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    FAQ/Walkthrough by Sleddog116

    Version: 2.2 | Updated: 12/30/02 | Printable Version | Search Guide | Bookmark Guide

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    W A L K T H R O U G H   B Y   S L E D D O G
    *This document is Word-Pad formatted.
    (c) 2002 Sleddog116
    VERSION 2.2
    June 30 - A few changes- formatted to the Net, changed font to
    Courier New, etc.
    July 1 - Added level difficulty ratings
    August 15 - Got rid of Non-ASCII text (it was in the way.)
    August 23 - Fixed title art so it isn't quite as tacky, revised
    contact info
    December 22 - Reformatted and saved in .txt format
    LEVEL 1:  SFO
    1.  I N T R O D U C T I O N   A N D   S T O R Y
    This game is kind of tough to get used to, but I've dreamed of
    an action game like this for years and years!  This is my first
    walkthrough, so you'll have to bear with me.  The story's like
    this: There's this guy in green who's fighting an evil desert
    guy for these three golden.. eh.. sorry, wrong game.  Anyhoo,
    if you played the game that came before this, "BattleTanx64",
    you'll probably have some idea of what's going on.  This game
    is much better, though. (This is all based on certain opinions.
    I.e. Better graphics, cooler story, sweeter levels,) Anyway,
    Madison (you know, Griffin's wife who was captured by the U.S.
    government.) and Griffin fought their way back to San
    Francisco after the Apocalypse and are now trying to build a
    better society.  They have a baby boy named Brandon (what a
    mouthful) who has a psychic power called "the Edge".  But
    Griffin has been seeing the evil face of Cassandra and believes
    that they are going to have to fight again.
    2.  B A S I C   C O N T R O L S
    Personally, I like the default control settings the best, but
    you can customize them if you want.  The default settings are
    like this:
    JOYSTICK/D-PAD: Move tank
    Z BUTTON: Fire primary weapon
    A BUTTON: Use special weapon
    B BUTTON: Change special weapon
    C> BUTTON: Rail right (not all tanks have this)
    <C BUTTON: Rail left (not all tanks have this)
    R BUTTON: Strafe
    L BUTTON: Change view
    C^ BUTTON: Switch between base Goliath and offensive tank
    Cv BUTTON: Not used
    SUICIDE: All C buttons at once
    Also, somewhat off the subject, unless you are really lazy
    (like me), don't turn on the unlimited ammo option!  If you do,
    in campaign mode there will be lots of power-ups that you can't
    use. (Why would you want to turn it on? The game starts you out
    with plenty!)
    3.  T A N K S
    These are all of the tanks that you can use in the game.  Not
    enough?  Deal with it.  Rumor has it that Cassandra has some
    "secret tank", and yes, it does exist, but you can only get it
    using a GameShark, so it won't be mentioned in this walkthrough.
    M1-A1 ABRAMS
    The M1 is the standard tank and, believe it or not, one of my
    personal favorites.  There are only a few levels that you
    shouldn't use this tank. (which I will explain as I get there.)
    Unless you're fighting a Goliath or Rhino, you'll probably win
    in campaign mode with this tank.
    M2 HYDRA
    You can't use this tank in campaign mode, but, for the sake
    of multiplayer purposes, I will do my best to explain it. The
    M2 is almost exactly like the M1 except its armor isn't as good
    and its a little faster, not to mention it has two cannons.
    If you've taken out all of the Goliath tanks, this is the tank
    to have in battlelord mode.  Other than that, it's a waste of time.
    (It can be destroyed by one goliath shell and uses up too much
    The rattler is exactly like the mototank except its bigger, a
    little slower, and can fire faster.
    The inferno is probably the worst tank in the game, so I won't
    even bother explaining it.  Okay okay, it's a really weak tank
    with a flamethrower (YAWN!)
    Another one of my personal favorites.  The rhino is extremely
    well armored from the front, but extremely weak from the back.
    This is the one to have in levels where you are moving forward.
    (ex. Tower Bridge, Brandenburg Gate, Escape from Berlin, etc.)
    This is the hardest enemy tank to fight in campaign mode. Some
    people say that the goliath is but it isn't. Trust me. The
    rhino is.
    Its just like the M1 as far as armor and firepower goes. It
    has less traction because it floats, but it can strafe better
    than any other tank. (Use the C buttons to strafe this one) It
    can also go right over mines (NOT bouncing betties) without
    getting hurt
    PS: If you're going fast enough, you can kill small tanks like
    the rattler and the mototank just by bumping into them!
