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    FAQ/Walkthrough by Banjo_2553

    Version: Final | Updated: 04/17/15 | Search Guide | Bookmark Guide

                                     The Legend of
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                                /  __|   |     |   |  _ \  
                               /   |     |     |   | ___ \ 
                             ____|_____|_____|____/_/    _\
    
                                M A J O R A ' S  M A S K
    
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                                ||
    FAQ/Walkthrough by Banjo2553|| Welcome to my Majora's Mask FAQ! This is my most
    Current version: Complete   || favorite Zelda game, so I'm more than happy to
    ============================= do this FAQ. Majora's Mask may be hard at first,
    what with the three day time limit and all, but it quickly becomes second
    nature, so I hope you'll enjoy this. I made this FAQ in preparation for when
    it comes out on the Wii's Virtual Console, as I did with my Ocarina of Time
    one. This will also have a spoiler-free walkthrough as well.
    
    Unfortunately for those who like dungeon-hopping, this game doesn't have
    many...only four. However, the dungeons are, in my opinion, really good, and
    each boss is unique and exciting to fight. That, and if you choose to do the
    numerous sidequests in the game, the game tends to be as long as any other
    Zelda game. Basically what I like about the game is the constant sense of
    impending doom in the game, (alright, I'm a sicko, so what) and the fact that
    character interaction is really focused on in the game. Almost every character
    in the game is important to a sidequest in the game. At any rate, enjoy this.
    
    UPDATED VERSION: Changed up a few things in the walkthrough, added an
     extensive changes section for the 3DS version. Check them out!
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    TABLE OF CONTENTS
    
    I. Legal Notices
    II. Controls
    III. Walkthrough                                  ~,               8
      a. Three-Day Turmoil                            ~D              ~8
      b. Exploring Termina                            ~Z,            ,=8
      c. Trouble in Woodfall                          =7N            ~=8
      d. Snowhead Peril                               +?8~         ,?~?D
      e. Skulltula House Raid                       8$Z$DDNMMD?,ZZ888NMMMND
      f. Danger at Great Bay                      +877??7Z8MMNNZOINOZMODNMNM,
      g. Devilry in Stone Tower                  IOO$=?$8DOZ$OMO+I+8NNNMMMMNN
      h. The Marriage of a Lifetime              Z7$D$7NMD$7D$DZ+NO8MNMMMMMMM=
      i. Majora's "Mask"erade                    Z$OOD$II77DZD7$8ON$7I77NMMND7
    IV. Spoiler-Free Walkthrough                 Z$ZD7?~$I?IN$D$DDO+?O8IONMNO?
    V. 3DS Version Changes                     :?+Z8N7?7ZO?7NZD$NNOII8DIONMMM8$D=
    VI. Piece of Heart Locations            ,++?7$O8ZNI77IIDNOD$NDMZ7I78NMMNMMD8887
    VII. Stray Fairy/Fountain Locations    7I=:,  ~ND8DMMMMMMDDNNMMMNMMMMMMN7
    VIII. Ocarina Songs                         ,+??DDNND8DDDDOMDMMMMMMMMMMDNNZ
    IX. Items                                  ~I$8DI8MNNNM8NOMMMMMMMMMMN?,:ZDND,
      a. Normal Items                        ,$7,   ~?7ONMMDNNNMMMMMNMMNZZD
      b. Equipment                                 =$ZD+,?NNNNMMMMMNNN+.OO8N
      c. Masks                                    =OZ   +7ONMMNMNMMM$$O    O8
      d. Common Pick-ups                         ~      I8N  :NMM~  ?Z8=
      e. Dungeon Items                                 =OI           ~OD
      f. Bottle Items                                  7=              8
    X. Enemies
    XI. Bosses
    XII. Credits
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                    |
    Legal Notices   |
    ________________|
    
    The words in this FAQ are copyrighted. Do not copy this FAQ and claim it as
    your own, or else you'll meet severe penalties. ONLY GameFAQs, Neoseeker, and
    SuperCheats are allowed to host/display this FAQ, no exceptions. Nothing
    personal, it just gets confusing to keep track of which FAQ is up-to-date and
    which is not, so I will decline any requests to put my FAQ on your site. Again,
    nothing personal.
    
    My e-mail address is gmaster2647@gmail.com . You can email me for questions,
    comments, or even suggestions, just make sure your emails are coherent. I will
    not accept spam or hate mail, as they will get deleted. Make your emails as
    coherent as possible as well.
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                    |
    Controls        |
    ________________|
    
    There are various actions you can do with the buttons on the Controller, and
    this section will attempt to explain them. Link can change into different forms
    depending on the mask he wears, so I will note the differing control styles for
    each major form. (Deku, Zora, Goron)
    
    ----------------
    Normal Controls
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    A Button: Performs many actions depending on what shows in the HUD (Heads-Up 
    Display)
    B Button: Sword Combat/Take out Bow (while on Epona)
    Z Button: Lock-on
    C Buttons Left, Right, Down: Equip items/use them
    C Button Up: Contact Tatl/look in first person view
    L Button: Toggle mini-map or ocarina animations
    R Button: Shield
    Start: Pause game
    Control Stick: Move
    
    Notes: Normal Link is the most versatile, and can use any of the masks. Has a
    wide variety of sword attacks, and can strafe around an enemy while locked-on.
    Pressing A while locked on does the jump strike, or if you're moving and
    pressing A, you'll jump sideways or do a backflip, depending on which way
    you're moving. Once you get Epona, pressing B will get out the Hero's Bow,
    assuming you have it already. Holding R brings up your shield. You can move
    around with the shield up while locked-on or holding Z. If you hold B, Link can
    do a spin attack with his sword. Once you have magic, the spin attack will
    create a small wave of energy around him, increasing the range. You can also
    quick spin by just rotating the Control Stick once quickly and pressing B.
    
    ----------------
    Deku Controls
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    A Button: Spin Attack/jump farther as you land in water
    B Button: Shoot bubble, hold to make a larger one/Drop Deku Nuts while flying
    Z Button: Lock-on
    C Buttons Left, Right, Down: Equip items/use them
    C Button Up: Contact Tatl/look in first person view
    L Button: Toggle mini-map
    R Button: Shield (can't move while up, even if targeting)
    Start: Pause game
    Control Stick: Move
    
    Notes: Deku Link is a limited form, at least compared to the others. Pressing
    A gives you a spin attack, which is Deku Link's only reliable attack. Deku Link
    also loses the ability to swim. You do gain some abilities unique to this form,
    however. Once you have magic, Deku Link can blow bubbles. This Bubble Blast is
    Deku Link's projectile attack, and can pop balloons and take down aerial
    enemies. Holding B can make Deku Link blow a bigger bubble. The bigger the
    bubble, the more powerful it is and the more magic is used up. Deku Link can
    also hop along the water five times. You can reach short distances with this,
    but if you press A before you step onto water, you can jump farther. Finally,
    if Deku Link stands on certain flowers and holds A, he can burrow into them.
    Release A, and he'll shoot out and glide around using flowers. While gliding,
    he can drop Deku Nuts by pressing B.
    
    ----------------
    Goron Controls
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    A Button: Curl
    B Button: Attack
    Z Button: Lock-on
    C Buttons Left, Right, Down: Equip items/use them
    C Button Up: Contact Tatl/look in first person view
    L Button: Toggle mini-map
    R Button: Shield (can't move at all while up)
    Start: Pause game
    Control Stick: Move
    
    Notes: Goron/Darmani Link has enhanced power. Pressing B in rapid succession
    has him do a three-hit combo. He can press large switches by curling up and
    pressing B to HULK SMASH. ...Yeah. Also, if you stay curled up and begin 
    moving, you'll start rolling. The longer you roll, the faster you'll go. 
    Eventually you'll sprout spikes and start going REALLY FAST, and you'll likely
    insta-kill anything you run into. However, this sucks magic power like crazy,
    so don't use it too much.
    
    ----------------
    Zora Controls
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    A Button: Roll, hold to swim (when in water)
    B Button: Attack
    Z Button: Lock-on
    C Buttons Left, Right, Down: Equip items/use them
    C Button Up: Contact Tatl/look in first person view
    L Button: Toggle mini-map
    R Button: Shield
    Start: Pause game
    Control Stick: Move
    
    Notes: Zora Link plays the most similar to normal Link out of all the all-use
    transformation masks. The differences are that he has a punch, punch, kick 
    attack combo, can fling his sharp fins like boomerangs by holding and releasing 
    B, can breathe, swim, and walk underwater, and can create a giant electrical 
    barrier by shielding and holding B at the same time.
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                    |
    Walkthrough     |
    ________________|
    
    Before starting the game, you'll have to enter a name for your new file.
    Whichever name you use for the file will be Link's name. So if you just want to
    play for continuity's sake, put "Link" in. That's what I always do, anyway.
                                
    ____________________________________
    Three-Day Turmoil           _______/
    -----------------__________/
    \_______________/
    
    **Link is seen wandering the Lost Woods looking for his friend (his fairy from
    Ocarina of Time, I assume) on his small horse, Epona. He's got a Hero's Shield
    and Kokiri Sword with him, and the Ocarina of Time, given to him by Zelda after
    his adventure. After a while, Epona is spooked by a figure that suddenly 
    appears in the shadows! This strange figure looks like a Skull Kid! He has two
    fairies with him: Tatl and Tael, who are siblings. The Skull Kid takes Epona
    straight from Link and rides off with her, along with Link's Ocarina! Go after
    him!**
    
    ----------------------------
    Lost Woods
    ŻŻŻŻŻŻŻŻŻŻ
    Before heading into the cave the Skull Kid escaped to, slash the bushes here
    for some Rupees. Trust me, you're gonna need to get a lot of them in this game.
    Not necessarily because things are really expensive (they're not), but for
    another reason. Once you've gotten what you can, head into the cave to find 
    some stumps on the ground. Jump up them (Link must've been training - look at
    those stylish jumps!) and enter the next cave. Woah! Watch your step, Link!
    Come on, get back up! Bah.
    
    **Once Link lands softly on a rather large flower, Skull Kid will tell him that
    he disposed of Epona. You know, this Skull Kid is getting to be a REAL jerk.
    Then, the Skull Kid will use some magic to change Link into a hapless Deku
    Scrub. Oh man, poor Link. On top of that, Tatl beats up on Link to keep him
    away from Skull Kid. Unfortunately for her, Skull Kid is leaving her behind.
    Tatl, being the rather..."female dog" that she is, will blame you for getting
    left behind and will force you to go after Skull Kid so she can rejoin with
    him and her fairy brother. Well, it's not like you have any choice anyway.**
    
    At any rate, before opening the door, let's get used to Deku Link. You'll have
    all the time in the world in this cave to get used to this form, after all.
    You no longer have access to your sword, but you do have a spin attack if you
    press A. This is your only attack as of now. Deku Link also cannot swim in
    water, but can hop on it up to five times. Pressing A just before hitting the
    water will make you jump farther. Holding R (which is your shield button as
    normal Link) will bring up a wooden shield over yourself. You're completely
    covered, but cannot move, even if targeting something. At any rate, get the
    bushes here for some more money (which strangely run away from you...?) and
    open the door. Cross the tunnel here and Tatl will apparently have a change of
    heart and apologize to you for her behavior. She'll join you, at least until
    you get back to Skull Kid. Ugh. What a crazy...
    
    Anyway, see the flower here? Stand on it and hold A. You'll burrow into it! At
    this point, you can aim around with the Control Stick. Release A and you'll
    shoot up from the flower and start gliding. Glide over to the far end there. If
    you don't make it, you can try again. Once at the other side, open the door.
    Here's where things start to get slightly scary. This room is nothing but
    pillars with a bottomless pit below. Don't dawdle with your gliding time, just
    __________  ________  glide from here to the closest pillar you see. Glide to
    |         |/       |  the next pillar above you, and you'll just barely make
    |    DEKU NUTS     |  it. Open the chest and you'll get some DEKU NUTS.
    |      FOUND       |  Alright, a new item! The only way you can use these in
    '\                 |  your current form is by gliding, however. So they're
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  really only for bombing runs in this form. You don't need
    to use them now though, so save them.
    
    Keep using the flowers to glide to the other pillars until you get to the other
    side. Head through the cave. What the...? What's with the weird tunnel? Now
    you're inside a...building? Follow the path upwards until you get to a large
    duel door. Just before you open it, someone will get your attention. It's the
    Happy Mask Salesman from Ocarina of Time! He'll explain that a Skull Kid stole
    a "Majora's Mask" from him and he wants it back. If you give it to him and get
    back your "precious item" (your Ocarina!), he'll get you back to normal. Sweet!
    Let's head through those doors.
    
    ----------------------------
    Restoring the Great Fairy
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    The minute you walk through them, you'll be greeted with a three-day time 
    limit. No, it's not real time. Each hour in the game lasts about half a minute, 
    so you have about 36 minutes before the days end and the moon ends all. Sounds
    heavy. At any rate, there's a few things you can do right about now. First of
    all, go behind the Clock Tower and enter the entrance there. If you entered the
    right one, you should end up in North Clock Town.
    
    Talk to the weird man in green named Tingle and he'll tell you that he floats
    __________  ________  around making maps of the area. Buy the Clock Town map
    |         |/       |  for a mere 5 Rupees. Yippee, now you can see where you're
    |  CLOCK TOWN MAP  |  going! From here, head left and enter the cave you see.
    |      FOUND       |  You'll see that the Great Fairy you needed to see has
    '\                 |  been split up. She's missing a part! Time to find that
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  Stray Fairy then. Exit the Fairy Fountain and head back
    to South Clock Town.
    
    Look at the map. See the very southwestern area? Head there. The entrance is
    just past a ramp. You'll end up at the Laundry Pool. In here is that Stray
    Fairy we need! It's the floating, glowing thing with wings and a...rather large
    head for some reason. Ah well, hop to the Stray Fairy to collect it, then head
    back to the Fairy Fountain. As a reward for returning her to her normal self,
    she'll grant you magic power! Now you can shoot bubbles! Hold B to blow a 
    bubble, then release to shoot it. You'll be in first-person mode when doing
    this. She'll also say to return to her when you're back to normal. I wonder
    what she'll give us? Exit the Fountain.
                                  __________  ________
                                  |         |/       |
                                  |   MAGIC POWER    |
                                  |     GRANTED      |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Finding the Bombers
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    See the balloon with Majora's Mask on it? Pop it, then talk to the kid nearby.
    This kid is a member of the Bombers' gang, and he wants you to play a game of
    hide and seek. If you win, you'll gain access to the observatory and be a
    member of the Bombers' gang. Fair enough. Once the game starts, you can find a
    couple of the kids right here in North Clock Town. One is hiding behind a tree
    near the Fairy Fountain, and one is hiding behind the slide in the playground.
    Once you spot them, you'll have to chase them down. You can go faster with the
    Spin Attack, and can also stun them by firing bubbles at them. Head to East
    Clock Town now.
    
    Another kid can be found under the thatched roof of the Inn. Use the flower
    nearby to catch him. The other one is on top of a roof here. To be more 
    specific, it's the roof of the Milk Bar. Just use the ramp nearby to get up
    there. He might hide under a crate, so just break it to catch him. Go to West
    Clock Town now. The last kid is wandering the street of this area. Just get him
    to a corner to make it easy. Or just stun him with a bubble. Once you got all
    of them, they will tell you the code using the numbers on the backs of their
    shirts. Take note of the code, it's random each time you play, but thankfully
    it doesn't change whenever you reset time. Here's something to write down the
    code with. (Make sure to write it with a pencil so you can erase it for later
    playthroughs!)
    
    Bomber's code: ______________
    
    ----------------------------
    Accessing the Tower
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Once you have the code written down, go to East Clock Town and speak to the
    Bomber with the yellow cap. Tell him the code to allow access to the 
    observatory. But first, you'll have to go through a sewer. Eugh. It's fairly
    straight forward. Hop across the water to each ledge, and at the other side,
    kill the Skulltula with a bubble once it's turned around. Continue to get to a
    large room. Notice the ladder and the balloon in the way? Pop the balloon with
    a bubble, break the pots for some stuff, and climb up the ladder into the
    observatory. Wasn't that bad...
    
    Get to the top of the observatory and talk to the old man. Peer into the 
    looking glass...and zoom in to where the Clock Tower is in. After a scene, the
    moon will shed a tear and land near the Observatory. Head outside and collect
    the MOON'S TEAR. Now head back to South Clock Town. See the yellow flower? Get
    near it and a Business Scrub will appear. Talk to him and when prompted, go to
    your pause screen and assign the Moon's Tear. Give it to him and he'll give you
    the LAND TITLE DEED. Now you can access the flower! Dig into the flower, look
    around towards the tower itself. Launch and you should find a Piece of Heart!
    Yay!
                                  __________  ________
                                  |         |/       |
                                  |  HEART PIECE #2  |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Waiting 'Til the Final Day
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    There's some other stuff we could do, but just take it easy for right now.
    Although, you could gather some Rupees until the night of the third day. Let's
    do that. If the first day's about to end, go to West Clock Town and look for 
    the bank. It's an enclosure in the center of the street with someone wearing
    green. He's basically the "bank teller". (Moved to North Clock Town in the 3DS
    Version.) Talk to him and he'll stamp you to remember you. Now deposit your 
    Rupees and wait for the second day to arrive. Yep, if you deposit 200 Rupees 
    total, you'll get a bigger wallet! Sounds like a deal. There's also another 
    purpose for it, but you'll find out soon.
    
    On the second day, just fool around, slashing bushes to get Rupees, until night
    rolls around. If you don't want to gather Rupees, you can just talk to a
    scarecrow (found in a shop in West Clock Town or in the Observatory) and he'll
    change the time by half a day. At least make sure that you have around 51 
    Rupees in the bank though. Anyway, at night, head inside the Stock Pot Inn. 
    It's in East Clock Town, if you don't remember. If you can't get inside, use 
    the nearby flower to get inside with the upper door. Wait til midnight (when 
    the moon has "12" on the bottom screen), then look for the small room in the 
    lower floor. There should be a hand there in that toilet. ...Yes, it's a 
    toilet. He needs paper. Give him the Land Title Deed and you should get a Piece 
    of Heart. Yay! Now wait for the final day...
                                  __________  ________
                                  |         |/       |
                                  |  HEART PIECE #3  |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    There's a couple things we can do. First, go to South Clock Town, over to the
    yellow Deku flower. Now look around. Notice the tower the workers are building?
    It's pretty high up now, but we can just barely reach it. Fly yourself to the
    tower using the flower, and as soon as you touch the tower, press A to drop.
    Deku Link should immediately climb up if you timed it right. Open the chest for
    a Purple Rupee. Now go deposit your money to the bank. Another thing that you 
    can do for money is to look at the Lottery Shop on the north side of West Clock
    Town. Basically what happens here is that during the day, you can choose three
    numbers for a lottery ticket, and then at night, you can turn in your ticket to
    see if the numbers won. The winning numbers that come up each day are random,
    but set in the save file, much like the Bomber's Code. So you can write down
    the winning numbers and then get guaranteed Rupees on another cycle. It's not
    much though considering the trouble you have to go through, so...eh. Your 
    choice on if you want to use it. The 3DS version makes this part of the 
    Bomber's Notebook as an event so you can easily remember the numbers, but you 
    don't get anything significant for winning three days in a row.
    
    One last thing to do, and it has to be at night. Get in the Stock Pot Inn as it 
    turns to night. Go upstairs, and enter the first door you see in front of you. 
    (Not the door leading outside.) This should be the room you're normally not 
    allowed to enter. Inside, there's a chest. Open it for a Silver Rupee.
    
    These aren't like the ones in Ocarina of Time. They aren't just Rupees to 
    unlock the way, these actually are worth 100 Rupees! Nice! Reason why I told 
    you to deposit your Rupees after getting the Purple Rupee is because you can 
    only hold 99 Rupees at the moment. Go to the bank to deposit them, and if you 
    saved up enough (200), you'll have the Adult's Wallet already! Nice! You can 
    now carry 200 Rupees. I had enough, considering I deposited around 50+ Rupees 
    before the third day. If you don't get the Adult's Wallet by now, no big deal,
    you can get it later.
                                  __________  ________
                                  |         |/       |
                                  |  ADULT'S WALLET  |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Getting Your Ocarina Back
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Alright, whether it's midnight or not, go to South Clock Town. When midnight
    strikes, the door where the Piece of Heart used to be will open. Use the flower
    to fly up there, and enter the door. You'll appear on the top of Clock Tower,
    with the Moon looming just overhead. That thing is dangerously close... Tatl
    is glad to be reunited with Tael, and Tael tells you something vague on how to
    defeat Skull Kid, but he shuts up the fairy and makes the Moon fall faster.
    Crap! Timing is everything now! We don't have time to get the Majora's Mask
    back, just fire a bubble at him to make him drop your Ocarina. Once you grab
    it, Link will remember back when Zelda gave this to him before he ventured off
    to this adventure. You'll also remember the Song of Time! Awesome!
                                  __________  ________
                                  |         |/       |
                                  | OCARINA OF TIME  |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
       _ _  _  _  _  _  _  _  _  _  _  _  _  _  _
      /
    O/  SONG OF TIME REMEMBERED
      -  -  -  -  -  -  -  -  -  -  -  -  -  -  -
    Equip your Ocarina to a C Button, and play the Song of Time. You'll go back in
    time to the first day, but also lose any Deku Nuts and Rupees you've gotten. 
    Later on, this will also affect your arrows, bombs, sticks, anything that has a 
    numerical value. Also, pretty much everything you've done, except getting 
    masks, Heart Pieces, or important items and equipment, is pretty much reset, so 
    if you were in the middle of a sidequest or something, you'd have to do it 
    over. Also, see why I told you to deposit your Rupees in a bank at all times? 
    Anyway, you got your Ocarina of Time, saved, reset time, now it's time to go 
    back to the Mask Salesman inside the Clock Tower.
    
    He said he would restore you to your former self if you got both Majora's Mask
    and your Ocarina, but by a fluke, he gets you back to your former self before
    even asking about the mask. He also teaches you another song. This one is the
    Song of Healing (which is actually Saria's Song played backwards), and playing 
    it while near someone who's cursed will help them break free of the curse. This 
    also turns Link back to normal, leaving a mask of his Deku form behind. Since 
    your Deku form may be useful later, Link picks it up.
                                  __________  ________
                                  |         |/       |
                                  |    DEKU MASK     |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
       _ _  _  _  _  _  _  _  _  _  _  _  _  _  _
      /
    O/  SONG OF HEALING LEARNED
      -  -  -  -  -  -  -  -  -  -  -  -  -  -  -
    Now, after he asks about the mask and gets enraged that you haven't taken it, 
    he tells how dangerous the mask is (why didn't he leave it where it was 
    supposed to be instead of taking it?) and urges you to go back and try to 
    retrieve it. Thus REALLY starts our adventure. We need to venture through four 
    temples and free the giants inside each in order to stop the Moon. Thankfully, 
    we don't have to do all this in the same three day time limit. Take all the 
    time you need, basically. Though, it is possible to finish the game in three 
    days after getting the Deku Mask...
    
    I must note as well, that upon learning the Song of Time, you also have two
    hidden songs to play. One is the Song of Double Time, which is simple. You just
    press each note twice instead of once. This skips half a day's worth of time,
    though this is rarely used unless you want to get to a specific time quickly.
    (The 3DS version changed the song so that you can warp to any hour on the
    current day that you desire. So much more helpful than the original version!)
    The other one is the Inverted Song of Time, which is playing the notes in a 
    reverse order. This slows down time, giving you more time to do things. The 
    Inverted Song of Time is extremely helpful, as you can tell. So you'll be using 
    it a lot. If you want the effects of time to return to normal, simply play the 
    Inverted Song of Time again.
    
    ================
    ITEM SUMMARY:
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    EQUIPMENT:
    Sword: Kokiri Sword
    Shield: Hero's Shield
    Other: Wallet (200)
    
    ITEMS: (shown left to right)
    Ocarina of Time
    Deku Nuts
    
    MASKS: (shown left to right after noting transformation masks)
    Deku Mask (Transformation)
    
    OCARINA SONGS:
    Song of Time
    Song of Healing
    
    EMPTY BOTTLES: 0
    
    HEART PIECES: 2
    
    GREAT FAIRY UPGRADES:
    Magic Meter
    
    Total Health: 3 Hearts
    
    ____________________________________
    Exploring Termina           _______/
    -----------------__________/
    \_______________/
    
    As soon as you re-enter Clock Town, do the Inverted Song of Time. Now, go back
    to Laundry Pool, grab the Stray Fairy, then bring it to the Fairy Fountain. As
    you head there, note the owl statue near the Clock Tower. Strike this with your
    sword to "activate" it. (In the 3DS version, you may have already activated
    this--owl statues there simply need to be approached to be activated.) What 
    these owl statues do is perform a temporary save on your game. If you choose to 
    save, you can only quit. You're free to turn off the game and do whatever, but 
    remember, whenever you load the game back up using the owl save and you die, 
    you'll lose all your progress up 'til the last time you saved with the Song of 
    Time. So be careful when using these. (Once again, the 3DS version changes the
    save function. They now hard save and are the only way to save the game. No
    worry about potentially losing progress when using these now!) These owl
    statues also serve another purpose when they're struck - a certain song in the
    game allows you to warp to different areas, and it depends on these owl 
    statues. If you struck an owl statue once, you'll be able to warp to nearby
    __________  ________  that owl statue. It's good knowledge to know. Anyway,
    |         |/       |  back to the Great Fairy. Once you bring back the Stray
    |GREAT FAIRY'S MASK|  Fairy, the Great Fairy will be together (again) and will
    |      FOUND       |  this time give you the GREAT FAIRY'S MASK. This mask,
    '\                 |  when worn, attracts Stray Fairies toward you. The mask
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  also alerts you to a nearby Stray Fairy when the hair
    shimmers and starts flowing.
    
    ----------------------------
    Heart Piece #1 Explanation
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Exit the Fairy Fountain and go to the bank. Withdraw 30 or 40 Rupees, just in
    case, then head back to North Clock Town. Put on the Deku Mask, and launch 
    yourself from the nearby flower into the caged area. Head down the hole. In 
    this underground area holds a Deku-exclusive game. Your objective is to launch 
    from flowers and collect the Rupees scattered around without falling to the 
    bottom. If you beat the clock, you're successful, you get to keep the Rupees 
    you collected, and a Purple Rupee is awarded to you (3DS version, you get a
    Fishing Hole Pass instead). It shouldn't be too hard.
    
    Now, you may have noticed that I sorta "skipped" Heart Piece 1. I didn't. In my 
    Heart Piece list, it's one that you'll get eventually. Basically, in order to 
    get Heart Peace #1, you'll have to deposit a total of 5,000 Rupees in Clock 
    Town's bank to get this. So I will basically note where to get some of the more 
    expensive Rupees in the world. The good thing is that these Rupees respawn 
    whenever you use the Song of Time, so you can collect them again. As such, I'll 
    recommend you to create a list of Rupees you can collect whenever you restart 
    time, and the list will increase as more areas are open to you and as I note 
    them in the guide. Remember, deposit any Rupees if you're full of them and 
    won't buy anything, and remember to have all of them deposited before you reset 
    time. However, if you can't help to reset time because of an extremely low time 
    limit (like less than 30 seconds), it's alright to let it slide. I won't list 
    minor Rupees, like greens or blues. I won't even list Red Rupees if they're 
    really obscure and not in a group, otherwise it'll waste your time.
    
    ----------------------------
    Heart Piece Collection
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ...Right. You're probably getting tired of all these paragraphs explaining
    things in the game, so let's get right to the next thing. After winning the 
    Deku mini-game, in the same North Clock Town area, go to the little playground
    with the slide. Climb up to the top of the slide, but before sliding down, turn
    __________  ________  to face the tree. Jump across and you should just barely
    |         |/       |  grab the edge of the pillar. Jump again and you should
    |  HEART PIECE #4  |  reach the tree where the PIECE OF    __________  ________
    |      FOUND       |  HEART awaits. Now go to West Clock   |         |/       |
    '\                 |  Town, and enter the Bomb Shop. Buy   |     BOMB BAG     |
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  the BOMB BAG with the Rupees you     |      FOUND       |
    won from the Deku minigame. Now, make sure you have        '\                 |
    around 20 or 30 Rupees, and enter the Swordsman's School     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    on the north end of this same area. Take the Expert Course for 10 Rupees. Now 
    what you're supposed to do is to get a perfect score on cutting down the logs. 
    The best and easiest way to do this is to just lock-on to the logs and use your
    jump strike attack on them dead on, and you must be quick! (A button) If done 
    correctly, the instructor will reward you with a Piece of Heart.
                                  __________  ________
                                  |         |/       |
                                  |  HEART PIECE #5  |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Bomber's Notebook
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    If this is all done, the game will either still be in the morning or close to 
    noon. Either way, we have to wait for the afternoon, at least to 1:00. So, head
    to East Clock Town. Tell the code to the Bomber to get back into the sewers.
    Once in there, swim down the channel to the left close by. Beware of the
    Skulltula. Surface at the alcove, and bomb the cracked wall to find a chest 
    with a Silver Rupee inside. Now follow the sewers to the Observatory. Look 
    through the telescope and watch around for a Business Deku Scrub flying out of
    the town and settling inside a hole near the Observatory. Make sure you see him
    __________  ________  enter the hole! Return to Clock Town. A member of the
    |         |/       |  Bombers will stop you and commend you for "figuring out"
    |BOMBERS' NOTEBOOK |  their code, so he gives you the BOMBERS' NOTEBOOK. This
    |      FOUND       |  thing basically keeps track of sidequests you do, and the
    '\                 |  Bombers' Code will be written onto the Notebook, so no
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  need to look back on here whenever you need the code!
    However, this thing is pretty useless if you have a guide helping you with 
    stuff. (If you're playing the 3DS version, then the Happy Mask Salesman already
    gave you the Notebook before this point. So no need to tell the code and exit
    the sewers to get the Notebook since...you already have it.)
    
    ----------------------------
    Haggling for a Heart
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    If it still isn't past noon yet, exit Clock Town through the southern exit.
    Make sure you watched the Business Scrub enter the hole from the Observatory
    telescope first. Once outside, turn left and move towards the Observatory. Find 
    the hole the Business Scrub entered and drop down it. He's surprised that you 
    found him here, so he'll sell you a Piece of Heart for 150 Rupees. Refuse, and 
    he'll lower the price to 100 Rupees, which you can afford. Take it.
                                  __________  ________
                                  |         |/       |
                                  |  HEART PIECE #6  |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Taking a Key & Killing Peahat
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Now head back to Clock Town, head to East Clock Town's Inn now and wait 'til 
    1:45. If you need to, return the time flow back to normal until it gets there, 
    then slow it down. Talk to Anju at the counter and say "yes" and she'll give 
    you a Room Key. Now go upstairs and enter the second-to-last door to find a 
    chest with a Silver Rupee inside. Sweet. Go deposit your Rupees, and head to 
    Termina Field, southern exit like before. (In the 3DS version, you need to wear
    a later transformation mask in order to get said Room Key. As a hint...the key
    you're stealing is from a Goron with the same name as you.)
    
    Take a right and move toward the entrance you see, that has tall grass on the 
    way to it. Find the Deku Baba and kill it, then find a hole to drop down. 
    Inside is a large Peahat. You should remember these from Ocarina of Time. Just 
    avoid getting chopped and slash at the weak spot on the bottom. Successfully 
    taking down the Peahat will reward you with another Piece of Heart.
                                  __________  ________
                                  |         |/       |
                                  |  HEART PIECE #7  |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Bombing Dodongos
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Now head to the north end of Termina Field. You can cut across Clock Town to do
    so if you want, though a funny thing to do is go near the Observatory, and find
    a tree that is furthest from the hole you entered before. Roll into it and
    someone will fall out of the tree (!) along with two Red Rupees. Weird...
    
    At any rate, once you're in the northern area, you should see a snowy hill. 
    Drop down, and avoid the Dodongos as you look for a hole underneath one of the
    weirdly-shaped snow mounds. Dive in to find two large Dodongos. Now, you can
    either strafe to their tails to attack them, or throw bombs at them. Using 
    __________  ________  bombs will make it go quicker. It's also the safer way to
    |         |/       |  take them out. Not only will you get a total of 100
    |  HEART PIECE #8  |  Rupees, but you'll also get a PIECE OF HEART for
    |      FOUND       |  defeating them! Now, if you have some bombs left, use
    '\                 |  them on the giant Dodongos around here for more Purple
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  Rupees. Head back to Clock Town and deposit the money. 
    Keep killing those Dodongos for Rupees until midnight rolls around. Careful of 
    the Blue Bubbles!
    
    ----------------------------
    Kamaro's Heart
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    At midnight, exit Clock Town through the northern exit, then get on the fence 
    to the left and follow it until you hear a weird tune. Look around to find some
    __________  ________  guy dancing on top of a snowy rock. Jump to there and
    |         |/       |  talk to him. Play the Song of Healing and you will get
    |  KAMARO'S MASK   |  KAMARO'S MASK. If you head to West Clock Town now, you
    |      FOUND       |  should find two girls trying to dance. You'll know it's
    '\                 |  them when you hear the similar tune you heard before. Put
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  on your new mask and dance before them. They will follow 
    your dance and be grateful. So grateful that they will give you a Piece of 
    Heart. Alright...this was a big day for you, so just take it easy and rest now 
    until the second day. We've got an even bigger day planned ahead...
                                  __________  ________
                                  |         |/       |
                                  |  HEART PIECE #9  |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Starting a New Day
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    At the dawn of the second day, return to North Clock Town and win the Deku
    minigame again. It's harder though. You'll get another Purple Rupee for 
    spending money. Come back here on the third day for a really special prize. :)
    But not now of course. Before exiting Clock Town, go back to the Observatory, 
    get the Moon's Tear the same way you did before, and trade it for the Land 
    Title Deed with the Business Scrub in South Clock Town. Now take the southern 
    exit out of Clock Town. Head straight across towards the entrance to the 
    Southern Swamp. A cutscene will occur. After it's done, enter through.
    
    __________  ________  In this next area, take out all the Bad Bats (why not
    |         |/       |  just call them Keese like in other Zeldas?) surrounding
    |  HEART PIECE #10 |  the tree here and climb up it using the vines. You'll
    |      FOUND       |  find a Piece of Heart in its branches! Now continue
    '\                 |  just a bit south to find Tingle floating on a balloon!
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  Shoot his balloon with a bubble and buy the Woodfall map 
    from him for 20 Rupees. Continue on. Creepy music...Anyway, things to do. Swim 
    southeastward towards the eastern exit here, where the Magic Hags' Potion Shop 
    is. You'll see one of the hags fly towards the Woods of Mystery. Follow her.
    
    ----------------------------
    Lost Woods?
    ŻŻŻŻŻŻŻŻŻŻŻ
    Talk to the monkey and follow it. You'll see another hag, but she's in dire 
    need of some Red Potion. Return to the other hag that you saw along the way and 
    __________  ________  she will give you a BOTTLE of RED POTION. Hurry back to
    |         |/       |  the downed hag and give the Red Potion to her. In return
    |  EMPTY BOTTLE #1 |  for helping her, she'll let you keep the Bottle. Nice!
    |      FOUND       |  Exit. In case you didn't notice, she says that she's the
    '\                 |  boat tour guide. Remember that hut you first saw when you
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  entered the Swamp? That's the boat tour hut. So head back 
    there and enter it. Oh wait? Those monkeys tell you that a brother of theirs is 
    captured inside the Deku Palace. Hm...seems like more work to do! But first, 
    head into the boat tour hut.
    
    ----------------------------
    Take a Tour to the Palace
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    __________  ________  Talk to Koume in the window and she'll let you ride the
    |         |/       |  boat for free, plus give you a PICTOGRAPH BOX. This lets
    |  PICTOGRAPH BOX  |  you take a single black-and-white pictograph. The other
    |      FOUND       |  person here takes pictographs and awards you depending on
    '\                 |  how valuable the pictograph is. The witch will take you
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  immediately to the boat ride now. Your objective is to go 
    through the boat ride and let the boat run over the giant Octorok in the way. 
    After the Octorok, you can find the Deku Palace. Get off here. Put on your Deku 
    Mask, and enter. Talk to the Deku guards and they will let you in.
    
    Instead of heading straight to the throne room, take the left passage. Now, 
    you'll have to be sneaky here so as to avoid the Deku guards, since apparently 
    these gardens are off-limits. (??) Just make your way to the right end and 
    through to the next garden. On this next area, pass the guard as he crosses to 
    the left. For these next guards, they make a circle around the tall grass. In 
    here is a Piece of Heart! Grab it and get caught if you want to. Don't worry, 
    they'll let you back in for some reason.
                                  __________  ________
                                  |         |/       |
                                  | HEART  PIECE #11 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Sneaking In
    ŻŻŻŻŻŻŻŻŻŻŻ
    __________  ________  If you take the right entrance, getting to the end will
    |         |/       |  get you to a hole. Down there is a man who teaches you
    |   MAGIC BEANS    |  how to use Magic Beans and sells you some. He gives you a
    |      FOUND       |  free one to test them out. Capture some bugs into your
    '\                 |  bottle, and head to the soft soil patch the guy was
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  talking about. It looks like a whitish patch with a small 
    hole in the middle. Release the bugs there and they will dig into the soil and 
    out pops some Blue Rupees! Now, in order to use Magic Beans, do the following: 
    Plant a Magic Bean into a soft soil patch, then pour some bottled spring water 
    onto it. This will make it grow. Usually the Magic Beans sprout into floating 
    plants. Ride it to a high ledge with a treasure chest with a Red Rupee inside. 
    Put some Spring Water into your Bottle again, and buy at least 1 or 2 Magic 
    Beans before leaving this cave. Make sure you're Deku Link! (Alternatively, if
    playing the 3DS version, an alternate exit was added in this cave that drops 
    you exactly where you need to be, to plant the Magic Bean in order to progress, 
    instead of having to backtrack. If so, skip the next paragraph.)
    
    Get caught and enter the throne room now. Talk to the Deku King and he'll say
    that he imprisoned a monkey. Before doing anything else, take out your 
    Pictograph Box and take a pic of the Deku King. Make sure that his whole body
    is in the picture, but that he's not too far away. Once done, talk to the 
    monkey, then exit. Another monkey will talk to you. He says in order to reach
    the secret route to the monkey's cage, you'll have to use a Magic Bean in the
    outer garden. That means just past the guards out here!
    
    Pass the guards, then go around the east side of the palace by hopping along 
    the water. When you're back on land, take off your Deku Mask, and plant a Magic 
    Bean. If it's already raining, it'll grow immediately. If not, use the Spring
    Water from your Bottle. Ride the grown Magic Bean to a secret passage. Put on 
    your Deku Mask again and use the flowers to cross the platforms until you 
    finally reach a high entrance above the western inner garden. Take off your 
    Deku Mask and talk to the monkey. He'll tell you to try to cut his ropes. Slash
    them, but it won't do any good. He then decides to see if you have a large 
    instrument. Change back to Deku Link and take out your Ocarina. Play the song 
    he tells you to learn the Sonata of Awakening.
       _ _  _  _  _  _  _  _  _  _  _  _  _  _  _
      /
    O/  SONATA OF AWAKENING LEARNED
      -  -  -  -  -  -  -  -  -  -  -  -  -  -  -
    
    ----------------------------
    Old Face, New Song
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Well, the Deku King thinks playing the song meant that the monkey IS guilty, so 
    he commences the punishment and kicks you out. Well, at least you learned a new 
    song. Back outside the palace, water jump to the ledge on the east with the 
    flower, and use the flower to enter the Southern Swamp again, but on a high 
    platform. Use the flowers to fly across. Just beware of the Dragonflies! Shoot 
    them down with bubbles if you have to.
    
    Just keep flying across (you'll have to fly to a rock in order to get to the
    next flower) and you'll eventually get to a ledge with THE owl from Ocarina of
    Time. Oh boy...at least he's useful this time and teaches you a new, very 
    useful song. This Song of Soaring allows you to warp to any owl statues that
    you have struck. Useful!
       _ _  _  _  _  _  _  _  _  _  _  _  _  _  _
      /
    O/  SONG OF SOARING LEARNED
      -  -  -  -  -  -  -  -  -  -  -  -  -  -  -
    
    (The 3DS version changed when you get this song. Instead, you get this song
    right as you enter the Swamp, instead of here just before Woodfall Temple.)
    
    ----------------------------
    Opening Up Woodfall Access
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Use the flower to fly you to the next ledge, where the entrance to Woodfall 
    awaits. Not the temple, but the area surrounding it. Now, in all actuality, it 
    would probably be best to open the way to the temple when you have three days, 
    instead of two. However, let's do it anyway. That way you will know exactly 
    what to do. Also, we'll be getting something here.
    
    Turn right and water hop across to the stump with a small wooden bridge and a 
    Hiploop walking back and forth on it. Take down the Hiploops from afar with 
    bubbles after stunning them with your spin attack. Follow to the end, where a 
    Mad Scrub is. Take it down, and use the flower to fly to the next Mad Scrub 
    down below. Make sure it doesn't shoot you down with a Deku Nut! Follow the 
    path to the next one, take it down, and use the flower to reach a little 
    platform with a pedestal, an owl statue, and some pots.
    
    Strike the statue as normal Link. Now, playing the Sonata of Awakening on that 
    pedestal will make Woodfall Temple rise, but don't do it right now. Instead, 
    use the flower here to fly to the far Mad Scrub. Take it down, fly to the
    ground below. (Don't mind the hole in the wall, that's the Great Fairy Fountain 
    here...she's not available because she's broken like the one in Clock Town used 
    to be.)
    
    Follow the path to the next Mad Scrub, after taking down the Hiploop. Follow 
    the Mad Scrubs until you reach a platform with a path to a brown and gold 
    treasure chest. Open it for a Piece of Heart. Now, if you want to, you can go 
    around opening the other treasure chests here as seen on the map, but we're 
    actually heading back to the Deku Palace entrance.
                                  __________  ________
                                  |         |/       |
                                  | HEART  PIECE #12 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Back to Clock Town
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Get on the boat as regular Link and continue through the boat ride, eventually
    taking out another giant Octorok. You already have your pictograph, so no need
    to take one. You'll notice you'll come by an entrance to something, that is
    blocked off with webbing. This is the entrance to the Skulltula House here, but
    __________  ________  don't worry about it just yet. You don't have the tools
    |         |/       |  needed to go there yet. After the ride is over, head to
    |  HEART PIECE #13 |  the guy in the boat tour hut and show him your
    |      FOUND       |  pictograph. Assuming the pictograph was taken correctly,
    '\                 |  he will reward you with a PIECE OF HEART. Now exit the
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  hut. Talk to the Business Scrub as   __________  ________
    regular Link and trade the Land Title Deed for the Swamp   |         |/       |
    Title Deed. Use the flower to fly to the roof of the hut,  | HEART PIECE #14  |
    where another PIECE OF HEART lies. Start heading back to   |      FOUND       |
    Clock Town now. First though, search for the owl statue    '\                 |
    nearby this hut and strike it. It's probably night now,      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    so be careful of Wolfos and Blue Bubbles. Once you're back at Termina Field, if 
    you still have a Magic Bean and a bottle of Spring Water, plant and grow it 
    onto the soft soil by the stump that has a treasure chest on it, and open the 
    chest for a Red Rupee. It's not worth getting if you don't have the Magic Bean 
    or Spring Water though, so don't worry about it if you don't. Just head back to 
    Clock Town.
    
    Now, if it's midnight or before, head to the Laundry Pool of Clock Town. The
    music-box man should be there. Talk to him to recieve the BREMEN MASK. With 
    this on and your Ocarina equipped, hold B and Link will march around while 
    playing the Ocarina, whistling a sweet marching tune. Quite catchy, I must say!
    Well, you can't do much now, so deposit all the Rupees you have to the bank
    except for 20 or 30, and wait for the final day to come.
                                  __________  ________
                                  |         |/       |
                                  |   BREMEN  MASK   |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Final Day Excavation
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    __________  ________  Go to North Clock Town. Win that Deku minigame here
    |         |/       |  again, and you will get a PIECE OF HEART for winning the
    | HEART PIECE #15  |  game three days in a row! Now you can exit Clock Town
    |      FOUND       |  from the north end and start slaying Dodongos for cash
    '\                 |  and deposit the Rupees when you're full, and keep doing
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  this until night rolls around. Once it does, exit Clock 
    Town from the southern exit, and go southwest to the entrance to Milk Road. 
    Make sure you have about 30 Rupees. Strike the owl statue here, then shoot down 
    Tingle's balloon with a bubble and buy the map of Romani Ranch from him for 20 
    Rupees. Continue west to Romani Ranch.
    
    If you walk towards the house, you'll see your horse, Epona, in a pen. We can't
    get her yet though, so ignore her for now. Instead, find the shack that has
    little yellow chicks painted on it and enter it. Now talk to the guy sitting by
    the tree. Yep, the one with the spiky hairdo. He'll say that he regrets not
    being able to see the little chicks as roosters. Well, let's fix that up! Put
    on the Bremen Mask and hold B as you search for those little chicks. They'll
    start to follow you. Get 10 in a row without letting go of B, and eventually
    they will all grow into roosters! Talk to the guy again and he'll give you the
    BUNNY HOOD. This is definitely one of the more useful non-transformation masks,
    as wearing this increases your speed and jumping length considerably!
                                  __________  ________
                                  |         |/       |
                                  |    BUNNY HOOD    |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Warp back to Clock Town. One more thing before using the Song of Time. Put on
    the Bunny Hood and head to the northern end of East Clock Town. Climb up the
    stairs here and jump across to the ledge. Now, jump to the awning of the shop
    down below, then hop up to one of the circular things just above. Now jump to
    the roof, climb up, and follow it to a treasure chest. Open it for a Silver
    Rupee! Remember that you can collect this again whenever you reset time! It's
    available at any day as well. Now, after depositing that...reset time.
    
    ================
    ITEM SUMMARY:
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    EQUIPMENT:
    Sword: Kokiri Sword
    Shield: Hero's Shield
    Other: Bombers' Notebook, Wallet (200), Bomb Bag (20 Bombs & Bombchus)
    
    ITEMS: (shown left to right)
    Ocarina of Time
    Bombs
    Deku Sticks *May not have these until Woodfall Temple*
    Deku Nuts
    Magic Beans
    Pictograph Box
    
    MASKS: (shown left to right after noting transformation masks)
    Deku Mask (Transformation)
    Great Fairy's Mask
    Bremen Mask
    Bunny Hood
    Kamaro's Mask
    
    OCARINA SONGS:
    Song of Time
    Song of Healing
    Song of Soaring
    Sonata of Awakening
    
    EMPTY BOTTLES: 1
    
    HEART PIECES: 14
    
    GREAT FAIRY UPGRADES:
    Magic Meter
    
    Total Health: 7 Hearts
    
    ____________________________________
    Trouble in Woodfall         _______/
    -----------------__________/
    \_______________/
    
    Play the Inverted Song of Time.
    
    Alright, this section is dedicated solely for Woodfall Temple and the aftermath
    of it. To start off, get some Rupees from the bank and buy some Bombs, 'cause
    you'll likely need them. Get the two Silver Rupees that are available here if
    you wish to, deposit them, and warp to Woodfall. Play the Sonata of Awakening
    on the pedestal (may have to be Deku Link for it to work) to have Woodfall
    Temple rise. Use the flower to fly across to it, and enter...
    
    ----------------------------
    Woodfall Temple
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    As soon as you enter the temple, you'll see a Stray Fairy. Use the Great 
    Fairy's Mask to lure it near you. [[FAIRIES: 1]]
    
    Change back to Deku Link and use the flower here to fly to the right, where a 
    platform with a chest is. Open it for another Stray Fairy. [[FAIRIES: 2]]
    
    Now use the flowers to fly across to the other side of the room. If you fall, 
    you'll have to use the ladders back where you started and try again. Enter 
    through the door and follow the path to the left here to find a locked door and 
    a Deku Baba. Defeat the Deku Baba to get another Stray Fairy. [[FAIRIES: 3]]
    
    Now, it seems dangerous but...change back into Deku Link, and water hop across 
    to the other side using those dangerous-looking plants. Before opening the 
    door, take a look to the right. See the ledge with a bunch of pots? Water hop 
    over there and break them to find another Stray Fairy. [[FAIRIES: 4]] Water hop 
    back and enter the door.
    
    In this next room, water hop to the center launcher flower, and launch to the
    left where a treasure chest is. Open it for a SMALL KEY. Now look to the left
    to see a small brown beehive. Shoot it down with a bubble to reveal a Stray
    Fairy. Use the Great Fairy's Mask to get it. (If playing the 3DS version, this
    Stray Fairy can't be gotten until you enter via the top floor.) [[FAIRIES: 5]]
    
    Now use that launcher flower to fly to the ledge where the door to the next 
    room is, left of where you are if you're facing away from the treasure chest. 
    In this next room are a bunch of Snappers, those turtles you saw in the Woods 
    of Mystery. In order to destroy these things, you'll have to let a Snapper see 
    you, and then immediately dig into one of the flowers here. When he's over you, 
    __________  ________  launch from the flower to kill him. Do that with all the
    |         |/       |  Snappers here to unlock the door and make a giant
    |   DUNGEON MAP    |  treasure chest appear. Open it for the DUNGEON MAP! Now
    |      FOUND       |  you know the layout of this place! Get back to that room
    '\                 |  with the giant flower in the middle and open the locked
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  door there. In the next room, push the block there
    forward. Take a right and follow the path to a corner with a torch and a
    Skulltula. Defeat the Skulltula to get another Stray Fairy. [[FAIRIES: 6]]
    
    Light one of your Deku Sticks using the torch, and backtrack and take the other 
    path. Light the torch there to open the locked door. If you're having trouble, 
    use the Bunny Hood, but be careful. Enter the door to get to another room 
    filled with enemies, this time Dragonflies. Use the        __________  ________
    launcher flowers or bubbles to kill them. The door will    |         |/       |
    open, and a giant treasure chest will appear. Open that    |     COMPASS      |
    for the COMPASS! Nice, we can see where we are on the map  |      FOUND       |
    as well as seeing any chests we haven't gotten yet. Get    '\                 |
    back to the previous room. Before going upstairs, look up    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    to see more brown beehives. Shoot them down with bubbles until you get one that 
    has a Stray Fairy. [[FAIRIES: 7]] Now head upstairs with a lit Deku Stick and 
    light the torch there.
    
