Collectible Guide by poochythegenius

Version: 0.96 | Updated: 11/02/10 | Printable Version

LU Flags, Gold Bricks, Story Plaques, and Binoculars Guide.

Table of Contents
1. Version History, Author's Notes, etc.
2. Introduction to LEGO Universe
3. What Are Collectibles?  (And Why Should I Care?)
->3.0 Intro
->3.1 Flags
->3.2 Binoculars
->3.3 Story Plaques
->3.4 Imagination Bricks
->3.5 Treasure Chests
4. Nimbus System Planet Guides
->4.0 What is Nimbus System?
->4.1 Venture Explorer Guide
-->4.1.1 Planet Overview
-->4.1.2 Binoculars
-->4.1.3 Story Plaques
-->4.1.4 General Achievements Guide
->4.2 Avant Gardens Guide
-->4.2.1 Planet Overview
-->4.2.2 Flags
-->4.2.3 Binoculars
-->4.2.4 Story Plaques
-->4.2.5 Imagination Brick
-->4.2.6 Treasure Chests
->4.3 Nimbus Station Guide
-->4.3.1 Planet Overview
-->4.3.2 Flags
-->4.3.3 Binoculars
-->4.3.4 Story Plaques
-->4.3.5 Imagination Brick
-->4.3.6 Treasure Chests
->4.4 Pet Cove Guide
-->4.4.1 Planet Overview
-->4.4.2 Flags
-->4.4.3 Binoculars
-->4.4.4 Story Plaques
-->4.4.5 Imagination Brick
->4.5 Gnarled Forest Guide
-->4.5.1 Planet Overview
-->4.5.2 Flags
-->4.5.3 Binoculars
-->4.5.4 Story Plaques
-->4.5.5 Imagination Brick
->4.6 Forbidden Valley Guide
-->4.6.1 Planet Overview
-->4.6.2 Flags
-->4.6.3 Binoculars
-->4.6.4 Story Plaques
-->4.6.5 Imagination Brick
5. Legal Stuff
6. Special Thanks

1. Version History, Author's Notes, etc.
Version History:
v0.2Alpha-Included information on the Space Ship, Avant Gardens, and Gnarled
 Forest, as of Alpha testing.  Circa January 2010
v0.3Alpha-Added more info for Gnarled Forest. Added Nimbus Base info. Added
 Special Thanks. All info as of Alpha testing. Circa late January 2010
v0.3.1Alpha-Added Pet Rock information.  Renamed Nimbus Base to Nimbus Station
 to match in-game change.  All info as of Alpha testing. Circa early February
v0.4Beta-Renamed Space Ship to Venture Explorer and added General Achievements
 Guide.  All info as of Beta testing.  Circa March 2010.
v0.5Beta-Added Table of Contents, Legal Stuff, and blank sections for Story
 Plaques, Planet Overviews, "Intro to LEGO Universe", "What Are Collectibles?",
 and "What Is Nimbus System?".  Added a blank section for the then-unreleased
 Forbidden Valley.  All info as of Beta Testing.  5-13-2010
v0.6Beta-Added Version History.  Added content to "What is Nimbus System?" and
 all Planet Overview sections except for Avant Gardens.  Added info to
 Forbidden Valley section.  Added special Treasure Chest section to Nimbus
 Station guide.  All info as of Beta testing.  5-30-2010
v0.7Beta-Added some content for "What are Collectibles".  Corrected some
 changed flag locations.  Added a Treasure Chest section for Avant Gardens;
 more will likely be added later.  All info as of beta testing.  9-20-2010.
v0.75Beta-Added Treasure Chest info for Avant Gardens, Gnarled Forest, and
 Nimbus Station.  All info as of the LAST DAY of Beta Testing.  NOTE: No
 further updates to flag/binoculars locations until after the Founders release
 on 10/12.  9-26-2010.
v0.8-Fixed some flag locations for Forbidden Valley, added story plaque info
 for the Venture Explorer, and added a Planet Overview of Avant Gardens.  All
 info as of the Founders' Release, and is unlikely to be changed before the
 full release.  10-16-2010
v0.9-Added content to the "What are Collectibles" section.  First submission to
 GameFaqs.  10-26-2010. (Rejected due to line-break issues.)
v0.96-Fixed some names that had changed since Beta, fixed all line-break
 issues. Second Submission to GameFaqs

