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    Glitch Guide by RagingZangetsu

    Updated: 02/03/07 | Printable Version | Search Guide | Bookmark Guide

    The Legend of Zelda: Ocarina of Time Glitch Guide
    ================================
    This is a guide to help people understnad and perform the numerous glitches in
    The Legend of Zelda: Ocarina of Time.
    
    Table of Contents:
    
    I-Introduction
    II-Updates
    III-Glitches
     i-Minor
     ii-Moderate
     iii-Major
     iV-Sequence Breaking
    IV-Tips
    V-Legal Stuffs
    VI-Contact Info
    VII-Credits
    ================================
    
    I-Introduction
    --------------
    
    The Legend of Zelda: Ocarina of Time is a VERY glitchy game. It is likely that
    even casual players or first time players will encounter one or two of these 
    glitches while playing. Of course, glitches found in casual play aren't likely
    to have any useful function, and are usually only good for aesthetic purposes. 
    However, many glitches are very useful, and can open up many new paths, and 
    allow players to play the game in a whole new way. Be warned, this guide is 
    somewhat spoilerish for new players.
    ================================
    
    II-Updates
    ----------
    
    11/30/06 - First version; Minor, Moderate, Major Glitch and Sequence Breaking
    sections completed
    12/26/06 - Added Game Breaking Infinite Healing and Eternal Sword Hover 
    glitches, updated the Credits
    1/7/07 - Added addendum to Ocarina Items, Bottle Duplication and Swordless
    Link 3, updated credits 
    2/3/07 - New section: Tips, added tip to Silver Gauntlets Early
    ================================
    
    III-Glitches
    ------------
    
    This section is devided into five sub-sections. The first three are 
    miscellanious glitches, ranked based on the impact and potential uses of the
    glitches contained therein. The last two are specific types of glitches. 
    I will also include the general difficulty level and practical uses of each 
    glitch. All glitches in this guide have been confirmed by yours truly.
    
       i-Minor Glitches
       ----------------
    
    -Fall Through the Ground
    
    This glitch is just as it sounds. To perform it, you must be close to the
    boarder between one area and another, (such as the gate to the castle) and you
    must be able to jump down from where you are. Using the castle gate as an 
    example, climb up the chain and wait for nightfall. When the drawbridge has
    risen, walk onto it and face the castle. Now, in order for this to work, you 
    have to pass over the boarder between areas while falling. This one is simple,
    so just jump off of the bridge, and keep pressing the analog stick forwards. 
    If you did it right, you should fall through the ground instead of landing. 
    After this, you'll just go into the next area as usual.
    
    Difficulty: Very Easy
    Practical Uses: None
    
    -Invincible Deku Stick
    
    This glitch allows you to have an unbreakable Deku Stick, but it only works
    for as long as the stick is equiped. First, take out your Deku Stick, and find
    a ledge with a wall close by. Face the wall, and jump off the ledge towards
    it. In midair, press the button you have the stick assigned to to do a jump
    attack. If you hit the wall, the deku stick will break in half, and when you
    land, you'll have an invincible half of a deku stick. Furthermore, when you
    change items, the deku stick will go back in your inventory.
    
    Difficulty: Very Easy
    Practical Uses: Conserve Deku Sticks
    
    -Trap Navi
    
    This glitch will trap Navi at the Altar of Time (Hooray!) To perform it, you
    must be adult Link. Warp to the Temple of Time, and get onto the Altar.
    Standing between the Goron's Ruby and the Zora's Saphire, face the Kokiri
    Emerald and press A. Pull out your ocarina and play Saria's song. Talk to her
    and jump down. You can walk around, and Navi will be trapped on the Altar.
    Walk away from her and everything will be dark (although the light seems to 
    shift every now and then.)
    
    Difficulty: Very Easy
    Practical Uses: None. 
    
    -Glitch into Ganon's Castle
    
    This glitch won't get you into the actual Ganon's Castle, but you are able to
    get behind the wall from the outside. First, you need to have all the Sages 
    freed, and have the bridge to Ganon's Castle. Just before you enter the 
    castle, there is a small dirt ledge to the right of the doorway. Jump to it,
    and take out the hookshot. There should be a dark portion of the wall that
    you can hootshot onto, so do that. If you got the right angle, you'll fall
    down on the other side of the wall, onto a second ledge. Press Z or C-up to 
    see the inside. You can't really do anything here, as it's nothing but a small
    ledge over the lake of lava.
    
