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    FAQ/Walkthrough by Tachypsychia

    Version: .14 | Updated: 04/10/11 | Search Guide | Bookmark Guide

    The Sims- Medieval
    
    *****************The following FAQ/Walkthrough is currently a work in progress.
     The work hereinis being submitted in order to post the Your First 
    Kingdom/First Steps TutorialGuide, while also showing the community what this 
    FAQ is working on. Anything that you may see missing at this point is in the
    process of being researched.If you would like to add content, please email me 
    at khaos1ncarnate AT gmail DOT com with information/ideas. This is my first FAQ
    and any comments would be appreciated***************
    
    
    
    
    FAQ/Walkthrough v.14
    
    -------------------------------------------------------------------------------
                                Version History
    -------------------------------------------------------------------------------
    v.14 4/6/2011-  Added skeletons for every quest, so they can be filled in 
                    later.
                    Completed Recipe Section
    
    v.13 4/1/2011-  Added tons of new sections, too numerious for listing mostly to
                    remind me of all the extra info I need to gather
    
    v.12 4/1/2011-  Removed all tabs and replaced with spaces for universal
                    formatting
    
    v.11 4/1/2011-  Completed First Steps Guide
                    Added Legal/Contact Section
                    Added FAQ Section
                    Added Expanding Your Kindgom Section
                    
    v.10 3/31/2011- Started First Steps Guide
                    Started Quest Section
                    Created Getting Started Section
                    Started Detailing Traits and Fatal Flaws
                    Started Random Encounters Section
                    Started Tips and Tricks Section
                    Started Hero Sims Guide Section
                    
                    
    
    
    
                                    -Table of Contents-
    
    A. Getting Started
        1. Basics of Gameplay
    		i.      Menus
    		ii.     Kingdom Aspects
    		iii. 	Options
    		vi. 	Camera
    		v.  	Game Modes
    		vi. 	Achievement Button
    		vii. 	Quest Button
    		viii. 	Territory Map
    
        2. Your First Kingdom
    		i.      Creating a Sim
    		ii.     Traits
    		iii.    Fatal Flaws
    		iv.     Personalizing Your Sim
    		v.      Daily Responsibilities
    		vi.     Focus
    		vii. 	Hunger and Energy
    		viii.	Questing
    		ix.     Quest Performance
    		x.      Performing Tasks Indefinitely
    
        3. Your First Quest
    		i.     First Steps
    		ii.    Tasks
    		iii.   In-Depth Guide
    
        4. Strengthening Your Kingdom
    		i.    What Next?
    		ii.   Upgrades
    		iii.  Making Money
    		iv.   Traveling the Land
    
    	5. Hero Sims
    		i.     Monarch
    		ii.    Knight
    		iii.   Wizard
    		iv.    Spy
    		v.     Priest
    		vi.    Blacksmith
    		vii.   Physician
    		viii.  Merchant
    		ix.    Bard
    
    	6. Quests
    	
    	
    	7. Recipies
            i.     Smithing
            ii.    Cooking
            iii.   Alchemy
    		iv.    Poisons
        8. Items
    	9. Harvesting/Mining/
        10. Furniture
        11. Ambitions
    	12. Buffs
    		i.     Positive Buffs
    		ii.    Negative Buffs
    	13. Legendary Traits
    	14. Random Encounters
    	15. Tips & Tricks
    	16. Frequently Asked Questions
    	17. Credits/Thanks
    	18. Contact/Legal
    
    
    
    
    O=============================================================================O
     
    |                           Getting Started                                   |
    O=============================================================================O
    
    
    When starting The Sims Medieval (TSM) your only option is to choose "New 
    Beginnings" as your ambition. After spending all your Quest Points (QP) you 
    will finish the Ambition and be able to choose others, also opening free play 
    for that finished kingdom. In the mean time, choose a New Game and name your 
    kingdom.
    -------------------------------------------------------------------------------
                                    -MENUS-
    -------------------------------------------------------------------------------
    You'll begin in Kingdom view, which is F3 on your keyboard. In order to play 
    effeciently you'll want to remember at least a few critical hot keys. From 
    Kingdom view you can do many things, including starting and canceling quests, 
    adding buildings using Resource Points (RP), checking your kingdom aspects, 
    and much more. I'll quickly go over the important ones.
    
    In the upper left, you'll see your monarch information, which from the start 
    will only show a question mark with the words ?onarch Needed?beside it. The 
    amount of renown your Hero Sim has will also show up along with the current 
    value of RP. 
    
    Beneath your Sim portrait will be the current ambition you are working on and 
    by clicking it you can expand the menu to show details. For new beginnings, 
    the only task is to establish 13 buildings within your kingdom. In order to 
    build them however, you need to earn RP which are given after completing 
    quests. Which brings us to the next menu.
    
    -------------------------------------------------------------------------------
                                -KINDGOM ASPECTS-
    -------------------------------------------------------------------------------
    By clicking on the little triangle you will drop down the menu that shows 
    your kingdoms aspects: Well-Being, Security, Culture, and Knowledge. The 
    lightly shaded boxes show your kingdoms current capacity for each aspect 
    (increased by adding buildings) and solid boxes for current status. If you 
    only have two boxes in Well-Being and both are full, you'll be considered at 
    High Well-Being. However if you have 9 boxes available for Well-Being and 
    only two are full, you'll have Very Low Well-Being. Keep this in mind as 
    you expand your kingdom as expanding it too fast without completing the 
    quests to increase them will cause your kingdom to fall into disrepair, and 
    your sims will receive negative buffs more often.
    
    Well-Being:
    	Low- 
    	Neutral- Infected Sims roam the Kingdom (your sim may get sick through 
    social interactions)
    	High- Sims are healthy and will earn simoles at an increased rate.
    
    Security:
    	Low- Bandits appear often in the village outskirts and entrance to the 
    	forest. Burglarys occur often and shop prices increase.
    	Neutral- Some bandits roam the countryside. Home burglaries happen 
    occasionally.
    	High- A large number of guards means no bandits (unless needed for a quest 
        and shop prices are lower.
    
    Culture:
    	Low-
    	Neutral-Unique social options are available (Not sure which ones yet.
    	High-
    
    Knowledge: 
    	Low- Sims will have a reduced rate of experience. Occasional "Befudled"
    	buff
    	Neutral- Average rate of XP
    	High- XP Gain is slightly increased. Sims are occasionally inspired.
    	
    -------------------------------------------------------------------------------
                                      -OPTIONS-
    -------------------------------------------------------------------------------
    In the lower right you will see the typical Sim controls you have become 
    familiar with if you have played any other Sims games. The elipsis button 
    opens the menu and will allow you to save your game and change other options. 
    -------------------------------------------------------------------------------
                                      -CAMERA-
    -------------------------------------------------------------------------------
    Above that are buttons to modify your view. I honestly never use them and 
    just use wasd and the mouse to navigate. The three buttons to the left of it 
    are just a way to follow your currently selected Hero Sim and go to overview 
    mode called ?ye of the Watcher.?For these, just remember ?' For Hero Sim 
    and M, which is an upside down W for Watcher view. You can also click the 
    bottom button to view a certain area of the kindgom and you may use this for 
    a period, but I find that the menu closes when you scroll off it, and once 
    you get the layout of the kindgom in your head it is not needed at all.
    
    -------------------------------------------------------------------------------
                                    -GAME MODES-
    -------------------------------------------------------------------------------
    
    The Live Mode (F1) Button launches everything into action, and Furnish Mode 
    (F2) obviously goes into furnishing mode. For the most part you will go 
    directly into furnish mode from live mode, and will  enter furnish mode for 
    that specific area. In addition, each area has a certain fund available to 
    it. Most areas will fall under the Royal Treasury, which is a cash pool 
    coming from the monarch's income and the taxes from all the citizens. Other 
    areas receive funds from the Hero Sim that inhabits the area, such as the 
    Blacksmith paying out of pocket to buy things for his/her area. 
    
    An easy way to furnish a specific area that you don't want to have to camera 
    pan to is to F3 then click on the building icon. When the context menu with 
    building description comes up you can click to furnish (provided you have 
    created a sim for that area).
    
    After completing your redecorating, Live mode may be unselectable. In this 
    case, back out to Kingdom view, then jump straight into Live mode.
    
    -------------------------------------------------------------------------------
                                  -ACHIEVEMENT BUTTON-
    -------------------------------------------------------------------------------
    
    Pretty much useless your first kingdom. This button will pull up the list of 
    achievements you can earn throughout playing the game. Most you will earn 
    through the normal course of play and a few you may have to look back on. For 
    instance, Let There Be Rock requires you to discover all minable minerals. 
    You will almost certainly earn this the first time you use the blacksmith as 
    your Hero Sim for a quest. Others, like Dead Sim Walking requires a large 
    kindgom with very low wellbeing. This requires that you neglect to complete 
    quests that add to well being. 
    
    The completion of achievements add to your Watcher Achievement level, to 
    which at this point I see no use besides motivation for acheivement hunters.
    
    
    -------------------------------------------------------------------------------
                                 -QUEST BUTTON-
    -------------------------------------------------------------------------------
    
    Use this button within Kingdom view to start, quit, or review quests. The 
    quests that appear will appear at random and new ones will appear every time 
    you complete a quest. If you don't like the way your quest is going (a 
    character is going to get killed, ect) you can choose to quit and keep the 
    sim from dying. 
    
    Each quest will raise a specific aspect of your kindgom primarily and some 
    quests will increase multiple ones, or more so one depending on what 
    character you use and method to carry out the quest. The amount of QP it 
    costs to carry out a quest appears on the first page, and on the following 
    pages goes into detail about the storyline associated with it. You can also 
    see the RP you can earn, money, and experience for Hero Sims participating. 
    Let it be noted that based on your level of performance during the quest 
    (more on this later) the more RP you can earn.
    
    
    -------------------------------------------------------------------------------
                                  -TERRITORY MAP-
    -------------------------------------------------------------------------------
    For a good part of your early TSM career this map is pointless. Unless you 
    heavily invest time into your monarch you won't see this. There are two other 
    territories besides your kingdom that you can interact with via passing of 
    treaties and edicts (monarch only) and by trading goods (merchant only) 
    Viewing the map will show the current status of each neighboring kingdom and 
    trade information (what you bring to then and what you get in return) along 
    with benefits which change based on loyalty status.
    
    
     The Sims- Medieval  /--------------------------------------------------------o
       -------o----------\                  -Your First Kingdom-                  |
                          \-------------------------------------------------------o
    
    
    The first task to complete after starting your new kingdom is to create your 
    monarch. Using the WASD buttons navigate to the castle an click the green 
    crown to select your Throne Room. You will see that you need to create a 
    monarch which you can do by clicking the large red square.
    
    You can choose to create a monarch or chose one of a randomly created sim of 
    each gender. For the sake of the FAQ let's choose to Create A Sim. (Creating 
    a sim each time allows you to choose the ever important traits and fatal flaw.
    
    -------------------------------------------------------------------------------
                                 -CREATING A SIM-
    -------------------------------------------------------------------------------
    Name your sim and choose its gender and voice from the default menu. Clicking 
    the crystal tab allows you to modify skin tone, face details, age, body fat, 
    and muscle. Play with these as you wish, but be sure to choose your traits at 
    the bottom.
    
    -------------------------------------------------------------------------------
                                     -TRAITS-
    -------------------------------------------------------------------------------
    This section is still a work in progress as I have not created enough 
    characters to know the ins and outs of each trait. For the most part, each 
    trait will cause positive buffs based on actions that tie into the traits. 
    For instance, doing small tasks will cause Excitable sims to get an Excited 
    buff. Some traits while 'positive' may not be what you're looking for, such 
    as Dedicated, which randomly adds extra daily responsibilities to your list. 
    If you're organized and can complete them, you get a much longer positive 
    buff, but if your sim is already behind, it is just a stronger negative buff 
    for failing.
    
    Adventurous- Sim will get positive buffs from going on adventures in the forest
    
    Chivalrous- Sim will receive a negative buff for cheating on the person 
    they're courting with
    
    Creative Cook- Meals created by sim will add a longer lasting buff to eating 
    and requires less time to prepare.
    
    Dedicated- Randomly takes on extra daily responsibilties after completing the 
    first two.
    
    Earthy- Extra positive buffs for performing tasks such as collecting 
    herbs/weeds
    
    Eloquent- Provides extra social options that greatly increase social 
    interactions
    
    Evil- Sim recieves "Feindishly Delighted" buff when bad things happen to other
    sims.
    
    Excitable- Random tasks will add a positive excited buff
    
    Friendly- Sim will increase social status with other sims quicker, and social 
    levels decrease slower when ignoring them. Social interactions are accepted
    more often, and your sim listens politely even when others repeat themselves. 
    Social Trait options are available.
    
    Fun-Loving-
    
    Good-
    
    Greedy- Sims will be able to borrow money from other sims they know without 
    having to pay them back. When making large sums of money a positive buff will 
    be added.
    
    Haggler- Sims sell for more and buy for less.
    
    Hopeful Orphan- Your sim can ask others if they know anything about their 
    parents. Working on more information.
    
    Jokester-
    
    Loves Family-
    
    Scholarly-
    
    Solitary-
    
    Unkempt-
    
    Vain- (+10 Focus, 5h) Sim receives "I am Beautiful" buff from looking at 
    mirror.
    
    Whale Ate My Parents
    
    
    -------------------------------------------------------------------------------
                                 FATAL FLAW
    -------------------------------------------------------------------------------
    Fatal flaws are similar to other sims games in that they effect your sim 
    negatively. Some are far worse than othe3rs, and all flaws can be removed 
    through the completion of a special quest. These special quests appear at 
    random and in the description will mention that a Legenary Trait is 
    available. These traits are special and definitely worth going after, 
    although you only get to replace your fatal flaw with it and further 
    completion of quests will not add nor let you change your original selection.
    
    Bloodthirsty- Sim will need to get into a fight, or a duel on a daily basis.
    
    Compuslive Gambler- Sim will need to place bets with sims (by choosing sim 
    and choosing trait) or sit at a game table and bet in order to remove the 
    negative buff.
    
    Cowardly- Sim will become afraid when alone in the dark, or in a scary 
    situation may faint.
    
    Cruel- Sim will receive Pent Up Anger buff and must "Release Anger" to sims in 
    order to remove it. 
    
    Cursed-
    
    Drunkard- One of the easier flaws to deal with. Just buy a keg for your sim 
    and give him a drink a day to stave off the buff
    
    Fool-
    
    Glutton- Sim will need to eat a LOT and doesn't stay full as long. Can be 
    annoying to have. Just make sure you always have bread (3 Barley+ Stove) in 
    their inventory.
    
    Hubris- Sim will be randomly blinded by hubris after completing any type of 
    task. Not sure how to remedy this one, as looking in a mirror doesnt seem to 
    help. The buff does not last very long however and only -15 so it isn't very 
    harsh.
    
    Insecure-
    
    Insomniac- An annoying flaw. Sim will have trouble sleeping no matter how 
    expensive the bed is and may sometimes fall asleep during the day. Avoid it.
    
    Licentious- Sim will need to kiss someone or have sex (woohoo) on a daily 
    basis. If you intend to get married be sure not to link this with chivalry 
    unless you always have your bethrothed near you. An easy enough flaw to deal 
    with as long as you dont mind building up social relationships with enough 
    people so that you can randomly kiss people througout the kingdom.
    
    Misanthrope- (-15 Focus, 1H) Sim will receive "Hates People" after carryong 
    on social interactions with sims they do not know well. Sim will prefer to be 
    mean to others and sabotage relationships. May cause Upset(-15 Focus, 3H) 
    buff to also occur or Lost A Friend (-25 Focus 24H) which is even worse. Not 
    reccomended for sims that need to interact with 
    characters on a daily basis, such as monarch, merchant, ect.
    
