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    FAQ/Walkthrough by Super Slash

    Version: 1.2 | Updated: 10/22/07 | Printable Version | Search Guide | Bookmark Guide

                                               Donkey Kong 64
                                               FAQ/Walkthrough
                                               By: Super Slash
                                                Version: 1.2
                                         Email: ganonpuppet@yahoo.com
                                         ----------------------------
    
    
    
    
    
    
    
    
    
    
    
                                        ===================
                                          VERSION HISTORY
                                        ===================
    
                                       v 1.0 - Submitted the guide. It is still
                                               incomplete, but I promise I will try
                                               to finish it as fast as possible
                                       v 1.1 - The guide is now fully complete
                                       v 1.2 - Added a few more glitches to the
                                               Secrets and Glitches section
    
    
    
    
    NOTE: To find what you're looking for, hold Ctrl and press F (Apple for Macs),
          and type in, for example "IV. Walkthrough", without the quotations. Do
          this for any section you may be looking for.
    
    
                                           
                                         TABLE OF CONTENTS
                                        -------------------
    
                                     I.........Story
                                    II.........Controls
                                   III.........Kongs
                                    IV.........Walkthrough
                                     V.........Bosses
                                    VI.........Battle Arena Pads
                                   VII.........Cranky's Potions
                                  VIII.........Funky's Shooters / Upgrades
                                    IX.........Candy's Instruments / Upgrades
                                     X.........Items
                                    XI.........Enemies
                                   XII.........Bonus Games
                                  XIII.........Banana Fairies
                                   XIV.........Mystery Mode
                                    XV.........Kong Battle
                                   XVI.........Donkey Kong Arcade
                                  XVII.........Jetpac Game
                                 XVIII.........Kong Barrels
                                   XIX.........Animal Buddies
                                    XX.........DK Dirt Pile Locations
                                   XXI.........Secrets and Glitches
                                  XXII.........Frequently Asked Questions
                                 XXIII.........Email Info
                                  XXIV.........Credits
                                   XXV.........Copyrights
    
    
    
    =========
    I. Story
    =========
    
    The story of this game is decent. King K. Rool is back again, and this time, he
    is up to really no good. He has a warship that he is inside, and that his men
    operate for him. This said warship is K. Rool's lair. He locked up a really big
    'Kremling' named K. Lumsy. He isn't exactly a Kremling, however. He wanted to
    be a Kremling, but he did not want to hurt DK Isle. King K. Rool said he was
    too soft to be a Kremling, and thus, he locked him up in a big cage, on an
    island which is connected to K. Rool's hideout. He also has a big machine that
    he is preparing, which will take some time. It is the Blast-O-Matic Machine, a
    machine capable of destroying DK Isle itself!
    
    To keep Donkey Kong occupied as his men prepares said machine, he has locked up
    four Kongs, and has stolen DK's hoard of Golden Bananas! Now it is up to DK to
    get his Banana Hoard back, save his fellow Kongs, and stop K. Rool once again.
    Once DK rescues his friends, they help him in the biggest Donkey Kong adventure
    yet.
    
    
    -------------------------------------------------------------------------------
    
    
    =============
    II. Controls
    =============
    
    
    -------------
    Kong Controls
    -------------
    
    "A" Button: Jumps. Also says "Yes" to certain things throughout the game, when
                given the option.
    
    "B" Button: Performs a basic attack. If you run and press this button while
                running, you'll do a Kong's running attack. Also says "No" to
                certain things throughout the game, when given the option. Press
                this button once while standing still, then press it again just
                before the attack ends to perform a combo. Also, press this button
                in front of a barrel to pick it up. Press it again to throw it.
    
    "C-Left" Button: Takes out the Kong's shooter.
    
    "C-Right" Button: Switches around the camera view. Also, press this button
                      while holding Z to throw an Orange.
    
    "C-Down" Button: Zooms in and out.
    
    "C-Up" Button: Enters first-person view. While in this state, you can look
                   around the area using the Control Stick. If this button is
                   pressed while holding Z, the currently selected Kong will use
                   his/her instrument (provided that you bought it from Candy).
                   Also enters aiming mode if a shooter is currently in a Kong's
                   hand.
    
    "L" Button: Does nothing.
    
    "R" Button: Does nothing.
    
    "Start" Button: Pauses the game, and brings up some options (such as the option
                    to save your game progress).
    
    "Z" Button: Allows Kong to duck, if held down.
    
    D-Pad: Moves around in the DK Arcade and Jetpac games.
    
    Control Stick: Moves Kong in any direction.
    
    
    ---------------------
    Animal Buddy Controls
    ---------------------
    
    "A" Button: Makes Rambi jump. Also makes Enguarde swim (hold the button down).
    
    "B" Button: Makes Rambi attack, and also makes Enguarde attack.
    
    "C-Left" Button: Transforms back into the Kong (hold Z, and press this).
    
    "C-Right" Button: Does nothing.
    
    "C-Down" Button: Does nothing.
    
    "C-Up" Button: Does nothing.
    
    "L" Button: Does nothing.
    
    "R" Button: Does nothing.
    
    "Start" Button: Does nothing.
    
    "Z" Button: Hold this button down as Rambi to begin scraping his feet on the
                ground. Release this button after a few seconds, and press B to
                unleash a dashing attack! This can break the Rambi Picture in the
                first world, Jungle Japes. Also, hold this button and press C-Left
                to turn back into the Kong you were using.
    
    D-Pad: Does nothing.
    
    Control Stick: Moves Animal Buddy in any direction. If you are playing as
                   Enguarde, and you move down, then straight up, you'll go out of
                   the water and into the air.
    
    
    -------------------------------------------------------------------------------
    
    
    ================
    III. Characters
    ================
    
    In this section, I will list all of the main characters in the game, along with
    info about them and such. I will also list the certain moves the five playable
    Kongs can perform.
    
    
    -------------------
    Playable Characters
    -------------------
    
    
    ============
    Donkey Kong
    ============
    
    Instrument: Bongo Blast
    Shooter: Coconut Shooter
    Blueprint Color / Banana Color: Yellow
    Special Ability: Invisibility
    
    How to Unlock: N/A
    
    Description: Donkey Kong is the main character of this game, hence the game
                 title. Nearly everyone knows the famous Nintendo character known
                 as Donkey Kong. He originally began in the original Donkey Kong
                 Arcade game (which is actually playable in this game), and since
                 then, he's become more and more famous, and various games of him
                 have been created. Donkey Kong is the Kong you start the game out
                 with. His objective is to first rescue all of his fellow Kongs,
                 then he and his friends must attempt to get back his Banana Hoard,
                 and stop King K. Rool. Nothing will stop Donkey Kong in this big
                 adventure! He can be a useful Kong when he's required.
    
    -----
    Moves
    -----
    
    
    -------------------------------------------------------------------------------
    
    Hammer Punch
    Buttons to Press: A + B
    Information: While in the air, press B to perform an attack in the air. DK will
                 hammer an enemy with both of his hands with this attack.
    
    -------------------------------------------------------------------------------
    
    Simian Slam
    Buttons to Press: A + Z
    Information: While in the air, press Z, and DK will stomp the ground, and a
                 small shockwave will appear by DK. However, you have to have
                 Cranky's potion to do this (you get the first one when you start
                 the game, another one at Fungi Forest, and the last one at Creepy
                 Castle). Each slam can pound different colored switches. The first
                 one can pound green switches, the second one can pound blue ones,
                 and the last one can pound red ones. You can also pound on enemies
                 with this upgrade, regardless of the version!
    
    -------------------------------------------------------------------------------
    
    Kick
    Buttons to Press: B While Running
    Information: While you are running, press the B Button, and DK will kick at a
                 fast speed, in the direction you're walking in. This can be used
                 to kick enemies out of the way, or even get to places quicker!
    
    -------------------------------------------------------------------------------
    
    Backflip
    Buttons to Press: Z + A
    Information: Hold Z while standing in place, then press A to backflip. Hold the
                 Control Stick in the opposite direction you're facing while in the
                 air, and you'll go backwards! This move can be useful to reach
                 higher ledges not normally reachable.
    
    -------------------------------------------------------------------------------
    
    Super Slam
    Buttons to Press: B
    Information: After visiting the Banana Fairy Queen on Banana Fairy Island with
                 Tiny Kong, she'll give you a powerup that each Kong can use, along
                 with some Crystal Coconuts. While standing, press B once, then
                 hold down the B Button. Red sparks will spin around your Kong.
                 Once you see these, release the button. DK will slam the ground
                 with his hands, and a yellow shockwave will be released, killing
                 any nearby enemies on the ground. Each time you use this move, one
                 Crystal Coconut will be drained from you. If you stand on a Dirt
                 Pile with the letters DK on it, and use this move, the dirt will
                 be replaced with a huge Banana Coin, which gives each Kong 5 more
                 coins each!
    
    -------------------------------------------------------------------------------
    
    Long Jump
    Buttons to Press: Z + A
    Information: While running, press both of these buttons at the same time to
                 perform a long jump, which is basically a fast jump that makes you
                 go foward.
    
    -------------------------------------------------------------------------------
    
    Roll
    Buttons to Press: Z + B
    Information: While running, press both of these buttons at the same time, and
                 Donkey Kong will perform a roll in the direction you're walking
                 in. This move isn't that useful, but still cool.
    
    -------------------------------------------------------------------------------
    
    Duck
    Buttons to Press: Z
    Information: While standing still on the ground, hold Z, and DK will duck. You
                 can press one of the C-Buttons from there to do something special,
                 such as play your instrument (if you have one).
    
    -------------------------------------------------------------------------------
    
    Fast Swimming
    Buttons to Press: A
    Information: While in the water, hold Z, then hold A to go underwater and swim
                 at a fast pace. This is the best method of swimming in the game.
    
    -------------------------------------------------------------------------------
    
    Slow Swimming
    Buttons to Press: B
    Information: While in the water, hold Z, then hold B to go underwater and swim
                 at a slow pace. This method of swimming isn't really useful.
    
    -------------------------------------------------------------------------------
    
    Hold Position
    Buttons to Press: Z
    Information: This is only doable while in a body of water. Hold Z while you are
                 in some water to stay in one position. From there, you can hold
                 the Control Stick down, and press A or B to start swimming.
    
    -------------------------------------------------------------------------------
    
    
    ===========
    Diddy Kong
    ===========
    
    Instrument: Guitar Gazump
    Shooter: Peanut Popguns
    Blueprint Color / Banana Color: Red
    Special Ability: Jetpack
    
    How To Unlock: Shoot Three Coconut Switches in Jungle Japes as Donkey Kong
    
    Description: Diddy Kong is the first unlockable Kong you'll be able to play as
                 in this game. He is part of the Kong family, and great friends
                 with Donkey Kong. He was first seen in Donkey Kong Country, where
                 him and DK went on an adventure to get back DK's Banana Hoard.
                 This Kong will stop at nothing, and with his Peanut Popguns he
                 gets from Funky and his musical instrument he gets from Candy,
                 this Kong can be proved quite useful.
    
    
    -----
    Moves
    -----
    
    
    -------------------------------------------------------------------------------
    
    Tail Whip
    Buttons to Press: A + B
    Information: Press A, then B while in the air, and Diddy will spin his tail to
                 the left and right, hitting enemies nearby. Press this button once
                 more just before the move ends, and Diddy will spin his tail in a
                 circle, which makes a combo.
    
    -------------------------------------------------------------------------------
    
    Simian Slam
    Buttons to Press: A + Z
    Information: While in the air, press Z, and Diddy will stomp the ground, and a
                 small shockwave will appear by Diddy. However, you have to have
                 Cranky's potion to do this (you get the first one when you start
                 the game, another one at Fungi Forest, and the last one at Creepy
                 Castle). Each slam can pound different colored switches. The first
                 one can pound green switches, the second one can pound blue ones,
                 and the last one can pound red ones. You can also pound on enemies
                 with this upgrade, regardless of the version!
    
    -------------------------------------------------------------------------------
    
    Cartwheel
    Buttons to Press: B
    Information: While running, press the B Button and Diddy will do a cartwheel in
                 the direction you're walking in, hitting enemies nearby.
    
    -------------------------------------------------------------------------------
    
    Backflip
    Buttons to Press: Z + A
    Information: Hold Z while standing in place, then press A to backflip. Hold the
                 Control Stick in the opposite direction you're facing while in the
                 air, and you'll go backwards! This move can be useful to reach
                 higher ledges not normally reachable.
    
    -------------------------------------------------------------------------------
    
    Super Spin
    Buttons to Press: B
    Information: After visiting the Banana Fairy Queen on Banana Fairy Island with
                 Tiny Kong, she'll give you a powerup that each Kong can use, along
                 with some Crystal Coconuts. While standing, press B once, then
                 hold down the B Button. Red sparks will spin around your Kong.
                 Once you see these, release the button. Diddy will spin around at
                 a fast pace, and a red shockwave will be released, killing any
                 nearby enemies on the ground. Each time you use this move, one
                 Crystal Coconut will be drained from you. If you stand on a Dirt
                 Pile with the letters DK on it, and use this move, the dirt will
                 be replaced with a huge Banana Coin, which gives each Kong 5 more
                 coins each!
    
    -------------------------------------------------------------------------------
    
    Long Jump
    Buttons to Press: Z + A
    Information: While running, press both of these buttons at the same time to
                 perform a long jump, which is basically a fast jump that makes you
                 go foward.
    
    -------------------------------------------------------------------------------
    
    Chimpy Charge
    Buttons to Press: Z + B
    Information: After getting the potion enabling this move from Cranky, hold Z
                 while standing still on the ground, then press B. Diddy will start
                 to charge up, then he'll dash foward, hitting any enemies nearby
                 using his head. This attack can also be used to bonk some nearby
                 gongs you'll find throughout the game!
    
    -------------------------------------------------------------------------------
    
    Duck
    Buttons to Press: Z
    Information: While standing still on the ground, hold Z, and Diddy will duck.
                 You can press one of the C-Buttons from there to do something
                 special, such as play your instrument (if you have one).
    
    -------------------------------------------------------------------------------
    
    Fast Swimming
    Buttons to Press: A
    Information: While in the water, hold Z, then hold A to go underwater and swim
                 at a fast pace. This is the best method of swimming in the game.
    
    -------------------------------------------------------------------------------
    
    Slow Swimming
    Buttons to Press: B
    Information: While in the water, hold Z, then hold B to go underwater and swim
                 at a slow pace. This method of swimming isn't really useful.
    
    -------------------------------------------------------------------------------
    
    Hold Position
    Buttons to Press: Z
    Information: This is only doable while in a body of water. Hold Z while you are
                 in some water to stay in one position. From there, you can hold
                 the Control Stick down, and press A or B to start swimming.
    
    -------------------------------------------------------------------------------
    
    
    ===========
    Lanky Kong
    ===========
    
    Instrument: Trombone Tremor
    Shooter: Grape Shooter
    Blueprint Color / Banana Color: Blue
    Special Ability: Orang-stand Sprint
    
    How To Unlock: Shoot a Coconut Switch in a Temple in Angry Aztec
    
    Description: Lanky is a brand new Kong that was introduced in this game. He is
                 a weird orangutan who has a funny face. His arms can stretch out
                 quite a bit, which can make him a useful Kong at times. This Kong
                 can also inflate himself into a big balloon, after buying the
                 potion from Cranky, which can allow him to access nearby platforms
                 or Bonus Barrels in the level.
    
    
    -----
    Moves
    -----
    
    
    -------------------------------------------------------------------------------
    
    Arm Stretch
    Buttons to Press: B
    Information: While standing still on the ground, press the B Button, and Lanky
                 will stretch his arm out, hitting a close by enemy. Press this
                 button once more before the move ends, and he'll stretch out his
                 second arm! Press it once more before the second part of the move
                 ends, and he'll stretch out both arms at once!
    
    -------------------------------------------------------------------------------
    
    Simian Slam
    Buttons to Press: A + Z
    Information: While in the air, press Z, and Lanky will stomp the ground, and a
                 small shockwave will appear by Lanky. However, you have to have
                 Cranky's potion to do this (you get the first one when you start
                 the game, another one at Fungi Forest, and the last one at Creepy
                 Castle). Each slam can pound different colored switches. The first
                 one can pound green switches, the second one can pound blue ones,
                 and the last one can pound red ones. You can also pound on enemies
                 with this upgrade, regardless of the version!
    
    -------------------------------------------------------------------------------
    
    Arm Spin
    Buttons to Press: B
    Information: While running, press the B Button, and Lanky will spin his arms
                 in a circle, and then snap them, hitting any enemies nearby.
    
    -------------------------------------------------------------------------------
    
    Backflip
    Buttons to Press: Z + A
    Information: Hold Z while standing in place, then press A to backflip. Hold the
                 Control Stick in the opposite direction you're facing while in the
                 air, and you'll go backwards! This move can be useful to reach
                 higher ledges not normally reachable.
    
    -------------------------------------------------------------------------------
    
    Super Twirl
    Buttons to Press: B
    Information: After visiting the Banana Fairy Queen on Banana Fairy Island with
                 Tiny Kong, she'll give you a powerup that each Kong can use, along
                 with some Crystal Coconuts. While standing, press B once, then
                 hold down the B Button. Red sparks will spin around your Kong.
                 Once you see these, release the button. Lanky will spin around at
                 a fast pace, and a blue shockwave will be released, killing any
                 nearby enemies on the ground. Each time you use this move, one
                 Crystal Coconut will be drained from you. If you stand on a Dirt
                 Pile with the letters DK on it, and use this move, the dirt will
                 be replaced with a huge Banana Coin, which gives each Kong 5 more
                 coins each!
    
    -------------------------------------------------------------------------------
    
    Long Jump
    Buttons to Press: Z + A
    Information: While running, press both of these buttons at the same time to
                 perform a long jump, which is basically a fast jump that makes you
                 go foward.
    
    -------------------------------------------------------------------------------
    
    Orang-Stand
    Buttons to Press: Z + B
    Information: After buying this potion from Cranky, hold down the Z Button, and
                 press B. Lanky will be in a handstand formation. From there, push
                 the Control Stick in any direction to begin walking on your hands.
                 Using this move, you can climb up steep hills and such!
    
    -------------------------------------------------------------------------------
    
    Duck
    Buttons to Press: Z
    Information: While standing still on the ground, hold Z, and Lanky will duck.
                 You can press one of the C-Buttons from there to do something
                 special, such as play your instrument (if you have one).
    
    -------------------------------------------------------------------------------
    
    Fast Swimming
    Buttons to Press: A
    Information: While in the water, hold Z, then hold A to go underwater and swim
                 at a fast pace. This is the best method of swimming in the game.
    
    -------------------------------------------------------------------------------
    
    Slow Swimming
    Buttons to Press: B
    Information: While in the water, hold Z, then hold B to go underwater and swim
                 at a slow pace. This method of swimming isn't really useful.
    
    -------------------------------------------------------------------------------
    
    Hold Position
    Buttons to Press: Z
    Information: This is only doable while in a body of water. Hold Z while you are
                 in some water to stay in one position. From there, you can hold
                 the Control Stick down, and press A or B to start swimming.
    
    -------------------------------------------------------------------------------
    
    
    ==========
    Tiny Kong
    ==========
    
    Instrument: Saxophone Slam
    Shooter: Feather Bow
    Blueprint / Banana Color: Purple
    Special Ability: Tiny Monkey
    
    How To Unlock: Chimpy Charge into the Letters K-O-N-G in Angry Aztec
    
    Description: Tiny Kong's first apperance is in this game. She is Dixie Kong's
                 very little sister, but looks can be decieving. She has two
                 pigtails on the sides of her head, and they can be used to fly in
                 the air for a short time, and even whack enemies senseless! This
                 Kong will be a very useful one once you rescue her from her prison
                 in Angry Aztec.
    
    
    -----
    Moves
    -----
    
    
    -------------------------------------------------------------------------------
    
    Pigtail Whip
    Buttons to Press: B
    Information: While standing still on the ground, press the B Button, and Tiny
                 will swipe nearby enemies with her pigtails. Press the B Button
                 again just before the attack ends, and she'll do an upper kick.
    
    -------------------------------------------------------------------------------
    
    Simian Slam
    Buttons to Press: A + Z
    Information: While in the air, press Z, and Tiny will stomp the ground, and a
                 small shockwave will appear by Tiny. However, you have to have
                 Cranky's potion to do this (you get the first one when you start
                 the game, another one at Fungi Forest, and the last one at Creepy
                 Castle). Each slam can pound different colored switches. The first
                 one can pound green switches, the second one can pound blue ones,
                 and the last one can pound red ones. You can also pound on enemies
                 with this upgrade, regardless of the version!
    
    -------------------------------------------------------------------------------
    
    Roll
    Buttons to Press: B
    Information: While running on the ground, press B to perform a roll. You can
                 use this to get to places faster, but its main purpose is to hit
                 any nearby enemies.
    
    -------------------------------------------------------------------------------
    
    Backflip
    Buttons to Press: Z + A
    Information: Hold Z while standing in place, then press A to backflip. Hold the
                 Control Stick in the opposite direction you're facing while in the
                 air, and you'll go backwards! This move can be useful to reach
                 higher ledges not normally reachable.
    
    -------------------------------------------------------------------------------
    
    Super Spin
    Buttons to Press: B
    Information: After visiting the Banana Fairy Queen on Banana Fairy Island with
                 Tiny Kong, she'll give you a powerup that each Kong can use, along
                 with some Crystal Coconuts. While standing, press B once, then
                 hold down the B Button. Red sparks will spin around your Kong.
                 Once you see these, release the button. Tiny will spin around at
                 a fast pace, and a purple shockwave will be released, killing any
                 nearby enemies on the ground. Each time you use this move, one
                 Crystal Coconut will be drained from you. If you stand on a Dirt
                 Pile with the letters DK on it, and use this move, the dirt will
                 be replaced with a huge Banana Coin, which gives each Kong 5 more
                 coins each!
    
    -------------------------------------------------------------------------------
    
    Long Jump
    Buttons to Press: Z + A
    Information: While running, press both of these buttons at the same time to
                 perform a long jump, which is basically a fast jump that makes you
                 go foward.
    
    -------------------------------------------------------------------------------
    
    Duck
    Buttons to Press: Z
    Information: While standing still on the ground, hold Z, and Tiny will duck.
                 You can press one of the C-Buttons from there to do something
                 special, such as play your instrument (if you have one).
    
    -------------------------------------------------------------------------------
    
    Fast Swimming
    Buttons to Press: A
    Information: While in the water, hold Z, then hold A to go underwater and swim
                 at a fast pace. This is the best method of swimming in the game.
    
    -------------------------------------------------------------------------------
    
    Slow Swimming
    Buttons to Press: B
    Information: While in the water, hold Z, then hold B to go underwater and swim
                 at a slow pace. This method of swimming isn't really useful.
    
    -------------------------------------------------------------------------------
    
    Hold Position
    Buttons to Press: Z
    Information: This is only doable while in a body of water. Hold Z while you are
                 in some water to stay in one position. From there, you can hold
                 the Control Stick down, and press A or B to start swimming.
    
    -------------------------------------------------------------------------------
    
    
    ============
    Chunky Kong
    ============
    
    Instrument: Triangle Trample
    Shooter: Pineapple Launcher
    Blueprint / Banana Color: Green
    Special Ability: Hunky Chunky
    
    How To Unlock: Pound a Lanky Switch in Frantic Factory
    
    Description: Chunky made his first apperance in this game. He is a big primate
                 who can be very useful in certain situations. Using his Primate
                 Punch ability, which is gotten from Cranky, he can smash down
                 gates, certain walls, and even doors! This Kong is really good,
                 and his Pineapple Launcher can pack quite a punch.
    
    
    -----
    Moves
    -----
    
    
    -------------------------------------------------------------------------------
    
    Punch
    Buttons to Press: B
    Information: While standing still on the ground, press the B Button, and Chunky
                 will punch once with each hand, hitting nearby enemies. Press the
                 button again just before the attack ends, and he'll punch a third
                 time, ending the attack with a combo.
    
    -------------------------------------------------------------------------------
    
    Simian Slam
    Buttons to Press: A + Z
    Information: While in the air, press Z, and Chunky will stomp the ground, and a
                 small shockwave will appear by Chunky. However, you have to have
                 Cranky's potion to do this (you get the first one when you start
                 the game, another one at Fungi Forest, and the last one at Creepy
                 Castle). Each slam can pound different colored switches. The first
                 one can pound green switches, the second one can pound blue ones,
                 and the last one can pound red ones. You can also pound on enemies
                 with this upgrade, regardless of the version!
    
    -------------------------------------------------------------------------------
    
    Arm Spin
    Buttons to Press: B
    Information: While running, press the B Button, and Chunky will spin his arms
                 in a circle, hitting nearby enemies.
    
    -------------------------------------------------------------------------------
    
    Backflip
    Buttons to Press: Z + A
    Information: Hold Z while standing in place, then press A to backflip. Hold the
                 Control Stick in the opposite direction you're facing while in the
                 air, and you'll go backwards! This move can be useful to reach
                 higher ledges not normally reachable.
    
    -------------------------------------------------------------------------------
    
    Super Charge
    Buttons to Press: B
    Information: After visiting the Banana Fairy Queen on Banana Fairy Island with
                 Tiny Kong, she'll give you a powerup that each Kong can use, along
                 with some Crystal Coconuts. While standing, press B once, then
                 hold down the B Button. Red sparks will spin around your Kong.
                 Once you see these, release the button. Chunky will belch loud,
                 and a green shockwave will be released, killing any nearby enemies
                 on the ground. Each time you use this move, one Crystal Coconut
                 will be drained from you. If you stand on a Dirt Pile with the
                 letters DK on it, and use this move, the dirt will be replaced
                 with a huge Banana Coin, which gives each Kong 5 more coins each!
    
    -------------------------------------------------------------------------------
    
    Long Jump
    Buttons to Press: Z + A
    Information: While running, press both of these buttons at the same time to
                 perform a long jump, which is basically a fast jump that makes you
                 go foward.
    
    -------------------------------------------------------------------------------
    
    Duck
    Buttons to Press: Z
    Information: While standing still on the ground, hold Z, and Chunky will duck.
                 You can press one of the C-Buttons from there to do something
                 special, such as play your instrument (if you have one).
    
    -------------------------------------------------------------------------------
    
    Fast Swimming
    Buttons to Press: A
    Information: While in the water, hold Z, then hold A to go underwater and swim
                 at a fast pace. This is the best method of swimming in the game.
    
    -------------------------------------------------------------------------------
    
    Slow Swimming
    Buttons to Press: B
    Information: While in the water, hold Z, then hold B to go underwater and swim
                 at a slow pace. This method of swimming isn't really useful.
    
    -------------------------------------------------------------------------------
    
    Hold Position
    Buttons to Press: Z
    Information: This is only doable while in a body of water. Hold Z while you are
                 in some water to stay in one position. From there, you can hold
                 the Control Stick down, and press A or B to start swimming.
    
    -------------------------------------------------------------------------------
    
    
    -----------------------
    Non-Playable Characters
    -----------------------
    
    The characters listed below are the ones that you will encounter throughout the
    game (such as Cranky Kong and Funky Kong).
    
    
    ============
    Cranky Kong
    ============
    
    Cranky Kong is an old ape who will help the five Kongs throughout their quest.
    He gives the Kongs certain potions, which gives them new abilities which they
    will need in this adventure. Cranky also demands that the Kongs find 15 Banana
    Medals throughout the game. If they do so, Cranky will let them play the Jetpac
    game, an old Rareware game. If you score 5000 or more points, a Rareware Coin
    will drop, so be sure to collect it; it is required to fight King K. Rool.
    
    
    ===========
    Funky Kong
    ===========
    
    Funky is a friendly Kong who will sell the Kongs shooters for them to use. He
    will even give you a bigger ammo pack at certain times! He is the 'cool' Kong,
    and dosen't really take much stuff very seriously. However, he'll even refill
    your ammo on your shooter for free, of no charge! But, in order to buy the
    shooters from him, it costs a certain amount of Banana Coins.
    
    
    ===========
    Candy Kong
    ===========
    
    Candy Kong is a lady Kong, and she is Donkey Kong's girlfriend. She is nice
    enough to offer up an instrument for a certain Kong for as much as 3 Banana
    Coins! She will give you an instrument upgrade at certain points (so you can
    play your instrument more without running out of instruments as fast). She
    will even refill your instruments for free, whenever you come back and visit
    her! She will give you a health upgrade (she increases your melons by one) in
    Angry Aztec, and Crystal Caves. She will be a great help throughout the game.
    
    
    ======
    Snide
    ======
    
    Snide isn't a Kong, but more of a former worker of King K. Rool. He used to
    work with King K. Rool, but now that the Kasplats throughout every world have
    stolen his Blueprints, he hates K. Rool and his men, and wants revenge for them
    stealing his Blueprints. If you find a Kasplat and you have the right Kong,
    kill it and take its Blueprint. If you bring it back to Snide at his HQ, the
    Kongs will get a Golden Banana as a reward. The more Blueprints you have, the
    more time you will get to disable the Blast-O-Matic at Hideout Helm, so be sure
    to grab a Blueprint if you can, when you come across a Kasplat!
    
    
    -------------------------------------------------------------------------------
    
    
    ================
    IV. Walkthrough
    ================
    
    In this section is a complete walkthrough of the game, from the beginning to
    the very end of the game. When you begin the game, you'll see some Squawks fly
    around DK Isle, and the story cutscene will commence. After a fairly long
    cutscene, you will see DK in his house on DK Isle.
    
    
    ========
    DK Isle
    ========
    
    Squawks will stop DK while he's exercising, then he'll say that everyone of his
    Golden Bananas and Kongs are gone! When you gain control, get used to the basic
    controls of the game if this is your first time playing, then exit DK's hut.
    Outside, Squawks will come down and talk some more about the Golden Bananas and
    the Kongs being taken. When you gain control once more, drop off of the high
    ledge. Now, if you want to go to your 'empty' Banana Hoard, then look around
    for a sign that says "Banana Hoard", pointing towards a cave by the waterfall.
    If you jump on the tree and climb it to the top, you won't be able to reach the
    Banana Hoard yet, because we must trigger the vines to appear first. Anyway,
    since there's no point in going to an empty cave, look around for a sign that
    says "Cranky's Lab".
    
    Follow the path until you see Cranky's face, then approach it and his lab will
    appear. Enter it. Inside, you will meet Cranky. During the conversation, he
    will tell DK that he must complete some Training Barrels before he will help
    him at all! When you exit Cranky's Lab and when DK gets done with his speech
    and you regain control, head south past the lab. Now, head northwest and follow
    the sign that says "Training Area". When you see four barrels with Cranky's
    face on them, enter the first one to the left. In this Training Barrel, you'll
    be told to collect the DK Coin at the bottom of the water. Simply dive by
    pressing Z, then swim with A or B, and collect the DK Coin at the bottom of the
    water-filled barrel to complete the challenge.
    
    When you emerge from the Training Barrel, it will bust. Three more to go. Enter
    the second Training Barrel to the left to begin the next challenge. In this
    challenge, you'll be told to pick up the Oranges around the tree, and throw
    all of them. So, start by going around the tree, picking up all of the Oranges
    you'll find. Then, after all 5 have been picked up, hold Z and press C-Right to
    throw them. Throw all five, and after they explode, you'll complete this next
    challenge. Now, enter the next Training Barrel to the right. In this challenge,
    you must throw five barrels around a tree. Start by heading to the tree. Pick
    up a barrel with B, then press B again to throw it. After five barrels have
    successfully been thrown, enter the last Training Barrel.
    
    In the final Training Barrel, you'll be told how to work a vine, and that you
    must collect the DK Coin at the end to clear the challenge. Start by jumping on
    the nearby tree to the north, then climb it to the top. Jump on the first vine,
    and face the next vine. Jump from vine to vine until you collect the DK Coin,
    and complete the challenge. Now that all four Training Barrels are cleared,
    Squawks will come down and tell you to head back to Cranky's Lab. So, head west
    of this area, then go north and into Cranky's Lab. Back inside, Cranky will
    talk a little, then he'll give you the very first potion for free, which is
    the Simian Slam! It is required to get out of this area.
    
    Anyway, when you exit Cranky's Lab, head directly north back to the Training
    Area sign. Instead of going back to that area again, head directly north and
    go through the cave. At the end of the path, you'll see a DK Switch. Stand on
    it and preform a Simian Slam on the switch to move the gate blocking your path.
    Now, head north and exit this area, onto the main island itself. Squawks will
    come down and tell you that K. Rool's island is near DK Isle itself! He'll also
    say that only one cave hasn't been blocked off, so I suppose we must head to
    that place. Step on one of the Bananaporters, and Squawks will tell you about
    what they do. If this is your first time playing, listen well to what he says.
    
    
    -------------------
    Locating Snide's HQ
    -------------------
    
    Snide's HQ cannot be found until after you've beaten the boss of Angry Aztec.
    Once you do that, a platform will rise up on K. Rool's island. Backflip on
    said platform, then onto the wooden walkway. Make your way up the walkway until
    you come to some vines. Jump on the vine and swing from each one until you get
    on a small platform. Enter through the next area ahead, and Snide's HQ is in
    that small room.
    
    
    ----------------------
    Bananaporter Locations
    ----------------------
    
    Bananaporter #1 - The first one is found right at the entrance to the island.
                      The second one is found on the small black island west of
                      K. Rool's island, which is where K. Lumsy is held.
    
    Bananaporter #2 - The first one is found right at the entrance to the island.
                      The second one is found up on the eastern side of DK Isle
                      (from where you enter). After climbing up a series of
                      platforms and swining across some vines, you'll come to the
                      second Bananaporter.
    
    Bananaporter #3 - The first one is found right at the entrance to the island.
                      The second one is found just west of where you enter the
                      island. Go around the island until you find this one, by the
                      water and the waterfall.
    
    Bananaporter #4 - The first one is found right at the entrance to the island.
                      The second one is found near the top of K. Rool's island,
                      by the entrance to the Frantic Factory lobby.
    
    Bananaporter #5 - The first one is found right at the entrance to the island.
                      The second one is found on the Banana Fairy Island, which is
                      the small island to the northeast with a fairy's head on it.
                      Swim to it, and go around this island to find it.
    
    
    ================================
    DK Isle Golden Banana Locations
    ================================
    
    NOTE: Below is a complete list of where each and every Golden Banana is on DK
          Isle. If you've followed this guide from the beginning, then you will
          not have any of the other Kongs except for Donkey Kong at this point, so
          for now, scroll down out of the Golden Banana part until you can continue
          with the walkthrough.
    
    
    ----------------------------
    Donkey Kong's Golden Bananas
    ----------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    This Golden Banana you are basically forced to get. To obtain the very first
    Golden Banana in the game, speak with K. Lumsy when you first go to the actual
    DK Isle. When K. Lumsy opens up a path leading to the first world, a Golden
    Banana will be revealed, so head to that area and snag the Golden Banana.
    
    
    =================
    Golden Banana #2
    =================
    
    For DK's second Golden Banana here, you must have his Coconut Shooter, and you
    have to wait until you've completed Angry Aztec in order to reach this one.
    Once you do that, head to Crocodile Isle (K. Rool's island), and backflip onto
    the black platform. Jump on the walkway bridge, and follow the path until you
    come to some vines. Look below from the edge to find a platform. From there,
    jump down and land on the platform to find a cage holding a Golden Banana, and
    a Coconut Switch nearby. Take out your Coconut Shooter, and shoot it to lower
    the gate. Grab the Golden Banana.
    
    
    =================
    Golden Banana #3
    =================
    
    Before you can get this one, you must wait until you get to Frantic Factory,
    which is the third world. Then, you have to buy Cranky's Gorilla Grab potion
    for Donkey Kong. After you do this, head to the Frantic Factory Lobby. Inside,
    you'll see a lever somewhere around the area. Stand on the metal footpad, and
    press B. DK will pull the lever, and a platform will lower, and go up and down.
    Jump on it when it comes down, then when it goes up, jump to the platform you
    will see. There's a Bongo Blast Pad on here, so stand on it and play DK's Bongo
    Blast. Doing this will cause Squawks to come down with a Golden Banana. Then,
    he'll give it to you!
    
    
    =================
    Golden Banana #4
    =================
    
    You'll have to wait awhile before you can get this one. Once you reach Crystal
    Caves, enter the lobby. Once there, enter the Tag Barrel and bring out Chunky.
    To the east is a wall of ice. Use a Primate Punch on the cracked part of the
    wall to break it open, revealing an area full of lava! Now, head west of that
    ice wall to find another ice wall. Primate Punch the cracked part to reveal yet
    another room. Enter the Tag Barrel again, and bring out Donkey Kong. Head into
    the western room, and go down the path. Enter the Kong Barrel in the small area
    to become invisible, then exit the room and head to the eastern room. Walk
    across the lava, and get the Golden Banana at the end.
    
    
    =================
    Golden Banana #5
    =================
    
    Like the previous Golden Banana, you'll have to wait a long time before you can
    obtain this one. Once you finally reach the final world, Hideout Helm, enter
    its lobby. Inside, you will see a small platform way across the one you're on.
    Take out DK's Coconut Shooter, and use the Sniper Scope to zoom in over where
    that platform is. Look above the door, and you'll see a Coconut Switch. Shoot
    it, and a black bridge will form to the east. Walk across the bridge, and kill
    the Kasplat. Take its Blueprint, then return it to Snide to get DK's last
    Golden Banana in DK Isle!
    
    
    ---------------------------
    Diddy Kong's Golden Bananas
    ---------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    You must first have the ability to spring up while standing on a Diddy Pad (you
    can buy it from Cranky once you reach Frantic Factory). Now, when you have that
    upgrade, head to Snide's HQ (look above to see how to reach him in DK Isle).
    In the room where he's located, you'll see a Diddy Pad nearby. Stand on it, and
    hold Z to launch up into a Bonus Barrel. In this Bonus Game, you have to press
    A to start a roulette thing, and a countdown timer. You have 40 Seconds to get
    3 Points in this bonus. After starting the timer, the wheels on the barrel will
    spin. Press A to stop the first slot. You have to press A to stop each slot.
    
    Press A to stop the slot ONLY when you see a Banana. Make sure that all four
    slots are stopped on the Banana. With four Bananas, you score one point. Score
    three points to win the Bonus Game. When you win, you'll get a Golden Banana.
    
    
    =================
    Golden Banana #2
    =================
    
    Before you can obtain this one, you must have Chunky Kong rescued, and the
    entrance to Fungi Forest opened. After you have him rescued and can enter the
    Fungi Forest lobby, get Chunky out as your Kong (for now). Make your way up to
    where Angry Aztec is located, then head northeast of the entrance. You'll come
    to two boulders. Lift both of them up, and you'll see that one of them reveals
    a Trombone Pad. Take Lanky back here, and stand on it. Play his Trombone, and a
    Kong Barrel will appear on the island leading to the Fungi Forest lobby.
    
    Now, with Diddy Kong, head up to the island where the Fungi Forest lobby is at.
    Enter the Kong Barrel, and with the Jetpack, fly just north of where the Kong
    Barrel was. You'll see a small platform where the waterfall is created, along
    with a gate holding a Golden Banana. To the right of the gate is a Peanut
    Switch. Shoot it, and the gate will open up, revealing a Golden Banana. Take it
    from the alcove.
    
    
    =================
    Golden Banana #3
    =================
    
    Like the above Golden Banana, you must have Chunky Kong rescued, and you must
    have access to the Fungi Forest lobby. Once you've done that, read the first
    paragraph of the above Golden Banana to see how to get Diddy's Kong Barrel to
    appear on the island with the Fungi Forest lobby. Once that's done, head to
    the island where the lobby to Fungi Forest is. Jump into the Kong Barrel. With
    the Jetpack on, fly all the way north until you see the top of the main part
    of the island. Fly towards it, and go to the northern edge to find a Bonus
    Barrel there.
    
    Fly into it, and a Bonus Game begins. You have 60 Seconds to save 10 Banana
    Fairies from being eaten by the Klaptraps. Shoot the Klaptraps by moving the
    target onto them using the Control Stick. Shoot all of them, and be sure to
    reload often (let go of the Control Stick, and with the target on the melon in
    the middle, press A). When you shoot a Klaptrap, they fall unconscious for a
    short time. Shoot all of them on each row, and the Banana Fairies will escape
    through the hole at the end of each row.
    
    If you don't shoot a Klaptrap, or when it awakens, it will eat a Banana Fairy
    if a Banana Fairy flies towards the awake Klaptrap. As stated earlier, you have
    to save a total of 10 Banana Fairies to win the Bonus Game. Once you win, stay
    hovered, and take the Golden Banana that appears.
    
    
    =================
    Golden Banana #4
    =================
    
    You must have access to the Crystal Caves lobby before you can obtain this one.
    Once you can enter the Crystal Caves lobby, do so. Once inside, make your way
    up to the DK Portal, until you get to the ramp leading up to the portal. Look
    left of that ramp, and you'll see a Kong Barrel. Enter it. With a Jetpack on,
    fly to the northeast corner of the lobby. You'll see a platform you cannot
    reach without using the Jetpack, so land on it. Play the Guitar Gazump on the
    Guitar Pad, and Squawks will come down and give you a Golden Banana.
    
    
    =================
    Golden Banana #5
    =================
    
    You cannot get this one until near the end of the game. Once you reach the
    Creepy Castle lobby, head inside. Once inside, get out Donkey Kong for a
    moment. With him out, head around the area and look at the central platform
    with the Wrinkly doors in the alcoves. You'll eventually spot a gate, with a
    Coconut symbol on it. Shoot it, and the gate will lower, revealing another
    alcove with a Kasplat inside. With Diddy, kill him, and take his Blueprint.
    Return it to Snide to get a Golden Banana.
    
    
    ---------------------------
    Lanky Kong's Golden Bananas
    ---------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    You must have Lanky's Grape Shooter before you can get this Golden Banana.
    When you have it, head to K. Lumsy's island (NOT K. Rool's island). When you're
    on K. Lumsy's island, head to the back of it. You'll spot a gate covering a
    small alcove, holding a Golden Banana. You'll see a Grape Switch nearby. Shoot
    it, and the gate will open. Enter the alcove and take the Golden Banana.
    
    
    =================
    Golden Banana #2
    =================
    
    First, you must have Chunky Kong unlocked, and have Lanky's instrument. When
    you have that, proceed to the Jungle Japes lobby. Now, get out Chunky Kong, and
    you'll see a green boulder near the entrance to the lobby. Pick it up with
    Chunky, and throw it to break it, revealing a Trombone Pad. Bring Lanky here,
    and play his Trombone. Doing this will cause Squawks to come down. He will
    bring you a Golden Banana.
    
    
    =================
    Golden Banana #3
    =================
    
    You have to be a bit far into the game before you can get this. After you've
    reached Crystal Caves, buy the Orangstand Sprint potion from Cranky in that
    level. With it in your possession, head to where K. Lumsy is. In the room where
    he is, head to the northwestern part of the area. You'll see a gate blocking a
    Golden Banana, along with a Kong Barrel nearby. Enter the Kong Barrel, and make
    sure you have plenty of Crystal Coconuts in stock. Now, while in Orang-stand
    Sprint mode, quickly head all the way towards the northeastern part of the area
    to find a blue switch.
    
    Press it, and the gate ahead will open. You only have 8 Seconds to reach the
    gate, AND grab the Golden Banana! So, quickly head back northwest, to where the
    gate is. When you see the gate, quickly run towards it and take the Golden
    Banana. You should make it with one or two seconds left to spare.
    
    
    =================
    Golden Banana #4
    =================
    
    Again, this Golden Banana cannot be gotten until very late in the game. Once
    you've reached the Creepy Castle lobby, get out Chunky Kong. Go around the area
    until you find a boulder. With Chunky, pick it up to reveal a Lanky Pad. Bring
    Lanky back here, and then stand on the pad. Press Z to inflate. When you begin
    floating, float to the top of the central platform, then deflate. You'll see a
    Bonus Barrel, so enter it to begin a Bonus Game. In this Bonus Game, you have
    to shoot 10 Klaptraps within 60 Seconds.
    
    So, move the Control Stick around the area, and when you see a Klaptrap, shoot
    it. Keep doing this until you hit it, and be as quick as possible. If you hit
    ten of them within the time limit, a Golden Banana will break out of the Bonus
    Barrel, so grab it.
    
    
    =================
    Golden Banana #5
    =================
    
    Once you've made your way up to the Crystal Caves lobby, enter the lobby. Once
    you're inside, get out Chunky Kong. With him, head to the western side of the
    lobby, and do a Primate Punch on the ice wall there. It will break open, and
    reveal a new path. Bring Lanky through this path, and at the end of it, you'll
    be in a room with a Kasplat. Destroy it, then take the Blueprint it drops. Take
    the Blueprint back to Snide's HQ, and you'll get a Golden Banana as a reward!
    
    
    --------------------------
    Tiny Kong's Golden Bananas
    --------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    First, swim to the Banana Fairy Island (the island with a big head sticking out
    of the sand). Once there, simply go behind the island. You will find a gate
    which is blocking a Golden Banana. Above the gate, there's a Tiny Switch. Shoot
    it, and the gate will lower, revealing a Golden Banana. Get it.
    
    
    =================
    Golden Banana #2
    =================
    
    After you've bought the Super Simian Slam ability from Cranky in Fungi Forest,
    head to the Gloomy Galleon lobby. Once there, swim to the platforms where the
    DK Portal is. You'll see a blue Chunky Switch. With Chunky, perform a Simian
    Slam on the switch to press it, opening a really small gate in the water,
    revealing a hole. Get out Tiny, and look around above the water for a Kong
    Barrel. Fly to it from a high ledge and enter it. When you shrink, go in the
    water, and dive. Swim to the northeastern part of the area, and go through the
    newly revealed hole. In that area, get on the platform and take the Golden
    Banana on it.
    
    
    =================
    Golden Banana #3
    =================
    
    Once you've at least completed Frantic Factory and have Tiny's ability to fly,
    then head to the Angry Aztec lobby. Once there, you'll see two golden gongs by
    the stairs leading to the DK Portal. With Diddy Kong, use the Chimpy Charge
    attack on the two gongs. Doing this will cause a part of the floor to move,
    which will reveal a Bonus Barrel. Go up the stairs, then jump onto the edge of
    the platform. Fly to the Bonus Barrel until you get inside. In this Bonus Game,
    you have to swat 8 Flies within 60 Seconds.
    
    Just simply move the fly-swater around, and press A to swat the fly. When you
    squish it, another fly appears. You have to successfully swat a total of eight
    flies to win the Bonus Game. It's not too difficult, however. When you win the
    Bonus Game, a Golden Banana will come down to you.
    
    
    =================
    Golden Banana #4
    =================
    
    You cannot get this one until you buy the Monkeyport ability from Cranky, in
    the Crystal Caves. Once you have that, go onto K. Rool's island. Then, head
    around the island until you spot a platform with a Tiny Pad on it. Jump onto it
    and press Z to teleport to the top of K. Rool's island. Go north, and you'll
    see a Saxophone Pad. Play the Saxophone on it, and Squawks will come down, and
    give you a Golden Banana.
    
    
    =================
    Golden Banana #5
    =================
    
    Start by entering the Frantic Factory lobby, as Chunky Kong. When you enter the
    lobby, head east, and you'll see a big box with a ? Mark on it. Use a Primate
    Punch on the box to break it open, revealing a Kasplat (and a Banana Fairy).
    Get out Tiny Kong, and beat up the Kasplat until it falls. It will drop another
    Blueprint, so take it and return it to Snide. He'll give you a Golden Banana
    
    
    =================
    Golden Banana #6
    =================
    
    No, this is not a mistake in the FAQ; Tiny CAN indeed obtain six Golden Bananas
    on DK Isle. It's the very last Golden Banana in the game (but it dosen't have
    to be your last one), and cannot be gotten until you've beaten Hideout Helm.
    Anyway, once you've done all of that, make sure you have captured all of the
    20 Banana Fairies in the game. If you haven't, do so now. When you capture the
    last Banana Fairy, the Banana Fairy Queen will tell you to come visit her for a
    special prize.
    
    That prize is indeed the Golden Banana. Now, go to the Banana Fairy Island, and
    then enter inside the head of the Banana Fairy. Once inside, approach the queen
    and she will open a big brown door for you, as a reward of rescuing all of her
    fellow Banana Fairies. The door will open, revealing a new room. Head inside,
    and take the big Golden Banana with the Rareware symbol on it!
    
    
    ----------------------------
    Chunky Kong's Golden Bananas
    ----------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    This one is very simple to get, and can be gotten right after you've obtained
    Chunky's Pineapple Launcher. Anyways, from the entrance of DK Isle, head around
    the back part of it. You will come to a gate holding a Golden Banana. Above the
    gate, there is a Pineapple Switch. Shoot it, and the gate will be removed, and
    the Golden Banana will be revealed, so grab it.
    
    
    =================
    Golden Banana #2
    =================
    
    Use Bananaporter #2 to teleport by the entrance to the Angry Aztec lobby. Once
    there, head northeast of the lobby, and you'll come to two boulders. Lift both
    of them and throw them. One boulder will reveal a Triangle Pad. Stand on it,
    and play the Triangle Trample. Doing this will cause a Squawks to come down. He
    will give you a Golden Banana!
    
    
    =================
    Golden Banana #3
    =================
    
    You must have the Monkeyport ability as Tiny before you can get this. Once you
    have it, go to K. Rool's island with Tiny. Circle around the island, and you
    will eventually find a Tiny Pad. Stand on it, and press Z to Monkeyport to the
    top of K. Rool's island. Go around this area, and you'll find a Saxophone Pad.
    Stand on it, and play the Saxophone. Doing this will cause a Kong Barrel to
    appear on a small island. Now, get off of K. Rool's island, and get out Chunky
    Kong. Now, swim to the small green island to the northeast. On that island, you
    will find a Kong Barrel. Jump inside to become Hunky Chunky.
    
    Now, swim around the island until you see a brown island with a big X mark on
    it. Jump onto the X, and perform a Simian Slam on it to lower the platform. A
    giant rock around the water will break open, revealing a big Golden Banana.
    Make your way to this broken rock by swimming around until you find it, then
    jump on the rock and obtain your Golden Banana.
    
    
    =================
    Golden Banana #4
    =================
    
    You have to wait very long into the game before you can get this. When you've
    made it all the way to the Hideout Helm lobby, head inside. Once inside the
    lobby, get out Chunky Kong, and stand on the Chunky Pad at the northern side
    of the platform. While on the Chunky Pad, press Z to disappear. Vines will
    then appear throughout the area. Head west, and swing from the vines there to
    a Bonus Barrel. Complete the Bonus Game, and a Golden Banana is yours.
    
    
    =================
    Golden Banana #5
    =================
    
    First, swim your way under K. Rool's island, and into the Gloomy Galleon lobby.
    Once in the lobby, swim to the main room, and on the lowest platform, there is
    a Kasplat. Destroy the Kasplat, and it will drop a Blueprint. Take it back to
    Snide's HQ. As a reward for returning it, he gives you a Golden Banana.
    
    
    ========
    DK Isle
    ========
    
    Golden Bananas Required to Enter First World: 1
    
    Now, step on Bananaporter #1-5. Jump in the water, and swim north towards the
    black island which is K. Rool's island. Go to the small island just left of
    King K. Rool's. When you find the entrance, step on Bananaporter #1, and enter
    the next area. In here, DK will roll up to a huge cage, where you'll see what
    appears to be a very tall and big Kremling, named K. Lumsy! However, he is not
    a bad guy. K. Lumsy will tell you his story, then he'll ask for help. After DK
    agrees to help him, he gets all happy and stomps the ground several times.
    
    Then a rock blocking a cave will break open, and reveal a Golden Banana! After
    he gets done talking, exit this area. Back outside, use Bananaporter #1 as a
    shortcut back to the main part of the island. Now, go east of Bananaporter #1,
    until you come to a cave. Kill the nearby Gnawty, then enter the cave, grabbing
    the Golden Banana along the way. In the first Level Lobby, you will notice a
    boulder. Ignore it for now. Kill the Gnawty. Around the area you'll also notice
    several doors, with all but one having ? Marks on them.
    
    Go up to the yellow door with Wrinkly Kong's face on it, and she'll come out of
    the door as a spirit. She will tell you her use and such. When you regain
    control, head west of Wrinkly's door, and B. Locker will be guarding the portal
    leading to the first world! When he gets done talking, walk up to him. Since
    you have the required Golden Banana amount (1 Golden Banana), he'll let you
    pass. When he disappears, enter the DK Portal leading to the first world. After
    a cutscene with K. Rool and his minions, you'll enter Jungle Japes.
    
    
    =======================
    World #1: Jungle Japes
    =======================
    
    NOTE: I recommend getting as many Golden Bananas as possible before attempting
          to fight the boss. This way, you will not have to worry about not having
          enough Golden Bananas to enter the upcoming worlds. Also, I recommend
          fighting the boss after you've gotten all of the Golden Bananas possible
          in the level. Read the Bosses section to see how to defeat the boss. And,
          throughout the levels are blue portals with two hippo's face on them.
          These are called Troff 'n Scoff Portals, which you'll need to enter in
          order to complete each level. After getting a certain amount of Bananas
          (not Golden ones, just the normal ones), head to these areas. Step on the
          Banana Pad to feed the blue hippo some Bananas.
    
          After the amount of Bananas shown on the big door is fed to the hippo,
          you will be able to proceed to the boss.
    
    Banana Requirement To Reach Boss: 60
    
    In the very first world, Squawks will come down and tell you to collect as many
    regular Bananas as possible before entering one of the Troff 'n Scoff Portals,
    which leads to the worlds boss. However, in order to fight the boss, you have
    to feed the blue hippo a certain amount of Bananas (I know I explained it in
    the above note, but I did it here too). Then, he'll tell you about Banana
    Medals. Look below to see how to access new areas of the level.
    
    
    -------------------
    Accessing New Areas
    -------------------
    
    At the start of the level, activate Bananaporter #1 near the entrance. Jump on
    the tree next to Bananaporter #1, then climb it to the top. Jump from vine to
    vine, and you'll collect 5 Bananas along the way. At the last vine, jump to the
    high platform, and land on the DK Switch. Doing this will cause the switch to
    be pressed, causing the gate below to open. Drop down and go through the gate.
    Follow down the path until you reach the main area of this world. Touch the
    Bananaporters #1-2. To access more areas, you must locate Funky Kong. Look
    below in the guide for information on his whereabouts.
    
    Since you probably picked up three Banana Coins for Donkey Kong in the cave,
    head to Funky's Store immediately, and buy DK's Coconut Shooter. From Funky's
    Store, head right, and use the vines to reach a barrel. Enter it, and you'll
    be shot up to a high platform, where you'll see Diddy Kong locked up in a cage.
    Approach Diddy's cage to speak with him. After doing so, three Coconut Switches
    will appear above three cages in three areas. Shoot these Coconut Switches to
    unlock the gate and free Diddy. Grab the Golden Banana he leaves behind to open
    three gates , giving you access to yet more areas (look below on how to free
    Diddy to see exactly where you should shoot to hit the Coconut Switches).
    
    After you rescue Tiny and buy her Feather Bow from Funky, head down the tunnel
    on the western side of this level. When you reach the end of the cave, you'll
    see two Feather Switches. Shoot both of them, and the gate will open, giving
    you access to a large area, which you must go in to get all of the Golden
    Bananas in this level.
    
    
    -------------------
    Rescuing Diddy Kong
    -------------------
    
    Once you unlock the first gate in the level and enter the main part of the
    jungle, Diddy will speak to you. As you can see, he's on the mountain top, in
    a prison! To rescue him, head to Funky's Store (look below to see how to find
    it). Buy DK's Coconut Shooter for 3 Banana Coins, then go just east of his
    store. Jump on the vine, then jump from each one until you make it to the next
    platform. Enter the barrel to be shot to the mountain top near Diddy's prison.
    Go north up to Diddy's jail cell, and he'll speak to you. Then, three Coconut
    Switches will appear above three gates.
    
    
    Coconut Switch #1 - The first switch is found on the eastern side of the main
                        area. Shoot the switch at the end of the path (it is just
                        above the gate you'll see).
    
    Coconut Switch #2 - For the second one, go up to the platform where Funky's
                        Store is. Go to the northeastern edge of the platform, and
                        aim directly down, and you'll notice a Coconut Switch.
                        Shoot it.
    
    Coconut Switch #3 - For the final switch, head to the west end of the main
                        area. Near the vine you need to climb to reach Funky's
                        Store is a gate, with a Coconut Switch above it. Shoot it.
    
    After all of the three Coconut Switches have been shot (dosen't matter what
    order you shoot them in), Diddy's cage will open up! He'll then join your team
    as a selectable Kong! Whenever you want to use him, simply enter the Tag Barrel
    (the spinning barrel that's the shape of a circle, with the Kongs' face on it)
    and select him.
    
    
    ----------------------
    Locating Funky's Store
    ----------------------
    
    First, gain access to the main area of the level. Once you do that, head to the
    main area, and jump into the nearby water. Head west, and you'll see a green
    vine that leads up. Jump onto said vine, and climb it to the top, where you'll
    be on a platform. Funky's Store is right there, so be sure to enter it and get
    the shooter for Donkey Kong (and Diddy, when you rescue him)!
    
    
    -------------------
    Locating Snide's HQ
    -------------------
    
    Snide's HQ can be found directly above Funky's Store. To reach it, either
    backflip onto the roof of Funky's Store, then backflip again on top of the
    Banana peeling, then onto the platform, or use the vines east of Funky's Store
    to reach a barrel. Enter said barrel to be shot to the top of the mountain,
    then head west down the path until you reach his headquarters.
    
    
    ---------------------
    Locating Cranky's Lab
    ---------------------
    
    After unlocking the three gates and after rescuing Diddy from his prison, go
    into the water in the main area. Go to the northern end, and jump into the cave
    there. Activate Bananaporter #4 while you're at it, and follow down the path of
    said cave. Eventually, if you keep going north, you'll be outside in a rainy
    and stormy area, where another Bananaporter #4 lurks. Activate it and enter the
    lab. Be sure to buy the potion for Diddy, the Chimpy Charge! Also, be sure to
    buy the Baboon Blast potion for Donkey Kong!
    
    
    ----------------------
    Bananaporter Locations
    ----------------------
    
    Bananaporter #1 - The first one can be found near the start of the level. The
                      second one is found at the exit of the very first cave in
                      this level.
    
    Bananaporter #2 - The first one is found right after the exit of the first
                      cave. The second one is found by the big brown tree-like
                      thing at the top of the mountain, right next to the Peanut
                      Switch.
    
    Bananaporter #3 - The first one is in the main area of the level, at the north
                      western side. The second one is found in the eastern part of
                      the main area, going towards one of the caves.
    
    Bananaporter #4 - The first one is found in the cave across the water in the
                      main area, directly to the north. The second one is in the
                      rainy area where Cranky's Lab is found, after going down the
                      cave across the water in the northern part of the main area.
    
    Bananaporter #5 - The first one appears on top of the brown mountain, after you
                      shoot a Peanut Switch that is inside of the brown mountain,
                      and after you collect the Golden Banana atop the mountain.
    
    
    -------------------------------
    Troff 'n Scoff Portal Locations
    -------------------------------
    
    Troff 'n Scoff Portal #1 - As you go through the very first cave of the level,
                               you'll notice that the path splits towards the left.
                               Use Diddy's Peanut Popguns to shoot the two Peanut
                               Switches by the gate, then the gate will lower. In
                               that room is a portal.
    
    Troff 'n Scoff Portal #2 - In the main area of the jungle, head to the eastern
                               side, and get on the platform across the water. Jump
                               on the tree you'll find, then use the vines to reach
                               a platform with this portal.
    
    Troff 'n Scoff Portal #3 - In the main area, hop into the water and swim into
                               the cave to the north (you must have already shot
                               the three Coconut Switches and rescued Diddy). In
                               said cave, keep following the path until it splits
                               between north, west, and east. Head north and go
                               behind Cranky's Lab, and you'll see a cage. As DK,
                               shoot the Coconut Switch above said cage to open it.
                               Enter it, get in the Rambi Crate, and exit this
                               area. Go to the eastern path this time, and break
                               the Rambi Picture to gain access to another area.
                               Go north until you see the portal.
    
    
    --------------
    Locating Rambi
    --------------
    
    To find Rambi in this level, head to the area where Cranky's Lab is. As Donkey
    Kong, go behind Cranky's Lab, where you'll see a gate. Above that gate is a
    Coconut Switch, so shoot it with your Coconut Shooter to open the gate. Inside,
    you will find a Rambi Crate. Jump in it, and you'll become Rambi temporarily!
    This rhino can be used to break open the huts spreaded around the stormy area.
    Walk up to one and press B to break it open. He is also useful for breaking
    open the Rambi Picture. To find it, head into the cave, then head left up the
    hill. You'll see the picture. Hold Z and press B while in front of it to break
    it open, revealing some other areas!
    
    
    --------------------------------------
    Regular Banana Locations - Donkey Kong
    --------------------------------------
    
    #1-5: Climb up the first tree in the level, and swing from vine to vine to find
          DK's first five Bananas.
    
    #6-11: In the main area of the level, head to the western path, where you'll
           find Bananaporter #3. The Bananas are on top of the Bananaporter.
    
    #12-20: These two Banana Bunches can be found during the barrel-blasting game.
            The Baboon Blast upgrade from Cranky is required, however!
    
    #21-30: In the main area, head to the western side, until you see a wide, white
            floor with an X on it, and a boulder on it. Hovering around the said
            boulder is a Banana Balloon. Shoot it with a shooter to get 10 Bananas!
    
    #31-35: In the main area, head to the platform where Funky's Store is located.
            Jump on the tree there, and climb it to the top. The Banana Bunch is
            on the tree.
    
    #36-40: From the previous set of Bananas, use the vines to the right of Funky's
            Store to reach a platform with a barrel cannon. Jump on the tree near
            the cannon to find five more Bananas.
    
    #41-45: These Bananas can be found in the main area, on the right side of the
            level. They are on top of Bananaporter #3.
    
    #46-50: On the right side of the level, head to the platform across the water.
            Jump on the tree near the tunnel, and use the vines at the top to make
            your way to a small platform, where some Bananas await you.
    
    #51-55: Head to the mountain top, and to Diddy's prison. There's a tree nearby.
            Jump on it and climb it to the top to find more Bananas!
    
    #56-61: From the previous set of Bananas, head west of Diddy's prison, and head
            down the hill, where you'll find a trail of Bananas going down, and
            around. Follow the Banana trail as you collect them all.
    
    #62-71: Right beside Snide's HQ is a Banana Balloon floating in the air. Take
            out your shooter, and shoot it to get the Bananas.
    
    #72-80: As soon as you unlock the three tunnels in the main area, head through
            the northern one. As you go down the tunnel past Bananaporter #4, you
            will find all of the Bananas on the ground.
    
    #81-90: Right by Cranky's Lab, there is a Banana Balloon. Take out your shooter
            and shoot it to get these Bananas.
    
    #91-95: To find these, head behind Cranky's Lab, and you'll see a cage with a
            Rambi Crate inside. Look up, and you'll see a Coconut Switch. Take out
            your shooter, and shoot the switch to open the cage. Enter it, and you
            will find a Banana Bunch next to the crate.
    
    #96-100: To find the last set of Bananas for DK, enter the Rambi Crate (look
             above to see how to locate him) to become Rambi. Roam around the
             stormy area, and go in front of one of the brown huts on the left and
             right side. Press B to break a hut open, revealing a switch. One of
             the huts reveal a DK Switch and his last set of Bananas when the hut
             is broken!
    
    
    -----------------------------------
    Banana Coin Locations - Donkey Kong
    -----------------------------------
    
    #1-3: The first three Banana Coins can be found while going through the tunnel
          leading to the actual level.
    
    #4-6: These are found while barrel blasting via the Baboon Blast Pad.
    
    #7-9: Three Banana Coins are found right next to the Baboon Blast Pad.
    
    #10-12: In the main area, enter the tunnel at the left side of the level. In
            the tunnel is a Kasplat, where you'll find 3 Banana Coins behind him.
    
    #13: Head to the main area, and go to the right side. Enter the tunnel, and
         go down it until you find some vines. Use said vines to grab this Banana
         Coin in the air.
    
    #14-15: These Banana Coins can be found inside the cage where Rambi is at.
            Look above to see how to locate him.
    
    
    ----------------------------
    Donkey Kong's Golden Bananas
    ----------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    To find this Golden Banana, you must enter the main area of Jungle Japes. As
    soon as you do, you'll see Diddy on a mountain top. He will tell DK to help
    him, and you'll see a Golden Banana by his prison! So, start by heading north.
    Jump into the water and swim to the left to find a green vine. Jump on it, and
    climb it up to the higher platform. Go east past Funky's Store, and jump on the
    green vine. Swing from each vine until you reach a platform with a barrel. Jump
    into said barrel to be shot up to Diddy's prison. From there, grab the Golden
    Banana for yours to keep!
    
    
    =================
    Golden Banana #2
    =================
    
    After obtaining the first Golden Banana, Diddy will tell you that you'll need
    the help of Funky Kong to release him from his prison. Then, three Coconut
    Switches will appear throughout the level. Look above to see how to free Diddy
    from his prison. After you do so, he'll leave behind a Golden Banana in his
    prison. Simply head up to where his jail cell is, and grab the Golden Banana.
    
