------------------------------------------------
    Hell Buzzard                                          22   47   72
    Winged Nightmare                                      23   48   73
    ------------------------------------------------------------------------
    Hell Swarm                                            22   47   72
    ------------------------------------------------------------------------
    Giant Lamprey                                         21   46   71
    ------------------------------------------------------------------------
    Jungle Hunter                                         21   46   71
    Doom Ape                                              22   47   72
    Temple Guard                                          24   49   74
    ------------------------------------------------------------------------
    Serpent Magus                                         24   49   74
    ------------------------------------------------------------------------
    Bone Scarab                                           24   49   74
    ------------------------------------------------------------------------
    Fiend                                                 19   44   69
    Gloom Bat                                             22   47   72
    Blood Diver                                           24   49   74
    ------------------------------------------------------------------------
    Swamp Dweller                                         21   46   71
    Bog Creature                                          22   47   72
    Slime Prince                                          24   49   74
    ------------------------------------------------------------------------
    Sucker                                                21   46   71
    Sucker Nest                                            6
    Feeder                                                23   48   73
    Feeder Nest                                            9
    ------------------------------------------------------------------------
    Zakarumite                                            20   45   70
    Faithful                                              22   47   72
    Zealot                                                24   49   74
    ------------------------------------------------------------------------
    Sexton                                                22   47   72
    Cantor                                                23   48   73
    Hierophant                                            24   49   74
    ------------------------------------------------------------------------
    Gloam                                                 21   46   71
    Swamp Ghost                                           23
    ------------------------------------------------------------------------
    Thorned Hulk                                          21   46   71
    Bramble Hulk                                          22   47   72
    Thrasher                                              23   48   73
    ------------------------------------------------------------------------
    Water Watcher                                         18   43   68
    River Stalker                                         20   45   70
    Stygian Watcher                                       22   47   72
    ------------------------------------------------------------------------
    
    ________________________________________________________________________
    
    Super Uniques                                       Special Attributes
    ________________________________________________________________________
    
    ------------------------------------------------------------------------
    Sazark The Burning                                  Extra Strong
                                                        Cursed
    ------------------------------------------------------------------------
    Witch Doctor Endugu                                 Magic Resistant
                                                        Fire Enchanted
    ------------------------------------------------------------------------
    Stormtree                                           Extra Fast
                                                        Lightning Enchanted
    ------------------------------------------------------------------------
    Battlemaid Sarina                                   Extra Fast
                                                        Spectral Hit
    ------------------------------------------------------------------------
    Icehawk Riftwing                                    Cold Enchanted
                                                        Teleportation
    ------------------------------------------------------------------------
    Ismail Vilehand                                     Extra Fast
                                                        Cursed
    ------------------------------------------------------------------------
    Geleb Flamefinger                                   Extra Strong
                                                        Fire Enchanted
    ------------------------------------------------------------------------
    Toorc Icefist                                       Cold Enchanted
                                                        Stone Skin
    ------------------------------------------------------------------------
    Bremm Sparkfist                                     Aura Enchanted
                                                        Lightning Enchanted
    ------------------------------------------------------------------------
    Wyand Voidfinger                                    Mana Burn
                                                        Teleportation
    ------------------------------------------------------------------------
    Maffer Dragonhand                                   Extra Fast
                                                        Extra Strong
    ------------------------------------------------------------------------
    Mephisto                                            N/A
    ------------------------------------------------------------------------
    
    
    
    
    
    d)Act 4
    ________________________________________________________________________
    
    Normal Monsters                                           Level
    Name                                                   N    M    H
    ________________________________________________________________________
    
    ------------------------------------------------------------------------
    Damned                                                27   52   77
    ------------------------------------------------------------------------
    Cliff Lurker                                          26   51   76
    ------------------------------------------------------------------------
    Blood Maggot                                          29   54   79
    ------------------------------------------------------------------------
    Dark Familiar                                         27   52   77
    ------------------------------------------------------------------------
    Urdar                                                 32   57   82
    ------------------------------------------------------------------------
    Burning Soul                                          26   51   76
    Black Soul                                            28
    ------------------------------------------------------------------------
    Spike Fist                                            27   52   77
    ------------------------------------------------------------------------
    Doom Caster                                           24   49   74
    Strangler                                             27   52   77
    Storm Caster                                          30   55   80
    ------------------------------------------------------------------------
    Corpulent                                             24   49   74
    Corpse Spitter                                        27   52   77
    Maw Fiend                                             30   55   80
    ------------------------------------------------------------------------
    Flesh Spawner                                         24   49   74
    Stygian Hag                                           27   52   77
    Grotesque                                             30   55   80
    ------------------------------------------------------------------------
    Flesh Beast                                           24   49   74
    Stygian Dog                                           27   52   77
    Grotesque Wyrm                                        30   55   80
    ------------------------------------------------------------------------
    Doom Knight                                           24   49   74
    Abyss Knight                                          27   52   77
    Oblivion Knight                                       30   55   80
    ------------------------------------------------------------------------
    Balrog                                                24   49   74
    Pit Lord                                              27   52   77
    Venom Lord                                            30   55   80
    ------------------------------------------------------------------------
    