    Morose-
    
    Puny-
    
    Uncouth-
    
    Weak Constitution- Causes sim to throw up at random times, usually after 
    eating or drinking which is a negative buff. I linked this to my physician 
    and she throws up all the time. I just remedy it with a curative potion.
    
    
    -------------------------------------------------------------------------------
                           -PERSONALIZING YOUR SIM-
    -------------------------------------------------------------------------------
    The rest of the tabs are self explanatory so I'm not going to glean over 
    them. After you start your game you can go to a clothing trunk and create 
    multiple outfits. Be sure to save your sim for later!
    
    
    -------------------------------------------------------------------------------
                             -DAILY RESPONSIBILTIES-
    -------------------------------------------------------------------------------
     Now that you can take control of your sim you will see a larger menu in the 
    lower left corner. There will originally be two green check marks in front 
    of shields. These are your daily responsibilities. Every day at 9am you will 
    receive two randomized rasponsibilites based on which hero sim you use. Some 
    quests require the control of two Hero Sims which you can switch at will. 
    These quests require you to complete both responsibilties. The sim you arent 
    controlling will go about its daily life, but be sure to switch and perform 
    their responsibilties even if you don't need the to continue the quest!
    
    -------------------------------------------------------------------------------
                                   -FOCUS-
    -------------------------------------------------------------------------------
    The ever important focus meter. Green is good, and red is bad as usual. The 
    focus bar is a sum of all your positive and negative buffs at the time, and 
    WILL EFFECT INTERACTIONS! If your sim has bad focus, trying to perform a 
    quest action or a job action that relies on focus wil probably fail. To tell 
    which interactions are effected just observe a color, red, yellow, or green 
    on the optioin as opposed to the bland regular coloring. Red will most likely 
    fail, yellow had a medium chance of succeeding, and greens have a high chance 
    of succeding. For the record, I rarely fail interactions that are in the 
    yellow. Maybe 1/30 but this may depend on the interaction attempted, such as 
    a quest option or simply mining.
    
    Focus also has the only direct impact on your quest performance. The higher or 
    lower the focus is, the faster or slower the bar will increase/decrease. If 
    you 
    have control over more than one Hero Sim, keeping both focus meters up is 
    required!
    
    -------------------------------------------------------------------------------
                               -HUNGER & ENERGY-
    -------------------------------------------------------------------------------
    Hunger and energy are the only two (thankfully) bars you need to keep an eye 
    on 
    in TSM. I guess things were much simpler back then and people didnt have time 
    to 
    worry about hygeine and social interactions! Hunger is easy to take care of. 
    As 
    I've mentioned before, just buy barley from the Village Shoppe and a stove for 
    your home and bake a ton of bread. This stacks in your inventory and doesnt go 
    bad (well it might but hasn't for me). You have other options for meals which 
    can provide longer, more powerful buffs, but if you're out in the world, good 
    bread is always great to have in your backpack
    
    Energy is a little more difficult to maintain. Depending on the task you're 
    performing, energy will dwindle accordingly. Blacksmiths making weapons at 
    first 
    will only be able to squeeze out a few swords before needing to rest. As Hero 
    Sims level up the become more efficient at their jobs, however. If you want to 
    sleep less and work more, buy a bed such as "Phickle-Phyfe Bed with Gilded 
    Champlombs" which is a single bed with 8 Energy, or Queen Valeria 'Gran 
    Dormita' 
    Four-Poster Bed, which is a double bed with 9 Energy. These beds are expensive 
    (1820 and 2775 respectively) but you can sell unnecessary items in you sims 
    home 
    to earn some money back. With each Hero Sim I started with, I sold the bed (if 
    it was cheap) and fireplace in order to buy the most expensive energy 
    restoring 
    bed I could, with enough left over for a cheap cauldron and money for cheap 
    food 
    like fowl. Once you start sleeping well you'll get long lasting positive buffs 
    and sleep much less to restore all your energy.
    
    There is a Red Bull like energy potion that can be purchased through the shops 
    or via trade, but restore little energy and after an hour of drinking you will 
    crash. I do not reccomend using this unless your sim is about to pass out on 
    the 
    ground and you have a quest or responsibility that you need to critically get 
    done in the next hour. In most cases 1H is NOT enough time to perform ANY 
    responsibility. I tried to pay my taxes with 2H left and walking to the 
    messenger box took too long.
     
    
    -------------------------------------------------------------------------------
                                 -QUESTING-
    -------------------------------------------------------------------------------
    Now that you're engaged in a quest you need to understand how to balance your 
    time. Just above your normal menu in the lower left is now a quest menu which 
    displays the hero sims working on the quest, along with a Quest Performance 
    indicator, and an icon with the current quest task. By highlighting over the 
    current task you can see more information on what needs to be done.
    
    You will probably want to knock the quest out as quickly as possible;. DO NOT 
    DO THIS. Interestingly enough, in TSM you do not receive any rewards for 
    comleting a quest quickly. In fact, you will get more RP if you take your 
    time completing a quest and getting your QUEST PERFORMANCE all the way up to 
    platinum level. You are only required to perform ONE quest task per day or so. 
    It seems to vary with the task, and the first task of any quest for a first 
    character is given a lot more time to get started. 
    period. As long as you do so, you will not be negatively effected by failing 
    to maintain quest focus. In fact, you can push it out to almost 30 hours of 
    ignoring your quest time. As you ignore the tasks, you will recieve a neutral 
    buff of "Falling Behind on Quest" which will have an X in the center. This is 
    just a reminder that you should get started on your quest. Depending on your 
    focus level, your quest performance may start to decrease. If this is 
    ignored, you recieve "Behind On Quest" which still has no focus effect but 
    starts to reduce quest performance slightly more. You have 15 hours to perform 
    a 
    quest action. There will be two X's on this 
    icon. If you STILL haven't gotten the idea, after 15 hours, you will 
    be"Dangerously Behind on Quest" This has no focus effect, no time limit, and 
    your quest performance will PLUMMET! Having a high focus has no effect when 
    this 
    buff is on. You will need to complete two quest tasks before this buff goes 
    away.a
    
    To prevent low quest performance, try to perform at least one quest every 24H 
    to 
    keep the performance rising towards platinum.
    
    -------------------------------------------------------------------------------
                             -QUEST PERFORMANCE-
    -------------------------------------------------------------------------------
    There are four levels to quest performance, Bronze, Silver, Gold and Platinum. 
    You start out all quests in silver, and it is HARD to get anything less than 
    silver unless you're intentionally sabotaging your quest. Your RP is increased 
    based on the level of performance you finish your quest on. 
    
    Quickly completing quest tasks doesn not increase performance. The only thing 
    that ADDS to performance is a constant postitive focus. A negative focus, and 
    "Falling Behind on Quest" both reduce performance. 
    
    This differs incredibly from regular The Sims games, because you are almost 
    forced to draw out each quest in order to build up your Hero Sim's job level 
    and 
    raise performance. In order to get Platinum level, don't be surprised if a 
    quest 
    takes you 2H (real life) and your Hero Sim levels considerably in the process. 
    
    Basically, take your time with quests and just ensure you do one task per day. 
    When you are provided with a choice, your current task will show a ? that you 
    can click on and choose a path. This is also considered a quest action, and 
    requires no effort, so you can wait till the very last second to do these.
    
    If your quest performance plummets to 0 your characher will be arrested for 
    failing to carry out their duities. Avoid this. The only other way to quit a 
    quest is to do so manually through the Quest Menu.
    -------------------------------------------------------------------------------
                       -PERFORMING TASKS INDEFINITLY-
    -------------------------------------------------------------------------------
    If you want your sim to level quickly or the task they are performing is 
    required for a responsibility, but they stop before the time is up, you can 
    choose to perfomr the task indefinitely. To do this bring your mouse to the 
    task 
    in the task queue and drag the arrow on the right out. Your sim will do this 
    task until you make them stop or they pass out from exhaustion. 
    
    
     The Sims- Medieval  /--------------------------------------------------------o
       -------o----------\                  Your First Quest                      |
                          \-------------------------------------------------------o
    
    The only quest you can choose from a fresh game start is ?irst Steps?
    
                                    -First Steps-  
    QP: 1
    Approach: If You Build it 
    
       Bronze          Silver          Gold         Platinum
     ----------      ----------      ----------      ----------    
    |   10 RP  |    |   10 RP  |    |   10 RP  |    |   10 RP  |
    |   $400   |    |   $400   |    |   $750   |    |   $100   |
    |   400XP  |    |   800XP  |    |   800XP  |    |   1200XP |	
     ----------      ----------      ----------      ----------
        +1 K          +1 K              +1 K             +1 K
    
    Requirements: Monarch
    Tasks:  Gussy Up In Front Of Mirror
    		Discuss the Castle with Build Master XXXX
    		Go to The Forest
    		Discover and Collect Wild Flowers
    		Challenge Forest Bandit XXXX to a Duel
    		Collect Wood in the Forest
    		Go to the Graveyard
    		Discuss Gravedigging with Gravedigger XXXX
    		Collect Stone in the Cave
    		Travel to the Path to the Village Shoppe
    		Go to the Village Shoppe
    		Check Safety of XXXX
    		Go to Town Square
    		Send Town Bully XXXX to Stocks
    		Go to Judgement Zone
    		Throw Egg at Town Bully XXXX
    		Return to Throne Room
    		Choice--> Entice Minstrel
    			 ---> Woo Trader
    		Give Flower
    		Give Building Materials to Build Master XXXX
    		Take Time For Yourself
    		Write Letter of Hire
    		Send Letter of Hire
    		Ask Royal Advisor XXXX for Advice
    		Buy Something in Furnish Mode
    		Declare Throne Room Open
    		View Political Situation
    		Discuss Future of Kindgom with Build Master XXXX
    
     
     -----------------------------------------------------------------------------
    |*AS WITH ALL QUESTS, YOU DO NOT NEED TO AND I STRONGLY RECCOMMEND AGAINST    |
    |PERFORMING QUEST TASKS IN QUICK SUCCESSION. I AM WRITING THE QUEST           |
    |WALKTHROUGHASSUMING THE READER REALIZES TO SPACE OUT THESE TASKS AND FOCUS ON|
    |BUILDING UP THEIR SIMS AS WELL*                                              |
     ----------------------------------------------------------------------------- 
    
    **You cannot save and continue later when playing this quest** 
    
    Sadly this first quest task for me was difficult. I hadn't read the manual and 
    did not know that the buttons page up and down switched between floors during 
    live view. You can also click the buttons that are above and below the camera 
    buttons accordingly. The mirror is located upstairs in the bathing room. Click 
    on it and choose Gussy Up.
    
    Next you will need to discuss the kindgom with your randomly named Build 
    Master. 
    You wil be able to find him, as with all persons tied to your current task by 
    clicking on their Sim Marker located somewhere around your screen. If the sim 
    is 
    going home, or you are currently asleep you cannot queue these actions. You 
    can 
    add markers to other sims by clicking their portrait on the relationships tab.
    
    After talking to the Build Master, you can go the forest. 
    When you get there click on a bush and "discover" it. Once you've done so 
    click 
    again to harvest it. Once a plant is discovered in one location, it never 
    needs 
    to be discovered again. Same with minerals.
    
    A bandit will walk into the forest, and it is now your Kingly (Queenly) duty 
    to 
    vanquish the foe. Be sure (as with all quest tasks) that your focus is high 
    enough to at least ensure medium sucess. For sword fights, find your sword in 
    your inventory (be sure it's equipped too) and sharpen it. This will give you 
    a 
    slight edge that you may need. The conditon of its sharpness with be shown 
    when 
    you highlight the weapon and only needs to be sharpened every few fights or 
    rounds with a practice dummy.
    
    For the first fight, just observe the bars of health and stamina. If either 
    fall 
    to zero the match is over. As you level your Hero Sim (Monarch, Knight) you 
    will 
    become more proficient at swordplay and will unlock more stances. For the most 
    part balanced is the way to go. See the Knight Hero Sim guide for more on 
    sword 
    fighting.
    
    After defeating the rogue, you can go into the woods and collect wood for the 
    kingdom.
    
    Your next task will be to travel to the graveyard, which as with the forest, 
    will show up as a quest marker on your screen.
    
    Upon ariving you'll see your gravedigger with two fresh corpses. He has 
    something to ask of you so choose to discuss gravedigging.
    
    Turns out he wants a church because he doesnt feel right burying people 
    unceremoniously. Cute.
    
    In the mean time, go in the cave and prospect for stone. In case you're 
    retarded 
    like me, the cave is just beside where you meet the grave digger. just zoom 
    out 
    and you should see it next to you.
    
    You will recieve a Random Encounter!
    
    You find a chest sitting in a pudddle
    			Open it! ---> Recieve Money (125)
    			Leave it alone ---> Receive Money (225)
    
    After scouring the caves, you need to travel to the path to the Village 
    Shoppes. 
    Once there, actually go to the village shoppes. Strange that these are two 
    seperate tasks, but I assume EA did this to show where locations of places 
    are. 
    You will need to zoom out to Watcher view in order to select the shoppes and 
    travel.
    
    Once at the Village Shoppe the menu will pop up and you can see the wares for 
    sale. If you buy everything of one item up, you need to wait a day for stocks 
    to 
    replenish. There are seperate tabs for Foods, Items and Equipment. You can 
    also 
    sell at the this shop but realize that you can sell anything out of your sim's 
    inventory at ANYTIME by simply clicking it and dragging it to the empty box in 
    the inventory. It will sell for the same price as the market. 
    
    You do not need to buy anything at the market but if you have not visited yet, 
    I 
    would reccomend you pick up as much barley and fowl meat as you can. 
    
    Upon returning you will be able to receive a weapon based on a random encounter
    
    
    Once returning, a sim will call for help. Go check on his safety. He's been 
    bullied, so go and put a stop to him!
    
    Choose the sim and select monarch--> send to stocks. The constable will come 
    and 
    serve justice.
    
    Follow them to the judgement zone, and humiliate him by throwing a tomato.
    
    Now return to the throne room.
    
    Upon arriving you'll see some new people and have to make a choice on who to 
    woo. There will be a male and female choice. Sexual preference does not matter.
    
    Once you choose, you need to give them a flower, but this option will not be 
    readily available. You must socialize with them until the option becomes 
    availablel, which took me 4 interactions.
    
    Go to Build Master XXXX again and give him all the materials you've collected 
    throughout the kindgom.
    
    Afterwards you will have some time for yourself and be given your first 
    responsibilities. Each responsibility is different for each Hero Sim. These 
    occur at random. Check out each Hero Sims guide for more information if you 
    get 
    stuck.
    
    For the tutorial you will need to pass an edict and hold court. There are time 
    limits on these which will adversely effect you if ignored. Go ahead and knock 
    them out, and while doing so, your "Take time for yourself" task will complete 
    on its own.
    
    Once your tasks are completed, go write a letter of hire for a royal advisor.
    
    Take the letter and mail it off at the messenger post just outside of the 
    castle 
    doors.
    
    Talk to the advisor when they arrive, then F2 into build mode and buy anything 
    you want.
    
    Now thaat your throne room is all decorated (cough) click on yourself and 
    declare the throne room open.
    
    Go and take a look at the tactical map to see how your foreign affairs are 
    going.
    
    Next you can discuss the kingdoms affairs with the Build Master. Note that 
    this 
    is the last task required of you so take time to do what you would like before 
    ending this quest!
    
    Now that your quest is finished and you have some RP to spend, you can go to 
    kingdom view and choose a building to place. What you place is entirely up to 
    you! Only some buildings add new Hero Sims. For instance the light house, and 
    Kingball Court will not add a Hero, but Tavern, Market and Smithy will.
    
    This guide was created to get you off to a good start while playing the Sims 
    Medieval. The rest of the guide will attemtpt to go in-depth and explain the 
    specifics of quests, Hero Sims and gameplay. Please leave me your feedback and 
    ideas!
    