    
    =================
    Golden Banana #3
    =================
    
    Once you get Donkey Kong's second Golden Banana, the three gates throughout
    the level will lower, gaining you access to tunnels! Enter the tunnel that is
    across the water, to the north. Follow down the path until you reach a rainy
    and stormy area, where you'll find Cranky's Lab. If you haven't already, head
    inside and pay up 3 Banana Coins to get the Baboon Blast potion! After you do
    that, head to the western side of the level. You'll see a white-colored part of
    the floor, and a tree nearby. Jump on the tree and climb it to the top. Use the
    vines to reach a small platform with a DK Pad on it. Stand on the pad and press
    Z to be shot up to a barrel-blasting game! Blast from barrel to barrel, then in
    the last barrel, you'll see the Golden Banana ahead. Shoot to it and you will
    grab it, and fall back down to the level.
    
    
    =================
    Golden Banana #4
    =================
    
    In the area where Cranky's Lab is, you will notice huts to the left and right.
    Head behind Cranky's Lab to find a cage with a Rambi Crate inside. Shoot the
    Coconut Switch above the cage to open it, then head inside and enter the Rambi
    Crate to become Rambi. Now, roam around the rainy area and bash all the huts
    down, until you reveal a DK Switch. Turn back to normal DK, and then head to
    the DK Switch. Pound it with the Simian Slam, and a small cage on the floor
    outside will open up, revealing a Golden Banana! Head back outside, and go to
    where Bananaporters #1 and #2 are at. The Golden Banana is right there.
    
    
    =================
    Golden Banana #5
    =================
    
    The last Golden Banana in this level for Donkey Kong is gotten via returning
    a Blueprint to Snide. Anyway, in the main area, head to the western side until
    you find a tunnel. Enter it, and you'll find a Kasplat as you go down the path.
    Kill it, and it will drop the Blueprint. Pick it up, then head to Snide's HQ
    and enter the building as DK. Snide will give you the Golden Banana as a reward
    for returning his Blueprint!
    
    
    -------------------------------------
    Regular Banana Locations - Diddy Kong
    -------------------------------------
    
    #1-5: Diddy's first five Bananas can be found at the start of the level. You'll
          see a trail of them starting at Bananaporter #1, and ending near the
          cave. Grab them.
    
    #6-15: After obtaining Diddy's Peanut Popgun Shooter from Funky, head to the
           first cave in the level. You'll see a path going left, eventually. Go to
           that path to find two Peanut Switches. Shoot them with his shooter to
           open the nearby gate. Inside the new area is a Banana Balloon that you
           must shoot with your shooter for 10 Bananas!
    
    #16-20: There is a Banana Bunch on top of the tree, east of the first Tag
            Barrel in the level, after coming through the first cave. Climb the
            tree to the top to find the Bananas.
    
    #21-25: Just like the last set of Bananas, this one can be found on the top of
            the tree just left of the first Tag Barrel. Climb it to the top, and
            you'll find these Bananas.
    
    #26-35: In the main area, head to the cave to the north, across the water. But
            don't head inside the cave. Instead, swim in the southeastern corner to
            find the Bananas. There are five more in the southwestern corner, too.
    
    #36-38: These three Bananas are found in the main area, in the cave at the
            eastern side of the level. Follow the path down and collect them.
    
    #39-43: In the main area, head to the right side of the level, and go on the
            platform across the water. On top of the first tree is a Banana Bunch.
    
    #44-48: This is in the same spot as the previous bunch of Bananas, but this
            time, go north a bit more to find another tree. Climb it to the top to
            find some more Bananas.
    
    #49-55: For these Bananas, head all the way up to the top of the mountain,
            where Diddy was held captive. From his cell, head west down the hill,
            and follow the path down until you see a big brown mountain thing.
            There are seven Bananas around this mountain.
    
    #56-65: First, head to the top of the mountain where Diddy's prison is. Then,
            head left and stand by the hill going down. Look up, and at the brown
            mountain in the air. There is a Banana Balloon hovering above the
            mountain, so shoot it using the Peanut Popguns to net yourself 10
            more Bananas!
    
    #66-70: After obtaining Diddy's Peanut Popguns from Funky, head to the top of
            the mountain, and head west of Diddy's prison, where you'll find a tall
            brown mountain-like thing. Go around this mountain until you find a
            Peanut Switch. Shoot it, and a bridge will form. Make your way up it
            until you see an entrance, then head inside. Head to the water, and you
            will find some Bananas. Follow the water stream and collect the five
            Bananas down the stream.
    
    #71-75: For these Bananas, head inside the brown mountain at the top of the
            level. Inside, you'll eventually see black rubble with a box slightly
            sticking out. Backflip onto said box, then onto the top of the rubble.
            From there, jump onto the platform to find a Banana Bunch.
    
    #76-85: In the brown mountain at the top of the level, head to the room with
            the conveyor belts (look below at the section on how to get Diddy's
            Golden Bananas to see how to find that area). A Banana Balloon is in
            this area, so pop it using your shooter.
    
    #86-90: These pack of Bananas can be found in the conveyor belt room, inside
            the brown tall mountain at the top of the level. Inside the room, there
            are Bananas on the box next to the conveyor belt.
    
    #91-95: Head to the mountain at the top of the level, and enter inside. Once
            inside, head to the conveyor belt room. Make sure the conveyor belts
            are slowed down! Jump on each one until you see a hole you can drop in.
            Drop in it, and follow down the path until you see some tracks. Drop
            off of the platform you're on to enter a mine cart, collecting five
            more Bananas along the way.
    
    #96-100: Diddy's last Bananas can be found in the area with Cranky's Lab. Head
             through the northern cave in the main area to reach the tunnel leading
             to his lab. Once there, break the huts around the area using Rambi
             (see the 'Locating Rambi' section above). The hut that reveals a Diddy
             Switch has a Banana Bunch hovering above it.
    
    
    ----------------------------------
    Banana Coin Locations - Diddy Kong
    ----------------------------------
    
    #1-3: In the first tunnel in the level, as you go down it from the start of the
          level, you'll see the path splits to the left. Head there to find these
          Banana Coins for Diddy.
    
    #4-5: For these, head to the platform where Funky's Store is located. Once you
          are there, use the vines to the east to make it to another platform. Then
          enter the barrel cannon nearby to be shot up to Diddy's prison, snagging
          two Banana Coins along the way.
    
    #6-8: Head to the main area of the level, and enter the water. Swim to the
          left, towards the westward cave. Then, swim to the northeastern corner to
          find three Banana Coins behind some seaweed.
    
    #9: To find this Banana Coin, enter the brown mountain at the top of the level.
        Inside, you'll find a platform you can backflip onto, where you'll see a
        Peanut Switch across from it. Shoot it from where you are, and cross the
        small wooden bridge to find the coin at the end.
    
    #10: Inside the brown mountain at the top of the level, keep heading in deeper
         until you see a black pile of rubble in the northwestern corner. Backflip
         onto it and snag the Banana Coin lying there.
    
    #11: Inside the mountain at the top of the level, enter the room with the Hi
         and Lo switches (use the Chimpy Charge ability to knock down the gate that
         blocks the entrance to the room). Inside is a Banana Coin.
    
    #12: This Banana Coin is inside the brown mountain at the top of the level. In
         the room with the conveyor belts, this Banana Coin lies on the first belt.
    
    #13-15: In the main area of the level, head to the east and enter the cave
            there. Inside, you will find three Banana Coins behind the Kasplat.
    
    
    ---------------------------
    Diddy Kong's Golden Bananas
    ---------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    First, buy the Peanut Popguns from Funky Kong. Once you do that, head to the
    first tunnel you go down, that leads to the main area of the level. Once you
    are there, go down the tunnel until you see the path split to the left. Go to
    that path to find a gate, and two Peanut Switches (one on the left side, and
    one on the right side). Shoot the two Peanut Switches to open the gate. Enter
    the new area and grab the Golden Banana on the ground.
    
    
    =================
    Golden Banana #2
    =================
    
    For this one, start by heading through the northern tunnel, across the water.
    Head to the area where Cranky's Lab is located. Once there, use DK to shoot
    the Coconut Switch above the gate behind Cranky's Lab. Enter the Rambi Crate
    to become Rambi, then bash all of the huts around the area. One hut will reveal
    a Diddy Switch. Pound it with Diddy, then a cage will lower by Funky's Store.
    Use Bananaporter #4 as a shortcut out of the tunnel, then swim to the east, and
    climb the vine on the mountain. On the platform with Funky's Store, head to the
    northwestern corner and enter the small area. Grab the Golden Banana.
    
    
    =================
    Golden Banana #3
    =================
    
    Head to the top of the mountain, where Diddy's prison is located. Just west of
    that is a brown tall mountain. Walk around it, and you'll find a Peanut Switch.
    Shoot it, and a bridge will form in a circle, around the mountain. Make your
    way up the bridge until you see an opening in the mountain, then head inside.
    In this new area, you'll almost immediately see some boxes you can jump on.
    Jump on the lowest one to the highest, then jump to the platform next to the
    boxes. To the north, you'll see a Peanut Switch in the distance. Take out your
    Peanut Popguns, and shoot the switch to make a small, narrow bridge appear
    nearby. Look to the left to find the bridge. Cross it until you reach the next
    platform, then pound the Diddy Switch. A Golden Banana will appear outside, on
    the top of the mountain. Head outside, and cross the bridge to the top of the
    mountain. From there, grab the Golden Banana.
    
    
    =================
    Golden Banana #4
    =================
    
    Head inside the brown mountain, at the top of the level. Once inside, head
    north down the path until you enter a new room. In the northwestern part of the
    room is another room that is guarded by a cage. Use the Chimpy Charge to knock
    down the gate (there's a part you'll see that you can knock down), then enter
    the new room. You will see two switches that says Hi, and Lo. Chimpy Charge
    into the Lo Switch, and the conveyor belts in the area across from the one
    you are in will slow down. Exit this area, and quickly head east to find a
    Diddy Switch. Pound it, then the gate leading to the new room will open. Head
    inside, then head to the eastern corner and jump on the boxes, then on the
    conveyor belt. Run up the belt, and jump to the next one, and keep doing this
    until you see a hole you can drop down.
    
    Drop down said hole, and follow down the path until you see some tracks. Drop
    off of the ledge you are on to enter a mine cart. You'll ride into a mine cart
    mini-game! Push Up on the Control Stick to go fast, and hold the Control Stick
    Down to go slow. Also, press A to jump, and use Left and Right on the Control
    Stick to collect the DK Coins throughout the area. Use Left and Right on the
    Control Stick to activate levers, too. When you encounter a bulky Kremling
    that will attempt to swing its club at you, jump over the club until the enemy
    goes away. When you see a TNT Barrel on a high ledge, hold Down on the Control
    Stick until the Kremling that's in the barrel drops down and explodes.
    
    Each time you get hit by anything, you'll lose a few coins! You must have at
    least 50 DK Coins at the end to get the Golden Banana. At the end of the ride,
    Squawks will fly down. If you got the required amount of DK Coins or above the
    required amount, another shiny Golden Banana will be added to your collection.
    
    
    =================
    Golden Banana #5
    =================
    
    This Golden Banana is obtained by getting Snide's Blueprint and returning it
    to him. To find it, head to the main area, and enter the cave on the eastern
    side of the level. Inside the cave, you will find a Kasplat with red hair, so
    kill it and it will drop the Blueprint. Pick it up, then head to Snide's HQ
    and enter the building as Diddy Kong. As a reward for finding one of Snide's
    Blueprints, he'll give you a Golden Banana!
    
    
    -------------------------------------
    Regular Banana Locations - Lanky Kong
    -------------------------------------
    
    #1-5: While going down the first hallway in the level, turn left and enter the
          new area after shooting the two Peanut Switches with Diddy. Inside are
          the Bananas, after you shoot the Grape Switch and enter the small area.
    
    #6-10: In the main area of the level, jump into the water to find five Bananas
           down the stream.
    
    #11-13: First, get Cranky's Orang-stand potion. Then, head to the eastern side
            of the level, and use the Orang-stand ability to climb up the nearby
            hill, where you'll get three Bananas.
    
    #14-23: For these, get Diddy out and head to the eastern side of the level.
            Look above the hill in the area to find a Peanut Switch above a gate.
            Shoot the switch to open the gate, then use Lanky's Orang-stand ability
            to climb the hill, then enter through the new area. In that room is a
            Banana Balloon, so shoot it.
    
    #24-33: Do the same thing as you did for Bananas 14 through 23, and inside that
            room, jump up the steps to find two Banana Bunches along the way.
    
    #34-43: In the room that you have to climb the hill on the eastern side of the
            level to reach, you'll see two pegs to the left and right. Directly
            above these is a Banana Bunch above each one. Collect them.
    
    #44-48: On the platform where Snide's HQ is located, there are five Bananas on
            top of the tree to the left, near the closed gate.
    
    #49-53: On the same platform where Snide's HQ is, there is a tree near Snide's
            place. On top of the tree is five more Bananas.
    
    #54: In the cave at the northmost part of the level, head down the cave until
         you see the path split. Take the left path and you'll find a single Banana
         near the entrance to the room.
    
    #55-64: In the cave at the northmost part of the level, take the western path
            when the path splits. Inside that room is a Banana Balloon floating
            around. Shoot it for ten Bananas.
    
    #65-67: Three Bananas can be found up the western hill in the room described
            above. Use the Orang-stand to get them.
    
    #68-72: There are a few Bananas up the easternmost hill in the room described
            in Bananas 55 through 64.
    
    #73-75: You'll find these while going up the easternmost hill described above.
    
    #76-80: In the northernmost cave, take the east path when possible. If you
            haven't already, break the Rambi Picture with Rambi, then enter the
            room and follow down the path until you find a boulder. There are five
            Bananas circled around this boulder.
    
    #81-85: In the rainy area where Cranky's Lab is, climb the tree behind his lab,
            and you'll find a Banana Bunch at the top of the tree.
    
    #86-95: In the rainy area, look around at the huts you have to break with Rambi.
            Breaking one of those huts reveals a Lanky Switch. Above the switch is
            a Banana Balloon you can shoot for ten more Bananas.
    
    #96-100: For the last set of Bananas for Lanky, head to the rainy area where you
             find Cranky's Lab. In that area, break the huts around the area using
             Rambi to reveal a Lanky Switch. Above the switch is a Banana Bunch.
    
    
    ----------------------------------
    Banana Coin Locations - Lanky Kong
    ----------------------------------
    
    #1-3: While going down the first tunnel in the level, take the western path once
          you shoot the two Peanut Switches with Diddy. In that room is three Banana
          Coins you'll find.
    
    #4-5: These Banana Coins can be found inside the water in the main area. Swim to
          the northwestern corner to find these behind seaweed.
    
    #6: Inside the room that you have to climb up the hill to access, there is a
        Banana Coin floating directly above the eastern peg.
    
    #7: Inside the room that you have to climb up the hill to access, there is a
        Banana Coin floating directly above the western peg.
    
    #8-12: For these Banana Coins, head up to Snide's HQ. Once there, head just west
           of his building to find a few Banana Coins nearby.
    
    #13-15: Head inside the northernmost cave in the level, then go down the tunnel
            and head west when the path splits. In that area, you will find some
            more Banana Coins.
    
    
    ---------------------------
    Lanky Kong's Golden Bananas
    ---------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    For this Golden Banana, head down the first tunnel in the level, then take the
    left path while in the tunnel. After shooting the two Peanut Switches nearby as
    Diddy, the gate will lower. In that room, go north, and you'll spot a Grape
    Switch. Shoot it with Lanky's shooter, and the next gate will lower. In that
    small area is a Bonus Barrel, so hop in to begin the bonus. You have 60 Seconds
    to bash five enemies throughout a maze. Start by heading north. Bash the first
    Kremling, then head north, and bash the next Kremling. Head southwest, and kill
    the Kremling, then head left. Kill the next Kremling, then go back south to the
    previous spot. Take the east path this time, and kill the Kremling, then go
    left and step on the checkered flag to clear the bonus!
    
    As a reward, a Golden Banana will be revealed after the Bonus Barrel blows up,
    so grab it as yours.
    
    
    =================
    Golden Banana #2
    =================
    
    First, head to the main area and enter the nearby Tag Barrel. Then, get out
    Diddy, and head to the eastern side of the level. Nearby, you will see a steep
    hill. Look above the hill, and above the gate to spot a Peanut Switch. Shoot it
    and the gate will lower. Now, return to this area as Lanky, then use Lanky's
    Orang-stand ability (bought from Cranky) to climb up the hill. Then, enter into
    the new area. Inside this new room, go up the stairs, and you'll see two pegs
    (one to the left and the other one to the right). Jump on one and pound it by
    using the Simian Slam, then do the same for the other one. Doing this causes
    a few Zingers to spawn around the area. If you have Lanky's instrument at this
    point, play it to immediately kill all of the Zingers.
    
    If you do not have his instrument, simply use his Grape Shooter and shoot down
    all the Zingers. Once all of them are dead, the DK Isle painting will open,
    revealing a Golden Banana. Take it for yourself! Also, a Banana Fairy will
    appear in the area. You need the Banana Camera to take a photo of it and to
    capture it.
    
    
    =================
    Golden Banana #3
    =================
    
    For Lanky's third Golden Banana, start by heading through the northmost cave in
    the level. As you walk down the cave, take the left path when the path splits.
    In the room with the Kasplat, go left and climb up the hill using Lanky's
    Orang-stand ability obtained from Cranky. When you climb up the hill, jump into
    the Bonus Barrel to start the Speedy Swing Sortie Mini-Game. The object is to
    collect the required amount of DK Coins within the time limit (9 Coins and
    within 40 Seconds, in this case). So, begin by jumping on the red mushroom
    behind you from where you start, to get thrown in the air. Land on the first
    tree, then jump on the vine. Swing from each one, and you'll collect the DK
    Coins along the way. On the last vine, swing and jump to the big tree, and grab
    the DK Coin in the middle of it to clear the bonus.
    
    When you emerge from the Bonus Barrel, it'll break open, and a Golden Banana is
    revealed! Grab it (obviously).
    
    
    =================
    Golden Banana #4
    =================
    
    Start by heading through the northernmost cave in the main area. If you have
    activated both Bananaporter #4's, use the nearby Bananaporter to teleport to
    the rainy area by Cranky's Lab. You now have to break the huts around the area
    using Rambi, if you haven't already. If you haven't, get DK out and head behind
    Cranky's Lab. Shoot the Coconut Switch above the gate, then enter the small
    area and jump into the Rambi Crate. As Rambi, run around the area and bash the
    small huts using B, to reveal lots of switches. Hold Z and press C-Left to turn
    back into DK, then get Lanky Kong back out. Head to the Lanky Switch, and pound
    it with the Simian Slam. Once you do that, a cage will lower next to the Barrel
    Cannon that shoots you up to Diddy's cage.
    
    You have approximately 60 Seconds to reach the Golden Banana. So, use the
    Bananaporter #4 nearby as a big shortcut outside. Then, jump into the water,
    and swim east until you see a vine. Jump on it and climb it to the top, then
    head north and use the vines nearby to make it across to the next platform. Go
    northwest and enter the revealed area, then get the Golden Banana!
    
    
    =================
    Golden Banana #5
    =================
    
    All of the Kong's fifth Golden Banana in each level is obtained by returning
    a Blueprint to Snide's HQ, and Lanky's Blueprint piece isn't very difficult to
    locate. To start, head through the northernmost tunnel. Keep going down the
    tunnel, then take the western path. In that room, you'll find a Kasplat with
    blue hair. Kill it (just repedeately attack it until it falls), then it will
    drop Lanky's Blueprint. Pick it up, and return it to Snide as Lanky Kong to get
    a Golden Banana as a reward.
    
    
    ------------------------------------
    Regular Banana Locations - Tiny Kong
    ------------------------------------
    
    #1-5: The first five Bananas can be found while going through the first tunnel
          leading to the main part of the level.
    
    #6-10: While going down the first tunnel, head left and through the new passage
           to a new area (shoot the two Peanut Switches first). Inside, shoot the
           Feather Switch nearby to open the gate. Inside is a Banana Bunch.
    
    #11-40: Head to the main area, then head through the western tunnel. As you go
            down it past the Kasplats, you'll find two Feather Switches, and a gate
            at the end of the path. Shoot the two Feather Switches, and then the
            gate will lower. Enter that new area, and look around until you see a
            Kong Barrel with Tiny's face on it. After obtaining the Mini Monkey
            ability, jump in to shrink. Go to one of the logs in the area, and go
            through one of the small holes to collect three Banana Bunches. There
            are three more Banana Bunches in the second log in the same area.
    
    #41-45: For these Bananas, head through the western tunnel in the main area
            once more. In that new area, head northeast to a pinkish beehive.
            You'll spot a Banana Bunch beside it.
    
    #46-55: Inside the actual beehive (see below at Tiny's Golden Bananas to see
            how to enter it), head to the western room, where you will find a
            Banana Balloon floating in the air. Shoot it for ten Bananas.
    
    #56-63: Inside the beehive, you'll find the Bananas in the eastern room, on the
            ledge below the Golden Banana at the top.
    
    #64-70: A few more Bananas can be found in the northernmost tunnel of the main
            area. Follow down the tunnels path, then take the east path, where you
            will find a trail of Bananas.
    
    #71-80: In the area described above, there is a Banana Balloon floating above
            the water. If you shoot it, you'll get 10 Bananas.
    
    #81-90: In the rainy and stormy area with Cranky's Lab, head to the western
            huts. After breaking them with Rambi, one of them will reveal a Tiny
            Switch. Shoot the Banana Balloon above it for ten Bananas.
    
    #91-95: Five more Bananas can be found on the Tiny Switch, in the stormy area
            where Cranky's Lab is.
    
    #96-100: For Tiny's last five Bananas, head to the stormy area where you find
             Cranky's Lab. To the right of his lab is a tree. Climb it to the top,
             and you'll find a Banana Bunch.
    
    
    ---------------------------------
    Banana Coin Locations - Tiny Kong
    ---------------------------------
    
    #1-3: Before you can get Tiny's first three Banana Coins, you must have Chunky
          Kong unlocked. With him, head to the main area, then head all the way
          west, to spot a floor with an X on it, and a boulder. Pick up the boulder
          and toss it, then use a Simian Slam on the floor three times. Use the
          Barrel Cannon to be shot back up, then head to a Tag Barrel and get out
          Tiny. Enter the now broken floor, and inside that cave, you'll find three
          of her Banana Coins behind the cannon.
    
    #4-8: After getting Diddy Kong's first Golden Banana inside the brown mountain
          at the top of the level, Bananaporter #5 will appear on top of the brown
          mountain. Head through the western tunnel, and shoot the two Feather
          Switches at the end to lower the gate. In that new area, use Bananaporter
          #5 to teleport to the top of the mountain, where you'll find some more
          Banana Coins.
    
    #9-13: In the northernmost cave in the main area, go down the tunnel until you
           see the path split. Take the eastern path, then go down that path and
           head east once again, and you'll be in a water area. Under the water,
           you'll find some Banana Coins around the wall.
    
    #14-16: In the westernmost cave in the main area, head down the tunnel until
            you find the second Kasplat. There are Banana Coins nearby.
    
    #17-18: These Banana Coins can be found inside the pink beehive, on the west
            side of the level (look below at Tiny's Golden Bananas for more info).
            Inside the beehive, enter the northernmost room, and you will find some
            more Banana Coins.
    
    
    --------------------------
    Tiny Kong's Golden Bananas
    --------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    First, head through the very first tunnel in the level. When the path splits,
    take the left path. If you haven't already, shoot the two Peanut Switches as
    Diddy to lower the gate. Either way, enter the new room as Tiny. In there, head
    to the left side of the room, where you'll spot a gate and a Feather Switch.
    Shoot the Feather Switch, and the gate will lower. Enter that new area, then
    jump into the Bonus Barrel. In this mini-game, you have to dive underwater and
    collect 10 DK Coins within 60 Seconds. If you get hit by any enemies under the
    water, you'll be stunned for a moment! Four coins can be found around the wall.
    The rest of the DK Coins are found at the bottom of the water; the last one
    being in the very middle of the area.
    
    After all 10 DK Coins have successfully been taken, you'll emerge from the
    Bonus Barrel, and it will break, revealing a Golden Banana! Take it.
    
    
    =================
    Golden Banana #2
    =================
    
    Go to the main area, then head through the northernmost cave. Head to the area
    with Cranky's Lab, then head just west of Cranky's Lab. If you haven't already,
    use Rambi to bash all of the huts around the area. One will reveal a Tiny
    Switch. Pound it, and a gate will lower outside the main area. You have exactly
    30 Seconds to get the Golden Banana. Use Bananaporter #4 as a shortcut outside,
    then jump into the water. Swim to the east, and jump into the new area and grab
    the Golden Banana.
    
    
    =================
    Golden Banana #3
    =================
    
    Start by heading through the western tunnel in the main area. Continue down the
    tunnel, and you'll spot two Feather Switches. Shoot them if you haven't yet,
    then the gate will lower. Enter the new area (make sure you have Cranky's
    potion before you do), and head northeast, where you'll spot a Kong Barrel with
    Tiny's face on it, and a beehive. Jump into the barrel, then go to the beehive.
    Proceed through the small entrance. In this new place, head west and through
    the only accessible area as of now. At the end of the room, pound the Tiny
    Switch to open the gate in the main area of this place. Go back to the previous
    area, and take the northern path this time. At the end of the room, you'll spot
    yet another Tiny Switch.
    
    Pound it, and a gate will open in the main room once more. So, head back there,
    and take the eastern path now. Go down that path, then jump on the big pedestal
    thing, and jump to the top of it and grab the Golden Banana! Now you can just
    exit via the same way you entered.
    
    
    =================
    Golden Banana #4
    =================
    
    Head through the westernmost tunnel again, in the main area. When you reach the
    end of the tunnel, enter the next room (don't forget to shoot the two nearby
    Feather Switches, if you haven't). Once in there, head northwest and examine
    the area until you see a small tree stump with a caged up Golden Banana inside.
    Use the nearby Kong Barrel to become small Tiny, then jump on the red mushroom
    near the stump to be launched into the air. Land on the top of the stump, then
    drop down the hole to get inside the stump. Grab the Golden Banana, and then
    the gate will lower, so you can now exit the stump! Hold Z and press C-Right to
    return to normal.
    
    
    =================
    Golden Banana #5
    =================
    
    To find Tiny's Blueprint in the level, head to the westernmost cave once more.
    Inside that cave, one of the two Kasplats has purple hair. Kill it, and pick up
    the Blueprint piece with Tiny. Carry it back to Snide's HQ, and you'll get her
    final Golden Banana in the level as a reward!
    
    
    --------------------------------------
    Regular Banana Locations - Chunky Kong
    --------------------------------------
    
    #1-5: Head to the main area, then head to the western side. You will find a
          boulder and a white floor. Around this floor are some Bananas.
    
    #6-15: In the main area, head to Funky's Store. On top of his store are two
           Banana Bunches. Backflip onto the top of his store, and you can get the
           two Banana Bunches from there.
    
    #16-20: In the northernmost cave, head down the tunnel until you see the path
            split at the end. Take the east path after breaking the Rambi Picture,
            then continue north. You'll come to a small room with a boulder. Pick
            up the boulder, and toss it aside to reveal a Banana Bunch.
    
    #21-50: Head to the same room described above. Once inside, you'll see three
            Banana Balloons floating about the room. Shoot all three of them to get
            30 Bananas!
    
    #51-55: These are located on top of Cranky's Lab. Head to the stormy area where
            his lab is located, and then climb one of the trees around his lab.
            From there, jump onto his lab and grab the Banana Bunch.
    
    #56-65: In the main area, head to the western tunnel. Go down the tunnel, and
            you'll find quite a few Bananas while going down the tunnel.
    
    #66-85: Head to the same tunnel described above. Once you are there, enter the
            new area after shooting the two Feather Switches at the end of the
            path. In that area, jump onto the central platform, and enter the Kong
            Barrel after buying one of Chunky's potions. As Hunky Chunky, jump on
            each of the four trees to find lots of Bananas.
    
    #86-90: Enter the secret cave on the western side of the level (see below at
            Chunky's Golden Bananas for more information). Inside that cave, follow
            the five-Banana trail.
    
    #91-95: Enter the cave described above. Go down the path, and you will come to
            a Banana Bunch.
    
    #96-100: Enter the cave described above. Go down the path, and you will come to
             a Banana Bunch.
    
    
    -----------------------------------
    Banana Coin Locations - Chunky Kong
    -----------------------------------
    
    #1-3: From the entrance of the level, head east. You'll find three Banana Coins
          sitting in a corner.
    
    #4-6: In the main area, jump into the water, and swim to the southeast corner
          of the water. In that corner, you'll find some Banana Coins underwater.
    
    #7-9: In the main area, head west. Pick up and throw the boulder over the big
          X on the floor, then pound the X using the Simian Slam three times. You
          will fall through the hole, and enter a new cave area. Go down the cave
          and at the end of the walkway, use the western vines after shooting the
          two Pineapple Switches to swing to a ledge, where some Banana Coins are.
    
    #10-12: In the main area, go to the western side of the level, and go down the
            tunnel there. After shooting the two Feather Switches as Tiny at the
            end of the tunnel, the gate will open, revealing a new area. In that
            area, head to the northwestern part of the level to find a small tree
            stump. There are three Banana Coins surrounding this stump.
    
    
    ----------------------------
    Chunky Kong's Golden Bananas
    ----------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    Start by heading to the main area. Then, head directly west, and you'll see a
    big white part of the floor, with an X on it, and a boulder on top of the white
    floor. Pick up the boulder (walk up to it and press B), then throw it to reveal
    a Golden Banana! Get it.
    
    
    =================
    Golden Banana #2
    =================
    
    Head to the same area described above. After the boulder is removed, perform a
    Simian Slam on the white ground three times to break it open, entering a new
    cave. In this cave, go down the path and the walkway. At the end of the path,
    you'll see an evil-looking face with two Pineapple Switches for eyes. Take out
    Chunky's Shooter, and shoot the two switches. This will cause vines to appear
    on the left and right side. Use the vines on the left, and swing to your shiny
    Golden Banana prize! Simply go back to the beginning of this cave, and enter
    the barrel to get out of the cave.
    
    
    =================
    Golden Banana #3
    =================
    
    Head to the main area, and go west and enter the tunnel there. Go down the
    tunnel, and enter the new area (if you haven't already, shoot the two Feather
    Switches at the end of the tunnel as Tiny to open the gate). In that new area,
    head north, and you'll see some huge trees that you cannot climb normally. On
    that platform is a Kong Barrel. After buying one of Chunky's potions from
    Cranky, jump into the barrel to become Hunky Chunky! Now you will see a big
    Bonus Barrel, so jump in to begin a mini-game. You have to avoid being hit by
    a TNT Barrel on a mine cart for 30 Seconds. Hold Z to speed up (bad idea to do
    this), hold B to slow down, and when you come to a part of the track changing
    directions, hold the Control Stick in the direction the track changes to, to
    move to that part of the track.
    
    Try as best as you can to trick the TNT Barrel. What I mean by that is, for an
    example, hold down Z almost all the time. When the TNT Barrel changes lanes to
    go into your direction, make sure you're in front of another lane, then go into
    that next lane. If you do this correctly, the TNT Barrel will not reach you for
    a short time. Keep this process up, and eventually you'll succeed. When you do
    succeed, a Golden Banana appears! Simply turn into Hunky Chunky again, then
    jump on one of the trees and grab the Golden Banana.
    
    
    =================
    Golden Banana #4
    =================
    
    For this one, start by heading to the main area. Then, go through the northmost
    cave across the water. Go down the path, and take the eastern path. After you
    break the Rambi Picture using Rambi, continue north and you'll come to a small
    boulder. Pick it up and throw it to reveal a Chunky Switch! Pound the switch,
    and then a gate will open near Snide's HQ, with a Golden Banana inside. You
    only have 50 Seconds to get there, and it's a bit hard to do so! Immediately
    exit the cave by going out the way you came (don't bother using the fourth
    Bananaporter), then quickly swim to the east. Climb the vine to the top, then
    go up to Funky's Store. Backflip onto the top of it, then jump onto the top of
    the yellow Banana peeling on the roof.
    
    Then, quickly backflip up to the ledge above, and head northwest. You will find
    the Golden Banana, so get it! You should make it with a few seconds left.
    
    
    =================
    Golden Banana #5
    =================
    
    Again, head to the main area. Head to the western part of the area, and pick up
    the boulder off of the white ground. Throw the boulder, then perform a Simian
    Slam on the white ground three times to fall inside. Once inside, go down the
    path, and then at the end, take out your Pineapple Shooter. Shoot the right eye
    on the wall, and vines to the east will come down. Swing across these vines to
    a small platform, where you'll find a Kasplat. Punch him to death, then grab
    Chunky's Blueprint piece. Take it back to Snide's HQ to get Chunky's last
    Golden Banana for this level!
    
    
    ========
    DK Isle
    ========
    
    Golden Bananas Required to Enter Second World: 5
    
    After you've gotten all the Golden Bananas you can get in Jungle Japes thus
    far, and after you've beaten the boss, head back to the main entrance of DK
    Isle. Once there, use Bananaporter #1 to quickly get to K. Lumsy's place. Enter
    inside his area, and then approach his gate to unlock the first lock on his
    cage! He'll get excited and happy, opening up the entrance to the second world!
    Now, head back to where all of the Bananaporters are located. Head east of the
    Bananaporters, and go around the island until you see a ledge you can backflip
    onto. Backflip onto it, then backflip onto the next ledge. Jump on the nearby
    tree, and climb it to the top. Now, jump to the platform ahead, and go north
    down the path. At the edge of the platform, you'll see some vines. Jump on the
    nearby vine, and swing from vine to vine until you are on the next platform.
    
    Head down the path, and jump on each ledge until you're on the next platform.
    Head north, and activate Bananaporter #2, then enter the building in front of
    you. Inside  the Level Lobby, take note that you cannot get Chunky's hint from
    Wrinkly until you get Tiny and her shooter, and until you get Chunky and his
    Hunky Chunky ability. Once you get that, you can shoot the Feather Switch with
    Tiny, which opens the path to a new area. Then, you can head inside as Chunky,
    defeat the Zingers, and a Hunky Chunky Barrel will appear. Jump into it to
    become Hunky Chunky, then jump on the black platform. Doing this will cause
    Wrinkly's door for Chunky to be revealed. But since you do not have Tiny nor
    Chunky right now, you cannot do this. 
    
    Anyway, head up the stairs nearby, and head to B. Locker with 5 or more Golden
    Bananas. He'll let you pass, so enter the portal. Another cutscene will
    commence with K. Rool and his men, then you'll enter the second world!
    
    
    ======================
    World #2: Angry Aztec
    ======================
    
    NOTE: I recommend getting as many Golden Bananas as possible before attempting
          to fight the boss. This way, you will not have to worry about not having
          enough Golden Bananas to enter the upcoming worlds. Also, I recommend
          fighting the boss after you've gotten all of the Golden Bananas possible
          in the level. Read the Bosses section to see how to defeat the boss.
    
    Banana Requirement to Reach Boss: 120
    
    
    -------------------
    Accessing New Areas
    -------------------
    
    Start by jumping on the nearby vine over the quicksand. Jump to each vine, and
    then onto the next platform. Proceed north, and activate Bananaporter #1. Head
    down the path, and swing on the next set of vines. Continue down the path of
    the tunnel, and eventually you'll be outside. A llama will ask for help, so you
    must free him before you can do really anything. To the north, there is a small
    platform in the middle of quicksand, and a Tag Barrel is on said platform. To
    the left is Bananaporter #1, so activate it. In order to free the caged llama,
    you'll need the help of Candy Kong (look below to see how to locate her).
    
    Once you have bought the instruments from her for both DK and Diddy, jump on
    the platform in the middle of the quicksand. Get out Diddy, and jump on the
    platform with the Tag Barrel. On top of one of the trees, you will see a vine
    next to you. Jump to it, then swing from vine to vine until you get on top of
    the llama's cage. Now, stand on the Guitar Pad and play Diddy's Guitar Gazump.
    This will not free the llama, but a brown wall will lower, revealing a tunnel.
    Go through said tunnel, and once you go down it, you'll be in the main area of
    the level!
    
    
    ------------------------------
    Locating Candy's Musical Store
    ------------------------------
    
    To find Candy Kong, head through the first tunnel to get to one of the outside
    areas in the level. To the left of the exit of the first tunnel, you will see
    Candy's Musical Store across the quicksand, on a platform. Use the vine nearby
    to swing across to her platform, to avoid the quicksand. Be sure to buy the
    Bongo Blast instrument for DK, and the Guitar Gazump instrument for Diddy, as
    the Guitar Gazump is required in order to access new areas of the level. Also,
    Candy will throw in an extra melon (another four slices of health) for free,
    if you buy an instrument from her!
    
    
    ---------------------
    Locating Cranky's Lab
    ---------------------
    
    First, look above at the "Accessing New Areas" part to see how to lower the
    brown wall in the area with the llama. After you do that, head down the newly
    revealed tunnel, and the path will split. Take the eastern path, and slowly
    walk across the small walkway. You'll reach Cranky's Lab next to Bananaporter
    #3, so be sure to activate the Bananaporter! Also, be sure to buy the Gorilla
    Gone potion for DK, and the Rocketbarrel Boost potion for Diddy!
    
    
    -----------------
    Freeing the Llama
    -----------------
    
    To do this, you must have the second tunnel open. Once you do, go down the
    long tunnel until you appear outside again. With DK, head east, and you will
    find a temple. There is a DK Pad nearby, so stand on it and press Z to enter
    a barrel-blasting game. Simply shoot from each barrel until you reach the last
    barrel, then shoot through the DK Star to complete the mini-game. The llama's
    cage will then lower, and he'll be free! He'll also leave behind a Golden
    Banana for Donkey Kong. Then, some Shooter Switches for various Kongs will
    appear around the Llama Temple. Shoot one of the switches with the correct
    Kong to open the door leading to the temple.
    
    
    ----------------------
    Locating Funky's Store
    ----------------------
    
    To find Funky's Store in this level, head through the second tunnel until you
    get outside. From there, head east. You'll notice another platform across some
    quicksand, so jump over the quicksand and get on the next platform. Proceed
    north, and you will find Funky's Store. He dosen't sell anything new, except
    for a shooter for both Lanky Kong and Tiny Kong, both Kongs which you'll find
    in this level. So, when you get them, be sure to bring them back to Funky, to
    buy their shooters.
    
    
    -------------------
    Locating Snide's HQ
    -------------------
    
    In the second outside area in the level, head all the way north, but slightly
    east as well. There is a platform with some staircases going down, and a Tag
    Barrel on the said platform. Go down the stairs, and you'll find Snide's HQ
    in that area! If you have a Blueprint from any levels, then be sure to enter
    with the correct Kong to get yourself a Golden Banana!
    
    
    -------------------
    Rescuing Lanky Kong
    -------------------
    
    There is another one of your fellow Kong buddies inside the Llama Temple. To
    get there, head through the second tunnel, and when you enter the outside area,
    head east to find the temple. In order to be able to enter it, you have to
    shoot the Coconut Switch as DK, which is above the door. It'll only appear once
    you've completed the barrel-blasting game in the level, and once you've freed
    the Llama (look above to see how to do so). Once you enter the temple, you'll
    see Lanky calling for help. Walk down the eastern side of the stairs, then keep
    heading east until you see an entrance to the right.
    
    Head there, and you'll see a Bongo Blast Pad. Play DK's Bongo Blast while
    standing on top of it. Doing this will cause the llama to awaken. He'll then
    sneeze into the lava, which causes it to turn into normal water! A gate will
    open up underwater, as well. When you regain control, head into the pool of
    water, and dive underwater. Under one of the dragon heads is an opening you can
    swim through. Do so, and then surface. Get on the nearby platform, and shoot
    the Coconut Switch using DK's Coconut Shooter to open Lanky's prison! Now you
    can use him as you please!
    
    
    ------------------
    Rescuing Tiny Kong
    ------------------
    
    To free Tiny Kong from her prison in this level, head through the first tunnel
    of the level. From where you exit, with Diddy, head northwest to find a temple
    nearby. Go around the left side of the temple to find a Peanut Switch on the
    wall. Shoot it, and the temple's door will open, so run inside. Once inside,
    head northeast from where you enter, and you'll spot a Diddy Switch. Pound it,
    and the three heads above will stick their tongues out as platforms. Backflip
    onto the first one, then jump to each one until you reach the grey platform.
    From there, aim with the Peanut Popguns, and to the north, you'll see a Peanut
    Switch. Shoot it, and the face will stick out its very long tongue. You don't
    have very much time, so make your way across the tongue bridge until you reach
    the end!
    
    Then, backflip above the face and get on the platform above. Stand on the
    Guitar Pad and play Diddy's Guitar Gazump. Doing this will cause sunlight to
    enter the building, melting the pool of ice in the middle of the chamber. It
    will now become water, so jump into it, then swim down the path into the next
    area full of water. Then, swim east and through the passageway. When you reach
    the end of the water, get on the platform you'll see. Then, head towards the
    northeastern part of the room to find Tiny in her cell! Just left of her cell,
    you'll see a grey-ish Diddy Switch sticking out of the wall. Chimpy Charge into
    it, and platforms will appear by the letters K-O-N-G on the wall.
    
    Simply jump on the platform next to the letter K, and Chimpy Charge into it.
    Then, go east and do the same for the O, then go west until you see the N. Dash
    into that one, as well, then head west and dash into the G. This will open up
    Tiny's prison. She'll then join your team as a selectable Kong! Once you get
    both Lanky and Tiny as selectable Kongs, I recommend going back to Jungle Japes
    to get their five Golden Bananas. Before you do so, however, you should get
    some Banana Coins with both Kongs. Then, buy the potions from Cranky, and the
    shooters from Funky, and the musical instruments from Candy.
    
    
    -------------------------------------------------
    Bananaporter Locations - Outside the Llama Temple
    -------------------------------------------------
    
    Bananaporter #1 - This one is found at the very beginning of the first tunnel
                      you must head down in the level. The second one is found at
                      the end of the first tunnel.
    
    Bananaporter #2 - To find this, head through the first tunnel. When you exit
                      it, simply head northwest to find this Bananaporter by the
                      temple nearby. For the second one, head through the second
                      tunnel. At the end, you'll find this Bananaporter.
    
    Bananaporter #3 - The first one is in the second tunnel. When you see the path
                      split to the right, take that path and head down the walkway,
                      where you will find the Bananaporter by Cranky's Lab. The
                      second one is found at the end of the second tunnel, in the
                      outside area.
    
    Bananaporter #4 - For the first one, head down the second tunnel until you are
                      at the end. The Bananaporter is right there. For the second
                      one, head to Funky's Store. The Bananaporter is right next to
                      his store.
    
    Bananaporter #5 - Just north of the exit of the second tunnel is a platform
                      across the quicksand. Make your way over there, then keep
                      heading north to find the first one in a small area with a
                      Kong Barrel. For the second one, you must get Donkey Kong's
                      Golden Banana in the sandy tunnel. After getting it, the
                      Bananaporter will appear.
    
    
    ------------------------------------------------
    Bananaporter Locations - Inside the Llama Temple
    ------------------------------------------------
    
    Bananaporter #1 - From the entrance, head down the stairs to the left or right,
                      then turn around. You'll see the Bananaporter there. For the
                      second one, head directly north and go up the big steps, and
                      you will find it on the platform there.
    
    Bananaporter #2 - For the first one, go down the stairs from the entrance. Turn
                      around, and you'll spot the first Bananaporter #2 nearby. For
                      the second one, you have to head through one of the entrances
                      on the left side of the level with Tiny. Use the Kong Barrel
                      in that room to shrink, then go through the hole of the glass
                      bottle to find a new room. Return to normal, and you'll find
                      Bananaporter #2 right there.
    
    
    -------------------------------
    Troff 'n Scoff Portal Locations
    -------------------------------
    
    Troff 'n Scoff Portal #1 - This portal can be found just west of Candy's
                               Musical Store.
    
    Troff 'n Scoff Portal #2 - To find this portal, head to the room where Cranky's
                               Lab is located. Just west of his lab is a portal.
    
    Troff 'n Scoff Portal #3 - Yet another portal is found behind the temple where
                               there are five doors (one for each Kong).
    
    Troff 'n Scoff Portal #4 - This one can be found just east of Funky's Store, in
                               one of the outside areas.
    
    Troff 'n Scoff Portal #5 - In one of the outside areas, you will spot one of
                               the Bananaporter #5's (look above to see where it's
                               located). Just west of it is the last portal.
    
    
    --------------------------------------
    Regular Banana Locations - Donkey Kong
    --------------------------------------
    
    #1-10: For Donkey Kong's first ten Bananas, you must enter the first hallway.
           Go down the hallway until you see the path split to the left. Head left,
           and you'll spot two Coconut Switches. Shoot them using the Coconut
           Shooter, and the brown wall will rise, revealing a new area. Use the
           Kong Barrel in that area to become invisible, then walk across the
           quicksand to the northern end, where the wall is. Grab the two Banana
           Bunches you'll see.
    
    #11-25: For these, head to the first outside area of the level. On the small
            platform in the middle of the quicksand with the Tag Barrel, there are
            three trees. Climb each one to find a Banana Bunch at the top of each
            of the trees.
    
    #26-28: Three single Bananas can be found next to the llama's cage, in the
            first outside area in the level.
    
    #29-48: In the second hallway, proceed down it until the path splits to the
            east. Take that path, and then go down the walkway. There are two
            Banana Balloons in this room. Shoot both of them to earn 20 Bananas!
    
    #49-52: In the second outside area, head east towards the Llama Temple. Up the
            steps leading to the door of the temple are some single Bananas.
    
    #53-62: In the second outside area, head to the Llama Temple. Go up the steps
            leading to the temple, then go behind it. You'll spot a Banana Balloon,
            so shoot it for ten more Bananas.
    
    #63-65: These Bananas can be found inside the Llama Temple itself. Once inside,
            head all the way east and go through the eastern passageway, to a new
            area. On the way there, you'll find some more Bananas.
    
    #66-77: For some more Bananas, head inside the Llama Temple. Once inside, head
            to the northernmost part of the area, where you'll see some steps to
            the left and right. On each of these steps on each side are Bananas.
    
    #78-97: A ton of Bananas can be found in the quicksand hallway. You'll need to
            use the Kong Barrel to become invisible before you can cross the hall!
            The Kong Barrel can be found over at the left side of the area. In the
            hallway, you will find four Banana Bunches!
    
    #98-100: On the stairs going up, leading to a Tag Barrel near Snide's HQ, you
             will find three Bananas.
    
    
    -----------------------------------
    Banana Coin Locations - Donkey Kong
    -----------------------------------
    
    #1-3: Three Banana Coins can be found in the first hallway. Take the left path,
          and head into that room, where you'll see three Banana Coins on a ledge
          across the quicksand. Use the Kong Barrel nearby to cross the quicksand
          safely, to avoid taking damage.
    
    #4-5: In the first outside area, you'll find these Banana Coins near the cage
          that the llama is/was in.
    
    #6-8: In the second hallway, take the path that leads to the big huge boulder.
          You'll find some Banana Coins there.
    
    #9-13: Inside the Llama Temple, take the eastern path when you can. You'll be
           in a small room with a Bongo Blast Pad. There's Banana Coins here.
    
    #14-15: Inside the temple where there are five doors, you'll find some Banana
            Coins inside Donkey Kong's door.
    
    #16-18: These can be found near Snide's HQ, on the platform just south of where
            his building is found.
    
    
    ----------------------------
    Donkey Kong's Golden Bananas
    ----------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    Start by heading to the second outside area of the level. In that area is the
    Llama Temple (look above to see where it's at), and a DK Pad is right next to
    it. Press Z to be launched into a barrel-blasting game. After you complete it
    and successfully shoot through the DK Star, the llama's cage in the first area
    outside will open. The llama will leave behind a Golden Banana for you to take,
    so head back to his cage and grab it.
    
    
    =================
    Golden Banana #2
    =================
    
    Head inside the Llama Temple. Once inside, head towards the northeastern part
    of the temple, and go through the alcove there and into the small area. You'll
    find a Bongo Blast Pad, so stand on it and play the Bongo Blast. Doing this
    will cause the llama to sneeze into the lava in the middle, causing it to turn
    into normal, safe water! Head inside the water, and go underwater and swim
    through a small alcove in there, and into a new room. Shoot the Coconut Switch
    in this room to open Lanky's cage. As a reward for releasing him, he'll join
    you, and leave behind a Golden Banana!
    
    
    =================
    Golden Banana #3
    =================
    
    Again, head into the Llama Temple. Once inside, head up the stairs all the way
    north of where you enter the temple. Then, head east until you see an alcove
    leading to a new area. Go through said alcove, and you will spot a DK Switch
    nearby. Pound it, and then a brown door on quicksand will open outside, which
    allows you to gain access to a new room. Head back outside, and look around for
    an opening. Go to said opening, and you'll find Bananaporter #5 with a Kong
    Barrel nearby. After learning the ability to become invisible from Cranky, jump
    into the barrel. While invisible, head north and get on the quicksand. Head
    through the now revealed area, and walk across the quicksand hallway until you
    reach a platform.
    
    Jump onto the platform, then jump into the nearby Bonus Barrel to begin the
    Stealthy Snoop game. Your objective is to sneak around the maze, and not get
    caught by the lights on the ground caused by the guards around the area. When
    you touch the checkered flag, you win! You only have 50 Seconds to accomplish
    this task. The path to take is: northeast, west, east, and north. At the dead
    end, you'll find the checkered flag. When you successfully clear the bonus, the
    Bonus Barrel will blow up and reveal a Golden Banana. Bananaporter #5 will also
    appear in the room, as a shortcut back outside.
    
    
    =================
    Golden Banana #4
    =================
    
    Before you can obtain this one, you'll need to get out Diddy. Do so, and head
    to the second outside area of the level. Once there, head east from where you
    enter the area, and head up the stairs to find a Kong Barrel. Jump in after
    buying Diddy's potion from Cranky, and you'll get a Jetpack! With it, fly
    around the area until you spot a temple with five doors. Land onto the roof of
    that temple, and pound the nearby Diddy Switch. This will cause a pillar with a
    face on it to begin spinning around in the middle of quicksand. Get back your
    Jetpack, and shoot Peanuts into its mouth. It goes faster after each peanut it
    eats, however! When he is full, one Shooter Switch will appear above each door
    on the temple you were just at.
    
    Finally, get out Donkey Kong, and head to the said temple. Spot the Coconut
    Switch, and shoot it to open the door. Enter it, and you'll be in a big area.
    Nearby on the northern wall is a Coconut Switch, so shoot it, and the two walls
    around you will lower. Take the western path (the eastern one leads to a dead
    end with three TNT Barrels with Kremlings inside), and go north. Jump up the
    stairs, and you'll reach another dead end. Shoot the Coconut Switch on the wall
    and the two walls will lower. Now, take the eastern path this time, and go up
    the nearby stairs. Take the Golden Banana. However, now you have 25 Seconds to
    get out of the temple, otherwise you'll get shot and lose a piece of melon!
    So, make it out of the temple safely.
    
    
    =================
    Golden Banana #5
    =================
    
    First, head to the very first hallway of the level. Then, go down the hallway
    until you see the path split to the left. Look there, and you'll see a big door
    and two Coconut Switches nearby. Shoot the Coconut Switches, and the door will
    open up, revealing a new area. Enter into said area, and then enter the nearby
    Kong Barrel. Run across the quicksand, and get to the small platform ahead. Get
    on the very small walkway, and kill the Kasplat. It will drop DK's Blueprint,
    so grab it, and head to Snide's HQ. Return it to Snide, and you'll get DK's
    last Golden Banana for this level!
    
    
    -------------------------------------
    Regular Banana Locations - Diddy Kong
    -------------------------------------
    
    #1-5: In the first outside area, you'll find some Bananas going up to the very
          first temple you'll see in the level.
    
    #6-15: In the same location as Bananas 1-5, you'll find a Banana Balloon by the
           temple. Shoot it to get ten Bananas.
    
    #16-30: Head to the first temple in the level, and head just west of it to find
            a lot of Bananas nearby!
    
    #31-33: Inside the first temple (where you can free Tiny), you'll find three
            more Bananas just above the Diddy Switch at the eastern side.
    
    #34-36: These can be found inside the first temple. You'll find them underwater
            while swimming.
    
    #37-40: Again, these can be found inside the first temple. You'll find these
            underwater, just before you enter the room where Tiny Kong is held.
    
    #41-45: While going down the very first hallway in the level, you'll find a
            trail of a few Bananas.
    
    #46-48: In the second outside area of the level, you'll find a platform just
            west of the entrance to the area. Up the steps are some Bananas.
    
    #49-53: In the second outside area, use the Kong Barrel as Diddy (found on a
            platform just west of the entrance to the area) to get a Jetpack. Fly
            onto the top of the Llama Temple to find some more Bananas.
    
    #54-57: In the second outside area, search around for a temple with five doors
            on it (one for each Kong). Around the west side of this temple, you'll
            find a trail of Bananas.
    
    #58-67: In the second outside area, head to the temple with five doors once
            more. A Banana Balloon is located behind it, so shoot it for ten more
            Bananas to be added to your collection!
    
    #68-77: After getting Donkey Kong's Golden Banana where you must cross the
            quicksand, Bananaporter #5 will appear in said hallway. After both of
            the Bananaporter #5's are activated, use the first one to teleport to
            the hallway with Diddy. A Banana Balloon is floating around in this
            area, so shoot it.
    
    #78-82: In the second main area, find the Jetpack Barrel and get Diddy's
            Jetpack. Fly around to the middle of the area, where you'll find a
            giant pillar. On top of it is a sun-shaped symbol, with a Banana Bunch
            floating in the middle of it. Simply fly into it.
    
    #83-85: Again, head to the second outside area. Around the northwestern part of
            the area are some stairs leading up to an empty arena-looking thing,
            with four gongs. On the stairs are some more Bananas.
    
    #86-90: In the same place as Bananas 83-85, you'll find some more Bananas on
            top of the tree to the east of the big platform.
    
    #91-95: These are also located in the same location as the above Bananas. This
            time, head behind the big platform, and you'll find yet more Bananas on
            top of the tree.
    
    #96-100: Once again, there are more Bananas in the same area described above.
             Head to the left of the platform, and you'll find some more Bananas at
             the top of that tree.
    
    
    ----------------------------------
    Banana Coin Locations - Diddy Kong
    ----------------------------------
    
    #1-5: These are located in the first outside area. Head towards the first
          temple, where you'll find some Banana Coins in front of the stairway.
    
    #6: Inside the first temple (where Tiny Kong is imprisoned), you'll find one
        Banana Coin on top of the high platform with the Guitar Pad.
    
    #7-11: Head inside the first temple, and head into the pool in the middle of
           the room. Head underwater, and swim through an entrance leading to the
           room where Tiny Kong is located. There are some Banana Coins in there.
    
    #12-15: In the second hallway of the level, you'll see the path split to the
            left near the end of the hall. Go down that path to reach a big cage.
            Some Banana Coins are in this area.
    
    #16: Inside Diddy's section of the temple with five doors, you'll find a Banana
         Coin lying on the ground inside.
    
    #17: Head inside the same temple described above. Another Banana Coin can be
         found more deep into the temple.
    
    
    ---------------------------
    Diddy Kong's Golden Bananas
    ---------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    For this Golden Banana, you must enter the first temple in the level. Inside
    that temple, you'll need to rescue Tiny Kong. Once you rescue her (look above
    to see how it's done), she'll leave behind a Golden Banana for Diddy to take
    as a reward for rescuing her!
    
    
    =================
    Golden Banana #2
    =================
    
    Start by heading out to the second outside area of the level. Once you are
    there, head just west of where you enter that area. Go up the nearby stairs,
    and you'll spot a Kong Barrel above the platform. After obtaining the potion
    from Cranky in this level with Diddy, jump in to get a Jetpack. Fly to the
    middle of the area, where you'll find a big pillar sticking out of the sand.
    Fly through the sun emblem on the top of that pillar three times altogether.
    After you do so, a cage will open up and release a bird free near Snide's HQ.
    He'll tell you to meet him at the platform with the Jetpack Barrel. So, do as
    he says, and land on that platform. Then, he will challenge you.
    
    He'll tell you to fly through the rings he leaves behind, as you follow him
    until you reach the end. Start by jumping in the barrel to get a Jetpack. Just
    follow him as he flies around the area, leaving rings behind. Your objective is
    to fly through the rings as you follow him. If you miss a few rings, and lose
    him, you'll be forced to give up or try again. After you finally do it, he'll
    leave a Golden Banana in the middle of the sun emblem, so fly through the
    Banana to get it.
    
    
    =================
    Golden Banana #3
    =================
    
    Head to the second outside area. Once you're there, go to the northwestern part
    of the area. You'll see some stairs going up, to a wide platform with a gong in
    each of the corners. Simply perform a Chimpy Charge and bang each one. After
    all four are banged with the Chimpy Charge, a big tower will arise from the
    center of the platform. A Golden Banana will also appear at the top of the
    tower! Simply go to the platform with Diddy's Kong Barrel, and jump in. Using
    his Jetpack, fly to the tower, and to the top. Get your Golden Banana.
    
    
    =================
    Golden Banana #4
    =================
    
    Before you can obtain this Golden Banana, you'll need to make the Shooter
    Switches appear above the five doors on the temple in the second outside area.
    To do that, enter the Jetpack Barrel in the second area, and fly towards the
    northwest, to a temple. On top of the temple is a Diddy Switch. When pounded,
    the central pillar opens its mouth. Shoot Peanuts into its mouth while you are
    airborne (the pillar spins faster after it eats each peanut, however). When it
    is full, a Shooter Switch will appear above each of the five doors. Head to the
    door with a Peanut Switch above it, then shoot it to open the door. Go inside.
    
    Once inside, you'll immediately see a Peanut Switch on the nearby wall. Shoot
    it, and the two walls in front of the switch will lower. Now, take the eastern
    path. The western one simply takes you to a dead end with a single Banana Coin.
    Jump up the nearby steps, then shoot the next Peanut Switch to make two more
    walls lower. The eastern path leads to a Banana Balloon, and another dead end
    with a Banana Coin. Take the western path, and jump up the steps. Take the
    Golden Banana. If you don't escape within the time limit, a thing shoots you,
    and you lose one piece of health! So simply exit the temple.
    
    
    =================
    Golden Banana #5
    =================
    
    Start by heading to the first outside area. Once there, look for a lone tree.
    Climb it to the top to find a Jet Barrel. Jump inside to get the Jetpack, then
    fly to the temple in that area. Fly to the top of the temple, and you'll see
    a Kasplat on the roof. Bash him down, and he'll drop a Blueprint. Pick it up,
    then simply return to Snide's HQ to return it to him. As a reward, you'll get
    a Golden Banana, which is Diddy Kong's last one for this level!
    
    
    -------------------------------------
    Regular Banana Locations - Lanky Kong
    -------------------------------------
    
    #1-5: Lanky's first five Bananas can be found in the first hallway, while going
          towards the first outside area.
    
    #6-8: Some more Bananas can be found inside the first temple. Head into the
          central pool, and dive underwater. Under the water, swim through the east
          path and collect the Bananas there.
    
    #9-14: A few more can be found in the eastern room underwater, in the first
           temple. Swim around the platform to find these.
    
    #15-19: In the room described above in the first temple, jump onto the top of
            the big platform, where you'll find some Bananas on a Lanky Switch.
    
    #20-24: Take the eastern path in the second tunnel leading to the second area
            outside. Some Bananas can be found on the narrow walkway going to where
            Cranky's Lab is.
    
    #25-29: Take the path described above. You'll find some more Bananas near
            Cranky's Lab.
    
    #30-34: In the second outside area, head towards the Llama Temple. You'll find
            some Bananas near it, on one of the walkways around the area.
    
    #35-37: These can be found inside the Llama Temple. From the entrance, go down
            the eastern steps and collect the few Bananas.
    
    #38-40: Again, head inside the Llama Temple. This time, go down the western set
            of stairs to find a few more Bananas.
    
    #41-45: These are also found in the Llama Temple. Go down the stairs at the
            entrance, and you will find some Bananas in a line around the stairs.
    
    #46-55: In the Llama Temple, head to the room where Lanky was imprisoned. You
            will find a Banana Balloon in that room, so shoot it and you will get
            ten Bananas.
    
    #56-65: Head to the temple/room described above. You'll find yet another Banana
            Balloon floating around the room, which gives you ten more Bananas when
            you shoot it.
    
    #66-70: Inside the Llama Temple, you'll find some Bananas in the room where you
            have to shoot the faces to get a Golden Banana (see below). On the left
            side of the room are Bananas you can get using the vines.
    
    #71-75: Just after you exit the Llama Temple, more Bananas can be found on one
            of the walkways nearby, by the central pillar.
    
    #76-80: These can be found on top of the tree in the second outside area, near
            Funky's Store.
    
    #81-90: These can be found inside the temple with five doors. Take one of the
            western paths. One of them has a Banana Balloon. Shoot it for ten more
            regular Bananas!
    
    #90-95: In the second outside area, head to the platform near where Snide's HQ
            is located. Some Bananas can be found on the walkway going to Snide's.
    
    #96-100: These can be found in the second outside area, just a bit south of the
             big platform with four golden gongs.
    
    
    ----------------------------------
    Banana Coin Locations - Lanky Kong
    ----------------------------------
    
    #1-3: The first three Banana Coins of Lanky can be found in the first temple,
          just east of the entrance, around the pole.
    
    #4-7: In the second hallway, take the eastern path. Cross the narrow walkway
          leading to Cranky's Lab, and you'll find these near Bananaporter #3.
    
    #8-9: First, head inside the Llama Temple. Once inside, head all the way to
          the north, and shoot the Grape Switch on the wall on the big platform.
          This will open the big brown door. In that new area, you'll find some
          more Banana Coins.
    
    #10: In the second outside area, head to the northwestern part of the area.
         You will find a Banana Coin on the right side of that temple.
    
    #11-12: Head to the temple described above, and head behind the temple to find
            yet more coins.
    
    #13-17: Many coins can be found in the second outside area, by Funky's Store.
    
    
    ---------------------------
    Lanky Kong's Golden Bananas
    ---------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    Start by heading to the first outside area. At the eastern part of the area,
    you will find a temple. Go around the eastern side of the temple, and you'll
    spot a Grape Switch. Shoot it, and the temple's door will open. Quickly head
    inside before it closes! Once inside, head into the central pool. Dive under
    the water, and swim through the eastern path. From there, continue to swim
    north and go through that passage, into a new room. Jump onto the platform in
    that room, then jump to the highest part of the platform. Pound the Lanky
    Switch on the top, then three faces around the area will open. One will release
    a bird holding a Golden Banana!
    
    From where you're standing, take out your Grape Shooter, and begin aiming. As
    the bird moves around the room, shoot it with your Grape Shooter. After five
    successful hits, it will drop a Golden Banana underwater. Swim to it and grab
    it, then the water around the platform will lower, revealing the Battle Arena
    Pad for this level!
    
    
    =================
    Golden Banana #2
    =================
    
    First, enter the Llama Temple. Once inside, go to the northernmost part of the
    temple, and jump up the big steps and get on the platform there. Take out your
    Grape Shooter, and shoot the Grape Switch on the wall to open the big door. Go
    inside the new room. In that room, kill the two Kremlings. Doing this will
    cause vines on the left and right side of the room to lower, allowing you to
    get some Bananas and Banana Coins. Pound the Lanky Switch in the room, and then
    a lot of masks will be revealed on the northern wall, with a Golden Banana high
    at the top. Now, take out your Grape Shooter. The objective is to shoot the
    faces on the wall (shoot the same color).
    
    For example, if you see a green mask, shoot it. You'll hear a certain sound.
    Look on the wall for another green mask, and shoot it. If you hear the same
    sound you heard for the last face you shot, the two faces won't stop spinning.
    Do this for each and every face. After you do, a Golden Banana will be rewarded
    to you, so grab it!
    
    
    =================
    Golden Banana #3
    =================
    
    Again, you must head inside the Llama Temple to get this one. Head inside, then
    go to the northwestern part of it. Then, take the small path to the west, to an
    area with a Trombone Pad. Play Lanky's Trombone on the pad, and the two dragon
    heads in the central pool will rise, forming a bridge leading to a Bonus. Go to
    the main area, and do an Orang-stand up one of the dragon heads. Jump into the
    Bonus Barrel to begin the bonus. Simply shoot all of the snakes on the top and
    bottom constantly. When you're out of ammo, stop moving the joystick and press
    A on the melon in the middle. Once a turtle starts saying "Help!", you'll know
    you need to feed that snake. If you don't feed a snake for a certain amount of
    time, the snake will drop the the turtle, failing the bonus.
    
    After you successfully clear the bonus, the barrel will break, revealing a
    Golden Banana. Simply grab it.
    
