Turok4N64's T.T. Guide

Intro:
       Welcome to turok4n64's T.T. Guide on how to get the fastest and the 
easiet character to control yourself. This guide will help you beat and get T.T. 
and also will help you beat boards that you are having trouble with. Before you 
get to race T.T. you must be a certain time to get to him. Even if you are a 
beginner it's pretty easy to beat the times. Also you don't have to race him in 
Adventure Mode you can race him in Track Mode. Most people think you have to do 
it in Adventure Mode, but I did it in Track Mode which made it quicker.

Chapters:
1. Times to Get to T.T. and Beat Him
2. Helpful Hints in Dino Domain
3. Helpful Hints in Snowflake Mountain
4. Helpful Hints in Sherbert Island
5. Helpful Hints in Dragon Forest
6. Helpful Hints in Future Funland
7. Now you have T.T.
8. Need Help?

*Note* After beating the certain time to get to T.T. and when you want to race 
him make sure you choose the vehicle that is originally for this board. 

Chapter 1: Times to Get to T.T. And Beat Him

DINO DOMAIN

Course           Meet T.T.       Beat T.T.
Ancient Lake     1:07.00         1:01.28
Fossil Canyon    1:37.00         1:30.18
Jungle Falls     1:08.00         1:02.50
Hot Top Volcano  1:35.00         1:30.71

SNOWFLAKE MOUNTAIN

Course            Meet T.T.     Beat T.T.
Everfrost Peak    1:53.00       1:48.00
Walrus Cove       2:10.00       2:06.28
Snowball Valley   1:13.00       1:06.41
Frosty Village    1:44.00       1:39.40

SHERBET ISLAND

Course           Meet T.T.     Beat T.T.
Whale Bay        1:19.00       1:13.11
Crescent Island  1:39.00       1:33.16
Pirate Lagoon    1:34.00       1:28.56
Treasure Caves   1:10.00       1:05.63

DRAGON FOREST

Course                  Meet T.T.       Beat T.T.
Windmill Plains         2:22.00         2:13.13
Greenwood Village       1:46.00         1:40.61
Boulder Canyon	         2:11.00         2:02.35
Haunted Woods           1:22.00         1:09.51

FUTURE FUN LAND

Course             Meet T.T.   Beat T.T.
Spacedust Alley    2:12.00     2:06.16
Darkmoon Caverns   2:20.00     2:12.05
Spaceport Alpha    2:16.00     2:09.03
Star City          2:07.00     2:01.45

Chapter 2: Helpful Hints in Dino Domain

Although this is the very 1st world, it can be very hard too for some people. 
The easiest board on this world to beat T.T. is Hop Top Volcano.

Ancient Lake

1. Make sure you get a blue boost when you first start off.
2. Do a slide on the 1st turn so you want drop your speed.
3. Go over the 1st zipper, but don't cut through the grass. Go straight to the 
bananas while turning so you can get bananas and not loose speed like going 
through the grass.
4. Now do a power silde on the last turn and then go over the zipper without gas 
and you
have just done 1 lap.
5. Repeat 1-4 on each lap.

On this board I recommend using TipTup or Pipsy.

Fossil Canyon

1. Make sure you get a blue boost when starting off.
2. Go over the zipper without any gas and then do a power slide on the turn.
3. After the turn go over the zipper straight toward the water part to hit 
another zipper to go across a little pond.
4. Inside the little tunnel part hit the zipper to go toward the part where you 
can go up or down.
5. Choose the downward path, but don't do a power slide there because you could 
end up hitting that tree. Then cross the finish line.
6. Repeat 1-5 on each lap.

I recommend using Drumstick on this board because he gets a better boost off of 
the zippers.

Jungle Falls

1. Get a blue boost when starting off.
2. Do a turn right at the beginning to go toward the 3 bananas infront of a 
zipper.
3. Start a power slide around that area to hit the zipper.
4. Then hit another zipper to go across a bridge.
5. After crossing the bridge and going through the tunnel you should get a 
zipper.
6. Drive toward the dead dinosaurs mouth and go through it to hit a zipper.
7. Curve around the bones to hit the finish line.
8. Repeat 1-7 on each lap.