    Relight the stick and jump to the platforms here, and jump across to the 
    webbing. Burn it down and go through. Take down the Deku Babas and head 
    upstairs through spiral staircase. This upper room is really dark...and there 
    are Black Boes to try to get you! You can see them easily though, with their 
    big, glowing eyes....kill them and move on. Please. Because if you do, a chest 
    containing a Stray Fairy will appear! [[FAIRIES: 8]]
    
    To continue on, light a Deku Stick using the torch here, and light all of the 
    other torches in quick succession. It'll help if you use the Bunny Hood. Enter 
    into the next area. Fly across this giant room using the launcher flowers while 
    avoiding the Dragonflies, and go downstairs. (In this giant room, if you're 
    playing the 3DS version, Stray Fairy #11 listed below actually got moved to 
    here. It's inside a bubble at floor level in the northeast corner.) You'll end 
    up in the giant flower room.
    
    Head towards the eastern door and step on the switch to make some shortcut
    ladders appear here. Now enter that door. You're in the upper floor of that
    __________  ________  room where you got the Small Key! (As noted before, the
    |         |/       |  Stray Fairy in this room got moved to right beside the
    |    HERO'S BOW    |  door you just came through in the 3DS version.) Just 
    |      FOUND       |  follow the path up here and enter the door. A Dinofols 
    '\                 |  will appear and attack! After it's dead, open the new 
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  chest to find the HERO'S BOW! ...What a crappy guardian 
    for an item like this. Oh well. Return to the previous room. From across where 
    the flower is, fire an arrow at the eye switch. This will make the launcher 
    flower in the middle of the room move up and down. Use the nearby flower to fly 
    to that, then launch to the door above the eye switch and enter it.
    
    ----------
    MINI-BOSS: Gekko
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    This mad frog guards the key to the boss's hideout in this temple. Just slash
    him a few times and he'll call out a Snapper to help him. Switch to Deku Link
    and use that strategy against Snappers to knock him off the Snapper. Switch
    back, Z-Target the Gekko, and fire an arrow at it. It will then get back onto
    the Snapper. Repeat the process until it's dead. Killing it will release a
    normal frog. This frog holds significance, but not until later, so ignore it.
    ----------
    
    __________  ________  Head to the treasure chest to get the BOSS KEY. Awesome.
    |         |/       |  We can head straight to the boss now, but let's get the
    |     BOSS KEY     |  remaining Stray Fairies that are around. Return to the
    |      FOUND       |  giant flower room. Upper level, of course. Head towards
    '\                 |  the northern door but don't enter it (not the staircase) 
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  and you should spot a bubble with a Stray Fairy inside. 
    Pop the bubble with an arrow and use the Great Fairy's Mask to lure it to you. 
    [[FAIRIES: 9]]
    
    Now, see the ledge with the unlit torch and a switch? Use the launcher flower 
    here to fly over to that ledge. Press the switch as normal Link to make a 
    treasure chest appear. Head over there and open it for another Stray Fairy. 
    [[FAIRIES: 10]]
    
    Now return to the stone block room. Now, if you look under where the stone 
    block is, you'll see a Stray Fairy in a bubble down there. How to reach it? 
    Push the block forward, then move to the door on the left. Stand beside the 
    wooden bridge, and make it so that you can fire under the bridge. Shoot the 
    bubble with an arrow to pop it, then go over and use the Great Fairy's Mask. 
    [[FAIRIES: 11]] Get back to the upper level of the giant flower room.
    
    Stand where the switch is, in front of the eastern door. Aim down towards the
    lit torch, over at the center of the giant flower. Shoot an arrow and it should
    light up by the fire and light the torch in the center of it. Hm, the giant
    flower is actually a giant wooden mechanism. Hop onto it, and fire an arrow
    when the lit center torch lines up with the unlit torch by that switch you saw
    a moment ago, and fire. If done correctly, it'll light up, allowing the north
    door to open. Go and head through it.
    
    This is the last room before the boss, and the last four Stray Fairies are in 
    here. Talk about packed. Climb down and use the launcher flower to fly to the 
    first ledge on your right here (east). There's a bubble with a Stray Fairy 
    inside! Pop it with an arrow and get it. [[FAIRIES: 12]] Follow the flowers 
    here until you get to a third ledge where another bubbled Stray Fairy is. 
    [[FAIRIES: 13]] Now, climb up the ledges to the left until you find another 
    bubbled Stray Fairy. [[FAIRIES: 14]] Finally, fly to the left platform here 
    that has a large torch, and aim your bow at the fire to see a bubbled Stray 
    Fairy. Pop the bubble with an arrow and use the Great Fairy's Mask to get this 
    last one. [[FAIRIES: 15]]
    
    Fire an arrow at the crystal switch here to turn off the fire. Use the launcher
    flower that is now revealed on one of those large torches to fly to the boss
    door. Open it.
    
    ----------------
    BOSS: Odolwa, Masked Jungle Warrior
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    This weird humanoid boss chants throughout the whole battle, and has a shield
    and sword. Just touching his sword hurts, and he will try to jump and charge at
    you with the sword. To damage him, you'll have to shoot arrows at him to not 
    only damage him, but also stun him, so you can swoop in and start slashing him. 
    After a while, he'll start being annoying by summoning small crawling bugs or 
    swarms of flies that can hurt you, and trapping you in walls of fire. Those 
    crawling bugs can be a source of health, and those swarms of flies can be 
    distracted (and killed) with bombs. He can also make parts of the ceiling come 
    down on you. If you can make it (I guess it would've been a good idea to bring 
    a Red Potion or Fairy with you to the battle), he will be defeated.
    
    Alternatively, you can approach his feet and spam the quick spin attack to
    bring him down in mere seconds.
    
    For the 3DS version, it's a bit harder to do this trick since he tries to stay 
    away or keep you away by attacking more, and also has an eye added to the back 
    of its head. In order to stun Odolwa to damage him this time, you have to use 
    your Deku form and the flowers to bomb him with Deku Nuts. Once stunned, he'll 
    be on the floor with his eye exposed and ready to be attacked.
    ----------------
    
    Grab the HEART CONTAINER and the item in the glowing light. This mask is
    ODOLWA'S REMAINS. Now that you have this, whenever you play the Song of Time,
    you can just use the warp at the beginning of this temple to refight Odolwa. No
    need to venture through the temple again! Once you've gotten this, you'll 
    arrive at a weird greenish dream area, and a giant will approach you. He'll
    teach you the OATH TO ORDER. What's this song used for? You'll see.
                      __________  ________   __________  ________
                      |         |/       |   |         |/       |
                      | HEART  CONTAINER |   | ODOLWA'S REMAINS |
                      |      FOUND       |   |      FOUND       |
                      '\                 |   '\                 |
                        ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
       _ _  _  _  _  _  _  _  _  _  _  _  _  _  _
      /
    O/  OATH TO ORDER LEARNED
      -  -  -  -  -  -  -  -  -  -  -  -  -  -  -
    
    You'll now be taken out of the dream area. Since you have cleared Woodfall 
    Temple, all the swamp water is now not poisonous! So basically now, whenever 
    you re-defeat Odolwa, it will cure the swamp water of poisons. Remember that, 
    since some sidequests need to be done when the swamp's clean. This also applies 
    for other bosses in the game, where defeating them "heals" the respective 
    areas.
    
    ----------------------------
    Rescuing the Princess
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    You'll appear in a new room of the Woodfall Temple. Behind you is the Deku
    Princess you have been looking to rescue! Slash the vines to see her. After
    talking with her, she'll ask you to quickly take her to the Deku Palace. Well,
    how do we do that, you ask? Why, we use our handy dandy Empty Bottle, of 
    course! ...No, I'm serious. I am totally serious. Somehow she will fit inside
    that small bottle of yours. Just...just don't question it and do it. Exit this
    room to exit the Temple.
    
    Now, remember that hole in the wall I told you to ignore? Enter it for the 
    Great Fairy's Fountain. Deposit all the Stray Fairies you've collected and the 
    newly-restored Great Fairy will thank you by upgrading your spin attack. Now, 
    whenever you use the spin attack, a wave of energy will surround you, 
    increasing your range and power! Noice. No, it's not an unintentional typo. :P
                                  __________  ________
                                  |         |/       |
                                  | ADV. SPIN ATTACK |
                                  |     LEARNED      |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    (In the 3DS version, you get double magic meter instead.)
    
    Exit the Woodfall area altogether to return to the Southern Swamp. See the 
    entrance to the Deku Palace up ahead? Use the flower to fly there and water hop 
    the rest of the way, and enter. Get past the guards and into the throne room. 
    Release the Deku Princess and watch the cutscene.
    
    ----------------------------
    Butler's Prize
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    As thanks for your deeds, the Deku butler has prepared a little something for
    you. To get it, exit the throne room and water hop or swim to the ledge on the
    west side of the palace. Enter the room and talk to the butler. Looking nice,
    dude! He says he will lead you to the prize they were talking about. Equip your
    Bunny Hood and follow him! I shouldn't need to tell you how to get there. There
    is one large room however, that requires that you shoot an arrow at a crystal
    switch to lower the fires so you can continue. At the end, you'll be given the
    MASK OF SCENTS. ...There really isn't much use to this mask, I don't think.
    Well yes, there's one use, but anyway...take the teleport to get back to the 
    beginning, and exit.
                                  __________  ________
                                  |         |/       |
                                  |  MASK OF SCENTS  |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Face Blast
    ŻŻŻŻŻŻŻŻŻŻ
    If it's before midnight for you, then good! (It's a very good chance that it
    is, if you slowed down time before doing the dungeon.) Warp to Clock Town, go 
    to the north side, and wait until midnight there. If it's past midnight, you 
    can do this on another set of days. In fact, since you cleared the Woodfall 
    Temple, you can use the Song of Time in case it is past midnight on the 1st 
    day. At midnight, a little old lady from the Bomb Shop will get robbed. Slash 
    __________  ________  the thief to stop him and make him drop whatever he
    |         |/       |  stole. Once the thief leaves, (why doesn't the guard at
    |    BLAST MASK    |  the exit of Clock Town stop the thief?) the old lady will
    |      FOUND       |  thank you and give you the BLAST MASK for your trouble.
    '\                 |  Now you can create explosions without using bombs with
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  this mask! Pretty helpful, considering you lose all your
    bombs whenever you use the Song of Time, so you don't have to waste Rupees to 
    buy more. However, you lose a bit of health each time you make the mask 
    explode, so try not to depend on it too much. (HOWEVER, if you shield before 
    letting it off, it shields you from damage, somehow.)
    
    ----------------------------
    Hearts & Quivers
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Now just wait until the 2nd day, and warp to Clock Town. Enter the Shooting
    Gallery in East Clock Town. Play a game for 20 Rupees and get a perfect score 
    by shooting down the red Octoroks. Don't shoot the blue ones, or you'll lose 
    time. You may need quite a few Rupees to get this. But if you beat the score, 
    you'll get the LARGE QUIVER, which holds 40 Arrows. Now, if you play again, and 
    get another Perfect, you will acquire another Heart Piece!
                      __________  ________   __________  ________
                      |         |/       |   |         |/       |
                      |   LARGE QUIVER   |   |  HEART PIECE #16 |
                      |      FOUND       |   |      FOUND       |
                      '\                 |   '\                 |
                        ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Now head towards the Southern Swamp. In the path to it, take a left at the fork 
    to find another Shooting Gallery here. Make sure you bring lots of Rupees 
    again, and with this one, you will have to shoot various enemies in time before 
    they disappear. This Shooting Gallery is a bit harder than the other one, but 
    if you shoot down all the targets, you get the LARGEST QUIVER, which holds 50 
    Arrows. Yep, we already upgraded your quiver as high as it can go. Nice, huh? 
    Now, if you're willing to do so, try again and get a perfect again, and if you 
    beat your record, you will get another Piece of Heart for your troubles. In 
    order to beat your record, you'll have to be faster than your first time, 
    because each second that's left is added to your total score.
                      __________  ________   __________  ________
                      |         |/       |   |         |/       |
                      |  LARGEST QUIVER  |   |  HEART PIECE #17 |
                      |      FOUND       |   |      FOUND       |
                      '\                 |   '\                 |
                        ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    (As an aside, if you're playing the 3DS version, a Fishing Hole has been added
    and can be accessible right next to the Swamp Shooting Gallery. This is one of
    two Fishing Holes in the game. For more info, see the MM3D changes section.)
    
    ----------------------------
    Shooting Gallery...3?
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Pat yourself on the back if you did this correctly...these Shooting Galleries
    are some of the hardest minigames in Majora's Mask. Now for one last test of
    your shooting accuracy...head to Southern Swamp, and into the boat tour hut.
    If you used the Song of Time before the dungeon, Koume won't be there. If so,
    you'll have to go through the process of saving her again. You won't get a new
    bottle though, Kotake will just fill your existing bottle with the Red Potion.
    Once she's rescued again, talk to her at the boat tour hut and she'll offer you
    a new game to play. While riding on the boat, she wants you to shoot 20 of
    her targets without shooting her! If successful, you'll get another Piece of
    Heart. (HEART PIECE #18) If you accidentally shoot her 10 times, you'll fail 
    it. The first time is free, the other times you'll have to pay Rupees to play.
                                  __________  ________
                                  |         |/       |
                                  | HEART  PIECE #18 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    (Interesting bit...the 3DS version gives you an Empty Bottle as the prize for
    this, instead of the Piece of Heart.)
    
    ----------------------------
    Random Bits
    ŻŻŻŻŻŻŻŻŻŻŻ
    Alright, we're running out of things to do, but we'll get them done! First of
    __________  ________  all, warp to Clock Town and enter the Bomb Shop in West
    |         |/       |  Clock Town. Since you saved the old lady from being
    |   BIG BOMB BAG   |  robbed, a new BIG BOMB BAG will be available there for
    |      FOUND       |  90 Rupees. This thing holds 30 Bombs in it! To pass the
    '\                 |  time, go get the Swamp Title Deed back. Afterwards, here
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  is a little something you can do before you move on.
    Enter Stock Pot Inn and put on the Mask of Scents. You can possibly find a 
    scent trail leading to a room upstairs. Enter that room, and you'll find the 
    stench is coming from some underwear. Bottle the smell and you'll find that you 
    got a mushroom. (WTF!?) If you take this mushroom to Kotake at the Potion Shop, 
    she'll be able to make Blue Potion, a special kind of potion that can refill 
    health and magic when consumed. Any other mushrooms that you find afterwards
    (which can be found all around Southern Swamp) given to Kotake will have her 
    pay you some Rupees. Now, let's head out of Clock Town through the north exit.
    
    ----------------------------
    To Snowhead
    ŻŻŻŻŻŻŻŻŻŻŻ
    Drop down to the snow bank and climb up the other side's ramp. You'll come to
    some ice blocking the way, but Tatl will pinpoint a stalactite above. Fire a 
    couple of arrows to shoot it down and break the ice, clearing the way. Enter
    into Snowhead. Follow the linear path to the mountaintop, but along the way
    you will encounter a roadblock in the form of giant snowballs. You'll have to
    bomb your way out of there, but if you don't have bombs, go ahead and use the
    Blast Mask. Continue up into Mountain Village. Go past the shack here and find 
    the owl statue, then go behind the shack to find an entrance with a few large 
    snowball mounds. Enter. Beware the Tektites and the White Wolfos as you 
    continue through this area. As you go through, you'll find Tingle floating on 
    his balloon. Shoot him down and buy his Snowhead map. Keep going to Goron 
    Village.
    
    ----------------------------
    Seeing the Truth
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Move around to the opposite side of the village and you'll find Kaepora Gaebora
    __________  ________  again. Talk to him, and he will fly towards the shrine in
    |         |/       |  the distance, his feathers landing on nothingness...
    |   LENS OF TRUTH  |  invisible platforms! Follow those until you get to the
    |      FOUND       |  shrine. Open the treasure chest to get the LENS OF TRUTH.
    '\                 |  Now whenever this item is equipped, you can see invisible
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  things, and see through fake walls. This requires magic 
    power to use, however. Bomb the boulders around here (the grass here holds 
    nothing but bombs in case you need any) to find a treasure chest. Open it for a 
    Purple Rupee. Put on the Lens of Truth to see an invisible treasure chest! Take 
    down the invisible Skulltula guarding it first, though. Inside this invisible 
    treasure chest is...a Red Rupee? I thought it would be something bigger. Oh 
    well. Exit this shrine and use the Lens to jump back across, and you'll spot a 
    Goron ghost! Agh! Wait...he seems friendly. Talk to him and he'll tell you to 
    follow him. Do so and he'll take you to a cave. Follow him in. It appears to be 
    taking you back to Mountain Village.
    
    ----------------------------
    Getting a Goron
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    He'll go over a cold pool of water with ice platforms. Cross it and use the 
    Lens to find an invisible ladder. Climb it. After a really long climb with a
    few turns in it, you'll reach the top. Oh my God, frozen Gorons. There's the
    Goron ghost! Follow it into the cave. It's...the Goron Graveyard. Talk to the
    __________  ________  ghost and he will ask you to heal his sorrows so that he
    |         |/       |  may finally depart the world of the living. Play the Song
    |    GORON MASK    |  of Healing. After the scene, you'll get the GORON MASK!
    |      FOUND       |  You can now play as a Goron! Well...Darmani, but yeah.
    '\                 |  There's something we can do here while in this graveyard.
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  Go behind Darmani's grave and pull it as Goron Link. This 
    will create a hot spring. Get some Hot Spring Water into a bottle and exit. 
    Thaw the iced Goron with the hot spring water and watch the conversation, then 
    go back in and get some more. Exit and race towards Goron Village. On the path 
    to the village, you'll come to a hole covered in ice. Thaw this. The hole leads 
    to another hot spring. Enter Goron Village again and drop to the bottom. Find 
    what looks like a door and Goron Slam in front of it (A + B) to open it. Enter.
    
    ----------------------------
    Lullaby...and Good Night...
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Oh God, what's with the shrill crying? If you talk to all the Gorons as Goron
    Link, they'll tell you that the Goron Elder's son is crying. Talk to all the
    ones in the bottom floor, then go upstairs. Talk to the Goron by the entrance
    and go in. Talk to both the Gorons there and then talk to the child who is
    crying. He'll cry that he's lonely and wants his daddy. Well, better go find
    him! Anything to get away from that eardrum-shattering crying. Exit the shrine
    and exit Goron Village.
    
    Remember that hole that led to the hot spring? Go down there and get more Hot 
    Spring Water, exit, and drop down to the frozen lake. Find the mound of snow 
    that's larger than the others and punch it down to see a frozen Goron. Thaw him 
    out and talk to him twice. He will attempt to teach you a song that will put 
    the child to sleep, but will forget the rest of the song after three notes. 
    Time to get the rest of the song I guess. Return to Goron Shrine and play the 
    Lullaby Intro to the child and he will remember the rest of the song. You now 
    have learned GORON'S LULLABY. This song has the power to make anyone drowsy 
    enough to fall into a deep slumber. Playing this not only put the child to 
    sleep (finally!) but it also made the rest of the Gorons sleepy. Heh.
       _ _  _  _  _  _  _  _  _  _  _  _  _  _  _
      /
    O/  GORON'S LULLABY LEARNED
      -  -  -  -  -  -  -  -  -  -  -  -  -  -  -
    
    ----------------------------
    Frog Mask
    ŻŻŻŻŻŻŻŻŻ
    Doing this also made the torches in the child's room light back up. Time to do
    a little something. Get back as normal Link and equip some Deku Sticks and the
    Bunny Hood. Light a Deku Stick and quickly run around the Goron Shrine just
    past the child's room and light every torch you find. There are some in the
    center as well. If you've successfully lighted them all before any of them have
    doused themselves out, the chandelier at the top will start spinning. Get back
    upstairs and switch to Goron Link. Start up your roll as far as you can go, and
    take a jump past the ramp into the chandelier. You'll break one of the pots
    there. Do this until one of the pots drop a Rock Sirloin. Pick it up as Goron
    Link and hand-carry it all the way to Mountain Village. Find a Goron with a
    green mask on his head on a ledge somewhere and throw the Rock Sirloin to him.
    As thanks for curing his hunger, he'll give you that mask he was wearing. The
    DON GERO'S MASK. This'll be used for later.
                                  __________  ________
                                  |         |/       |
                                  | DON GERO'S MASK  |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Pickups Galore
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    __________  ________  Return to Goron Village and find the Business Scrub here.
    |         |/       |  Talk to him as Goron Link and trade your Big Bomb Bag and
    | BIGGEST BOMB BAG |  200 Rupees for the BIGGEST BOMB BAG. You may have to warp
    |      FOUND       |  to Clock Town and get those Rupees if you don't have
    '\                 |  them. Now talk to the Business       __________  ________
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  Scrub as Deku Link and trade the     |         |/       |
    Swamp Title Deed for the MOUNTAIN TITLE DEED. Use the      | HEART PIECE #19  |
    flower to launch you to an alcove with a Piece of Heart.   |      FOUND       |
    Next, warp to Mountain Village to save time. To your left  '\                 |
    is the path to Snowhead, so take it. Make sure you're        ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Goron Link. Roll over the wooden ramp fast enough to make the jump across. 
    Continue rolling through boulders to keep getting magic pot pickups to keep up 
    your fast rolling and clear the next jump.
    
    Move to the next area. Snowhead! Hit the owl statue here. Afterwards, warp to 
    Clock Town, and get some Rupees. Maybe 100. Yeah, I know you're spending a lot 
    of Rupees you've stored, but we'll get them back soon. Head to East Clock Town 
    and enter the Treasure Chest shop. The objective is to get to the end where the 
    treasure chest is before time runs out. Doing it with Goron Link will net you a 
    Piece of Heart. Use the Song of Time. We're going to do one last thing.
                                  __________  ________
                                  |         |/       |
                                  | HEART  PIECE #20 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Three Day Hearts
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    As soon as you start out, get some Rupees out. Enough to buy BOMBCHUS and 60 
    more for later. Get those Bombchus and head to East Clock Town. Enter the Honey 
    & Darling's Shop. Win the Bombchu Targeting game, then skip time to the 2nd 
    __________  ________  day. Re-enter the shop and win the Basket Bomb game. Skip
    |         |/       |  time to the 3rd day, and re-enter the shop. Win the
    |  HEART PIECE #21 |  Target Practice game and you'll get a Piece of Heart for
    |      FOUND       |  your troubles! Deposit the Rupees you've earned except
    '\                 |  for like 30 Rupees, and use the Song of Time once more.
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  Wait near the Post Office in West Clock Town until the 
    Postman enters it at around 3:00 PM. Follow him inside     __________  ________
    and have the Bunny Hood on. Talk to him and he will        |         |/       |
    suggest to you to play a little counting game. Press A to  | HEART PIECE #22  |
    start the timer, and press A again when it's exactly       |      FOUND       |
    10'00" to get a Piece of Heart. (HEART PIECE #22) If you   '\                 |
    have the Bunny Hood on, you'll be able to see the timer,     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    making it easier. If you fail the first time, you'll have to pay 2 Rupees per 
    try afterwards.
    
    ----------------------------
    Song Stones
    ŻŻŻŻŻŻŻŻŻŻŻ
    (This Heart Piece can be gotten by using Deku Link/Sonata of Awakening combo.
    Another transformation + a new song can also be used, but since we don't have
    those yet...)
    
    After doing this, go out to Termina Field. Using North Clock Town's exit is
    recommended. Right in front of you should be a hole in the ground a bit to the
    right and where the snow and grass intermix. Inside are three small Gossip
    Stones and one large Gossip Stone. Stand in front of the large one as Goron
    Link and play the Goron's Lullaby. Exit the cave and head west until you see a
    large rock. Bomb it and drop down the hole to find a similar cave. Play the
    Goron's Lullaby here then exit.
    
    Move to the south side of Termina Field and follow the wall going east starting 
    at the entrance to Milk Road to find a hole. Drop down to find a similar cave. 
    Play the Goron's Lullaby the same way as before (as Goron Link in front of the 
    large stone) and exit. Move to the east side of Termina Field now. Remember the 
    Astral Observatory? The hole you need to get in is JUST north of the 
    Observatory, close to the eastern wall. Inside is another similar cave. Play 
    the Goron's Lullaby in the same way and you will get another Piece of Heart. 
    Now use the Song of Time and we'll get to the Snowhead Temple...finally.
                                  __________  ________
                                  |         |/       |
                                  | HEART  PIECE #23 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ================
    ITEM SUMMARY:
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    EQUIPMENT:
    Sword: Kokiri Sword
    Shield: Hero's Shield
    Other: Bombers' Notebook, Wallet (200), Biggest Bomb Bag (40 Bombs & Bombchus),
     Largest Quiver (50 Arrows)
    
    ITEMS: (shown left to right)
    Ocarina of Time
    Hero's Bow
    Bombs
    Bombchus
    Deku Sticks
    Deku Nuts
    Magic Beans
    Pictograph Box
    Lens of Truth
    
    MASKS: (shown left to right after noting transformation masks)
    Deku Mask (Transformation)
    Goron Mask (Transformation)
    Blast Mask
    Great Fairy's Mask
    Bremen Mask
    Bunny Hood
    Don Gero's Mask
    Mask of Scents
    Kamaro's Mask
    
    OCARINA SONGS:
    Song of Time
    Song of Healing
    Song of Soaring
    Sonata of Awakening
    Goron's Lullaby
    Oath to Order
    
    EMPTY BOTTLES: 1
    
    HEART PIECES: 22
    
    GREAT FAIRY UPGRADES:
    Magic Meter
    Upgraded Spin Attack
    
    Total Health: 9 Hearts
    
    ____________________________________
    Snowhead Peril              _______/
    -----------------__________/
    \_______________/
    
    Slow time down and buy some arrows. You'll really need them. The Trading Post
    in West Clock Town sells 50 for 40 Rupees. Nice deal. Warp to Snowhead. Play 
    the Goron's Lullaby as Goron Link and the snowstorm will dissipate. Hm, it was 
    a big Goron? It's falling asleep...OH SH- he fell off! Poor thing. Any way, 
    follow the path while rolling to get to a little mountain. Roll to the left and 
    roll along the ascending, ever-shrinking path until you reach the entrance 
    to...Snowhead Temple.
    
    ----------------------------
    Snowhead Temple
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    In this first room, take down all the White Boes as normal Link to make it
    easier on you, then switch to Goron Link, break the stalagmites and push the
    block out of the way. The next room revealed has three doors and a White 
    Wolfos. One door is locked, another is frozen...so take the only available one.
    This room has a broken bridge and a few Freezards. Drop down. May have to find 
    the ladder around here. Down here, cross the lava as Goron Link, then look up
    at the stone pillar. Shoot the bubble with an arrow to pop it and use the Great
    Fairy's Mask to get a Stray Fairy. [[FAIRIES: 1]]
    
    Go back across the lava and climb back up. Use Goron Link's roll to cross the 
    bridge. Fire an arrow at the bubble below the ledge here and use the Great 
    Fairy's Mask once again to get another Stray Fairy. [[FAIRIES: 2]] Now, you can 
    either go upstairs or through a door. Let's go upstairs.
    
    __________  ________  In this room, avoid the Real Bombchu and open the chest
    |         |/       |  for the DUNGEON MAP. Nice, already. In this little room
    |   DUNGEON MAP    |  as well, there's a Stray Fairy floating around in a
    |      FOUND       |  corner. [[FAIRIES: 3]] Head back downstairs, there's
    '\                 |  nothing else to do in this room. Enter the nearby door.
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ...Oh...my...God. This room is huge. First things first 
    though, drop down to the lowest floor here. Careful of the Red Bubbles that pop 
    out of the lava. Down here, find the large switch in the lava and use Goron 
    Link to step on it. This will summon a treasure chest. Open it for another 
    Stray Fairy. [[FAIRIES: 4]] There's nothing that you can do in the room past 
    the door here, so go upstairs.
    
    Enter the door surrounded by orange/yellow. Pull out the blocks here and enter
    through the hole they were in to find a chest. Open it for a SMALL KEY. Push
    those stone blocks to the end to make a treasure chest appear, but you can't
    reach it yet. Instead, backtrack to where you saw that locked door. To save
    time, just use the Song of Soaring to warp you to the start of the dungeon with
    all the stuff you've done. Go through the locked door      __________  ________
    with your key, and in this next room, take down the White  |         |/       |
    Wolfos and open the chest that appears for the COMPASS.    |     COMPASS      |
    Find a cracked wall here to the west, and bomb it. There   |      FOUND       |
    is also a crate above. To blow it up, hold a bomb until    '\                 |
    it's about ready to explode, and throw it up there to        ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    break it. Use the Great Fairy's Mask to get the Stray Fairy inside. Go upstairs
    now. [[FAIRIES: 5]]
    
    Up here is a lot of frozen stuff atop pillars. Look up with the Bow to find
    stalactites. Shoot them down with two arrows each (wait a little time after the
    first hit) to let them fall on the ice and get rid of it. While climbing the
    pillars, you'll see one side of the room has sudden ice marks on the wall. Look
    there with the Lens of Truth to see an alcove behind a fake wall. Jump in there
    to find a Stray Fairy inside a chest. [[FAIRIES: 6]] Climb up those pillars to 
    the ledge with the big snow mound. Punch it down with Goron Link or bomb it to 
    find a chest with a SMALL KEY inside. Use it to open the locked door in here.
    
    In this next room, use a Goron Slam to pound down the large switch here. This
    will block the door ahead, but allow you to jump across to the other side.
    Before doing that though, look above. Just a ceiling, right? Well, look up
    there with the Lens of Truth and you'll notice part of it's fake. Shoot the
    center of the dark spot to pop a bubble. Use the Great Fairy's Mask to lure the
    Stray Fairy to you. [[FAIRIES: 7]] (Thanks to better draw distance, you can
    actually see the Stray Fairy in the bubble in the 3DS version.)
    
    Hop across now. Now, Goron Slam this switch, then go back and Goron Slam the 
    switch platform you used to get to this side. Use the switch platform that 
    raised to get back up to this side. Enter the door. You'll return to the rather 
    large room, but in the 2nd floor. Just use Goron Link to roll jump from your 
    end to the opposite end. Roll across the snow bank carefully on your right to 
    the door there, and roll jump to the west end. Enter the door.
    
    ----------
    MINI-BOSS: Wizrobe
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    This boss is a skinny blue guy with a large cane. He'll start by teleporting to
    any of the four corners in the room. When he starts spinning around, he will
    attempt to freeze you with magic. Get up to him and slash him. It's easiest as
    Goron Link, since you can roll right up and punch him. After a few hits, he
    will spawn clones of himself. This is easy actually, the real Wizrobe stays
    still and is shown as a red dot on your mini-map, so just hit him a few more
    times with punches to kill him.
    ----------
    
    As a reward for beating the Wizrobe, you get...FIRE ARROWS. Now you can shoot
    arrows that are covered in fire. Using these requires magic power. In order to 
    switch from regular arrows to fire arrows, put the Hero's Bow on any C Button, 
    then highlight the Fire Arrows. Press the same C Button the Bow is on to use 
    Fire Arrows. You can also just put the Fire Arrows to a C Button and it will do 
    the same job. So...why did I type all that out anyway? Oh whatever.
                                  __________  ________
                                  |         |/       |
                                  |   FIRE  ARROWS   |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Return to that main room and Goron roll jump to the east side and enter the 
    door. Put on the Lens of Truth and look for some very small invisible platforms 
    to climb. At the top is an alcove with a treasure chest. Open it for a Stray 
    Fairy. [[FAIRIES: 8]] Use the Song of Soaring to return to the beginning of the 
    temple, and enter that door that used to be locked.
    
    Melt all the ice in this room to unveil a stone block and a large switch. Move
    the stone block to the southern ledge to the east. In other words, push it
    north, then east, then south. Now, press the large switch as Goron Link to make
    a treasure chest appear on that ledge. Climb up to it using the stone block and
    open the chest for a Stray Fairy. [[FAIRIES: 9]]
    
    Now push the stone block so that it's in line with the northern ledge, and 
    climb up it. Enter that door. You're in the room with the double stone blocks! 
    Use those blocks to jump across to the other side, and open the treasure chest 
    for another Stray Fairy. [[FAIRIES: 10]] Only five more! Drop down and enter 
    the door to be back at the main room. Shoot the icy door to your left with a 
    fire arrow and enter.
    
    In this large room, take down all the Freezards with either sword strikes or
    fire arrows. Doing so will spawn a treasure chest. Hop over to it and open it
    for another Stray Fairy. [[FAIRIES: 11]] If you fall off, melt the ice on the 
    yellow launcher flower and use it as Deku Link to launch to a platform with 
    another yellow launcher flower, which will take you back to the top.
    
    Melt the icy door on the other side, but don't enter it. It just takes you back 
    to the main room. Instead, light each of the torches from this Stray Fairy 
    platform with fire arrows to open the door in the center. Head through that
    door to get inside a cage in the main room. Pound the Goron switch to make the
    center pillar rise. Get back to the Freezard room, then enter the south door.
    
    Go through the door surrounded in red after melting its ice, then take the door 
    to the left afterwards. Cross the bridge with a Goron roll jump, and turn 
    around. Melt the ice there, then kill all the Freezards with fire arrows to 
    make a treasure chest appear. Open it for a SMALL KEY.
    
    Now go upstairs. Stand on the center raised section, look up, and shoot a fire 
    arrow at the frozen eye switch. This will raise that section to the upper 
    floor. Enter through the door up here to get back to the main room. See the 
    discolored section of the pillar? Punch that out to shorten the pillar. Roll 
    over the snow bank to the north side (or just traverse the little area below 
    and climb up the ladder) and melt the ice there with a fire arrow, then go 
    upstairs to the third floor.
    
    Before doing anything on this upper floor, get on the little part of bridge
    there, and look down towards the northwest. You should see an icy mark on the
    wall way down there on the second floor. This is gutsy, but jump down there.
    Might have to use the Bunny Hood to jump far enough. If you made it to that
    icy mark, you'll notice it's an alcove hidden by a fake wall. Open the chest 
    for a Stray Fairy, then get back up to the third floor. [[FAIRIES: 12]] You can 
    use the Deku flower to fly to the way to upstairs, so you don't have to go 
    through all that hassle of going through rooms you already went through.
    
    Back at the third floor, punch out the gray section of the pillar. You can't
    punch out the top section, so roll over the snow bank here to the west where
    the locked door is, and punch out the gray section there. Now open the locked
    door. In this frozen room, take out the Eenos for starters. Now, look around
    for another weird ice mark. Put on the Great Fairy Mask, aim with the Hero's
    Bow, and have the Lens of Truth on all at once and fire an arrow at the bubble. 
    The Stray Fairy will automatically come to you. [[FAIRIES: 13]] Now melt the 
    ice blocking the stairway and go upstairs.
    
    Here, you'll have to face two Dinofols. Don't fret though, they're just 
    guarding the way to the Boss Key. Plus each one carries a Stray Fairy, so the
    last two you need are in here. [[FAIRIES: 15]] Enter through the next door 
    here. You'll see a door across the way, but it's too far to jump! To fix this, 
    jump down to the pillar here, and punch through the snow mounds you see until 
    you get upstairs. Up here, do a Goron rolling jump to reach the ledge with the 
    Boss door and a Deku flower. Use that flower to fly to that other side you 
    needed. Enter the door.
    
    You'll fight Wizrobe again! He's not different at all, the room is just 
    different. Just use the same strategy and he'll be down in seconds flat. Your
    reward for this battle is the entrance to the BOSS KEY. Enter through the
    nearby door here to return to the main room as a shortcut, and drop down to the
    pillar, pound through the snow mounds, go upstairs, and Goron roll jump to the
    Boss door. Enter it.
                                  __________  ________
                                  |         |/       |
                                  |     BOSS KEY     |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------
    BOSS: Goht, Masked Mechanical Monster
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    To start off, you'll have to thaw him out with a Fire Arrow. He will then
    start galloping away. Chase after him with Goron Link's roll! Goht attacks
    with lightning bolts, and rocks come flying down from the ceiling. His attacks
    are quite simple to dodge. Your objective is to roll beside Goht until you get
    to a ramp, and use it to get flung to its back to stun it. Go over and punch it
    or just shoot fire arrows at it. You can also just run into it with your roll
    spikes to damage it. Make sure you aim at the large pots to restore any magic 
    if you start to run out.
    
    In the 3DS version, the ramps were altered to let you jump higher so you can
    trip him easier, and the attacks Goht does are actually easier to see and 
    dodge. When Goht gets knocked down, an eye on its back opens up, so that's
    where you have to hit it. If you hit Goht on its side, it trips to its side so
    you can just punch the eye. If you land on Goht, it falls on its stomach and
    the eye has to be hit with the Bow.
    ----------------
                      __________  ________   __________  ________
                      |         |/       |   |         |/       |
                      | HEART  CONTAINER |   |  GOHT'S REMAINS  |
                      |      FOUND       |   |      FOUND       |
                      '\                 |   '\                 |
                        ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Go over and pick up the Heart Container, then enter the light to get GOHT'S
    REMAINS. Back at the dreamscape, Tatl asks who these giants are as a second one
    is freed. Her question is answered by "Guardians." Tatl tries to ask more
    questions, but the giant leaves, and she and Link are taken out of the dream-
    scape once more. The next cutscene you see is Snowhead turning back to normal.
    It's now a beautiful mountain with all kinds of wildlife! You'll be taken back
    to Mountain Village. (If you notice, you'll find an entrance beside the path to 
    the lake before Goron Village. It's a shortcut cave to the Goron Graveyard.)
    
    ----------------------------
    Returning the Strays
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    You might have noticed a treasure chest somewhere to the west. It's behind a
    waterfall! Get into the alcove behind the waterfall and look for the chest with
    the Lens of Truth to find it. Open it for a Red Rupee! Not much, really... At
    any rate, we can do a lot of stuff now that Snowhead is cleared! First off, we
    got to deposit those Stray Fairies, so warp to Snowhead, cross the bridge, and
    look to the right instead of going left to find a cave. Enter it to find the
    Fairy's Fountain! Your reward here is a doubled magic meter. Awesome. (By 
    process of elimination, if you're playing the 3DS version, you instead get the
    Advanced Spin Attack here.)
                                  __________  ________
                                  |         |/       |
                                  | DBL MAGIC METER  |
                                  |     LEARNED      |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Drop off the Sword
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Now, we are going to do a lot of stuff, so let's have a fresh start. Deposit 
    your Rupees at Clock Town bank, and use the Song of Time. Slow down time, take 
    out 100 Rupees, warp to Snowhead to defeat Goht and clear out Snowhead again, 
    and enter the shack at Mountain Village. Talk to the...giant and the actual 
    owner of this shack will ask you if you wish to reforge your sword for 100 
    Rupees. Do so! He says it will be ready at sunrise, so...you won't have your 
    sword for a while. Let's do something else that doesn't require a sword. Go to 
    Goron Village.
    
    ----------------------------
    Powder Kegs Access
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    On the north side of the Goron Village is the Goron Powder Keg Shop. Enter in
    as Goron Link. He will first give you a test to see if you are responsible
    enough to handle such a large explosive as a Powder Keg. He will want you to
    hand-carry a Powder Keg over to the blockage in front of the Goron Racetrack.
    Where is that, you may ask? Well, head back to the lake. The west side of the
    lake, closest to Mountain Village, there's some ramps. Go up those to find the
    Goron Racetrack. Have the Powder Keg blow up the blockage. Go back to the 
    Powder Keg Shop and the Goron will approve. Don't worry if you failed, he'll
    let you try the challenge again. As apology to making you do such a dangerous
    test, he'll give you a free POWDER KEG. This time, it will be stored in your
    inventory until you're ready to use it. Because of its size, you can only hold
    one at a time, plus you can only use it as Goron Link.
                                  __________  ________
                                  |         |/       |
                                  |    POWDER KEG    |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Spring at the Races
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Go back to the opened Goron Racetrack and enter. Talk to the Goron child here
    and agree that you are going to enter the races. Your objective here in this
    mini-game is to use the Goron roll throughout the whole track, while trying to
    beat the other Gorons to the finish line. Pots are scattered around that
    contain magic jars, so run over those constantly. If you get 1st place in this
    fun little game, you'll get a BOTTLE of GOLD DUST. Nice, you got yourself a
    new bottle! Keep the Gold Dust for later.
                                  __________  ________
                                  |         |/       |
                                  | EMPTY  BOTTLE #2 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Abduction Prevention Training
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Right now, warp to Milk Road and use the Powder Keg to blow up the blockage to 
    Romani Ranch. Enter it. Talk to the little girl, named Romani, and she will say 
    that she's practicing for what will happen tonight...she says "they" will come 
    down and try to kidnap some cows. She'll ask you to help her for when "they" 
    come. Agree, and she will tell you the battle plan. She will stay in the barn 
    to protect the cows, while you stay outside and shoot "them" down with arrows. 
    In preparation for this, she will give you some training.
    
    You must shoot down all 10 ghost-shaped balloons in under a minute with arrows. 
    To help you out, you will be on Epona so that you can go faster. Riding Epona 
    is quite simple really. Get beside her, and mount by pressing A. Pressing A 
    while moving will let her sprint faster for a brief moment, and will deplete a 
    carrot from her "carrot meter." The carrot replenishes over time, but if all 
    the carrots run out, Epona will slow down and it will take a while before all 
    of them are restored. Link can fire arrows while on Epona. To get off Epona, 
    have her stay still and press A. You will have infinite arrows for this 
    practice game, so you don't need to worry about ammo. Whether you did it in 
    under a minute or not, Romani will teach you EPONA'S SONG. Now whenever you 
    play that song, Epona will come to you, even if you have reset time!
       _ _  _  _  _  _  _  _  _  _  _  _  _  _  _
      /
    O/  EPONA'S SONG REMEMBERED
      -  -  -  -  -  -  -  -  -  -  -  -  -  -  -
    
    ----------------------------
    Racing the Gormans
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    She'll tell you more about when "they" invade. They will just keep coming, and
    flee at the first sight of light, so "their" invasion will stop when sunrise
    comes up. How convenient, that's when our sword will be ready! She will start 
    the operation at 2:00 AM tonight, so be there a little before to get ready. 
    As of now though, let's play around with Epona and get something as we wait for
    nightfall. Go to Milk Road and enter Gorman Track. Talk to the Gorman brother
    in blue while on Epona and they will challenge you to a race with your 
    "pathetic" horse at the cost of 10 Rupees. Do so. Basically, you'll have to
    beat both the brothers in a race.
    
    Any tips? Well, just use your carrots sparingly, don't just go wasting them 
    all. Also, take shortcuts by jumping the fences by using a carrot before you 
    reach them. The race shouldn't be too tough. Winning this race gives you the 
    GARO'S MASK. If you win it again, you will get some MILK for one of your 
    bottles that you already have. It has two helpings, and each helping gives you 
    5 hearts. Nice. You don't need it however, so just head to either Clock Town or 
    Southern Swamp and buy some Red Potion. (You'll see why, just get some.)
                                  __________  ________
                                  |         |/       |
                                  |   GARO'S  MASK   |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    The Invisible Man + Aliens
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Ride Epona to eastern Termina Field and begin to enter the way to Ikana Canyon.
    Jump over two fences, stop, and get off. Look to your right to see a circle of
    __________  ________  rocks. Use the Lens of Truth there to find a hidden
    |         |/       |  soldier. Talk to him, and give him the Red Potion to cure
    |    STONE MASK    |  him of his invisibility, and in return, give you the
    |      FOUND       |  STONE MASK. This is another useful mask, it allows you to
    '\                 |  be unseen by guards and even enemies! (In the 3DS 
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  version, this soldier with the mask is in a totally
    different area that you can't access until a little later...I'll make a note of
    it.) Alright, ride Epona to Romani Ranch and wait 'til it is after 1:00 at 
    night. Go to Romani when she walks out at exactly 2:00 AM, and talk to her to 
    begin the mission. Make sure time is at normal speed so night can go by 
    quicker. Simply gallop around with Epona, and fire arrows at "them" to ward 
    them off, away from the barn, until sunrise. Make sure to keep an eye on the 
    mini-map.
    
    If you're successful, you'll be rewarded with a BOTTLE of MILK! This has two
    helpings and restores hearts with each use. Pretty nice! So now you've got a
    third Bottle in your inventory, how wonderful!
                                  __________  ________
                                  |         |/       |
                                  | EMPTY  BOTTLE #2 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Sword Ain't Good Enough Yet
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Well, it's sunrise now, so warp to Mountain Village. Enter the shack and your 
    sword will be ready! It's the RAZOR SWORD. This doubles the attack power of 
    your Kokiri Sword, but isn't very durable. It lasts 100 slashes before it turns 
    back to normal. Let's get a better sword, shall we? Give him back the Razor 
    Sword, plus hand him some Gold Dust. He will continue to forge it, free of 
    charge. You'll have to wait another day for your new sword.
                                  __________  ________
                                  |         |/       |
                                  |   RAZOR  SWORD   |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Link, the Hero of Milk
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Heh, we don't have any use for our sword for three whole days, huh? Well, we've 
    done so much, so there's really nothing left to do except wait. Until 6:00 PM, 
    that is. At that time, return to Romani Ranch and talk to Cremia. She will ask 
    you if you want to ride the carriage with her as she transports some of her 
    Chateau Romani to Clock Town. Do so. Along the way, she'll end up taking a 
    detour and she'll be followed by thieves. (Who are the Gorman brothers in 
    disguise.) Ward them off by firing arrows at them, until you eventually arrive 
    in Termina Field. As thanks for keeping the thieves away, she'll give you 
    ROMANI'S MASK. Wearing this mask allows you to enter the famous Milk Bar in 
    Clock Town. It doesn't seem very important, but it's needed for a few things. 
    In case you're bored at any time, you can do this same thing (including saving 
    Romani from "them", otherwise Cremia won't deliver the milk) to get a "very 
    special" hug from Cremia. ;D
                                  __________  ________
                                  |         |/       |
                                  |  ROMANI'S  MASK  |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    The Gilded Sword!
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    __________  ________  Now all you have to do is wait until morning. I suppose
    |         |/       |  the Song of Double Time will work? Head back to the sword
    |   GILDED SWORD   |  forger in Mountain Village and he'll have your sword
    |      FOUND       |  ready! You got the GILDED SWORD! This does the same
    '\                 |  damage as the Razor Sword, but this one is permanent and
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  will never dull! Awesome. Hm...I wonder if we have enough 
    time to do some more stuff? I'm sure we do. Make sure time is slowed down, and 
    head to western Termina Field to find a beach. Start heading down that way 
    while on Epona, and jump the fence by using a carrot before reaching it. Keep 
    going and you will enter Great Bay Coast, Termina Field's grand ocean, and 
    where the Zora race live.
    
    ----------------------------
    A New Transformation
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    This place is cursed too, and the beach is just filled with Leevers. If you 
    want to be safe from them, stay on Epona. She can't be harmed, and the Leevers 
    won't reach you. Look out towards the sea to see a building floating out in the 
    middle of nowhere. Swim over there. Don't worry, it's safe. It's not like a 
    shark is gonna jump out and eat you. Once you get there, you'll see a Zora in 
    need. He wants to get to shore. Before helping him, strike the owl statue here, 
    then shoot down Tingle to buy a map of Great Bay from him for 20 Rupees. Now 
    get back to the Zora and swim behind him. Hold A and Link will grab on. Push 
    the Zora to shore. The Zora will struggle to move and then collapse. Talk to 
    him again and he will tell you of his plight...
    
    Hit it fellas! A one, a two, a one, two, three, go! Mikau, that's the name of 
    this Zoraaa; Lulu, the singah, had lost her eggs...who took 'em? The
    Geeeeruuuudo, baby! Mikau went to try, to get back the eggs, BUT THE POOR 
    SOUL GOT BEATEN TO A PUUUUUULP. Unh, oh yeah! *guitar solo* Mikau has a 
    request, one that you must dooo, play the Song of Healing and he will be 
    heeealed! Grooovy! That's the end of this soong, and now you got the ZORA'S 
    MAAAASK! OW~!
                                  __________  ________
                                  |         |/       |
                                  |   ZORA'S  MASK   |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Approaching Gerudo Territory
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    So yeah. Uh...don't ask me about that. Now that you have the Zora's Mask, you
    can play as a Zora, sort of! Mikau to be exact, but anyway... Zora Link 
    controls much like normal Link as you would expect, though he has tremendous 
    swimming skill and has a three-hit attack combo like Goron Link. Zora Link can 
    breathe underwater and can walk on the floor of water pools/oceans. If you hold 
    B and release, Zora Link will throw his fins like two boomerangs. Pressing R 
    will shield him the same way normal Link does, so you can move around while 
    shielded during a Z-Target. However, Zora Link has a hidden technique: Shield, 
    then hold B. Zora Link will create a giant electrical field around him. This 
    can kill some enemies and electrically stun most others, but also slowly drains 
    magic power as it's out. It's still a sweet technique. Anyway, use Zora Link's 
    swimming power to swim over to the lagoon to the north. At the sea floor on the 
    north cliff are four signs with skulls on them. Ram (swim) into the second sign 
    from the left to find a secret entrance to... (In the 3DS version, you can swim
    faster by holding A and then R, which you can use to ram into things to 
    destroy them. You get the original game's swimming speed with this, but it uses 
    up magic due to turning on your electric attack.)
    