    Difficulty: Easy
    Practical Uses: None
    
    -Lens of Truth Doesn't Consume Magic
    
    Just what the title says. To perform it, you need the Lens of Truth, and the
    Song of Storms. Play the Song of Storms, and once it's done, quickly activate
    the Lens of Truth. It won't be consuming magic!
    
    Difficulty: Very Easy
    Practical Uses: Conserving Magic 
    
    -Power Crouch Stab
    
    This glitch exploits the crouch stab (Shield+B) to deal fast, powerful
    attacks. Most bosses can be killed VERY quickly using this, even Ganondorf. 
    This is because the crouch stab saves the attack power of the last attack. 
    So to utilize it to it's maximum potential, do a jump attack with the Megaton
    Hammer/Giant's Knife, or Biggoron's Sword, and go into shielding position. 
    From there, just crouch stab your way to victory! (Note: If you "save" the 
    Megaton Hammer's attack, the crouch stab will damage/destroy boulders.)
    
    Difficulty: Very Easy
    Practical Uses: Killing powerful enemies VERY quickly.
    
    -Swordless Link 1
    
    This glitch is the original, the infamous, Swordless Link Glitch. It only
    works in the 1.0 (original) version of the game. To perform it, simply go
    into the Ganon battle. He'll knock the Master Sword out of your hand, so once
    you gain control of Link, simply save and restart. When you restart, you'll 
    be swordless.
    
    Difficulty: Very Easy
    Practical Uses: Having fun with the Items on Epona glitches.
    
    -Bomb Blast Jump
    
    This glitch allows you to gain extra height on your jump from a bomb/bombchu.
    to perform it, you will need to take out a bomb and let it run almost to it's
    end. Jump, and press Z+R to release it. The bomb should explde beneath you, 
    and give you extra height. Pressing B just after you drop it will give you
    even more height. If using a bombchu, it should explode automatically when you
    drop it.
    
    Difficulty: Easy
    Practical Uses: Sequence breaking, exploring
    
    -Swordless Link 2
    
    This swordless glitch can, again, only be done in the 1.0 version of the game.
    Go to the fishing pond and pay to fish. Equip the hover boots, and run out 
    over the water. While you're hovering, press B to cast. You can now run around 
    freely, and leave wih the Rod still in your possession. Once outside, jump
    into the lake, pause, and unpause. You will now be swordless. WARNING. Do not 
    press B outside of the fishing pond while you still have the rod equiped. The 
    game will freeze.
    
    Difficulty: Easy
    Practical Uses: Having Fun with the Items on Epona Glitches.
    
       ii-Moderate Glitches
       -------------------
    
    -Ocarina Items
    
    This glitch will allow you to play various items as if they were the ocarina.
    To perform it, you will need a bottle, a fish, and another item. For the
    purposes of this explination, we'll use the Bow. First, you need to make sure
    that you have the Bow and the bottle asigned to C buttons. Now you need to 
    make the bottle your active item. Do this by releasing the fish and catching
    it again. Secondly, do a backflip. While you're in ther air you must quickly
    press the button for the bottle, followed by the button for the Bow. If you
    did it right, You'll land and pull out the Bow, but Link will have it up to 
    his mouth as if it were the Ocarina. From this point you can play any song
    you like.
    
    Note: If used with Deku Nuts or Lens of Truth, you will just end up 
    duplicating the bottled fish and losing the item. Will not work with Fairy
    magic, claim check, Zelda's Letter, or Magic Beans. Masks pending.
    
    Difficulty: Easy/Moderate
    Practical Uses: Allows for the Swordless Link in Any Version glitch
    
    -Get Golden Scale Early
    
    This glitch allows you to get the Golden Scale anytime after you first leave
    Kokiri Village. To perform it, go to the Fishing Pond and catch a fish that
    will earn you the Piece of Heart. Before going back to the Fisherman, swim
    out to the center of the pond, make sure Navi isn't hovering over any fish, and
    press R+Z. You should be facing down, looking into the water. Don't let go of
    the buttons, and swim over to the fisherman. Press A to talk with him (while
    still holding R+Z) and have him weigh your fish. Instead of giving you the
    Heart Piece, he'll give you the Golden Scale!
    
