DDD    K   KKK   
D DD   K KKK              
D  DD  KKK                  DONKEY KONG 64          
D  DD  KKK              
D DD   K KKK             
DDD    K   KKK         
-----------------------DONKEY KONG 64 BOSS GUIDE---------------------

Date Started : 12/12/99
Last Updated : 01/02/2000 ( 00? ) 
V.1.3

Questions or Comments masterofyourdomain@yada-yada.com
By Mojo (masterofyourdomain@yada-yada.com) (C) 1999 Mojo
You may only use this FAQs elsewhere if you have my permission...
which I will gladly give to you if you ask!

---------------------------------------------------------------------
Updates
---------------------------------------------------------------------
V.1.3  Updated Puftoss Strategy; corrected Dogadon-Reborn part.

V.1.2  Fixed up some more mistakes; added some links and Contact area.
       Added cheesy "DK" logo

V.1.1  Fixed up some spelling mistakes; finished K.Rool Boss guide.

V.1.0  Started FAQs
---------------------------------------------------------------------
Intro
---------------------------------------------------------------------

I'm making this boss guide for Donkey Kong 64 because its one of the greatest 
games I've ever played and I wanted to help others playing it!

The Bosses in Donkey Kong 64 aren't exactly the hardest you'll come across, but 
some of the tough one's will put a split in your Banana!

---------------------------------------------------------------------
Table of Contents
---------------------------------------------------------------------
         Updates
         Intro
         Table of Contents
         Quick Over-view of Donkey Kong 64
         Getting to Bosses
         Level 1 Jungle Japes Boss : Army Dillo
         Level 2 Angry Aztec Boss : Dogadon
         Level 3 Frantic Factory Boss : Mad Jack
         Level 4 Gloomy Galleon Boss : Puftoss
         Level 5 Fungi Forest Boss : Dogadon-Reborn
         Level 6 Crystal Caves : Army Dillo-Reborn
         Level 7 Creepy Castle : K-Rool (fake)
         Final Boss/Hideout Helm : K-Rool (real!)
         Contact
         Thanks!
         For More DK64 Info
---------------------------------------------------------------------
Quick Over-view of Donkey Kong 64
---------------------------------------------------------------------

Platform : Nintendo 64
Release : November 24th 1999
Players : 1-4 Simultaneus
Compatibility : REQUIRES N64 EXPANSION PAK (its included too!), Designed for N64 
Rumble Pak.
Cartridge : 256 Megs and Yellow Game Pak
ESRB Rating : E Everyone - Mild Animated Violence (WARNING Donkey Kong DOES run 
around with no pants on...)
Devolper/Publisher : Nintendo & Rareware

---------------------------------------------------------------------
Getting to Bosses
---------------------------------------------------------------------

To get to each boss you must have enough Bananas from each world to enter.  Feed 
these Bananas to Scroff and Troff and they'll open the door to the Boss!
 Jungle Japes boss: 60 bananas
 Angry Aztec boss: 120 bananas
 Frantic Factory boss: 200 bananas
 Gloomy Galleon boss: 250 bananas
 Fungi Forest boss: 300 bananas
 Crystal Caves boss: 350 bananas
 Creepy Castle boss: 400 bananas

---------------------------------------------------------------------
Level 1 Jungle Japes Boss : Army Dillo
---------------------------------------------------------------------

Level : Jungle Japes
Bananas needed : 60
Character used : Donkey Kong
Difficulty : Easy
Description :

Here's a battle-brained brawler that you have to be careful with. Army Dillo is 
one of K. Rool's meanies that takes the military thing a little too far. He has 
armor, hazardous twin flamethrowers, and the ability to curl up into a lethal 
steamroller. Be sure you fight fire with explosive fire! 

How to beat em':

1) To avoid his fire balls zig-zag.
2) Once Army Dillo pauses grab the TNT barrel and chuck it at him!
3) Run in circles away from Army Dillo as he rolls around.
4) Repeat process 3 times and you'll win!
5) Grab the DK Key and take it to K.Lumpsy.