    This tank is not available in campaign mode, but its pretty neat.
    It has rather good armor and (check this out) swarmer missiles
    for its main weapon!! A must have in multiplayer. (use the Skull
    Riderz or the Cold Warriors)
    My all time favorite tank, if only it were available in campaign
    mode!  Somewhat weak armor, rather fast, and lasers for its main
    This tank is pretty cool, but it's also pretty weak.  It's
    pronounced "flippy", for those of you wondering.  If you use the
    C buttons you can flip it over.  Possibly the most maneuverable
    tank in the game.
    This is the king of campaign mode tanks!  Its rather expensive,
    but you won't need it until later levels anywayz.  It has the
    best armor and ammo of any tank, but its really slow.
    I put a star by this because you can't actually use this tank.
    Its just a tank that you have to fight in campaign mode. What
    it is is a goliath with more armor and machine guns mounted on
    either side.  Its hard to kill, but not as hard as a rhino.
    4.  P O W E R - U P S
    The power-ups are the little cubes that spin around on the
    battlefield.  There are three main categories: accessories,
    weapons, and traps.
    RADAR - makes targets appear as dots on map and as different
    things on screen.  On the screen, blue triangles are friendlies,
    all other triangles are enemies, white circles are objectives,
    and all other circles are bases
    HEALTH - you will probably see more of these than any other item.
    The name is self explanatory
    AMMO - this is technically a weapon, but it is not counted as
    one due to the fact that it is completely useless unless
    unlimited ammo is turned off
    STAR - these appear for a short time after you kill an enemy
    tank.  They replenish ammo and a little bit of health
    CLOAKING - this makes your tank invisible to enemies (except when
    you're firing) for a limited amount of time.  Great to have in
    battlelord mode
    SHIELDS - it gives you a force field that repels enemy fire.
    After you have been hit a lot, it will turn redder and eventually
    disappear altogether
    TURBO - this gives your tank a boost of speed for about five
    seconds.  Don't use this power-up in a mototank or rattler because
    you will explode on contact with another object.
    TANK BUCKS - You will only see these in campaign mode, and they're
    not really accessories, but I didn't know where else to put them,
    so I just put them here, because they're not weapons or traps.
    They give you extra tank bucks.  There is usually more than one in
    any one place.  Let me briefly explain the point of tank bucks.
    Different tanks cost different amounts of tank bucks.  If you run
    out of tank bucks, the game is over.
    SWARMERS - these fire three missiles at one time.  Good weapon if
    you are a really lousy shot like me.
    LASERS - beam of light that shoots out of your tank. (Kill a mototank
    with this. Ha ha!)
    PLASMA BOLTS - your tank fires three green things that bounce off of
    walls and hit tanks (including yours).
    GUIDED MISSILES - if you fire one of these, hold down the A button
    and you can steer the missile! These are great for taking out goliath
    tanks from a safe distance.
    FLAMETHROWER - good weapon at close range, useless anywhere else.
    (you can use these to defuse mines, but grenades work better.)
    NUKE - this is the most powerful item in the game (look at the name,
    does that help?).  Deploying a nuke will give you about five seconds to
    get as far away from it as possible (a fallout shelter is best, though
    not all levels have one) before it explodes into a gigantic fireball
    sending out a huge concussion wave destroying almost everything on the
    map (i.e. buildings, gun buddies, TANKS yours included, etc.). Think I'm
    exaggerating? See for yourself!
    GRENADES - these are useless against tanks, but necessary to complete the
    game.  You'll use them to blow up enemy minefields (they work on
    bouncing betties too) from a safe distance.
    MINES - lay these down and they will explode when a tank runs
    over them (including yours)
    BOUNCING BETTIES - these are cool!  Lay them down, and when a
    tank (yep, yours too) gets within their radius, they will
    rocket up out of the ground and shoot lasers in all
    GUN BUDDIES - you can plant these in a certain spot and they
    will automatically fire at enemies. You will find that taking
    out enemy gun buddies is an incredibly annoying task.  There
    are three types of gun buddies: minis pop up out of the ground
    and fire machine gun shots at you, mediums are the only kind
    that you can get, and bigs fire two shots at once and take two
    normal hits to kill.
    THE EDGE - this is not really a trap power-up, actually, its not
    really a power-up at all.  You have a one-time use of this
    weapon from level 7 on.  It will send out a wave that will do
    two things: one, it will cause the enemy's tank/gun buddy to go
    berserk so that it is easily killed, two, it will (dun dun dun!)
    convert an enemy tank so that it will fight on your side.