    ----------------------------
    Infiltration...Commence!
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Gerudo Lagoon. You're in the Gerudo Pirate's base, and guards abound. There are
    two ways you can go about this. The first way is to sneak around stealthily
    without getting caught. This is easy to do if you played games that involve
    stealth before. (I played Metal Gear Solid, so...) The second, and much easier
    way, is to simply keep the Stone Mask on at all times (except for when you have
    to switch to another mask for something) and the guards will never see you.
    Personally, I think the first way is more fun, but we're kinda tight on time
    right now, so use the Stone Mask. Unless you can do it without the Stone Mask
    in a quick-enough time, then go ahead.
    
    First up, dive into the lake. Be careful to not get seen by the guards in the
    boats down there! Swim as Zora Link to the north side of the lagoon, where a
    Goron switch is. Pound it and this will open a channel back on the southern
    side for you to swim through. In the channel, swim until you reach a wooden
    board. Swim into it to break it and pull the block there until you can't. Now,
    start swimming through the boards on the left until you reach another stone
    block. Push it until you can't, and follow the hall that was opened. Go through
    it until you get to an upward current. Swim in there to have it take you up.
    Stay low to avoid the current, but beware of the water mines. Enter the door.
    
    In this next room, there's a few things you can do. You can open up a chest
    underwater for some Rupees, but you'll have to surface. Break all the barrels
    __________  ________  as Goron Link or with rolls until you find a switch.
    |         |/       |  Press it, then run into the cell that just opened by
    |  HEART PIECE #24 |  using your Bunny Hood to grab the PIECE OF HEART that
    |      FOUND       |  lies inside. Man, haven't gotten one of those in a long
    '\                 |  time, huh? Anyway, go upstairs, find the crystal switch,
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  and throw your fins at it as Zora Link. Once it's hit, 
    the way forward will be opened briefly. Go through the channel that was blocked 
    by grating quickly. Swim through on the surface until you reach a ladder. Climb 
    it.
    
    In this small room, step on the switch to briefly open the grating blocking the
    crystal switch. Stand on the water pump there and either fire an arrow or throw
    your fins at the crystal switch to get taken upwards. Take the ladder up and if
    you peer into the telescope, you'll see the main area of the Pirate Fortress.
    Anyway, turn around to see mines hanging from the ceiling. Fire an arrow at the
    mine straight ahead to make it bump into the one behind it, blowing up both.
    Shoot the crystal switch to open the door below. Enter it to end up back in
    Gerudo Lagoon, but higher up. Avoid falling off, and go around to the other 
    side up here leading to the actual fortress.
    
    This is when you'll really have to be stealthy. Guards are everywhere. Your
    first destination is the ladder in the center. Head there without getting 
    spotted, and climb up. (You can shoot guards with arrows to stun them) The best
    way to do this is to hide and wait for the guard in the center to go away, then
    shoot the two guards nearby and rush for the ladder. (In the 3DS version, the
    invisible soldier with the Stone Mask has been moved near this tower. Find him
    and give him the Red Potion to get the Mask.) At the top, make it so that you 
    can see above you, but Link is still on the ladder. Wait for the guard there to 
    turn her back and shoot her, then quickly cross the bridge and get into the 
    door on the other side of the pillar there.
    
    Listen to the two guards talk, and you'll learn a lot of stuff. Namely, they're 
    keeping four Zora Eggs here and the other three are still out in the ocean. 
    You'll also spot a Giant Bee flying into a beehive in that same room. Hehehe... 
    Shoot the beehive and the Gerudos will flee the room. Now that the guards are 
    gone, exit this little area and drop down to the right (make sure the guard 
    isn't looking this way!) and enter the door. Open the chest that's sitting in 
    the middle of this now empty room to get...the HOOKSHOT. Now you can use this 
    to reach areas you couldn't before. We got what we came for, and we'll be back 
    for the Zora eggs another time. Warp out of here, preferably back in Mountain 
    Village.
                                  __________  ________
                                  |         |/       |
                                  |     HOOKSHOT     |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Scarecrow's Hearts
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Head towards the lake between the two villages and sink    __________  ________
    down as Zora Link to find a treasure chest. Open it for a  |         |/       |
    Piece of Heart. Now warp to Clock Town, and head either    | HEART PIECE #25  |
    towards the Observatory or to the Trading Post in West     |      FOUND       |
    Clock Town to find a scarecrow. Pull out your Ocarina in   '\                 |
    front of one and play any eight notes to make it your own    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    SCARECROW'S SONG. When you play this at specific points, the Scarecrow will
    appear to use as a Hookshot target. This only works in the current cycle you
    make the song in, and is not stored in your list of songs. Whenever you use the
    Song of Time, you'll have to make the Scarecrow's Song again. (In the 3DS
    version, it shows up on your song list once you create it, but it erases when
    you reset time still.)
    
    Now warp to Mountain Village, and take the path up to Snowhead. Make the first 
    jump, then at the place where the second jump is, look around with the Lens of 
    Truth to find some hidden platforms. Jump across them until you can't anymore, 
    __________  ________  then play your Scarecrow's Song to summon the Scarecrow
    |         |/       |  onto that pillar over there. Hookshot him to get dragged
    |  HEART PIECE #26 |  over there, and collect the Piece of Heart. Now get back
    |      FOUND       |  to Termina Field and act like you're entering Great Bay
    '\                 |  Coast again. This time, stop when you see the rock. Bomb
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  it to reveal a hole. Enter. Shoot the Bio Deku Babas 
    (they look creepy...) to kill them, then look up to see some beehives. Shoot 
    them down until a Piece of Heart drops down. Get down there as Zora Link and 
    grab it. Deposit your Rupees and play the Song of Time...we're gonna do some 
    stuff before proceeding to the Great Bay Temple.
                                  __________  ________
                                  |         |/       |
                                  | HEART  PIECE #27 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ================
    ITEM SUMMARY:
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    EQUIPMENT:
    Swords: Gilded Sword
    Shields: Hero's Shield
    Other: Bombers' Notebook, Wallet (200), Biggest Bomb Bag (40 Bombs & Bombchus),
     Largest Quiver (50 Arrows)
    
    ITEMS: (shown left to right)
    Ocarina of Time
    Hero's Bow
     |- Fire Arrows
    Bombs
    Bombchus
    Deku Sticks
    Deku Nuts
    Magic Beans
    Powder Keg
    Pictograph Box
    Lens of Truth
    Hookshot
    
    MASKS: (shown left to right after noting transformation masks)
    Deku Mask (Transformation)
    Goron Mask (Transformation)
    Zora Mask (Transformation)
    Blast Mask
    Stone Mask
    Great Fairy's Mask
    Bremen Mask
    Bunny Hood
    Don Gero's Mask
    Mask of Scents
    Romani's Mask
    Kamaro's Mask
    Garo's Mask
    
    OCARINA SONGS:
    Song of Time
    Song of Healing
    Epona's Song
    Song of Soaring
    Sonata of Awakening
    Goron's Lullaby
    Oath to Order
    
    EMPTY BOTTLES: 3
    
    HEART PIECES: 26
    
    GREAT FAIRY UPGRADES:
    Magic Meter
    Upgraded Spin Attack
    Double Magic Meter
    
    Total Health: 11 Hearts
    
    ____________________________________
    Skulltula House Raid        _______/
    -----------------__________/
    \_______________/
    
    This section will cover numerous things in Great Bay, including both the Spider
    Houses. If you just wish to go straight to the Great Bay Temple, skip to the
    next section.
    
    Slow down time, get about 60 Rupees, buy 30 arrows for 30 Rupees, go get at 
    least 3 Magic Beans from the Business Scrub in Southern Swamp (must be Deku 
    Link), and fill two of your bottles with spring water. (The water surrounding
    the Potion Shop is a good spring.) Get a Deku Stick from one of the Deku Babas, 
    free Koume, (afterwards, put some bugs in your remaining bottle; they're found 
    under rocks, usually) and take a boat ride to the Deku Palace, but don't enter.
    Water hop across the lilypads over to the ledge to the north. You'll see what 
    looks like an entrance covered in webbing. This is what I told you to ignore 
    quite a while back, and for good reason, you needed the Hookshot. Light a Deku 
    Stick using the torch, and burn the webbing. Enter.
    
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    FEARFUL SPIDER HOUSE (Southern Swamp)
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    - Someone is cursed in this skulltula house. You must wander through the house,
    killing Gold Skulltulas (from Ocarina of Time) and collect their emblems to
    break the curse. There are 30 total. If you get them all within a day (doable
    if time is slowed down), you'll get a prize. I will get you to the Skulltulas
    using a list, for easy reading. If you haven't found any bugs yet, there is a
    rock in the room with the cursed fellow that has bugs under it.
    
    #1: As soon as you enter, you'll hear a Skulltula nearby. Jump off to the left
     and you'll find this in the mess of pots.
    
    #2: Same room, this one is crawling around in the shallow water near the ramp.
    
    #3: In the same room, facing away from the ramp, this Skulltula is crawling on
     the pillar to the right of the center pillar, on the opposite side.
    
    #4: In the same room, there's a soft soil patch on the right wall (facing away
     from the ramp). Release some bugs near it and they will crawl inside, 
     releasing this Skulltula.
    
    #5: In the same room, there's a soft soil patch on the left wall. Release some
     bugs near it and they will crawl inside, releasing this Skulltula. You may
     have to go back to the entrance room to get more bugs.
    
    #6: Enter the room to the left. Look up at the wall on the opposite end to see
     a Skulltula crawling along it. Either use the Hookshot to kill it and grab its
     token, or use the soft soil patch here by planting a Magic Bean in it and 
     using spring water.
    
    #7: In the same room, break the crates by either rolling or Goron punching to
     find two Skulltulas hiding in them.
    
    #8: See #7.
    
    #9: Head up the ladder from Skulltula #7's room and look towards the center of
     the room to see this Skulltula on the stone slab. Hookshot it and its token.
    
    #10: As you're heading to the door up here, you'll find this Skulltula hiding
     behind the torch. Not a very good hiding spot...
    
    #11: Take the door to end up in the upper floor of the main room. Head left
     from the door and turn around to see a Skulltula hiding on the last pillar.
    
    #12: Look up at the wall near here to see this Skulltula. Hookshot it and its
     token.
    
    #13: Use the Deku flowers to fly over to the other side, and move right to see
     a soft soil patch. Release some bugs near it to get this. Enter the door up
     here next.
    
    #14: As you enter the room, look to your left and straight up to spot beehives. 
    Shoot them down to get two Skulltulas.
    
    #15: See #14.
    
    #16: Drop down to get the above two Skulltulas, then look around for a large
     patch of pots. Break them to find this Skulltula.
    
    #17: Switch to Goron Link and start punching the giant jars to get two more
     Skulltulas.
    
    #18: See #17.
    
    #19: By the sleeping Deku Scrub, slash the grass on the wall to reveal a 
     tunnel. Follow it to find this. Play the Sonata of Awakening on the Deku Scrub
     to wake it up now.
    
    #20: Take the newly-available flower and launch to the ledge here. Hookshot the
     Skulltula on the wall and do the same for its token.
    
    #21: Enter the next room. Slash the crystal switch to make ladders appear. This
     one is crawling up and down a pillar up here.
    
    #22: This one is crawling up and down one of the ladders mentioned earlier.
    
    #23: Aim upwards with the bow to find beehives. Shoot them down until this
     Skulltula pops out.
    
    #24: Plant a Magic Bean in the soft soil patch in this room, and grow it with
     spring water. Have it take you to the opening in the wall. This Skulltula is
     above the opening, so Hookshot it before riding the plant.
    
    #25: Use the Magic Bean plant to get to the opening in the wall, and enter the
     door there. In this rather green area, there are two Skulltulas crawling
     around in the tall grass.
    
    #26: See #25.
    
    #27: Goron Punch the tree here until three Skulltulas pop out.
    
    #28: See #27.
    
    #29: See #27.
    
    #30: This final one is in a beehive hanging from one of the tree's branches.
     Knock it down with an arrow.
    
    - Return to the entrance room and talk to the guy. He's now not cursed anymore,
    and will give you the MASK OF TRUTH in return! This will let you "speak" to
    Gossip Stones and animals. We can do a few things now. Exit this forsaken 
    place.
                                  __________  ________
                                  |         |/       |
                                  | MASK  OF  TRUTH  |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    
    Whew. Done right, it should still be daytime on the 1st day. That means we'll
    have plenty of time to do stuff! Open up Romani Ranch again with a Powder Keg,
    (You don't have to beat Goht to get Powder Kegs, by the way. Just head to where 
    the Powder Keg Shop is and melt the ice blocking it with a fire arrow. You can
    also go to Clock Town's bomb shop and speak to the Goron there as Goron Link 
    for Powder Kegs at a cheaper price.) and enter the Doggy Racetrack in the 
    ranch.
    
    ----------------------------
    Racing Bets
    ŻŻŻŻŻŻŻŻŻŻŻ
    Make sure you're packed full with Rupees. Talk to the woman and agree to 
    bet on a dog. Now go in there with the Mask of Truth on and look for a dog who 
    is the most positive, i.e. "I feel unstoppable!" or "There's no way I'll lose!" 
    Take that dog to the lady and bet on it for 50 or more Rupees. Now, this isn't 
    guaranteed, so don't be sad if you lose the bet. Just try again. Eventually, 
    your dog will win, and you will get a Piece of Heart for winning at least 150 
    Rupees from a bet.
                                  __________  ________
                                  |         |/       |
                                  | HEART  PIECE #28 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Conducting a Ballad
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Now wait in Clock Town until it is 10:00 PM, and enter the Milk Bar. Don't
    forget your Romani's Mask! In this Milk Bar, talk to the big fish guy and he
    will say that the scheduled performance was canceled. Agree to help with his
    performance. Follow the guy's instructions and play the notes he wants you to.
    Talk to him on each form and follow his instructions until all the notes are
    played with each form's instrument. Ah, it's...the Ballad of the Windfish! Or
    so the game says...it doesn't sound like that song. Gorman here will be so 
    moved by the performance that he will give you the CIRCUS LEADER'S MASK. This 
    mask's only purpose, is to ward off the thieves while protecting Cremia's milk. 
    You remember that little quest to get Romani's Mask? That one. So what's the
    point of having this mask when you already did that quest to get this mask?
    ...I don't know either! But the mask is there, so nyah! (In actuality...the 3DS
    version actually makes this mask useful! How? Well, check the section after the
    walkthrough for detailed 3DS version changes.)
                                  __________  ________
                                  |         |/       |
                                  |CIRCUS LEADER MASK|
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Skull Commander, Iron Knucks
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Now let's head out of Clock Town while we're on this side. Call Epona, and
    start riding towards the Ikana region. Ride until you can't go any further, 
    then take a left to Ikana Graveyard. You'll have to leave your horsie here. In
    this graveyard, just head to Dampe's shack. Ignore all the walking skeletons.
    At Dampe's shack, you'll find a giant skeleton sleeping. Play the Sonata of
    Awakening to awake him and start a mini-boss fight.
    
    ----------
    MINI-BOSS: Skull Keeta
    
    He will run around trying to run away from you first. Simply fire arrows at
    him to stun him, then run up to him and slash him. (The Bunny Hood makes this
    easy fight even easier.) You must reach him before he reaches the end, or else
    the fight will forfeit and you'll have to try again on another cycle. So be 
    quick! Once you slash him, the actual fight will start. He will swipe at you
    for the most part, but after taking a beating, he will try to jump on you. Move
    away from his shadow when he does this and continue slashing until he's 
    defeated.
    ----------
    __________  ________  For your efforts, you win the CAPTAIN'S HAT mask. Just
    |         |/       |  Hookshot over to the treasure chest and take it. Put on
    |  CAPTAIN'S  HAT  |  the new mask, and go back to the previous area of the
    |      FOUND       |  graveyard with all the Stalchildren. Talk to one of the
    '\                 |  ones circling a gravestone and they will open it at your
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  command. Enter it. (NOTE: Before entering, it may be wise 
    to fill your bottles with health-recovery items, like Fairies, Red Potions, or 
    Milk...you're gonna need it.) Jump across the platforms in this here cave, and 
    take out all the Bad Bats. It seems easiest with Deku Link. Once they're all 
    gone, a treasure chest will appear. Open it for a Purple Rupee. Using the torch 
    before this particular bat room, light a Deku Stick and light all three torches 
    in the bat room to open the door. Enter it, then in this room, strike the 
    statue.
    
    ----------
    MINI-BOSS: Iron Knuckle
    
    Yikes! That isn't a statue, it's an Iron Knuckle! ...You know what I call 
    these? Pain Knuckles, because they seriously HURT. In order to beat this Iron
    Knuckle, move close, then quickly backflip to avoid its axe. Move forward again
    and slash it about once or twice, then backflip again. Repeat until a layer of
    armor falls off of it and it becomes much faster. Be careful! You can also use
    Bombs against it, but they're not very effective once the Iron Knuckle gets
    faster. Just be very careful on this fight, because even with how much health
    you have now, you'll be dead in two or three hits from this guy.
    ----------
    
    If you've managed to beat this thing, a ghost will appear. He is a composer
    named Flat. He will thank you for releasing his prison, as his brother, Sharp,
    turned evil and sealed him in here. Go read the stone tablet and you will learn
    the SONG OF STORMS. This is the same one from Ocarina of Time, yes. Playing 
    this lets it rain anywhere, even inside. This can be used to water planted
    Magic Beans without the use of spring water, and can wash away any curses that
    may have been inflicted on you. (Such as a Blue Bubble curse.) Now you can exit
    this cave.
       _ _  _  _  _  _  _  _  _  _  _  _  _  _  _
      /
    O/  SONG OF STORMS REMEMBERED
      -  -  -  -  -  -  -  -  -  -  -  -  -  -  -
    
    ----------------------------
    Fish Cannibalizing
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    While waiting for night of the second day, let's go get some stuff back at 
    Great Bay Coast. First of all though, go make your Scarecrow's Song again, then
    warp to Great Bay Coast. Swim over to the north section where the entrance to
    Gerudo Lagoon is (in the little pools of water in the rocky area), and find 
    some fish. Bottle them, then swim to the Marine Research Lab, the building near 
    the owl statue warp point. Climb up to above the aquarium that has two 
    orange/red fish swimming around, and drop the fish in there. The orange fish 
    will eat the ones you dropped in there. Keep doing this until one of the orange 
    fish eats about four of your bottled fish and eats the other one, making a 
    Piece of Heart appear.
                                  __________  ________
                                  |         |/       |
                                  | HEART  PIECE #29 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Scarecrow Bay
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Now head back towards the entrance to Gerudo Lagoon, but don't enter. Instead, 
    look around for a Hookshot structure to Hookshot up to. It's on a pillar near 
    the east wall here. Keep Hookshotting across until you get to a soft soil 
    patch. Assuming you still have a Magic Bean from the Skulltula House 
    preparation, plant one here and water it with either spring water or the Song 
    of Storms. Ride the plant to the next pillar. You'll see Tatl fly to the next 
    pillar and turn green. Play your Scarecrow's Song to summon the scarecrow, 
    Hookshot to him, and grab the Piece of Heart.
                                  __________  ________
                                  |         |/       |
                                  | HEART  PIECE #30 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Hearts and a Bottle
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Now head to Zora Cape. It's south of the Coast, just enter that large cave 
    that's on the beach. Keep going south until you see a waterfall. Make sure 
    you're Zora Link, and go over to the waterfall. Sink to the bottom and kill the 
    Like Like (it's pretty hard since the water current always pulls you toward it) 
    to get a Piece of Heart. Might have to kill the Skullfish too, those can get in 
    the way.
                                  __________  ________
                                  |         |/       |
                                  | HEART  PIECE #31 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Now surface, go back north, and find a tree on a high ledge that you can 
    Hookshot up to. Hookshot up southward using the short trees until you reach a
    cave entrance. Enter. You'll enter the Waterfall Rapids, where the beaver
    brothers live. Approach one of the beavers and he'll sink to the ocean floor.
    Follow him down and talk to him. He'll challenge you to a race if you want that
    empty bottle so badly. You must swim through all the rings he leaves in the
    correct order in under two minutes. It's not too hard. You'll be challenged to
    a second race with the supposedly faster beaver brother. Win this one and they
    will finally hand over that EMPTY BOTTLE you want so much. =D
    If you challenge them to a race again and win both of them, they'll give you a
    Piece of Heart. Beware, the time limits are stricter, making the races harder.
                      __________  ________   __________  ________
                      |         |/       |   |         |/       |
                      | EMPTY  BOTTLE #4 |   | HEART  PIECE #32 |
                      |      FOUND       |   |      FOUND       |
                      '\                 |   '\                 |
                        ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    More Gravedigging
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    That's about enough for now, so head to Ikana Graveyard and wait/skip to night. 
    You'll see some Stalchildren surrounding another grave. Wear the Captain's Hat 
    and command them to open the grave, and head inside. Grab the Rupees and use 
    the Lens of Truth to spot a fake wall. Head through and open the door. Kill the 
    invisible Keese and Skulltulas, and get to the end. Around here is a cracked 
    wall. Bomb it and enter the door to face another Iron Knuckle. Like I said 
    before, be careful. Defeating this one nets you a Piece of Heart. Exit this 
    cave.
                                  __________  ________
                                  |         |/       |
                                  | HEART  PIECE #33 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Deku in a Dressing Room
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Now that we got that out of the way, we'll spend some more time doing stuff.
    Work on getting the Mountain Title Deed back, then warp to Great Bay Coast. 
    Head south to Zora Cape, then swim out to sea towards the building there. Get
    on its west side, strike the owl statue, talk to Lulu if you want, and enter to
    arrive at Zora Hall. Get behind stage and look for a Zora peering through a 
    door. Talk to him as Zora Link and he will convince that he wasn't up to 
    anything bad, and leave. Enter the door. As soon as you enter (Lulu's Dressing
    Room), you'll see a Business Scrub. Why is he here, of all places? Nevermind,
    talk to him as Goron Link and give him the Mountain Title Deed. He will let you
    have access to the flower here and give you the OCEAN TITLE DEED in return. Use
    the flower to fly up to the ledge here and grab the Piece of Heart.
                                  __________  ________
                                  |         |/       |
                                  | HEART  PIECE #34 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Nostalgia in Tones
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    One more thing to do here. Find Mikau's and Tijo's dressing room. It's the one
    with three shells above it. Enter it, and Hookshot to the top floor. (Hey, 
    Tijo's playing the cave theme in Link to the Past!) Read the diary as Zora Link
    to learn the parts to songs. Write them down. The first one is A, Down C, Right 
    C, A; the second one is Down C, Right C, Left C, Down C. Exit, and enter the
    next room, Japas's room. (Oh awesome, he's playing the original Legend of 
    Zelda's dungeon theme!)
    
    Whip out your fishbone guitar (Ocarina) and he will want to jam with you. He'll 
    play the first part to each song, and you must follow up with the correct part 
    to successfully do it. Just so you know, here's his first part that you must 
    follow up with your first part: Right C, Right C, Down C, A; and here's his 
    second part that you must follow up to: Left C, Left C, Right C, Down C. After 
    doing the neat jam session, exit the room and enter the next, which is Evan's 
    room. (Neat, he's playing the Game Over music from the original Legend of 
    Zelda...it should be very noticeable to you. If not, congrats for being 
    exceptionally good at that game. :P)
    
    Talk to him, then turn into normal Link and play the full song you and Japas 
    jammed to (Right C, Right C, Down C, A, A, Down C, Right C, A, Left C, Left C, 
    Right C, Down C, Down C, Right C, Left C, Down C) and he will steal the song 
    and say that he made it. He'll give you a Piece of Heart to keep quiet.
                                  __________  ________
                                  |         |/       |
                                  | HEART  PIECE #35 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Final Gravedigging
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    That's all we can do for now, so skip time to the night of the Final Day and 
    return to Ikana Graveyard. Put on your Captain's Hat one last time and find the 
    Stalchilds surrounding another grave. Command them to open the grave and head 
    inside. It's Dampe the Gravekeeper! Talk to him and lead him to all the dirt 
    spots so he can dig them up. It's a pain because he moves so slow, and the fact 
    that a Wallmaster could come down on you and throw you out if you stand still 
    for too long.
    
    If you're having trouble leading him, keep him Z-Targeted. To get the dirt 
    patches up above, you'll have to lead him to the brown elevator platforms which 
    will take him to those dirt patches. There are 6 in all, and 3 of them contain 
    bits of a Poe (indicated by a blue flame when he digs) after all six dirt spots 
    have been dug into, a Big Poe will appear and battle you. It's big and scary, 
    but it shouldn't be too hard. Just avoid/shield its spin attack, and either 
    attack it with sword strikes or Z-Targeted arrows. For defeating it, you'll get 
    an EMPTY BOTTLE for your troubles. Make sure to bottle the Big Poe's soul. (In
    the 3DS version, you get a Piece of Heart here instead...so the prizes for this
    and Koume's shooting game switched.)
                                  __________  ________
                                  |         |/       |
                                  | EMPTY  BOTTLE #5 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    We've done a lot for this three-day cycle...use the remaining time here to
    deposit your Rupees at Clock Town, then sell the Big Poe at the Curiosity Shop 
    for 200 Rupees. Deposit those, then use the Song of Time. Slow down time, buy
    some arrows, and head straight to Great Bay Coast. See the two huts on the 
    beach? Facing them, enter the left one.
    
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    OCEANSIDE SPIDER HOUSE (Great Bay Ocean)
    
    - As you enter, the first thing you'll see is a wall with a small crack in it.
    Since you didn't buy bombs, shield and use the Blast Mask to blow it open. 
    Tada, the entrance to the Skulltula House. I will detail each Skulltula in a
    list fashion. If you get all 30 tokens within the 1st day, you'll get a prize.
    If it takes you longer than a day, you won't get the prize, so be quick! There
    is also a certain something else you can get here as well...
    
    #1: Two Skulltulas are on the walls as you go down the ramp. Hookshot them and
     their tokens.
    
    #2: See #2.
    
    #3: At the bottom, Hookshot over the fence and look up towards the ceiling to 
     find some webbing. Burn it down with a fire arrow to reveal this Skulltula.
     Hookshot it and its token, then head through the door.
    
    #4: Looks just like a mansion/house, doesn't it? Ignore the webbing surrounding
     the doors here, as there are a lot of Skulltulas in this one room. First up,
     there are two Skulltulas hiding in the large jars up here. Roll into or Goron
     Punch them to make them pop out.
    
    #5: See #4, but the jar you're looking for is covered in webbing that you must 
     burn first.
    
    #6: A Skulltula is crawling on the rafters up here. In order to grab it, you
     must climb on top of the crates up here to get a good view of it.
    
    #7: Right where the stairs are, a Skulltula is hiding behind the mask on the
     right wall (facing the stairs), and will occasionally crawl out briefly. 
     Hookshot it at this time.
    
    #8: Start climbing down the stairs, but stop at the middle of it. Look up at
     the wall in front of you to see a dark crevice. A Skulltula is climbing around
     there, so Hookshot it.
    
    #9: There's a suspicous jar all by itself by a door here. Roll into it to make 
     this Skulltula pop out.
    
    #10: Close to the door with webbing surrounding it is a hole in the wall close
     to the floor. A Skulltula is crawling in there, so use the Hookshot.
    
    #11: There's a Skulltula hiding in the jar atop some crates directly to your
     right after grabbing #10 down here as well. You'll have to use the Hookshot
     to break the pot and kill the Skulltula though, since there's not much room
     to stand on.
    
    #12: By the door covered in webbing, there's a mask on the wall. Another 
     Skulltula is hiding behind it. Now that we've cleared this room, head back
     upstairs, burn the webbing in front of the door, and head in.
    
    #13: This is the library, where more Skulltulas await. There are also a couple
     of Stalchildren here. They'll tell you useful information if you wear the
     Captain's Hat, so don't forget to write it down somewhere. (One of the
     Stalchildren is sitting on top of a bookcase. Z-Target to talk to him.) Now, 
     from the entrance to this room, go to the left side. There's a bookcase on the 
     far wall here (right of the Stalchild, if you're facing him from behind) so 
     push or pull it to reveal a large hole in the wall with two Skulltulas.
    
    #14: See #13.
    
    #15: On the opposite side of the room are three filing cabinets right next to
     each other. Pull the left and right ones away, then push or pull the middle
     one to reveal a small hole in the wall where this Skulltula is crawling about.
    
    #16: On the bookcase where the previous Stalchild was sitting on has quite a
     few books missing. Climb up these empty shelves like a ladder to get on top of 
     it. This Skulltula is behind the painting in one of the nearby corners. Just
     Hookshot the painting to make it drop.
    
    #17: On this same side of the room, there's a Skulltula hiding in the dark
     crevice near the ceiling. Kinda hard to find, but just keep your eyes peeled.
    
    #18: This Skulltula is crawling along the top of a bookcase on the opposite 
     side of the room.
    
    #19: From #18, Hookshot one of the paintings to make it drop and reveal a hole
     in the wall. This Skulltula is inside. That's about it for the library, so 
     head back, down the stairs, and enter the door that doesn't have webbing in
     front of it.
    
    SPECIAL PRIZE: There are four Stalchildren sitting around a table here. Talk to
     them using the Captain's Hat to reveal the last of the clues. Using the
     information you have, shoot the colored masks (with normal arrows to save
     magic) in the order the clues tell you, and the gate to the fireplace in here 
     will open. Go in there, up the stairs, and battle the normal Skulltula to get
     a Piece of Heart! Go back downstairs to continue the Skulltula hunt.
                                  __________  ________
                                  |         |/       |
                                  | HEART  PIECE #36 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    #20: Under the red mask is a jar. Roll into it to make this one pop out.
    
    #21: Stand on the table and look around in the dark crevice around the ceiling
     of the room to find this crawling around. Another tough one to spot.
    
    #22: Hookshot the painting nearest the red mask to find this.
    
    #23: Switch to Goron Link and simply do a Goron Smash onto the table (A + B) to 
     make three Skulltulas fall from the ceiling.
    
    #24: See #23.
    
    #25: See #24. After that, exit the room, and enter the door with webbing in
     front of it after burning the webbing.
    
    #26: As soon as you enter, there's a brown crate next to the right wall. Roll 
     into it to break it and reveal this.
    
    #27: Take care of the Black Boes and the normal Skulltula to get them out of
     the way, then look for some canoes standing up against a wall. Climb up the
     crates next to them and look behind the canoes to see a Skulltula crawling in
     that little space.
    
    #28: Facing away from the door, look left to see another brown crate. Break it
     with a roll or Goron Punch to reveal a hole. Go through and turn around to
     spot this Skulltula directly above the hole.
    
    #29: Climb the nearby crates to their highest, then find a Hookshot mark near
     the ceiling. Use it, then break the pots up here to find a Skulltula.
    
    #30: Drop down and look towards the ceiling to spot some webbing. Burn it down
     to find this Skulltula.
    
    - Now that you've gotten all of them, return to the entrance room with the
     ramp. Go up the ramp by rolling up as Goron Link and you'll find a guy 
     standing near the exit. Talk to him and he'll say he heard some noises in here
     and came to check it out. He'll presume it's an underground shelter and will
     beg you to let him have it for when the Moon hits. You won't have much choice,
     but if you finished it within a day, he'll give you the GIANT WALLET in 
     return. You can now carry 500 Rupees! You can exit now.
                                  __________  ________
                                  |         |/       |
                                  |   GIANT WALLET   |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    
    Whew. Now that that's done, why don't we resume getting the Zora Eggs? Head
    back to Gerudo Lagoon, and swim to the Goron switch. Instead of pounding that
    down and going through all that again just to get to the fortress, look for the
    Hookshot mark and use it. You're now right at the entrance to the fortress! How
    convenient is that?
    
    ----------------------------
    Egg Retrieval: Part 1
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Anyway, first, take a pictograph of a Gerudo (don't ask), then climb up the 
    ladder and head through that door like last time to chase away the Gerudo from 
    the room where you got the Hookshot, then enter that room. See the aquarium? 
    Hookshot into it using the wooden panel above it, kill the Shell Blade enemy 
    (best with Zora Link's electric barrier attack) and bottle the egg showcased 
    here. It's a Zora Egg! Exit the room. (In the 3DS version, they removed all
    Shell Blades from the aquariums...to make it easier.)
    
    Head to the southern side of this main area, and use the Hookshot to get as 
    high as you can. Enter the east entryway to arrive at the armory. Yep, there 
    are guards here too, so be careful! Maneuver through the mess of steel barrels
    without getting spotted and continue. You'll get locked inside! Move forward
    and a Gerudo pirate warrior will appear and fight you. She shouldn't be too 
    hard, just shield her attacks and deliver some of your own when she least
    expects it, as she will block your attacks from time to time. After the battle,
    the way forward will be unlocked, so head through.
    
    Another aquarium! Do the same thing as before and bottle the Zora Egg. Exit
    through the entryway there to return to the main area. Go to the northern end
    and Hookshot up until you see an entryway. Don't enter it. Instead, look east
    and up to find another Hookshot structure. Hookshot up there, arrow the guard,
    and cross the bridge. Enter the door. In this room, there's nothing much you
    can do. Just don't go to the lower area, as much as that treasure chest is
    tempting. A Silver Rupee is inside, but it's far too risky. Unless, you can
    just arrow the guards and grab what's inside quickly. (You can also just use 
    the Stone Mask.) But anyway, continue through this room by Hookshotting across 
    using those wooden plants near the ceiling. Enter the door to get locked inside 
    again! It's another Gerudo Pirate! Just take her down as well and the way 
    forward will be unlocked.
    
    Yet another aquarium! After getting the Zora Egg, exit, and Hookshot back to
    the northern end. Enter the entryway there. Inside, hide behind one of the 
    steel barrels and wait for the guard to go to the right end of the room. Head
    left and enter the door. You'll be locked in again, so it's time to fight one
    last Gerudo Pirate. Afterwards, head through the newly-opened door to find the
    last aquarium here. This one is a bit harder. It is filled with Skullfish and
    a much larger one, named a Desbreko. You'll take a lot of damage, but Zora 
    Link's electric barrier attack should be enough to take care of them all. Now
    that you have all of them, either manually exit the fortress or just warp to
    Great Bay Coast. Either way, you're heading inside the Marine Research Lab and
    putting the Zora Eggs into the large, empty aquarium there. Once all are
    deposited, exit the lab.
    
    ----------------------------
    Egg Retrieval: Part 2
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Swim to shore. Remember those two huts on the beach? Enter the other one. This
    is the Fisherman's Hut, and he's got a Seahorse for you he's willing to trade.
    (You'll have to Z-Target and "talk" to the Seahorse to trigger this.) Give him 
    that picture of a Gerudo you took and he will put the Seahorse into one of your 
    bottles. Now exit the hut, and swim toward those two giant pillars out in the 
    distance in the ocean. Swim between them to enter the Pinnacle Rock area. 
    Release the Seahorse here and he will guide you to where the remaining Zora 
    Eggs are kept. Don't worry if this place frightens you a bit...I'm scared of 
    deep underwater areas myself.
    
    Down here, some of the sea snakes, called Deep Pythons, are guarding the Zora
    Eggs. Kill them and get the Zora Eggs they are guarding. To kill them, just
    __________  ________  stand on the tiny ledge at their openings and throw your
    |         |/       |  fins at their necks. If you kill all of them, another sea
    |  HEART PIECE #37 |  horse will appear and the couple will give you a Piece of
    |      FOUND       |  Heart for reuniting them. How sweet... Swim back to the
    '\                 |  Marine Research Lab and put the remaining eggs in the
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  tank, and they will form a song as they hatch. Play along 
    to the song they form and you will learn the NEW WAVE BOSSA NOVA. (If you have 
    a hard time like I have, you will have to get out your Ocarina near the old man 
    in order to trigger it.) Despite the weird name, this song will let you enter 
    the Great Bay Temple. How, exactly? We'll find out.
       _ _  _  _  _  _  _  _  _  _  _  _  _  _  _
      /
    O/  NEW WAVE BOSSA NOVA LEARNED
      -  -  -  -  -  -  -  -  -  -  -  -  -  -  -
    
    There's one last thing you can do. Now, if you haven't gotten the Piece of 
    Heart from the bank yet, (it's likely you haven't, given how many times I told
    you to extract money from the bank) we'll do something. Do this Rupee-making
    method each cycle:
    
    - Go to the Clock Town sewers that lead to the Observatory, and get the Silver
     Rupee there using a bomb.
    - In East Clock Town, hop across the roofs of the buildings using the Bunny
     Hood to reach another Silver Rupee.
    - Go to northern Termina Field and slay Dodongos for Purple Rupees until night
     fall (of course, deposit the Rupees when you're full)
    - Take down the Takkuri bird near the Milk Road entry using arrows while having
     the Stone Mask on. (So that it won't get to you and steal any of your stuff.)
    - Repeat the previous two steps for each day, except stop when it comes to
     midnight of the Final Day. At that point, go get the Silver Rupee in that room
     in the Stock Pot Inn. Deposit the Rupees and reset time. Repeat this whole
     process.
    
    The reason why I do this for gathering Rupees instead of simply killing the
    Takkuri bird over and over again (which always drops a Huge Rupee worth 200) is
    because it will be more boring. Why not mix it up a bit? If you're willing to
    get it out of the way, is finally yours. Use the Song of Time and prepare for 
    the next temple...
                                  __________  ________
                                  |         |/       |
                                  |  HEART PIECE #1  |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ================
    ITEM SUMMARY:
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    EQUIPMENT:
    Swords: Gilded Sword
    Shields: Hero's Shield
    Other: Bombers' Notebook, Wallet (500), Biggest Bomb Bag (40 Bombs & Bombchus),
     Largest Quiver (50 Arrows)
    
    ITEMS: (shown left to right)
    Ocarina of Time
    Hero's Bow
     |- Fire Arrows
    Bombs
    Bombchus
    Deku Sticks
    Deku Nuts
    Magic Beans
    Powder Keg
    Pictograph Box
    Lens of Truth
    Hookshot
    
    MASKS: (shown left to right after noting transformation masks)
    Deku Mask (Transformation)
    Goron Mask (Transformation)
    Zora Mask (Transformation)
    Blast Mask
    Stone Mask
    Great Fairy's Mask
    Bremen Mask
    Bunny Hood
    Don Gero's Mask
    Mask of Scents
    Romani's Mask
    Circus Leader's Mask
    Mask of Truth
    Kamaro's Mask
    Garo's Mask
    Captain's Hat
    
    OCARINA SONGS:
    Song of Time
    Song of Healing
    Epona's Song
    Song of Soaring
    Song of Storms
    Sonata of Awakening
    Goron's Lullaby
    New Wave Bossa Nova
    Oath to Order
    
    EMPTY BOTTLES: 5
    
    HEART PIECES: 37
    
    GREAT FAIRY UPGRADES:
    Magic Meter
    Upgraded Spin Attack
    Double Magic Meter
    
    Total Health: 14 Hearts
    
    ____________________________________
    Danger at Great Bay         _______/
    -----------------__________/
    \_______________/
    
    Warp to Zora Cape. Right there is Lulu. Play the New Wave Bossa Nova in front 
    of her as Zora Link and she will join in by singing. (Her voice is back, yay!)
    A giant turtle will appear! After the conversation, you will be able to 
    Hookshot onto the turtle's back by aiming at the palm trees on its back. Before
    doing that, however, make sure to bring a couple bottles of Milk and the rest 
    of them with Fairies. To get Milk easily, head to southern Termina Field and
    get inside the large hollow log in front of Southern Swamp's entrance. Bomb the
    center to reveal a hole. Enter to find two cows. Play Epona's Song near them to
    get a bottle filled with Milk. And again, fairies are found usually near owl
    statues. Buy some arrows, and get ready for the Temple.
    
    ----------------------------
    Great Bay Temple
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Right as you enter the temple, you'll notice there are four unlit torches. To
    save magic, get out a Deku Stick (some are in the barrels, if none pop out, go
    ahead and use fire arrows) and the Bunny Hood, light it using one of the lit 
    torches, and go to each of the unlit torches to light them. Done in time, a 
    treasure chest should appear, containing a Stray Fairy. [[FAIRIES: 1]]
    
    Continue into the next room. This is the waterwheel room, where you will change
    the water flow for the main room. Swim over to the ledge in front of you and
    turn around to spot a Stray Fairy inside a bubble. Pop it with an arrow and
    either go there as Zora Link or use the Great Fairy's Mask to lure it to you.
    [[FAIRIES: 2]]
    
    Also in this room are two platforms going up and down from the water. Take the
    right one (while facing the door) to find a ledge with Rupees and a Skulltula.
    Kill the Skulltula to get a Stray Fairy. [[FAIRIES: 3]]
    
    Go down to the bottom now, over to the ledge mentioned earlier. It's the one 
    with the handle-ish thing in the center. Instead of pushing this, find the one 
    underwater and push or pull it using the Zora Mask. This will make the pump 
    nearby spew water at intervals, allowing you to continue.
    
    Facing the door you entered, take the left platform now and jump to the ledge 
    with two Skulltulas. Take care of them, then wait until the yellow pump's water 
    flow is low, hop on it, and jump to the next ledge when the flow rises. Go 
    through the small hall to the next room. Look to the left to find a ladder 
    going up to a ledge with a barrel on it. Go there and break the barrel to find 
    a Stray Fairy. [[FAIRIES: 4]]
    
    Now, look down towards the water, and you should spot a pot in the very center.
    Arrow it and use the Great Fairy's Mask to lure the newly-revealed Stray Fairy
    to you. You can also use Zora Link to swim to it, but it's more annoying. 
    [[FAIRIES: 5]] Now swim down and enter through the upper tunnel that has the
    __________  ________  red and green pipes going through it. The tunnel is
    |         |/       |  colored yellow. Go through it, then surface. Get onto the
    |   DUNGEON MAP    |  the ledge here and Hookshot to the treasure chest. Open
    |      FOUND       |  it for the DUNGEON MAP. Sweet, now that we got the map,
    '\                 |  turn around and look for a ledge with two pots. Break
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  them to find a Stray Fairy. Lure it to you with the Great 
    Fairy's Mask. [[FAIRIES: 6]] Now sink down to the bottom and continue through 
    the tunnel with the Dexihands inside. Just kill them by throwing your fins, or 
    swimming and pressing R (for your electric attack) when you reach them. Once 
    you get to the end, kill all the Bio Deku Babas to make a treasure chest 
    appear. Jump over to it using the lilypads and open it for a Stray Fairy. 
    [[FAIRIES: 7]] Enter the door.
    
    As soon as you enter, you'll see a treasure chest on an alcove with a Real
    Bombchu. Slice off the Bio Deku Babas using your fins,     __________  ________
    then hop across the lilypads. Shield to avoid getting      |         |/       |
    hurt by the Real Bombchu, then open the chest for the      |     COMPASS      |
    COMPASS. Now sink down to the bottom, kill the Dexihand,   |      FOUND       |
    and open the chest for a SMALL KEY. Now head back to the   '\                 |
    ledge with the door you entered. Face the door and look      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    left down into the flowing water to see a pot between two Dexihands. Break it 
    with an arrow and use the Great Fairy's Mask to lure the new Stray Fairy to 
    you. [[FAIRIES: 8]] Now take the flowing water channel over back to the main 
    room.
    
    Next, enter the tunnel with the red pipe. The tunnel itself is colored red, and
    is at the bottom. In this next room, there's Shell Blades and Skullfish. Don't
    bother fighting them, just surface and climb onto the red pipe. Ignore the
    Octoroks and shield the Real Bombchu, and keep following the pipe until you get
    to a locked door. Open it with the Small Key. In this next room, there are just
    pots and Chuchus. Nothing special. Just continue into the next room, which is
    quite spacious actually. Hm...there's nothing here? ...Wait a second. Look up.
    
    ----------
    MINI-BOSS: Wart
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    HOLY SH--, it's a giant eyeball! It will surround itself in pink eggs. In order
    to damage Wart, you'll have to hit its eye with an arrow when it opens up. The
    pink eggs make it hard to do so, however. To take down the pink eggs, throw
    Deku Nuts or Fire Arrows at them, then slash them. At any rate, you need to get 
    as many pink eggs off of Wart as much as possible before you start damaging 
    him, otherwise the boss will become quickly annoying. Reason why, is because 
    after it's hit enough times, it will drop the pink eggs and fly around the room 
    rapidly in an attempt to squish you against a wall. The pink eggs dropped on 
    the ground can be a real nuisance, but you can slash them to pop them.
    ----------
                                  __________  ________
                                  |         |/       |
                                  |    ICE ARROWS    |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    For defeating Wart, your prize is...ICE ARROWS. Now you can imbue your arrows
    with ice, freezing enemies and making ice platforms on water. (The 3DS version
    changed it so that ice platforms can only be made on shimmering parts of water.
    Not too happy about that change, personally...allows for less freedom with it.)
    Head back to the room with the pipes and Octoroks. Get on the southeastern 
    ledge, and use Ice Arrows to freeze the Octoroks. Hop on one, then hop from it 
    to the central pillar. Push the handle there to activate the water flow through 
    the pipes. Swim back to the main room, then swim up and back into the yellow 
    tunnel with the red and green pipes. In the Map room, surface, and Hookshot to 
    the treasure chest. See the door to the south here? Shoot Ice Arrows at the 
    water to create ice platforms so you can jump to it. Enter.
    
    In here, lure the Chuchu to the cylinder there, and freeze him. Push him 
    against the cylinder and use him to climb up. Get rid of the Real Bombchu, and
    push this handle to get water flowing through another pipe. Return to the
    previous room. Swim through the tunnel that was guarded by Dexihands, and enter
    the door at the end to return to the Compass room. Anyway, see the alcove with
    ice in it? Use Ice Arrows to make ice platforms so you can get across to it,
    and melt the ice there with a fire arrow. Head through the door.
    
    ----------
    MINI-BOSS: Gekko
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    It's Gekko again, and this time he has a different strategy. He will 
    immediately summon Mad Jellies to protect him. Simply get to him and slash him
    and he'll retreat to the ceiling, along with the Mad Jellies. Be careful! It
    will surround itself in a giant Mad Jelly bubble and slam down onto you. If you
    get caught inside, he will do an insane amount of damage to you. Aren't you 
    glad you brought bottled fairies with you, though? At any rate, when he's on 
    the ceiling, shoot ice arrows at him to freeze the giant Mad Jelly he's in, and
    fall to the ground, where it will break back into smaller Mad Jellies. Repeat
    the process until the Gekko is defeated and turned back into a normal frog.
    ----------
                                  __________  ________
                                  |         |/       |
                                  |     BOSS KEY     |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    For beating Gekko here, you get the way to the BOSS KEY. Yep, already. However, 
    you've still got a lot to do in order to even get to the boss door. Go back to
    the Compass room by climbing over this golden gate. Get back to the main room
    and swim to the surface. Climb onto one of the high ledges using a ladder, and
    jump onto one of the blades. Ride it to the middle bridge and jump onto it,
    preferably on the north side, as there's a waterfall. Freeze it, then use the
    ladder to climb and go through.
    
    Kill the Blue Tektites and the Desbreko enemies here, then use Ice Arrows to 
    make platforms to the yellow ledge. May have to be Zora Link to make it up 
    there. Anyway, once there, look north and up to see a grating and an opening. 
    Use Ice Arrows to make ice platforms so you're below the opening, and look up 
    to see a Hookshot mark. Hookshot up to it (may have to make more platforms to 
    adjust your angle) and at the top, open the chest for a Stray Fairy.
    [[FAIRIES: 9]]
    
    Drop back down, and make ice platforms to the green ledge with the handle. Once 
    up there, push it to create the water flow in the green pipe. Return to the 
    waterwheel room, the room after the entrance room. You'll notice that the red 
    pump is now flowing up and down much like the yellow pump. Hookshot to the 
    flow, then jump to the red handle and push it. This will activate the red pump 
    and make the waterwheel stop. Go to the yellow handle and push that to turn off 
    the yellow pump, making the waterwheel spin in the opposite direction. Go back 
    to the main room.
    
    Head through the green tunnel with the green and red pipes going through it now
    that the water is switched the opposite way. We'll pass the Compass room, but
    we need to keep following the current. Be careful of Dexihands! In the 
    following room, surface and find a ledge to climb up to. Find the brown 
    platform that's going up and down, and take it up. Jump to the waterwheel's
    gear thing, and onto the next brown platform. Look down and to the south to see
    a hole in the wall with a torch. Hookshot to the torch to find a chest. Open it
    for a Stray Fairy. [[FAIRIES: 10]] Now get back to that second moving platform, 
    and take it to the east ledge. Follow it to the end and aim at the water source 
    at the far end with an Ice Arrow and freeze it. The waterwheel will stop 
    conveniently so that you can walk on the blades here.
    
    Now that it's stopped, move across it, but stop at the center. Look towards the
    north to see an alcove with a treasure chest. Hookshot to the chest and open it
    for another Stray Fairy. [[FAIRIES: 11]] Now take the south alcove up here and 
    through the door. Welcome to the see-saw room. Before doing anything, drop down 
    to the bottom and find a hole. Sink down to it to find a barrel. Swim into it 
    to destroy it and reveal a Stray Fairy. Surface. [[FAIRIES: 12]] Get on the red 
    seesaw down here (the other one touching the floor that's not where you 
    surfaced) and melt the waterfall source up above with a fire arrow. The seesaw 
    will move up. Get on the next one and melt the next waterfall. You'll be high 
    enough to jump to the green platform up here. Push the handle to get water 
    flowing through the green pipe.
    
    Now, before exiting this room back to the main room, get on the green pipe as
    Zora Link after taking care of the Real Bombchu, and follow it until you can't
    go forward. Drop into the ledge below and Hookshot to the chest. Open it for a
    Stray Fairy. [[FAIRIES: 13]] Only two more left! Get on the last seesaw here 
    and melt the waterfall. Go through the tunnel here to end up back in the 
    Dungeon Map room! Swim back to the main room. Finally, we're nearing the boss.
    Take the bottom tunnel with just a green pipe following it.
    
