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    Multiplayer Name Change Patch Codes by SubDrag

    Version: 1.1 | Updated: 09/06/99 | Search Guide | Bookmark Guide

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    GOLDENEYE 007 - Multiplayer Name Change Code FAQ Version 1.1 
    September 6th, 1999
    By SubDrag@hotmail.com - SubDrag
    
    -	-	-	-	-	-	-	-	-
    
    Code by SubDrag
    SubDrag@hotmail.com
    
    Original idea and a few digits from: Reaper_of_Souls - 
    Reaper_of_Souls_@yahoo.com
    
    Please email us with corrections, additions, or comments.
    The code created by SubDrag and Reaper_of_Souls allows you to change the names 
    of the multiplayer characters in Goldeneye.  Ever wanted to start up Goldeneye 
    with your friends and be in the spot of Bond?  You could only pretend - until 
    NOW.  The codes in the section below allow you to change the names of EVERY 
    MULTIPLAYER CHARACTER in the game!  
    
    
    ----
    What is the use of this code?
    
    1.  A lot of fun with your friends.  Add your names to a GameShark code, so 
    whenever you play your friends you are "Johnny" in Bond's place and he is "Bob 
    Dole" in Natalya's place.
    2.  You know how you can modify the look of characters in Goldeneye with the 
    GameShark to create characters that look like Noob Sailbot, Bill Clinton, or 
    even Captain Picard??? You can now add their name to that code!!!
    
    ----
    How do I use the following codes?
    
    1. Enter the first four digits of the code, which will always be 802A.
    2.Then, look at the digits for the character you want and look for what section 
    it is under.  All of the character codes are 3 digits, and right before the 3 
    digits is either D or E, depending on the code category.
    3. Add 00 and then the digit for the letter or character you want to add.  
    
    ----
    What are the restrictions of the code?
    
    1.You only have a finite number of codes you can enter into the GameShark at 
    once...
    2.The codes aren't permanent.
    3.The word you enter must only be the same or one or two above the character you 
    are replacing.
    '''''For instance --- "Bond is an idiot" can not replace the "Bond" 
    character'''''
    
    
    All right already!  GET TO THE CODE!!!
    
    The code is either 802ADXXX-00YY or 802AEXXX-00YY.
    Each code section tells you which one it is.
    
    YOU MUST HAVE A DIFFERENT CODE FOR EACH LETTER!
    Use 00 as the letter digit to erase the rest of the text on the line.
    
    +++++++++++++++++++The XXX Digits+++++++++++++++++++
    
     - Note, most codes allow one or two text spots after the last part of the name.  
    Some are written here, some are not.  They merely are the next digit(s) in 
    hexadecimal.
     = Note 2, characters with the Same name (ex. Civilian) all institute the new 
    name when it is changed with the GameShark.
    
    +++++++++++++++++++++
    THESE CODES USE THIS BASE: 
    802ADXXX-00YY
    
    Bond			
    E04	E05	E06	E07			
    
    Natalya
    E44	E45	E46	E47	E48	E49	E4A
    
    Trevelyan	
    E24	E25	E26	E27	E28	E29	E2A	E2B	E2C	
    
    Xenia					
    E3C	E3D	E3E	E3F	E40	E41	
    			
    Ourumuv			
    E1C	E1D	E1E	E1F	E20	E21	E22	
    		
    Boris				
    E14	E15	E16	E17	E18	
    				
    Valentin		
    E30	E31	E32	E33	E34	E35	E36	E37	
    	
    Mishkin			
    E0C	E0D	E0E	E0F	E10	E11	E12		
    	
    Mayday				
    E64	E65	E66	E67	E68	E69	
    			
    Jaws					
    E5C	E5D	E5E	E5F						
    
    Oddjob		
    E6C	E6D	E6E	E6F	E70	E71
    													
    													
    			
    Baron	Samedi							
    E4C	E4D	E4E	E4F	E50	E51	E52	E53	E54	E55	E56	E57		
    					
    
    +++++++++++++++++++++
    THESE CODES USE THIS BASE: 
    802AEXXX-00YY	
    
    
    Russian	Soldier				
    0D8	0D9	0DA	0DB	0DC	0DD	0DE	0DF	0E0	0E1	0E2	0E3	0E4
    	0E5	0E6											
    	
    Scientist										
    1A0	1A1	1A2	1A3	1A4	1A5	1A6	1A7	1A8					
    							
    Scientist		
    1A0	1A1	1A2	1A3	1A4	1A5	1A6	1A7	1A8			
    
    Russian Commandant					
    114	115	116	117	118	119	19A	19B	19C	19D	19E	19F	120
    	121	122	123	124	125	126	127			
    
