DIDDY KONG RACING FAQ/Walkthrough
(C) 2004 Josher_1212@sbcglobal.net
Version 1.05
Strategies finalized.
---------------------------
Contents
---------------------------
1. Contents
2. Legal Junk
3. Strategies
4. Overworld (Timber's Island)
5. Dino Domain
6. Snowflake Mountain
7. Sherbet Island
8. Dragon Forest
9. Future Fun Land
10. My Best Times
11. List of my Other FAQs
12. Version History
13. Credits

---------------------------
Legal Junk
---------------------------
Plain and simple.
DO's:
-------------
Download this to your hard drive for PERSONAL use
Print and distribute this for FREE
E-mail this to your friends
Put this on your own site WITH PERMISSION, which I usually
will grant.
E-mail me if you have questions or blazing fast times.
E-mail me if you have hints I do not have listed here.

DON'Ts:
-------------
Commercially distribute (SELL) this document.
Take credit for this document.
E-mail me regarding spelling errors in this document. I check this document for
such errors whenever I update it, which is quite often. (Update is different
from submit.)
Take information from this document and put it into your guide WITHOUT giving
me a credit.
Link your site to this document DIRECTLY. Such a site may tell where this
document can be found or host it, however (example: GameFAQs.com).
IM me relating to this document.
Abuse your E-mail priviliges. (Do not send me spam or other junk, lest you be
blocked.)
E-mail me with false information. That will also get you blocked.

I see nothing wrong with using other people's information in your guide so long
as credit is given where credit is due. Not all FAQ writers are that way, but I
am. If you write a guide of your own for this game, if you see some information
in here you would like to use, such as my wall of fame times for your own wall
of fame, I encourage you to do so, but you must give me a credit for it.

These are the only sites that can host this document legally:
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If you want to put this document on your own site,
you are free to do so without my consent, provided that the document is
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the part used is not taken out of context.

As far as file attachments, I will accept TEXT files (.txt), and any of the
three basic image files (GIF, JPEG, and PNG.) I will not accept compressed
files or any other type of file for security reasons. If you want to put your
screenshot directly in the e-mail, that is fine.
---------------------------
Strategies
---------------------------
1. Bananas

Forget everything about bananas that you've learned in Mario Kart 64.
In this game, bananas (up to 10) increase your max. speed. So get to 10
as quickly as possible. You lose 2 bananas when you hit certain hazards
such as missiles, mines, or bubbles.

2. Zippers

Zippers are red-and-yellow features on the course that if you run over or
go through them, your vehicle will get a tremendous speed boost for a couple
of seconds. If you release the accelerator during the boost, your boost will
be 3 times as long! Also, releasing just before you hit the Zipper will
increase the boost even more! Air and Water Zippers will turn you in the
direction of the zipper before boosting. Road ones will boost you in the
direction you are facing. Releasing the accelerator doesn't work well
with the hovercraft, though.

3. Balloons

These hold things that help you or hurt your opponents.
There are five kinds:

a. Red: MISSILE
Missile -> Homing Missile -> 10-Missile Pack

Try to use regular missiles at close range. They travel in a straight line.
Do not use them on top of a hill or you'll miss high. If you can, face down
when you use one; then they will track the ground. It is best, when you use
a homing missile, if the target is in sight, even though it has unlimited
turning capability. You will hear an alarming sound when you are being
targeted by this kind of missile. Finally, never use up all 10 shots in a 
missile pack. No matter how many you have left (even 1), when you get another
red balloon, the pack if reloaded to 10 shots. Also, if you use one on turns,
don't forget to lead your shot through the turn.

b. Blue: BOOST
Orange Boost -> Blue Boost -> Purple Boost

These are like portable Zippers. Don't forget to release the accelerator
just before and during the boost period! I think that a blue boost is the
equivalent of a Zipper and the purple boost is about 2 Zippers. Any kind
of boost is trickiest in the hovercraft. Don't use one just before or during
a turn. Before boosting, wait until the very end of the turn.

c. Yellow: SHIELDS
Alpha Shield -> Star Shield -> Lightning Shield

Shields protect you from weapons as well as course hazards like lasers,
snowballs, and even dragon breath. Also, shields will spin out anyone
who touches you. The better the upgrade, the longer the shield lasts.
In some races, like Greenwood Village, there is a shield right after the
start. The racers are cramped at this time, so get the shield and spin
everyone out. You're in first place already!
ERROR in the NP Player's Guide: It states that all shields have the same
effect. They don't. The better the shield, the longer the other driver
will spin on contact with your shield. The lightning shield lasts for 30
seconds!

d. Green: DROPPERS

Oil Slick -> Mine -> Snare Bubble

My personal favorite. Drop these on the course somewhere, preferably
next to a balloon, Zipper, in a shortcut, or in a tight, narrow turn.
Your opponent will see the dropper, but it will be too late! Droppers can
be placed anywhere, even in midair! In the hovercraft, hitting oil will
cause you to lose 2 bananas. In the plane, an oil slick is represented by a
cloud similar to dragon breath, but green. Hitting it will also cause
you to lose 2 bananas. Hitting one in the car causes you to spin out, but
no loss of bananas. All others work the same in any vehicle and cause you to
lose 2 bananas. Especially in multiplayer mode, if you can put droppers near
every Zipper on the course, the other drivers will have trouble catching up
to you.

e. Rainbow: MAGNETS

Yellow Magnet -> Red Magnet -> Green Magnet

I don't like the first two, but the green one rocks! The first two pull you
towards your rival (the red one has better range), and the green one pulls
your rival back to you and has almost unlimited range! Don't use these near
turns or other obstacles or you will likely get hung up on something and
lose position.

4. Smoke

After any boost, your vehicle will start smoking black for a normal boost and
colors for a super boost. This is a signal that the boost it wearing off.
When you see it, hit the accelerator again. With the hovercraft, hit the
accelerator early.

5. Jump Start

There is also a Rocket Boost in this game, like Mario Kart 64. When the words
"GET READY" fade, hit the gas. Depending on the timing, you'll get a boost.
The more faded the words, the better the boost. Try to get the blue "Super
Boost" timing every time. It's actually not that hard.

6. Inside Line

This technique applies to all racing games. No matter what character/vehicle
you use or what course you're on, you should always take the "inside line",
which is the shortest route possible. Generally, if you go wide on turns,
you cover more ground and you take longer to get through the turn. 
Unfortunately, this is where many of the coins are on the Silver Coin
Challenges. 

7. Braking/Tilt Turn

Until you master the tilt turn (A + B + R + turn), you'll try to power slide
through turns. The technique is very different from Mario Kart, and because
tilt turns are so much easier, I won't tell you how to power slide. But
sometimes braking will still be a better option.

8. Shortcuts

Look for alternate routes on every course and figure out which ones
offer the best balloon selection/save the most time. I shall show you
many shortcuts in this guide. They, along with other things,
are rated in difficulty from * to ************, with more stars being a
harder technique.

9. A Zipper is a Zipper is a Zipper

As long as the vehicle can reach the Zipper, it can use it. In other words,
by making your plane's fuselage hit a road Zipper, you'll get the boost.
You can also hop (R, with the hovercraft) into air Zippers to get the boost.
Be creative.

10. Unlock the fastest driver!

Unlocking T.T. as a playable character requires two things. First, you must
beat a certain time on Time Trial. I have listed these as the "Silver" times.
These are the times needed to "race" T.T.'s best ghosts. The "ghost" times
are the "Gold" times as I have listed them. Beat these times on EVERY track
and you've unlocked the fastest driver in the game.
Acceleration: Fastest
Top Speed: Fastest (even faster than Drumstick!)
Steering: Average
--------------------------------------
Overworld
--------------------------------------
This is where it starts. Before entering Dino Domain, switch to the plane
and get the four hidden balloons in the overworld. Their locations are
as follows, and are the same in Adventure II.

1. On the bridge leading to the Dino Domain entrance. You can't miss it.

2. On the cliff to the left of the Wizpig statue. Kind of hard
   to get.

3. On the water in the lower left corner of the map. Easy to get.

4. Hidden in a corner near the end of the waterfall leading to the beach area.
   There are some trees in the area.


After you get some balloons, you will be challenged to a race after exiting
a world. You need 5 balloons to enter the Car challenge, 13 for the Hovercraft
challenge and 18 for the Plane challenge. Follow the flags during the race to
learn the course. Win a 3-lap race around the path for a balloon. There is a
balloon per challenge. You need to win these balloons to finish the game.

----------------------------------------
Dino Domain
----------------------------------------
Course 1: Ancient Lake
Balloon Race Requirement: 1 Balloon
Level: *
Bananas: 21
Balloons: 4 Red, 4 Blue

Don't forget to get a super boost off the starting line so you can get three
bananas at the start of the race. If you didn't, they'll all probably be gone
before you can get there. It's a simple course, really. The hardest parts are
the dinosaur on the backstretch and the S-curve about halfway through. It's
also a little tough to hit the last Zipper because you have to finish turning
while in the boost. It's easy for novices to go off the track.
Excellent place for beginners to train.

SHORTCUT 1 (Does not work in time trial)
Level: **
Laps: All
When you get to the S-curve, hit the Zipper (Super Boost Needed!) and cut
through the grass. Use the balloon in the middle of the field to get through
the rest of the grass without losing speed. It'll save you a little time,
but you can only cut off a slice of the corner in Time Trial.

SHORTCUT 2 (Plane Only)
Level: ***
Laps: All
Cut over the lake on the backstretch.

----------------------------
Time Trial Section
    Bronze = beginner
    Silver = intermediate (and "Meet T.T. Times")
      Gold = advanced (and "Beat T.T. Times")
Developers = developers' best times
  Platinum = expert
   My Best = master

    Bronze: 1:18.00
    Silver: 1:07.00
      Gold: 1:01.28
Developers: 0:53.43
  Platinum: 0:52.50
   My Best: 0:49.53/0:15.35 LAP, Car
            0:55.43/0:17.11 LAP, Hover
            0:55.38/0:16.78 LAP, Plane
ReaderTime: 0:46.98/0:15.03 LAP, Car     Luigi6500@wmconnect.com
            0:54.88/0:17.88 LAP, Car     Roland Van Holst
            0:59.00/0:19.18 LAP, Hover   Luigi6500@wmconnect.com
            0:58.43/0:18.95 LAP, Plane   Luigi6500@wmconnect.com

You CAN get 2 bananas in the second set of three. In time trial, the object
is to get 10 bananas on the first lap as quickly as possible.
Not much you can do, really; this is a simple course with no shortcuts.

Hovercraft
Lap 1 - 0:19.45
Lap 2 - 0:17.11
Lap 3 - 0:17.96
Total - 0:55.43
-----------------------------
Course 2: Fossil Canyon
Balloon Race Requirement: 2 Balloons
Level: ***
Bananas: 19
Balloons: 8 Green, 4 Red, 3 Blue

Don't forget to get a super boost off the starting line so you can get two
bananas at the start of the race. If you're in first place, you can get four
bananas on the first lap instead of taking the pond shortcut. Also, the lower
path on the backstretch will save you a lot of time. If you have a mine
or a bubble, this is the place to use it. And even if they get by, you'll
have a missile. The hard parts of this course (excluding the shortcut) are
the turns in the tunnel. You'll have a blind 90-degree turn entering the tunnel
and a 120-degree turn near the end of the tunnel.