    Difficulty: Easy/Moderate (depends largely on fishing skills)
    Practical Uses: Skipping the silver Scale, sequence breaking.
    
    -Swordless Link 3
    
    This glitch has the same results as Swordless Link 1, but it's harder to pull
    off. However, it can be used in ANY version of the game. :D To perform it, go
    into battle with Ganon as usual, and perform the Ocarina Items glitch. Play
    the Sun's Song, which will restart the battle and place an un-equiped Master
    Sword in your inventory. Perform the Ocarina Items glitch again, and this 
    time, play any warp song. You'll warp away (leaving Zelda alone with a giant
    Pig Demon :P) and be free to run around swordless. Saving your game will not
    affect your state of swordless...ness.
    
    Note: The Sun's Song is not required. You can go straight to a warp song, but
    you will not have a Master Sword anymore, unequiped or otherwise. However, 
    this is easily remedied by traveling back and forth through time.
    
    Difficulty: Moderate (what with Ganon running about)
    Practical Uses: Having fun with the Items on Epona glitches.
    
    -Infinite Skulltula Tokens
    
    Just as the title says. You'll need the boomerang, and bombs/Song of Storms.
    To perform this glitch, find any grotto with a Gold Skulltula in it. Kill it
    and target the token. Throw the boomerang at it, and as it's coming back, 
    back into the beam of light to go back to the surface. if the timing is right
    you'll have the token, but the next time you go in, the Skulltula will still 
    be there.
    
    Difficulty: Easy/Moderate (timing)
    Practical Uses: Saving a lot of travel to get all the tokens/rewards.
    
    -Eternal Sword
    
    This is an interesting glitch. It forces the sword into an always-active 
    attack state, causing it to have a white glow around it. To perform this
    glitch, you need a sword (guh) and something you can interact with. People,
    signs, rocks, bombs... all of these work. This glitch is easiest to perform 
    with an "invincible" sign or a bilboard type thing, so head over to the 
    Fishing Pond, and stand next to the bilboard out front. Alight yourself so 
    that you're perpandicular to the sign, but close enough to it to that you 
    can still see the "read" icon. Press R to shield, and press b to stab. Now 
    here comes the tricky part. You need to activate the "read" command in 
    mid-stab. It's hard to pull off at first, but you'll know when you've got it,
    because your blade will be glowing white. You can run around with it at your 
    side like this, slicing through anything you can cut (the sword is basically
    performing hundreds of attacks per second.) You may notice a slight slow-down,
    this is normal. In addition to the attack power, you won't be able to fall or
    jump off of ledges. Note that if you are damaged, attack, or defend with your
    shield, the glitch will turn off. Sheathing or switching items won't turn it
    off, but remember that you have to attack to take your sword back out, thus
    canceling the glitch. 
    
    Difficulty: Moderate/Hard
    Practical Uses: Bomb Hover glitches, for fun.
    
    -Eternal Sword Hover
    
    This glitch, as a byproduct of the Eternal Sword Glitch and a Magic Leaf/Magic
    Bean Platform, can only be done as an adult. To activate, perform the Eternal 
    Sword glitch near a Magic Leaf and get onto it. At any point while it's flying,
    step off, and you will be hovering in mid air. From this point forth, the rules
    for hovering are the same as they are in the Bomb Hover glitch. Currently, this
    glitch is still being tested for any poential uses.
    
    Dificulty: Moderate/Hard
    Practical Uses: Under investigation
    
    Thanks go to Shakai for finding this glitch.
    
    -Bomb Hover 1
    
    This is a fun glitch, but kinda tricky to pull off. In order to do this, you
    MUST have the Eternal Sword Glitch activated. As stated before, Link can't 
    fall while that glitch is activated, so go to any ledge, and stand with your
    back to it. Now, Link will be able to fall if he completes a backflip, but if
    you block a bomb blast in mid-flip, you'll get knocked back a bit, and stand 
    hovering in mid-air. You can perform long chains of such jumps, but be 
    careful, as it requires precise timing. So basically, back facing a ledge, 
    take out a bomb and wait until just before it blows up. Drop it, backflip, 
    and defend.
    