    
     The Sims- Medieval  /--------------------------------------------------------o
       -------o----------\                     EXPANDING YOUR KINDGOM             |
                          \-------------------------------------------------------o
    
    Now that you have a better idea of the dynamics of the game, you will want to
    spend those QP and expand your kingdom! You need to make a decision on which 
    buildings to erect next, and the sim that it unlocks, as you will open up more
    quests that require that sim to take charge! Be aware, that the more expanding
    you do, the lower your kingdom condition will be unless you perform quests to
    restore each aspect. For instance adding the Barracks increases the security
    aspect of your kingdom by 4. If you only have 1 point in security, all of a
    sudden your security went from Very High, to Low! Aspects of gameplay will
    vary slightly when you reduce the overall status of your kingdom. 
    
                                  -Buildings-
    
    The cost required to expand your buildings will increase by ten RP each time
    forcing you to perform more quests between new buildings. Be sure to make the
    right decision before you spend your precious RP!
    
    Barracks-          Unlocks Knight Hero Sim
                       +4 Security slots
    
    Clinic-            Unlocks Physician Hero Sim
                       +4 Well-Being slots
    
    Jacoban Cathedral- Unlocks Jacoban Priest Hero Sim
                       +1 Security +3 Culture slots
    
    Kingball Court-   +1 Well-Being +1 Security +2 Culture
                      Play Kingball!
    
    Lighthouse-        +2 Well-Being +1 Culture +1 Knowledge slots
    
    Market-            Unlocks Merchant Hero Sim
                       +2 Well-Being +2 Knowledge slots
    
    Mill-             +3 Well-Being +1 Knowledge slots
    
    Peteran Monastary-Unlocks Peteran Priest Hero Sim
                      +3 Culture +1 Knowledge slots
    
    Smithy-           Unlocks Blacksmith Hero Sim
                      +3 Security +1 Culture slots
    
    Spy Tower-        Unlocks Spy Hero Sim
                      +
    
    Tavern-           Unlocks Bard Hero Sim
                      +1 Well-Being +2 Culture +1 Knowledge slots
    
    Watcher Pavilion +2 Well-Being +1 Culture +1 Knowledge slots
    
    Wizard's Tower-   Unlocks Wizard Hero Sim
                      +4 Knowledge Slots
    
    
    
    
    
    
    
    
    
     The Sims- Medieval  /--------------------------------------------------------o
       -------o----------\                      HERO SIMS                         |
                          \-------------------------------------------------------o
    
    
    The Monarch m0n
    
    
    Levels:
    
    	1-Can strategize and pass Edicts at the Tactical Map, Can Hold Court, can
    	combat other sims
    	2- Restful Dance combat tone unlocked, Fighting proficiency slightly 
    	increased.
    	3- Whirling Takedown special combat move unlocked. Fighting proficiency 
    	increased.
    	4- "Steeled Defense" Stance learned. Fighting proficiency increased.
    	5-
    	6-
    	7-
    	8-
    	9-
    	10
    
    
    Special actions: 
    
    Clicking on citizen Sims and choosing Monarch provides with many options. 
    
    Challenge to Duel- exactly what it means. See the Knight Hero Sim for more 
    information on dueling.
    
    Threaten for money- You can threaten sims for money, but be careful who you 
    threaten. Some may have no money to give and you just loose relationship 
    points.
    
    Spar- Spar with an opponent. Similar to Duel, but more good natured.
    
    Send to Stocks- Sending any sim to the stocks is possible. Once commanded, the 
    constable will track them down and lock them up, allowing you and other 
    citizens 
    to throw food at them and hummiliate them. After serving a period of time, 
    they 
    will be released. 
    
    Send to Pit- You will not always be able to choose this option becuase doing 
    so 
    usually condemns a sim to death. They will be thrown into the pit with the 
    monster and chances are they will die. Permanently.
    
    Challenge to Duel to the Death- Similar to the pit except your sim can loose 
    the 
    duel and die. Use with caution
    
    
    Daily Responsibilities
    
    Hold Court- Holding court is possible by clicking on your throne. While you 
    sit 
    on your grand throne, citizens will come and request you make decisions for 
    them. Most commonly you will need to give them money, so be sure you have 
    enough 
    in the royal coffers to dish money out. Of course unless you want to be an 
    evil 
    ruler. Each decision will effect your renown and you can easily max your 
    popularity with the people by choosing the good decisions each time. 
    
    Checck further down for a list of Random Encounters while Holding Court
    
    Proposing Edicts- At the tactical map one of the many options is to Propose an 
    Edict. Based on the current situation you can propose edicts that effect the 
    neighboring countries positively or negatively. Of course you want to keep 
    both 
    kindgoms happy, but they oppose each other on the core level, so one decision 
    that favors one will essentially piss the other off.
    After passing an edict you can wait the two hours, or click the map again to 
    call the vote. You can monitor the voting preference to see how your people 
    are 
    voting as well. Check this before you call the vote, as you are the last one 
    to 
    vote and can fail a bad vote by tying or win the vote you want. 
    
    Proposing extra edicts in one day will cause Loyalty from other territories to 
    slightly decrease, regardless of outcome. The effect is slight, so don't be 
    afraid to pass some bills!
    
    Ask 2 Citizens about Life in XXXX- Just choose any two citizens. You may need 
    to 
    have an interaction or two before the option is available.
    
    Write 2 New Laws- Use the Scribe table to write out two laws.
    
    Write Treaty of Ongoing Peace- Use the scribe table to write out this treaty.
    
    Hunt and Kill a Great Bear- Travel to the forest and hunt for the bear
    
    
    
    Leveling Up:
    
    Write Royal Documents- Using a Scribe Table, choose to Write a Royal Document. 
    Youll recieve a smidgeon of 9XP every few seconds until the document is 
    finished.
    
    Practice Military Strategy- Using the Tactical Map, sim will play figurines 
    earning 13XP every few seconds. The time they practice is short, so pull out 
    the 
    tab next the the task in the que to make them practice indefinitely until you 
    want them to stop. Probably the best way to level a Monarch outside of 
    questing.
    
    Practice- Click on a practice dummy to train until combat ready. Choose to 
    train 
    indefinitely for a power session. You will earn about 9XP every few seconds.
    
    Patrol the High Seas- Select the ship and choose to patrol. You earn about 
    11XP 
    every now and then. Not the best for leveling but better chance of Random 
    Encounters.
    
    Hunt- Go to the forest and hunt. Get about 11XP every few seconds. 
    Also a good chance of random encounters and earning meat.
    
    Patrol Forest- Earn about 9XP every few seconds, with chance of random 
    encounter.
    
    Petititons for the Monarch:
    	
    	Might now be a prudent time to increase the Goat Tax?
    			Tax those goats!---> Popularity greatly decreased
    			Read my lips... ---> Popularity greatly increaseds
    
    	I demand recompense for the two cabbages I lost. Recompense!!
    			Okay $3    ---> Popularity slightly increased
    			...Really? ---> Nothing.
    
    	My farm is falling and I could use the money to plant more crops!
    			The gold is yours! ---> Polularity has massively increased
    			Hey, free money!   ---> Popularity has decreased
    
    	Strong enough to muffle, say, loud screaming.
    			Sounds great! --->   Nothing.
    			Riiighht...	  --->   Popularity has increased
    
    	Why does this keep happening to me?
    			Help out         ---> Popularity massively increased
    			It's lesson time ---> Popularity has increased
    
    	They taunt our chicken and eat our shoes! What should we do?
    			Bribe me         --->  Popularity greatly decreased
    			Move your family --->  Popularity increased (Thanks to Tasha)
    
    	How can we hold the big game, Your Highness?!
    		Sponsor the game $1000 ---> Popularity has massively increased
    		Charge admission!      --->
    
    	I merely ask to have the cost of the materials covered
    			Erect it! $500 --->
    			Reject it!     ---> Nothing.
    
    	Can I borrow $20?
    				Sure $20 ---> Popularity has increased
    				No!  ---> Nothing
    	
    	But now I must produce $300 or I'll lose my home!
    			Take Pity $300   ---> Popularity has massively increased
    			No pity for you! ---> Popularity has decreased
    
    	May I have your permission to concieve a child?
    		What? Of course! ---> Nothing.
    		Know what? No!   ---> Nothing.
    
    	The problem is that I'm beginning to enjoy it! What should I do?
    		Get to a church! ---> Popularity has increased
    		Get to a tavern! ---> Popularity has increased
    
    	We must fund an expedition to find it and destroy it with the Holy Harpoon.
    			Destroy the whale! $400 -->
    			Your whale is fail     ---> popularity has increased
    
    	I dont know what to do!
    			Follow your heart! ---> Popularity has increased
    			Get out of here!   ---> Nothing.
    
    	I think we should give the workers a delightful fruit basket to improve 
    morale.
    			Sounds good! $50 ---> Popularity has greatly increased
    			No way!          ---> 
    
    	I ask you to finance some upgrades so that our equipment may be new and
    	barbaric.
    			Let's do it! $100 ---> Popularity has greatly increased
    			Too expensive...  --->
    
    	May I please have one?
    			Grant an Ewe $50 ---> Popularity has increased
    			No Ewe for You!  ---> Popularity has slightly decreased
    
    	Best Kingball player ever: Randolf Galamand or Shubbby Botswick?
    			Galamand! ---> Popularity has increased
    			Botswick! ---> 
    	
    -------------------------------------------------------------------------------
    
    
    The Knight
    
    Levels:
    	1-
    	2-
    	3-
    	4-
    	5-
    	6-
    	7-
    	8-
    	9-
    	10
    
    Special Actions:
    
    
    
    
    
    Daily Responsibilities:
    
    
    
    Leveling Up:
    
    
    
    -------------------------------------------------------------------------------
    
    
    The Wizard
    
    Levels:
    	1-
    	2-
    	3-
    	4-
    	5-
    	6-
    	7-
    	8-
    	9-
    	10
    
    Special Actions:
    
    
    
    
    
    Daily Responsibilities:
    
    
    
    Leveling Up:
    
    
    
    -------------------------------------------------------------------------------
    
    
    The Spy
    
    Levels:
    	1-
    	2-
    	3-
    	4-
    	5-
    	6-
    	7-
    	8-
    	9-
    	10
    
    Special Actions:
    
    
    
    
    
    Daily Responsibilities:
    
    
    
    Leveling Up:
    
    
    
    -------------------------------------------------------------------------------
    
    
    The Priest   PRIEST
    
    Levels:
    	1-
    	2-
    	3- Somewhat better chance of sucessful sermons, evangelizing, and 
           conversations
    	4- Better chance of sucessful sermons, evangelizing, and 
           conversations
    	5-
    	6-
    	7-
    	8-
    	9-
    	10
    
    Special Actions:
     
    Pray- Select Priest and choose to pray. After a while will recieve Watcher's
    Smile Buff
    
    Study the Watcher- Available at the Archives, increases XP and gives Watcher's
    insight buff
    
    Write with the Watcher(Peteran)- Available at the Archives, increases XP, can 
    sell 
    sermons for extra income
    
    Give Sermon- Setting a sermon time, (0800, 1300, 1800, 2300) then going to 
    the pulpit at the selected time will allow to sermonize where you can choose 
    the tone of sermon. Increases XP and income with successful sermons
    
    Evangelize(Peteran Only)- Go to the Evangelism Platform in the church yard and 
    choose 
    evangelize to... evangelize to a crowd. Increases XP. You can use this crowd 
    that gathers as a pool for converting.
    
    Proclaimation(Jacobian Only)- Nail a proclaimation to the church door.
    
    Convert to Peteran Faith- Focus based action that will convert chosen sim to 
    Peteran or Jacoban Faith
    
    Watcher's Favor- Grants a buff to selected sim
    
    Pray with- Pray with selected sim
    
    Bless Well- Choosing a well with either priest allows it to be blessed and
    anyone who drinks it will recieve an extra buff
    
    
    Daily Responsibilities:
    
    Study the Watcher for 2H- Go to the Archives and choose to study
    
    Give a sermon- Can be tricky. Must go to the pulpit in the church and set a 
    time for the sermon. Once that time passes, you re-select the pulpit and choose
    give sermon. A bar shows up with your popularity. You can choose the tone that 
    you deliver in order to increase popularity.
    
    Evangelize for 2H- Self explainitory. Go to the Evangelist Platform to carry 
    out task
    
    Convert 2 to Faith- Choose two sims (that arent already of the faith) and try
    to convert them.
    
    Pray for 2H- Select Priest and pray
    
    Pray with 2 Peterans- Simply select a sim and choose to pray with them. They
    don't need to be of the faith.
    
    Leveling Up:
    
    Evangelizing- About 6XP- best for leveling, just evangelize indefinitley
    Give Sermon- About 11XP- 
    Study Watcher- About 6 XP
    Write With Watcher- About 5 XP
    
    
    -------------------------------------------------------------------------------
    
    
    The Blacksmith BLACK
    
    The blacksmith is responsible for making weapons and such for the kingdom. If 
    crappy items are made, then they can be put in the stocks. Make sure to travel
    around the kingdom and discover all ore deposits so you can make easy work of
    harvesting your equipment. Blacksmiths can also make quick cash by making 
    weapons over and over (more for excellent or legendary classes) and you can 
    bling out your fighting classes with awesome armor and weapons. Remember that 
    you can drag items from your inventory to other Hero Sims to give it to them.
    The best way to make money with the Smith is to make Expert Paddles over and 
    over and sell them.
    
    
    Levels:
    	1-
    	2-
    	3-
    	4-
    	5-
    	6-
    	7-
    	8-
    	9-
    	10- New weapons and armor unlocked at the Forge, Metalworking requires
    	almost no time and has great chance of success
    
    Special Actions:
    
    Forge- Can forge weapons and armor, as well as a few other items. 
    
    Stock with Coal- Select the Forge and stock the coal for the fires
    
    Check Inventory- Add or remove ores and other items for the forge for making
    equipment. If the items are in the forge or in the blacksmiths inventory, it 
    can be made.
    
    
    
    Daily Responsibilities:
    
    *For the craft responsibilitys you CAN make armor and swords in advance, and 
    simply give them to people* 
    
    Successfully Mine 3 Times- Go and mine on three mining points around the 
    kingdom.
    
    Fix and Deliver Broken Sword- A broken sword will appear in the inventory and
    you can fix it at the forge without using materials. Afterwards a quest marker
    will appear where you can deliver it to.
    
    Craft and Deliver Crude Sword- Make the sword and deliver it to the required
    person
    
    Craft and Deliver Crude Armor- As with the sword, make it and deliver. Easy
    
    Pay Taxes- Go to the messenger post and pay taxes
    
    Leveling Up:
    
    Forging- Best way to level up!
    
    
    
    -------------------------------------------------------------------------------
    
    
    The Physician
    
    Levels:
    	1-
    	2-
    	3-
    	4-
    	5-
    	6-
    	7-
    	8-
    	9-
    	10
    
    Special Actions:
    
    
    
    
    
    Daily Responsibilities:
    
    
    
    Leveling Up:
    
    
    
    -------------------------------------------------------------------------------
    
    
    The Merchant MERCH
    
    The merchant has the ability to make money the fastest from the start. A good 
    trait to have for your merchant is Greedy and Haggler, as you get buffs every 
    time you make a sell, and you get better profit as well. Try to refrain from 
    trading via ship too much, as XP wise, it doesn't provide as much XP or money 
    off of trades. Stick to making sales at your stall and only set sail when it's
    a responsibility.
    
    The merchant will not make any money without you doing an action. This means
    that just because you open your market, doesn't mean sims will buy on their
    own! Ask to buy goods is the money maker!
    