Author's Note: As an MMOG, LEGO Universe is an ever-expanding, ever-changing
 world.  The Information in this guide may therefore change quite often.  I
  will attempt to keep up with the changes as best I can, but I can't be
 everywhere at once (and some things, like flags, disappear after they've been
 collected)!  Therefore, I need YOUR help to keep this guide up-to-date!  If
 you spot an error, or you find a new item that's not listed in my guide,
 contact me by PM or via mail in LEGO Universe (for purposes of this guide, my
 minifig will be named "Flipz").  Your info will be added to the guide, along
 with a note in the "Special Thanks" section.  In addition, if you play MLN on
 the website, I'll also give you 15 clicks, absolutely free!
Play Well, and enjoy the guide!

-More Coming Soon!

2. Introduction to LEGO Universe-Coming Soon!

3. What Are Collectibles?  (And Why Should I Care?)

3.0 Intro
Collectibles are, essentially, items you collect to gain Achievements.  No, I'm
 not talking about collection quick-builds--that's a different mechanic
 entirely--and I'm not talking about coins, health, Imagination, or Armor
 pick-ups, either.  Collectibles come in specific sets for each world, and,
 once all collectibles in a set are gathered, they will award you an
 Achievement.  Most Achievements for collectibles will reward you with coins
 and minor inventory items; however, certain collectibles, like Flags and
 Imagination Bricks, are capable of permanently expanding your health and
 Imagination capacity.  So what are we waiting for?  Let's get started!

3.1 Flags
Flags are some of the first collectibles you will find in-game--there's one
 right by your initial landing spot in Avant Gardens, and there's another one
 on your way from Wisp Lee to Epsilon Starcracker.  There are 5-10 flags on
 each world, and collecting them all will award you either a Life Point or 4
 Backpack slots.  Once collected, flags will not reappear.  If you're having
 trouble finding the flags, turn up the volume: flags make a distinctive
 "sparkly" sound that can help you find them when they're hidden.

3.2 Binoculars
Binoculars look like...well, binoculars sitting on a stand.  Like those
 pay-per-use binoculars at many real-world tourist attractions, these show you
 a particular view of an area, and they can be extremely useful in gaining a
 sense of what lies ahead.  To "collect" a binoculars, you just have to walk up
 to it and press SHIFT to interact with it.  Binoculars are persistent, which
 means you can go back and look at them again at any time.  Unfortunately, this
 makes it somewhat difficult to know which binoculars you have looked through
 and which ones you haven't, so be sure to look through every pair you come
 across.  (Binoculars that you haven't looked trough yet have a special blue
 glow near the lenses, but this can be difficult to see at range, and visual
 glitches will often prevent the glow from appearing.)

3.3 Story Plaques
Story plaques are little square plates near the ground.  Unread plates glow
 bright blue, while plates you have read have a glowing green circle on them
 when you get close.  Like binoculars, to "collect" these you must walk up to
 them and press SHIFT to read them.  You will then be shown a text box with
 some tidbit of story information.  Also, like binoculars, story plaques are
 persistent, but as mentioned earlier, it is quite easy to determine if you've
 read a story plaque or not.

3.4 Imagination Bricks
Each main world contains a glowing blue 2x2 Lego brick, hidden somewhere in 
 the world.  This is the Imagination brick, and collecting it will award you
 with an extra Imagination point.  There is only one Imagination  brick per
 world, but it is generally quite difficult to collect, often requiring
 advanced equipment, advanced gameplay techniques, and teamwork to collect. 
 However, the rewards are well worth it!  (Imagination Bricks disappear once

3.5 Treasure Chests
There are many golden treasure chests buried in the ground around LEGO
 Universe.  These aren't what I'm talking about.  The collectible treasure
 chests are bouncing above ground and have little gold bricks circling them. 
 These only appear in each world once you have accepted the appropriate mission
 from Johnny Thunder in Nimbus Station.  He rewards you with Faction Tokens for
 most of these missions.  Other than this and the fact that there are only 3-5
 treasure chests per world, they work just like flags.

4. Nimbus System Planet Guides

4.0 What is Nimbus System?
Nimbus System is a system of planet fragments orbiting near the heart of the
 Maelstrom.  These planets are actually fragments of Planet Crux, which was
 destroyed when the Maelstrom was first created.

