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    Times/Rank FAQ by Vigama

    Version: 3.0 | Updated: 04/04/03 | Printable Version | Search This Guide

    Blast Corps Times/Rank FAQ 
    v3.0 04-04-03
    by Vigama (Jeff Fisher) - vigamaprime@hotmail.com
    
    --------------------Section 0------------------------------------------
    Table of Contents:
    0     - Table of Contents
    I     - Introduction
    II    - FAQ History
    III   - NTSC Times
    IV    - PAL Times
    V     - Ranks
    VI    - Money
    VII   - Thanks/Legal
    
    --------------------Section I------------------------------------------
    Introduction:
    
       Blast Corps, one of the most unique and entertaining games for the 
    Nintendo 64, does indeed have more depth than most people realize. While 
    the game can be fun for a while for most players, you really must be a 
    very good player to get the most out of this game. I don't mean to 
    discriminate against those not up to the standard, but the game itself 
    discriminates. As you progress through the game, you gain medals by 
    achieving goals and later by doing them very quickly. The remainder of 
    this FAQ will detail the times necessary to achieve each medal in every 
    single level. As well as a list of all ranks possible and the method 
    for determining new ranks.
       I will here detail the differences between NTSC (North American) and
    PAL (European/Australian) and how this relates to Blast Corps. NTSC has
    a graphics refresh rate of 60 frames per second, and PAL has a graphics
    refresh rate of 50 frames per second. The result is that 20% more
    happens each second on the screen of a NTSC game than a PAL game. In
    order to compensate for this difference, Rare increased the required
    times for each level by 20% also. To convert from NTSC to PAL, multiply
    the NTSC time by 1.2 and round down to the nearest whole second. There
    are a few other differences between NTSC and PAL, but frame rate is the
    only one that affects the time requirements.
       Now, even taking this difference into account, it is to be expected
    that the average PAL player will have lower times than the average NTSC
    player. Why? Because the game runs 20% slower. This gives the player
    20% more actual time to make each movement more efficient. It's like
    having 20% better reflexes. If either group were to buy a system and
    game of the other's type and played it, they'd be seriously shocked.
    PAL would seem easier to an NTSC player, and NTSC would seem harder to
    a PAL player. Note: not all games have this problems because many
    developers take the NTSC/PAL difference into account and adapt the
    game's programming and animation to compensate instead.
       Due to the highly numeric nature of this FAQ, there are likely a few
    errors that I didn't manage to catch in my proofreading sessions. If
    you find any errors or typos, please notify me. Thanks, and keep
    playing!
    
    ---------------------Section II----------------------------------------
    FAQ History
    
    Version 1.0: 2-22-02
    First release. All NTSC time info and all rank info included.
    
    Version 2.0: 8-19-02
    PAL time info now included. Updated thanks section.
    
    Version 2.1: 8-22-02
    Table of Contents included. FAQ history included. Minor changes made
    to thanks/legal section, and to title area.
    
    Version 3.0: 4-04-03
    Added section on money in carrier levels. Minor formatting.
    
    ---------------------Section III---------------------------------------
    Times: NTSC (North American)
    
    CARRIER/SHUTTLE         Bronze     Silver     Gold        Platinum
    Simian Acres            0:40       0:30       0:25        0:14
    Blackridge Works        1:00       0:50       0:40        0:23
    Carrick Point           1:50       1:20       1:10        0:36
    Havoc District          1:50       1:30       1:10        0:28
    Argent Towers           1:20       1:00       0:50        0:28
    Cromlech Court          0:50       0:45       0:36        0:22
    Echo Marches            3:20       3:00       2:55        0:45
    Beeton Tracks           2:40       2:00       1:35        1:15
    Tempest City            1:00       0:55       0:52        0:27
    Shuttle Gully           1:50       1:30       1:25        0:44
    Outland Farm            1:55       1:50       1:45        1:00
    Ebony Coast             2:00       1:50       1:45        1:12
    Ironstone Mine          2:40       2:00       1:30        0:54
    Oyster Harbor           8:00       7:00       6:00        2:55
    Angel City              3:10       3:00       2:50        1:35
    Ember Hamlet            2:00       1:45       1:30        0:40
    Glory Crossing          1:30       1:20       1:10        0:40
    Crystal Rift            2:30       2:20       2:05        0:57
    Obsidian Mile           2:20       1:55       1:45        0:55
    Diamond Sands           4:00       3:50       3:40        2:35
    Shuttle Clear           1:30       1:20       1:10        0:54
    
