hide results

    FAQ by LCartwright

    Version: 1.0 | Updated: 08/27/01 | Printable Version | Search Guide | Bookmark Guide

    F1 World Grand Prix for Nintendo 64
                                       Version 1.0
    FAQ/Guide by Leigh Cartwright
    1: Introduction
    2: Controls
    3: Options
    4: Game Modes
    5: Drivers and Machines
    6: Courses
    7: Challenge Mode
    8. Tactics
    9. Copyright/Credits
    Formula 1 World Grand Prix (or F1WGP for short) was released for the
    Nintendo 64 console following the 1997 F1 season. The game is
    realistically based on the 97 season, with challenges representing
    real events, drivers and machines that are accurate and courses that
    represent the real life courses.
    There are 22 machines, 17 courses (plus a bonus track, but I'll deal
    with that later), 16 challenges and a multiplayer mode for you to play
    with. So whether it's Ferrari, McLaren, Williams, Benneton or Arrows,
    F1WGP is the Formula One game with it all.
    The controls for F1WGP are basic, and take little time to get used to.
    A:       Accelerator
    B:       Brake
    C left:  Left Hand Side Mirror
    C right: Right Hand Side Mirror
    C down:  Rear View Mirror
    C up:    Change Views
    Start:   Pause Game
    Control: Steering
    Z with A: Put Car in Reverse
             (car must be stopped completely for this to work)
    Z/L:     Shift gear down
    R:       Shift gear up
    Start:   Pause
    >> Special controls for accelerating and braking
    If you quickly tap A, you can maintain your current RPM. If you double
    tap A before accelerating, you will start a little slower, but go from
    3rd gear to 5th much faster. If you double tap B, you engage anti-lock
    braking (ABS). ABS is the best braking your car can do, and is
    essential for slowing down to really low speeds in poor weather.
    3: OPTIONS
    Difficulty settings:
    Nice and easy for the beginners. Keeping your car on the track isn't
    even the most essential aspect of driving, because you can shortcuts
    off the track. Cars will quite happily forget about passing you,
    slower cars will give way when you want to overtake, and chicanes are
    easily done at 300 km/h plus. You can even have accelerate and brake assists,
    but you do not need them.
    The level that most people enjoy the most, this requires a high level
    of skill to win on all courses. You can no longer take the easy
    shortcuts that were presented to you on rookie, and you will need to
    master cornering. Bumps and knocks to your machine will no start to
    damage you, and you will be busted up easily if you are reckless.
    Forget about picking up 150 championship points or more on this
    setting - the slightest off road experience will result in damage to
    your machine, and passing becomes a rarity. The most realistic
    setting, but also by far the hardest.
        Another feature of Champion is the 107% rule. You must qualify
    with a best time that is *less* than 107% of that of the first place
    qualifier. Therefore, if first place gets 1'40, then you need sub
    1'47. And if first place gets 1'06, then you need less than 1'10"62.
    Simple idea, really annoying to do.
    Brake and Accelerate Assist:
    A rookie only thing, this is for the people who have decided that they
    don't know how easy the rookie difficulty level really is. Brake
    assist is annoying and not needed, because it makes you brake on the
    easiest turns. Accelerate assist enables you to get a marginally
    better start, but again, you don't really need this.
    The other options refer to how loud you want the music, sfx, how many
    laps you want to race, etc.
    4. Game Modes
    Grand Prix
    The major part of F1WGP. Choose your machine, and brace yourself for
    17 tracks in the full season 97 campaign. Your aim is to get enough
    points to win the drivers championship for yourself, but also the
    constructors championship for your team. Practice on Friday and
    Saturday, before going for qualifying. Then do the warm-up and you're
    all set for the big race.
    Sort of like a practice mode, you race against all the others drivers
    in a non-GP race. Lots of fun and a very fun way to set fast times
    and lap people.
    Time Trial
    Set your fast times here. You can choose whether you want to race a
    ghost car (either an CPU instructor or your best lap).
    2 Player
    The multiplayer mode uses split-screen racing. The screen can be split
    either vertically or horizontally. Barging your friends is so much
    See section 7 for the Challenges section.