In game terms, Nimbus System consists of the first 6 worlds in LU, released at
 game launch by the developers.  These worlds are immediately available without
 having to download any expansion packs.
While the game is fairly open-structured (once you leave the Venture Explorer,
 you can complete missions, achievements, etc. in pretty much any order you
 want), there is definitely an "order" in which you should complete the worlds.
 Why?  Because each world on this list is tougher than the last, so you'll need
 the improved equipment from each planet to proceed through the next.

The suggested order of planets is as follows:
Venture Explorer
Avant Gardens
Nimbus Station
Pet Cove
Gnarled Forest
Forbidden Valley

4.1 Venture Explorer Guide

4.1.1 Planet Overview
After you first create your character, you will find yourself on-board the
 Venture Explorer.  The Venture Explorer is a space ship constructed by the
 Venture League in search of new, uninfected worlds.  Unfortunately, one of the
 engines began leaking Imagination, and the Maelstrom has attacked it.  You
 must escape the doomed vessel while learning the basics of exploring LEGO
This is a fairly straightforward world: you're in the interior of a small space
 freighter.  However, once you leave this mini-world, you can never return, so
 make sure you accomplish all of the Achievements here before you go.

4.1.2 Binoculars (5)--Collect all 5 to get an Achievement and little plastic.
 You have to walk up to each and press SHIFT, which will trigger a short
1.) On the platform, near Bob.
2.) After doing Bob's first mission and unlocking your Imagination, head back
 towards the start and take the path to the left.  Quick-build the boost pad
 and use it to bounce to a raised platform.  The binoculars are on it.
3.) Same as Binoculars 3, but on the other side of the ship.
4.) Head past Bob towards Sky Lane.  Quick-build another boost pad and use it
 to get to another pair of binoculars on a raised platform.
5.) Next to the far left launch pad (where you will later launch your rocket).

4.1.3 Story Plaques (3)--Read all 3 to get an Achievement and learn a bit more
 about the amazing world in which LEGO Universe takes place!  (To read, stand
 next to them and press SHIFT.)
1.) On the central "ring" as you make your way to Bob for the first time.
 You can't miss it.
2.) Directly behind Bob, on the lower floor.
3.) Right next to Sky Lane.  Again, you can't miss it.

4.1.4 General Achievements Guide for the Space Ship
Since there's no way to get back to the Space Ship level once you finish it,
 there are a few missions you should make sure you complete before leaving. 
 First, smash crates until you have all styles of all rocket modules.  There
 are three modules for each rocket (nose cone, cockpit, and tail) and three
 styles of rockets (classic, pod, and steampunk).  Getting all three modules
 for a particular rocket gives you an exclusive shirt for each style
 (Achievements 1-3), and finding all nine modules unlocks an exclusive space
 helmet (Achievement 4).  Also, be sure you find all of the binoculars here,
 this will gain you a little plastic (and Achievement 5).  Also, don't miss the
 story cards, they'll explain a lot about the story of LU (not to mention
 they'll get you Achievement 6).

4.2 Avant Gardens Guide

4.2.1 Planet Overview
Avant Gardens was a beautiful, peaceful world--at least, before the Maelstrom
 unleashed its assault on it.  When the Paradox Research Facility on this world
 exploded, many of the researchers and their guard mechs were corrupted into
 Stromlings and other infected servants of the Maelstrom.  Your harrowing
 escape drom the doomed Venture Explorer has landed you behind enemy lines, and
 now you must fight your way back to safety.
This is an easy world, designed to teach you some of the common tasks you'll
 face in LEGO Universe.  Once you're done with that, however, there's still
 plenty to do: the Survival area, a footrace up the Assembly Monument, and the
 only free Player Property area in all of LU (the others cost 500 coins per
 month).  In addition, missions from the other worlds will constantly send you
 back to Avant Gardens to achieve various objectives.

