Heroes Lore
                               Winds of Soltia







============================================================================= 
                               Table of Contents
=============================================================================
Version. .5
This first installment has an almost complete weapon, equipment, and item faq.
Also a walkthrough for Ronin and partial for Reah.
Last of all has a list of overall quests and monster location and drop guide.

Version .8
Fixed all TOC errors I could find and divided up a few more sections.
Walkthrough for Reah finished but still missing a couple of quest notes.
Added new character section complete with descriptions of character, weapons
and combos, along with maps of Reah and Ronin's game. 
Lastly anything that says ]missing[ just means I either forgot to write it
down when I was going through it or just can't remember, sorry.

Version .85
Added a couple of things(mainly what's just below).
Corrected a few things that weren't up to par when I saw it online.
Sorry Aramor's guide will be up soon, at least what I have of it.

Version .99
Almost completed Aramor's Guide complete with item drop lists and quests.
Dylan figured out what the letters in the ToE do so I added that to everyones
guide and added him to the credits. Thanks!
Updated Nord attacks, sorry had it wrong the first time.
Redid Mixing guide and Guardian abilities so it's easier to read.
Added which monsters are poisonous.
Found Combo 5 for Aramor, update character info.
Added Nord Spawns ability to multiply if not killed after so many attacks.
Added new leveling guide(Nord Spawns).

Version 1
Finished Aramor's walkthrough(as far as I can get).
Added new item drop from Fire Golem.
Added what abilities weapons have(unidentified).
New drops for Living Chain and Burning Horror.
Finished refining guide.

Version 1.01
David Velasquez found a new rare spear for Reah Unicorn's Horn. Thanks!
Getting a new cell phone in the next week. If it works with Heroes Lore then
I'll be able to try a few things I wasn't able to before and hopefully give
more of an update.

Version 1.1
Somebody discovered Aramor's Sword of Revenge. Appreciate it!
[if you are him re-email me. I guess I have lost it, sorry]
Added a completion percentages section to game mechanics. Sorry only Ronin.
Added a separate Boss Faq and included Rocky and Nord low level guides.
Fixed more errors in my ToC, Sorry.

Version 1.5
Finished completion percentages for all characters.
Also added in all weapons and armor that has been found by other people
but have yet to confirm for myself(sorry I don't have as much time anymore).
Thanks to AmakusaRukia, Daniel Albavera, and Tropunks for the items and info.

Version 1.6
Added and changed some equipment with the input from Chern. Thanks

Version 1.61
Phung Tuan Hoang for info on the Singing Axe, Thanks.




                            Please Read!!!!
This faq was made playing version 0.0.2
It is the one I downloaded from my service provider. Since HandsOn isn't
replying to my emails I have searched and found up to version 2.1.7 in
Italian version 2.1.4 in English. I am currently playing through that one
to see if there's anything different. So far I've noticed subtle differences
(in the Temple of Fire there is only the light crest instead of finding both
pieces to make the light crest) but nothing too significant. If anything is
out of place or different with yours please email me so I may look into it.
I will be trying to contact EA(they just bought out HandsOn Korea which is
where Heroes Lore was originally released)and see if I can't find out anymore
info. Please any help at all from my readers would be of great help.

Email: Destinyofthegodz@gmail.com


Section 1: Guardians and Character Types
      1.1: Guardians
      1.2: Abilities
      1.3: Characters
      1.4: Tips
      1.5: Leveling

Section 2: Walkthrough
      2.1: Ronin
            2.1a Basto
            2.1b The South of Jusablow Desert
            2.1c Basto
            2.1d Temple of Fire
            2.1e Basto
            2.1f Journey to Locus
            2.1g Locus
            2.1h Journey to the Temple of Water
            2.1i Temple of Water
            2.1j Journey to Solum
            2.1k Solum
            2.1l Journey to the Temple of Earth
            2.1m Temple of Earth
            2.1n Journey to the Forgotten Temple
            2.1o Forgotten Temple


      2.2: Reah
            2.2a Locus
            2.2b Journey to the Temple of Fire 
            2.2c Temple of Fire
            2.2d Basto
            2.2e Journey to Locus
            2.2f Locus
            2.2g Journey to the Temple of Water
            2.2h Temple of Water
            2.2i Journey to Hunter's Camp
            2.2j Yes - Rescue Mission Quest Details
            2.2k No - Something I Don't Know Quest Details
            2.2l Journey to the Temple of Earth
            2.2m Temple of Earth
            2.2n Journey to the Forgotten Temple
            2.2o Forgotten Temple



      2.3: Aramor
            2.3a The South of the Jusablow Desert
            2.3b Temple of Fire
            2.3c Journey to Basto
            2.3d Basto
            2.3e Journey to Solum
            2.3f Solum
            2.3g Journey to Hunters Camp
            2.3h Solum
            2.3i Journey to the Temple of Water
            2.3j Temple of Water
            2.3k Journey to Locus
            2.3l Locus
            2.3m Journey to Solum
            2.3n Journey to Path in Central Mountains
            2.3o Central Mountains Bf


      2.4: Boss Faq
            2.4a Rocky
            2.4b Nord
            2.4c Geb


Section 3: Quests
      3.1: Ronin
            3.1a Main
            3.1b Sub
      3.2: Reah
            3.2a Main
            3.2b Sub
      3.3: Aramor
            3.3a Main
            3.3b Sub

Section 4: Mixing Guide
      4.1: Items
      4.2: Stones
      4.3: Orbs

Section 5: Monster Drop List/Location
      5.1: Ronin
            5.1a Temples
      5.2: Reah
            5.2a Temples
      5.3: Aramor
            5.3a Temples

Section 6: Equipment and items
      6.1: Weapons
            6.1a 2 Handed Swords
            6.1b Spears
            6.1c 1 Handed Swords
      6.2: Equipment
            6.2a Armor
            6.2b Shields
            6.2c Helmets
            6.2d Boots
      6.3: Items
            6.3a Potions
            6.3b Mixing Materials
            6.3c Attribute Stones

Section 7: Game Mechanics
      7.1: Stats Raising
      7.2: Refining
            7.2a Weapons 
            7.2b Armor
      7.3: Weapons vs. Sp Usage
	7.4: Completion Percentages

Section 8: Credits and Contact Info











Section 1: Guardians and Character Tips

Section 1.1:Guardians
[Calm]
Name        Element     Abilities
-----------------------------------------------------------------------------
Hestia      Fire        Fireball, Rage, Fire Shield
Ran         Water       Heal, Recovery, Regeneration
Pyorghin    Earth       Earthquake, Protection of the Earth, Blessing of the
                        Earth

[Wild]
-----------------------------------------------------------------------------
Rocky       Fire        Flame, Fire Pillar, Inferno
Nord        Water       Frost, Ice Shield, Restoration
Geb         Earth       Stomp, Stone Pike, Kiss in the Abyss



Section 1.2: Abilities

[Attacks]
Name                      Effect
-----------------------------------------------------------------------------
Earthquake                Attacks 4 spaces ahead.
Flame                     Spreads out 3 spaces from center.
Fireball                  Shoots 2 fireballs that land 3 spaces away and make a 
                          wall 3 spaces wide.
Fire Pillar               Hits random for a few seconds max 3 spaces out.
Frost                     Spreads out from center for 3 spaces.
Inferno                   Kills an enemy with fire attribute instantly, 3 spaces
                          ahead(bugged on mine).
Kiss in the Abyss         Kills an enemy with earth attribute instantly, 3 
                          spaces ahead.
Stomp                     Like frost but earth based
Stone Spike               Hits random for a few seconds max 3 spaces out

[Self]

Blessing of the Earth     Heals abnormal statuses
Fire Shield               When attacked damages attacker
Heal                      Restores Hp
Ice Shield                Invincible while inside the swirling dust
Protection of the Earth   Raises defense(How much depends on lv of Guardian)
Rage                      Increases Attack
Recovery                  Restores Sp
Regeneration              Speeds up Recovery of both Hp and Sp
Restoration               Recovers both Hp and Sp at about half of Heal and 
                          Recovery


Section 1.3: Characters
1.3a [References]
[Battle squares]
Center square is your character the rest can be occupied by enemies. Bigger
enemies(mainly the golems and bosses) take up at least 2 squares if not more.