    
    =================
    Golden Banana #4
    =================
    
    Before you can obtain this one, you'll need to get out Diddy. Do so, and head
    to the second outside area of the level. Once there, head east from where you
    enter the area, and head up the stairs to find a Kong Barrel. Jump in after
    buying Diddy's potion from Cranky, and you'll get a Jetpack! With it, fly
    around the area until you spot a temple with five doors. Land onto the roof of
    that temple, and pound the nearby Diddy Switch. This will cause a pillar with a
    face on it to begin spinning around in the middle of quicksand. Get back your
    Jetpack, and shoot Peanuts into its mouth. It goes faster after each peanut it
    eats, however! When he is full, one Shooter Switch will appear above each door
    on the temple you were just at.
    
    Finally, head to the northwestern part of the second outside area. Go across
    the walkway, and you'll spot a temple with five doors. One will have a Grape
    Switch above the door, so shoot it and the door will open. Head inside. From
    the entrance, you'll see a Grape Switch on the northern wall. Shoot it, and
    the two walls will lower. Take either path; they both lead to the same area.
    Head up the stairs, then continue north. At the dead end, shoot the Grape
    Switch to lower the two walls. The western path leads to a dead end with three
    oranges, so take the eastern one instead.
    
    At the end of the path, jump into the Bonus Barrel to begin a bonus. Win the
    Big Bug Bash mini-game by pressing A or B to swat with the flyswater at the
    flies. After four flies have been squashed, the bonus will end! You have 60
    Seconds to do this. When you win, grab your Golden Banana that comes out. Make
    your way out of this temple before the time runs out!
    
    
    =================
    Golden Banana #5
    =================
    
    Start by heading inside the Llama Temple (as Tiny). Make sure you have her
    ability to shrink! Once inside, head to the northwestern part of the temple,
    and then go down to the area there. Jump into the Kong Barrel to shrink, then
    go through the glass bottle that's through the wall. You'll be in a new area.
    Continue going north, and activate Bananaporter #2 to the left. Use it to
    teleport back to the main area. Get out Lanky, and use Bananaporter #2 to
    transport to the new room. Kill the blue-haired Kasplat, and it will drop a
    Blueprint! Grab it, and return it to Snide for Lanky's last Golden Banana!
    
    
    ------------------------------------
    Regular Banana Locations - Tiny Kong
    ------------------------------------
    
    #1-10: First, enter the first temple of the level. Then, head underwater, and
           proceed to the room where Tiny was imprisoned. In that room, there's a
           Banana Balloon. Shoot it for ten Bananas.
    
    #11-20: Head to the temple and room described above. In that room, you'll find
            another Banana Balloon that rewards you with 10 Bananas when shot.
    
    #21-25: Go inside the first temple. Inside, dive underwater and swim through
            the narrow passage near the room with Tiny's prison. There are a few
            Bananas there (you need to shrink to go through the hole).
    
    #26-35: First, head to the second tunnel of the level. Once you do that, go
            down the tunnel, and collect the Bananas you'll find after passing the
            dark big platform sticking out of the floor.
    
    #36-45: You must head inside the Llama Temple first. After that, enter the
            central pool. Underwater are some Bananas.
    
    #46-48: A few Bananas can be found inside the Llama Temple, in the small area
            to the northwest going down to the small glass bottle.
    
    #49-50: Some more Bananas can be found inside the glass bottle in the area
            described above. Use the Kong Barrel to shrink and enter the hole.
    
    #51-55: Enter the room described above by going through the glass bottle. In
            that room, pound the Tiny Switch and head over to the far left ledge,
            where you'll find some Bananas.
    
    #56-60: Again, enter the room that you can only enter with mini Tiny. In that
            room, pound the Tiny Switch, and go to the far right platform, where
            some more Bananas await.
    
    #61-65: In the second outside area, head to the northwestern part, and go down
            the narrow walkway. You'll come to a temple with five doors. Go up the
            steps leading to it, and follow the Banana trail.
    
    #66-70: Head to the temple described above. You'll find some Bananas on the
            easternmost tree (east of the temple).
    
    #71-75: Head to the temple described above. You'll find some Bananas on the
            westernmost tree (west of the temple).
    
    #76-80: There is a tree right next to the walkway leading to the temple that's
            described above. On top of that tree are five Bananas.
    
    #81-85: In the area described above, head behind the temple to find a tree. On
            top of that tree, you'll find more Bananas.
    
    #86-90: Again, go to the area described above. To the left of the stairs going
            up to the temple is a tree. On top of that tree are Bananas.
    
    #91-95: These can be found in the second outside area. In the northern part of
            the area (north of the entrance of the second outside area), there is a
            big platform. Go east of it to find a Kong Barrel with five Bananas
            below it.
    
    #96-100: In the second outside area, head just west of the quicksand tunnel.
             You'll find a Banana Bunch on Bananaporter #5.
    
    
    ---------------------------------
    Banana Coin Locations - Tiny Kong
    ---------------------------------
    
    #1-4: Tiny's first four Banana Coins are located in the first outside area.
          They are on the small island in the middle of the quicksand (the ledge
          with the first Tag Barrel).
    
    #5-8: Inside the first temple, head underwater. Swim to the room where the
          small platform is with the Lanky Switch. Around that platform, you'll
          find Banana Coins.
    
    #9-11: In the second tunnel, take the left path when the path splits. Around
           the wall are a few Banana Coins.
    
    #12: Enter Tiny's part of the temple with five doors. Inside, you'll find one
         Banana Coin lying by the wall.
    
    #13: In the temple described above, you'll find this in one of the back areas
         of the temple.
    
    #14: In the temple described above, you'll find this in one of the eastern back
         rooms of the temple.
    
    #15-19: In the second outside area, head just west of the quicksand tunnel. In
            that small area nearby are a few Banana Coins around Bananaporter #5.
    
    
    --------------------------
    Tiny Kong's Golden Bananas
    --------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    Start by heading to the first outside area. Enter the first temple to the east
    (shoot the Feather Switch on the eastern part of the temple's wall). Once you
    are inside, head to the northeasternmost part of the temple. You'll see two
    steps leading to a Kong Barrel. Jump into it to shrink, then head into the pool
    in the center of the area. Now, dive underwater, and swim through the small
    hole to the north. Rise up when you can, and jump onto the platform. In this
    new room, go all the way north, and a door will open. Some Klaptraps will come
    out, that you must kill! If you want to do things the easy way, play your
    Saxophone to immediately kill all the Klaptraps. When all of them are killed,
    you'll get a Golden Banana.
    
    
    =================
    Golden Banana #2
    =================
    
    First, head to the second outside area. Then, enter the Llama Temple. Once you
    are inside, head to the northwestern part of the temple. There, go down the
    path to a small room. Inside that room, you'll find a glass bottle sticking
    out of the wall. Jump into the Kong Barrel to become miniature, then go through
    the hole in the bottle. You'll be in a new room, so return to normal size, and
    then go north. Pound the Tiny Switch, and some platforms will appear over to
    the left side. Jump across each one, and get on the last platform at the end.
    Pound the Tiny Switch there, and more platforms will rise out of the lava, over
    to the right side this time. Jump across those, and pound the Tiny Switch on
    the last platform.
    
    Finally, a few platforms will rise out of the lava, to the left and right side.
    Jump across them to the last platform, then grab the Golden Banana.
    
    
    =================
    Golden Banana #3
    =================
    
    Head to the second outside area. At the western part of the area is a big
    platform with a gold gong in each corner. Have Diddy Kong use a Chimpy Charge
    on each one. Once you do, a tower will rise from the middle of the platform.
    Get that Golden Banana by using Diddy's Jetpack, then a Saxophone Pad will
    appear in front of the tower. As Tiny, return to this area. Just east of the
    platform is a Kong Barrel; jump in to become miniature. Go up the steps, and
    play the Saxophone on the Saxophone Pad. Doing this will cause Squawks to come,
    and pick Tiny up. He'll drop her into the small hole at the top of the tower.
    Inside, you'll meet a beetle of some sort!
    
    He will challenge you to a race, in which you must race down his slide and
    collect 50 Coins, and you must get 1st Place at the end of the race. It will
    be kind of difficult to do if this is your first try. However, there is a trick
    to this race. At the start of the race, I've heard it is possible to hit him
    and slow him down, but I've never been able to do it, personally. A way to get
    ahead of him at the beginning is to follow him down the slide, and jump when
    the slide begins going down.
    
    If done correctly, you'll go slightly ahead of him. Be sure to stay ahead of
    him for the whole race. If you touch him, you'll lose a few coins, so you
    must be careful! When you come to turns with no railing guarding the cliff,
    hold Down on the Control Stick, and slightly turn right so you won't fall off.
    At the end of the race, when the slide ends, the beetle takes a far leap, and
    there is a 99% chance that he WILL get ahead of you at that point. The trick
    here is, get RIGHT in front of him, then stay there and don't move. He'll bump
    you directly to the end, and you'll be ahead of him by just standing there.
    If you successfully got 50 DK Coins, you'll get a Golden Banana as a reward!
    
    
    =================
    Golden Banana #4
    =================
    
    Before you can obtain this one, you'll need to get out Diddy. Do so, and head
    to the second outside area of the level. Once there, head east from where you
    enter the area, and head up the stairs to find a Kong Barrel. Jump in after
    buying Diddy's potion from Cranky, and you'll get a Jetpack! With it, fly
    around the area until you spot a temple with five doors. Land onto the roof of
    that temple, and pound the nearby Diddy Switch. This will cause a pillar with a
    face on it to begin spinning around in the middle of quicksand. Get back your
    Jetpack, and shoot Peanuts into its mouth. It goes faster after each peanut it
    eats, however! When he is full, one Shooter Switch will appear above each door
    on the temple you were just at.
    
    Head to the temple with five doors, and enter Tiny's part of it. Once inside,
    you'll immediately see a Feather Switch at the dead end, so shoot it. The two
    walls by the switch will lower. Now, take either the east or west path. On each
    path you'll see a Kong Barrel you can use to shrink, and a hole near each of
    the Kong Barrels. The eastern hole leads to nothing but Banana Camera Film,
    while the western one leads to a Banana Fairy. Anyway, continue north, and then
    shoot the Feather Switch at the next dead end. The two walls will lower.
    
    The easternmost path leads to a dead end with a Banana Coin. You'll want to
    take the western path. The west path leads to the Golden Banana, so grab it.
    Now you are timed to escape the temple, so do it before you have no time left!
    
    
    =================
    Golden Banana #5
    =================
    
    For Tiny's last Golden Banana in this level, start by heading to the second
    tunnel in the level. Go down the tunnel until you spot a Kasplat with purple
    hair, right where the path splits. Bash him to death, and he'll drop Tiny's
    Blueprint piece. Pick it up, then head to Snide's HQ to return it to him, and
    get Tiny's Golden Banana as a reward!
    
    
    --------------------------------------
    Regular Banana Locations - Chunky Kong
    --------------------------------------
    
    #1-5: In the very first hallway of the level, you'll find a trail of five
          Bananas near Bananaporter #1.
    
    #6-10: In the first hallway, shoot the two Pineapple Switches to the east right
           after entering the hallway from the DK Portal. In that new room, you
           will find a Banana Bunch on the first walkway.
    
    #11-15: In the first hallway, shoot the two Pineapple Switches to the east right
            after entering the hallway from the DK Portal. In that new room, you
            will find a Banana Bunch on the second walkway.
    
    #16-20: In the first hallway, shoot the two Pineapple Switches to the east right
            after entering the hallway from the DK Portal. In that new room, you
            will find a Banana Bunch on the third walkway.
    
    #21-25: In the first hallway, shoot the two Pineapple Switches to the east right
            after entering the hallway from the DK Portal. In that new room, you
            will find a Banana Bunch on the fourth walkway.
    
    #26-29: In the first temple of the level, head all the way west and go down the
            path there. You'll find some Bananas.
    
    #30-54: In the first temple, head to the northmost part of the temple. You'll
            see a torch surrounded by nearby Oranges. A lot of Banana Bunches also
            surround this torch.
    
    #55-64: Again, these are in the first temple. Head underwater, and go through
            the passageway. Take the eastern path in the next room underwater, and
            you'll end up in an area with a big platform. Jump to the top of that
            platform, and look for a nearby Banana Balloon in the area. Shoot it
            for ten Bananas.
    
    #65-68: In the second outside area, there are a few Bananas on the first
            walkway near the quicksand, from the entrance.
    
    #69-71: Head to the same area described above. A few Bananas can be found on
            another walkway in the same area.
    
    #72-81: In the second outside area, head to Chunky's part of the temple with
            five doors/switches. In the middle of that temple, there is a Banana
            Balloon. For shooting it, you get 10 Bananas.
    
    #82-91: Head to the same temple/area described above. There is another Banana
            Balloon floating around in this area.
    
    #92-94: Head to the second outside area. You can find three Bananas on the
            stairway leading to the platform with the Tag Barrel, near where
            Snide's HQ is located.
    
    #95-97: Head to the same area/platform described above. More Bananas can be
            found down the stairway leading to Snide's HQ.
    
    #98-100: In the same area described above, you can find these near the big
             platform with four gongs in the corners.
    
    
    -----------------------------------
    Banana Coin Locations - Chunky Kong
    -----------------------------------
    
    #1-2: Two Banana Coins can be found in the first outside area. Head to the
          first temple, and head to the left side of it to find two nearby Banana
          Coins near the Shooter Switches.
    
    #3-4: Head to the same area/temple described above, and head to the eastern
          side of it. Two more Banana Coins are here.
    
    #5-7: These can be found in the first temple, just west of the entrance.
    
    #8: This one is inside Chunky's section of the temple with five doors/switches.
        You'll find it on the steps leading to the second room.
    
    #9: This one is in the same area/temple described above. You will find this one
        on the steps leading to the third area.
    
    #10: This one is in the same area/temple described above. You will find this
         one on the right side of the third area.
    
    #11: This one is in the same area/temple described above. You will find this
         one on the left side of the third area.
    
    #12-15: Use Bananaporter #5 in the second outside area to teleport to the
            platform in the quicksand tunnel. There are Banana Coins here.
    
    #16-19: These are near Funky's Store and the tree, in the second outside area.
    
    
    ----------------------------
    Chunky Kong's Golden Bananas
    ----------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    For Chunky Kong's first Golden Banana in this level, start by heading to the
    first hallway in the level. At the start of the hallway, look to the right.
    Use the vines to get to the next platform, and to the right is a brown wall
    with two Pineapple Switches near it. Shoot both of them to open the wall,
    revealing a new room. Go across the walkway in that room. You will notice four
    symbols on the ground, and a vase at the end of each walkway, with each vase
    having a symbol on it that represents the same symbols on the ground. However,
    there is one vase in the center of the platform.
    
    The object here is to pick up the vases, and press Z to drop them onto the
    symbol on the ground that matches the symbol on the vase. For an example, if
    you pick up the vase with an O symbol on it, walk up to the O symbol on the
    floor and drop it down. Do this for all four vases in the room. When you do so,
    a Golden Banana will come down as your reward.
    
    
    =================
    Golden Banana #2
    =================
    
    Head to the first outside area, and enter the first temple. Once inside, head
    just west of the entrance, and go down the path there to a new area. Use some
    Oranges to get the Kremlings in the barrels out of the way, then stand on the
    Triangle Pad. Play Chunky's Triangle Trample instrument, and the door next to
    you will open. Enter the new room. A Golden Banana will enter a black part of
    the floor, then that part of the floor will close, enclosing the Golden Banana!
    A face will open and some Klaptraps will come out of it.
    
    Dispose of them, and the room will flip over. More Klaptraps will appear, so
    kill them, and the room will flip over again. Kill those Klaptraps, and then
    you'll be flipped over again. Yet more Klaptraps will appear. Kill them, and
    the room will flip over again. This time, the Golden Banana will come out!
    
    
    =================
    Golden Banana #3
    =================
    
    Head to the second tunnel in the level. Continue down the tunnel until the path
    splits to the left. Take that path, and jump into the Kong Barrel after buying
    the right potion from Cranky. As Hunky Chunky, continue down the hallway as
    normal. When the path splits to the right, you'll spot a huge boulder. Pick it
    up, and then head back south. When you see a black platform, jump onto it. A
    cage will rise. However, if you get off of the platform, the cage lowers again!
    Place the boulder on the platform by pressing Z, then head north and take the
    left path when you can. Enter the Bonus Barrel revealed by the cage.
    
    In this Bonus Game, the object is to turn around in the four directions the
    Kremlings are in, and shoot at them until they fall. Rotate around, and tap B
    like mad. The Kremlings keep respawning until 45 Seconds is up, then you win
    the game. However, if a Kremling hits you, you fail the bonus! When you finally
    successfully clear the bonus, get the Golden Banana that appears.
    
    
    =================
    Golden Banana #4
    =================
    
    Before you can obtain this one, you'll need to get out Diddy. Do so, and head
    to the second outside area of the level. Once there, head east from where you
    enter the area, and head up the stairs to find a Kong Barrel. Jump in after
    buying Diddy's potion from Cranky, and you'll get a Jetpack! With it, fly
    around the area until you spot a temple with five doors. Land onto the roof of
    that temple, and pound the nearby Diddy Switch. This will cause a pillar with a
    face on it to begin spinning around in the middle of quicksand. Get back your
    Jetpack, and shoot Peanuts into its mouth. It goes faster after each peanut it
    eats, however! When he is full, one Shooter Switch will appear above each door
    on the temple you were just at.
    
    Finally, head to the said temple, and enter Chunky's part of the temple. When
    you enter, you'll immediately see a Pineapple Switch on the nearby wall. Shoot
    it, and the two walls will lower. Take either path, and go up the stairs. Now,
    continue north, and eventually, you'll come to another dead end with another
    Pineapple Switch. Shoot it, and the walls will lower. Now, you have no choice
    as of now but to take the west path. Do so, and go up the stairs. Shoot the
    nearby Pineapple Switch, then go south to the previous area. Head through the
    eastern path this time.
    
    Now, go up the nearby stairs, and enter the Bonus Barrel. In this Bonus Game,
    you have to move around a cursor-type thing and press A to shoot a melon. Shoot
    the Kremlings that come out of the melon. You need to score 18 Points to win
    the game, and have 60 Seconds to do so. Green Kremlings are worth 1 Point,
    while red ones are worth 2 Points. When you successfully win the Bonus Game,
    get the Golden Banana and get out of the temple as quick as you can.
    
    
    =================
    Golden Banana #5
    =================
    
    For Chunky's last Golden Banana, start by entering the temple described above.
    When you get to the last path that splits between the left and right, take the
    left path. You'll find a Kasplat with green hair. Kill it, and it will drop
    Chunky's Blueprint piece! Pick it up, and then head to Snide's HQ as Chunky. As
    a reward for returning one of Snide's Blueprint, you'll earn a Golden Banana!
    
    
    ========
    DK Isle
    ========
    
    Golden Bananas Required to Enter Third World: 15
    
    Once you defeat Dogadon in Angry Aztec, feel free to get one of DK's, one of
    Lanky's, and one of Tiny's Golden Bananas on DK Isle (look above, near the
    beginning of the Walkthrough, to see how to get them). However, you cannot get
    DK's until after you have unlocked the next lock on K. Lumsy's prison, which is
    what we're gonna do next. When you're ready, head back to the Bananaporters,
    and use the nearby Bananaporter #1 to teleport on K. Lumsy's island. Once on
    there, enter the area where K. Lumsy is located. Approach his cage, and the key
    will unlock the lock on his cage! Now a platform will rise, a door will open,
    and a gate will be removed on K. Rool's island. Exit K. Lumsy's place, and then
    head to K. Rool's island.
    
    When you're on it, look around for the newly risen platform, then backflip onto
    it. Make your way up the walkway. After a long walk down the walkway going up,
    you'll come to Bananaporter #4. Activate it, and use it to teleport back to the
    main island. Get out Tiny Kong, and swim to the northeastern island, with a
    Banana Fairy head on it. On that island, go around the island and activate the
    Bananaporter #5. Jump into the Kong Barrel near the small mouth of the Banana
    Fairy head, and when you're shrunk, go through the hole. In this place, go
    north to meet the Banana Fairy Queen.
    
    She will explain to you how her Banana Fairies have flew away, and how she
    wants you to capture them using a special camera. As a reward for accepting to
    help her, she'll give you a special powerup for each Kong, which uses one
    Crystal Coconut each time you use it! Now, exit this place. Return to normal
    size, and exit the island. Use Bananaporter #4 to teleport back onto K. Rool's
    island, then jump up the steps and enter the next area. In this lobby, go
    directly north and B. Locker will tell you to show him the Golden Bananas.
    
    If you have 15 or more Golden Bananas, he'll let you pass. Enter the DK Portal.
    After the cutscene, you'll enter the third world.
    
    
    ==========================
    World #3: Frantic Factory
    ==========================
    
    NOTE: I recommend getting as many Golden Bananas as possible before attempting
          to fight the boss. This way, you will not have to worry about not having
          enough Golden Bananas to enter the upcoming worlds. Also, I recommend
          fighting the boss after you've gotten all of the Golden Bananas possible
          in the level. Read the Bosses section to see how to defeat the boss.
    
    Banana Requirement to Reach Boss: 200
    
    
    -------------------
    Accessing New Areas
    -------------------
    
    From the entrance of the level, go north and you'll see Chunky Kong in another
    room! He'll call for help, and you'll regain control. Head directly north from
    where you start, and you'll be in an area with two Kremling robots. You can use
    Oranges to kill them. Anyway, pound the blue switch in that room, and a valve
    will open in the tunnel nearby. Go down that tunnel just west of where you
    start the level, and then jump on the brown pole and climb it to the bottom.
    Go down the next tunnel you'll come to, and you'll then end up in a new room
    This is the Production Room. There are various Kong Switches in this area, so
    be sure to bring the Kongs here to get some Golden Bananas in this room!
    
    Head east in the Production Room, and go through the next door you'll see. You
    will end up in another room. In the northwestern part of that room, by all of
    the boxes, you'll spot a blue switch. When pounded, a gate opens in the very
    first room of the level. This gate leads to a pole you can climb, which leads
    to a tunnel leading to Snide's HQ and the Testing Room. If you use the DK Pad
    in the Storage Room, you'll be blasted up to a barrel-blasting game. When you
    get to the semifinal barrel, you'll see a red-orangish circle when the barrel
    moves up.
    
    Shoot through it to enter the last barrel, then shoot through the DK Star. This
    will cause a lever to appear in a room with the original DK Arcade! This arcade
    game is required to play and complete, in order to reach K. Rool at the end.
    
    
    ----------------------------
    Locating the Production Room
    ----------------------------
    
    There are several rooms in this level, and you need to enter each one if you
    are to collect all of the Golden Bananas in this level. You start the level in
    the Lobby Room, so head west from where you start. Go down the tunnel. After
    pounding the blue switch in the Lobby (see above), the valve will open at the
    end of the tunnel, revealing a hole. Go down said hole to another room. Go down
    the tunnel, and you'll end up in the Production Room.
    
    
    --------------------
    Rescuing Chunky Kong
    --------------------
    
    To find the room where he's located, you must first head to the Production
    Room. Once there, head just east of the entrance of the Production Room. After
    you follow down the path, you'll eventually come to a door. Approach the door
    and it will open. Go down the tunnel, and you'll end up in another room, which
    is where you must be if you are to free Chunky Kong from his prison on the
    ceiling. Now, head just north of where you enter the room, and you'll spot a
    Tag Barrel. Jump into it, and get out Lanky Kong. Just west of that Tag Barrel
    is a box you can jump on, by the pipe. Jump on it, and perform an Orang-stand
    up the pipe.
    
    Then, pound the Lanky Switch on top of the pipe. Doing this will cause the cage
    Chunky is in to drop. He will then await you to select him in the Tag Barrel!
    Be sure to buy his Instrument and Shooter, and his potions from Cranky Kong.
    And also be sure to head back to Jungle Japes and Angry Aztec to get his share
    of ten more Golden Bananas!
    
    
    ------------------------------
    Locating Candy's Musical Store
    ------------------------------
    
    Once you're in the Production Room, where Chunky is located, head to the west
    part of that room. Jump up the stack of boxes, and head through the tunnel
    there. You'll end up in a new room. In this room, go up the grey ramp, which
    leads to Candy's Musical Store, and Cranky's Lab! Be sure to get Chunky's
    instrument here.
    
    
    ---------------------
    Locating Cranky's Lab
    ---------------------
    
    Once you're in the Production Room, where Chunky is located, head to the west
    part of that room. Jump up the stack of boxes, and head through the tunnel
    there. You'll end up in a new room. In this room, go up the grey ramp, which
    leads to Candy's Musical Store, and Cranky's Lab! Be sure to buy every potion
    for every Kong, because they each have one to get (and Chunky has two). Take
    note that the potion Tiny gets from Cranky is pretty much mandatory for the
    boss of this world.
    
    
    ----------------------
    Locating the DK Arcade
    ----------------------
    
    Head to the room where Chunky was prisoned, in the Production Room. Once you
    are there, head through the northern tunnel, and climb up the pole there. At
    the top, jump to the floor, and go down the tunnel. Take the west path, to a
    new room where the DK Arcade is, at the northwestern corner of the room. This
    is the original DK Arcade! However, to play it, you must have done two things.
    You must have completed DK's Barrel-Blasting game for this level, and you must
    have the Gorilla Grab upgrade (buy it from Cranky in this level). After you do
    complete the Barrel-Blasting game, a lever appears in this room.
    
    Stand on the footpad, and press B. DK will grab the lever and pull it, then you
    will begin playing the DK Arcade! Beat it twice, and you'll get the Nintendo
    Coin, which is required in order to beat the game.
    
    
    -------------------
    Locating Snide's HQ
    -------------------
    
    After you've pounded the blue switch in the room where you rescued Chunky, go
    through the opened gate, through the eastern tunnel at the start of the level.
    Climb the pole there, and jump on the floor at the top. Go down the tunnel,
    then take the western path. At the end of the path, jump on the pole and climb
    it down to a new room, which is where Snide's HQ is.
    
    
    -------------------------
    Locating the Testing Room
    -------------------------
    
    After you've pounded the blue switch near the stack of boxes in the Production
    Room, head through the gate that opened (through the eastern tunnel from where
    you enter this world). Jump on the pole and climb it to the top, then jump onto
    the floor. Go down the tunnel, and when the path splits, take the east path.
    Eventually, you'll end up in a room with blocks and with toy enemies everywhere
    in sight. This is the Testing Room.
    
    
    ----------------------
    Locating Funky's Store
    ----------------------
    
    First, head to the Testing Room. From the entrance of the room, head to the
    northern part of the room. In the corner there, you'll see a tunnel above, and
    a block. Jump onto the block. A piece of it jumps up, and if you stand on it,
    it will give you enough height to reach the tunnel. When you're on the moving
    piece and it goes up, jump to the tunnel. At the end of it, you'll find some
    stairs. Jump up them to find Funky's Store! Be sure to get Chunky's Pineapple
    Launcher, and the new Ammo Belt upgrade for all Kongs, which allows each Kong
    to hold up to 100 shots of ammo!
    
    
    ---------------------
    Locating the R&D Room
    ---------------------
    
    At the entrance of the Testing Room, head to the northwest part of the room,
    from where you enter. You'll spot a door that says "R&D". Go through it, and
    follow down the path. Go through the door at the end, and you'll end up at a
    dead end. Climb the pole there to the top, then jump to the floor, and go
    through the next door. This is the R&D Room. Like every other room, this room
    is required to get certain Golden Bananas with certain Kongs.
    
    
    ----------------------
    Bananaporter Locations
    ----------------------
    
    Bananaporter #1 - The first one is found on top of a ledge, at the entrance of
                      the level. The second one is located in the northwestern
                      corner of the Production Room.
    
    Bananaporter #2 - The first one is found on top of a ledge, at the entrance of
                      the level. You'll find the second one near the entrance of
                      the R&D Room, by the eastern part of the wall.
    
    Bananaporter #3 - From the entrance of the level, head north and go into the
                      small room there. In the eastern part of the room, by the
                      glass, you'll find the first one. The second one is located
                      in the room where Snide's HQ is located.
    
    Bananaporter #4 - In the Production Room, in the room with various switches for
                      the Kongs, you'll find the first one around the big machine
                      thing in the room, near a door. The second one is in the same
                      room as the first one, but you must make your way up the
                      platforms near the Lanky Switch in the room. You'll find the
                      Bananaporter near the top of the room.
    
    Bananaporter #5 - The first one is found in the room where the DK Arcade Game
                      is located. The second one is found in the room where you
                      will find Funky's Store.
    
    
    -------------------------------
    Troff 'n Scoff Portal Locations
    -------------------------------
    
    Troff 'n Scoff Portal #1 - This one is located in the room with the DK Arcade.
    
    Troff 'n Scoff Portal #2 - Inside the R&D Room, you can find this portal on the
                               western side of the wall, on the lower floor.
    
    Troff 'n Scoff Portal #3 - First, head to the room where you rescued Chunky
                               Kong (the second room of the Production Room). On
                               the western side of the northern wall is a portal.
    
    Troff 'n Scoff Portal #4 - In the Testing Room, you'll find this portal on the
                               wall, just east of where you enter the room. Use the
                               piece that goes up and down on the block to be able
                               to reach the portal.
    
    Troff 'n Scoff Portal #5 - In the first room of the Production Room, make your
                               way up the series of platforms which is near the
                               Lanky Switch. On one of the platforms you'll come to
                               is the last portal.
    
    
    --------------------------------------
    Regular Banana Locations - Donkey Kong
    --------------------------------------
    
    #1-5: At the start of the level, head west and through the tunnel. While you
          follow down the path, you'll collect a few Bananas.
    
    #6-11: In the hallway leading to the first room of the Production Room, you
           will find some Bananas.
    
    #12-26: You'll find three Banana Bunches near the entrance to the machine, in
            the first room of the Production Room.
    
    #27-30: These are found between the two rooms of the Production Room.
    
    #31-45: In the first room of the Production Room, you will find some Banana
            Bunches inside the High Voltage room, where one of Donkey Kong's Golden
            Bananas are located.
    
    #46-65: There are some more Bananas for DK found in the second room of the
            Production Room. They are near the DK Pad.
    
    #66-75: In the room where Cranky's Lab and Candy's Musical Store are located,
            there is a Banana Balloon that gives 10 Bananas when shot.
    
    #76-85: In the R&D Room, head up to the second platform by using the ladder on
            the west or eastern side of the room. Then, head through the door with
            nothing written on it in the middle. In that room is a Banana Balloon.
            Shoot it for 10 Bananas.
    
    #86-90: Head to the Testing Room. Then, head just east of the entrance, and get
            on the last block. When the piece moves up, jump into the tunnel while
            on the piece of the block. Go down the tunnel to find five Bananas.
    
    #91-100: Head to the tunnel described above, and go down the tunnel. At the end
             of the tunnel, you'll be in a new room. There's a Banana Balloon, so
             shoot it for 10 Bananas.
    
    
    -----------------------------------
    Banana Coin Locations - Donkey Kong
    -----------------------------------
    
    #1-3: These are found at the very beginning of the hallway that leads to the
          first room of the Production Room.
    
    #4: In the High Voltage room, there is a Banana Coin.
    
    #5-7: In the R&D Room, take the eastern door on the lower platform. Go down the
          path to find some Banana Coins in the upcoming room.
    
    #8-10: First, head to the Testing Room. Once there, head to the blocks in the
           room (not the stack of blocks). There are some Banana Coins.
    
    #11-13: In the Testing Room, head east from the entrance of the room and jump
            on the block next to the tunnel on the wall. When the piece of that
            block moves up, get on it, and jump to the hallway. At the end of the
            path is a new room, with more Banana Coins.
    
    
    ----------------------------
    Donkey Kong's Golden Bananas
    ----------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    Start by heading to the room where Chunky is/was imprisoned, in the Production
    Room. Once there, step on the DK Pad in the middle of the room, and press Z to
    launch into a Barrel-Blasting game. Shoot from barrel to barrel. When you enter
    the semifinal barrel, you'll notice it moves up and down, and that when it
    moves all the way up, you'll see an orange ring. Shoot through this ring to
    enter the next barrel. If you do not, you'll shoot to a barrel that will shoot
    you to a barrel you've already been inside. Anyway, in the last barrel, shoot
    through the DK Star.
    
    Doing this will cause a lever to appear in another room, in front of an arcade
    machine. This is the original DK Arcade! Head to that particular room (see
    above to see how to find that room), and after getting the Gorilla Grab potion,
    step on the footpad next to the lever. Press B while on it, and DK will pull
    it. The DK Arcade Game now begins! For help on completing it, please see the
    Donkey Kong Arcade section of this FAQ. When you complete it, a Golden Banana
    will be your reward.
    
    
    =================
    Golden Banana #2
    =================
    
    First, enter the Testing Room. Once there, head to the western part from the
    entrance of the room. Jump onto the second block, and stand in the middle of
    it. When it elevates you up, jump into the nearby tunnel. Make your way down
    the tunnel, and into a new room. You'll notice a big platform with numbers on
    it. Behind this platform, there is a DK Switch near the glass. Pound it, and
    the numbers on the platform nearby will rise. You have 60 Seconds to jump on
    the platform, and pound the numbers 1-16. You have to pound them (using the
    Simian Slam) in that exact order (like 1, 2, 3, 4, 5, etc.).
    
    After you pound them in that order within the time limit, a Golden Banana
    appears on the platform, for you to take!
    
    
    =================
    Golden Banana #3
    =================
    
    Head to the R&D Room, to start off. Once there, head to the eastern part of it,
    and climb the ladder there. When you climb it to the top of the next platform,
    enter through the middle door. Jump down the hole at the end of the path, and
    you'll end up in the Production Room. Turn around, and shoot the Coconut Switch
    on the wall, just east of the High Voltage building. The High Voltage door will
    open, so enter it. Inside that building, there's a lever. Stand on the footpad
    and press B (after getting the Gorilla Grab potion) to pull the lever. The
    screen in front of you will turn on, and then a cage will open in the first
    room of the Production Room, which is required in order to get the next Golden
    Banana. Then, a Golden Banana appears in a corner on a box, so take it.
    
    
    =================
    Golden Banana #4
    =================
    
    After getting the previous Golden Banana, head to the first room of the
    Production Room. Once there, go around the big machine until you see a
    conveyor belt. Jump on it, and go through the small alcove into the next room.
    In this room, you'll see big things slamming onto the moving conveyor belt.
    Nearby is a Kong Barrel, so jump in to turn invisible. Make your way through
    the area while invisible, and at the end of the room, you'll see a Golden
    Banana. Grab it!
    
    
    =================
    Golden Banana #5
    =================
    
    First, you must head to the first room of the Production Room. In that room,
    jump onto the moving platform, and make your way up the series of platforms.
    Near the top, you will find two spinning things that will come to you, on the
    machine. When one comes to you, jump to it. It will take you to another
    platform, so jump to it. Then, go all the way west, and jump to each moving
    platform. On the next platform, continue west, and make your way across the
    two spinning log things (they slow down, so no worries there). Then, you will
    see a Kasplat on a very small platform. Throw Oranges at it until it dies, or
    play your Instrument to kill it. It's far too risky going on the platform and
    killing it, as you could EASILY fall off.
    
    Once it's killed, take the Blueprint, and return it to Snide. He will give you
    Donkey Kong's Golden Banana, which is his last Golden Banana for this level!
    
    
    -------------------------------------
    Regular Banana Locations - Diddy Kong
    -------------------------------------
    
    #1-12: In the first room of the Production Room, there are a circle of Bananas
           around the big machine in that room.
    
    #13-17: These can be found while going down the path leading to the room where
            the DK Arcade Game can be found.
    
    #18-22: In the same room described above, you will find a Banana Bunch on top
            of Bananaporter #5, on the table.
    
    #23-27: In the first room of the Production Room, begin going up the elevating
            platform near the Lanky Switch. On your way up to the top of the big
            machine, you'll come to two rollers. One has a Banana Bunch on it.
    
    #28-32: In the room/area described above, a Banana Bunch can be found on top of
            the second roller.
    
    #33-37: Head to the same room/area described above. Eventually, you should come
            to a Diddy Pad, where you'll find more Bananas.
    
    #38-47: In the R&D Room, enter Diddy's door, where he gets one of his Golden
            Bananas. In that room is a Banana Balloon that gives you 10 Bananas
            after you shoot it.
    
    #48-57: In the same room described above, there's another Banana Balloon.
    
    #58-67: In the same room described above, there's another Banana Balloon.
    
    #68-92: In the Testing Room, on your way up the stack of blocks, you will find
            many, many Banana Bunches.
    
    #93-95: In the Testing Room, head towards Funky's Store. You'll find very few
            Bananas on the way to his store.
    
    #96-100: In the same area/room described above, you'll find a Banana Bunch near
             Funky's Store.
    
    
    ----------------------------------
    Banana Coin Locations - Diddy Kong
    ----------------------------------
    
    #1-3: In the second room of the Production Room, there's three Banana Coins by
          the Diddy Pad at the northeastern part of the room.
    
    #4-6: Again, head to the second room of the Production Room. Head through the
          northern path where the Kasplat is, and climb the pole there. In that new
          room are some Banana Coins.
    
    #7-11: In the R&D Room, head up to the second platform, and go through the door
           in the middle. In that room, there are more Banana Coins.
    
    #12-16: These can be found by climbing the pole up, in the room where Snide's
            HQ is located. In the room above Snide's HQ, there are Banana Coins.
    
    #17-21: In the Testing Room, go through the door that says "R&D" on it. In the
            room there, there are quite a few Banana Coins around the walls.
    
    
    ---------------------------
    Diddy Kong's Golden Bananas
    ---------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    Start by heading to the first room of the Production Room. In the room with the
    big machine, go around the walls of this room until you spot a Diddy Switch.
    Pound it, and a Golden Banana will appear in a small alcove, near the top of
    this room. So, to get to the top, head around the room until you find a Lanky
    Switch. Near it is an elevating platform that elevates up and down (you have to
    activate the room using DK; see his Golden Bananas section). Jump on it when
    you can, then make your way up, by using the platforms and such. When you come
    to the middle, and you're on the big machine, look around for a brown ladder.
    Climb it up.
    
    Continue, and eventually you'll spot Bananaporter #4. Activate it (it can be
    used as a shortcut to the top if you do so), and then continue west. Jump onto
    the first elevated platform when possible, then do the same for the next one.
    Then, jump to the next platform, and continue all the way west. You'll come to
    two really fast-spinning metal rollers. One slows down, and another one goes
    very fast, and so on. Make your way across these rollers, and be careful not
    to fall off! When you make it across, you'll come to a Diddy Pad on the next
    platform. Using the new potion Cranky gives you, stand on the pad, and hold Z
    to launch up to your prize.
    
    
    =================
    Golden Banana #2
    =================
    
    For starters, enter the Testing Room. Then, after getting Diddy's potion in
    this level from Cranky, head to the middle of the room, where you'll find a
    stack of blocks. Somewhere in the corner of these blocks is a Diddy Pad. Find
    it, then stand on it and hold Z. When you're launched into the air, land on the
    next part of the blocks. Make your way up the blocks, and when you come to a
    point where you think it's a dead end, backflip to the left or right and you'll
    be on more blocks. Continue your way up until you get to the last block, where
    you'll find a Diddy Pad.
    
    Stand on it, hold Z, and you'll launch into a Bonus Barrel, to begin playing a
    Bonus Game! This Bonus Game is Peril Path Panic, and you have 60 Seconds to do
    your objective successfully. What you have to do is shoot a melon at each of
    the three Klaptraps on each row. Shoot a melon at all of them to make them get
    stunned for a short time. When you run out of ammo, move the target to the
    middle and press A to reload. As you continue to shoot Klaptraps, several
    Banana Fairies will fly by, and go through the hole at the end, on each row.
    
    If a Klaptrap eats a fairy, that's not good! You must let as much as 6 Fairies
    escape to safety to complete the bonus. Also, after a short amount of time, the
    Klaptraps you've shot will wake up, so you'll have to shoot them down again.
    When you successfully complete the bonus, hold Z on the Diddy Pad and you will
    snag the Golden Banana.
    
    
    =================
    Golden Banana #3
    =================
    
    Head to the R&D Room, first off. Then, head either east or west, and jump on
    the ladder at the end of the path. Climb it, and get on the higher platform.
    Now, head to the westernmost tunnel-like area. You will see that there is a
    white glass wall blocking a room, and you'll notice a Guitar Pad nearby. Stand
    on the Guitar Pad, and play Diddy's instrument to remove the white glass,
    allowing you to enter the room. Do so. In this room, you'll notice three doors,
    with numbers labeled on each one of them. You'll also notice number switches on
    the wall by the northern door. Let's start with the northern door first.
    
    Use a Chimpy Charge on the number switches in this order: 3, 1, 2, 4. After you
    successfully do this, the room will be closed off, and the door with the "3124"
    numbers on it will open, releasing three enemies. They are two dice enemies,
    and one eraser-type enemy. Simply cartwheel into them, or anything, to dispose
    of them. Once you do so, the room will be opened up again. Next, Chimpy Charge
    into the numbers 1, 3, 4, and 2, in that order. Then, the western door will
    open up, releasing more enemies.
    
    This time, you have to kill a Kremling robot, and two machine-made Zingers. To
    kill the robot, throw an Orange at it. To kill the Zingers, shoot two Peanuts
    into each one. Once the enemies are gone, charge into the numbers 4, 2, 3, and
    1, in that order. Through the eastern door will come out two Kremling robots.
    Dispose of them using Oranges. When you do, a Golden Banana will finally come
    down, so head to the middle of the room and take it!
    
    
    =================
    Golden Banana #4
    =================
    
    Again, head to the R&D Room, and climb the ladder to the second platform. Now,
    go through the middle door, and you'll end up by a hole. Jump down said hole,
    and you'll end up in the second room of the Production Room, on a high ledge by
    a High Voltage building. You will also notice a nearby Diddy Switch. Pound it,
    and some vines will lower by the platform you're on. You have 20 Seconds to
    swing across them and into the Bonus Barrel, so do it quickly. When you enter
    the barrel, you begin a Bonus Game. This one is Beaver Bother, a Bonus Game
    that nearly EVERYONE seems to have trouble with, but it seriously isn't all
    that difficult.
    
    To complete it, you have to "scare" the Gnawties into the hole in the middle.
    Pressing B makes the Klaptrap you're playing as bark, which scares the Gnawties
    even more. What I always do is, I get behind them, scare them (by pressing B),
    and when they get to the edge, I stop for a second. Then, I immediately scare
    them again, and thus, they'll fall into the hole. Using this trick, you should
    not have that much trouble. This is also one of the easier Beaver Bothers.
    Also, you have to scare 12 Gnawties into the hole within 60 Seconds.
    
    When you finally get it (don't give up), you'll emerge from the Bonus Barrel,
    and the Golden Banana will automatically come to you.
    
    
    =================
    Golden Banana #5
    =================
    
    Go to the first room of the Production Room. Inside that room, head around the
    big machine until you spot a Kasplat with red hair. Bash it to death, then take
    its Blueprint that it drops. After you do this, return to Snide's HQ with the
    Blueprint, and he'll give you Diddy's last Golden Banana in here for a reward!
    
    
    -------------------------------------
    Regular Banana Locations - Lanky Kong
    -------------------------------------
    
    #1-5: From the entrance of the level, jump on the east platform. You'll find
          five Bananas on Bananaporter #2.
    
    #6-15: In the first room of the Production Room, enter inside the big machine
           (must be done with DK to open the machine; see his Golden Bananas for
           this level for more info). Shoot the Banana Balloon that is inside for
           ten more Bananas.
    
    #16-20: In the second room of the Production Room, where Chunky is/was in a
            prison at, use the Orang-stand to climb the pipe in that room. There
            are more Bananas here.
    
    #21-25: You can find these while going down the path to Cranky's Lab, and
            Candy's Musical Store.
    
    #26-40: On your way up the big machine in the first room of the Production
            Room, you'll find three Banana Bunches eventually.
    
    #41-50: In the first room of the Production Room, you will find a Banana
            Balloon about half way to the top, near Bananaporter #4.
    
    #51-75: When you're almost up at the highest point in the first room of the
            Production Room, you'll find five Banana Bunches near the Diddy Pad.
    
    #76-80: In the R&D Room, climb one of the ladders to the top platform. There
            are a trail of Bananas here.
    
    #81-85: In the R&D Room, on the lowest platform, there's a Banana Bunch on top
            of Bananaporter #2.
    
    #86-90: In the same room/platform described above, there's a trail of Bananas.
    
    #91-100: Again, these are in the R&D Room. Take the northwesternmost path on
             the lower floor, and play the Trombone on the Trombone Pad to remove
             the white glass. In that room is a Banana Ballon, that gives you 10
             Bananas when shot.
    
    
    ----------------------------------
    Banana Coin Locations - Lanky Kong
    ----------------------------------
    
    #1-3: In the first room of the Production Room, there's three Banana Coins
          inside the machine. You have to use DK to open it.
    
    #4-6: In the second room of the Production Room, a few Banana Coins can be
          found on top of the stack of boxes at the northern side of the room.
    
    #7-9: Again, these are in the second room of the Production Room. Go up the
          series of platforms, and make your way up the big machine. Some Banana
          Coins are near the Tag Barrel you will come to.
    
    #10-14: Head to the R&D Room. Once there, go through the door you entered when
            you entered the room. In that room are Banana Coins by the hole.
    
    #15-19: A few Banana Coins are found behind the set of stairs, in the Testing
            Room. They are also behind boxes, which are behind the stairs leading
            to a big platform.
    
    #20-23: In the first room of the Production Room, you'll find three Banana
            Coins as you go up the machine. The three are found by the three
            elevating platforms.
    
    
    ---------------------------
    Lanky Kong's Golden Bananas
    ---------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    This one is easy to get, and is nearly mandatory. Simply rescue Chunky Kong
    (see above; almost at the very beginning of the walkthrough for this stage),
    and when his cage drops, he'll leave behind a Golden Banana for you! For those
    of you who are too lazy to look above, I'll tell you how to do it. In the
    second room of the Production Room, there is a pipe in the northeastern corner,
    and a box nearby. Jump on the said box, then jump to the pipe, and perform an
    Orang-stand. Make your way up the pipe, then pound the Lanky Switch at the top.
    This will cause Chunky's cage to drop down, breaking open. He will then leave
    behind the Golden Banana.
    
    
    =================
    Golden Banana #2
    =================
    
    Begin by heading to the first room of the Production Room. There, after you
    activate the machine/room using DK, head around the big machine until you spot
    a Lanky Switch. Pound it, and a Golden Banana will appear at almost the very
    top of this room. Jump on the elevated platform when it comes down to you, and
    make your way to the top of the room. Eventually, you'll have to jump on one of
    the two spinning things, that's connected to the big machine. Do so when you
    must, then when it carries you to the next platform, jump to it.
    
    Activate Bananaporter #4 if you didn't already, and then head west. Jump on the
    first elevating platform when it comes to you, and do the same for the last
    two. Then, jump over to the next platform. Continue west, and make your way
    across the rollers. One slows down while another one goes very fast. Both of
    them keep this pattern. When you make it across, ignore the Diddy Pad, and head
    west. Jump onto the platform on the pipe, then perform an Orang-stand up the
    pipe. At the top, enter the alcove and get the Golden Banana.
    
    
    =================
    Golden Banana #3
    =================
    
    First, buy Lanky's potion in this level from Cranky, if you haven't already,
    because it's required. Anyway, after that, head to the Testing Room. Once you
    are there, head to the northern part of the room. Jump up the boxes, then onto
    the next platform. Once on there, head east, and you'll spot a Lanky Pad. Stand
    on it, and hold Z to inflate into a fat balloon. When you start floating, head
    northwest, and enter the Bonus Barrel you'll see to begin a Bonus Game. In this
    game, you have 45 Seconds to get a match of four Bananas on a roulette.
    
    You have to do this three times. Press A to begin spinning the roulette. Press
    A again to stop one slot on the roulette. Do not stop it until the slot flips
    to a Banana, then stop the slot. Do this for four slots each time, and you'll
    win the bonus! As a reward, a Golden Banana will break out of the Bonus Barrel,
    and come down to you!
    
    
    =================
    Golden Banana #4
    =================
    
    Enter the R&D Room. Once there, stay on the lower floor, and head northwest.
    Go through the small entrance there, and you'll spot a Trombone Pad, and a
    white glass wall guarding a room. Stand on the Trombone Pad and play the
    Trombone to remove the glass wall, then enter the new room. In this room, do
    a Simian Slam on the Lanky Switch. This will start a mini-game kind of thing,
    but you HAVE to pay attention to do it! You will start by seeing Kremlings come
    out of colored barrels, and you'll hear a burping sound. When they are done
    coming out, you have to pound the keys on the keyboard that matches the color
    of the barrel, and you have to do it in the exact order the Kremlings came out
    of the barrels in.
    
    This can be hard, and requires lots of attention and memory, but you'll do it
    after a few tries! After some hard work, you will get a Golden Banana for a
    reward of doing this rather difficult task.
    
    
    =================
    Golden Banana #5
    =================
    
    Again, enter the R&D Room. Once you are there, use the ladder on the left or
    right side of the room to climb to the platform above. Once on it, go to the
    eastern side of the platform, and you'll find a Kasplat. Kill it, and it will
    drop a blue Blueprint piece. Pick it up, and, as usual, return it to Snide's
    HQ. Snide will give you a Golden Banana for your kindness!
    
    
    ------------------------------------
    Regular Banana Locations - Tiny Kong
    ------------------------------------
    
    #1-3: From where you enter this world, head east and go down the tunnel and
          collect the Bananas you'll find.
    
    #4-13: From where you enter this world, head west. Go down the tunnel, and then
           you'll spot a hole. Jump on the pole there, and climb it down. When you
           are half way down, you'll notice an opening in the middle. Jump to it,
           and you'll find two Banana Bunches in this small area.
    
    #14-23: In the room where you can find Snide's HQ, there is a Banana Balloon.
            Take out the Feather Bow, and shoot it for 10 Bananas.
    
    #24-33: Head to the first room of the Production Room. After powering up the
            machine using DK, jump on the elevating platform near the Lanky Switch.
            Make your way up. When you're half way up, you'll be on the machine, in
            the middle. There is a Banana Balloon around this part of the machine,
            so shoot it for 10 Bananas.
    
    #34-38: After doing the things described above, backflip onto the conveyor belt
            past Bananaporter #4. On this belt is a Banana Bunch.
    
    #39-43: Do the same things described above. Another Banana Bunch is on the next
            conveyor belt.
    
    #44-48: Do the same things described above. Another Banana Bunch is on the next
            conveyor belt.
    
    #49-53: Do the same things described above. Another Banana Bunch is on the next
            conveyor belt.
    
    #54-58: Once you make your way up the conveyor belts in the first room of the
            Production Room, you'll see a Bonus Barrel on a far away platform from
            you. Using Cranky's potion in this level, fly all the way to that
            platform. Just west of the platform with the Bonus Barrel is another
            platform. Fly to it, as well, and grab the Banana Bunch in the middle.
    
    #59-68: Head to the R&D Room. In there, head east on the lower floor, and then
            go through the door there. Follow down the path to find these Bananas.
    
    #69-75: There are a few more Bananas, if you take the eastern path from the
            entrance of the level. At the end of the path, climb the pole to the
            top, then jump to the floor. Go down the path, and follow the tunnel
            northeast, to find lots of Bananas!
    
    #76-85: You will find a Banana Balloon in the room where Funky's Store is
            located. Shoot it to get 10 Bananas.
    
    #86-90: In the Testing Room, jump up to the northern platform. There, go to
            the northwestern part of the platform, and you'll find a Banana Bunch
            by the hole there.
    
    #91-95: Head to the same room/platform described above, then use the Kong
            Barrel at the eastern side of the platform to become miniature. Go
            through the hole to the west, and you'll enter a new room, collecting
            another Banana Bunch.
    
    #96-100: In the DK Arcade Game room, jump up the stack of boxes and platforms
             at the eastern side of the room, and you'll find yet another Banana
             Bunch at the top.
    
    
    ---------------------------------
    Banana Coin Locations - Tiny Kong
    ---------------------------------
    
    #1-5: From the entrance of the level, head east and down that hallway. Go
          through the gate (after opening it via a switch in the second room of the
          Production Room), and in that room are some Banana Coins.
    
    #6-10: In the second room of the Production Room, head directly north, and go
           through the path there, into a new room. In that room, there are a few
           more Banana Coins lying by the walls.
    
    #11-15: In the first room of the Production Room, after turning on the big
            machine, make your way up towards the top of the room. Half way up, you
            will find a Tag Barrel, with Banana Coins near it.
    
    #16-18: In the same room described above, use Bananaporter #4 as a shortcut to
            the top of the room. After you jump on the conveyor belts, you'll have
            to fly over to a ledge far away with a Bonus Barrel. Just west of that
            platform is another platform. Fly to it to find some Banana Coins.
    
    #19-23: Head to the Testing Room. Then, look around for a door that says "R&D"
            on it. Go through it, and go down the path. In the room where the pole
            is, there are some more Banana Coins.
    
    
    --------------------------
    Tiny Kong's Golden Bananas
    --------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    Start by heading to the DK Arcade room, which is located by going through the
    northern area, in the second room of the Production Room. Once there, look
    east from the entrance of the room. You'll see a Kong Barrel. Jump in to shrink
    into miniature Tiny. Now, head north of where you shrunk, and you'll find a box
    by a table. Backflip onto the box, then backflip onto the table. Now, proceed
    north, and eventually, you'll come to a low box and a high box. Backflip onto
    the lowest box, then onto the highest one, then onto the table.
    
    Continue north, and you'll find a hole at the end of the path. Proceed through
    it, and then Tiny will automatically walk through the hole, to a Golden Banana.
    The cage will open, so go south and claim your prize, then exit the hole.
    
    
    =================
    Golden Banana #2
    =================
    
    First, enter the first room of the Production Room. After activating the big
    machine in this room using DK (see his Golden Bananas section above), look for
    a Tiny Switch. Pound it, and a Bonus Barrel appears in this room somewhere. Now
    look for a Lanky Switch. There is an elevating platform near it. Jump onto it,
    then make your way up the area. In the middle of the machine is a ladder you
    have to climb. Eventually, you'll find Bananaporter #4 on a far away platform.
    When you are on that platform, go west, and use the three elevating platforms
    to reach another platform. Continue, and then backflip onto the first conveyor
    belt. Do the same for the next three (just jump to them), then jump to the next
    ledge you'll see.
    
    On a far away platform, there is a Bonus Barrel. Fly to it, then go inside it
    to begin a Bonus Game. In this Bonus Game, you will see the five Kongs, and a
    Golden Banana, on two different rows (there are three Kongs on one row, and two
    Kongs and a Golden Banana on another). The object is to shoot the Golden Banana
    ten times to win the Bonus Game. For each Kong you hit, the Hit Count for the
    amount of times you have to hit the Golden Banana increases by one. After a few
    seconds, the screen will turn black, then the room will be revealed, and the
    Kongs and Golden Banana will have switched places/rows. Also, you only have a
    full 60 Seconds to do all of this.
    
    So, simply aim for the Golden Banana and shoot it to score a point, if you hit
    the Golden Banana. After the Hit Count reaches zero, you win the Bonus Game! A
    Golden Banana will emerge from the barrel, so take it.
    
    
    =================
    Golden Banana #3
    =================
    
    Enter the Testing Room. Once you are there, head to the northern side of the
    room, and jump on the stack of boxes there, then onto the platform. On that
    platform, head east, and you'll spot a Kong Barrel. Jump into it, and you will
    shrink! Now, head all the way west, to another area. There is a hole to the
    north, so go through it, and you'll be in a new room. Resize yourself, and then
    you'll see a Tiny Switch, along with a dartboard by the wall. Pound the Tiny
    Switch, and the dartboard opens up. Now a mini-game of sorts begins.
    
    To do this mini-game, you must take out your Feather Bow, and shoot one thing
    on the spinning board that matches the image on the eastern part of the board.
    So, for example, the first image shows an Orange. Find the Orange on the wheel
    that is spinning, and shoot it. The image will change on the right side, and
    the wheel will get faster. Repeat the same process as you've been doing. If you
    shoot the wrong thing on the dartboard, the board will slow down, and you'll
    have to shoot the previous image.
    
    When you successfully do this objective, an alcove above the dartboard will be
    opened, and a Golden Banana will be released. Also, a Banana Fairy will appear
    in the room where Funky's Store is.
    
    
    =================
    Golden Banana #4
    =================
    
    Head to the R&D Room. Then, on the lower floor, head all the way east, and
    enter through the last door to the right. Go down the path, and then at the end
    of the path, you'll be in a new room. Enter the nearby Kong Barrel to shrink,
    and then go west and through the hole. Follow down the path to a new room, then
    follow the black part of the floor to another hole. Go through it, and then you
    will be in a mini-game of some sort. You have to race a car, in a car. You have
    to collect 10 DK Coins, and race him in two laps. At the end of the last lap,
    you must have 10 DK Coins or more, and you must be in the lead.
    
    Hold Z to accelerate, use the Control Stick to go to another side of the track,
    and press A to fire a missle going in the direction of your current lane. If
    you bump into a TNT Barrel during the ride, you lose coins! The opponent can
    and maybe will also bump into the TNT Barrels, getting stunned for a little. It
    is a good idea to fire your missles and hit the race car, when you really need
    to. Use them wisely, as you only have three! Run through the DK Stars to gain
    a boost of speed. When you successfully go through two laps, have 10 or more DK
    Coins, and are in first place, you win the race, and get a Golden Banana.
    
    
    =================
    Golden Banana #5
    =================
    
    Enter the second room of the Production Room. Then, head all the way north, and
    enter that room there, to find a pole and a Kasplat. Kill the Kasplat, and it
    will drop a purple Blueprint piece. Pick it up, then head back to Snide's HQ.
    As a reward, Snide will give you Tiny's last Golden Banana for this level!
    
    
    --------------------------------------
    Regular Banana Locations - Chunky Kong
    --------------------------------------
    
    #1-5: From where you enter this level, jump on the platform to the left. There
          is a Banana Bunch by Bananaporter #1.
    
    #6-15: From where you enter the level, head left and go down the hallway there.
           At the end of the hallway, there is a Banana Balloon. Shoot it, and you
           get 10 Bananas.
    
    #16-20: From the start of the level, head north and into that room there. There
            are some Bananas in the seperate room where Snide's HQ is.
    
    #21-30: First, head through the western hallway from the start of the level.
            Then, at the end of the hallway, jump on the brown pole. Climb it down
            to the bottom, then go down the hallway to find more Bananas.
    
    #31-35: In the second room of the Production Room, look around for a pipe in a
            corner. Under that pipe is Bananaporter #1, along with a Banana Bunch.
    
    #36-40: Enter the second room of the Production Room. Go through the eastern
            path in the room to spot a gate. Perform a Primate Punch at the gate,
            and it will break, revealing a room. In that room, there is a Banana
            Bunch on one of the platforms, which are raised by Primate Punching the
            Chunky Switch on the wall in that room.
    
    #41-45: Head to the same room described above. There is another Banana Bunch on
            another one of the platforms.
    
    #46-50: Head to the same room described above. There is another Banana Bunch on
            another one of the platforms.
    
    #51-70: There are more Bananas in the first room of the Production Room. Head
            there, and then make your way to the top of the room, after activating
            the machine using DK. Jump on one of the spinning things connected to
            the big machine. As you spin around, you'll find four Banana Bunches,
            for you to collect.
    
    #71-80: Head to the R&D Room. Then, use the ladder on the east or western side,
            and climb it to the top of the platform. Now, look around for another
            ladder, and climb it as well. Punch down the gate using the Primate
            Punch, then stand on the Triangle Pad, and play the Triangle Trample to
            remove the white glass wall. In that new room, shoot the Banana Balloon
            for 10 Bananas.
    
    #81-85: In the same room described above, you'll find a trail of five Bananas
            by the westernmost wall.
    
    #86-90: In the same room described above, you'll find a trail of five Bananas
            by the easternmost wall.
    
    #91-100: First, head to the entrance of the level. Then, head east, and down
             the path there. After opening the gate there by pounding a blue switch
             in the second room of the Production Room, go through the gate and
             climb the pole there. Go down the hallway there, then take the left
             path. At the end of the path, in that room is a Banana Balloon. Shoot
             it for 10 Bananas.
    
    
    -----------------------------------
    Banana Coin Locations - Chunky Kong
    -----------------------------------
    
    #1-5: From the start of the level, head west and go down the path there. At the
          end of the path, in that room are a few Banana Coins around the hole.
    
    #6-8: From the start of the level, head north and into that room there. There
          are some Banana Coins in the seperate room where Snide's HQ is.
    
    #9-11: First, head to the second room of the Production Room. Then, go through
           the northermost pathway, where you'll be in an area with a Kasplat, and
           a pole. Climb that pole to the top, then jump on the platform. Head
           north, and then you'll come to a gate at the end of the path. Punch it
           down using the Primate Punch. In that room are some Banana Coins.
    
    #12-16: In the second room of the Production Room, look for a pipe in the
            corner of the room. Below that pipe is Bananaporter #1, along with a
            few Banana Coins around it.
    
    #17-20: In the first room of the Production Room, make your way up the big
            machine after activating it (see DK's section of Golden Bananas). After
            that, you'll come to four rotating things on the middle of the machine.
            There are four Banana Coins here.
    
    #21-24: Head to the R&D Room. After pulling the lever in the eastern room using
            Donkey Kong, two cages will open on the upper floor, revealing another
            part of the floor. In the second hole, there are more Banana Coins.
    
    #25-26: In the Testing Room, head to the westernmost side. There are blocks
            that have pieces go up, as platforms. There are also lots of alcoves.
            In those alcoves are Banana Coins, so use the blocks as platforms, so
            you can reach them.
    
    #27-28: In the Testing Room, head to the back part of the room. There are
            blocks that have pieces go up, as platforms. There are also lots of
            alcoves. In those alcoves are Banana Coins, so use the blocks as
            platforms, so you can reach them.
    
    
    ----------------------------
    Chunky Kong's Golden Bananas
    ----------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    First, you MUST buy the Primate Punch potion from Cranky Kong in this level, as
    it is required to get Chunky's Golden Bananas in here. Once you do that, head
    to the second room of the Production Room (where you released Chunky from his
    prison). Enter the easternmost path, and you'll come to a gate blocking your
    way into the room ahead. Perform a Primate Punch on it to knock it down, then
    enter the room. In that room, head north, and you'll see a Chunky Switch that
    is sticking out of the wall. For now, head east, and you'll see a box with a
    ? Mark on it. Jump onto it, and ground pound it to reveal a Chunky Switch.
    
    Pound that switch to break open another box that you cannot yet reach, which
    reveals a Golden Banana. Now, head west, and punch the Chunky Switch on the
    wall with a Primate Punch. Doing this will raise the three platforms in the
    center of the room for a short time. Jump on the lowest one to the highest,
    then jump to the stack of boxes and claim your Golden Banana.
    
    
    =================
    Golden Banana #2
    =================
    
    You must first activate the big machine in the first room of the Production
    Room, using Donkey Kong (see his Golden Bananas section for more info). After
    that, head to the Chunky Switch in the room, and pound it. A Golden Banana will
    appear at the very top of the machine! You have 99 Seconds (plenty of time) to
    make it there and get the Golden Banana. So, head to the Lanky Switch, and jump
    on the elevating platform near it. Make your way up there (you could just use
    Bananaporter #4 to instantly get up there). When you get to the middle of the
    machine, look for a ladder and climb it. Now, eventually you'll have to jump on
    one of the two spinning things connected to the top of the machine.
    
    Do so, and then make your way north without falling off. When the Golden Banana
    is revealed, jump onto the top of the machine, and get your prize!
    
    
    =================
    Golden Banana #3
    =================
    
    Start by heading to the second room of the Production Room. Once you are there,
    head directly north, and go through the path there. You'll be in a small room
    with a Kasplat, and a pole. Jump to the pole, and climb it to the top. Then,
    jump to the floor, and head north. Ignore the left path in the tunnel, and
    continue north until you come to a gate. Primate Punch it to knock it down,
    which will reveal a new small area, with a Bonus Barrel. Jump into the Bonus
    Barrel to begin a Bonus Game. This is the Stash Snatch game, where you must
    collect all of the DK Coins spreaded throughout the maze, then touch the
    checkered flag to end the game.
    
    So, you must collect 6 DK Coins and touch the checkered flag in 60 Seconds.
    The correct path is: north, east, north, west, south, east, west, south, north,
    and west. If you followed these exact directions, you should see the checkered
    flag, and should have collected all of the DK Coins. If so, touch the flag to
    end and win the Bonus Game. Collect the Golden Banana that comes out of the
    Bonus Barrel when you exit the bonus.
    
    
    =================
    Golden Banana #4
    =================
    
    Enter the R&D Room. Once you are there, climb the ladder on the west or eastern
    side, to the top platform. Then, head east and you'll find another ladder. Get
    on it and climb it to the top, and you'll be in a new pathway, with a white
    glass wall and a Triangle Pad nearby. Stand on the Triangle Pad and play the
    Triangle to remove the glass wall, revealing a new room. Jump down the ledge,
    and then go north to find a treasure chest with a Chunky Switch sticking out of
    it. Use a Primate Punch on the switch. Doing this will cause the room to close
    up, and the treasure chest to open.
    