4.2.2 Flags (10)--Collect all 10 to get an extra Health Point.
1.) Directly behind the landing pad, hidden in the bushes.
2.) On the main path by the Dark Spiderling cages, just past Wisp.
3.) At the end of the path to the left, in the ruined outpost.  Go ahead and
 get your starting weapon first, you'll need it.
4.) Go into the cave and up the rock steps.  The flag is hidden behind some of
 the rock outcroppings.
5.) At the base of the Monument, take the main (Green) path.  After the first
 bridge, jump up the ledge and walk behind a rock to the flag.
6.) Later on the Green path, there is a raised platform with an Imagination
 pick-up on it.  Jump to the pick-up, then jump to the rock ledge nearby.
 Smash the cave wall, and grab the flag.
7.) As you take the Orange path to the top, you will collect a flag as you
 travel on the boost pads.
8.) Take the Yellow path up the Monument.  Just after the elevator, the Flag is
 on the giant minifig's right shoulder.
9.) On the road at the end of the monument race, head left (back towards the
 start).  The flag is at the end of the road.
10.) Somewhere in the plaza with the shop and the picknickers.

4.2.3 Binoculars (9)--Collect all 9 to get a few coins.  You have to walk up to
 each and press SHIFT, which will trigger a short cut-scene.
1.) On the landing pad.  Visible from the start.
2.) Just past Wisp Lee, the Paradox Researcher.
3.) Near Epsilon, the Sentinel Scout.  Can't miss it.
4.) Near the Sentinel Captain, in the base.
5.) On the path to the Monument, left side.  It's on the side of the gap with
 the Quick Build.
6.) On the big road (the one that leads to the launch pads).  After climbing
 the Monument, turn left and walk down the path.  It's on the left.
7.) In the main plaza, on the near end.  Next to the Ninja.
8.) In the main plaza, on the far end.  Next to the shop.
9.) On the cliff's edge, in between two of the launch pads.  It's hidden by the
 rocks, you'll have to play with the camera a bit to find it.

4.2.4 Story Plaques (5)--Read all 5 to get an Achievement and learn a bit more
 about the amazing world in which LEGO Universe takes place!  (To read, stand
 next to them and press SHIFT.)
Coming Soon!

4.2.5 Imagination Brick (1)--Collect it to get an extra Imagination Point.
 Climb the Monument using the Yellow path.  (From the starting point, go up the
 path, then turn around at the quick-build button.  Go up the path you find,
 then follow the yellow barriers into a cave.  Smash the walls, and then
 quick-build the elevator and ride it to the top.)  Once at the top, jump from
 the giant minifig's shoulder to the top of his hand.  The Imagination brick is
 inside.  It may take several tries to get it, it's a tricky bit of jumping.

4.3.6 Treasure Chests (5)--These work just like Flags, but you need to collect
 these for Johnny Thunder's mission for Venture. Instead of extra health, your
 reward will be the Venture Stamp, which you will need if you ever want to join
 a Faction.
1.) Hidden by some rocks, near where you first arrived (by the Paradox
 Research facility).
2.) In a hidden cove near the Spiderlings
3.) In a cove in the rock wall in the area to the left of the
 Sentinel Encampment (opposite the Spiderling area).
4.) On a ledge on an outer wall of the Monument.  Take the green path to the
 spot with the first quick-build bouncer, but don't use it.  Jump to the outer
 ledge, and walk to the flag.
5.) Hidden inside a smashable outhouse in the Picnic Area.

4.3 Nimbus Station Guide

4.3.1 Planet Overview
Nimbus Station was created by the Nexus Force as a safe haven for minifigs
 everywhere.  There are no enemies here, so don't worry about equipping
 weapons--they're unnecessary.  Just sit back, relax, and enjoy everything that
 this planet-wide park has to offer you.
 This planet serves as the main "hub" between all of the other planets in
 Nimbus System.  This is where you can join a Nexus Force Faction, as well
 as where you learn to race.  There are four unique regions of this world:
 Faction Plaza (a central plaza where you can learn about Factions and how
 to join them), Red Bricks (a concert area where you can gain a number of
 music-based weapons, toys, and Achievements, not to mention the Station's
 Imagination Brick), the Race Area (a pit stop where you'll learn to race),
 and Assembly HQ (where you'll find a very well-stocked brick vendor, and the
 launch pad to Pet Cove). You'll need to visit all four if you want to
 experience all this world has to offer.