SHORTCUT 1
Level: ********
Laps: 2 and 3
After you go under the arch with the red balloon (hitting the Zipper), there
is another Zipper pointing directly towards the pond. Hit it and you'll sail
over the pond, headed toward the tunnel. If you're using a REALLY fast
character, you can actually bounce WAY off course after you hit the other side
of the pond. This is tougher to do in the hovercraft, but the penalty is less
steep if you miss. You can also do this with the plane.

SHORTCUT 2
Level: ***
Laps: All
Take the left-hand path on the backstretch. It's bumpy, but shorter.
---------------------------
Time Trial Section

    Bronze: 1:51.00
    Silver: 1:37.00
      Gold: 1:30.18
Developers: 1:21.55
  Platinum: 1:18.80
   My Best: 1:16.13/0:23.35 LAP, Car
            1:26.58/0:27.61 LAP, Hover
            1:23.08/0:25.83 LAP, Plane
ReaderTime: 1:11.13/0:22.90 LAP, Car     Luigi6500@wmconnect.com
            1:44.93/0:33.46 LAP, Hover   Luigi6500@wmconnect.com
            1:35.26/0:30.31 LAP, Plane   Luigi6500@wmconnect.com

By the time you reach the 120-degree turn in the tunnel, your bananas should
be maxed out. Take the pond shortcut on laps 2 and 3 and the other shortcut
every lap. Tilt turn through the tight turns.

Hovercraft
Lap 1 - 0:31.20
Lap 2 - 0:27.61
Lap 3 - 0:27.76
Total - 1:26.58
------------------------------
Course 3: Jungle Falls

Balloon Race Requirement: 3 Balloons
Level: ***
Bananas: 25
Balloons: 4 Green, 7 Red, 1 Blue, 2 Yellow, 2 Rainbow

Doing a super boost here is tricky. The trick is to get it, then tilt turn
the other way. The only other hard part is the bridge after the second Zipper.
Some novices misjudge the turn onto the bridge and end up in the water and 
8th place in no time at all. Other than that, this is an easy course.

SHORTCUT 1 (Requires purple boost, won't work in time trial)
Level: *
Laps: 3rd
Instead of taking the Zipper under the dino skull, go to the right of the road
and use your purple boost. You'll grab a Rainbow balloon and regain a lot of
lost time and position.

SHORTCUT 2 (Hovercraft/Plane Only)
Level: *
Laps: 2 and 3
Fly over the lake at the start.

----------------------
Time Trial Section

    Bronze: 1:20.50
    Silver: 1:08.00
      Gold: 1:02.50
Developers: 0:54.13
  Platinum: 0:53.10
   My Best: 0:53.66/0:17.16 LAP, Car
            1:03.45/0:20.33 LAP, Hover
            1:02.88/0:19.73 LAP, Plane
ReaderTime: 0:48.83/0:15.65 LAP, Car     Luigi6500@wmconnect.com
            1:10.83/0:22.61 LAP, Hover   Luigi6500@wmconnect.com
            1:13.96/0:24.03 LAP, Plane   Luigi6500@wmconnect.com

No real strategies. This course takes lots of practice, especially if you're
trying to get under 0:56.00.

Hovercraft
Lap 1 - 0:22.55
Lap 2 - 0:20.56
Lap 3 - 0:20.33
Total - 1:03.45
-------------------------
Course 4: Hot Top Volcano

Balloon Race Requirement: 5 Balloons
Level: ****
Bananas: 20
Balloons: 8 Red, 9 Blue

This can be easy or medium, depending if you have/have not practiced with the
plane in Tracks mode. The lava will not harm your plane or hovercraft.
Getting 10 bananas is hard because only 11 bananas are available without
skipping a Zipper. Be careful about using a purple boost in the pentagonal
tunnel. You can get a purple boost every lap. There is a blue balloon in the
first group, another one in the first shortcut, a third after the hump, and
a fourth under the arch after the hump. It can be tough to beat the default
record time of 1:50.78 in a hovercraft, though. Another tricky part is making
the second Zipper after the pentagonal tunnel while not crashing into the wall
just before the finish line. An entire field of hovercraft is an interesting
race...

SHORTCUT 1 (won't work in time trial)
Level: ***
Laps: All
At the beginning, go into the right tunnel to receive a Blue balloon.

SHORTCUT 2
Level: *****
Laps: All
Right after shortcut 1, there is a narrow tunnel just wider than your plane.
Enter it to get 3 bananas. You can also get up here with the hovercraft, but
you can't reach the bananas.


-----------------------
Time Trial Section

    Bronze: 1:46.00
    Silver: 1:35.00
      Gold: 1:30.71
Developers: 1:22.48
  Platinum: 1:19.99
   My Best:
            1:35.23/0:30.21 LAP, Hover
            1:19.50/0:24.63 LAP, Plane
ReaderTime:
            1:50.78/0:36.08 LAP, Hover   Luigi6500@wmconnect.com
            1:20.43/0:25.88 LAP, Plane   Luigi6500@wmconnect.com

Try to fly on the inside of the turns. Consider skipping the first Zipper
after the pentagonal tunnel on the first lap to get bananas, but by all
means hit the second one every lap!
-------------------------
Boss 1: Tricky's Mountain
Level: ********
Balloons: 7 Red, 5 Blue

This is a hard race for being the first boss. Get a normal jump start rather
than the super one, otherwise he'll run you over less than 10 seconds into the
race. At the end, he'll really slow down, giving you a chance at victory!

SHORTCUT
Level: *****

When you see bushes on the left, drive into them. You'll enter a secret tunnel.
There will be a Zipper inside. This should net you the lead. If you reach a
depression with red and blue balloons and a boulder, you went too far.
-------------------------
Now that you beat the boss, guess what? You have to beat all the courses again,
including the boss! Except there's a catch. On the courses, you NOW have to 
collect eight Silver Coins AND win the race at the same time.

Course 1: Ancient Lake
SILVER COIN CHALLENGE
Balloons Needed: 6
Level: **

This isn't much harder than the first race. Here they are:

1. Just past the hill after the sets of bananas after the starting line.

2. 3. 4. In the middle of the first turn.

5. In the S-curve, close to the left wall.

6. Just after the arch.

7. Second set of dino footprints, just after coin six.

8. In the middle of the two bananas at the end of the course.

Things you have to do differently:

Do NOT take the shortcut across the grass on the first lap, for coin 5.

--------------------------
Course 2: Fossil Canyon
SILVER COIN CHALLENGE
Balloons Needed: 7
Level: ****

This one could throw you a couple of curves. There are two semi-tricky coins.

1. To the right of the first Zipper.

2. Halfway through the first turn, near the green balloons.

3. After the second Zipper.

4. On the other side of the pond, where you should land after taking the
shortcut. -Semi Tricky-

5. On the Zipper in the tunnel. -Semi Tricky-

6. Middle of the road with the grassy field just after the tunnel.

7. Just before the green and blue balloons on the higher route of the
   backstretch.

8. On the lower route of the backstretch. (Lap 2)

Things you have to do differently:

Skip the first Zipper on the first lap, for coin 1.

Take the longer route on the backstretch on the first lap, for coins 6 and 7.
------------------------
Course 3: Jungle Falls
SILVER COIN CHALLENGE
Balloons Needed: 8
Level: *****

This is a step up from Fossil Canyon because of the third coin. It's the
hardest coin yet.

1. About a second off the starting line. Get a jump start for the coin, then
immediately tilt turn the other way to catch the Zipper on the outside. If
you can't do this, save this coin for the next lap.

2. Outside corner after the first Zipper.

3. Try to catch the blue balloon and the Zipper. Head straight for the water.
The coin is just before the water. When your Zipper runs out, use the boost.
-Tricky-

4. On the right side of the bridge, where a banana was. (Lap 2)

5. Left edge of the road, get this after you got out of the water for coin 3.

6. Near a pond on the right side after the tunnel.

7. In the dino skull. Don't forget about the Zipper!

8. On the left edge of the wall, just before the finish line.

-------------------------
Course 4: Hot Top Volcano
SILVER COIN CHALLENGE
Balloons Needed: 10
Level: *******

You will have to skip both of the shortcuts and even take some longer paths
to get all the coins on the first lap, but get it out of the way. You can make
up time by getting a purple boost on laps 2 and 3 anyway.

1. Behind the mesa on the right side. There are two bananas there. This route
will cause you to lose 2 positions.

2. In the left tunnel, opposite the first shortcut.

3. Between the two balloons on the left path, opposite the second shortcut.

4. Between the bananas on top of the hump.

5. On top of the arch after coin four.

6. In the middle of the pentagonal tunnel. Your rivals will throw a monkey
wrench into your race about here. This area is prime for a missile ambush.

7. In the middle of the first Zipper on the backstretch.

8. In the middle of the second Zipper on the backstretch.

Things you have to do differently:

Go on the right side of the mesa on lap 1, for coin 1.

Skip the shortcuts on lap 1, for coins 2 and 3.

------------------------------------
Boss 1: Tricky's Mountain (re-match)
Level: **********

NOW getting a super boost is safe, he's become THAT fast. Use every boost
balloon on the course, but even that may not be enough. Use the shortcut again,
but save a couple of balloons for a boost this time. He still slows down at the
end. Don't slide off the mountain or take the shortcut backwards or you lose.

Differences from the first race:

The boss is much faster.

There are falling trees that are nearly impossible to avoid if you fall too
far behind.

There is no Zipper in the shortcut.

------------------------------------
Dino Domain TROPHY RACE

Level: ******

The Trophy Race is much like 4 races put together, except the winner is who
has the most points. Here is the breakdown:

1st Place: 9 Pts.
2nd Place: 7 Pts.
3rd Place: 5 Pts.
4th Place: 3 Pts.
5th Place: 1 Pt.
6th Place or Worse: 0 Pts.

So you don't have to win every race. At least one driver will tally a lot
of points, so try to place in the top three every race. Easier said
than done, because in the Trophy Race, the computer's AI goes up. In other
words, the computer hauls.

-------------------------------------
In order to finish the game, you must beat four T.T. Challenges.
Each of the doors to the Challenges are locked. You must find a key on
each level. These challenges are NOT races. They have different goals.

Dino Domain T.T. Challenge
Fire Mountain
Level: *********
Where is the key?
Ancient Lake. Drive forward and a little right, but slowly. You should see
the ley next to a small arch, on top of an incline with the Rare logo on it.
Drive up the incline to get the key, then exit to the lobby. The Challenge
door will open for you.

Object: Hatch three eggs fast.

This is the hardest and most annoying challenge. I wish they would've done a
dogfighting challenge, but they didn't for some odd reason. Fly to the crater
in the center of the arena to pick up an egg. Bring it back to your nest (the
red one). The egg will start to hatch. When it does, you get one point. First
to three points wins. The catch is that you can steal other players' eggs that
are in their nests before they hatch. If an egg icon flashes on top of the
screen, go to that player's nest and steal it before it hatches. Once you get
two eggs and bring back a third, just wait by your nest unless someone also
has fulfilled this condition. Just be careful what you do, because the
computer is fond of stealing YOUR eggs as well!