    Making Money: 
    
    Levels:
    	1-
    	2-
    	3-
    	4-
    	5-
    	6-
    	7-
    	8- Very high profit margin when buying and selling goods, Very good 
    chance to convince sims to purchase goods
    	9-
    	10
    
    Special Actions:
    
    Ask to Buy Goods- Ask a sim to buy goods from your stall. You need to know the
    sim at least a little, and you can never use this unless you Butter them Up
    or Hustle them. You only have to Hustle them once to make this become 
    available. Butter Up needs to be used multiple times
    
    Hustle- Hustle your customer so you can push sales better
    
    Bribe- Give sim some money to make them like you better. This will be the only
    merchant option unless you are near a stall and it is open for business.
    
    Compliment taste- Merchant specific action that helps to push sales. Use hustle
    unless this is a daily responsibility
    
    Butter Up- Butters up your customer so you can ask them to buy goods. Use
    hustle unless this is a daily responsibilty
    
    Open for Business- Clicking one of your stalls and selecting this will open the
    stalls and cause sims to come to the market and shop. If you leave the 
    immediate area, the stalls will close and you must re open them. If you cannot
    choose to open a stall, check your merchandise to make sure you have something 
    to sell. Once you complete that action, let the menu refresh and then you will
    be able to open up shop
    
    Close for Business- Closes up shop and makes sims (for the most part) leave the
    area.
    
    Check Merchandise- Allows you to add items for sale. Best advice I can give is 
    to buy high dollar items and just put those items. When you ask sims to buy 
    goods they will almost always buy the least expensive item. If that item is
    $800, you just made a good sale! Put in large amounts of cheap items (stacks of
    99?) in order to level up fast without restocking.
    
    Browse- Serves no purpose. Sim examines wares.
    
    Investigate Today's Market- Clicking on the Village Shoppe will allow you to 
    choose this. Gives a list of hot selling items. I don't see the point in this
    option as you can sell whatever you want in your stalls. 
    
    
    
    
    
    
    
    
    
    Daily Responsibilities:
    The Merchant has many extremely easy responsibilities. Only annoying ones are
    those that require you to travel and trade, which to me is a waste of time.
    
    Aquire one wood via trading and deliver to carpenter- Unfortunatley you can't
    just stock up on wood to give the carpenter, like you can stock up on extra 
    weapons and armor for the blacksmith. You must travel to trade every time you 
    get this responsibility. Be sure to allow ample time to travel for this one
    
    Ask 2 Customers to Buy- Easy task, makes you some XP and some cash *thumbs up*
    
    Compliment 2 customer's taste- Easy peasie
    
    Open stall for business-Eaaaaaaaasy
    
    Learn Hot Items and Buy Items- Go to the Village Shoppes but select Investigate
    Today's Market. You must buy at least one item that is hot for that day to 
    complete.
    
    
    
    
    Leveling Up:
    
    Traveling Trade-
    
    Pushing Sales-
    
    Balancing Books- Choose a scribe table and select balance the books. Earn ~9XP
    every few seconds. No way to do this indefinitely and is slower than trying to
    convince people to buy goods. Avoid using this.
    
    
    
    -------------------------------------------------------------------------------
    
    
    The Bard
    
    Levels:
    	1-
    	2-
    	3-
    	4-
    	5-
    	6-
    	7-
    	8-
    	9-
    	10
    
    Special Actions:
    
    
    
    
    
    Daily Responsibilities:
    
    
    
    Leveling Up:
    
    
    
    
    
    -------------------------------------------------------------------------------
     The Sims- Medieval  /--------------------------------------------------------o
       -------o----------\                       QUESTS    q0                     |
                          \-------------------------------------------------------o
    
    In this section I go into detail the tasks, decisions and rewards of quests 
    that you can partake in The Sims Medieval. Understand that during quests where 
    there are multiple tasks to perform together, that there is no specific order
    that you need to complete them in. I list the tasks in the order that they 
    show up on the screen. If one task will be easier for you to accomplish, by all
    means, tackle that one first. Based on your performance, you will possibly earn
    more RP, money and experience. Each quest below will go into detail to show 
    what each trophy will earn you. You should always take your time with quests
    and strive for platinum. Those extra RP will allow you to build your kingdom 
    up quicker before you use up all your QP for the chosen Ambition.
    
    Below each Quest Loot box you will see nomenclature for the kingdom aspects 
    that will benefit you. I tried to keep them pretty obvious but here's a quick
    key:
    
    C- Culture	K- Knowledge	S- Security    WB- Well-Being	
     
    No questions? Good.
    
    There are multiple approaches to some quests, varying from different main Hero
    Sims to different approaches by one sim. Rewards can vary between approaches,
    so be sure to check out the different Quest Loot for each.
    
    After completing each quest, the quests will be rerolled. This means you will
    receive a random new batch of quests. 
    
    If you see a quest with a ! in the upper corner, this means that the rewards
    for kingdom aspects exceeds your current capacity for it. Meaning don't do it,
    or you'll waste precious points. Increase your capacity first.
    
    Any Quest with a Trophy instead of a symbol for the kingdom aspect to be
    increased is a more or less special quest which may provide with a legendary
    trait. Making the right choices will lead to switching out that horrible fatal
    flaw you chose for a great trait. See the section on legendary traits for more
    information.
    
    
    QP:
    Approach:  
    
       Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   10 RP  |    |   20 RP  |    |   20 RP  |    |   30 RP  |
    |   $750   |    |   $1000  |    |   $1250  |    |   $1250  |
    |   1320XP |    |   1320XP |    |   1320XP |    |   1760XP |    
     ----------      ----------      ----------      ----------
     +1 C -1 S        +2 C -1 S          +2 C           +2 C
    
    Requirements:  
    Tasks:
    
    -------------------------------------------------------------------------------
                                -A Missing Child-
    QP: 1
    Approach:  Find 'Em'
    
       Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   10 RP  |    |  10 RP   |    |   20 RP  |    |   20 RP  |
    |   $750   |    |   $750   |    |   $1000  |    |   $1000  |
    |   400XP  |    |   800XP  |    |   800XP  |    |   1200XP |    
     ----------      ----------      ----------      ----------
       +1 C           +1 C              +1 C           +1 C
    
    Requirements:  Any Hero Sim
    Tasks:
       
    
    
    
    -------------------------------------------------------------------------------
    
                             -A Wondering Prophert-  
    QP: 4
    Approach: Silence the Heathen!, One True Faith
    
    STH:Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   20 RP  |    |   30 RP  |    |   40 RP  |    |   50 RP  |
    |   $900  |     |   $1125  |    |   $1350  |    |   $1800  |
    |   1200XP |    |   1600XP |    |   2000XP |    |   2500XP |     
     ----------      ----------      ----------      ----------
    +1 S +2 C -1 K  +2 S +2 C -1 K  +2 S +2 C -1 K  +2 S +3 C -1 K
    
    OTF:Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   10 RP  |    |   20 RP  |    |   30 RP  |    |   30 RP  |
    |   $675   |    |   $900   |    |   $1125  |    |   $1350  |
    |   1200XP |    |   1600XP |    |   2000XP |    |   2500XP |    
     ----------      ----------      ----------      ----------
       +2 C +1 K      +2 C +2 K       +2 C +2 K       +3 C +2 K
    
    Requirements: Monarch WITH Bard, Peternan Priest WITH Monarch and Peteran 
    Follower (Any Sim with Peteran Faith)
    Tasks:
    
    
    -------------------------------------------------------------------------------
    
                             -Blacksmith's Apprentace-  
    QP: 3
    Approach: 
    
    Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   20 RP  |    |   30 RP  |    |   40 RP  |    |   50 RP  |
    |   $900   |     |   $1125 |    |   $1350  |    |   $1800  |
    |   1200XP |    |   1600XP |    |   2000XP |    |   2500XP |     
     ----------      ----------      ----------      ----------
    +1 S +2 C -1 K  +2 S +2 C -1 K  +2 S +2 C -1 K  +2 S +3 C -1 K
    
    Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   10 RP  |    |   20 RP  |    |   30 RP  |    |   30 RP  |
    |   $675   |    |   $900   |    |   $1125  |    |   $1350  |
    |   1200XP |    |   1600XP |    |   2000XP |    |   2500XP |    
     ----------      ----------      ----------      ----------
       +2 C +1 K      +2 C +2 K       +2 C +2 K       +3 C +2 K
    
    Requirements: Blacksmith  
    Tasks:
    
    -------------------------------------------------------------------------------
    
                             -Bounty Hunt- Wild Boar-  
    QP: 3
    Approach: Save the Boar, Slay the Boar
    
    STB:Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   30 RP  |    |   30 RP  |    |   30 RP  |    |   40 RP  |
    |   $1500  |    |  $1500   |    |   $1500  |    |   $1800  |
    |   1200XP |    |   1200XP |    |   1200XP |    |   1600XP |     
     ----------      ----------      ----------      ----------
        +2 S            +2 S            +2 S           +2 S
    
    SlTB:Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   30 RP  |    |   30 RP  |    |   30 RP  |    |   40 RP  |
    |   $1500  |    |  $1500   |    |   $1500  |    |   $1800  |
    |   1200XP |    |   1200XP |    |   1200XP |    |   1600XP |     
     ----------      ----------      ----------      ----------
        +2 S            +2 S            +2 S           +2 S
    
    Requirements: Knight, Wizard or Spy WITH Monarch
    Tasks:
    
    -------------------------------------------------------------------------------
    
                             -Brave New World-  
    QP: 
    Approach: 
    
    STB:Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   30 RP  |    |   30 RP  |    |   30 RP  |    |   40 RP  |
    |   $1500  |    |  $1500   |    |   $1500  |    |   $1800  |
    |   1200XP |    |   1200XP |    |   1200XP |    |   1600XP |     
     ----------      ----------      ----------      ----------
    
    
    SlTB:Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   30 RP  |    |   30 RP  |    |   30 RP  |    |   40 RP  |
    |   $1500  |    |  $1500   |    |   $1500  |    |   $1800  |
    |   1200XP |    |   1200XP |    |   1200XP |    |   1600XP |     
     ----------      ----------      ----------      ----------
    
    
    Requirements: 
    Tasks:
    
    -------------------------------------------------------------------------------
                                   *-Bric-a-Brac Day-  
    QP: 3
    Approach: Finders Seekers
    
       Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------    
    |   20 RP  |    |   30 RP  |    |   40 RP  |    |   50 RP  |
    |   $900   |    |   $1350  |    |   $1800  |    |   $1800  |
    |   1200XP |    |   1600XP |    |   2000XP |    |   2500XP |    
     ----------      ----------      ----------      ----------
                        +1 K            +1 K           +2 K
    
    Requirements: Any Hero Sim
    Tasks:
    
    
    -------------------------------------------------------------------------------
                                   -Eastern Promises-  
    QP: 3
    Approach: For Science!, Get Out!
    
    FS:Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   10 RP  |    |   20 RP  |    |   30 RP  |    |   40 RP  |
    |   $1000  |    |   $1250  |    |   $1500  |    |   $2000  |
    |   800XP  |    |   1200XP |    |   1600XP |    |   2000XP |   
     ----------      ----------      ----------      ----------
      +2 WB -1 C      +3 WB -1 C      +3 WB -1 C      +4 WB -1 C
    
    GO:Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   10 RP  |    |   20 RP  |    |   30 RP  |    |   30 RP  |
    |   $1000  |    |   $1250  |    |   $1500  |    |   $2000  |
    |   800XP  |    |   1200XP |    |   1600XP |    |   2000XP |    
     ----------      ----------      ----------      ----------
     +2 C -1 WB       +3 C -1 WB     +3 C -1 WB      +4 C -1 WB
    
    Requirements: Physician, Jacobian Priest
    Tasks:
    
    
    -------------------------------------------------------------------------------
    
                             -Evolution of Chinchilla-  
    QP: 3
    Approach: Chinchilla of the Watcher, Heavy Metal
    
    COTW:Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   10 RP  |    |   30 RP  |    |   30 RP  |    |   40 RP  |
    |   $360   |    |   $360   |    |   $900   |    |   $900   |
    |   800XP  |    |   800XP  |    |   1200XP |    |   1200XP |     
     ----------      ----------      ----------      ----------
      +1 S           +2 S +1 C     +2 S +1 C         +3 S +1 C
    
    HM: Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   10 RP  |    |   30 RP  |    |   30 RP  |    |   40 RP  |
    |   $0     |    |   $900   |    |   $1125  |    |   $1350  |
    |   800XP  |    |   800XP  |    |   800XP  |    |   1600XP |     
     ----------      ----------      ----------      ----------
       +1 S            +2 S              +2 S         +3 S
    
    Requirements: Blacksmith WITH Peteran Priest, OR Blacksmith
    Tasks:
    	
    	Chinchilla of the Watcher:
    		Priest: Research Chinchillas for 2H
    				Collect Chillaweed in the Forest
    				Cook and Eat Chinchilli 
    		Blacksmith: Discuss Chinchillas with Hunter
    					Investigate Chinchillas in Forest
    					Craft Chinchilla Trap
    
    Chinchilla of the Watcher
    
    Chillaweed requires 1 rabbit meat, 1 wheat and 1 spices in addition to 
    chillaweed. If your priest is not hungry, be sure eat it before someone else 
    grabs it.
    
    Chinchilla Trap requires 1 Cheese and 1 Cruddium
    
    -------------------------------------------------------------------------------
                                   -Family Crest-  
    QP: 3
    Approach: Knight Heraldry, Royal Heraldry
    
       Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------    
    |   10 RP  |    |   20 RP  |    |   30 RP  |    |   40 RP  |
    |   $1000  |    |   $1250  |    |   $1500  |    |   $2000  |
    |   880XP  |    |   1320XP |    |   1760XP |    |   2200XP |    
     ----------      ----------      ----------      ----------
    KH: +2 S         +2 K +1 S       +2 K +1 S       +2 K +2 S 
    RH: +1 K           +2 K            +2 K             +3 K
    
    Requirements: Knight OR Monarch
    Tasks:
    
    
    -------------------------------------------------------------------------------
                                   -Foolishness-
    QP: 3
    Approach: Jest for a Day
    
       Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------    
    |   20 RP  |    |   30 RP  |    |   40 RP  |    |   50 RP  |
    |   $675   |    |   $900   |    |   $1125  |    |   $1350  |
    |   1200XP |    |   1600XP |    |   2000XP |    |   2500XP |    
     ----------      ----------      ----------      ----------
      +2 C -1 S      +3 C -1 S        +3 C -1 S        +3 C
    
    Requirements: Monarch
    Tasks:
    -------------------------------------------------------------------------------
                              *-Fountain of Legend-  
    
    This quest will give you a Legendary Trait
    
    The tasks you need to perform for this quest will vary slightly depending on 
    the fatal flaw your character has. Because of the large number of flaws, I
    will not have a complete list of tasks for this quest for every flaw. However,
    I will leave place holders for them, and insert as I discover them. The actual
    tasks you must perform are the same regardless of Hero Sim and their flaw.
    