    BONUS LEVELS            Bronze     Silver     Gold        Platinum
    Sideswipe               1:00       0:50       0:40        0:12
    J-Bomb                  5:00       2:00       1:20        0:30
    Backlash                6:00       0:35       0:22        0:11
    Thunderfist             3:00       2:00       0:30        0:15
    Jade Plateau            3:30       2:10       1:50        1:13
    Salvage Wharf           2:30       1:00       0:50        0:37
    Sleek Streets           1:15       1:00       0:50        0:40
    Kipling Plant           1:00       0:30       0:20        0:12
    Cooter Creek            1:12       0:50       0:35        0:25
    Skerries                3:00       2:20       2:00        1:35
    Skyfall                 1:00       0:20       0:10        0:04
    Twilight Foundry        1:20       0:40       0:35        0:29
    Orion Plaza             2:00       1:30       1:00        0:30
    Marine Quarter          1:00       0:50       0:40        0:36
    Mica Park               2:00       1:20       0:50        0:30
    Moraine Chase           2:40       2:30       1:10        1:01
    Silver Junction         2:00       1:40       1:00        0:30
    Glander's Ranch         3:30       2:10       1:45        1:33
    Cobalt Quarry           1:20       0:50       0:40        0:36
    Corvine Bluff           1:40       1:10       0:55        0:46
    Bison Ridge             2:00       1:30       1:20        1:07
    Geode Square            1:30       0:50       0:40        0:20
    Lizard Island           4:00       3:00       2:30        1:30
    Saline Watch            6:00       3:00       1:40        0:45
    Dagger Pass             4:00       3:00       2:00        0:50
    Magma Peak              5:00       3:00       2:00        1:00
    Baboon Catacomb         2:00       1:50       1:10        0:45
    Morgan Hall             1:50       1:25       1:10        0:35
    Gibbon's Gate           3:00       2:50       2:00        1:15
    Falchion Field          1:10       0:40       0:30        0:21
    Dark Heartland          2:30       2:00       1:30        0:44
    Moon                    6:00       5:20       4:00        2:20
    Mercury                 2:40       2:30       1:20        1:10
    Venus                   4:40       4:00       3:20        2:15
    Mars                    8:00       6:00       5:00        1:50
    Neptune                 2:00       1:50       1:40        1:28
    
    --------------------Section IV-----------------------------------------
    Times: PAL (European/Australian)
    
    CARRIER/SHUTTLE         Bronze     Silver     Gold        Platinum
    Simian Acres            0:48       0:36       0:30        0:16
    Blackridge Works        1:12       1:00       0:48        0:27
    Carrick Point           2:12       1:36       1:24        0:43
    Havoc District          2:12       1:48       1:24        0:33
    Argent Towers           1:36       1:12       1:00        0:33
    Cromlech Court          1:00       0:54       0:43        0:26
    Echo Marches            4:00       3:36       3:30        0:54
    Beeton Tracks           3:12       2:12       1:54        1:30
    Tempest City            1:12       1:06       1:02        0:32
    Shuttle Gully           2:12       1:48       1:42        0:52
    Outland Farm            2:18       2:12       2:06        1:12
    Ebony Coast             2:24       2:12       2:06        1:26
    Ironstone Mine          3:12       2:24       1:48        1:04
    Oyster Harbor           9:36       8:24       7:12        3:30
    Angel City              3:46       3:36       3:24        1:54
    Ember Hamlet            2:24       2:06       1:48        0:48
    Glory Crossing          1:48       1:36       1:24        0:48
    Crystal Rift            3:00       2:48       2:30        1:08
    Obsidian Mile           2:48       2:18       2:06        1:06
    Diamond Sands           4:48       4:36       4:24        3:06
    Shuttle Clear           1:48       1:36       1:24        1:04
    