    It will spit out some toys. Simply keep beating down the toys; they're not hard
    at all. Eventually, lots of toys will come out, and fuse into one big toy! A
    Kong Barrel will also appear in the room. Step inside to become Hunky Chunky.
    Now, to defeat the huge toy, simply do an arm spin at it, and quickly run away
    before it can swipe at you (in other words, run up to it, press B, and then
    quickly escape). Then, after a few punches, the toys will fall apart, die, and
    a Golden Banana will be your reward. Use the ladder on the left side of the
    platform at the start of the room to get out of the room.
    
    
    =================
    Golden Banana #5
    =================
    
    Head to the Testing Room. Once there, look around near the stack of blocks to
    find a Kasplat. Bash it to death, and it will drop Chunky's Blueprint piece!
    Pick it up, and then head to Snide's HQ. As a reward for returning another one
    of his Blueprint pieces, he'll give you a Golden Banana, which is Chunky's last
    Golden Banana for the level.
    
    
    ========
    DK Isle
    ========
    
    Golden Bananas Required to Enter Fourth World: 30
    
    After you're done with Frantic Factory, head to K. Lumsy's island again. Walk
    up to his cage to open a lock on it. However, nothing will happen. For now,
    exit his island. There are a few Golden Bananas you can get on this island,
    ever since you've gotten Chunky, and the new abilites for the Kongs in the last
    level. I recommend you get them before moving on. Regardless, whenever you feel
    you are ready and have 30 or more Golden Bananas, head back to K. Rool's isle,
    but do not get on it. Instead, dive underwater, and swim around until you spot
    an opening. Go through that opening.
    
    In this next level lobby, swim north, and surface when you can. Jump onto the
    platform, and then jump onto the next two platforms. Show B. Locker your Golden
    Bananas, and he will let you through if you have 30 or more. Head through the
    DK Portal to begin the next world!
    
    
    =========================
    World #4: Gloomy Galleon
    =========================
    
    NOTE: I recommend getting as many Golden Bananas as possible before attempting
          to fight the boss. This way, you will not have to worry about not having
          enough Golden Bananas to enter the upcoming worlds. Also, I recommend
          fighting the boss after you've gotten all of the Golden Bananas possible
          in the level. Read the Bosses section to see how to defeat the boss.
    
    Banana Requirement to Reach Boss: 250
    
    
    -------------------
    Accessing New Areas
    -------------------
    
    From where you enter the level, head north and down the path. Immediately, you
    will see the path split to the right, leading to a water-filled room, with a
    bridge and a cannon inside. To access this room, continue north, and you'll get
    to a Tag Barrel. Get out Chunky, and head back to the split path near the start
    of the level. Shoot the two Pineapple Switches by the gate there to open the
    gate, allowing you to gain access to that room. Also, if you go back to the Tag
    Barrel, you'll notice the path splits to the north, west, and east. The east
    path takes you to the Lighthouse area, but at the end of the path, you will
    find two Coconut Switches.
    
    You must shoot these switches with DK to open the gate, so you can access that
    area. The west path from the Tag Barrel leads to the main area, where you can
    get a lot of Golden Bananas and such. However, at the end of that path, there
    are two Peanut Switches. Bring Diddy there, and shoot the switches to open the
    gate, allowing you to access that area as well. Also, just north of the Tag
    Barrel is an open area with platforms and Launcher Barrels and such, which you
    will also need to go into to get some stuff needed. By the way, that enemy with
    the big club you'll encounter on the way to the main area can only be killed by
    an instrument, or by using the special shockwave power.
    
    
    ---------------------
    Locating Cranky's Lab
    ---------------------
    
    First, head to the first Tag Barrel in the level. Take the northernmost path,
    and then head west in that area. Continue down the path, and then you'll come
    to a Launcher Barrel at the northwestern corner of the room. Enter it, and you
    will be blasted up to a high platform where Cranky's Lab is. However, there is
    no use for Cranky in this level, as he has no new potions to give to any of the
    Kongs. But, he DOES have one good use. Assuming you've gotten 5 Banana Medals
    in the last three levels, you will have 15 Banana Medals at this point. Cranky
    will allow you to play his Jetpac game, which you need to play and break the
    high score of 5000 Points in order to win the Rareware Coin, which you HAVE to
    have in order to complete the game.
    
    However, if you want to buy a potion from Cranky in future levels, you have to
    press B to reject his request of playing the Jetpac game. Then, he will sell
    the current Kong a potion, if he/she has anything to buy.
    
    
    ------------------------------------
    Raising and Lowering the Water Level
    ------------------------------------
    
    Head to the Lighthouse Area, to start off. Draining and raising the water level
    is required to get some Golden Bananas in this level. Anyway, once you're in
    the Lighthouse Area, dive underwater. Now, swim north, to the platform sticking
    out, where the Lighthouse itself is. While underwater, swim near the top of the
    platform sticking out of the water. You should see an Up Arrow Switch. If you
    see a Down Arrow Switch instead, go around the other side of the platform. Swim
    into the Up Arrow Switch to raise the water level, which you'll need to do in
    order to gain enough height to get onto the platform with the Lighthouse.
    
    If you swim into the Down Arrow Switch, the water level will lower, which is
    what it was by default when you first entered this level. You'll find yourself
    raising and lowering the water level a lot, if you are to get all of the Golden
    Bananas in this level.
    
    
    -------------------
    Locating Snide's HQ
    -------------------
    
    Start by entering the Lighthouse Area. Once there, make sure the water level is
    raised. If not, raise the water level in that area, then swim east of where you
    enter this area. You'll see a small area. Jump to it, and you'll see Snide's HQ
    right there! You can activate Bananaporter #3 and use it as a shortcut back
    here (after activating both Bananaporters first, that is).
    
    
    -----------------
    Locating Enguarde
    -----------------
    
    Yes, you get to play as the swordfish, like in the DKC series. Anyway, start by
    taking the left path in the main hall. Enter the big area there, full of water.
    In that area, dive underwater, and then swim north towards the sunken ship. You
    will find a Tag Barrel, and an Animal Box. Only Lanky can enter it, so make
    sure you have him out! If not, get him out. As Enguarde, you must enter First
    Person view. When you do so, look up, and out of the water. You will see a DK
    Star. Now, you must start from the entrance of the room, then swim down, and
    directly up, to emerge from the water. Aim for the DK Star.
    
    You must go directly through the DK Star three times (not consecutively). Doing
    this will cause a gate through an entrance underwater to open, in the area you
    are currently in. Also, Enguarde is in two different locations. For the second
    Enguarde, take the Lighthouse path in the main hallway. Once there, swim south
    of where you enter, and you'll see a Tag Barrel and an Animal Box. Enter the
    Animal Box as Lanky to become Enguarde.
    
    As Enguarde, swim all the way north to find an Enguarde Picture. Simply peck it
    using B, and it will break open, revealing a new room with one of the Troff 'n
    Scoff Portals in the level.
    
    
    ------------------------------
    Locating Candy's Musical Store
    ------------------------------
    
    Take the western path at the beginning of the level. Then, at the end of the
    path, use Diddy to shoot the two Peanut Switches, to lower the gate. You can
    then enter that area, so do it. Then, from the entrance, swim north, then go
    slightly east, and continue north, swimming down the path. You'll come to a
    lone platform. Continue north from there, and you'll find another platform with
    Candy's Musical Store on it! For 5 Banana Coins, you can get a whole new
    instrument upgrade, where you can now play your instrument fifteen times before
    needing a refill.
    
    
    ----------------------
    Locating Funky's Store
    ----------------------
    
    Enter the main area (take the western path in the main hallway). In that area,
    swim to the northeast. After going slightly east, go north and swim down that
    path. You will eventually come to a floating platform with Bananaporter #5.
    Simply ignore it, and continue north. Eventually, you'll come to a platform
    where Funky's Store is. However, Funky serves no purpose in this level, other
    than to refill your shooter with some ammo.
    
    
    -------------------------------
    Troff 'n Scoff Portal Locations
    -------------------------------
    
    Troff 'n Scoff Portal #1 - From the start of the level, head north, and down
                               the hallway. You'll come to a split path, where it
                               will split to the north, west, and east. Take the
                               northern path, and into the room there. Go to the
                               eastern part of the room, and enter the Launcher
                               Barrel there to be shot up to the top of the boat.
                               Use the nearby vines to make it across, then walk
                               across the planks to the east. The portal is there.
    
    Troff 'n Scoff Portal #2 - In the Lighthouse Area, dive underwater, and swim to
                               the western side of the area. You should spot a big
                               hole, eventually. Swim directly down this hole,
                               where you'll find another portal.
    
    Troff 'n Scoff Portal #3 - After you break apart the Enguarde Picture in the
                               Lighthouse Area, go through that tunnel that is
                               revealed. Another portal is in that small room.
    
    Troff 'n Scoff Portal #4 - In the second watery area (the left path in the main
                               hallway), swim all the way northeast. Continue doing
                               it, and you'll come to Funky's Store, and several
                               platforms with Instrument Pads on them. Behind the
                               Instrument Pad platforms, underwater, you will find
                               a portal.
    
    Troff 'n Scoff Portal #5 - For this one, head to the second watery area. In
                               that area, swim all the way northwest, towards the
                               half sunken ship. Dive underwater, and go behind the
                               ship, and look on the floor at the bottom. There is
                               the portal there.
    
    
    ----------------------
    Bananaporter Locations
    ----------------------
    
    Bananaporter #1 - First, head to the main hallway, at the beginning of the
                      level. Take the northern path to a new area, where you will
                      spot Bananaporter #1 nearby. The second one is found in the
                      Lighthouse Area. The water level MUST be raised. In that
                      area, jump onto the platform where the Lighthouse is. Around
                      that platform is Bananaporter #1.
    
    Bananaporter #2 - For the first one, head to the main hallway at the beginning
                      of the level. Then, go north into the area there. On top of
                      the stack of boxes to the right is the Bananaporter. For the
                      second one, take the left path in the main hallway. In that
                      water area, go northwest and swim towards the shipwreck. You
                      will find a lone platform floating, with the Bananaporter on
                      top of it.
    
    Bananaporter #3 - The first one is found in the northern area of the main hall.
                      In that room, use the first Launcher Barrel you'll see to
                      launch to the top of a ship, where you'll see nearby vines.
                      Swing from each one until you get to a platform where this
                      Bananaporter is. The second one can be found on the platform
                      with Snide's HQ, in the Lighthouse Area.
    
    Bananaporter #4 - Head to the main water area (take the left path in the main
                      hallway). In that area, swim north of where you enter the
                      area, and you'll find a floating platform. Bananaporter #4 is
                      on this platform. The second one is found in the room with
                      the coins and the treasure chest, in the main water area.
                      Look at the 'Locating Enguarde' section of this level above
                      to see how to access that area. Make your way up the stack
                      of coins in the northeastern corner. After completing the
                      Bonus Game there, the Bananaporter will appear.
    
    Bananaporter #5 - In the Lighthouse Area, get on the platform where you find
                      the Lighthouse, with the water raised. On that platform,
                      go around it until you spot this Bananaporter. The second one
                      can be found in the main water area. Swim to the northeast,
                      where you'll find a floating platform. The Bananaporter is on
                      the platform.
    
    
    --------------------------------------
    Regular Banana Locations - Donkey Kong
    --------------------------------------
    
    #1-20: While you're inside the Lighthouse, start climbing up the platforms
           that lead to the top of the room (see Donkey Kong's Golden Bananas
           section). On the way to the top, you'll find four Banana Bunches.
    
    #21-30: Inside the Lighthouse, you'll find a Banana Balloon floating around the
            room. Shoot it for 10 Bananas.
    
    #31-40: Outside the Lighthouse, go onto the platform where the Lighthouse is
            located. Around this platform is a Banana Balloon, which will give you
            10 Bananas when shot.
    
    #41-55: In DK's Baboon Blast game for this level (found on the platform where
            the Lighthouse is), you'll find some Banana Bunches as you blast to
            each barrel.
    
    #56-65: Head to the Lighthouse Area. Once there, break the Enguarde Picture in
            that area (see the 'Locating Enguarde' section above). In the newly
            revealed room, swim around the walls to find more Bananas.
    
    #66-75: Enter the northern area in the main hallway. In that area, head east
            and under the big ship. Follow the path to a new room with three
            treasure chests. There is a Banana Balloon in this room, so shoot it
            for 10 Bananas.
    
    #76-90: Head to the main water area (the left path in the main hallway). Once
            there, swim to the middle of the area, then dive underwater and swim
            all the way down to the bottom. Near the big sunken ship are many
            platforms and treasure chests. Under one of the platforms are three
            Banana Bunches for DK!
    
    #91-100: In DK's area of the sunken ship (see his Golden Bananas section), you
             will find some Bananas at the entrance. Follow down the path to find
             a trail of 10 Bananas.
    
    
    -----------------------------------
    Banana Coin Locations - Donkey Kong
    -----------------------------------
    
    #1-2: Two Banana Coins can be found in the Baboon Blasting game for this level,
          which is found on the platform where the Lighthouse is. While you blast
          from each barrel, you'll find and snag two Banana Coins.
    
    #3-6: In the main water area (take the left path in the main hallway), head
          northeast to a floating platform with Bananaporter #5. On the next one
          across from the one with Bananaporter #5 are some more Banana Coins.
    
    #7-9: Head to the same water area described above. Once there, swim underwater
          down to the ocean floor, by the big ship in the middle. Use Enguarde to
          break open the many chests spreaded throughout the floor near the ship.
          One chest will reveal some Banana Coins.
    
    #10-12: Head inside Donkey Kong's part of the sunken ship (see his part of the
            Golden Bananas). Once inside, swim around until you find these.
    
    
    ----------------------------
    Donkey Kong's Golden Bananas
    ----------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    Start by heading to the Lighthouse Area. When the water level is raised, get on
    the platform where the Lighthouse is. Go around that platform, and eventually,
    you'll spot a green DK Switch. Pound it, and the entrance to the Lighthouse
    will open up. Now, climb the brown ladder near the entrance, then climb it to
    the entrance, and walk inside. Once inside, you'll immediately see a brown
    ladder. Climb it up to the platform, then jump on the first platform you'll see
    there. Then, look to the right. When the platform moves out, jump to it, then
    to the next platform. Do the same for each platform until you see one that
    moves up and down.
    
    Now, for this one, jump to it when possible. As it moves up, you'll see another
    platform. Stay on the platform you're on until you're able to jump to the next
    platform. Then, do so. Once you do that, the platform will move up. Jump to the
    next one, as well. Then, jump to the next moving platform when possible. You
    will find one that slides in and out as you go up and down. Jump to it, then to
    the top platform. You'll see a nearby lever. Walk up to it, and stand on the
    footpad. Press B to begin pulling it. Doing this will cause the Lighthouse to
    be activated, and for a boat outside to be released through a big brown door.
    
    That boat is needed in order to get some Golden Bananas. Anyway, when you are
    done pulling the lever, a Golden Banana appears at the bottom of the room after
    the Lighthouse activates. Jump down to the bottom of the room, and get the
    Golden Banana on the ground.
    
    
    =================
    Golden Banana #2
    =================
    
    You must enter the Lighthouse Area, first off. Once you do that, jump onto the
    platform with the Lighthouse, with the water raised. Then, look around the
    platform for another higher platform (there's two; one has a DK Pad on it,
    which is the one you'll want to go on). On the platform with the DK Pad, stand
    on it, and press Z to launch into a barrel-blasting game. Shoot to the bottom
    barrel at the start, not the top. Otherwise, you'll go in circles and end up
    back in the first barrel. Then, shoot to the first barrel you'll see, not the
    second one.
    
    After that, you'll come to a barrel that moves around towards the left. You
    will come to a barrel; ignore it. Ignore the second barrel you'll come across,
    then shoot to the third one. Finally, shoot through the DK Star in the final
    barrel. Doing this will cause a seel to be released from a cage in the area
    with the Lighthouse. It'll end up on a platform in the main water area, and a
    gate near it will open, revealing a new area. Anyway, once that happens, head
    to the main water area. Then, swim to the north from where you enter.
    
    You'll see a cave in the distance. Swim to it, and you'll end up by the seel
    you just released. Listen to his speech; he challenges you to a race, and will
    tell you the controls of racing him. He will also leave behind a Golden Banana,
    so grab it.
    
    
    =================
    Golden Banana #3
    =================
    
    Do everything that was described above. Once you do so, jump on the platform
    with the seel, then jump to the cave behind it and enter the cave. Once you are
    inside, you'll have to race the seel for a Golden Banana! In case you forgot
    how to accelerate (the seel told you before the race), hold Z. The object is to
    collect 10 DK Coins, and to beat the seel in the race. However, you have to
    drive through the checkpoints around the water. You CAN make sharp turns around
    these checkpoints if the seel is ahead of you, to get ahead of it. However, if
    you miss five checkpoints, you lose and have to restart.
    
    If you ram into the boxes, you lose a few coins, so be careful. After you get
    past the second lap and have 10 or more DK Coins, and are ahead of the seel,
    you will get a Golden Banana.
    
    
    =================
    Golden Banana #4
    =================
    
    First, head to the main water area. Once there, swim northeast to an area with
    several platforms that have Instrument Pads on them. One has a Bongo Blast Pad.
    Stand on it, and play the Bongo Blast. Doing this will cause a gate to open on
    the big ship in the middle of the area. You only have 60 Seconds to get to
    where this gate was located! Hurry and swim there. Swim around the walls of the
    ship until you see an opening, then head inside. Once inside the ship, swim
    down the path until you reach an open area. To the left is an open gate, with a
    Bonus Barrel in the room. Swim to it and enter the barrel.
    
    In this Bonus Game, you have 60 Seconds to shoot the Golden Banana 15 times on
    one of the platforms. If you shoot a Kong, you lose one point! The Golden
    Banana and the Kongs will switch places often, so be careful. After you score
    15 Points, you win the bonus! Also, select the melon in the middle to reload
    your ammo. Get the Golden Banana that appears in the ship, then simply make
    your way out of the ship by going through the entrance.
    
    
    =================
    Golden Banana #5
    =================
    
    Before you can get this one, you MUST have already opened the new area as
    Enguarde, in the main water area (see the 'Locating Enguarde' seciton above).
    Once you do that, swim through that tunnel, and you'll end up in a room with
    lots of coins, and a treasure chest. Now, in the northeastern corner is a Diddy
    Pad on one of the coins. Stand on it and hold Z as Diddy to spring to the top.
    Make your way up, and you'll find a Bonus Barrel at the top. Complete the Bonus
    Game, and Bananaporter #4 will appear. Head to the first one and use it as DK
    to teleport to the top of the coins, where a Kasplat is waiting.
    
    Bash him down, get the Blueprint, and return to Snide. He will give you DK's
    last Golden Banana as a reward!
    
    
    -------------------------------------
    Regular Banana Locations - Diddy Kong
    -------------------------------------
    
    #1-10: First, head to the Lighthouse Area. Once there, go onto the platform
           with the Lighthouse, and look around for another platform (there's two).
           One has a Kong Barrel. Jump inside to get on Diddy's Jetpack! Fly up to
           the top of the Lighthouse, where you'll find two Banana Bunches around
           the Lighthouse.
    
    #11-20: Do the same things described above in the same area, but don't go to
            the top of the Lighthouse. Instead, fly around the area until you see
            a black cage. Land on it, and then look around for a Banana Balloon.
            Shoot it to get 10 Bananas.
    
    #21-30: Take the northernmost path in the main hallway. Once you do so, head
            all the way west until you spot a cannon. Enter it, and as you shoot
            up, you'll collect two Banana Bunches.
    
    #31-40: Head to the main water area. Once there, swim to the northeast. You
            will come to several platforms sticking up, with Instrument Pads on
            each one. Get onto the top platform and look around for a Banana
            Balloon. Shoot it for 10 Bananas.
    
    #41-60: Again, head to the main water area. Then, swim directly north of where
            you enter the area, and then go underwater. Swim towards what appears
            to be a hole. However, when you get closer, you'll see a gate covering
            the hole. Around this cage are four Banana Bunches.
    
    #61-64: First, enter Diddy's section of the sunken ship in the main water area
            (see his Golden Bananas section). Once you're there, you'll find a
            trail of Bananas as you go along the path.
    
    #65-74: These are found in the same area described above. In the main area of
            the ship, you'll find more Bananas throughout the room.
    
    #75-84: In the main water area, swim northwest to find a ship half-buried into
            the ground. Swim near that ship, dive underwater, and then head towards
            the bottom of the ground, around the ship. There are Bananas here.
    
    #85-90: Head to the main water area once again. First, you must do Enguarde's
            task for this room (see the 'Locating Enguarde' section above). After
            you do that, swim through the northernmost tunnel underwater, in that
            area. As you swim down the path, you'll find five Bananas.
    
    #91-100: Head through the same tunnel described above. In that new room, you
             will see a treasure chest to the north. Around it is a Banana Balloon.
             Simply stand on one of the stack of coins in the room, take out your
             Shooter, and shoot the Balloon for 10 Bananas.
    
    
    ----------------------------------
    Banana Coin Locations - Diddy Kong
    ----------------------------------
    
    #1-5: First, take the northern path in the main hallway. In that room, head
          west until you spot a barrel. Enter it, and you'll be shot up to a small
          platform with Cranky's Lab on it. Around this platform, you will find
          five Banana Coins.
    
    #6-8: In the Lighthouse Area, go onto the platform where the Lighthouse is at.
          There's two platforms around the platform you're on. One of them has a
          Kong Barrel by it. Jump in, and you'll get the Jetpack. Fly around the
          whole area, until you see a black cage. Land on it, where you'll find
          three Banana Coins waiting.
    
    #9-13: Start by heading to the Lighthouse Area. Once there, dive underwater,
           and swim towards the northeastern part of the area. You should come to
           a seashell-like thing, if you keep searching. In front of that seashell,
           you will find more Banana Coins.
    
    #14-17: Head to the main water area. Once there, head underwater, and swim to
            the northeast, to several platforms with Instrument Pads on them. Swim
            behind that platform, and you'll find Banana Coins.
    
    #18-20: In the main water area, you must first transform into Enguarde (see the
            'Locating Enguarde' section of this level). Then, swim to the northern
            part of this area, where you'll come to a cage underwater. It's at the
            bottom of the floor. Break the treasure chest there by pecking it,
            which reveals Banana Coins. Come back here as Diddy and collect them.
    
    
    ---------------------------
    Diddy Kong's Golden Bananas
    ---------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    First, head to the Lighthouse Area. Once there, head onto the platform with the
    Lighthouse, and look around towards the east, near Bananaporter #5. There is a
    platform there. Jump onto it, and hop into the Kong Barrel to get a Jetpack.
    Now, fly directly up, and onto the top of the Lighthouse. You'll find a Guitar
    Pad. Play Diddy's Guitar Gazump while standing on the pad. Doing this will make
    a cage in the main water area open, and a big mechanical fish will arise from
    the hole! Now, you have 99 Seconds to enter the fish.
    
    However, it's easier than you may think. Drop down off of the Lighthouse, and
    then use Bananaporter #5 as a shortcut to the area with the fish. From where
    you teleport, dive underwater, then head a little west, then north. You'll spot
    the fish. Swim towards it, and when its mouth opens, swim inside it. Inside the
    fish, you'll see a Zinger, along with two platforms, and a heart with a fan
    spinning around it. Eventually, the yellow fan stops spinning, and reveals a
    thing (sometimes two things) you must shoot.
    
    Shoot one of the things the fan uncovers, and a countdown timer commences. You
    have exactly 100 Seconds to shoot all of the things on the heart three times.
    You have to shoot each one three times, in other words. However, when the fan
    stops spinning, the maximum amount of things that's on the heart that will be
    shown at once is two. When you shoot one of them once, it turns yellow. Shoot
    it again, and it will turn white. Shoot it one last time, and it will bust. You
    have to break each thing on the heart. Once you do that, a Golden Banana will
    appear, so grab it. Just head south to exit the fish.
    
    
    =================
    Golden Banana #2
    =================
    
    This one is also located in the Lighthouse Area, so head there. Before Diddy
    can get this one, DK will have to have activated the Lighthouse. Now, jump onto
    the platform with the Lighthouse on it, then jump on the eastern platform to
    find a Kong Barrel above it. Jump in, then with the Jetpack, fly onto the ship
    floating around the water. You should spot a Diddy Switch. Stand by the pole
    next to the switch, then perform a Simian Slam. As the boat moves, Diddy should
    either hit the switch, or touch it before the slam ends.
    
    When the switch is pressed, a cannon attached to the boat will shoot out a
    Golden Banana. It will end up on the top of the Lighthouse. So, go back to the
    platform with the Lighthouse, and get back in Diddy's Jetpack. Fly to the top
    of the Lighthouse, and get the Golden Banana.
    
    
    =================
    Golden Banana #3
    =================
    
    Start by heading to the main water area. Once there, swim all the way northeast
    until you see several platforms sticking up (the water MUST be drained). If the
    water isn't drained, drain it. Then, jump onto the lowest platform to find a
    Guitar Pad. Stand on it, and play the Guitar Gazump. Doing this will cause a
    gate to lower on the big ship underwater, in the middle of the area. You now
    have 60 Seconds to enter the ship, so swim northeast, and then dive underwater.
    Swim to the big ship in the middle, then look around the sides for an opening.
    When you find one, head inside.
    
    Once inside the ship, follow along the path until you reach a big room. Then,
    swim directly north to spot a Bonus Barrel. Swim inside to begin a Bonus Game.
    In this Bonus Game, you have to collect 8 DK Coins in a matter of 60 Seconds.
    However, it's more difficult than you may realize. If the starfish underwater
    hit you, you will be stunned for at least three seconds. Start by diving under
    the water, then swim around the walls, collecting the coins there. Then, go to
    the bottom of the barrel, and collect the coins around the walls.
    
    Also, there's one in the middle, at the bottom of the floor. Collect it, and
    you will see that you still have one to collect, but you'll see it nowhere in
    sight! Where is it, you ask? It's simple. Swim all the way to the surface, and
    look around for a lowered vine. Jump on it, then jump to the next one. Keep
    doing this and you'll collect the last DK Coin, completing the bonus. When you
    successfully complete the bonus, get the Golden Banana that appears.
    
    
    =================
    Golden Banana #4
    =================
    
    You must first open up the new area in the main water area, using Enguarde (see
    the 'Locating Enguarde' section of this level above). Once you do so, head
    underwater in the main water area, and swim through the northernmost tunnel.
    Then, follow along the path, and go into the new room there. Once there, head
    to the northeastern part of the room, and you'll see a stack of coins. Jump on
    the lowest part of the stack (the water must be raised), and you will find a
    Diddy Pad. Stand on it, and hold Z to launch in the air. Land on the higher
    part of the stack. Now, make your way up, then you'll come to another Diddy
    Pad. Launch up, and land on the highest part of the stack of coins.
    
    You'll find a Bonus Barrel above you, so jump inside to begin a Bonus Game. In
    this Bonus Game, you have 70 Seconds to navigate your way through a maze, and
    avoid being caught by the searchlights! There is a certain path you have to
    take to get through the maze, obviously. The correct path is, from where you
    start: north, west, north, north again, east, and east again. If you take this
    path, you should find the checkered flag at the end, so step on it to end the
    Bonus Game! When you get out, get the Golden Banana that appears. Also, upon
    completing this bonus, Bananaporter #4 appears on the stack of coins.
    
    
    =================
    Golden Banana #5
    =================
    
    First, head to the Lighthouse Area, with the water lowered. Now, in that area,
    swim to the southwestern part of the area, where you'll see a small area. Jump
    to it, and you'll meet a Kasplat there. Beat him down, and take the Blueprint
    he drops. With the water raised, head to the northeastern part of the area, and
    enter Snide's HQ in that small area. As a reward for returning his Blueprint to
    him, you get a Golden Banana!
    
    
    -------------------------------------
    Regular Banana Locations - Lanky Kong
    -------------------------------------
    
    #1-5: From the entrance of the level, you will see a trail of single Bananas.
          Simply follow the path and collect these Bananas.
    
    #6-25: Take the northern path in the main hallway, when the path splits between
           three areas. Then, head west, and go north of the Launcher Barrel. After
           punching the gate there as Chunky, shoot the two Banana Balloons inside
           that area for 20 Bananas.
    
    #26-35: Head to the main water area. From the entrance of it, stand on the
            floating box, and look north. Shoot the Banana Balloon there to get ten
            more Bananas.
    
    #36-40: Again, head to the main water area. Once there, swim all the way to the
            northeast, where you'll find some platforms sticking up. On one of them
            is a Trombone Pad. A Banana Bunch is on top of it.
    
    #41-55: First, enter Lanky's part of the sunken ship (see his Golden Bananas
            section for more info). Once inside, swim into the main room of the
            ship, and search around. You'll find lots of Bananas.
    
    #56-60: In the main water area, swim near the Enguarde Crate. Under it (the
            crate is at the top of the sunken ship in the middle), there is a
            Banana Bunch there.
    
    #61-65: Enter Lanky's part of the half-buried ship in the main water area (see
            his Golden Bananas section). Inside that ship, there's more Bananas.
    
    #66-70: Enter the same place described above. Inside, there is a Banana Bunch
            you will find through little searching.
    
    #71-75: First, enter the room where there are lots of stacks of coins (see the
            'Locating Enguarde' section of the level above, to see how to access
            this room). Once inside, head to the western part. As you go up using
            the Lanky Pads, you will find seperate Bananas atop the stack of coins.
    
    #76-80: Head to the Lighthouse Area. Once there, dive underwater, and swim
            directly south of where you enter the area. Once you see a floor, you
            will find an Enguarde Crate. Below it is a Banana Bunch,
    
    #81-100: Head to the same area described above, and swim into the Enguarde
             Crate. With Enguarde, swim to the left and right of where the crate
             was, to find some treasure chests. Peck them with B to break them
             open, revealing Bananas. After breaking all of the chests in that
             area, turn back into Lanky and collect the Bananas.
    
    
    ----------------------------------
    Banana Coin Locations - Lanky Kong
    ----------------------------------
    
    #1-3: Enter Lanky's part of the sunken ship, in the main water area (see his
          Golden Bananas section). Once there, swim around the ship until you find
          some Banana Coins.
    
    #4-5: Head to the main water area. Become Enguarde (see the 'Locating Enguarde'
          section of this level), and head just south of where you transformed into
          Enguarde. Circle around the area, and you'll find several treasure chests
          lying around. Peck them with B to destroy them. One will reveal some more
          Banana Coins for you!
    
    #6-9: Enter Lanky's part of the half-buried ship (see the Golden Bananas part
          for Lanky). Inside are some more Banana Coins (use Enguarde to break open
          the treasure chests to reveal the coins).
    
    #10-12: First, go to the Lighthouse Area. Once there, swim all the way north.
            You'll notice an Enguarde Picture, that can only be broken using the
            swordfish himself (see the 'Locating Enguarde' section). Head into the
            new area that's revealed, and you'll find more Banana Coins.
    
    #13: Head to Lanky's part of the half-buried ship (see his Golden Bananas part
         of this level). Once there, go through the hole revealed by Enguarde after
         pecking the chest. In that hole is a single Banana Coin.
    
    
    ---------------------------
    Lanky Kong's Golden Bananas
    ---------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    Start by entering the Lighthouse Area. Once there, swim directly south of where
    you enter the area, and you'll come to an Enguarde Crate. Swim inside to become
    Enguarde! Now, go all the way north, then south. You'll be in an area with a
    seashell. To the left of that seashell is a treasure chest. Peck it open to
    reveal a Golden Banana. Now, turn back into Lanky and get the Golden Banana!
    
    
    =================
    Golden Banana #2
    =================
    
    First, take the left path in the main hallway. Once you are there, look to the
    east. You'll notice a Lanky Switch. Pound it, and a gate will open up on a ship
    in the main water area. You only have 30 Seconds to enter the ship! Once the
    gate opens, go north and into the main water area. Now, swim northwest, and
    dive underwater to find a half-buried ship. Go to the bottom part of it, and
    then swim through the hole there to enter the ship. Once inside, swim directly
    north, and follow the Banana path to an Enguarde Crate.
    
    Enter the crate to become Enguarde. Now, swim north, and peck the treasure
    chest to the far right to reveal a hole. Swim through it, and then swim through
    the end of the hole to spot a Golden Banana. Turn back into Lanky, and snag the
    Golden Banana. Now make your way out of the ship the same way you entered.
    
    
    =================
    Golden Banana #3
    =================
    
    Head into the main water area, with the water level lowered. Once there, swim
    to the northeast, where you'll come to some platforms sticking up. Once you see
    that, swim behind the big platform to find a small ledge with a Trombone Pad.
    Stand on the pad, and play the Trombone. Doing this will cause a gate to open
    on the sunken ship in the middle of the area. You only have 60 Seconds to enter
    the ship, but that's more than enough time. Swim north, towards the middle of
    the area. Then, swim to the left wall of the ship. You should find a hole you
    can enter, so enter it.
    
    Inside the ship, swim along the path, and you'll end up in a large room. From
    where you enter that room, swim west, and take the Golden Banana you'll see.
    That was rather simple, wasn't it? Now simply make your way out, via the same
    way you entered.
    
    
    =================
    Golden Banana #4
    =================
    
    Again, head into the main water area. After opening the gate through the tunnel
    underwater using Enguarde (see the 'Locating Enguarde' section above), dive
    underwater, and swim north from where you enter the main water area. Proceed
    through the tunnel, and into a new room. In this room full of coin stacks, head
    to the west, where you'll see a stack of coins, and a low part of the stack
    you can jump on (ONLY if the water level is raised). Jump on it, and stand on
    the Lanky Pad. Turn into a balloon by pressing Z, then float up higher on the
    stack of coins.
    
    Now, deflate onto the higher stack, then make your way up to the next Lanky Pad
    you will find. Inflate into a balloon, float up, and then deflate on the west
    part of the stack. Now, backflip onto the higher stack, then inflate into a
    balloon while standing on the Lanky Pad. Float up, once again, and then deflate
    onto the higher stack. Make your way up to the top, then enter the Bonus Barrel
    at the very top. You have to play the Searchlight Seek Bonus Game. The room
    will turn dark, and you have 60 Seconds to hit four Klaptraps.
    
    However, it's simple, really. Move around with the Control Stick. When you see
    the edge of the head of the Klaptrap, press Z to fire a melon. You'll likely
    hit it. Using this strategy (for every future Searchlight Seek game, too), you
    will likely win pretty fast. Once you win, take the Golden Banana that comes
    out of the Bonus Barrel!
    
    
    =================
    Golden Banana #5
    =================
    
    Make sure the water level is raised, first of all. If or when it is, head to
    the very start of the level. Take the eastern path you'll most likely see, and
    shoot the two Pineapple Switches as Chunky. After the gate opens, return here
    with Lanky, and swim into the new room there. Jump onto the narrow walkway,
    where you'll meet a Kasplat. Pound it down until it falls, and drops a
    Blueprint. Pick it up, then head over to Snide's HQ and return the Blueprint.
    Snide will give you a Golden Banana, as always, as a reward for helping him get
    a Blueprint piece back.
    
    
    ------------------------------------
    Regular Banana Locations - Tiny Kong
    ------------------------------------
    
    #1-5: First, head to the main hallway. Where the path splits, take the northern
          path to a new area. Look around nearby for a Launcher Barrel. Enter it,
          and you'll be shot up to the top of a broken ship. Now, you will see some
          vines. Swing across each one until you get to the next platform, then you
          will find a Banana Bunch by Bananaporter #3.
    
    #6-8: Head to the same area described above. Once there, look to the left. You
          will see a trail of Bananas you can grab on the walkway.
    
    #9-23: Start by heading to the entrance of the level. Once there, take the east
           path you'll see. Shoot the two Pineapple Switches as Chunky to lower the
           gate, revealing the room. Return here with Tiny with the water raised.
           In that room, swim north and jump onto the walkway. There are a few
           Banana Bunches near this walkway!
    
    #24-28: In the main hallway, take the eastern path when the path splits in
            three directions. While going down the hallway, you'll find a few more
            single Bananas.
    
    #29-32: Do the same thing as described above, but instead of taking the east
            path, take the western path instead. You'll find more single Bananas.
    
    #33-42: Enter Tiny's part of the sunken ship (see her Golden Bananas section).
            Once there, follow along the path until you get to a big room. In that
            room, swim around and you'll find two Banana Bunches.
    
    #43-50: Head to the same area described above. While swimming down the path,
            you will find a few seperate single Bananas.
    
    #51-60: Enter Tiny's part of the half-buried ship. Follow along the path, and
            in the big room, swim around until you find two Banana Bunches.
    
    #61-65: Head to the Lighthouse Area. Make sure the water level is raised. Swim
            to the platform with Snide's HQ (see the 'Locating Snide's HQ' section
            of this level), where you'll find Bananaporter #3. Above it is a Banana
            Bunch for you.
    
    #66-75: Go to the same area/platform described above. Once on there, you will
            find a Banana Balloon floating around Snide's HQ. Shoot it for ten more
            regular Bananas!
    
    #76-85: Head to the Lighthouse Area, and make sure the water level is lowered.
            Swim just west of where you enter the area, and you'll come to a small
            alcove. Jump into it, where you'll find a Banana Balloon floating.
            Shoot it for 10 Bananas.
    
    #86-90: First, head to the main water area. After opening the gate through the
            tunnel using Enguarde (see the 'Locating Enguarde' section of this
            level), swim through the northernmost tunnel underwater in that area.
            Go through the tunnel, and into a new room. In that room is a big
            treasure chest. Near it is a Banana Bunch.
    
    #91-100: Head to the same area described above. In the left corner of the room
             is a Banana Balloon. With the water raised, stand on one of the stack
             of coins, and shoot the Banana Balloon for 10 Bananas.
    
    
    ---------------------------------
    Banana Coin Locations - Tiny Kong
    ---------------------------------
    
    #1-3: First, head to the start of the level. Take the eastern path you'll see,
          and after shooting the Pineapple Switches there using Chunky, go to the
          eastern corner inside that room. You'll find three Banana Coins.
    
    #4-5: Enter Tiny's part of the sunken ship (see her Golden Bananas section).
          Once inside, follow along the path until you reach a big room. Now, swim
          around the ship, and you should find these Banana Coins.
    
    #6-8: Head to the main water area. Turn into Enguarde by swimming into the
          Enguarde Crate with Lanky, then head south of the sunken ship. Swim left
          of it to find a treasure chest. Peck it open to reveal some Banana Coins.
          Return here as Tiny, and pick them up!
    
    #9-13: Head to the Lighthouse Area. Once there, swim to the northwest, and dive
           underwater. Swim south until you see a seashell. Swim to it, and you'll
           find some Banana Coins near it.
    
    #14-16: Head to the same area described above. Look around for a Kong Barrel,
            then swim into it to shrink. Now, swim through the hole in the seashell
            to enter a new area with a mermaid. In that area are some Banana Coins
            in the middle of the area.
    
    #17-20: First, go to the main water area. Once there, open up the gate through
            the underwater tunnel in that area using Enguarde (see the 'Locating
            Enguarde' section of the level). Swim through the underwater tunnel to
            the north, then in that new area, swim directly north to a treasure.
            Near it are some Banana Coins.
    
    
    --------------------------
    Tiny Kong's Golden Bananas
    --------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    First, head to the main hallway. When the path splits between three directions,
    take the western one. At the end of the path, look to the left to find a Tiny
    Switch. Pound it, and a gate will open on a half-buried ship in the main water
    area. You only have 30 Seconds to swim through the hole revealed on the ship!
    Now, head to the main water area, and swim northwest. Dive underwater, and swim
    towards the half-buried ship. At the top of the ship is the hole revealed, so
    swim through it to enter the ship. Inside the ship, swim south, then directly
    north. Swim through the hole in the wall, and into a new room.
    
    From there, turn left, and swim north past the starfish. You'll come to a Bonus
    Barrel, so swim into it to begin a Bonus Game. In this one, you must move the
    target reticle using the Control Stick. Press A to fire at the Kremling that
    comes out of the hole. React quickly, before the Kremling goes back into the
    hole. Green ones are worth one point, while red ones are worth two. However,
    the red ones go back in much faster. You have 60 Seconds to score 22 Points.
    
    Also, when you run out of ammo, move the target to the middle (just stop moving
    the Control Stick), and press A. After you win the Bonus Game, a Golden Banana
    will come out of the Bonus Barrel. Take it as yours!
    
    
    =================
    Golden Banana #2
    =================
    
    Start by heading to the main water area, once again. After opening the gate in
    the underwater tunnel in this area, using Enguarde (see the 'Locating Enguarde'
    section of the level), go underwater and swim through the northern tunnel. Swim
    down the path, and go into the new room there. In this room, swim to the north.
    At the end, you'll see a large treasure chest. Above it is a Kong Barrel. Enter
    it, and you'll shrink, so go in front of the treasure chest, and swim through
    the small keyhole. You are now inside the treasure chest (obviously)! Once you
    are inside the treasure chest, you must collect pearls that are inside the
    mouth of the clamshells.
    
    Now, swim north. You'll spot a clamshell in the middle. When its mouth opens,
    swim inside and touch the white pearl in its mouth to collect it. Now, exit the
    mouth. There's another clamshell in the northwestern corner, so collect the
    pearl inside. The others are in the northeastern corner, the southeastern
    corner, and the southwestern corner. Collect the pearls in each one. After all
    of the pearls have been collected, Tiny will suggest we visit the mermaid.
    
    What mermaid, you ask? Well, before going into the treasure chest, you could've
    visited this said mermaid. She would request you get the pearls for her, which
    is the reason we came here in the first place. Anyways, when you have all of
    the pearls, exit the treasure chest. Back outside, make your way out of this
    area, and head to the Lighthouse Area. Once there, dive underwater, and swim to
    the northwestern part of the area. Swim south from there, and you'll come to a
    small area with a seashell.
    
    Swim all the way down into that area, and you'll find a Kong Barrel. Swim into
    it, and you'll shrink. Now, swim into the small hole in the seashell to enter a
    new area, where the mermaid lurks. As a reward for returning the pearls to her,
    she will give you a Golden Banana. Swim to it and grab it!
    
    
    =================
    Golden Banana #3
    =================
    
    Enter the main water area. Once you are there, make sure the water level is
    raised. Then, swim to the northeast, where you'll find several platforms that
    are sticking up. The easternmost one has a Saxophone Pad on it. Stand on it,
    and play the Saxophone. Doing this will cause a gate to open on the sunken ship
    in the middle of the area. You have 60 Seconds to enter the ship. Now, swim
    north, and dive underwater. Swim towards the middle, and then swim along the
    left wall of the sunken ship. You will spot a hole at the left end of the wall.
    Swim into it to enter the ship.
    
    Once inside, follow along the path until you're in a big room. Now, swim west
    from where you enter the room until you reach a dead end. You will see a cell,
    that has an entrance to it. Go through the entrance, and the view will change
    into a horrible view. Try to take the Golden Banana, and beware of the starfish
    that will dash at you to stop you. When you get the Golden Banana, make your
    way out of the ship.
    
    
    =================
    Golden Banana #4
    =================
    
    As always, head to the main water area. Once there, dive underwater, and swim
    all the way southeast. When you see a black pipe-looking thing, swim to it. You
    will find a Kong Barrel nearby. Enter it, and when you shrink, go to the back
    of the pipe to find a hole. Swim through it, and you'll be in a new area. In
    this area, swim all the way north. You will find a Bonus Barrel behind the
    terminal there, so swim into it to begin a Bonus Game. In this Bonus Game, you
    have 60 Seconds to smash six flies with your fly-swater. Press A to smash the
    ground. Just move the swater near the fly, and press A. If you're lucky, you'll
    smash it.
    
    Keep trying until six flies are squashed within the time limit, then you'll win
    the Bonus Game. When a Golden Banana comes out of the Bonus Barrel, take it,
    then leave this area the same way you entered it.
    
    
    =================
    Golden Banana #5
    =================
    
    In the main hallway, take the northern path when the path splits between three
    directions. In that area, enter the nearby Launcher Barrel to be shot up to the
    top of the ship. Use the nearby vines to swing across to the platform ahead.
    Now, go west on that platform, and go across the walkway to meet a Kasplat at
    the end. As always, beat it down. When it drops a Blueprint, pick it up, then
    head to Snide's HQ, and return it. As a reward for doing so, you get Tiny's
    last Golden Banana for this level!
    
    
    --------------------------------------
    Regular Banana Locations - Chunky Kong
    --------------------------------------
    
    #1-10: Start by heading to the entrance of the level. Once there, turn right,
           and you'll see a gate. Shoot the two Pineapple Switches near the gate,
           and the gate will lower, revealing a new room. With the water level
           raised, swim into that room, and get on the walkway there. Get on the
           western platform, at the end of the room, and you'll find a Banana
           Balloon. Shoot it to get 10 Bananas.
    
    #11-12: Head to the main hallway. By the Tag Barrel, you'll see a trail of
            a couple of Bananas going north into the next area.
    
    #13-17: Head to the same area described above, then head slightly north in
            the northern area, past the Launcher Barrel. Then, head east and into
            a new room, where you'll find a trail of Bananas along the way.
    
    #18-22: Head to the same area/room described above. You'll find more Bananas
            after the first trail of them.
    
    #23-25: Again, head to the northern area in the main hallway. Enter the first
            Launcher Barrel you see, then you'll be shot up to some vines. Swing
            across each one, and when you get to the next platform, head east. Go
            across that walkway to find some more Bananas.
    
    #26-35: Head to the main water area. Once there, swim to the northeast, where
            you will come to several platforms sticking up out of the water. Jump
            on the highest one, and look for a Banana Balloon near the ledges.
            Shoot it for 10 Bananas.
    
    #36-40: Go to the main water area. Once you are there, swim to the northwest,
            where you'll find a floating platform with Bananaporter #2 on it. Stand
            on it, and get the Banana Bunch in the air (if you can't reach it, then
            do a backflip).
    
    #41-50: Get on the same platform described above. Look just north of the ledge
            you're on, and you'll see a Banana Balloon. Shoot it for 10 Bananas.
    
    #51-65: Again, head to the main water area. Once there, head to the sunken ship
            in the middle. Dive underwater, and swim down to the floor, by the very
            bottom of the ship. Swim around it, and you'll find three Banana
            Bunches under one of the platforms.
    
    #66-90: After activating the Lighthouse, enter the big ship in the Lighthouse
            Area (see Chunky's Golden Bananas section of the level). Inside the
            ship, you'll find five Banana Bunches!
    
    #91-100: Head to the Lighthouse Area. Dive underwater, and swim down to where
             the bottom of the Lighthouse platform is. Around it are 10 Bananas.
    
    
    -----------------------------------
    Banana Coin Locations - Chunky Kong
    -----------------------------------
    
    #1-3: Go to the start of the level. Once there, head east, and shoot the two
          nearby Pineapple Switches to open the gate, revealing a new room. Near
          the entrance to the room are three Banana Coins.
    
    #4-6: Take the northern path in the main hallway. Then, in that area, go north
          past the Launcher Barrel, and then head east. Follow down the path, and
          you will see some Banana Coins.
    
    #7-11: Head to the main water area. Once there, swim all the way northeast,
           where you will find several platforms sticking up. The highest one has
           a few Banana Coins on it.
    
    #12-14: Go to the main water area. Dive underwater, and swim towards the bottom
            of the sunken ship in the middle. On the left side of the ship, there
            are more Banana Coins.
    
    #15-17: In the Lighthouse Area, make sure the water is raised. You will find
            some Banana Coins near Bananaporter #1, on the platform where the
            Lighthouse is located.
    
    #18-20: First, activate the Lighthouse. Once you do that, enter the ship that
            floats around the Lighthouse (see Chunky's Golden Bananas section).
            Once inside, you will find these Banana Coins in the last room.
    
    #21-25: Enter the Lighthouse Area, and dive underwater. Then, swim southwest,
            to an area with a seashell. Near the seashell, you'll see an alcove in
            the wall with a Tag Barrel inside. By the Tag Barrel, you will find
            some Banana Coins.
    
    
    ----------------------------
    Chunky Kong's Golden Bananas
    ----------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    Go to the Lighthouse Area. Once there, make sure the water level is lowered. If
    it's not, then lower it. Now, head to the eastern part of the area, where you
    will find a platform. Jump to it, and in that small area, you'll notice a
    Triangle Pad there. Stand on it, then play the Triangle Trample. Doing this
    will cause a gate to open on the sunken ship in the main water area. You only
    have 60 Seconds to enter the ship! Now, quickly raise the water level again,
    then head out of this area. Head to the main water area, and dive underwater.
    Swim towards the sunken ship in the middle.
    
    Swim to the top of it, where you'll find a hole west of the Enguarde Crate. Go
    inside the hole to enter the ship. Inside, swim to the northwestern corner,
    where you'll find a Bonus Barrel. Swim into it to begin a Bonus Game. Press A
    to start a countdown timer, in which case, the four slots will also move. Press
    A when you see the Banana to stop the first slot. Do this for each slot. You
    must have all four slots stopped on the Banana, to score one point. You must
    score three points within 60 Seconds to win the Bonus Game.
    
    When you win the Bonus Game, a Golden Banana will emerge from the Bonus Barrel,
    so take it as yours to keep.
    
    
    =================
    Golden Banana #2
    =================
    
    For this one, begin by taking the northern path in the main hallway. Once you
    do that, head northeast, and go through the passageway there. You'll end up in
    a room with three treasure chests. Perform a Primate Punch on each one to break
    them open. One will reveal a Golden Banana! Grab it.
    
    
    =================
    Golden Banana #3
    =================
    
    Start by heading to the Lighthouse Area. With the water level raised, jump onto
    the platform with the Lighthouse. After activating the Lighthouse using DK,
    look around for a platform with a Kong Barrel on it. Jump on it, and wait until
    the boat floating around comes towards the platform you're on. From there, jump
    onto it (jump, push up on the Control Stick, and press B). When you're on the
    ship, go east, and jump to the top of it there. Stand on the edge of the
    platform, then jump, and press Z to perform a Simian Slam. If done correctly,
    you should smash the brown wood on the boat, and you'll fall down into a hole.
    
    You'll now be inside the ship itself! Head north, and you'll see that some
    cannonballs will be fired! Do your best to avoid these. When you reach the end,
    head east, and perform a Primate Punch on the gate to bust it down, revealing a
    new room with a spinning thing. You'll see Chunky's face on each piece of the
    spinning thing. Perform a Primate Punch when you see Chunky's face, and if you
    hit Chunky's face, the piece will fall off. Do this with each piece.
    
    After you do that, a Golden Banana will appear, so take it. However, Chunky
    will now get seasick, and the controls will be opposite (up will move down,
    left will move right, etc)! Make your way out of the ship, and hopefully you
    won't die on the way out.
    
    
    =================
    Golden Banana #4
    =================
    
    Head to the very start of the level. Once there, take the east path you'll see,
    and you'll spot a gate, and two Pineapple Switches. Shoot the two Pineapple
    Switches, and the gate will open, revealing a new room. With the water level
    raised, enter the room. Now, go to the east end, and jump on the platform
    there. Then, pick up the cannonball there, and go north. Jump to the walkway,
    and avoid the Kasplat, then jump to the next platform. Walk up to the cannon,
    and the cannonball will enter the cannon. Now you enter the cannon.
    
    You have 40 Seconds to shoot three targets, and you only have 6 Ammo! The first
    target will appear on the eastern wall, and is pretty easy to hit. Press Z to
    fire. Only shoot when the target is coming towards where you're aiming. Once
    that target is hit, another one will appear on the northern wall. When it does,
    aim up a bit from the target, and move the target to the east. When it's about
    to go up, shoot, and if you're lucky you'll hit it.
    
    When it is hit, another target will appear behind you, on the southern wall.
    This is the hardest part. Aim up a lot, aim to the east a bit, and then shoot
    when the target is gonna move up. If you're lucky, you'll hit it, and if you're
    lucky, you'll shoot all three targets on your first try! When you finally do
    this, a Golden Banana comes down as a reward.
    
    
    =================
    Golden Banana #5
    =================
    
    Head to the main water area. Swim northeast, and you'll come to several ledges
    sticking up. On the top one is a Kasplat. Jump to a low one, then to that one.
    Kill the Kasplat, and he'll drop a Blueprint. Pick it up, and as always, return
    it to Snide. He will give you Chunky's last Golden Banana for a reward.
    
    
    ========
    DK Isle
    ========
    
    After you've beaten the bosses in Frantic Factory and Gloomy Galleon, and have
    at least 50 Golden Bananas, return to K. Lumsy's prison. Once there, approach
    his cell, and the key will unlock the lock(s) on his prison. In joy, he will
    go crazy, and break open a rock on the island, revealing a Launcher Barrel.
    Before you go, be sure to get some Golden Bananas on this island (see the
    Golden Bananas section near the beginning of the Walkthrough section). When
    you're ready, head to all of the Bananaporters. Use Bananaporter #3. When you
    do, go north and enter the Launcher Barrel on the island there. You'll be shot
    up to a platform with a building.
    
    Enter the building. You can pull the lever in this lobby with DK to switch
    around the Wrinkly doors. Anyway, approach the portal, and when you can, enter
    the next world.
    
    
    =======================
    World #5: Fungi Forest
    =======================
    
    NOTE: I recommend getting as many Golden Bananas as possible before attempting
          to fight the boss. This way, you will not have to worry about not having
          enough Golden Bananas to enter the upcoming worlds. Also, I recommend
          fighting the boss after you've gotten all of the Golden Bananas possible
          in the level. Read the Bosses section to see how to defeat the boss.
    
    Banana Requirement to Reach Boss: 300
    
    
    -------------------
    Accessing New Areas
    -------------------
    
    First of all, there's something you should know. Throughout this level, you
    will see small red mushrooms. If you jump on these, you'll bounce high up. When
    you see these mushrooms, they likely lead to something if you jump on them, so
    try and do it whenever you see one. Also, just northwest of the entrance to the
    level is a red mushroom. It bounces you up into a Tag Barrel, so you should be
    noted of that. Just east of where you start is a blocked off tunnel (a gate is
    blocking the tunnel). Take out Tiny Kong, and head to this gate. On the left
    and right walls are Feather Switches. Shoot them both, and the gate opens up,
    allowing you to gain more access to the tunnel.
    
    However, upon going down the tunnel, you'll see another gate blocking the way
    to a new area of the level. This time, take Chunky Kong to the gate, and shoot
    the two Pineapple Switches on the wall to open it, revealing the new area. In
    that area, you can get some Golden Bananas. There's also Funky's Store in this
    area, too. Just west of where you start the level, there is another tunnel. Go
    down this tunnel, and you'll be in an open area with a big tower.
    
    In this area, head east of where you enter it, and you'll come to another
    entrance to another tunnel. However, you'll notice a gate blocking the entrance
    to the tunnel, and you'll see that there appears to be no switch anywhere in
    sight! So, backtrack a little bit to the west, and enter First-Person View.
    Look up above the tunnel, and you'll spot a Grape Switch. Bring Lanky here, and
    shoot the switch to open the gate. When you go down this tunnel, you'll end up
    in an area where you have to go in order to get some Golden Bananas.
    
    
    ------------------------
    Changing the Time of Day
    ------------------------
    
    You will need to do this a lot in this level, if you want most of the Golden
    Bananas. Some areas are only accessible in the daytime, while other areas are
    only accessible in the nighttime. To do this, start by heading to the area you
    start in. Once there, you'll see a big clock tower to the north. Around this
    tower, there are Bananaporters and such. Keep going around the tower, and you
    will find a Launcher Barrel. Enter it, and you'll be shot up to the top of the
    tower, where you'll see a switch with a sun symbol on it, and a switch with a
    moon symbol on it.
    
    To turn it night, shoot the Moon Switch. To turn it back into daytime, shoot
    the Sun Switch. Throughout the level, you'll notice certain areas are not
    accessible, due to a gate blocking the way (it will also have a sun or a moon
    symbol on the gate). If a sun symbol is on the gate, you'll have to turn it day
    to get the gate to disappear, and vice versa for night.
    
    
    ---------------------------
    Locating the Mushroom Tower
    ---------------------------
    
    From the entrance of the level, head west, and you'll find a tunnel. Go down
    this said tunnel, and you'll end up in another open area, where you'll see a
    huge tower in the center of the area. This is known as the Mushroom Tower. Get
    on the platform where it's located, and head inside. Once inside, head towards
    the Tag Barrel, then turn around towards the entrance of the tower, and look
    up. You'll see a red wall with all types of Shooter Switches on them! Shoot
    the switches using all five Kongs, and then some Launcher Barrels will appear
    across the tower. If you go up one of the ramps north of where you entered this
    area, you can enter the first Launcher Barrel from there.
    
    Doing this will cause the Launcher Barrel to shoot you up into another one, and
    you'll be shot to each one. Then, eventually, you'll be shot up to the top of
    the area. From there, you can take the exit outside, which makes you end up
    near the top of the tower. Alternatively, you can take one of the ramps behind
    where you entered the tower, and climb the ladder there up to a ledge. Just
    follow the path, and you'll keep coming to ladders. Keep climbing them up the
    ledges, and you'll end up by an exit leading outside.
    
    If you go through the exit, you'll end up outside half way up the tower. You
    will need to go here if you want to get some of the Golden Bananas. Also, if
    you go around this area, you'll find a ladder. Upon climbing it, you'll reach
    a higher platform, with a DK Pad on it. There's another ladder near the pad.
    When you climb it, you'll reach another entrance higher into the tower. Upon
    going inside, you'll find another ladder if you go down the path. Climb it, and
    then when you get to the second ladder, go around it.
    
    You can climb it that way. You'll have to go a long way up a long path, and
    will eventually come to a vine. Swing across it to the next pathway, and then
    continue. You will come to quite a few ladders before you finally make it to
    the top, where you'll see an exit leading outside once again. Take this exit,
    and you'll be outside, and near the top of the tower. Once again, you'll need
    to go here in order to get some Golden Bananas for this level.
    
    
    ---------------------
    Locating Cranky's Lab
    ---------------------
    
    Begin by heading to the area where the Mushroom Tower is located. Once there,
    head around the east or west side of the area. Eventually, you'll see Cranky's
    Lab up a patch of grass. Head inside with any Kong, and he'll sell you the
    Super Simian Slam ability! Buy it, and you can then pound blue switches which
    you will find often throughout this level!
    
    
    -----------------------
    Locating the First Barn
    -----------------------
    
    Head east from where the DK Portal is, where you started the level. Keep going
    until you find a second tunnel. Go through it. At the end of the tunnel, you'll
    end up in an area where you'll see a platform in the center of the area, with a
    barn on the platform. Jump to this platform and walk around it to find the
    entrance. You will need to go in here to get some Golden Bananas.
    
    
    ------------------------
    Locating the Second Barn
    ------------------------
    
    Head to the same area described above, but don't go on the central platform.
    Instead, make sure it is nighttime, and head east from where you entered the
    area where the first barn is. You'll come to a grass wall leading to a new
    area. Take that path, and go down the path. You'll see a barn in the center,
    with pokey vines everywhere! Donkey Kong will need to go here.
    
    
    ----------------------
    Locating Funky's Store
    ----------------------
    
    From the start of the level, take the eastern path. Shoot the two Feather
    Switches to open the gate. Get out Chunky, and go through the tunnel. At the
    end of it, shoot the two Pineapple Switches there to open that gate, too. In
    that new area, head all the way north, and you'll find Funky's Store there.
    This time around, Funky will offer up a new upgrade for every Kong: Homing
    Ammo, and for only 5 Banana Coins! Pay up, because the Homing Ammo is very
    useful, and better than the regular ammo you've been having. Red ammo boxes
    contain Homing Ammo. Once you run out of Homing Ammo, when you fire your gun
    again, it's just regular ammo.
    
    
    -------------------
    Locating Snide's HQ
    -------------------
    
    First, make sure it is daytime. If it is, then take the eastern path from the
    start of the level. Go down the second tunnel you'll find, and when you come
    out of it, you will end up in an area with a barn in the center of the area.
    From there, head west around the area until you see two grass walls, which
    leads to a new area. Take the path where the grass walls are, and you'll find
    Snide's HQ in the small area there.
    
    
    ----------------------
    Bananaporter Locations
    ----------------------
    
    Bananaporter #1 - From the start of the level, head north, and around the clock
                      tower. You'll find this one near the tower. The second one
                      can be found next to the entrance to the first barn.
    
    Bananaporter #2 - From the start of the level, head north, and around the clock
                      tower. You'll find this one near the tower. The second one
                      can be found right next to Funky's Store.
    
    Bananaporter #3 - From the start of the level, head north, and around the clock
                      tower. You'll find this one near the tower. The second one
                      can be found next to the entrance to the Mushroom Tower.
    
    Bananaporter #4 - From the start of the level, head north, and around the clock
                      tower. You'll find this one near the tower. The second one
                      can be found by heading to the area where the Mushroom Tower
                      is located. From where you enter that area, head west, and go
                      through the tunnel you'll come across. You'll end up in an
                      area with a tree in the middle. Head north, and you'll come
                      across it.
    
    Bananaporter #5 - Head to the area where the Mushroom Tower is. In that area,
                      head all the way west. Eventually, you'll see a patch of
                      grass you can walk up (there's actually several of these in
                      this area). At the top of one of them is the first one. For
                      the second one, make your way to the top of the Mushroom
                      Tower (see the 'Locating the Mushroom Tower' section of the
                      level above for help on that). At the top, go around the
                      platform and you'll find the Bananaporter there.
    
    
    -------------------------------
    Troff 'n Scoff Portal Locations
    -------------------------------
    
    Troff 'n Scoff Portal #1 - Head to the area where Snide's HQ is (look at the
                               'Locating Snide's HQ'), and you'll see a Troff 'n
                               Scoff Portal just left of his hideout.
    
    Troff 'n Scoff Portal #2 - Go to the second barn area (the one that DK has to
                               enter), and go west from where you enter the area
                               (it must be nighttime). Keep going west around this
                               area until you see a Kasplat. North of it is a small
                               enclosed area with a Troff 'n Scoff portal there.
    
    Troff 'n Scoff Portal #3 - In the area where Funky's Store is located, make
                               sure it is nighttime. If or when it is, then head to
                               the northeastern corner to find a very small area
                               there. The portal is on the wall.
    
    Troff 'n Scoff Portal #4 - Head to the area where the second Bananaporter #4 is
                               located (see the 'Bananaporter Locations' section of
                               the level). In that area, head to the northeastern
                               part of the area, and you'll be in a grassy field.
                               On the northern wall where that field is, there is a
                               portal right there.
    
    Troff 'n Scoff Portal #5 - At the top of the Mushroom Tower, go east or west
                               around the platform. Eventually, you'll see a yellow
                               wall, where there is a portal.
    
    
    --------------------------------------
    Regular Banana Locations - Donkey Kong
    --------------------------------------
    
    #1-15: Go to the Mushroom Tower. Once there, have the three Launcher Barrels
           appear throughout the tower by shooting the five Shooter Switches on the
           red wall, near where you enter. Once you do that, go up to the first
           barrel, and enter it. As you're shot through three barrels to the top of
           the tower, you'll collect three Banana Bunches.
    
    #16-30: Go to the middle floor of the Mushroom Tower outside, by using the
            several ladders on the inside of the tower. The first exit you'll come
            to takes you to the middle floor outside. Once there, circle around the
            walkway. You'll collect some Bananas. There's also some up a ladder
            that is found around this walkway somewhere. Climb up it to find some
            more Bananas.
    
    #31-40: Get to the fourth floor of the Mushroom Tower outside. Once there, go
            around the walkway until you find these.
    
    #41-45: At the very top of the Mushroom Tower, head to the southern walkway.
            You will find two Banana Bunches there.
    
    #46-50: From the start of the level, take the tunnel that leads to the first
            barn in the level (see the 'Locating the First Barn' section of this
            level). While going down that tunnel, you'll find these Bananas.
    
    #51-55: From the start of the level, take the tunnel that leads to the area
            where the Mushroom Tower is located (see the 'Locating the Mushroom
            Tower' section of the level). As you go down the path, you'll find
            these Bananas.
    
    #56-60: These can be found on top of the first Bananaporter #5, which is found
            in the area where the Mushroom Tower is located.
    
    #61-70: First, head to the first barn area. Once there, head to the western
            part of the area, and take the path there to a big building. Behind
            that building, there is a Banana Balloon floating in the air. Shoot it
            for 10 Bananas.
    
    #71-75: Go to the first barn area. Once there, jump onto the platform where the
            barn is located. Go around that platform, and you'll find an entrance
            to the barn. Head inside. Once inside, head to the northeastern corner,
            where stacks of boxes are. Jump onto the boxes, and then jump onto the
            box with a ? Mark on it. Pound it, and a switch will be revealed, with
            a Banana Bunch on the top.
    
    #76-85: Do the same things described above. Once you do that, pound the blue
            DK Switch to open the gate in this area. Quickly enter the gate, and
            you'll be in a new room. There's a Banana Balloon in this room, so
            shoot it for 10 Bananas.
    
    #86-90: First, head towards the second barn in the level (see the 'Locating the
            Second Barn section of the level). While going down the path, you will
            find a few Bananas.
    