--------------------------------
Snowflake Mountain
--------------------------------
This door is located in the snowy area of the overworld. Fly there in your
airplane. You need two balloons to enter the door.

-------------------------
Course 5: Everfrost Peak

Balloon Race Requirement: 2 Balloons
Level: ***
Bananas: 31
Balloons: 6 Red, 8 Blue, 1 Rainbow

Going on the inside of curves is important, as well as getting max bananas
quickly. There are several air Zippers, but the last one is angled oddly,
making it tougher to use it. Don't forget to use the road Zippers when you can!

-----------------------
Time Trial Section

    Bronze: 2:09.50
    Silver: 1:53.00
      Gold: 1:48.00
Developers: 1:37.63
  Platinum: 1:35.36
   My Best: 1:30.95/0:28.81 LAP, Car
            1:37.85/0:31.10 LAP, Hover
            1:29.98/0:28.96 LAP, Plane
ReaderTime: 1:27.80/0:27.88 LAP, Car     Luigi6500@wmconnect.com
            2:00.10/0:38.03 LAP, Hover   Luigi6500@wmconnect.com
            1:43.61/0:32.56 LAP, Plane   Luigi6500@wmconnect.com

The way to shave seconds off your time in the plane is to use the road
Zippers. Don't ask how I got a better lap time in the car rather than in the
plane.
-------------------------
Course 6: Walrus Cove

Balloon Race Requirement: 3 Balloons
Level: *******
Bananas: 20
Balloons: 4 Red, 5 Blue, 1 Green, 4 Yellow, 1 Rainbow

This course is tough. It has a number of chicanes, hazards, and even a
loop-the-loop. What's a chicane? Basically it's a turn that is designed to
cause you to crash. Two examples are the S-curve before the loop, and the
S-curve after the bridge. Try to get both Zippers on the bridge.

SHORTCUT
Level: ******
Laps: All
The tough part is staying on the shortcut. It is a narrow part on the left
of the backstretch. There is a Zipper, a Rainbow Balloon, and a couple of
bananas. You can be as far back as 6th place coming into the shortcut,
then in a battle for the lead going into the second lap. With the hovercraft,
you should go left of left, onto the water to the left of the shortcut. You
can do the hovercraft part anywhere on the backstretch.

-----------------------
Time Trial Section

    Bronze: 2:28.50
    Silver: 2:10.00
      Gold: 2:06.28
Developers: 1:56.60
  Platinum: 1:50.30
   My Best: 1:48.00/0:34.38 LAP, Car
            1:53.70/0:36.88 LAP, Hover

ReaderTime: 1:53.81/0:37.28 LAP, Car     Luigi6500@wmconnect.com
            2:31.23/0:48.30 LAP, Hover   Luigi6500@wmconnect.com

Skip the second Zipper on the first lap to pick up two bananas.
Don't forget about the sets of bananas in the chicanes, it is hard
to get them but it can be done. Don't forget the big cut, especially
in the hovercraft.
-----------------------
Course 7: Snowball Valley

Balloon Race Requirement: 6 Balloons
Level: *****
Bananas: 17
Balloons: 4 Red, 7 Blue, 3 Green, 2 Yellow

If you don't rub the walls, the narrow path is the faster route. Take it on
laps 2 and 3. Get a shield every lap before the snowballs so you don't get
squashed.

-----------------------
Time Trial Section

    Bronze: 1:22.05
    Silver: 1:13.00
      Gold: 1:06.41
Developers: 0:57.81
  Platinum: 0:56.79
   My Best: 0:57.33/0:18.21 LAP, Car
            0:59.90/0:19.01 LAP, Hover

ReaderTime: 0:51.88/0:16.36 LAP, Car     Luigi6500@wmconnect.com
            1:21.05/0:26.26 LAP, Hover   Luigi6500@wmconnect.com

Take the right path on lap 1 and the left path on laps 2 and 3. Avoid the
snowballs. Enough said.
-----------------------
Course 8: Frosty Village

Balloon Race Requirement: 9 Balloons
Level: ******
Bananas: 29
Balloons: 6 Red, 2 Blue, 6 Green, 2 Yellow, 4 Rainbow

I will admit that this is the toughest developer time of them all. The frame
rate is bad on this course. The Zipper in the tunnel is the toughest one.
You'll probably have to tilt turn to get it.

SHORTCUT 1
Level: ************
Laps: All
I could never do this. You take a sharp right into the foggy area and hit ALL
three Zippers to make this worthwhile because you're on the snow.

SHORTCUT 2 (Hover/Plane only)
Level: ****
Laps: All
Head into the waterfall after the foggy area. You'll pass through a secret
area, get a Rainbow Balloon, hit a water Zipper, get two bananas, and
recover a lot of lost time.

-----------------------
Time Trial Section

    Bronze: 2:00.00
    Silver: 1:44.00
      Gold: 1:39.40
Developers: 1:28.01
  Platinum: 1:27.36
   My Best: 1:26.86/0:27.33 LAP, Car
            1:45.28/0:33.63 LAP, Hover
            1:46.48/0:32.83 LAP, Plane
ReaderTime: 1:30.05/0:28.41 LAP, Car     Luigi6500@wmconnect.com
            2:22.26/0:46.53 LAP, Hover   Luigi6500@wmconnect.com
            2:03.91/0:40.51 LAP, Plane   Luigi6500@wmconnect.com

You should have 10 bananas by the time you get to the foggy area. Make sure
you hit all the Zippers and at least TRY the first shortcut. If you can't do
it, ignore it.
-------------------------
Boss 2: Bluey's Mountain
Level: *****
Balloons: 5 Red, 5 Blue

The only reason this is as hard as it is is you use a hovercraft for the first
time. You must get a blue Super Boost off the starting line. So long as you
get a couple of boost balloons, the boss will never catch up.
-------------------------

Course 5: Everfrost Peak
SILVER COIN CHALLENGE
Balloons Needed: 10
Level: ***

This isn't a lot harder than the regular race. Here are the coins...

1. Just past the hill after the starting line.

2. Left of the first air Zipper. Don't use it or you'll miss the coin.

3. 4. On the right, where the Rainbow Balloon is.

5. Above the arch just before the tunnel.

6. Center of the tunnel end.

7. Above the arch after the tunnel.

8. Below the arch after the tunnel. (2nd Lap)

--------------------------
Course 6: Walrus Cove
SILVER COIN CHALLENGE
Balloons Needed: 11
Level: *******

You HAVE to master the shortcut.

1. Just before the loop.

2. After the loop, in line with the three bananas on the outside of the tunnel.

3. Inside corner of the bridge, just after the right-angle turn. -Tricky-

4. End of the following tunnel, on the side opposite the Zipper.

5. Middle of the chicane after the third tunnel.

6. Outside section of the first part of the backstratch.

7. In the shortcut.

8. Narrow space between a tree and the water on the right side. (Lap 2)

Things you have to do differently:

Don't hit the second bridge Zipper on the first lap, for coin 3.

Don't hit the Zipper at the end of the third tunnel on the first lap, for
coin 5.

Don't take the shortcut on the second lap, for coin 8.
------------------------
Course 7: Snowball Valley
SILVER COIN CHALLENGE
Balloons Needed: 14
Level: ******

You get somewhat of a break here.

1. Straight ahead from the start/finish line.

2. Outside corner on the right section.

3. Right side of cliff after the waterfall.

4. Under the arch.

5. Left side of snowball field.

6. Outside corner of home stretch.

7. End of left section. (Lap 2)

8. Right side of snowball field. (Lap 2)

-------------------------
Course 8: Frosty Village
SILVER COIN CHALLENGE
Balloons Needed: 16
Level: ****

It takes 2 laps to get all the coins, but none of them are hard to get.

1. Left side of big arch.

2. Outside corner, next to a house. (Loss of position)

3. Just after the Zipper in the tunnel.

4. Halfway through the foggy area.

5. After the tunnel leading out of the foggy area. It's near the left wall.

6. Left side of shore near the start/finish line, almost in the water.

7. On the left wall just after the start/finish line. (Lap 2)

8. Right side of big arch.

----------------------------------
Boss 2: Bluey's Mountain (re-match)
Level: ******

The boss is slightly faster, and won't slow down near the end.

Differences between this and the last race:

Most of the boost balloons are missing.

There are rolling snowballs in one section of the race.
-------------------------
Snowflake Mountain TROPHY RACE

Level: ********

As before, you do four races to earn points:

1st Place: 9 Pts.
2nd Place: 7 Pts.
3rd Place: 5 Pts.
4th Place: 3 Pts.
5th Place: 1 Pt.
6th Place or Worse: 0 Pts.

So you don't have to win every race. At least one driver will tally a lot
of points, so try to place in the top three every race. The computer
still hauls, especially on the last race. You'll have to boost at every
opportunity just to place in the top three!
-------------------------------------
Snowflake Mountain T.T. Challenge
Icicle Pyramid
Level: ******

Where is the key?
Snowball Valley
Hang a left at the starting line and you'll see a guardrail. Turn right and
the key is in an alcove. Exit the level to unlock the door.

Object: Stay in the game.

This is like Goldeneye 007 on wheels. You get missiles, mines, and shields.
The object of the game is to shoot the heck out of your rivals. Sounds fun!
Each player gets 8 bananas, and loses 2 when he/she gets hit by a missile
or a mine. If you run out of bananas, you die. Simple as that.
You can't upgrade items past homing missile/mine/star shield.
This is an awesome multiplayer course to play. Get with three buddies and
play this. It may get loud, so don't forget to bring earmuffs or similar
apparatus. Better yet, turn the radar off.
-------------------------------------
Sherbet Island

I'm sure you've seen the island off the beach area. This is the entrance
to Sherbet Island. You need 10 balloons to get in, and if you've been
following this walkthrough, you should have over 20 by now...

------------------------------
Course 9: Whale Bay

Balloon Race Requirement: 10 Balloons
Level: ******
Bananas: 15
Balloons: 3 Green, 3 Red, 2 Blue, 2 Yellow, 3 Rainbow

Your first hovercraft race has two sharp turns and one tougher shortcut.
This won't be too hard.

SHORTCUT 1
Level: *********
Laps: All
Approach the pirate ship straight on and a whale will appear. Race up its back,
then hop (R) off it onto the pirate ship. It saves a lot of time.

----------------------
Time Trial Section

    Bronze: 1:31.30
    Silver: 1:19.00
      Gold: 1:13.11
Developers: 1:04.11
  Platinum: 1:01.73
  My Best: 
            1:00.93/0:18.38 LAP, Hover
ReaderTime:
            1:05.38/0:21.05 LAP, Hover   Luigi6500@wmconnect.com

Take the shortcut all three laps, and take the first turn wide on lap 1
so you can get the bananas. You should have 7 at the end of lap 1 and that's
all you're going to get.
------------------------------
Course 10: Crescent Island

Balloon Race Requirement: 11 Balloons
Level: *******
Bananas: 18
Balloons: 3 Green, 8 Red, 2 Yellow, 3 Rainbow

The course is shaped like a crescent moon, therefore expect severe hairpin
turns at both ends of the course. The last turn is a full 180. There's
another 180 inside the pirate ship.