    In this room, follow the green pipe up. Stay still on the pipe when you surface
    and look towards the green platform to see a bubble below it. Pop it with an
    arrow and use the Great Fairy's Mask to lure the Stray Fairy towards you. 
    [[FAIRIES: 14]] Now follow the pipe to the green platform and push the handle
    to access the boss door. There's one last Stray Fairy here though. Go back into
    the water and find the exit tunnel to this room. There's a bubbled Stray Fairy
    there. To prevent having to backtrack, throw your fins at the bubble to pop it,
    then go back to the green pipe, surface, and put on the Great Fairy's Mask to
    lure it to you. [[FAIRIES: 15]] Jump to the boss door, open it, and fall 
    through the hole when you're ready.
    
    ----------------
    BOSS: Gyorg, Gargantuan Masked Fish
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    This is easily the hardest boss in the game. It's very difficult especially if
    you have no healing items to help you with. First of all, you must stand on the
    platform and shoot it with fire arrows to stun it. If you happen to fall in the
    water, another way to stun it is to throw your fins as Zora Link at it, or use
    Zora Link's electrical attack. Once it's stunned, go into the water and deal
    some punishment. Stay clear of it once it gets up. If you need to, swim back to
    the platform using a dolphin jump out of the water. After about half the fish's
    health is depleted, it will summon tons of Skullfish to annoy you whenever you
    are in the water. Use your electrical attack to kill them easily. Just continue
    the process until it's dead. It seems easy from my description, but trust me,
    he's pretty challenging.
    
    The 3DS version, Gyorg can now surface and swim around the platform, allowing
    you to more easily shoot him with arrows. As with the other two bosses, after a
    few hits, he gets stunned, allowing you to hit his eye for more damage. Seems
    mostly the same, right? Well, after a few hits, the second phase starts...he
    rams the platform you're on and makes it sink, forcing you to fight him as Zora
    Link the rest of the battle. From there, mines appear chained from the floor,
    and he tries to keep away from you while summoning fish to annoy you. What you
    are supposed to do is wait until Gyorg starts his inhale attack. You'll notice
    it when he opens his mouth and the mines start moving toward him. Break the
    chains on the mines with your fins while he does this so he will inhale the
    mines, stunning him and letting his eye open up for damage. What you might have
    to do is wait until he stops swimming, break the chain off of a mine, and swim
    toward him. Swimming toward him usually triggers his inhale attack.
    ----------------
    
    Once beaten, grab the Heart Container and GYORG'S REMAINS. Watch the cutscene
    and Tatl will try to get the giant's attention similar to how Navi got your
    attention in Ocarina of Time. (HEY! LISTEN! ...Oh God.) Anyway, the giant will
    tell you to "Help our friend." Tatl will then say that we need to rescue one
    last giant. Hm. You'll be transported back to Zora Cape, and after exchanging
    words with the ancient turtle, it's time to embark.
                      __________  ________   __________  ________
                      |         |/       |   |         |/       |
                      | HEART  CONTAINER |   | GYORG'S  REMAINS |
                      |      FOUND       |   |      FOUND       |
                      '\                 |   '\                 |
                        ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Getting the Defense On
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    But first, where's the Great Fairy Fountain here, you ask? Well, swim towards 
    shore. See the series of rock platforms out at sea? Jump to the rock ledge 
    using them, then Hookshot along the trees until you get to some large rocks. 
    Bomb them and enter the cave to enter the Great Fairy's Fountain. Your reward 
    is heightened defense. You will now take half the damage you normally take, so 
    essentially your health has been doubled.
    
    ----------------------------
    Island Hopping
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Anyway, Great Bay hasn't really been changed all that much since you cleared
    the temple. The water is still murky if you swim too far, and actually, only
    one new thing is available for clearing it. Lame. Oh well, let's just get the
    new thing done. Head to Great Bay Coast and swim towards the area where Gerudo
    Lagoon is. Docked next to the rocky coast is a motorboat.
    
    Get on it and ride it to a series of islands. Hookshot onto one, and talk to 
    the fisherman there and he will challenge you to a mini-game. If you're up to 
    the challenge, jump to the center island there. Basically, see the islands next 
    to you with torches? You'll have to jump to each torch as they're lit to gain a 
    point. If you get 20 or more points within the time limit, you'll win a Piece 
    of Heart! Don't worry about the time limit actually, it gives you plenty of 
    time. Each game costs 20 Rupees, and if you fall off, you have to try again.
                                  __________  ________
                                  |         |/       |
                                  | HEART  PIECE #38 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Froggy Choir
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    Now, if it's before midnight on the first day, go to northern Clock Town, wait
    'til midnight, and save the old lady from the thief again. If it's anytime past 
    that, you can do that after using the Song of Time. At any rate, warp to 
    Snowhead and defeat Goht again. Once you're put back in Mountain Village, put
    on your Don Gero's Mask and talk to the frog behind you. Now warp to Clock 
    Town, go to the Laundry Pool, and talk to the frog there while having the mask 
    on.
    
    Next, warp to Woodfall, open up the temple, and head inside. Make your way
    to the Gekko boss again, defeat it, and talk to the normal frog there the same 
    way as before. While you're here, defeat Odolwa again. After Odolwa is 
    defeated, the swamp waters will be cleared, allowing you to swim through them.
    Warp to Southern Swamp and swim through the waters southeasternly to find a
    log with a frog on it. Climb onto it, put on the Don Gero's Mask, and talk to
    the frog.
    
    One last place to go now, and that is Great Bay Temple. Once there, return to 
    the Compass room, and make your way to the Gekko fight. Defeat him, then put on 
    the Don Gero's Mask to talk to the frog. Exit the temple, warp to Mountain 
    Village, keep your mask on, and talk to the frogs there. They will conduct a 
    musical, and in return, a Piece of Heart awaits.
                                  __________  ________
                                  |         |/       |
                                  | HEART  PIECE #39 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Staying Up
    ŻŻŻŻŻŻŻŻŻŻ
    Now, considering if you saved the old lady from thievery again, wait until the
    __________  ________  final day, and enter the Curiosity Shop at 10:00 PM.
    |         |/       |  You'll find a mask for sale, but it's a hefty 500 Rupees.
    |  ALL-NIGHT MASK  |  I think you should have enough in the bank anyway. This
    |      FOUND       |  is the ALL-NIGHT MASK. This mask lets you stay up 'til
    '\                 |  dawn when worn. Not even boring stories will make you
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  tired! Now use the Song of Time. Yeep. Afterwards, head 
    to Stock Pot Inn. Head into the first door you see on the first floor to find 
    Anju's grandmother. Put on the All-Night Mask and talk to her. Ask about the 
    Carnival of Time. After the story, when she asks a question, say "On the eve of 
    the festival" and for paying attention, she gives you a Piece of Heart. Now, 
    ask her about the Four Giants. When she asks a question, say "I dunno" and she 
    will give you another Piece of Heart. Now for one last thing. Get the Ocean 
    Title Deed back.
                      __________  ________   __________  ________
                      |         |/       |   |         |/       |
                      |  HEART PIECE #40 |   | HEART PIECE #41  |
                      |      FOUND       |   |      FOUND       |
                      '\                 |   '\                 |
                        ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Exploring More Ikana
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Let's head to Ikana Canyon. There's not much we can do now. Ride Epona over the
    fences until you get to a cliff with a Garo sitting on it. Put on the Garo's
    Mask and talk to him, and he will disappear, spawning a tree. Hookshot up there
    and follow the path, avoiding rolling boulders and Nejirons until you reach
    Ikana Canyon. This place is creepy...and Tatl sometimes calls you to tell you
    that she senses a thirst for blood looming around you...not helping, Tatl. At
    any rate, see the river? Follow it right until you see a Business Scrub. Talk
    to it as Zora Link and give him the Ocean Title Deed. In return, he'll give you
    a Huge Rupee. Nice, but what we were really going after is...use the flower as 
    Deku Link to fly to the ledge there with the Piece of Heart.
                                  __________  ________
                                  |         |/       |
                                  | HEART  PIECE #42 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    The Poe Sisters Return
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Head back to the start of the river. Freeze the Octoroks, use them to cross to
    the other side, and Hookshot up to the top using the small trees on the ledges.
    Right at the top, you'll spot an owl statue. Strike it. Head straight forward
    now, go up the ramp, and immediately turn left in a U-turn and follow the ledge
    up here. Look up to see Tingle. Shoot him down and buy the Stone Tower map from
    him for 20 Rupees. Even though it says Stone Tower, it covers all of Ikana, not
    the actual temple. At any rate...while up here, head north to see a house.
    Enter it.
    
    It's the Ghost Hut. Talk to the guy and accept his challenge. Pay 30 Rupees to
    play. (Although, you can play for cheaper if you play the Song of Healing...)
    Your objective is to face the four Poe Sisters (from Ocarina of Time's Forest 
    Temple) and defeat them all within the time limit, and make sure your health 
    doesn't fall below three hearts, or the match will automatically end. The first 
    three Poes are really simple and easy. Just avoid their spin attack then slash 
    them with the sword or shoot an arrow at them. Once they're all defeated, the 
    last Poe Sister, Meg, will change things up a little. She retains the same 
    strategy in Ocarina of Time: split up into clones and surround you. Once she 
    splits up, the one that spins once is the real one. Arrow her. For winning 
    this, you get a Piece of Heart.
                                  __________  ________
                                  |         |/       |
                                  | HEART  PIECE #43 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    MUMMEHS!
    ŻŻŻŻŻŻŻŻ
    Now that you've gotten that, see the dried-out riverbed up here? Head into the
    cave to the north. Watch the cutscene and Sharp, the evil composer, will play a 
    song that will hurt you until you die. To prevent this, play the Song of 
    Storms. This will keep him from harming you and revive the spring water cave.
    The flowing water will activate the Music Box House and make the Gibdos 
    surrounding it fall over, then sink into the ground. Exit the cave and approach
    the Music Box House. As you get near it, you'll see a little girl run inside.
    You'll need to get in so that she doesn't see you and lock the door from you.
    To do so, plant a Bomb beside the house. The sound will make her investigate 
    it. Go around and enter the door without her seeing you. You can also use the
    Stone Mask.
    
    Inside...nothing seems too suspicious. Yeah, everything seems fine. Let's look
    downstairs. Yeah, nothing out of the ordinary...WHAT THE HELL? It's a half-
    __________  ________  mummified person! Don't kill him...! Use the Song of
    |         |/       |  Healing. Watch the scene as the person is cured. He's the
    |    GIBDO MASK    |  little girl's father! After the scene is oer, you'll be
    |      FOUND       |  given the GIBDO MASK. Wearing this lets you get away with
    '\                 |  talking to Gibdos as if you're their friend! They won't
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  even attack. Anyway, Pamela and her father are having a 
    touching moment, so leave them be and exit the house. At any rate, we're 
    looking for a well around here. First of all, you must acquire these items at 
    least: 5 Magic Beans, Blue Potion, and maybe 10 Deku Nuts and 10 Bombs just to 
    be safe.
    
    ----------------------------
    MUMMEHS WANT ITEMS!
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    The well is located on the left cliff by climbing up to the top. The well is
    marked by a giant hole in the ground with a ladder leading downwards. The sign
    nearby also tells you it's a well. Climb down and enter... Right in front of
    you, you'll see a Gibdo blocking a door. Talk to it while having the Gibdo Mask
    on and it will ask for a Blue Potion. Give it to him and he will disappear and
    open the door for you. In the next room, there are two spike log traps in front
    of you, and a little alcove with some fish in water. Get a fish in your bottle,
    pass the traps, and talk to the Gibdo on the left. It will ask for a Fish. Give
    the Fish to it and enter the door. All that's here is a Hot Spring. For now, go 
    back to the entrance room. There's another Gibdo here. It wants 5 Magic Beans. 
    Give it those then enter the door.
    
    There's an alcove to your left with Spring Water and a Deku Baba for Deku 
    Sticks. Get some Spring Water, and talk to the Gibdo in front of you (not to
    the north) and give him 10 Deku Nuts. Now go back to that Hot Spring I told you 
    about, and hurry back to the room past the Deku Nut Gibdo. Ignore the alcove to
    your right and head straight to the Gibdo you see. He wants Hot Spring Water.
    Give it to him and open the door. It's a cow! Get some milk from it (Epona's
    Song) and leave. The alcove I mentioned earlier has some bugs, so put some in
    a bottle.
    
    There's another Gibdo in here to the north. He requires 10 bombs. Give him 
    those and enter, and you will do battle with a Big Poe! Defeat it like before 
    and bottle its soul. Head over to the first room where you found fish. Talk to 
    the other Gibdo. He wants plain Spring Water. Give it to him and enter the 
    door. There are two alcoves here, one with bugs, and another with bombs. Get 
    another bottle of bugs and talk to the Gibdo to the north here. He wants bugs. 
    Give some to him and enter the door. It's a Fairy Fountain! Not a Great Fairy 
    Fountain, just a regular Fairy Fountain. You can get normal Fairies here if you 
    want.
    
    Back in the previous area, talk to the other Gibdo and give him bugs. Enter the
    door. Kill the Fire Keese and put on the Lens of Truth to see an invisible
    chest. Open it for a Purple Rupee! Anyway, go get another fish and some bugs, 
    and head into the room with spring water. Talk to the other Gibdo here. He 
    wants a fish. Give it to him and enter the door. The alcove to the right in 
    this new room holds Deku Babas and Mini Babas for Deku Nuts. Don't need them
    now though. There are two Gibdos here. Talk to the one on the left and give him
    some Bugs. Enter the door. In here, take down the Skulltulas, light one of the
    thicker torches with a fire arrow, then use a Deku Stick to light the others.
    This will make a treasure chest appear. Open it for another Purple Rupee! Exit
    this room and talk to the other Gibdo. He wants a Big Poe soul. Give that to
    him and enter the door.
    
    In this hall, there's only one more Gibdo. The alcove on the left just holds
    bugs. This Gibdo wants milk. Give it to him and enter the  __________  ________
    door. In this special room, light one torch with a Fire    |         |/       |
    Arrow, then light the others with a Deku Stick. A chest    |   MIRROR SHIELD  |
    will appear. Open it for...the MIRROR SHIELD. With this,   |      FOUND       |
    you can reflect light to other spots. Yeah, pretty much    '\                 |
    it. At least it looks a bit cooler...and a bit creepy.       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Anyway! Use your new shield to shine the light on the sun on the wall. This 
    will make a ladder appear. Shine light onto the sun block to make it disappear. 
    Climb up go through the entryway to appear at the bottom of another well. Climb 
    up and you'll arrive inside Ikana Castle! Neat. We needed to be here anyway.
    
    ----------------------------
    Storming Ikana Castle
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Can't do much else in here though unless we have a Powder Keg. Buy one at Clock
    Town inside the Bomb Shop (must be Goron Link) for 50 Rupees. Easily 
    affordable. Now warp back to Ikana Canyon. There's another entrance to the
    castle, so we don't need to go through the well again. Warp to Ikana Canyon and
    look right. We're looking for a castle gate colored white and red, surrounded
    by pillars. Head there. The gate is sealed, but it seems they forgot to patch
    up the rock wall to the left, as there's a hole leading inside the castle. Go
    there.
    
    There's a sun block to your right. Turn left to see a crystal switch. Hit it to
    gain a little light on the subject. Reflect the light onto the sun block and
    head through. You're back where you started here! Enter the castle itself, as
    there's nothing to do in the castle garden/moat. Right inside you'll find those
    threatening ReDeads. Put on the Gibdo Mask to make them significantly less
    threatening. Go on, try it. I don't want to spoil it. At any rate, once the
    ReDeads are gone, thaw the left eye switch with a fire arrow and enter the door
    it opened.
    
    In this hall, hit the crystal switch to make a hot platform rise. Get to the 
    other side quickly, hit the crystal switch there, and use a flower to fly onto 
    the ledge there. Step onto the switch as normal Link to open the door. Head
    through. First thing to note in this next room...DON'T FALL. Look left to see
    a switch. Fly or jump over there (there's an invisible platform you can see 
    with the Lens of Truth) and step on it to open the door ahead. Snipe the
    Skulltulas and jump to the door. To get extra distance for your jumps, you
    might try to roll just before you reach the edge.
    
    Next room, ignore the Blue Bubbles (sniping them would be good) and go up to
    the roof. Kill the Guays and walk along the outer railing. Once you see it,
    jump down to the ledge below with the flower on it. Fly to the switch, press it
    as normal Link, and fly back to the outer railing, back where you entered. See
    the crystal switch? Hit it, roll jump to the first flower down there, and fly 
    over the pillars that had the fires on them taken out briefly. Fly across until
    you see a Piece of Heart.
                                  __________  ________
                                  |         |/       |
                                  | HEART  PIECE #44 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Drop down and enter the castle again. This time, thaw the other frozen eye 
    switch and enter the door that one opened. In this room, kill the Floormaster 
    easily with reflected light. Shine light onto the sun block to find ReDeads. 
    Kill them, and enter the door. You will fight Wizrobe once again. This time he 
    uses fire. He hasn't changed at all. Use the same strategy with Goron Link as 
    before. After he's dead, continue on through the door after putting on the 
    Gibdo Mask.
    
    See why I said to put on that mask before entering? Kill the ReDeads right next
    to you and continue up to the roof. Ignore the hole you see and try to find a
    cracked indent in the roof. Bomb it with a Powder Keg and drop down in there.
    You'll appear back at the "lobby" of the castle, now with light shining 
    through. Use that to get rid of the sun block there and head through the 
    opening. Get some stuff from the pots to be prepared, and head through the 
    door. Step into the center of this main hall...
    
    ----------
    MINI-BOSS: Stalfos Knights
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    The King of Ikana will send out two Stalfos Knights to deal with you. There are
    numerous things you can do with them. You can either kill them normally, lead
    them around with the Bremen Mask then slash them (no seriously) or use fire
    arrows to burn the curtains covering the window and using reflected light to
    majorly damage them. They don't have names, and while they aren't exactly
    Stalfos Knights from Ocarina of Time, they look similar to them, so there. In
    actuality, they need to be exposed to light in order to kill them, so do
    something like use the Bremen Mask to make them open so that they won't block
    the light. They have to be downed as well before light will actually kill them.
    ----------
    
    Defeat them and Igos du Ikana will battle you.
    
    ----------
    MINI-BOSS: Igos du Ikana (which means King of Ikana)
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Put on the Captain's Hat quickly for more comic relief! Yeah...after that's
    done, battle him. He's taken down the same way as before, shining light on him
    when he's downed. However, this is much harder to do because he can cancel any
    of his attacks to shield yours on the fly. And no, the Bremen Mask trick 
    doesn't work on him. Some of his attacks include: poison breath (which doesn't
    actually poison you, just hurts you), sword slashes, and decapitation. He will
    sever his own head to fly around while his body tries to attack while you're
    distracted. His head can come down to you and nab you so that his body can
    attack, beware of that. A trick you can do to down him a little easily is spin
    attack him as Deku Link to stun him, then quickly get behind him and slash him
    as normal Link. Once he's down, quickly shine light on him to end the battle.
    ----------
    
    After Igos explains a few things about what happened, he will teach you the
    ELEGY OF EMPTINESS. Basically what this does, is when played, will create a
    soul-less clone of yourself. Up to four clones can be made (with each of your
    forms) and let me say, they look nothing like the original. Normal Link's clone
    is definitely the creepiest by far. But yeah, these clones are supposed to help
    hold down switches that just won't stay pressed.
       _ _  _  _  _  _  _  _  _  _  _  _  _  _  _
      /
    O/  ELEGY OF EMPTINESS LEARNED
      -  -  -  -  -  -  -  -  -  -  -  -  -  -  -
    
    ----------------------------
    Opening up Stone Tower
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Alright, now that we have that new song, we can get ready for Stone Tower 
    Temple. Let's head there. Don't worry, I won't let you start it without having
    a full three days at your disposal. We're just going to activate the owl statue
    near the entrance. Head back to Ikana Canyon, and take the northeastern 
    entrance to be at the Stone Tower. It should be marked by a rude-looking 
    statue. (A monster with its tongue covering its crotch?) Anyway, once in Stone
    Tower, your objective is to climb to the top and create clones of yourself
    using your masks and the new song you learned. So! Jump across the platforms, 
    then roll jump to the end. Any switch you find, create a clone to create a path 
    up. So, clone on this switch here and Hookshot up. Blast the Beamos with a bomb 
    or the Blast Mask, and create a Goron clone on the switch here. The Deku
    form is too light to press these switches.
    
    Hookshot up, create a Zora clone on the switch here. Jump across the blocks. 
    Hookshot up, clone on the switch, and re-create a Goron clone on the next one 
    you see up on the next ledge. Now, Hookshot up again and re-create a Zora clone 
    on the switch up there. Now jump across the platforms here, Hookshot up ledges 
    until you find the owl statue! Strike it. It's likely a good idea to stop here 
    now and use the Song of Time, so do so. Besides, on my end it was on the last 
    five hours, so yeah.
    
    ================
    ITEM SUMMARY:
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    EQUIPMENT:
    Swords: Gilded Sword
    Shields: Mirror Shield
    Other: Bombers' Notebook, Wallet (500), Biggest Bomb Bag (40 Bombs & Bombchus),
     Largest Quiver (50 Arrows)
    
    ITEMS: (shown left to right)
    Ocarina of Time
    Hero's Bow
     |- Fire Arrows
     |- Ice Arrows
    Bombs
    Bombchus
    Deku Sticks
    Deku Nuts
    Magic Beans
    Powder Keg
    Pictograph Box
    Lens of Truth
    Hookshot
    
    MASKS: (shown left to right after noting transformation masks)
    Deku Mask (Transformation)
    Goron Mask (Transformation)
    Zora Mask (Transformation)
    All-Night Mask
    Blast Mask
    Stone Mask
    Great Fairy's Mask
    Bremen Mask
    Bunny Hood
    Don Gero's Mask
    Mask of Scents
    Romani's Mask
    Circus Leader's Mask
    Mask of Truth
    Kamaro's Mask
    Gibdo Mask
    Garo's Mask
    Captain's Hat
    
    OCARINA SONGS:
    Song of Time
    Song of Healing
    Epona's Song
    Song of Soaring
    Song of Storms
    Sonata of Awakening
    Goron's Lullaby
    New Wave Bossa Nova
    Elegy of Emptiness
    Oath to Order
    
    EMPTY BOTTLES: 5
    
    HEART PIECES: 44
    
    GREAT FAIRY UPGRADES:
    Magic Meter
    Upgraded Spin Attack
    Double Magic Meter
    Double Defense
    
    Total Health: 17 Hearts
    
    ____________________________________
    Devilry in Stone Tower      _______/
    -----------------__________/
    \_______________/
    
    Buy some arrows before you warp back to Stone Tower. Make sure to slow down 
    time as well. Be sure to bring Fairies in bottles and some Green Potions as 
    well. Warp to Stone Tower. See the switches there? Create three clones on the 
    switches in no particular order. Even though blocks appear to be...well, 
    blocked from moving, once all the switches are pressed, they all move in their
    appropriate spots. Jump across and head inside the Temple. Prepare for one of 
    the weirdest and most unique temples in all of Zelda history...
    
    ----------------------------
    Stone Tower Temple
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    As you enter, you'll notice that some things seem upside-down. Look forward to
    see a stone figure with two giant eyes. There's a gold eye switch in one of
    them. Shoot it to make a treasure chest appear. Jump over there with the Bunny
    Hood and open the chest to get a Stray Fairy already. [[FAIRIES: 1]]
    
    Now, enter the left door in this room. Nothing much in this new room, just four
    switches, some Real Bombchus, and a cracked wall in front of where you entered. 
    Bomb this wall (again, use Blast Mask if you don't have Bombs) and you'll see
    a room with large crates and small crates behind them. Break the larger ones,
    but put the two small crates on two switches, then create clones to hold the
    other two switches down. The larger one obviously needs a Goron clone. (The 3DS
    version removes the two small crates and instead puts a movable block next to a
    switch in a hole that you have to push onto.)
    
    Head through the gate that opened and kill the Dragonfly. Now, bomb the 
    dark patch that doesn't have grass on it, and fall through the hole. Reflect
    light onto the sun block to get rid of it. Now, put on the Goron Mask and kill
    __________  ________  all the live Armos to make a chest appear. Open it for a
    |         |/       |  SMALL KEY. There's a ledge where the two Armos used to
    |   DUNGEON MAP    |  be, that was behind a sun block. Open the chest there for
    |      FOUND       |  the DUNGEON MAP. Now, before leaving this room, check
    '\                 |  around for a Hookshot mark and take it. Open the chest
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  for a Stray Fairy. [[FAIRIES: 2]] Go upstairs, use your 
    key on the door.
    
    First thing you should notice is water. Switch to Zora Link and dive in. Aside
    from the mines, you should see a Dexihand. Don't kill it. Instead, let it grab
    you, as it will throw you onto a ledge with a treasure chest. Open it for a
    SMALL KEY. (3DS version, you can get onto said ledge, but the chest isn't 
    there. To make it appear, you'll have to dolphin jump to the switch nearby. 
    It's on a small platform next to the middle bridge.) Now get back in the water 
    and head through the opening the Dexihand is above. Follow to it until you get 
    to a deep room filled with water. Sink to the bottom, make the mines blow up 
    using your fins, and hit the switch to make a treasure chest appear. We can't 
    reach it yet though. Rise to the top now.
    
    Ignore the locked door up here for now and find the place where light is
    shining through. Shine it at the mirror for a few seconds  __________  ________
    then shine the light from the mirror onto the sun block.   |         |/       |
    Open the chest that was hidden for the COMPASS. The door   |     COMPASS      |
    here just leads back to the main room, so head back to     |      FOUND       |
    the locked door and enter it. (Hey, take a look at the     '\                 |
    map in the pause menu. Yeah, look at all those treasure      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    chests!) In this room, punch out the sections of the pillar there as Goron Link 
    to reveal a light source. Time to do some heavy stuff with the Mirror Shield. 
    See the six sun faces? Light the left one on the east side to make a treasure 
    chest with a Stray Fairy inside appear. [[FAIRIES: 3]] Next, shine light onto 
    the right mirror on the pillar in the center for a few seconds, then shine it 
    onto the sun block on the right. Kill the Nejiron and open the chest for 
    another Stray Fairy. [[FAIRIES: 4]]
    
    Now, this next part is a doozy, if only because of the constant Black Boes. But
    the Stone Mask should make it easier. Kill the nearest Black Boe that comes at 
    you, then start shining light onto the left mirror this time. Do it until a 
    Black Boe comes to you, kill it, and get to the mirror. Reflect light onto the 
    next mirror as much as you can, then reflect light onto the sun block. If you 
    made it, enter the door that is revealed.
    
    Now, this is a bit of a difficult room. Switch to Goron Link and drop down 
    below. There's a Goron switch here. Goron Slam it (A + B) to put down the 
    flames on the other side. Quickly run and roll over there and step on the
    switch before the flames go out. This will make the flames surrounding a 
    treasure chest go down permanently. Go back to the other side and climb the
    ladder. Use the Deku Link flower and the air pumps to fly to the other side.
    But you might catch a ledge with Rupees to your left. Land there, open the 
    chest for a Stray Fairy. [[FAIRIES: 5]] Now fly around to the other side of the 
    room, open the chest there, and get another Stray Fairy. [[FAIRIES: 6]] Enter 
    the door here.
    
    ----------
    MINI-BOSS: Garo Master
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    It's the Garo Master! He isn't weak like the Garos around Ikana, so that's why
    he's a mini-boss here. At any rate, first of all, he won't lose his swords if
    you shield his attacks, so don't rely on that method. Instead, Z-target him,
    wait until he attacks, and move. If you're close enough, he'll slash. Slash him
    back. If you're too far away, he will disappear. Shield then, and wait until he
    slashes. Slash him back. Just repeat this process until he's dead.
    ----------
                                  __________  ________
                                  |         |/       |
                                  |   LIGHT ARROWS   |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    For defeating him, your reward is the LIGHT ARROWS! Now you can imbue your
    arrows with pure light energy, easily defeating ghostly and undead enemies,
    and shedding light on things when there is no light source to begin with. At
    any rate, head in through the next door here. Take care here, and take off the
    Hiploop's mask with the Hookshot before tackling it. Head into the door here.
    You're back in a water room, but on a bridge. Kill the Eyegore here by waiting
    by it and backflipping when it stomps the ground. Shoot its green eye to damage
    it. Killing it will make a treasure chest appear. Open it for a Stray Fairy.
    [[FAIRIES: 7]] Now continue and you'll end up in the main room. Exit the 
    temple.
    
    ----------------------------
    Inverted Stone Tower Temple
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Create clones on the switch to your right and then the one in front, and get
    onto the blocks. Turn around and shoot a light arrow at the red emblem to flip
    things upside down. Now jump across the platforms into the temple again. The
    sky is now below you. It feels unsettling that you could drop into the sky,
    don't you think? (In the 3DS version, they moved the emblem to shoot to be
    right above you when you exit and turn around.) Once inside the temple, stand 
    on the gray emblem on the ground, turn around, and look up. Shoot a light arrow 
    at the sun face. This will make a treasure chest appear. Open it for a Stray 
    Fairy. [[FAIRIES: 8]] Go through the door on the right next. Shoot the sun 
    block with a light arrow.
    
    Drop down to the bottom and look up at the ledge where you entered to see a
    frozen eye switch. Thaw it with a fire arrow to make a chest appear. Fly to the 
    chest by dropping into the air pump as Deku Link. Open it for another Stray 
    Fairy. [[FAIRIES: 9]] Now fly up to the bridge in the middle and take down the 
    masked Hiploop. Now, enter the tunnel on the north side and create a clone on 
    the switch. Head back and open the chest for a SMALL KEY.
    
    Now take the right air pump to find a platform on the right with a switch. This 
    will make the fire around the treasure chest go down. You made this chest 
    appear back when this place had water and was upright. Create a clone on the 
    switch to keep it down, and before flying over there, look around for a sun 
    face. Shoot it with a light arrow to make another treasure chest appear, but we 
    can't get that now. Fly to the chest you can reach for a Stray Fairy. 
    [[FAIRIES: 10]] 10 of them already... Now fly back up to the high northwest 
    corner of this room to see a ledge with a locked door. Enter it with your key.
    
    In here, there is lava on the ceiling, and bits of it keep falling down. Shoot
    the red emblem here to flip the room around, switch to Goron Link and walk onto
    the small center platform, and shoot the emblem again with another light arrow
    to flip the room. Enter the door. What to do in this room, is to push the stone
    block into the blue slot on the other side of the room. Flip the room around by
    shooting the red emblem with a light arrow, then push/pull the block to the
    center. Flip the room again, push it south until you can't, flip the room 
    again, push it west until you can't, flip the room one last time, and push the
    block into the slot. This will make the door open. Enter by flipping the room,
    getting close to it, and flipping the room again.
    
    You'll fight Wizrobe AGAIN. This is the last necessary time you'll fight him 
    thankfully, so go all out. However, since lava is on the ceiling, this fight 
    will be hindered a bit. Plus, he will spawn on ledges sometimes, so you'll have 
    to snipe him with arrows. No Goron Link for this one, sorry. Once he's 
    defeated, a chest will appear on a ledge. Hookshot up there and open the chest 
    for a Stray Fairy. [[FAIRIES: 11]]
    
    Go downstairs. In this room, kill any Poes in the way and fly to the opposite 
    side. Use the flower here to get into the alcove to your right. Remember this 
    room a bit? It's the first one of the temple aside from the entrance room, 
    where you had to keep down those switches. It's filled with Death Armos. In 
    order to kill them, you'll have to fire a light arrow at them to flip them, 
    then have them try to pound you. They will land on their head and kill 
    themselves. Ouch. You can avoid fighting these though by putting on the Stone 
    Mask. They're annoying anyway.
    
    Find a lone switch here and press it. Keep it down with a clone, and the fire
    around the chest will lower. Go to the chest and open it for a SMALL KEY. Go
    back to the Deku flowers and enter the door forward. This is the first water
    room we went into, with the mines scattered everywhere. Shoot the mine here to
    clear them, then fly to the left inside that alcove. Fly from here to the next
    platform opposite from where you entered, and open the door. Kill the Blue 
    Bubbles before they curse you, and continue.
    
    ----------
    MINI-BOSS: Gomess
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Pretty cool mini-boss, I'd say. This grim reaper-ish boss will surround itself
    with bats. Don't get too close, or you'll taste his scythe. Get too far, and 
    the bats will taste you. Just stay at mid-range and fire a light arrow at it to
    make the bats flee. While the bats are away, slash its jewel heart to damage 
    it. Keep doing this and it's defeated. Disappointingly easy for a cool mini-
    boss, sad to say.
    ----------
                                  __________  ________
                                  |         |/       |
                                  |     BOSS KEY     |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Enter the next door to grab the BOSS KEY. Head back to the room with the mines,
    fly to the alcove, and fly to the other side. Go south from there and enter
    the door. Avoid the Death Armos here (Stone Mask is good) and roll jump to the
    ledge there. Step onto the switch to make a treasure chest appear. Can't reach
    it though, so we'll get it later. However, we can Hookshot to it, so do that.
    Enter the locked door up here. Fight this Eyegore. It shoots lasers so it's
    tougher to approach, so you can just fire a light arrow at it to stun it, then
    fire a regular arrow at its eye when it's green to hurt it. Once it's dead, a
    chest will appear. Open it to get the GIANT'S MASK. This allows you to become a
    giant at the expense of your magic constantly draining. Of course, you can't
    use it just anywhere. In fact, it's only for the boss of this dungeon. Meh.
    Now, head forward through the door. (In the 3DS version, the Giant's Mask 
    doesn't appear here at all...so where is it...?)
                                  __________  ________
                                  |         |/       |
                                  |   GIANT'S MASK   |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    The Last Strays
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Hit the crystal switch here. This will make a treasure chest appear for later.
    We can go forward to the boss door now, but let's get the rest of the Stray 
    Fairies. Use the Song of Soaring to return to the temple entrance, exit, and 
    shoot the red emblem with a light arrow to flip the temple back to normal. Set 
    the blocks the way they should be, jump across, and enter the temple again. 
    Drop into the hole in front of you and open the chest for a Stray Fairy. 
    [[FAIRIES: 12]] Climb back up and head into the west door. Put two small crates 
    onto two switches and create clones for the others, then head into the door 
    leading to the water room with mines and a Dexihand.
    
    Have the Dexihand throw you to the ledge, and shoot the sun block with a light
    arrow. Switch back to Zora Link, get far enough away, and swim towards where
    the sun block was, and dolphin jump out into the alcove. Get rid of the Beamos
    and hit the crystal switch. This will make a treasure chest appear back where
    you entered. Dolphin jump up to there, shoot the sun block with a light arrow,
    kill the Beamos, and open the chest for a Stray Fairy. [[FAIRIES: 13]] Now swim 
    into the tunnel below the Dexihand to get into the deep water room. See the 
    chest there? That's the one you made appear earlier during the inverted visit.
    Get there and open it for a Stray Fairy. [[FAIRIES: 14]] One more to go!
    Surface, and take the north door.
    
    Head through all the rooms until you get to the one with the masked Hiploop.
    Drop to the floor here. Open the chest for the last Stray! [[FAIRIES: 15]] 
    Now exit the temple, flip it, and head back in. Find a vantage point, Z-Target 
    the open chest, and Hookshot up. Go through the door, past the bridge, and into 
    the next room. Look straight up and Hookshot the open chest. From here, use the 
    Hookshot mark, and then drop to the boss door. Enter it. Jump down into the 
    sky, which looks like a portal, mysteriously. You'll get transported to a 
    desertscape.
    
    ----------------
    BOSS: Twinmold, Giant Masked Insect
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    This is a giant twin insect. Their weakness is their tails and heads. You've
    got one of two methods to use. Either stand on this platform you're on and fire
    magic arrows at their weakpoints (Z-Targeting is not an option, they're too 
    fast, and depending on their color, the opposite color magic will harm them) or 
    put on the Giant's Mask and wreak havoc on their weakpoints. Personally, the 
    latter method is easier. If you're low on magic, use a Green Potion. If you're 
    out, destroy the pillars here for some magic pick-ups. All in all, this boss is 
    pretty disappointingly easy, especially after someone like Gyorg.
    
    In the 3DS version, this boss got completely changed. For one, since it didn't
    give you the Giant's Mask before this boss, you will actually have to use 
    arrows. Aim at the blue one, as it flies slowly and actually has weakpoints you
    can aim at. The red one flies too quickly for you, at the moment. So, shoot 
    arrows at the eyes on the underside of the blue Twinmold. Once all are shot,
    it will crash onto the ground and an eye will pop out. Go over and slash the
    eye or shoot it from afar.
    
    After defeating the blue Twinmold, a treasure chest appears. Go over to it and
    the Giant's Mask reveals itself! Restore your magic if you need it and put it
    on. Funny enough...Link controls entirely different when he's giant. He acts
    like the Hulk with his arms out trying to act all muscle-y, and he punches
    instead of using his sword. So take out the Moldbabies that are after you, and 
    focus on the red Twinmold. Punch him as he approaches you, and eventually he 
    will fall to the ground. Head over to the tail, lock-on, and press A to grab. 
    Link will swing Twinmold around and slam him onto the ground, causing a lot of 
    damage! Hell yeah! Repeat until it's dead, just make sure to refill magic every 
    once in a while by smashing the ruins around or taking off the mask and 
    smashing the respawning magic pots in the center. You can also pick up the
    spheres as a giant and throw them at Twinmold for a ranged attack, and can also
    pick up Twinmold by the head after stunning him and choke him out.
    ----------------
                      __________  ________   __________  ________
                      |         |/       |   |         |/       |
                      | HEART  CONTAINER |   |TWINMOLD'S REMAINS|
                      |      FOUND       |   |      FOUND       |
                      '\                 |   '\                 |
                        ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Once he's defeated, grab the Heart Container and TWINMOLD'S REMAINS. All four
    giants have been gathered! Now you can call them with the Oath to Order on top
    of Clock Tower on midnight of the Final Day! The four giants will then say to
    "Forgive your friend." Hm? Who might this "friend" of ours be? At any rate, for
    defeating Twinmold, the evil spirits inhabiting this land will flee to the 
    skies, purifying this land once again. There's a few things we can do before we
    head to the final battle. If you don't want to do all of that, just skip to the
    final section of this walkthrough. If you do want to get everything though, 
    read on.
    
    ----------------------------
    Picking Up a Weapon
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    If you've gotten all the Stray Fairies, jump down and look to your left to spot
    __________  ________  an opening. Enter to find the Great Fairy Fountain! Your
    |         |/       |  reward is the GREAT FAIRY'S SWORD. THIS special C item
    |GREAT  FAIRY SWORD|  has four times the power your Kokiri Sword had. The only
    |      FOUND       |  problem is, you can't hold anything else with it, has a
    '\                 |  weird swing angle, and can't shield with it. Eh...
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  Anyway, head south to the deep river of Ikana Canyon. 
    Dive in as Zora Link, and swim into the cave to the west and you'll reach an 
    underground waterfall. Behind the waterfall is the entrance to the Secret 
    Shrine. Enter.
    
    ----------------------------
    Secret Shrine Bosses
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    The objective in the Secret Shrine is to defeat the four mini-bosses held here.
    You cannot attempt this challenge unless you have at least 16 hearts in your
    health, no matter how good you are at the game. To enter it first though, shoot
    the sun face with a light arrow. Enter the door. Talk to the guy, and when he
    disappears, enter the door to the left to fight three Dinofols. Easy guys. Open
    the chest that appears for a Silver Rupee. Exit back into the lobby, and take
    the northwestern door. You'll fight...a Wizrobe. I'm sorry, I said the last one
    you would fight was in Stone Tower Temple, but I forgot about this one. Oh 
    well, he shouldn't be harder than the Stone Temple one.
    
    Once he's dead, open the chest for a Silver Rupee. Go back and take the 
    northeastern door. You'll fight Wart again. Look up like in Great Bay Temple to 
    start the fight. Same fight as always. Pick up the Silver Rupee, go back, and 
    take the eastern door. You'll fight Garo Master. Beat him, grab the Silver 
    Rupee, and go back. You will get a Piece of Heart for surviving the trials! 
    Now, why couldn't they have picked a more interesting mini-boss instead of Garo 
    Master? Why not Gomess again? He was easy but way cooler than Garo Master.
                                  __________  ________
                                  |         |/       |
                                  | HEART  PIECE #45 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Alright...there's a few things to do and one big thing...covered in the next
    section.
    
    ================
    ITEM SUMMARY:
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    EQUIPMENT:
    Swords: Gilded Sword
    Shields: Mirror Shield
    Other: Bombers' Notebook, Wallet (500), Biggest Bomb Bag (40 Bombs & Bombchus),
     Largest Quiver (50 Arrows)
    
    ITEMS: (shown left to right)
    Ocarina of Time
    Hero's Bow
     |- Fire Arrows
     |- Ice Arrows
     |- Light Arrows
    Bombs
    Bombchus
    Deku Sticks
    Deku Nuts
    Magic Beans
    Powder Keg
    Pictograph Box
    Lens of Truth
    Hookshot
    Great Fairy's Sword
    
    MASKS: (shown left to right after noting transformation masks)
    Deku Mask (Transformation)
    Goron Mask (Transformation)
    Zora Mask (Transformation)
    All-Night Mask
    Blast Mask
    Stone Mask
    Great Fairy's Mask
    Bremen Mask
    Bunny Hood
    Don Gero's Mask
    Mask of Scents
    Romani's Mask
    Circus Leader's Mask
    Mask of Truth
    Kamaro's Mask
    Gibdo Mask
    Garo's Mask
    Captain's Hat
    Giant's Mask
    
    OCARINA SONGS:
    Song of Time
    Song of Healing
    Epona's Song
    Song of Soaring
    Song of Storms
    Sonata of Awakening
    Goron's Lullaby
    New Wave Bossa Nova
    Elegy of Emptiness
    Oath to Order
    
    EMPTY BOTTLES: 5
    
    HEART PIECES: 45
    
    GREAT FAIRY UPGRADES:
    Magic Meter
    Upgraded Spin Attack
    Double Magic Meter
    Double Defense
    Great Fairy's Sword
    
    Total Health: 18 Hearts
    
    ____________________________________
    The Marriage of a Lifetime  _______/
    -----------------__________/
    \_______________/
    
    This section will cover the most extensive sidequest in any Zelda game yet,
    famously called, the Kafei and Anju sidequest. A LOT of steps are required to
    go through this sidequest in an attempt to bring the two lovebirds back 
    together again. You'll gain many new masks and other various items along the
    way as well. Let's get started. First, if you haven't done so already, use the
    Song of Time. We need to start off with the beginning of a new cycle.
    
    ----------------------------
    1st Step
    ŻŻŻŻŻŻŻŻ
    Wait until 10:00 AM. Go to East Clock Town and enter the Mayor's Residence, 
    which is the building on the very north. Once inside, enter the room on the 
    right, and speak to Madame Aroma. Agree to help her find her son, Kafei, and 
    she will give you KAFEI'S MASK. The exact likeness of this mask should help you 
    find Kafei! (Asking around town with this mask on should give you hints where 
    Kafei is hiding.)
                                  __________  ________
                                  |         |/       |
                                  |   KAFEI'S MASK   |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    2nd Step
    ŻŻŻŻŻŻŻŻ
    At 2:00 PM, enter Stock Pot Inn. Talk to Anju at the counter and say that you 
    have a reservation and you'll get a ROOM KEY. (3DS version, you need to be 
    Goron Link to get the key.) If you want to, you can enter your room on the 
    second floor for a Silver Rupee. (This step is actually optional, as far as I
    can recall.)
    
    ----------------------------
    3rd Step
    ŻŻŻŻŻŻŻŻ
    Wait for the Postman to leave and talk to Anju while wearing Kafei's Mask. She 
    will set up an appointment at 11:30 tonight. Well, all you can do is wait now. 
    Unless you want to do something, just use the Song of Double Time and wait.
    
    ----------------------------
    4th Step
    ŻŻŻŻŻŻŻŻ
    Once 11:00 PM rolls around, enter Stock Pot Inn, go around the stairs, and 
    enter the kitchen, the last room at the end of the hall. Wait for Anju and talk 
    to her. She will give you A LETTER TO KAFEI if you agree to help her. Before 
    ending the 1st day, go ahead and put the letter into one of the mailboxes 
    around town. Wait or skip to the 2nd day.
    
    ----------------------------
    5th Step
    ŻŻŻŻŻŻŻŻ
    If you've been asking around town with the Kafei's Mask on, you'll learn that 
    Kafei seems to be hiding somewhere in the Laundry Pool. Go there at 2:00 PM 
    when the letter will be delivered. Wait behind the tree, and when the Postman 
    rings the bell, Kafei will come out of a door. Get into that door before Kafei 
    gets his mail, goes in, and locks the door back up. Wait for him. Talk to him 
    and agree that you'll keep a secret. He'll give you the PENDANT OF MEMORIES for 
    Anju.
    
    ----------------------------
    6th Step
    ŻŻŻŻŻŻŻŻ
    A very short step, but head back to Clock Town Inn and give that pendant to 
    Anju. She seems really happy now! Alright, that's it for the second day. Wait 
    or skip to the final day. For pretty much nothing to do on the second day, the 
    final day will be pretty busy...
    
    ----------------------------
    7th Step
    ŻŻŻŻŻŻŻŻ
    Wait 'til 1:00 PM and enter the door in the Laundry Pool. Instead of Kafei 
    being there, the person who owns the Curiosity Shop will be there. Well, of 
    course, this is the Curiosity Shop's back room and all. He will tell you where 
    Kafei went off to, and will give you the KEATON MASK and Express Mail (SPECIAL 
    DELIVERY TO MAMA). The Keaton Mask, when worn, can summon the mystical fox, 
    Keaton. I'll detail more about that later.
                                  __________  ________
                                  |         |/       |
                                  |  KEATON'S  MASK  |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    8th Step
    ŻŻŻŻŻŻŻŻ
    We can deliver the letter later, doing so will just make us strapped for time.
    Warp to Ikana Canyon now. Drop down to the river, surface, and follow it 
    eastward. You will find Kafei hiding behind rocks. Wait with him there for 
    Sakon (he should be arriving around 6 to 7 p.m.), and follow Kafei inside 
    Sakon's hideout. Kafei will attempt to get back the mask Sakon stole, but a 
    security system will activate.
    
    This is now a tag team between Link and Kafei! Link will handle the battles,
    while Kafei will handle the puzzles. Link's sections are straightforward, but
    Kafei's sections will have you push blocks to the blue switches to open the way
    forward. Don't step on the red switches, they make the conveyor belt go faster. 
    Stepping on the yellow ones however, makes it go slower for a brief moment. 
    Also, blocks can only move the direction the marks on top of them point to. 
    Assuming you were fast enough, Kafei will grab the Sun's Mask just in time and 
    run back to Anju, who is waiting for him in Clock Town.
    
    ----------------------------
    9th Step
    ŻŻŻŻŻŻŻŻ
    You will now be on the final hours of this cycle, no matter how long it took
    you to get the previous step done. While waiting for Kafei to return to Clock
    Town, let's warp there and deliver that Express Mail. This can be done one of 
    two ways.
     
    1. Wait at the Postoffice 'til 6:00 PM and enter the Postoffice. Give the mail 
    to the Postman and he will deliver right then and there. Follow him to the Milk 
    Bar and Wait outside for him to finish delivering it. When he walks back out 
    and stops, talk to him to get the POSTMAN'S HAT.
                                  __________  ________
                                  |         |/       |
                                  |  POSTMAN'S  HAT  |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    2. Hand-deliver it to the recipient, who will be in the Milk Bar at night. Talk 
    to her with Kafei's Mask on to deliver it, and she will give you a BOTTLE of 
    CHATEAU ROMANI. Pick either method...either way you'll have to do this quest
    twice to get both prizes. On the second method for you, you can simply ignore 
    the 8th step and deliver the letter the other way as soon as it becomes night 
    of the final day.
                                  __________  ________
                                  |         |/       |
                                  | EMPTY  BOTTLE #6 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    10th Step
    ŻŻŻŻŻŻŻŻŻ
    With the letter delivered, enter Stock Pot Inn. Go upstairs and into the first 
    room you see and wait with Anju. As tempting as it is, do not use the Song of 
    Time, no matter how late Kafei may seem. When a little more than an hour 
    remains, Kafei will show up. After a touching scene, they will give you the 
    COUPLE'S MASK. Use the Song of Time.
                                  __________  ________
                                  |         |/       |
                                  |  COUPLE'S  MASK  |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ----------------------------
    Leftovers
    ŻŻŻŻŻŻŻŻŻ
    Phew, that was a lot of work, huh? At any rate, now that you got the Couple's
    __________  ________  Mask, enter the Mayor's Residence when it opens, and
    |         |/       |  enter the left door while having the Couple's Mask on.
    |  HEART PIECE #46 |  Talk to the Mayor and you will get a Piece of Heart. Now
    |      FOUND       |  put on the Keaton's Mask and enter North Clock Town.
    '\                 |  Either slash all the bushes here or simply pick up the
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  middle one to summon Keaton. He will give you a quiz 
    consisting of five randomly-chosen questions. Here's a list of questions he has 
    for you.
    
