Game: Mystical Ninja Starring Goemon Guide By: Brian Fish E-Mail: email@example.com Web Address: http://www.freespeech.org/owf/ Guide Version: 1.0 Date Written: Sometime in 1998, I wrote this for HnW a while back. Platform: N64 What It Covers: The whole Goemon game. 1. Walkthrough 2. Copyrights ------------------------------------------------------------------------------------------------ 1. Walkthrough You start off with Goemon and Ebisamuru being chased out of a shop by the angry owner. After a few seconds of them talking to each other, they hear a disturbance. They look up in the sky, and see a spaceship flying by. The camera then changes to Oedo Castle being blasted by the mysterious ship. Your first mission in the game is to climb Mount Fuji, to get to the tool worker who lives at the top of the mountain to get a chain pipe from him. After you retrieve the chain pipe, you can go to Oedo Castle and cross the bridge on the right bridge using the chain pipe to hook on to the star block. After you travel through the castle, when you meet Baron at the top, follow him through the wall. After you go through the sets of doors, you will eventually reach the first boss: Congo. To defeat this boss, use your chain pipe to hit him in the chin. When he tries to spit fire at you, run around in a circle behind him until he is done spitting the fire. Then continue hitting him with the chain pipe. After you hit him with the chain pipe enough, there will be an explosion, and four lasers will come out from the robot's neck. The robot will turn around one whole time, then turns off the lasers. Continue to use this method until you beat him. After you beat him, one of the four Miracle Pieces, the moon, will fall from the ceiling. Pick it up, then continue on through the door. When you go through the door, you will find the Lord of Oedo and his daughter, the Princess of Oedo, sitting in the back room. If you go talk to the Lord, he will give you the Super Pass, which you can use to open the gate to Mushashi Town. Go to Mushashi, and go through the tunnel. After you go through the tunnel, you will find yourself in a grassy area. Find the 'mountain' that is across the area, and climb up the right side of it. Then, when you get to the top, walk a little ways, and you will see the destruction of Ol' Wise Man's house. In the rubble, you will see Baron again. Goemon, Ebisamuru, and Baron will exchange wise cracks, then Baron will fly away, into his robot. Goemon will use the ocarina to call 'Impact', the gigantic movie star robot. Once you have watched the movie of Impact, you will be roller-skating down an area. Use the 'B' button to attack the buildings, trees, and enemies. Sometimes there are trip wires and crevasses in your way, so press the 'A' button to jump over these obstacles. You want to destroy as much as you can, so when you fight 'Kabuki Wartime Robot', you can have bullets to shoot at him. When you reach the end of the narrow area, you will be inside Impact. When the robot shoots colored balls at you, hit them with the 'B' button. When everything is clear, aim at the robot, and press the 'R' button. This will shoot a grappling hook at him. Rapidly press the 'A' and 'B' buttons to bring him in. When he is all the way to you, press this combination to get a 'Punch, Punch, Kick' combo: 'B' 'B' 'A'. Continue this until he gets to 1000 power. Then he will use a new power where he turns the sky dark, and creates a hologram enemy who goes from side to side and tries to attack you. Hit the hologram image with 'A' and after a while, the hologram will disappear. Repeat this until his power reaches '0'. He will then blow up, and Impact goes back to working on his movie. Continue on to the bridge ahead, and go through the door. There you will meet Yae, the Secret Agent Ninja. She will join your team, and you can head into Zazen Town's Shopping District. Go talk to the bridge watcher in the door to the left when you enter the main area. After you talk to him, jump off the right side of the bridge and run until you find a platform with a ladder. Climb up the ladder, and talk to the rude fisher. When he gives you a choice, select the second choice. Then look for an option about doing him a favor. He will want you t catch him 3 blue fish. Find 3 blue fish, and walk over them. When you have 3, return to the fisher and he will tell you to catch him 5 yellow fish. Catch the yellow fish the same way, and return to the fisher. Then he will tell you to catch him 8 red fish. Do this, return to him, and he will give you an 'Achilles' Heel' log. Go back to the bridge watcher, and he will want to fight you. Press the 'B' button to throw the log at him right when he jumps up off the bridge. Do this 3 times, and he will let you pass. The 3rd time you try to throw the log at him, he will block it with his stick if you don't get it just perfect. After you beat him, he will let you pass through whenever you want. He will also give you the ninja robot 'Sasuke'. But the robot doesn't have batteries, so you have to collect them later in the game. When you pass through the gate, ahead of you, you will see a shrine. Go to the front of the shrine and look down the hill. You should see 2 paths. 