[][][]
[][][]
[][][]

[Combos]
5=Standard attack
7=Strong attack


1.3b [Ronin]
Rookie Swordsman
A boy from Basto who wants to be a guard knight. He likes Reah
He uses two handed swords and has the highest strength out of all of them.
The two handed sword has the ability(after attaining the combos) to hit
enemies to the front left and right squares as well as a 360 hit with his
final combo attack. His combinations are as followed.
557 - A forward thrust putting him behind the enemy(if able)
5557 - More powerful version of the first
55557 - A 360 spin slash ending with a forward power slash

[Beginning Stats]
HP 72
SP 60
Power 8
Hp 5
Agility 3
Will 4
Attack 6(bare handed)
Defense 1(without armor)

[Map]

Temple of Water                                   Temple of Earth
     |                                                    |
Lake Locus - East of Lake Locus - N Central Mts - N Morionis Frst - Hunters C
                |                       |                 |
             Locus                 Central Mts          Solum
              |                           \
   W Central Mts     Temple of Fire    Forgotten Temple
               \             /
        South of Jusablow Desert
                   |
                 Basto





1.3c [Reah]
Rookie Refiner
A girl from a good family. She joined the rebellion with the persuasion of
Lonak. She has a good feeling about Ronin.
She uses spears as her weapon of choice and has high agility. Spears have the
standard ability to hit enemies 2 squares ahead or 2 that are in line with
each other. It is also carried over to her combos as well.
557 - Jumping slash
5557 - More Powerful jumping slash
55557 - Multi hit combo ending with a slash

[Beginning Stats]
HP 60
SP 72
Power 3
Hp 4
Agility 8
Will 5
Attack 2(bare handed)
Defense 0(without armor)

[Map]

Temple of Water                                     Temple of Earth
     |                                                    |
Lake Locus - East of Lake Locus - N Central Mts - N Morionis Frst - Hunters C
                |                       |                 |
             Locus                 Central Mts          Solum
              |                           \
   W Central Mts     Temple of Fire    Forgotten Temple
               \             /
        South of Jusablow Desert
                   |
                 Basto



1.3d [Aramor]
Rookie Knight
Young Knights of Templers sent to protect Refiners
He uses 1 handed swords and the only one that can use shields. This allows
him to have the highest defense out of the 3. His combos have the ability to
create tornadoes and Daggers for his last one to hit enemies 3 squares away or 
up to 3 in a line.
557 - Mini tornado
5557 - Bigger tornado
55557 - Daggers come up from the ground



[Beginning Stats]
HP 108
SP 48
Power 5
Hp 8
Agility 4
Will 3
Attack 4(bare handed)
Defense 1(without armor)

[Map]


Temple of Water
     |     
Lake Locus - East of Lake Locus - N Central Mts - N Morionis Frst - Hunters C
                |                       |                 |
             Locus                 Central Mts          Solum
              |                           \               | 
   W Central Mts -------------- Forgotten Temple          |
                     Temple of Fire                S Morionis Forest
               \             /                            |
        South of Jusablow Desert ------------------ E of Jusablow D.
                   |
                 Basto










Section 1.4: Tips
-Save always, save often. There are no penalties or counters for saves so   
 don't be afraid to.
-If you can't beat a boss try just leveling some. It doesn't take that long 
 and really helps
-If stuck on a quest go to your menu and go to the quest tab. When there 
 click on the quest and most of the time it will explain everything to you.
-Problems with a dungeon puzzle or trying to find an entrance or chest press 
 0 to check the map. Everything you need will be colored blue.
-Don't forget you can power up weapons and armor by refining. It won't show 
 up on the item stat screen but if you check your personal stats before and 
 after you will see.
-Orbs are nice at times too. Really only a few have very useful effects. But  
 they do help.
-Taking advantage of the elements has great results especially at higher 
 levels. Water to Fire, Earth to Water, Fire to Earth.
-At the Guardian select screen I recommend Water and Earth. Water you use at 
 the first temple, Earth you use at the second. You don't need Fire until the 
 last.

Section 1.5: Leveling
Really it's not hard to level high enough to have an easy time through the
game. Compared to most rpg's it takes quite a while. Normally just a straight
run through the game I'll end around level 42.

Now for my personal preference I like to be around level 20 and with the best
weapon you can buy before beating the Fire Temple. By then you should be able
to complete the fire and water temples with ease and either receive better
armor drops or just save up enough money. It shouldn't take any longer then a
couple hours to level that high.

[1st]
This recquires a lot of potions, maybe 20 or 30 wines, the weakest weapon and
strongest weapon you can buy. Find a good sized area with at least 2 or 3 Nord
spawns in close proximity. Equip your weakest weapon and the water element.
Now starting hacking away at them with combos(combos are the most effective in
getting them to multiply). After you have enough of them on screen for your
liking switch to your strongest weapon(and maybe earth element if you're weak)
and just start killing them. After you've cleared the room they will all start
to respawn(including the split ones). So just stand around and keeping hacking
and slashing and healing as needed. It may take a while but you don't have to
move anywhere else and normally they respawn at a nice rate so there's little
to no down time. Just don't run out of potions!!


[2nd]
If you're a hard core gamer and want to attain a high level with the greatest 
weapons then you're best bet for leveling is waiting till the Forgotten Temple 
and just grind the Stone Golems. They offer the best experience with the 
quickest availability. There are 5 in the room just stock up on potions(hp and 
sp) and equip your fire guardian. Go in unleash a spell and just start comboing 
away healing as needed. Once they are finished exit, then re enter, then repeat.



I am currently at level 56 and it takes me 15 to 30 minutes to gain 1 level.
I'm not sure yet how high the levels go but just be warned it's a long grind
to the top.


Section 2: Walkthrough


2.1: Ronin
-----------------------------------------------------------------------------
2.1a Basto
Items: None
Go to the village Chief's house to start the main quest. Then head to 
Lesley's and the weapon shop to see Nicholas for the subquests.

2.1b The South of the Jusablow Desert
Items: None
Find Reah to the north, touch the body to teleport back to town.

2.1c Basto
Get quest from Reah to visit the Temple of Fire. Head north out of the
village then to the doors in the north east side of the map.

2.1d Temple of Fire
[1st Floor]
Items: Crest of Light,
Head north one room from through the east side. In room 2 the right leads to 2
Basilisks, the west leads to two more Basilisks and the Light Crest to
continue. From room 2 again head up through the west side. Use the crest to
move on.

[2nd Floor]
Items: Broken Key1 and 2, Hp Stone recipe, Key to the Temple of Fire
In room 1 grab the Broken key from the dead body. Head north then in the
second room the south west leads to the Hp stone recipe, north west gives
you the second broken key, last head to the north east and use both keys to
get the Temple of Fire key. Use the key and head to the north. SAVE then head
onto the boss.

Boss Attacks: He has 3 attacks, in order he starts out teleporting around the
     room which if you get hit by his fire it will hurt you, next he will stop
     and do a flame attack that goes out like a cross, then staying in the
     same spot he does a major flame attack which unless you are within 1 or 2
     squares of him it won't affect you but is the strongest of the attacks.
     After the last one he pauses for a second and that's your opening.

2.1e Basto
Head back to Basto. Talk to the village Chief. Then go to Ronin's house then 
back to the village chief's. Talk to him twice to start two quests. Head over 
to Lesley's again and start a third. 

2.1f Journey to Locus
Items: None
Head North through the South of Jusablow Desert and north through the Western
Central Mountains to arrive at Locus

2.1g Locus
Items: None
Once there head to the north towards the public office. Talk to the Guard
outside to start the Investigation quest. Then head to the Inn and talk to
the master of the Inn twice. Head upstairs and enter the middle room. Check
the bookshelf on to the east to start the Water temple quest. 

2.1h Journey to Temple of Water
Items: Crest of Rebellions
Head out of Locus to the north to The East of Lake Locus. Head to the east
side of the map and battle through the crusaders. Grab the chest they were
guarding then make sure you go back to Solum and finish that quest before
the heading to the temple. If you forget you can still finish it later. 
Head north from here to the Temple of Water.

WARNING: After beating the temple of water: Locus, East of Lake Locus, Lake 
Locus, and the Western Central Mountains will be inaccessible.

2.1i Temple of Water
[1st Floor]
Items: Blue Brickx3, Simple Key
In the first room head to the east and get the first blue brick from
the chest and place it in the pedestal in the middle of the room. Head
across the newly formed bridges to east and grab the chest. Again place
the blue brick in the pedestal then head to the west. Grab both chests and
put the last brick in the pedestal. Touch it again to move on.

[2nd Floor]
Items: Broken Lever, Orb of Death Recipe
Grab the Broken lever from the guy on the ground. Now there are 3
combinations that lead you different places.
L=left, M=middle, R=Right, and U=up, D=down.
LU,MD,RD - Room full of Ice Golems
LU,MU,RD - Room full of Hydras
LU,MU,RU - Room with Ice Golems and a recipe chest.
LD,MU,RD - Ice Golems, the middle entrance takes you back, northern one
           leads to the boss. As always save before entering.


2.1j Journey to Solum
Items: None
Head to the east exit from the starting point in the Northern Central
Mountains. From here head towards the south exit in the North of Morionis 
Forest to enter Solum.

2.1k Solum
Items: Will Stone Recipe, Power Stone Recipe
First head to Alex's house for the Will Stone Recipe. His is the one towards 
the middle(one of the few that are unlocked). Then to Sid's(one furthest to
the middle east) to receive the Power Stone Recipe and do your last two
combo tests. After that go to the house just south of that and start the
missing fiance quest(see quests section of details). Can't complete the 
reference book quest until after the Temple of Earth. 

2.1l Journey to the Temple of Earth
Head out of Solum then head to the east to Hunter's Camp to do the Missing 
Fiance quest. Then go back and head up to the Temple of Earth.