---------------------------------------------------------------------
Level 2 Angry Aztec Boss : Dogadon
---------------------------------------------------------------------

Level : Angry Aztec
Bananas needed : 120
Character used : Diddy Kong
Difficulty : Easy
Description :

Q. How dangerous could a little dragonfly be?

A. It depends on who its father is. Dogadon is the dangerous daddy that is more 
dragon than fly. He spits fiery phlegm and keeps you dancing to keep away. 

How to beat em':

1) To avoid his fire balls zig-zag.
2) Once Dogadon pauses grab the TNT barrel and chuck it at him!
3) Repeat process 3 times and you'll win!
4) Grab the DK Key and take it to K.Lumpsy.
(seems the same to the previous boss....)

---------------------------------------------------------------------
Level 3 Frantic Factory Boss : Mad Jack
---------------------------------------------------------------------

Level : Frantic Factory 
Bananas needed : 200
Character used : Tiny Kong (you MUST have her pony-tail spin attack)
Difficulty : One of the hardest in the game!
Description :

Here's the thing...he's a jack-in-the-box, but he's mad! He bounces from tile to 
tile (but never diagonally) trying to squish Tiny. Mad Jack is one of K. Rool's 
demented inventions that was created to stop the Kongs from taking over. 

Note: The camera angles perhaps make this the most frustrating boss in the game.  
You probaly won't beat him this first try but keep on trying.

How to beat em':

1) Avoid Mad Jack by staying one step ahead of him.
2) When he stops take a quick looks around. You'll see two buttons you can 
stomp; one on a white square one on a blue.  Stomp the one that has the same 
color that Mad Jack is on.
3) After 3 hits he'll start to shoot out lasers.  Lure him to a dummy square 
then quickly move to the stomp-button one.
4) Later the boss turns invisible.  You can only track him by the sparcle he 
leaves behind.  Remember falling off doesn't hurt.  Getting hit does.
5) After a couple more hits this boss will be history.
6) Grab the DK Key and take it to K. Lumpsy.

---------------------------------------------------------------------
Level 4 Gloomy Galleon Boss : Puftoss
---------------------------------------------------------------------

Level : Gloomy Galleon
Bananas needed : 250
Character used : Lanky Kong
Difficulty : Easy/Moderate
Description :

Sometimes it's a little huffy about being so puffy, but this enormous fire-
breathing puffer fish goes out of its way to knock Lanky off his little seashell 
motorboat. You may be shocked when you discover how to stop it. 

How to beat em':
***Due to a couple emails regarding a more detailed version of this Boss 
strategy I made one!

Controls during this battle:

Press A to Jump
Press Z to Accelerate (go)
Press R to keep behind Lanky

Basically you go through the DK Stars within the alotted time to give Puftoss a 
shock.
After five shocks Puftoss is a goner!

Keep circling the boss looking for the DK Stars.
After each successful shock you have less time to go through the next set of 
stars.
Try not to pay attention to the timer, it'll just screw you up.  Consentrate on 
finding the DK Stars.

---------------------------------------------------------------------
Level 5 Fungi Forest Boss : Dogadon-Reborn
---------------------------------------------------------------------

Level : Fungi Forest
Bananas needed : 300
Character used : Chunky Kong
Difficulty : Easy
Description : 

Remember Dogadon from Angry Aztec?  Well this is him again!  Though you basicly 
do the same thing you'll have to be quicker on your feet!

How to beat em':

1) To avoid his fire balls zig-zag.
2) Once Dogadon pauses grab the TNT barrel and chuck it at him!
3) After four hits Dogadon will start to pound the ground causing the platform 
to sink.
4) After each hit now you'll get a chance to become big.  Every time you do lay 
as many punches on Dogadon as you can.  Note: If you don't do enough in the 
allotted time the platform will sink!
5) After that Dogadon should fall to a Kong again.
6) Grab the DK Key and give it to K.Lumpsy.
NOTE : On step number 4 use only the quick punches (rapidly tapping B) NOT the 
primate punches (Z+B)!  They take far too long.