    #91-95: Head to the same area described above. Once there, approach the barn,
            and go around it until you spot a DK Switch. There is a Banana Bunch on
            the switch, but you'll need to enter the Kong Barrel around the barn to
            get around safely.
    
    #96-100: Do the same things described above, then pound the DK Switch the last
             set of Bananas were on, and the barn will open. Make your way around
             the barn, then enter it when you can. From there, search around in the
             barn until you see a box with a ? Mark on it. Perform a Simian Slam on
             it, and a DK Switch will be revealed, with a Banana Bunch on it.
    
    
    -----------------------------------
    Banana Coin Locations - Donkey Kong
    -----------------------------------
    
    #1-3: Start by heading to the same area you started in. Once there, use the
          Launcher Barrel around the Bananaporters to launch up to the platform
          where you can change the time of day. Once you're on it, go around the
          tower thing there, and you'll find three Banana Coins behind it.
    
    #4-6: Begin by making your way up the Mushroom Tower via the ladders inside.
          The first exit you'll come to leads outside, half way up the tower, on a
          circling walkway. Go around this walkway until you find a ladder. Climb
          it up, and you'll find some Banana Coins around the DK Pad on the ledge.
    
    #7-9: Head to the second barn area. Once there, you'll notice a wall of vines
          surrounding the barn, which hurts you if you touch them. However, if you
          go towards the barn, then go around it, you should notice three Banana
          Coins on top of one part of the vine wall. To get it, keep going around
          the barn until you find a Kong Barrel. Enter it, and Donkey Kong will be
          invisible. Now, head to the entrance of the vine area. Go to where the
          vine wall ends, and backflip onto it. Make your way across to the Banana
          Coins, and take them.
    
    #10-12: Do the same things as above, but perform a Simian Slam on the blue DK
            Switch in the vine part of the second barn area. This will open up the
            entrance to the barn, so make your way over there and enter the barn.
            Once inside, go all the way to the northern end, and jump into the tub
            of water there. You'll find some Banana Coins.
    
    
    ----------------------------
    Donkey Kong's Golden Bananas
    ----------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    Head to the first barn area. Make sure it is daytime, then go into the barn on
    the central platform. Once inside, head to the northeastern corner of the room,
    and you'll see a box with a ? Mark on it. Jump onto it, then perform a Simian
    Slam on it to break it open, revealing a DK Switch. Pound it, and the gate at
    the start of this area will open, revealing a new room. Head into that room
    quickly, before the gate closes. You'll see three levers. However, they have to
    be pulled in a certain order! You can see the order through the second cage in
    this area, on the wall. It shows some numbers, which indicates what levers you
    have to pull in what order.
    
    However, using this guide, you won't need to look at the order; I'll give it to
    you. First, pull the lever in the middle once, then the one on the left twice,
    and the one on the far right once, then the one in the middle once more. Doing
    this will cause a Golden Banana inside a cage, on a conveyor belt in this area
    to move, taking it outside. Pound the nearby DK Switch and exit this area, then
    exit the barn. Turn it night, and head back to the barn area. Head around the
    barn until you see a Golden Banana in an open cage. Take it.
    
    
    =================
    Golden Banana #2
    =================
    
    Start by heading to the second barn area (see the 'Locating the Secret Barn'
    section of the level in this guide to see how to get there). Once there, go to
    the barn, then begin going west, around it. You will find a Kong Barrel. Jump
    into it to turn invisible, then continue going around the barn. You'll find a
    blue DK Switch around some thorns, that can only be pounded with the Super
    Simian Slam ability, which is bought from Cranky in this level. If or once you
    have it, pound the switch. This will open the barn. Now, go back around the
    barn, then proceed through the entrance.
    
    Once inside, head north a bit, then head east and through the small area there.
    You'll see a box with a ? Mark on it. Perform a Simian Slam on the top of it to
    break it, revealing a DK Switch. Pound it, and some vines will appear near the
    upper platform, along with a Bonus Barrel across the vines. You only have as
    little as 25 Seconds to enter the Bonus Barrel! Now, go northeast, and you
    should see a ladder. Climb it to the top, then on the higher platform,
    
    Now, quickly go around the platform, until you come to a vine. Jump to it and
    swing across each one. You should enter the Bonus Barrel with a few seconds
    left to spare. You now have to play the Minecart Mayhem Bonus Game. Read the
    in-game instructions they give to see how to play it (or see the Bonus Games
    section of the guide). This is a hard Bonus Game, however, as you have to
    survive for 45 Seconds! Good luck. Once you win the Bonus Game, a Golden Banana
    will come out of the Bonus Barrel, and you will automatically collect it.
    
    
    =================
    Golden Banana #3
    =================
    
    First, head to the area with the Mushroom Tower (see the 'Locating the Mushroom
    Tower' section of this level). Once there, enter inside the tower. Once inside,
    look to the east, and you'll see a blue DK Switch on the ground. After getting
    the Super Simian Slam ability from Cranky, pound the switch. Doing this will
    cause a Golden Banana appear at the very top of the tower, and you only have
    25 Seconds to reach the top! However, it's very, very easy. Since you've most
    likely shot the five switches to make the Launcher Barrels appear, head up the
    westernmost ramp until you get to the top of it, then head south and you'll see
    a Launcher Barrel.
    
    Enter it, and you'll be shot up to the top of the tower, where you'll collect
    the Golden Banana. That was easy, now wasn't it?
    
    
    =================
    Golden Banana #4
    =================
    
    Do the same things as you did with Golden Banana #3, but instead of going up
    the tower via the cannons, do it via the ladders. The first exit you come to
    will take you outside on a walkway, so go through the exit. Once there, go
    around the walkway until you see a ladder. Then, jump onto it, and climb it to
    the top. On this platform, you will see a DK Pad. Stand on it, and press Z to
    launch into another barrel-blasting game. Shoot through each barrel, and then
    eventually, you'll see one barrel goes all the way to the left, past one
    barrel. When you're in this barrel, wait until it goes past the first one.
    
    When you see the second barrel, shoot to it. Shoot through the orange rings
    you'll see to enter the correct barrel. In the last barrel, you'll see a Bonus
    Barrel when the barrel you're in moves up. Shoot into the Bonus Barrel to begin
    a Bonus Game, Peril Path Panic. You have 60 Seconds to save 8 Banana Fairies.
    Shoot the Klaptraps on each row to knock them out. Let go of the Control Stick,
    and the target will be on the melon. Press A while it's on the melon to reload.
    Do this often, and keep shooting the Klaptraps as they awaken.
    
    When one fairy goes through the hole at the other side, one is saved. If a
    Klaptrap is awake, and a Fairy flies towards it, the Fairy will get eaten! Keep
    up the pattern you've been doing, and after 8 Banana Fairies are saved, you win
    the Bonus Game. Once you win, you'll fall back down to the actual level, and a
    Golden Banana will come down to you.
    
    
    =================
    Golden Banana #5
    =================
    
    Go to the second barn area (see the 'Locating the Second Barn' section of this
    level). Once there, don't go towards the barn. Instead, go around the vine wall
    until you see an enclosed area, with a Kasplat nearby. Bash it down, and when
    it falls, take the Blueprint as yours. Now, head to Snide's HQ, and return it
    to him. As a reward for bringing him his Blueprint, you'll get a Golden Banana.
    
    
    -------------------------------------
    Regular Banana Locations - Diddy Kong
    -------------------------------------
    
    #1-10: Head to the main area (the first area you start in). Once there, look
           around the grass near the Bananaporters for a red mushroom. Jump on it,
           and you'll collect two Banana Bunches, and enter a Kong Barrel.
    
    #11-15: Head to the same area described above. Then, look around for the fourth
            Bananaporter. There is a Banana Bunch on top of it.
    
    #16-22: First, enter the Mushroom Tower. Once inside, head up the tower via the
            ladders; NOT via the cannons. When you come to the first exit, head
            outside. Once there, go around the walkway until you see a ladder.
            Climb it, and when you're on the next platform, you'll see another one.
            Climb that one, too, then go through the next entrance. Inside the
            tower again, you'll see a green platform in the middle. On that thing,
            there are some Bananas.
    
    #23-32: Do the same things described above, but make your way to the very top
            of the Mushroom Tower. Once there, head outside at the top, and circle
            around the walkway, collecting the Bananas.
    
    #33-42: Head to the area where the Mushroom Tower is. Behind the tower is a
            grassy field with a red mushroom up the field. Jump on the mushroom to
            collect two Banana Bunches.
    
    #43-52: Begin by heading to the area where the Mushroom Tower is located. Once
            you are there, head all the way east until you see another tunnel. Go
            down it, and you'll end up in a big forest area. Head north, and you'll
            see a huge tree in the middle. Around that tree, there are Bananas.
    
    #53-57: Head to the same area described above. Head to the northeastern part of
            the area, and you'll see a Kong Barrel in the fields. Jump into the
            barrel to get a Jetpack. Fly to the top of the tree in this area, and
            you will find a Banana Bunch.
    
    #58-62: Head to the same area described above. Once there, head north to the
            big tree. You will find a Banana Bunch on top of Bananaporter #4.
    
    #63-72: Head to the area where Snide's HQ is located. Once there, you will find
            a Banana Bunch by his hideout. Shoot it for 10 Bananas.
    
    #73-82: First, go to the first barn area, and make sure it is nighttime. Once
            there, get onto the platform where the barn is located, then head
            around the barn until you see a cord-like thing. Jump on it, and climb
            it to the top. Now, look around for a blue Diddy Switch on the top.
            With the Super Simian Slam ability, pound the switch to open a door
            on the building. Hop off the ledge with the switch, and look around the
            platform for a door, then go through. Shoot the Banana Balloon inside
            for 10 Bananas.
    
    #83-85: Head to the first barn area. Once there, head all the way to the left,
            then take the passage there, to a big building. Once there, head to the
            left side of the building, and you'll see some Bananas. Simply backflip
            onto the boxes to get them.
    
    #86-90: Do the same things described above. On the last box, use the Diddy Pad
            to launch in the air. You will see a Banana Bunch, so grab it.
    
    #91-95: Do the same things described above. Once you're on top of the last box,
            use the Diddy Pad to reach the alcove. Head inside. Once inside, play
            the Guitar on the Guitar Pad to make Squawks appear, and light your
            way. Now, go across the narrow walkway, and you will find a Banana
            Bunch in the middle-left part of the walkway.
    
    #96-100: Do the same things described above. Inside the house, head to the
             easternmost part of the walkway, near the end. You'll find a Banana
             Bunch there. Make your way there and grab it.
    
    
    ----------------------------------
    Banana Coin Locations - Diddy Kong
    ----------------------------------
    
    #1-3: Head to the very top of the Mushroom Tower, and make sure it is night.
          Once there, head outside, and circle around the walkway until you find
          a hole in the walkway. Drop down it, and on that platform, you'll find
          three Banana Coins.
    
    #4-7: It must be nighttime, first off. If or when it is, head to the area where
          the second Bananaporter #4 can be found. Once there, head northeast, to a
          grassy field in that area. You should spot a Kong Barrel nearby. Jump in,
          and with the Jetpack, fly towards Bananaporter #4. Then, fly up and land
          on the ledge on the tree there. In that alcove are some Banana Coins.
    
    #8-10: Head to the first barn area. Head behind the barn (don't get on the
           platform with the barn, however), and you'll see a tall mushroom. You
           can climb these. Climb it to the top to find three Banana Coins. If they
           aren't on there, it's the wrong mushroom. Check each one around the area
           until you find them.
    
    #11-13: Head to the same area described above. Once there, get on the platform
            where the barn is located, and go around the barn until you find a cord
            somewhere (it looks like a rop coming out of a grate). Climb it, and
            when you reach the top, make sure it is nighttime. Head around the roof
            until you find some Banana Coins.
    
    #14-15: Head to the same area described above. Pound the blue Diddy Switch on
            top of the roof, and then a door will open. Hop off of the ledge, and
            look for an entrance. Head inside. In this area, search around until
            you find some Banana Coins.
    
    
    ---------------------------
    Diddy Kong's Golden Bananas
    ---------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    First, make sure it is nighttime. If or when it is, head to the first barn area
    in this level. Once there, get on the platform where the barn is located. Go
    around the barn until you spot a cord sticking out of a grate in the floor.
    Jump on it, and climb it to the top. When you're on the roof, jump to the top
    platform to find a Diddy Switch. With the Super Simian Slam ability bought from
    Cranky, pound the switch to open a door below you. Get off the ledge, but stay
    on the roof. Look around for an entrance, then head inside.
    
    Once inside the roof, take out your Peanut Shooter. Get rid of the bat in here
    by shooting it, as it can get very annoying. After it's gone, look at the big
    machine in this area, and look at the top of it. You'll see something that says
    "On". Shoot that, and then the winch will turn on. Now, on the left side of the
    machine is an Up Arrow Switch. Chimpy Charge into this switch, and the winch
    will be activated outside. The cord will go up, revealing a cage.
    
    A Guitar Pad will also appear outside, at the entrance to the second barn area.
    Head back outside, and head to where the second barn is located. Stand on the
    Guitar Pad and play the Guitar. Doing this will cause the cage to break open,
    allowing you to take the Golden Banana. Do so.
    
    
    =================
    Golden Banana #2
    =================
    
    Make sure it is nighttime for this one, too. If or when it is, then head to the
    area where the Mushroom Tower is. From where you enter the area, head east of
    the tunnel leading to this area, and you'll come to another tunnel. Go down
    that tunnel. After you come out of it, you'll end up in a forest-like area.
    Now, head all the way north, and you'll come to a tree stump with a Guitar Pad
    on it. Play the Guitar while on the pad. Doing this will cause an owl above you
    to awaken. He says to come back when you can fly.
    
    Now, head east of the stump you were on, and go to the grassy field there. You
    will come to a Kong Barrel. Enter it, and with the Jetpack, fly back to where
    the owl is. Go towards the owl, and he will challenge you. He'll say to fly
    through his course of rings he'll leave behind around the tree. Follow him, but
    don't get too close. When you see a ring appear, fly through it, and continue
    following him. Keep up this pattern and try not to get lost.
    
    If you lose him for too long, you'll have to retry. When you finally do it, the
    owl will give you a prize. Your 'prize' is a Bonus Barrel at the top of the
    tree. Fly up there, then enter the Bonus Barrel to begin a Bonus Game. You have
    45 Seconds to shoot mass Kremlings that will keep respawning as you kill them.
    Move in all directions and tap B like mad. If a Kremling hits you once, you
    have to retry. Just keep this pattern up, though. When you win, a Golden Banana
    will appear.
    
    
    =================
    Golden Banana #3
    =================
    
    Head to the first barn area, and make sure it is nighttime, as usual. If it is,
    then head west from where you enter the first barn area. You'll see another
    open area with a big building. Go to the left side of it, and backflip onto the
    boxes there. The last box has a Diddy Pad. Get on it, and press Z to launch in
    the air. Land in the alcove in the building, and head inside. Once inside, you
    will see a Guitar Pad nearby. Stand on it, and play the Guitar. Doing this will
    make Squawks appear with a flashlight. He will light your way. Now, head across
    the walkway nearby...very slowly and carefully.
    
    Follow the path of the wooden planks, and eventually, you'll come to a small
    platform with the Golden Banana. Take it. Upon getting this Golden Banana, a
    Banana Fairy appears to fly around the room.
    
    
    =================
    Golden Banana #4
    =================
    
    Head to the area where the Mushroom Tower is located. Once there, head behind
    the Mushroom Tower, and you'll see a red mushroom up a grassy field behind the
    tower. Jump on it, and you'll enter a Kong Barrel. With the Jetpack, fly to the
    very top of the Mushroom Tower. You should see a Bonus Barrel in the air, so
    fly into it. In this Bonus Game, you have 60 Seconds to feed the snakes. Feed
    them the melons by putting the target on them and pressing A. If a turtle is
    screaming "Help!", then feed the snake where the turtle is saying to help him
    at. Reload by letting go of the Control Stick, and pressing A on the melon.
    
    Just keep this pattern up. If a snake drops a turtle, you lose the bonus. When
    you successfully win the Bonus Game, you get a Golden Banana.
    
    
    =================
    Golden Banana #5
    =================
    
    First, go to the Mushroom Tower. Make your way up via the ladders. Once you are
    up, then take the first exit you'll come across. Now, once outside, go around
    the walkway until you find a ladder. Climb it to the top, then climb the next
    ladder ahead to the top. Go through the next entrance there. In here, go north
    onto the green stuff in the middle to find a Kasplat. Beat it down to the
    ground, then take its Blueprint and return it to Snide. You'll get a Golden
    Banana for a reward.
    
    
    -------------------------------------
    Regular Banana Locations - Lanky Kong
    -------------------------------------
    
    #1-5: Head to the main area where you first start the level in. Head around the
          Clock Tower until you find Bananaporter #3 with a Banana Bunch on top.
    
    #6-15: Go to the area where the Mushroom Tower is located. Once there, get on
           the platform that the tower is on, then circle around the tower to find
           some Bananas.
    
    #16-20: Head to the same area described above. Once there, go to the tunnel
            leading to the big tree area. However, instead of going inside it, go
            onto the tall mushroom near the tunnel. Climb it to the top, and you
            will find a Banana Bunch.
    
    #21-30: Do the same things described above. Instead of going up the mushroom,
            go through the tunnel. You'll find some Bananas.
    
    #31-40: First, begin by heading inside the Mushroom Tower. Once inside it,
            look up. You'll see a Banana Balloon, so shoot it for 10 Bananas.
    
    #41-50: Do the same thing described above. Now, go up one of the ramps that
            lead to the Launcher Barrel. Enter the barrel, and you'll shoot
            through several and end up at the top. Look around from where you land
            for a Banana Balloon. Shoot it for 10 Bananas.
    
    #51-55: Head to the very top of the Mushroom Tower, outside. Once on the small
            walkway, use the Orang-stand ability to climb up the Mushroom Tower, to
            the very top. Pound the Lanky Switch there to open two doors. Slide
            back down to the walkway, then locate one of the doors. One of them has
            a picture of all five Kongs inside. There's a Banana Bunch in here.
    
    #56-65: Do the same things described above. But instead of entering the door
            with the five Kongs, enter the other door. In that room, you will find
            two Banana Bunches.
    
    #66-70: If you do the same things described above, you will find a Banana Bunch
            on the top of the Lanky Switch at the top of the Mushroom Tower.
    
    #71-75: First, head to the first barn area. Once there, get onto the platform
            where the barn is located, and go around the barn until you spot a
            Lanky Pad. Use it, and as you float, you'll collect a Banana Bunch.
    
    #76-80: Do the same things described above. While floating, float to the lower
            part of the roof, and deflate onto it. If it is nighttime, look around
            the side of the roof to find an alcove. By the entrance to the alcove
            is a Banana Bunch.
    
    #81-85: Do the same thing described above, but this time, enter inside the
            small alcove. You will find a Banana Bunch inside this small room.
    
    #86-89: Do the same things described above, but don't enter the alcove. While
            you are floating, float to the lower part of the roof, and deflate onto
            it. There are a few single Bananas on this roof.
    
    #90-92: Do the same thing described above, but instead of using the Lanky Pad,
            go around the barn. You'll come to a cord-like thing, sticking out of
            the grate (unless you raised the grate as Diddy). Jump onto the cord,
            and climb it to collect some Bananas.
    
    #93-95: First, head to the first barn area. Once there, head east of where you
            enter the area, and you'll come to another tunnel. Go through this
            tunnel. At the end of the tunnel, you'll end up in a forest-like area.
            Now, head to the northwestern part, and follow the path to a Trombone
            Pad. On the way there, you'll find some Bananas.
    
    #96-100: Do the same things described above. When you find the Trombone Pad,
             you'll find a Banana Bunch on top of it.
    
    
    ----------------------------------
    Banana Coin Locations - Lanky Kong
    ----------------------------------
    
    #1-3: First, head to the area you first started the level in. Once you are
          there, head to the west, until you see a well. Near it is a tall red
          mushroom. Climb it to the top, and you'll see some vines. Swing across
          these, and you'll be on top of the mushroom of the well. There are three
          Banana Coins on there.
    
    #4-6: Head to the area where the Mushroom Tower is located. Once there, head on
          the platform where the Mushroom Tower is, and then head left of where the
          entrance is. You'll come to a pole with three Banana Coins around it.
    
    #7-9: Go to the area where the second Bananaporter #4 is located. When you're
          there, go all the way north, and under the big tree to find these.
    
    #10-12: Go to the same area described above, but head to the northwestern part
            of that area. Go behind the orange pumpkin-looking thing, and you will
            find some more Banana Coins.
    
    #13-15: Head to the first barn area. Once there, get on the platform where the
            barn is, then go around it and look for an entrance. Head inside. Once
            you're inside, head to the southwestern corner of the room, and you'll
            find Banana Coins there.
    
    
    ---------------------------
    Lanky Kong's Golden Bananas
    ---------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    Make sure it is nighttime. If it is, then head to the first barn area. Then, go
    on the platform where the barn is located, and near the entrance, you'll see a
    Lanky Pad. Stand on it, and then press Z to inflate into a balloon. When you
    float up, you'll come to a roof. Deflate onto it, and look around on the side
    for an opening. Then, go through the opening and you'll be inside the roof.
    When you're inside the roof, head to the middle of the room to find a Lanky
    Switch. Pound it, and then a vent will open.
    
    Three bats will come out of the vent, so take out your shooter and shoot them
    all down (Homing Ammo works well here). When they're dead, another vent will
    open, and a Golden Banana will come out.
    
    
    =================
    Golden Banana #2
    =================
    
    Head to the area where the Mushroom Tower is located. Once there, head inside
    the Mushroom Tower, and make your way to the very top (use the cannons for a
    great shortcut). When you're at the top, take the exit leading outside. Once
    you're outside, go to one red part of the roof, and perform an Orang-stand. You
    can walk up the roof from there. Walk to the top, and you'll see a Lanky Switch
    that requires the Super Simian Slam ability to pound. Pound it with the Super
    Simian Slam. Doing this will cause two doors to open on the walkway below.
    
    This is HARD to do, however, as you have 10 Seconds to enter one of the doors!
    Quickly (and I mean quickly) drop off of the top of the mushroom, and hope you
    land by one of the doors. The best way to do this, is: locate a door before
    going to the Lanky Switch. Orang-stand up the mushroom from where the door is,
    then pound the switch, and slide off of the mushroom the same way you got on
    it. Then, you can enter the door from there. This guide is going to assume you
    entered a door with three red mushrooms inside, and some really fast Zingers.
    
    In that room, jump on one of the mushrooms to be launched really high in the
    air. The Golden Banana is in the middle. Get rid of the Zingers using the
    Homing Ammo, then use the mushrooms to launch into the air. Take the Golden
    Banana when you launch in the air.
    
    
    =================
    Golden Banana #3
    =================
    
    Do the same things described above. However, do it by the second door this
    time (you'll probably be able to tell the difference). In case you've forgot
    already, here's a good way to do it: climb up the mushroom using Lanky's
    Orang-stand ability, from where the door is. Pound the Lanky Switch at the top,
    then drop down from where you got up on it. You'll be by the door, so head
    inside. Once inside, you'll see that the second door contains several different
    colored mushrooms, and that it has a picture of all of the five Kongs on a
    white board.
    
    That board shows arrows pointing at different Kongs, in a certain order. It
    shows DK first, so that means you must pound the yellow mushroom first, since
    it resembles his Banana/Banana Coin color. The order you must pound the few
    mushrooms in is: yellow, red, purple, green, and blue. Once you pound them in
    this order, a Bonus Barrel appears in the middle of all of the mushrooms. Jump
    inside to begin a Bonus Game. In this Bonus Game, only aim for the Golden
    Banana. Do it quickly, too, otherwise it will switch positions before you hit
    it. If you hit a Kong, you lose one point.
    
    You have to score 5 Points to win the Bonus Game. Let go of the Control Stick
    and the target will go on the melon. Press A while the target is on the melon
    to reload. Shoot the Golden Banana until you have to score no more points, and
    you will win the Bonus Game. For winning, a Golden Banana appears from the
    Bonus Barrel. Take it.
    
    
    =================
    Golden Banana #4
    =================
    
    Go to the first barn area. From where you enter the area, head east, and you
    will eventually come to a tunnel. Go through it, and at the end of it, you'll
    be in a new, forest-like area. Now, head to the northwestern part of the area,
    and follow the path down to a checkered flag thing. You'll see a Trombone Pad
    nearby. Stand on it, and play the Trombone to awaken the rabbit near you. He
    will challenge you to a race. When it begins, get in Orang-stand mode (though
    it is not required), and race him around the logs that have arrows pointing at
    them. The correct ones you'll need to go to are the ones that are moving, and
    pointing at the log. Jump over these.
    
    The first race of this rabbit isn't exactly hard. Race him around the entire
    track, and when you reach the last log and jump over, and reach the checkered
    flag, you win (if you came in first place and didn't miss a log). However, you
    get no Golden Banana; instead, you get three Banana Coins! If you awaken him
    again, he'll challenge you to a rematch. However, you cannot get it if you have
    not yet accessed the sixth world: Crystal Caves. You need the SUPER Orang-stand
    ability before you can even attempt to race him again.
    
    When you get the upgrade from Cranky in Crystal Caves, awaken the rabbit again.
    This time around, the race is pretty dang hard. A Kong Barrel will appear at
    the start, which you will HAVE to jump in, in order to even be able to compete
    against him. He goes at an insanely fast speed, this time. Jump at the edges of
    the flags on the logs. Towards the end of the race, there is a very great
    shortcut you can take, where the rabbit will turn around to the east, then go
    back around to the log.
    
    You can use this to your advantage by simply going north. Quickly jump through
    the log, and hopefully, you will win the race at the end. If you run out of
    Crystal Coconuts, there are several around this one area that you can collect.
    After you finally win against the rabbit, he'll give you a Golden Banana.
    
    
    =================
    Golden Banana #5
    =================
    
    Start by going to the area with the huge tree, where the second Bananaporter #4
    is located. Once there, head north of Bananaporter #4. You'll come to a Kasplat
    you must kill. So, kill him, and he'll drop a Blueprint piece, like always. Get
    the Blueprint, then head back to Snide's HQ. As a reward for returning another
    one of Snide's Blueprints, he gives you a Golden Banana.
    
    
    ------------------------------------
    Regular Banana Locations - Tiny Kong
    ------------------------------------
    
    #1-5: From the start of the level, head east. The last tall mushroom there has
          a Banana Bunch on top of it.
    
    #6-10: Head to the area where the Mushroom Tower is located. Once there, enter
           inside the Mushroom Tower. Once inside, look around for a nearby Tiny
           Switch. There is a Banana Bunch on top of it.
    
    #11-20: Head to the same area described above. Make your way up the tower, via
            the ladders. Proceed through the first exit you come to, and you'll end
            up on a walkway outside. Once there, head around the walkway until you
            come to a Kasplat. Near it is a Banana Balloon. Shoot it, and you'll
            get 10 Bananas.
    
    #21-25: Go to the area where the second Bananaporter #4 is. Once there, head
            all the way north in that area, and you'll come to a small tree thing.
            Continue north, and behind the tree thing, you'll find a Kong Barrel.
            Enter it to shrink, then head back in front of the tree. There is a
            stump near it. Jump on it, and play the Saxophone on the Saxophone Pad.
            Squawks will come down and take you into the tree. You'll find a
            Banana Bunch near the hole.
    
    #26-33: Go to the same place described above. Once there, you will find several
            seperate Bananas lying around the brown tree.
    
    #34-38: Start by heading to the area you started in. From the DK Portal, head
            east, and go down the tunnel there. You'll end up in an area where
            Funky's Store is located. On the way, you'll find a few Bananas.
    
    #39-43: Head to the same area described above. From the entrance to the area,
            go west, and you'll spot a tall mushroom. Climb it to the top, and you
            will find a Banana Bunch.
    
    #44-48: Head to the same area described above. From the entrance to Funky's
            Store, go west, and you'll spot a tall mushroom. Climb it to the top,
            and you will find a Banana Bunch.
    
    #49-53: Head to the same area described above. From the entrance to Funky's
            Store, go east, and you'll spot a tall mushroom. Climb it to the top,
            and you will find a Banana Bunch.
    
    #54-70: Head to the area where the first barn is located. From there, jump
            into the water around the barn. Dive underwater, and you'll find a
            bunch of single Bananas going around the water.
    
    #71-80: Go to the second barn area. Once there, go around the wall of vines,
            and you'll come to an enclosed area. In that area, there is a Banana
            Balloon. Shoot it for 10 Bananas.
    
    #81-85: First, head to the first barn area. Once there, enter inside the barn.
            When you're inside, head to the northeast corner of the room. You'll
            see a hole that only shrinked Tiny can enter. By the hole, there is a
            Banana Bunch there.
    
    #86-90: Do the same things described above. However, jump onto the stack of
            boxes, and enter the Tiny Barrel at the top. Once inside, drop down,
            and head to the tiny hole. Go through it. In this next room, go to the
            left side of the room to find more Bananas.
    
    #91-95: Head to the same room described above. Once there, look around the room
            for a moon symbol above an entrance (it will have web across it, if it
            is currently daytime). Near the entrance is a Banana Bunch.
    
    #96-100: Do the same thing described above, but make sure it is nighttime. If
             it is, go through the entrance. You'll be in a room with a giant
             spider. In this room, there's a Banana Bunch.
    
    
    ---------------------------------
    Banana Coin Locations - Tiny Kong
    ---------------------------------
    
    #1-3: To find these Banana Coins, start by heading to the main area; the area
          you started the level in. Once there, head to the western tunnel, which
          is the tunnel leading to the Mushroom Tower. Near the tunnel, there is a
          tall mushroom. Climb it to the top, then jump and fly onto the top of the
          tunnel, where you'll find three Banana Coins.
    
    #4-8: Head to the area where the Mushroom Tower is located. Then, enter the
          tower itself. Inside, make your way up the tower via the ladder, then
          when you come to the first exit, go through it. You'll be outside on a
          walkway. Go around the walkway, and then you'll see a Kasplat. There is
          a circle of Banana Coins near the Kasplat.
    
    #9-11: Go to the area where Funky's Store is located. Once there, head to the
           western part of the area, and you'll see a big dirt pile. To the east of
           it, you'll see a Kong Barrel. Right next to the Kong Barrel, there are
           Banana Coins lying by the wall.
    
    #12-14: Head to the area where the first barn is located. In the tunnel leading
            from the first barn back to the main area, you will find some Banana
            Coins there.
    
    #15-17: Go to the area where the first barn is located. This time, enter inside
            the barn. Inside, head to the northeastern part of the room, and you'll
            find some Banana Coins near the tiny hole.
    
    
    --------------------------
    Tiny Kong's Golden Bananas
    --------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    Start by heading to the area where the Mushroom Tower is located. Once you are
    there, enter inside the Mushroom Tower. Then, look around near the entrance,
    and you'll find a blue Tiny Switch by one of the ramps. After getting the Super
    Simian Slam ability, pound the switch. Now, a Bonus Barrel will appear atop a
    ledge, and we only have 40 Seconds to reach the Bonus Barrel! Make your way up
    the tower via the ladders, quickly. When you come to the second one, climb it,
    then jump to the western ledge. Quickly make your way across, then fly across
    the several ledges, and enter the Bonus Barrel.
    
    In this Bonus Game, you have 45 Seconds to collect 14 DK Coins. I'll tell you
    how to get each of them, one by one. From the start, head to the northeastern
    part of the area, where you'll spot a red mushroom. Jump on it, then land onto
    the top of the tree. Now, jump onto the vine, and swing across each one to
    collect some DK Coins. Now, fly to the other tree ahead, collecting the DK Coin
    in the air. When you're on the next tree, collect the DK Coin, then jump onto
    the next vine.
    
    Keep doing this, and swing from each vine until you get to the last tree. Snag
    the DK Coin off of it. If you successfully got 14 DK Coins within the time
    limit, you'll complete the Bonus Game. When you emerge from the Bonus Barrel, a
    Golden Banana will appear.
    
    
    =================
    Golden Banana #2
    =================
    
    First off, make sure that it is daytime. If it is, then head to the first barn
    area. Then, head to the entrance of the barn, but don't go in. Instead, go east
    of the entrance, and go around the barn. You'll find a big door with a crack on
    it. As Chunky Kong, use the Primate Punch on the door to bust it open, then get
    inside. Once inside, head to the northeastern part of the room, and you should
    see a box with a ? Mark on it, near the Tiny Barrel. Do a Primate Punch to it,
    and the box will break, revealing a hole. This will allow Tiny to be able to
    enter the area at nighttime.
    
    Now, exit the barn, and get out Tiny Kong. Return to the main area, then turn
    it nighttime. When it's night, head back to the first barn area. Go around the
    barn, and eventually, you'll come to a Kong Barrel. Jump inside, and you will
    shrink. Now, go through the small hole in the wall, left of the Kong Barrel.
    You'll now be inside the barn at nighttime! Now, head to the northeastern part
    of the room, and jump up the stack of boxes there. You'll come to an entrance
    with a moon symbol above it.
    
    This obviously means we can only enter at night, but since it is night, enter
    inside the entrance you see. In this area, head north, and you'll see a spider
    web in the middle. Step on the web, and then a giant spider will come hanging
    down on a web! A baby spider will also appear, and a battle begins. The big
    spider sleeps while you're busy with the baby ones. Kill them with normal
    attacks. However, be warned that while the big spider is sleeping, he will spit
    out some stuff at you. This stuff will cause negative effects on Tiny if it
    hits you, so avoid it as best as you can!
    
    After all of the baby spiders are taken care of, the big spider awakens. He can
    still attack you, too. Since his eye is now open, take out your Feather Shooter
    and shoot his eye. This will score a hit on him. Then, more baby spiders will
    appear! Do what you did before: kill them, then focus on the huge spider. After
    quite a few hits on the big spider, the big spider will drop off of the web,
    and shrink into a normal spider. Hit it one more time to end the battle. For
    your efforts, you get a Golden Banana.
    
    
    =================
    Golden Banana #3
    =================
    
    Start by heading to the area where the second Bananaporter #4 is located. When
    you're there, head all the way to the northern side of the area. You will come
    to a big brown tree-like thing. Go behind it, and you'll find a Kong Barrel.
    Jump inside, and you'll shrink. Now, head in front of the brown thing, and you
    will see a stump near it. Jump onto it, and play the Saxophone on the Saxophone
    Pad. Doing this will cause Squawks to appear. He will pick you up, and drop you
    on top of the brown tree. Now, enter the hole leading to a new area. In this
    area, you'll see several purple Klaptraps on the center platform.
    
    However, these are not as easy to kill as the normal ones. From where you enter
    the area, stand there, and throw Oranges at the Klaptraps. This kills them.
    When they die, get on the center platform. Now, toss an Orange at the purple
    Klaptrap on one of the platforms across from the center platform. When all of
    the Klaptraps are dead, a Golden Banana will appear on a ledge. Fly to it and
    collect it, then take the pink seed on the center platform. You have to have
    it to get the next Golden Banana. Now exit via the cannon on one of the ledges.
    
    
    =================
    Golden Banana #4
    =================
    
    You must collect the pink seed (see the above Golden Banana) before you can get
    this one. Once you have it, head to the area where Funky's Store is located.
    When you're there, head to the western part of the area, and approach the big
    pile of dirt (not the DK Dirt Pile; the soil). When you do, the bean you got
    earlier will automatically be planted, and a giant talking beanstalk appears!
    A Saxophone Pad also appears near the beanstalk. The beanstalk will tell you
    to come up and get your reward (the Golden Banana).
    
    Now, head east of the soil, and you'll spot a Kong Barrel. Enter it, then head
    back towards the beanstalk. Stand on the Saxophone Pad, and play the Saxophone.
    When you do this, Squawks will pick you up, then take you above the beanstalk.
    He'll drop you down on the Golden Banana, and you'll collect it!
    
    
    =================
    Golden Banana #5
    =================
    
    Begin by entering the Mushroom Tower. Once you're inside, make your way up the
    tower via the ladders. When you come to the first exit, proceed through it, and
    you'll end up outside, on a walkway. Now, circle around this walkway until you
    see a Kasplat with purple hair. Destroy the Kasplat, and it will drop Tiny's
    Blueprint. Pick it up, then head to Snide's HQ. Snide will give you the Golden
    Banana for returning his Blueprint.
    
    
    --------------------------------------
    Regular Banana Locations - Chunky Kong
    --------------------------------------
    
    #1-5: From the start of the level, head north and over to the Clock Tower. You
          will find a Banana Bunch on top of Bananaporter #2.
    
    #6-10: From the start of the level, head to the northeastern part of the area.
           You will find a well. Jump into it, and you'll find a Banana Bunch above
           the grate blocking the entrance to the well.
    
    #11-13: Enter the Mushroom Tower, first of all. Once there, begin climbing up
            the tower via the ladders. As you climb up the first ladder, you will
            collect some Bananas.
    
    #14-18: Do the same thing described above. After climbing the first ladder, go
            west. There is a Banana Bunch here.
    
    #19-21: Do the same thing described above. When you come to the next ladder,
            climb it to find more Bananas.
    
    #22-26: Do the same thing described above. When you come to an exit leading
            outside, you'll find a Banana Bunch.
    
    #27-29: Do the same thing described above. This time, take the exit that leads
            outside. Once outside, head west around the walkway until you come to a
            ladder. Climb it, and then climb the next ladder. Go through the next
            entrance. In the tower again, head east and climb the ladder there. You
            will collect more Bananas.
    
    #30-34: Again, do the same thing described above. After collecting the Bananas
            on the ladder, go across the walkway to find a Banana Bunch.
    
    #35-37: Do the same thing described above. When you come to another ladder, go
            behind it. Climb it from there, and collect the Bananas.
    
    #38-40: As always, do the same thing described above. When you come to yet
            another ladder, climb it for yet more Bananas.
    
    #41-45: Do the same thing described above. However, this time, drop down to the
            previous ledge, and go to the end of the walkway (you'll see what I am
            talking about). You'll find a vine. Jump on it and swing from each one,
            until you get to the next platform. There's a Banana Bunch there.
    
    #46-55: If it is nighttime, go through the entrance on the ledge described
            above. Outside, on the small walkway, there is a Banana Balloon that's
            floating around. Shoot it to get 10 Bananas.
    
    #56-58: Do the same things described in Bananas #38-40. Once you do that,
            proceed up the walkway some more. When you get to another ladder, climb
            it for more Bananas.
    
    #59-61: Do the same thing described above. Once you get to the next ladder that
            is across the walkway, climb it for yet more Bananas.
    
    #62-66: Do the same thing described above. When you reach the top floor of the
            Mushroom Tower, you'll find a Banana Bunch near the exit.
    
    #67-71: First, head to the very top of the Mushroom Tower, and get outside on
            the walkway. Now, head around the walkway, and you'll spot a blue
            Chunky Switch. Pound it, and the door in front of you will open. Enter
            inside, and you will find a Banana Bunch on top of the Chunky Switch.
    
    #72-81: Do the same thing described above. In that room, there is also a Banana
            Balloon floating around. Shoot it to get 10 Bananas.
    
    #82-86: Head to the area where the first barn is located. Now, go around the
            entrance to the barn, and you'll come to a door with a crack on it. Use
            a Primate Punch on the door to bust it open, then head inside. Once
            you're inside, go to the southeast corner of the room, and you'll see
            a big box with a ? Mark on it. Use a Primate Punch to break it open,
            revealing a Triangle Pad. There's a Banana Bunch on this pad.
    
    #87-91: Go to the area where Funky's Store is located. Now, go to where the
            second Bananaporter #2 is. On top of it is a Banana Bunch.
    
    #92-100: Head to the same area described above. Once there, head to the middle
             of the area, and you'll find a few mad tomatoes that attack you. You
             will also see Bananas around the middle, so collect them.
    
    
    -----------------------------------
    Banana Coin Locations - Chunky Kong
    -----------------------------------
    
    #1-3: First, head to the main area of the level. Once you're there, head to the
          northeast part of the area, and you'll see a well. Now, go behind that
          well, and you'll see three Banana Coins.
    
    #4-6: Head to the very top of the Mushroom Tower, outside. Once there, head
          around the walkway until you spot a Chunky Switch. Three Banana Coins are
          on the switch.
    
    #7-9: Go to the first barn area. Once you're there, go around the entrance, and
          you'll find a door with a crack on it. Do a Primate Punch on the said
          door, and it'll break open, revealing another entrance. Head inside. Once
          inside, head to the southwestern corner of the area to find three Banana
          Coins by the wall there.
    
    #10-12: When it is nighttime, head to the area where Funky's Store is located.
            There, head to the northeastern part of the area, and you'll see an
            alcove. Enter the alcove, and you'll find three Banana Coins.
    
    
    ----------------------------
    Chunky Kong's Golden Bananas
    ----------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    Go to the main area; the area you started the level in. Once there, head to the
    northeastern part of the area, and then you'll see a well. Jump inside it, and
    you'll see it's blocked by a grate. Perform a Simian Slam on it to break it.
    Chunky will drop down into the well, and fall into a mine cart on a track. In
    this mine cart game, it's like the one in Jungle Japes, with Diddy. You have to
    collect 50 DK Coins throughout the track, and make it to the end with 50 or
    more coins to get the Golden Banana. Jump to the green bells to make the gates
    rise, and avoid all of the objects throughout the track.
    
    When you come to the first lever, hold the Control Stick in its direction, and
    you'll activate it. The gate thing will switch around to the other side, and
    you'll go to the other side of the track. This has a lot of DK Coins. When you
    find green guys trying to swing their club at you, jump over their swings. And
    pull the lever when you see the first one; the rocks will come down and destroy
    it. Avoid the objects that come down, and the TNT Barrels as best as you can.
    
    If an object or an enemy hits you, you lose a few coins. Be careful, and take
    your time; don't rush it to get the coins. When you reach the end of the track,
    if you have 50 or more DK Coins, Squawks will come down, and give you a Golden
    Banana for a reward of completing the track.
    
    
    =================
    Golden Banana #2
    =================
    
    Start by going to the first barn area. Once there, go around the barn until you
    see a door with a crack on it. Perform a Primate Punch on the door, and it will
    break open, revealing a new entrance. Head inside. Now, once you're inside, go
    to the southeastern corner of the area, and use a Primate Punch on the big box
    with a ? Mark on it. Doing this will reveal a Triangle Pad. Stand on it, and
    play the Triangle Trample. Once you do this, the waterwheel in the outside area
    will begin spinning, causing a spike log to move, and a conveyor belt to move
    in the first room of the barn.
    
    Now, when you regain control, look around this area for a steel keg (a silver
    barrel, in other words). Pick it up when you find it (press B while in front of
    the barrel), and exit this area. Now, back outside, go around the barn until
    you find the first entrance. Go through the entrance. Once inside the first
    room, place the steel keg onto the conveyor belt nearby. It will ride to the
    spiked log, and then when it touches it, it will explode. Now, pick up the
    next metal barrel in front of the conveyor belt.
    
    Place the barrel onto the conveyor belt. After it explodes, head north of the
    conveyor belt. You should see another metal barrel. Pick it up, and then place
    it onto the conveyor belt. Once you make all three kegs explode via the spiked
    log, a Golden Banana appears. Take it!
    
    
    =================
    Golden Banana #3
    =================
    
    Begin by going to the very top of the Mushroom Tower, on the outside walkway.
    When you're on the top, walk around the walkway until you spot a blue Chunky
    Switch. With the Super Simian Slam upgrade, pound the switch. Doing this will
    cause the door in front of you to open, so head inside. When you're inside,
    you'll see a picture of Chunky's face, and a Chunky Switch in the middle of the
    area. Pound the switch, and the tiles forming the face will scramble. You now
    have 60 Seconds to reform the picture.
    
    Take out your shooter, and shoot the tiles on the picture to flip it over. Make
    all of the tiles resemble Chunky Kong's face once again. If you do it within
    the time limit, a Golden Banana will come down to you!
    
    
    =================
    Golden Banana #4
    =================
    
    You must first head to the area where Funky's Store is located. Once there,
    head towards the dirt in the middle, surrounded by what appears to be weeds. A
    worm will ask you to help carry him to a better spot than the spot he's in. So,
    head to where Funky's Store is. Just east of it is a Kong Barrel. Jump inside,
    and you'll become Hunky Chunky. Now, approach the green weed things in the dirt
    in the middle, only to find out that they're really mad tomatoes! Jump on each
    one to kill them (only as Hunky Chunky).
    
    After they're gone, walk up to the worm and press B to pick it up. Now, carry
    it down the tunnel leading to the main area. When you come out of the tunnel
    and are in the main area, head west from where you exit, and go to the brown
    dirt part there. Drop the worm (press Z) onto the green part of the dirt there.
    It will then give you a Golden Banana for you taking the worm to a sunny spot.
    
    
    =================
    Golden Banana #5
    =================
    
    Make sure that it is currently nighttime. If it isn't, turn it night. Now, go
    inside the Mushroom Tower. Make your way up the tower via the ladders. When you
    come to the first exit, go through it. Outside, go around the walkway until you
    see a ladder, then climb it. Now, go north, and you'll see another ladder. Use
    that one, too, then proceed through the next entrance. Make your way up the
    walkway, and when you come to the ladder at the end of the walkway, go behind
    it and jump on it from there. Climb it up. Eventually, you'll see a part of the
    walkway sticking out.
    
    This is a clue you need. Stand on that spot, and you'll notice some vines. Get
    on the first one and swing across the vines, to the next ledge. Then, proceed
    through the exit only available during the night. You'll be outside on a small
    walkway, with a Kasplat. Kill the Kasplat, and when it drops the Blueprint,
    pick it up. Return to Snide's HQ with the Blueprint, and as a reward, you'll
    get a Golden Banana.
    
    
    ========
    DK Isle
    ========
    
    Golden Bananas Required to Enter Sixth World: 65
    
    After you've beaten Dogadon again in Fungi Forest, and have 65 or more Golden
    Bananas, proceed back to K. Lumsy's prison. Once you're there, approach his
    cage, and then the lock on his cage will unlock. As always, he'll get happy,
    and stomp the ground. This will cause a rock to break off of a platform on the
    main part of the island, revealing an entrance. Another huge rock will also
    break near K. Rool's island, revealing a huge cannon (this leads to the 7th
    world, so we'll ignore it for now). If you want to, get some more Golden
    Bananas on this island before proceeding (look near the beginning of the
    Walkthrough section to see where they are).
    
    Now, start by heading to the area where there are Bananaporters in a circle.
    Enter the Tag Barrel and get out Tiny Kong, and then use Bananaporter #2 to
    teleport to the entrance of the Angry Aztec lobby. Now, head all the way
    northeast of the Angry Aztec lobby entrance, and go to the very edge of the
    platform you're on. You'll see another ledge. Fly to it, and then enter through
    the entrance. This is the Crystal Caves lobby, your next destination. Now that
    you're inside, head up the ramp to the left, then head up the ramp going north.
    You'll find B. Locker. He will let you through if you have enough Golden
    Bananas, so proceed through if or when you can. The sixth world begins!
    
    Also, if you want to reveal the Wrinkly doors in this area, then get out Chunky
    Kong. From where you enter the lobby, head west, and you'll find a cracked ice
    wall. Use a Primate Punch on it to break it open, revealing a path. Go down the
    path, and at the end you'll find a boulder. Pick it up, and then walk back to
    the entrance of the lobby. Near the entrance, there's a blue switch. Place the
    boulder onto it, and the ice crystals will lower, revealing Wrinkly doors. You
    will have to do this each time you enter the lobby, if you want the Wrinkly
    doors to appear.
    
    
    ========================
    World #6: Crystal Caves
    ========================
    
    NOTE: I recommend getting as many Golden Bananas as possible before attempting
          to fight the boss. This way, you will not have to worry about not having
          enough Golden Bananas to enter the upcoming worlds. Also, I recommend
          fighting the boss after you've gotten all of the Golden Bananas possible
          in the level. Read the Bosses section to see how to defeat the boss.
    
    Banana Requirement to Reach Boss: 350
    
    
    -------------------
    Accessing New Areas
    -------------------
    
    To be honest, almost every area in this level is accessible, from the first
    time you even enter this level. There are only some cracked ice walls for you
    to break, as Chunky. They lead to different areas in the level. I'll just tell
    you where the ice walls are at. The first one can be found simply north of
    where you first enter the level. Each breakable ice wall has a crack on the
    wall. Bring Chunky to these walls, and Primate Punch them to break them. As I
    said, the first one can be found north of where you enter the level.
    
    Break the ice wall there to reveal a new room. There is also one at the eastern
    part of this level. If you break it, another room will be revealed. Just keep
    searching around the level for them (I will explain where they are as you go on
    with the level with each Kong).
    
    
    -------------------
    Locating Snide's HQ
    -------------------
    
    From the start of the level, head to where the two Bananaporters are. Get out
    Chunky Kong, then head east. You will come to an enemy holding a spiked club.
    Near the enemy is an ice wall, with a crack in it. Use a Primate Punch on it,
    and it will break open, revealing a new room. Head down the path and you'll be
    in a room where Snide's HQ is at!
    
    
    ---------------------
    Locating Cranky's Lab
    ---------------------
    
    From the start of the level, head northeast. You'll come to two Bananaporters.
    From where they are at, get out Lanky using the nearby Tag Barrel, and head all
    the way east. Eventually, you'll come to a steep ramp. Use the Orang-stand to
    climb it up, then get on the next platform there. You will find Cranky's Lab
    right there! Be sure to head inside with Lanky, Tiny and Chunky. Tiny's and
    Chunky's potions are required to get in this level, in order to beat the game.
    
    
    ----------------------
    Locating Funky's Store
    ----------------------
    
    You have to walk quite a bit to reach Funky's Store in this level. Start by
    going to the beginning of the level, where Bananaporters #1 and #2 are. Once
    there, enter the Tag Barrel, and get out Lanky. Now, head all the way east, and
    you'll come to a steep ramp. Perform the Orang-stand ability, and then climb up
    the hill to the top. Jump to the platform, then head towards the entrance to
    Cranky's Lab. From there, head north and down the walkway, then when you come
    to an ice wall, head west. You'll see several platforms. Jump to each one, and
    then go north.
    
    You'll come to several other ledges. Jump up each one, then head north and
    ignore the Tag Barrel you'll see. You will see several ledges again. Make your
    way up them, then jump to the next platform. This platform has Funky's Store on
    it! Be sure to head inside, and buy the Ammo Belt #2 (it automatically is on
    all Kongs when you buy it), which holds as much as 200 Ammo!
    
    
    ------------------
    Locating the Igloo
    ------------------
    
    The igloo is an important part of the level, as each Kong has one Golden Banana
    inside of it! To find it, start by heading to the platform where Cranky's Lab
    is located. When you're there, head north, and drop off of the platform, and
    into the water. Now, swim to the north, and into a new area. You'll see a big
    igloo on the platform there, but you'll notice that there are a few openings in
    the igloo that are blocked off! The entrances are for each Kong. How do you
    enter them, you ask? It's simple.
    
    First, go back up to where Cranky's Lab is located. West of his lab, there is a
    Kong Barrel floating up, above the water. Jump off the platform, and press B
    while approaching the barrel. You should enter it, and get a Jetpack. Now, fly
    north, to the area with the igloo. Directly above the top of the igloo, there
    is a DK Star. Fly through it. Doing this will cause some Instrument Pads to
    appear around the igloo; one for each Kong. You will need to do this in order
    to get some Golden Bananas.
    
    
    -----------------------
    Locating the Ice Castle
    -----------------------
    
    The ice castle you will need to go to, in order to get some of Lanky's Golden
    Bananas for this level. Start by heading to where Cranky's Lab is at. Then,
    head north of the entrance to his lab, and follow down the path there. At the
    end of the path, where the ice wall is, head west and you'll come to some
    platforms sticking out of the water. Jump on them, then head north and you'll
    come to some ledges. Jump up each one, then to the next platform. Now, head
    west of the Tag Barrel from where you get on the ledge. You'll see an ice
    castle, with some Lanky stuff around it. Lanky will need to go here.
    
    
    ------------------------------
    Locating Candy's Musical Store
    ------------------------------
    
    You should really head to Candy in this level, because she gives you something
    really important and needed. Anyways, from the start of the level, head to
    where Bananaporters #1 and #2 are. From there, head west, and when you come to
    the end of the platform, drop down into the water. Then, swim all the way north
    until you come to a waterfall. Swim through it, then jump onto the lower part
    of the platform to the west. From there, head north, and you'll find Candy's
    Musical Store! She will give all the Kongs a third melon if you pay up! You
    should buy that, obviously.
    
    
    ----------------------------
    Locating the Five-Door House
    ----------------------------
    
    First, head to the area where Candy's Musical Store is located. Once there, go
    west of her store, and you'll see a big house. It appears to only have two
    doors, but there's really five. Go to the northwestern corner of the building,
    There are boxes here, so climb up each one, and then jump onto the higher part
    of the building. You will see two more doors. In the northwestern part of the
    platform you're on is a box in the corner. Jump on it, then backflip up to the
    higher ledge of the building. The last door is here. The Kongs have to enter
    these doors, by playing their Instruments on the Instrument Pads near each one
    of the doors.
    
    
    -----------------------
    Locating the Lodge Area
    -----------------------
    
    Go to the area where Candy's Musical Store is located. From where you see her
    store, head east past her store, to a bunch of ledges. Jump up these ledges,
    then jump onto the platform, where you'll see a Tag Barrel. Go north of the
    Tag Barrel, and go across the walkway. When the path splits, look at the right
    and left path. They both lead to lodges for DK and Lanky. The northern path
    leads to a Kasplat for Tiny Kong. DK, Lanky and Tiny will need to go here for
    some Golden Bananas.
    
    
    -------------------------------------
    Stopping the Stalactites from Falling
    -------------------------------------
    
    You know those annoying stalactites that fall randomly, at any time (those
    brown things that come down when the weird music starts to play)? Well, there
    is a way to stop this from happening. First, buy the Monkeyport ability from
    Cranky in this level. When you buy it, head across the walkway north of the
    entrance to his lab. Then, head north and you'll find an ice wall that's
    breakable. Take Chunky Kong here, and use the Primate Punch on the wall to
    break it open, which reveals a new room. You'll be going here soon. For now,
    head west of the wall to find platforms. Jump across each one, then continue
    to the north.
    
    Jump up the several ledges at the end of the path, then jump onto the platform
    with a Tag Barrel. Head across the walkway on this platform, and you'll come to
    an ice castle. Ignore it, and head west of it and go across the walkway there.
    You'll find a boulder. Pick it up, then go north and across the wooden plank,
    to the next platform. Drop the boulder on the Boulder Pad. Doing this will
    cause a huge circle of ice to break in a certain room, revealing a huge
    boulder, and a Boulder Pad.
    
    Make your way back to where Cranky's Lab is, then head north of the entrance
    and across the walkway again. This time, head into the room that was revealed
    after breaking the ice wall. In the western part of the room is a Kong Barrel.
    Enter it to become Hunky Chunky. Now, pick up the huge boulder, and drop it on
    the rotating Boulder Pad. Doing this will make another circle of ice break in
    the area with the igloo. Head to the area where the igloo is located, and make
    sure you are playing with Tiny.
    
    Now, swim north in the igloo area until you see a big open platform with a
    Golden Banana on it. Swim to it, and then jump on it to find a Tiny Pad. Step
    on it, and press Z while on it to Monkeyport to the very top of the level. On
    this platform, there is a huge enemy with a spiked club, which is causing the
    stalactites to fall in the level. Use a charge up attack (hold B after getting
    the ability from the Banana Fairy Queen, then release when the orange dots are
    fully charged) to kill it, and you will not have to worry about stalactites
    from falling ever again!
    
    
    -------------------------------
    Troff 'n Scoff Portal Locations
    -------------------------------
    
    Troff 'n Scoff Portal #1 - First, head to the room where Snide's HQ is at.
                               When you're there, head west of the entrance to
                               Snide's HQ. You'll find a portal on the wall.
    
    Troff 'n Scoff Portal #2 - Go to the area where the two lodge buildings are
                               located. Once there, enter the Tag Barrel, and get
                               out Diddy Kong. Drop off the western part of the
                               ledge with the Tag Barrel, and continue past the
                               ledges until you find a Kong Barrel. Jump inside to
                               get a Jetpack, then fly on top of DK's lodge. There
                               is a portal on the wall by the roof.
    
    Troff 'n Scoff Portal #3 - Do everything described above. However, instead of
                               flying onto DK's lodge, fly onto Lanky's instead.
                               You'll find a portal on the western part of the wall
                               by the roof.
    
    Troff 'n Scoff Portal #4 - Go to where Cranky's Lab is located, and make sure
                               you are using Chunky Kong. With him, go north and
                               across the walkway, past Cranky's Lab. You'll come
                               to a cracked ice wall. Use a Primate Punch on it,
                               and you'll reveal a new path. Go down the path, and
                               in that room, look around the wall for a portal.
    
    
    ----------------------
    Bananaporter Locations
    ----------------------
    
    Bananaporter #1 - From where you enter the level, head down the path. You will
                      come to a Tag Barrel, and the Bananaporter. For the second
                      one, head to the area where the igloo is located. Swim west
                      of the igloo to find a platform with the Bananaporter.
    
    Bananaporter #2 - From where you enter the level, head down the path. You will
                      come to a Tag Barrel, and the Bananaporter. For the second
                      one, go to the area where Candy's Musical Store is located.
                      Head east of her store to find several ledges. Jump up each
                      one, and jump onto the platform with a Tag Barrel. Now, go
                      north and across the walkway to find the Bananaporter.
    
    Bananaporter #3 - For the first one, head to the area where Cranky's Lab is
                      located. From where his lab is, drop off of the northern
                      part of the platform, and into the water. Now, swim north,
                      and you'll be in a new area with an igloo. Swim to the north,
                      then swim west of the igloo. You should find a platform with
                      the Bananaporter. For the second one, go north across the
                      walkway, past Cranky's Lab. Then head east, and jump across
                      the ledges. Use the Kong Barrel in this area, and go through
                      the hole. The Bananaporter is at the end of this room (you
                      have to complete the Bonus Game first).
    
    Bananaporter #4 - For the first one, head to the area where Cranky's Lab is
                      located. Now, get out Diddy using the Tag Barrel, and then
                      look north above the water, and you'll see Diddy's Kong
                      Barrel. Jump in to get a Jetpack. Now, fly west of where
                      Cranky's Lab is, and you'll see a small brown pillar sticking
                      out of the water. Directly on top of this pillar, you will
                      find it. For the second one, head to Funky's Store with Tiny.
    
                      Go across the walkway, then fly to the eastern ledge and
                      enter the Kong Barrel. Fly back to the previous ledge, and
                      go north through the hole. The Bananaporter is in this room.
    
    Bananaporter #5 - Go to the area where Candy's Musical Store is located. Once
                      there, head west of her store, to a big building. Now, go to
                      the northwestern part of the building, then backflip up the
                      boxes until you get on the higher part of the building. On
                      the western part of the building, make your way on the box,
                      then get on the higher part of the building. Head north from
                      there, and you'll find this Bananaporter.
    
                      For the second one, head to the area where Funky's Store is
                      located, and make sure you're using Diddy Kong. Now, go north
                      of his store, and go across the walkway. Then, enter the Kong
                      Barrel you'll see. With the Jetpack, fly west of the Kong
                      Barrel, and fly directly up to find a high platform with a
                      Kasplat on it. The Bananaporter is on that platform.
    
    
    --------------------------------------
    Regular Banana Locations - Donkey Kong
    --------------------------------------
    
    #1-10: From where you enter the level, head directly north. You'll find an ice
           wall with a crack in it. Bring Chunky here, and use a Primate Punch to
           break it open, revealing a path. With DK, head down this path, and at
           the end of it, you'll find a Banana Balloon. Shoot it for 10 Bananas.
    
    #11-15: From the start of the level, head northeast and down the path. Then,
            when you come to a Tag Barrel, you'll see a Banana Bunch on top of
            the Bananaporter #1.
    
    #16-20: Go to the area where Candy's Musical Store is located. Once there, head
            west of her store to find a big building. Go north towards the house,
            and you'll see a Bongo Blast Pad near the western door. On top of that
            pad is a Banana Bunch.
    
    #21-25: Do the same things described above, but stand on the Bongo Blast Pad,
            and play the Bongo Blast. Doing this will cause the western door to
            open up, so enter it. Inside this area, you'll find a Banana Bunch if
            you look around. Beware of the traps on the floor, though.
    
    #26-30: Head to the area where the second Bananaporter #2 is located. Once
            you're there, take the western path, and go across the wooden plank.
            You'll find a Bongo Blast Pad. Play the Bongo Blast while on it, and
            the door in front of you will open. Head inside. Inside this room, you
            will find a Banana Bunch.
    
    #31-35: Head to the area where Cranky's Lab is located. Once there, head north
            and across the walkway, to find a few seperate Bananas.
    
    #36-55: Do the same thing described above. In the middle of the walkway, you
            will find a DK Pad. Stand on it, and press Z to launch into another
            barrel-blasting game. As you blast through several barrels, you'll
            find (and probably collect) four Banana Bunches.
    
    #56-58: Head to the same area described above, but do not launch into the
            barrel-blasting game. Instead, head all the way north, and you'll come
            to a cracked ice wall. With Chunky, break it using a Primate Punch,
            then head inside with DK. As you go down the path, you will find a
            couple of Bananas.
    
    #59-68: Head to the same room described above. Once you go down the path, you
            will be in a small room. In this room is a Banana Balloon. Shoot the
            balloon for 10 Bananas.
    
    #69-78: Go to the area where the igloo is located. After making the five
            Instrument Pads appear, stand on the Bongo Blast Pad and play the Bongo
            Blast, to open the entrance. Head inside. In this room, you will find a
            Banana Balloon. Shoot it to get ten more Bananas.
    
    #79-83: Head to the same area described above. From where you enter the igloo,
            backflip onto the top of the entrance to find a Banana Bunch.
    
    #84-90: Head to the same area described above. Make your way through the ice
            maze. As you progress through the maze, you'll find some more Bananas.
    
    #91-95: Go to the area where the igloo is located, once again. Once there, get
            on the platform with the igloo, and you'll find a circle of Bananas
            around the igloo.
    
    #96-100: Head to the same area described above. Head west of the igloo, and you
             should find a platform with Bananaporter #1 on it. On top of that
             platform is a Banana Bunch on top of the Bananaporter.
    
    
    -----------------------------------
    Banana Coin Locations - Donkey Kong
    -----------------------------------
    
    #1-3: From the start of the level, head north, and you'll come to an ice wall.
          It is breakable with Chunky, so bring him here, and use a Primate Punch
          on it to break it open, revealing a new path. Take DK here, and go down
          the path. At the end of it, you'll be in a room where three Banana Coins
          are by the wall.
    
    #4-5: Head to the area where the second Bananaporter #2 is. Once there, take
          the western path and go across the wooden plank, to a Bongo Blast Pad.
          Then, play the Bongo Blast on the pad, and the door in front of you will
          open. Head inside. In this room, you'll find some Banana Coins.
    
    #6-8: Go to the area where Cranky's Lab is located. Once there, head north, and
          go across the walkway. In the middle of the walkway, you will find a
          DK Pad. Stand on it, and press Z to launch into a barrel-blasting game.
          In this game, you will collect some Banana Coins as you shoot through
          each barrel.
    
    #9-11: From where Cranky's Lab is at, head north, and go down the walkway. At
           the end of the walkway, there is a cracked ice wall. Bring Chunky here,
           and have him Primate Punch it to break it open. Head inside, and in the
           new room, use the Tag Barrel and get DK. By the northern part of the
           wall, there's three Banana Coins.
    
    
    ----------------------------
    Donkey Kong's Golden Bananas
    ----------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    Head to the area where Cranky's Lab is located. Once there, head north of the
    entrance to his lab, and go across the walkway. In the middle of the walkway,
    there is a DK Pad. Stand on it, and press Z to launch into a barrel-blasting
    game. In this one, you will find that it is quite difficult to get through. At
    the start, shoot to the first barrel you'll see. Shoot to the barrels that the
    Banana Coins and Banana Bunches lead to. Also, shoot through the orange ring
    you'll see. Towards the end, the barrels get really fast, so be very careful.
    When you're in the last barrel, you'll see a Bonus Barrel, so shoot into it.
    
    In the Bonus Game, your objective is to rotate the Control Stick, and tap B
    like mad, killing the Kremlings. Never stop shooting, and always shoot all of
    the Kremlings as quick as possible. They will respawn, though, but just keep
    this up for 60 Seconds until you win. If you get hit by a Kremling one time,
    you lose the bonus. When you win, you'll fall back down to the level, and the
    Golden Banana will come down to you.
    
    
    =================
    Golden Banana #2
    =================
    
    Start by heading to the area where the igloo is located (make sure you have all
    three melons; trust me, you'll need them). Once there, make sure that you have
    made all five Instrument Pads appear around the igloo. Once you've done that,
    look around the igloo until you find a Bongo Blast Pad. Stad on it, and play
    the Bongo Blast to open the door leading to DK's room of the igloo. When it
    opens, enter. When you're inside, you'll see that there's a big ice maze, with
    spikes all over the ice wall! There is also a Golden Banana that we'll need to
    get, by going through the maze.
    