Tip: The Temple of Earth has the highest level monsters in Ronin's game. If
you haven't been taking advantage of the elements in the other temples it's
a really good idea here.
Also Read the Boss Faq before leaving Solum to see how many potions you
will need.

2.1m Temple of Earth
[1st floor]
Items:  Orb of Faint Recipe
From the first room head north. From here you'll want to head to the east,
then north(to the east leads to the treasure chest), then north again. If
you venture into any of the other rooms just touch the square face etched into
the stone(press 0 and look for the blue dot on the map).

Note: The letters on the walls are there to help guide you. The correct path
that leads on will spell out GEB. So if you're confused just read the letters.
(contributed by Dylan)

[2nd floor]
Items: None
In here you will want to head through the southern most exit. The second room
just follow it till it ends then push the tile to open up the path. Now go
back to the previous room and head through the northern one this time. Follow
it to the end and save before touching the stone, it leads to the boss.

2.1n Journey to the Forgotten Temple
You'll start out in The North of Morionis Forest, head south into Solum. In
Solum head north and go into the public office. Inside immediately turn west
And talk to the librarian. Get the book and head back to Basto to complete the
quest. Now head back to Solum and exit out the west. From here head west to
the Northern Central Mountains. From here go to the south west exit into the
Central Mountains. Follow this to the south east and head into the temple.

2.1o Forgotten Temple
Once inside its up to you where to go. The overall objective is to visit all
three rooms and touch the circle on the ground then head to the circle in the
middle to fight all 3 guardian bosses of the game. To the west is Fire Golems,
north is Ice Golems and Nord Spawns, the east is Stone Golems. Now this is the
best place to level and mine mithrils and 2 unidentified items(Hero's Shield
and Grim Ripper, look in tips section). By now you should be high enough level
you can just hack and slash through the fire and water guardians then just use
the previous strategy for the earth. Then congratulations you've beaten
Ronin's game and can move onto Reah and Aramor.



Section 2.2: Reah
-----------------------------------------------------------------------------
2.2a Locus
Items: 200g, Gerald's Tusk Sword, High Potion Recipe
Meet with the crusaders at the upstairs of the inn. Then talk to Gerald to
Start the combo quest.

2.2b Journey to the Temple of Fire
Items: 5 Potions, 500g, 500g
Just head south out of town to the Western Central Mountains. Then follow it
to the south once more to the South of the Jusablow Desert. The entrance will
be through the northern doors.

2.2c Temple of Fire
Items: Will Stone Recipe, 3 bottles of wine, Sun Crest, 3 silvers
[1st floor]
In the first room is the Will Stone Recipe then head through the east north
exit. Second room contains 3 Wines then head to the west. In here grab the Sun
Crest and head back to the main room. Now through the east and grab the Crest
of the Moon, then it combines to be the Crest of Light. Go back to the main
room and insert it in the icon on the floor(press 0 to find it). Now head
through the north east exit first and grab the 3 silvers in the chest. Now
head through the north west exit and onto the 2nd floor.

Items: 5 potions, Sealed Water Bottle, Key of the Temple of Fire 
[2nd floor]
In the first room grab the 5 potions and continue to the north. Second room
head towards the south west and touch the north west torch. Go back then go to
the north west exit and grab the water from the chest. From the main room head
to the north east, use the water on the lava blocking the path then touch the
north west torch again to unlock the chest in the main room. Grab the Key and
head through the north to the boss room.

2.2d Basto
Items: Silver, Strong Spear
Nothing much to do here but 1 sub quest and grab Reah's strong spear. When
done exploring head out of the north of town onto Locus.

2.2e Journey to Locus
Head north out of town to the South of Jusablow Desert and north once more
through the Western Central Mountains back to Locus.

2.2f Locus
Head back to the Inn and go back upstairs and talk to Lonak. Once started on
the main quest talk to him again to start the second combo quest(if you missed
out on the first you can still do the second). After you complete it head to
the Temple of Water.

2.2g Journey to the Temple of Water
Items: 800g Vampire Orb Recipe, 5 mithrils
Head north out of town to the East of Lake Locus. From here just head to the
north west to Lake Locus. Follow this around and the Temple of Water is to the
north just across the lake. To get there just take the boat by the dock.

WARNING: After beating the temple of water: Locus, East of Lake Locus, Lake 
Locus, and the Western Central Mountains will be inaccessible. 

2.2h Temple of Water
[1st Floor]
Items: 3 Blue Bricks, 3 Broken Levers
In here head to the east side and grab the Blue Brick from the chest.
Head back towards the middle to the 3 pillars and insert it to the west most
pillar. Go back east again across the newly formed bridges and grab the Broken
Lever and another Blue Brick. This one goes in the east most pillar. Now to
the west side and obtain the last Blue Brick and 2 more Broken Levers. Insert
the last brick into the middle pillar and continue down the stairs.

[2nd Floor]
Items:5 mithrils, 3 high potions, 5 emeralds, 5 rubies, 5 silver, 5 potions,
      Orb of Weakening recipe, Power Stone Recipe
From here head over to the pillars and first insert all the broken handles
into each pillar. After that here are the combinations and where they lead and
what's in them(anything not listed is just a repeat of a previous one}:
1on 2off 1off - 5 potions, Ice Golems, Entrance to Boss Lair
1on 2on 3off - 3 h.potions, Hydras
1on 2on 3on - 5 emeralds, power stone recipe, Hydras
1off 2on 3on - 5 rubies, 5 silvers, orb of weakening recipe, Nord Spawns
1off 2off 3on - 5 potions, Templer Royal Guards, Crowling Heads

2.2i Journey to Hunter's Camp
Items: ]missing[
You start in the Northern Central Mountains. From here head east to the
North of Morionis Forest. From here head east once more to reach the Hunters
Camp. Go to the shack on the southern side of the map and enter. From here
select Yes or No depending on the quest(may have importance on percentage and
/or ending but not for sure, have problems with Reah's game as well)

2.2j Yes- Rescue Mission Quest Details
Items: Prison Key, Chain Boots
After choosing yes you leave the shack and head west out of Hunters Camp.
From North of Morionis Forest head south to Solum. When in Solum head north
and enter the public office. Now go down the southern set of stairs into the
jail. Grab the chest which has a key in it and touch the light on the eastern
side of the wall to unlock it. Now head back and talk to Lanak then touch the
western most light to open a pathway south. Follow it out then head out of
Solum. East once more to Hunters Camp and back to the shack(Skip to 2.2l)

2.2k No - Something I Don't Know Quest
If you say no this is the next quest. You either have to talk to Lesley in
Basto, or just head to Solum and talk to Sarah in Alex's house. I believe
Sarah gives you the most insight but its up to you. Either way head west out
of Hunters Camp then south out of North of Morionis Forest into Solum. 
From here either go talk to Sarah or head to the Gryphon and transport to
Basto and talk to Lesley. When done head out of Solum then back east to 
Hunters Camp and back to the same shack.

2.2l Journey to the Temple of Earth
Simply go west out of Hunters Camp then north out of North of Morionis Forest.

2.2m Temple of Earth
[1st floor]
Items:]missing[
From the first room head north. From here you'll want to head to the east,
then north(to the east leads to the treasure chest), then north again. If
you venture into any of the other rooms just touch the square face etched into
the stone(press 0 and look for the blue dot on the map).

Note: The letters on the walls are there to help guide you. The correct path
that leads on will spell out GEB. So if you're confused just read the letters.
(contributed by Dylan)


[2nd floor]
Items: None
In here you will want to head through the southern most exit. The second room
just follow it till it ends then push the tile to open up the path. Now go
back to the previous room and head through the northern one this time. Follow
it to the end and save before touching the stone, it leads to the boss.

2.2n Journey to the Forgotten Temple
You'll start out in The North of Morionis Forest, head west to
the Northern Central Mountains. From here go to the south west exit into the
Central Mountains. Follow this to the south east and head into the Forgotten
Temple.

2.2o Forgotten Temple
Once inside its up to you where to go. The overall objective is to visit all
three rooms and touch the circle on the ground then head to the circle in the
middle to fight all 3 guardian bosses of the game. To the west is Fire Golems,
north is Ice Golems and Nord Spawns, the east is Stone Golems. Now this is the
best place to level and mine mithrils and 2 unidentified items(Hero's Shield
and Grim Ripper, look in tips section). By now you should be high enough level
you can just hack and slash through the fire and water guardians then just use
the previous strategy for the earth. Then congratulations you've beaten
Reah's game. Only thing left is to beat Aramor's.



Section 2.3: Aramor
-----------------------------------------------------------------------------
2.3a The South of the Jusablow Desert
Items: Potion, 500g
You start out here and can't go anywhere but to the Temple of Fire. But on an
upside he does start out with his level 2 combo. Downside is you can't buy any
weapons or armor before the first boss. Best equipment you can get at this
point is an Estoc, Hard Buckler, and Chain mail. Also you can obtain the Sword
of Fear this early in the game but you'll have to spend a lot of time killing
the one Fire Golem repeatedly to do it(plus can't use it till afterwards so
you can unidentify it). So Rock Spawns for the Estoc(essential), Chain mail
from Fire Golems(optional), Hard Buckler from a chest.