    5. Drivers and Machines
    >> Arrows
    Damon Hill
    Nationality: British
    Starts: 84
    Wins: 21
    Pedro Diniz
    Nationality: Brazilian
    Starts: 50
    Wins: 0
    >> Williams
    Driver Williams (name can be changed, real name Jacques Villenueve)
    Nationality: ?
    Starts: ?
    Heinz-Harold Frentzen
    Nationality: German
    Starts: 65
    Wins: 1
    >> Ferrari
    Michael Schumacher
    Nationality: German
    Starts: 102
    Wins: 27
    Eddie Irvine
    Nationality: British
    Starts: 65
    Wins: 0
    >> Benetton
    Jean Alesi
    Nationality: French
    Starts: 135
    Wins: 1
    Gerhard Berger
    Nationality: Austrian
    Starts: 210
    Wins: 10
    >> McLaren
    Mika Hakkinen
    Nationality: Finnish
    Starts: 96
    Wins: 1
    David Coulthard
    Nationality: British
    Starts: 58
    Wins: 3
    >> Jordan
    Ralf Schumacher
    Nationality: German
    Starts: 17
    Wins: 0
    Giancarlo Fisichella
    Nationality: Italian
    Starts: 25
    Wins: 0
    >> Prost
    Olivier Panis
    Nationality: French
    Starts: 59
    Wins: 1
    Shinji Nakano
    Nationality: Japanese
    Starts: 17
    Wins: 0
    >> Sauber
    Johnny Herbert
    Nationality: British
    Starts: 113
    Wins: 2
    Nicola Larini
    Nationality: Italian
    Starts: 49
    Wins: 0
    >> Tyrrell
    Jos Verstappen
    Nationality: Dutch
    Starts: 48
    Wins: 0
    Mika Salo
    Nationality: Finnish
    Starts: 52
    Wins: 0
    >> Minardi
    Ukyo Katayama
    Nationality: Japanese
    Starts: 95
    Wins: 0
    Jarno Trulli
    Nationality: Italian
    Starts: 14
    Wins: 0
    >> Stewart
    Rubens Barrichello
    Nationality: Brazilian
    Starts: 81
    Wins: 0
    Jan Magnussen
    Nationality: Danish
    Starts: 18
    Wins: 0
    However, there are two other drivers you can get via the Challenges
    mode: the Silver Driver and the Gold Driver. These two drivers are
    impossible to beat. They can do over 600 km/h, and both steer any
    corner at this speed.
    6. COURSES
    These are basic guides to the courses in F1WGP.
    1. Albert Park, Australia: 5.301 km, 58 laps.
    Generally this is a high speed course. There is a very sharp right
    hand turn can be hard to negotiate, so you will need to brake here.
    Towards the end, there is a turn of similar difficulty, except this is
    a left hand turn. Brake here as well.
    2. Interlagos, Brazil: 4.292 km, 72 laps.
    Annoying course containing many sharp turns. There are also slopes on
    some of these turns making them even harder to cope with. Watch the
    opening left turn - breaking here is a must. The course becomes very
    twisty just after the halfway point, with a couple of corners that
    border on being hairpins. Luckily, there are a few nice straights to
    floor the accelerator on.
    3. Buenos Aires, Argentina: 4.259 km, 72 laps.
    Low speed course with too many corners to count. Watch for the steep
    slopes and the three hairpins. This course is near impossible in
    Champion with rain - spinouts and crashes occur all the time, making
    this course a highly frustrating experience
    4. Imola, San Marino: 4.930 km, 62 laps.
    A nice mix between speed and sharp cornering. There are seven
    straights of some sort or another, and all end with chicanes or ninety
    degree turns. Watch the third turn - a 160 degree left - braking to a
    tiny speed is important. On Champion, you will be busted up on the
    second last chicane if you do not brake excessively.
    5. Monte Carlo, Monaco: 3.366 km, 78 laps.
    When you combine a high chance of rain with no speed and lots of
    corners, you get a bad mix. The street circuit of Monaco will cause
    you headaches. There is an absolutely vicious section of track just
    before the tunnel - 3 turns all sharper than 90 degrees plus an
    appalling hairpin. After the tunnel, there are still more difficult
    corners to deal with, leading up to the sort-of hairpin at the
    beginning of the home stretch.
    6. Barcelona, Spain: 4.728 km, 65 laps.
    The massive straight allows you to burn some serious rubber.