    BONUS LEVELS            Bronze     Silver     Gold        Platinum
    Sideswipe               1:12       1:00       0:48        0:14
    J-Bomb                  6:00       2:24       1:36        0:36
    Backlash                7:12       0:42       0:26        0:13
    Thunderfist             3:36       2:24       0:36        0:18
    Jade Plateau            4:12       2:36       2:12        1:27
    Salvage Wharf           3:00       1:12       1:00        0:44
    Sleek Streets           1:15       1:12       1:00        0:48
    Kipling Plant           1:12       0:42       0:24        0:14
    Cooter Creek            1:26       1:00       0:42        0:30
    Skerries                3:36       2:48       2:24        1:54
    Skyfall                 1:12       0:24       0:12        0:04
    Twilight Foundry        1:36       0:48       0:42        0:34
    Orion Plaza             2:24       1:48       1:12        0:36
    Marine Quarter          1:12       1:00       0:48        0:43
    Mica Park               2:24       1:36       1:00        0:36
    Moraine Chase           3:12       3:00       1:24        1:27
    Silver Junction         2:24       2:00       1:12        0:36
    Glander's Ranch         4:12       2:36       2:06        1:51
    Cobalt Quarry           1:36       1:00       0:48        0:43
    Corvine Bluff           2:00       1:24       1:06        0:55
    Bison Ridge             2:24       1:48       1:36        1:20
    Geode Square            1:48       1:00       0:48        0:24
    Lizard Island           4:48       3:36       3:00        1:48
    Saline Watch            7:12       3:36       2:00        0:54
    Dagger Pass             4:48       3:36       2:24        1:00
    Magma Peak              6:00       3:36       2:24        1:12
    Baboon Catacomb         2:24       2:12       1:24        0:54
    Morgan Hall             2:12       1:42       1:24        0:42
    Gibbon's Gate           3:36       3:24       2:24        1:30
    Falchion Field          1:24       0:48       0:36        0:25
    Dark Heartland          3:00       2:24       1:48        0:52
    Moon                    7:12       6:24       4:48        2:48
    Mercury                 3:12       3:00       1:36        1:24
    Venus                   5:36       4:48       4:00        2:42
    Mars                    9:36       7:12       6:00        2:12
    Neptune                 2:24       2:12       2:00        1:45
    
    --------------------Section V------------------------------------------
    Ranks:
    
       The game determines rank based on a point system. 12 points earns 
    you a new rank. Bronze medals are worth one lousy point. Silver earns 
    you two points. Gold reaps three lovely points. Platinum is rewarded 
    with one point (kind of cheap huh?). That means that it's 4 golds, or 8 
    silvers, or 12 bronzes or platinums for a rank; or any combination that 
    also adds up to 12. There are a maximum of 78 golds, and 21 must be earned 
    twice (you lose the medal part way through the game, but you keep the 
    points for it). That makes 99 total golds, which is 297 points. Add on 
    the 57 platinums at 1 point each for a total of 354 points possible. 
    Divide 354 by 12 and you get 29.5 exactly. There are 31 different ranks, 
    numbered 0-30, with 0 being the default rank, and is also free. Getting 
    numbers 1-29 require the normal 12 points. Rank thirty is the .5 of 29.5,
    and so it is the exception, requiring only the last 6 points to earn. If all 
    the above did not make sense, then just play the game and earn them without 
    worrying about exactly how you earn them. Below is a list of all possible
    ranks, as well as number of points needed for each rank, and how many 
    platinums are needed for the rank if it applies. I hope this helps.
    