    Q: What is the name of the festival that is to be held in Clock Town?
    A: Carnival of Time
    
    Q: Once it's completed, how tall will the festival tower at the carnival be?
    A: Four stories
    
    Q: Who is the leader of the Bombers gang?
    A: Jim
    
    Q: What is the name of the mayor of Clock Town?
    A: Dotour
    
    Q: What is the name of Clock Town's inn?
    A: Stock Pot Inn
    
    Q: What is the name of Anju's father?
    A: Tortus
    
    Q: What is Anju, the innkeeper, bad at doing?
    A: Cooking
    
    Q: What bad habit does Anju, the innkeeper, have?
    A: She's quick to apologize
    
    Q: What is the name of the vintage milk sold at the Milk Bar?
    A: Chateau Romani
    
    Q: What does the owner of the Bomb Shop call his mother?
    A: Mommy
    
    Q: How many mailboxes are there in Clock Town?
    A: Five
    
    Q: How many cow figurines are there in Clock Town?
    A: Ten
    
    Q: What is the name given to you by Romani, the girl at the ranch?
    A: Grasshopper
    
    Q: What is the name of the song that Romani, the girl at the ranch, teaches 
     you?
    A: Epona's Song
    
    Q: At what time does Romani, the ranch girl, wake up?
    A: Six
    
    Q: What time does Romani, the girl at the ranch, go to bed?
    A: Eight
    
    Q: What weapon does Romani, the girl at the ranch, use in practice?
    A: Bow
    
    Q: How many balloons does Romani, the girl at the ranch, use during practice?
    A: One
    
    Q: How many cows are there in Romani Ranch?
    A: Three
    
    Q: How many Cuccos are there in the barn at Romani Ranch?
    A: One
    
    Q: Where does Cremia, manager of Romani Ranch, try to deliver her milk?
    A: Milk Bar
    
    Q: Darmani is of which race?
    A: Goron
    
    Q: Mikau is of which race?
    A: Zora
    
    Q: How many members are there in the Zora band, the Indigo-Go's?
    A: Five
    
    Q: What is the name of the singer in the Zora band, the Indigo-Go's?
    A: Lulu
    
    Q: How old is Tingle, the map salesman?
    A: 35
    
    Q: What are the magic words that Tingle created? Tingle, Tingle...what?
    A: Kooloo-Limpah!
    
    Q: Is Tingle the mapmaker left-handed or right-handed?
    A: Right-handed
    
    Q: What color of trunks does Tingle the mapmaker wear?
    A: Red
    
    Q: What instrument does the Skull Kid play?
    A: Flute
                                  __________  ________
                                  |         |/       |
                                  | HEART  PIECE #47 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    For successfully getting five questions in a row right, he will reward you with
    a Piece of Heart. Alright...not much to do now, so try to go back and get the 
    Postman's Hat. Once you do, wear it and check any of the mailboxes around town 
    to find another Piece of Heart. There's nothing to do now except go straight 
    for the Moon now... (Again, in the 3DS version, there's a new sidequest that
    gives you a seventh bottle...if you want to get 100% in that version, check the
    MM3D section.)
                                  __________  ________
                                  |         |/       |
                                  | HEART  PIECE #48 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ================
    ITEM SUMMARY:
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    EQUIPMENT:
    Swords: Gilded Sword
    Shields: Mirror Shield
    Other: Bombers' Notebook, Wallet (500), Biggest Bomb Bag (40 Bombs & Bombchus),
     Largest Quiver (50 Arrows)
    
    ITEMS: (shown left to right)
    Ocarina of Time
    Hero's Bow
     |- Fire Arrows
     |- Ice Arrows
     |- Light Arrows
    Bombs
    Bombchus
    Deku Sticks
    Deku Nuts
    Magic Beans
    Powder Keg
    Pictograph Box
    Lens of Truth
    Hookshot
    Great Fairy's Sword
    
    MASKS: (shown left to right after noting transformation masks)
    Deku Mask (Transformation)
    Goron Mask (Transformation)
    Zora Mask (Transformation)
    Postman's Hat
    All-Night Mask
    Blast Mask
    Stone Mask
    Great Fairy's Mask
    Keaton Mask
    Bremen Mask
    Bunny Hood
    Don Gero's Mask
    Mask of Scents
    Romani's Mask
    Circus Leader's Mask
    Kafei's Mask
    Couple's Mask
    Mask of Truth
    Kamaro's Mask
    Gibdo Mask
    Garo's Mask
    Captain's Hat
    Giant's Mask
    
    OCARINA SONGS:
    Song of Time
    Song of Healing
    Epona's Song
    Song of Soaring
    Song of Storms
    Sonata of Awakening
    Goron's Lullaby
    New Wave Bossa Nova
    Elegy of Emptiness
    Oath to Order
    
    EMPTY BOTTLES: 6
    
    HEART PIECES: 48
    
    GREAT FAIRY UPGRADES:
    Magic Meter
    Upgraded Spin Attack
    Double Magic Meter
    Double Defense
    Great Fairy's Sword
    
    Total Health: 19 Hearts
    
    ____________________________________
    Majora's "Mask"erade        _______/
    -----------------__________/
    \_______________/
    
    Wait 'til the final five hours and enter Clock Town tower. Deja-vu will begin
    as the same cutscene as when you started the game will play. Play the Oath to
    Order and the four giants will come to stop the moon in its tracks, but they
    can't hold it forever. Watch the creepy scene as Majora's Mask comes to life,
    and says that he no longer needs the "vessel" he's occupying. Apparently 
    Majora's Mask was really a demon that possessed Skull Kid! He will leave for
    inside the Moon as its mouth gapes open, leaving Skull Kid unconscious. Time to
    go after that demon!
    
    ----------------------------
    Out-of-Place Peacefulness
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ...Whuh? Where are we? Huh? I...thought we were in the middle of stopping the
    Moon...we're in a grassy plain? There's a tree in the middle...head towards it.
    Huh? There are some children around the tree. The one with Majora's Mask on is
    just sitting all lonely like. Before talking to him, talk to the kid that has
    Odolwa's Mask on him. Give him one of your normal masks. Don't worry, you won't
    need all those masks anymore...except for your transformation masks. Keep 
    those.
    
    You'll be warped to a dungeon similar to Woodfall Temple. You'll have to fly to
    __________  ________  the end. Find a yellow launcher flower on a spinning
    |         |/       |  platform along the way and head there. Dig into it and
    |  HEART PIECE #49 |  look around to find a Piece of Heart on a ledge. Fly
    |      FOUND       |  there and pick it up. Now head to the end. Enter the
    '\                 |  door. Talk to the kid and give him another mask. You'll
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  be transported back to the grassy plain. Go back towards 
    the tree and find the kid with Goht's mask on him. Give him two masks to be 
    transported to a dungeon similar to Snowhead Temple.
    
    This is the hardest bit of the game yet, and the Piece of Heart is harder 
    still. Line yourself up perfectly, and roll forward until the spikes come out.
    AVOID PRESSING FORWARD NOW and keep going (you'll bounce off open chests that
    will lead you where you need to go, don't worry) until you pass by some pots.
    Turn sharply to the right to avoid falling off and cross the gap, and move 
    through some turns until you reach three pots, where you should stop to get 
    your bearings. Move forward until you see a long straight  __________  ________
    and line yourself up. Start rolling and you will reach a   |         |/       |
    Piece of Heart showcased very brilliantly. The way ahead   | HEART PIECE #50  |
    takes you back to the beginning. So where's the end of     |      FOUND       |
    this? Well, go down the path again until you first see     '\                 |
    pots and stop. See the little gazebo-ish structure? Get      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    there, but don't stand in that colorful panel there. It's a portal back to the 
    beginning. See the small bridge that leads to an icy ledge on the far end? 
    Goron roll over there and open the door to find the kid. Give him two more 
    masks to be transported back to the grassy plain.
    
    Return to the tree and talk to the kid with Gyorg's mask on him. Give him three
    masks to be transported to a Great Bay-ish dungeon. When you enter, you'll see
    __________  ________  some water leading to a circuitry of pipes. This is a
    |         |/       |  kind of maze that you have to navigate. One end leads to
    |  HEART PIECE #51 |  a Piece of Heart, the other end leads to the kid. Other
    |      FOUND       |  paths you take lead nowhere. The easiest path to the
    '\                 |  Piece of Heart is right, left, left, left. The easiest
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  path to the kid is left, left, right, right. Give the kid 
    three masks to get transported back to the grassy plain. Return to the tree and 
    talk to the kid with Twinmold's mask on him. Give him four masks to be 
    transported to a Stone Tower-ish dungeon.
    
    In the 3DS version, this Zora dungeon has been re-worked. To start off with,
    you have to go down into the water, and hit a crystal switch. This will open a
    gate to a door. Next, you choose a direction from a number of tunnels. The one
    with the fish swimming in front is always the correct choice to proceed, but
    again...there's the Piece of Heart in some other pathway...once you choose the
    correct path, you have to time a dolphin jump with your fastest swim (A + R) to
    reach the door. There's a current that flows up that helps you with making a
    bigger jump, but if you're not good at it to begin with, this will prove to be
    a bit frustrating. Once reaching the door, go through, and the process repeats
    again and again until you reach the end. As I said, the fish always lead you to
    the correct path (the kid), but to get the Heart Piece, take left, right, 
    center.
    
    Anyway, back to the Twinmold dungeon. This one is nothing but mini-bosses. Not 
    all of them are featured here though. Enter the door to fight a Dinofols. Once 
    defeated, enter the next door. This small room is just a rest room. The next 
    room is the Garo Master. Defeat him to make a treasure chest appear. Use the 
    Hookshot on it and open it for some arrows. Head through until you reach an 
    Iron Knuckle. Yes, these dreaded things. Thankfully, light arrows can take him 
    down easily. Defeating him will make a chest containing Bombchus appear. Grab 
    them, then look around the wall for a cracked wall. Stand in the middle of the 
    room, take one out, and wait for the light on the Bombchu to blink three times, 
    wait half a second, then send it. It should blow up on the wall, revealing an 
    eye switch. Shoot it with an arrow to make a ladder appear. Climb it and enter 
    the door. Stop in this small room.
                                  __________  ________
                                  |         |/       |
                                  | HEART  PIECE #52 |
                                  |      FOUND       |
                                  '\                 |
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Grab the last Piece of Heart in the game and bring out a Bombchu while standing 
    in the middle. Wait until right after the light blinks a third time before 
    sending it to blow up the cracked ceiling. Look up and thaw the frozen eye 
    switch to be able to move forward to the kid. Give him your last four masks to 
    __________  ________  be transported to the grassy plain. Only one last thing
    |         |/       |  to do...go to the kid with Majora's Mask on and talk to
    | FIERCE DEITY MASK|  him. Since you "played" with the other kids and have no
    |      FOUND       |  more masks, he'll give you the FIERCE DEITY'S MASK. This
    '\                 |  mask, only available during bosses, will transform you
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  into the form of a god, resembling Link in his teenage 
    years, only he's eight feet tall. Fierce Deity Link (or Oni Link, like most 
    people like to call him) has a special sword that can fire energy beams when 
    Z-Targeting someone. He also has the most powerful sword in-game. You'll also 
    be transported to a trippy arena where you finally get to fight Majora.
    
    ----------------
    FINAL BOSS, FIRST PHASE: Majora's Mask
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Odolwa's Remains, Goht's Remains, Gyorg's Remains, and Twinmold's Remains will
    all flee from you and stick to the walls. Then Majora's Mask comes flying in
    and grows tentacles!
    
    Don't bother trying to damage him while it's facing you, it's completely 
    invulnerable on that side. Its attacks are spinning around and using its 
    tentacles to chop you, and shooting fire beams at you (that can be reflected 
    using your shield). The only way to harm it is to stun it first. To do that, 
    either throw a bomb at it, arrow its back, or do a spin attack when it starts 
    spinning. I recommend the last method. After it's stunned, go pummel it with
    your sword.
    
    After a while through the battle, all the Boss Remains will go and attack you,
    firing laser beams at you, diving at you, all kinds of stuff. To get rid of 
    them easily, snipe them with light arrows. Once they're gone, put your focus on
    Majora's Mask again. Once it's dead, it'll move onto its next form.
    
    ----------------
    FINAL BOSS, SECOND PHASE: Majora's Incarnation
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    It will grow arms and legs and start running around like crazy. This is easy
    compared to its first form. Its only attack is stopping occasionally to fire a
    laser beam at you. During this time, dodge quickly and fire a light arrow at
    it to stun it, then go in for the kill. Nothing changes in the battle midway
    through. After you've dealt enough damage, it will go through one last 
    transformation...
    
    ----------------
    FINAL BOSS, FINAL PHASE: Majora's Wrath
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Now this is hard. It has a number of attacks, that mostly include its whip. It
    will also kick you away if you're too close, and will send explosive tops that
    will come after you. The strategy to defeat it hasn't changed however. Shoot
    light arrows at it to stun it, then go in to kill it. The whole battle is
    pretty difficult, but it is stupidly easy if you use the Fierce Deity's Mask.
    If you want a challenge, avoid using that overpowered mask.
    ----------------
    
    You've won the game! Enjoy the ending and the credits.
    
    ================
    ITEM SUMMARY:
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    EQUIPMENT:
    Swords: Gilded Sword
    Shields: Mirror Shield
    Other: Bombers' Notebook, Wallet (500), Biggest Bomb Bag (40 Bombs & Bombchus),
     Largest Quiver (50 Arrows)
    
    ITEMS: (shown left to right)
    Ocarina of Time
    Hero's Bow
     |- Fire Arrows
     |- Ice Arrows
     |- Light Arrows
    Bombs
    Bombchus
    Deku Sticks
    Deku Nuts
    Magic Beans
    Powder Keg
    Pictograph Box
    Lens of Truth
    Hookshot
    Great Fairy's Sword
    
    MASKS: (shown left to right after noting transformation masks)
    Deku Mask (Transformation)
    Goron Mask (Transformation)
    Zora Mask (Transformation)
    Fierce Deity's Mask (Transformation)
    
    OCARINA SONGS:
    Song of Time
    Song of Healing
    Epona's Song
    Song of Soaring
    Song of Storms
    Sonata of Awakening
    Goron's Lullaby
    New Wave Bossa Nova
    Elegy of Emptiness
    Oath to Order
    
    EMPTY BOTTLES: 6
    
    HEART PIECES: 52
    
    GREAT FAIRY UPGRADES:
    Magic Meter
    Upgraded Spin Attack
    Double Magic Meter
    Double Defense
    Great Fairy's Sword
    
    Total Health: 20 Hearts
      _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _
    _/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
                                |
    Spoiler-Free Walkthrough    |
    ____________________________|
    
    Wanna know how to get through the game without knowing everything ahead of
    time? This section's perfect for you. This walkthrough is a bare-bones, list-
    based series of objectives. And yes, this will also aim for getting everything 
    in the game.
    
     _____________________________
    /      Three-Day Turmoil      \________ _ _ _  _
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    [ ] - Get magic power from Great Fairy.
    
    [ ] - Get Heart Piece #2 and #3 through a visit to the Observatory and Inn.
    
    [ ] - Save up enough money in the bank for the Adult's Wallet.
    
    [ ] - Get Ocarina of Time back from Skull Kid.
    _______________________________
    \_____________________________/ŻŻŻŻŻŻŻŻ Ż Ż Ż  Ż
    
     _____________________________
    /      Exploring Termina      \________ _ _ _  _
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    [ ] - Get Great Fairy's Mask from Great Fairy.
    
    [ ] - Work on getting Heart Piece #15 from the Deku minigame in northern Clock 
          Town.
    
    [ ] - Get Heart Piece #4 in northern Clock Town.
    
    [ ] - Get Heart Piece #5 from the Swordsman's School.
    
    [ ] - Get Bombers' Notebook and Heart Piece #6. (Use the Observatory's 
          telescope for the Heart Piece.)
    
    [ ] - Grab Heart Piece #7 and #8 from a Pea Hat and Dodongos hidden in holes in 
          Termina Field.
    
    [ ] - Get Kamaro's Mask in northern Termina Field at midnight, then get Heart 
          Piece #9 with it in West Clock Town.
    
    [ ] - Grab Heart Piece #10 in the path to Southern Swamp.
    
    [ ] - Get a new bottle by helping Koume in Southern Swamp, then take the boat 
          ride to Deku Palace.
    
    [ ] - Along the way to finding the monkey so you can learn the Sonata of 
          Awakening, grab Heart Piece #11 and some Magic Beans.
    
    [ ] - Get Heart Piece #12 in Woodfall, and open up Woodfall Temple.
    
    [ ] - Go back to the boat tour hut and acquire Heart Piece #13 with a rare 
          pictograph (Tingle or Deku King), then get Heart Piece #14 by giving the 
          Business Scrub in Southern Swamp the Land Title Deed.
    
    [ ] - Get Bremen Mask from Guru-Guru at midnight in Clock Town, then get Bunny 
          Hood from the guy in the Cucco Shack in Romani Ranch.
    _______________________________
    \_____________________________/ŻŻŻŻŻŻŻŻ Ż Ż Ż  Ż
    
     _____________________________
    /     Trouble in Woodfall     \________ _ _ _  _
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    [ ] - Clear Woodfall Temple, getting all Stray Fairies in the process.
    
    [ ] - Take the Deku Princess back to Deku Palace, then get Mask of Scents from 
          the Deku butler.
    
    [ ] - Get Blast Mask from old lady in north Clock Town at midnight on the first 
          day.
    
    [ ] - Deposit Stray Fairies at Woodfall's Great Fairy.
    
    [ ] - Get Heart Pieces #16 and #17, and both Quivers in the Shooting Galleries. 
    
    [ ] - Earn Heart Piece #18 from Koume's shooting game in Southern Swamp.
    
    [ ] - Get Big Bomb Bag in Clock Town if you got the Blast Mask in the same 
          three days.
    
    [ ] - Head to Snowhead and get the Goron Mask, then learn the Goron's Lullaby. 
    
    [ ] - Earn Don Gero's Mask from the masked Goron in Mountain Village by feeding 
          him. The clue rests in the Goron Shrine.
    
    [ ] - Get the Biggest Bomb Bag from the Business Scrub, and Heart Piece #19 
          from the same Scrub by giving him the Swamp Title Deed.
    
    [ ] - Get Heart Piece #20 from the Treasure Chest Game in East Clock Town as 
          Goron Link.
    
    [ ] - Get Heart Piece #21 from the Honey & Darling's games in East Clock Town. 
    
    [ ] - Get Heart Piece #22 from the Postman while he's inside the Postoffice. 
          Bunny Hood helps.
    
    [ ] - Grab Heart Piece #23 from the various Gossip Stones hidden in caves below
          Termina Field and playing the Goron Lullaby for them.
    _______________________________
    \_____________________________/ŻŻŻŻŻŻŻŻ Ż Ż Ż  Ż
    
     _____________________________
    /        Snowhead Peril       \________ _ _ _  _
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    [ ] - Clear Snowhead Temple, getting all Stray Fairies in the process. Deposit 
          them at Snowhead's Great Fairy afterwards.
    
    [ ] - Make it so you can carry Powder Kegs, then win the Goron Racetrack for a 
          free bottle with some Gold Dust in it.
    
    [ ] - Get the Gilded Sword from the sword-maker in Mountain Village.
    
    [ ] - Enter Romani Ranch early with the help of a Powder Keg, learn Epona's 
          Song from Romani at first day.
    
    [ ] - Get Garo's Mask from the Gorman brothers, and Stone Mask from the 
          invisible soldier in the path to Ikana.
    
    [ ] - Protect Romani Ranch from "them" (you'll know the time, since Romani 
          tells you when you get Epona's Song) to get a free bottle.
    
    [ ] - Get Romani's Mask by protecting Cremia from thieves around 6:00 PM, 
          second day.
    
    [ ] - Head to Great Bay Ocean and get the Zora Mask by helping Mikau.
    
    [ ] - Get Heart Piece #24 and the Hookshot from the Gerudo Pirates' Fortress.
    
    [ ] - Make your Scarecrow's Song, go to Snowhead, clear Goht if you need to, 
          and get Heart Piece #25 from the bottom of the lake inside a treasure 
          chest, then get Heart Piece #26 in the path between Mountain Village and 
          the Snowhead warp with the help of the Lens of Truth and Scarecrow's 
          Song.
    
    [ ] - Get Heart Piece #27 in a cave below a rock in Termina Field's beach area. 
    _______________________________
    \_____________________________/ŻŻŻŻŻŻŻŻ Ż Ż Ż  Ż
    
     _____________________________
    /    Skulltula House Raid     \________ _ _ _  _
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    [ ] - Get all 30 Gold Skulltula tokens in Southern Swamp's Skulltula House to 
          get the Mask of Truth. Gonna need Magic Beans.
    
    [ ] - Heart Piece #28 by winning more than 150 Rupees from the Doggy Racetrack 
          in Romani Ranch. Pick the dog that has the most confidence! (Use the Mask 
          of Truth and pick up a dog.)
    
    [ ] - Get the Circus Leader's Mask in Clock Town's Milk Bar by helping to play 
          the Ballad of the Windfish there with all your Ocarina instruments.
    
    [ ] - Defeat Skull Keeta in Ikana Graveyard to get the Captain's Hat.
    
    [ ] - Defeat Iron Knuckle below Ikana Graveyard (use the Captain's Hat to open 
          a grave) to learn the Song of Storms.
    
    [ ] - Feed the orange fish in Great Bay's Marine Research Lab some bottled fish 
          to get Heart Piece #29.
    
    [ ] - Have the Hookshot, a Magic Bean, and the Scarecrow's Song, and use them 
          to get Heart Piece #30 on the northern side of Great Bay Ocean.
    
    [ ] - Get Heart Piece #31 from the bottom of the waterfall in Zora Cape.
    
    [ ] - Get a bottle and Heart Piece #32 by winning the races against the 
          beavers. (The beavers are in a cave high up in Zora Cape.)
    
    [ ] - Get Heart Piece #33 under Ikana Graveyard on day two (use the Captain's 
          Hat to open another grave) by defeating another Iron Knuckle.
    
    [ ] - Get Heart Piece #34 from the Business Scrub in Zora Hall by giving him 
          the Mountain Title Deed.
    
    [ ] - Get Heart Piece #35 by "learning" the full song Mikau and Japas wrote
          together and play it while beside the band leader.
    
    [ ] - Get another free bottle under Ikana Graveyard on the final day (use the 
          Captain's Hat to open another grave) by digging up the dirt spots and 
          defeating the Big Poe.
    
    [ ] - Get all 30 Gold Skulltula tokens in Great Bay Ocean's Skulltula House on 
          the first day to get the Giant Wallet. Also get Heart Piece #36 by 
          gathering clues the Stalchildren leave by using the Captain's Hat.
    
    [ ] - Collect all the Zora Eggs into bottles and dropping them off at the 
          Marine Research Lab, while getting Heart Piece #37 by defeating all the 
          Deep Pythons in Pinnacle Rock, and learn the New Wave Bossa Nova. (There 
          are four eggs in the Gerudo Pirates' Fortress, and three in Pinnacle 
          Rock. To get there, you must get the Sea Horse from the fisherman and 
          release him at the Pinnacle Rock area.)
    
    [ ] - Finish up getting Heart Piece #1 by depositing 5000 Rupees into Clock 
          Town's bank. Arrow the Takkuri while wearing the Stone Mask until it's 
          dead for easy money. (Always drops Huge Rupees, worth 200 normal ones!)
    _______________________________
    \_____________________________/ŻŻŻŻŻŻŻŻ Ż Ż Ż  Ż
    
     _____________________________
    /     Danger at Great Bay     \________ _ _ _  _
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    [ ] - Clear Great Bay Temple, getting all the Stray Fairies in the process. 
          Deposit them at Zora Cape's Great Fairy.
    
    [ ] - Get Heart Piece #38 from the fisherman on the islands near the Gerudo 
          Lagoon entrance by winning his little jumping game.
    
    [ ] - Get Heart Piece #39 by gathering all the frogs seen throughout the world 
          by using the Don Gero's Mask. Must beat Goht again first.
    
    [ ] - Help out the old lady the same way you got the Blast Mask, then buy the 
          All-Night Mask at the Curiosity Shop for 500 Rupees on the final day.
    
    [ ] - Get Heart Piece #40 and #41 by listening to Anju's grandmother's two 
          stories while wearing the All-Night Mask. (She's in Stock Pot Inn.) 
          Answer her questions correctly to get them.
    
    [ ] - Grab Heart Piece #42 by giving the Business Scrub in Ikana Canyon the 
          Ocean Title Deed.
    
    [ ] - Get Heart Piece #43 by clearing the Ghost Hut in Ikana Canyon.
    
    [ ] - Restore the river by "defeating" Sharp with the Song of Storms, then 
          enter the Music Box House very sneakily with the Stone Mask. Get the 
          Gibdo Mask from the mummy by "healing" him.
    
    [ ] - Get the Mirror Shield from Beneath the Well. You need at least 5 Magic 
          Beans and a Blue Potion.
    
    [ ] - Clear Ikana Castle, getting Heart Piece #44 on a high ledge in the 
          process, and defeat Igos du Ikana and his minions to get the Elegy of 
          Emptiness.
    _______________________________
    \_____________________________/ŻŻŻŻŻŻŻŻ Ż Ż Ż  Ż
    
     _____________________________
    /   Devilry in Stone Tower    \________ _ _ _  _
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    [ ] - Clear Stone Tower Temple, getting all the Stray Fairies in the process. 
          Deposit them at Ikana Canyon's Great Fairy.
    
    [ ] - Grab Heart Piece #45 from the Secret Shrine hidden in a cave on the deep 
          river of Ikana Canyon.
    _______________________________
    \_____________________________/ŻŻŻŻŻŻŻŻ Ż Ż Ż  Ż
    
     _____________________________
    / The Marriage of a Lifetime  \________ _ _ _  _
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    [ ] - Get Kafei's Mask from the Mayor's wife.
    
    [ ] - Get a reservation at the Inn, talk to Anju with Kafei's Mask on you, and 
          meet her at the designated appointment time.
    
    [ ] - Deliver the mail, wait at Laundry Pool until Kafei gets the mail. Enter 
          his hideout before he does, talk to him. Give the pendant to Anju.
    
    [ ] - Get the Keaton's Mask at Kafei's hideout on the final day.
    
    [ ] - Get the Postman's Hat and a new bottle of Chateau Romani by delivering 
          the mail both ways. (Talking to the Postman at 6:00 PM, or giving it to 
          her while wearing Kafei's Mask in the Milk Bar at night.)
    
    [ ] - Meet Kafei at Ikana Canyon close to the Business Scrub and wait for 
          Sakon. Successfully get the Sun's Mask back.
    
    [ ] - Wait at Stock Pot Inn for Kafei, and get the Couple's Mask from Kafei and 
          Anju.
    
    [ ] - Get Heart Piece #46 with the Couple's Mask by talking to the Mayor, get 
          Heart Piece #47 with the Keaton Mask by answering all of Keaton's 
          questions correctly after summoning him from that wandering grass, get 
          Heart Piece #48 with the Postman's Hat by checking a mailbox.
    _______________________________
    \_____________________________/ŻŻŻŻŻŻŻŻ Ż Ż Ż  Ż
    
     _____________________________
    /    Majora's "Mask"erade     \________ _ _ _  _
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    [ ] - Get Heart Piece #49 from the Odolwa dungeon by using a yellow Deku 
          launcher flower.
    
    [ ] - Get Heart Piece #50 from the Goht dungeon by following the path normally 
          until you reach it. The kid you're looking for is found by stopping at 
          one of the gazebo things and looking for an icy ledge.
    
    [ ] - Get Heart Piece #51 from the Gyorg dungeon by taking a specific path 
          through the pipes.
    
    [ ] - Get Heart Piece #52 from the Twinmold dungeon by just continuing through 
          it.
    
    [ ] - Grab the Fierce Deity's Mask after giving away all your masks before the 
          final battle.
    _______________________________
    \_____________________________/ŻŻŻŻŻŻŻŻ Ż Ż Ż  Ż
    
    That's about it. Sorry if I was too vague on some things, this section is 
    supposed to just point you in the right direction. If you want more 
    information, check the full Walkthrough or the lists below.
      _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _
    _/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
                            |
    3DS Version Changes     |
    ________________________|
    
    Welcome to the definitive Majora's Mask 3D...uh, changes guide. Yeah. Here I
    mention a bunch of changes and additions made to this version of the game from
    the original. Before I get to the extensive list (which shows not only bigger
    changes and additions, but also very minor ones), let's get to what have been
    changed from first glance.
    
    So! As an obvious aside, the graphics have been updated noticeably. Controls
    have been changed, and if you play the game with a Circle Pad Pro or a New 3DS,
    the second circle pad can be used as a free camera! Kinda cool feature. The
    bottom screen lets you see the map at all times, and you can put items on four
    slots instead of three: X, Y, and two buttons that have to be touched. The 
    Ocarina is assigned its own permanent slot, same as the Pictograph Box...for
    some reason. The music hasn't been changed except for a new credits track (it
    doesn't replace the original, don't worry). At any rate, time for an extensive
    list of changes! Afterwards, I'll have a detailed fishing section. Yes...they
    have added fishing as just a fun little thing to do for this game. Oh yeah,
    there's also gonna be a list of Bomber's Notebook events.
    
    - Can have three save files instead of two.
    
    - A special Sheikah Stone is now inside the Clock Tower, and this lets you view
     hints and videos that tell you how to do certain things. This is the only one
     in the game so you'd have to go out of your way to view these hints.
    
    - Deku form has a crosshair for blowing bubbles now, and bubble trajectory is
     less random.
    
    - Two of the Bombers have their locations changed. One is in South Clock Town, 
     inside a box in front of the Clock Tower. Another is in the Laundry Pool, 
     inside a box next to the bench. These two previously used to be next to the
     tree in North Clock Town and above the Milk Bar in East Clock Town.
    
    - The prize for winning in the Deku Playground minigame has changed to a 
     Fishing Hole Pass: a consumable Gear item that you can get multiples of, and 
     can keep them even after playing the Song of Time. You still get the Piece of 
     Heart for winning the mini-game three days in a row.
    
    - The Honey & Darling gaming Shop also gives you Fishing Hole Passes instead of
     Rupees as prizes...except of course the Heart Piece for winning three days in
     a row. In fact, a lot of minigames have had their prizes changed from Rupees
     to these Passes, including being the prize if you already got the major prize,
     like Heart Pieces, bottles, or upgrade items.
    
    - The Clock Town Bank has been moved to behind the Clock Tower in South Clock 
     Town. Actually makes things a lot more convenient, since if you need quick
     cash, a quick warp to Clock Town will take you right there!
    
    - Choosing how much to deposit at the bank automatically defaults to the max 
     amount you're currently holding. Another convenience!
    
    - Owl statues now hard save, and can be activated for transport by just 
     approaching them, instead of striking them with normal Link's sword. As an
     aside, playing the Song of Time does not hard save anymore.
    
    - As an addition, feather statues have been added in various locations. They
     act as additional places to save your game much like owl statues, but can't be
     warped to.
    
    - Getting the Moon's Tear the first time starts a short little cutscene of Tatl 
     acknowledging the foreboding nature of the Moon.
    
    - The Ocarina is now designated as its own button. No need to equip it. When
     playing the Ocarina you can quickly look at the songs you've learned.
    
    - You get the Bomber's Notebook automatically from the Happy Mask Salesman 
     after the first cycle has passed.
    
    - The Bomber's Notebook has been improved dramatically. Not only can you view
     the schedules of NPCs as before, it documents events in detail: such as 
     whether the event was completed or is still ongoing, shows the steps you've
     taken in said events, hints for the next steps if you're on the right track 
     but unsure, the exact location of the event (by showing a flag on your map),
     and what prize you've gotten for completed events.
    
    - The Inverted Song of Time has been changed. When time is slowed down, you now
     only have twice the normal amount of time. Originally, the Inverted Song of
     Time gave you three times the normal amount. So you have overall less time to
     do things.
    
    - The Song of Double Time has also been changed. You can now warp to any hour 
     of the day you're currently on, or skip straight to the next day. Extremely
     helpful this time around!
    
    - Two Fishing Holes have been added! One is beside the Swamp Shooting Gallery,
     and another is at the Zora Cape, near the Great Fairy Fountain. Both require 
     passes won from various minigames, or a 50 Rupee fee each session. More 
     details in its own section.
    
    - More of a convenience change: the cave where you can get Magic Beans in the
     Deku Palace now has an alternate entrance/exit that links from inside the
     gardens to the area east of the palace where you need to use a Magic Bean in
     order to get the Sonata of Awakening.
    
    - As another convenience change, the moving platforms in the Deku Palace (and
     by extension, Woodfall Temple) don't start moving until you land on them.
     Makes Deku Link platforming easier.
    
    - Much like the Ocarina, the Pictograph Box is now its own button and doesn't
     need to be equipped like other items. Not entirely sure why since it's not
     used much at all...
    
    - In Woodfall Temple, two Stray Fairies got moved to new locations. The one in
     the room east of the big flower got moved to the upper level, in a beehive
     right next to a door. The other Stray Fairy is the third one in the room west
     of the big flower room. Instead of it being under the water hidden below the
     walkway, it is now in the giant room after the dark place filled with Black
     Boes. It is tucked away in the northern corner below the door there.
    
    - The boss of Woodfall, Odolwa, has an eye added to the back of its head. Use
     the Deku Flowers and fly over Odolwa to drop Deku Nuts on the eye to stun him
     and make him fall down, making his eye exposed to attack. Greatly lengthens 
     the fight, whether you like or dislike the change. You can still damage him
     normally, but he has added movements and attacks to make it harder to approach
     him on the ground.
    
    - The Great Fairy of Woodfall now gives you double magic meter instead of the
     Advanced Spin Attack.
    
    - The boat shooting game with Koume gives you an Empty Bottle instead of a
     Piece of Heart. Where does that leave the Heart Piece...?
    
    - The Goron Mask has a couple of minor changes. The attack combo is quickened a
     little bit, most notably the first two hits being jabs rather than similar to
     haymakers. Also, the roll is now a "mode switch." Press A to change into
     rolling mode instead of having to hold A the entire time, press A again to
     get out of the mode. Rolling also has more momentum, so you have more control
     over your speed.
    
    - Touching ice no longer damages and freezes you.
    
    - Goht's had a couple changes. The ramps are changed so that they jump you up
     higher to make it easier to trip Goht from above. Also, whenever Goht is
     tripped, an eye opens up on its back, revealing the spot to hit it. If you
     trip Goht by hitting him on the legs, you can just go up and punch the eye.
     But if you land on Goht using the ramps, you'll have to use the Bow to damage
     the eye.
    
    - The Great Fairy of Snowhead gives you the Advanced Spin Attack instead of the
     Double Magic Meter. So indeed, Woodfall and Snowhead switched.
    
    - The Garo's Mask got changed...but only aesthetically.
    
    - The Zora form got a few changes. His attack combo got quickened a bit, with
     his third attack now being a back roundhouse kick allowing for better 
     surrounding range. The swimming has also been changed. Instead, there are 
     three swimming speeds instead of two. One is the normal speed. Another is a 
     faster swim by holding A, and lets you move more freely underwater. Finally, 
     by holding A and then R, you do the original game's fast swimming (which is
     faster than just holding A), but you also constantly use up magic due to it 
     activating your electric attack. You can also now quickly surface or descend 
     by tapping A or B respectively when not moving. Most fans seemed bugged about
     this change to swimming but I don't mind it, personally. Magic's pretty
     abundant so there's no threat of running out, really.
    
    - The location for getting the Stone Mask has been completely changed. Instead
     of being at the entrance to Ikana Canyon, the soldier is now at Gerudo 
     Fortress, next to the central tower where you have to climb the ladder in 
     order to gain access to the Hookshot. Considering you have to get past guards 
     normally before getting here...if you're having trouble, remember that 
     shooting arrows at them will knock them out for a little while.
    
    - The Hookshot now has a complete laser sight instead of just a red dot as your
     targeting system. Makes it a little easier to aim.
    
    - The Ikana Graveyard Empty Bottle. Remember that? The one where you have to
     help Dampe on the night of the final day? Well, you get a Heart Piece for it
     instead. So Koume's shooting game and this have had their prizes switched.
    
    - To make getting the eggs in Gerudo Fortress easier, they removed the Shell
     Blades from the aquariums. They were only slightly annoying, dunno why they
     removed them.
    
    - The Ice Arrows. They no longer make ice platforms on just any body of water
     you use it on, anywhere. You have to aim specifically at small, shimmering
     parts of water for it to make the platform. Meh.
    
    - The Gyorg fight had some major changes. At first it doesn't seem that much
     different. Just the only changes are that Gyorg will swim on the surface so
     you can hit it more easily with arrows without having to fight the camera, and
     that after a few arrow hits it'll get stunned, revealing a giant eye for you 
     to hit...with arrows. So, nothing to it, right? Well, after enough damage 
     done, Gyorg rams the platform you're on and sinks it, forcing you to play as
     Zora Link. From here, Gyorg swims around away from you, if you get close he
     does his inhale attack to try to chew you up. During all this he constantly
     spawns schools of fish to annoy you, and there are mines chained to the floor.
     What you have to do is wait until he stops swimming, start swimming towards
     him, and attack the chains on the mines to disconnect them. That way he will
     inhale a mine during his attack, making it blow up and reveal his eye for you
     to attack. Repeat until he's dead.
    
    - In the Bottom of the Well in Ikana Canyon, the Gibdo want the same items as
     in the original, but the wording for some of them is changed...why, I have no
     idea.
    
    - Minor change to Stone Tower, the room left of the entrance removed the two
     small crates and instead put in a movable block for you to move onto one of 
     the switches. I guess it's so you can't screw yourself by accidentally 
     destroying the small crates.
    
    - The jewel that inverts Stone Tower has now been moved to right above you when
     you exit the temple and turn around.
    
    - The Eyegore you defeat in the Inverted Stone Tower will normally get you the
     Giant's Mask...it doesn't appear here at all.
    
    - The Twinmold boss got changed completely. To start off, the red Twinmold is
     fast and is the one that tries to attack you up front, and the blue Twinmold
     flies slowly and has eyes on its underside. Well, shoot arrows at the eyes and
     it will crash down and reveal that all-too-familiar eye you've been seeing on
     the other bosses. Shoot the eye to damage it. Rinse and repeat until it's 
     dead, and a chest will appear in the center of the arena, containing the 
     Giant's Mask! Put it on, and Link will fight with punches this time and an
     exaggerated muscle-man walk. Punch the red Twinmold as it approaches while
     dodging its fire and the Moldbabies it spawns, and/or throw the spheres at it
     for damage at a distance. Once it's down, grab either its head (to choke it 
     out) or its tail (to swing it around and slam it down) to damage it. Rinse and
     repeat until it's dead.
    
    - Getting the Room Key at the Clock Town hotel requires you to be in Goron form
     now. Which makes sense...a Goron with the same name as you has a room in 
     reserve, so you're...Goron Link.
    
    !!!!!!!!!!!
    - A brand new sidequest has been added. To get this one, get the Troupe 
     Leader's Mask (from doing the Ballad of the Windfish thing at the Milk Bar),
     then visit the Stock Pot Inn in another cycle on the morning of the 2nd day.
     Visit the guest room in the far end of the second floor and talk to Gorman
     while wearing the Troupe Leader's Mask. He has a hangover and doesn't have the
     heart to tell his brothers that their performance is cancelled for the 
     Carnival of Time. He says to give him that special milk after noon to cure his
     upset stomach. So, warp to Milk Road, skip to any time after noon, and speak 
     to the Gorman brothers with the Troupe Leader's Mask on. They'll give you a
     bottle of special milk, and it will go bad in two minutes. You cannot use the 
     Song of Soaring, so use any other method of quick travel (Epona, Bunny Hood,
     it won't let you use the Goron Mask) and deliver it to Gorman. For helping to 
     cure his upset stomach, you get a 7th Empty Bottle!
    !!!!!!!!!!!
    
    - Within the Moon...the sub-dungeon you enter by giving the kid with the Gyorg
     mask three of your masks, has been changed. It starts off by having you hit a
     switch as Zora Link and opens a gate to a door. Swim on and you'll get your
     branching path. Now, here, the correct path is always the one with fish
     swimming in front of it. So, when you take the correct path, prepare yourself.
     Use your fast swim (A + R, there's magic pots to help you keep your magic
     filled) and, at the right moment, swim up towards the surface and dolphin jump
     up to the door. The current that blows you upward is a good indicator of when
     you should move up, but if you haven't mastered dolphin jumping, this can be
     rather difficult...as if you mess up at any point, it takes you back to the
     beginning. Anyway, once you enter the door, you have to do the process over
     again. Following the fish always gets you to the end (which is left, right,
     and top), but after the second part, going through the center tunnel instead
     of the top one will get you the Piece of Heart hidden here.
    
    - After beating the game, you will be able to save your game and start the file
     up back on the Dawn of the First Day with any progress you've made...well, 
     saved. This means if you got the Fierce Deity's Mask, you'll have that as well
     as all your other masks.
    
    ============================
    Fishing Hole Fun!
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Majora's Mask 3D also added two new Fishing Holes! There's no real purpose to
    them, it's just a fun little distraction. But there's some bit of depth to it.
    Each Fishing Hole has a host of different fishes you can catch, with your 
    choice of a regular or sinking lure. Once you enter a Fishing Hole, you can
    rent a rod for 50 Rupees or a Fishing Hole Pass that you can win from various
    minigames. The best thing? After that, you can stay in the Fishing Hole for as
    long as you want with no extra charge.
    
    Controls are simple. B to cast your lure, use the Circle Pad to tug the lure in
    order to attract fish. Hold A to reel it in, and R to reel it in faster (can
    cause the line to break more easily if you have hooked a fish). At any rate, as
    mentioned before, there's two Fishing Holes. One is in the Southern Swamp and
    is located next to the Shooting Gallery, the other is in Great Bay and is
    located near the Great Fairy Fountain close to Zora Cape. I'll cover the fish
    that can be fished up in each Hole. Info thanks to Dark_Samus33 on the GameFAQs
    board. To see a log of the fish you've caught, it should be on a poster next to
    the counter. As one last note, you can use many masks to actually help you with 
    certain fish. Like, if a fish is too strong, you can turn into Goron Link. If 
    you have it, the Fierce Deity Mask can also be used! A sound will play if
    conditions are met for these special fish.
    
    ------------------
    Swamp Fishing Hole
    
    - Termina Bass is a common fish and is pretty much everywhere in the fishing
     hole. It's a yellow-green color and resembles an actual Bass. Either lure can
     be used.
    
    - Termina Loach is uncommon and can be found around the base of the stone 
     pillar. Use the Sinking Lure and look for a sandy yellow fish that looks very
     much like an actual Loach.
    
    - Groovy Carp is a common, tiny fish found around the northeast edge of the
     pond, underneath foliage. Use the Sinking Lure to get these guys.
    
    - Sweet Ranchfish is a rare fish, only found from morning 'til 3 PM. It looks
     like an actual Sweetfish and has a yellow-brown coloration. Play Epona's Song
     and, if it's around, a sound will play. Look for the splashing and cast your
     normal lure!
    
    - Fragrant Reekfish is rare. It looks a bit like it has "pebbled" brown skin.
     Use the Mask of Scents and you'll be able to spot it thanks to its stench, 
     also making it vulnerable for catching. Use the normal lure.
    
    - The Mooranha is a common fish that can be caught using the normal lure. It's
     found around the stone pillar, but you can only catch it if you wear Romani's
     Mask.
    
    - The Postal Salmon is a bright pink salmon, commonly found from morning 'til
     9 PM only on the first two days. Use the Sinking Lure and wear your Postman's
     Hat to make this available for catching.
    
    - The Cuccofish is an interesting specimen. It is rare and can only be found on
     the first and final days, and looks like a Goldfish, only with white coloring 
     and a red crest...much like a chicken. Wear the Bremen Mask and call it to
     attention before attempting to use your normal lure to catch it.
    
    - The Ancient Fish is a rare gray fish that resembles a Coelacanth. It's at the
     northeast side at the bottom of the pond, a bit near the cave. Wear the Gibdo
     Mask when nearby to make it available for catching. This guy's a big one!
    
    - BOSS FISH WARNING: Ferocious Pirarucu. After having spent a few in-game hours
     catching fish without leaving the Fishing Hole (catch as many as you can, you
     can actually empty it out since fish don't respawn until you re-enter), come
     back and you may find this giant fish that resembles an Arapaima on the east 
     side. Use the Sinking Lure to hook a fish nearby and attract it before you can
     catch it. Good luck!
    
    - BOSS FISH WARNING: Colossal Catfish. After having spent a few in-game hours
     catching fish without leaving the Fishing Hole (catch as many as you can, you
     can actually empty it out since fish don't respawn until you re-enter), come
     back on the third day and Goron pound the stone pillar down. If a chime 
     sounds, this fish has appeared. It's...well, a giant catfish, as the name 
     says. Get your Sinking Lure and snatch it up!
    
    - BOSS FISH WARNING: Lord Chapu-Chapu. After having spent a few in-game hours
     catching fish without leaving the Fishing Hole (catch as many as you can, you
     can actually empty it out since fish don't respawn until you re-enter), come
     back and you may find this scary fish hiding out in the cave I mentioned with
     the Ancient Fish. It's got big eyes and looks just like Lord Jabu-Jabu...hook 
     a fish nearby to make it come out of hiding much like the Ferocious Pirarucu. 
     Good luck!
    
    ------------------
    Ocean Fishing Hole
    
    - Termina Seabass can be found along the beach. It's a common fish and is
     colored gray-blue, resembles an actual Seabass. Can be caught with the normal
     lure.
    
    - Goodta Goby are also found along the beach, or a bit further north 
     underwater. Another common fish, colored yellow-brown and resembles an actual
     goby. Can be caught with either lure.
    
    - Ambrosial Amberjack is an uncommon fish and is found at the far north of the
     hole. It's blue/white with a yellow stripe, and resembles an actual Amberjack.
     You need the Sinking Lure.
    
    - Bashful Angler is an uncommon fish and spawns near the shipwrecks on the west
     side. It's dark brown and resembles an angler, but as the name implies, it's
     bashful. Get the Sinking Lure and put on the Stone Mask near it to make it 
     vulnerable to catching!
    
    - Dancing Sea Bream is found only during the daytime. Resembles an actual
     Sea Bream, but is colored orange-red. It spawns in the area among the 
     platforms and is toward the center of the Fishing Hole. Use the Sinking Lure
     and start dancing with the Kamaro's Mask if it's near to make it vulnerable to
     catching. Once you hear the confirmation sound, look and listen for the
     splashing and cast quickly.
    
    - Fairy Fish an uncommon fish and is colored pink with white polka dots. 
     Gathers around the center of the Hole. Put on the Great Fairy's Mask and use
     the Sinking Lure to make them vulnerable for catching. As a hint, the mask
     reacts just like it would if a Stray Fairy is nearby but out of range...so if
     the hair flows and it sparkles, just keep it on and move around until you hear
     the jingle.
    
    - Ninja Flounder is a rare fish. It's brown and resembles an actual flounder,
     and spawns in the west over by the ship wreck. As the name implies, it can
     only be seen if you have the Garo Mask on, so put it on and use the Sinking
     Lure to find it near the bottom.
    
    - Skullfish is found only during the night. It's pretty much a smaller version
     of the enemy with the same name, and you can even hear it too if you're 
     underwater. Put on the Captain's Hat and use the Sinking Lure to make them
     vulnerable to catching.
    
    - Nuptuna is a rare fish only found during the first and final day. It's a tuna
     with blue/white coloration and yellow fins. Don't confuse it with the 
     Ambrosial Amberjack. It spawns around the center of the area, use the Couple's
     Mask and the Sinking Lure to make it vulnerable for catching.
    
    - BOSS FISH WARNING: Grand Swordfish. After having spent a few in-game hours
     catching fish without leaving the Fishing Hole (catch as many as you can, you
     can actually empty it out since fish don't respawn until you re-enter), come
     back and you may find this big swordfish swimming around. It's hard to miss,
     as it swims at the surface leaving its top fin exposed. In order to catch 
     this, use the Normal Lure and you must be Goron Link or Fierce Deity Link to
     have the strength to even pull this in. Good luck!
    
    - BOSS FISH WARNING: Savage Shark. After having spent a few in-game hours
     catching fish without leaving the Fishing Hole (catch as many as you can, you
     can actually empty it out since fish don't respawn until you re-enter), come
     back and you may find this scary shark swimming around close to the sea floor.
     You can always check as Zora Link to see if he's there before spending the
     money. Grab the Sinking Lure, and try to attract and snag a fish nearby it.
     It may then try to eat the fish you hooked, in which case you reel this big
     sucker in! He's massive so it may prove difficult to reel in, but being Goron
     Link or Fierce Deity Link can make it easier for you.
    
    - BOSS FISH WARNING: Great Fairy Fish. After having spent a few in-game hours
     catching fish without leaving the Fishing Hole (catch as many as you can, you
     can actually empty it out since fish don't respawn until you re-enter), come
     back on the final day and you may find this freakish fish over by the cave 
     surrounded by crystals. It has long fins that look like the Great Fairy's hair 
     and is flesh-colored. It can't be hooked directly, so hook a Fairy Fish the 
     same way you would before in order to attract it. This fish is possibly the 
     hardest to catch in the game, because you need to be normal Link and you can't 
     cheese it by having extra strength with the Goron/Fierce Deity Masks. Good 
     luck!
    
    ============================
    Bomber's Notebook Events
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    As mentioned above in the changes list, the Bomber's Notebook has gotten 
    greatly improved. It not only has character schedules, but also lists events in
    full and tells you if you completed them or not! If you're interested in
    completing the Notebook in full, this might be useful to you. I'll show each
    event name and the steps to go through them. This will be listed in the order
    the game lists them in.
    