    Difficulty: Hard (what with two glitches required)
    Practical Uses: Sequence breaking, for fun.
    
    -Bottom of the Well as Adult Link
    
    Have you ever seen that hole in the Kakariko windmill? We're going there.
    Longshot to the blue roof in entral Kakariko, and longshot into that hole from
    there (there's a wooden post in the hole.) There will be a small staircase
    in there, so go up it, and grab the Cucco at the top. Equip the hover boots
    and run out of the hole up here, taking a sharp left as you exit. Turn the
    corner and float down towards the graveyeard. When you get close to the fence,
    throw the cucco over it, and quickly hit B to jump attack. You should end up
    on, in or past the fence. In any case, grab the cucco again, then turn to face
    the windmill. Get behind it so that you'll be aligned with the well, press Z
    and walk backwards until the ground gives out. You will now be floating below 
    Kakariko Village, so float towars the well. Do not go into the well. Instead,
    when you're close to the edge of it, toss the cucco, and you should fall down
    and enter the Bottom of the Well.
    
    Difficulty: Easy/Moderate
    Practical Uses: None
    
    -Crooked Cartridge Glitch
    
    WARNING. THIS GLITCH REQUIRES THAT YOU INTERACT DIRECTLY WITH THE GAME 
    CARTRIDGE. YOU CAN LOSE YOUR DATA OR PERMANANTLY DAMAGE YOUR GAME. USE AT YOUR
    OWN RISK.
    
    Anyways, this glitch will allow you to get past various barriers in the game, 
    but nothing can be guarenteed, and as said before, it's is potentially 
    damaging to your game. To excecute it, you need to go to the barrier you wish
    to pass (such as Mido, or the boulders between the Lost Woods and Death 
    Mountain)and slowly, and carefully lift the left side of the game cart out
    until Link starts to glitch. Press forward at this point. If you don't pass
    throught the barrier, carefully fiddle with the cartridge until you do. Make
    sure you push it back in once you're done.
    
    Difficulty-Easy/Moderate
    Practical Uses: Speed runs
    
    -Bottle Duplication Glitch
    
    This glitch will allow you get more than four bottles, but only by sacrificing
    another item. First off, you will need a bottle, and be near something you can
    put into it. Swing the bottle to catch whatever it is you chose, and just as
    it comes in contact with the item, pause and switch the bottle with the item
    you want to turn into a bottle. If you got the timing right, that item will
    permanantly be a bottle. Warning, if you replace an item that you still need
    in order to advance in the game, then you're screwed. Good items to replace 
    are Deku Sticks, (after getting Din'S Fire) Claim Check, (after you get the
    Biggoron Sword) Bombchu, or other such non-essensial items. An amusing thing
    to note is that if you replace the Ocarina, one of the most essensial items in
    the game, you WON'T have to restart, thanks to the Ocarina Items glitch.
    
    Note: The Ocarina Items Glitch, when used with the Lens of Truth or Deku Nuts
    is also a form of bottle duplication.
    
    Difficulty: Easy/Moderate
    Practical Uses: Carry more faeries/potions etc...
    
       iii-Major Glitches
       ------------------
    
    
    -Game Breaking Infinite Healing Glitch
    
    
    This glitch is incredible. From the moment you have access to two empty bottles
    and a fish (this can be done before Dodongo's Cavern, thanks to the Golden
    Scale Early glitch) a limitless, free supply of hearts is at your fingertips.
    By using the "Ocarina Items" (see above) glitch with an empty bottle as the 
    item you "play," you will not play the bottle, but instead drink from it, with
    the effect of a Lon-Lon Milk (restores five hearts) as your reward! Thanks to
    the fact that this costs absolutley nothing but fifteen seconds of your time, 
    this glitch is one of the most powerful in this game.
    
    Difficulty: Easy/Moderate
    Practical Uses: Infinite healing, free of charge.
    