    4.  G A M E   W A L K T H R O U G H
    What? You need help on THIS level????!!!! (okay, okay, how can
    I do this without hurting someones feelings..)  Just blow up
    all of the enemy tanks on the map.  You even have friends to
    help!  Make maximum use of the gas tanks in the level, but
    don't blow up friendlies with them.
    DIFFICULTY (No stars) *and it doesn't even deserve that many!
    What is this, Star Fox?!  Trust me, it gets harder later on.
    You start out in this shed literally on top of a radar power-up.
    Once you get out, turn left, and watch out for the submarine
    (shoot the conning tower twice to sink it, but don't waste your
    time on it).  Turn and watch out for the inferno (scary!) tank
    and go in the tunnel.  Turn left at the first turn and you can
    catch the inferno off guard.  Use the grenades that you picked
    up earlier (if you didn't, just shoot them) on the different-
    looking wall section, and around the next corner to get rid of
    the puny inferno tanks.  After you get out of there, just go as
    fast as you can to the blue circle (don't worry about the boats).
    DIFFICULTY (No Stars)
    This level is not particularly hard, its just extremely annoying.
    Run over the white car to get the turbos (you probably wont need
    them but get them anyway) and jump over the concrete and turn
    right.  Destroy the mototanks and the bunker (weird-looking
    greenish thing) and then get the two gun buddies on the other
    side of the railroad.  Go in the building and get all the power-
    ups.  Go to the other side of the building and destroy the M2
    (watch out, he has guided missiles) and any other tanks that may
    be there.  Go around and shoot the other bunker.  (Don't blow up
    the gas stations unless you are a good distance away, trust me
    on this one.)  On the other side of the railroad, all the bunkers
    are easy to find, so I wont tell you where they are. Be careful
    crossing the railroad tracks because if you get hit by a train
    you will die, so don't spend too much time crossing.  *A tip: you
    can shoot right through the wall next to the last building on the
    left side of the railroad, good glitch if you have radar, useless
    if you don't.  After you have destroyed all of the bunkers, get
    rid of the tanks.  At the end of the road, there is a hornet tank
    on the right.  Don't freak out, he probably won't even get a
    chance to fire if you just shoot him (swarmers are good!).  If
    you didn't go slow taking out the bunkers you should have about
    15 kills.  This is the last of the easy levels (for now), so get
    ready to rumble.
    DIFFICULTY * (One Star)
    This level is semi-difficult, and if this is your first time
    playing, you will probably die at least once, so don't panic.  I
    have seen many strategies for this level, and they all fail,
    so I'll do my best to keep you from hurting yourself over this
    not-too-hard level. You will start out on top of a radar power-up,
    and that's good because you will need radar in this level.  If you
    die, there is another radar power-up on the right.  Be careful with
    those boxes, because the explosions that they make are huge. When
    you go out, take out the big gun buddy at the end of the road, but
    don't bother taking out all of them (aren't those things ANNOYING??!)
    because you will just get killed.  Try to take it out from as far away
    as you can go, because if you don't about a hundred or so gun buddies
    will start shooting at you.  Cross over the tracks and use the
    trains as cover (that means DON'T SHOOT THE BOXCARS!!) from the
    very pesky gun buddies.  Blast the fortified door to the building
    (if you're playing with two people there will not be a door) and
    kill the (gasp!) mototanks inside and free the prisoner.  Get all the
    rest of the prisoners on this side of the railroad, and then go to the
    other side.  Move back and forth continuously to avoid gun buddy fire,
    and take out any gun buddies that you can.  Remember the place where
    you blasted the first big gun buddy? There are lots more bigs in
    there so those should probably be the last prisoners you get.  After
    you get across the railroad tracks, RIP LOOSE!!! There are eight
    prisoners to rescue in this level, and there are about five of them
    just on this side of the tracks, so don't waste your time!  Things
    to look out for: Those little cone thingys sticking out of the ground
    are bombs, so don't shoot them unless you're far away. Also, the
    things that look like bunkers except they're orange are fortified
    bunkers.  You cant destroy them.  Don't try.
    DIFFICULTY * * (Two Stars)
    This level is actually rather easy, if you ask me. Two items that
    you will need in this level are grenades and plasma bolts, and
    there are plenty of them around, so I'm sure you can find them
    without my help. A few tips for this level: Don't waste your time
    looking for bunkers, because it wont make any difference. If you
    see one, blast it, if not, don't worry.  Also, don't waste your
    grenades on minefields because it isnt worth it. Last, there are
    lots of turbos in this level, and they are a good way to get up
    and down the main street more quickly.  The first thing you should
    do is find some grenades.  Go to the theatre on the left first.