    ------------------
    A STAY AT STOCK POT INN
    
    NPC: Anju, speak to her as Goron Link
    
    1. Check-in at the Stock Pot Inn
    You were mistaken for a guest with the same name as you. Shhh! Your room is the
    Knife Chamber. Best of all, you got a Room Key!
    (Location: Stock Pot Inn - lobby) (Time: 1st Day, 01:50~04:10)
    
    ------------------
    ANJU'S ANGUISH
    
    NPC: Anju, speak to her with Kafei's Mask
    
    1. Appointment with Anju
    Anju wants to talk about Kafei. She requests a meeting in the kitchen at
    11:30 p.m.
    (Location: Stock Pot Inn - lobby) (Time: 1st Day, 02:18pm~07:50pm)
    
    2. A midnight request
    Anju gave you a letter to Kafei. Make sure you mail it before the postman makes
    his daily collection!
    (Location: Stock Pot Inn - kitchen) (Time: 1st Day, 11:30pm~06:00am)
    
    3. Deliver the love letter
    You mailed the letter to Kafei in Clock Town. Now it's up to the postman to do
    the rest.
    (Location: Clock Town Mailbox) (Time: 1st Day, 12:00am~2nd Day, 12:00pm)
    
    4. Precious pendant
    You gave the Pendant of Memories to Anju. Kafei's strong feelings have been
    successfully passed along to his lovely fiancée!
    (Location: Stock Pot Inn) (Time: 2nd Day, 04:10pm~09:00pm)
    
    5. The couple's vow
    You witnessed Anju and Kafei's touching vow of love! You got the Couple's Mask
    as a memento for this special occasion.
    (Location: Stock Pot Inn - staff room) (Time: 05:00am~06:00am)
    
    ------------------
    A TESTAMENT OF LOVE
    
    NPC: Kafei, do step 3 of Anju's Anguish, wait for his letter to be mailed the
     next day at Laundry Pool
    
    1. The letter's recipient
    The mysterious boy turned out to be Kafei! He gave you the Pendant of Memories
    to give to Anju, who's waiting for him.
    (Location: Curiosity Shop Back Room) (Time: 2nd Day, 04:10pm~10:00pm)
    
    2. The thief's hideout
    You raided Sakon's hideout with Kafei and retrieved the stolen Sun's Mask!
    (Location: Sakon's Hideout) (Time: 3rd Day, 06:00pm~07:00pm)
    
    3. The couple's vow
    You witnessed Anju and Kafei's touching vow of love! You got the Couple's Mask
    as a memento for this special occasion.
    (Location: Stock Pot Inn - staff room) (Time: 05:00am~06:00am)
    
    ------------------
    THE NEVER-ENDING MEETING
    
    NPC: Mayor Dotour
    
    1. A mature decision
    The adults calmed down when they saw the Couple's Mask. Mayor Dotour was quite
    grateful!
    (Location: Mayor's Residence - office) (Time: 1st/2nd Days, 10:00am~08:00pm |
    3rd Day, 10:00am~06:00pm)
    
    ------------------
    MADAME AROMA'S SEARCH
    
    NPCs: Madame Aroma, Man from Curiosity Shop
    
    1. Find my son!
    Madame Aroma asked you to find her missing son. Kafei's Mask could be the key 
    to this mystery.
    (Location: Mayor's Reisdence - drawing room) (Time: 1st/2nd Days, 
    10:00am~08:00pm)
    
    2. Kafei's leftovers
    Kafei left behind a Keaton Mask and a Special Deliver to Mama. He's on his way
    to Ikana Canyon.
    (Location: Curiosity Shop Back Room) (Time: 3rd Day, 06:00am~10:00pm)
    
    3. Make a special delivery
    Kafei's Special Deliver to Mama found its way to Madame Aroma, and you got a
    gift fit for a pro--some luxurious Chateau Romani!
    (Location: Milk Bar) (Time: 3rd Day, 10:00am~06:00am)
    
    ------------------
    A CHALLENGE TO COUNT ON
    
    NPC: Postman
    
    1. Count to 10 in your head
    You trained with the postman and managed to precisely count to 10 in your head!
    Your reward was a nice Piece of Heart.
    (Location: Post Office) (Time: 1st Day, 03:00pm~12:00am | 2nd Day, 05:00pm~
    12:00am)
    
    ------------------
    THE POSTMAN'S PERIL
    
    NPC: Postman
    
    1. The final delivery
    The postman made the Special Delivery to Mama and is now free to flee! He was 
    so relieved, he gave you the Postman's Hat.
    (Location: Post Office) (Time: 3rd Day, 12:00pm~06:00pm)
    
    ------------------
    CURIOSITY SHOP RARITY
    
    NPC: Man from Curiosity Shop, save bomb lady
    
    1. A rare mask
    You bought the All-Night Mask at the Curiosity Shop on the final day. It was a
    tad pricey, but it's still a great find!
    (Location: Curiosity Shop) (Time: 3rd Day, 10:00pm~06:00am)
    
    ------------------
    THE BOMB BUSINESS
    
    NPCs: Bomb lady, Snowhead Business Scrub
    
    1. Thief, begone!
    Some thug tried to rob the old lady from the Bomb Shop! As thanks for coming to
    her rescue, she gave you the Blast Mask.
    (Location: North Clock Town) (Time: 1st Day, 12:00am~01:00am)
    
    2. Got the Big Bomb Bag
    You bought the Big Bomb Bag that was on sale in Clock Town. Now you can carry
    more bombs!
    (Location: West Clock Town) (Time: N/A)
    
    3. The Biggest Bomb Bag
    A Business Scrub who specializes in bomb bags is having a trade-in special. You
    scored the Biggest Bomb Bag for a low, low price!
    (Location: The Goron-friendly Business Scrub) (Time: N/A)
    
    ------------------
    HISTORY OF THE CARNIVAL
    
    NPC: Anju's Grandmother, use All-Night Mask
    
    1. Granny's long story
    Anju's grandmother read you a story about the Carnival of Time. Your knowledge
    of Clock Town history is growing!
    (Location: Stock Pot Inn - Granny's room) (Time: 1st/2nd Days, 06:00am~06:00pm)
    
    ------------------
    TERMINA MYTHOLOGY
    
    NPC: Anju's Grandmother, use All-Night Mask
    
    1. Granny's very long story
    Anju's grandmother read you a story about the four giants. You're becoming more
    worldly by the second!
    (Location: Stock Pot Inn - Granny's room) (Time: 1st/2nd Days, 06:00am~06:00pm)
    
    ------------------
    THE GHOST OF THE INN
    
    NPC: ???
    
    1. Crisis in the toilet!
    You helped the mysterious hand in the restroom. It's no good to be out of paper 
    in the toilet!
    (Location: Stock Pit Inn - restroom) (Time: All Days, 12:00am~06:00am)
    
    ------------------
    A MELANCHOLY MELODY
    
    NPC: Guru-Guru
    
    1. Melody of confession
    You listened to Guru-Guru's bitter tale. In return, you got the Bremen Mask!
    (Location: Clock Town Laundry Pool) (Time: 1st/2nd Days, 06:00pm~06:00am)
    
    ------------------
    A DANCE WITH MEANING
    
    NPCs: Kamaro, Rosa Sisters
    
    1. Dancing with a ghost
    You learned a new dance routine from the ever-regretful Kamaro. Use Kamaro's
    Mask to get grooving!
    (Location: Termina Field - south side) (Time: All Days, 12:00am~06:00am)
    
    2. The Rosa Sisters' new groove
    You used Kamaro's Mask to teach the struggling Rosa Sisters a dance. Now 
    they're happy, Kamaro's happy, and you're happy too.
    (Location: West Clock Town) (Time: 1st/2nd Days, 06:00pm~06:00am)
    
    ------------------
    MUSIC MOVES THE HEART
    
    NPCs: Toto, Gorman the Troupe Leader
    
    1. Sound check at the Milk Bar
    You helped Toto with his sound check at the Milk Bar. You might as well sound
    check some other instruments while you're at it.
    (Location: Milk Bar) (Time: 1st/2nd Day, 10:00pm~05:00am)
    
    2. The troupe leader's memories
    The song you played at the sound check deeply affected the troupe leader. You
    even saw a tear rolling down the Troupe Leader's Mask.
    (Location: Milk Bar) (Time: 1st/2nd Days, 10:00pm~05:00am)
    
    ------------------
    A RACE NEAR MILK ROAD
    
    NPCs: Gorman brothers
    
    1. Beat the Gorman Brothers!
    You and Epona raced the Gorman Brothers and won! You got Garo's Mask as a 
    prize.
    (Location: Gorman Track) (Time: All Days, 06:00am~06:00pm)
    
    ------------------
    PROTECT ROMANI'S COWS!
    
    NPC: Romani
    
    1. Assistant ghost stopper
    Ranch girl Romani asked you to help her fend off some ghosts! The operation
    starts at 2 a.m.
    (Location: Romani Ranch) (Time: 1st Day, 06:00am~06:00pm)
    
    2. Busting the ghosts
    You got rid of all the ghosts! Romani couldn't be more grateful. As thanks,
    she gave you a nice bottle of milk.
    (Location: Romani Ranch) (Time: 1st Day, 02:30am~05:15am)
    
    ------------------
    PROTECT THE MILK!
    
    NPC: Cremia, Protect Romani's Cows must be finished on same cycle
    
    1. Keep the milk thieves at bay!
    You protected Cremia and her milk cargo from the thieves and got Romani's Mask
    as a reward! It's a symbol of maturity.
    (Location: Romani Ranch) (Time: 2nd Day, 06:00pm~09:00pm)
    
    ------------------
    CUCCO SHACK'S CUTE CHICKS
    
    NPC: Grog
    
    1. Using the Bremen Mask, you coaxed the baby chicks into becoming full-fledged
    Cuccos! You got the Bunny Hood as thanks.
    (Location: Cucco Shack) (Time: All Days, 06:00am~08:00pm)
    
    ------------------
    FIND THE STONE-FACED SOLDIER
    
    NPC: Shiro, use Lens of Truth and a Red Potion
    
    1. You made Shiro, who was too often overlooked, feel all better. In return, 
    you got the Stone Mask!
    (Location: Pirates' Fortress) (Time: N/A)
    
    ------------------
    GREAT FAIRY OF CLOCK TOWN
    
    NPC: N/A
    
    1. Reviving Magic
    You found the Stray Fairy in Clock Town and revived the Great Fairy of Magic, 
    who gave you the Great Fairy's Mask!
    (Location: Fairy's Fountain - Clock Town) (Time: N/A)
    
    ------------------
    GREAT FAIRY OF THE SWAMP
    
    NPC: N/A
    
    1. Reviving Wisdom
    You found all the Stray Fairies in Woodfall Temple and revived the Great Fairy 
    of Wisdom. As thanks, she doubles your magic power!
    (Location: Fairy's Fountain - swamp) (Time: N/A)
    
    ------------------
    GREAT FAIRY OF THE MOUNTAINS
    
    NPC: N/A
    
    1. Reviving Power
    You found all the Stray Fairies in Snowhead Temple and revived the Great Fairy 
    of Power. As thanks, she powered up your Spin Attack!
    (Location: Fairy's Fountain - mountains) (Time: N/A)
    
    ------------------
    GREAT FAIRY OF THE OCEAN
    
    NPC: N/A
    
    1. Reviving Courage
    You found all the Stray Fairies in Great Bay Temple and revived the Great Fairy
    of Courage. As thanks, she doubled your defense!
    (Location: Fairy's Fountain - ocean) (Time: N/A)
    
    ------------------
    GREAT FAIRY OF THE CANYON
    
    NPC: N/A
    
    1. Reviving Kindness
    You found all the Stray Fairies in Stone Tower Temple and revived the Great
    Fairy of Kindness, who gave you the Great Fairy's Sword!
    (Location: Fairy's Fountain - canyon) (Time: N/A)
    
    ------------------
    BUSINESS SCRUB SCRAMBLE
    
    NPCs: Business Scrubs
    
    1. Grab the Moon's Tear
    You were gazing at the moon's scary face through the Astral Observatory 
    telescope when a Moon's Tear fell from its eye!
    (Location: Astral Observatory) (Time: N/A)
    
    2. The town Deku Flower
    You gave the Moon's Tear to the Business Scrub in South Clock Town. In return,
    you got the Town Title Deed!
    (Location: South Clock Town) (Time: N/A)
    
    3. The swamp Deku Flower
    You gave the Town Title Deed to the Business Scrub in the Southern Swamp. In
    return, you got the Swamp Title Deed!
    (Location: Southern Swamp) (Time: N/A)
    
    4. The mountain Deku Flower
    You gave the Swamp Title Deed to the Business Scrub in Goron Village. In 
    return, you got the Mountain Title Deed!
    (Location: Goron Village) (Time: N/A)
    
    5. The ocean Deku Flower
    You gave the Mountain Title Deed to the Business Scrub in Zora Hall. In return,
    you got the Ocean Title Deed!
    (Location: Zora Hall) (Time: N/A)
    
    6. The canyon Deku Flower
    You gave the Ocean Title Deed to the Business Scrub in Ikana Canyon. In return,
    you got 200 Rupees!
    (Location: Ikana Canyon) (Time: N/A)
    
    ------------------
    BANK LOYALTY PROGRAM
    
    NPC: N/A
    
    1. A special gift from the bank
    You deposited 200 Rupees! As part of a special promotion, you were given a 
    bigger wallet to commemorate the occasion.
    (Location: South Clock Town) (Time: N/A)
    
    2. Breaking the bank
    You reached the bank's limit for Rupee deposits. Wow! As a special gift, you
    got a Piece of Heart.
    (Location: South Clock Town) (Time: N/A)
    
    ------------------
    THE SUSPICIOUS OCEAN HOUSE
    
    NPC: Unnamed
    
    1. The Oceanside Spider House
    You cleared all the creepy crawlies out of the Oceanside Spider House. A 
    grateful man came along and gave you a bigger wallet as thanks!
    (Location: Oceanside Spider House) (Time: 1st Day)
    
    ------------------
    TARGET-SHOOTING CHAMP
    
    NPC: Unnamed
    
    1. Clear the Town Shooting Gallery
    You scored 40+ points at the Town Shooting Gallery! Your prize was a bigger
    quiver.
    (Location: Town Shooting Gallery) (Time: N/A)
    
    2. Master the Town Shooting Gallery
    You got the perfect score of 50 at the Town Shooting Gallery! Your prize was a
    Piece of Heart.
    (Location: Town Shooting Gallery) (Time: N/A)
    
    ------------------
    SWAMP SHOOTING CHAMP
    
    NPC: Unnamed
    
    1. Clear the Swamp Shooting Gallery
    You got a perfect score at the Swamp Shooting Gallery! Your prize was a bigger
    quiver.
    (Location: Swamp Shooting Gallery) (Time: N/A)
    
    2. Master the Swamp Shooting Gallery
    You scored 2,180+ points at the Swamp Shooting Gallery! Your prize was a Piece
    of Heart.
    (Location: Swamp Shooting Gallery) (Time: N/A)
    
    ------------------
    THREE DAYS OF GAMING
    
    NPC: Honey & Darling
    
    1. Bombchu Gallery
    On the 1st day, you got a perfect score at the Bombchu Gallery in Honey &
    Darling's Shop!
    (Location: Honey & Darling's Shop) (Time: 1st Day, 06:00am~10:00pm)
    
    2. Basket Bomb
    On the 2nd day, you got a perfect score at Basket Bomb in Honey & Darling's
    Shop!
    (Location: Honey & Darling's Shop) (Time: 2nd Day, 06:00am~10:00pm)
    
    3. Target Shooting
    On the final day, you got a perfect score at Target Shooting in Honey & 
    Darling's Shop!
    (Location: Honey & Darling's Shop) (Time: 3rd Day, 06:00am~06:00pm)
    
    4. Clear all three games
    You got a perfect score at Honey & Darling's Shop three days in a row! Your
    prize was a Piece of Heart.
    (Location: Honey & Darling's Shop) (Time: N/A)
    
    ------------------
    LUCKY NUMBERS
    
    NPC: N/A
    
    1. Win the lotto on the 1st day!
    You guessed the 1st day's lucky numbers! The winning combination was ***. Your
    prize was a cool 50 Rupees!
    (Location: Lottery Shop [West Clock Town]) (Time: 1st Day, 06:00pm~11:00pm)
    
    2. Win the lotto on the 2nd day!
    You guessed the 2nd day's lucky numbers! The winning combination was ***. Your
    prize was a cool 50 Rupees!
    (Location: Lottery Shop [West Clock Town]) (Time: 2nd Day, 06:00pm~11:00pm)
    
    3. Win the lotto on the 3rd day!
    You guessed the 3rd day's lucky numbers! The winning combination was ***. Your
    prize was a cool 50 Rupees!
    (Location: Lottery Shop [West Clock Town]) (Time: 3rd Day, 06:00pm~11:00pm)
    
    ------------------
    MASTER SWORDSMAN
    
    NPC: Unnamed
    
    1. Sword training
    You cleared the expert course at the Swordsman's School! To commemorate your
    mastery, you got a Piece of Heart.
    (Location: Swordsman's School) (Time: N/A)
    
    ------------------
    A TREASURE-CHEST PRIZE
    
    NPC: Treasure Chest Shop Gal
    
    1. The girl who likes macho men
    You took on the Treasure Chest Shop game as a Goron! Your prize was a shiny
    Piece of Heart!
    (Location: Treasure Chest Shop) (Time: 1st/2nd Days, 06:00am~11:00pm | 3rd Day,
    06:00am~06:00pm)
    
    ------------------
    DEKU FLOWER POWER
    
    NPC: Deku Scrubs from Playground
    
    1. Break the 1st day's record!
    You broke the 1st day's jumping record at the Deku Scrub Playground!
    (Location: Deku Scrub Playground) (Time: 1st Day, 06:00am~11:30pm)
    
    2. Break the 2nd day's record!
    You broke the 2nd day's jumping record at the Deku Scrub Playground!
    (Location: Deku Scrub Playground) (Time: 2nd Day, 06:00am~11:30pm)
    
    3. Break the final day's record!
    You broke the final day's jumping record at the Deku Scrub Playground!
    (Location: Deku Scrub Playground) (Time: 3rd Day, 06:00am~11:30pm)
    
    4. Master Deku Flower Jumping
    You broke the record three days straight! They suspect you're a pro, and shoved
    a Piece of Heart in your face so you'd leave.
    (Location: Deku Scrub Playground) (Time: N/A)
    
    ------------------
    FIND A KEATON!
    
    NPC: Keaton
    
    1. Keaton's quiz
    You found a Keaton while wearing the Keaton Mask! What's more, you passed his
    quiz and earned a nice Piece of Heart as a prize.
    (Location: Where the grass scurries) (Time: N/A)
    
    ------------------
    SECRET GOSSIP
    
    NPC: N/A
    
    1. Northern Gossip Stone
    You played a song for the large Gossip Stone you found in a hole in north 
    Termina Field. Now it's a different color!
    (Location: Termina Field - hole) (Time: N/A)
    
    2. Western Gossip Stone
    You played a song for the large Gossip Stone you found in a hole in west 
    Termina Field. Now it's a different color!
    (Location: Termina Field - hole) (Time: N/A)
    
    3. Southern Gossip Stone
    You played a song for the large Gossip Stone you found in a hole in south
    Termina Field. Now it's a different color!
    (Location: Termina Field - hole) (Time: N/A)
    
    4. Eastern Gossip Stone
    You played a song for the large Gossip Stone you found in a hole in east 
    Termina Field. Now it's a different color!
    (Location: Termina Field - hole) (Time: N/A)
    
    5. Match the stones' colors
    You made all four of the large Gossip Stones the same color! This earned you a
    Piece of Heart.
    (Location: Termina Field - hole) (Time: N/A)
    
    ------------------
    FOLLOW THAT SCRUB!
    
    NPC: Unnamed
    
    1. Unidentified Flying Scrub
    You gazed through the telescope at the Astral Observatory and saw Clock Town's
    Business Scrub. Find out where he's flying off to!
    (Location: Astral Observatory) (Time: N/A)
    
    2. Spot the Business Scrub
    You found a Business Scrub in the hole near the Astral Observatory! He sold you
    a Piece of Heart.
    (Location: Termina Field - hole) (Time: N/A)
    
    ------------------
    PICTOGRAPH CONTEST
    
    NPC: Unnamed
    
    1. Find a photogenic friend
    You showed the man from the Swamp Tourist Center a pictograph of someone
    photogenic. In return, he gave you a Piece of Heart!
    (Location: Swamp Tourist Center) (Time: N/A)
    
    ------------------
    THE TERRIFYING SPIDER HOUSE
    
    NPC: Unnamed
    
    1. The Swamp Spider House
    You cleared all the creepy crawlies out of the Swamp Spider House and got the
    Mask of Truth as a gift!
    (Location: Swamp Spider House) (Time: N/A)
    
    ------------------
    A POTION HAG'S NEW BUSINESS
    
    NPC: Koume
    
    1. Koume's Target Shooting
    You hit 20+ targets on Koume's Targeting Shooting cruise! Your prize was an
    empty bottle.
    (Location: Swamp Tourist Center) (Time: N/A)
    
    ------------------
    A ROYAL RUSH
    
    NPCs: Deku Princess, Deku Butler
    
    1. Rescue the Deku Princess
    You rescued the Deku Princess, who was trapped in Woodfall Temple! Take her to
    the king in the Deku Palace pronto!
    (Location: Woodfall Temple) (Time: N/A)
    
    2. The Deku Princess returns!
    You returned the Deku Princess to her family! It seems the butler has a special
    thank-you gift for you at the shrine near the palace.
    (Location: Royal Chamber) (Time: N/A)
    
    3. Chase the Deku butler
    You managed to keep up with the speedy Deku butler! He gave you the Mask of
    Scents.
    (Location: Deku Shrine) (Time: N/A)
    
    ------------------
    A GORON'S GRIEF
    
    NPCs: Elder's son, Hungry Goron
    
    1. The Elder's son is sleepy
    You played the Goron Lullaby at the Goron Shrine and helped the Elder's son
    fall asleep. This also lit up two torches!
    (Location: Goron Shrine) (Time: N/A)
    
    2. Light the torches
    You lit up the Goron Shrine! Now the chandelier is rotating like mad!
    (Location: Goron Shrine) (Time: N/A)
    
    3. Find the rock sirloin
    You found the rock sirloin that a food-loving Goron hid in the chandelier!
    (Location: Goron Shrine) (Time: N/A)
    
    4. Feed the hungry Goron
    You gave the rock sirloin to the hungry Goron on the Mountain Village cliff! In
    return, he gave you Don Gero's Mask.
    (Location: Mountain Village) (Time: N/A)
    
    ------------------
    AN EXPLOSIVE EXAM (Ew)
    
    NPC: Unnamed
    
    1. Powder Keg permission
    You blew up the boulder blocking the Goron Racetrack's entrance. Now you've
    been deemed worthy to use Powder Kegs!
    (Location: Goron Village) (Time: N/A)
    
    ------------------
    GORON RACES! ROCK 'N' ROLL!
    
    NPC: N/A
    
    1. Win the race
    You won the Goron Races! That's how you roll! Your prize was a bottle of Gold
    Dust.
    (Location: Goron Racetrack) (Time: N/A)
    
    ------------------
    A SHARPER SWORD
    
    NPC: Mountain Smithy
    
    1. The famous Razor Sword
    You fixed the Mountain Smithy's health, and your Kokiri Sword was sharpened 
    into a Razor Sword!
    (Location: Mountain Smithy) (Time: N/A)
    
    2. A glorious golden sword
    You gave Gold Dust to the Mountain Smithy, and your Razor Sword was reforged
    into a Gilded Sword!
    (Location: Mountain Smithy) (Time: N/A)
    
    ------------------
    REUNITE THE FROG CHOIR
    
    NPCs: Choir frogs (must be spring at Snowhead first)
    
    1. The Laundry Pool frog
    You used Don Gero's Mask to recruit the frog at the Clock Town Laundry Pool 
    into the choir!
    (Location: Clock Town Laundry Pool) (Time: N/A)
    
    2. The swamp temple frog
    You used Don Gero's Mask to recruit the frog in Woodfall Temple into the choir!
    (Location: Woodfall Temple) (Time: N/A)
    
    3. The Southern Swamp frog
    You used Don Gero's Mask to recruit the frog in the Southern Swamp into the
    choir!
    (Location: Southern Swamp) (Time: N/A)
    
    4. The ocean temple frog
    You used Don Gero's Mask to recruit the frog in Great Bay Temple into the 
    choir!
    (Location: Great Bay Temple) (Time: N/A)
    
    5. The frog choir reunited
    You conducted the frog choir wearing Don Gero's Mask! In exchange, you got your
    very own Piece of Heart.
    (Location: Mountain Village) (Time: N/A)
    
    ------------------
    WIN BIG AT THE DOGGY RACE
    
    NPC: Mamamu Yan
    
    1. An extra special gift
    You won big at Mamamu Yan's Doggy Racetrack! You got a Piece of Heart as a 
    bonus prize.
    (Location: Doggy Racetrack) (Time: All Days, 06:00am~08:00pm)
    
    ------------------
    FISHY FRIENDS
    
    NPC: N/A
    
    1. Feed the fish
    You fed small fish to the big fish at the Marine Research Lab, and one grew
    even bigger! It spat out a Piece of Heart... Gross, yet great!
    (Location: Marine Research Lab) (Time: N/A)
    
    ------------------
    SPIDER HOUSE MYSTERY
    
    NPC: N/A
    
    1. Eerie masks at the Spider House
    You found the eerie masks' hidden treasure at the Oceansisde Spider House...and
    it was a Piece of Heart!
    (Location: Oceanside Spider House) (Time: N/A)
    
    ------------------
    A FISH WISH
    
    NPCs: Unnamed
    
    1. Seahorse rescue mission
    You gave the fisherman a pictograph of a female pirate. You don't quite get it,
    but he gave you a rare Seahorse in return!
    (Location: Fisherman's Hut) (Time: N/A)
    
    2. Defeat the sea snakes!
    You defeated the sea snakes at Pinnacle Rock and saved the Seahorse's friend!
    As thanks, you were given a Piece of Heart.
    (Location: Pinnacle Rock) (Time: N/A)
    
    ------------------
    GIMME A BREAK
    
    NPC: Unnamed
    
    1. Become a pot-breaking pro
    You broke all the pots in the Zora pot-breaking game! Your prize was 90 Rupees.
    (Location: Zora Cape) (Time: All Days, 06:00am~06:00pm)
    
    ------------------
    RACE THE BEAVER BROS.!
    
    NPCs: Beaver Brothers
    
    1. Pro swimmer!
    You beat the beaver brothers in a race at Waterfall Rapids! To commemorate your
    victory, you were given an empty bottle.
    (Location: Waterfall Rapids) (Time: N/A)
    
    2. Master swimmer!
    You beat the beaver brothers in an even harder race! To commemorate your 
    victory, you were given a Piece of Heart.
    (Location: Waterfall Rapids) (Time: N/A)
    
    ------------------
    LIGHT IT TO RIGHT IT
    
    NPC: Unnamed
    
    1. Help with the lights
    You helped out with the lights on the Zora Hall stage! This earned you 5 
    Rupees.
    (Location: Zora Hall) (Time: N/A)
    
    ------------------
    PLAYING PAPARAZZI
    
    NPC: Unnamed
    
    1. A pictograph of Lulu
    You sold the pictograph of Lulu to a Zora who's a huge fan! In exchange, you
    got some Rupees.
    (Location: Zora Hall) (Time: N/A)
    
    ------------------
    A ZORA SWAN SONG
    
    NPCs: The Indigo-Gos
    
    1. A forgotten hint, a new song
    You learned part of a new song from Mikau's diary!
    It starts out: L R Y L.
    Then it goes: R Y X R.
    (Location: Zora Hall) (Time: N/A)
    
    2. Session with Japas
    You completed the new song with Japas!
    It starts out: Y Y R L L R Y L.
    Then it goes: X X Y R R Y X R.
    (Location: Zora Hall) (Time: N/A)
    
    3. Session with Evan
    You tactfully taught Evan a part from the new song. You got a Piece of Heart in
    return!
    (Location: Zora Hall) (Time: N/A)
    
    ------------------
    THE SEAFARER'S CHALLENGE
    
    NPC: Fisherman
    
    1. The fisherman's jumping game
    You played the fisherman's new jumping game and scored 20 points within two
    minutes! Your prize was a Piece of Heart.
    (Location: Great Bay Coast) (Time: All Days, 07:00am~04:00am)
    
    ------------------
    BURIED TREASURE
    
    NPC: N/A
    
    1. Explore the graveyard on the 1st day
    You explored the Ikana Graveyard underground on the 1st day and Flat's Song of
    Storms!
    (Location: Ikana Graveyard) (Time: 1st Day, 06:00pm~06:00am)
    
    2. Explore the graveyard on the 2nd day
    You explored the Ikana Graveyard underground on the 2nd day. You defeated an
    Iron Knuckle and got a Piece of Heart!
    (Location: Ikana Graveyard) (Time: 2nd Day, 06:00pm~06:00am)
    
    3. Explore the graveyard on the final day
    You explored the Ikana Graveyard underground on the final day. You defeated a
    Big Poe and got a Piece of Heart!
    (Location: Ikana Graveyard) (Time: 3rd Day, 06:00pm~06:00am)
    
    ------------------
    FREE THE CANYON GHOSTS
    
    NPC: Unnamed
    
    1. Defeat the four Poe Sisters!
    You helped calm the spirits of the mystery man and four Poe Sisters at the 
    Ikana Canyon Spirit House. You got a Piece of Heart!
    (Location: Ikana Canyon) (Time: N/A)
    
    ------------------
    VANQUISHED FOES RETURN
    
    NPC: Unnamed
    
    1. Battle at the Secret Shrine!
    You defeated the powerful foes at the Ikana Canyon river's upper course! Your
    prize was a Piece of Heart.
    (Location: Ikana Canyon) (Time: N/A)
    
    ------------------
    CHILD'S PLAY
    
    NPCs: Moon children
    
    1. Child with an Odolwa mask
    You played hide-and-seek with and gave two of your masks to the child with the
    Odolwa mask on the moon.
    (Location: Moon) (Time: N/A)
    
    2. Child with a Goht mask
    You played hide-and-seek with and gave four of your masks to the child with the
    Goht mask on the moon.
    (Location: Moon) (Time: N/A)
    
    3. Child with a Gyorg mask
    You played hide-and-seek with and gave six of your masks to the child with the
    Gyorg mask on the moon.
    (Location: Moon) (Time: N/A)
    
    4. Child with a Twinmold mask
    You played hide-and-seek with and gave eight of your masks to the child with
    the Twinmold mask on the moon.
    (Location: Moon) (Time: N/A)
    
    5. The final mask
    You played with all four of the children on the moon! The kid with Majora's 
    Mask gave you the Fierce Deity's Mask as thanks.
    (Location: Moon) (Time: N/A)
    
    ------------------
    THE BOMBERS' CODE
    
    NPCs: The Bombers
    
    1. The secret code
    You've been granted access to the Bombers' hideout, which you can access from
    East Clock Town. The secret code is *****.
    (Location: North Clock Town) (Time: N/A)
    
    ------------------
    FRATERNAL MILK
    
    NPCs: Gorman, Gorman Brothers
    
    1. The troupe leader's request
    The troupe leader wants some special milk to settle his stomach. Visit his
    brothers in the afternoon, and they may be able to help!
    (Location: Stock Pot Inn - large suite) (Time: 2nd Day, 06:00am~12:00pm)
    
    2. Got Mystery Milk
    You got some Mystery Milk from the Gorman Brothers to give to the sickly troupe
    leader. It's probably best not to drink it...
    (Location: Gorman Track) (Time: 2nd Day, 12:00pm~06:00pm)
    
    3. The troupe leader's revival
    The troupe leader drank the Mystery Milk and feels all better! As thanks, he
    handed over an empty bottle.
    
      _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _
    _/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
                                |
    Piece of Heart Locations    |
    ____________________________|
    
    This will list all Heart Pieces to get in the game, in chronological order. 
    Each Heart Piece will also have check-mark boxes, for marking off ones you've
    gotten if you print out this section.
    
    ----------------
    Piece of Heart #1: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: West Clock Town
    Equipment Needed: None
    
    How to get: You'll get this piece eventually during your course through the
    game, but I figured I'd list this first thing. At Clock Town bank, you must
    deposit a total of 5,000 Rupees to get this. Yeah, you heard right. Start
    collecting Rupees every chance you get!
    
    ----------------
    Piece of Heart #2: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: South Clock Town
    Equipment Needed: Deku Link, Moon's Tear
    
    How to get: Grab a Moon's Tear by heading into the observatory, and looking
    through the telescope towards the Skull Kid on top of the Clock Tower. Once you
    get it, go to South Clock Town and give the Business Scrub the Moon's Tear to
    get the Land Title Deed. Now use the flower to fly to the Piece of Heart on the
    platform connected to the Clock Tower.
    
    ----------------
    Piece of Heart #3: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: East Clock Town
    Equipment Needed: Any Title Deed
    
    How to get: At the evening of any day, enter the Stock Pot Inn. When midnight
    rolls around, find the toilet room on the lower floor and a hand will appear.
    He wants paper, so give him your Land Title Deed, Swamp Title Deed...anything.
    He'll reward you with this.
    
    ----------------
    Piece of Heart #4: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: North Clock Town
    Equipment Needed: None
    
    How to get: At the playground with a slide is a tree with a Heart Piece on top.
     To get up there, climb up the pillars to the top of the slide, then jump 
     across to the pillar's edge, climb up, then jump to the tree.
    
    ----------------
    Piece of Heart #5: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: West Clock Town
    Equipment Needed: None, just a sword
    
    How to get: Enter the Swordsman's School and pay 10 Rupees for the Expert 
     Course. Get a perfect 30 by Z-Targeting the logs and jump striking them all.
     If successful, you'll have this.
    
    ----------------
    Piece of Heart #6: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Termina Field
    Equipment Needed: 100 Rupees
    
    How to get: In the Observatory, look through the telescope and search around
     towards Clock Town to find a Business Scrub flying out of town. Make sure you
     follow him until he stops at a hole. If you need to, once the Scrub starts
     flying out of town, look for a nearby hole and just keep the telescope on it.
     Eventually he'll fly in there. Now, exit Clock Town and go towards the 
     Observatory, and fall down that hole. Talk to the scrub and he'll offer this
     Piece of Heart for 150 Rupees. Refuse and he'll lower the price to 100. Take
     it.
    
    ----------------
    Piece of Heart #7: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Termina Field
    Equipment Needed: Just a sword.
    
    How to get: From the southern entrance of Clock Town, head towards the entrance
     to Milk Road. Along the way is a field of tall grass. Find the Deku Baba. Near
     it are some butterflies flying around. Walk towards them to fall into a hole.
     Fight the Pea Hat to get this Piece. The Pea Hat is the same as in Ocarina of
     Time, and is really easy to kill. It does take a lot of hits with the Kokiri
     Sword though.
    
    ----------------
    Piece of Heart #8: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Termina Field
    Equipment Needed: Nothing, but bombs are recommended
    
    How to get: Exit Clock Town through the northern exit. Drop down to the snowy
     area and find a hole to drop down. It's under one of the snow mounds shaped
     like mushrooms. Inside are two giant Dodongos. You can strike their tails to
     damage them, but the safer way to do it is to throw bombs at them. You'll get
     50 Rupees for each one you kill, plus this Piece once they're both gone.
    
    ----------------
    Piece of Heart #9: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: West Clock Town
    Equipment Needed: Kamaro's Mask
    
    How to get: At night, you can see the Rosa sisters dancing (or at least trying
     to) in West Clock Town. If you put on this mask and dance in front of them,
     they will give you this.
    
    ----------------
    Piece of Heart #10: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Path to Southern Swamp
    Equipment Needed: Nothing
    
    How to get: This is the area where the Swamp Shooting Gallery is, find the 
     somewhat large tree here. Take down the Bad Bats surrounding it, and climb up 
     the tree using the vines to find this.
    
    ----------------
    Piece of Heart #11: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Deku Palace
    Equipment Needed: Deku Mask
    
    How to get: Talk to the guards as Deku Link and they'll let you in. Take the 
     left passage instead of heading straight ahead to the throne room. Be sneaky
     and pass the guards here until you reach this Piece at the end.
    
    ----------------
    Piece of Heart #12: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Woodfall
    Equipment Needed: Deku Mask
    
    How to get: On the platform with a pedestal, owl statue, flower, and some pots,
     use the flower to fly across various Mad Scrub spots until you reach a 
     platform with a large brown and gold treasure chest. Open it for this Piece.
    
    ----------------
    Piece of Heart #13: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Southern Swamp
    Equipment Needed: Pictograph Box, Deku Mask
    
    How to get: Take a pic of the Deku King while as Deku Link, then return to the
     guy in the boat tour hut. Show the pic to him and he'll reward you with this.
     Alternatively, give him a picture of Tingle...his son.
    
    ----------------
    Piece of Heart #14: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Southern Swamp
    Equipment Needed: Land Title Deed, Deku Mask
    
    How to get: Talk to the Business Scrub just outside of the boat tour hut, and
     he will tell you he wishes to move to another area. Give him the Land Title
     Deed and he will give you the Swamp Title Deed. Use the flower as Deku Link to
     launch to the top of the hut, where this Piece lies.
    
    ----------------
    Piece of Heart #15: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: North Clock Town
    Equipment Needed: Rupees
    
    How to get: In North Clock Town is a fenced-in area. Enter it by climbing it
     with regular Link or by using the nearby flower as Deku Link. Win this Rupee-
     collecting game for three days straight to get this.
    
    ----------------
    Piece of Heart #16: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: East Clock Town
    Equipment Needed: Hero's Bow & Arrows, lots of Rupees
    
    How to get: In the Shooting Gallery, get a perfect 50 score by shooting all the
     red Octoroks and avoiding the blue ones, and you'll get this for all your hard
     work. Each game costs 20 Rupees, so bring at least 100. Business hours for the
     Shooting Gallery are 6:00 AM to 10:00 PM.
    
    ----------------
    Piece of Heart #17: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Path to Southern Swamp
    Equipment Needed: Hero's Bow & Arrows, lots of Rupees
    
    How to get: This Shooting Gallery is in the path between Termina Field and
     Southern Swamp. This Shooting Gallery works differently than the one in Clock
     Town. Here, you'll have to shoot down waves of enemies, such as Guays (birds),
     Wolfos, and Deku Scrubs. Guays are worth 60 points, Deku Scrubs are worth 30
     (except for the two in the distance; they give 100), and Wolfos give 100. You
     must get a perfect in order to get this Piece. You win it on your second run
     after winning the Largest Quiver. You need a lot of Rupees for this one, 
     again.
    
    ----------------
    Piece of Heart #18: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Southern Swamp
    Equipment Needed: Hero's Bow & Arrows, lots of Rupees (maybe), Odolwa Defeated
    
    How to get: After beating Odolwa and ridding the swamp waters of poisons, go to
     the boat tour hut and talk to Koume (if she's freed from the Woods of Mystery)
     and she will offer a free chance to do her target shooting game. While riding
     the boat, you will have to shoot 20 targets while not shooting Koume 10 times.
     If successful, Piece of Heart for the win! (The prize is Empty Bottle #5 in 
     the 3DS version, so conversely, you get this Heart Piece for doing Bottle #5's
     quest.)
    
    ----------------
    Piece of Heart #19: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Goron Village
    Equipment Needed: Swamp Title Deed, Deku Mask
    
    How to get: In Goron Village of the Snowhead region, talk to the Business Scrub
     on the southern side as Deku Link and trade the Swamp Title Deed for the
     Mountain Title Deed. Use the flower you now have access to and launch up to
     the nearby alcove with this Piece.
    
    ----------------
    Piece of Heart #20: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: East Clock Town
    Equipment Needed: Goron Mask, lots of Rupees
    
    How to get: Enter the Treasure Chest Game Shop during business hours and play
     the game for 30 Rupees a game as Goron Link. Get to the end of the maze where
     the treasure chest is to get this Piece. If you do this on any other form, you
     won't get the Piece.
    
    ----------------
    Piece of Heart #21: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: East Clock Town
    Equipment Needed: Bombs, Bombchus, Hero's Bow, Rupees
    
    How to get: Enter the Honey & Darling's Shop on every day and win there to get
     this. First day is Bombchu Targeting. You'll have to plant Bombchus at just
     the right time so that they'll run into the targets on the wall. It's pretty
     hard, actually. You have unlimited Bombchus though. Second day is Basket Bomb.
     You'll have to throw bombs at the baskets on the wall. Hard still, but a bit
     easier. Just don't fall off while trying to throw them. (After all, you need
     to be moving in order to throw bombs.) Third day is Target Practice. Use your 
     Bow to fire arrows at the targets. This game is ironically the easiest one. I 
     believe you fail the game if you accidentally shoot Honey & Darling though.
    
    ----------------
    Piece of Heart #22: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: West Clock Town
    Equipment Needed: Rupees, Bunny Hood (optional, but recommended)
    
    How to get: Enter the Post Office between 3:00 PM 'til 12:00 AM on the 1st or 
     2nd day, and talk to the Postman there. He will ask you to play a game of 
     timing. He'll tell you to count to 10 seconds and stop the timer with A right 
     on the dot. Very hard to do, so bring some Rupees. If you have the Bunny Hood 
     on during this, it will be significantly easier, as you can see the timer on 
     the screen.
    
    ----------------
    Piece of Heart #23: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Termina Field
    Equipment Needed: Deku/Goron/Zora Mask, Sonata of Awakening/Goron's Lullaby/
     New Wave Bossa Nova
    
    How to get: There are four caves that have three Gossip Stones and a large one
     in each. You must play the Sonata of Awakening, Goron's Lullaby, or New Wave
     Bossa Nova in front of the large stones in each cave to get this Piece. The 
     caves are in specific holes located at: northern end of Termina Field, close 
     to where the snow and grass intersect; west of the first one, under a bombable 
     rock; by the very southern end, between the entrances to Milk Road and 
     Southern Swamp; just north of the Observatory in the east. Keep in mind, you
     have to be Deku form to play the Sonata, Goron form to play the Lullaby, and
     Zora form to play the Bossa Nova. Whichever song you choose, you have to play
     the same song for the rest of the stones.
    
    ----------------
    Piece of Heart #24: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Gerudo Pirates' Fortress
    Equipment Needed: Zora Mask, Goron Mask, Bunny Hood
    
    How to get: While infiltrating the fortress through the water channel (i.e.: 
     You need the Zora Mask to infiltrate the fortress), you'll come to a room with 
     a bunch of barrels and a jail cell. Break the barrels as Goron Link until you
     find a large switch. Step on it as Goron Link to open the jail cell briefly.
     Quickly switch back to normal Link and run inside the jail cell using the
     Bunny Hood to grab this.
    
    ----------------
    Piece of Heart #25: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Lake between Mountain Village and Goron Village
    Equipment Needed: Zora Mask, Goht defeated
    
    How to get: Sink down to the bottom of the thawed lake as Zora Link and open
     the brown and gold treasure chest down here to get this piece.
    
    ----------------
    Piece of Heart #26: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Path to Snowhead
    Equipment Needed: Goron Mask, Lens of Truth, Hookshot, Scarecrow's Song
    
    How to get: Make your Scarecrow's song, then get to the path to Snowhead from
     Mountain Village. (Obviously need Goron Link) At the second jump, stop to look
     around with the Lens of Truth to see invisible platforms. Jump across them to
     the end, then play your Scarecrow's Song to make the Scarecrow appear on the
     far pillar. Z-Target him and Hookshot him to get dragged to the pillar, where
     you'll find this Piece.
    
    ----------------
    Piece of Heart #27: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Termina Field
    Equipment Needed: Bombs/Blast Mask, Hero's Bow & Arrows, Zora Mask
    
    How to get: Near the entrance to Great Bay Coast is a rock. Bomb it to reveal
     a hole. Drop down into it, kill the enemies in the water with arrows, then use
     arrows to shoot down the beehives until you see one of them drop this Piece.
     Sink down into the bottom as Zora Link to grab this piece.
    
    ----------------
    Piece of Heart #28: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Romani Ranch
    Equipment Needed: A lot of Rupees, Mask of Truth (optional, but recommended)
    
    How to get: At any time, enter the Doggy Racetrack and agree to bet on a race.
     Go in and pick a dog that is all enthusiastic (you can hear its thoughts as
     you pick it up if you have the Mask of Truth on) and take it to the gal. Bet
     as high as you can on it, and hope for the best. If you win 150 Rupees or 
     more, you'll get this as a bonus prize.
    
    ----------------
    Piece of Heart #29: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Great Bay Coast
    Equipment Needed: At least one Empty Bottle
    
    How to get: In Great Bay Coast, there's a building out at sea. This is the
     Marine Research Lab. Inside is are two aquarium tanks: one for the Zora Eggs,
     another with two large orange/red fish. You must feed these fish with other
     fish that you've bottled. A good place to find them, and in the same area, is
     near the entrance to Gerudo Lagoon, in the small pools of water in the rocky
     area. Once one of the fish has eaten four of yours, it will eat the other fish
     and spit out this Piece for you.
    
    ----------------
    Piece of Heart #30: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Great Bay Coast
    Equipment Needed: Hookshot, Magic Bean, Bottle of Spring Water/Song of Storms,
     Scarecrow's Song
    
    How to get: After you've got all of that, swim over to the north side of Great
     Bay Coast, near the entrance to Gerudo Lagoon. On the rocky piece of land at
     the east side, look for a Hookshot structure you can...well, Hookshot to. It
     should be up above on the pillar-like ledges connected to the east wall.
     Hookshot along them until you get to a soft soil patch. Plant a Magic Bean and
     water it with either spring water or the Song of Storms, and ride the plant to
     the next ledge. Play your Scarecrow's Song and Hookshot across to this.
    
    ----------------
    Piece of Heart #31: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Zora Cape
    Equipment Needed: Zora Mask
    
    How to get: Zora Cape is the area south of Great Bay Coast, connected by that
     cave-ish area. Anyway, go south in Zora Cape, along the beach, until you see a
     waterfall. Go over to it and sink down below it to see Skullfish and a Like
     Like. Kill the Like Like to get this.
    
    ----------------
    Piece of Heart #32: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Waterfall Rapids
    Equipment Needed: Zora Mask, Hookshot
    
    How to get: To get to Waterfall Rapids, you'll need to Hookshot up small trees
     on ledges in Zora Cape. Doing so will get you to a cave entrance leading to
     this place. Talk to the beaver and win two races to get an Empty Bottle. Talk
     to them again and win two races once more (but are harder this time around) to
     get this Piece.
    
    ----------------
    Piece of Heart #33: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Ikana Graveyard
    Equipment Needed: Captain's Hat, Lens of Truth, Bombs/Blast Mask
    
    How to get: On the night of the second day, Stalchildren will be surrounding a
     grave. Talk to them with the Captain's Hat and order them to open the grave.
     Head inside, use the Lens of Truth to continue, kill the invisible enemies, 
     and at the end, bomb the cracked wall to see another door. Open it and kill
     the Iron Knuckle for this Piece.
    
    ----------------
    Piece of Heart #34: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Zora Hall
    Equipment Needed: Zora Mask, Goron Mask, Deku Mask, Mountain Title Deed
    
    How to get: In Zora Hall, (accessed through Zora Cape) find Lulu's dressing
     room. It's easy to find, it's the one with the Zora trying to peer inside.
     Heh...Talk to him as Zora Link, and he'll try to convince you that he wasn't
     doing anything suspicious, and flee. Enter the dressing room to find a 
     Business Scrub. Talk to him as Goron Link, and trade the Mountain Title Deed
     for the Ocean Title Deed, and use the flower as Deku Link to reach this Piece.
    
    ----------------
    Piece of Heart #35: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Zora Hall
    Equipment Needed: Zora Mask, Ocarina of Time, Hookshot
    
    How to get: Enter Mikau's and Jiro's dressing room (the one with the three 
     shells above it) as Zora Link, then Hookshot to the upper floor. Read the 
     diary to learn the notes of a song. Write them down, then exit. Enter Japas's
     dressing room next door, bring out your fishbone guitar (Zora Link's Ocarina 
     instrument) and Japas will want to do a jam session with you. After he plays
     his first part, play your first part from the diary. Then, play your second
     part after his. Write down the notes to this full song, then enter Evan's
     dressing room. Play the full song near him as normal Link and he will steal
     the song and give you this Piece in return.
    
    ----------------
    Piece of Heart #36: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Oceanside Spider House (Great Bay Ocean)
    Equipment Needed: Hookshot, Hero's Bow w/ Fire Arrows, Captain's Hat
    
    How to get: Enter the Skulltula House on the beach, bomb the wall, slide down
     the ramp, Hookshot over the fence, and enter. Look to your left to spot a door
     covered in webbing. Burn it down with a fire arrow and head through. In here
     are two Stalchildren, one sitting in front of a desk, the other sitting on top
     of a bookcase. Talk to them with the Captain's Hat and write down their info.
     Go back to the staircase room, go downstairs, and enter the door down there
     that isn't covered in webbing. Talk to the four Stalchildren with the 
     Captain's Hat and write down their information. Using that info, shoot the
     colored masks in the order their information told you and the gate to the
     fireplace will open. Head through, defeat the normal Skulltula, and open the
     chest for this Piece.
    
    ----------------
    Piece of Heart #37: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Pinnacle Rock
    Equipment Needed: Stone Mask, Zora Mask, Pictograph Box, empty bottle
    
    How to get: Go to the Gerudo Pirates' Fortress and take a close-up pictograph
     of one of the Gerudos. You'll need the Stone Mask in order to pull this off.
     Once done, head to the Fisherman's Hut in Great Bay Ocean, Z-Target the sea
     horse in the tank and "talk" to it, and the fisherman will give you the sea
     horse for the pictograph you took. Do so and the sea horse will be put in one
     of your bottles. Swim to Pinnacle Rock (marked by the two giant spires out at
     sea) and release the sea horse. Follow him to the lair of the Deep Pythons,
     and kill all of them to re-unite that sea horse with its lover, giving you
     this as a result.
    