2.3b Temple of Fire
Items: Strong Short Sword, Hard Buckler, Crest of the Moon, Crest of the Sun
[1st floor]
In the first room is the Strong Short Sword then head through the east north
exit. Second room grab the Hard Buckler head to the west. In here grab the Sun
Crest and head back to the main room. Now through the east and grab the Crest
of the Moon, then it combines to be the Crest of Light. Go back to the main
room and insert it in the icon on the floor(press 0 to find it). Now
head through the north west exit and onto the 2nd floor.

Items: Leather Armor, Potion, Sealed Water Bottle, Key of the Temple of Fire 
[2nd floor]
In the first room grab the Leather Armor, continue to the north. Second room
head towards the south west and touch the north west torch. Go back then go to
the north west exit and grab the water from the chest. From the main room head
to the north east, use the water on the lava blocking the path then touch the
north west torch again to unlock the chest in the main room. The south east
exit just leads to a potion. Grab the Key and head through the north to the
boss room.

2.3c Journey to Basto
Head south out of the Temple of Fire then south once more to Basto.

2.3d Basto
Items: 300g, Orb of Fatigue Recipe
First to Lesley's house to gather the items. Then go to Ronin's house.
Next to Sarah's house and talk to her twice. Last upgrade your weapon
and onto Solum.

2.3e Journey to Solum
Items: Leather Shoes, Wine, Mithril, 
Head north out of Basto then east out of the South of Jusablow Desert.
From the East of Jusablow Desert continue north to the South of Morionis
Forest. North once more to Solum.

2.3f Solum
Items: Orb of Bleeding Recipe, Will Stone Recipe, Platinum,
Go to Alex's house first to complete the sub quest. Then go north to the
public office and talk to Roger.

2.3g Journey to Hunters Camp
Items: Crest of Rebellions, Antidote, High Potion, Cold Iron Recipe, 1000g
       Mithril, Broken Key x2
Go west out of town and head towards the north and grab the chest. Now head
to the east to Hunters Camp. Go to the northern shack and grab the 1st broken
key. The second is the chest on the east side of the screen. Once you have
both go to the southern shack and talk to the guy inside. Last head back to
Solum. 


2.3h Solum
Go to Sid's house to complete his quest. Now head back to the Public office.
Talk to both Roger and Ned. Go back to Sid's house to obtain another quest.
Go to the Inn to complete it then talk to the Inn Master again to obtain 
another quest. Go downstairs in the Inn and grab the chest(Combo 5), then 
attempt to go out the north. Now head west out of town again.

2.3i Journey to the Temple of Water
Items: High Potion Recipe, Steel Helmet, Antidote, 1200g, Necklace(locked
       chest, gift quest), Emerald
Head to the west exit to the Northern Central Mountains. From here go west
again to the East of Lake Locus. Last of all go west to Lake Locus and onto
the Temple of Water.

2.3j Temple of Water
[1st Floor]
Items: Mithril, 3 Blue Bricks, 3 Levers, 1000g, Mithril
In here head to the east side and grab the Blue Brick from the chest.
Head back towards the middle to the 3 pillars and insert it to the middle
pillar. Go back east again across the newly formed bridges and grab the Broken
Lever and another Blue Brick. This one goes in the middle pillar too. Now to
the west side and obtain the last Blue Brick and 2 more Levers. Insert
the last brick into the middle pillar and continue down the stairs.

[2nd Floor]
Items: Mithril, Wine, Silver, High Potion, Ruby, Emerald.......
From here head over to the pillars and first insert all the broken handles
into each pillar. After that here are the combinations and where they lead and
what's in them(anything not listed is just a repeat of a previous one}:
1on 2off 1off - Mithril, Wine, Crowling Head, Nord Spawn
1on 2on 3off - Silver, Crowling Head, Hydra
1on 2on 3on - High Potion, Potion, Ice Golems
1off 2on 3on - Ruby, Templer Knight
1on 2off 3on - Emerald, Ice Golems, Boss Chamber




2.3k Journey to Locus
Just head east out of Lake Locus then south from there to Locus.

2.3l Locus
Items: Orb of Rage Recipe
Here just go to the public office and speak with the refiner here. Afterwards
head back north out of town.

2.3m Journey to Solum
From East of Lake Locus just keep going east until North of Morionis Forest.
Start heading towards Solum and you'll see Nigel and Greg there. Talk to them.

Note: During the questioning at Hunters Camp. Do not save when given the
      chance to move around. If you do and Reload you will be stuck in
      the shack. It's what happened to me lol.

2.3n Journey to Path in Central Mountains
Items:Greaves
Now you're not going to the Forgotten Temple as in the other ones. There's
Another part of the Central Mountains you haven't been able to access before.
From Hunters Camp just head west out of there then south to Solum. Now use the
gryphon and go to Basto. Head north out of town then north once more. Now
press 0 and you will see an exit to the east. Go through that and you'll be in
the Central Mountains. Go into the Mountains.

2.3o Central Mountains Bf
Items: High Potion, High Potion
I cannot stress this enough. Be Careful!!!! There are the strongest monsters
here. They have high defense, attack, and no elemental weaknesses. Most of all
be careful of the White Shadows. They are invisible and they spawn quickly
as well as hit hard. I have 61 defense with 171 attack and they
do 120hp damage. Living Chains are not a huge threat unless they gang up on
you, or you forgot to grab pots. Burning Skeletons are second worst. They hit
hard and have a good amount of defense. I recommend being at least level
40(depending on where you put your stat points). I also recommend at having at
least the best of everything you can buy. Also Do not engage the White Shadows
unless you are very confident or have a lot of potions and wines with you.

To get through here all you have to do is keep heading south. Then once you
reach the end a cutscene will induce. Once it ends you have to go back. Once
you reach the first room you'll encounter an enemy and be forced to fight Geb.
Watch the cutscenes to fill in most blanks about the story line.

Section 2.4: Boss Faq
2.4a Rocky
Attacks: He has 3 attacks, in order he starts out teleporting around the
         room which if you get hit by his fire it will hurt you, next he will
         stop and do a flame attack that goes out like a cross, then staying
         in the same spot he does a major flame attack which unless you are 
         within 1 or 2 squares of him it won't affect you but is the 
         strongest of the attacks. After the last one he pauses for a second
         and that's your opening.

1st: Wait for the opening in the attacks to do a two hit combo then move. If
    you're having trouble dodging his teleports try moving southward as soon
    as you see him disappear and he should appear just north of you. It's not
    worth the risk to attack any other time then the opening I had said
    before.



2.4b Nord
Attacks: This one has two different forms but the same basic attack.
              1st form shoots 3 Ice bolts at you while moving from left
              to right at the top of the screen.
              The 2nd looks like a giant squid, and shoots 5 bolts but doesn't
              move left to right. Instead has 2 tentacles on either side. The
              left one can attack you anywhere on screen and the right one
              heals all 3 of them.

1st: About the only strategy is equip your Earth element and start with the
     healing tenticle. If you have it use you're Protection of Earth to help
     soften the blows. If not ,especially at low levels ,he heals just too
     quickly. After that either go after the side or the middle..


2.4c Geb
Attacks: He has 3 attacks and 3 sections total. He has his head, 2 hands,
         and his heart(they call it Geb(hack). His attacks follow: both hands
         smash but the one on the right has a close range attack and a far
         away attack and alternates between the two, and the third attack his
         head comes down and breathes 3 sets of rocks at you. His third 
         attack he does 3 times then stops for you to attack him. It's the
         strongest if you touch his head as it's motioning downward. I have
         found 2 strategies that work for him. On a side not his hands can
         only be killed with Hestia's Fire Shield ability. It takes a while
         and doesn't give any experience but they can be killed.

1st: If you have plenty of money stock up on tons of health potions. When you
    get to the boss wait for him to do his head attack. When he stops just go
    up to him and continue to unleash combos. Once he rears his head back to
    start the attack again start hitting the potion button till he knocks you
    back. If you fail to hit it he will probably kill you. Then just repeat
    the attacks.
2nd: If you don't have the money or don't want to waste it on that just follow
    this one. Buy at least 50 health potions(you will need some regardless)
    then head back. You stand just a little outside his reach, not too far or
    you'll lose out on some attacks, and wait for his head to stop attacking.
    Go up to him and use your strongest fire spell then hit him 3 or 4 times
    then run back. If your quick you can get off a whole combo but be careful.
    Then just repeat the process. When your strong spell is recharging then
    just use the one before it. It takes a little bit of time but is the
    safest.

    After you beat his head it drops to the ground and you have to enter his
    head. Once inside there's a glowing orb in the middle and 4 Geb Spawns
    around it. Don't worry about them just run up to the middle and use your
    strongest fire spell and start hacking away with your combos. Keep an eye
    on your health and alternate between attacks and spells until it's dead.