SHORTCUT 1
Level: *
Laps: 2 and 3
Go on the outside route to hit a Zipper.

SHORTCUT 2 (Hovercraft Only)
Level: **
Laps: 2 and 3
Go into the water to the left of the pirate ship.

SHORTCUT 3
Level: *******
Laps: All
Go into the final 180 degree turn early. You'll find a small shortcut.

----------------------
Time Trial Section

    Bronze: 1:51.50
    Silver: 1:39.00
      Gold: 1:33.16
Developers: 1:25.01
  Platinum: 1:23.92
   My Best: 1:23.85/0:26.33 LAP, Car
            1:30.70/0:28.50 LAP, Hover

ReaderTime: 1:20.01/0:26.16 LAP, Car     Luigi6500@wmconnect.com
            1:57.98/0:37.20 LAP, Hover   Luigi6500@wmconnect.com

Don't forget about the shortcuts. Other than that, just get to 10 bananas as
quickly as you can.
------------------------------
Course 11: Pirate Lagoon

Balloon Race Requirement: 13 Balloons
Level: *********
Bananas: 22
Balloons: 3 Green, 4 Red, 4 Blue, 1 Yellow, 1 Rainbow

This is a HARD hovercraft course. There are 180 turns and switchbacks a-plenty.
There are three Zippers on the track, and only one is easy to hit.

SHORTCUT 1
Level: ***
Laps: All
Use the small ramp to cut the final curve.

----------------------
Time Trial Section

    Bronze: 1:47.65
    Silver: 1:34.00
      Gold: 1:28.56
Developers: 1:13.51
  Platinum: 1:11.10
   My Best: 
            1:10.45/0:22.33 LAP, Hover
ReaderTime:
            1:20.05/0:24.50 LAP, Hover   Luigi6500@wmconnect.com


Fiddling with your banana strategy is the hardest part. The second hardest
is taking the U-turns quickly.
------------------------------
Course 12: Treasure Caves

Balloon Race Requirement: 16 Balloons
Level: *
Bananas: 18
Balloons: 2 Green, 4 Red, 2 Blue, 1 Rainbow

No curves are sharper than 60 degrees, making this an easy course.
The tricky(?) spot is getting through the cave without falling into the muck.
----------------------
Time Trial Section

    Bronze: 1:20.55
    Silver: 1:10.00
      Gold: 1:05.63
Developers: 0:55.05
  Platinum: 0:54.03
   My Best: 0:53.36/0:16.33 LAP, Car
            1:04.50/0:20.50 LAP, Hover
            1:02.88/0:19.73 LAP, Plane
ReaderTime: 0:49.43/0:15.20 LAP, Car     Luigi6500@wmconnect.com
            0:54.06/0:16.33 LAP, Car     Roland Van Holst
            1:25.05/0:27.93 LAP, Hover   Luigi6500@wmconnect.com
            1:17.73/0:24.03 LAP, Plane   Luigi6500@wmconnect.com

Getting max bananas is easy, so just stick with racing fundamentals here.
-------------------------
Boss 3: Bubbler's Barrier
Level: ********
Ballons: 4 Red, 3 Blue

Again, get only a normal starting line boost. If you get a super boost, the
boss will be laying mines all over you. The blue balloons are too far outside
to help; instead get a homing missile/missile pack. Don't get right behind him
or he'll blow you up and likely out of the race. Try to keep shooting him so
you can pass him and not have to deal with the mines.

-------------------------

Course 9: Whale Bay
SILVER COIN CHALLENGE
Balloons Needed: 17
Level: *******

This is much, much harder than the first race. Here are the coins:

1. Just past the starting line, on the right.

2. Left of the palm tree in the first hairpin turn.

3. On the outside of the first hairpin turn.

4. In the second Zipper.

5. A couple seconds before the whale.

6. In an alcove well to the right of the pirate ship.

7. In the third Zipper.

8. Middle of the course just before the start/finish line.

Things you have to do differently:

Don't take the pirate ship shortcut on lap 1, for coin 6.

--------------------------
Course 10: Crescent Island
SILVER COIN CHALLENGE
Balloons Needed: 18
Level: ********

Not much to say except practice makes perfect.

1. In the tunnel where the road first splits up.

2. On the right side of the open area.

3. Left side before the pirate ship, near the tree. -Tricky-

4. On top of the pirate ship, in the middle of a hole leading downward.
   -Tricky-

5. Left of the second tunnel entrance.

6. In the third shortcut.

7. 8. In the first shortcut. (Lap 2)

Things you have to do differently:

Don't take the first shortcut on the second lap, for coins 7 and 8.

Go on top of the pirate ship on lap 1, for coin 4.

------------------------
Course 11: Pirate Lagoon
SILVER COIN CHALLENGE
Balloons Needed: 20
Level: *********

Nine stars. No joke. It's hard.

1. Left side of the opening stretch, near the Zipper.

2. Just before the first hairpin turn.

3. On a beach well to the right of the main path.

4. After the second Zipper.

5. Outside corner of second hairpin turn.

6. Outside corner of last turn, parallel to shortcut.

7. In-line with shortcut, after ramp. (Lap 2)

8. On an islet to the right of the first Zipper. (Lap 2)

-------------------------
Course 12: Treasure Caves
SILVER COIN CHALLENGE
Balloons Needed: 22
Level: *

It takes 2 laps to get all the coins, but none of them are hard to get.

1. Just past the starting line, on the left.

2. Outside corner, after the short tunnel. (Loss of position)

3. Just after the second Zipper.

4. On the left side of the muck cavern, halfway through.

5. Near the end of the muck cavern, left side.

6. On the right, in line with the first Zipper. (Lap 2)

7. On the left side of the muck cavern, halfway through. (Lap 2)

8. Near the end of the muck cavern, right side. (Lap 2)

----------------------------------
Boss 3: Bubbler's Barrier (re-match)
Level: **********

The boss is much faster, and the course is tougher. Before attempting, pray.

Differences between this and the last race:

The boss leaves bubbles instead of mines.

There is a bubble behind the cave's red balloon.
-------------------------

-------------------------
Sherbet Island TROPHY RACE

Level: *********

As before, you do four races to earn points:

1st Place: 9 Pts.
2nd Place: 7 Pts.
3rd Place: 5 Pts.
4th Place: 3 Pts.
5th Place: 1 Pt.
6th Place or Worse: 0 Pts.

So you don't have to win every race. At least one driver will tally a lot
of points, so try to place in the top three every race. The computer
is really hauling now, so you need a lot of hovercraft skill here.
-------------------------------------
Sherbet Island T.T. Challenge
Darkwater Beach
Level: ********

Where is the key?
Crescent Island
Go in the water at the start of the level and look around the shortcut area.
The key is behind one of the pillars, in a small alcove.

Object: Stay in the game.

This is identical to Icicle Pyramid except you're in hovercraft this time, and
you have only ONE yellow balloon to go to, under an arch.
-------------------------------------

Dragon Forest

OK, this one's a little tricky. Maybe because the dragon's world isn't
supposed to be found! Well, anyway... It's behind the waterfall to the
left of where you found a balloon on a cliff in the meadow of the overworld.
The dragon will not yield to those who don't have 16 balloons. If you have
completed all of Taj's challenges and followed this walkthrough, you should
have 31 balloons by now...just enough to slip by. Don't forget your fireproof
uniform, because the competition is red hot!

------------------------------
Course 13: Windmill Plains

Balloon Race Requirement: 16 Balloons
Level: *****
Bananas: 15
Balloons: 8 Green, 9 Red, 6 Blue, 1 Yellow, 2 Rainbow

This is your longest race yet. There are a couple of windmills with
road Zippers (don't forget to use them!) Getting max bananas isn't hard.
Unfortunately, there are no shortcuts.

----------------------
Time Trial Section

    Bronze: 2:45.50
    Silver: 2:22.00
      Gold: 2:13.13
Developers: 2:03.16
  Platinum: 1:55.60
   My Best: 1:55.11/0:37.30 LAP, Car
            1:59.78/0:38.41 LAP, Hover
            1:51.90/0:35.83 LAP, Plane
ReaderTime: 1:44.61/0:33.40 LAP, Car     Luigi6500@wmconnect.com
            2:07.78/0:40.23 LAP, Hover   Luigi6500@wmconnect.com
            1:59.01/0:39.25 LAP, Plane   Luigi6500@wmconnect.com

Remember the road Zippers. You can hit the air Zipper before the third
windmill AND the road Zipper under it on the same lap, but it's tricky.
To turn in the best time, everything has to fall into place.
------------------------------
Course 14: Greenwood Village

Balloon Race Requirement: 17 Balloons
Level: ***********
Bananas: 34
Balloons: 6 Green, 5 Red, 1 Blue, 2 Yellow, 1 Rainbow

Easily the toughest course so far, it's the second hardest in the game.
There are four(!) 180s to navigate, as well as a double chicane, three 180s
one right after another. You need to master the tilt turn to do well here!

SHORTCUT 
Level: ********
Laps: All
Drive straight into the well. You'll fall into a hidden passage with two
bananas and a Zipper.

----------------------
Time Trial Section

    Bronze: 2:18.40
    Silver: 1:46.00
      Gold: 1:40.61
Developers: 1:31.80
  Platinum: 1:28.94
   My Best: 1:25.58/0:27.11 LAP, Car
            1:39.73/0:31.41 LAP, Hover

ReaderTime: 1:19.41/0:25.40 LAP, Car     Luigi6500@wmconnect.com
            2:06.66/0:40.68 LAP, Hover   Luigi6500@wmconnect.com

Don't forget about the shortcut and tilt turning. Also there's a Zipper
on the inside of the last turn.

Car
Lap 1 - 0:31.03
Lap 2 - 0:27.20
Lap 3 - 0:27.15
Total - 1:25.58
------------------------------
Course 15: Boulder Canyon

Balloon Race Requirement: 20 Balloons
Level: *********
Bananas: 31, including four useless ones (see the T.T. Challenge section for
         more details)
Balloons: 3 Green, 5 Red, 4 Blue, 1 Yellow, 2 Rainbow

This is a HARD hovercraft course. There are too many logs in the middle of the
track. It takes lots of practice.

SHORTCUT
Level: ***
Laps: All
Take the left path in the dungeon.

----------------------
Time Trial Section

    Bronze: 2:36.83
    Silver: 2:11.00
      Gold: 2:02.35
Developers: 1:51.15
  Platinum: 1:42.95
   My Best: 
            1:36.91/0:31.00 LAP, Hover
ReaderTime:
            1:51.90/0:34.01 LAP, Hover   Luigi6500@wmconnect.com


Dealing with the logs is again the hard part. Try to break the 1:40.00 barrier.
It's an awesome challenge.

Hovercraft
Lap 1 - 0:34.11
Lap 2 - 0:31.00
Lap 3 - 0:31.80
Total - 1:36.91
------------------------------
Course 16: Haunted Woods

Balloon Race Requirement: 22 Balloons
Level: **
Bananas: 33
Balloons: 6 Green, 5 Red, 1 Yellow, 1 Rainbow

A simple, easy figure eight. The course will be littered with mines and
bubbles after lap 1.