    
    QP: 3
    Approach: Self-Improvement
    
       Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------    
    |   10 RP  |    |   20 RP  |    |   20 RP  |    |   30 RP  |
    |   $750   |    |   $1000  |    |   $1000  |    |   $1250  |
    |   1200XP |    |   1200XP |    |   1600XP |    |   2000XP |    
     ----------      ----------      ----------      ----------
        +1 S           +1 WB           +1 C            +1 K
    
    Requirements: Any Hero Sim WITH Monarch
    Tasks:
    	Perform action that removes fatal flaw buff
    	(Compulsive Gambler- Play someone at game table)
    	Ask Townsperson about Fountain
    	Decision: Who will Trader Bart seek out to learn about the fountain?
    		---> Find the Fabled Peasant
    			 Find the Fabled Peasant
    			 Ask Monarch to Release Good Peasant
    			 Decision: How will sim earn Good Peasant's Freedom?
    				---> Pay $200 for the Fine
    				---> Do the Time
    					 Request Prisoner Exchange from Royal Advisor
    					 Sign Warrant to Take the Rest of Good Peasant's Punishment
    					 Give Royal Pardon to Executioner for Release
    					 Get Answers from Good Peasant
    				 Confront the Theif
    
    				 Decision: How will Sim aquire the stolen map?
    					---> Use Force to Take the Map
    						 Brawl with Thief
    					---> Use Coin to Buy the Map
    						 Purchase Stolen Map for 50 coin
    				 Begin the Search for the Fountan at the Forest
    				 Infuse the Town Well with Drinking Water
    				 Commune with the Fountain
    				 Perform task that removes fatal flaw buff
    				 (Compulsive Gambler- Cheat with 'Lucky Dice' One Last Time)
    				 Make an Offering to the Fountain at the Well
    				 Recieve fatal flaw buff and Return to Well
    				 Return to the Fountain for Final Trial
    				 Random Encounter Based on fatal flaw
    				 (Compulsive Gambler- Choose Luck)
    		---> Locate the Virtuous Monk
    	Perform another action that removes fatal flaw buff
    	(Compulsive Gambler- Place huge bet at game table)
    	Talk to Monarch about the Vision
    	Browse a Bookshelf for Fountain Reference
    	Find and Read a Book of Fables at Village Shoppe
    	Perform action that removes fatal flaw buff
    	(Compuslive Gambler- Wager the Clothes off Sim's back at the Game Table
    	
    
    -------------------------------------------------------------------------------
    
                             -Free Time-  
    QP: 0
    Approach: 
    
    
    Requirements: 
    Tasks:
    
    -------------------------------------------------------------------------------
                                 -Fur-  
    QP: 3
    Approach: Bloody Harvest, Fur Protest, IT'S A TRAP!
    
    BH:Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------    
    |   10 RP  |    |   20 RP  |    |   30 RP  |    |   40 RP  |
    |   $1000  |    |   $1250  |    |   $1500  |    |   $2000  |
    |   880XP  |    |   1320XP |    |   1760XP |    |   2200XP |    
     ----------      ----------      ----------      ----------
      +1 S +1 C       +2 S +1 C        +2 S +1 C      +2 S +2 C
    
    FP:Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   20 RP  |    |   30 RP  |    |   40 RP  |    |   50 RP  |
    |   $750   |    |   $1000  |    |   $1250  |    |   $1500  |
    |   440XP  |    |   880XP  |    |   1320XP |    |   1760XP |
     ----------      ----------      ----------      ----------
        +1 C         +1 C +1 S        +1C +1 S        +2 C +1 S
    
    IAT:Bronze          Silver          Gold          Platinum
     ----------      ----------      ----------      ----------    
    |   10 RP  |    |   20 RP  |    |   30 RP  |    |   40 RP  |
    |   $750   |    |   $1000  |    |   $1250  |    |   $1500  |
    |   440XP  |    |   880XP  |    |   1320XP |    |   1760XP |    
     ----------      ----------      ----------      ----------
      +1 S +1 C     +1 S +1 C +1 K   +1 S +1 C +1 K    +1 S +1 C +1 K +1 WB
    
    Requirements: Knight, Any Hero, Blacksmith
    Tasks:
    
    -------------------------------------------------------------------------------
                                 -Guilded Guilds-  
    QP: 3
    Approach: Fighter's Guild, Bard's Guild, Mages Guild
    
        Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------    
    |   20 RP  |    |   30 RP  |    |   40 RP  |    |   50 RP  |
    |   $0     |    |   $0     |    |   $0     |    |   $   0  |
    |   1200XP |    |   1600XP |    |   2000XP |    |   2500XP |    
     ----------      ----------      ----------      ----------
    FG: +1 S          +2 S             +2 S           +3 S
    BG: +1 C          +2 C             +2 C           +3 C
    MG: +1 K          +2 K             +2 K           +3 K
    
    
    
    Requirements: Level 5 Knight OR Bard OR Wizard
    Tasks:
    
    -------------------------------------------------------------------------------
    
                                   -Goblins!-  
    QP: 4
    Approach: 
    
    Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   30 RP  |    |   30 RP  |    |   30 RP  |    |   40 RP  |
    |   $1500  |    |  $1500   |    |   $1500  |    |   $1800  |
    |   1200XP |    |   1200XP |    |   1200XP |    |   1600XP |     
     ----------      ----------      ----------      ----------
    
    
    :Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   30 RP  |    |   30 RP  |    |   30 RP  |    |   40 RP  |
    |   $1500  |    |  $1500   |    |   $1500  |    |   $1800  |
    |   1200XP |    |   1200XP |    |   1200XP |    |   1600XP |     
     ----------      ----------      ----------      ----------
    
    
    Requirements: Peteran Priest, Jacoban Priest, Wizard
    Tasks:
    -------------------------------------------------------------------------------
                                   -Hungry Hungry Hamfast-  
    QP: 3
    Approach: Deal with the Peasants!, Don't Die, Hamfast!, Promote the Cause
    
    DWTP:Bronze          Silver          Gold         Platinum
     ----------      ----------      ----------      ----------     
    |   20 RP  |    |   30 RP  |    |   40 RP  |    |   50 RP  |
    |   $1000  |    |   $1250  |    |   $1500  |    |   $2000  |
    |   880XP  |    |   1320XP |    |   1760XP |    |   2200XP |    
     ----------      ----------      ----------      ----------
       +1 WB          +2 WB            +2 WB           +3 WB 
    
    DDH:Bronze          Silver          Gold          Platinum
     ----------      ----------      ----------      ----------     
    |   10 RP  |    |   20 RP  |    |   30 RP  |    |   40 RP  |
    |   $1000  |    |   $1250  |    |   $1500  |    |   $2000  |
    |   880XP  |    |   1320XP |    |   1760XP |    |   2200XP |    
     ----------      ----------      ----------      ----------
       +2 WB            +3 WB         +3 WB           +4 WB 
    
    PTC:Bronze          Silver          Gold          Platinum
     ----------      ----------      ----------      ----------     
    |   10 RP  |    |   20 RP  |    |   30 RP  |    |   40 RP  |
    |   $1000  |    |   $1250  |    |   $1500  |    |   $2000  |
    |   880XP  |    |   1320XP |    |   1760XP |    |   2200XP |    
     ----------      ----------      ----------      ----------
       +1 WB +1 C    +2 WB +1 C    +2 WB +1 C        +2 WB +2 C
    
    
    Requirements: Monarch, Physician, Bard
    Tasks:
    
    -------------------------------------------------------------------------------
                                   -King For A Day-  
    QP: 3
    Approach: I will do it!
    
       Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------    
    |   20 RP  |    |   30 RP  |    |   40 RP  |    |   50 RP  |
    |   $750   |    |   $1000  |    |   $1250  |    |   $1500  |
    |   1320XP |    |   1760XP |    |   2200XP |    |   2750XP |	
     ----------      ----------      ----------      ----------
       +1 WB            +2 WB           +2 WB            +3 WB
    
    Requirements: Any Hero
    Tasks:
    
    
    
    -------------------------------------------------------------------------------
                                   -Power Grab-  
    QP: 2
    Approach: Gain Domestic Support, Gain Foreign Support
    
    GDS:Bronze          Silver          Gold          Platinum
     ----------      ----------      ----------      ----------     
    |   10 RP  |    |   20 RP  |    |   30 RP  |    |   40 RP  |
    |   $400   |    |   $750   |    |   $750   |    |   $750   |
    |   440XP  |    |   880XP  |    |   1320XP |    |   1760XP |   
     ----------    ----------        ----------      ----------
       +1 S           +2 S              +2 S          +2 S +1 K
    
    GFS:Bronze          Silver          Gold          Platinum
     ----------      ----------      ----------      ----------     
    |   10 RP  |    |   20 RP  |    |   30 RP  |    |   30 RP  |
    |   $400   |    |   $750   |    |   $1000  |    |   $1250  |
    |   440XP  |    |   880XP  |    |   1320XP |    |   1760XP |    
     ----------      ----------      ----------      ----------
       +1 S           +2 S              +2 S          +3 S 
    
    Requirements: Monarch
    Tasks:
    		Gain Domestic Support:
    			Hold Court
    			Decision: How should you delve into politics?
    			---> National Scale
    					Pass An Edict
    					Gather Thoughts
    
                ---> Study Books
    				Read "Peace, Love, Happiness."
    				Read "Rise and Fall of the Tyrants"
    				Gather Thoughts
    
    			Decision: Best way to connect with populace?
    					---> Firmly clasp each outstretched hand
    							Get Feedback (3)
    							Go to Town Square at 0700
    							Ask About Troubles (4)
    							Sign Autograph
    							Draw Water From Well for Peasant
    							Clear Bandits from Forest Entrance
    								---> Kill Bandit
    										Challenge To The Death
    								---> Scare Bandit
    										Challenge to Duel
    
    					---> Give a speech
    							Get Feedback (3)
    							Write the Speech
    							Practice Speech in a Mirror
    							Spread the word (3)
    							Give Speech at Town Square
    			
    				
    
    		Gain Foreign Support:
    			View Political Situation (From Tactical Map)
    			Draw Up Crafthole Invitation
    			Draw Up Tredony Invitation
    			Give Assignment to Royal Advisor
    			Wait for Royal Advisor to Return with Foreign Dignitaries (1H)
    			Listen to Royal Advisor's Detailed Report
    			Welcome Smithmaster to Kingdom
    			Welcome Merchant Prince to Kingdom
    
    			Decision: Merchant Prince loves to Love
    				---> I'll seduce the leader and then use it as blackmail
    					 Become friends with Merchant Prince
    					 Compliment Merchant Prince's Dashing Good Looks
    					 Coyly Flirt with Merchant Prince
    					 Use Best Chat-Up Line with Merchant Prince
    					 Ask Merchant Prince about his Spouse
    					 Plan Secret Rendezvous
    					 Have Royal Advisor Impersonate You
    					 Wait for your Advisor to Return
    					 Get Royal Advisor's Report
    					 Confront Merchant Prince with Undergarments
    				---> I'll teack them some new tricks to rekindle the flame
    					 Become Friends with Merchant Prince's Spouse
    					 Make Shopping List
    					 Send Royal Advisor Out Shopping
    					 Wait for Your Advisor to Return
    					 Send a Makeover Request to the Village Barber
    					 Send Tredony Spouse to the Village for a Makeover
    					 Wait for Tredony Spouse to Return
    					 Checkout Tredony Spouse's New Look
    					 Send Tredony Spouse to Meet Advisor for Training
    					 Wait for Practice Session to End
    					 Send Merchant Prince to meet Spouse
    					 Wait for the Lovers to Return
    					 Check Merchant Prince's Loyalty Status
    
    			Decision: Smithmaster loves sweets
    				---> Give her poisoned candy, and then offer the antidote
    					 Send off Royal Advisor on Errands
    					 Give Advisor 50 Simoles for Shopping
    					 Wait for Royal Advisor to Return (1H)
    					 Ask Advisor for Supplies
    					 Serve Tampered Drink to Crafthole Protector
    					 Serve Tampered Drink to Smithmaster
    					 Give Smithmaster Antidote in Exchange for Loyalty
    				---> I'll gain support by impressing Smithmaster
    					 Send off Royal Advisor on Errands
    					 Give Advisor 50 Simoles for Shopping
    					 Wait for Royal Advisor to Return (1H)
    					 Ask Advisor for Supplies
    					 Read "Sweet Book of Sweets"
    					 Serve Smithmaster a Goblet of Sweet Sunshine Sangria
    					 Exchange Recipe For Loyalty
    			
    
    Gaining Domestic Support:
    After holding court there are two ways to delve into politics. One is to start 
    action, and the other is to read up first. Either way both lead to gathering 
    your thoughts and making the next big decision. Giving a speech is 
    the easier option and also quicker to accomplish, because if you choose firmly
    grasp each ourstretched hand you need to wait until 0700 to complete the next 
    task. In my case it was just past 0900 and I had to just sit there and kill 
    time until then. Giving a speech options are very straight forward, while you 
    may have difficulty with choosing FIrmly Clasp because you need to fight a
    bandit that has some skill. If you haven't leveled your monarch sufficiently
    (Which you should have close to being maxed out if you're playing right) then
    take some time here to get a level or two to ensure success. Realize that going
    to the forest for any reason before dueling the bandit will lead to the bandit
    attacking you and you will not be able to cancel the action. I went there to
    hunt a bear and was attacked. Even if you choose to kill the bandit, your 
    character will only be knocked out if they loose all health or stamina! I can 
    confirm this because I let myself be defeated twice, and nothing happens,
    apart from having to wait to recover and many negative buffs due to injury.
    If you choose duel to the death and knock the bandit out, choose send to pit
    and after they regain consciousness the constible will take them away. 
    Otherwise, the grim reaper will do his business. If you knock him out, and it 
    is your last task, quest complete.
    
    No matter what course of action you take, you end up with the same rewards.
    
    Gaining Foreign Support:
    You begin this version of Power Grab by checking out the Political Situation 
    via Tactical Map. Now this is the actual object your sim interacts with, NOT 
    the one via Kingdom View. Draw up both invitations and give them to the Royal 
    Advisor. Kill an hour until they return, and greet them. When you talk to your
    advisor she gives you some inside information on the two dignitaries, and you
    are provided with two options for both of them. Note: This quest will NOT
    affect territory loyalty. Despite your quest actions, the only way to increase
    territory loyalty is through the passing of edicts. 
    
    I focused on one at a time, as there are quite a few actions you must perform.
    The gender of the dignitaries will vary based on you Monarch sim's gender.
    
    Smithmaster: Poison- If you choose to poison the Smithmaster and Protector, you
    may get to the point where you need to serve a tampered drink. Since there are
    no quest markers, you may be stuck for a while. If you do not yet have a beer
    cask, purchase one, and when you select it in Live Mode, choose Brew and select
    the adult beverage of your choice. Once brewed, you can choose to serve 
    tampered drink, and then the 10-year itch poison. After preparing it, you must
    choose who to serve it to. I intentionally served it to the wrong person, and 
    didn't seem to do anything. Once you serve them both the poison and spill the 
    beans, you are then able to administer the antidote. Waiting to do so will not
    cause them to die and fail your quest.
    
    Smithmaster: Impressing- Here you choose to impress the Smithmaster with a good
    sweet brew. Send off the advisor with 50 Simoles, and get the supplies when 
    they return. Read the book of sweets, then buy a cask if you do not own one yet
    and brew the Sangria. You may need to purchase a honey if you do not have one 
    in your inventory, as the recipe requires one. Serve the Smithmaster a drink 
    from the cask, and you will win his support in exchange for the recipe.
    
    Merchant Prince: Seducing- Choosing this option requires you to become friends
    with the Prince. After becoming friends, do a bit of flirting by choosing the 
    three special actions, then ask about his spouse. He doesn't seem to care in 
    the slightest, so we'll lure him in more by planing a secret rendezvous. Of 
    course, we don't like to do our own dirty work, so we'll send our ever faithful
    royal advisor to impersonate you and get the report when they come back. You
    will recieve some undergarments that are sure to come in handy as blackmail.
    Confront the merchant prince, and you'll earn, although rather underhandedly, 
    his support.
    
    Merchant Prince: Rekindling- Here you will play matchmaker for a while (in a
    way) by becoming friends with the Prince's spouse and then planning a makeover
    session! YAY! send your royal advisor out with a shopping list and go to the 
    messenger post box to make an appointment with the village barber. Send the 
    spouse there, and wait for your advisor and the spouse to return. Get the 
    risque supplies from the advisor, and check out the awesome hairdo the spouse 
    has before sending her with your advisor off to the woods to practice some
    dirty dancing. When your advisor returns, send off the Merchant Prince to her, 
    and wait for them to come back. Have a chat, and you'll discover that he had
    a few interesting experiences, and give you his loyalty.
    