    Sadly, there IS no Kong Barrel that turns you invisible in here, allowing you
    to navigate through the maze without any harm whatsoever. So, from where you
    enter the igloo, head west around the ice wall until you find an entrance. Head
    through the entrance, and the maze begins moving! Walk very slowly and be very
    careful, and basically 'follow' the same path the wall is moving in, while
    slightly proceeding foward. If the wall touches you, you lose a full melon.
    If you get hit three times (assuming you have three melons), you lose.
    
    This maze can be pretty hard and annoying, but you should make it through after
    a few tries. When you make it to the end, take the Golden Banana before the
    wall will destroy you. Once you have the Golden Banana, simply die to start
    back at the entrance of the igloo, because it's not worth going through it
    again (and you would most likely die, anyways).
    
    
    =================
    Golden Banana #3
    =================
    
    Head to the area where Candy's Musical Store is located. When you're there,
    head west of her store, and you'll see a big house. Head to it, and then head
    west to the western door. Near the door, there is a Bongo Blast Pad. Stand on
    it, and play the Bongo Blast. Doing this will cause the door to open, so head
    inside. Once inside the room, you will notice several parts of the floor will
    randomly open and close. Be careful. In the corners of this room, there is
    boxes of Homing Ammo. You will really need this, so pick some up. Throughout
    this room, there are quite a few Zingers, and they move pretty quickly and
    constantly drop bombs.
    
    So, take out your shooter, and with the Homing Ammo in your possession, fire
    like mad. You should hit a few Zingers. Repeat this, and hopefully you will
    kill all of the Zingers without running out of Homing Ammo. When all of the
    Zingers in this room are dead, a Golden Banana will appear.
    
    
    =================
    Golden Banana #4
    =================
    
    Go to where the second Bananaporter #2 is located. Then, take the west path,
    and go across the wooden plank. You'll come to a building, with a Bongo Blast
    Pad near the door. Stand on the Bongo Blast Pad, and play the Bongo Blast. The
    door will open, so head inside. Once inside, you will notice a Golden Banana by
    the window, but it appears that there is no way to reach it! We cannot get it
    just yet. You will also notice a square thing with ? Mark tiles on the floor,
    and on the left and right wall. There are also several blue switches in this
    area. So, what do we do now? Simple.
    
    Go north, and step on the platform in the middle. Perform a Simian Slam on the
    green ? Mark tile, to reveal a face of Chunky Kong. A countdown timer will then
    commence. We only have 50 Seconds to complete this! Now, once you've pounded
    the green tile, head east and Simian Slam the blue switch. This will tilt the
    room around, and the east wall will be the floor. Now, head to the platform in
    the middle and jump on it. Pound the green tile there, then pound the two
    purple tiles there. Then, pound the orange tile. Head west, and then pound the
    blue switch again to flip the room back over.
    
    Now, get on the platform, and pound the orange tile there. Then, pound the red
    tile, and head west. Pound the blue switch to flip the room over, then head
    west and get on the platform. Pound the next red tile, then pound the two
    yellow tiles. Pound the blue tile, then head east and flip the room back over.
    Then, go on the center platform again, and finally, pound the blue tile to
    complete the mini-game. When you successfully complete it, the Golden Banana
    in this room will come down to you!
    
    
    =================
    Golden Banana #5
    =================
    
    Start by heading to the area where the ice castle is located. Once there, head
    north to the ice castle, then head west of it and go across the walkway. When
    the path splits, take the east path, and you'll be on a small platform with a
    Kasplat. Defeat it, and when it falls, take its Blueprint. Take the Blueprint
    back to Snide to get a Golden Banana from him.
    
    
    -------------------------------------
    Regular Banana Locations - Diddy Kong
    -------------------------------------
    
    #1-5: Head to where Funky's Store is. When you get there, head north down the
          walkway to find a few single Bananas,
    
    #6-10: On your way to the Kong Barrel where Funky's Store is, you will collect
           a Banana Bunch.
    
    #11-15: First, you must use the first Bananaporter #4 after activating both of
            them, to teleport to a room only accessible via the Bananaporter (with
            the exception of Tiny). Around the walls of this room, there are some
            single Bananas.
    
    #16-20: For these, head to the area where Funky's Store is located. Then, look
            north, where the waterfall is. You'll see a Bonus Barrel with a Banana
            Bunch under it. Head north and across the walkway, then enter the Kong
            Barrel to get a Jetpack. Fly to the Banana Bunch.
    
    #21-25: Head to the area where Candy's Musical Store is located at. From there,
            head west, and then you'll come to a big building. Get onto the second
            ledge of it, and then play the Guitar Gazump on the Guitar Pad near the
            door. When the door opens, head inside. In here, head around the room
            and collect the single Bananas.
    
    #26-30: Enter the same area described above. Once in there, head around the
            room some more until you find a Kong Barrel, then enter it. With the
            Jetpack, fly onto the central platform to find a Banana Bunch.
    
    #31-35: Head to the same building described above, but enter the highest door
            instead of the lower one. Once inside the door, use the Kong Barrel in
            that room to get a Jetpack, then fly to the first candle in the room.
            A Banana Bunch is on the candle.
    
    #36-40: Head to the same room described above. Once there, use the Jetpack to
            fly to the second candle, to find another Banana Bunch.
    
    #41-50: Enter Diddy's part of the igloo, in the area where the igloo is. Once
            inside, look around for a Banana Balloon. Shoot it for 10 Bananas.
    
    #51-55: Head to the same area described above, but do not enter the igloo.
            Instead, enter the Kong Barrel that is across from Cranky's Lab, then
            fly to the igloo area. Once there, fly around the area until you see a
            high ledge with a Banana Bunch.
    
    #56-60: Do the same things described above, and make sure you still have your
            Jetpack on. Then, fly around the area, and above the big ice dome that
            holds a Golden Banana and a Tiny Pad. You'll find a Banana Bunch.
    
    #61-65: Do the same things described above, and make sure you still have your
            Jetpack on. Then, fly above the igloo to find a DK Star, with a Banana
            Bunch inside of it.
    
    #66-70: Do the same things described above, and make sure you still have your
            Jetpack on. Then, fly around the igloo area, and fly above the ice dome
            holding a Golden Banana. You'll find a Banana Bunch above it.
    
    #71-75: Fly to the first Bananaporter #4 using the Kong Barrel across from
            Cranky's Lab. With the Jetpack, fly all the way west, and you'll see a
            big pillar sticking out of the water. On top of Bananaporter #4 is a
            Banana Bunch.
    
    #76-80: Do the same thing described above, but use Bananaporter #4 to warp to
            a new room. When you land on the second Bananaporter, you will collect
            a Banana Bunch.
    
    #81-90: Do the same thing described above. When you warp to the new room, stand
            on Bananaporter #4 again. As you warp, hold Z. When you warp to the
            tall pillar, take out your shooter and look around. Shoot the Banana
            Balloon you'll see for 10 Bananas.
    
    #91-100: Head to the area where Candy's Musical Store is located. From her
             store, head west and to the large building. Head to the northwestern
             corner of the building, and jump from the boxes to the higher ledge.
             Make your way to the highest ledge, by using the box in the corner
             after getting on the second ledge. Look around for a Banana Balloon,
             then shoot it for 10 Bananas.
    
    
    ----------------------------------
    Banana Coin Locations - Diddy Kong
    ----------------------------------
    
    #1-4: Start by heading to the area where Funky's Store is located. Once there,
          look north of the entrance to his store, and follow down the path there.
          When you come to the Kong Barrel, enter it, and with the Jetpack, fly
          west to the ice castle. Land on top of it and take these Banana Coins.
    
    #5-8: Go to the area where Candy's Musical Store is located. Once there, head
          west of her store to find a big building. Approach it, then head to the
          northwestern corner of the building. Jump up the boxes, then onto the
          higher ledge of the building. Look around for a Guitar Pad, then play the
          Guitar Gazump on the pad, and enter the opened door. In here, look around
          for a Kong Barrel, and enter it. With the Jetpack, fly into all four
          corners of the area to find some Banana Coins.
    
    
    ---------------------------
    Diddy Kong's Golden Bananas
    ---------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    Start by going to the igloo area. First, make the five Instrument Pads appear,
    if you haven't already (see the 'Locating the Igloo' section of this level).
    Once you've done that, head around the igloo until you find a Guitar Pad. Stand
    on it, and play the Guitar Gazump. Doing this will open the entrance to the
    igloo, so head inside. Once inside, you'll see a circle of barrels. Walk foward
    and the entrance will close, and a countdown timer of 50 Seconds commences. Now
    you have to throw the barrels in a certain order. First, go into the middle of
    all of them. From there, pick up the barrel in the northwestern corner, and
    throw it.
    
    Then, pick up the barrel in the southwestern corner and throw it. For the next
    one, pick up the southeastern barrel and throw it. Then, throw the northern
    barrel, then the southern one, then the northeastern one. If you threw them all
    in this order, you'll get a Golden Banana, and the entrance will open.
    
    
    =================
    Golden Banana #2
    =================
    
    First, head to where Funky's Store is located. Once there, head north of the
    entrance to his store, and go down the walkway. When you come to the Kong
    Barrel, enter it to get a Jetpack. Now, fly west of Funky's Store. By the
    waterfall, there is a Bonus Barrel. Fly into it to begin a Bonus Game. In this
    Bonus Game, you have to kill 7 Enemies and touch the checkered flag within
    60 Seconds. Head north and kill the Kasplat, then take the west path and kill
    the Kasplat. Then, head east of where the Kasplat was, and follow the path.
    Kill the Kremling there, and then go north.
    
    Kill the next Kasplat, and then take the west path. Kill the Kremling you'll
    see, and follow down the path until you come to another Kremling. Kill it, and
    continue to find a Kasplat. Kill it, then head north and you'll find the last
    Kasplat. Kill it, and then touch the checkered flag to complete the bonus. When
    you win, get the Golden Banana that appears.
    
    
    =================
    Golden Banana #3
    =================
    
    Head to the area where Candy's Musical Store is located. Once there, head west
    of her store and you'll come to a big building. Now, go to the northwestern
    corner to find some ledges. Jump up each one, and get on the higher part of the
    building. Head east, and you'll find a Guitar Pad by the door. Play the Guitar
    Gazump while standing on the pad to open the door, then head inside. Once you
    are inside, head foward, and the door will close. Enemies will spawn on the
    top ledges, and a countdown timer of 50 Seconds will commence. Our objective
    is to kill all of those enemies within the time limit, which is hard to do.
    
    Go around the big platform, and eventually you'll see a Kong Barrel. Enter it,
    and with the Jetpack, land on one of the corners with the Kremlings. Kill the
    Kremling, and then throw an Orange in the corner. You'll kill one of the
    barrels with Kremlings in them. Throw another one to kill another barrel. Now,
    take out your Peanut Shooter and shoot the other Kremling on the ledge across.
    Jump onto the central platform and kill the next two Kremlings in barrels.
    
    Now, throw an Orange to one of the ledges with the big purple enemies. Kill
    both of them by doing this. If you kill all of the enemies within the time
    limit, you'll get a Golden Banana for your efforts! You may have to retry this
    a few times, as it can get a bit hard if you don't know what you're doing.
    
    
    =================
    Golden Banana #4
    =================
    
    Go to the same area described above (the five-door house). But instead of going
    into the first door on the higher ledge, head to the northwestern corner of the
    higher ledge. Jump on the box there, then onto the highest ledge of the house.
    You will find another door, and another Guitar Pad nearby. Stand on the pad and
    play the Guitar Gazump to open the door. Then, head inside. Inside here, head
    north, and you'll see two big guys with a spiked club. Perform a charged attack
    by holding B, then release it to release a shockwave. This kills the enemies.
    When both of them are dead, a Diddy Pad will appear.
    
    Stand on the Diddy Pad, and hold Z to launch into the air. Move towards the
    left while in the air, and enter the Kong Barrel. With the Jetpack, fly to the
    candles in the area. Fly over them, and the fire from your Jetpack will light
    them up. Now, do the same for the other candles. When you do, a cage on the
    floor will open, revealing a Golden Banana. Take your prize.
    
    
    =================
    Golden Banana #5
    =================
    
    Getting Diddy's Blueprint piece in this level takes a lot of time. Start by
    heading to the area where Cranky's Lab is located. Enter the Kong Barrel across
    from his lab, and with the Jetpack, fly east of his lab, towards the beginning
    of the level. When you do, fly to the water. You'll see a big pillar sticking
    out. Land on it, and activate Bananaporter #4. Now, get out Tiny Kong, and then
    head to the area where Funky's Store is located. Go north from the entrance to
    his store, and you'll come to a Kong Barrel (Diddy's Kong Barrel). From there,
    look east to find a platform. Fly to that platform, and enter the Kong Barrel.
    
    Now, fly back to the previous platform, then continue north. Enter the small
    hole there, and you'll be in a new room. Return to normal size, and follow the
    path. You will find Bananaporter #4. Activate it. You'll also notice Diddy's
    Kasplat. Now, go back to a Tag Barrel and get out Diddy, then enter the Kong
    Barrel across from Cranky's Lab again. Fly back to the first Bananaporter #4,
    then press Z to warp to the room Tiny was in. Kill the Kasplat in here, and
    then take its Blueprint. Return the Blueprint to Snide to get a Golden Banana.
    
    
    -------------------------------------
    Regular Banana Locations - Lanky Kong
    -------------------------------------
    
    #1-5: From the start of the level, follow down the path. You will find five
          seperate Bananas.
    
    #6-25: First, make sure you have the first Bananaporter #5 activated. If you
           don't, activate it. With it activated, get out Diddy Kong, and head to
           the area where Funky's Store is located. From there, head north across
           the walkway by Funky's Store, and you'll find a Kong Barrel. Enter it,
           and with the Jetpack, fly to the high western platform. Activate the
           Bananaporter, and teleport by using the first one with Lanky. On this
           platform are four Banana Bunches.
    
    #26-35: Head to the area where the ice castle is located. Once there, look
            around the castle until you find a Lanky Switch. Pound it, and the
            door of the castle will open. Head inside. In this room of the castle,
            there is a Banana Balloon. Shoot it for 10 Bananas.
    
    #36-40: Head to the same area described above. Now, look around for another
            Lanky Switch, and pound it to open the roof of the castle. Quickly look
            around for a Lanky Pad, then stand on it and float to the roof. Deflate
            down into the hole, collecting a Banana Bunch.
    
    #41-50: Now, head to the area where Candy's Musical Store is located. North of
            her store is a waterfall. A trail of Bananas underwater starts at that
            waterfall, so swim underwater and get them.
    
    #51-60: Go to the same place described above, but head east of Candy's Musical
            Store. Then, get on the edge of the platform, and look down at the
            waterfall. Shoot the Banana Balloon there for 10 Bananas.
    
    #61-65: Go to the same area described above. Instead of going to the waterfall,
            head up the nearby ledges and get on the platform. Now, take the north
            walkway, then go to the eastern side of the building. There is a Lanky
            Pad there. Use it to float up onto the building, where you will find a
            Banana Bunch on top of the Trombone Pad.
    
    #66-70: Do the same things described above. Then, stand on the Trombone Pad and
            play the Trombone. Doing this will cause the door of the lodge to open.
            Drop off of the roof, and head inside. On top of the Lanky Switch in
            this room is a Banana Bunch.
    
    #71-85: Head to the area where Cranky's Lab is located. Once there, head across
            the walkway until you find a Lanky Pad. Stand on it, and use it to
            float in the air. Head north towards the igloo area while floating to
            find three Banana Bunches in the air!
    
    #85-90: First, head to the igloo area. Once there, make sure you have made all
            five Instrument Pads appear. Once you've done that, then play the
            Trombone on the Trombone Pad near the igloo to open the entrance. Go
            inside, and defeat the enemies to make a Lanky Pad appear. Use it to
            float up the ledges, where you'll find five Bananas along the way.
    
    #91-100: Head to the same area described above. At the top of all of the ledges,
             look around for a Banana Balloon. Shoot it for 10 Bananas.
    
    
    ----------------------------------
    Banana Coin Locations - Lanky Kong
    ----------------------------------
    
    #1-2: Head to the area where the ice castle is located. Once there, look around
          the castle for a Lanky Switch. Pound it, and one of the switches will
          cause a door on the castle to open. Enter it, and once inside, you will
          find some Banana Coins.
    
    #3-5: Go to the area where Funky's Store is located. Then, drop off of the east
          side of the platform, and into the water. From there, swim towards the
          big black thing sticking out of the water. Behind it, there are three
          Banana Coins underwater.
    
    #6-8: Go up to the lodge area, and go to where DK's lodge is. Drop off of the
          eastern side of the platform, and look in the corner of the platform you
          are on. There are Banana Coins here.
    
    #9-11: Go to the igloo area. Once there, dive underwater, and swim around the
           big ice domes. Near one of them, you'll find some Banana Coins.
    
    
    ---------------------------
    Lanky Kong's Golden Bananas
    ---------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    Start by heading to the area where the igloo is located. Make sure that you
    have made the five Instrument Pads appear by the igloo. Then, head around the
    igloo until you find a Trombone Pad. Play the Trombone to open the entrance,
    then head inside. Once inside, two Gnawties will spawn. Just kill them. After
    you do, two Kremlings will spawn. Dispose of those, and after you do that, a
    Lanky Pad will appear behind the central platform thing. Go behind it and jump
    on the Lanky Pad. Float up to the higher part of the platform, then deflate.
    Now, make your way up the ledges, and then get on the next Lanky Pad.
    
    Float up, and then deflate when you get to the higher ledge. Jump to the top
    part of the platform, and take the Golden Banana from the top. The entrance to
    this room will now open.
    
    
    =================
    Golden Banana #2
    =================
    
    First, go to the area where the ice castle is located. Once there, go up to the
    ice castle, and go around it. Eventually, you'll find a Lanky Switch by a door.
    Pound that switch to open the door, then head inside. In this room, you will
    notice a platform in the center, with several tiles. Two have a DK Tile and a
    K. Rool tile. Go north, and a pumpkin spirit thing will begin talking; he's on
    the chair at the north end. He will wanna play a mini-game of some sort with
    you. He will tell you how to play it...kind of. Then, the mini-game begins.
    
    When the mini-game starts, he will begin pounding the tiles in the center. You
    do the same. Try to pounder over the ? Tiles and the K. Rool tiles to make DK
    Tiles flip over. You have to have more DK Tiles than his tiles (K. Rool tiles)
    to win the game. You only have a full minute to do this, but it's seriously not
    very hard. However, I strongly suggest pounding the K. Rool tiles the most.
    After you win, the spirit will be upset and a Golden Banana will appear.
    
    
    =================
    Golden Banana #3
    =================
    
    Again, head to the area where the ice castle is. Go around the castle some more
    until you find another Lanky Switch (NOT the one next to the door). Pound it,
    and the roof of the castle will open, revealing a hole. Go north of the Lanky
    Switch, and you will find a Lanky Pad. Stand on it, and press Z to inflate.
    Inflate to the upper part of the castle, then use the next Lanky Pad. Inflate,
    and float to the top of the castle, above the hole. Then, deflate and enter the
    hole. You now have to face an old, annoying opponent again.
    
    That opponent is none other than the green beetle you raced with Tiny, back in
    Angry Aztec! Also, take note that you HAVE to have the Orang-stand Sprint
    ability bought from Cranky in this level, before you can race him again. He
    will challenge you to a race, and this time, you have to collect 50 DK Coins
    and beat him at the end, around this icy and slippery course! When the race
    begins, proceed and enter the Kong Barrel. While in Orang-stand Sprint mode,
    proceed foward.
    
    As you continue to race him, collect as many DK Coins as possible. When you
    begin going down a slide, be careful not to hit the beetle, or you'll lose some
    DK Coins! When you get to the part where you have to slide off a ledge and land
    on another one, in the lava area, hold up on the Control Stick to get across.
    This race shouldn't be too difficult. When you beat him, he whines, and gives
    you another Golden Banana.
    
    
    =================
    Golden Banana #4
    =================
    
    Begin by going to the area where Candy's Musical Store is located. From there,
    head east of her store, and jump up the ledges there. Then, go north and across
    the wooden plank on the platform. Now, go east and around the building until
    you see a Lanky Pad. Stand on it, and then inflate to the top of the roof. You
    will find a Trombone Pad. Stand on it, and play the Trombone. Doing this will
    cause the door below you to open. Drop off of the roof and enter the door. Now,
    take note that you have to have the Orang-stand Sprint ability for this. Then,
    proceed south and kill the enemy there. Step on the Lanky Pad and press Z to
    inflate, then float directly up and enter the Kong Barrel.
    
    While in Orang-stand Sprint mode, head north and touch the blue switch. Doing
    this will cause a Golden Banana to rise out from the floor at the start of the
    room. Now you only have 3 Seconds to get the Golden Banana! Quickly (and I
    mean quickly) run back to the start of the room, and get the Golden Banana. You
    should get it with barely a second left.
    
    
    =================
    Golden Banana #5
    =================
    
    Make sure you have the first Bananaporter #5 activated. Once it's activated,
    head to the place where Funky's Store is located, with Diddy. Then, go across
    the northern walkway from Funky's Store, and jump into the Kong Barrel there.
    With the Jetpack, fly all the way up, then west. Land on the small and tall
    platform with the Kasplat, and activate the second Bananaporter #5. Now, take
    Lanky back to the first Bananaporter #5, and use it to teleport to the top of
    the platform. Kill the Kasplat, and take its Blueprint. Return the Blueprint
    to Snide to get a Golden Banana.
    
    
    ------------------------------------
    Regular Banana Locations - Tiny Kong
    ------------------------------------
    
    #1-10: Go to the room where the second Bananaporter #4 is located. Once there,
           look around in that room for a Banana Balloon. Shoot it for 10 Bananas.
    
    #11-20: Go to the area where Candy's Musical Store is located. Then, go west of
            her store, and you'll come to a big building. In the northwest corner
            of the building are some ledges. Jump up them, then look around for a
            Saxophone Pad. Stand on it, and play the Saxophone to open the nearby
            door. Head inside, and look around for a Banana Balloon. Shoot it to
            get 10 Bananas.
    
    #21-30: Head to the same area described above. Once in that place, look around,
            and somewhere in the room, you'll find two Banana Bunches.
    
    #31-40: Instead of going to the big building near Candy's Musical Store, go
            east of her store. You'll come to some ledges. Jump up them, then onto
            the platform. Then, go north and across the walkway. Go across the
            northern walkway, where you'll see a Kasplat. Around that platform is a
            Banana Balloon. Shoot it for 10 Bananas.
    
    #41-46: Go to the area where you start the level. Then, drop into the water
            north of the Bananaporters, and follow the water path north. Underwater
            are some single Bananas leading towards the walkway where you find
            Cranky's Lab at.
    
    #47-51: First, get onto the platform where Cranky's Lab is located. East of the
            platorm with his lab, there is a platform. Fly to it, and then you'll
            see a nearby hole, and a Kong Barrel. Enter the Kong Barrel, and while
            you're shrunk, go through the hole. In that room, there is a Banana
            Bunch near the Bonus Barrel.
    
    #52-55: Go to the area where the igloo is located. By the platform with the
            igloo, there are several Bananas underwater. Follow the path of these
            Bananas and collect them.
    
    #56-65: Enter Tiny's part of the igloo. Once inside, look around the area for
            a Banana Balloon. Shoot it for 10 Bananas.
    
    #66-70: Enter the same place described above. Then, while you're inside that
            room, you'll find a Banana Bunch.
    
    #71-75: Go to the igloo area. Now, swim west of the igloo, and you'll see a
            couple of platforms. One of them has Bananaporter #3 on it. Get on it,
            and you'll find a Banana Bunch on top of Bananaporter #3.
    
    #76-80: For these Bananas, you have to be inside the big ice dome to the left
            of the igloo (see Tiny's Golden Bananas to see how to get in there).
            Once inside, you'll find a Banana Bunch.
    
    #81-100: Make your way to the area where you kill that huge enemy that makes
             the stalactites fall. Once in there, you will find four Banana Bunches
             around the platform.
    
    
    ---------------------------------
    Banana Coin Locations - Tiny Kong
    ---------------------------------
    
    #1-2: From where you start the level, make your way to where the ice castle is.
          Then, go left of the ice castle, and go across the walkway. Now, take the
          northern path and look to the right. You'll see two Banana Coins in the
          air, by the thing sticking out. Fly to the Banana Coins.
    
    #3-5: Go to the area where Funky's Store is located. Once there, go north and
          across the walkway. At the end of the walkway, you'll see a hole. There
          are more Banana Coins by this hole.
    
    #6-8: Make your way to the area where you have to stop the enemy that is
          causing the stalactites to fall. From where you Monkeyport into that
          area, look behind the Tiny Pad to find some Banana Coins.
    
    #9-11: Get on the platform where the second Bananaporter #1 is located. On that
           platform, go in the water and look behind it. Dive underwater and get
           the Banana Coins there.
    
    
    --------------------------
    Tiny Kong's Golden Bananas
    --------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    Start by heading to the area where the igloo is located. After making the five
    Instrument Pads appear, look around the igloo until you find a Saxophone Pad.
    Play the Saxophone while on this pad to open the entrance to the igloo. Then,
    head inside. Inside here, kill the enemy nearby, as he will most likely stop
    you from getting the Golden Banana by smashing you with his club. Once he's
    gone, pound the target in the middle with a Simian Slam. The door behind you
    will close, and a countdown timer of 30 Seconds will commence. The target will
    then begin moving.
    
    You have to pound the moving target using a Simian Slam. Predict its movements,
    then begin pounding when it's coming towards you. When you hit it, the target
    will shrink in size a bit, causing it to be harder to hit. Hit it again, and it
    will turn really small. Pound it again, and the target will disappear. A Golden
    Banana will then come down to you. You have to collect it for the door to open
    for you.
    
    
    =================
    Golden Banana #2
    =================
    
    Go to the area where Cranky's Lab is at. Just east of his lab, you'll notice a
    long platform by the water. Fly to this platform, and you'll spot a hole inside
    the ice wall. Near the hole, there is a Kong Barrel. Enter it, and while you're
    shrunk, go through the hole. Return to normal size, then head down the path to
    a new room. You'll spot a Bonus Barrel. Jump into the Bonus Barrel, and a Bonus
    Game will begin. In this Bonus Game, you have to score 5 Points in 60 Seconds.
    Do not shoot the Kongs; just quickly aim for the Golden Banana and shoot it.
    Put the target in the middle and press A to reload.
    
    If you hit a Kong, you lose points, and thus, you have to score more points to
    win the Bonus Game. However, it shouldn't be that difficult. When you complete
    the Bonus Game, a Golden Banana breaks out of the Bonus Barrel.
    
    
    =================
    Golden Banana #3
    =================
    
    This time, head to the area where Funky's Store is located. Once there, head
    north and across the walkway, then when you get to the middle of the walkway,
    you'll see a small ledge with a Kong Barrel to the east. Fly to it, then enter
    the Kong Barrel to shrink. Now, fly back to the previous platform, and then
    continue north. Proceed through the hole you'll find. In this new room, return
    to normal size, and follow down the path. Ignore Bananaporter #4, and at the
    northern end of the room, you'll find a Tiny Pad. Stand on it, and press Z to
    Monkeyport to the igloo area. You'll be in an ice dome, with a Golden Banana
    nearby. Take it!
    
    
    =================
    Golden Banana #4
    =================
    
    Go to the area where Candy's Musical Store is located. Then, head west of her
    store, and you'll find a big building. In the northwestern corner of that
    building, there are some ledges. Jump up these ledges, then head east on the
    higher part of the building. You'll come to a Saxophone Pad by the door. Stand
    on it, and play the Saxophone to open the door. Head inside. Once inside, go
    to the edge of the platform, and look at the center platform. Throw Oranges at
    the three purple Klaptraps from where you stand. When they're dead, get onto
    the platform. Now, throw an Orange at the Klaptrap in the northeastern corner.
    
    Then, when it dies, throw an Orange at the westernmost platform, and kill the
    Klaptrap there. When all of the Klaptraps are defeated, a Golden Banana will
    appear for your efforts.
    
    
    =================
    Golden Banana #5
    =================
    
    Again, go to the area where Candy's Musical Store is. From where her store is
    located, head east and follow the path. When you come to some ledges, make your
    way up them, then get onto the platform there. Go north and across the walkway,
    then the path will split. Take the northern path up to a platform, where you
    will see a Kasplat. Defeat the Kasplat, and it will drop a Blueprint. Pick it
    up, and return it to Snide to get a Golden Banana.
    
    
    --------------------------------------
    Regular Banana Locations - Chunky Kong
    --------------------------------------
    
    #1-3: Start by heading to the same area you started in. From where you start
          the level, head directly north to find an ice wall with a crack in it.
          Use a Primate Punch on the wall, then proceed through the new path to
          find some Bananas.
    
    #4-8: Head to the same room described above. In that room, you will find a
          Banana Bunch on the Chunky Pad.
    
    #9-13: From the start of the level, head northeast and to the first Tag Barrel.
           Left of the Tag Barrel, there is Bananaporter #2. On top of it, there is
           a Banana Bunch.
    
    #14-18: Go to the area where the ice castle is located. Head west of the ice
            castle, and go across the walkway. In the middle of the platform, there
            is a boulder. Lift it to reveal a Banana Bunch.
    
    #19-21: Head to the same area described above. From where the boulder was, head
            north and across the wooden plank. You'll get some Bananas.
    
    #22-26: Again, head to the same area described above. After crossing the wooden
            plank, you will find a Banana Bunch on top of the Boulder Switch.
    
    #27-46: Enter Chunky's part of the five-door house. Once inside, you will find
            four Banana Bunches near the Bonus Barrel.
    
    #47-51: Go to the area where Candy's Musical Store is located. From where her
            store is located, head east. When you come to the ledges, jump up them,
            then get onto the platform. Go north and across the walkway, and you'll
            find a Banana Bunch on top of Bananaporter #2.
    
    #52-54: Head to the area where the first Bananaporter #1 and #2 are at. From
            there, head east, and eventually you'll come to a cracked ice wall.
            Primate Punch it to break it open, then follow the path to find some
            more Bananas.
    
    #55-64: Head to the same room described above. When you reach Snide's HQ, look
            around his HQ for a Banana Balloon. Shoot it to get 10 Bananas,
    
    #65-70: From where Cranky's Lab is at, head north and down the walkway. At the
            end of the walkway, you'll find an ice wall with a crack in it. Primate
            Punch it to break it open, then follow the path to a new room. Around
            the big boulder are some Bananas (see Chunky Kong's Golden Bananas to
            see how to break the big ice dome around the boulder).
    
    #71-75: In the same area described above, use the Kong Barrel in the room after
            breaking the big ice dome. With Hunky Chunky, lift the huge boulder to
            reveal a Banana Bunch.
    
    #76-85: First, make sure the first Bananaporter #3 is activated. Then, make the
            second one appear (see Tiny Kong's Golden Bananas). Once you've got
            both of them activated, use the Bananaporter to reach a new room. In
            that room, there is a Banana Balloon. Shoot it for 10 Bananas.
    
    #86-90: Head to the igloo area. Around the igloo, there is a platform with a
            big ice dome with some Bananas surrounding the platform. Break the ice
            dome (see Chunky's Golden Bananas), and get the Bananas.
    
    #91-100: Enter Chunky's part of the igloo. Once inside, you will find a Banana
             Balloon in the room. Shoot it to get 10 Bananas.
    
    
    -----------------------------------
    Banana Coin Locations - Chunky Kong
    -----------------------------------
    
    #1-3: Enter the room where you find Snide's HQ. In that room, look around and
          you'll find some Banana Coins.
    
    #4-6: First, get on the platform where Cranky's Lab is located. Then, drop off
          of the southern hill that Lanky can climb. When you slide down, you will
          collect the Banana Coins.
    
    #7-11: Head inside the room that you can only enter using Bananaporter #3.
           Obviously, use the Bananaporter to warp to that room. Inside that room,
           you'll find some Banana Coins.
    
    #12-14: Go to the area where the igloo is located. Then, look around the igloo
            area for a platform with a Tag Barrel. Behind that platform, under the
            water, there are some Banana Coins.
    
    
    ----------------------------
    Chunky Kong's Golden Bananas
    ----------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    Head to the start of the level. From where you start, head directly north, and
    you'll spot an ice wall that has a crack in it. Use a Primate Punch on the wall
    to break it open, revealing a path. Go down the path to a new room, where you
    will find a Chunky Pad. Stand on it, and press Z to disappear. Now, the moment
    you disappear, you'll notice a Golden Banana appear! Take it.
    
    
    =================
    Golden Banana #2
    =================
    
    Start by going to the igloo area. Once there, make sure you have made the five
    Instrument Pads appear. Then, look around the igloo until you find a Triangle
    Pad. Stand on it, and play the Triangle Trample to open the door. Head inside
    the igloo. Once inside the igloo, you will see a TNT Barrel in the middle, that
    is going to blow up soon! Apparently, that dumb rabbit from Fungi Forest is
    tied up to it. Unfortunately, we have to save him if we want the Golden Banana.
    You have 30 Seconds to do so. You will see several orange flames that walk
    towards the rabbit.
    
    Simply go around the whole area, and kill them. Make sure that the flames do
    not touch the rabbit. Just simply keep killing the orange flames, and try your
    best not to let the rabbit get hurt. After doing this for 30 Seconds, the
    rabbit gives you a Golden Banana.
    
    
    =================
    Golden Banana #3
    =================
    
    Head to the area where the ice castle is. Head west of the ice castle, and go
    across the walkway. When you see a boulder, lift it, and go across the wooden
    plank to the north. Then, place the boulder onto the Boulder Pad. Doing this
    will cause an ice dome in the room across from Cranky's Lab to break open,
    revealing a huge boulder. Now, make your way to Cranky's Lab. Head north of
    his lab, and go across the walkway. Enter that room, and follow the path until
    you get to the huge boulder. Somewhere in this room, near the boulder, is a
    Kong Barrel. Enter it to become Hunky Chunky.
    
    With Hunky Chunky, lift up the huge boulder, and then place it onto the moving
    Boulder Pad in this area. Doing this will cause an ice dome in the igloo area
    to break open, revealing a Tiny Pad and a Golden Banana. Now, make your way to
    the igloo area, then look around for the platform with the Tiny Pad and the
    Golden Banana. Jump onto it, and then grab the Golden Banana.
    
    
    =================
    Golden Banana #4
    =================
    
    Go to where Candy's Musical Store is located. Then, head west of her store and
    head towards the big building. Head east, and you'll see a door. Near the door,
    there is a ledge with a Triangle Pad. Stand on the ledge and play the Triangle
    Trample to open the door, then head inside. Once inside, you'll see a Bonus
    Barrel in the middle, along with spotlights everywhere. There are also four
    targets. You will see the first target from where you enter. When the spotlight
    moves off of the target, quickly Simian Slam the target and move away.
    
    For the next one, head northwest. You'll see another target. When the light
    moves away from the target, Simian Slam it. The next one is located at the
    southernmost part of the room. Simian Slam that one, too. Once all of the
    targets have been ground-pounded, a Chunky Pad will appear at the western end
    of the room. Walk over to the pad safely, and don't get caught by the lights.
    Press Z while standing on it to turn invisible. Now, head to the middle, and
    then enter the Bonus Barrel to begin a Bonus Game.
    
    In this Bonus Game, you have to kill 8 Klaptraps within 60 Seconds. Simply look
    around the whole area and find a Klaptrap, then press Z to shoot it. This isn't
    very hard to complete. When you complete it, a Golden Banana will come out of
    the Bonus Barrel.
    
    
    =================
    Golden Banana #5
    =================
    
    This time, head to the igloo area. Once there, backflip on top of one of the
    entrances to the igloo, then jump onto the roof of the igloo. On top of this
    roof, there is a Kasplat. Destroy it, and a Blueprint will be dropped. Pick it
    up, and as always, head to Snide's HQ and return it for a Golden Banana.
    
    
    ========
    DK Isle
    ========
    
    Golden Bananas Required to Enter Seventh World: 80
    
    You're getting near the end of the game now. Once you've cleared Crystal Caves,
    head back to K. Lumsy's prison once again. Approach his cage to unlock the lock
    on it, and he'll stomp the ground again. The jaw of K. Rool's ship will creak
    open, but K. Lumsy will pound the ground again, and it will close! I guess that
    means we must go to the next world, obviously. Now, exit K. Lumsy's prison area
    and head north of his island. You'll see an island with a huge Launcher Barrel
    Enter this barrel, and you'll be shot into the sky.
    
    You'll now be in the lobby of the next world. Now, you can use the Wrinkly
    doors by jumping into the alcoves in the central platform. Go around the lobby
    until you see stairs leading to the B. Locker. He'll let you pass if you have
    80 Golden Bananas, or more. Enter the DK Portal. and the next world begins!
    
    
    ========================
    World #7: Creepy Castle
    ========================
    
    NOTE: I recommend getting as many Golden Bananas as possible before attempting
          to fight the boss. This way, you will not have to worry about not having
          enough Golden Bananas to enter the upcoming world. Also, I recommend
          fighting the boss after you've gotten all of the Golden Bananas possible
          in the level. Read the Bosses section to see how to defeat the boss.
    
    Banana Requirement to Reach Boss: 400
    
    
    -------------------
    Accessing New Areas
    -------------------
    
    Just like the previous world, there's not many areas at all that you can't
    access from when you first start the level. Start by walking over the wooden
    plank. Now, jump up the nearby steps to the next platform. You will see a brown
    tree with a DK Pad next to it, if you keep going foward. Just east of that tree
    is a ladder. If you don't have DK out, climb it to the top. Now, go to the
    northwestern part of the platform, past the Bananaporters. You will find a Tag
    Barrel. Jump inside and select DK, then head south and jump to the previous
    platform. Now, go to the DK Pad, and stand on it. Press Z, and you'll launch
    into another barrel-blasting game.
    
    This barrel-blasting game is much easier than the last one, and probably one of
    the easiest in the whole game. Blast to the barrels, and through the orange
    rings. Make sure you blast through each orange ring. In the last barrel, you'll
    see a DK Star. Shoot through it, and you'll fall back down to the level. The
    gate on the tree will be removed, revealing an entrance. DK and Chunky will
    have to go here in order to get some Golden Bananas.
    
    
    ---------------------
    Locating Cranky's Lab
    ---------------------
    
    From where the brown tree is, head east and climb up the ladder there. Now,
    head northeast and you'll notice a drawbridge. It goes down sometimes, then
    goes back up, forming the bridge. When the bridge is formed, cross it. Now,
    follow down the path, and you'll come to another bridge. Cross it, and you'll
    be back on the walkway. Continue following the path, and you'll find two brown
    platforms at the end of the path, that move in and out of the wall! Jump to the
    first one when you can, then quickly jump to the next one, then to the next
    platform ahead.
    
    Now, continue, and go across the wooden bridge there. You'll come to another
    wooden plank. Cross it, and continue following the path. You will then find
    Cranky's Lab up ahead! Head inside, and pay up some Banana Coins, because the
    potion in this level is the Super Duper Simian Slam, which is required in order
    to slam the red switches (which are found everywhere in this level). This is
    Cranky's final potion in the game.
    
    
    -------------------
    Locating Snide's HQ
    -------------------
    
    Go to where Cranky's Lab is. From there, ignore his lab and head north, and
    continue along the path like you were before. Backflip up the next three brown
    platforms you'll come to now, and then you'll find a red Chunky Switch. Ignore
    it, and continue along the wooden path. You will now see a greenhouse and a
    brown barn. Ignore these, and continue following the path. Make your way across
    the moving platform, then jump to the next part of the walkway. Continue, then
    make your way across the moving platforms at the end. On the wooden bridge,
    continue heading north.
    
    Follow the path, and you'll be going around the castle, for awhile. This is the
    longest path in the level. Eventually, you will reach the top. Now, head north,
    and you'll find Snide's HQ right there! I hope you've activated all of the
    Bananaporters while you were climbing up the castle, because if you didn't, it
    will take awhile to get all the way back up here again!
    
    
    ----------------------
    Locating Funky's Store
    ----------------------
    
    From the very start of the level, head across the wooden plank. Then, head up
    the steps nearby. Now, instead of climbing up the nearby ladder, head north and
    follow the path. Make your way across the two moving ledges at the end of the
    path, then jump to the other side of the walkway. Continue north, and you will
    find some stairs going up. Ignore those, and head west of them. Drop off of the
    platform you're on down to another platform. Head north, and approach the big
    brown door. It will open, so go through the entrance there.
    
    Inside this cave-like area, take the northern path where the path splits. Go
    down the path, and you'll come to a small area where Funky's Store is located!
    Be sure to head inside and buy the Sniper Scope, which becomes available for
    all Kongs once you buy it. The Sniper Scope allows you to zoom in with your
    shooter, and is Funky's last upgrade. You HAVE to have it in order to get some
    of the Golden Bananas in this level.
    
    
    ------------------------------
    Locating Candy's Musical Store
    ------------------------------
    
    Do the same things described above, as if you're going to Funky's Store. But
    instead of ignoring the brown stairs before the door leading to the cave area,
    take the stairs up this time. You will be on a platform with Bananaporter #1
    nearby, and an entrance to another area. Go through the entrance. Inside the
    next cave area, follow the northern path. Continue down the path, and the path
    will split eventually. Take the left path, and you'll come to an area where
    you'll see Candy's Musical Store. Enter inside, and buy her final Instrument
    Upgrade for 9 Banana Coins. This is Candy's final upgrade.
    
    
    ---------------------------------
    Locating the Lower Catacomb Areas
    ---------------------------------
    
    Enter the cave area that leads to Funky's Store. From where you enter that
    cave, take the left path. Go down the path to a big skull-looking thing. To
    the left of that thing is a Peanut Switch, and to the right of it, there's a
    Pineapple Switch and a Coconut Switch. Shoot the correct switch with Diddy,
    Chunky or Donkey, and the entrance to the skull will open. Head inside. Diddy,
    DK and Chunky need to go here to get some Golden Bananas.
    
    
    -------------------------------
    Troff 'n Scoff Portal Locations
    -------------------------------
    
    Troff 'n Scoff Portal #1 - For the first portal, make your way east of where
                               the five Bananaporters are located. Make your way up
                               the path of the castle, and eventually, you'll come
                               to another Bananaporter #2. West of it, there is a
                               portal on the wall.
    
    Troff 'n Scoff Portal #2 - Go to the area where Funky's Store is located. From
                               his store, head east. You will find a portal on the
                               wall there.
    
    Troff 'n Scoff Portal #3 - Enter the cave area where Candy's Musical Store is
                               located. From there, take the west path to the area
                               where you'll find Candy's Musical Store. Then, head
                               west of her store to find a portal.
    
    Troff 'n Scoff Portal #4 - Head to the entrance of the cave area leading to
                               Funky's Store, but don't head inside the cave. Go
                               southeast of the door leading to the cave, and you
                               will come to a portal at the end of the path.
    
    Troff 'n Scoff Portal #5 - Make your way up the path to the top of the castle.
                               When you come to the second Bananaporter #4, look
                               on the western wall to find a portal.
    
    
    --------------------------------
    Bananaporter Locations - Outside
    --------------------------------
    
    Bananaporter #1 - From where you enter the level, go across the wooden plank,
                      then jump up the steps there. Take the eastern ladder to a
                      platform, where you will find several Bananaporters around
                      the area. For the second one, take the steps at the start of
                      the level, then head west and continue down the path. When
                      you eventually come to more stairs, jump up them, and you'll
                      find Bananaporter #1 there.
    
    Bananaporter #2 - From where you enter the level, go across the wooden plank,
                      then jump up the steps there. Take the eastern ladder to a
                      platform, where you will find several Bananaporters around
                      the area. For the second one, head east of the first one,
                      and make your way up the path of the castle. You will come
                      to a Kong Barrel with Bananaporter #2 near it.
    
    Bananaporter #3 - From where you enter the level, go across the wooden plank,
                      then jump up the steps there. Take the eastern ladder to a
                      platform, where you will find several Bananaporters around
                      the area. For the second one, head east and follow down the
                      path going up to the castle. Eventually, you'll come to
                      Cranky's Lab, with Bananaporter #3 by the entrance.
    
    Bananaporter #4 - From where you enter the level, go across the wooden plank,
                      then jump up the steps there. Take the eastern ladder to a
                      platform, where you will find several Bananaporters around
                      the area. For the second one, head east of the first one, and
                      follow the path going up the castle. Eventually, you'll come
                      to a barn and a greenhouse, with Bananaporter #4 near them.
    
    Bananaporter #5 - From where you enter the level, go across the wooden plank,
                      then jump up the steps there. Take the eastern ladder to a
                      platform, where you will find several Bananaporters around
                      the area. For the second one, head east and follow down the
                      path there. When you make your way to the very top of the
                      castle, you'll find Bananaporter #5 there.
    
    
    ---------------------------------------------------
    Bananaporter Locations - Inside the Lower Catacombs
    ---------------------------------------------------
    
    Bananaporter #1 - You will find the first one near the entrance to the area.
                      For the second one, head down the western path, then take the
                      west path when the path splits again. At the end of the path,
                      you will find Bananaporter #1.
    
    Bananaporter #2 - You will find the first one near the entrance to the area.
                      For the second one, head down the western path, then take the
                      east path when the path splits again. At the end of the path,
                      you will find Bananaporter #2.
    
    Bananaporter #3 - You will find the first one near the entrance to the area.
                      For the second one, head down the eastern path. At the end of
                      the path, you will find Bananaporter #3.
    
    
    --------------------------------------
    Regular Banana Locations - Donkey Kong
    --------------------------------------
    
    #1-5: From where you first enter the level, cross the wooden plank there to
          find five Bananas.
    
    #6-50: As you follow the path in the castle, follow the trail of Bananas. As
           you continue to follow the path, and make your way up the castle, you
           will find a LOT of Bananas. The trail ends once you reach the second
           Bananaporter #2, sadly.
    
    #51-55: Head inside the cave where Candy's Musical Store is located. Once in
            there, follow down the path until you come to a small door. Head inside
            the door. In this room, head north and you'll come to a red DK Switch.
            With the Super Duper Simian Slam, pound the switch to open the door.
            Once inside the room, you will find a Banana Bunch.
    
    #56-60: Enter the lower catacombs area as Donkey Kong. Once you're inside, head
            west and down the path. When the path splits, take the eastern path,
            and you'll find a Banana Bunch at the end of the path, on top of the
            second Bananaporter #2.
    
    #61-70: Head to the same area described above. From where Bananaporter #2 is,
            look at the wall. You will find a Coconut Switch. Shoot the switch, and
            the wall will lower, revealing a new room. Enter this room, and shoot
            the Banana Balloon inside for 10 Bananas.
    
    #71-80: Enter inside the brown tree at the start of the level as Donkey Kong.
            Once inside, head east and shoot the Coconut Switch there to reveal a
            new room. Inside, you'll see a Banana Balloon near the Kasplat. Shoot
            it for 10 Bananas.
    
    #81-85: Enter the same area described above. Head north of the Kasplat, and
            drop into the hole there. Now, get on the nearby raft, and you will
            find a Banana Bunch.
    
    #86-90: When you're almost up to the top of the castle, you'll come to a red DK
            Switch. Pound it with the Super Duper Simian Slam, and a door leading
            to a library will open (see Donkey Kong's Golden Bananas to see how to
            get in there). Enter the library, and make your way to a room with lots
            of enemies. Defeat them to reveal a switch. In this room, you will find
            a Banana Bunch.
    
    #91-100: Head to the same area described above. Once you defeat the enemies in
             that room, pound the red DK Switch atop the books to reveal a new room
             in the library. Enter that room, and you will find two Banana Bunches.
    
    
    -----------------------------------
    Banana Coin Locations - Donkey Kong
    -----------------------------------
    
    #1-5: From the start of the level, head to where the brown tree is located.
          Near that tree, there are some Banana Coins.
    
    #6-9: Enter the area where Candy's Musical Store is located. Then, go around
          the area until you find a small door. Head inside, then in that new room,
          go north to a red DK Switch. Around it are some Banana Coins.
    
    #10-12: From the start of the level, make your way around to the area that
            leads to two different cave areas. Go towards the cave leading to
            Funky's Store, but keep following the path west and ignore the door.
            At the end of the path is a small platform with a Kasplat on it. On
            this platform, there's some Banana Coins.
    
    #13-15: Make your way up to the top of the castle. On your way to the top, you
            will come to the second Bananaporter #2. Near it, you will find three
            more Banana Coins.
    
    
    ----------------------------
    Donkey Kong's Golden Bananas
    ----------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    From the start of the level, go down the wooden plank, and then head north and
    jump up the ledges. You'll see a brown tree nearby. Go in front of it, and
    after opening it, head inside. Once inside, kill the bats in this room, then
    look around for a Coconut Switch. Take out your Coconut Shooter and shoot the
    switch to open the door, revealing a new area. Go down the path in this area,
    and at the end of the path, drop down the hole. You'll land in some water. Swim
    north, and eventually you'll reach a new room with a raft nearby. Jump on the
    raft, and a target will appear on the wall, high up.
    
    You will also notice that there's a Golden Banana directly above you! You HAVE
    to have the Sniper Scope ability (buy it from Funky) to get this Golden Banana.
    Stand on the raft, and take out your Coconut Shooter. Zoom in at the target on
    the wall, and fire a Coconut, and hope it hits the target. Keep trying until it
    does hit the target. When you hit it, the target will disappear and the water
    will rise a bit. Another target will appear a little bit more to the west.
    Shoot it, and the water will rise some more.
    
    Another target will appear on the far eastern part of the wall. Simply shoot
    that one, too. When you successfully shoot all three of the targets, the water
    will rise to its highest point, and you will be able to reach the Golden Banana
    in the air. To get out of this area, dive underwater and go through the eastern
    passage. When you come out, you'll appear out of the sewer thing at the start
    of this level.
    
    
    =================
    Golden Banana #2
    =================
    
    Head inside of the cave where Candy's Musical Store is located. Once inside,
    follow along the path as if you were going to Candy's Musical Store. Eventually
    you'll come to a small door that will open when you approach it. When it opens,
    head inside. Then, from where you enter the area, head directly north to a DK
    Switch by a door. Pound it with the Super Duper Simian Slam to open the door,
    then head inside. Once inside this room, jump onto the central platform and
    pound the middle tile. You have to pound all of the tiles until each one has a
    piece of DK's head on it.
    
    In other words, you have to reform a face of Donkey Kong in this tile puzzle.
    It isn't that difficult to do, nor does it take that long to figure out. When
    you figure it out, and DK's face is formed on the tiles, a Golden Banana will
    appear in the middle.
    
    
    =================
    Golden Banana #3
    =================
    
    Start by entering the cave area where Funky's Store is located. From where you
    enter that cave, take the west path to a new area. Go down the eastern ramp,
    and when you reach the lower floor, look east of the skull-like thing to find
    a Pineapple Switch and a Coconut Switch. Shoot the Coconut Switch to open the
    entrance to the skull, then walk inside. Once you're inside, head north to the
    three Bananaporters. Now, take the west path and follow the path until the
    path splits again. Take the eastern path from there, and when you get to a dead
    end, look at the wall to find a Coconut Switch.
    
    Shoot the Coconut Switch, and the wall will open, revealing a new room. Head
    inside this room, and you'll notice three levers to the left and right side.
    You have to pull them in a certain order, similar to what you had to do back in
    Fungi Forest. First, pull the lever in the northwestern corner, then the one in
    the northeastern corner, then the one in the southwestern corner; in that
    order. When you pull them in that order, the door in this room will open, so
    head inside the entrance revealed.
    
    You begin the final minecart game, like the one you played in Fungi Forest, as
    Chunky Kong. Play it the same way you did the other ones. However, this one is
    kind of different. A 'resident demon' will come out to attack you throughout
    the course. He will smash the track and such, and sometimes even spit out mini
    ghost things to come and attack you. Move to the opposite side of the track the
    ghosts are coming from to avoid them. When you see graves pop up, hop away to
    the other side of the track. If the resident demon hits you, or his mini ghosts
    hit you, or the graves, you lose some coins (same for the gates).
    
    When you get to the 'end', you may THINK it's the end, but it's really not! You
    will fall backwards, and will have to go through the entire course again; this
    time backwards! Collect any coins you may have missed the first time through,
    and still be extra careful. When you reach the beginning of the minecart track,
    and have 40 DK Coins or more, Squawks will appear and give you yet another
    Golden Banana for your reward!
    
    
    =================
    Golden Banana #4
    =================
    
    Go to the area where all of the five Bananaporters are located. From where they
    are, head east and cross the drawbridge there when possible. Make your way
    around the pathways and go up the castle. When you're near the top of the
    castle, you'll find a red DK Switch near the door. With the Super Duper Simian
    Slam, pound the switch. However, the door in front of you dosen't open! Another
    door, further down the castle, is the door that opens. You only have 20 Seconds
    to enter this door. Quickly make your way down the bridge, and you'll find a
    floating cloud. Jump to it, then jump to the entrance of the library.
    
    Once inside the library, head north, and the path will split. Take the western
    path, and follow the path to a new room. A wall behind you will close, locking
    you in the room! Then, some enemies will spawn. Now, go around this whole area,
    and defeat all of the enemies in the room. Then, after all of the enemies have
    been defeated, a DK Switch will appear on top of the books in the middle. Jump
    up these books, then pound the DK Switch. Doing this will cause the wall to
    open, revealing the previous area.
    
    Head back to that path, then follow the path until you get to the split path
    again. This time, take the eastern path. Follow the path until you come to a
    room with books that are alive! There is a small area to the west that holds a
    Kong Barrel. Jump into it to turn invisible, then make your way north down the
    hallway. At the end of the hallway, take the Golden Banana, then shoot the
    Coconut Switch on the wall. The wall will move, revealing an exit for you.
    
    
    =================
    Golden Banana #5
    =================
    
    First, head to the start of the level. From where you start, head across the
    wooden plank, and then jump up the steps going up. Then, you'll see a brown
    tree nearby. In front of it is an entrance, and a DK Pad. If you haven't
    already, complete the barrel-blasting game to open the entrance, then head
    inside. Once inside, shoot the Coconut Switch on the wall to open the big wall
    in front of you, to reveal a new area. In that area, there is a Kasplat. Kill
    it and take its Blueprint, then return it to Snide for a Golden Banana!
    
    
    -------------------------------------
    Regular Banana Locations - Diddy Kong
    -------------------------------------
    
    #1-10: Head to the cave area where Candy's Musical Store is located. From where
           you enter the cave, make your way down the path, as if you were going to
           Candy's Musical Store. Enter the door you'll come across. In that new
           area, take the eastern path and pound the red Diddy Switch to open the
           door. In that area is a Banana Balloon. Shoot it for 10 Bananas.
    
    #11-15: Enter the big skull (the lower catacombs area) with Diddy Kong. Once
            inside, take the western path, and keep following the path west until
            you get to the end to find a Banana Bunch.
    
    #16-25: Go to the same area described above. Once you reach the Bananaporter,
            look at the wall on the dead end to find a Peanut Switch. Shoot it, and
            the wall will open, revealing a new room. Head into that room, and use
            a Chimpy Charge on the switches in a certain incorrect order. When a
            Banana Balloon appears (it could take awhile), shoot it for 10 Bananas.
    
    #26-40: Enter the ballroom as Diddy Kong (see his Golden Bananas). Once inside,
            use the Jetpack to fly up to to the candles, getting Banana Bunches.
    
    #41-50: Head to the same area described above. In the room with the candles,
            look around for a Banana Balloon. Shoot it for 10 Bananas.
    
    #51-60: Go to the room where the big skull is; the area that leads inside the
            lower catacombs. Once there, look a little south of that skull to find
            a Banana Balloon floating around. Shoot it for 10 Bananas.
    
    #61-80: Head inside the cave where Candy's Musical Store is located. Once in
            there, make your way around the hazy cave until you come to a door.
            When it opens, head inside. With Chunky, take all three paths in this
            area, and in each path, look on the left and right walls to find gates.
            Primate Punch them down. You'll reveal four Banana Bunches for Diddy.
    
    #81-90: Head to where the second Bananaporter #1 is located. Once there, look
            above the Bananaporter to find a Banana Balloon. Shoot it to get 10
            Bananas (you may need to use the Sniper Scope).
    
    #91-95: Outside, use Bananaporter #2 to teleport up to a Kong Barrel. Enter it,
            and with the Jetpack, fly up to the very top of the castle, but don't
            land. Instead, fly all the way up from the top of the castle to find a
            cloud. On this cloud is a Banana Bunch.
    
    #96-100: Do the same thing described above. Instead of flying above the top of
             the castle, fly to Cranky's Lab, and then fly east of his lab. On top
             of that brown post at the top, there is a Banana Bunch.
    
    
    ----------------------------------
    Banana Coin Locations - Diddy Kong
    ----------------------------------
    
    #1-3: Head to the area where the big skull is, leading to the lower catacombs.
          South of that skull, you will find three Banana Coins.
    
    #4-6: Inside Diddy's room of the lower catacombs area, hit the switches in a
          certain incorrect order. Eventually, you should see some Banana Coins, if
          you look at the coffins in the area that open up (it could take awhile,
          so keep hitting the switches in incorrect orders).
    
    #7-9: Head to the cave where Candy's Musical Store is located. Then, make your
          way through the hazy cave until you come to a door. Near the door, you
          will find three Banana Coins.
    
    #10-13: Outside, use Bananaporter #2 to teleport to a Kong Barrel. Jump into it
            to get a Jetpack, then fly to the drawbridge near the Bananaporters. On
            the poles of the drawbridge are some Banana Coins.
    
    #14-15: With the Jetpack still on, fly above the first Bananaporter #1. On the
            left and right windows, there is a Banana Coin above each one (keep
            flying up, and the next set of windows have the Banana Coins).
    
    
    ---------------------------
    Diddy Kong's Golden Bananas
    ---------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    Start by heading to the cave where Funky's Store is located. Once inside, make
    your way to the area leading to the lower catacombs. West of the big skull, you
    will see a Peanut Switch on the wall. Shoot it, and the skull will open, which
    reveals the entrance to the catacombs. Head inside. Once inside, head north to
    the Bananaporters, then take the western path. Keep following the path west,
    even when the path splits. Eventually, you'll come to a dead end with a Peanut
    Switch on the wall. Shoot the switch to open the wall, revealing a new room.
    Enter that room. Once inside, you'll notice a large coffin in the center.
    
    There are four switches around that coffin, too. You have to Chimpy Charge into
    them in a certain order to get the Golden Banana. Now, start by going around
    the coffin until you see a switch with a 1 on it. Chimpy Charge into it. The
    order is: 1, 2, 3, 4. Simple, eh? Once you Chimpy Charge into them in that
    simple order, a Golden Banana will be released from the giant coffin.
    
    
    =================
    Golden Banana #2
    =================
    
    Enter the cave where Candy's Musical Store is located. Once in there, make your
    way around the hazy cave until you come to a door. When the door opens, head
    inside. In this room, take the eastern path down to a red Diddy Switch. With
    the Super Duper Simian Slam ability, pound the switch to open the door. Enter
    the room. You MUST have the Sniper Scope ability to get past this room. If you
    look very closely on the ground, you'll notice a line on the floor, and a
    Peanut Switch at the end of this room. However, it's not as easy as it looks.
    If you go past the line on the ground, the wall with the Peanut Switch moves
    in to the other side, which means you can't hit it unless you go off the line.
    
    Now, stand near the edge of the line, and take out your Peanut Shooter. Zoom in
    using the Sniper Scope, then shoot the Peanut Switch. Some chains around this
    room will lower, and you can use them as vines. Jump to the first one, then
    jump from each one until you reach the Golden Banana!
    
    
    =================
    Golden Banana #3
    =================
    
    This time, just head outside instead of inside the cave areas. Now, make your
    way up the castle, and when you pass Bananaporter #4, you will come to a red
    Diddy Switch. With the Super Duper Simian Slam ability, pound the switch to
    open the door to the ballroom. When the door opens, head inside. In this place,
    follow the path until you get to the main room. Jump to the tiles in the center
    of the area, and defeat all of the enemies in this room (not counting that guy
    with the spiked club at the entrance). When all of the enemies are defeated,
    a Kong Barrel appears in the middle.
    
    Enter the Kong Barrel, and you'll get a Jetpack. Now, fly to the candles in the
    area, and the fire from your Jetpack will light the candles. After all of the
    three candles have been lit, a Bonus Barrel will appear. Fly into it to begin
    the hardest mine cart Bonus Game. I can't really tell you how to beat it, since
    there is really no specific way to do it. Just be extra careful, and trick the
    TNT Barrels into thinking you're going one way, when you're really not. When
    you win the Bonus Game, get the Golden Banana that appears.
    
    
    =================
    Golden Banana #4
    =================
    
    Outside, use Bananaporter #2 to transport to a Kong Barrel. Enter the Kong
    Barrel, and with the Jetpack, fly to the top of the castle. Keep flying up, and
    you'll find two clouds leading to a tower of the castle. Land on the cloud, and
    jump to each cloud and then onto the tower. On that tower, there is a Bonus
    Barrel. Enter the Bonus Barrel to begin a Bonus Game. In this Bonus Game, you
    have 60 Seconds to swat 10 Flies using your fly-swater. It may be a little
    difficult, but you can do it. If you fail, keep trying. Upon winning this Bonus
    Game, a Golden Banana appears.
    
    
    =================
    Golden Banana #5
    =================
    
    Enter the cave area that leads to Funky's Store. Once in there, from the moment
    you enter, you will see a Kasplat. It may not look like it has red hair due to
    the haziness, but it does have red hair. Kill it, and then it will drop another
    Blueprint. Pick it up and return it to Snide. As a reward for returning it, he
    will give you another Golden Banana.
    
    
    -------------------------------------
    Regular Banana Locations - Lanky Kong
    -------------------------------------
    
    #1-5: Enter the cave area where Funky's Store is located. Follow the path of
          the trail of Bananas leading to Funky's Store.
    
    #6-30: In the same cave described above, there are a few Banana Bunches you
           will find on the way to Funky's Store.
    
    #31-40: In the same cave described above, take the eastern path from where you
            enter. Now, look around the big building thing there, and you'll find a
            Grape Switch. Shoot it to open the door, then head inside. Make your
            way to Lanky's room (see his Golden Bananas), and in that room, you'll
            find a Banana Balloon. Shoot it for 10 Bananas.
    
    #41-50: Enter the cave where Candy's Musical Store is located. Once in there,
            go down the path as if you were going to Candy's Musical Store. When
            you come to a door, enter it. In this area, take the western path down
            to a red Lanky Switch. Use the Super Duper Simian Slam on the switch to
            open the door. In that room is a Banana Balloon. Shoot it to get ten
            more Bananas.
    
    #51-60: Enter the same area described above. Once in there, you will also see a
            second Banana Balloon. Shoot it for 10 Bananas.
    
    #61-90: Outside, use Bananaporter #4 to be teleported near a barn, and a
            greenhouse. Look around these buildings until you find a red Lanky
            Switch. Pound it with the Super Duper Simian Slam to open the door to
            the greenhouse, then head inside. Once inside, go around the maze.
            There are six Banana Bunches altogether!
    
    #91-100: At the top of the castle, where Snide's HQ is, there is a Lanky Switch
             just south of Snide's HQ. Pound it with the Super Duper Simian Slam to
             open the door. Inside the tower, there is another Banana Balloon.
             Shoot it for 10 Bananas.
    
    
    ----------------------------------
    Banana Coin Locations - Lanky Kong
    ----------------------------------
    
    #1-2: Make your way to the door leading to the cave where Funky's Store is.
          Just west of it is a tree. On top of it, there are two Banana Coins. Get
          on a higher platform near the tree, then jump to the tree to collect
          these Banana Coins.
    
    #3-6: Enter the cave area where Funky's Store is located. Once in there, take
          the eastern path from the entrance. You'll notice a big building. Around
          it, there are some Banana Coins.
    
    #7-8: Head to the same place described above. Look around the building for a
          Grape Switch. Then, shoot the switch to open the door of the building.
          Enter, and make your way to Lanky's room (see his Golden Bananas). In
          this room, you'll find some Banana Coins.
    
    #9-11: Enter the cave where Candy's Musical Store is located. Follow down the
           path to her store until you find a door. Head inside the door, and in
           that new area, take the western path down to a red Lanky Switch. With
           the Super Duper Simian Slam, pound the switch to open the nearby door.
           Inside that room, there are Banana Coins.
    
    #12-14: Outside, use Bananaporter #4 to teleport up to a barn, and a nearby
            greenhouse. Around the greenhouse is a red Lanky Switch. With the
            Super Duper Simian Slam, pound it to open the door to the greenhouse.
            Enter inside. On the eastern side of the maze are some Banana Coins.
    
    
    ---------------------------
    Lanky Kong's Golden Bananas
    ---------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    First, enter the cave area where Funky's Store is located. Once there, from
    where you enter the area, take the eastern path up to a big building. Around
    the building, you'll find a Grape Switch. Shoot it to open up the door to the
    building. Enter the building. Once inside, you'll notice a Kong Barrel, and a
    Grape Switch. While standing under the Kong Barrel, shoot the Grape Switch.
    Doing this will cause a gate to open at the western side of this area. Quickly
    enter the Kong Barrel, because you only have 13 Seconds to reach the gate! Take
    the western path, and quickly follow the path.
    