I recommend using Pipsy or TipTup on this board.

Hop Top Volcano

1. Get a blue boost at the beginning.
2. Turn and choose the right tunnel and then go through the small passage 
between the wall.
3. Go straight and hit the zipper.
4. At the very end make sure you get both zippers, because this is the way to 
really beat T.T.
5. Repeat 1-4 in each lap.

I recommend using Pipsy or TipTup.

Chapter 3: Helpful Hints in Snowflake Mountain

Everfrost Peak

1. Get the blue boost.
2. Go over the zipper on the ground to get a boost. Then hit the zipper in the 
air for another boost.
3. Hold "R" while turning. Inside the tunnel go over the zipper on thr ground if 
you can and then hit the zipper in the air.
4. While going out of the tunnel hold "R" and turn to the right side of the big 
ice thing.
5. Hit the zipper on the ground right under the first ice bridge.
6. Then hit the zipper in the air and pass the finish line.
7. Repeat 1-6 on each lap.

I recommend using TipTup or Pipsy.

Walrus Cove

1. Get the blue boost.
2. After going upside down do a power slide and you will be at a straight away 
with 2 zippers.
3. Go over the 2 zippers.
4. After going through a tunnel hit the zipper and turn to the right and then 
left.
5. When you get to the place where you can choose 2 different paths, choose the 
left path. 
6. Make sure you won't hit the water and go over the zipper and then turn at the 
finish line.
7. Repeat 1-6 on each lap.

I recommend using TipTup or Pipsy.

Snowball Valley

1. Get the blue boost.
2. Choose the left path.
3. After going through the left path do a power slide and hit the zipper to 
where the 2 snowballs are at.
4. Stay in the middle and enter the tunnel. Inside the tunnel hit the zipper and 
then do a power slide to the finish line.
5. Repeat 1-4 on each lap.

I recommend using TipTup or Pipsy.

Frosty Village

1. Get the blue boost.
2. Go over the zipper and don't press "A" while going down the hill using the 
zipper.
3. Inside the tunnel do a power slide to get the bananas and then hit the 
zipper.
4. Hit the 2 zipper when going through the village area.
5. After a short tunnel hit another zipper and then near the finish line go over 
another zipper.
6. Repeat 1-5  on each lap.

I recommend using TipTup or Pipsy.

Chapter 4: Helpful Hints in Sherbert Island

Whale Bay

1. Get a blue boost.
2. Then turn and hit the zipper. After the zipper turn and hit another zipper 
heading toward the ship.
3. Go on the whale and jump up on the ship. 
4. Turn and hit another zipper to cross the finish line.
5. Repeat 1-4 on each lap.

I recommend using Pipsy on this course. She turns better in the hovercraft.

Crescent Island

1. Get the blue boost.
2. Choose the left path and hit the zipper. Go straight toward another zipper.
3. Turn by the fence to hit another zipper.
4. Go up the ship and turn left.
5. Turn right inside the ship and then turn left near the end of the ship.
6. Inside the tunnel hit the zipper and then do a slide to go inbetween the 
thing that is sticking out of the ground and a little wall to cross the finish 
line.
7. Repeat 1-6 on each lap.

I recommend using Drumstick on this board because het gets a better boost from 
the zippers.

Pirate Lagoon

1. Get the blue boost.
2. Hit the zipper and then press "R" while turning to straighten you up.
3. Hit the zipper and then press "R" while going into the tunnel.
4. After the tunnel hit the zipper and press "R" to straighten you up.
5. Hit the zipper and the end and go straight up a cliff to go flying near the 
finish line.
6. Repeat 1-5 on each lap.

I recommend using Pipsy.

Treasure Caves

1. Get the blue boost.
2. After the boost go right to get the zipper.
3. After going through a tunnel and going under an arch hit the zipper and you 
should be in a place that is like a swamp.
4. Hit the zipper inside the swamp area and then hit another zipper right after 
the swamp area.
5. Repeat 1-4 on each lap.

I recommend using Pipsy or TipTup.