SHORTCUT (Hover Only)
Level: *
Laps: 2 and 3
Go across the fountain.

----------------------
Time Trial Section

    Bronze: 1:32.30
    Silver: 1:22.00
      Gold: 1:09.51
Developers: 0:58.25
  Platinum: 0:57.35
   My Best: 0:57.08/0:17.90 LAP, Car
            1:04.38/0:20.63 LAP, Hover

ReaderTime: 0:54.40/0:17.06 LAP, Car     Luigi6500@wmconnect.com
            1:18.61/0:23.91 LAP, Hover   Luigi6500@wmconnect.com


Getting max bananas is easy, so just stick with racing fundamentals here.

-------------------------
Boss 4: Smokey's Flight
Level: **********
Ballons: 5 Red, 4 Blue

Literally, this is your hottest race so far. This boss likes to use flame
breath to hinder your progress. If you fly into a fiery cloud, you'll lose a
lot of time. If you hit more than four flames, he'll beat you for sure.
Make sure you get the balloon under the windmill and the one just before the
finish line. The other two won't make much difference.
Taking the inside line here gives you a way to overcome the dragon's speed
advantage. He sticks to the center of the course, which isn't the fastest
route. One strategy is to get homing missiles or missile packs and blow
the dragon out of the sky. But it's easier to use boosts and blast right by.
-------------------------

Course 13: Windmill Plains
SILVER COIN CHALLENGE
Balloons Needed: 23
Level: *******

There are a couple of coins that are out of your way, especially numbers 6
and 8.

1. Under the first windmill, just past the starting line. Some players save
this for the second lap.

2. Under the second windmill.

3. Middle of the first valley, a little low.

4. Left side of the long tunnel.

5. Under the third windmill.

6. Under the waterfall on the left in the second valley.

7. Right side of the canyon wall, fairly high up.

8. After the canyon following the sixth coin. You have to skip the Zipper
   to get this one.

Things you have to do differently:

Skip the Zipper in the second valley on the first lap, for coin 5.

Skip the blue balloon in the canyon on the first lap, for coin 6.

Skip the Zipper following the canyon on the first lap, for coin 7.

--------------------------
Course 14: Greenwood Village
SILVER COIN CHALLENGE
Balloons Needed: 24
Level: ************

Twelve stars. No kidding. It's the highest rank. You'll probably be throwing
your controller (or keyboard for you lawbreaking game pirates) in frustration
trying to get this.

1. On the far left of the village. It's well out of your way.

2. At the end of the village, on the far right. Also out of your way.

3. Left side of the tunnel before the forest. Tough to get because the turn
   carries you to the right. This costs you time.

4. In the forest area, on the outside. This costs you a bit of time.

5. At the end of the forest area, on the inside. Easy to get.

6. OK, this is where it gets brutal. At the end of the tunnel after the forest
   area, hang a left and go into the tunnel. Don't use the Zipper in the
   previous tunnel or you won't make this. Make sure you get the two bananas
   in there. You'll miss coin eight completely and lose a lot of position,
   guaranteed.

7. On the outside right corner of the first half of the double chicane.

8. Right side of the second tunnel. You should have seen this after you got
   coin six. (Lap 2)

Things you have to do differently:

Don't take the well shortcut on the first lap, for coins 2 and 3.

Don't take the first Zipper on the first lap, for coin 1.

Take the side path on the first lap, for coin 6.

------------------------
Course 15: Boulder Canyon
SILVER COIN CHALLENGE
Balloons Needed: 30
Level: *********

Very little difference with the coins. It gets the same level as before.

1. Right side of the course, near the start and near a couple of balloons.

2. Just before the rapids.

3. On a wall after the rapids.

4. Perfectly aligned with the zipper in the castle.

5. Just before the start of the dungeon section, on the left.

6. 7. In the left tunnel near the end of the dungeon.

8. Just before the last Zipper.

-------------------------
Course 16: Haunted Woods
SILVER COIN CHALLENGE
Balloons Needed: 37
Level: ***

It takes 2 laps to get all the coins, but this is easy, albeit the fact that
you need 37 of the 38 possible balloons you can get at this point.

1. Left side of the fountain.

2. Castle passage, right side, parallel to Zipper. You'll miss the Zipper.

3. Middle of the gate leading to the first haunted passage.

4. 5. On the inside of the sharp corner in the first haunted passage.

6. Placed between the two Zippers leading to the second haunted section.

7. 8. On the right side of the fountain. You'll lose some time here. (Lap 2)

Things you have to do differently:

Skip the first Zipper on lap 1, for coin 2.

Skip the pair of Zippers before the second haunted section on lap 1, for
coin 6.

Go on the right side of the fountain on lap 2, for coins 7 and 8.

----------------------------------
Boss 4: Smokey's Flight (re-match)
Level: ************

This is even more frustrating than the last race. The dragon has obviously
been practicing its run around the course as well as its fire breath. Not only
is the dragon MUCH faster, its fire breath stops you for twice as long as
before. *Possible SPOILER - scroll down quickly*


I guess this race is so hard for the reward Timber gets in the ending
sequence...



Differences between this and the last race:

The boss flies a lot faster.

The boss's fire breath is twice as powerful.
-------------------------

-------------------------
Dragon Forest TROPHY RACE

Level: **********

As before, you do four races to earn points:

1st Place: 9 Pts.
2nd Place: 7 Pts.
3rd Place: 5 Pts.
4th Place: 3 Pts.
5th Place: 1 Pt.
6th Place or Worse: 0 Pts.

So you don't have to win every race. At least one driver will tally a lot
of points, so try to place in the top three every race. The computer
is hauling like the dragon now, so really focus this time!
-------------------------------------
Dragon Forest T.T. Challenge
Smokey's Castle
Level: **

Where is the key?
Boulder Canyon
Go up to the castle where there are four balloons, then STOP. Collect a purple
boost from the blue balloon, then turn around. Ignore the "WRONG WAY" message
on the screen. Hit the bell to raise the drawbridge, then hit your boost. Do
this right and you'll rocket up to the key and four useless bananas.

Object: Get 10 bananas in your treasure chest.

After finding Smokey's key to his castle, you can participate in a race for
fruit. Get 10 bananas in your chest to win. Thing is, you can get shot at,
causing you to lose the bananas you hold, and you can only hold two at a time.
When you play the computer, ignore the other drivers and just get bananas.
Also, ignore the bananas in the moat; they take too long to collect.
-------------------------------------
Boss 5: Wizpig's First Strike
Level: ********
Balloons: None!

Make sure you use each and every Zipper and get the boost off the line.
He's a road hog, like all hogs are (laughs), so he can be tough to pass.
The strategy here is to get the lead before the start of the second lap
and keep it. Once you get ahead by a considerable distance, this is easy.
If you fall into the water on the first half of the course at any point,
restart, even if it's the last lap.
-------------------------------------

SECRET! Unlocking Drumstick

Once you have 4 gold trophies and 39 balloons, drive around the water by the
meadow until you find a frog with red hair sticking out if its head. Run over
it with your car (sounds fun!) to unlock Drumstick. This bird's statistics are
like this:
Acceleration: About the same as Banjo's.
Steering:     Better than Krunch but worse than Banjo.
Top Speed:    Higher than Krunch's.
Overall Evaluation: This is an excellent choice for hovercraft races...
                    too bad there aren't any more left!

-------------------------------------
Future Fun Land

Requirements: Beat Boss 5, Got 4 Gold Trophies

On the beach, drive toward the sign. The lighthouse will turn into a rocket
ship and send you to this world. If you leave and want to come back, drive
onto the lighthouse platform and you'll be warped back to this area.

Course 17: Spacedust Alley

Balloon Race Requirement: 39 Balloons
Level: *******
Bananas: 33
Balloons: 8 Green, 7 Red, 5 Blue, 2 Rainbow

Wake up and smell the asteroids! There are a pair of asteroids, a
missile-shooting ship, and many lasers to avoid. This is a tough course
to master. The caverns are the trickiest part of this course, and it's a
real challenge in the car.

SHORTCUT

Level: *
Laps: All

After the second blue tunnel, hang a right and head into the gully.
You'll find a Zipper, three bananas, and a MUCH shorter route.

----------------------
Time Trial Section

    Bronze: 2:30.63
    Silver: 2:12.00
      Gold: 2:06.16
Developers: 2:00.38
  Platinum: 1:53.85
   My Best: 1:58.35/0:37.28 LAP, Car
            1:56.11/0:37.80 LAP, Hover
            1:53.06/0:36.83 LAP, Plane
ReaderTime: 1:52.38/0:36.73 LAP, Car     Luigi6500@wmconnect.com
            2:28.90/0:49.33 LAP, Hover   Luigi6500@wmconnect.com
            1:52.80/0:36.66 LAP, Plane   Luigi6500@wmconnect.com

If you drive the car, you'll have plenty of road Zippers to use. Don't
forget about the shortcut in the gully!
------------------------------
Course 18: Darkmoon Caverns

Balloon Race Requirement: 40 Balloons
Level: ********
Bananas: 25
Balloons: 9 Green, 7 Red, 3 Blue, 2 Yellow, 1 Rainbow

Longest course in the game. It has hills and craters that can throw you off
course, not to mention another double chicane, a long turn, and two
loop-the-loops!

----------------------
Time Trial Section

    Bronze: 2:44.43
    Silver: 2:20.00
      Gold: 2:12.05
Developers: 2:05.68
  Platinum: 2:00.00
   My Best: 1:58.51/0:38.36 LAP, Car
            2:06.51/0:40.76 LAP, Hover

ReaderTime: 2:01.80/0:39.18 LAP, Car     Luigi6500@wmconnect.com
            2:37.13/0:51.56 LAP, Hover   Luigi6500@wmconnect.com


Not much to say. Get max bananas quickly and tilt turn a lot in the third
tunnel.
------------------------------
Course 19: Spaceport Alpha

Balloon Race Requirement: 41 Balloons
Level: *********
Bananas: 41
Balloons: 7 Green, 7 Red, 4 Blue, 6 Yellow, 2 Rainbow

The ventilator shaft and the laser trench are the tough spots on this course.
To get through the shaft quickly, try minimizing your changes in altitude.
Put droppers in here to make it hard for the competition to do the same thing.
Grab a shield before you enter the trench.
----------------------
Time Trial Section

    Bronze: 2:29.37
    Silver: 2:16.00
      Gold: 2:09.03
Developers: 1:55.00
  Platinum: 1:53.23
   My Best: 1:59.60/0:38.48 LAP, Car
            1:59.61/0:37.78 LAP, Hover
            1:53.08/0:36.91 LAP, Plane
ReaderTime: 1:49.06/0:35.18 LAP, Car     Luigi6500@wmconnect.com
            2:22.15/0:44.81 LAP, Hover   Luigi6500@wmconnect.com
            1:50.53/0:35.85 LAP, Plane   Luigi6500@wmconnect.com

The laser trench and ventilation shaft will cause problems here. You don't
get a shield, so fly carefully and figure out a pattern you can use.
------------------------------
Course 20: Star City

Balloon Race Requirement: 42 Balloons
Level: *******
Bananas: 24
Balloons: 8 Green, 4 Red, 3 Yellow, 5 Blue

It is easy to fall off the bridge after the rainbow tunnel, especially
in the hovercraft. If you do fall off, hit restart. The 90-degree turns come
one after another here, so you'll have to master the tilt turn here.