    ________________________________________________________________________
    
    Super Uniques                                       Special Attributes
    ________________________________________________________________________
    
    ------------------------------------------------------------------------
    Izual                                               N/A
    ------------------------------------------------------------------------
    Hephasto The Armorer                                Extra Strong
                                                        Cursed
                                                        Magic Resistant
    ------------------------------------------------------------------------
    Grand Vizier Of Chaos                               Extra Strong
                                                        Fire Enchanted
    ------------------------------------------------------------------------
    Lord De Seis                                        Extra Strong
                                                        Aura Enchanted
    ------------------------------------------------------------------------
    Infector Of Souls                                   Extra Fast
                                                        Spectral Hit
    ------------------------------------------------------------------------
    Diablo                                              N/A
    ------------------------------------------------------------------------
    
    ------------
    BOSSES GUIDE
    ------------
    Frustrating about beating bosses? Read this section to know the
    techniques I use to beat them!
    Actually, these bosses are Super Uniques, but I think they look a little
    tougher and sound like a boss, so I list them here. I tell you, there're
    still some Super Uniques out there, so be careful. To know all the Super
    Uniques, refer to Beasts Section.
    
    Act 1-
    
    1.Blood Raven:
    She will be your first boss, and I think she is easy! Before you enter
    Burial Grounds, summon a Golem and some Skeleton Warriors, cuz you need
    them to entertain her minions!
    Then, you have 2 ways:
    The first way is to finsh all her minions before tackling her.
    The second way is to let your minions tackle with her minions while you
    go to finish Blood Raven.
    I prefer the second way to the first, it's up to you.
    After you notice Blood Raven, try your best to lure her to a tree(which
    is in the centre on the platform), cuz if you do, you can just slash
    her with your melee weapon while her bow attacks hit the tree!
    If you can't, there isn't very hard to beat her though. Evade all her
    attcks(should not be a problem) and hit her with your weapon and step
    back to dodge again! Repeat this process until she falls!(You may get
    a scratch or two if using this method, but with your healing potions
    around, you will not easily die.)
    
    2.The Countess
    Finish all her minions first, then go to face her. She won't have a lot
    of HP, so hire a rogue that fires Ice Arrows and get some Mages that
    have Cold power too, then dodge all her fire wall and let your minions
    finish her.(Golem to tackle her while your rogue and mage slow her down)
    After sometime, she'll be a goner!)
    
    3.The Smith
    Mmmnnn... The method I use to beat him is as same as beating The
    Countess(With Ice Arrows Rogue and Cold Spell Mages to slow him down),
    then Bone Spear as much as your can!
    After some running and attack, he'll fall.
    What, can't learn Bone Spear yet? Then cast a Bone Armor and tackle him!
    
    4.Andariel
    This boss is the first toughest boss you face. But she isn't that hard
    though. It's a very good idea to a Blood Golem with an Iron Maiden
    curse, cuz she'll be a lot easier to beat!
    Never mind, if you don't have it yet, again finish all the monster on
    your screen first and don't try to sneak! Cuz you can kill yourself with
    tons of baddies around and Andariel!
    OK, it will be a lot tougher without a Blood Golem, but that isn't mean
    you can't beat her. There's only one way, that is kill it with your
    melee weapon. I know it sounds dangerous, but you don't seem to have any
    choices. By the way, if you toe-to-toe attack her, she won't spread her
    damned poison too! Plus, her eyes is not developed very well! I mean
    after you scratch her for 5 or 6 times, you will notice that she still
    haven't tackle you yet! Another good thing that is when you feel going
    to hell(or heaven if you like), escape to the second floor!
    Eventually, she'll die and left some goodies.
    