Section 3: Quests
The Main quests are the ones you complete to continue on with the story and
are mandatory.
The Sub quests are the optional ones. You don't have to complete but it never
hurts to have a little extra help.


Example layout:
Town-Location of quest
Name of quest
How to complete
Rewards





Section 3.1: Ronin
-----------------------------------------------------------------------------
3.1a[Main]
Basto-beginning quest
An Absent Friend
Look in the north desert to find Reah
Exp. 300

Basto-Ronin's house
Temple of Fire
Go to temple of fire and defeat boss.
Then head back and talk to the Chief.
Go into Ronin's house
Exp.2000

Basto- Go into Ronin's house
Missing Reah
Talk to Nicholas then back to the Chief
Exp.2000

Basto-from mayor after Missing Reah
III News
Second floor Inn of Locus find the order on the shelf
Exp.3500

Locus-after III News
Temple of Water
Go to Temple of Water and defeat boss
Exp.5000

Temple of Water-After Beating the Temple of Water
Betrayal?
Go to the Temple of Earth and Meet with Reah
Exp.

Temple of Earth-After Beating Geb
Forgotten Temple
Go to the forgotten temple.
None





3.1b[Sub]
Basto-Lesley's house
Reference Book 1
Retrieve book from Mayor
500g + Boots(Defense 2)

Basto-Nicholas(Weapons shop)
Test
Collect 5 Dragon teeth from Wolf lv.5
Combo Skill 2 + letter of recommendation

Basto-Village Chief
Letter of the Village Chief
Give letter to Inn owner in Locus
Exp.1500 + 500g + 5 wines

Basto-Lesley's house
Reference Book 2
Retrieve book from Public office in Solum.
1000g + Wind Stone

Locus-Guard by public office
Investigation
Go to Lake Locus and find the chest in the northern part
Combo Skill 3 + 1000g + letter of recommendation

Solum-Talk to Rose in the Inn, then to the inn owner then to rose.
Missing Fiance
Find Fiance in the southern shack in the Hunters Camp, touch body to receive 
the ring.
Exp.2000

(If you missed Combo 3 then go back to Basto before talking to Sid, and
speak with Nicholas again to receive a new Recommendation letter)

Solum-Talk to Sid(Most eastern middle house)
Answer first question yes and second no then speak with him again
Combo 4

(Above, not a quest in that sense that you start and finish it. You just hand
him the recommendation letter to start the test. If you fail just talk to him
twice more and it will start again.)

Solum-Talk to Sid again after previous test
Last Test
Make Orb of Weakening
Combo 5(Last), Battle Hat


Section 3.2: Reah
-----------------------------------------------------------------------------
3.2a[Main]
Locus-Beginning
Crusader
Meet the Crusaders in the upstairs of the inn
Exp.200

Locus-Inn
Wrong Return Quest
Go to the Temple of Fire
Exp.200

Basto-After Temple of Fire
Wrong Mission
Return to Locus and head to the Inn
Exp.3000 

Locus-After talking with Lanak
To the Temple of Water
Go to the Temple of Water
Exp.4000

Temple of Water-After beating the boss
Re-Rally Quest
Meet at Hunters Camp
Exp.2000

From here you have two choices. Yes will take you on one quest, no will take
you on the other. After either quest you'll still continue on the same as the
other.

Yes
Rescue Mission
Go to the Public Office in Solum and rescue the captured crusaders
Exp.5000

No
Something I don't know
Either talk to Sarah in Solum(Alex's house) or Lesley in Basto then go back
to camp to complete.
Exp.3000

Hunter's Camp-after previous quests
Temple of Earth
Beat the Temple of Earth
Exp.7500

The End
Go to the Forgotten Temple and beat the game




3.2b[Sub]
Locus-Inn
Gerald's Sword
Go to the public office and retrieve Gerald's Dull Tusk Sword
Exp.300, Combo Sill 2, Padding Armor


Locus-Guard by entrance
Love Letter?
Deliver the letter to the Inn
200g, 5 potions

Locus-After Love Letter? quest
Love Letter Again
Deliver it back to the same guard
200g

Basto-In Lesley's house
Request of Nicholas
Take Silver from Ronin's room to him
Leather Boots

Locus-Inn
Armed Forces
Obtain 5 platinums from scavengers
1000g, Combo Skill 3 

Solum-Sid's House
Test of Sid
Create a Vampire Orb and show Sid
Combo Skill 4, Scythe

Solum-Sid's House
Code Table
Find the Code Table and take it to Sid
Combo Skill 5, 1500g, 10 high potions



Section 3.3: Aramor
-----------------------------------------------------------------------------
3.3a[Main]
South of Jusablow desert
Accident
Go to the Temple of Fire
Exp.1000

Temple of Fire
Return
Go to Solum
Exp.1000

Solum-Public Office
Unreasonable Mission
Go to Hunters Camp and go to southern shack
Exp.3000

Solum-Public Office
Suspicion
Go to the Temple of Water
Exp.2500

Locus-Public Office
Search
Head back to Solum, talk with Nigel and Greg just outside
Exp.2500

Hunters Camp
Upper World
Go to Central Mountains and see Erebos
Exp.3000



3.3b[Sub]
Basto-Sarah's House
Sarah's Letter
Take Sarah's Letter to Alex in Solum
Exp.1500

Solum-Sid's House
Wiping Out Thieves
Get Crest of Rebellions from N. Morionis Forest
Combo 3, Strong Estoc

Solum-Public Office(after Wiping out Thieves)
Character Search
Rescue Nigel on your way to Locus
Combo 4, 10 Mithrils

Solum-Sid's House
Request of a Rookie Knight
Talk to the Inn Master
Exp.1500, Hard Light Shield

Solum-Inn
Cleaning up the Basement
Go down into the Basement and attempt to head north
2500g, 10 High Potions, Combo 5(in chest)

Locus-Inn
Gift
Locked chest in East of Lake Locus
4000g, 3 Hp Stones




Section 4: Mixing Guide

Section 4.1: Items
Result                   Combination
-----------------------------------------------------------------------------
High Potion              Potion  +  Potion

Section 4.2: Stones
Cold Iron                Black Iron  +  Potion
Hp Stone                 Root  +  Platinum
Will Stone               Wine  +  Ruby
Wind Stone               Emerald  +  Dragon's Tooth
Power Stone              Silver  +  Platinum  +  Wine

Section 4.3: Orbs
Note: Effects work best during combos and only has a chance of working,
      and are noted underneath the orb's name.

Orb of Vampire           Hp Stone  +  Emerald  +  Tree Root
(Absorbs Hp)
Orb of Death             Cold Iron  +  Crystal of Earth  +  Wine
(1-hit death)
Orb of Bleeding          Wind Stone  +  Hp Stone
(Causes poison like effect)
Orb of Rage              Power Stone  +  Crystal of Fire
(Doubles attack)
Orb of Faint             Will Stone  +  Crystal of Water  +  Ruby
(Stuns)
Orb of Fatigue           Hp Stone  +  Black Iron
(Halves attack speed)
Orb of Weakening         Power Stone  +  Black Iron  +  Potion
(Temp. lowers defense)
Orb of Sleep             Wind Stone  +  Crystal of Water
(Puts them to sleep but wakes up when physically hit again)








Section 5: Monster Drop List/Location Guide

Section 5.1: Ronin

[The South of the Jusablow Desert]
Name                        Gold        Items Dropped
-----------------------------------------------------------------------------
Dust lv.1                   27g         Potion, Dull Short Sword, Dull
                                        Harpoon, Dull 2H.Sword 
Wolf lv.3                   81g         Dragons Tooth, Silver, Buckler, Dull
                                        Gladius, Dull Tusk Sword

[The Western Central Mountains]

*Basilisk lv.12              324g        Potion, Black Iron, Half Spear
*Scavenger lv.18             486g        Potion, Platinum, Breast Armor, Worn
                                        Light Shield


[The East of Lake Locus]

Killer Snail lv.20          540g        Mithril, Chain Boots, Hand Axe
Will-o-wisp lv.20           540g        Emerald, Worn Kite Shield, 
                                        Zweihander, Dull Machete
Crusader lv.21              567g        Ruby, Dull Iron, Bronze Chain Armor



[Lake Locus]

Crusader lv.21              567g        Ruby, Dull Iron, Bronze Chain Armor
**Living Cloud lv.25        675g        Mithril

[Northern Central Mountains]

Trint lv.38                 1026g       Potion, Mithril, Tree Root, Worn
                                        Hitter Shield, Dull Partisan



[The North of Morionis Forest]

Bear lv.34                  918g        Potion, Mithril, War Helmet, Impact
                                        Shield, Song Blade
Carnivore Flower lv.28      756g        Emerald, Dull Military Fork, Great
                                        Helmet


[Hunters Camp]
Geb Spawn lv.40             1080g       Mithril


[Central Mountains]

Crusader lv.21              567g        Ruby, Dull Iron, Bronze Chain Armor
Templer Royal Guard lv.38   1026g       Mithril, Silver, Half Plate, Dull
                                        Winged, Worn Hitter Shield


5.1a [Temples]