4.3.2 Flags (10)--Collect all 10 to get an extra Health Point and a ___.
1.) On the path to the main pavillion from the launch pad for Avant Gardens.
 It's in a small nook to the left.
2.) Above a Quick-build next to the tall Sentinel building.  This quick-build
 is a little glitchy, so be patient.
3.) On the path behind the Paradox building, on the way to the launch pad to
 Forbidden Valley.
4.) Behind the launch pad to Gnarled Forest.
5.) Near the Assembly HQ, just past the property launchpad.  You'll have to
 jump over the edge to get it--don't worry, there's a narrow strip of ground to
 land on.
6.) Near the gateway to Starbase 3001, hidden in the trees.
7.) Behind the stage at Red Blocks.
8.) Under the ramp into Red Blocks.  Jump off of Johnny Thunder's ledge
 and turn around to see it.
9.) Take the path to Race Place.  Hug the right-hand wall as you enter.
10.) In Race Place, near the big circular platform.

4.3.3 Binoculars (10)--Collect all 10 to get an Avaitor's Hat With Goggles
 (+1 Armor boost).  You have to walk up to each and press SHIFT, which will
 trigger a short cut-scene.
1.) Near the launch pad to/from Gnarled Forest.
2.) Near the Assembly HQ, to the left of the quick-build statue.
3.) On the path to the Concert Area.
4.) ???
5.) ???
6.) ???
7.) ???
8.) ???
9.) ???
10.) ???

4.3.4 Story Plaques (5)--Read all 5 to get an Achievement and learn a bit more
 about the amazing world in which LEGO Universe takes place!  (To read, stand
 next to them and press SHIFT.)
Coming Soon!

4.3.5 Imagination Brick (1)
In the Concert Area, build all four Choice Builds near the front of the stage
 to the same Concert Effect.  When you do this, a pair of platforms will
 appear, making a staircase from the DJ's platform to the top platform.
 Carefully jump up there for the Imagination Brick.  If you perform a dance
 emote while on the platform, you'll also achieve the Leader of the
 Band Achievement.

4.3.6 Treasure Chests (3)--These work just like Flags, but you need to collect
 these for Johnny Thunder's mission for Venture. Instead of extra health, your
 reward will be the Venture Stamp, which you will need if you ever want to join
 a Faction.
1.) On the table next to Johnny Thunder.  You (literally) can't miss it.
2.) In Race Place.  You can't miss it.
3.) In Brick Annex, in front of the quick-build statue.  You can't miss it.

4.4 Pet Cove Guide

4.4.1 Planet Overview
A tiny island in an endless ocean, Pet Cove has one purpose and one purpose
 only: to teach you how to tame and use pets.  Dominated by an enormous
 lighthouse, this world is actually smaller than the Venture Explorer...but it
 has a LOT more to do.  To learn more about Pet Cove's opportunities, talk to
 Coalessa, the Pet Taming specialist, in the central part of this world.

4.4.2 Flags (5)--Collect all 5 to gain the Pet Dig ability.  They look like
 dog tags (blue circle with a yellow paw print).  You won't be able to see
 them until you've tamed your first pet and talked to the minifigure on
 the other side of the jump to the Lighthouse.
1.) In the trees near the launch pad.
2.) Hidden inside one of the smashable doghouses near the terrier area.
3.) Floating above one of the smashable fire hydrants in the terrier area.
 Smash the Hydrant and you'll be launched into the air, collecting the tag.
4.) On a small ledge by the Lighthouse.  Repair the bridge, then jump from it
 to the ledge.
5.) Hovering in the air, nearby a pet boost pad.  Use the pad, then turn around
 from the ledge and double-jump to it.

4.4.3 Binoculars (4)--Collect all 4 to get an Achievement.  You have to walk up
 to each and press SHIFT, which will trigger a short cut-scene.
1.) Near the launch pad.  you can't miss it.
2.) ???
3.) ???
4.) On top of the Lighthouse.

4.4.4 Story Plaques (2)--Read both to get an Achievement and learn a bit more
 about the amazing world in which LEGO Universe takes place!  (To read, stand
 next to them and press SHIFT.)
Coming Soon!

4.4.5 Imagination Brick (1)
Use boost pads to get to a rocky ledge with a pet trigger.  Have a friend stand
 on the connected boost pad, then jump on the trigger.  They will return the
 favor once they collect the Imagination Brick.