    #  - NAME OF RANK              points required
    0  - Rookie Wrecker                   0
    1  - Trained Crushed                 12
    2  - Experienced Ravager             24
    3  - Decorated Damager               36
    4  - Professional Razer              48
    5  - Expert Destroyer                60
    6  - Gifted Ruiner                   72
    7  - Accomplished Conqueror          84
    8  - Master Despoiler                96
    9  - Demolition Fanatic             108
    10 - Grand Eradicator               120
    11 - Heavy Duty Waster              132
    12 - Total Pulverizer               144
    13 - Champion Ransacker             156
    14 - Mechanical Maestro             168
    15 - Chief Obliterator              180
    16 - Commanding Desolator           192
    17 - Supreme Devastator             204
    18 - Ultimate Annihilator           216
    19 - Leveling Legend                228
    20 - Destructive Psychopath         240
    21 - Mindless Desecrator            252
    22 - Hysterical Claustrophobe       264
    23 - Uncontrollable Madman          276
    24 - World Class Megalomaniac       288
    25 - Captain of Carnage             300          3 platinums
    26 - Single Minded Chaosmonger      312         15 platinums
    27 - Grand High Slaughtermaster     324         27 platinums
    28 - Lunatic Lord of Havoc          336         39 platinums
    29 - Armageddon Adept               348         51 platinums
    30 - You can stop now.              354         57 platinums (all)
    
    ------------------Section VI-------------------------------------------
    Money:
    
       Values should be accurate, but it's very easy on some levels to miss
    a few little things. If a level is marked as 'messy', that means that
    the level has  several or many little things like fences and farm
    equipment that can be destroyed, but don't count towards 'buildings
    destroyed'. If a level is not messy, that means that you should have
    everything destroyed when the screen says 'building destroyed'. Please
    let me know if any of the below values are wrong; I played through the
    game twice to check the values, but I still could have made a mistake.
    Please note these are not amounts of money earned, but value of
    property destroyed.
    
    CARRIER/SHUTTLE         MONEY IN $        MESSY?
    Simian Acres            1,838,800           Y
    Blackridge Works        2,793,830           Y
    Carrick Point           3,180,700
    Havoc District          3,415,040
    Argent Towers           1,466,040
    Cromlech Court          2,520,000
    Echo Marches            2,852,200           Y
    Beeton Tracks             415,015
    Tempest City            1,846,750           Y
    Shuttle Gully           2,244,010           Y
    Outland Farm            1,269,900           Y
    Ebony Coast            41,670,046
    Ironstone Mine          2,660,000
    Oyster Harbor           1,254,000
    Angel City              3,784,290           Y
    Ember Hamlet            1,895,500           Y
    Glory Crossing            974,005           Y
    Crystal Rift              786,700
    Obsidian Mile           1,801,180           Y
    Diamond Sands           4,400,000
    Shuttle Clear           1,096,000
    TOTAL                  84,164,006
    
    ------------------Section VII------------------------------------------
    Thanks & Legal Stuff:
    
    Webmasters: As of this version, this FAQ may only be posted on GameFAQs
       without my express written persission.
    Normal People: copy it, print it, whatever. Just no making money off of 
       it (who would want to?), or taking credit for it.
    
    Thanks to me for getting all the platinums and going through the game 6+ 
       times to gather all the times and info.
    Thanks to Radic and Humanwookie for providing sarcastic inspiration.
    Thanks to Iron_Knuckle for providing verification for every single last
       PAL time.
    Thanks to my brother for accidentally deleting some of my files, making
       life very difficult for a while. </sarcasm>
    Thanks to CJayC and GameFAQs for hosting this FAQ.
    
    Questions, comments and constructive criticism can be sent to 
       vigamaprime@hotmail.com by whomever, whenever.
    
    Copyright 2002-03 Vigama (Jeff Fisher)