[Temple of Fire]

**Lava lv.7                 189g        Potion, Gladius, Dull Tusk Sword
*Basilisk lv.12              324g        Potion, Black Iron, Half Spear
Rocky Spawn lv.15           405g        Ruby, Dull Zweihander, Estoc
Fire Golem lv.20            540g        Crystal of Fire, Chain Mail,
                                        Bone Breaker, Sword of Fear
Rocky Firebird lv.25        Boss


[Temple of Water]

***Nord Spawn lv.25         675g        Potion, Mithril, Dull Falchion, Dull
                                        Cutlass, Unicorn Horn 
Hydra lv.28                 756g        Potion, Mithril, Eagle Helmet
Ice Golem lv.35             945g        Crystal of Water, Shark Tooth,
                                        Sword of Revenge
Tentacle lv.35              Boss
Nord(Body1 and 2) lv.40     Boss


[Temple of Earth]

Bear lv.34                  918g        Potion, Mithril, War Helmet, Impact
                                        Shield, Song Blade
Iron Defender lv.35         945g        Potion, Mithril, Half Plate,
                                        Dull Katana, Steel Helmet
Templer Royal Guard lv.38   1026g       Mithril, Silver, Half Plate, Dull
                                        Winged, Worn Hitter Shield
Trint lv.38                 1026g       Potion, Mithril, Tree Root, Worn
                                        Hitter Shield, Dull Partisan
Geb Spawn lv.40             1080g       Mithril
Stone Golem lv.43           1161g       Mithril, Crystal of Earth,
                                        Hero Shield, Grim Ripper, Abyss Armor
Geb(Head) lv.58             Boss
Geb(Hand) lv.55             Boss
Geb(Hack) lv.60             Boss


[Forgotten Temple]

***Nord Spawn lv.25         675g        Potion, Mithril, Dull Falchion, Dull
                                        Cutlass, Unicorn Horn 
Fire Golem lv.20            540g        Crystal of Fire, Chain Mail,
                                        Bone Breaker, Sword of Fear
Ice Golem lv.35             945g        Crystal of Water, Shark Tooth,
                                        Sword of Revenge
Undying Soldier lv.41       1107g       Potion, Mithril, Dull Glaive, Dull
                                        Circle Sword, Dragon Armor
Stone Golem lv.43           1161g       Mithril, Crystal of Earth,
                                        Hero Shield, Grim Ripper, Abyss Armor
Tentacle lv.35              Boss
Rocky Firebird lv.25        Boss
Nord(Body1 and 2) lv.40     Boss
Geb(Head) lv.58             Boss
Geb(Hand) lv.55             Boss
Geb(Hack) lv.60             Boss 





Section 5.2: Reah

[The South of the Jusablow Desert]
Name                        Gold        Items Dropped
-----------------------------------------------------------------------------
Dust lv.1                   27g         Potion, Dull Short Sword, Dull
                                        Harpoon, Dull 2H.Sword
Wolf lv.3                   81g         Dragons Tooth, Silver, Buckler, Dull
                                        Gladius, Dull Tusk Sword
Dire Wolf lv.18             486g        Dragon Tooth, Dull Claymore, Dull
                                        Half Spear, Dull Rapier


[The Western Central Mountains]

*Basilisk lv.12              324g        Potion, Black Iron, Half Spear
*Scavenger lv.18             486g        Potion, Platinum, Breast Armor, Worn
                                        Light Shield


[The East of Lake Locus]

Killer Snail lv.20          540g        Mithril, Chain Boots, Hand Axe
Will-o-wisp lv.20           540g        Emerald, Worn Kite Shield, 
                                        Zweihander, Dull Machete
Crusader lv.21              567g        Ruby, Dull Iron, Bronze Chain Armor



[Lake Locus]

Crusader lv.21              567g        Ruby, Dull Iron, Bronze Chain Armor
**Living Cloud lv.25        675g        Mithril


[Northern Central Mountains]

*Scavenger lv.18             486g        Potion, Platinum, Breast Armor, Worn
                                        Light Shield
*Snake lv.31                 837g        Black Iron, Dull Pine Sword,
                                        Dull Scythe


[The North of Morionis Forest]

Trint lv.38                 1026g       Potion, Mithril, Tree Root, Worn
                                        Hitter Shield, Dull Partisan
Carnivore Flower lv.28      756g        Emerald, Dull Military Fork, Great
                                        Helmet


[Hunters Camp]

Bear lv.34                  918g        Potion, Mithril, War Helmet, Impact
                                        Shield, Song Blade


[Underground and Jail of Solum]

Templer Royal Guard lv.38   1026g       Mithril, Silver, Half Plate, Dull
                                        Winged, Worn Hitter Shield


[Central Mountains]

Undying Soldier lv.41       1107g       Potion, Mithril, Dull Glaive, Dull
                                        Circle Sword, Dragon Armor 


5.2a [Temples]

[Temple of Fire]

Wolf lv.3                   81g         Dragons Tooth, Silver, Buckler, Dull
                                        Gladius, Dull Tusk Sword
**Lava lv.7                 189g        Potion, Gladius, Dull Tusk Sword
*Basilisk lv.12              324g        Potion, Black Iron, Half Spear
Rocky Spawn lv.15           405g        Ruby, Dull Zweihander, Estoc
Fire Golem lv.20            540g        Crystal of Fire, Chain Mail,
                                        Bone Breaker, Sword of Fear 
Rocky Firebird lv.25        Boss


[Temple of Water]

Crowling Head lv.23         621g        Antidote, Plate Boots, Worn Buckler
                                        Dull Battle Axe
Templer Knight lv.24        648g        Mithril, Dull Estoc, Dull Falchion
                                        Breast Armor
***Nord Spawn lv.25         675g        Potion, Mithril, Dull Falchion, Dull
                                        Cutlass, Unicorn Horn
Hydra lv.28                 756g        Potion, Mithril, Eagle Helmet 
Ice Golem lv.35             945g        Crystal of Water, Shark Tooth,
                                        Sword of Revenge
Templer Royal Guard lv.38   1026g       Mithril, Silver, Half Plate, Dull
                                        Winged, Worn Hitter Shield
Tentacle lv.35              Boss
Nord(Body1 and 2) lv.40     Boss



[Temple of Earth]

Templer Knight lv.24        648g        Mithril, Dull Estoc, Dull Falchion
                                        Breast Armor
Bear lv.34                  918g        Potion, Mithril, War Helmet, Impact
                                        Shield, Song Blade
Iron Defender lv.35         945g        Potion, Mithril, Half Plate,
                                        Dull Katana, Steel Helmet
Templer Royal Guard lv.38   1026g       Mithril, Silver, Half Plate, Dull
                                        Winged, Worn Hitter Shield
Trint lv.38                 1026g       Potion, Mithril, Tree Root, Worn
                                        Hitter Shield, Dull Partisan
Geb Spawn lv.40             1080g       Mithril
Stone Golem lv.43           1161g       Mithril, Crystal of Earth, Hero
                                        Shield, Grim Ripper, Abyss Armor
Geb(Head) lv.58             Boss
Geb(Hand) lv.55             Boss
Geb(Hack) lv.60             Boss


[Forgotten Temple]

***Nord Spawn lv.25         675g        Potion, Mithril, Dull Falchion, Dull
                                        Cutlass, Unicorn Horn 
Fire Golem lv.20            540g        Crystal of Fire, Chain Mail,
                                        Bone Breaker, Sword of Fear 
Ice Golem lv.35             945g        Crystal of Water, Shark Tooth,
                                        Sword of Revenge
Undying Soldier lv.41       1107g       Potion, Mithril, Dull Glaive, Dull
                                        Circle Sword, Dragon Armor 
Stone Golem lv.43           1161g       Mithril, Crystal of Earth, Hero
                                        Shield, Grim Ripper, Abyss Armor
Rocky Firebird lv.25        Boss
Nord(Body1 and 2) lv.40     Boss
Geb(Head) lv.58             Boss
Geb(Hand) lv.55             Boss
Geb(Hack) lv.60             Boss



Section 5.3: Aramor

[The South of the Jusablow Desert]
Name                        Gold        Items Dropped
-----------------------------------------------------------------------------
Dust lv.1                   27g         Potion, Dull Short Sword, Dull
                                        Harpoon, Dull 2H.Sword
Wolf lv.3                   81g         Dragons Tooth, Silver, Buckler, Dull
                                        Gladius, Dull Tusk Sword


[The East of the Jusablow Desert]

**Sandworm lv.22            564g        Mithril


[The South of Morionis Forest]

*Scavenger lv.18             486g        Potion, Platinum, Breast Armor, Worn
                                        Light Shield
Carnivore Flower lv.28      756g        Emerald, Dull Military Fork, Great
                                        Helmet
*Snake lv.31                 837g        Black Iron, Dull Pine Sword,
                                        Dull Scythe

[Underground of Solum]

Crusader lv.21              567g        Ruby, Dull Iron, Bronze Chain Armor


[The North of Morionis Forest]