4.5 Gnarled Forest Guide

4.5.1 Planet Overview
An untamed jungle filled with a cacophony of noise.  A river winds its way
 through a Ravine many stories deep.  A Pirate crew waits on a beach, their
 ship caught in a tree.  Darkness falls, clouds gather, and swords clash in a
 rainy, rocky canyon battlefield.  Such is life in Gnarled Forest, an
 unexplored wilderness dominated by Pirates and their Nexus Force allies,
 the trailblazers of the Venture League.  "If it's loot and adventure yer
 after, Gnarled Forest be the place.  But beware, matey.  These jungles have
 been tainted by the Maelstrom.  Here be monsters."
Your most important goals on this planet lie with Captain Jack Hook at the
 Pirate Encampment...on the other end of the planet from your initial landing.
 Time to get hiking!  Note that if you wear a Pirate Hat or another piece of
 Pirate-style headgear when you launch to Gnarled Forest, you'll land directly
 at the Pirate Encampment.  Rather handy, don't you think?
Note: If you have not joined a Faction and gotten your Faction equipment yet,
 you won't be able to access Gnarled Forest OR Forbidden Valley.  Of the two,
 Gnarled Forest is much easier, and it will give you the powerful weapons and
 armor you'll need to take on Forbidden Valley, so I'd reccommend coming here

4.5.2 Flags (10)--Collect all 10 to get an extra Health Point and a Pirate
 Flag tool that can recharge you and your friends' Imagination.
1.) From the starting area, go up the hill on the right and quick-build the
 red X.  A buried treasure chest will appear, get a Pet to help you dig it up.
 Grab the flag that appears.
2.) As you cross the Ravine for the first time, a flag will be on the platform
 next to the waterfall.
3.) Hidden behind some crates near Turtle Terrace.  They're on the opposite
 end of the bridge from the lake.
4.) In the Maelstrom clearing (with all the cursed treasure chests).  It's
 next to the platform with the Venture scout.
5.) From the platform with the Venture scout, follow the path and go right at
 the fork.  After the cave, turn around and cross the pond.  Quick-build the
 red X in the small cave and have a Pet dig up the chest.
6.) On the path to Brig Rock from the pirate on a rock ledge, go straight past
 the skeleton cage (into the small nook).  Quick-build another red X and have
 your Pet dig up the chest.
7.) When you arrive at Brig Rock, head to the right side and jump up to the
 ledge with the quick-build pieces.  Quick-build the moving platform, then use
 it to get to the other side.  Quick-build the boost pad, and jump from the
 slide to the platform with the jailed Ninja.  Turn around and activate your
 Speedy Cap (or use a Quicksicle), then run up the slide and double-jump from
 the top to the flag.  It WILL take more than one try. Note: This method was
 inspired by Sim533's method for collecting the Imagination Brick in this
 world; see below.
8.) After you leave Brig Rock and climb up to the monkey with the gun, head to
 the right.  Jump off the ledge with the pirate jailer, and land in front of
 the ninja cage.  Continue jumping across ledges until you come across a ledge
 with a quick-build boost pad.  Build the pad and use it, then walk to the edge
 of the platform.  The flag is hovering in mid-air; just jump off the ledge
 and grab it.
9.) On the beach with Captain Jack Knife, go to the small cave with all the
 boxes. Smash them to find the flag.
10.) Near the lake in Crocodile Corner, the flag is floating in mid-air.
 Simply double-jump to grab it.  NOTE: You cannot access Crocodile Corner or
 the Pirate Race Area without a Pirate Hook.

4.5.3 Binoculars (9)--Collect all 9 to get a Telescope accessory.
  You have to walk up to each and press SHIFT, which will trigger a short
1.) On the landing pad.  Visible from the start.
2.) On the near edge of the Ravine.
3.) On top of the giant skull in the Ravine (visible from binoculars 2).
4.) In Turtle Terrace (seen from binoculars 3).
5.) In the cave near Elephant Escarpment.
6.) In Elephant Escarpment.
7.) Next to Captain Jack Knife.
8.) On a high ledge near Crocodile Corner.  NOTE: You cannot access Crocodile
 Corner or the Pirate Race Area without a Pirate Hook.
9.) Across from the buildings in the Pirate Race Area.

4.5.4 Story Plaques (5)--Read all 5 to get an Achievement and learn a bit more
 about the amazing world in which LEGO Universe takes place!  (To read, stand
 next to them and press SHIFT.)
Coming Soon!