    Janus Marine											
    0EC	0ED	0EE	0EF	0F0	0F1	0F2	0F3	0F4	0F5	0F6	0F7
    												
    Naval	Officer			
    128	129	12A	12B	12C	12D	12E	12F	130	131	132	133	134
    	135	136	137							
    
    Helicopter Pilot		
    18C	18D	18E	18F	190	191	192	193	194	195	196	197	198
    	199	19A	19B	19C						
    
    St. Petersburg Guard			
    0AC	0AD	0AE	0AF	0B0	0B1	0B2	0B3	0B4	0B5	0B6	0B7	0B8
    	0B9	0BA	0BB	0BC	0BD	0BE	0BF
    
    Civilian										
    1AC	1AD	1AE	1AF	1B0	1B1	1B2	1B3
    
    Civilian										
    1AC	1AD	1AE	1AF	1B0	1B1	1B2	1B3
    	
    Civilian										
    1AC	1AD	1AE	1AF	1B0	1B1	1B2	1B3
    	
    Civilian										
    1AC	1AD	1AE	1AF	1B0	1B1	1B2	1B3
    										
    Siberian Guard									
    138	139	13A	13B	13C	13D	13E	13F	140	141	142	143	144
    	145	146	147							
    
    Siberian Special Forces
    15C	15D	15E	15F	160	161	162	163	164	165	166	167	168
    	169	16A	16B	16C	16D	16E	16F	170	171	172
    
    Arctic Commando								
    148	149	14A	14B	14C	14D	14E	14F	150	151	152	153	154
    	155	156	157	158	159					
    					
    Jungle	Commando								
    098	099	09A	09B	09C	09D	09E	09F	0A0	0A1	0A2	0A3	0A4
    	0A5	0A6								
    
    Janus Special Forces			
    0FC	0FD	0FE	0FF	100	101	102	103	104	105	106	107	108
    	109	10A	10B	10C	10D	10E	10F			
    
    Moonraker Elite								
    178	179	17A	17B	17C	17D	17E	17F	180	181	182	183	184
    	185	186
    								
    Moonraker Elite								
    178	179	17A	17B	17C	17D	17E	17F	180	181	182	183	184
    	185	186		
    
    +++++++++++++++++++++
    THESE CODES USE THIS BASE: 
    802ADXXX-00YY	
    
    Rosika						
    E74	E75	E76	E77	E78	E79	
    					
    Karl								
    E7C	E7D	E7E	E7F	
    							
    Martin						
    E84	E85	E86	E87	E88	E89	
    					
    Mark								
    E8C	E8D	E8E	E8F		
    						
    Dave								
    E94	E95	E96	E97								
    Duncan						
    E9C	E9D	E9E	E9F	EA0	EA1	EA2	EA3	
    			
    B											
    EA4	EA5	EA6		
    							
    Steve E					
    EA8	EA9	EAA	EAB	EAC	EAD	EAE	
    				
    Grant							
    EB0	EB1	EB2	EB3	EB4	EB5	
    					
    Graeme						
    EB8	EB9	EBA	EBB	EBC	EBD	
    					
    Ken								
    EC0	EC1	EC2		
    							
    Alan							
    EC4	EC5	EC6	EC7	
    							
    Pete								
    ECC	ECD	ECE	ECF	
    							
    Shaun							
    ED4	ED5	ED6	ED7	ED8	
    						
    Dwayne						
    EDC	EDD	EDE	EDF	EE0	EE1	
    					
    Des									
    EE4	EE5	EE6		
    							
    Chris							
    EE8	EE9	EEA	EEB	EEC	
    						
    Lee									
    EF0	EF1	EF2	
    								
    Neil								
    EF4	EF5	EF6	EF7	EF8		
    					
    Jim									
    EFC	EFD	EFE	
    								
    Robin							
    F00	F01	F02	F03	F04
    							
    Steve H					
    F08	F09	F0A	F0B	F0C	F0D	F0E	
    				
    Terrorist			
    F10	F11	F12	F13	F14	F15	F16	F17	F18	
    		
    Biker						
    F1C	F1D	F1E	F1F	F20		
    					
    Joel							
    F24	F25	F26	F27								
    
    Scott							
    F2C	F2D	F2E	F2F	F30
    											
    Joe								
    F34	F35	F36
    											
    Sally							
    F38	F39	F3A	F3B	F3C	
    						
    Marion						
    F40	F41	F42	F43	F44	F45	
    					
    Mandy							
    F48	F49	F4A	F4B	F4C	
    						
    Vivien						
    F50	F51	F52	F53	F54	F55	
    
    
    