    Go in and get the plasma bolts.  At the entrance to the actual
    theatre is an opening one wall section wide.  Shoot all of your
    plasma bolts through it from an angle that the tanks inside cant
    see you from (and be careful not to hit yourself.).  Once you have
    used up all of the plasma bolts, go in and throw a grenade at the
    projector building.  There will still be enemy tanks left, but
    if you move around enough, you wont take too much damage (note
    that I didn't say that you won't take any damage; you will still
    take some.).  Next, go to the other drive-in and destroy the mini
    gun buddy.  Do this the same way that you did the last one, but
    be more careful.  There are one or two goliath tanks that your
    plasma bolts probably won't kill.  If you threw the grenade and
    then died, but the grenade still hit the projector building,
    don't choose another tank because it will only waste tank bucks.
    DIFFICULTY * * (Two Stars)
    This is another easy level.  All you have to do is grab the three
    CD thingys and get back to the boat.  Don't worry about shooting
    every enemy tank that you see; your friendlies will take care of
    that.  The first data thing is in the castle-looking building to
    the right (my friends say that it's the Smithsonian).   The second
    one is in a building on the left with pillars (I have no idea what
    this one's called.). The last one is in the capital building.  For
    all of you poor people trying to get in through the front.. I pity
    you!!! A lot!!!  Turn left and go as fast as you can over the jump.
    Grenades are a good thing here.  DO NOT blow up the boxes in the
    yard because you will EXPLODE in a LIVING BALL OF FIRE! Anyhoo,
    (this is the fun part) blow up the capital building (yes, I did
    say to blow up the capital building, you read it correctly) and
    jump over the fence (be careful of the boxes) and shoot the
    annoying gun buddies.  You now have the last data thingy!  Jump
    the fence and turn right.  Run right through the wall and into
    the secret passage!  Dodging and killing the puny infernos, make
    your way through the passage. Once you're out, keep going straight
    ahead until you get to the boat.
    DIFFICULTY: * (One Star)
    Anyhoo (have I used that word too much?), This is the first hard
    level in the game.  The objective is simple.  All you have to do
    is destroy all of the tanks and bunkers in the level.  That isn't
    as easy as it sounds.  Since the tanks all move around, I can't
    really present an in-depth walkthrough for this level, so I'll just
    give you some tips.  There are a lot of firsts in this level.
    This is the first level where you have to fight an Annihilator
    (this is the only tank that deserves a capital letter), and it's not
    really that hard if you have a good special weapon.  Also, this is
    the first level of the game where you have the Edge. This is also
    the first level where you see a nuke (I said SEE a nuke.  You can't
    get to it.  Bummer!)  Don't waste the Edge on the first tank that
    you see because the first tank that you see will probably be a wimpy
    rattler.  Don't waste it on the Annihilator, either, because nothing
    will happen, you will get mad, and I will sit back and laugh.  There
    are two bunkers on either side of you as you come out of the place
    where you started.  They are very easy to miss, so don't forget about
    them.  In the upper-right corner of the map, there is a concrete fence
    with about a zillion tank bucks, teleporters, and a nuke.  You can't
    get it. Don't waste your time.  Also, sometimes a tank will go through
    the outer wall and get stuck.  Things really get bad when this happens
    because this means that you will have to start the level over again.
    DIFFICULTY * * * (Three Stars)
    You have finally reached Europe after a sweet-looking story sequence!
    This is the first European level and is, in my opinion, rather easy.
    This is just like the Mall level except that you have to get six, and
    they aren't CDs, they're girls! This is a little different.  You have
    to find your way through a maze of fallout shelters to get all the
    girls.  There are two girls underground that you have to get.  The
    other four are above ground.  They are all in plain sight, so I won't
    tell you how to get all of them.  You see a bunch of mines, right?
    Well, grenades are nice, but I like a nuke better!  Okay, let me tell
    you how to obtain your very first nuke of the game!  When you get to
    the area where the first building is, blast the building, get into the
    tunnel, and go straight forward to get the girl and the nuke.  For
    those of you poor people who did not have enough time to get
    underground before the nuke exploded.. I pity you.