Crusader lv.21              567g        Ruby, Dull Iron, Bronze Chain Armor
*Snake lv.31                 837g        Black Iron, Dull Pine Sword,
                                        Dull Scythe
Crusader(high) lv.30        810g        Mithril, Dull Flamberge, Breast Armor


[Hunters camp]

Crusader lv.21              567g        Ruby, Dull Iron, Bronze Chain Armor
Crusader(high) lv.30        810g        Mithril, Dull Flamberge, Breast Armor


[Northern Central Mountains]

Trint lv.38                 1026g       Potion, Mithril, Tree Root, Worn
                                        Hitter Shield, Dull Partisan



[Western Central Mountains]

*Basilisk lv.12              324g        Mithril, Black Iron, Half Spear
*Scavenger lv.18             486g        Potion, Platinum, Breast Armor, Worn
                                        Light Shield


[The East of Lake Locus]

Killer Snail lv.20          540g        Mithril, Chain Boots, Hand Axe
Will-o-wisp lv.20           540g        Emerald, Worn Kite Shield,
                                        Zweihander, Dull Machete
Crusader lv.21              567g        Ruby, Dull Iron, Bronze Chain Armor

[Lake Locus]

Crusader lv.21              567g        Ruby, Dull Iron, Bronze Chain Armor
**Living Cloud lv.25        675g        Mithril


[Central Mountains]

Undying Soldier lv.41       1107g       Potion, Mithril, Dull Glaive, Dull
                                        Circle Sword, Dragon Armor 



[Central Mountain B. Floors]

Living Chain lv. 42         1134g       Potion, Mithril, Silver, Iron Headgear
**White Shadow lv.42        1134g       Mithril
Burning Horror lv.44        1188g       Mithril, High Potion, Great Helm,
                                        Dull Long Sword, Unidentified Armor




5.3a [Temples]

[Temple of Fire]

Wolf lv.3                   81g         Dragons Tooth, Silver, Buckler, Dull
                                        Gladius, Dull Tusk Sword
**Lava lv.7                 189g        Potion, Gladius, Dull Tusk Sword
*Basilisk lv.12              324g        Potion, Black Iron, Half Spear
Rocky Spawn lv.15           405g        Ruby, Dull Zweihander, Estoc
Dire Wolf lv.18             486g        Dragon Tooth, Dull Claymore, Dull
                                        Half Spear, Dull Rapier
Fire Golem lv.20            540g        Crystal of Fire, Chain Mail,
                                        Bone Breaker, Sword of Fear 
Rocky Firebird lv.25        Boss

[Temple of Water]

Will-o-wisp lv.20           540g        Emerald, Worn Kite Shield,
                                        Zweihander, Dull Machete
Crowling Head lv.23         621g        Antidote, Plate Boots, Worn Buckler
                                        Dull Battle Axe
Templer Knight lv.24        648g        Mithril, Dull Estoc, Dull Falchion
                                        Breast Armor
***Nord Spawn lv.25         675g        Potion, Mithril, Dull Falchion, Dull
                                        Cutlass, Unicorn Horn 
Hydra lv.28                 756g        Potion, Mithril, Eagle Helmet 
Ice Golem lv.35             945g        Crystal of Water, Shark Tooth,
                                        Sword of Revenge
Templer Royal Guard lv.38   1026g       Mithril, Silver, Half Plate, Dull
                                        Winged, Worn Hitter Shield
Tentacle lv.35              Boss
Nord(Body1 and 2) lv.40     Boss




*Poisonous(chance of Poisoning when attacking)
**Invisible monster, have to run into it
***Able to multiply if hit multiple times but not killed. If you talk to
   one person in Solum they mention a monster that splits if not killed in one
   hit. I think they are referring to them. Going to double check the other
   spawn monsters as well.
   (to get this to work equip a weapon you can combo with but not kill them
   I had a short sword with water element equip. Find a place with 2 or 3
   in proximity to themselves and just start hacking away. Make sure you have
   plenty of wines and potions with you, seems you need to combo for it to be
   really effective. As you combo for so long more will start to appear. I've
   counted up to 15 at one time on screen. Best part is that after they split
   they act as normal respawn monsters so all of them will respawn after so
   long.)






Section 6: Equipment and Items
I will update this as I find more. From what I can tell there is a dull and
strong version of almost every weapon. Also the weapons dropped by monsters
have stat raising abilities. It's pretty much luck of the draw which stats
you receive. Only the unidentified items come with orb abilities.
TIP: Equipment and weapons also sell for 20% of what you bought it for.

Section 6.1: Weapons
6.1a [2 Handed Swords]
Name                   Buy/Sell    Attack   Refine   Location/Drop
-----------------------------------------------------------------------------
Dull 2 Hands Sword                 10       22       Dust
2 Hands Sword          400/80      13       25       Shop
Dull Tusk Sword                    18       23       Wolf, Lava
Tusk Sword             1600/320    21       23       Shop
Dull Claymore                      33       18       Dire Wolf
Claymore               3600/720    36       21       Shop
Dull Zweihander                    54       15       Rocky Spawn
Zweihander             6400/1280   57       18       Shop, Will-o-Wisp
Dull Falchion                      74       25       Nord Spawn,Templer Knight
Falchion               10000/2000  77       28       Shop
Hunting Knife          14400/2880  102      24       Shop
Great Sword            19600/3920  121      40       Shop
Dull Flamberge                     130      33       Crusader(high)
Flamberge              25600/5120  134      36       Shop
Dull Katana                        156      30       Iron Defender
Katana                 32400/6480  159      33       Shop
Dull Circle Sword                  170      27       Undying Soldier
Circle Sword           40000/8000  173      30       Shop
*Song Blade            /13000      175      45       Bear
*Bone Breaker          /13000      177      55       Fire Golem
**Berserk Warrior's Sword          178      50       Ice Golem


6.1b [Spears]
Dull Harpoon                       6        22       Dust
Harpoon                400/80      9        25       Shop
Dull Half Spear                    14       20       Dire Wolf
Half Spear             1600/320    17       23       Shop, Basilisk
Spear                  3600/720    32       21       Shop
Strong Spear           /792        35       24       Reah's House(Basto)
Dull Iron                          44       15       Crusader
Iron                   6400/1280   47       18       Shop
Trident                10000/2000  67       28       Shop
Dull Military Fork                 89       21       Carnivore Flower
Military Fork          14400/2880  92       24       Shop
Dull Scythe                        107               Snake
Scythe                 19600/3920  110      40       Shop
Dull Glaive                        118      33       Undying Soldier
Glaive                 25600/5120  121      36       Shop
Dull Partisan                      136      30       Trint
Partisan               32400/6480  139      33       Shop
Dull Winged            /7200       147      27       Templer Royal Guard
*Unicorn Horn                      150      50       Nord Spawn
*Shark Tooth                       152      45       Ice Golem
*Grim Ripper           /13000      152      50       Stone Golem
**Lion's Talon                     152      50       White Shadow

6.1c [1 Handed Swords]
Dull Short Sword                   10       22       Dust
Short Sword            400/80      12       25       Shop
Strong Short Sword                 15       28       
Dull Gladius                       16       20       Wolf
Gladius                1600/320    19       23       Shop, Lava
Dull Rapier                        31       18       Dire Wolf
Rapier                 3600/720    34       21       Shop
Dull Estoc                         51       15       Templer Knight
Estoc                  6400/1280   54       18       Shop, Rocky Spawn
Strong Estoc                       57       21       Sub Quest
Hand Axe               10000/2000  74       28       Shop, Killer Snail
Dull Battle Axe                    96       21       Crowling Head
Battle Axe             14400/2880  96       21       Shop
Dull Machete                       115      37       Will-o-Wisp
Machete                19600/3920  118      40       Shop
Dull Cutlass                       130      33       Nord Spawn
Cutlass                25600/5120  133      36       Shop
Dull Long Sword                    150      30       Burning Horror
Long Sword             32400/6480  153      33       Shop
Dull Pine Sword                    160      27       Snake
Pine Sword             40000/8000  163      30       Shop
*Sword of Swear        /13000      167      55       Fire Golem
*Sword of Revenge                  167      50       Ice Golem
**Singing Axe                      167      50       Living Cloud
**Knight's Sword                   168      50       Sandworm
**Hyun-Woong's Sword               173      45       Hydra
**Sword of Oath                                      Ice Golem


[Abilities of Unidentified Items]
Song Blade         Sleep(Temp. Puts to Sleep)
Bone Breaker       Weakening(Lowers Defense)
Shark Tooth        Bleeding(Poison Effect)
Grim Ripper        Death(Chance of 1-hit Kill)
Lion's Talon       Weakening
Sword of Swear     Fatigue(Halves Attack Speed)
Sword of Revenge   Rage(Doubles Attack Power)
Singing Axe        Sleep
Knight's Sword     Focused
Hyun-Woong's Sword Weakening