SHORTCUT (Plane Only)
Level: ***
There are a limitless number of ways to do this, but the plane can cut corners
in the city and make life a lot easier.

----------------------
Time Trial Section

    Bronze: 2:31.36
    Silver: 2:07.00
      Gold: 2:01.45
Developers: 1:52.96 
  Platinum: 1:41.10
   My Best: 1:39.66/0:32.65 LAP, Car
            1:54.88/0:36.78 LAP, Hover
            1:50.78/0:34.38 LAP, Plane
ReaderTime: 1:33.06/0:29.96 LAP, Car     Luigi6500@wmconnect.com
            2:21.10/0:46.20 LAP, Hover   Luigi6500@wmconnect.com
            2:21.10/0:46.20 LAP, Plane   Luigi6500@wmconnect.com

This is by far the easiest level to beat T.T. time on. 
I barely had to try! Just remember to tilt turn in the city and you should
break 2:00.00 without a sweat.
-----------------------
Boss 6: Huh?!

There's no boss here. At least not yet. After you win the Star City race,
you'll get the Silver Coin Challenge immediately.
-----------------------
Course 17: Spacedust Alley
SILVER COIN CHALLENGE
Balloons Needed: 43
Level: **********

You could easily dodge the lasers in the Balloon Race. Not so here in the
Challenge. Most of the coins here are directly in the line of fire.

1. Slightly below and to the right of the first Zipper.

2. On the ground, to the right of a Blue Balloon shortly after coin 1.

3. After the Rainbow Balloon in the blue tunnel, very high up.

4. Left side of the green shooting ground.

5. In the laser triangle.

6. In the middle of the four balloons marking the exit of the caverns.

7. Right side of the shooting ground. (Lap 2)

8. By now, you've probably lost your lead. Well you're in luck, because this
   one is in the shortcut below the laser triangle. 

Things you have to do differently:

Skip the first two Zippers on the first lap, for coins 1 and 2.

Likely, you'll have to hit the laser in the first blue tunnel to get coin 3.

Skip the shortcut on lap 1,  for coin 5.

--------------------------
Course 18: Darkmoon Caverns
SILVER COIN CHALLENGE
Balloons Needed: 44
Level: **********

Ten stars. The longest course in the game has a tough Challenge.
Every coin is placed on the outside line or before a loop.

1. In line with the first three bananas and Zipper on the right.

2. Outside corner in the area where the first laser is shooting.

3. In the second tunnel, after the Zipper.

4. Shortly after the third coin, in the middle of the track.

5. In between the two craters.

6. Near the beginning of the long turn after the double chicane.

7. Just before the first loop-the-loop.

8. Just before the second loop-the-loop.


------------------------
Course 19: Spaceport Alpha
SILVER COIN CHALLENGE
Balloons Needed: 45
Level: **********

Most of these coins float near the walls, which is why this is so hard.

1. Near the second yellow arrow painted on the right wall of the first turn.

2. Outside wall of the second turn. The wall is green.

3. In the center of the ventilation shaft.

4. In the crosshair of the runway area.

5. About 1/4 through the trench, on the left.

6. In the entrance to the blue tunnel, very high up.

7. In the entrance to the red tunnel, also very high up.

8. About 2/3 of the way through the trench, on the right. (Lap 2)

-------------------------
Course 20: Star City
SILVER COIN CHALLENGE
Balloons Needed: 46
Level: ***********

The reason why this is eleven stars is because all the coins are on outside
corners, many of which you'll have to go well out of your way for.

1. Edge of the road after the rainbow tunnel. It's easy to fall off if you
   hit the Zipper.

2. Center of the road just before the dome.

3. Right side of the Blue Balloon tunnel, at the very end.

4. Inside corner of the first turn in the city.

5. Near the second Zipper in the city.

6. In the shorter turns near the end of the city, this is placed on the
   outside of the second turn.

7. Outside corner of the turn following coin six.

8. End of the city limits.

Things you have to do differently:

Skip the first Zipper on lap 1, for coin 1.

-------------------------
Boss 6: Wizpig Strikes Back (re-match)

Level: ************
Requirements: 47 Balloons, 4 Keys, T.T. Amulet Completed
Balloons: 7 Blue, 8 Red, 1 Yellow

OK, this is it. Your chance at humiliating him on his own turf! This is a
frustrating race if you haven't unlocked T.T., but it is much easier if you
did. Grab the first Blue balloon on the outside, but wait to use it until
after you get into open airspace. Then fly on top of the Wizpig statue's snout
and collect another Blue balloon. Use this immediately. When you reach the
tunnel, MAKE SURE YOU GET THE YELLOW BALLOON. Activate the shield and rush
through the throne room. The laser fire is nearly impossible to dodge.
Ignore the rest of the balloons as they do not help you enough to make
a difference. You should be in first place by the time you get into the tunnel
on the second lap. Win three laps and it's all over.

-------------------------

***<SPOILERS>***
For those of you who want to earn the ending yourself, scroll down quickly!


Once you beat Wizpig, his missile malfunctions, sending him flying into
another planet, destroying his missile in the process. All the other
characters (including the bosses!) have a celebration. My favorite part
is at the end of the sequence when Timber flies on Smokey the dragon!


***</SPOILERS>***


--------------------------

Future Fun Land TROPHY RACE

Level: ***********

Huh?! What the... There's more to do?! Yep, you have one more (optional) task.
The TROPHY RACE, duh! What's that? There's only room for 4 trophies on the
Sign? No problem! Anyway, once you have all the balloons, you can enter this
race. This trophy will not appear in T.T.'s game status, but there IS evidence
of beating it. If you win, the sign displaying your trophies will vanish.

1st Place: 9 Pts.
2nd Place: 7 Pts.
3rd Place: 5 Pts.
4th Place: 3 Pts.
5th Place: 1 Pt.
6th Place or Worse: 0 Pts.

This computer hauls more than ever, so use cunning en masse to win!

-----------------------------
After the credits following the good ending, a list of times will appear.
These were known as the "mystery times" when the game came out, but these
are the BEST times achieved on each course with the default vehicle by
Nintendo and Rare staffs. 
-----------------------------
Adventure II

What the HECK?!? There's MORE?! You bet! To really test your skill, Rare
added a SECOND Adventure mode. Just beat the game to unlock it. There are
some difference between Adventures I and II. Here they are:

The computer hauls on every course, and REALLY hauls in the trophy races.

You are collecting platinum balloons, not gold ones.

All the courses have been flipped horizontally, like what you see in a mirror.
In effect, this reverses the direction of ALL the turns on the course.

All text on the course itself (such as the "START" banners) has been flipped
horizontally (i.e. the banner reads "TRATS" with the R and S being backwards.)

All items have been horizontally inverted, such as balloons.

First place driver starts on the right instead of the left.

All the Silver Coins have been placed in different locations.

---------------------------
OK, onto the times se...... WHAT?! You actually want a walkthrough?! Well...
all right... if I must. But I will only walk you through the Silver Coin
Challenges, because everything else is exactly the same, except the tracks
(excluding Taj Challenges, which are on the overworld) have been
mirrored. Here they are...
--------------------------

Course 1: Ancient Lake
SILVER COIN CHALLENGE II
Balloons Needed: 6
Level: **

This isn't much harder than the first race. Here they are:

1. Just past the hill after the sets of bananas after the starting line. This
   time, it's on the outside edge of the road.

2. 3. 4. On the outside edge of the first turn. You will lose a couple of
         positions getting these.

5. In the S-curve, on the edge of the right wall.

6. Just after the arch, on the outside.

7. Second set of dino footprints, just after coin six. Also on the outside.

8. Parallel to the last Zipper, this coin is on the outside. You should be
   in about 5th place here if you got them all on one lap.

Things you have to do differently:

Do NOT take the shortcut across the grass on the first lap, for coin 5.

Do NOT hit the second Zipper on lap 1, for coin 8.

--------------------------
Course 2: Fossil Canyon
SILVER COIN CHALLENGE II
Balloons Needed: 7
Level: *********

Coins 1, 3, and 5 can be brutal. Here are the locations:

1. To the right of the first Zipper, on the edge of the road..

2. Halfway through the first turn. This one is on the sand.

3. Parallel to the second Zipper, on the outside.

4. On the other side of the pond, left of where you should land after taking
the shortcut. -Semi Tricky-

5. To the left of the Zipper in the tunnel, you have to tilt turn HARD
   to get this. -Tricky-

6. Left side of the road with the grassy field just after the tunnel.

7. Middle of the higher route of the backstretch.

8. On the lower route of the backstretch. (Lap 2)

Things you have to do differently:

Skip the first Zipper on the first lap, for coin 1.

Skip the second Zipper on the first lap, for coin 3.

Skip the Zipper in the tunnel on the first lap, for coin 5.

Take the longer route on the backstretch on the first lap, for coin 7.
------------------------
Course 3: Jungle Falls
SILVER COIN CHALLENGE II
Balloons Needed: 8
Level: **********

This is a ten-star test.

1. On the outside edge of the first turn. (Lap 2)

2. Outside corner, parallel to the second Zipper. (Lap 2)

3. Brutal. This is on the right side and is impossible to get without falling
   into the water. Get it, then use your blue balloon boost to get out
   without losing an exorbitant amount of position.

4. On the bridge, where a banana was. (Lap 2)

5. Offroad on the right, get this after you got out of the water for coin 3.

6. Near a pond on the right side (outside) after the tunnel.

7. In the dino skull. Don't forget about the Zipper!

8. On the right side, where the Rainbow Balloon was in Adventure I. (Lap 2)

Things you have to do differently:

Skip the second zipper on the second lap, for coin 2.

Skip the Zipper in the dino skull on lap 2, for coin 8.

-------------------------
Course 4: Hot Top Volcano
SILVER COIN CHALLENGE II
Balloons Needed: 10
Level: **********

You have to go more out of your way here than you did last time on this
course.

1. Behind the mesa on the right side. This is lower than it was before and
   more outside. You will not be able to get two bananas like youu did last
   time.

2. Just under a stalactite after the first shortcut.

3. In the second shortcut, this one is low.

4. After the bananas on top of the hump.

5. Just under a stalactite after the hump.

6. Just before the pentagonal tunnel, this one is placed very low.

7. In the middle of the lava to the right of the Zippers.

8. Just under the top of the last arch. You should be in about 6th place.

Things you have to do differently:

Go on the right side of the mesa on lap 1, for coin 1.

Skip the second shortcut on lap 1, for coin 3.

Skip the Zipper after the hump on lap 1, for coin 5.

Skip both of the Zippers on the backstretch on lap 1, for coins 7 and 8.

-------------------------
Course 5: Everfrost Peak
SILVER COIN CHALLENGE II
Balloons Needed: 10
Level: ********

FINDING the coins is the hard part.