    (Nuke.. Fallout shelter.. they kind of go together..)  The nuke
    won't always blow up the mines, so sometimes you have to use
    grenades. Let me tell you where to use the Edge.  You go to this
    place in the back past the mines where there are gun buddies, a few
    M1s, and a goliath tank.  Use the Edge here.  Once you have all of the
    Iron Maidens, get back to your base.
    DIFFICULTY * * (Two Stars)
    This level is not really hard, just incredibly long and tedious.  Use
    an M1-A1 on this level.  I know that I said to use a rhino in this
    level earlier in that Tank section, but I lied.  You don't have a
    rhino yet.  If you did, this level would be too easy.  But you don't,
    and it's not.   One more thing: the message at the beginning of the
    level says to use guided missiles to clear a path.  Ignore it.  Guided
    missiles are completely useless in this level. Warning you ahead of
    time, if this is your first time playing, you will probably die at
    least once on this level, but you should have plenty of tank bucks by
    now (if you don't it's ok because this is the first time that you have
    played this game.  I pity you.). You can't panic in this level, because it 
    will get you nowhere.  There are boats off to both sides of the bridge.  
    Don't waste time killing them because they will just come back.  Also, 
    resist the urge to use the Edge or there will be a huge fight at the end of 
    the bridge that you have to get through. Grenades are extremely useful in 
    this level.  When you get to the first tower, blast the door and the big gun 
    buddy sitting there, doing all of this while avoiding the rather irritating 
    attack boats.  When you come to a wall, be sure to blast the wall before you 
    go through it, because you never know where all of the minefields are (I 
    don't even remember where all of them are myself).  Have you used the Edge 
    yet? No? Good.  Keep it up.  I know you're suffering. When you get to the 
    second tower, go around the outside this time (on the right), blast the gun 
    buddy, and crash through the gate.  You only need to go through one of the 
    gates this time.  Just do like you have been until you get to a wall that 
    spans the whole bridge.  Throw a grenade at it,
    because there is a huge minefield behind it.  Your first glimpse will
    be of about a million tanks waiting to sever your head from your body.  
    Don't panic.  Don't hesitate for one second.  USE THE EDGE HERE!!!!!!!  Once 
    you do that just go as fast as you can through the rest of the level, 
    ignoring the bouncing betties popping up on either side of you, make the 
    jump, and you're finally out of this nightmarish level.
    DIFFICULTY * * * * (Four stars)
    If you know where all of the rhinos are, this level is pretty easy.
    But, if this is your first time playing, this level will be
    ridiculously difficult.  Guided missiles and grenades are essential in
    this level. Before you go through any wooden door in this level, check
    for minefields, because they are everywhere.  Always use guided
    missiles before you go around corners, because you never know where a
    rhino is waiting.  If you see a rhino with a guided missile, hit it
    close to the back and you will take it out in one hit!  If you don't
    see the rhino before it sees you, you will have to fight it.  When
    fighting a rhino, don't freak out.  Your best bet is to try and get
    behind it.  If you can get one or two hits from behind, that should
    take it out.  Other than that there's really not much to say about
    this level.  The only tanks that you will encounter (not including
    the attack boats) are rhinos, two mototanks, and an annihilator.
    Use the Edge in the middle after you fight the annihilator.  If
    you're lucky, you might get a rhino hiding behind the buildings.
    There's two or three rhinos hiding in the middle, so you might just
    get one, but it doesn't always work, and usually doesn't, but it's
    the best place to use the Edge in this level.  Just destroy all of
    the tanks.  I think there's radar somewhere in this level, but I
    could be wrong.  Don't waste your time looking for it, but it could
    be very helpful..
    DIFFICULTY * * * * (Four stars)
    This level is a queenlord battle, so it's easy if you're good at
    battlelord mode, but hard if you aren't.  For those of you who don't
    know, let me briefly explain exactly what a queenlord battle is.
    The object of the game is to get all of the enemy's queenlords and
    bring them to your base, while protecting your own queenlord in your
    base. If your base is attacked or if your queenlord is captured, a
    yellow message will flash up in the middle of the screen and that
    annoying lady will tell you that your fortress is under attack or that
    your queenlord has been captured.  (In the original BattleTanx64 they
    even told you when your goliath tank was being attacked!  It gets
    old..)  If any enemy gets all four queenlords, you lose and have to
    start the level over.  All four bases are guarded by a goliath tank
    on a rail.  In this level, if you can take out the goliath tanks, you
    shouldn't have a problem getting to the base and grabbing the
    queenlord.  Here are the three ways to take out the goliath tanks
    (it doesn't matter which base you use each one at, you pick): One,
    use the Edge and steal the base for yourself.  You still have to get
    the queenlord out of the base and bring it back to yours; the Edge
    doesn't actually convert the base, just all the tanks in it.  The
    second way is to use cloaking to take out the goliath tank, and the
    third way is to take it out from a safe distance with guided missiles.  