    MANY thanks go to Scipo for finding this glitch!
    
    The remainder of the Mjor glitches are Sequence Breaking in nature and have
    therefore been placed in the next section.
    
       iv-Sequence Breaking
       --------------------
    
    Sequence breaking, for those who don't know, is the act of exploiting glitches
    or excecuting difficult maneuvers to get items or locations not normally 
    available at that point in the game. Often times, it can create new, 
    challenging and exciting ways to play the game. The Metroid series is well 
    known for it's sequence breaking opportuntities.
    
    There are many ways to sequence break in OoT. Some of them have already been
    explained here in this guide, some have not. For the ones that haven't, I'll
    write a short summary in this section.
    
    -Get the Silver Gauntlets Early
    
    This glitch is actually three in one, but since they all achieve the same 
    goal, I'm packing them all together. Using this sequence of glitches, you can
    access the Gerudo Fortress and Haunted Wasteland as a child, meaning you can
    skip the Goron's Bracelet, as once you recieve the Silver Gauntlets, the game
    assumes you already have the Bracelet, and fills in the blank.
    
    Part One:
    Go to Gerudo Valley as a child, and grab the cucco there. Go to the far end of
    the bridge and find the small support beam that sticks up. Jump onto it, and 
    align yourself with the gate diagonally. IMPORTANT: Watch the movement of the
    guards behind the gate before you continue. When the guards are at a safe 
    distance, jump towards the gate (to gain the height you need, this requires
    you to run along the edge of the post and align yourself at the very last
    second before you jump) When you're just about to hit it, quickly hit B to 
    slash. If your timing was right, you'll be on top of the gate. Jump down and 
    get away from the guards before you're caught. Continue on to the Fortress 
    and the gate to the Wasteland.
    
    Part Two:
    Climb the ladder next to the second gate, and turn around to face the ladder
    again at the top. You need to align yourself so that you can do a side jump to
    the left.Get as close to the ladder as you can and make the jump, landing on
    the cliff close by. Walk past the gate and jump down to the other side, but
    beware; if you stray too far on the cliff, you'll fall into nothingness.
    
    Part Three:
    Once in the Wasteland, go towards the far end of the quicksand that blocks you
    Normally, you'll sink in this stuff, but Link's backwalk (Z+reverse) is quick
    enough to get across. The slope is kinder at the far end of the quicksand, so 
    cross there. Once back on normal sand, head to the boxes, and follow the flags
    to the momument. IMPORTANT: From here on you need to have the path through the
    wastland memorised (it's easier than it seems, don't worry.) Make your way 
    through the remainder of the wasteland to the Desert Colossus. Before you go
    through the Spirit Temple, enter it and exit it again to learn the Requiem of
    Spirit. 
    
    Difficulty: Very Hard
    Practical Uses: Speed runs
    
    -Shadow Temple Early
    
    Making use of magic beans, Bomb Blast Jump glitch, and seam walking, one can
    enter the Shadow Temple without Din's Fire, the Lens of Truth, or the Nocturne
    of Shadow. In fact, you can enter the Shadow Temple immediatly after becoming
    an adult, if you wish. As a child, plant a magic bean in the graveyard. When
    you return as an adult, use it to get to the ledge with the crate/heart piece.
    DO NOT DESTROY THE CRATE. Stand on top of it instead, with your back to the 
    graveyard. Perform the Bomb Blast Jump glitch to get over to the ledge you 
    see before you. If you land on the ledge, slowly move forwards to the "seam."
    You'll know what I mean when you see it. Follow the seam carefully until you 
    are over the entrance to the torch chamber, and ready yourself for a side jump
    into the chamber. If you do the jump right, you'll be in the chamber, but 
    neither the torches nor the seal blocking the temple will be there. Proceed in
    and play as normal.
    