Section 6.2: Equipment
6.2a [Armor]
Name                   Buy/Sell    Defense  Refine   Location
-----------------------------------------------------------------------------
Padding Armor          300/60      4        3        Shop
Leather Armor          1200/240    6        3        Shop
Brigandine             2700/480    8        3        Shop
Scale Mail             4800/960    10       3        Shop
Bronze Ring Mail       7500/1500   12       6        Shop
Bronze Chain Armor     10800/3760  14       6        Shop, Crusader
Chain Mail             19200/3840  18       6        Shop, Fire Golem
Breast Armor           /6000       22       9        Scavenger, Crusader(high)
                                                     Templer Knight
Half Plate             36900/8148  24       9        Shop,
                                                     Templer Royal Guard,
                                                     Iron Defender
Full Plate             43200/8640  26       9        Shop
**Lion Armor                       27       15       White Shadow
*Dragon Armor                      28       15       Undying Soldier
*Crimson Armor                     29       15       Burning Horror
*Abyss Armor           /11000      30       15       Stone Golem
**Demon Armor                      31       15       Geb Spawns
**Celestial Armor                                    Templer Royal Guard


6.2b[Shields(Aramor only)]
Worn Buckler                       2        3        Crowling Head
Buckler                100/20      3        3        Shop, Wolf
Worn Light Shield                  5        5        Scavenger
Light Shield           800/160     6        5        Shop
Worn Kite Shield                   8        7        Will-o-Wisp
Kite Shield            2700/540    9        7        Shop
Worn Hitter Shield                 9        0        Trint,
                                                     Templer Royal Guard
Hard Light Shield                  10       7        Sub Quest
Hitter Shield          6400/680    10       7        Shop
*Impact Shield         /2020       11       7        Bear
*Hero Shield                       12       7        Stone Golem

Abilities of Shields
Impact Shield     Black Out(Stuns Enemy)
Hero Shield       Black Out(Stuns Enemy)


6.2c[Helmets]
Hair Band              100/20      1        0        Shop
Circlet                400/80      2        0        Shop
Cloth Cap              900/180     3        0        Shop
Leather Hat            1600/320    4        0        Shop
Leather Helmet         2500/500    5        1        Shop
Steel Helmet           2700/540    6        1        Shop, Iron Defender
Eagle Helmet                       8        0        Hydra
Great Helmet           10000/2000  10       0        Shop, Carnivore Flower, 
                                                     Burning Horror
Headgear               12100/2420  11       0        Shop
Iron Headgear          14400/2880  12       0        Shop, Living Chain
Battle Hat             \3380       13       0        Last Test Quest
War Helmet                         14       0        Bear
*Swan Helmet                       15       0        Geb Spawns



6.2d[Boots]
Cloth Shoes            150/30      1        0        Shop
Boots                  600/120     2        0        Shop
Leather Shoes          1350/270    3        0        Shop
Leather Boots          2400/480    4        0        Shop
Battle Boots           3750/750    5        0        Shop
Chain Boots            5400/1080   6        0        Shop, Killer Snail
Plate Boots            7350/1470   7        0        Shop, Crowling Head
Greave                 9600/1920   8        0        Shop
Long Grip              12150/2430  9        0        Shop


*These are unidentified items before they are identified. As far as I know
these are the only monsters that drop them and what they drop.
**Unidentified items contributed by other people but that I have yet to
confirm for myself.


Section 6.3: Items
6.3a [Potions]
Name               Effect             Price        Location
-----------------------------------------------------------------------------
Potion             Restores 20% Hp    150/30       Shop
High Potion        Restores 40% Hp    /60          Potion + Potion Mix
Wine               Restores 30% Sp    100/20       Shop
Antidote           Stops Posion       150/30       Shop

Mithril            Refining           /4           Many Monster Drops



6.3b [Mixing Materials(sell for 4g)]
Name                 Location
-----------------------------------------------------------------------------
Dragon's Tooth       Wolf
Silver               Wolf, Templer Royal Guard, Living Chain
Black Iron           Basilisk, Snake
Platinum             Scavenger
Emerald              Carnivore Flower, Will-o-wisp
Ruby                 Rocky Spawn, Crusader
Tree Root            Trint	
Wine                 Shop
Potion               Shop


6.3c [Attribute Stones]
Power Stone
Wind Stone
Will Stone
Hp Stone
Cold Iron


Section 7: Game Mechanics

Section 7.1: Stats
These are labeled as accumulative. Each time it changes it only increases
by 1 from it's previous.
Stat      Points       Raised Stat  Notes
-----------------------------------------------------------------------------
Hp        1            12           When you level you gain 1 Imaginary point
Sp        1            12           in Hp and Sp. Also you start with 1 given
                                    point in Hp and Sp.

Power     2            1Att.        Power is unique and follows this pattern
          3            2            and repeats. First 4 raise attack by 1
          4            3            then stays the same for 1 point. Also for
          5            4     1Def.  defense every 5 points in power increase
          6            4            it by 1.(that explains why Reah would have
          7            5            0 without armor)
          8            6
          9            7
          10           8     2
          11           8



Defense lv.3           1Def.        Every 3 levels it increases it by 1.
        lv.6           2Def.
        lv.9           3Def.




7.2 Refining
Refining does increase attack/defense. It will however not show up on it's
stats page but will effect your personal stats. 

7.2a Weapons
Weapons refine in a 3, 2, 3 series. First upgrade adds 3 to attack, second
adds 2, third adds 3, fourth adds 2 and so on. On another note refining does
not add to sp usage. So you can level up freely without fear of using more sp
per attack. 



7.2b Armor
[Armor]
Armor goes up by 2 defense per level every level.

[Shields]
Shields on the other hand only go up by 1.


Section 7.3: Weapons vs. Sp Usage
There are two types of attacks I've measured so far, weak and strong. I have
the weak figured out but still working on the strong and combo effects. I do
have most strong attacks so I will list what I have as well. I haven't been
able to figure out a pattern though.

Weak attacks use 1 more sp per 4 attack strengths. The weak sp will be listed
first and strong second.
Attack of weapon          Sp used
4-7                        5-7
8-11                       6-8
12-15                      7-9
16-19                      8-11
20-23                      9-12
24-27                      10
28-31                      11
32-35                      12-16
36-39                      13-18
40-43                      14
44-47                      15-21
48-51                      16-22
52-55                      17-23
56-59                      18-25
60-63                      19
64-67                      20-28
68-71                      21
72-75                      22-30
76-79                      23-32
80-83                      24
84-87                      25
88-91                      26
92-95                      27-37
96-99                      28-39
100-103                    29-40
104-107                    30-42
108-111                    31-43
112-115                    32
116-119                    33-46
120-123                    34-47
124-127                    35
128-131                    36-50
132-135                    37-51
136-139                    38-53
140-143                    39
144-147                    40
148-151                    41
152-155                    42-58
156-159                    43-59
160-163                    44-61
164-167                    45
168-171                    46
172-175                    47-65
176-179                    48



7.4: Completion Percentages
Each part contains what actually contirbutes to your percentages of
completion. Also it seems every manual chests but the ones mentioned
also contributes to it.
[Ronin 50%]
Only the chest in Sid's house. For a list of manuals read the guide.
Quests:
[Main}
After, An Absent Friend
After starting, III News
After, Temple of Water
After starting, Forgotten Temple
[Side]
Reference Book 1
Test
Letter of Village Chief
Not a quest but after killing the Crusaders in the Inn
Reference Book 2
Missing Fiance

[Reah 54%]
Every Manual chest contributes for her.
[Main]
Wrong Return
Wrong Mission
Temple of Water
Re-Rally
Something I Don't Know
Temple of Earth

[Side}
Gerald's Sword
Love Letter?
Love Letter Again
Request of Nicholas
Armed Forces
Test of Sid
Code Table

[Aramor]
Again every Manual chest conrtibutes
[Main]
Unreasonable Mission
Search
Upperworld

[Side]
Talking to Sarah(start of Sarah's Letter)
Sarah's Letter
Wiping Out Thieves
Character Search
Request of a Rookie Knight
Cleaning Up the Basement
Gift


Section 8: Credit and Contact Info.
Sanatas666 for posting a full mixing list.

Dylan Zhu for figuring out what the letters in the ToE are for.

David Velasquez for finding Reah's Unicorn's Horn.

AmakusaRukia for reporting about Berserk Warrior's Sword, Lion's Spear,
Sword of Oath, Celestial Armor, and Demon Armor.

Daniel Albavera for Demon Armor specs, Swan Helmet specs, Celestial Armor,
and Demon Armor.

Tropunks for Swan Helmet specs(originally), Beserk Warrior's Sword specs.

Chern for info on the Knight's Sword, Hyun-Woong's Sword, Lion Armor,
and Crimson Armor. Also Updated info on Lion's Talon.

Phung Tuan Hoang for informing me of the Singing Axe 1 handed sword.

If anyone else has any other concerns, comments, or has anything I'm missing
feel free to email me at: Destinyofthegodz@gmail.com
Just put as the subject Heroes Lore so I'll know what it's about. Thank you.


This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed 
publicly without advance permission. Use of this guide on any other web site
or as a part of any public display is strictly prohibited, and a violation of
copyright.

Copyright 2011 Scott Garner