    Unfortunately, the rest of the course is a case of "get up to top
    speed, then brake hard for the corner". A couple of hard corners can
    result in a trip into the advertising hoardings if not done correctly.
    7. Montreal, Canada: 4.421 km, 69 laps.
    The number one course for lapping your opponents. Watch the first set
    of corners, and the hairpin, but besides this, it's smooth sailing.
    Speed through the chicanes with minimal or no braking, and you're
    8. Magny-Cours, France: 4.247 km, 72 laps.
    There are a lot of corners in this course, but most can be taken at
    high speed. Just before the finish line, you may strike some problems.
    Congestion here, in addition to the sharp bends, makes for frustrating
    driving. There are also two other corners that are very sharp - you
    will need to slow down.
    9. Silverstone, Britain: 5.140 km, 59 laps.
    Just drive fast early, and use some braking to take the sharp corners
    in the second half of the course. The last few corners can crucify you
    if you drive too fast.
    10. Hockenheim, Germany: 6.823 km, 45 laps.
    The first corner is easy, and after this there are 4 massive straights
    for you to break all speed records on. A few annoying turns at the end
    will require you to drop to around 180 km/h, but this is lightning
    fast Formula 1 at its very best.
    11. Hungaroring, Hungary: 3.968 km, 77 laps.
    So many sharp turns, and too many hills and slopes. Watch the first
    and last turns on the course, as high speed just doesn't suit them. A
    few of the chicanes require some braking. Safety first on this course,
    as mistakes are quite costly.
    12. Spa-Francorchamps, Belgium: 6.968 km, 44 laps.
    This course is almost 7 km long, but you won't hear me complaining.
    Two massive straights are finished by a tight hairpin and a series of
    comfortable corners respectively. Just watch the area before the
    starting grid, especially on Champion - you need to slow down a hell
    of a lot to avoid getting bunged up one tyre short.
    13. Monza, Italy: 5.770 km, 53 laps.
    You can speed all day on this course - except for 3 chicanes and 3
    corners that ruin all the fun. On rookie, this course is a breeze,
    with no problems to speak of.
    14. A1-Ring, Austria: 4.323 km, 71 laps.
    This course looks fast, but is so bumpy and frustrating that you never
    seem to reach the high speeds you want/need. Careful of corner 3 - a
    sharp right that must be taken with care. Every other corner is either
    hard or slow, so, this isn't anyone's favourite course.
    15. Nurburgring, Luxembourg: 4.556 km, 67 laps.
    Like the Austrian course, I don't drive a lot on this one. A couple of
    good straights are negated by three frighteningly sharp turns,
    including a hairpin.
    16. Suzuka, Japan: 5.864 km, 53 laps.
    A wicked hairpin that you need to seriously brake hard for is the sole
    problem with this course. A long straight allows you to burn rubber,
    while the early corners are perfect for lovers of 500 cc motorbikes.
    17. Jerez, Europe: 4.428 km, 69 laps.
    The left turn before the home straight is the hardest in the game.
    Other than this, enjoy the straights and fun chicanes as you twist and
    turn your way through the course.
    There is also an 18th track - a bonus track - but I can't exactly
    describe it too well. You go through a mountain, along a bridge and do
    other weird stuff that completely disregards the realism factor in
    this game.
    There are 16 challenges in this mode - 5 Offensive, 5 Defensive, 5 in
    Trouble and the Ultimate Challenge. This gameplay mode is an essential
    part of F1WGP.
    8. TACTICS
    >> Slow down to make sharp corners - This is a realistic F1 racing
    simulator with hairpins, chicanes and other hard corners.
    >> To set wickedly fast times, take off flags, damage, brake assist
    and your usual difficulty level and put on accelerator assist and
    >> The best drivers to choose are:
    1. Michael Schumacher
    2. Driver Williams
    3. David Coulthard
    >> The best courses to practise your general driving skills are:
    1. Canada
    2. San Marino
    3. Brazil
    >> For a challenge, try starting three laps behind in an eight lap
    race in Canada, Germany, Belgium or Italy with the Gold Driver, and
    use rookie difficult mode.
    This whole guide is copyrighted to Leigh Cartwright 2001
    You may not reproduce any of this guide without my prior permission.