    Another thing about the level is that most of the bridges have minefields 
    protecting them, so grenades are nice.  Also, it would probably be a good 
    idea to take out the subs.
    DIFFICULTY  * * * (Three stars)
    This level is easy, all things considered.  You really shouldn't need
    to navigate the endless mess of fallout shelters.  The tunnel that you
    need to go in is the one the Eiffel Tower's end of the street on the
    left.  Go in get the beautiful tank bucks that you are probably in
    desperate need of by this point, take out the fortified door, and go
    up under the tower.  Ignore the rhino that we can all see so
    (unless you want to use the Edge here) and go back through the tunnel
    and when you come back up, you should see the generator of the Eiffel
    Tower.  Throw one tank shell at it and then get back into the tunnel
    before it hits, or face the wrath of a nuclear explosion.  The Eiffel
    Tower just met its end, and so did that rhino that was sitting under
    DIFFICULTY * (One star)
    L E V E L  1 3 - P A R I S : C H A M P S  E L Y S E E S
    This level is HARD!!! After watching a cinema sequence where you find
    out that it was (spoiler) Cassandra who created the girl-killing virus,
    you come to another famous landmark (that cannot be destroyed, though
    it is the spawn of el Diablo). All you have to do is take out all of
    the tanks; simple, but not easy.  There are three main types of tanks
    in this level: Rhinos, goliaths, and hovers.  The hovers are probably
    the least of your worries.  If you can find a nest with goliaths and
    rhinos, use the Edge there, and maybe you won't be taking out about 70
    tanks all alone.  There is an annihilator at the end of the street
    under the big stone arch (how do you spell it; is it Arc de Triomphe?),
    but he shouldn't be a problem.  Don't waste your time looking for the
    bunkers, because they will probably be out of tanks by the time you
    find them all, anywayz.  Other than that, there really isn't much that
    I can do for an in-depth walkthrough.  One more thing: guided missiles
    are helpful if you can buy enough time to use them without getting shot
    or blown up.
    DIFFICULTY * * * * * (Five stars)
    Another famous landmark.  Unfortunately, you don't get to blow this
    one up.  This level is pretty hard, but not as hard as the last one.
    This is the first convoy level of the game.  Either a rhino or an M1-A1
    would be your best guess on the tank to use here.  The four red tanks
    that you see must be protected at all costs.  Go out ahead and blow up
    all of the mines and bouncing betties before your convoy gets there.
    If you run out of time, blow yourself up on the mines; trust me, you
    didn't die in vain.  If you lose all four of those tanks, you lose the
    level.  Watch out, the enemy has marksman tanks.  Also be careful for
    the rhinos and infernos that come from behind.  When you get to the
    fortified gates at the end, watch out for the hornets behind them.
    DIFFICULTY * * * * (Four stars)
    It's a War Zone!!  A very easy one at that.  In this level you have to
    rescue three boys that look exactly like Brandon and get them back to
    your base.  This is not a queenlord battle; the Brandonoids in your
    base cannot be recaptured by the enemy.  This level is very easy, but
    don't get used to it.  None of the Brandonoids are guarded by goliath
    tanks.  All three of them are in buildings which look alike.  Don't
    worry about that gigantic minefield in the middle of the map;
    grenades are pretty hard to find and it's a waste of time looking for
    them, since it doesn't take too much longer to just go around.  There
    is a fallout shelter in this level if you can find it.  I'll try to
    tell you where it is, but I'm not too good with directions.. Next to
    the building at the end of the street where you get the first
    Brandonoid, around the corner, there are two walls that you can break
    through.  The entrance to the fallout shelter is right there in front
    of you now.  The fallout tunnels are a good quick link between the
    first two Brandonoids, but watch out because there is a goliath tank
    down there. When you get out of the building where the second
    Brandonoid was, turn left and go down the street and left around the
    corner and wow!  You found the third Brandonoid!  Now all you have to
    do is get back to your base..