    Act 2-
    
    1.Radament
    This boss is very annoying! Ya, he will resurect his minions! But you
    are a Necromancer, right? And a Necromancer can raise skeleton, right?
    So, use it!, after you kill each baddy, raise a skeleton or a skeletal
    mage to prevent Radament from resurecting the corpse! After some raising
    , Radament will be alone. If you have a Blood Golem with Iron Maiden
    Curse, he'll be to easy. If you don't, tackle him and retreat when you
    feel to bite the dust and heal yourself and do it again until he falls!
    Still not a very tough boss though.
    
    2.Cold Worm The Burrower
    Man... this ....worm don't attack! Instead, his job is done by the Sand
    Maggots and Sand Maggot Youngs! Kill these maggots and use Corpse
    Explosion to finish all of them, left only Coldworm the Burrower. Tackle
    him with your melee weapon and when he nearly falls, run away and let
    minions do the rest, cuz when he dies, he will explode some poison gas
    thingy.
    
    3.The Summoner
    When you are near the Summoner, a Quest Log will pop out remind you to
    kill him. When you see his platform, summon a golem there to handle him,
    try to dodge his fire attacks as well as possible. This guy seems to
    have quite low HP, cuz your golem will only takes half a minute or so
    to wear him down.
    
    4.Duriel
    One Word, this boss is very very very..(infinte) tough! First, after you
    have entered Tal Rasha's Chamber, there's no way out, unless you use a
    Town Portal. Second, the place is quite small to run around! Third, he
    has a holy freeze aura that makes you move so S..L..O..W! Fourth, he is
    super fast, blink your eye once and he'll be in front of you!
    If you have the Decrepify Curse, use it! If don't, summon a Blood Golem,
    and cast Iron Maiden on him(Your Blood Golem will not last more than 5
    seconds) and Bone Spear as much as you can. And, remember always keep a
    Town Portal cuz if you die, you won't need to travel a long without all
    your armors!
    After a very very tough battle, he'll die(wooh!), and may be you have
    died a lot too, you can leave this damned place and talk to Archangel
    Tyrael...
    
    Act 3-
    
    1.Mephisto
    He ain't that hard for being a Prime Evil. In fact, I think Duriel, a
    normal boss, is even a lot tougher than him.
    I use Fire Golem and Bone Spirit to beat him. And below is the way I
    kill the Lord Of Hatred.
    First, a very important note, that is, kill all the council members
    before battling with Mephisto. Then lure him to the stairs, where you
    come from level 2 to level 3(It's an easy task!) Then, summon a Fire
    Golem and curse Mephisto your Iron Maiden, remember, your Fire Golem
    won't last very long. While Mephisto is playing with my cute Golem, I
    fire as much as Bone Spirit to Mephisto.(I get a faster cast rate from
    my ring) When your Fire Golem dies, he'll explode and hurt Mephisto some
    . Don't run first, just Bone Spirit again until he comes nearer and
    nearer, then retreat! Retreat to level 2! It only takes me 10 minutes
    to wear him down, and without a scratch!
    If you don't have a Fire Golem or Bone Spirit, just use Blood Golem and
    Bone Spear!
    
    Act 4-
    
    1.Izual
    Again, I use Fire Golem and Iron Maiden, and too, Bone Spirits to beat
    him. Izual is easier than Mephisto cuz he takes 10+ seconds to kill my
    Fire Golem, so I have lots of time Bone Spiriting Izual!
    If you can't have a Fire Golem or Bone Spirit yet, use Blood Golem and
    Bone Spear, they work well too!
    
    2.Hephasto The Armorer
    Even easier than Izual, cuz he has the Amplify Damage Curse. And the
    funniest thing is, he bite the dust before I notice! Just too fast to
    be killed being an ARMORER! Haha!
    I use the same technique when I beat izual, just that I don't even use
    Bone Spirit at all(cuz he has magic resistance) so if you want some
    hints, refer on how I beat Izual!
    
    3.Diablo(II)
    Mmmnnn... final boss... Scare? Shouldn't. Cuz I think he's easier than
    Duriel(If you have gone here, means you have beaten Duriel! And since
    you can beat the Toughie Duriel, why not Diablo?)
    By the way, try to get something that add 1 point to your skills, like
    the Summoner's Amulet Of The Sentinels, if you can't, transmute one!
    Look at the Horadric Cube Section to know how!
    First, before opens the final seal, opens a town portal behind the wall,
    where Diablo won't see it. Then go and open the final seal to release
    Diablo. Your Fire Golem will probably rush to Diablo and tackle him,
    cast an Iron Maiden to help Fire Golem. You, yourself, find nice place
    to stay there and start Bone Spiritng Diablo! Your Golem will eventually
    dies and left you and Diablo alone. If you would like a fair fight,
    don't bother on summoning Golems again, cuz it's the final battle! You
    should face it yourself! Dodge his attacks(not very hard I think) and
    Bone Spirit when you have a chance(Bone Spear is not a good idea cuz he
    don't like camping!) When you see only 1/4 life is left, drink a potion
    or take the portal! After you are healed in the town, don't use that
    portal, instead, use the waypoint and warp yourself to the River Of
    Flames, and walk to Diablo, that way, you don't need to spend more than
    a portal! It's not a very long route, and you should have finished all
    the monsters, so there is no problem! Do this for 3,4 times and you
    will gain your victory for good!
    