1 leading to the left, the other leading to the right. Take the left path. Go in the doorway, follow the path, and you should find a house. Go in the house, talk to the person(s) in it, and one of them should say a dragon could take you to any town you want, but a monster has taken over the dragon. Then they will ask you if you want to try to get rid of the monster. Say yes. Once you get on the dragon, you have to go forward, and try to keep your balance so you don't fall off. Once you make it to the dragon's head, there will be a robot there. The robot will spin around and shoot some stuff out. When it stops, run up to it, and hit it with your chain pipe. The robot will start spinning again. Continue this until the robot is dead. The dragon will change into a person, and gives Yae a flute. Whenever you want to go to a city that you have already been to, just change into Yae and play the flute. Next you should find yourself in the middle of a city, with a temple nearby. When you go up to the temple, there is a closed box there. Use Goemon to throw 5 Ryu in the box, and the 'Money God' will talk to you. For donating 5 ryu, he will give you the fire coin. You will need this for the Ghost Toys Castle. When you get back to the town, go through the gate. Then take the gate directly to the right. Go through the door in front of you then. After that you should see an old bridge. There are parts to the bridge that will fall through if you walk to fast. So you have 2 choices. You can either walk VERY slowly, or jump over the old parts. When you get across the bridge, follow the path. You should come to a house with a sign that says that the spa is closed. There will also be a small hole to the left. To get through the hole, you have to be small. Go back to Zazen Town and talk to the fisher. He will be a dwarf now. He will tell you that you have to go to the Golden Temple to finish the training. Talk to the man, and tell him you want the training. He will take you inside the building. For this training mission, you have to collect 8 of the candies that fall from the sky before you die. (Note: For this training, you have to switch to Ebisamuru.) When you complete this, you will be given the shrinking ability for Ebisamuru. Head back to the spa and shrink yourself so you can get in the small hole. A fast way to get there is using the Dragon. Go into the spa and stand there for around 5 seconds. This will replenish your energy. Then shrink yourself and go under the red gate. There are some bumps on the floor. Look for a ladder and climb up it. Read the sign in front of the door so you can save your game. Before you go in the room, select Goemon and select your coin weapon. When you go in the room, run to the end, hold 'B' until the icon of the coin stops flashing, then shoot it into the torch. Do this for the other torch also. Then turn around and kill the 2 ghosts that are in the room. Go back to the torches and enter the door. In the next room you will see a gigantic crane machine, but the castle power is not on, so you can't play it yet. Proceed to the next room, and defeat all the enemies in there. That will give you the key to the next room. In that room, go in the door to the left. When you are in there, go to the end of the room and jump on the elevator. When the elevator stops, exit through the door at the end of the room. In the next room, you will see the power switch. Jump on it, then look for a platform in the corner. Then jump over the gate, and you will be in the room with the crane machine. Now you can play. First jump on the switch with the up arrow, until it is lined up with the camera. Then jump on the other switch until it is over the camera. Jump off and the claw will drop. If you positioned the claw right, it will pick up the camera and put it on the conveyer belt. The camera will be in Ebisamuru's possession. Now that you have the camera, you can make ghosts visible by holding 'B' then releasing it when the icon stops flashing. This will let you see the ghosts so you can kill them. Go to the room right before the elevator room. In that room there should be a bunch of ghosts. Defeat them all. Then in the next room take the door on the left. In that room there should be more ghosts. Defeat them all, then get the key they leave behind. Go and unlock the door with it. In the locked room, defeat all the enemies to get the key (again!), then go back to the other locked door. There should be a bunch of ropes. Go to the door at the very end of the room, go through it, and then duck down. Take a picture and kill the ghost. There is a key at the end of that room past the parts of the missing floor. Then go back to the 2nd locked door. Leave the red enemies you find alone, since they are useless, and go to the door on your left. In this room, there is a gigantic pool table with gigantic balls rolling around. One of the balls will have an arrow above it. All you have to do is hit the ball with an arrow above it, and it will roll itself into a pocket. Do this until all of the balls are knocked in. Then you will get a key. Go through the locked door. You should find a key, then go back to the main room. And