    
    -------------------------------------------------------------------------------
    
                             -O Fortuna-  
    QP: 3
    Approach: Enter Fotune Festival
    
    Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   20 RP  |    |   10 RP  |    |   30 RP  |    |   40 RP  |
    |   $675   |    |   $900   |    |   $1125  |    |   $1350  |
    |   800XP  |    |   1200XP |    |   1600XP |    |   2000XP |     
     ----------      ----------      ----------      ----------
    
    
    Requirements: Any Hero excluding Monarch
    Tasks:
    
    -------------------------------------------------------------------------------
    
                             -Prelude to a Plague  
    QP: 3
    Approach: Pandemic Preperations
    
       Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   30 RP  |    |   30 RP  |    |   30 RP  |    |   40 RP  |
    |   $1500  |    |  $1500   |    |   $1500  |    |   $1800  |
    |   1200XP |    |   1200XP |    |   1200XP |    |   1600XP |     
     ----------      ----------      ----------      ----------
        +2 WB         +2 WB +1 K      +2 WB +1 K     +3 WB +1 K
    
    Requirements: Physician AND Merchant
    Tasks:
    -------------------------------------------------------------------------------
                                   -Royal Assassination-  
    QP: 4
    Approach: The Monarch's Medicine, Sly Slaying
    
    FS:Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   10 RP  |    |   30 RP  |    |   40 RP  |    |   50 RP  |
    |   $675   |    |   $900   |    |   $1125  |    |   $1350  |
    |   800XP  |    |   1200XP |    |   1600XP |    |   2000XP |   
     ----------      ----------      ----------      ----------
       +2 WB          +3 WB            +3 WB           +4 WB
    
    GO:Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   10 RP  |    |   20 RP  |    |   30 RP  |    |   40 RP  |
    |   $675   |    |   $900   |    |   $1125  |    |   $1350  |
    |   800XP  |    |   1200XP |    |   1600XP |    |   2000XP |    
     ----------      ----------      ----------      ----------
     +2 WB +1 S      +3 WB +1 S      +3 WB +1 S      +3 WB +2 S
    
    Requirements: Physician, Spy
    Tasks:
    
    
    
    -------------------------------------------------------------------------------
                                  -Royal Holiday-  
    QP: 2
    Approach: A Little Time Off
    
       Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------    
    |   20 RP  |    |   30 RP  |    |   30 RP  |    |   30 RP  |
    |   $0     |    |   $0     |    |   $0     |    |   $0     |
    |   880XP  |    |   1320XP |    |   1320XP |    |   1760XP |	
     ----------      ----------      ----------      ----------
     +1 C -1 S        +2 C -1 S         +2 C            +2C
    
    Requirements: Monarch
    Tasks:
    
    -------------------------------------------------------------------------------
                                   -Royal Review-  
    QP: 2
    Approach: Imperial Inspection, Bloodletter's License
    
       Bronze          Silver          Gold          Platinum
     ----------      ----------      ----------      ----------    
    |   10 RP  |    |   20 RP  |    |   20 RP  |    |   30 RP  |
    |   $750   |    |   $1000  |    |   $1250  |    |   $1250  |
    |   1320XP |    |   1320XP |    |   1320XP |    |   1760XP | 
     ----------      ----------      ----------      ----------
    II:                  +1 S          +1 S           +1 S +1 C
    BL:                  +1 WB         +1 WB         +1 WB +1 K
    
    Requirements: Monarch OR Physician WITH Monarch
    Tasks:
    
    -------------------------------------------------------------------------------
    
                             -Seven Mechanical Arts-  
    QP: 3
    Approach: 
    
      Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   30 RP  |    |   30 RP  |    |   30 RP  |    |   40 RP  |
    |   $1500  |    |  $1500   |    |   $1500  |    |   $1800  |
    |   1200XP |    |   1200XP |    |   1200XP |    |   1600XP |     
     ----------      ----------      ----------      ----------
    
    
      Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   30 RP  |    |   30 RP  |    |   30 RP  |    |   40 RP  |
    |   $1500  |    |  $1500   |    |   $1500  |    |   $1800  |
    |   1200XP |    |   1200XP |    |   1200XP |    |   1600XP |     
     ----------      ----------      ----------      ----------
    
    
    Requirements: Blacksmith
    Tasks:
    -------------------------------------------------------------------------------
                              *-The Fisherman's Challenge-  
    QP: 3
    Approach: Compete
    
       Bronze          Silver          Gold          Platinum
     ----------      ----------      ----------      ----------    
    |   20 RP  |    |   30 RP  |    |   40 RP  |    |   50 RP  |
    |   $750   |    |   $1000  |    |   $1250  |    |   $1500  |
    |   440XP  |    |   880XP  |    |   1320XP |    |   1760XP |    
     ----------    ----------        ----------      ----------
       +1 WB          +1 WB +1 C      +1 WB +1 C     +2 WB +1 C
    
    Requirements: Any Hero Sim
    Tasks:
    
    
    -------------------------------------------------------------------------------
                           -The Legend of the Talking Frog-  
    QP: 4
    Approach: Talking Frog's Legs, A Toadry Romance
    
    TFL:Bronze          Silver          Gold         Platinum
     ----------      ----------      ----------      ----------     
    |   20 RP  |    |   30 RP  |    |   40 RP  |    |   50 RP  |
    |   $400   |    |   $750   |    |   $1000  |    |   $1250  |
    |   880XP  |    |   1320XP |    |   1760XP |    |   2200XP |  
     ----------      ----------      ----------      ----------
     +1 WB +1 K       +1 WB +2 K      +1 WB +2 K     +2 WB +2 K
    
    ADR:Bronze          Silver          Gold         Platinum
     ----------      ----------      ----------      ----------     
    |   20 RP  |    |   30 RP  |    |   40 RP  |    |   50 RP  |
    |   $750   |    |   $1000  |    |   $1250  |    |   $1500  |
    |   1320XP |    |   1760XP |    |   2200XP |    |   2750XP |   
     ----------      ----------      ----------      ----------
       +1 S           +2 S              +2 S          +3 S 
    
    Requirements: Any Hero Sim and Monarch OR Any Non-Physician Hero Sim and 
                  Physician 
    Tasks:
    
    -------------------------------------------------------------------------------
    
                             -The Rise of a Playwright-  
    QP: 2
    Approach: Hard Work, Play-garism
    
    HW:Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   30 RP  |    |   30 RP  |    |   30 RP  |    |   40 RP  |
    |   $1500  |    |  $1500   |    |   $1500  |    |   $1800  |
    |   1200XP |    |   1200XP |    |   1200XP |    |   1600XP |     
     ----------      ----------      ----------      ----------
    
    
    P: Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   30 RP  |    |   30 RP  |    |   30 RP  |    |   40 RP  |
    |   $1500  |    |  $1500   |    |   $1500  |    |   $1800  |
    |   1200XP |    |   1200XP |    |   1200XP |    |   1600XP |     
     ----------      ----------      ----------      ----------
    
    
    Requirements: Bard
    Tasks:
    
    -------------------------------------------------------------------------------
    
                             -The Witch is Back-  
    QP: 4
    Approach: A Witch No More, Delightful Wedding, Counterspellin'
    
      Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   30 RP  |    |   30 RP  |    |   30 RP  |    |   40 RP  |
    |   $1500  |    |  $1500   |    |   $1500  |    |   $1800  |
    |   1200XP |    |   1200XP |    |   1200XP |    |   1600XP |     
     ----------      ----------      ----------      ----------
    
    
      Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   30 RP  |    |   30 RP  |    |   30 RP  |    |   40 RP  |
    |   $1500  |    |  $1500   |    |   $1500  |    |   $1800  |
    |   1200XP |    |   1200XP |    |   1200XP |    |   1600XP |     
     ----------      ----------      ----------      ----------
    
    
     Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   30 RP  |    |   30 RP  |    |   30 RP  |    |   40 RP  |
    |   $1500  |    |  $1500   |    |   $1500  |    |   $1800  |
    |   1200XP |    |   1200XP |    |   1200XP |    |   1600XP |     
     ----------      ----------      ----------      ----------
    
    
    Requirements: 
    Tasks:
    -------------------------------------------------------------------------------
                                   -Wag The Dog-  
    QP: 3
    Approach: Behind the Scenes, Spin Doctor
    
    BTS:Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   20 RP  |    |   30 RP  |    |   40 RP  |    |   50 RP  |
    |   $900   |    |   $1350  |    |   $1350  |    |   $1800  |
    |   1600XP |    |   2000XP |    |   2500XP |    |   2500XP |   
     ----------      ----------      ----------      ----------
        +1 K          +1 S +1 K       +1 S +1 K       +1 S +2 K  
    
    SD:Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   20 RP  |    |   20 RP  |    |   30 RP  |    |   40 RP  |
    |   $900   |    |   $1125  |    |   $1350  |    |   $1800  |
    |   1600XP |    |   2000XP |    |   2500XP |    |   2500XP |      
     ----------      ----------      ----------      ----------
        +2 K            +3 K            +3 K           +4 K
    
    Requirements: Monarch WITH Spy, Monarch WITH Physichian
    Tasks:
    
    
    -------------------------------------------------------------------------------
                                   -War Games-  
    QP: 3
    Approach: 
    
    Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   20 RP  |    |   30 RP  |    |   40 RP  |    |   50 RP  |
    |   $900   |    |   $1350  |    |   $1350  |    |   $1800  |
    |   1600XP |    |   2000XP |    |   2500XP |    |   2500XP |   
     ----------      ----------      ----------      ----------
    
    
    Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   20 RP  |    |   20 RP  |    |   30 RP  |    |   40 RP  |
    |   $900   |    |   $1125  |    |   $1350  |    |   $1800  |
    |   1600XP |    |   2000XP |    |   2500XP |    |   2500XP |      
     ----------      ----------      ----------      ----------
    
    
    Requirements: Knight
    Tasks:
    
    
    -------------------------------------------------------------------------------
                                   -Wedding-  
    QP: 2
    Approach: 
    
    Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   20 RP  |    |   30 RP  |    |   40 RP  |    |   50 RP  |
    |   $900   |    |   $1350  |    |   $1350  |    |   $1800  |
    |   1600XP |    |   2000XP |    |   2500XP |    |   2500XP |   
     ----------      ----------      ----------      ----------
      
    
    Bronze          Silver          Gold           Platinum
     ----------      ----------      ----------      ----------     
    |   20 RP  |    |   20 RP  |    |   30 RP  |    |   40 RP  |
    |   $900   |    |   $1125  |    |   $1350  |    |   $1800  |
    |   1600XP |    |   2000XP |    |   2500XP |    |   2500XP |      
     ----------      ----------      ----------      ----------
    
    
    Requirements: 
    Tasks:
    
    
    
    
    
    
    -------------------------------------------------------------------------------
                               -Recipes-
    -------------------------------------------------------------------------------
    Not all recipes will allow the crafting of an item just by having the items 
    needed. For instance, there are special weapons and armor that require either
    the recipe book or a high enough smithing level to create. If the item appears
    in grey when selecting the item used to make it, you are able to make it, but
    lack the required items.
    
    
    Food- Cauldron
    
    Bear Soup-                 1 bear meat
    Bear Stew- Large-          1 bear meat, 1 cabbage, 1 mushroom, 2 potato
    Boar Soup                  1 boar meat
    Boar Stew- Large-          1 boar meat, 1 cabbage, 1 mushroom
    Double Boar Stew- Large-   2 boar meat, 1 cabbage, 1 onion
    Eel Stew- Large-           1 cabbage, 1 eel, 1 egg, 1 onion
    Fish Stew- Large-          1 herring, 1 trout
    Frog Stew- Large-          2 frog, 1 potato
    Fowl Soup-                 1 fowl meat
    Frog Soup-                 1 frog
    Gruel-                      None
    Herring Soup-              1 Herring
    Hunter's Stew- Large-      1 bear meat, 1 boar meat, 1 fowl meat, 1 rabbit
                                 meat, 1 venison
    Meat Soup-                 1 haunch of meat
    Mushroom Soup-             1 mushroom
    Onion Soup-                1 onion
    Pigeon Soup-               1 pigeon meat
    Potato Soup-               1 potato
    Rabbit Soup-               1 rabbit meat
    Rabbit Stew-Large-         1 rabbit meat, 1 turnip
    Salmon Soup-               1 salmon
    Seafood Stew-Large-        1 potato, 1 salmon, 1 trout
    Seed Porridge-             4 seeds
    Stewed Fowl- Large-        1 fowl meat, 1 potato, 1 turnip
    Sweet Porridge- Large-     1 apple, 1 barley, 1 honey
    Swordfish Soup-            1 swordfish
    Tench Soup-                1 tench
    Trout Soup-                1 trout
    Turbot Soup-               1 turbot
    Turnip Soup-               1 turnip
    Vegitable Stew- Large-     1 cabbage, 1 mushroom, 1 onion, 1 turnip
    Venison Soup-              1 venison
    Venison Stew- Large-       1 cabbage, 1 cheese, 1 onion, 1 venison
    Whale Soup-                1 whale meat
    Whale Stew- Large-         2 whale meat
    
    Food- Stove
    
    Apple Pie - Large          2 Apple, 3 Barley, 1 Egg, 1 Honey 
    Barley Bread - Large       3 Barley
    Boar Pie                   1 Boar Meat 
    Broiled Boar               1 Boar Meat
    Broiled Eel                1 Eel 
    Broiled Fowl               1 Fowl Meat 
    Broiled Frog               1 Frog 
    Broiled Herring            1 Herring  
    Broiled Meat               1 Haunch of Meat 
    Broiled Pigeon             1 Pigeon 
    Broiled Rabbit             1 Rabbit Meat 
    Broiled Salmon             1 Salmon
    Broiled Swordfish          1 Swordfish 
    Broiled Tench              1 Tench 
    Broiled Trout              1 Trout 
    Broiled Turbot             1 Turbot 
    Broiled Venison            1 Venison Meat  
    Broiled Whale              1 Whale Meat
    Cheese Pie - Large         3 Cheese, 3 Egg, 3 Wheat 
    Eel Pie - Large            1 Eel, 1 Egg, 1 Spices, 1 Wheat 
    Feast Bread - Large        3 Egg, 3 Grapes, 3 Wheat 
    Fine Loaf - Large          3 Wheat
    Flat Bread                   None  
    Fowl Pie - Large           1 Fowl Meat, 1 Egg, 1 Spices, 1 Wheat Hunting 
    Royal Custard              3 Egg, 3 Honey, 3 Spices, 3 Wheat 
    
    Food- Spit
    
    Bear Steak - Large         1 Bear Meat, 1 Cabbage, 1 Mushroom 		
    Braised Boar - Large       1 Boar Meat, 1 Cheese, 1 Egg 		
    Braised Whale - Large      1 Mushroom, 1 Whale Meat, 1 Whale Meat 
                                (Choice Cut) 		
    Deer Jerky                  1 Salt, 1 Spices, 1 Venison 		
    Delicious Venison - Large   1 Cheese, 1 Potato, 1 Venison 		
    Fried Fowl - Large          1 Fowl Meat, 1 Mushroom, 1 Turnip 		
    Grilled Trout - Large       1 Potato, 1 Spices, 1 Trout 		
    Roast Bear                  1 Bear Meat 		
    Roast Rat                    None
    Roasted Boar                1 Boar Meat 		
    Roasted Eel                 1 Eel 		
    Roasted Fowl                1 Fowl Meat 		
    Roasted Frog                1 Frog 		
    Roasted Herring             1 Herring 		
    Roasted Meat                1 Haunch of Meat 		
    Roasted Pigeon              1 Pigeon 		
    Roasted Rabbit              1 Rabbit Meat 		
    Roasted Salmon              1 Salmon 		
    Roasted Swordfish           1 Swordfish 		
    Roasted Tench               1 Tench 		
    Roasted Trout               1 Trout 		
    Roasted Turbot              1 Turbot 		
    Roasted Venison             1 Venison 		
    Roasted Whale               1 Whale Meat 		
    Royal Rabbit - Large        1 Cheese, 1 Potato, 1 Rabbit Meat 		
    Seasoned Boat Meat - Large  1 Boar Meat, 1 Onion, 1 Spices 		
    Spiced Pheasant - Large     1 Fowl Meat, 1 Potato, 1 Spices 		
    Spiced Venison - Large      1 Spices, 1 Turnip, 1 Venison 		
    Sweat Bear - Large          1 Apple, 1 Bear Meat 		
    Sweet Swordfish - Large     1 Honey, 1 Spices, 1 Swordfish 		
    Unicornucopia - Large       1 Bear Meat, 1 Boar Meat, 1 Rabbit Meat, 1 
                                  Spices, 1 Unicorn Meat, 1 Venison
    