---------------------------------------------------------------------
Level 6 Crystal Caves Boss : Army Dillo-Reborn
---------------------------------------------------------------------

Level : Crystal Caves 
Bananas needed : 250
Character used : Donkey Kong
Difficulty : Easy
Description :

Don't you think Rare is getting a little un-original making the bosses repeats?  
Any way this Army Dillo is basically the same as before.

How to beat em':

1) To avoid his fire balls zig-zag.
2) Once Army Dillo pauses grab a TNT barrel and chuck it at him!
3) After three hits run circles to get away from him, and flip jump to avoid the 
shock waves.
4) After that Army Dillo will fire homing-missiles at you.  Dodge them then 
after a few more TNT hits he'll go down.
5) Grab the DK Key and give it to K.Lumpsy.

---------------------------------------------------------------------
Level 7 Creepy Castle Boss : K.Rool (cardboard)
---------------------------------------------------------------------

Level : Creepy Castle
Bananas needed : 300
Character used : All Kongs
Difficulty : Moderate
Description :

The Kremlings have set up a fake K. Rool for all the Kongs to fight, and just 
like the cardboard K. Rool, this boss is nothing more than a paper tiger, er, 
crocodile. 

How to beat em':

1) Use the cannon to shoot a Kong at K.Rool when he's not shooting his lasers 
(otherwise you'll get hit in mid-air!)
2) After 3 hits K.Rool will make a ghost image of himself.  After 6 hits he get 
tougher.
3) When he's not shooting lasers, K.Rool will pop up quickly from wall to wall, 
while an enemy ghost Kremling will appear as a distraction.
4) Constantly move to avoid getting shot by a laser and kill the ghost Kremling 
to replenish health. Here's the tough part: On almost reflex-type action, the 
Kong has to be in the cannon the moment K. Rool appears in front of it.
5) Stand as close as possible to a cannon and watch the wall. If K. Rool pops up 
first, great - K. Rool will appear on the three other walls first before 
returning. Listen to the sound cues and anticipate the return of K. Rool to the 
wall the Kong's cannon faces (as the fourth growl is heard).
6) If a Kong is watching the wall, and K. Rool doesn't appear on the first two 
sounds, by process of elimination, K. Rool will show up 3rd or 4th. Anticipate 
this and jump in the barrel the moment K. Rool pops up. After 9 hits, the fake 
K. Rool will be history. You have five lives - one for each Kong - so don't be 
scared to guess the correct wall at the end for that final hit.

---------------------------------------------------------------------
Final Boss - K.Rool (real!)
---------------------------------------------------------------------

Level : Hideout Helm/DK Isles
Character used : All Kongs
Difficulty : Hard
How to fight him :

Completing Hideout Helm is necessary to get to the last K.Rool boss battle - a 
12-round slugfest in true boxing fashion (right down to the hilarious cheating 
on the Kremlings' part). To fight K. Rool, get the final eighth boss key in 
Hideout Helm then take it to K. Lumsy. Without giving too much of the story 
away, this unlocks the entrance to K.Rool's boss battle, near the waterfall area 
on the main island in Isles. Once inside, the Kongs have 12 rounds to defeat out 
K. Rool. 

How to beat em':

Donkey Kong vs. K.Rool:
1) At the beggining, climb up the nearest turnbuckle and wait there until the 
blast barrels appear atop the turnbuckles. Jump in and shoot Donkey at K. Rool 
when he lets his guard down and waves to the crowd.
2) After the first hit, K. Rool will begin to fake his crowd wave once - so 
don't shoot right away. Jump over the ground shockwaves and run to each of the 
other three barrels. For the last shot on K. Rool, the window of opportunity is 
narrow. 
3) Count the shakes K. Rool makes. On every 7th shake, K.Rool will let down his 
guard. Time Donkey's shot so he strikes K.Rool right after that 7th shake.