    "May the light shine upon your path .....", Archangel Tyrael.
    
    !GAMES OVER!
    or not if you want to continue on Nightmare and Hell.
    
    ---------------------
    HORADRIC CUBE RECIPES
    ---------------------
    Some recipes I discovered.
    *NOTE:f.r.p.=Full Rejuvenation Potion
    
    1)3 rings = 1 amulet(random)
    2)3 amulets = 1 ring(random)
    3)3 healing potions     + 3 mana potions        = 1 rejuvenation potion
     (type is not important) (type is not important)
    4)3 healing potions     + 3 mana potions        + 1 gem = 1 f.r.p.
     (type is not important) (type is not important)
    5)3 gems = 1 gem(higher grade)
    6)6 gems + 1 long sword = 1 socketed long sword
    7)axe + 2 daggers = throwing axes
    8)3 Perfect Skull + 1 amulet = 1 amulet that adds 1 or 2 to skill points
                                   (60% chance)
    9)2 quivers of arrows = 1 quiver of bolts
    10)2 quivers of bolts = 1 quiver of arrows
    11)1 spear + 1 quiver of arrows = javelins
    12)1 ring + 1 emerald + 4 antidote potions = 1 Viridian Ring
                                                 (Poison Resist)
    13)1 ring + 1 ruby + 4 exploding potions = 1 Garnet Ring
                                               (Fire Resist)
    14)1 ring + 1 sapphire + 4 thawing potions = 1 Cobalt Ring
                                                 (Cold Resist)
    15)1 ring + 2 Topaz = 1 Coral Ring
                          (Lightning Resist)
    16)1 perfect gem + 1 Amulet = 1 Prismatic Amulet
                                  (All Resist)
    17)1 tome of town portal + whirt's leg = a portal leads to Moo Moo Farm
      *You have to beat Diablo to use this recipe*
    
    --------------
    TIPS AND HINTS
    --------------
    1. Repair before you sell.
    2. Always do a backup of your save file, so you can replace the new one
       if you have gambled bad stuff or in case anything happens.
    3. Visit the Moo Moo Farm and kill the Cow King to get some good stuff.
    4. Don't let Necromancer battle alone! Summon!
    5. Don't underestimate every single boss until you have beaten them, cuz
       you will...
    6. Pump lots into energy, you'll need it!
    7. Specialize on a single tree will bring great success.
    8. Save your potions!
    9. Kill all the baddies you can, don't sneak.
    10.Kill Bosses and do anything dangerous immediately after gaining a
       level in Nightmare or Hell, cuz in case you die, you won't lose lots
       of experience points.
    11.Save the imbue option and use it after you reach at least level 50.
    12.Try to put golds into stash, if your stash is fully loaded, then drop
       your golds near your stash before your go, and when you wanna quit,
       be sure to get back and take the golds.
    13.If you need to make your gems perfect, there's one long and simple
       way. First, go to Blood Moor, there are always some shrines around,
       Go and look for the Gem Shrines(remember to take the gem your wanna
       upgrade too), if there aren't any, quit and find again, with a
       hundred tries and a bit luck luck, you can find it!
    
    --------------
    SPECIAL THANKS
    --------------
    1.Thank everyone who is in the heaven(Archangel Tyrael?) for I have
      successfully finish this FAQ.
    2.Thank my parents for everything.
    3.Thank Blizzard for making this awesome game.
    4.Thank GamFAQs.com, NeoSeeker.com and GameWinners.com for giving me a
      chance.
    5.Thank my stuffed toy Pikachu for being my companion.
    6.Thank these guys for some informations:
      "yeoq si kuih <ryurouden_2000@lycos.com>"
    7.Thank you for reading.
    8.Thank myself for writting this FAQ.
    
    "Those who oppose me, beware...", Necromancer.
    
                                                                         ^ ^
                                                                          *
    ========================================================================
    This Document Copyright 2000 Depthcharge
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