    -Potions-
    
    Physician-
    
    Drunk-Me-Not                3 Bloodmoss, 1 Eaglewood, 2 Sagewort 
    Moderate Curative Tonic     5 Grassweed, 2 Valoroot, 3 Wildflower 
    Strong Curative Tonic       1 Angelweed, 3 Grassweed, 2 Lordleaf, 3 Valoroot,
                                2 Wildflower 
    Strong Health Salve         1 Angelweed, 4 Bloodmoss, 2 Lordleaf, 3 Valoroot 
    Weak Curative Tonic         3 Grassweed, 1 Valoroot, 2 Wildflower  
    Weak Health Salve           3 Bloodmoss, 2 Valoroot, 1 Wildflower
    
    Wizard-
    
    Drunk-Me-Not                3 Bloodmoss, 1 Eaglewood, 2 Sagewort 
    Elixer of Enchantment       1 Angelweed, 2 Grassweed, 3 Lordleaf, 2 Phosphorus 
    Elixir of Allure            3 Grassweed, 1 Phosphorus, 2 Valoroot 
    Flame Sword Enchantment     2 Adamantle, 2 Azurite, 2 Mana Stone, 2 
                                  Phosphorus  
    Frost Imbuement             1 Grassweed , 1 Lordleaf , 1 Sagewort  
    Luck Potion                 1 Electrum, 1 Grassweed, 2 Sagewort, 2 Seeds 
    Mystic Grog                 2 Belladonna, 3 Grassweed, 1 Lordleaf, 1 Well 
                                  Water 
    Transmuting Agent           2 Belladonna, 2 Nightshade, 3 Sagewort 
    Wizard's Staff Core         1 Azurite, 2 Mana Stone, 1 Nightshade
    
    Spy-
    
    Coagulating Compound        3 Bloodmoss, 1 Nightshade, 2 Sagewort
    Combustion Cordial          2 Eaglewood, 2 Grassweed, 2 Seeds 
    Mystic Grog                 3 Grassweed , 1 Lordleaf, 1 Well Water 	
    Pestilence Poison           3 Belladonna, 3 Bloodmoss, 2 Nightshade, 1 
    Sagewort 
    Potion of Preparation       1 Belladonna, 2 Eaglewood, 2 Wildflowers 
    Rejuvenating Reagent        1 Angelweed, 2 Bloodmoss, 1 Nightshade, 2 Valoroot 
    Sleeping Draught            3 Belladonna, 4 Grassweed, 2 Nightshade,
                                1 Wildflower 
    Stabby Potion               1 Belladonna, 1 Nightshade
    Truth Tonic                 2 Belladonna, 4 Grassweed, 3 Sagewort
    Vomicious Venom             3 Belladonna, 1 Lordleaf, 2 Seeds
    
    Smithing
    
    -Armor-
    
    Admantle Battleplate                  4 Adamantle, 4 Electrum, 6 Mithral 
    Advortonian Scale                     4 Electrum, 5 Ferrous, 2 Phosphorus
    Angelsguard                           3 Electrum, 5 Mana Stone, 8 Mithral,
                                            Mystical Metal Fragment 
    Bear Hide Armor                       2 Bear Meat, 2 Ferrous
    Chainmail                             7 Ferrous
    Crude Plate Mail                      4 Cruddium, 5 Ferrous
    Darkstone Bulwark                     2 Azurite, 7 Mana Stone, 7 Mithral
    Doomplate                             4 Adamantle, 4 Mithral, 3 Mystical Metal 
                                           Fragment, Unicorn Horn
    Knight's Plate                        6 Ferrous, 2 Mithral, 3 Phosphorus 
    Lord's Plate                          2 Azurite, 4 Ferrous, 4 Mithral,
                                          2 Phosphorus
    Plate Mail                            3 Cruddium, 8 Ferrous 
    Ramshackle Chestguard                 7 Cruddium  
    Spiked Carapace                       3 Adamantle, Crab Bandit's Shell,
                                          4 Ferrous   
    Steel Plate Mail                      7 Ferrous, 3 Phosphorus
    
    
    -Hammers-
    
    Cruddium Hammer                       5 Cruddium
    Ferrous Hammer                        2 Cruddium, 5 Ferrous
    Steel Hammer                          5 Ferrous, 3 Phosphorus 
    Crab Hammer                           2 Electrum, 2 Ferrous, 2 Phosphorus,
                                          1 Small Chunk of Mineral  
    Watcher's Hammer                      3 Adamantle, 3 Electrum, 4 Mithral 
    Hammer of the Mechanical Arts         7 Badge of Mechanical Art, 3 Mithral 	
    Angelshammer                          2 Adamantle, 2 Azurite, 3 Mana Stone,
                                          5 Mithral, Mystical Metal Fragment
    
    -Paddles-
    
    Rustic Paddle                        3 Ferrous 
    Expert Paddle                        2 Electrum, 2 Ferrous, 2 Phosphorus  
    Excalipaddle                         2 Adamantle, 3 Mithral 
    
    -Staves-
    
    Basic Staff                         1 Cruddium
    Staff of the Watcher                3 Electrum, 3 Ferrous, Wizard's Staff
                                          Core
    Staff of Indeterminate Evil         4 Mithral, 2 Phosphorus, Wizard's Staff
                                          Core 
    Magical Staff                       3 Adamantle, 4 Mithral, Wizard's Staff
                                          Core 
    Doomstaff                           3 Adamantle, Arcane Edge, 2 Mana Stone, 
                                        7 Soul Fragment, Wizard's Staff Core
    
    
    -Swords-
    
    Angel's Talon                         10 Mithral, 3 Mystical Metal Fragment
    Crude Longsword                       5 Cruddium
    Doomsword                             4 Adamantle, 1 Doomsword Blade,
                                          1 Doomsword Hilt, 4 Mana Stone, 3 Mithral
    Embossed Longsword                    2 Adamantle, 2 Electrum, 3 Ferrous, 
                                          2 Phosphorus
    Fiery Embossed Longsword              Flame Sword Enchantment, Embossed    
                                          Longsword
    Fiery Greatsword                      Flame Sword Enchantment, Greatsword
    Fiery Mithral Longsword               Flame Sword Enchantment, Mithral
                                          Longsword  
    Fiery Precise Scimitar                Flame Sword Enchantment, Precise
                                          Scimitar 
    Fiery Steel Longsword                 Flame Sword Enchantment, Steel Longsword 
    Greatsword                            3 Cruddium, 6 Ferrous 
    Longclaw                              4 Ferrous, 3 Mithral, Crab Bandit's Shell
    Longsword                             5 Ferrous
    Mana's Edge                           5 Mana Stone, 7 Mithral 
    Mithral Longsword                     3 Adamantle, 5 Mithral 
    Precise Scimitar                      4 Ferrous, 2 Mithral, 2 Phosphorus
    Royal Longsword
    Steel Longsword                       5 Ferrous, 2 Phosphorus 
    Sword of the Chinchilla               7 Ferrous, 1 Mana Stone, 3 Phosphorus 
    Tooth of Jacob                        1 Adamantle, 1 Mithral, 2 Watched Water,
                                          1 Watcher's Blade
    Untempered Longsword                  2 Cruddium, 3 Ferrous 
    Watcher's Blade                       1 Adamantle, 2 Consecrated Well Water,
                                          7 Ferrous, 2 Phosphorus
    
    
    
    -------------------------------------------------------------------------------
                                         -Items-
    -------------------------------------------------------------------------------
    
    
                                      -Foods-
    
    
    Fowl Meat
    Obtained: Village Shoppe 
    Price: 15
    Sell: 13
    Use: Makes Fowl Soup
    
    Frog
    Obtained: Village Shoppe
    Price: 40
    Sell:  34
    Use: Makes Frog Soup
    
    Turbot
    Obtained: Village Shoppe, fishing
    Price: 32
    Sell:  28
    Use: 
    
    Cheese
    Obtained: Village Shoppe
    Price: 23
    Sell:  23
    Use:
    
    Apple
    Obtained: Village Shoppe
    Price: 5
    Sell:  5
    Use:
    
    Wheat
    Obtained: Village Shoppe
    Price: 5
    Sell:  5
    Use: Used to brew beer
    
    Barley
    Obtained: Village Shoppe
    Price: 18 
    Sell:  16
    Use: Used to make Barley Bread
    
    Tench
    Obtained: Village Shoppe, fishing
    Price: 10 
    Sell: 9
    Use: 
    
    Salmon
    Obtained: Village Shoppe, fishing
    Price: 50 
    Sell: 43
    Use:
    
    Trout
    Obtained: Village Shoppe, fishing
    Price: 50 
    Sell:  9
    Use:
    
    
    Boar Meat
    Obtained: Village Shoppe, hunting
    Price: 75
    Sell:  64
    Use:
    
    Pigeon
    Obtained: Village Shoppe
    Price: 5 
    Sell: 5
    Use:
    
    Mushroom
    Obtained: Village Shoppe
    Price: 15
    Sell: 13
    Use: Make Mushroom Soup or trade to neighboring countries as Merchant
    
    Onion
    Obtained: Village Shoppe
    Price: 4 
    Sell: 4
    Use:
    
    Turnip
    Obtained: Village Shoppe
    Price: 6
    Sell:  6
    Use:
    
    Egg
    Obtained: Village Shoppe
    Price: 12 
    Sell: 11
    Use:
    
    Spices
    Obtained: Village Shoppe
    Price:54 
    Sell: 46
    Use:
    
    Honey
    Obtained: Village Shoppe
    Price: 42
    Sell: 36
    Use:
    
    Cabbage
    Obtained: Village Shoppe
    Price: 2
    Sell: 2
    Use:
    
    Eel
    Obtained: Village Shoppe, fishing
    Price: 26
    Sell:  23
    Use:
    
    Swordfish
    Obtained: Village Shoppe, fishing
    Price: 64
    Sell:  55
    Use:
    
    Potato
    Obtained: Village Shoppe
    Price: 13
    Sell:  12
    Use:
    
    Herring
    Obtained: Village Shoppe, Fishing
    Price: 9
    Sell:  8
    Use:
    
    Venison
    Obtained: Village Shoppe
    Price: 40
    Sell:  34
    Use:
    
    Grapes
    Obtained: Village Shoppe
    Price: 14 
    Sell:  11
    Use:
    
    Bear Meat
    Obtained: Village Shoppe, hunting
    Price: 55
    Sell:  47
    Use:
    
    Rabbit Meat
    Obtained: Village Shoppe
    Price: 25
    Sell:  22
    Use:
    
    
                                      -Items-
    Bottle of Ink
    Obtained: Village Shoppe
    Price: 10
    Sell: 
    Use:
    
    Eaglewood
    
    Obtained: Village Shoppe, harvesting
    Price: 12
    Sell: 
    Use:
    
    Electrum
    Obtained: Village Shoppe, Mining
    Price: 20
    Sell: 
    Use: Smithing
    
    Fiddle
    Obtained: Village Shoppe
    Price: 200 
    Sell: 
    Use:
    
    Phosphorus
    Obtained: Village Shoppe, Mining
    Price: 7
    Sell: 
    Use: Smithing and Trading 
    
    Seeds
    Obtained: Village Shoppe, harvesting
    Price: 2
    Sell: 
    Use:
    
    Weak Curative Tonic
    Obtained: Village Shoppe, Alchemy, Physician
    Price: 60
    Sell: 
    Use: Used to heal various illneses (not wounds)
    
    Leech
    Obtained: Village Shoppe, fishing
    Price: 2 
    Sell: 
    Use: Physician uses for healing
    
    Map to Effenmont
    Obtained: Village Shoppe
    Price: 3150
    Sell: 
    Use:
    
    Belladonna
    Obtained: Village Shoppe, harvesting
    Price: 12
    Sell: 
    Use:
    4
    Lordleaf
    Obtained: Village Shoppe, harvesting
    Price: 18
    Sell: 
    Use:
    
    Adamantle
    Obtained: Village Shoppe, Mining
    Price: 35
    Sell: 
    Use: Smithing
    
    Crafthole Energy Potion
    Obtained: Village Shoppe
    Price: 50
    Sell: 
    Use: Gives a bit of energy for an hour, then a crash
    
    Azurite
    Obtained: Village Shoppe, mining
    Price: 24
    Sell: 
    Use: Smithing
    
    Whaler's Whaleboat
    Obtained: Village Shoppe
    Price: 800
    Sell: 
    Use:
    
    Weak Health Salve
    Obtained: Village Shoppe, Alchemy, Physician
    Price: 60
    Sell: 
    Use: Heals wounds
    
    Whaling Harpoon
    Obtained: Village Shoppe
    Price: 100
    Sell: 
    Use:
    
    Ferrous
    Obtained: Village Shoppe, Mining
    Price: 10
    Sell: 
    Use: Smithing
    
    Valoroot
    Obtained: Village Shoppe, harvesting
    Price: 10
    Sell: 
    Use:
    
    Bloodmoss
    Obtained: Village Shoppe, harvesting
    Price: 4
    Sell: 
    Use:
    
    Grassweed
    Obtained: Village Shoppe, harvesting
    Price: 6
    Sell: 
    Use:
    
    Sagewort
    Obtained: Village Shoppe, harvesting
    Price: 16
    Sell: 
    Use:
    
    Map to Gastrobury
    Obtained: Village Shoppe
    Price: 1500 
    Sell: 
    Use:
    
    Nightshade
    Obtained: Village Shoppe, harvesting
    Price: 18
    Sell: 
    Use:           
    
    Churdle's Potion
    Obtained: Random Encounter travelling to Village Shoppes
    Price: -
    Sell: $10
    Use: Causes Churdle Pain! Buff (Don't drink it!)
    
                                    -Equipment-
    
    All Equipment bought at the Village Shoppe are of normal quality. When 
    crafting 
    the equipment there is the ability to create Excellent and Legendary items 
    which increase stats and lower weights
    sa
    GROUP    NAME                 STATS                 PRICE             OBTAINED
    Hammers
        Cruddium Hammer          Power 1                $25    Smithing, Village S.
    	Ferrous Hammer           Power 2                $200   Smithing, Village S.
    
    Swords
        Untempered Longsword     Attack 1 Weight 6     $100         Village Shoppe
        Steel Longsword          Attack 4 Weight 5     $125    Smithing, Village S.
    Staffs
    	Treemancer's Staff       Power 2                $250         Village Shoppe
    
    Paddles
    	Expert Paddle            Power 4                $125 Smithing or Village S.
    	Rustic Paddle            Power 1                $50  Smithing or Village S.
    
    Armor
        Bearhide Armor          Defense 2 Weight 2      $200 Smithing or Village S.
    	Crude Plate Mail        Defense 4 Weight 9      $75  Smithing or Village S.
    	Plate Mail              Defense 5 Weight 8      $100 Smithing or Village S.
    	Monarch Armor of Fort.  Defense 4 Weight 3	    Quest- First Steps: 
                                                        Random Enc
    
    Instruments
    	Sturdy Lute             Tone: Melodic           $675         Village Shoppe
    	Masterwork Lute               Rich              $1150        Village Shoppe
    	Peasant's Lute                Sharp             $150         illage Shoppe
    	
    
    
    
    
    
                      -Books-
    
    My Favorite Feast Ale Recipes
    Obtained: Village Shoppe
    Price: 25
    Sell: 
    Use:
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    -------------------------------------------------------------------------------
                           B0f              -BUFFS-
    -------------------------------------------------------------------------------
    
    
    
    Positive Buffs:
    
    A Job Well Done- (+20 Focus, 8H, 11H) Recieved after completing a 
    Responsibility. 11 hours for 2 responsibilities.
    