    Difficulty: Hard
    Practical Uses: Speed runs
    
    -Enter the Ice Cavern as a Kid
    
    To do this glitch, you will need the slingshot, bombs, bombchus, and a shild.
    Go to Lord Jabu-Jabu, and hop onto the left railing. Perform the Eternal Sword
    Glitch with a bomb (toss it before it explodes, or it won't work.) This next 
    part requires a different brand of Bomb Hovering that I'm a bit hazzy on, but
    I know the basics. Stand on the middle on the railing and press Z. Pull out 
    the sling shot, and aim it slightly upwards. Now, this next part gives me a
    lot of trouble due to the timing, so bear with me. You need too fire the seed,
    pull out a bombchu, backflip, drop the bombchu and shild almost simultaneously. 
    If it works, you'll have the same result as Bomb Hover 1. Lather rinse and 
    repeat until you get to the rock face behind you. From there, simply run 
    towards the Ice Cavern. The ground will give out when you're close to it and
    you'll fall through. You'll see the entrace to the Cavern below you, so press
    B to slash and land on the floor.
    
    Difficulty: Hard
    Potential Uses: Speed Runs
    
    -Skip Forest, Water and Fire
    
    If you use the Shadow Temple Early (see above) and Silver Gauntlets Early (see
    above) glitches, you can skip the first three temples, as the game assumes 
    that if you've beaten the Shadow and Spirit Temple, that you must have beaten
    the other temples as well. Furthermore, if you use the Skip the Trials in 
    Ganon's Tower (see above) glitch, you only need to make a short trip into the
    Forest Temple to get the Bow (which you would have needed to do anyways.)
    
    Difficulty: VERY Hard
    Practical Uses: Speed runs, testing your skills
    
    -Skip The Trials in Ganon's Tower
    
    That's right, you don't have to do all those mini dungeons just to get to
    Ganondorf! It's a fairly simple glitch to activate, it's what happens after
    that can be tricky. First, enter the Spirit mini-dungeon. See that Armos 
    Statue in front of you, just to the right? Grab it and drag it to the right
    of the door. Now face the corner that the statue makes with the wall and jump
    attack it from a close range. It'll take a few tries, but eventually, you'll
    push through the wall. Now, the main room doesn't quite load correctly when
    you do this, which is both what makes this glitch work, and what makes it so 
    annoying. You'll be in the main room, but all you'll be able to see is the 
    room you just came from, and the beams from each mini-dungeon (the beams may
    or may not load. I've done this glitch three times, and the beams loaded twice
    of the three...) Use the beams to align yourself with the bridge, and cross 
    over. If the beams aren't there, the only thing you can do is try and find
    the carpet by the entry door (based on the sound it makes.) Anyways, the 
    barrier doesn't load when you gltch through the wall, so you're free to pass 
    into Ganon's Tower!
    
    Difficulty: Moderate
    Practical Uses: Speed runs
    ================================
    
    IV-Tips
    
    -Using an emulator helps greatly. Save states are your friend.
    -Lacking an emulator, play the game on the N64, if possible. It allows for a 
    greater precision in movement that the Gamecube version just isn't capable of.
    -Find and watch videos online (YouTube has quite a few.) It will help your
    understanding of the glitch and hopefully allow you to perform them better.
    -Practice. As if this wasn't a given. :P
    ================================
    
    V-Legal Stuffs
    
    This guide is Copyright (c) 2006 Ben Johnson.
    
    Presently, the only site/person/entity authorised to present this guide is 
    GameFaqs.
    
    This guide may be not be reproduced under any circumstances except for 
    personal, private use. It may not be placed on any web site or otherwise 
    distributed publicly without advance written permission. Use of this guide on 
    any other web site or as a part of any public display is strictly prohibited, 
    and a violation of copyright.
    ================================
    
    VI-Contact Info
    
    I can be reached Via email at lordcanti@30gigs.com
    I will gladly welcome constructive criticism, suggestions, glitch submissions,
    and any questions not pertaining to the Triforce. The Triforce does not exist
    in this game, except in cutscenes. If you want the Triforce, go kill Ganon in
    ALttP.
    ================================
    
    VII-Credits
    
    Nintendo and Shigeru Miyamoto, for making the game
    The many, many gamers who spent their time to find these glitches.
    CjayC, for making this site.
    Scipo, for finding the Infinite Healing glitch.
    Shakai, for finding the Eternal Sword Hover glitch, and a few querks with the 
    Ocarina Items and Swordless Link 3 glitches.