4.5.5 Imagination Brick (1)--Collect it to get an extra Imagination Point and
 a ___.

Go to the top of the cliff, activate your Speedy Cap (or just use a
 Quicksicle), get a running start and jump toward the brick.  If your aim is
 true, you'll just manage to grab the brick.  Sim533 devised this method
 during Beta Testing, when the column puzzle originally guarding this brick
 was removed due to glitches.

4.5.6 Treasure Chests
1.) Next to the property launch pad in the Pirate Camp
2.) In a small cove in Brig Rock.
3.) Remember that slide in Brig Rock you used to get Flag 7? Jump from it to
 the platform near its bottom.  It's hard to miss once you get there.
4.) Hidden in the waterfall in Crocodile Cove.
5.) Hidden in the waterfall in Turtle Terrace.

4.6 Forbidden Valley Guide

4.6.1 Planet Overview
So, you think you've seen everything LEGO Universe can throw at you?
 Think again.  Judging by the mysterious and arcane arts the Ninjas of this
 world have adapted, Forbidden Valley was already a rather strange place before
 the destruction of Planet Crux; now, with the dark power of the Maelstrom
 invading and twisting the world to its will, the place is positively
 mind-bending.  Floating boulders, armor that comes to life, winds that carry
 you across bottomless chasms--Forbidden Valley has all of it, and more.
 Of course, those with a darker side might feel right at home here; the
 mysterious Paradox faction has set up shop in the further realms of this
 world.  Not only does the Paradox Refinery look totally awesome, but it also
 houses the world's Imagination Brick.
You know that last shred of sanity you were clinging on to after
 Gnarled Forest?  You'd better put it somewhere safe; otherwise, you're gonna
 lose it.  This is a truly strange planet; H.P. Lovecraft himself would be
 astounded by the insanity that runs rampant in this place.  Unfortunately for
 you, you're going to have to endure all of it if you want to complete your
 collection of Flags, Imagination Bricks, and Binoculars.  Well, we have a LOT
 to do, so let's get started!  Oh, and one more thing?  Don't look down.
NOTE: This world is a LOT tougher than Gnarled Forest ever was; in fact, you
 shouldn't even ATTEMPT to come here until you're done with that world.
 Make sure you're equipped with the best gear you can get your hands on, and
 be sure to leave plenty of room in your backpack--you'll need it.  Also, bring
 as many Maelstrom Infected Bricks as you can--they're more valuable than gold
 here, and a number of missions require them in large amounts.  With that in
 mind, you're ready to travel to the mysterious Forbidden Valley!!
NOTE 2: Remember how wearing Pirate headgear when traveling to Gnarled Forest
 will take you striaght to the Pirate Encampment?  Well, the same goes for
 wearing Ninja headgear to Forbidden Valley; once you get a Ninja cowl, you
 can wear it when traveling to Forbidden Valley to come straight to the
 Great Tree.  

4.6.2 Flags (10)--Flags (10)--Collect all 10 to get an extra Health Point and
 a Ninja Flag toolthat can recharge you and your friends' Imagination.
1.) Next to the ramp by the Ninja Gate (on the left).
2.) Hidden inside a rock, on the low ledge before the first wind-gap.
3.) Next to the bell shrine on the Ronin Battlefield.
4.) Next to Master Fong in the Great Tree.  It's just around the corner of the
 Hidden Dojo building.  Be careful not to fall of the edge as you grab it!
5.) Hidden behind a rock and a shrine near the foot of the Great Tree.
6.) Floating in the wind-gap leading to Cavalry Hill.  VERY annoying to get.
 If you miss it on any try, continue to the other side and try again; if you
 try to turn around in mid-air you'll just end up falling.
7.) Near the Fallen Gate, smash the light-colored shrine.  Build the boost pad
 that appears, and use it.  This flag is in the area with the green dragon pets.
8.) Past the ninja barrier, there is a boost pad leading to the Paradox
 Refinery.  Turn left, and the flag is on the path leading to a lost pirate.
9.) Once you pass Brick Fury, you will see a raised cliff in the area with all
 the ronin and horsemen.  Jump onto a smashable rock, then jump from there
 onto the cliff edge.  The flag is on top.
10.) Next to the gate to the Dragon Battle area.
If you've followed this guide exactly, Congratulations!  You have found all of
 the Flags in Nimbus System!  You will be awarded the "Nimbus System Collector"
 Achievement, and will be awarded 4 backpack slots.  Not too shabby, eh?