    
    Attractive- (+10, 2H) When a Sim looks this good, it's difficult for others 
    not 
    to notice. Wowza! From Gussy'ing up in a mirror. Good combo with Vain Trait.
    
    Bathed- (+10 Focus, 8H) Experience the clean sensation of practicing personal 
    hygene! 
    
    Carefree- (+10 Focus, 3 H) From lack of faith
    
    Cheered Up- (+15 Focus, 2H) Gobs of sobs are stopped by the kind words
    of others.
    
    Comforted- (+15 Focus, 3H) A quick cry on the shoulder helps the sadness go 
    away. Received from talking to a sim with the Good trait.
    
    Delectable Meal- (+15 Focus, 5H) What a delectable meal! From eating a well 
    prepared meal, or meal that a Creative Cook sim makes.
    
    Delicious- (+15 Focus, 3H) Yummy food always hits the spot! From eating 
    delicious food. Creative Cook sims make food that buffs this constantly
    
    Combat Ready- (+10 Focus, 11H) Sim is ready for combat! From practicing on the
    combat dummy until combat ready
    
    Comfy- (+10 Focus, -) Sitting in a comfy chair will spawn this buff. Good for 
    as 
    long as you're sitting in it.
    
    Entertained- (+25 Focus, ) Sim is having wuite a good time and is keeping 
    stress down.
    
    Fresh Breath- (+10 Focus, 24H) Fresh and minty breath! Buff from random 
    encounter. Long lasting!
    
    Decorated- (+10 Focus, -) Sims enjoy well-furnished homes. By the looks of 
    things, this place isnt so bad! By adding furniture with good Environment 
    stats collectively, you can always have this buff on your sims. Not sure if 
    this is specific to floors/rooms yet, but it does not seem to be. Still 
    working on the threshold number of environment to look for.
    
    Having a Blast- (+40 Focus, 2H) Not sure how this one spawns but occurs for me 
    when I'm already in high spirits and doing things the sim loves doing.
    
    Herbalist- (+15 Focus, 2H) XXXX enjoys practicing his plant harvesting skills. 
    From harvesting
    
    Inspired- (+10 Focus, 3H) A brilliant flash of insight has inspired sim! From 
    gathering thoughts.
    
    Intrigued- (+10 Focus, ) Juicy gossip satisfies eager ears! From 
    socialization, 
    specifically the "Gossip" option
    
    Finished a Book- (+20 Focus, 20H) Not every book ends with a happoly ever 
    after, 
    but hey, I'm just glad I can read! This is a long lasting powerful buff. If 
    you 
    have a lot of negative buffs stacked against you, buy a book case and read a 
    book. They dont take long to read at all.
    
    Marvelous Meal- (+30 Focus, 5H) Maaaaarvelous! Buff recieved from eating a well
    prepared (item intensive) or meal prepared by a creative cook sim.
    
    Moderatley Mauled- (-20 Focus, 11H) Hmmm... Maybe I really shouldn't be playing
    tag with a half-ton bear. May be mauled while in the forest. Use a Healing
    salve or visit the physician.
    
    New Friend- (+20 Focus, 9H) Meeting someone new and hitting it well 
    enough to call them a friend is spiffy! Make a new friend.
    
    Nicely Decorated- (+25 Focus, ---) Well-designed decor stands out in a good way
    and tends to make everyone happier. The better version of the decorated buff.
    
    Passed an Edict- (+15 Focus, ) Monarch specific buff recieved for an edict 
    sucessfully passing whether positive or not.
    
    Refreshed- (+5 Focus, 1H) Cool, clean water is wonderfully revitalizing. From
    drinking well water.
    
    Relaxing Stroll- (+15 Focus, 6H) A nice walk at a comfortable pace and a 
    breath of fresh air is just what I needed! From being alone. Take a stroll
    in the forest to recieve this buff.
    
    Relieved- (+5 Focus, 2H) Whew! made it ot the chamberpot just in time! From 
    using chamberpot. Sims in TSM don't need to use the bathroom ever, so its a 
    nice 
    quick buff to add.
    
    Seafood Overload- (+20 Focus, 2H) The bounty of the sea, happily occupying a
    large section of sim's stomach. Buff gained from random encounter
    
    Succulent Treat- (+40 Focus, 3H) Yum! Such a succulent treat! From eating or 
    drinking something well prepared. Not specifically true, because you can earn 
    this buff from eating Barley Bread. Strong buff but not long lasting.
    
    Uplifted- (+35 Focus, 4H) Well that was just what you needed! Buff given 
    through random encounter
    
    
    Well Rested- (+5 Focus, 10H) It's easy to wake up on the right side of the bed 
    when you get plenty of time in the bed. Comfortable beds (there will be an 
    icon 
    with +++ signs when purchasing one) will always give this buff.
    
    Won a Fistfight- (+15 Focus, 8H) Float like a pegasus, sting like a wyveryn! 
    From winning a fistfight.
    
    Victorious- (+15 Focus, 9H) The thrill of victory is always a welcome addition 
    to a Sim's mood. From combat.
    
    
    
    
    NEGATIVE BUFFS
    
    Appauled- (-10 Focus, 3H) Sim is horrified over what they just heard. Sometimes
    uncouth sims go too far! Buff recieved when sims with the Uncouth flaw interact
    with them.
    
    Bad Night's Sleep- (-15 Focus, 5H) Sleeping on a cheap bed would make any Sim 3
    Grumpy. From sleeping on a cheap bed.
    
    Bland Meal- (-5 Focus, 4H) Eating gruel or flat bread which require no 
    purchased ingredients will add this buff. At first this may be hard to avoid, 
    but go to the village shoppe and purchase Barley once you can afford a stove 
    (~500). You can prepare bread that you can carry with you to eat. This is the 
    cheapest method to keeping hunger at bay, and while it may not add an 
    excellent meal buff, you will keep Bland Meal away.
    
    Churdle Pain! (-50 Focus, 3H) Curse you Churdle! Sim feels rot and decay 
    spreading through his body! From drinking Churdle's Potion
    
    Defeat- (-15 Focus, 5H) The agony of defeat can really bring a sim down. From
    loosing a battle.
    
    Demoralized- (-20 Focus, 3H) Sim is demoralized from not fulfilling their 
    responsibility. Buff from not completing daily responsibilities, or random
    encounter.
    
    Fatigued- (-5 Focus, 2H) Too much physical exertion has left sim exhausted.
    From combat.
    
    Greviously Wounded- (-40 Focus, 12H) Wow. Who would have thought that gaping
    w4pounds, massive blunt force trauma, and losing half your blood would put a 
    damper on your spirits? Huh. Turns into Major Laceration after it times out.
    
    Humiliated by Stocks- (-30 Focus, ---, 5H) Alas, Sim is feeling the 
    humiliation that only a medievil punishment device cnan evoke. From stocks
    
    Lost A Friend (-25 Focus, 24H) Oh no, you've lost a friend! Relationships have 
    their ups and downs but surely there's something you can do to patch things 
    up. 
    From socialization. Just apologize to the sim and span good things to recover 
    the relationship
    
    Major Laceration- (-30 Focus, 9H) Looks liek sim came out on the loosing side
    after that latest round of "intense negotiations" From combat. Greviously
    wounded turns to this after it times out.
    
    Moderate Injury- (-20 Focus, 10H) Sim got a bit roughed up after that last
    fight. From combat. When health gets precariously low, you will receive this
    buff
    
    Nightmare- (-10 Focus, 7H) Yikes, I hope I don't have that dream again! 
    received during random encounter while sleeping.
    
    Pent Up Anger- (-20, ---) Must... find... victi... to vent upon! From cruel 
    fatal flaw. Must use traits for social interaction to remove.
    
    Searching- (-5 Focus, 2H) From Lack of Faith.  
    Upset- (-15 Focus, 3H) Its hard to endure the rough patches wiht those you 
    care about. From socialization. Having a negative reaction from a sim may add 
    this. 
    
    Shirked Responsibility- (-20 Focus, 6H (Varies)) LEaving duty to the kingdom
    unfulfilled is putting a damper on sims mood
    
    -------------------------------------------------------------------------------
                                  -Legendary Traits- LEG
    -------------------------------------------------------------------------------
    
    Legendary traits are traits which replace fatal flaws. They are much better 
    than your standard traits and you should go the extra mile to get every one
    of your hero sims one. You can only have one legendary trait, and completing a
    quest which gives you one after you already have one does not allow you to 
    choose a different one. Choose your trait wisely
    
    There are several quests which offer a legendary trait provided you choose the 
    proper answers
    
    -Fountain of Legend
    
    Traits:
    
    Patient- Patiend Sims aren't in any hurry, and their relaxed, laid-back nature
    makes it easier for them to make friends and be granted leniency in their
    responsibilities. Havent used yet but believe it allows you to skip out on 
    daily responsibilities without negative buffs
    
    Natural Leader- NaturalLeaders are admired and looked up to by other Sims, and 
    they know how to inspire and encourage everyone around them. 
    
    Industrious- Industrious sims have got it made. money flows into their pickets
    like a river flows into the sea. The question is what to do with all that cash:
    give some back to the peope, or squeeze 'em dry? Sims earn significanlty more
    money from their profession and your sim can give money to others as charity.
    
    Strong Constitution- Sims have bodies that can withstand anything life throws
    at them. Their overpowered immune systems an cast iron stomachs can easily 
    shrug off sickness hangovers and food poisoning..
    
    Wise- Wise sims are gifted with a profound understanding of the world and are
    valued for their insight and sound judgement
    -------------------------------------------------------------------------------
                                  -RANDOM ENCOUNTERS-  R4n
    -------------------------------------------------------------------------------
    
    While on your adventures in the woods, or at sea, or in the caves, even 
    travelling to the village shoppe, you may recieve a random encounter that 
    forces 
    you to make a decision. Not all are specifically good or bad choices, and the 
    right choice one time for the scenario may not be the same for the same 
    scenario 
    the next.
    
    Caves-
    
    	*You find a chest sitting in a pudddle
    			Open it! ---> Recieve Money (125)
    			Leave it alone ---> Receive Money (225)
    
    
    Forest- 
    
    	Fanciful childhood tales of secret healing springs danced in her head.
    			Take a Drink    ---> 50XP, "Fresh Breath" Buff, Delicious Buff,
    								 Energy Potion (4)
    			Don't Touch It! --->
    
    	As Sim approached, the merchant weakly reached towards him and mouthed the
        word 'help'
    			Help!       --->
    			Opportunity!---> $100, Mithral (15)
    
    	Peeking through a window, a witch could be seen preparing a dinner 
    	cauldron with two terrified children sitting at the table.
    			Rescue Them!    --->
    			Leave Her Alone ---> Nothing.
    	
    	There was no doubt that sim was horribly lost, but the figure approached
    	and offered to be a guide.
    			Retrace Steps  ---> 30XP, Tranquil buff
    			Hire the Guide --->
    
    	Sounds of a small stream echoed a short way to the west, while north the 
    	thick wood thinned into the foothills of the majestic mountains.
    			Follow the Stream      ---> 20XP, Refreshed Buff
    			Head towards the Hills --->
    
    
    Travelling to Shoppes-
    	
    	*Which virtue would you rather bring to XXXX?
    			Safety--->Monarch Armor of Fortitude
    			Power---> Monarch Blade of Strength
    
    	A Spritely clothed jester skipped forward and offered to sell a tangeled 
        sprig of fragrand refreshing "Myster Herbs"
    			Why Not?  ---> Recieve Uplifted Buff
    			Walk Away.---> Nothing.
    	
    	Your fortune for a fiver?
    			Sure, Why Not? ---> Received "Cheered Up' Buff
    			NO             ---> Nothing.
    
    	Sims eyes met those of the tormented girl for a brief moment...
    			Stop the Mob ---> 100XP, Uplifted buff, Map to Effenmont
    			Blend In     --->
    
    	Sim wondered if getting a magical potion from someone named Churdle was
        a good idea...
    			I'll take it! $100 ---> Recieve Churdle's Potion
    			Keep Walking       ---> Nothing
    
    	Let's place a bet! 50 Golden Simoles says you can't find the pearl!
    			Place the bet  ---> $50, 50 XP
    			Refuse the bet --->
    
    While Sailing
    
    	A Strange and beautiful Sea-creature with sparkling hair gazed directly at
    you as if mesmerized
    			Talk to Her---> Receive gifts
    			Harpoon it!---> 100XP, Seafood Overload buff, Whale Meat (5)
    
    	The crew began to panic as you stare unable to make a decision
    			Attack---> $400, 150XP, 10 Renown
    			Sail Away!--->
    
    	The gathered up crew eagerly looked up to the quarter deck for guidance
    			Investigate!---> 25XP, Demoralized buff, Onion (5)
    			Stay on Course--->
    
    While Sleeping
    
    	No matter which way she turned the horrors pressed ever closer.
    			Confront Horrors ---> Nightmare buff
    			Run!             ---> Nightmare buff
    
    	Lying perfectly still, sim quickly weighed her options...
    			Take a Peek --->
    			Feign Sleep ---> $25, 5 XP 
    
    *These are quest specific encounters
    -------------------------------------------------------------------------------
                                -Tips & Tricks-
    ------------------------------------------------------------------------------
    
    - You can sell items from your inventory at any time without having to travel 
    to 
    a shop. Just drag an item or stack of items to the empty box beside the 
    inventory to sell them at the same price. Excellent for a quick simole!
    
    -If a sim is running away while you're trying to interact with it just hit P 
    to freeze them in their tracks!
    
    -You can trade items to other Hero Sims even when they aren't playable by 
    dragging the item from the inventory onto the other sim. The next time you
    play the Sim it will be in their inventory.
    
    - Reading a book is by far one of the best and easiest buffs to get. Get a book
    case and read a book EVERY DAY. The buff lasts for 24H and adds +20 Focus. Too
    good to pass up.
    
    
    -------------------------------------------------------------------------------
                            -Frequently Asked Questions-
    -------------------------------------------------------------------------------
    
    -Under Construction
    
    
    
    
    -------------------------------------------------------------------------------
                               -Credit/Thanks-
    -------------------------------------------------------------------------------
    
    -BlueYoshi579 for help starting my first FAQ and formatting ideas using his
    guides.
    
    - Contributors at http://thesimsmedieval.wikia.com/wiki/ who without, I'd have 
    a lot more time wasted in the quest menu working on quest aspects.
    
    -EA for making a Sims game with a twist
    
    -Samantha, for putting up with me playing at all hours of the night.
    
    -The reader, for checking out my FAQ
    
    
    -------------------------------------------------------------------------------
                                  -Contact/Legal-
    -------------------------------------------------------------------------------
    This document is Copyright 2011-2012 Alexander Martin. All trademarks
    are property of their respective owners. No section of this guide can be used
    without my permission. This includes, but is not limited to posting on your
    website, making links to this guide, including pieces of this guide in your 
    own,
    or making reference to any material contained within.
    
    (Thanks to Michael Sarich for this Copyright)
    
    This walkthrough was written originally to be hosted on gamefaqs.com If you 
    wish to host this file on a seperate website, you must contact me first for
    permission
    
    Questions, corrections, comments, and all other forms of feedback are welcome
    as well. Corrections are especially appreciated. I'm a full time college 
    student so I don't have all the time in the world to work on this game, or
    answer emails, but I will get back to you. To help your chances of getting 
    your email read, please include a subject line mentioning this guide, as I get 
    a lot of spam and do not look through my spam box ever.
    
    My e-mail is khaos 1ncarnate AT gmail DOT com
    
    

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