Diddy Kong vs. K.Rool:
1) Dodge the flying gloves until a jet pack barrel appears. Flip jump into the 
barrel to fly up to the lights right above K.Rool. Shoot the two red targets on 
each of the lights while flying to make it fall on K. Rool's head. Repeat the 
process 3 more times, keep moving constantly to avoid the flying gloves.
2) REMEMBER: At all costs, don't fall on anything that will turn off Diddy's jet 
pack.


Lanky Kong vs. K.Rool:
1) This part gets tough more from the camera angle views rather than the 
difficulty factor. At the start, wait for 4 switches to come up outside the 
ring. While avoiding K. Rool, use the B button to stretch the arms out to hit a 
switch. This should make a barrel appear.
2) Grab the barrel with the B button and throw it anywhere in the ring 
(preferably in the middle) to break it. This reveals the banana peel inside. 
Now, run to a trombone music pad and play the trombone tenor - but only when the 
banana peel's between K. Rool and Lanky. When K. Rool hears the noise, it'll run 
straight to Lanky. If the peel's placed correctly, K. Rool will slip on the 
peel. 
3) Repeat the process with the remaining switches and music pads to continue.


Tiny Kong vs. K.Rool:
1) Use the pony tail attack to fly above K.Rool's shockwave attack. When the 
Tiny's mini monkey barrel appears, quickly flip jump into it to turn small. 
2) Run into K.Rool's shoe. Dodge the moving toes, then shoot the toe that sticks 
up. Repeat 4 times until all of K.Rool's toes are red.

Chunky Kong vs. K.Rool:
1) At the beggining of the battle, search for a blue stomp switch in the middle 
of the ring to Simian Slam. While dodging K. Rool's rope-bouncing attack, run to 
a corner where a round pad with Chunky's face on it lies. Press Z on the pad to 
turn invisible and make K. Rool visible. Run to the center again and flip jump 
into the Hunky Chunky barrel. 
2) As K.Rool runs at Chunky, use the primate punch to knock down K.Rool just 
before he attacks.  Generally, try to execute the primate punch as rapidly as 
possible on each attack. Repeat three more times. On the third attack, K. Rool 
will turn invisible and attack quickly - so primate punch quickly once that 
screen pops up. 
3) On the final attack, Chunky must predict K. Rool's arrival while invisible 
and zigzagging toward Chunky. Just primate punch repeatedly if you can't do 
that.

-----------------------CONGRATULATIONS YOU BEAT THE LAST BOSS!------------------
---------------------------------------------------------------------
Contact
---------------------------------------------------------------------

If you have questions about this FAQs or DK 64 email me at 
masterofyourdomain@yada-yada.com

If you want to use this FAQs on your site or something, just ask and include the 
URL.

If u foound anyee misstakes (eg. Spelling errors) Please email me and I'll 
correct it.

---------------------------------------------------------------------
Thanks
---------------------------------------------------------------------
I'd like to thank Nintendo and Rare for making such an awesome game!
Credits : www.donkeykong64.com Got some of the game info and Boss descriptions 
from here

          www.videogames.com Got some info on how to properly beat some bosses

gamefaqs.com and CJayC For Dispalying this FAQs!

My Donkey Kong 64 Strategy Guide.

My N64.

Everything Donkey Kong is (c) by Nintendo.

FAQS stats 
Pages -7
Words - 2274
Characters - 13,692
Lines - 358

---------------------------------------------------------------------
For More DK64 Info
---------------------------------------------------------------------

This guide only covers the games bosses.
If you want a Walkthrough/FAQs I strongly suggest you go here:
http://www.gamefaqs.com/console/n64/game/24862.html
or you can goto
www.gameguides.com for a complete DK64 guide that helped me get through the game 
alot!
www.donkeykong64.com is the offical site for Donkey Kong.


GameFAQs has lots of FAQs n' stuff for most games.
---------------------------------------------------------------------