    DIFFICULTY * * (Two stars)
    This level is really hard.  This is, fortunately, the last convoy
    level in the game but it is definitely the hardest of the two.  Stay
    with your tanks and clear out anything in front of them that is
    blocking their way, or they will stop (did I forget to mention that at
    Brandenburg Gate?) and become very vulnerable to enemy fire.  Stay out
    in front of the convoy and go slow, but not so slow that the convoy
    stops.  If you see an enemy coming, get rid of it.  You also have to
    bear with quite possibly the hardest obstacle in the entire game in
    this level.  There is a railroad track that you and your convoy have
    to cross in this level.  As you have probably figured out (the hard
    way) by now, if you get hit by the train, you automatically die.
    Guess what: The same thing happens to your convoy!!  Trust me; a few
    unsuccessful attempts at this level and you will be TEARING YOUR HAIR
    OUT BY THE ROOTS!!!!  I do not enjoy this level one tiny eency weency
    bit, if you haven't figured that out already.  Watch out for the
    fortified gate at the end.  I don't think I really needed to tell you
    that, you're smart, but I had to take up space or nobody will read
    this walkthrough (not like they will anyway, the game is about a
    million years old).  Fear not, o weary traveler!  Only two more levels
    before you reach the end of the rainbow which has no pot of gold and
    never did!
    DIFFICULTY * * * * * (Five stars)
    Home sweet home!  And what a nice welcome, too!  De-rail your goliath
    tank and go to the boat farthest to the left and get to the left side
    of it so that you can kill the rhinos that come out before they turn
    towards you.  After about 20 rhinos come out, go to the next boat and
    get the infernos.  Then get the hornets and the rattlers.  If you die,
    use a goliath tank when you come back.  I know they're expensive, but
    this is the second-to-last level of the game!!  Once again, the opening
    message lied!  There are about 85 enemies, not 70!!  After your kill
    number reaches about 83 or so, you win the level.  Killing all of the
    tanks is not hard, but it does get very old after a while.  Once you
    win you will watch a cinema sequence where Cassandra, still trying to
    get her hands on Brandon, uses the Edge to try to get Brandon back but
    Madison and Griffin win. It's actually quite touching (sniffle!).
    DIFFICULTY * * (Two stars)
    This is where you finally have to fight Cassandra!  It's not hard,
    just TEAR IT UP!!!  Use any item that you have to kill the enemies!
    Don't worry about dying because this is the LAST LEVEL OF THE
    GAME!!!!!!  Cassandra is in the middle of the map.  Use flamethrowers
    to kill her, but do it quickly or she will cloak and you won't be able
    to see her.  All you have to do is kill her, then sit back and watch
    the final cinema sequence with the cheesy fireworks; you've earned it!
    DIFFICULTY * * * (Three stars)
    6.  M U L T I P L A Y E R   S T U F F
    I am a big fan of multiplayer games like this! So, to satisfy my own
    personal tastes, I will present detailed multiplayer info including
    gangs, levels, and some helpful tips and tricks.  Have fun blowing your
    friends up.  You will undoubtedly burn them to a crisp solely due to
    the fact that you have my walkthrough and now know everything about
    the game!  Good shooting!
    G A N G S
    Here is how I will explain the gangs:
    #. [Name of gang], [2x tank], [tanks], [item]
    Griffin's Army, 2x M1, Goliath Inferno Mototank, gun buddies
    Madison's Militia, 2x Flpe, Rhino Rattler Mototank, health/guided m.
    Skull Riderz, 2x Mototank, Hornet Rattler Inferno, mines/grenades
    Storm Ravens, 2x Rattler, Hovertank Flpe Mototank, lasers
    Shadow Ops, 2x Hovertank, Rhino Marksman Inferno, teleporters
    Crimson Guard, 2x Inferno, Goliath Rhino Mototank, plasma bolts
    Iron Maidens, 2x Goliath, M1 Rhino Inferno, shields
    Les Miserables, 2x M2, Inferno Rattler Mototank, swarmers/bouncing b.
    Cold Warriors, 2x Hornet, Goliath M1 Marksman, nuke?
    L E V E L S
    All of the levels that are available on campaign mode are available in
    battlelord and deathmatch mode (with a few exceptions, such as Tower
    Bridge and Tower).  The levels that you can't play are made up for
    with levels that you don't normally go to in campaign mode.  I will
    give a list of all of the levels, but I will only explain the ones
    that are not encountered in 1P mode.  The levels marked with a star
    are not available in 1P mode.
    PANHANDLE - Getting retro, this is a level from the original
    BattleTanx64 that is perfect for battlelord and deathmatches.
    LAKEPARK - This is the perfect queenlord level! There are items
    virtually everywhere! There are lots of good hiding spots in this
    level, but the dock in the middle isn't one of them..