1. Under a Blue balloon near a tree.

2. Behind a wall on the outside. Run one lap in reverse to find the exact
   location. 

3. In the valley after the first Zipper, this one is low.

4. This one is higher up from coin 3, on a ledge. (Lap 2)

5. Just before the tunnel, this one is low.

6. In the left route after the tunnel.

7. Outside corner, near the final Zipper.

8. Left side, placed against a wall near the end.

Things you have to do differently:

Skip the first Zipper and likely do a 360 on lap 2, for coin 2.

Skip the last Zipper on lap 1, for coins 7 and 8.
----------------------
Course 6: Walrus Cove
SILVER COIN CHALLENGE II
Balloons Needed: 11
Level: *********

Many of the coins are placed near the walls or near the water, making this
level difficult.

1. Behind the first corner.

2. End of the loop-the-loop.

3. Parallel to the second bridge Zipper.

4. Near the bananas in the S-curve after the bridge.

5. On top of a snowbank in the chicane.

6. Before the first jump, near the outside edge of the track.

7. In the shortcut.

8. Before the third jump, behind a tree near the water. (Lap 2)

Things you have to do differently:

Skip the shortcut on lap 2, for coin 8.

Skip the second bridge Zipper on lap 1, for coin 3.

------------------------
Course 7: Snowball Valley
SILVER COIN CHALLENGE II
Balloons Needed: 14
Level: *******

You get somewhat of a break here. Probably the last break you get.

1. Edge of the water, left path.

2. Top of the waterfall.

3. Bottom of the waterfall.

4. Just after the arch, close to where the fourth coin used to be.

5. Left side of snowball field.

6. Inside corner of home stretch.

7. Start of right section, dangerously close to the water. (Lap 2)

8. Right side of snowball field. (Lap 2)

-------------------------
Course 8: Frosty Village
SILVER COIN CHALLENGE II
Balloons Needed: 16
Level: ***********

The computer really hauls here. On top of that, it takes THREE laps to get all
the coins. It'll definitely take more than one try to get past this stage.
It all adds up to 11 stars.

1. Middle of the arch, after a hill. You'll have to really slam on the brakes
   or you'll sail over it.

2. Outside corner, next to a house. (Loss of position)

3. Left path of the foggy area.

4. Right path of the foggy area. (Lap 2)

5. Left of the start/finish line. (Lap 2)

6. Left side of shore near the start/finish line, almost in the water.

7. Next to a tree on the left side, after the big arch. (Lap 2)

8. Right of the start/finish line. (Lap 3)

-------------------------

Course 9: Whale Bay
SILVER COIN CHALLENGE II
Balloons Needed: 17
Level: *********

The majority of the coins are well out of your way. You might have to nose the
computer out at the checkered flag to get this balloon.

1. Just past the starting line, on the outside, after the first Zipper.

2. Right of the palm tree in the first hairpin turn.

3. Inside after the first turn.

4. In the Zipper on the very outside of the course, in the pirate ship area.

5. On the beach after the pirate ship.

6. Just before the start/finish line, in plain sight.

7. On the end of the pirate ship. (Lap 2)

8. Between the yellow and blue balloons in the first hairpin turn. (Lap 2)

Things you have to do differently:

Don't take the pirate ship shortcut on lap 1, for coin 4.

Don't take the last Zipper on lap 1, for coin 6.

--------------------------
Course 10: Crescent Island
SILVER COIN CHALLENGE II
Balloons Needed: 18
Level: ***********

When you see the locations of some of the coins, you'll think "OMG this is
impossible to win!" It's an 11-star test. Practice makes perfect.

1. Just past the starting line, on the beach to the right. It's on a downslope.

2. Inside path, it's on the corner where the two paths rejoin.

3. On a downslope just before the open area. It's well out of your way.

4. At the start of the open area. This is also well out of your way.

5. Near a palm tree and two bananas on the left.

6. Behind the mast pole on the ship. The pole has an arrow pointing right.

7. After the pirate ship, on the left side of the track. Close to the water.

8. Outside of the second 180 degree turn.

Things you have to do differently:

You have to skip most of the Zippers on lap 1.

Skip the shortcut on lap 1, for coin 8.

------------------------
Course 11: Pirate Lagoon
SILVER COIN CHALLENGE II
Balloons Needed: 20
Level: ********

Not too bad overall, but some of the coins will cost you position.

1. After the first set of balloons, in the middle of the track.

2. Behind a tree on the outside of the opening stretch.

3. On the beach of the first hairpin turn.

4. In the middle of the tunnel. This is in plain sight.

5. Just after the Zipper after the tunnel.

6. 7. On the beach of the second hairpin turn.

8. In the shortcut.

-------------------------
Course 12: Treasure Caves
SILVER COIN CHALLENGE II
Balloons Needed: 22
Level: *****

As before, it takes 2 laps to get them all, but it's fairly easy.

1. Before the first three bananas.

2. Before the next set of two bananas.

3. 4. Behind the arch. They're both on the outside of it.

5. Entrance to the muck cavern, on the left.

6. After the muck, on the left.

7. Entrance to the muck cavern, on the right. (Lap 2)

8. Parallel to the last Zipper. (Lap 2)

----------------------------------

Course 13: Windmill Plains
SILVER COIN CHALLENGE II
Balloons Needed: 23
Level: ********


1. Between the two windmills, on the right.

2. Far to the left, after the second windmill.

3. Entrance to the first tunnel, in the middle.

4. Behind a haystack after the first tunnel.

5. Under the next arch, very high up.

6. In the waterfall area, parallel to the Zipper, on the outside.

7. After the canyon, on the outside (left).

8. Middle of the right-angle tunnel's exit.

Things you have to do differently:

Skip the first Zipper, for coin 2.

Skip the second Zipper, for coin 4.

Skip the third Zipper, for coin 6.

Skip the fourth Zipper, for coin 8.
--------------------------
Course 14: Greenwood Village
SILVER COIN CHALLENGE II
Balloons Needed: 24
Level: ************

This is a "what is this BS" challenge. The hardest one in the whole game.

1. Where coin 2 was before you invert the track.

2. In the well. (Lap 2)

3. Past the apex of the hairpin turn after coin 1.

4. 5. Outside path of the forest area.

6. Between the left tunnel and the trees. It's near the area of where coin
   6 was last time.

7. 8. On the outsides of tight corners near the end of the track.

Things you have to do differently:

Don't take the well shortcut on the first lap, for coin 1.

Take the side path on the first lap, for coin 6.

------------------------
Course 15: Boulder Canyon
SILVER COIN CHALLENGE
Balloons Needed: 30
Level: *********

Not bad, though there is one coin that will give you fits...

1. Right side of the course, near the green moss before the waterfall.

2. Halfway down the waterfall on the side opposite the balloons.

3. On a wall after the rapids.

4. Take the break to the right instead of going across the bridge. You'll find
   this coin upon re-entry into the castle from that route.

5. Just before the start of the dungeon section, on the right, hidden behind
   a turn.

6. In the right tunnel near the end of the dungeon.

7. At the end of the left tunnel.

8. Side opposite the last Zipper.

-------------------------
Course 16: Haunted Woods
SILVER COIN CHALLENGE II
Balloons Needed: 37
Level: ******

It takes 2 laps to get all the coins, but this is easy, albeit the fact that
you need 37 of the 38 possible balloons you can get at this point.

1. Left side of the fountain.

2. Castle passage, right side, parallel to second Zipper. You'll miss the
   Zipper.

3. 4. In the forest's 180 degree turn, both on the outside.

5. Parallel to the final Zipper.

6. On the second Zipper. (Lap 2)

7. 8. On the right side of the fountain. You'll lose some time here. (Lap 2)

Things you have to do differently:

Skip the second Zipper on lap 1, for coin 2.

Go on the right side of the fountain on lap 2, for coins 7 and 8.

-----------------------
Course 17: Spacedust Alley
SILVER COIN CHALLENGE II
Balloons Needed: 43
Level: **********

This time, the coins aren't in the line of fire, but they're hard to find, too!
Even with this guide, you'll have to do some scavenging yourself.

1. Behind a tree in the opening stretch.

2. In the first turn.

3. To the right of the first tunnel entrance.

4. 8. In the green firing area. Collect one on lap 1 and the other on lap 2.

5. Behind the lower section of the energy pylon that's farthest right.

6. Entrance to the main cavern path, above the shortcut. 

7. In the cavern's sharpest turn.

Things you have to do differently:

Skip the first two Zippers on the first lap, for coins 2 and 3.

Skip the shortcut for coins 6 and 7.

--------------------------
Course 18: Darkmoon Caverns
SILVER COIN CHALLENGE II
Balloons Needed: 44
Level: ********

You must have mastered the tilt turn by now or you won't pass this.

1. On the first Zipper.

2. Outside corner in the area where the first laser is shooting.

3. In the second tunnel, before the Zipper. This is obscured by the turn.

4. Just before the first crater.

5. On the third Zipper.

6. On the fourth Zipper.

7. Just before the first loop-the-loop.

8. In the tunnel between the loop-the-loops, on the outside corner.


------------------------
Course 19: Spaceport Alpha
SILVER COIN CHALLENGE II
Balloons Needed: 45
Level: *******

The trick is beating the AI, which is really intense at this point in the game.

1. In the middle of the first four balloons.

2. Outside wall of the second turn. The wall is green. The coin is high up.

3. Beginning of the ventilation shaft.

4. Make a SHARP right after the ventilator shaft and you'll find this hidden
   inside a Zipper. If you hit the Zipper, you won't lose a lot of position.

5. 6. 7. In the trench. 5 is on the left, 6 is centered, and 7 is on the right.

8. Halfway through the blue tunnel, high up and on the left.

-------------------------
Course 20: Star City
SILVER COIN CHALLENGE II
Balloons Needed: 46
Level: ***********

The reason why this is eleven stars is because all the coins are on outside
corners, many of which you'll have to go well out of your way for. Basically,
whatever corner there WASN'T a coin last time, there is one now.

1. Parallel to the Zipper at the beginning of the rainbow tunnel.

2. Outside path just before the dome.

3. Center of the Blue balloon tunnel, about 2/3 of the way through.

4. Outside corner of the first turn in the city.

5. Inside corner near the second Zipper in the city.

6. In the shorter turns near the end of the city, this is placed on the
   outside of the first turn.

7. Parallel to the last Zipper in the city.

8. Outside part of the last corner.

Things you have to do differently:

Skip the first Zipper on lap 1, for coin 2.

-------------------------------------
ALL RIGHT, are you happy now? Good.

--------------------------------------
My Best Times
--------------------------------------
I listed my times in each course's section, but for your convenience,
I'll list them all here.

