Description

Gamebook Adventures returns for its fourth outing in the critically acclaimed series of newly imagined interactive fantasy gamebooks in which you, the reader, control the direction of the story! Along with a realistic dice-based battle system to fight creatures, a great story and beautiful artwork, Revenant Rising will give you many hours of gamebook adventuring! Please note that you do not need to have played any of the previous gamebooks in order to play this.

"The mighty city of Falavia, the military backbone of Orlandes, is under attack from an army lead by a man claiming to be a God. How did this come to pass you ask yourself? You're sure it all started as some innocent adventure in search of treasure but somehow it turned into a nightmare. Also, why are people staring at you strangely? Its not as if you look like you've recently been brought back from the dead or something. Oh yes, that's right. You remember now... "

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What is a Gamebook Adventure?

Gamebook Adventures is brought together through the efforts of passionate and avid gamebook enthusiasts. If you are familiar with the Choose You Own Adventure, Fighting Fantasy, Sorcery, Lone Wolf or Grail Quest series then Gamebook Adventures will really appeal to you. Our aim is to give those nostalgic readers of old something new and fresh, and bring a new exciting experience to those unfamiliar with gamebooks. If you enjoy fantasy RPGs or adventure games then this is for you!

At their core, all of our gamebooks are compelling adventure stories where you get to choose how the adventure unfolds. Every section of the narrative concludes with choices that you have to make. The choices you make will alter the story, taking you down new paths and giving you new choices.

Occasionally you will be presented with a situation that needs to be resolved with some dice rolling. The gamebook engine lets you throw 3D physics based dice that roll and bounce as if you were tossing them on a tabletop. Roll the dice to resolve combat by pitting your character against a myriad of enemies. Roll the dice to see if you were able to leap the gaping chasm, or pick the shopkeeps pockets. Roll the dice to see if you won a bet, or caught the plague!

Did you take a wrong turn? Or make some bad dice rolls? Then hopefully you put in a bookmark so that you can go back and try again!

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