    Go through the gate before it closes. In this room, stand on the Trombone Pad
    and play the Trombone. Doing this will cause vines to lower from the ceiling.
    Now, swing across each vine, and then get the Golden Banana on the platform.
    
    
    =================
    Golden Banana #2
    =================
    
    Enter the cave where Candy's Musical Store is located. Once in that cave, head
    down the path to Candy's Musical Store, and you'll notice a door eventually.
    Head inside. In this room, take the western path to a red Lanky Switch. Do a
    Super Duper Simian Slam on the switch to open the door, revealing a new room.
    In this room, go north and you'll see a Trombone Pad. Stand on it, and play the
    Trombone. Doing this will cause several platforms with Lanky Pads to rise from
    the acid. Now, jump onto the first Lanky Pad, and inflate. Float to the nearest
    platform, then deflate onto it.
    
    Inflate on that pad, then go to the nearest pad and deflate. Re-inflate again,
    then float to the last platform, with a Bonus Barrel. Enter the Bonus Barrel to
    begin a Bonus Game. In this Bonus Game, you have to hit 25 Kremlings in less
    than 60 Seconds. Aim with the Control Stick, and shoot with A. Reload by
    pressing A in the middle (on the melon). The green Kremlings are worth 1 Point,
    and the red ones are worth two. When you win the Bonus Game, a Golden Banana
    appears out of the Bonus Barrel.
    
    
    =================
    Golden Banana #3
    =================
    
    Outside, use Bananaporter #4 to teleport near a greenhouse, and a barn. On the
    right side of the greenhouse, there's a red Lanky Switch. Use a Super Duper
    Simian Slam on it to open the door to the greenhouse. Enter it. Once you are
    inside the greenhouse, you will see a Golden Banana at the end of the maze. You
    only have 40 Seconds to get there! Start by heading northwest. Enter the Kong
    Barrel in the maze to get in Orang-stand Sprint mode. Make sure you have enough
    Crystal Coconuts to get through the maze! Now, make your way through the maze.
    I can't give specific directions, simply because it would be too hard for me
    to do so.
    
    When you get to the end of the maze, quickly take the Golden Banana if you do
    not have much time left. Upon completing the maze, a Battle Arena Pad appears
    in the middle of this maze.
    
    
    =================
    Golden Banana #4
    =================
    
    First, make sure you have the Sniper Scope ability, which is bought from Funky
    Kong in this level. It is required to have in order to get this Golden Banana.
    Now, outside, use Bananaporter #5 to teleport to the top of the castle. You
    will see a nearby tower. On the tower, there is a door with a red Lanky Switch
    nearby. With the Super Duper Simian Slam, pound the switch to open the door,
    then go in the door. Once you're inside the tower, you'll see several enemies.
    Defeat them all. After all of them are defeated, a Lanky Pad will appear near
    the middle of the room.
    
    However, it's useless as of now. Stand from the entrance, and take out your
    Grape Shooter. Look up, and around for a Grape Switch on the wall. Shoot it,
    then shoot the next one around the wall. Go to the southern part of the room,
    and look above the entrance to find another Grape Switch. Shoot that one, too.
    When you do that, the grate on the floor will open, and wind will come out. You
    will see a Bonus Barrel in the air. Stand on the Lanky Pad, and float up into
    the wind. You will get enough height to enter the Bonus Barrel this way.
    
    When you enter the Bonus Barrel, a Bonus Game begins. You have 60 Seconds to
    lure 15 Gnawties into the hole in the middle. Everyone seems to always have
    trouble with this particular Bonus Game, but it's seriously not THAT difficult,
    if you use the right strategy. Walk behind the Gnawties, and press B to scare
    them. Lure them to the edge of the hole, stop for a moment, and press B. They
    should fall into the hole quite easily this way. Keep trying until you do it.
    When you win the Bonus Game, a Golden Banana comes out of the Bonus Barrel. Use
    the Lanky Pad and float into the steam to get it.
    
    
    =================
    Golden Banana #5
    =================
    
    For this Golden Banana, head east of the Bananaporters near the start of the
    level. Cross the drawbridge when you can, then follow the path. As you keep
    following the path of the castle, eventually you'll find a Kasplat. Destroy
    it, and as usual, it will drop a Blueprint. Head over to Snide's HQ, and give
    him the Blueprint to get a Golden Banana from him, as a reward.
    
    
    ------------------------------------
    Regular Banana Locations - Tiny Kong
    ------------------------------------
    
    #1-50: Go to the area where the first five Bananaporters are located. From
           there, head east and cross the drawbridge. As you make your way up the
           path to the top of the castle, you'll eventually find Bananaporter #2.
           From there, there are single Bananas going up the path, all the way up
           to the top of the castle. You will get LOTS of Bananas.
    
    #51-60: Head to the cave where Funky's Store is located. Inside, head down the
            path until you reach Funky's Store. When you see his store, look around
            it until you see a Banana Balloon. Shoot it for 10 Bananas.
    
    #61-65: Enter the same cave described above. From where you enter the cave,
            take the eastern path. On the way there, you'll find some Bananas.
    
    #66-70: Outside, use Bananaporter #4 to teleport near three buildings. Near the
            easternmost building is a Kong Barrel, and a red mushroom. Enter the
            Kong Barrel to shrink, then jump on the red mushroom. Land on top of
            the silo (the small building), and drop inside the hole in the roof. In
            that room, there is a Banana Bunch.
    
    #71-90: First, make your way up towards the top of the castle until you come to
            a door near a Tag Barrel. Near this door, there is a red Diddy Switch.
            Pound it as Diddy, and the door will open. Quickly enter the Tag Barrel
            and switch to Tiny, then enter the door before it closes. Make your way
            to the main room, then go south to find a Tiny Pad. A Banana Bunch is
            on this pad. Monkeyport to the Museum, then make your way north to
            another Tiny Pad. Keep Monkeyporting as you find Banana Bunches on each
            Tiny Pad.
    
    #91-100: Do the same things described above. When you reach the last room that
             you can get to via Monkeyporting, you will see a Banana Balloon. Shoot
             it for 10 Bananas.
    
    
    ---------------------------------
    Banana Coin Locations - Tiny Kong
    ---------------------------------
    
    #1-2: Near the start of the level, you will find a big brown tree. Climb the
          ladder east of that tree, and get on the higher platform. Now, go east a
          bit, and look northwest of the big tree to see a small brown tree, with
          two Banana Coins on it. Jump onto a nearby ledge, then fly to the tree.
          You can grab onto it to get these Banana Coins.
    
    #3-5: Go west of the entrance to the cave area where Funky's Store is. You will
          find Banana Coins behind a grave.
    
    #6-7: Enter the cave where Funky's Store is located. Once there, take the east
          path from where you enter, and look around for a Feather Switch. Shoot
          it, and the door will open. Head inside, and make your way to Tiny's room
          (see her Golden Bananas). Once inside, you'll find some Banana Coins.
    
    #8-10: In the area where Candy's Musical Store is located, take the western
           path from where you enter. Fly over the gap and collect these.
    
    #11-12: Outside, use Bananaporter #4 to teleport near a small silo, and two
            other buildings. Use the Kong Barrel near the silo to shrink, then jump
            onto the red mushroom by the silo. When you get sprung up, land on the
            roof of the silo, and drop into the hole. In this place, you will find
            some Banana Coins.
    
    #13-15: Enter the Ballroom as Tiny Kong (see her Golden Bananas). Once you're
            inside, go to the main room, and head south. You will find some Banana
            Coins on the Tiny Pad.
    
    
    --------------------------
    Tiny Kong's Golden Bananas
    --------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    Start by making your way up the castle. After you come across Bananaporter #4,
    continue up the castle. Very shortly after coming across Bananaporter #4, you
    will see a Tag Barrel, a door, and a red Diddy Switch. Enter the Tag Barrel,
    and get out Diddy, then pound the switch to open the door. Do NOT head inside.
    Instead, get out Tiny, and quickly proceed through the door before it closes.
    Once inside the ballroom, make your way down the path and to the main room. Go
    down the ramp to the main part of the room, then head south to find a Tiny Pad.
    Press Z while on it to Monkeyport into the museum.
    
    Once inside, head south, and you'll notice a big structure. On top of the big
    structure, there is a Kong Barrel. Backflip onto the top, and then enter the
    Kong Barrel to shrink. Drop off of the roof, then proceed through the small
    hole in front of the building. You will be in the Testing Room of Frantic
    Factory, and will have to race that car again! Accelerate by holding Z, and
    steer with the Control Stick. Collect as many DK Coins as possible, and be sure
    to go through the checkpoints (you HAVE to). However, you CAN avoid some of the
    checkpoints, but if you avoid any more than five, you have to restart.
    
    Avoid the boxes around the area, and try not to avoid too many checkpoints. The
    race isn't too difficult, but if you lose, simply keep trying. You need to end
    the race and be ahead of the opponent, with 10 DK Coins or more to get the
    Golden Banana. When you beat the car in the race, it will give you yet another
    Golden Banana for you!
    
    
    =================
    Golden Banana #2
    =================
    
    Enter the cave where Candy's Musical Store is located at. Once inside, head
    north to the Tag Barrel, then look west to find a huge gap, with a Bonus Barrel
    on the other side. Jump from the edge, and quickly fly to the edge of the next
    platform. It is pretty irritating to do, but you can do it. The annoying part
    is, if you die, you start back at the start of the level! When you finally make
    it across, enter the Bonus Barrel to begin a Bonus Game. In this Bonus Game,
    you have 60 Seconds to keep the turtles from falling off of the snakes' tail.
    Just keep feeding each snake over and over. When you win, a Golden Banana will
    appear out of the Bonus Barrel.
    
    
    =================
    Golden Banana #3
    =================
    
    Make your way into the cave where Funky's Store is located. Once you enter that
    cave, take the eastern path to a building. On one of the sides of this building
    is a Feather Switch. Shoot the Feather Switch to open the door of the building.
    Then, head inside. Once inside, head down the path, then take the eastern path.
    When you come to a gap, fly across it to the other side. Now, continue, and you
    will come to a dead end with a red Tiny Switch. With the Super Duper Simian
    Slam, pound the switch. Doing this will cause hands to rise from the acid.
    
    You will also notice a Golden Banana on the last hand, at the northern end of
    the area! Now, start by hopping onto the first hand. The hands will sometimes
    go back into the acid, and the acid kills you in one hit, so be careful. When
    the hand you're currently on begins to sink, another near one should rise, so
    jump to it. Just keep up the jumping, and be careful until you make it to the
    last hand with the Golden Banana on it.
    
    
    =================
    Golden Banana #4
    =================
    
    Outside, use Bananaporter #4 to teleport near a barn, a greenhouse, and a small
    silo. Near that silo is a Kong Barrel, and a red mushroom. Enter the nearby
    Kong Barrel, and while shrunk, jump on the red mushroom near the silo. Land on
    the roof of the silo, and then drop into the hole in the roof to enter a new
    area. In this area, you will see tons of flies around the area. If you want to
    do things the hard way, pick up the boxes of Homing Ammo throughout this area,
    and shoot them all down. The easy way is...play your Instrument, and all of the
    enemies will die. A Golden Banana will appear when they are all dead.
    
    
    =================
    Golden Banana #5
    =================
    
    First, from the start of the level, head north and go across the wooden plank.
    Now, jump up the steps, and then continue north, and make your way down the
    path until you see some stairs. Ignore them, and head west of the stairs to
    find a lower platform. Jump to it, then head north and ignore the door. Just
    keep following the path, and eventually, you'll come to the end of the path.
    On a platform across, there is a Kasplat. Jump to the platform and kill it,
    then take its Blueprint. Return the Blueprint to Snide, and he will give you a
    Golden Banana as a reward.
    
    
    --------------------------------------
    Regular Banana Locations - Chunky Kong
    --------------------------------------
    
    #1-30: Enter the cave where Candy's Musical Store is located. Once there, you
           will find a trail of Bananas throughout the whole cave.
    
    #31-50: In the area where Candy's Musical Store is located, keep going down the
            path until you come to a door. Head inside, then take one of the paths.
            One of them leads to a red Diddy Switch. To the left and right of that
            switch is a gate. Primate Punch them to reveal an alcove with a Banana
            Balloon in each one. Shoot them for 20 Bananas.
    
    #51-60: Outside, use Bananaporter #4 to teleport near a barn, a greenhouse, and
            a small silo. Walk up to the barn, and Primate Punch the part that has
            an X-shaped thing on it. This will reveal an entrance, so head inside.
            In this area is a Banana Balloon. Shoot it for 10 Bananas.
    
    #61-70: Enter the cave where Funky's Store is located. From where you enter the
            cave, take the western path down to a big skull-looking thing. On the
            eastern part of it, there's a Pineapple Switch. Shoot it to open the
            entrance to the skull, then head inside. Now, take the eastern path.
            At the end of it is a Pineapple Switch. Shoot the switch to open the
            wall, revealing a new room. Primate Punch the coffins in here, and you
            will find two Banana Bunches.
    
    #71-75: Enter Chunky's part of the big tree at the start of the level (see his
            Golden Bananas). Inside, you'll find a Banana Bunch.
    
    #76-85: Head to the same area described above. As you keep going down the path,
            you'll reach a Pineapple Switch. Near it is a Banana Balloon. Shoot it
            for 10 Bananas.
    
    #86-95: Go up the path of the castle, and eventually you'll come to a red
            Chunky Switch. With the Super Duper Simian Slam, pound the switch to
            open the door. Head inside, and follow down the path until you get to
            the main room. In this room is a Banana Balloon. Shoot it to get ten
            more Bananas.
    
    #96-100: Enter the same area described above. Then, lift up the boulder in this
             museum (see his Golden Bananas to see how to find it). When you lift
             it, a Banana Bunch will be revealed.
    
    
    -----------------------------------
    Banana Coin Locations - Chunky Kong
    -----------------------------------
    
    #1-3: Enter Chunky Kong's part of the big tree at the start of the level (see
          his Golden Bananas). Once inside, as you go down the path, you'll find
          some Banana Coins.
    
    #4-6: Head north of the big brown tree, and get on the walkway there. Look on
          the western wall by the cliff to see three Banana Coins. The only way to
          get these is to sacrifice your life; jump off, and collect them.
    
    #7-9: Head to the entrance of the cave where Funky's Store is, but don't go
          through the entrance. Instead, head east of the entrance, and go behind
          the first grave you see, and you'll find some Banana Coins.
    
    #10-12: Enter Chunky's part of the lower catacombs area (see Chunky's Golden
            Bananas). Once inside, Primate Punch the far eastern coffin to reveal
            some Banana Coins.
    
    #13-15: Enter the cave where Candy's Musical Store is located. Once in there,
            make your way down the path until you come to a door. Enter the door.
            In that area, head all the way east to a red Lanky Switch. To the left
            and right of the switch is a gate. Primate Punch both of them. One of
            them will reveal Banana Coins.
    
    #16-18: Enter the same cave described above. Once inside, make your way to
            Candy's Musical Store. Just west of her store, there are Banana Coins.
    
    #19-22: Use Bananaporter #4 outside to teleport near a brown barn. Primate
            Punch the doorway you'll see, and it will break open, revealing an
            entrance. Head into the entrance. Once inside this area, you will find
            some Banana Coins.
    
    #23-25: Inside the museum (see Chunky's Golden Bananas), head to the main room,
            and head to the western part to find some Banana Coins.
    
    
    ----------------------------
    Chunky Kong's Golden Bananas
    ----------------------------
    
    
    =================
    Golden Banana #1
    =================
    
    From the start of the level, make your way to the big brown tree that DK has to
    open by playing the barrel-blasting game. Enter the tree. Once inside, head
    west, and you'll spot a big brown wall. Primate Punch it to break it, revealing
    a new room. You HAVE to have the Sniper Scope ability for this next part. Now,
    from the entrance to the new room, take out your Pineapple Launcher. Zoom in at
    the Pineapple Switch, and shoot. When the Pineapple hits the switch, the bars
    will lower ahead, revealing a Bonus Barrel. Enter the Bonus Barrel to begin a
    Bonus Game, which is Beaver Bother!
    
    If you need help with this Bonus Game, please refer to the strategy I gave in
    Lanky Kong's Golden Bananas for this level, because Chunky's is the same thing.
    When you beat Beaver Bother, a Golden Banana will appear.
    
    
    =================
    Golden Banana #2
    =================
    
    Enter the cave where Funky's Store is located. Once inside that cave, take the
    western path from where you enter. You will find a big skull-looking thing. To
    the right of it is a Pineapple Switch. Shoot the Pineapple Switch, and then the
    skull will open. Head inside. Once inside, head down the path to the three
    Bananaporters, then take the eastern path. When you reach a dead end, you'll
    see a Pineapple Switch. Shoot it, and the wall will open, revealing a new room.
    In this room, you will see several cracked coffins. You can Primate Punch these
    to break them, revealing certain items.
    
    The second one to the right reveals a Bonus Barrel, so Primate Punch it. Enter
    the Bonus Barrel to begin a Bonus Game. You have to play Searchlight Seek this
    time, which you should pretty much know how to do by now. Upon winning the
    Bonus Game, a Golden Banana appears. Also, take note that in this room, if you
    jump on the lower ledge, then onto the huge coffin, you can Simian Slam it. It
    breaks it and causes enemies to spawn. Nothing happens when they're defeated.
    
    
    =================
    Golden Banana #3
    =================
    
    Outside, use the first Bananaporter #4 to teleport near a barn, a greenhouse,
    and a miniature silo. On the barn, there is a door that cannot be opened in any
    way. Primate Punch the door to bust it down, revealing a new area. Head inside
    the area. Once inside, head to the ? Mark Box in the middle, and then perform a
    Primate Punch on it to break it open, revealing a Chunky Pad. Stand on the
    Chunky Pad and press Z to disappear. Now, take out your shooter and kill all of
    the enemies. When all of the enemies are defeated, a Golden Banana appears.
    
    
    =================
    Golden Banana #4
    =================
    
    Use Bananaporter #3 outside to teleport near Cranky's Lab. North of his lab,
    there are some ledges. Backflip up the ledges to spot a Chunky Switch near a
    door. With the Super Duper Simian Slam, pound the switch to open the door.
    Enter the door. Inside the museum, head down the path until you get to the main
    room. In the middle of the room, there is a black platform. At the western side
    of the room, there are three shields. Primate Punch all of them, in any order.
    
    Once you do that, a mouth will open to the north. Head to it, and pick up the
    boulder in the mouth. Place the boulder on the black platform, and a Golden
    Banana will be revealed. Head to the mouth that opened, and take it.
    
    
    =================
    Golden Banana #5
    =================
    
    Start by entering the cave where Funky's Store is located. Head north and down
    the path. Eventually, you'll come to a split path, and a Kasplat with green
    hair will be there. Destroy the Kasplat and take its Blueprint, then return
    the Blueprint to Snide. As a reward for returning another Blueprint, he will
    give you a Golden Banana!
    
    
    ========
    DK Isle
    ========
    
    Golden Bananas Required to Enter Eigth World: 100
    
    Okay, as the above note implies, you need 100 Golden Bananas before you can
    venture into the final level of the game. Now, if you do not have 100 or more
    Golden Bananas, proceed back to the previous levels, and get some Golden
    Bananas until you have 100 or more. Also, make sure you have every upgrade from
    every Kong throughout the levels, and make sure you have the third melon. We
    want to go in prepared! Whenever you're ready, enter inside the room where K.
    Lumsy's prison is at. Approach his cell to unlock another lock.
    
    There appears to be another lock on his cage! In happiness, he will stomp the
    ground, and make the jaw of K. Rool's ship open up. This time, it does not
    close back up. Now we must infiltrate the evil King's ship! Now, get out Tiny
    Kong, as she is the only way we can enter the mouth of the ship. Go on the
    King's ship, and go around it until you spot a Tiny Pad. Press Z while on it
    to Monkeyport to the top of the ship. Go around the ship until you see the
    mouth open, then fly into it. This is the Hideout Helm lobby.
    
    Before you proceed any further, I strongly suggest getting each and every
    Blueprint in the game, and returning all of them to Snide. Why? Because, in the
    next world, you will need them. Trust me, they play a very important part in
    the final world. When you're ready, activate Bananaporter #1 nearby. This is
    the only lobby with Bananaporters in them. Now, enter the Tag Barrel to the
    right, and get out Chunky Kong. Stand on the Chunky Pad on the edge of the
    platform, and some vines will appear.
    
    Swing across each one over to the next platform, and show B. Locker 100 or more
    Golden Bananas. With the required amount or more, he will let you pass. Before
    entering, activate Bananaporter #1 there, and teleport back to the entrance of
    the lobby. Get out Lanky Kong, and then teleport back to where B. Locker was.
    Finally, enter through the door, and the final world begins. After the cutscene
    is over, K. Rool will activate the Blast-o-Matic machine!
    
    Snide will tell you that he can disable the Blast-o-Matic's firing sequence
    using the Blueprints you have given him throughout your journey. The time limit
    you have in the level depends on the amount of Blueprints you've collected. If
    you've collected all 40 Blueprints, you will have 50 Minutes to disable the
    Blast-o-Matic, which is WAY more than enough time to disable it.
    
    
    =======================
    World #8: Hideout Helm
    =======================
    
    There are no Golden Bananas in here, no stores, no nothing, except for two
    Bananaporters which you need to use to get out of this place later. Head north
    and activate Bananaporter #1. If you do not have Lanky out already, there is a
    Tag Barrel in a small area to the west. With Lanky Kong, continue by using an
    Orang-stand and climbing up the next two hills. Now, head to the northwestern
    part of this room, and enter the Tag Barrel there. Get out Chunky Kong, and
    head to the northern part of the room. Take out your Pineapple Launcher, and
    shoot the Pineapple Switch. Doing this will cause the wall to open, which will
    reveal a new room.
    
    Now, in this room, go to where the lava is, and swing across the vines to get
    over to the other side. Proceed north, and go to the northwestern part of the
    room. Enter the Tag Barrel, and get out Tiny Kong. Head to the northeastern
    part of the room to find a Kong Barrel. Enter it to shrink. Now, while you are
    shrunk, head to the northern part of the room. Go through the small hole in the
    pipe there. You will end up inside the room with the Blast-o-Matic! Head west,
    and enter the Tag Barrel. Get out Donkey Kong, and then go around the big
    Blast-o-Matic until you find a lever.
    
    Stand on the footpad, and pull the lever. Doing this will cause several DK
    Stars to appear around the Blast-o-Matic. You only have 60 Seconds to fly
    through each star with Diddy. Head around the Blast-o-Matic and enter the Tag
    Barrel you will come to, then get out Diddy Kong. Enter the nearby Kong Barrel,
    and with the Jetpack, quickly fly through each DK Star. After you've flown
    through each DK Star, all of the doors in this area will open. Now Chunky has
    another job to do.
    
    Enter the Tag Barrel near the Blast-o-Matic again, and get out Chunky Kong.
    With him, head east of the Tag Barrel, and jump up the stairs there. Use a
    Primate Punch on the gate to break it open. Now, head out of this small area,
    and then head west of the Kong Barrel that gives you the Jetpack with Diddy.
    You will see several steps going up. Jump up these steps, then head north and
    into the small area there. Punch down the gate with the Primate Punch. Now,
    head south and out of this small area, then head north of the last gate you
    punched down. You'll be on the middle of the Blast-o-Matic.
    
    Head around the Blast-o-Matic until you see some ledges. Jump up the ledges,
    and punch down the gate in the area there. Drop off of the middle of the
    Blast-o-Matic. Now, head far to the west of the Tag Barrel and Kong Barrel. You
    will find another area with a gate. Primate Punch it down. You'll notice it has
    a Bongo Blast Pad! So, head back to the Tag Barrel and choose DK. Head all the
    way west, and past the Kong Barrel. Go north into the small area there, and
    stand on the Bongo Blast Pad. Play the Bongo Blast while standing on the pad.
    Doing this will cause the white glass wall to be removed.
    
    A new room will be revealed, so enter the room. Go north, and you'll notice a
    K. Rool Barrel on each side of the electric powering up the Blast-o-Matic. You
    will also notice a Banana Medal in the electricity. However, be warned: after
    you complete the two Bonus Games in the K. Rool Barrels, the electricity will
    disappear, and you can take the Banana Medal. If you plan on getting 101%,
    take the medal. This applies to each electricity in this level. If you wait to
    collect them, and come back later, there is a chance that the Banana Medals
    will be transparent, and you won't be able to collect them again. Ever.
    
    Anyway, enter the western K. Rool Barrel first. You'll have to play some sort
    of special Bonus Game. Backflip into the barrel, and then blast into the red
    targets throughout the room. Do this for three targets. You have 60 Seconds to
    do this. When you complete the Bonus Game, the barrel breaks. Enter the east
    barrel now. In the next Bonus Game, you play as Rambi. You have to destroy
    18 Kremlings in 60 Seconds. Be careful, because if you touch the power pylons
    in this room, you will fail the bonus. When you win the Bonus Game, the second
    barrel will break, and the first barrier of electricity will be disabled.
    
    Now, a Triangle Pad will appear in another room. Take the Banana Medal, and
    exit this room. Head back to the Tag Barrel and get out Chunky Kong. Now, head
    east of the Tag Barrel, and jump up the ledges. In the small area, stand on the
    Triangle Pad and play the Triangle Trample to remove the glass wall. Enter the
    room, and enter the western K. Rool Barrel. This Bonus Game is very, very easy.
    You have 20 Seconds to find a Kremling inside one of the boxes. Enter the Kong
    Barrel nearby to become Hunky Chunky, then go around the area and Primate
    Punch all of the boxes. When you find the Kremling, kill him to end the bonus.
    
    Enter the next K. Rool Barrel. In this Bonus Game, stand on the box you start
    on, and use the Sniper Scope to shoot down all of the enemies. Do not touch the
    floor. After you shoot the required amount in 30 Seconds, the second barrier of
    electricity will be disabled. A Saxophone Pad will appear. Take the Banana
    Medal in the room, then head back to the Tag Barrel. Choose Tiny Kong, and then
    head west of the Tag Barrel. Jump up the ledges, and enter the small area. You
    will see the Saxophone Pad. Stand on it, and play the Saxophone. This will
    cause the white glass wall to be removed.
    
    Enter the room, and enter the western K. Rool Barrel. In this Bonus Game, you
    have 30 Seconds to fly through 3 DK Stars, and touch the blue switch at the
    end. You CANNOT touch the ground, or you'll fail the bonus. You have to land on
    the boxes. Fly through the stars and land on the boxes, then fly to the blue
    switch. When you complete the Bonus Game, the barrel breaks. Enter the one to
    the east. This Bonus Game is VERY easy. You have 30 Seconds to use the red
    mushrooms to fly through the DK Stars. Use the mushrooms in the area to be able
    to reach the 3 DK Stars. After you've beaten the Bonus Game, the next barrier
    of electricity will be disabled.
    
    A Trombone Pad will appear next. Now, take the Banana Medal and head back to
    the Tag Barrel. Get out Lanky Kong, and then head back to where Tiny's area is.
    Head west of that area, and head around the middle of the Blast-o-Matic. Jump
    up the ledges, and then stand on the Trombone Pad. Play the Trombone to remove
    the white glass wall, then enter the room. Enter the western K. Rool Barrel. In
    this Bonus Game, you have to enter the Kong Barrel, and then sprint your way
    through the maze. You have to touch the blue switch at the northern end of the
    maze, then touch the checkered flag at the eastern end. You only have a matter
    of 25 Seconds to do this.
    
    It's too hard for me to give you specific directions, but it's not too hard to
    complete. When you complete the Bonus Game, enter the next K. Rool Barrel. In
    this Bonus Game, you have to take out your Shooter, and kill 3 Mechanical
    Zingers in 30 Seconds. It can be a bit annoying, but really easy if you have
    some Homing Ammo. When you beat the Bonus Game, the barrier of electricity will
    be disabled, and a Guitar Pad will be revealed. Take the Banana Medal, then go
    back to the Tag Barrel once again. Get Diddy out, and then enter the Kong
    Barrel to the west.
    
    With the Jetpack, fly all the way north to the ceiling, then fly north and
    through the small area there. Land there, and stand on the Guitar Pad. Play the
    Guitar to remove the white glass wall. Enter the western K. Rool Barrel. In
    this Bonus Game, you have to keep bashing the Kremlings, until you bash the one
    that makes the switch activated in this room. Keep hitting the Kremlings and
    killing them until you hear a chime noise. The switch is activated when you
    hear that noise. You only have 30 Seconds to do this! Now, when the switch is
    activated, do a Simian Slam on it to clear the Bonus Game.
    
    Enter the last K. Rool Barrel. In the last Bonus Game, you have to enter the
    Kong Barrel, and shoot the four switches on the wall. So, enter the barrel.
    With the Jetpack, fly around the area, and shoot the four green switches you
    will find on the wall. When all four switches have been shot, the cage in the
    center will go up, revealing a blue switch. Simian Slam the switch, and you'll
    win the Bonus Game. You only have 40 Seconds to do all of this. After you've
    completed the Bonus Game, the final barrier of electricity will be disabled,
    and the Blast-o-Matic will be disabled! Now we must go find the evil King K.
    Rool himself, in his lair.
    
    When the Blast-o-Matic gets disabled, you'll notice a door open. Also, we are
    no longer timed since we have disabled the Blast-o-Matic. Anyway, exit this
    area after taking the Banana Medal. Now, head all the way east of the Tag
    Barrel. Near the lever you pulled earlier with DK, you'll see some steps going
    up. Jump up these steps, and follow down the path. In this room, you will see
    Bananaporter #1 to the north. Activate it. Near the Bananaporter, you will
    notice a door with a Battle Crown on it, that says "4".
    
    What this means is, you'll need 4 Battle Crowns or more if you are to proceed
    any further. If you do not have enough Battle Crowns, go back to the other
    worlds and get some. When you have enough, approach the door and it will open
    up, then a cutscene will commence. Obviously, K. Rool heard you coming, and has
    also found out that his Blast-o-Matic has been disabled. He will then retreat,
    and elevate up into a control room. He will then prepare a ship for liftoff!
    Now, when you regain control, go down the path. You will end up in the room
    that King K. Rool always stays in, but obviously, he's not there!
    
    We were so close, but now I'm afraid we must chase after him. In this room,
    there is a door with the Nintendo Coin and the Rareware Coin on it. To win the
    Nintendo Coin, you have to play the DK Arcade in Frantic Factory, and beat it
    twice. The second time you clear it, the Nintendo Coin will be your reward. For
    the Rareware Coin, you need to have at least 15 Banana Medals. Then, visit
    Cranky in any of his labs, and play his Jetpac game. Successfully get more than
    5000 Points, then take the Rareware Coin that appears.
    
    You may already have both of these items, but if not, go back and get them.
    Once you've gotten them, approach the door and it will open. Take a picture of
    the two Banana Fairies in this room, then take the final Boss Key from this
    small room! Now, make your way back to the previous room, and use Bananaporter
    #1 to teleport to the entrance of this world. Exit this world.
    
    
    ========
    DK Isle
    ========
    
    Our next step is to now free K. Lumsy of his giant prison, at last. Exit the
    lobby by using Bananaporter #1, then jump off of K. Rool's ship. Make your way
    to K. Lumsy's prison, then approach his prison. The last lock will be unlocked
    on his prison, and he will be freed! Then, K. Rool will lift off his ship, and
    take off towards DK Isle! Then, K. Lumsy steps on DK Isle, and chases K. Rool's
    aircraft. He then trips on a boulder, and swipes the aircraft. K. Lumsy falls
    into the water, and K. Rool's aircraft crashes into the ground.
    
    When the cutscene ends and you regain control, head outside, and teleport back
    to the main part of the island using Bananaporter #1. Now, use Bananaporter #3
    for a shortcut. You will be near K. Rool's aircraft, and will notice a hole in
    the top. Drop in with any Kong. Once inside, you'll notice that you're in
    nothing other than...a boxing ring! Yep, you read that right. You will see a
    talking microphone, and then K. Rool will appear. After a bit of talking, you
    will have to face K. Rool in the final battle. Read the Bosses section to see
    how to take care of him once and for all.
    
    When you defeat King K. Rool, enjoy the ending that you are given. If you got
    101%, you'll get a special ending after the first, main ending. However, if you
    do not have 101%, you'll only get the first main ending. The second ending may
    not be worth getting 101% over, but it is simply fun to get 101%! Enjoy the
    ending, regardless, and congratulations on completing Donkey Kong 64!
    
    
    -------------------------------------------------------------------------------
    
    
    ==========
    V. Bosses
    ==========
    
    In this section, I will list all of the bosses in the game, along with info
    about how to defeat them and such.
    
    
    -------------------------------------------------------------------------------
    
    
    Army Dillo (1st Fight)
    
    Required Kong: Donkey Kong
    Found: Jungle Japes
    Times To Hit: Three
    
    Boss Strategy: The first boss fight isn't exactly hard. The battle will start
                   with an armadillo in a metal shell rolling towards you. He'll
                   reveal himself, laugh, and hide again. Now the fight begins. He
                   will start by shooting a few fireballs out of the two cannons on
                   his sides. Avoid these simply by running, then after a few
                   shots, he'll reveal himself. He'll look around, and laugh. This
                   is your chance to hit him. Pick up the TNT Barrel nearby, and
                   throw it directly at him. If you hit his face, you score a hit!
                   He'll then hide in his shell again, and roll around the area.
                   Then he'll stop, and fire more fireballs at you. When he reveals
                   himself again, throw the TNT Barrel at him. Do this three times
                   altogether, and you'll win! He'll retreat, and leave behind a
                   Boss Key. Grab it.
    
    
    -------------------------------------------------------------------------------
    
    
    Dogadon (1st Fight)
    
    Required Kong: Diddy Kong
    Found: Angry Aztec
    Times To Hit: Three
    
    Boss Strategy: This boss isn't very much different at all than the first one.
                   He starts by flying around the room, then he starts throwing
                   fireballs at you. After quite a few fireballs, he will land and
                   stop for a moment. Now's your chance. Pick up the nearby TNT
                   Barrel in the middle of the platform, and throw it at him. When
                   it hits him, he'll fall backwards into the lava. He'll bust out
                   of the lava, and come back for more! This time, he'll throw
                   fireballs at you, then fly to another side and throw more at
                   you! After two sets have been thrown, throw the TNT Barrel at
                   him again. Now he'll come back, and throw three sets of some
                   fireballs at you! When he lands, throw the TNT Barrel at him
                   once more, and he'll fall into the lava again. He'll leave
                   behind a key that will land on the platform, so get it.
    
    
    -------------------------------------------------------------------------------
    
    
    Mad Jack
    
    Required Kong: Tiny Kong
    Found: Frantic Factory
    Times To Hit: Five
    
    Boss Strategy: Alright, this boss fight can be quite a pain, if you don't know
                   what you're doing. Also, before taking on this boss, I strongly
                   advise you to buy Tiny's potion from Cranky, which allows her to
                   fly, which you will need for this battle. Anyway, before the
                   actual battle begins, you have to start it yourself. Jump onto
                   the big platform, and walk north. A spotlight will light up a
                   white tile, so step on it. The tile you're on, along with all
                   of the other ones, will rise, revealing platforms. Now, when Mad
                   Jack appears, the battle begins. He will begin by hiding in his
                   box. Now, immediately fly to another platform. He will follow
                   you, by hopping to the platform you were previously on.
    
                   As he goes to leap to your platform, fly to another one. Keep up
                   this pattern until he stops, and pops out of his box. Then, look
                   at the color of the tile he's on. He will begin throwing some
                   fireballs at you, which could easily knock you off of the arena,
                   so watch out! Remember the color of tile he's on, and begin to
                   fly across the platforms. There is a blue switch on one platform
                   for each color tile. So, there's a switch somewhere on a white
                   platform, and a blue one. Jump on the colored tile that's the
                   same as the one Mad Jack is on, and pound the switch.
    
                   This will cause electricity to fry him, damaging him! He will
                   then hide inside his box again, and begin the hopping process.
                   Also, if you fall of, you can stay on the platform that gets
                   elevated up. Mad Jack will follow you, and will hop around on
                   the four nearest platforms to you. Eventually, he'll stop. The
                   platform dosen't move until you jump off. This is a neat trick.
                   Anyway, when he stops, attempt to damage him again. After three
                   hits have been inflicted on him, he will switch to a new attack.
                   He will use an eye laser on the platform you're on, so switch
                   platforms fast! When that laser hits the platform, an electric
                   wall covers that platform.
    
                   After four hits have been dealt on him, he will cloak himself,
                   and will then be invisible! Now he moves at a VERY fast speed,
                   and the only way you can predict where he will move is by
                   looking at the stars on the platform he's on. Finally, after the
                   fifth blow, the platform he's on will drop, and he will also
                   drop, and shatter to pieces, meaning you win the battle! Then, a
                   key will fall to the lower part of the arena, and the platforms
                   will lower. Grab the Boss Key!
    
    
    -------------------------------------------------------------------------------
    
    
    Puftoss
    
    Required Kong: Lanky Kong
    Found: Gloomy Galleon
    Times To Hit: Five
    
    Boss Strategy: This is indeed a strange boss fight. You have to fight a giant
                   Puftup in this boss battle, but since you're only in a boat,
                   you're probably wondering what the heck you do. Go around the
                   boss and around the whole area (hold Z to accelerate), and
                   you'll find a DK Star sooner or later. Go through it, and a pole
                   will arise from the water. Another DK Star will appear as well.
                   So, do the same thing you did before: go around the whole area,
                   and find the DK Star, then go through it. However, in the
                   process of doing this, Puftoss will spit fireballs at you! Also,
                   you only have 30 Seconds to go through each DK Star. After
                   you've gone through four DK Stars, the five pillars will create
                   electric, zapping Puftoss, which scores a hit on him.
    
                   Now, after you go through the next DK Star, you'll only have as
                   little as 25 Seconds to go through the next one. Also, Puftoss
                   will now slam the water, which creates a big blue shockwave
                   that's hard to avoid. Stay at the farthest part of the walls to
                   avoid it safely. The countdown timer goes down by 5 Seconds each
                   time you hit him. After the third hit, he'll spit fireballs at
                   you, send the shockwave at you, AND cause fireballs to fall from
                   the sky! After the fourth hit, he'll do all those attacks, and
                   also spit out Puftups after you. Five hits ends the fight.
    
    
    -------------------------------------------------------------------------------
    
    
    Dogadon (2nd Fight)
    
    Required Kong: Chunky Kong
    Found: Fungi Forest
    Times To Hit: Three (Varies near the end of the fight)
    
    Boss Strategy: Yep, you have to fight that huge dragonfly again, that you
                   fought as Diddy in Angry Aztec. Only this time, he's after
                   Chunky! He has changed a bit as far as attacks come, too. He
                   will start off the battle like he did in Angry Aztec; he will
                   throw a set of fireballs in your direction. Run around the arena
                   to avoid these. After this, he will land, and stop for a moment.
                   From there, pick up the nearby TNT Barrel and throw it at him to
                   score a hit. He will then throw two sets of fireballs at you,
                   and land again (avoid the shockwave he creates). Hit him with
                   the TNT Barrel again once he lands, and then he'll throw three
                   sets of the fireballs at you.
    
                   He will then land again, and spit a huge wall of fire at you.
                   Just let it hit you; it's not worth avoiding. Throw the TNT
                   Barrel at him again, to score another hit. Dogadon will lan
                   again after the third hit, and pound the central platform. It
                   will then begin sinking into the lava! He will then fly and
                   throw three sets of fireballs at you, once again. He will land
                   then, too. Throw the TNT Barrel at him, and you'll stun him. A
                   Kong Barrel will appear, so enter it to become Hunky Chunky.
                   While he's still stunned, quickly run up to him and repedeately
                   punch him (I find that Primate Punches work, too).
    
                   After a few whacks are given to the dragonfly, he will start
                   flying once again. He will throw one set of fireballs now. Avoid
                   these, then toss the TNT Barrel at him again. Continue the same
                   pattern you did before: become Hunky Chunky, and repedeately
                   punch him to death.  After giving him a set of punches around
                   three times, you should win, and defeat this huge dragonfly;
                   this time for good. However, you should know that at the end of
                   the fight, if you do not give him enough punches, the platform
                   WILL sink into the lava completely, and if you touch the lava,
                   you immediately lose all of your health.
    
    
    -------------------------------------------------------------------------------
    
    
    Army Dillo (2nd Fight)
    
    Required Kong: Donkey Kong
    Found: Crystal Caves
    Times To Hit: Four
    
    Boss Strategy: Now that mad armadillo is back; the one you fought in Jungle
                   Japes! Let's finish it off for good, this time. He will start
                   by rolling into the area where DK is. He'll then arm his cannons
                   and begin shooting fireballs at you. Avoid these, just like you
                   did last time you fought him. When he reveals his head, throw
                   the nearby TNT Barrel at him to score a hit. He will then hide
                   in his shell, and roll around the area. He will then stop, and
                   disarm his fireball cannons, and arm his hovering cannons!
    
                   He will then hover in the air, and land on the ground, creating
                   a big green shockwave. Simply backflip over it to avoid it.
                   Then, he'll get out his fireball cannons again and start
                   rolling. He will eventually stop, and start shooting fireballs
                   again. When he quits doing that, and reveals his head, throw the
                   TNT Barrel at him again. When you hit him, he'll roll around
                   again, then hover in the air.
    
                   This time, he'll slam the ground twice. Backflip over the waves
                   that are created, then he'll roll around again. When he stops,
                   hit him with the TNT Barrel again after he shoots fireballs at
                   you. Now, his fireball cannons will break off, but unlike last
                   time, he's not done yet! Now he'll begin rolling once again.
                   When he stops, he will arm his hovering cannons, and then hover
                   and create three waves.
    
                   Avoid these, and then he'll roll again. When he stops, he'll arm
                   a huge cannon at the top of his shell! He will hover, and shoot
                   tons of fireballs towards the ceiling. Then, the fireballs will
                   fall down from the ceiling. Avoid them as best as you can. When
                   all of the fireballs are gone, he'll fire a huge missle at you.
                   It follows you wherever you go.
    
                   Lure it to the TNT Barrel and it will explode, then when the
                   barrel respawns, pick it up and throw it at Army Dillo. His
                   entire shell will fall off, then he will vanish into thin air,
                   and you have defeated him for good.
    
    
    -------------------------------------------------------------------------------
    
    
    King Kut Out
    
    Required Kong: Lanky Kong
    Found: Creepy Castle
    Times To Hit: Nine
    
    Boss Strategy: Despite you having to enter this boss battle as Lanky, you can
                   really fight it with any Kong. When the battle starts, you'll
                   notice a Tag Barrel in the middle. You cannot enter it, though.
                   If you lose a Kong, another Kong comes out of the Tag Barrel.
                   The last Kong is DK. Anyway, for the strategy. When King Kut Out
                   appears on one side of the castle walls, a barrel where he is at
                   will be lit up. Enter this barrel quickly before he moves. You
                   will hit him. Now, swim back to the central platform.
    
                   He will fire a certain set of lasers at you (two). Avoid these,
                   and he'll appear at a random spot again. Quickly enter the
                   correct barrel to hit him once again. Get back on the platform,
                   and then avoid the lasers again. Hit him one more time. Three
                   successful hits will make him lose an arm, but it's not over
                   just yet. The hardest part is coming up now!
    
                   Get back on the platform again. He will have popped up by the
                   time you even get back in the water, so wait until he goes up
                   against the walls again. However, you'll notice TWO lights, not
                   just one! That's right, there's two of them now! And, you have
                   to take a wild guess as to which one is the right one. One is an
                   illusion, and the other one is real. If you go straight through
                   the boss, that's the fake one, and you lose a Kong.
    
                   When you hit the real one, avoid the set of lasers again. Then,
                   try to hit the real King Kut Out again. Once you do this three
                   times altogether, its right arm will fall off. Now, he will slam
                   up against the castle walls at a very fast speed. Stand by the
                   barrel nearest to the wall he is about to slam against, then
                   very quickly enter the barrel before he moves. Repeat this two
                   more times to end the battle!
    
    
    -------------------------------------------------------------------------------
    
    
    King K. Rool
    
    Required Kong: Any
    Found: DK Isle
    Times To Hit: ???
    
    Boss Strategy: You should know, first of all, that every round lasts exactly
                   three minutes (3:00). I've never ran out of time, but I'm sure
                   that if you run out of time, you lose the round. When the round
                   starts, you'll have to play with DK first. K. Rool will run
                   around the ring and stomp the ground, creating a shockwave.
                   Avoid this, and after he creates three shockwaves, four barrels
                   will appear; one in each corner above the turnbuckle. Now, jump
                   onto a turnbuckle and climb it to the top, to enter the barrel.
    
                   He will then begin punching. When he stops punching, he will
                   appeal to the crowd for a moment, by saying "Yeah! Thank you!".
                   While he's doing this, launch out of the barrel to hit him.
                   Enter another barrel, and hit him again when he quits punching.
                   After two hits, he'll create triple shockwaves! Enter another
                   barrel, and after his third set of punches, IMMEDIATELY fire.
                   You should hit him again. In the last barrel, count seven sets
                   of punches, and after the seventh time, fire out to hit him, and
                   KO him, ending the round with DK.
    
                   Next up is Diddy Kong. When the round starts, he will throw his
                   glove at you like a boomerang (it's kinda difficult to avoid).
                   After two throws, a Kong Barrel will appear. Enter it, and then
                   with the Jetpack, fly up to the lights in the area. The light
                   K. Rool is under will have a target on each side of the light.
                   Shoot both targets, and the light will fall onto his head. When
                   he moves under another light, he'll begin throwing his glove
                   again. Keep avoiding it.
    
                   Fly to the next light he is under, and shoot the targets. When
                   they're both down, you'll hit him again. Keep this up, and after
                   four successful hits have been dealt to him, the round ends, and
                   Diddy wins. Lanky has his turn next. In Lanky's round, K. Rool
                   will still have a light on his head from last round, so he does
                   not know where you are, really. On the west, east, south and
                   northern side side of the ring, four platforms will appear with
                   numbers on them (avoid K. Rool for awhile and they'll appear).
    
                   Lanky's arm punch goes much further out than normal in this
                   battle. When you hit the switch on the thing sticking out, a
                   platform rises and a Banana Barrel appears. Pick it up, and four
                   Trombone Pads will appear. Now, throw the Banana Barrel in a
                   spot in the ring. A Banana Peel will appear. Stand on one of the
                   Trombone Pads, and when K. Rool is near the Banana Peel, play
                   the Trombone. If done correctly, he'll dash towards you, but if
                   you positioned yourself, K. Rool, and the peel right, he will
                   trip on the peel.
    
                   This gives K. Rool one hit with Lanky. Hit the other switches to
                   get other Banana Barrels. It takes four hits for the round to
                   end, and for you to win. After Lanky wins, the Kremlings will
                   pull the light off of K. Rool's head, and Tiny's round will be
                   next. When the round begins, avoid the shockwaves K. Rool sends.
                   He'll massage his back, but then begin sending more waves out.
                   After avoiding these, he'll massage his back again, but won't
                   stop. A Kong Barrel will appear.
    
                   Enter it, and while shrunk, enter the hole in K. Rool's shoe.
                   While inside his shoe, his toes will attempt to attack you.
                   Avoid the attacks, and the far left toe will rise. Quickly take
                   out your shooter and shoot the toe (forget about aiming). When
                   you hit the toe, he will fall down, and you'll have to avoid his
                   shockwaves again. When you enter his shoe again, you'll have to
                   shoot the next toe twice. Just keep up this same pattern. The
                   thrid toe must be hit thrice, and the fourth one four times.
    
                   After you've done this, K. Rool will fall. Then, it is Chunky's
                   turn. This is the final round. K. Rool will begin by bouncing
                   off of the ropes, and a blue Chunky Switch will appear. Avoid
                   K. Rool, since he's invisible (you CAN see the shadow). Pound
                   the Chunky Switch, and four Chunky Pads will appear. Stand on
                   one of the pads, and press Z to turn invisible. K. Rool will be
                   visible, and then a Kong Barrel will appear. Enter the barrel to
                   become Hunky Chunky.
    
                   Now, K. Rool will dash at you. Hold Z, and when he's close to
                   you, use a Primate Punch on him. If you used it at just the
                   right time, you'll punch him back to the corner. Stomp the
                   Chunky Switch again and turn invisible on another Chunky Pad.
                   Enter the Kong Barrel again. This time, K. Rool will move a bit
                   faster. On the third hit, he will go fast while invisible. On
                   the fourth hit, he'll be invisible, and move slowly in a zig-zag
                   direction. Hit him four times to end the fight. Congratulations!
    
    
    -------------------------------------------------------------------------------
    
    
    ======================
    VI. Battle Arena Pads
    ======================
    
    In this section, I will list all of the Battle Arena Pads, along with info
    about how to find them, and how to complete them and such. Throughout every
    level is one Battle Arena Pad. If you find the said pad, stand on it and press
    the Z Button to be transported to a Battle Arena, where you must defeat some
    enemies and survive until the time limit runs out. If you win, a crown appears
    in the middle of the stage. Jump into said crown to collect it. If you lose,
    you can always try again. There are two pads in DK Isle, however. Also, take
    note that you must have at least four Battle Crowns to beat the game.
    
    
    ----------------------------------
    DK Isle Battle Arena Pad Locations
    ----------------------------------
    
    
    -------------------------------------------------------------------------------
    
    Bish Bash Brawl
    Location: DK Isle
    Time Limit: 60 Seconds
    Difficulty: Easy
    How To Find: You cannot find this Battle Arena Pad until after you've rescued
                 Chunky from his prison in Frantic Factory. Once you've done that,
                 head to DK Isle, and then make your way atop K. Rool's island.
                 Once you see some vines, jump to the first one, and swing from
                 both vines until you're on the next platform. Then, go east and
                 into the next area. In this room, you'll see Snide's HQ, and a
                 boulder covering the Battle Arena Pad to the east. Pick up the
                 boulder, and throw it to reveal the pad. Step on it and press Z
                 to warp to the Battle Arena.
    How To Complete: In this arena, you have to fight a skeleton, a Kremling, and
                     a Kasplat at the same time. Simply kill the Kremling by taking
                     it out with a normal attack, and do the same for the skeleton.
                     The Kasplat can be a problem, because its shockwave can knock
                     you off of the arena, so be careful! After 60 Seconds have
                     passed, the remaining enemies die automatically, and the crown
                     appears. Jump to it to obtain it and clear the Battle Arena!
    
    -------------------------------------------------------------------------------
    
    Forest Fracas
    Location: DK Isle
    Time Limit: 60 Seconds
    Difficulty: Normal
    How To Find: Once you can enter the Fungi Forest lobby, enter the lobby. Now,
                 look up on the ceiling. You'll notice a red mushroom rotating
                 around the ceiling. Get out Diddy, and shoot the mushroom with the
                 Peanut Shooter. The mushroom will change into a yellow color. Get
                 out Donkey Kong, and shoot the mushroom. It will change into a
                 blue color. Shoot it with Lanky, and it will turn into a green
                 color. Shoot it with Chunky, and the mushroom turns purple. Shoot
                 the mushroom with Tiny, and the mushroom will disappear. A door
                 will now open, revealing a Chunky Pad. When you can use the pad,
                 get out Chunky, and head to the northeastern part of the area.
    
                 Stand on the Chunky Pad, and press Z to turn your body invisible.
                 Now, head south, and then jump onto the big platform there. While
                 you're invisible, you'll notice a Battle Arena Pad. Stand on it,
                 and press Z to warp into the Battle Arena.
    How To Complete: This may be minorly annoying if you aren't careful. You will
                     have to battle a Kasplat, a Kremling, and two skeletons during
                     this Battle Arena. Simply continue to hit all of the enemies,
                     and make sure you focus on the Kasplat the most. The wave that
                     the Kasplat sends can knock you off easily, so be careful.
                     Just keep killing the enemies until you win.
    
    -------------------------------------------------------------------------------
    
    
    ------------
    Jungle Japes
    ------------
    
    
    -------------------------------------------------------------------------------
    
    Beaver Brawl
    Location: Jungle Japes
    Time Limit: 30 Seconds
    Difficulty: Easy
    How To Find: This one can be found in the main area of the level. It's found
                 right next to Funky's Store (see the Walkthrough if you don't
                 know of Funky's whereabouts in the level).
    How To Complete: The name implies what you fight. A lot of beavers (Gnawties)
                     are what you have to kill for thirty seconds. Simply just
                     keep bashing them, but be careful not to get hit by them or
                     fall off of the stage! After thirty seconds are up, and you've
                     bashed Gnawties for that long, snag your crown!
    
    -------------------------------------------------------------------------------
    
    
    -----------
    Angry Aztec
    -----------
    
    
    -------------------------------------------------------------------------------
    
    Kritter Karnage
    Location: Angry Aztec
    Time Limit: 30 Seconds
    Difficulty: Very Easy
    How To Find: You must free Lanky before you can get this Battle Crown. Buy his
                 shooter from Funky Kong, then enter the first temple (located in
                 the first outside area; shoot the Grape Switch to the east on the
                 wall to open the door). Inside, dive underwater (after melting the
                 central pool using Diddy), and swim east through the passage. Swim
                 north and through another passage, to a new room. After getting
                 the Golden Banana here (see the Walkthrough), the water in the
                 room will drain, revealing the Battle Arena Pad.
    How To Complete: This one is very simple. All you have to do is fight Kremlings
                     without falling off or dying for 30 Seconds. Simply bash them
                     to death for 30 Seconds, then jump to the Battle Crown.
    
    -------------------------------------------------------------------------------
    
    
    ---------------
    Frantic Factory
    ---------------
    
    
    -------------------------------------------------------------------------------
    
    Arena Ambush
    Location: Frantic Factory
    Time Limit: 45 Seconds
    Difficulty: Normal
    How To Find: First, you must have the Gorilla Grab ability for DK, by buying
                 the potion from Cranky in this level. Once you have that, head to
                 the R&D Room. There, stay on the lowest platform, and go all the
                 way east, and through the door there. At the end of the path, you
                 will find a lever in the next room. Stand on the footpad, and then
                 press B to pull the lever. Two cages in the previous room on the
                 upper platform will open on the floor, one revealing a Battle
                 Arena Pad. Head back to the previous room, and go north. Jump on
                 the ladder, and climb it up to the next platform. Drop down the
                 first hole, and step on the pad. Press Z to teleport to another
                 Battle Arena, where you must fight more enemies!
    How To Complete: In this arena, you have to fight 2 Kremlings and a Kasplat
                     at the same time. Be careful in this one, because the Kasplat
                     can easily knock you off by punching you or by sending a
                     shockwave at you. After 45 Seconds are up, you win.
    
    -------------------------------------------------------------------------------
    
    
    --------------
    Gloomy Galleon
    --------------
    
    
    -------------------------------------------------------------------------------
    
    More Kritter Karnage
    Location: Gloomy Galleon
    Time Limit: 45 Seconds
    Difficulty: Very Easy
    How To Find: You must have Chunky out, and you must have the Primate Punch
                 ability, which is a potion bought from Cranky. Once you have it,
                 take the northern path in the main hallway, where the path splits
                 between three directions. Head all the way west in that room, and
                 you'll see a Launcher Barrel. Go north of that barrel to find a
                 gate, guarding a small room. Primate Punch the gate down, then
                 enter that room. Stand on the pad and press Z. You will warp to
                 the Battle Arena.
    How To Complete: You shouldn't have any trouble at all with this one. You only
                     have to fight four Kremlings at once. Simply beat them down,
                     and be careful not to get caught in a circle of them, or it
                     could be over for you. Aside from that, however, this isn't
                     that difficult. When you win, get the crown that appears.
    
    -------------------------------------------------------------------------------
    
    
    ------------
    Fungi Forest
    ------------
    
    
    -------------------------------------------------------------------------------
    
    Kamikaze Kremlings
    Location: Fungi Forest
    Time Limit: 60 Seconds
    Difficulty: Hard
    How To Find: First, make sure it is nighttime. If or when it is, head to the
                 top of Mushroom Tower. Once there, walk around the walkway until
                 you come to a hole, which is only available at night. Drop down it
                 and you'll be on a small platform with a Battle Arena Pad on it.
                 Stand on it, and press Z to transport to a Battle Arena.
    How To Complete: Alright, this is probably, by far, the hardest Battle Arena
                     yet. You have to fight 1 Kremling, and 2 Kasplats at once.
                     This is way more difficult than it sounds. The two Kasplats
                     will both smash the arena to create waves, but the Kremling
                     isn't a problem at all. The shockwaves created by the Kasplats
                     can easily knock you off of the arena, if you aren't careful.
                     Just take your time and you'll end up winning.
    
    -------------------------------------------------------------------------------
    
    
    -------------
    Crystal Caves
    -------------
    
    
    -------------------------------------------------------------------------------
    
    Plinth Panic
    Location: Crystal Caves
    Time Limit: 70 Seconds
    Difficulty: Hard
    How To Find: You must first enter DK's lodge area. Once you're inside, pound
                 the western switch to tilt the room to the left. After it tilts,
                 head north of the central platform, and you'll notice a Battle
                 Arena Pad there. Stand on it, and press Z to warp to the next
                 Battle Arena!
    How To Complete: This is pretty much the same thing as the one in Fungi Forest,
                     only you have to survive for 70 Seconds this time around! As
                     I stated for the one in Fungi Forest, just kill the Kremling,
                     and always make sure you're focusing on the two Kasplats the
                     most, as they will cause the most harm. Their shockwaves will
                     easily knock you off, if you aren't careful. Make sure that
                     the Kasplats do not get much chances to attack, and be extra
                     careful until you win this fight.
    
    -------------------------------------------------------------------------------
    
    
    -------------
    Creepy Castle
    -------------
    
    
    -------------------------------------------------------------------------------
    
    Pinnacle Palaver
    Location: Creepy Castle
    Time Limit: 80 Seconds
    Difficulty: Normal
    How To Find: Outside, use Bananaporter #4 to teleport up to a greenhouse. On
                 the east side of the greenhouse is a Lanky Switch. Pound it, and
                 the door of the greenhouse opens. Once you're inside, make your
                 way to the end of the maze and get the Golden Banana. Upon getting
                 the Golden Banana, a Battle Arena Pad appears at the center of the
                 maze. Make your way there and transport to the Battle Arena.
    How To Complete: This one's actually not so difficult, because Lanky seems to
                     be able to handle Kasplats nicely. There are two Kasplats, and
                     one skeleton that you must defeat during this Battle Arena.
                     Simply circle around the arena (NOT the edges), and press B to
                     do an arm spin. Constantly stun the Kasplats, and NEVER let
                     them send out a shockwave, or it may be over. After doing this
                     for a whopping 80 Seconds, you win.
    
    -------------------------------------------------------------------------------
    
    
    ------------
    Hideout Helm
    ------------
    
    
    -------------------------------------------------------------------------------
    
    Shockwave Showdown
    Location: Hideout Helm
    Time Limit: 90 Seconds
    Difficulty: Hard
    How To Find: After you've disabled the Blast-o-Matic, enter the Tag Barrel in
                 the main room and choose Diddy Kong. Now, enter the Kong Barrel,
                 and with the Jetpack, fly to the very top of the Blast-o-Matic.
                 You will notice a Battle Arena Pad on top of it. Press Z to warp
                 to the final Battle Arena!
    How To Complete: This is probably the hardest Battle Arena in the whole game.
                     There are three Kasplats, and a Kremling throughout this whole
                     Battle Arena. Constantly stun the Kasplats, and never let them
                     send their shockwaves at you, or it's most likely over for
                     you. Be extra careful, and just keep up the same pattern until
                     a long 90 Seconds are up, and you win!
    
    -------------------------------------------------------------------------------
    
    
    ======================
    VII. Cranky's Potions
    ======================
    
    In this section, I will list all of Cranky's potions in the game, along with
    information about what they do and such.
    
    
    ---------
    All Kongs
    ---------
    
    
    -------------------------------------------------------------------------------
    
    Simian Slam
    Location: DK Isle
    Price: N/A
    Description: Grants all Kongs the ability to pound green switches.
    
    -------------------------------------------------------------------------------
    
    Super Simian Slam
    Location: Fungi Forest
    Price: 5 Banana Coins
    Description: Grants all Kongs the ability to pound blue switches.
    
    -------------------------------------------------------------------------------
    
    Super Duper Simian Slam
    Location: Creepy Castle
    Price: 7 Banana Coins
    Description: Grants all Kongs the ability to pound red switches.
    
    -------------------------------------------------------------------------------
    
    
    -----------
    Donkey Kong
    -----------
    
    
    -------------------------------------------------------------------------------
    
    Baboon Blast
    Location: Jungle Japes
    Price: 3 Banana Coins
    Description: Buying this ability allows DK to enter a barrel-blasting game. To
                 do that, stand on a pad with his face on it and press Z.
    
    -------------------------------------------------------------------------------
    
    Strong Kong
    Location: Angry Aztec
    Price: 5 Banana Coins
    Description: This allows DK to jump into a barrel with his face on it, causing
                 him to go invisible. This ability consumes Crystal Coconuts.
    
    -------------------------------------------------------------------------------
    
    Gorilla Grab
    Location: Frantic Factory
    Price: 7 Banana Coins
    Description: When in front of a lever, stand on the footpad and press B. DK
                 will pull it back, triggering something somewhere in that level or
                 in the lobby you're at.
    
    -------------------------------------------------------------------------------
    
    
    ----------
    Diddy Kong
    ----------
    
    
    -------------------------------------------------------------------------------
    
    Chimpy Charge
    Location: Jungle Japes
    Price: 3 Banana Coins
    Description: Hold Z and press B with this ability, and Diddy will charge
                 forward. This can be used to hit certain switches and such.
    
    
    -------------------------------------------------------------------------------
    
    Rocketbarrel Boost
    Location: Angry Aztec
    Price: 5 Banana Coins
    Description: This allows Diddy to jump into a barrel with his face on it. He
                 then has a jetpack attached to his back, where you can press A to
                 fly, Z to hold your position, and B to fire the Peanut Popguns.
    
    -------------------------------------------------------------------------------
    
    Simian Spring
    Location: Frantic Factory
    Price: 7 Banana Coins
    Description: With this ability, stand on a pad with Diddy's face on it and
                 press Z. This will cause him to leap high in the air, making him
                 able to reach certain areas.
    
    -------------------------------------------------------------------------------
    
    
    ----------
    Lanky Kong
    ----------
    
    
    -------------------------------------------------------------------------------
    
    OrangStand
    Location: Jungle Japes, Angry Aztec
    Price: 3 Banana Coins
    Description: Hold Z and press B to handstand with this ability. After you press
                 B, you must keep Z held. While handstanding, you can move up steep
                 hills that lead to certain things.
    
    -------------------------------------------------------------------------------
    
    Baboon Balloon
    Location: Frantic Factory
    Price: 5 Banana Coins
    Description: Press Z on a pad with Lanky's face on it to inflate him. Then, you
                 can float like a balloon to certain areas. After a few seconds,
                 you'll deflate. Press Z to deflate instantly.
    
    -------------------------------------------------------------------------------
    
    OrangStand Sprint
    Location: Crystal Caves
    Price: 7 Banana Coins
    Description: Jump into a barrel with Lanky's face on it, and you will be
                 handstanding automatically. You'll now handstand at a very fast
                 speed, which is a nessecity for the second rabbit race in Fungi
                 Forest. This consumes Crystal Coconuts very quickly.
    
    -------------------------------------------------------------------------------
    
    
    ---------
    Tiny Kong
    ---------
    
    
    -------------------------------------------------------------------------------
    
    Mini-Monkey
    Location: Jungle Japes, Angry Aztec
    Price: 3 Banana Coins
    Description: Jump into a barrel with Tiny's face on it to shrink to miniature
                 size. This consumes Crystal Coconuts, and can be used to enter
                 microsized holes.
    
    -------------------------------------------------------------------------------
    
    Ponytail Twirl
    Location: Frantic Factory
    Price: 5 Banana Coins
    Description: This is Tiny's most useful ability by far. Jump and press A while
                 in the air to twirl. Use the Control Stick to move around.
    
    -------------------------------------------------------------------------------
    
    Monkeyport
    Location: Crystal Caves
    Price: 7 Banana Coins
    Description: Press Z on a pad with Tiny's face on it to teleport to a different
                 area of that level. This is also a useful ability, and is required
                 to reach the very top of K. Rool's ship.
    
    -------------------------------------------------------------------------------
    
    
    -----------
    Chunky Kong
    -----------
    
    
    -------------------------------------------------------------------------------
    
    Hunky Chunky
    Location: Jungle Japes, Angry Aztec, Frantic Factory
    Price: 3 Banana Coins
    Description: Jump into a barrel with Chunky's face on it, and he'll become a
                 giant. Using this ability, you can lift huge boulders and do other
                 things. This ability consumes Crystal Coconuts.
    
    -------------------------------------------------------------------------------
    
    Primate Punch
    Location: Jungle Japes, Angry Aztec, Frantic Factory
    Price: 5 Banana Coins
    Description: Hold down Z and press B to do the Primate Punch. This punch can be
                 used to defeat certain enemies and break down certain things.
    