Ancient Lake
          Car     Hovercraft  Plane 
Best Time 0:49.53  0:55.43    0:55.38
Best Lap  0:15.35  0:17.11    0:16.78

Fossil Canyon
          Car     Hovercraft  Plane
Best Time 1:16.13  1:26.58    1:23.08
Best Lap  0:23.35  0:27.61    0:25.83

Jungle Falls
          Car     Hovercraft  Plane
Best Time 0:53.66  1:03.45    1:02.88
Best Lap  0:17.16  0:20.33    0:19.73

Hot Top Volcano
                  Hovercraft  Plane
Best Time          1:35.23    1:19.50
Best Lap           0:30.21    0:24.63

Everfrost Peak 
          Car     Hovercraft  Plane 
Best Time 1:30.95  1:37.85    1:29.98 
Best Lap  0:28.81  0:31.10    0:28.96 

Walrus Cove
          Car     Hovercraft
Best Time 1:48.00  1:53.70
Best Lap  0:34.38  0:36.88

Snowball Valley
          Car     Hovercraft
Best Time 0:57.33  0:59.90
Best Lap  0:18.21  0:19.01

Frosty Village 
          Car     Hovercraft  Plane
Best Time 1:26.86  1:45.28    1:46.48
Best Lap  0:27.33  0:33.63    0:32.83

Whale Bay
                  Hovercraft
Best Time          1:00.93
Best Lap           0:18.38

Crescent Island
          Car     Hovercraft
Best Time 1:23.85  1:30.70
Best Lap  0:26.33  0:28.50

Pirate Lagoon
                  Hovercraft
Best Time          1:10.45
Best Lap           0:22.33

Treasure Caves
          Car     Hovercraft  Plane
Best Time 0:53.36  1:04.50    1:02.88
Best Lap  0:16.33  0:20.50    0:19.73

Windmill Plains
          Car     Hovercraft  Plane
Best Time 1:55.11  1:59.78    1:51.90
Best Lap  0:37.30  0:38.41    0:35.83

Greenwood Village
          Car     Hovercraft
Best Time 1:25.58  1:39.73
Best Lap  0:27.16  0:31.41

Boulder Canyon
                  Hovercraft
Best Time          1:36.91
Best Lap           0:31.60

Haunted Woods
          Car     Hovercraft
Best Time 0:57.08  1:04.38
Best Lap  0:17.90  0:20.63

Spacedust Alley 
          Car     Hovercraft  Plane 
Best Time 1:58.35  1:56.11    1:53.06
Best Lap  0:37.28  0:37.80    0:36.83

Darkmoon Caverns
          Car     Hovercraft
Best Time 1:58.51  2:06.51
Best Lap  0:38.36  0:40.76

Spaceport Alpha
          Car     Hovercraft  Plane
Best Time 1:59.60  1:58.46    1:53.08
Best Lap  0:38.40  0:37.78    0:36.91

Star City
          Car     Hovercraft  Plane
Best Time 1:39.66  1:54.88    1:50.78
Best Lap  0:32.65  0:36.78    0:34.38

--------------------------------------
READER'S TIMES
--------------------------------------
You have a time you want to tell me about? Here's your chance.
They don't need to beat my times, but just turn in a decent time (Gold or
better) and you should be eligible. I need the course, time, vehicle, and
driver if it isn't T.T.. I would also prefer a screenshot, but you don't need
one. Don't send me cheap times because I can tell cheats from the real deal.

Ancient Lake
          Car
Best Time 0:46.98 Luigi6500@wmconnect.com
          0:54.88 Roland Van Holst
Best Lap  0:15.03 Luigi6500@wmconnect.com
          0:17.88 Roland Van Holst
          Hovercraft
Best Time 0:59.00 Luigi6500@wmconnect.com
Best Lap  0:19.18 Luigi6500@wmconnect.com
          Plane
Best Time 0:58.43 Luigi6500@wmconnect.com
Best Lap  0:18.95 Luigi6500@wmconnect.com

Fossil Canyon
          Car
Best Time 1:11.13 Luigi6500@wmconnect.com
Best Lap  0:22.90 Luigi6500@wmconnect.com
          Hovercraft
Best Time 1:44.93 Luigi6500@wmconnect.com
Best Lap  0:33.46 Luigi6500@wmconnect.com
          Plane
Best Time 1:35.26 Luigi6500@wmconnect.com
Best Lap  0:30.31 Luigi6500@wmconnect.com

Jungle Falls
          Car
Best Time 0:48.83 Luigi6500@wmconnect.com
Best Lap  0:15.65 Luigi6500@wmconnect.com
          Hovercraft
Best Time 1:10.83 Luigi6500@wmconnect.com
Best Lap  0:22.61 Luigi6500@wmconnect.com
          Plane
Best Time 1:13.96 Luigi6500@wmconnect.com
Best Lap  0:24.03 Luigi6500@wmconnect.com

Hot Top Volcano
          Hovercraft
Best Time 1:50.78 Luigi6500@wmconnect.com
Best Lap  0:36.08 Luigi6500@wmconnect.com
          Plane
Best Time 1:20.43 Luigi6500@wmconnect.com
Best Lap  0:25.88 Luigi6500@wmconnect.com

Everfrost Peak 
          Car
Best Time 1:27.80 Luigi6500@wmconnect.com
Best Lap  0:27.88 Luigi6500@wmconnect.com
          Hovercraft
Best Time 2:00.10 Luigi6500@wmconnect.com
Best Lap  0:38.03 Luigi6500@wmconnect.com
          Plane
Best Time 1:43.61 Luigi6500@wmconnect.com
Best Lap  0:32.56 Luigi6500@wmconnect.com

Walrus Cove
          Car
Best Time 1:53.81 Luigi6500@wmconnect.com
Best Lap  0:37.28 Luigi6500@wmconnect.com
          Hovercraft
Best Time 2:31.23 Luigi6500@wmconnect.com
Best Lap  0:48.30 Luigi6500@wmconnect.com

Snowball Valley
          Car
Best Time 0:51.88 Luigi6500@wmconnect.com
Best Lap  0:16.36 Luigi6500@wmconnect.com
          Hovercraft
Best Time 1:21.05 Luigi6500@wmconnect.com
Best Lap  0:26.26 Luigi6500@wmconnect.com

Frosty Village 
          Car
Best Time 1:30.05 Luigi6500@wmconnect.com
Best Lap  0:28.41 Luigi6500@wmconnect.com
          Hovercraft
Best Time 2:22.26 Luigi6500@wmconnect.com
Best Lap  0:46.53 Luigi6500@wmconnect.com
          Plane
Best Time 2:03.91 Luigi6500@wmconnect.com
Best Lap  0:40.51 Luigi6500@wmconnect.com

Whale Bay
          Hovercraft
Best Time 1:05.38 Luigi6500@wmconnect.com
Best Lap  0:21.05 Luigi6500@wmconnect.com

Crescent Island
          Car
Best Time 1:20.01 Luigi6500@wmconnect.com
Best Lap  0:26.16 Luigi6500@wmconnect.com
          Hovercraft
Best Time 1:57.98 Luigi6500@wmconnect.com
Best Lap  0:37.20 Luigi6500@wmconnect.com

Pirate Lagoon
          Hovercraft
Best Time 1:20.05 Luigi6500@wmconnect.com
Best Lap  0:24.50 Luigi6500@wmconnect.com

Treasure Caves
          Car
Best Time 0:49.43 Luigi6500@wmconnect.com
          0:54.06 Roland Van Holst
Best Lap  0:15.20 Luigi6500@wmconnect.com
          0:16.33 Roland Van Holst
          Hovercraft
Best Time 1:25.05 Luigi6500@wmconnect.com
Best Lap  0:27.93 Luigi6500@wmconnect.com
          Plane
Best Time 1:17.73 Luigi6500@wmconnect.com
Best Lap  0:24.03 Luigi6500@wmconnect.com

Windmill Plains
          Car
Best Time 1:44.61 Luigi6500@wmconnect.com
Best Lap  0:33.40 Luigi6500@wmconnect.com
          Hovercraft
Best Time 2:07.78 Luigi6500@wmconnect.com
Best Lap  0:40.23 Luigi6500@wmconnect.com
          Plane
Best Time 1:59.01 Luigi6500@wmconnect.com
Best Lap  0:39.25 Luigi6500@wmconnect.com

Greenwood Village
          Car
Best Time 1:19.41 Luigi6500@wmconnect.com
Best Lap  0:25.40 Luigi6500@wmconnect.com
          Hovercraft
Best Time 2:06.66 Luigi6500@wmconnect.com
Best Lap  0:40.68 Luigi6500@wmconnect.com

Boulder Canyon
          Hovercraft
Best Time 1:51.90 Luigi6500@wmconnect.com
Best Lap  0:34.01 Luigi6500@wmconnect.com

Haunted Woods
          Car
Best Time 0:54.40 Luigi6500@wmconnect.com
Best Lap  0:17.06 Luigi6500@wmconnect.com
          Hovercraft
Best Time 1:18.61 Luigi6500@wmconnect.com
Best Lap  0:23.91 Luigi6500@wmconnect.com

Spacedust Alley 
          Car
Best Time 1:52.38 Luigi6500@wmconnect.com
Best Lap  0:36.73 Luigi6500@wmconnect.com
          Hovercraft
Best Time 2:28.90 Luigi6500@wmconnect.com
Best Lap  0:49.33 Luigi6500@wmconnect.com
          Plane
Best Time 1:52.80 Luigi6500@wmconnect.com
Best Lap  0:36.66 Luigi6500@wmconnect.com

Darkmoon Caverns
          Car
Best Time 2:01.80 Luigi6500@wmconnect.com
Best Lap  0:39.18 Luigi6500@wmconnect.com
          Hovercraft
Best Time 2:37.13 Luigi6500@wmconnect.com
Best Lap  0:51.56 Luigi6500@wmconnect.com

Spaceport Alpha
          Car
Best Time 1:49.06 Luigi6500@wmconnect.com
Best Lap  0:35.18 Luigi6500@wmconnect.com
          Hovercraft
Best Time 2:22.15 Luigi6500@wmconnect.com
Best Lap  0:44.81 Luigi6500@wmconnect.com
          Plane
Best Time 1:50.53 Luigi6500@wmconnect.com
Best Lap  0:35.85 Luigi6500@wmconnect.com

Star City
          Car
Best Time 1:33.06 Luigi6500@wmconnect.com
Best Lap  0:29.96 Luigi6500@wmconnect.com
          Hovercraft
Best Time 2:21.10 Luigi6500@wmconnect.com
Best Lap  0:46.20 Luigi6500@wmconnect.com
          Plane
Best Time 2:21.10 Luigi6500@wmconnect.com
Best Lap  0:46.20 Luigi6500@wmconnect.com
-----------------------------
My Other FAQs
-----------------------------
For the updated list, go to
www.gamefaqs.com/features/recognition/40188.html
--------------------
Version History
--------------------
1.05- Added 4 new hovercraft records.

1.04- Added 120 Luigi6500@wmconnect.com times.

1.03- Best my Hover record on Hot Top Volcano.

1.02- Added two Reader Times.

1.0b- My email changed, so I had to submit this update.

1.0 - Strategies finalized. The only updates will be for low times.

0.8 - Initial release. I just need to finish Adventure II walkthrough.

--------------------
Credits
--------------------

GameFAQs.com - For hosting this document.

Neoseeker.com - For hosting this document.

NP Player's Guide - for giving me data about the courses, such as bananas,
balloons, and T.T.'s times.

Myself - for writing this guide.

All who have submitted me times, including
Roland Van Holst - 2 times
Luigi6500@wmconnect.com - 120 times

Nintendo and Rare - for making this great game.

You - for reading this.


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