    ----------------
    Piece of Heart #38: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Great Bay Coast
    Equipment Needed: Some Rupees, Gyorg Defeated, Hookshot
    
    How to get: After Gyorg is defeated, go to the north of Great Bay Coast's
     Marine Research Lab to find a motorboat docked by a rocky coast. Ride it to a
     series of small islands. Hookshot onto it using the tree, and speak to the
     fisherman to learn of a little mini-game he's hosting. The objective is to
     jump to the islands with lit torches before they go out to gain a point each.
     Get 20 points within 2 minutes (very easy time) and without falling off to get
     this Piece.
    
    ----------------
    Piece of Heart #39: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Mountain Village
    Equipment Needed: Don Gero's Mask, Goht Defeated
    
    How to get: Defeat Goht again to clear the Snowhead region, and you will see a
     frog in the lake. Keep that frog in mind, he's a member of the Frog choir.
     Your objective is to bring the frog members back together so that they will
     create a musical, and give you this Piece in return. To do this, you must talk
     to the frogs while having the Don Gero's Mask on. The frogs' locations are:
     #1: In the Laundry Pool in Clock Town.
     #2: In Southern Swamp. It's on a log. You can see it if you take the boat
      ride. You can either defeat Odolwa to swim there, or use Deku Link's water
      hops across the lilypads.
     #3: Inside Woodfall Temple. Defeat Gekko there.
     #4: Inside Great Bay Temple. Defeat Gekko there.
    
    ----------------
    Piece of Heart #40: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: East Clock Town
    Equipment Needed: All-Night Mask
    
    How to get: Get into Stock Pot Inn, then enter the first door you see on the
     first floor to find Anju's grandmother. Put the All-Night Mask on and talk to
     her. Ask about the Carnival of Time, then answer "On the eve of the festival"
     to get this.
    
    ----------------
    Piece of Heart #41: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: East Clock Town
    Equipment Needed: All-Night Mask
    
    How to get: Get into Stock Pot Inn, then enter the first door you see on the
     first floor to find Anju's grandmother. Put the All-Night Mask on and talk to
     her. Ask about the Four Giants, then answer "I dunno" to get this.
    
    ----------------
    Piece of Heart #42: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Ikana Canyon
    Equipment Needed: Zora Mask, Deku Mask, Ocean Title Deed
    
    How to get: Follow the southern river to the east to find a Business Scrub.
     Talk to him as Zora Link and give him the Ocean Title Deed and he will give 
     you a Huge Rupee in return. Use the flower as Deku Link to fly to the ledge
     with this Piece on it.
    
    ----------------
    Piece of Heart #43: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Ikana Canyon
    Equipment Needed: Arrows, Rupees
    
    How to get: In the northwestern corner of the Canyon, up on a cliff, is the
     Ghost Hut. Enter and pay 30 Rupees to do a ghost-killing game. You must kill
     the four Poe sisters within 3 minutes and not allowing your health to drop
     below three hearts. The first three are easy. Dodge their attacks, when they
     appear, slash them or arrow them. To save time, jump slash them and, if you
     have the Gilded/Razor Sword, will kill them instantly. The fourth one creates
     clones of herself to surround you. You can figure out easily which one is the
     real one by finding which one spun around briefly as they appeared. This Piece
     is your reward for clearing the challenge.
    
    ----------------
    Piece of Heart #44: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Ikana Castle
    Equipment Needed: Deku Mask, Arrows
    
    How to get: On the roof of the castle, there is a crystal switch you can see.
     Take down the nearby Guay first so it won't annoy you, and shoot the crystal
     switch to bring down the fires on the pillars. Roll at the edge to jump 
     farther and reach the nearest one, then use the flowers to fly across to the
     northeastern corner where this Piece awaits.
    
    ----------------
    Piece of Heart #45: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Ikana Canyon
    Equipment Needed: Light Arrows, 16 hearts of health
    
    How to get: In the south side of Ikana Canyon is a river. Swim up it to the
     west towards the cave to find a waterfall. Go behind it to find the Secret
     Shrine. Inside, shoot the sun face with a light arrow to head inside. Defeat
     the four minibosses here (Dinofols, Wizrobe, Wart, Garo Master) to get this
     Piece.
    
    ----------------
    Piece of Heart #46: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: East Clock Town
    Equipment Needed: Couple's Mask
    
    How to get: Complete the Kafei and Anju sidequest (see walkthrough for details)
     to get the Couple's Mask, then enter the Mayor's Residence on another cycle.
     Enter the left door and talk to the Mayor while wearing the new mask. He will
     give you this.
    
    ----------------
    Piece of Heart #47: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: North Clock Town, Milk Road, Mountain Village (after Goht is 
     defeated)
    Equipment Needed: Keaton Mask
    
    How to get: Get the Keaton Mask first during the Kafei and Anju sidequest. 
     Next, go to a circle of bushes in either of the three areas and slash them all
     or pick up and throw the middle bush while having the Keaton's Mask on for
     either method and Keaton, the mystical three-tailed fox, will appear. He will
     ask you five randomly-picked questions about your surroundings. If you're
     successful in getting them all right, he will give you this. For information
     on how to get the mask and the list of questions, see the walkthrough section,
     "The Marriage of a Lifetime."
    
    ----------------
    Piece of Heart #48: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Clock Town
    Equipment Needed: Postman's Hat
    
    How to get: Acquire the Postman's Hat (see walkthrough section "The Marriage of
     a Lifetime) and check any mailbox while wearing the mask to get this Piece.
    
    ----------------
    Piece of Heart #49: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: The Moon
    Equipment Needed: Deku Mask, one normal mask
    
    How to get: Give the kid with Odolwa's mask a mask of yours to get transported 
     to a dungeon similar to Woodfall Temple. As you continue, you should see a 
     yellow Deku flower on the second spinning platform. Take it and look around 
     for a ledge with this Piece on it. Fly over there.
    
    ----------------
    Piece of Heart #50: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: The Moon
    Equipment Needed: Goron Mask, two normal masks
    
    How to get: Give the kid with Goht's mask two masks of yours to get transported
     to a dungeon similar to Snowhead Temple. Use your Goron roll (without pressing
     forward) to go through the path, bouncing off of treasure chests. When you
     reach magic pots, you'll have to make turns manually. When you get to three
     pots, stop to get your bearings, and line yourself up with the straightaway
     ahead. Take it to a ledge where this Piece is presented brilliantly.
    
    ----------------
    Piece of Heart #51: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: The Moon
    Equipment Needed: Zora Mask, three normal masks
    
    How to get: Give the kid with Gyorg's mask three masks of yours to get 
     transported to a dungeon similar to the Great Bay Temple. Swim through the 
     pipes as Zora Link to get to the end. To get the Heart Piece, go right, left,
     left, left.
    
    ----------------
    Piece of Heart #52: [ ]
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: The Moon
    Equipment Needed: Hero's Bow & Arrows, Hookshot, Bombchus, four normal masks
    
    How to get: Give the kid with Twinmold's mask four masks of yours to get
     transported to a dungeon based on Stone Tower Temple. You'll fight minibosses
     here. After Iron Knuckle, open the chest for some Bombchus and use one to
     blow open the cracked wall. Shoot an arrow at the eye switch to continue into
     the next room where this Piece awaits.
      _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _
    _/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
                                            |
    Stray Fairy/Fairy Fountain Locations    |
    ________________________________________|
    
    In each dungeon, there are a number of Stray Fairies to collect. If you collect
    them all, then get to the nearby Fairy Fountain without resetting time, you'll
    permanently gain an upgrade. This can be either double health, double magic
    meter, or even a new sword. This section will list all Stray Fairies by 
    dungeon, the nearby Fairy Fountains, and the upgrades you get. Since Stray
    Fairies reset whenever you reset time, I feel there's no need for check-boxes.
    
    ----------------------------/
    Clock Town
    ŻŻŻŻŻŻŻŻŻŻ
    Clock Town itself has a Fairy Fountain. As such, there's a Stray Fairy to
    collect. 
    
    ----------------
    Stray Fairy
    ŻŻŻŻŻŻŻŻŻŻŻ
    Can be found in the Laundry Pool during the day, East Clock Town during the
    night.
    
    ----------------
    Fairy Fountain
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: In a cave in North Clock Town.
    
    Reward: The ability to use magic/Great Fairy's Mask (as normal Link)
    
    
    ----------------------------/
    Woodfall Temple
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Woodfall Temple is the first temple of the game. As such, the Stray Fairies
    aren't too hard to find.
    
    ----------------
    Stray Fairies
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    1: In the entrance room, right in front of the gray panel that leads to the 
     boss if the temple is already cleared. Use the Great Fairy's Mask to lure it
     to you.
    
    2: In the same entrance room, use the flower where you start to fly to the
     platform on the right that has a treasure chest. Open the chest for this.
    
    3: In the room after the entrance, there is a Deku Baba guarding a locked door.
     Defeat it to get this.
    
    4: Same room as the one before, water hop across to the other side of the 
     locked door as Deku Link, then look right to see a ledge with pots. Water hop
     over there and break them for this.
    
    5: The next room is a room with four venus flytrap-type plants with a launcher
     flower in the middle. Use the flower to fly to the ledge with the treasure
     chest and shoot down the beehive to the left with either an arrow or bubble.
     Put on the Great Fairy's Mask to lure the Fairy to you. (Got moved to the
     upper level in the 3DS version, can't get it until you're up there.)
    
    6: In the room with the stone block (the one that has the mark of Majora on it)
     there's a corner in the lower part of the room that has a torch and a 
     Skulltula on it. Defeat the Skulltula to get this.
    
    7: In the same room are some brown beehives above, if you're on the lower 
     floor. Shoot these down with arrows or bubbles until you find this Stray 
     Fairy.
    
    8: In the very dark room on the second floor, kill all the Black Boes to make a
     chest appear which contains this Fairy.
    
    9: On the upper level of the giant flower room, there is a bubble containing
     this Stray Fairy near the northern door. Pop the bubble with an arrow then
     use the Great Fairy's Mask.
    
    10: In the same giant flower room, there is an upper ledge with an unlit torch
     and a switch. Fly over there using the launcher flower by the north door and
     press the switch as regular Link to make a treasure chest appear by the south
     door. Head over there and open the chest to get this.
    
    11: In the stone block room, enter from the giant flower room, and push the
     block forward. Make a left turn and get beside the bridge. Aim your bow just
     under the bridge and fire at the bubble to pop it. Use the Great Fairy's Mask
     to lure the Fairy to you. (In the 3DS version, this got moved to a bottom
     corner in the Dragonfly room right after the dark room with Black Boes. Keep
     an eye for it.)
    
    12: In the room before the boss room, the one with all the launcher flowers,
     this one is inside a bubble (pop it with an arrow) on the first ledge to the
     right.
    
    13: Same room as above, it's on the third ledge to the right.
    
    14: Same room as above, it's on the third ledge to the left.
    
    15: Same room as above, it's in the fire on the left side. Pop the bubble with
     an arrow, and use the Great Fairy's Mask to lure it towards you.
    
    ----------------
    Fairy Fountain
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: There's a giant hole in the wall beside Woodfall Temple. Use one of
     the launcher flowers to reach it.
    
    Reward: Upgraded Spin Attack. Press and hold B to store up power, and release
     the button to unleash a powerful wave of energy surrounding you. In the 3DS
     version, you get an extended magic meter instead.
    
    
    ----------------------------/
    Snowhead Temple
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Snowhead Temple is the second dungeon in the game, and seems to be a slightly
    confusing one. It's not that hard, it's just that the large circular room with
    a bunch of doors kinda confuses people.
    
    ----------------
    Stray Fairies
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    1: In the room with the bridge and the Freezards, drop to the bottom, cross the
     lava as Goron Link, and look up at the stone pillar to see a bubble. Pop it
     with an arrow and use the Great Fairy's Mask to lure this Stray Fairy to you.
    
    2: In the same room, across the bridge where there's a ledge leading to 
     upstairs and a door, aim at the bubble that's just below the ledge and pop it
     with an arrow. Use the Great Fairy's Mask to get this.
    
    3: As mentioned earlier, the upstairs way leads to a room with the Dungeon Map
     and this Fairy.
    
    4: At the main giant room, at the very bottom floor, there is a giant switch on
     a pool of lava. Use Goron Link to step on it to reveal a treasure chest. Go
     over and open it for this.
    
    5: In the room with a lot of frozen stuff and White Wolfos, there's a crate on
     top of a pillar near the bombable wall leading upstairs. Hold a bomb until it
     is about ready to explode, and throw it at the crate to break it. Use the
     Great Fairy's Mask to get the Stray Fairy.
    
    6: In the room with icy pillars, just upstairs of the previous room, break the
     ice on the pillars by shooting down the stalactites. On one of the walls is a
     sudden ice mark. Using the Lens of Truth reveals a hidden alcove. Jump in 
     there and open the chest for this.
    
    7: In the room with Goron Switches and a pit full of White Boes, the room after
     the previous one, look up at the ceiling with the Lens of Truth to spot a fake
     ceiling with a bubble inside, but you can't see it. Shoot the center of the
     dark spot with an arrow to pop the bubble, and use the Great Fairy's Mask to 
     lure this Stray Fairy to you.
    
    8: In the same room as #3, only on the upper level, use the Lens of Truth to
     find very small invisible platforms to climb up. At the top is an alcove with
     a treasure chest. Open it for this Fairy.
    
    9: In the same room as #5, melt all the ice to find a large switch and a stone
     block. Step on the large switch to make a treasure chest appear on the
     southeastern ledge. Push the stone block north, east, then south, then use it
     to climb to the top of the ledge. Open the chest for this.
    
    10: In the double stone block room, the one where you got your first Small Key,
     push the double stone block to the end. This will make a "bridge" across the
     high ledges and create a treasure chest. Inside the treasure chest is this
     Fairy. To get up there, enter this room from #5 and #9's room through the
     northern door.
    
    11: In the two-story room with dozens of tall but small pillars, three 
     Freezards, and three torches, kill all the Freezards to make a treasure chest
     containing this Fairy appear.
    
    12: In the third floor of the main circular room, look down towards the north-
     west wall to see an icy mark similar to what was in #6's room. Put the Bunny
     Hood on and drop down there to find it's a hidden alcove. Open the chest for
     this.
    
    13: In the room with Eenos, there's another peculiar ice mark. Put on the Great
     Fairy's Mask, turn on the Lens of Truth, and fire an arrow at the center of
     the alcove to pop the bubble and have the Stray Fairy immediately come to you.
    
    14: In the room with two Dinofols, kill one of them to get this.
    
    15: In the same room, kill the other.
    
    ----------------
    Fairy Fountain
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: The Fairy Fountain is found on the same mountain the entrance to
     Snowhead Temple is in, on the lowest floor.
    
    Reward: Doubled Magic Meter. You now have twice the magic capacity you did
     before. This will be very very useful for a lot of things. In the 3DS version,
     this and Woodfall's prizes got switched, so you get the advanced spin attack
     here.
    
    
    ----------------------------/
    Great Bay Temple
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    The third temple in the game, and easily the most annoying. How is it that 
    water temples in Zelda games are always the most annoying? I don't get it.
    Because of this fact, water temples are my least favorite temples in the Zelda
    games. Anyway...
    
    ----------------
    Stray Fairies
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    1: The first one is right at the entrance room. Light the unlit torches with a
     Deku Stick or fire arrows (if you don't have any, there are some in the 
     barrels). If you lit all four in time, a chest will appear containing this. 
     Bunny Hood makes it easier if you're doing the Deku Stick method.
    
    2: In the next room, the one with the waterwheel where you change the direction
     of the water flow in the main room, look under the door you entered from to
     see a Stray Fairy bubble. Pop it with an arrow and either use Zora Link to get
     to it or the Great Fairy's Mask.
    
    3: In the same room, there are two brown platforms moving up and down through
     the water right beside the door you entered. Take the left one (facing away
     from the door) and aim up towards the ledge with the Rupees to find a 
     Skulltula lieing in wait. Snipe it with an arrow to release a Stray Fairy, and
     use the Great Fairy's Mask to retrieve it.
    
    4: In the next adjacent room, which is the main room, look for an above-water
     ledge with a barrel on top. Get up there and break the barrel to find this.
    
    5: Same room as above, at the very bottom is a lone pot. Break it with an arrow
     from above and use the Great Fairy's Mask to lure it to you.
    
    6: In the room where you get the Dungeon Map, look directly across to the east
     to see a ledge with two pots. Break them to find a Stray Fairy. Use the Great
     Fairy's Mask to lure it to you.
    
    7: There's an underwater hall after getting the Dungeon Map. At one end are a
     bunch of Bio Deku Babas. Kill them all to make a treasure chest appear on a
     dry ledge. Hop over there using the lilypads, and open the chest to get this.
    
    8: In the next room where you get the Compass, check the flowing water channel. 
     On one side, you can see two Dexihands, a couple of Red Rupees, and a pot. 
     Break the pot with an arrow to reveal a Stray Fairy. Lure it to you with the 
     Great Fairy's Mask.
    
    9: In the room just north of the main room on the first floor, create ice
     platforms so you'll move to either the northwest or northeast end of the room,
     where openings in the grated ceiling are. Position yourself so that you can
     Hookshot up there, and open the chest to claim this.
    
    10: After switching the water flow, head through the green tunnel with the 
     green and red pipes in the main room and swim to the end to find a room with a
     small waterwheel and two moving platforms. Find the ledge here, take the first
     platform, jump to the waterwheel's gear thing, jump to the next platform, and
     look down southward. You'll spot an alcove with a torch inside. Hookshot to
     the torch to find a chest containing this Fairy inside.
    
    11: Same room, freeze the water flow here to stop the waterwheel. Get on the
     waterwheel and look up to the north to see a treasure chest in an alcove.
     Hookshot to the chest and open it for this.
    
    12: In the see-saw room, look around at the floor to see a hole. Dive down in
     there to find a little room with a barrel. Swim into it to break it, revealing
     this Stray Fairy.
    
    13: In the same room, after pushing the fan switch to get water flowing through
     the pipes, get rid of the Real Bombchu and follow the green pipe as Zora Link
     until you can't go anymore. Drop into the alcove below, and Hookshot to the
     chest there. Open it for this.
    
    14: In the room with the boss door, there's a bubbled Stray Fairy under the
     center platform. Stand on the green pipe just above the water's surface, and
     pop the bubble with an arrow. Use the Great Fairy's Mask to lure it to you.
    
    15: Same room, there's another bubbled Stray Fairy in the exit tunnel. Use Zora
     Link's fins to pop it, then either swim to it, or surface and use the Great
     Fairy's Mask.
    
    ----------------
    Fairy Fountain
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: Close to Zora Hall in Zora Cape are a series of rock ledges with 
     trees on them. Hookshot across them to reach some boulders. Bomb them and 
     enter the cave to find the Fairy Fountain.
    
    Reward: Double defense. Your hearts now have a white outline around them,
     signifying that you will now take half the damage you used to take. Quite
     useful!
    
    
    ----------------------------/
    Stone Tower Temple
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    The Stone Tower Temple is my favorite Temple in this game, because of how weird
    and unique it is. Unfortunately, getting all the Stray Fairies means constantly
    exiting and re-entering the temple to switch things around, making it a slight
    bit annoying. For each Stray Fairy, I'll tell you what the temple has to be
    switched into in order to get the Stray Fairy.
    
    ----------------
    Stray Fairies
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    1: (RIGHT-SIDE UP) In the entrance room, there is a gold eye switch on the 
     "eye" of the stone figure here. Shoot it to make a treasure chest appear. Jump
     over there with the Bunny Hood or a roll jump as Zora Link, and open the chest
     for this.
    
    2: (RIGHT-SIDE UP) In the dark room with Armos, (or the dungeon map room) find
     a Hookshot mark and take it to a hidden alcove. Open the chest for this.
    
    3: (RIGHT-SIDE UP) In the room with a bunch of sun blocks, sun faces, and Black
     Boes, light the left-most sun face on the eastern wall to make a chest with
     this Fairy appear.
    
    4: (RIGHT-SIDE UP) In the same room as #3, reflect light at the right mirror on 
     the pillar for a few seconds, then reflect the mirror's light onto the sun
     block to make it disappear. Head in, kill the Nejiron, and open the chest for
     this Stray Fairy.
    
    5: (RIGHT-SIDE UP) In the U-shaped lava room, (it's the next one after #3 and
     #4) go to the bottom with the lava. Switch to Goron Link and Goron Slam (A+B)
     the large switch there to bring the fire down on the switch on the opposite 
     side. Run and roll over there quickly and press the switch. This will make the
     fire around the chest above you on the west side of the room go down 
     permanently. Fly over there as Deku Link and get the Stray Fairy inside the
     chest.
    
    6: (RIGHT-SIDE UP) Same room as above, there is a ledge on the eastern side of
     the room with Rupees and a treasure chest. Fly there and open the chest for
     this Fairy.
    
    7: (RIGHT-SIDE UP) From the Light Arrow room and the next room afterwards, you
     will find an Eyegore. Kill it by avoiding its attacks and hitting it with 
     arrows when its eye is green. A chest will appear. Open it for this.
    
    8: (UPSIDE DOWN) In the entrance room, stand on the gray emblem on the floor
     and look up. Fire a light arrow at the sun face to make a treasure chest 
     appear. Open it to get this.
    
    9: (UPSIDE DOWN) Right from the entrance room, shoot the sun block with a light
     arrow, then follow the hall to a flower. Drop down, turn around and look up to
     find a frozen eye switch. Thaw it with a fire arrow to make a treasure chest
     appear in the alcove on the opposite side. Run into the air pump as Deku Link
     and fly to the chest. Open it for this.
    
    10: (UPSIDE DOWN) First of all, when the temple is right-side up, head to the
     room that has really deep water. At the bottom of this water is a switch. Step
     on it to make a treasure chest appear. Now return to this room when the temple
     is upside down. The water will be drained and the "ceiling" will have air
     pumps flowing upwards. Fly to a platform in the east and step on the switch to
     make the fire around the treasure chest you spawned drop, and create a clone
     on it with the Elegy of Emptiness to keep the switch down. Fly over there as
     Deku Link and grab the Stray Fairy.
    
    11: (UPSIDE DOWN) After defeating Wizrobe, a chest will appear on the ledge you
     need to get to. Use the chest to Hookshot up, and open the chest for this.
    
    12: (RIGHT-SIDE UP) First, get to the platform with the Death Armos and a 
     switch in the entrance room after getting the Boss Key. A treasure chest 
     should appear. Return to the entrance room when the temple is flipped right-
     side up and head into the hole in the floor to find the chest. Open it for a
     Stray Fairy.
    
    13: (RIGHT-SIDE UP) In the water room with mines and a Dexihand, have the
     Dexihand throw you to the ledge, then shoot the sun block with a light arrow
     to get rid of it. Dolphin jump over there as Zora Link, kill the Beamos, and
     hit the crystal switch to make a treasure chest appear on the other side.
     Dolphin jump there, shoot the sun block (light arrow), kill the Beamos, and
     open the chest for this.
    
    14: (RIGHT-SIDE UP) First thing, while getting #10 and the temple is upside 
     down, shoot the sun block there with a light arrow to make a chest appear.
     Return to this deep water room, swim to the chest, and open it for this.
    
    15: (RIGHT-SIDE UP) First thing, as soon as you get the Giant's Mask, continue.
     Hit the crystal switch there to make a treasure chest spawn. Go back to this
     room (it's the one with the masked Hiploop after getting the light arrows) 
     when the temple is flipped right-side up and drop to the floor. Open the chest
     for this.
    
    ----------------
    Fairy Fountain
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Location: The Great Fairy Fountain is located just east of the Music Box House.
     It's the little hut there.
    
    Reward: The Great Fairy's Sword! It is the most powerful sword in the game bar
     transformation mask attacks, but has to be held with two hands. It is also a
     C item. This means that you can't use any other items with it out, has a weird
     swing angle, and you can't shield. Can't say I've used it much.
      _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _
    _/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
                    |
    Ocarina Songs   |
    ________________|
    
    This will list all the songs you can get for Link's Ocarina of Time. It serves
    quite a bit of use in this game, much like the game that introduced the item.
    So yeah, I'll list where to get each song, the notes you need to play it in,
    and the effects it can do.
    
    ----------------------------/
    Song of Time
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    When to get: As soon as you pick up the Ocarina of Time, you'll learn this.
    
    How to play: Right C, A, Down C, Right C, A, Down C
    
    How to use: Play it to reset time back to the morning of First Day.
    
    ----------------------------/
    Inverted Song of Time
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    When to get: As soon as you pick up the Ocarina of Time, you'll be able to play
     this. This is a Hidden Song that's not displayed on your song list.
    
    How to play: Down C, A, Right C, Down C, A, Right C
    
    How to use: Play it to slow down time. Your available time will be doubled with
     this! Play it again to return time to normal.
    
    ----------------------------/
    Song of Double Time
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    When to get: As soon as you pick up the Ocarina of Time, you'll be able to play
     this. This is a Hidden Song that's not displayed on your song list.
    
    How to play: Right C, Right C, A, A, Down C, Down C
    
    How to use: Play it to skip ahead half a day. Can be used to skip to a time you
     want more quickly.
    
    ----------------------------/
    Scarecrow's Song
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    When to get: Just play your Ocarina in front of a scarecrow. One is found in
     the Observatory.
    
    How to play: You make your own song consisting of eight notes.
    
    How to use: There are certain points around the world where you need to use the
     Hookshot, but nothing is around to Hookshot with. Playing the Scarecrow's Song
     after you made it will make the scarecrow pop out and allow himself to be a
     Hookshot target. This song isn't stored in your Inventory screen, and you will
     have to make the song again when you use the Song of Time.
    
    ----------------------------/
    Song of Healing
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    When to get: After you get the Ocarina of Time, return to the Mask Salesman to
     learn this song.
    
    How to play: Left C, Right C, Down C, Left C, Right C, Down C
    
    How to use: Play it near cursed people to cure them and usually get a mask from
     them.
    
    ----------------------------/
    Epona's Song
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    When to get: After defeating Goht, get a Powder Keg (see the Powder Keg entry
     in the items to figure out how) and place on at the road block in Milk Road.
     It will blow up the way to Romani Ranch. Enter it, and on day one, talk to
     Romani. She will talk about when "they" come down to steal the cows here, and
     will try to fend "them" off. She will assign you the task of fending "them"
     off, and will have you arrow down 10 balloons around the ranch while riding on
     Epona. The time done doesn't matter. After doing this, she'll give you the
     song.
    
    How to play: Up C, Left C, Right C, Up C, Left C, Right C
    
    How to use: Whenever you play this, Epona will come right to you, no matter if
     you reset time after you got the song.
    
    ----------------------------/
    Song of Soaring
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    When to get: On the way to Woodfall, you'll encounter Kaepora Gaebora, the owl
     from Ocarina of Time. He'll teach you about owl statues and this song.
    
    How to play: Down C, Left C, Up C, Down C, Left C, Up C
    
    How to use: Play it at any time and you will be given a world map with any owl
     statues you've struck with your sword available to you. Pick one and you will
     warp there.
    
    ----------------------------/
    Song of Storms
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    When to get: At the night of the 1st day, go to Ikana Graveyard. Put on the
     Captain's Hat and command the Stalchilds surrounding the grave to open it. 
     Drop in, jump across to the bat room, kill them all, then light all the 
     torches here with a Deku Stick or fire arrows to open the door. Go through to
     fight the Iron Knuckle. Good Lord, this guy hurts. Wanna know how much? Okay,
     say you have 10 hearts. Two hits from him and you're dead. Yep. Be VERY 
     careful with this guy, and if you defeat him, watch the scene, then go to the
     stone tablet to "remember" this song.
    
    How to play: A, Down C, Up C, A, Down C, Up C
    
    How to use: Play it, and it will rain, no matter where you are. Even indoors,
     though it wouldn't make much sense anyway. This can be used to water Magic
     Beans without needing bottled Spring Water, and can also wash away any curses
     inflicted on you. (aka, Blue Bubbles)
    
    ----------------------------/
    Sonata of Awakening
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    When to get: The captured monkey in the Deku Palace will teach you this. Get 
     into its cage using the secret route on the outer eastern side of the Deku 
     Palace, and using a Magic Bean.
    
    How to play: Up C, Left C, Up C, Left C, A, Right C, A
    
    How to use: Mainly used to open up Woodfall Temple, but can also be used to 
     wake drowsy people or people in a trance.
    
    ----------------------------/
    Goron Lullaby
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    When to get: After getting the Goron Mask, pull Darmani's gravestone from 
     behind in the Goron Graveyard to reveal a hot spring. Bottle some of the water
     and go to the Path to Goron Village where the frozen lake is and thaw the ice
     over the hole. Enter Goron Shrine (use A + B) and talk to the Gorons and the
     crying baby to learn that the Goron Elder is missing. Go back to the frozen
     lake and punch away the snow mounds until you see a frozen Goron. Thaw him 
     with Hot Spring Water, and talk to him twice to learn the beginning of the
     song. Go back to the child and play the Lullaby Intro to learn the full song.
    
    How to play: A, Right C, Left C, A, Right C, Left C, Right C, A
    
    How to use: Mainly used to open up Snowhead Temple, but can also be used to put
     people to sleep and for a few Heart Pieces.
    
    ----------------------------/
    New Wave Bossa Nova
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    When to get: Get all the Zora Eggs by bottling them and putting them in the
     aquarium of Great Bay Coast's Marine Research Lab (four are in the Pirates'
     Fortress, three are in Pinnacle Rock; to get the ones in Pinnacle Rock, give 
     the fisherman in the Fisherman's Hut a close-up pictograph of a Gerudo Pirate
     [Stone Mask is required] and he will give you the Sea Horse - release it at
     Pinnacle Rock and it will lead you to the eggs) and the Zora tadpoles will
     form notes of a song. Get out Zora Link's Ocarina instrument near the old man
     and play the notes to learn this song!
    
    How to play: Left C, Up C, Left C, Right C, Down C, Left C, Right C
    
    How to use: Its only use is to awaken the giant turtle and gain access to the
     Great Bay Temple. It doesn't have any other use as far as I know, compared to
     the songs like Sonata of Awakening and Goron's Lullaby.
    
    ----------------------------/
    Elegy of Emptiness
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    When to get: Clear Ikana Castle and defeat Igos du Ikana to get this. You will
     need at least a Powder Keg in order to get to him.
    
    How to play: Right C, Left C, Right C, Down C, Right C, Up C, Left C
    
    How to use: When you play it, it creates a soul-less clone of yourself. 
     Considering it makes a different clone depending on the form you are (Deku,
     Goron, Zora), you can make up to four different clones at once. This is mainly
     used to hold down switches that just won't stay pressed.
    
    ----------------------------/
    Oath to Order
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    When to get: After clearing Woodfall Temple.
    
    How to play: Right C, Down C, A, Down C, Right C, Up C
    
    How to use: When all four giants are freed from each temple (I.E.: When you 
     have the remains of all the bosses.), wait 'til midnight of the Final Day and
     head up to the top of Clock Town tower. Use the Oath to Order to stop the 
     moon.
      _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _
    _/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
            |
    Items   |
    ________|
    
    This will detail ANY item you can get in the game, from normal items that can
    be assigned to C Buttons, to items you can store in your Empty Bottles. Except
    for Common Pick-Ups and Bottle Items, I will detail when you can get each item,
    and what they do. Masks are included here, and how to get the Empty Bottles are
    detailed in the bottom of the "Normal Items" section.
    
    ----------------------------/
    Normal Items
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    These are items that can be assigned to C Buttons. The items will be listed in
    left-to-right in the order they're displayed on the pause screen.
    
    ----------------
    Ocarina of Time
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: The magical Ocarina bestowed to you by Zelda before you left
     Hyrule. Can play many mystical songs.
    
    Gotten: From Skull Kid on the game's first three-day cycle. (Midnight on Final
     Day)
    
    ----------------
    Hero's Bow
    ŻŻŻŻŻŻŻŻŻŻ
    Description: An archer's bow. Press the C Button it's equipped at to ready it,
     and hold that button to nock an arrow. After aiming with the Control Stick,
     release that button to fire.
    
    Gotten: From a Dinofols guardian in Woodfall Temple.
    
    ----------------
    Fire Arrows
    ŻŻŻŻŻŻŻŻŻŻŻ
    Description: You can cover the tips of your arrows with fiery magic with this.
     Can burn stuff with this and is a substitute for Deku Sticks. Requires a bit 
     of magic power to use.
    
    Gotten: From defeating Wizrobe in Snowhead Temple.
    
    ----------------
    Ice Arrows
    ŻŻŻŻŻŻŻŻŻŻ
    Description: You can cover the tips of your arrows with icy magic with this.
     Freezes foes into blocks of ice, and creates ice platforms when shot at water.
     Requires a bit of magic power to use.
    
    Gotten: From defeating Wart in Great Bay Temple.
    
    ----------------
    Light Arrows
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: You can cover the tips of your arrows with pure light with this.
     Kills ghostly and undead enemies with ease, and can be used on objects that
     require light when no light source is available. Requires a significant bit of
     magic power to use.
    
    Gotten: From defeating the Garo Master in Stone Tower Temple.
    
    ----------------
    Bombs
    ŻŻŻŻŻ
    Description: Crude explosive that allows you to blow open weak walls and 
     objects. Often your most-used tool outside of your Bow.
    
    Gotten: Buy a Bomb Bag at the Bomb Shop in West Clock Town.
    
    ----------------
    Bombchus
    ŻŻŻŻŻŻŻŻ
    Description: An advanced mouse-like bomb that wanders a straight path before it
     blows up. Can be used to blow up objects that are up walls.
    
    Gotten: Buy the Bombchus at the Bomb Shop in West Clock Town. (Must have a Bomb
     Bag first.) Can also be found in some treasure chests.
    
    ----------------
    Deku Sticks
    ŻŻŻŻŻŻŻŻŻŻŻ
    Description: Deku Sticks can be used as battering weapons, and are actually 
     more powerful than the Kokiri Sword. However, after a few uses or a jump 
     strike, they break. They can also be lit up using torches.
    
    Gotten: Enemies sometimes drop them, but Deku Babas have a high tendency to 
     drop them.
    
    ----------------
    Deku Nuts
    ŻŻŻŻŻŻŻŻŻ
    Description: Deku Nuts are nuts filled with gunpowder. When used, they're 
     thrown onto the ground, causing a flash that stuns nearby enemies.
    
    Gotten: Usually dropped by fallen enemies.
    
    ----------------
    Magic Beans
    ŻŻŻŻŻŻŻŻŻŻŻ
    Description: Magic Beans can be used to plant into soft soil. To make them 
     grow, empty a Bottle of Spring Water onto it. These Magic Beans usually help
     you reach exclusive areas that you can't normally reach.
    
    Gotten: From the Magic Bean salesman in Deku Palace, or from Business Scrubs.
    
    ----------------
    Powder Keg
    ŻŻŻŻŻŻŻŻŻŻ
    Description: A large barrel filled with gunpowder. Can only be carried around
     and planted as Goron Link, there are a select few places you can use these on.
     Firing an arrow at these Powder Kegs makes them explode prematurely.
    
    Gotten: After beating Goht, head to Goron Village's Powder Keg Shop and prove
     your worth by passing the test (hand-carry an active Powder Keg to the rock
     blocking the Goron Racetrack at the lake to blow it up) and you will be able
     to carry these. Whenever you want a Powder Keg, just go to that shop and you
     will get one.
    
    ----------------
    Pictograph Box
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: The newest invention! This device lets you take a single black-
     and-white pictograph. Not many uses for this thing, though you can take 
     valuable pictographs to the guy in the boat tour hut in Southern Swamp for
     certain rewards.
    
    Gotten: From Koume for free after rescuing her in the Woods of Mystery nearby.
    
    ----------------
    Lens of Truth
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: With this, allows you to see invisible objects, characters, and
     enemies. It also lets you see through fake walls. You need magic in order to
     make this work, though.
    
    Gotten: In the small shrine east of Goron Village in the Snowhead region. Jump
     across invisible platforms to the shrine using the owl's dropped feathers as a
     guide.
    
    ----------------
    Hookshot
    ŻŻŻŻŻŻŻŻ
    Description: With this, you can Hookshot to special markings to get dragged
     over to that spot! You can also drag small enemies toward you with this.
    
    Gotten: In the Gerudo Pirates' Fortress. From the entrance in the Lagoon, take
     the center ladder, cross the bridge, and enter the door. Watch the scene, 
     shoot the beehive, exit, drop to the right and enter the door, take the item.
    
    ----------------
    Great Fairy's Sword
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: The most powerful sword in the game! It has four times the power
     of your Kokiri Sword, but has to be held with both hands. As such, you cannot
     shield or use any other items.
    
    Gotten: Get all the Stray Fairies in Stone Tower Temple and bring them to the
     Great Fairy Fountain in Ikana Canyon.
    
    ----------------
    Moon's Tear
    ŻŻŻŻŻŻŻŻŻŻŻ
    Description: A crystal shed from The Moon. It's very beautiful. Maybe you can
     give it to a certain Deku Scrub?
    
    Gotten: Zoom towards the Skull Kid on top of Clock Tower using the telescope in 
     the observatory of Clock Town.
    
    ----------------
    Land Title Deed
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: The deed to the land the Business Scrub in Clock Town held. With
     this, you can use the yellow Deku Flower!
    
    Gotten: Give the Business Scrub a Moon's Tear.
    
    ----------------
    Swamp Title Deed
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: The deed to the land the Business Scrub at Southern Swamp held.
     With this, you can use the flower next to the boat tour hut for a Heart Piece!
    
    Gotten: Give the Business Scrub the Land Title Deed.
    
    ----------------
    Mountain Title Deed
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: The deed to the land the Business Scrub at Snowhead held. With
     this, you can use the flower in Goron Village for a Heart Piece!
    
    Gotten: Give the Business Scrub the Swamp Title Deed as Deku Link.
    
    ----------------
    Ocean Title Deed
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: The deed to the land the Business Scrub at Great Bay held. With
     this, you can use the flower in Zora Hall for a Heart Piece!
    
    Gotten: Give the Business Scrub the Mountain Title Deed as Goron Link.
    
    ----------------
    Room Key
    ŻŻŻŻŻŻŻŻ
    Description: Allows you access to the Stock Pot Inn at any time! Plus unlocks a
     room with a Silver Rupee for you in the Inn.
    
    Gotten: From Anju. Talk to her across the counter at 1:45 P.M. at Day 1 to get
     this temporary item.
    
    ----------------
    Letter to Kafei
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: Put the letter in a mailbox in Clock Town and wait in the Laundry
     Pool until the letter is delivered to Kafei! Enter the house sneakily before
     Kafei enters back in.
    
    Gotten: Get the Room Key from Anju, then talk to her with the Kafei's Mask on.
     Return to Stock Pot Inn, go to the kitchen, and wait for her at 11:00 PM. 
     Agree to help her to get this.
    
    ----------------
    Special Delivery to Mama
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: Express Mail to Mama in Clock Town. Can be delivered one of two
     ways; either hand-deliver it to her or hand it to the Postman so he will 
     deliver it. You'll get a different prize depending on your method.
    
    Gotten: From the Curiosity Shop's owner. Mail the Letter to Kafei, get the
     Pendant of Memories below and bring it to Anju, and enter the Laundry Pool's
     building at 1 PM on the final day to get this.
    
    ----------------
    Pendant of Memories
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A pendant for Anju. You must give this to her immediately!
    
    Gotten: After delivering the Letter to Kafei, wait in the Laundry Pool for the
     letter to arrive. When Kafei comes outside, run inside and wait for him. Talk
     to him and agree to keep a secret, and he'll give you this.
    
    ----------------
    Empty Bottle #1
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A bottle that can hold almost anything.
    
    Gotten: In the Southern Swamp, head into the Woods of Mystery nearby the Magic
     Hags' Potion Shop. Follow the monkey to find Koume injured. Talk to Koume, 
     then return to Kotake, whether you saw her in the Woods of Mystery looking for 
     her sister, or in the Potion Shop, and talk to her. She'll give you this 
     bottle with red potion in it. Give the red potion to Koume and she'll be 
     cured, plus allow you to keep the now empty bottle.
    
    ----------------
    Empty Bottle #2
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A bottle that can hold almost anything.
    
    Gotten: After defeating Goht, blast open the entrance to the Goron Racetrack
     in Snowhead's lake (between Mountain Village and Goron Village) with a Powder
     Keg from Goron Village's Powder Keg Shop and enter. Enter the races. This is
     basically a race to the end, beating every Goron to the finish line. You must
     Goron roll to the end, using your spikes to ram any Gorons that try to pass
     you, and run over the green pots to get magic refills. Getting 1st place nets
     you this bottle with Gold Dust already inside it.
    
    ----------------
    Empty Bottle #3
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A bottle that can hold almost anything.
    
    Gotten: Learn Epona's Song or talk to Romani at Romani Ranch during daylight on 
     the first day, then return to the ranch at 2:00 AM on the same day to ward
     "them" off from the barn. If successful, you'll get this bottle filled with
     either Chateau Romani or just plain Milk.
    
    ----------------
    Empty Bottle #4
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A bottle that can hold almost anything.
    
    Gotten: Go to the Waterfall Rapids area by Hookshotting up trees on ledges in
     Zora Cape (the area directly south of Great Bay Coast). In here, talk to the
     beaver there and accept his challenge. You must swim through 20 rings in order
     in under two minutes to win. After winning, you'll be challenged again, this
     time with 25 rings in under two minutes. The second challenge is harder, but
     both challenges are pretty much easy. Win them both to get this.
    
    ----------------
    Empty Bottle #5
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A bottle that can hold almost anything.
    
    Gotten: On the night of the final day, go to Ikana Graveyard. Put on the 
     Captain's Hat and tell the Stalchildren surrounding the gravestone to open it,
     and follow them inside. Down here, lead Dampe to each of the six dirt spots by
     Z-Targeting him, and have him dig each spot. To have him reach the two dirt
     spots high above, you'll have to lead him to those brown platforms that act as
     elevators when he steps on them. Once the last dirt patch is dug up, a Big Poe
     will come out to fight. Defeat him with arrows to get this as a reward. As an
     added bonus, bottle the Big Poe's soul and sell it at Clock Town's Curiosity
     Shop for 200 Rupees!
    
    ----------------
    Empty Bottle #6
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A bottle that can hold almost anything.
    
    Gotten: Hand-deliver the express mail from Kafei to the Mayor's wife on the
     final day. On 6 PM, enter the Milk Bar and talk to her with Kafei's Mask on in
     order to give the mail to her and she will reward you with a new bottle filled
     with some of that delicious Chateau Romani. For more details, see the 
     walkthrough section, "The Marriage of a Lifetime."
    
    ----------------
    Empty Bottle #7
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A bottle that can hold almost anything.
    
    Gotten: **ONLY IN THE 3DS VERSION.** After getting the Troupe Leader's/Gorman's 
    Mask, visit the Stock Pot Inn's guest room on the morning of the 2nd day. 
    Gorman should be lying in bed, seemingly having a hangover (if he's not there,
    try a new cycle). Talk to him with said mask, and he eventually says that his
    brothers can brew a special milk that can soothe his stomach. Head over to the
    Gorman brothers in the afternoon on the same day and talk to them with the 
    mask, and you'll be given a bottle of special milk that will expire in two
    minutes. Hurry back to Gorman (cannot warp or use the Goron Mask) and give it
    to him, and as thanks, he'll let you keep the bottle.
    
    ----------------------------/
    Equipment
    ŻŻŻŻŻŻŻŻŻ
    These are various things you can acquire in the game, such as swords, shields,
    and physical upgrades. (Which means, this doesn't list most Fairy Fountain
    upgrades.) Things will be sorted by type. Swords will be first, then shields,
    then the different upgrade types.
    
    ----------------
    Bombers' Notebook
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: This allows you to keep track of various peoples' schedules, in
     case you want to do their sidequests. Also records the Bombers' code for you.
    
    Gotten: Either do the Bombers' hide-and-seek test again, or enter the sewers
     using the code, then exit back to Clock Town. In the 3DS version, the Happy
     Mask Salesman gives you this automatically after the first cycle.
    
    ----------------
    Kokiri Sword
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A small sword (seems more like a dagger to me...) that Link
     supposedly borrowed during Ocarina of Time. It's a rather small sword and 
     deals minimal damage. It gets the job done, though.
    
    Gotten: Start of game.
    
    ----------------
    Razor Sword
    ŻŻŻŻŻŻŻŻŻŻŻ
    Description: Your Kokiri Sword has been forged into a stronger blade! Has twice
     the power, but loses its sharpness and returns as the Kokiri Sword after 100
     slashes.
    
    Gotten: Enter the shack in Mountain Village and melt the ice by either 
     defeating Goht, pouring Hot Spring Water on it, or with a fire arrow. Either
     way, talk to the man and for 100 Rupees, he will forge your Kokiri Sword into
     this.
    
    ----------------
    Gilded Sword
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: The Razor Sword has been forged into a sturdier blade with the 
     help of some Gold Dust. Has the same power of the Razor Sword, but is 
     unbreakable and will never dull.
    
    Gotten: Give the forger in Mountain Village the Razor Sword along with some
     Gold Dust (won in the Goron Racetrack) on the 2nd day, and this sword will be
     ready on the final day.
    
    ----------------
    Hero's Shield
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A metal shield adorned similarly to the Hylian Shield, but smaller
     for smaller warriors. Quite durable.
    
    Gotten: Start of game.
    
    ----------------
    Mirror Shield
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A highly-reflective shield that can reflect light sources to other
     areas, and absorb magical attacks for later usage.
    
    Gotten: Beneath the Well in Ikana Canyon. Keep the Gibdo mask on, and from the 
     entrance, give the Gibdo to the right five Magic Beans, go east and give the 
     next Gibdo 10 Deku Nuts, in the next room, give the north Gibdo 10 Bombs. Kill
     the Big Poe and bottle it, then return to the Deku Nut Gibdo room. Give the
     other one a fish in a bottle, go north and give the Gibdo the Big Poe, go
     north some more and give the Gibdo some milk. In this next room, light all the
     torches to get this.
    
    ----------------
    Quiver
    ŻŻŻŻŻŻ
    Description: A quiver that holds 30 arrows for the Hero's Bow.
    
    Gotten: At Woodfall Temple. Comes with the Hero's Bow.
    
    ----------------
    Large Quiver
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A quiver that holds 40 arrows for the Hero's Bow.
    
    Gotten: Clock Town/Swamp Shooting Galleries. Beat the high score (Clock Town)/
     get a perfect (Swamp) to get this.
    
    ----------------
    Largest Quiver
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A quiver that holds 50 arrows for the Hero's Bow.
    
    Gotten: Clock Town/Swamp Shooting Galleries. Whichever Shooting Gallery you won
     the Large Quiver in, win at the other Shooting Gallery to get this.
    
    ----------------
    Bomb Bag
    ŻŻŻŻŻŻŻŻ
    Description: A sturdy bag made for carrying Bombs and Bombchus. Holds 20 of
     each.
    
    Gotten: From West Clock Town's Bomb Shop for 50 Rupees. Can't buy until you 
     have the Ocarina of Time.
    
    ----------------
    Big Bomb Bag
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: An even larger bag made for carrying Bombs and Bombchus. Holds 30
     of each.
    
    Gotten: From West Clock Town's Bomb Shop for 90 Rupees. It will become 
     available on the 2nd/3rd day if you save the old lady from getting robbed in 
     North Clock Town at midnight on the 1st day.
    
    ----------------
    Biggest Bomb Bag
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: What? An even larger bag! This carries 40 Bombs and Bombchus.
    
    Gotten: From the Deku Scrub in Goron Village in the Snowhead mountains. Talk to
     it as Goron Link and get this by trading in your Big Bomb Bag along with 200
     Rupees.
    
    ----------------
    Fishing Hole Pass
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: Lets you borrow a fishing rod for free. Can be redeemed at either
     the Swamp or Ocean Fishing Hole.
    
    Gotten: **ONLY IN THE 3DS VERSION.** Certain minigame prizes have been changed
     to give you these passes instead of just Rupees, including what would be the
     prizes if you already got the important prizes like Heart Pieces, quivers, or
     other such one-time prizes. You can get multiples of these.
    
    ----------------
    Normal Wallet
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A rather dinky wallet that can only carry 99 Rupees. Need to get a
     bigger one, forest boy!
    
    Gotten: Start of game.
    
    ----------------
    Adult's Wallet
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A bigger wallet that allows you to carry 200 Rupees. Ah, so nice
     to have a little freedom.
    
    Gotten: Deposit 200 Rupees into Clock Town bank.
    
    ----------------
    Giant Wallet
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: An even bigger wallet that allows you to carry 500 Rupees. So
     awesome.
    
    Gotten: Get all 30 Skulltula tokens from the Oceanside Spider House on the 
     first day.
    
    ----------------------------/
    Masks
    ŻŻŻŻŻ
    There are a total of 20 masks in the game. Four of them are transformation
    masks, the rest serve a purpose somewhere in the game and give you different
    abilities.
    
    ----------------
    Deku Mask
    ŻŻŻŻŻŻŻŻŻ
    Description: Link used to be stuck in his Deku form. Now it's a mask. Just put
     it on and Link will turn back into a Deku! Take it off and he'll be back to
     normal. Check the controls section on how to manuever with Deku Link.
    
    Gotten: After learning the Song of Healing.
    
    ----------------
    Goron Mask
    ŻŻŻŻŻŻŻŻŻŻ
    Description: Putting this mask on turns Link into the form of Darmani the 
     Third. Check the controls section on how to manuever with Goron Link.
    
    Gotten: After getting the Lens of Truth, follow Darmani's ghost to the Goron
     Graveyard. Play the Song of Healing for him and he'll give you this.
    