    -------------------------------------------------------------------------------
    
    Gorilla Gone
    Location: Crystal Caves
    Price: 7 Banana Coins
    Description: Press Z on a pad with Chunky's face on it, and his body will turn
                 invisible. His clothes remain there, though. This can be used to
                 access certain things you couldn't normally access.
    
    -------------------------------------------------------------------------------
    
    
    ==================================
    VIII. Funky's Shooters / Upgrades
    ==================================
    
    In this section, I will list all of the Kong's shooters and upgrades they can
    get from Funky in the game, along with information about what they do and such.
    
    
    ---------
    All Kongs
    ---------
    
    
    -------------------------------------------------------------------------------
    
    Ammo Belt #1
    Location: Frantic Factory
    Price: 3 Banana Coins
    Description: Allows all Kongs to hold up to 100 pieces of ammo.
    
    -------------------------------------------------------------------------------
    
    Homing Shots
    Location: Fungi Forest
    Price: 5 Banana Coins
    Description: Allows all Kongs to use homing ammo, which can be gotten by
                 getting the red ammo boxes.
    
    -------------------------------------------------------------------------------
    
    Ammo Belt #2
    Location: Crystal Caves
    Price: 7 Banana Coins
    Description: Allows all Kongs to hold up to 200 pieces of ammo.
    
    -------------------------------------------------------------------------------
    
    Zoom Sight
    Location: Creepy Castle
    Price: 9 Banana Coins
    Description: Allows all Kongs to zoom in and out wih their shooters using the
                 C-Up button, the C-Left button, and the C-Right button.
    
    -------------------------------------------------------------------------------
    
    
    -----------
    Donkey Kong
    -----------
    
    
    -------------------------------------------------------------------------------
    
    Coconut Shooter
    Location: Funky's Store
    Description: This is Donkey Kong's shooter. It shoots out coconuts.
    
    -------------------------------------------------------------------------------
    
    
    ----------
    Diddy Kong
    ----------
    
    
    -------------------------------------------------------------------------------
    
    Peanut Popguns
    Location: Funky's Store
    Description: This is Diddy Kong's pair of shooters. They shoot out peanuts.
    
    -------------------------------------------------------------------------------
    
    
    ----------
    Lanky Kong
    ----------
    
    
    -------------------------------------------------------------------------------
    
    Grape Shooter
    Location: Funky's Store
    Description: This is Lanky Kong's shooter. It shoots out grapes.
    
    -------------------------------------------------------------------------------
    
    
    ---------
    Tiny Kong
    ---------
    
    
    -------------------------------------------------------------------------------
    
    Feather Bow
    Location: Funky's Store
    Description: This is Tiny Kong's shooter. It shoots out feathers.
    
    -------------------------------------------------------------------------------
    
    
    -----------
    Chunky Kong
    -----------
    
    
    -------------------------------------------------------------------------------
    
    Pineapple Launcher
    Location: Funky's Store
    Description: This is Chunky Kong's shooter. It shoots out pineapples.
    
    -------------------------------------------------------------------------------
    
    
    ===================================
    IX. Candy's Instruments / Upgrades
    ===================================
    
    In this section, I will list all of the Kong's instruments and upgrades they
    can get from Candy, along with information about what they do and such.
    
    
    ---------
    All Kongs
    ---------
    
    
    -------------------------------------------------------------------------------
    
    Watermelon Upgrade #1
    Location: Angry Aztec
    Price: N/A
    Description: After buying an instrument from Candy, all Kongs get a second
                 watermelon added to their health for free.
    
    -------------------------------------------------------------------------------
    
    Music Energy Upgrade #1
    Location: Gloomy Galleon
    Price: 5 Banana Coins
    Description: This increases the Kong's total music energy to 15.
    
    -------------------------------------------------------------------------------
    
    Music Energy Upgrade #2
    Location: Crystal Caves
    Price: 7 Banana Coins
    Description: This increases the Kong's total music energy to 20. As an added
                 bonus, Candy throws in a third watermelon for free.
    
    -------------------------------------------------------------------------------
    
    Watermelon Upgrade #2
    Location: Crystal Caves
    Price: N/A
    Description: After buying the second music energy upgrade, Candy throws in a
                 third watermelon for free.
    
    -------------------------------------------------------------------------------
    
    
    -----------
    Donkey Kong
    -----------
    
    
    -------------------------------------------------------------------------------
    
    Bongo Blast
    Location: Candy's Store
    Description: This is Donkey Kong's instrument. It is a pair of bongos, which
                 can be used on Bongo Pads.
    
    -------------------------------------------------------------------------------
    
    
    ----------
    Diddy Kong
    ----------
    
    
    -------------------------------------------------------------------------------
    
    Guitar Gazump
    Location: Candy's Store
    Description: This is Diddy Kong's instrument. It is a red guitar, which can be
                 used on Guitar Pads.
    
    -------------------------------------------------------------------------------
    
    
    ----------
    Lanky Kong
    ----------
    
    
    -------------------------------------------------------------------------------
    
    Trombone Tremor
    Location: Candy's Store
    Description: This is Lanky Kong's instrument. It is a trombone, which can be
                 used on Trombone Pads.
    
    -------------------------------------------------------------------------------
    
    
    ---------
    Tiny Kong
    ---------
    
    
    -------------------------------------------------------------------------------
    
    Saxophone Slam
    Location: Candy's Store
    Description: This is Tiny Kong's instrument. It is a saxophone, which can be
                 used on Saxophone Pads.
    
    -------------------------------------------------------------------------------
    
    
    -----------
    Chunky Kong
    -----------
    
    
    -------------------------------------------------------------------------------
    
    Triangle Trample
    Location: Candy's Store
    Description: This is Chunky Kong's instrument. It is a triangle, which can be
                 used on Triangle Pads.
    
    -------------------------------------------------------------------------------
    
    
    =========
    X. Items
    =========
    
    In this section, I will list all of the items in the game, along with info
    about them and such.
    
    
    -------------------------------------------------------------------------------
    
    Banana
    Description: These are just the regular Bananas, not Golden Bananas. You must
                 collect these and carry them to Troff 'n Scoff in each world to
                 reach the boss, making them essential to beating the game. They're
                 found in singular numbers, in Banana Bunches, and Banana Balloons.
    
    -------------------------------------------------------------------------------
    
    Banana Coin
    Description: You'll find many of these throughout each level. You have to get
                 them so that you can pay them to Cranky/Funky/Candy, to get your
                 shooters, instruments and upgrades. You'll find plenty of them in
                 the game, though, so you don't have to worry.
    
    -------------------------------------------------------------------------------
    
    Special Banana Coin
    Description: In order to find these, you have to look for dirt patches on the
                 ground with the letters "DK" imprinted on them. After you visit
                 the Banana Fairy Queen, stand on the patch and hold B, then when
                 you see the energy charge up, release it to erase the dirt patch
                 and reveal a big, multicolored Banana Coin. Collecting this adds
                 5 Banana Coins to the total count of all of your Kongs!
    
    -------------------------------------------------------------------------------
    
    Golden Banana
    Description: The main item in the game. These are the very things you're in the
                 worlds hunting. There are 201 in all, and finding them all will be
                 a challenge! Good luck finding them all!
    
    -------------------------------------------------------------------------------
    
    Banana Medal
    Description: After collecting 75 Bananas (regular Bananas, that is) with one
                 Kong in one world, you gain a Banana Medal. There are 30 in all,
                 and you need 15 Banana Medals in order to beat the game. Visit
                 Cranky's Lab after getting 15, then win his Jetpac game to get the
                 Rareware Coin. That is required to beat the game as well.
    
    -------------------------------------------------------------------------------
    
    Boss Key
    Description: Once you defeat a boss in a world, he leaves behind a Boss Key.
                 Take it and deliver it to K. Lumsy's cell to unlock a lock on it.
                 You must unlock all eight locks to free him of his prison.
    
    -------------------------------------------------------------------------------
    
    Blueprint
    Description: Every Kasplat in the game holds a Blueprint. Defeat them with the
                 Kong that represents the Kasplat's hair color, then take the
                 Blueprint and deliver it to Snide. There are 40 in all. For each
                 one you deliver to Snide, one total minute (plus the ten minutes
                 you get normally) is added to your time in Hideout Helm.
    
    -------------------------------------------------------------------------------
    
    Watermelon
    Description: Defeating enemies will make them drop pieces of watermelon, your
                 source of health in the game. If you lose some health, defeat
                 enemies to regain it! You can also jump into a Tag Barrel to
                 instantly refill all of your health.
    
    -------------------------------------------------------------------------------
    
    Supply Crate
    Description: After getting a shooter from Funky's Store, that Kong can collect
                 brown boxes around the level called Supply Crates. Each one you
                 collect gives you 5 more pieces of ammunition. Collecting red
                 boxes gives you homing ammo after you buy the upgrade.
    
    -------------------------------------------------------------------------------
    
    Melon Crate
    Description: These are more rare than most items. They're big bouncing crates
                 with a melon symbol on them. Destroy them to get three pieces of
                 melon out of them.
    
    -------------------------------------------------------------------------------
    
    Orange
    Description: You use these as explosive grenades in this game. They have to be
                 used in order to defeat certain enemies and such.
    
    -------------------------------------------------------------------------------
    
    Crystal Coconut
    Description: After visiting the Banana Fairy Queen, you will get some of these.
                 They are required for you to use a Kong's special ability they get
                 from the Kong Barrels. For each Banana Fairy you photograph, your
                 total Crystal Coconut count is increased by 1.
    
    -------------------------------------------------------------------------------
    
    Banana Camera Film
    Description: After visiting the Banana Fairy Queen, you'll be able to start
                 collecting these. These refill your film for the Banana Camera.
    
    -------------------------------------------------------------------------------
    
    Headphones
    Description: These are scattered in certain areas throughout the levels. Walk
                 into a pair to refill all of your musical energy.
    
    -------------------------------------------------------------------------------
    
    Nintendo Coin
    Description: To get this special coin, successfully beat the DK Arcade game
                 twice (it does not have to be in a row). This is required, along
                 with the Rareware Coin, in order to unlock the door that leads to
                 the final Boss Key.
    
    -------------------------------------------------------------------------------
    
    Rareware Coin
    Description: To get this special coin, successfully get over 5000 score in the
                 Jetpac game, then get the coin off of a ledge in the game. To play
                 the Jetpac game, get 15 Banana Medals and go see Cranky. This is
                 required, along with the Nintendo Coin, in order to unlock the
                 door that leads to the final Boss Key.
    
    -------------------------------------------------------------------------------
    
    
    ============
    XI. Enemies
    ============
    
    In this section, I will list all of the enemies in the game, along with info
    about where they are found and such.
    
    
    -------------------------------------------------------------------------------
    
    Gnawty
    Location: DK Isle, Jungle Japes, Crystal Caves
    Description: These are classic enemies to the Donkey Kong series. They made
                 their first appearance in the original Donkey Kong Country, and
                 now they're back. They can be defeated with any form of attack.
    
    -------------------------------------------------------------------------------
    
    Zinger
    Location: DK Isle, Jungle Japes, Angry Aztec, Fungi Forest, Crystal Caves
    Description: Just like the Gnawties, these are classic enemies that first
                 appeared in Donkey Kong Country. In this game, they lay green
                 bombs when you get near them, and they can get annoying. To kill
                 them, use one of the Kong's shooters.
    
    -------------------------------------------------------------------------------
    
    Kritter
    Location: DK Isle, Angry Aztec, Frantic Factory, Gloomy Galleon, Crystal Caves,
              Hideout Helm
    Description: Another classic enemy that appeared in Donkey Kong Country on up.
                 They're mostly harmless, and the only way they attack is really by
                 running up to you. Just attack them with anything to kill them.
    
    -------------------------------------------------------------------------------
    
    Kasplat
    Location: DK Isle, Jungle Japes, Angry Aztec, Frantic Factory, Gloomy Galleon,
              Fungi Forest, Crystal Caves, Creepy Castle
    Description: These are really tough enemies that pack quite a punch. Each one
                 has a different color hair, which indicates what Kong needs to
                 kill it. When you kill it, it will drop the Blueprint of that
                 color, and only the Kong representing that color can pick it up.
                 They attack by punching you when you're up close to them, or by
                 slamming the ground and making a shockwave appear. Be careful when
                 fighting them, as they take a lot of hits.
    
    -------------------------------------------------------------------------------
    
    Klump
    Location: Jungle Japes, Angry Aztec, Gloomy Galleon, Fungi Forest, Crystal
              Caves, Hideout Helm
    Description: Yet another classic enemy that was in Donkey Kong Country only. In
                 this game, they're fat and pink. They throw oranges at you, and
                 normal attacks will not kill them. Use oranges.
    
    -------------------------------------------------------------------------------
    
    Klobber
    Location: Angry Aztec, Gloomy Galleon, Crystal Caves
    Description: This enemy was originally from Donkey Kong Country 2. If you see
                 some barrels in a random location, chances are that a Kremling
                 will pop out of the barrel as you approach it. That's what a
                 Klobber is, and they'll just run after you. To defeat them, throw
                 an orange.
    
    -------------------------------------------------------------------------------
    
    Kaboom
    Location: Jungle Japes, Angry Aztec, Gloomy Galleon
    Description: These enemies also appeared in Donkey Kong Country 2, and they're
                 the same thing as a Klobber. The only difference is that they hide
                 in TNT Barrels rather than normal betters, and thus, they're a
                 little more annoying.
    
    -------------------------------------------------------------------------------
    
    Krash
    Location: Jungle Japes, Fungi Forest
    Description: Found in mine cart races only. They'll randomly appear on another
                 side of the track and try to hit you with their club. They look
                 very similar to Klubba from Donkey Kong Country 2. Jump when he
                 swings the club to avoid him, otherwise you'll lose some DK Coins.
    
    -------------------------------------------------------------------------------
    
    TNT Cart
    Location: Jungle Japes, Fungi Forest
    Description: Another enemy found only in mine cart races. They'll either come
                 from another side of the track to surprise you, or they'll be
                 waiting on a ledge so they can hit you when you approach them.
                 Whenever you see one, immediately slow down. If you get hit, you
                 will lose DK Coins.
    
    -------------------------------------------------------------------------------
    
    Klaptrap
    Location: DK Isle, Angry Aztec, Fungi Forest, Crystal Caves, Hideout Helm
    Description: The Klaptraps in this game are in a green color, just like they
                 are in Donkey Kong Country 3. They're very common among the levels
                 you find them in. To defeat them, you must first attack their
                 body, then their jaw will remain and try to bite you. Attack it to
                 finish them off. If you don't kill the jaw, it dies automatically
                 after a few seconds.
    
    -------------------------------------------------------------------------------
    
    Robo-Zinger
    Location: DK Isle, Frantic Factory, Gloomy Galleon, Hideout Helm
    Description: A robot version of the normal Zingers. These are basically the
                 same thing, only they will drop bombs at any time, whether you are
                 near them or not. They also have slightly higher defense; it will
                 take two shots to finish them off.
    
    -------------------------------------------------------------------------------
    
    Krembot
    Location: Frantic Factory
    Description: Found only in Frantic Factory, these guys are metal Kremlings that
                 cannot be hurt with normal attacks. They'll attack you by trying
                 to dash at you. The only way you can kill them is by either using
                 oranges or the Primate Punch.
    
    -------------------------------------------------------------------------------
    
    Dice
    Location: Frantic Factory
    Description: Another enemy found in Frantic Factory only. These are no less
                 dangerous than the Gnawties or Kritters. Just attack them and you
                 will kill them fast.
    
    -------------------------------------------------------------------------------
    
    Domino
    Location: Frantic Factory
    Description: Again, this enemy is no less dangerous than the Gnawties, the
                 Kritters, or the Dice. Attack them with anything to kill them.
    
    -------------------------------------------------------------------------------
    
    Kosha
    Location: Gloomy Galleon, Fungi Forest, Crystal Caves, Creepy Castle
    Description: The strongest enemy in the game, next to the Kasplat. These guys
                 are big, spiked club-wielding enemies that are pretty dangerous.
                 To defeat them, charge up your shockwave energy, then walk up to
                 them and release the B button. They'll attack by swinging their
                 club at you or slamming it into the ground, squishing you. You can
                 also throw an orange at them while their clubs are in the ground.
    
    -------------------------------------------------------------------------------
    
    Shuri
    Location: Angry Aztec, Gloomy Galleon
    Description: These starfish enemies will try to swim at you with the whip-like
                 things they carry. In one of the Bonus Games of Angry Aztec, they
                 are very annoying because they are hard to avoid. You can't kill
                 them in any way.
    
    -------------------------------------------------------------------------------
    
    Puftup
    Location: Gloomy Galleon
    Description: An enemy that has returned from Donkey Kong Country 2. Puftup's
                 are fish that puff up when you approach them. Then, a few seconds
                 later, they'll explode. The spikes on their bodies will then go
                 flying in certain directions. Be careful.
    
    -------------------------------------------------------------------------------
    
    Killer Tomato
    Location: Fungi Forest
    Description: Only Hunky Chunky can kill these things. They're only found in one
                 area of Fungi Forest, and that's in the area where the worm in the
                 apple is. They surround the worm, and you have to jump on them as
                 Hunky Chunky to defeat them. They'll bounce around and try to hit
                 you, but they don't have any attacks other than that.
    
    -------------------------------------------------------------------------------
    
    Mushroom Ninja
    Location: Fungi Forest
    Description: At first, these only appear to be mushrooms stuck in the ground.
                 Upon approaching them, however, an evil mushroom pops out wearing
                 a ninja-like mask. Attack them to defeat them. They only appear
                 during the day.
    
    -------------------------------------------------------------------------------
    
    Skeleton
    Location: Fungi Forest, Creepy Castle
    Description: These guys can only be found in Fungi Forest during the night, and
                 in the outside area of Creepy Castle. If you use a weak attack on
                 them, they'll lose an arm or something. However, you can kill them
                 in one shot with a strong enough attack. They're not very hard.
    
    -------------------------------------------------------------------------------
    
    Evil Bat
    Location: Fungi Forest, Creepy Castle
    Description: You'll only find these in a few places in the game. They are
                 simple blue bats that can be defeated with your shooter.
    
    -------------------------------------------------------------------------------
    
    Fireball
    Location: Crystal Caves
    Description: Found only in Crystal Caves, and only in one room in the game. You
                 have to use Chunky to keep them away from the rabbit tied to the
                 TNT Barrel. If you don't, they'll blow up the barrel.
    
    -------------------------------------------------------------------------------
    
    Ghost Kritter
    Location: Creepy Castle
    Description: These are normal Kremlings wearing a patched up sheet, in an
                 attempt to scare the Kongs away. They can be defeated the same way
                 as a normal Kritter. A Ghost Kritter will also try to constantly
                 keep you at bay as you try to fight King Kut Out.
    
    -------------------------------------------------------------------------------
    
    Housefly
    Location: Creepy Castle
    Description: Found only in Creepy Castle, and in one area. You'll find these as
                 Tiny, inside the garbage can half way up the castle. They appear
                 big, but only because you're small. Use your shooter or your
                 instrument for an easy kill.
    
    -------------------------------------------------------------------------------
    
    
    =================
    XII. Bonus Games
    =================
    
    In this section, I will list all of the bonus games in the game, along with
    information about how to play them and such. To play the bonus games whenever
    you want, you must collect all 40 Blueprints and deliver them to Snide. Then, a
    new option will be available at his headquarters to play the bonus games. Take
    note that there are some bonus games you cannot play at Snide's HQ. I won't
    list every mini-game, because some of them are the same thing, just harder.
    
    
    -------------------------------------------------------------------------------
    
    Peril Path Panic
    How To Play: Use the Control Stick to move the cursor, then move it onto a
                 Klaptrap and press A to fire a melon, knocking it out. Do this for
                 all of the Klaptraps so that the Banana Fairies can pass by to the
                 other side. The Klaptraps will wake up after a short time, so you
                 have to repeat this. Press A in the middle to reload.
    
    -------------------------------------------------------------------------------
    
    Batty Barrel Bandit
    How To Play: This is like playing slots. Just press A when you see the Golden
                 Banana to stop the slot. Have all four slots show Golden Bananas.
                 Each time you do this, the slots will get faster.
    
    -------------------------------------------------------------------------------
    
    Searchlight Seek
    How To Play: The entire area is dark, and the only thing that's lit is very
                 little of the room. Locate the Klaptrap and press A to fire. You
                 must hit the Klaptrap.
    
    -------------------------------------------------------------------------------
    
    Big Bug Bash
    How To Play: You have to use a flyswatter to swat the flies. It's as simple as
                 that, and it's not too difficult.
    
    -------------------------------------------------------------------------------
    
    Kremling Kosh
    How To Play: There are Kremlings that will come out of the barrels. Press B to
                 shoot them. Green ones are worth 1 point, while the red ones are
                 worth 2. The red ones go back inside the barrel quickly, though.
    
    -------------------------------------------------------------------------------
    
    Speedy Swing Sortie
    How To Play: In this game, you have to get on the tree near you. Use the vines
                 to cross over to the other trees and get all the coins.
    
    -------------------------------------------------------------------------------
    
    Mad Maze Maul
    How To Play: You must defeat all of the enemies throughout the maze, then make
                 your way to the finish line before the time runs out.
    
    -------------------------------------------------------------------------------
    
    Splish Splash Salvage
    How To Play: To play this game, dive underwater and collect all of the coins.
                 You don't have to worry about any enemies.
    
    -------------------------------------------------------------------------------
    
    Minecart Mayhem
    How To Play: You have to ride in a mine cart and avoid the TNT Barrels for the
                 designated time. Hold Z to speed up and B to slow down, and use
                 the Control Stick at intersections to change lanes.
    
    -------------------------------------------------------------------------------
    
    Stealthy Snoop
    How To Play: Go through the maze and make your way to the finish line. You must
                 avoid being spotted by the spotlights at all costs.
    
    -------------------------------------------------------------------------------
    
    Teeturing Turtle Trouble
    How To Play: To win this game, you have to feed the snakes so that they will
                 continue to spin the turtles on their tails. Constantly feed the
                 snakes, and especially the ones where the turtles yell "HELP".
    
    -------------------------------------------------------------------------------
    
    Beaver Bother
    How To Play: So many people have trouble with this game. You're a Klaptrap, and
                 you have to lure the Gnawties into the hole in the middle. Press A
                 to jump and press B to scare the Gnawties.
    
    -------------------------------------------------------------------------------
    
    Krazy Kong Klamor
    How To Play: Shoot the Golden Banana that appears on one of the ledges, but
                 avoid the Kongs. If you hit the Kongs, you'll lose score.
    
    -------------------------------------------------------------------------------
    
    Stash Snatch
    How To Play: This is another maze mini-game. Collect all of the DK Coins
                 scattered throughout the maze, then reach the finish line.
    
    -------------------------------------------------------------------------------
    
    Busty Barrel Barrage
    How To Play: You are forced to stay in the middle, and all you can do is turn
                 around with your shooter out. Shoot the Kremlings from all sides
                 with your shooter to keep them away until you win. If you get hit,
                 you will lose.
    
    -------------------------------------------------------------------------------
    
    
    =====================
    XIII. Banana Fairies
    =====================
    
    In this section, I will list all of the Banana Fairies in the game, along with
    information about where to find them and such. In order to capture the Banana
    Fairies, you first need to get the ability to enter Tiny's Kong Barrel. Then,
    go to Banana Fairy Island and use the barrel to shrink. Enter the small mouth
    of the fairy's head, then you'll find the Banana Fairy Queen. She'll give you
    the ability to use a shockwave that consumes Crystal Coconuts, and she'll also
    give you a camera. It's a magical camera that can capture her Banana Fairies.
    Visit her after getting them all, and she'll open the way to the final Golden
    Banana, the 201st.
    
    
    -------
    DK Isle
    -------
    
    
    -------------------------------------------------------------------------------
    
    Banana Fairy #1
    Location: DK Isle
    How To Find: The first Banana Fairy in the game can be found on a big green
                 island, across the water. It's pretty much away from all the other
                 places on the island. A Banana Fairy is by the tree.
    
    -------------------------------------------------------------------------------
    
    Banana Fairy #2
    Location: DK Isle
    How To Find: In the Frantic Factory lobby. You must have Chunky, and you must
                 have his Primate Punch ability. Once you have it, go to the lobby
                 and look in the corner from the entrance. Break the crate using
                 Chunky's Primate Punch to reveal a Kasplat, along with the second
                 Banana Fairy.
    
    -------------------------------------------------------------------------------
    
    Banana Fairy #3
    Location: DK Isle
    How To Find: To find this one, first go to the Fungi Forest lobby. As Tiny,
                 look on the wall at the left end of the lobby to find a Feather
                 Switch perched on the wall. Shoot it to release a Banana Fairy.
    
    -------------------------------------------------------------------------------
    
    Banana Fairy #4
    Location: DK Isle
    How To Find: You can't get this one until near the end of the game. Once you
                 reach Crystal Caves and get Tiny's Monkeyport ability from Cranky,
                 go to K. Rool's ship and look around the bottom of it for a Tiny
                 Pad. Use it to Monkeyport to the top of his ship, then go forward
                 and you'll find the Banana Fairy.
    
    -------------------------------------------------------------------------------
    
    
    ------------
    Jungle Japes
    ------------
    
    
    -------------------------------------------------------------------------------
    
    Banana Fairy #5
    Location: Jungle Japes
    How To Find: You must first break down the Rambi sign in the cave, outside of
                 the area where Cranky's Lab is. Once you've done that, follow the
                 path and go right at the path split. There's a Banana Fairy
                 floating over the water.
    
    -------------------------------------------------------------------------------
    
    Banana Fairy #6
    Location: Jungle Japes
    How To Find: First, make sure you're playing as Diddy. Go to the main area of
                 Jungle Japes, then go east and cross over to that platform. Look
                 to the right and up that hill, then shoot the Peanut Switch to
                 open the gate if you haven't already. Bring Lanky here and use the
                 OrangStand to climb up the hill, then go inside. Pound the two
                 pegs and defeat the enemies that appear, then a Banana Fairy will
                 show itself.
    
    -------------------------------------------------------------------------------
    
    
    -----------
    Angry Aztec
    -----------
    
    
    -------------------------------------------------------------------------------
    
    Banana Fairy #7
    Location: Angry Aztec
    How To Find: In Tiny's portion of the five-door temple, take the left path
                 after the first wall. Enter the Kong Barrel you see there and
                 enter the small hole nearby. There's the Banana Fairy.
    
    -------------------------------------------------------------------------------
    
    Banana Fairy #8
    Location: Angry Aztec
    How To Find: Enter the Llama Temple. Inside, head around the left side and you
                 will eventually here a Banana Fairy's glowing noise. Follow the
                 sound to a vase, where the Banana Fairy is located.
    
    -------------------------------------------------------------------------------
    
    
    ---------------
    Frantic Factory
    ---------------
    
    
    -------------------------------------------------------------------------------
    
    Banana Fairy #9
    Location: Frantic Factory
    How To Find: In the room where you'll find pieces of blocks that rise up as
                 elevators, enter the purple tunnel to find a Banana Fairy.
    
    -------------------------------------------------------------------------------
    
    Banana Fairy #10
    Location: Frantic Factory
    How To Find: First, complete Tiny's dartboard game to get a Golden Banana.
                 After doing that, a Banana Fairy will appear in the same room as
                 Funky's Store. Go there and capture it.
    
    -------------------------------------------------------------------------------
    
    
    --------------
    Gloomy Galleon
    --------------
    
    
    -------------------------------------------------------------------------------
    
    Banana Fairy #11
    Location: Gloomy Galleon
    How To Find: Inside Tiny's portion of the sunken ship, you will find a Banana
                 Fairy behind bars. This one is kinda hard to capture.
    
    -------------------------------------------------------------------------------
    
    Banana Fairy #12
    Location: Gloomy Galleon
    How To Find: As Chunky, go to the area of the level where Cranky's Lab is. Take
                 the eastern path into that small area, then use the Primate Punch
                 on the treasure chests. One of them houses the Banana Fairy.
    
    -------------------------------------------------------------------------------
    
    
    ------------
    Fungi Forest
    ------------
    
    
    -------------------------------------------------------------------------------
    
    Banana Fairy #13
    Location: Fungi Forest
    How To Find: On the way to Donkey Kong's mine cart Bonus Game, you will find a
                 crate with a "?" mark on it. Ground pound the crate to break it,
                 revealing a Banana Fairy.
    
    -------------------------------------------------------------------------------
    
    Banana Fairy #14
    Location: Fungi Forest
    How To Find: Enter the big house where Diddy must go through a dark attic to
                 reach a Golden Banana. After you get that Golden Banana, a Banana
                 Fairy appears. It lights the room rather well, too.
    
    -------------------------------------------------------------------------------
    
    
    -------------
    Crystal Caves
    -------------
    
    
    -------------------------------------------------------------------------------
    
    Banana Fairy #15
    Location: Crystal Caves
    How To Find: Enter Diddy's second door of the house with many doors on it. Get
                 the Golden Banana in here and the Banana Fairy is yours.
    
    -------------------------------------------------------------------------------
    
    Banana Fairy #16
    Location: Crystal Caves
    How To Find: After you get the Golden Banana in Tiny's portion of the igloo, a
                 Banana Fairy will appear.
    
    -------------------------------------------------------------------------------
    
    
    -------------
    Creepy Castle
    -------------
    
    
    -------------------------------------------------------------------------------
    
    Banana Fairy #17
    Location: Creepy Castle
    How To Find: Enter the tree near the start of the level as DK. Once you get his
                 Golden Banana in there, the water will be high enough so that you
                 can get the Banana Fairy in there.
    
    -------------------------------------------------------------------------------
    
    Banana Fairy #18
    Location: Creepy Castle
    How To Find: Open the door that leads to the Ballroom while going up the castle
                 as Diddy. While it's open, quickly enter the Tag Barrel nearby and
                 switch to Tiny, then enter the Ballroom. Go to the main room and
                 head down the stairs, then look by the two stairs to find a Tiny
                 Pad. Use this pad to teleport to a room with the Banana Fairy.
    
    -------------------------------------------------------------------------------
    
    
    ------------
    Hideout Helm
    ------------
    
    
    -------------------------------------------------------------------------------
    
    Banana Fairy #19
    Location: Hideout Helm
    How To Find: Once you get to the end of the level and enter K. Rool's room, you
                 will see the last two Banana Fairies behind the glass where the
                 last Boss Key is. Take a snapshot of them from the outside.
    
    -------------------------------------------------------------------------------
    
    Banana Fairy #20
    Location: Hideout Helm
    How To Find: Once you get to the end of the level and enter K. Rool's room, you
                 will see the last two Banana Fairies behind the glass where the
                 last Boss Key is. Take a snapshot of them from the outside.
    
    -------------------------------------------------------------------------------
    
    
    ==================
    XIV. Mystery Mode
    ==================
    
    Mystery Mode is an option you can select after successfully photographing one
    Banana Fairy. Depending on the amount of Banana Fairies you photograph, you'll
    unlock different things. Below is a list of all the things you can unlock,
    along with information about those things.
    
    
    
    ----------
    DK Theatre
    ----------
    
    Banana Fairies: 2
    
    
    Rap
    Intro Story
    Jungle Intro
    Aztec Intro
    Factory Intro
    Galleon Intro
    Forest Intro
    Caves Intro
    Castle Intro
    Enter Hideout
    K. Rool Press Button
    K. Rool Takeoff
    Game Over
    End Sequence
    
    
    --------
    DK Bonus
    --------
    
    Banana Fairies: 6
    
    
    Rambi Arena
    Enguarde Arena
    DK Arcade
    Jetpac
    
    
    ------
    Bosses
    ------
    
    Banana Fairies: 10
    
    
    Jungle Boss
    Aztec Boss
    Factory Boss
    Galleon Boss
    Forest Boss
    Caves Boss
    Castle Boss
    
    
    ------
    Battle
    ------
    
    Banana Fairies: 15
    
    
    Krusha (Press Z to toggle on/off)
    
    
    ------
    Cheats
    ------
    
    Banana Fairies: 20
    
    
    Coins (Press Z to toggle on/off)
    Ammo (Press Z to toggle on/off)
    Oranges (Press Z to toggle on/off)
    Film (Press Z to toggle on/off)
    Crystal Coconuts (Press Z to toggle on/off)
    Instruments (Press Z to toggle on/off)
    All (Press Z to toggle on/off)
    
    
    -------------------------------------------------------------------------------
    
    
    ================
    XV. Kong Battle
    ================
    
    In this section, I will explain how Kong Battle works, the multiplayer mode in
    Donkey Kong 64. First, you must rescue all of the Kongs and get one Battle
    Crown to unlock the Kong Battle. You can choose all five Kongs, and there are
    two different modes you can play. The first one is where you play in big
    stages with Bananaporters, and your objective is to hunt down the opponent and
    defeat him. When the opponent loses all of his/her melons, he/she loses a life.
    The second mode is the Battle Arena mode, and all you do is play on the Battle
    Arena mode and duke it out. There are also items you can collect that do
    certain things. To choose your character, use the Control Stick.
    
    To have your friend(s) join, press Start on controller #2, 3, or 4. If you
    capture enough Banana Fairies, you can go to Mystery Mode and enable Krusha as
    a playable character. He's strong, and his gun shoots oranges. To choose the
    stage of the battle royale mode, use the Control Stick. Kong Battle is really
    fun, so make sure you have some friends to duke it out with each other!
    
    
    -------------------------------------------------------------------------------
    
    
    ========================
    XVI. Donkey Kong Arcade
    ========================
    
    Having trouble with the DK Arcade in Frantic Factory? This section will give
    you tips on how to complete all four stages successfully. But, I will only
    give you tips on the levels; not tips for each difficulty, which would take
    forever. I hope this helps.
    
    
    Stage 1
    -------
    
    This stage isn't very hard, to be honest. Donkey Kong will be at the top of the
    level, and he'll throw down barrels at you. Just simply avoid these; it isn't
    that hard to do so (jump over them). Sometimes, when you're by a broken ladder
    and a barrel comes down towards the ladder, there's a chance it will go down
    the broken ladder, so be careful. Take your time, and don't be in a rush to the
    top. After you get the hang of it, you should get it easily. Climb to the top
    platform where Pauline is (no, it's not Princess Peach) to clear this stage.
    Also, use the Hammers to your advantage.
    
    
    Stage 2
    -------
    
    This is another very simple stage. There are conveyor belts that pies will be
    on, and move around on. Avoid the pies, and climb the ladders. This stage is
    not really hard at all. You only have to climb up to where Donkey Kong is to
    complete the stage. Don't worry about the Hammers; you won't need them. Get the
    items, if possible, so that you can get an extra life at 10,000 Points. So,
    just avoid the pies and don't get hit by them or the flames until you win.
    
    
    Stage 3
    -------
    
    Okay, this stage is very annoying, and difficult if you don't know what you're
    doing. Jumpman's (Mario's) jump is very, very limited in this game. Jump to the
    moving platforms when they're right next to Jumpman. In this level, you'll also
    notice springs that come springing down at you. When one moves down and you're
    near the platform it moved down to, quickly hop across to the other side. Keep
    doing this. You'll have to reach the top platform to end this stage, too! At
    the second highest platform, stand still and let the springs bounce over you.
    Slowly make your way to the end. Keep trying until you finally get it.
    
    
    Stage 4
    -------
    
    The last stage is actually easy, if you know how to do it. The flames in here
    you really cannot jump over, because you'll touch the edge of them and most
    likely, you'll die. Use the Hammers to smash the flames, although they never
    stop respawning. Walk over the yellow pegs on each floor, and DO NOT touch
    Donkey Kong, or you'll die instantly. After each peg has been removed off of
    each floor, DK falls down to the bottom floor, and you beat the game.
    
    
    -------------------------------------------------------------------------------
    
    
    ==================
    XVII. Jetpac Game
    ==================
    
    This section will give you tips about the Jetpac game, which is required to
    play in order to get the Rareware Coin. The Rareware Coin is required in order
    to beat the game. To play it, you must first acquire 15 Banana Medals. Then, go
    visit Cranky at any world (including DK Isle), and he'll offer you to play his
    Jetpac game. He wants you to beat his high score of 5000 points. You play as an
    astronaut. Press B to shoot. Your objective is to collect the ship parts that
    appear on the platforms. Once you have a ship part, carry it to your ship and
    it will automatically be added onto the ship. You can shoot through the end of
    the screen and some of your laser will appear on the other side.
    
    The flying aliens also give you points if you shoot them. If one touches you,
    you lose a life. There are also candy bars and such that will appear on the
    platforms, which you can grab for points. After all of the ship parts have been
    added to your ship, fuel tanks will start appearing. Take these to your ship
    until it's full of fuel. Then, enter the ship and you'll fly to the next level.
    Each level gets harder, because the aliens evolve and get much harder to avoid.
    There are four levels in all. After you get more than 5000 points, wait until
    the Rareware Coin appears on one of the platforms, then get it. That's really
    all there is to this game. Just take your time and don't rush it, otherwise you
    might lose all of your lives rather fast.
    
    
    -------------------------------------------------------------------------------
    
    
    ====================
    XVIII. Kong Barrels
    ====================
    
    In this section, I will list all of the Kong Barrels in the game, along with
    information about what they do and such. All abilites the Kong Barrels give you
    take up Crystal Coconuts.
    
    
    -------------------------------------------------------------------------------
    
    Donkey Barrel
    Description: The Donkey Barrel makes Donkey go invisible when he jumps into it.
                 While invisible, you can walk through thorns in Fungi Forest, walk
                 through quicksand in Angry Aztec, etc.
    
    -------------------------------------------------------------------------------
    
    Diddy Barrel
    Description: This barrel grants Diddy the ability to fly on a Jetpac. While on
                 the Jetpac, hold Z to hold your position and press A to fly. He
                 will hold out his Peanut Popguns while flying, so press B to shoot
                 peanuts as well.
    
    -------------------------------------------------------------------------------
    
    Lanky Barrel
    Description: When you jump into the barrel as Lanky, he gets the ability to
                 OrangStand very fast (known as the OrangSprint). This ability is
                 pretty useful for certain parts of the game.
    
    -------------------------------------------------------------------------------
    
    Tiny Barrel
    Description: This makes Tiny shrink when she jumps into it. While shrunk, she
                 can enter microsized holes you couldn't normally enter.
    
    -------------------------------------------------------------------------------
    
    Chunky Barrel
    Description: Enter this barrel as Chunky to become Hunky Chunky. This is a
                 giant form of Chunky. While Hunky Chunky, you can lift huge
                 boulders and access certain areas. Pretty useful.
    
    -------------------------------------------------------------------------------
    
    
    ====================
    XIX. Animal Buddies
    ====================
    
    In this section, I will list all of the animal buddies in the game, along with
    information about how to find them and such.
    
    
    -------------------------------------------------------------------------------
    
    Rambi the Rhino
    Location: Jungle Japes, Hideout Helm
    How To Find: Rambi is found in the rainy area where Cranky's Lab is. Behind his
                 lab is a gate, with a Coconut Switch above it. Shoot it to open
                 the gate, then enter as DK or Chunky to become Rambi. Press B to
                 attack, and he can also charge up for a dash attack. This is used
                 to break a Rambi sign to access a new area in Jungle Japes. Rambi
                 is also used for one of the mini-games in Hideout Helm, and for a
                 mini-game playable via Mystery Mode.
    
    -------------------------------------------------------------------------------
    
    Enguarde the Swordfish
    Location: Gloomy Galleon
    How To Find: Enguarde can be found in three places. The first place is the main
                 area of Gloomy Galleon, right by the sunken boat in the middle.
                 It's floating right above it. In the lighthouse area, swim around
                 the left side and you'll find the Enguarde Crate somewhere. Only
                 Lanky can become Enguarde. She can also be found inside a ship.
                 She can leap out of the water to leap through a DK Star, opening a
                 new area. She can also break treasure chests.
    
    -------------------------------------------------------------------------------
    
    
    -----------
    Rambi Arena
    -----------
    
    This is a bonus game you can play via the Mystery Mode. To unlock it, you must
    have successfully photographed 6 Banana Fairies. Your objective in the game is
    to bash as much Gnawties as you can before running out of time. Defenitely try
    and hit the golden Gnawties if you see them; they give you 10 points! Try and
    get the best score you can possibly get; it's highly addictive. You can also
    get a combo going by hitting many Gnawties as fast as possible. Good luck.
    
    
    --------------
    Enguarde Arena
    --------------
    
    This is a bonus game you can play via the Mystery Mode. To unlock it, you must
    have successfully photographed 6 Banana Fairies. In this game, you have to use
    Enguarde to jump through the stars scattered throughout the course to earn
    points. It's defenitely not as fun as the Rambi Arena, but still, try and get
    the best score you can get!
    
    
    -------------------------------------------------------------------------------
    
    
    ===========================
    XX. DK Dirt Pile Locations
    ===========================
    
    In this section, I will list all of the DK Dirt Pile locations, along with info
    about how to find them and such. DK Dirt Piles are brown patches on the ground
    with the letters "DK" imprinted on the front. What do they do, you ask? Well,
    after you visit the Banana Fairy Queen with Tiny, she gives you a camera and an
    ability to use a shockwave that uses Crystal Coconuts. Use said shockwave on a
    dirt patch to make a big, multi-colored Banana Coin appear. Collecting this
    gives you 5 Banana Coins for each Kong (5 apiece, that is).
    
    
    -------
    DK Isle
    -------
    
    
    -------------------------------------------------------------------------------
    
    Dirt Pile #1
    Location: DK Isle
    How To Find: This one is found inside the cave in DK's hut area. It's not in
                 the cave that leads outside to the island; it's another cave you
                 will find nearby.
    
    
    -------------------------------------------------------------------------------
    
    Dirt Pile #2
    Location: DK Isle
    How To Find: You'll find this one inside DK's Banana Hoard cave. To reach it,
                 get on the ledge where his hut is, jump on the tree with the vines
                 by it, then swing across behind the waterfall to the cave. At the
                 end, where the Banana Hoard should be, you'll find it.
    
    -------------------------------------------------------------------------------
    
    Dirt Pile #3
    Location: DK Isle
    How To Find: On your way to Angry Aztec, you'll find the dirt patch sitting on
                 a green ledge. You can't miss it.
    
    -------------------------------------------------------------------------------
    
    Dirt Pile #4
    Location: DK Isle
    How To Find: On the roof of the Angry Aztec lobby. Start by going east of the
                 Angry Aztec lobby with Chunky. Lift the boulders with him to find
                 a Trombone Pad under one of them. As Lanky, come back here and
                 play the Trombone on that pad. This causes a Kong Barrel for Diddy
                 to appear on the island with Fungi Forest. Use said barrel, then
                 fly onto the roof of the Angry Aztec lobby from there.
    
    -------------------------------------------------------------------------------
    
    Dirt Pile #5
    Location: DK Isle
    How To Find: Right in front of the entrance to the Fungi Forest lobby. You
                 can't miss it.
    
    -------------------------------------------------------------------------------
    
    Dirt Pile #6
    Location: DK Isle
    How To Find: This one is inside K. Lumsy's cell area. Somewhere behind the cell
                 is the dirt patch.
    
    -------------------------------------------------------------------------------
    
    Dirt Pile #7
    Location: DK Isle
    How To Find: Enter the Creepy Castle lobby. Inside, look around for a boulder
                 that Chunky can lift. Do so, then a Lanky Pad will be revealed.
                 Use it with Lanky, then float up to the very top of the center
                 platform, where a dirt patch awaits.
    
    -------------------------------------------------------------------------------
    
    
    ------------
    Jungle Japes
    ------------
    
    
    -------------------------------------------------------------------------------
    
    Dirt Pile #8
    Location: Jungle Japes
    How To Find: Head to the main area of Jungle Japes, then use the Tag Barrel and
                 switch to Lanky. Head right and cross over to that platform, then
                 use the OrangStand to climb up the hill. At the top of this hill,
                 you'll find the dirt patch.
    
    -------------------------------------------------------------------------------
    
    
    -----------
    Angry Aztec
    -----------
    
    
    -------------------------------------------------------------------------------
    
    Dirt Pile #9
    Location: Angry Aztec
    How To Find: This one is on the same platform as the first Tag Barrel. In the
                 center of that platform is a dirt patch.
    
    -------------------------------------------------------------------------------
    
    Dirt Pile #10
    Location: Angry Aztec
    How To Find: Inside Chunky's area of the big temple (the one with the five
                 switches), you'll find this one.
    
    -------------------------------------------------------------------------------
    
    
    ---------------
    Frantic Factory
    ---------------
    
    
    -------------------------------------------------------------------------------
    
    Dirt Pile #11
    Location: Frantic Factory
    How To Find: You will find this dirt pile at the entrance of the eastern room,
                 in the same room you rescued Chunky in.
    
    -------------------------------------------------------------------------------
    
    
    --------------
    Gloomy Galleon
    --------------
    
    
    -------------------------------------------------------------------------------
    
    Dirt Pile #12
    Location: Gloomy Galleon
    How To Find: Inside the lighthouse, go around the back of the central pillar to
                 find a dirt pile.
    
    -------------------------------------------------------------------------------
    
    
    ------------
    Fungi Forest
    ------------
    
    
    -------------------------------------------------------------------------------
    
    Dirt Pile #13
    Location: Fungi Forest
    How To Find: First, make sure that it's nighttime. Head to the area where
                 Funky's Store is located. To the right of his store is a small
                 opening only open at night, with a dirt pile there.
    
    -------------------------------------------------------------------------------
    
    
    -------------
    Crystal Caves
    -------------
    
    
    -------------------------------------------------------------------------------
    
    Dirt Pile #14
    Location: Crystal Caves
    How To Find: This one is at the very top of Crystal Caves, in the area where
                 you had to defeat that giant enemy that made the stalactites fall
                 down. It's right in the middle.
    
    -------------------------------------------------------------------------------
    
    
    -------------
    Creepy Castle
    -------------
    
    
    -------------------------------------------------------------------------------
    
    Dirt Pile #15
    Location: Creepy Castle
    How To Find: You'll find the last dirt pile behind Snide's HQ. To get there,
                 get to the top of the castle.
    
    -------------------------------------------------------------------------------
    
    
    ==========================
    XXI. Secrets and Glitches
    ==========================
    
    This section will list some of the currently known glitches and secrets in the
    game. Enjoy the list.
    
    
    -------
    Secrets
    -------
    
    
    Secret #1 - Crystal Coconut Powerup Attack and The Banana Camera
    ----------------------------------------------------------------
    
    I already included this in the Walkthrough, but I'll include it here, too. Once
    you've rescued Tiny Kong and have gotten her first potion from Cranky Kong, go
    to DK Isle. Swim to the northeasternmost island, and get on the island with the
    big Banana Fairy head on it. Around this island is a Kong Barrel. Enter it, and
    while shrunk, go through the hole in the head. Approach the Banana Fairy Queen,
    and she'll tell you to rescue her Banana Fairies spreaded throughout all of the
    worlds. She'll give you a new charge-up attack that uses Crystal Coconuts, and
    a Banana Camera that you can capture the Banana Fairies in!
    
    
    Secret #2 - Get Five Banana Coins for Every Kong
    ------------------------------------------------
    
    This is somewhat a secret, but you need the charge-up attack first (look at the
    above Secret). As you go around DK Isle and all of the worlds, you've most
    likely noticed the brown patches of dirt with the letters "DK" on them. If you
    stand on these dirt patches, and use your charge-up attack on one, the dirt
    patch is removed, and a huge rainbow-colored Banana Coin appears. When you
    collect it, you get 5 Banana Coins more for each Kong! And there's a lot of
    these dirt patches, too (see the DK Dirt Pile Locations section).
    
    
    Secret #3 - Infinite Supplies
    -----------------------------
    
    What I mean by supplies is, stuff that's normally limited (Ammo, Crystal
    Coconuts, Oranges, etc.). You can make all of it unlimited, and for Adventure
    Mode, too! Successfully capture all 20 Banana Fairies. Once you've done that,
    go back to the Mystery Mode on the main menu. If you scroll through the options
    available, you'll eventually find out that you can turn on cheats, which makes
    a certain thing unlimited (or even ALL of it)! This can be good to use if you
    like cheating through a playthrough.
    
    
    Secret #4 - Breaking Down Gates, Doors, and Walls
    -------------------------------------------------
    
    This is a pretty obvious thing that you can do in the game, but I will list it
    anyway. With Chunky Kong, make sure you have his Primate Punch ability. As you
    go through the game, in levels like Frantic Factory, Fungi Forest, and Crystal
    Caves, you'll find cracked walls, gates blocking a new area, and doors that
    lead to a new area. When you see these things, use a Primate Punch on it, and
    it may break open, leading to something new. Try it on every gate/door/wall
    that you may think looks suspicious.
    
    
    Secret #5 - Play Bonus Games at Snide's HQ
    ------------------------------------------
    
    You must first collect all 40 Blueprints in the game, and return them all to
    Snide. When you do so, a new option in his hideout will be available. This is
    the "Bonus!" option. Press the C-Up Button to access it, bringing up a list of
    all of the Bonus Games in the game. You can play these to have some fun, after
    beating the game! This was a nice bonus for Rareware to add to the game.
    
    
    --------
    Glitches
    --------
    
    
    Glitch #1 - Secret Test Level
    -----------------------------
    
    This glitch is really odd, but you need all 40 Blueprints returned to Snide
    before you can do it. Once you've returned all 40 Blueprints, enter Snide's HQ.
    It dosen't matter which one; just enter any one. Once inside, bring up the list
    of Bonus Games that you can play (press C-Up instead of A or B). When you see
    the list of Bonus Games, press A and B at the exact same time. If done right,
    you will not be transported to the Bonus Game. Instead, you'll appear in a
    strange area with three pillars, a Banana Balloon at the left, and an idle
    Donkey Kong to the right.
    
    The idle Donkey Kong does nothing. At all. He just sits there, and blinks on
    an occasion. He dosen't even move a muscle. No music plays, you cannot pause
    the game, and you cannot leave this place (you have to turn off the power on
    the N64, or reset the game). The Banana Balloon CAN be shot, and you do get
    Bananas for it. However, you can do nothing with them. If you walk too far off
    into the black, you get teleported back to the start again. Everything you
    attempt to do to DK goes straight through him. He's not solid.
    
    
    Glitch #2 - Enter K. Rool's Secret Computer Room
    ------------------------------------------------
    
    Another really odd glitch, but it IS pretty cool. Make sure that the Kong
    Barrel on the small green island on DK Isle has appeared (the Chunky Barrel,
    to be exact). Once it has, enter the barrel with Chunky. As Hunky Chunky, go
    to the main part of DK Isle, and walk around it until you see two platforms.
    Jump onto the first one. Here's the tricky part. Jump towards the second ledge,
    but do NOT land on it. While in the air and going towards the ledge, press B to
    do a roll in the air. While you're doing that roll, go towards the ledge, and
    try to push foward on the edge of the second platform.
    
    If done correctly, Chunky should begin going through the platform. Keep doing
    the same thing over and over, until you go straight through the platform. You
    will fall directly under DK Isle! Now, move towards the entrance to the island,
    and jump around, and move the Control Stick everywhere. If you did it right,
    Chunky will disappear. The next thing you know, you'll be in a computer room!
    This computer room is the same one that K. Rool entered near the end of the
    game, after you completed Hideout Helm! Jump out the windows to escape.
    
    
    Glitch #3 - Swim Through Walls
    ------------------------------
    
    You can use this glitch for many things, like getting into K. Rool's secret
    computer room very early in the game. You can even make the game harder doing
    this, by making certain restrictions (like a potionless game)! Anyway, this
    will only work in certain areas, underwater. The first area it can work in, is
    inside DK Isle itself (the area where you start the game). Dive underwater by
    the waterfall, and go into a corner. Press C-Up while right on the corner to
    enter First-Person View.
    
    Now, take off First-Person View, and immediately press A. If you did it right,
    you will notice that half of the Kong's body is through the wall! Enter First
    Person View again, and repeat the process. Keep trying, and eventually, you
    should go straight through the wall! Using this glitch at the very beginning of
    the game, you can bypass the entire Training Barrel sequence (but you need to
    clear the underwater Training Barrel to be able to dive underwater), and bypass
    the gate leading outside!
    
    This means that you can enter outside DK Isle without ever clearing all of the
    Training Barrels, and thus, you will never get the Simian Slam ability unless
    you go back to Cranky inside DK Isle. For some odd reason, if you go back to
    the Training Barrel area, the gate will be opened, and the DK Switch will be
    pressed in, even though you never pressed it in the first place! This glitch
    will work in several areas, so try a lot of them! Another place it works in,
    is outside DK Isle by the waterfall, and at the start of Creepy Castle, in the
    water by the steps.
    
    
    Glitch #4 - Transparent Kong
    ----------------------------
    
    This is a pretty neat glitch to do. When you're in an area with a Battle Arena
    Pad, stand on it, and hold B to charge up your Crystal Coconut attack. Press Z,
    and continue holding B. As your Kong turns invisible, release B to release the
    shockwave, and stop the warping sequence. However, you will be transparent! The
    effect wears off if you go through a Bananaporter or exit the level, or enter
    another area.
    
    
    Glitch #5 - Transparent Banana Medals
    -------------------------------------
    
    If you want to get 101%, DO NOT leave the Banana Medals in the final world,
    Hideout Helm. If you leave them, then exit the hideout and come back later,
    there is a chance that all of the Banana Medals will be transparent, meaning
    that you cannot collect them. Period. If this happens, you have to restart your
    entire game over again (that is, unless you don't care about 101%).
    
    
    Glitch #6 - Unlimited Golden Bananas
    ------------------------------------
    
    Yes, you heard me right. You CAN get an unlimited amount of Golden Bananas. To
    start it off, go to Fungi Forest, and make sure that Donkey Kong has NOT gotten
    the Golden Banana that's in the cage in the barn area. Enter the barn as Chunky
    and go to the hole that Tiny can enter. In front of the hole are two brown
    poles. Jump and press B to spin in the air, and use this attack on side of the
    left pole. Chunky's body should go slightly through, which means you are doing
    it right. Keep doing this until you go straight through the wall, then don't
    move at all! Head around the left, making sure you don't go up much at all.
    Make your way around to the caged Golden Banana, then jump to it and grab it.
    Any Kong can get it since the programmers didn't expect you to get it from this
    side, but it's the easiest to do with Chunky.
    
    Once you've gotten it, do NOT save unless you just wanted to get it once. You
    can exit the level (pause the game and select "Exit Level") and go back, then
    the Golden Banana will be there again. Take note that this is only a rumor I've
    heard; I've never thought to try it myself. Once I figure out if it is true or
    not, I'll defenitely say so in this guide. If this is true, however, you can
    keep getting the Golden Banana and exiting the level, making an unlimited
    amount of Golden Bananas possible!
    
    
    Glitch #7 - Go Through a Wall in Jungle Japes #1
    ------------------------------------------------
    
    First, go to the main area of Jungle Japes and get out Diddy. Climb up the vine
    in the water that leads up to Funky's Store. From there, head right and look
    for a bush sticking out of the ground. Stand directly in this bush and face the
    wall, then do a Chimpy Charge. If you did it right, you'll go through the wall
    and land in a green void. However, you should see Bananaporter #4. You are
    really in the cave where the Bananaporter is, it's just that the background of
    the cave hasn't loaded. Walk around and the background will appear.
    
    
    Glitch #8 - Go Through a Wall in Jungle Japes #2
    ------------------------------------------------
    
    This one requires Chunky Kong. Get him and go to the cage where you freed
    Diddy. Stand in the cage and do the spinning jump in the air by pressing B,
    which I will now refer to as the B jump. Make sure you do it in the eastern
    corner of the wall. Hold Up as you do it, and keep doing this quickly. You will
    eventually fall through the wall into a cave.
    
    
    Glitch #9 - Go Through a Wall in Jungle Japes #3
    ------------------------------------------------
    
    Using this glitch, you can explore a lot more of Jungle Japes as Chunky Kong,
    so it's more useful than the previous two. With Chunky, enter the western cave
    in the main area of the level. In the area you'll come to, jump into the Kong
    Barrel that turns you into Hunky Chunky (it's a good idea to have the cheat on
    that gives you unlimited Crystal Coconuts). Head to the pink seashell in the
    area, then do the B jump until you go straight through it. You'll fall into the
    cave where Lanky's Kasplat is. Now you can freely explore Jungle Japes (but not
    all of it) as Hunky Chunky, and possibly find even more glitches! Have fun.
    
    
    Glitch #10 - Go Through a Wall in Angry Aztec
    ---------------------------------------------
    
    Start by using Chunky, then enter the cave where Cranky's Lab is at. In that
    cave is a Kong Barrel somewhere, which you should jump in to become Hunky
    Chunky (again, it's a good idea to have the infinite Crystal Coconut cheat
    activated). From where the Kong Barrel is, jump onto the torch on the
    northeastern side of the wall. Do the B jump over and over and you'll go
    through it, into a yellow void. Now, carefully make your way east, and if you
    did it right, you'll appear outside as Hunky Chunky. Have fun exploring this
    section as Hunky Chunky!
    
    
    Glitch #11 - Visit the Banana Fairy Queen as Any Kong
    -----------------------------------------------------
    
    With this glitch, you can get the Crystal Coconut energy powerup from the
    beginning of the game, and you can start taking pictures of Banana Fairies at
    the beginning of the game, too! Let's start by testing it out with Chunky. Swim
    to the Banana Fairy Island, and when you get close to it, start slowing down a
    bit. Then, when you go under the water a bit, dive and swim to the shore. At
    this point, Chunky's head should be underwater. Keep pressing A and holding Up,
    then if you did it right, you'll swim through the shore and under the island!
    Look around with C-Up until you see the entrance, then jump to it and go
    forward to enter it. Congratulations! You can do this glitch with any Kong.
    
    
    Glitch #12 - Enter the Gloomy Galleon Lobby Early
    -------------------------------------------------
    
    Go to DK Isle as any Kong (if you want to enter it at the very beginning of the
    game, use DK), then swim to K. Rool's ship. Dive and swim to the locked cage
    that leads to the Gloomy Galleon lobby. Somewhere left of it is a sort of soft
    spot of the wall that your head can go through. Keep swimming along the left
    side of K. Rool's ship, and move down a bit. Eventually, you should swim
    straight through it. Once you've done this, swim to where the cage is to enter
    the Gloomy Galleon lobby!
    
    
    Glitch #13 - Enter Levels at Any Time
    -------------------------------------
    
    This is probably the most popular glitch in the game. Using this glitch, you
    can enter levels without having to have the Golden Banana requirement! However,
    you cannot break into Jungle Japes, Angry Aztec, or Hideout Helm. Once you get
    Lanky, go to the lobby of a level that you haven't been to yet, and make sure
    you do not have the required amount of Golden Bananas. Start by walking up to
    B. Locker (the guy you have to show Golden Bananas to), then press B twice (not
    rapidly; press it a second time after Lanky stretches both of his arms). He
    will do a longarm punch. Keep doing this, and Lanky's hands will eventually
    touch the DK Portal, allowing you to bypass B. Locker and enter the level!
    
    On the other hand, when you enter a level, the upgrades from that level become
    available automatically. This glitch is only possible with Lanky, with one
    exception. Donkey Kong can break into Gloomy Galleon from the very start of the
    game. See the above glitch to see how to enter the Gloomy Galleon lobby when it
    is closed, or just enter it normally. Jump up to the ledge with B. Locker, and
    go around the right side. Jump and press B and DK should fall a bit. Keep
    trying this until he's half way into the wall and partially in the floor. It's
    kinda hard to explain in words. If you did this right, look around for a small
    platform where B. Locker is. Jump there and he will talk. After he does this,
    just walk into the portal.
    
    You cannot go any further than this if you enter it at the beginning of the
    game. However, what use this has is that it makes all of the upgrades from that
    point available! This means you can get upgrades in Jungle Japes that you
    shouldn't even be able to get at that point. However, doing the Gloomy Galleon
    glitch as DK may take a lot of practice, so good luck with it.
    
    
    Glitch #14 - Restricted Abilities
    ---------------------------------
    
    Start up a whole new game. After the intro sequence, you'll gain control. Head
    outside and talk to Cranky, then complete the diving Training Barrel _only_.
    Now that you can dive, go to the only body of water in this area, then dive
    underwater and swim to the right. Keep holding the Control Stick forward and
    pressing A to swim. If you did it right, you should eventually swim through the
    wall! Now, carefully make your way over to the gate that leads out to DK Isle,
    which is a little hard to do. If you manage to do it, however, you've just
    skipped the entire Training Barrel sequence and have started your adventure!
    This can lead to some interesting challenges you can make up. Try a "No Simian
    Slam Challenge" and see how far you can get!
    
    The reason you can't get too far without completing the Training Barrels is
    because you have to complete them to gain certain abilities. This is why you
    must complete the diving game to get the ability to dive. Meaning, if you don't
    complete the vine game, there will be no vines throughout the whole course of
    the game! I've heard that it IS possible to hit the DK Switch in Jungle Japes
    without the use of vines, although I have no idea how. You don't need the
    Simian Slam, either; that's the only Kong Switch in the game that you can press
    without the use of the Simian Slam.
    
    
    -------------------------------------------------------------------------------
    
    
    =================================
    XXII. Frequently Asked Questions
    =================================
    
    In this section, I will list the most commonly asked questions regarding this
    game. Before emailing us with a question, please refer to this very section
    first, and see if your question is already answered! Thank you.
    
    
    -------------------------------------------------------------------------------
    
    
    Q: I've heard rumors of a new world called the "Cloud World". Does it exist?
    
    
    A: No, it dosen't. I haven't heard that rumor in awhile, but it isn't true.
       There are only eight (nine, if you count DK Isle) worlds in the game.
    
    
    -------------------------------------------------------------------------------
    
    
    Q: What are some things to do after beating the game, and/or getting 101%?
    
    
    A: If you have 101% and haven't beaten K. Rool while you have 101%, do so. You
       get a special ending after the main ending. Some other things to do would be
       to play with your friends on Kong Battle, or try out some glitches.
    
    
    -------------------------------------------------------------------------------
    
    
    Q: How do I get 101%?
    
    
    A: You need all of the key items (all 201 Golden Bananas, all 40 Blueprints,
       all Banana Medals, etc.). Also, take note that you DO NOT need all of the
       normal Bananas for 101%. Those are just for the Troff 'n Scoff rooms in
       the levels, and to get you another Banana Medal.
    
    
    -------------------------------------------------------------------------------
    
    
    Q: Help! The Banana Medals in Hideout Helm have become transparent, and I can't
       collect them now! Am I screwed?
    
    
    A: For a short answer: yes, you are. You should ALWAYS collect them the minute
       the barrier of electricity is disabled, and not wait. Once they have become
       transparent, you CANNOT collect them, and are screwed out of 101%. You have
       to restart the game to get 101% if this happens.
    
    
    -------------------------------------------------------------------------------
    
    
    Q: How do I get the secret ending?
    
    
    A: See the third question.
    
    
    -------------------------------------------------------------------------------
    
    
    Q: Does getting all 3500 normal Bananas do anything at all?
    
    
    A: Other than satisfaction, no, which is why I say it's not worth the trouble.
       I, personally, have never attempted to do it, but it dosen't reward you by
       collecting them all.
    
    
    -------------------------------------------------------------------------------
    
    
    Q: I'm trying to find some normal Bananas, and I'm only missing a certain
       amount, but cannot find out what I'm missing! Help?
    
    
    A: Please refer to the Walkthrough section. Go through every normal Banana on
       the list for the Kong, and make sure you've gotten them until you've found
       the set that you're missing. That's the best advice I can give you.
    
    
    -------------------------------------------------------------------------------
    
    
    ==================
    XXIII. Email Info
    ==================
    
    If you wish to email me about this guide, whether it be a comment or a typo,
    or even a big error in the guide, then email me at my email listed at the top
    of this guide. For those who are lazy, my email is ganonpuppet@yahoo.com. Email
    me there, and I'll add whatever it is I missed, or fix whatever it is I messed
    up on as soon as possible. Please make the subject something to do with the
    game (such as "Donkey Kong 64 FAQ"), so I'll know that your email isn't spam.
    
    
    -------------------------------------------------------------------------------
    
    
    ==============
    XXIV. Credits
    ==============
    
    Credits go to you for reading this guide.
    Credits go to me for taking the time to make this guide.
    Credits go to Jeffseven and his FAQ for telling me where some normal Bananas
                  are. If it wasn't for his FAQ, I'd never figure it out! Thanks!
    Credits go to Coffee and his FAQ for also helping me with the normal Banana
                  locations. Thank you very much for including that section.
    
    
    -------------------------------------------------------------------------------
    
    
    ================
    XXV. Copyrights
    ================
    
    Do not copy this guide without my permission. If you attempt to do that
    without my permission, you will be in trouble with the law. For permission,
    email me at my email adress listed at the top of this guide, I may say yes, I
    may say no, it depends. This guide is a Copyright (c) 2005-2007, and was
    created by Jesse Winstead. All rights reserved. The following sites have been
    allowed to use this guide:
    
    http://www.gamefaqs.com/
    http://www.neoseeker.com/
    http://www.ign.com/
    http://www.1up.com/
    http://www.press-startgaming.com/
    http://www.supercheats.com/
    
    
    End Of File.
    
    
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