    +++++++++++++++++++The YY Digits+++++++++++++++++++					
    
    Letter			Number
    <Erase rest of text>	00
    <blank space>		11 to 20
    !			21
    #			22
    $			23
    |			24
    %			25
    8 (like one)		26
    '			27
    (			28
    )			29
    *			2A
    +			2B
    ,			2C
    -			2D
    .			2E
    /			2F
    0			30
    1			31
    2			32
    3			33
    4			34
    5			35
    6			36
    7			37
    8			38
    9			39
    :			3A
    ;			3B
    <			3C
    =			3D
    >			3E
    ?			3F
    @			40
    A			41
    B			42
    C			43
    D			44
    E			45
    F			46
    G			47	
    H			48
    I			49
    J			4A
    K			4B
    L			4C
    M			4D
    N			4E
    O			4F
    P			50
    Q			51
    R			52
    S			53
    T			54
    U			55
    V			56
    W			57
    X			58
    Y			59
    Z			5A
    [			5B
    X			5C
    ]			5D
    ^			5E
    _			5F
    '			60
    a			61
    b			62
    c			63
    d			64
    e			65
    f			66
    g			67
    h			68
    I			69
    j			6A
    k			6B
    l			6C
    m			6D
    n			6E
    o			6F
    p			70
    q			71
    r			72
    s			73
    t			74
    u			75
    v			76
    w			77
    x			78
    y			79
    z			7A
    {			7B
    |			7C
    }			7D
    -			7E
    a			61
    b			62
    c			63
    d			64
    e			65
    f			66
    g			67
    h			68
    I			69
    j			6A
    k			6B
    l			6C
    m			6D
    n			6E
    o			6F
    p			70
    q			71
    r			72
    s			73
    t			74
    u			75
    v			76
    w			77
    x			78
    y			79
    z			7A
    {			7B
    |			7C
    }			7D
    -			7E
    
    Well, so far that is all for that...This file will DEFINATELY BE UPDATED SOON 
    when we find new digits for the YY code portion!
    
    +++++++++++++++++++++++++	
    EXAMPLES:
    
    SubDrag as Mishkin
    
    802ADE0C-0053
    802ADE0D-0075
    802ADE0E-0062
    802ADE0F-0044
    802ADE10-0072
    802ADE11-0061
    802ADE12-0067
    
    Noob Sailbot as Naval Officer
    802AE128-004E
    802AE129-006f
    802AE12A-006F
    802AE12B-0062
    802AE12C-0020
    802AE12D-0053
    802AE12E-0061
    802AE12F-0069
    802AE130-0062
    802AE131-006F
    802AE132-0074
    802AE133-0000
    802AE134-0000
    
    
    
    
    
    
    
    Just a little extra for ya...
    
    +++++++++++++++++++The Ammo Name Change Code+++++++++++++++++++
    
    
    The basic code is the same as before but with different digits:
    802AEUUU-00YY
    
    THE YY Codes are the same as the ones used in the multiplayer name change code!!
    
    +++++++++++++++++++The UUU Digits+++++++++++++++++++
    670
    671
    672
    673
    674
    675
    676
    677
    678
    679
    67A
    67B
    67C
    67D
    67E
    67F
    
    +++++++++++++++++++Intro Screen Author of Bond Song+++++++++++++++++++
    Same as before, same YY digits, different other digits.
    802ADVVV-00YY
    
    
    4E0
    4E1
    4E2
    4E3
    4E4
    4E5
    4E6
    4E7
    4E8
    4E9
    4EA
    4EB
    4EC
    4ED
    4EE
    4EF
    
    
    
    +++++++++++++++++++Rename Multiplayer Levels+++++++++++++++++++
    Same as before, same YY digits, different other digits.
    by SubDrag@hotmail.com
    
    802ADVVV-00YY
    
    NOTE: You need to know hex to figure these out…It is like normal arithmetic, 
    except with a base of 16 and not 10…
    Here is the order:
    0
    1
    2
    3
    4
    5
    6
    7
    8
    9
    A
    B
    C
    D
    E
    F
    
    For example, caves:
    D2C-D30
    
    Would be: 
    D2C
    D2D
    D2E
    D2F
    D30
    
    Understand?
    
    
    Rename Multiplayer levels
    802ADXXX-00YY
    RANDOM
    TEMPLE
    CFC-D01
    COMPLEX
    D0C-D12
    LIBRARY
    D1C-D22
    CAVES
    D2C-D30
    FACILITY
    D40-D47
    BUNKER
    D60-D65
    ARCHIVES
    D7C-D83
    CAVERNS
    D98-D9E
    EGYPTIAN
    DB0-DB7
    802AEXXX-00YY
    BASEMENT
    1D4-1DB
    STACK
    1E8-1EC
    
    
    --------------
    
    By SubDrag w/ some help from Reaper_of_souls
    
    This file may be distributed as long as the file remains intact and NO PORTION 
    WHATSOEVER is changed.  
    
    PLEASE DISTRIBUTE THIS, post it on your site, anything.  Just make sure you give 
    us credit.
    
    If you find any new digits email them to both of us and we will add it.  Don't 
    modify it only on your site. 
    
    
    

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