    ----------------
    Zora Mask
    ŻŻŻŻŻŻŻŻŻ
    Description: Putting this mask on turns Link into the form of Mikau the 
     guitarist from the Indigo-Go's. Check the controls section on how to manuever
     with Zora Link.
    
    Gotten: Swim out to Great Bay Ocean's sea. Near the Marine Research Lab, 
     there's a Zora in need. Get behind him, hold A, and push him to shore. Play
     the Song of Healing for him to get this.
    
    ----------------
    Fierce Deity's Mask
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: Putting this mask on turns Link into the form of a god. Its dark
     powers make Link extremely powerful, and beams shoot out of his sword whenever
     he's Z-Targeted. Because of the Fierce Deity's Mask's power, it can only be
     used in boss battles.
    
    Gotten: Give all the kids inside the Moon all your masks, then talk to the
     Majora kid to get this before the final battle. To save it, simply reset time
     (yes, it can be done while inside the Moon or at the final boss room before
     activating the boss). This can be used for all bosses, not just Majora. Can't
     be used anywhere else though. (In the 3DS version, the game saves after 
     beating it and sends you back to the Dawn of the 1st Day, which means you'll
     save whatever progress you made in the Moon. The mask can also be used in the
     new Fishing Holes...just as an added strength bonus for Link.)
    
    ----------------
    Postman's Hat
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: Wear this and you will be allowed to look inside mailboxes! You
     might find something special hidden in them...
    
    Gotten: Give the express mail (mentioned above as Special Delivery to Mama) to
     the Postman in the Post Office at 6 PM on the final day and he will deliver 
     it. Follow him to the Milk Bar and wait outside. When he gets back outside,
     talk to him to receive this.
    
    ----------------
    All-Night Mask
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: Wearing this mask keeps you awake at all times! Only used for
     listening to Anju's grandmother's stories without falling asleep.
    
    Gotten: Save the old lady from theft in North Clock Town at midnight on the 1st
     day, then head into the Curiosity Shop on the third day when it's open to see
     this mask for sale for 500 Rupees. You obviously need the Giant Wallet.
    
    ----------------
    Blast Mask
    ŻŻŻŻŻŻŻŻŻŻ
    Description: A mask that causes explosions when put on! Press B to initiate an
     explosion, but you lose half a heart in the process. However, you can remedy
     this by having your shield up before you detonate it!
    
    Gotten: Save the old lady in North Clock Town from being robbed at midnight on
     the 1st day to get this.
    
    ----------------
    Stone Mask
    ŻŻŻŻŻŻŻŻŻŻ
    Description: A mask that lets you blend into surroundings, keeping guards and
     enemies from seeing you!
    
    Gotten: Get Epona's Song, then buy some Red Potion at either Clock Town or
     Southern Swamp. Enter the path to Ikana Canyon, jump over the first two fences
     while on Epona, and stop to get off. Look at the circle of rocks around here
     with the Lens of Truth to find an invisible soldier. Talk to him and give him
     the Red Potion to cure his ailment. In return, he'll give you this. (In the 
     3DS version, this soldier got moved to the Pirate Fortress. He's beside the
     central watchtower, but the steps to get the mask from him are the same. Just
     don't get caught by the Gerudo!)
    
    ----------------
    Great Fairy's Mask
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: Mask that helps you find Stray Fairies. The mask's hair shimmers
     and flows when a Stray Fairy is nearby, and will also attract Stray Fairies
     toward you.
    
    Gotten: From the Great Fairy in Clock Town by restoring her again as normal 
     Link.
    
    ----------------
    Keaton Mask
    ŻŻŻŻŻŻŻŻŻŻŻ
    Description: A mask that, when worn, can summon the mystical fox, Keaton. 
     Answer his questions correctly to gain a Heart Piece!
    
    Gotten: From the Curiosity Shop's owner. Mail the Letter to Kafei, get the
     Pendant of Memories below and bring it to Anju, and enter the Laundry Pool's
     building at 1 PM on the final day to get this.
    
    ----------------
    Bremen Mask
    ŻŻŻŻŻŻŻŻŻŻŻ
    Description: When worn, holding B will make Link march around while playing a
     tune on his Ocarina. This can lead young animals into believing you're their
     leader.
    
    Gotten: From Guru-Guru in Clock Town's Laundry Pool at night (6:00 AM to 6:00 
     PM) on the 1st or 2nd day.
    
    ----------------
    Bunny Hood
    ŻŻŻŻŻŻŻŻŻŻ
    Description: Wear this, and your speed and jumping length will increase 
     considerably!
    
    Gotten: From Grog at Romani Ranch's Cucco Shack. Use the Bremen Mask to gather
     all 10 small chicks and they will grow to roosters. Done during 6:00 AM to
     8:00 PM on any day. However, until you beat Snowhead Temple and get the Powder
     Keg to open up Romani Ranch, Romani Ranch will only be available at the night
     of the 3rd day.
    
    ----------------
    Don Gero's Mask
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: Wear this and talk to the various blue frogs around the world to
     gather the Frog Choir members. Used for a sidequest for a Piece of Heart,
     obviously.
    
    Gotten: After getting the Goron's Lullaby, light a Deku Stick on one of the lit
     torches in the Goron Shrine and sprint around with the Bunny Hood to light all
     the torches. This will make the chandelier spin around. Use Goron Link's fully
     powered roll upstairs to make the ramp jump and break those pots until a Rock
     Sirloin drops. Pick it up and hand-carry it over to the Mountain Village. 
     Throw it up to the Goron on the ledge who is shivering and hungry, and you'll
     get this.
    
    ----------------
    Mask of Scents
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: Wear this, and your sense of smell is heightened. What is this
     used for, exactly?
    
    Gotten: From the Deku butler. After clearing Woodfall Temple and freeing the
     monkey, exit the throne room and swim to the west side of the Deku Palace to
     find a cave. Enter it and talk to the butler. Follow him through the whole
     lengthy race, and at the end, he'll give you this.
    
    ----------------
    Romani's Mask
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: Wear this to be allowed inside the Milk Bar in Clock Town.
    
    Gotten: First, talk to Romani at Romani Ranch on the 1st day (use a Powder Keg
     to open up the ranch), and guard her from "them" at night, then go back to the
     ranch at 6:00 PM on the 2nd day and guard Cremia from the thieves successfully
     to get this.
    
    ----------------
    Circus Leader's Mask
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: People related to Gorman will react to this. Keeps them away from
     you during the chase with Cremia to protect the milk. See the above mask for
     details.
    
    Gotten: Must have Romani's Mask, and the Deku, Goron, and Zora Masks. Enter
     Clock Town's Milk Bar at 10:00 PM on either the first or second day, and talk
     to the fish guy. Agree to help him and follow his instructions. Talk to him as
     Deku Link and follow his instructions. Do the same with Goron Link, then 
     finally do the same with Zora Link. Gorman in the bar will be so moved by the
     song that he will give you this.
    
    ----------------
    Kafei's Mask
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: This is an exact likeness of Kafei! Wear this and ask around Clock
     Town to find out where Kafei might be hiding.
    
    Gotten: Go to the Mayor's Residence at 10:00 AM on the 1st day and speak to
     Madame Aroma, the Mayor's wife. Agree to help her find Kafei and she will give
     you this.
    
    ----------------
    Couple's Mask
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: Proof that you witnessed a marriage. Show this to the Mayor for a
     surprise.
    
    Gotten: Complete the Kafei and Anju sidequest. See the walkthrough section,
     "The Marriage of a Lifetime" for details.
    
    ----------------
    Mask of Truth
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A mystical mask spoken of in Sheikah legend. Allows you to hear
     the wisdom of the Gossip Stones, and also lets you speak to animals...
    
    Gotten: Get all 30 Skulltula Tokens in the Southern Swamp Skulltula House to
     get this as a reward. (See the specific walkthrough section for how to beat 
     it.)
    
    ----------------
    Kamaro's Mask
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: Wear it and hold B to perform a mystical dance.
    
    Gotten: From Kamaro. At the northern entrance to Clock Town in Termina Field,
     get onto the fence on the left and follow it to find Kamaro dancing on a large
     rock to your right. He appears starting at midnight every day. Talk to him and 
     play the Song of Healing to get this.
    
    ----------------
    Gibdo Mask
    ŻŻŻŻŻŻŻŻŻŻ
    Description: A mummy mask so convincing, actual Gibdos and ReDeads will think
     you're one of them!
    
    Gotten: After returning water to the riverbank in Ikana Canyon, (must use Song
     of Storms against Sharp) enter the Music Box House using the Stone Mask, go
     downstairs, and find a half-mummified person. Play the Song of Healing to get
     this mask.
    
    ----------------
    Garo's Mask
    ŻŻŻŻŻŻŻŻŻŻŻ
    Description: Wear it and mystical ghost warriors called Garos will sometimes
     appear. Mainly used to enter Ikana Canyon.
    
    Gotten: From the Gorman Brothers. Go to the Gorman Track in Milk Road, and
     take up their challenge to race them on your horse Epona (yep, you must have
     Epona's Song before you can do this) with a fee of 10 Rupees. If you win, you
     get this mask. A tip to winning: jump fences to save time, and don't use up
     all your carrots at one time.
    
    ----------------
    Captain's Hat
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: Wear it and you will be able to talk to/command the Stalchild army 
     in Ikana.
    
    Gotten: In the Ikana Graveyard, awaken Skull Keeta with the Sonata of Awakening
     and catch up to him using the Bunny's Hood and arrows. Slash him when you're
     up to him and defeat him in battle to win this.
    
    ----------------
    Giant's Mask
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: Wear this to turn into a giant! This eats away at your magic power
     considerably though, so bring Green Potions or drink a Chateau Romani... Plus,
     this can only be used against Twinmold, the boss of Stone Tower Temple.
    
    Gotten: Defeat the laser-shooting Eyegore in Stone Tower Temple. In the 3DS
     version, you get this after killing the blue Twinmold in the Twinmold fight.
    
    ----------------------------/
    Common Pick-Ups
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    These are items that drop from pots, crates, or fallen enemies. Simple enough.
    
    ----------------
    Heart
    ŻŻŻŻŻ
    Description: A heart restores one full heart for your health bar. Very useful.
    
    ----------------
    Magic Pot
    ŻŻŻŻŻŻŻŻŻ
    Description: Restores some magic on your meter. The amount restores depends on
     the size of the pot.
    
    ----------------
    Rupee
    ŻŻŻŻŻ
    Description: There are multiple kinds of Rupees. Each kind will yield a 
     different amount. The more expensive Rupees are usually found in treasure
     chests.
    
    Green Rupee: 1 Rupee
    Blue Rupee: 5 Rupees
    Red Rupee: 20 Rupees
    Purple Rupee: 50 Rupees
    Silver Rupee: 100 Rupees
    
    ----------------
    Deku Nuts
    ŻŻŻŻŻŻŻŻŻ
    Description: Pick-ups for Deku Nuts! Usually Deku Babas drop them.
    
    ----------------
    Deku Sticks
    ŻŻŻŻŻŻŻŻŻŻŻ
    Description: Pick-ups for Deku Sticks! Usually withered Deku Babas drop them.
     They hold more power than your Kokiri Sword, so until you get the Gilded/Razor
     Sword, better use 'em!
    
    ----------------
    Bombs
    ŻŻŻŻŻ
    Description: Pick-ups for Bombs! Picking one up usually gives you 5 Bombs back
     in your inventory.
    
    ----------------
    Arrows
    ŻŻŻŻŻŻ
    Description: Pick-ups for the Hero's Bow! Picking one of these up gives you a
     certain amount of arrows back depending on how many are shown.
    
    ----------------------------/
    Dungeon Items
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Common items only found in dungeons. This does not include the big prizes, like
    arrows or new equipment.
    
    ----------------
    Boss Key
    ŻŻŻŻŻŻŻŻ
    Description: A large key only used for opening the boss's lair in the dungeon
     you got it from. Your prime item to search for whenever you're in dungeons.
    
    ----------------
    Compass
    ŻŻŻŻŻŻŻ
    Description: A device that lets you see where you're going in the dungeon you
     got it in, and points out unopened treasure chests.
    
    ----------------
    Dungeon Map
    ŻŻŻŻŻŻŻŻŻŻŻ
    Description: A map for the dungeon you got it in. Lets you see the layout of
     the whole temple, so it's pretty useful.
    
    ----------------
    Small Key
    ŻŻŻŻŻŻŻŻŻ
    Description: A key that can open one locked door for the temple it's found in.
     There are a lot of these in the game, but you lose any that you have if you
     use the Song of Time.
    
    ----------------
    Stray Fairy
    ŻŻŻŻŻŻŻŻŻŻŻ
    Description: A piece of the Great Fairy guarding the temple. Collect all of 
     them in the temple and return them to the Great Fairy without using the Song 
     of Time for a reward.
    
    ----------------------------/
    Bottle Items
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    You can carry a lot of stuff inside Empty Bottles. This little section will 
    tell you those items and what they can be used for. These are listed in 
    alphabetical order.
    
    ----------------
    Blue Potion
    ŻŻŻŻŻŻŻŻŻŻŻ
    Description: A very valuable potion that restores all health and magic when
     drunk. You can buy this when you give Kotake the Magical Mushroom in Southern
     Swamp's Potion Shop.
    
    ----------------
    Bug
    ŻŻŻ
    Description: A bug. That's it. If you release near a patch of soft soil for 
     Magic Beans, they will dig into the small hole. Doing this usually gives you a
     Rupee prize.
    
    ----------------
    Chateau Romani
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A special kind of milk that not only fills your magic bar and 
     your health, but keeps your magic filled until you play the Song of Time. 
     That's some pretty powerful milk! What do they put in that?
    
    ----------------
    Deku Princess
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: What the...? How can she fit in there? ...Oh well. You need to 
     take her to the Deku Palace's throne room after clearing Woodfall Temple. But
     still, what the hell?
    
    ----------------
    Fairy
    ŻŻŻŻŻ
    Description: A health-restoring fairy! Works the same as a Red Potion except,
     whenever you die, it revives you. Pretty useful little thing. These things are
     usually found near owl statues.
    
    ----------------
    Fish
    ŻŻŻŻ
    Description: A freshly-caught fish with some water inside. A prowess of your
     skills, or food for larger fish...?
    
    ----------------
    Gold Dust
    ŻŻŻŻŻŻŻŻŻ
    Description: The finest gold dust available. Used to help get you the Gilded
     Sword. Gold Dust is gotten by winning the race at the Goron Racetrack. If you
     won the race first time, you also get a new bottle to put it in.
    
    ----------------
    Green Potion
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A potion with a sort-of sickly green color. Drinking it will
     restore some of your magic meter.
    
    ----------------
    Hot Spring Water
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: Piping hot spring water! Take it to a place that needs thawing
     quickly, otherwise it will cool and turn to regular Spring Water.
    
    ----------------
    Magical Mushroom
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A very aromatic mushroom. Give it to Kotake the witch at Southern
     Swamp's Potion Shop and you'll be able to buy Blue Potion from her. Finding
     these mushrooms are easy with the Mask of Scents. They are prominent in the
     Southern Swamp.
    
    ----------------
    Milk
    ŻŻŻŻ
    Description: A nutritious drink that has two helpings, filling up five hearts
     each. That makes for up to 10 hearts total! You get some of this by winning
     the race at the Gorman Track but already won the Garo's Mask from them, or
     playing Epona's Song by a cow. The easiest place to find a cow is under the
     large hollow log in front of the entrance to Southern Swamp in Termina Field.
     Bomb the center to reveal a hole. Inside are two cows.
    
    ----------------
    Poe
    ŻŻŻ
    Description: A defeated Poe's soul has been captured! You can sell them for 50
     Rupees each or drink them for health loss. The latter method...isn't exactly 
     recommended.
    
    ----------------
    Red Potion
    ŻŻŻŻŻŻŻŻŻŻ
    Description: Life-restoring potion. Restores up to eight(?) Hearts. You can 
     also give Red Potion to other people to heal them and usually get rewards. You 
     can usually get Red Potion at the Potion Shop in the Southern Swamp.
    
    ----------------
    Sea Horse
    ŻŻŻŻŻŻŻŻŻ
    Description: A sea horse from Pinnacle Rock. To get it, trade a close-up
     pictograph of one of the Gerudo Pirates (obviously need the Stone Mask to pull
     this off) with the fisherman in the Fisherman's Hut in Great Bay Coast. 
     Release this at the Pinnacle Rock area and it will lead you to the Zora Eggs.
    
    ----------------
    Spring Water
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: Pure water from a spring. You can't drink it yourself, but you can
     use it to water things such as planted Magic Beans.
    
    ----------------
    Zora Egg
    ŻŻŻŻŻŻŻŻ
    Description: A Zora Egg from Lulu. You must get all seven Zora Eggs and bring
     them to the Marine Research Lab in Great Bay Ocean! Four are in the Gerudo
     Pirates' Fortress, and three are in Pinnacle Rock.
      _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _
    _/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
                |
    Enemies     |
    ____________|
    
    It's a dangerous world out there, but it will be considerably less dangerous if
    you knew what the enemies in the game could do to you and what you need to do
    to prevent them. This will do just that. Names are taken from Link's fairy
    descriptions when Z-Targeting. Enemies are listed in alphabetical order.
    
    ----------------
    Amy
    ŻŻŻ
    Description: The youngest of the four Poe sisters in Ikana. Target her when
     she appears and is not attacking to damage her!
    
    ----------------
    Armos
    ŻŻŻŻŻ
    Description: A monster disguised as a statue. Touch it and it will awaken. Bomb
     it or Goron Punch it when it's alive to damage it, and it will hop toward you
     to try to blow up in your face. Stay away!
    
    ----------------
    Bad Bat
    ŻŻŻŻŻŻŻ
    Description: An evil bat that resembles Keese... Usually in packs, they'll come
     flying at you in an attempt to harm you. They're usually congregated around
     trees that you have to climb.
    
    ----------------
    Beamos
    ŻŻŻŻŻŻ
    Description: A statue with an all-seeing eye. If it spots you, it will fire a
     beam at you, as its name implies. To kill it, break it apart with a bomb.
    
    ----------------
    Beth
    ŻŻŻŻ
    Description: One of the four Poe sisters in Ikana. Target her when she appears
     and is not attacking to damage her! She fights with Jo to make it harder on
     you.
    
    ----------------
    Big Octo
    ŻŻŻŻŻŻŻŻ
    Description: A giant Octorok that lives in the Southern Swamp. It will suck you
     in if you get too close, so just take the boat tour ride to get rid of them.
    
    ----------------
    Big Poe
    ŻŻŻŻŻŻŻ
    Description: The leader of the ghosts has been awakened! Defeat it much like 
     other Poes, just avoid its one attack, then pick it off with arrows or slash 
     it with sword strikes.
    
    ----------------
    Bio Deku Baba
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: Usually found underwater, these genetically engineered Deku Babas
     thrive in water, and seem to have grown arms....creepy. Just stay away from
     these or shoot them with either arrows or Zora Link's fins.
    
    ----------------
    Black Boe
    ŻŻŻŻŻŻŻŻŻ
    Description: A shadow creature that likes to prowl in the dark. Be careful of
     these, as they come in packs.
    
    ----------------
    Blue Bubble
    ŻŻŻŻŻŻŻŻŻŻŻ
    Description: A flaming skull that flies around in Termina Field during the 
     night. Run away from it! If it touches you, it'll curse you and you won't be 
     able to use your sword for quite some time. However, if you have Light Arrows, 
     you can get quite some change while you're at it.
    
    ----------------
    Blue Chuchu
    ŻŻŻŻŻŻŻŻŻŻŻ
    Description: A rare species of Chuchu! What do you get for beating them? 
     NOTHING. =D No seriously. This is actually a rare species of Chuchu, but they
     sadly don't carry anything inside them.
    
    ----------------
    Blue Tektite
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A large quadruped insect that bounces around. Their usual home is
     in mountain ranges.
    
    ----------------
    Death Armos
    ŻŻŻŻŻŻŻŻŻŻŻ
    Description: A floating statue that guards the ceilings of halls. It will try
     to smash down on you. To kill it, shoot a light arrow at it to flip it, then
     make it smash down to the ground. Move quickly and it will hit its head, 
     killing it.
    
    ----------------
    Deep Python
    ŻŻŻŻŻŻŻŻŻŻŻ
    Description: A giant "sea snake" that lives only in Pinnacle Rock out at Great
     Bay. They'll attempt to lunge out and bite you. To kill them, stand on the
     ledge near where they lunge out and throw your Zora Link fins at its neck.
    
    ----------------
    Deku Baba
    ŻŻŻŻŻŻŻŻŻ
    Description: These man-eating plants sprout from the ground to try to eat you
     up! Just slash them to kill them. These usually drop Deku Sticks or Deku Nuts.
     Some Deku Babas are too withered to attack, and instead just stay upright.
    
    ----------------
    Desbreko
    ŻŻŻŻŻŻŻŻ
    Description: A larger and scarier version of the Skullfish, once this thing
     bites you, it doesn't want to let go! Be careful with this thing. One can be
     found in one of the Zora Egg aquariums in Gerudo Pirates' Fortress.
    
    ----------------
    Dexihand
    ŻŻŻŻŻŻŻŻ
    Description: A creepy hand extending from the wall. Kill it before it gropes
     you! I mean...wait, no I didn't mean it that way. Just...uh...throw Zora 
     Link's fins at them to kill them.
    
    ----------------
    Dinofols
    ŻŻŻŻŻŻŻŻ
    Description: A lizard warrior that walks like a human. It attacks with its
     dagger, so shield and attack back to make it taste its own medicine. Just be
     careful of its fire breath!
    
    ----------------
    Dodongo
    ŻŻŻŻŻŻŻ
    Description: A large lizard creature that can breathe fire. It has a weak 
     point: its tail. To strike its tail, wait until it's about to breathe fire, 
     then strafe jump to its tail and strike it. Another way to damage it is to
     throw Bombs at it. Until you have a stronger weapon, Bombs are the way to go.
     These lizards always drop hefty Rupee amounts.
    
    ----------------
    Dragonfly
    ŻŻŻŻŻŻŻŻŻ
    Description: A large fly that resides in the Southern Swamp on the way to 
     Woodfall. They'll prevent you from flying from platform to platform and try to
     sting you, so it would probably be best to shoot them down first!
    
    ----------------
    Eeno
    ŻŻŻŻ
    Description: A creature made out of snow. Only seems to come out at night, it 
     emerges from the snow and throws giant snowballs at you. It's best to just 
     stay away from them.
    
    ----------------
    Eyegore
    ŻŻŻŻŻŻŻ
    Description: A one-eyed guardian of the Stone Tower Temple. These things are
     scattered throughout the temple, and usually guard important things. To kill
     it, get close to it, then backflip when it attacks. Shoot its eye when it's
     green to damage it.
    
    ----------------
    Fire Keese
    ŻŻŻŻŻŻŻŻŻŻ
    Description: A Keese covered in fire! Its fire is indeed hot! It turns into a
     normal Keese when it hits you. Best thing to do is to snipe it with an arrow.
     Since there are no such thing as wooden shields in this game, you don't have
     to worry about them burning one.
    
    ----------------
    Floormaster
    ŻŻŻŻŻŻŻŻŻŻŻ
    Description: A relative to the Wallmaster, this creepy hand crawls along the
     ground and tries to punch you when it spots you. Defeating it makes it split
     into three smaller Floormasters. Kill them before they join back together!
    
    ----------------
    Freezard
    ŻŻŻŻŻŻŻŻ
    Description: A monster made of ice. Chop it down through sword strikes until
     it's completely destroyed. Is sometimes a blockade that fires icy breath in
     your way.
    
    ----------------
    Garo Master
    ŻŻŻŻŻŻŻŻŻŻŻ
    Description: The leader of the Garos. He isn't as weak as the other Garos, and
     his duty is to protect the Light Arrows in the Stone Tower Temple. Shield his
     attacks and slash him when he's open.
    
    ----------------
    Garo Warrior
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A ghost warrior that only appears in Ikana if you wear the Garo's
     Mask. Defeating them will earn you clues about Ikana and how to access the
     Stone Tower Temple.
    
    ----------------
    Gekko
    ŻŻŻŻŻ
    Description: The miniboss of two temples in the game, they usually guard 
     important items. They're easy by themselves, but they might call on other
     creatures to help them. See the bosses section for how to beat both Gekkos.
    
    ----------------
    Gerudo Pirate
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A Gerudo Pirate has discovered you in the fortress and will battle
     you! Shield her attacks and deliver some of your own when she's open.
    
    ----------------
    Giant Bee
    ŻŻŻŻŻŻŻŻŻ
    Description: Uuuugh...I hate bees. Giant ones are even worse! They fly around
     Snowhead after Goht is defeated, but they'll leave you alone if you do the
     same for them...
    
    ----------------
    Gibdo
    ŻŻŻŻŻ
    Description: A mummy, simply put! Be careful, its stare can freeze you in 
     place! Don't let it choke you to death! Maybe if you had a certain mask, they
     would leave you alone.
    
    ----------------
    Gold Skulltula
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A spider (smaller than the Skulltulas in this game) with a gold-
     plated skull back. These Skulltulas have an evil power that can curse people
     that are near them for an extended period of time. Unlike Ocarina of Time,
     they are inside special Skulltula houses. Killing one releases its magic into
     the form of a token. Collect all 30 from one Skulltula house to receive a
     prize.
    
    ----------------
    Green Chuchu
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A creature made of goo. Found around Termina Field, they usually
     contain magic pots.
    
    ----------------
    Guay
    ŻŻŻŻ
    Description: An enemy bird. A lot of them usually fly around in wooded areas,
     but they can also be flying around in mountains. As soon as they spot you,
     they will dive headfirst towards you.
    
    ----------------
    Hiploop
    ŻŻŻŻŻŻŻ
    Description: A large bug in Woodfall. Guards thin walkways and will charge at
     you if you even look at them. Their weak spot is their backside. Shoot at them
     there, or attack them there to kill them.
    
    ----------------
    Ice Keese
    ŻŻŻŻŻŻŻŻŻ
    Description: A Keese covered in blue fire that's so cold, it will freeze you!
     Stay away from it and snipe it from a distance.
    
    ----------------
    Igos du Ikana
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: The leader of the undead army in Ikana. You must fight him after
     dealing with his Stalfos Knight minions. He is dealt with the same way as the
     Stalfos Knights, but is harder to down. Beating him gets you the Elegy of
     Emptiness song.
    
    ----------------
    Iron Knuckle
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A mini-boss that guards many precious things. Usually found in the
     caves below the Ikana Graveyard. These move slow, but they HURT.
    
    ----------------
    Jo
    ŻŻ
    Description: One of the four Poe sisters in Ikana. Target her when she appears
     and is not attacking to damage her! She fights with Beth to make it harder on
     you.
    
    ----------------
    Keese
    ŻŻŻŻŻ
    Description: Surprisingly, there are two types of bats in the game. The
     traditional Keese, and the Bad Bats. The only difference between the two is
     that the Bad Bats always fly around, while the Keese sit waiting until you
     approach them. They also look slightly different. But yep, the traditional 
     Keese are in this game, usually hidden in caves.
    
    ----------------
    Leever
    ŻŻŻŻŻŻ
    Description: A weird creature that lives in the sands. It will come up and
     speed towards you in an attempt to harm you. They don't ever stop coming, so
     find some refuge! If you stay on Epona, you'll be safe from them.
    
    ----------------
    Like Like
    ŻŻŻŻŻŻŻŻŻ
    Description: A creature that's made of...I don't even know WHAT this creature
     is. All I know, is that it...crawls around and can suck you in and steal your
     stuff. The safest thing to do is to take it down from afar with arrows. Light
     Arrows can kill them instantly. If you get some of your stuff stolen, kill it
     quickly and you might get it back before it digests your stuff.
    
    ----------------
    Mad Scrub
    ŻŻŻŻŻŻŻŻŻ
    Description: A Deku Scrub that is not your friend. Take them down from afar 
     with bubbles or deflect their own Deku Nuts back at them with your shield.
    
    ----------------
    Meg
    ŻŻŻ
    Description: The eldest of the four Poe sisters in Ikana. She'll create clones
     to surround you. As soon as she clones herself, find the one that spins around
     briefly and arrow her.
    
    ----------------
    Mini Baba
    ŻŻŻŻŻŻŻŻŻ
    Description: A Deku Baba that hasn't formed its stalk yet. Very harmless, and
     almost always drops Deku Nuts.
    
    ----------------
    Nejiron
    ŻŻŻŻŻŻŻ
    Description: A rock creature with eyes that lives in the ground of Ikana. It's
     filled with gunpowder, so be careful when killing it!
    
    ----------------
    Octorok
    ŻŻŻŻŻŻŻ
    Description: These can be found inside the Great Bay Temple. You don't want to
     eat these Octoroks, I assure you. To kill them, either arrow them or deflect
     the rocks they throw back at them with your shield.
    
    ----------------
    Pea Hat
    ŻŻŻŻŻŻŻ
    Description: A giant plant with sharp leaves that cut like a razor. Avoid its
     sharp leaves as it flies toward you and slash at its root area to damage it.
     Very rare in Termina Field, defeating one usually gives you a great prize.
    
    ----------------
    Poe
    ŻŻŻ
    Description: A ghost with a lantern. Defeat it and you'll be able to bottle its
     soul and sell it for 50 Rupees. Poes fight by doing a spin attack, only. Just
     avoid its attacks and slash it or arrow it.
    
    ----------------
    Real Bombchu
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: It ain't those mechanical bombs you are using, it's an actual
     mouse with a bomb attached to its tail! These are large and it's a good idea
     to stay away from them.
    
    ----------------
    Red Bubble
    ŻŻŻŻŻŻŻŻŻŻ
    Description: Usually in fiery areas, these flaming skulls sometimes bounce
     around to try to hit you. All they'll do is put you on fire, they don't have
     the ability to curse you.
    
    ----------------
    Red Chuchu
    ŻŻŻŻŻŻŻŻŻŻ
    Description: A creature made of some kind of goo. Found around Termina Field,
     they usually contain a heart inside.
    
    ----------------
    ReDead
    ŻŻŻŻŻŻ
    Description: An undead being that just stands around. If it spots you, it will
     freeze you in your tracks and attempt to choke you! If only you had a certain
     mask to keep them away from you.
    
    ----------------
    Shell Blade
    ŻŻŻŻŻŻŻŻŻŻŻ
    Description: An enemy clam that will swim towards you and try to bite you or
     pierce you with its spikes. Hookshotting its heart in the center can kill it.
    
    ----------------
    Skullfish
    ŻŻŻŻŻŻŻŻŻ
    Description: An animated skeleton of a fish. It's mad and will try to bite you.
     Seems to be found in the waters of the Gerudo Pirates' Fortress.
    
    ----------------
    Skull Keena
    ŻŻŻŻŻŻŻŻŻŻŻ
    Description: The Captain of the Stalchild army in Ikana. Defeat him in the
     Ikana Graveyard to gain his mask.
    
    ----------------
    Skulltula
    ŻŻŻŻŻŻŻŻŻ
    Description: These hang from webs and come down to strike when you're near.
     Don't let them startle you! Their weak spot is their belly: when they show it, 
     strike there to kill them. It may take multiple strikes. Note that if you get 
     too close, they spin around, knocking you back.
    
    ----------------
    Skullwalltula
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: Found in either Skulltula House, these are smaller Skulltulas that
     crawl along the ground. Don't confuse them with Gold Skulltulas!
    
    ----------------
    Snapper
    ŻŻŻŻŻŻŻ
    Description: A giant turtle with spikes. It'll get into its shell and try to
     ram you. Be careful of it! Its only weak spot is its belly...try to launch out
     from something while it's above you!
    
    ----------------
    Stalchild
    ŻŻŻŻŻŻŻŻŻ
    Description: An undead soldier from the Ikana Kingdom. I'm pretty sure they'll
     leave you alone if you stay away from them...They seem to congregate in Ikana
     Graveyard at night.
    
    ----------------
    Stalfos Knight
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: Only two in the game, and they serve Igos du Ikana. They are
     basically the preliminary fight to Igos. They attack in unison at times, and
     are easily tricked with the Bremen Mask. Your objective is to shine light onto
     them when they are fallen from enough sword strikes.
    
    ----------------
    Takkuri
    ŻŻŻŻŻŻŻ
    Description: A vulture-ish bird you should definitely stay away from. It'll
     steal your items! And not just menial stuff, it can actually steal bottles,
     shields, or even swords! If you lose any of your stuff, you can buy it back at
     the Curiosity Shop in West Clock Town. It will drop a Huge Rupee if killed.
     (Use arrows and the Stone Mask on to make it easy!)
    
    ----------------
    Wallmaster
    ŻŻŻŻŻŻŻŻŻŻ
    Description: A large undead hand that hides in the shadows of the ceiling,
     ready to pounce on anything that stands still. If you get caught by it, be
     prepared to get kicked out!
    
    ----------------
    Wart
    ŻŻŻŻ
    Description: A giant eye that protects itself using pink eggs. Originally a 
     boss in Link to the Past for the SNES, he returns in this game as a mini-boss
     in the Great Bay Temple, guarding the Ice Arrows.
    
    ----------------
    White Boe
    ŻŻŻŻŻŻŻŻŻ
    Description: A white shadow creature that dwells in snowy areas. They come in
     packs to bring the hurt to Link. Just stay away from them and you'll be fine.
    
    ----------------
    White Wolfos
    ŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A more powerful Wolfos that only lives in snowy regions. Be
     careful of its swipes!
    
    ----------------
    Wizrobe
    ŻŻŻŻŻŻŻ
    Description: A being that has the power of magic at his side. He can fire
     various spells with his staff, and can duplicate himself to try to swarm you.
     Only the real one can be damaged. He's a miniboss of a few temples.
    
    ----------------
    Wolfos
    ŻŻŻŻŻŻ
    Description: A wolf that comes out at night. It strikes with its claws, and its
     weak point is its back end. Shield its swipes and deliver with a blow of your
     own!
    
    ----------------
    Yellow Chuchu
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Description: A creature made of icky goo. This type of Chuchu usually contains
     item drops like arrows or bombs.
      _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _
    _/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
                |
    Bosses      |
    ____________|
    
    Bosses...if you're unfamiliar with the term, they are basically oversized
    (usually) enemies with much more health than usual. In Zelda, they are the main
    ending features for each dungeon you clear, and most often, each boss requires
    a different strategy to defeat. I will detail the bosses here.
    
    ____________________________________
    Dinofols                    _______/
    -----------------__________/
    \_______________/
    
    Found in: Woodfall Temple, Snowhead Temple, Secret Shrine (Ikana), The Moon
    
    - This miniboss is very easy to kill. It's like the Lizalfos enemies in Ocarina
    of Time, except more threatening. It will attack with its dagger and use fire
    breath when struck. Back away from it when it uses the fire breath and shield
    its blows. You can strike when he's open, like during one of his attacks.
    
    ____________________________________
    Gekko                       _______/
    -----------------__________/
    \_______________/
    
    Found in: Woodfall Temple, Great Bay Temple
    
    - This miniboss appears twice in the game, and each time, his method of 
    fighting you is different. The first time is in Woodfall Temple, and at first,
    he will just start hopping towards you. Slash him a few times and he will call
    a Snapper to help. At this point, dig into one of the various Deku flowers here
    as Deku Link and right when he passes by, launch out. The Snapper will flip
    over and Gekko will then climb the walls and ceilings. Snipe him with an arrow,
    and he will get back on the Snapper. Repeat until he's defeated.
    
    - The second time he appears is in Great Bay Temple, and he fights with the 
    help of Mad Jellies. They bounce around the room and Gekko will hop around 
    trying to avoid you, and occasionally throw one of the Mad Jellies at you. Once
    he's hit, he jumps to the ceiling, taking all the Mad Jellies with him and
    forming a big blob. Avoid the shadow at all costs, as he will plummet down and
    try to catch you inside, where you will get the crap kicked out of you. Fire an
    Ice Arrow at the blob the Gekko is in when he's on the ceiling to make it crash
    and shatter. Repeat the process until dead.
    
    ____________________________________
    Wizrobe                     _______/
    -----------------__________/
    \_______________/
    
    Found in: Snowhead Temple (twice), Ikana Castle, Stone Tower Temple, Secret
     Shrine (Ikana)
    
    - The most recurring miniboss fight in the game, bar none! As such, he's pretty
    annoying to keep fighting again and again. The first fight is pretty simple. He
    appears in random spots around the room, then fires an icy spell at you after a
    while. Goron Link is best to use here, as you can just roll to him and punch
    him. After a while, he will split up. The real Wizrobe is the red dot on the
    minimap, while the clone Wizrobes just fly around. Not much harder.
    
    - Second fight, not much difference, just a few ledges he might appear on. 
    Arrow him then.
    
    - Third fight, again not much difference, except he fires fiery spells at you.
    
    - Fourth fight, major difference in the arena, but not his fighting method. He
    fires fiery spells at you. There are lots of high ledges here where you 
    absolutely need to arrow him, plus the ceiling has lava that constantly drips
    down to harm you.
    
    - Fifth (optional) fight, he reverts back to using icy spells, but like the
    fourth fight, there are lots of high ledges where you'll have to use arrows at
    points if he appears on them.
    
    ____________________________________
    Wart                        _______/
    -----------------__________/
    \_______________/
    
    Found in: Great Bay Temple, Secret Shrine (Ikana)
    
    - Nintendo vets, this isn't Wart the frog from Super Mario Bros. 2. In fact, it
    more closely resembles the eyeball boss in Link to the Past. It's a giant 
    floating eyeball that surrounds itself in pink eggs. It occasionally opens its
    eye to stare at you. In order to reach that eye, you'll have to knock off the
    pink eggs with either fire arrows or bombs. Once they're knocked off, pursue
    them and slash them to destroy them so they won't latch back on. Once enough 
    are gone, fire an arrow at Wart's eye to damage it. After some damage, Wart 
    will drop the rest of the eggs and resort to only using a ramming attack 
    everywhere in the hope of crushing you. A few more hits to the eye will do it
    in. You can fight it again in Secret Shrine, but it's optional.
    
    ____________________________________
    Skull Keeta                 _______/
    -----------------__________/
    \_______________/
    
    Found in: Ikana Graveyard
    
    - To begin the fight, you'll have to play the Sonata of Awakening for it. To
    fight it, you'll first have to chase it down. Arrows make the job easy. 
    Stalchildren will also come up to try to hinder you. Don't let Skull Keeta 
    reach the end, or you won't be able to fight him until another cycle. Once you
    reach Skull Keeta, slash him to start the fight. He will just swipe with his
    bony hands. Shield and slash. Eventually he'll start jumping on you. Just move
    out of the way when you see his shadow, then slash when he lands. Repeat until
    defeated.
    
    ____________________________________
    Iron Knuckle                _______/
    -----------------__________/
    \_______________/
    
    Found: Ikana Graveyard, The Moon
    
    - A well-armored being that wields an axe. That axe is very, very painful! It
    will move slowly towards you and swing it horizontally twice, or just smack it
    down onto the ground in front of it. Backflip when it does, then go in for a
    quick slash. Once enough of its health is gone, part of its armor will fall off
    and it will be faster overall. Try to avoid it!
    
    ____________________________________
    Stalfos Knights             _______/
    -----------------__________/
    \_______________/
    
    Found: Ikana Castle
    
    - The Stalfos that are guards to the King of Ikana. They have swords and 
    shields and will block any attacks you do. You'll have to catch them by 
    surprise to slash them. Once they're down, burn down one of the curtains on the
    wall using fire arrows and shine light at them to defeat them.
    
    ____________________________________
    Igos du Ikana               _______/
    -----------------__________/
    \_______________/
    
    Found: Ikana Castle
    
    - You'll fight him right after the Stalfos Knights. He has poison breath, sword
    swipes, and a decapitation attack where he makes his head float around to 
    distract you, and eventually hold you down so his body can get a clear shot.
    Otherwise, he's not that different from the Stalfos Knights. Down him and shine
    light onto him.
    
    ____________________________________
    Garo Master                 _______/
    -----------------__________/
    \_______________/
    
    Found: Stone Tower Temple, Secret Shrine (Ikana), The Moon
    
    - Unlike other Garos, he's pretty difficult. He uses flaming daggers to attack
    and moves rapidly. He has three kinds of attacks. He either slashes toward you
    after rushing to you, or jumps and attacks from above, and slashes back when 
    you slash him. When he does his first attack, stand just in range but not too
    close that you'll get hit and slash. If you're too far away, he does the second
    attack. Not too hard, but he can be unpredictable at times. Just keep your
    distance and you'll do fine.
    
    ____________________________________
    Gomess                      _______/
    -----------------__________/
    \_______________/
    
    Found: Stone Tower Temple
    
    - The coolest-looking miniboss in the game by far, this guy is basically the
    Grim Reaper. He's completely black with a torn cloak except for his eyes, 
    mouth, and chest, and floats around with a big scythe. On top of that, Bad Bats
    keep surrounding him, making him invisible. Avoid his scythe strikes and shoot
    a light arrow at him to make the bats flee for a brief moment. Slash Gomess's
    heart to damage him. Quite easy for an impressive-looking boss, actually.
    
    ____________________________________
    Odolwa                      _______/
    -----------------__________/
    \_______________/
    
    - The boss of Woodfall Temple. He has many attacks, though most consist of his
    sword. As the fight drags on, he might summon bugs, a horde of locusts, or make
    rocks drop from the ceiling to hit you. Just poke him with arrows when he's
    dancing to stun him and quickly go in for some slashes, and a few quick spin
    attacks. The swarm of locusts that surround you, they can easily be distracted
    if you leave a bomb behind. Not only will the light from the bomb distract 
    them, but it will also kill them when it explodes. They'll come back though.
    Overall though, he can easily be taken down with a careful approach and 
    spamming the quick spin attack, however.
    
    - In the 3DS version, he has added mobility and attacks to prevent you from
    approaching him. It's still possible, but harder to do. To fight this, use the
    Deku Flowers to fly above him and drop Deku Nuts on the eye placed on the back
    of his head. This will stun him, allowing you to strike the eye directly for
    more damage as normal Link.
    
    ____________________________________
    Goht                        _______/
    -----------------__________/
    \_______________/
    
    - The boss of Snowhead Temple. Quite an easy boss, and for good reason, as if
    you wish to get everything in the game, he needs to be beaten multiple times.
    At any rate, when the battle starts, you'll see that Goht is actually frozen.
    Thaw him down with a fire arrow to really start it. You'll basically have to
    chase Goht around with the Goron roll and either hit its feet to damage it or
    jump from one of the ramps onto its back so it will fall over, allowing you to
    damage it some more with a punch punch back-hit combo from Goron Link. Goht's
    attacks consist of throwing out electrical spheres that home in on you 
    (whenever you hit its feet), electrical streams when you're too far, rocks
    kicked up from behind it, rocks falling from the ceiling, and stalactites 
    falling to block your way. After some of Goht's health is depleted, it will 
    also start dropping bombs behind it. Careful.
    
    - In the 3DS version, a giant eye pops out from its back whenever it's stunned,
    which you have to hit to actually damage it. If you hit it on its legs, it will
    trip to the side, letting you hit the eye at ground level. If you land on it
    from above by using the ramps (easier to do in this version compared to the
    original), it will fall on its stomach, which means you'll need to use arrows
    to damage the eye.
    
    ____________________________________
    Gyorg                       _______/
    -----------------__________/
    \_______________/
    
    - The boss of Great Bay Temple, and easily the most frustrating boss in the
    game. You'll likely need some bottled fairies and green potions to take care of
    it. It can attack by eating you if you're in the water, and ramming the 
    platform if you're on that. In order to damage it, you'll have to stand at the
    edge and shoot a fire arrow at it to stun it. Then you switch to Zora Link and
    go down to damage it with either your normal attack or the electrical barrier
    attack. The electrical attack does more damage. Afterwards, quickly swim back
    up onto the platform before it eats you. After about half its health is gone,
    it will summon dozens of Skullfish-ish enemies to torment you. They can easily
    be taken down with the electrical barrier attack though.
    
    - In the 3DS version, it's imperative to stay on the platform at first, as it's
    been changed to let you hit it with arrows as it swims on the surface. Hit it
    with enough arrows and a giant eye will pop out of its mouth. You can then
    snipe it with arrows, or create ice platforms with Ice Arrows toward it for a
    more direct (and possibly more damaging) approach. It actually reminds me a lot 
    of Chykka's 1st phase from Metroid Prime 2, with how Gyorg acts now. Speaking 
    of phases, after you damage him enough, he rams the platform, making it sink to
    the bottom. Now you're forced to fight underwater as Zora Link. From here,
    approach him, and when he starts his inhale attack, quickly attack the chains 
    of the mines so he sucks one up, making it blow up in his mouth and reveal the
    eye. Attack it! Attack it!!!
    
    ____________________________________
    Twinmold                    _______/
    -----------------__________/
    \_______________/
    
    - Twinmold is a twin worm deity. They are really giant and fly around in a
    desertscape. They don't have much of an attack pattern per-se, they just fly
    around and if they hit you, well, that's that. You can make it hard on yourself
    and use magic arrows to hit either their head or their tail, where they're not
    protected by armor, but you can't Z-Target them and will have to aim ahead to
    get a reliable shot since they move so fast. The proper way to do this is to
    put on the Giant's Mask and wail on them with sword strikes. Even with this,
    you'll need lots of green potions, or be vigilant with your magic and slash 
    some of the pillars there to refill some magic before it runs out. The boss is
    much easier when you have double the magic meter, even moreso if you used 
    Chateau Romani. (Infinite magic!)
    
    - In the 3DS version, this got completely changed! You don't have the Giant's
    Mask when you start off the fight, and only the blue Twinmold is vulnerable.
    Shoot arrows at the eyes on the underside of Blue to make an eye appear from
    its head and surf the sand in a circle so you can hit it. Repeat until it's
    dead, in which case a chest appears with the Giant's Mask inside. Put it on 
    and...well, Link becomes a brute. He walks around like the Hulk and attacks
    with punches. Simply punch the red Twinmold around before it sinks into the
    sand (as it seems to reset the amount it's stunned) to stun it. From there, you
    can grab either its head for a choke hold, or its tail to swing it around and
    slam it to the ground. Repeat until dead, and the magic situation is the same
    as the original, so if you have Chateau Romani you won't have anything to worry
    about. If you don't, the red Twinmold constantly spawns magic pots if you
    destroyed all the pillars and other surroundings.
    
    ____________________________________
    Majora's Mask               _______/
    -----------------__________/
    \_______________/
    
    - The villian of this game. The mask ended up being a demon that controlled 
    Skull Kid! Basically, Majora's Mask floats around now and has tentacles. It 
    will attack by spinning around and shoot a constant fire beam at you. Not much,
    actually. Since it's pretty much invulnerable from the front, you will have to
    stun it one of three ways: using bombs at just the right time, arrowing its
    back, or spin attacking it as it does its own spin attack. Obviously the last
    method is preferable. Once it's stunned, go at it. You'll also notice that the
    mask has considerably grown since the last time you saw it... You can also 
    damage Majora's Mask completely by reflecting the fire beam it shoots back at
    it with the Mirror Shield. After about half its health is gone, it will summon
    the remains of each of the four major bosses you fight, and they will float
    around the room, firing energy spheres at you. It takes two light arrows each
    to take each Boss Remains down completely so you can focus on Majora's Mask
    again. This phase for the final boss is significantly easier with the Fierce
    Deity's Mask, but I prefer the challenge.
    
    ____________________________________
    Majora's Incarnation        _______/
    -----------------__________/
    \_______________/
    
    - The Mask has grown arms, legs, and a tiny eye on the top. It will start 
    running around like crazy and doing crazy moves like moonwalking, russian 
    dancing, ballerina spinning, and just general dashing around like a chicken 
    with its head cut off. This seems to be the comic relief section to the final 
    boss, especially considering this part is easy. It will also occasionally stop 
    to fire a constant stream of energy spheres at you. Hey, if he didn't actually
    attack, he'd be a pretty pointless boss, don't you think? You'll have to stun
    him with light arrows and go in for the kill, but considering he always moves
    so darn fast, it'll be tough to land a light arrow on him. You'll have to wait
    until he stops to attack or trips over himself, or something. It's better to
    battle him with the Fierce Deity's Mask on, because without it, the battle
    could drag on for a while and quickly bore you.
    
    ____________________________________
    Majora's Wrath              _______/
    -----------------__________/
    \_______________/
    
    - Majora has grown more menacing now, having more muscular limbs and a 
    threatening face. Its arms have also turned into extremely long whips. His only
    attacks are with his whips now, and he can either whip at you once, whip around
    the area rapidly, spin around with his whips in all directions, and curl one of
    his whips around you so he can throw you. Considering how quickly he can 
    attack, he can easily keep you down and leave you helpless as you wait for Link
    to get up. He usually keeps whipping Link after throwing him, which while isn't
    damaging, can be annoying when you want to control Link again. Like before,
    light arrows are the key to stunning him, but he will likely use his whips to
    slap you before you get a chance to land one. The best time to get a light 
    arrow out is right after his spin attack, as he will be open for a brief 
    moment. Once he's stunned, go in for the slashing. His tactics don't change, so
    don't worry about it. Like always, the Fierce Deity's Mask makes this much 
    easier, but I prefer the challenge. Also, is it just me, or does this 
    particular form of Majora remind me of something from Resident Evil?
      _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _   _
    _/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
                |
    Credits     |
    ____________|
    
    Nintendo: Despite the short production time they made for Majora's Mask, it's
    one heck of a Zelda they made. I give them props for that.
    
    You: For reading this FAQ.
    
    Devon: For pointing out a loophole in the Legal Notices, so I fixed it. Thanks!
    
    (I will put any more credits for those that give me tips and suggestions for
    this guide.)
    
    ***---Until next time, fellow readers!---***

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