4.6.3 Binoculars (9)--Collect all 9 to get ___.  You have to walk up to each
 and press SHIFT, which will trigger a short cut-scene.
1.) Near the rocket launch pad, at the start of the world.
2.) Next to the wind-gap between the Ronin Battlefield and the Great Tree.
3.) Across from the shopkeeper in the Great Tree.
4.) On the path to Cavalry Hill
5.) On the path to the Fallen Gate

4.6.4 Story Plaques (7)--Read all 7 to get an Achievement and learn a bit more
 about the amazing world in which LEGO Universe takes place!  (To read, stand
 next to them and press SHIFT.)
1.) By the Great Ninja Gate.
2.) By the entrance to Ronin Battlefield.
3.) Near the Dojo in the Great Tree.
4.) By the entrance to Cavalry Hill.
5.) By the Ninja gate in the Forbidden Crypt.
6.) By the entrance to the Paradox Refinery.
7.) By the entrance to the Dragon Battle.

4.6.5 Imagination Brick (1)--Collect it to get an extra Imagination Point.
At the Paradox Refinery, there are 2 sets of smashable pipes.  You must smash
 and quick-build them multiple times, until they become consoles near a
 creepy-looking head in a tank.  Each quick-build requires 8 Imagination, and
 there are multiple quick-builds, so you'll need to stock up on Notion Potions
 and other Imagination-restoring consumables before you begin.  Note that once
 you quick-build the pipes, they'll remain in that spot until you (or someone
 else) smashes them; if you keep running out of Imagination in the middle of a
 quick-build, just leave the pipes alone after quick-building them once, then
 gather some more Imagination, and THEN smash and re-build the pipes.  Also
 note that unlike the piles of pipes, the consoles WILL disappear after a short
 time, so make sure you have both piles of pipes ready before you take the
 final step.
To start, smash the pipes in the area with all the enemies and quick-build
 them (they will appear a short ways up the path).  Replenish your Imagination,
 then smash the pipes again and quick build them (this time, they'll move to a
 high ledge).  Replenish your Imagination again, then use a ranged weapon to
 shoot the pipes and quick-build them again (if you have trouble aiming, use
 your mouse).  The pipes will appear in the clearing next to the refinery;
 leave this pile of pipes alone for the moment.  Now, smash the other pile of
 pipes and quick-build them twice (they won't move very far).  Now, replenish
 your Imagination (making sure you have at least 16 Imagination available).
 Smash both sets of pipes, then quick-build them into consoles near the head
 in the tank.  Run up to each and press SHIFT; you won't have much time.  If
 you are successful, the head and tank will disappear, and the Imagination
 brick will be in their place.  Grab it before the tank reappears, and you're
If you've followed this guide exactly, Congratulations!  You now have all 5
 Imagination Bricks in Nimbus System!  You will be awarded the "A Feat of
 Imagination" Achievement, and will be awarded 4 more slots for your Backpack.
 Not too shabby, eh?

5. Legal Stuff
Copyright 2010 Eddie Gabele
This may be not be reproduced under any circumstances except for personal,
 private use. It may not be placed on any web site or otherwise distributed
 publicly without advance written permission (as noted below). Use of this
 guide on any other web site or as a part of any public display is strictly
 prohibited, and a violation of copyright.

The following websites, and ONLY the following websites, have permission to
 host a copy of this guide:
GameSpot (
GameFAQs (
MLN Team (
MLN Help Blog (

All trademarks and copyrights contained in this document are owned by their
 respective trademark and copyright holders.

6. Special Thanks :-)
Special thanks to Bugefun for helping me with a binoculars location on the
 Venture Explorer.
Special thanks to Vanderdecken12 for a flag location on Nimbus Station.
Special thanks to Brickan for showing me several flags I was missing on
 Gnarled Forest.
Special thanks to Sloopofwar for several binoculars locations on Pet Cove.
Special thanks to Sim533 for helping with a number of improvements to this
 guide, as well as additional information on the Imagination Bricks in
 Gnarled Forest and Forbidden Valley.
Special thanks to everyone at MLN Team who helped me survive in-game long
 enough to actually FIND this stuff.  Thanks, guys!
Special thanks to  everyone at LEGO and NetDevil, for creating such an
 awesome game.  You ROCK!!