Chapter 5: Helpful Hints in Dragon Forest

Windmill Plains

1. Get the blue boost.
2. After passing the first windmill hit the zipper under the 2nd windmill.
3. Hit the zipper and head toward the tunnel.
4. Inside the tunnel hold "R" while turning.
5. After the tunnel hit the zipper and fly through the windmill.
6. Then turn left while holding "R" and hit the zipper.
7. After going through a passage fly left and hit the zipper.
8. Go through another tunnel and cross the finish line.
9. Repeat 1-8 on each lap.

I recommend using TipTup or Pipsy.

Greenwood Village

1. Get the blue boost.
2. Turn left and get the zipper.
3. Fall into the well.
4. After going through a swampy place, hit the zipper inside a little tunnel.
5. Go straight toward another tunnel and when you come out of it, turn sharply 
to the left and hit another zipper.
6. Turn left and hit another zipper to cross the finish line.

I recommend using Pipsy or TipTup.

Boulder Canyon

1. Get a blue boost.
2. Watch out for the logs and go across the bridge.
3. Hit the zipper right after the bridge and then hit another one next to a 
wall.
4. In the water part hit the zipper and then choose the right path.
5. When you come out of the right path press "R" to jump and hit the zipper.
6. Watch out for the logs and hit another zipper.
7. Turn left and cross the finish line.
8. Repeat 1-7 on each lap.

I recommend using Pipsy because she turns better in the hovercraft.

Haunted Woods

1. Get a blue boost.
2. Turn right and enter the first building.
3. Inside the building get the boost and stay near the right side of the wall. 
You should go over a zipper. 
4. Do a power slide turning left and when you cross a bridge stay to the left or 
right to get a boost from the zipper.
5. Do a power slide and hit the zipper to cross the finish line.
6. Repeat 1-5 on each lap.

I recommend using Pipsy or TipTup on this board.

Chapter 6: Helpful Hints in Future Funland

Spacedust Alley

1. Get the blue boost.
2. After seeing lots of bananas turn right and hit the two zippers.
3. After flying inbetween the laser shots from WizPig's ship turn right and go 
under the huge path for a shorter route. Hit the zipper and fly carefully in the 
cave.
4. After the cave cross the finish line.
5. Repeat 1-4 on each lap.

I recommend using Pipsy or TipTup.

Darkmoon Caverns

1. Get a blue boost and turn left.
2. Stay near the right of the wall to hit a zipper.
3. Then do a power slide turning right.
4. Hit the zipper inside the tunnel and turn left but stay on the right side of 
the wall to get another zipper.
5. Inside another tunnel hit another zipper and do a power slide turning right.
6. Then go on the ramp to go upside down and then turn left to go to another 
ramp to go upside down. Then turn right to cross the finish line.
7. Repeat 1-6 on each lap.

I recommend using Pipsy or TipTup.

Spaceport Alpha

1. Get the blue boost.
2. Turn left and then right and then get the zipper.
3. After going down and then up, go straight and then turn right to the area 
where lasers are being shot at.
4. Try to dodge the lasers and head toward the zippers on the right and then 
left.
5. After the 2nd zipper turn right toward a tunnel.
6. In the turn turn right, and then left for a while, and then turn right again 
to cross the finish line.
7. Repeat 1-6 on each lap.

I recommend using Pipsy or TipTup.

Star City

1. Get a blue boost.
2. Inside the 1st tunnel get the zipper. Also get the other zipper when going up 
the ramp, but becareful of not falling off.
3. Right before the city get the zipper and then just follow the city's road 
while getting some zippers on the way.
4. When going up the hill on the road try to get the zipper so you want lose 
speed when going up the hill.
5. Then just turn left and then right to cross the finish line.

I recommend using Pipsy or TipTup.

Chapter 7: Now you have T.T.

Now you should have the fastest and best controllable character in the game. I 
recommend using him in Adventure 2 after beating Adventure 1. In Adventure 2 
every course is mirrored and some silver coins are in different places. Also now 
you collect silver balloons instead of yellow balloons.

Chapter 8: Need Help?

If you need more help please fell free to e-mail me at
turok4n64@aol.com or
n64dojo@aol.com