    CROSSFIRE - It's supposedly in Paris but it could really be anywhere.
    This is the ultimate deathmatch level!  Items are scarce, but the
    layout of the level will make you almost INVINCIBLE!!!
    RAILYARD - This is the ultimate level for whatever type of battle
    you're doing!  It's full of trains and railroad tracks, but it's also
    full of items and places to hide!  All four battlelord bases are
    T I P S  A N D  T R I C K S
    If you blow yourself up by pressing all four of the C buttons, you
    will not start out with the power-up that your gang normally gets, so
    use that only in emergencies.
    The Cold Warriors don't always start out with a nuke (I DID put that
    question mark there for a reason!); usually you start out with diddly
    Getting past goliath defenses can be painful, but if you do it right
    it will be painfully easy.  (Except on the goliath tank that you're
    blowing up!)  If it's a computer's tank, cloaking works best.  If not,
    your best bet would be to use guided missiles.  You'll need a lot,
    because it takes four or five hits to kill a goliath tank.  A nuke
    weakens it, but will rarely (next to never) kill it.  That is,
    assuming that you're not INSANELY close to the goliath tank..
    C H E A T  C O D E S
    (It's not really cheating, it's just assisted gameplay..)
    Note: all of these codes were taken directly from the game.  In other
    words, all of these codes can be "found" by beating the game numerous
    times, but I didn't have to.  Look in the credits.  I have no idea
    what the WRDRB code does. It says that it is a secret level, but it
    doesn't work like a normal code.  Maybe I should look up how it works
    somewhere, or it could be that my game is just a piece of crap.
    To enter cheat codes, go to the INPUT CODE command and enter the code
    on the screen. Duh.
    Invincibility - H P P Y H P P Y
    All Weapons - R C K T S R D G L R
    Level Select (campaign mode) - 8 O D Y S
    Custom Gang - T R D D Y B R R K S
    8.  C U S T O M   G A N G S
    The TRDDYBRRKS code works different from the other codes.  You'll
    notice that once you enter the code, the code will disappear and the
    words "CUSTOM GANG" will appear.  By entering different things after
    this appears, you can change what the gang gets.  You can enter one
    letter, like "X", or three letters, like "SSG".  Doing that will get
    your custom gang different tanks and power-ups.  The game can store
    up to 4 custom gangs simultaneously.
    9.  L E G A L   S T U F F
    Nintendo - Why in the world would I EVER want to give them credit?!
    It's their console for crying out loud!
    3DO - Contrary to popular belief, I do have to give credit to the
    developer of the game.  It was a sweet game, 3D0!
    Special thanks to Dustin Ratliff for the cheat codes. Ur awesome, dawg!
    I am not affiliated with Nintendo, 3DO, or anybody else that was/is
    involved with this game.
    HTMLizing this walkthrough:
    I do not want this walkthrough to appear on any site except for:
    www.gamefaqs.com.  Here's why: They are the only ones who keep my FAQ
    updated.  If you are viewing this walkthrough at a site other than
    gamefaqs.com, please e-mail me at the provided address and let me know!
    Webmasters: If I find this walkthrough on your website, I will have
    no alternative but to take legal action against you.  I'm serious!
    10.  C O N T A C T   I N F O
    Please be reasonable with what you send me for emails!  DO NOT send me
    emails telling me about typos or I might just tear my hair out.  My
    spellchecker is far from perfect (very far from perfect).  Other than
    that, feel free to send me any love letters, criticism, death threats,
    etc. to me at sleddog116@hotmail.com. Actually, you can send me
    anything you want to except for chain letters, job applications, and
    yes, please do not send me porn.  I get enough just being on mailing
    lists, and I despise junk mail.  IT WILL BE DELETED.  You may not get
    a reply for a while, because I do have a social life away from my
    computer/Nintendo.  People who send me a letter praising my work are
    more likely to get a reply than those who send me those, how can I say
    this politely, hate letters written by some of those. . . less
    intellectual people.  Although, if you present a valid criticism, I
    might just reply.  As for those annoying chain letters,  I do not
    believe that I will burst into flames if I don't send some piece of
    crap letter to about ten people. If I don't send that chain letter
    right back to you, the only place I will be sending it is the recycle
    bin on my computer.  I will not work for your website exclusively.  I
    will not even work for you as a third party, and I don't care if you
    offer me an insane amount of money.  Well. . . I might do it if you
    gave me a million bucks, but I want to see the money first.  Other
    than that, forget it.
    This document is (c) 2002 sleddog116.
    <End of document>