you will find the boss. Use Ebisamuru to take a picture of the boss, and he will become transparent. Hit him with your chain pipe, and he will turn normal. He will try to attack you, but then he will turn transparent again. Do this until you beat him. Grab the miracle piece, watch the movie, then save your game. Go back to the main part of Zazen town. When you get there, go through the 'secret' passage into the second part of town. Go through the door in which a kid is waiting in front of. You will then come to a city in which there are 2 locked doors, and a normal door. Turn your map on for this part with the Right-C button. Go to the door that is at the top of your map. When you go in it, you will see 2 paths, leading to the left and the right. Go on the path that leads right. There you will find a desert/sand dunes. Look for the small pond on your map, and get the small can-like object. It is the first of the 2 of Sasuke's batteries. In the pond, you can also obtain a fortune doll. When you leave the desert area, you will see a big hill. Go up it and into the building. There is a lake and a big tree there. Climb up the tree using the platforms in the back. When you are at the top, use Ebisamuru's camera to take a picture. Sasuke's 2nd battery will appear. When you pick it up, there will be a short movie showing Sasuke talking to the 3. When you come down the hill, turn right and go to the door. When you go into the area, turn your map on, if it already isn't, and head to the door in the top left corner. From there go through the doors until you get to a cave. Inside the cave, go to the very back of it. There, you will find a sign, and a cracked door. Switch to Sasuke, press Left-C to get to his bomb weapon, and throw it at the door. Your own bombs cannot hurt you, so it doesn't matter how close to the door you are. After you blow up the door, read the sign and save your game. When you go in, go to the left part of the castle. There will be a hole in the gate so you are underneath the castle. Turn right and run along there. Avoid the rolling barrels on the way. Then go through the door at the end of the path. From there, you should find your way along. When you find Sasuke's freeze weapon, head back to the main castle entrance. Go up the platform and into the door. This is a long and confusing castle, and I need to do the rest of this Game Help....So I will let you find your way to the boss :-) . When you get to the boss, he will throw plates at you. Avoid them until you see him throw 2 red plates. Hit the red plates with your weapon and they will bounce back and hit him. Do this a few times until he changes his attack. When he changes his attack, he will VERY RAPIDLY throw the plates, so run as fast as you can to avoid them. The red plates will be mixed in with the blue ones so you will have to keep a close eye on them while you are running. After a few times of doing this, you will have beat him. After you beat the boss, backtrack yourself until you reach an area where you can turn right. There will be a door there. When you go through the door, you should see a red wall on your right, and a girl walking to the bridge up ahead. Go up to the girl and the movie will start. This is when the Island flies away. Now use the dragon to fly back to Oedo town. Change into Goemon when you get there. Find your way to the residential area with the 2 rows of houses. One house in one of the rows has a Japanese marking on it. Don't go in there, because it's not the right house. Face that door though, turn around so you are looking at the row across from t, and enter the house in the middle. Talk to the man in there to start your training. In this training mission, you hold a metal box, and throw it on the guys' heads who pop out of the holes. The easiest way to do this is if right from the start you start throwing the boxes. Spin to the left and throw boxes on all their heads. Try to keep them as low as you can, as to not pop the balloons. This may take a few tries, since each time, their heads come up at different rates, but after a few tries you should be able to get it. After you complete the training, head back to Mushashi. When you get there, turn left. When you are by the wall, there will be a ramp. Go up the ramp, then jump across the gap. There is a metal box in the wall. To move it, choose Goemon, then press C-Up. His hair will turn gold and he will have super strength. Push the box through the hole and you can continue on your journey. Be warned though, because while you may be able to do twice as much damage to an enemy, they will also be able to do twice as much damage to you. Go through the doors and you will be in a cave. Work your way around the cave until you find another door. When you go through this door, you will be in a snowy area. Go through the door in front of you and you will be in the main town. Find your way through the town until you reach Mount Fear. Turn left when you are in the area. There will be an infinite amount of ghosts, so donít bother to try to fight them. When you come to a place where you can turn right, you will see a ramp. If you go up the ramp you will notice that there is a big stone blocking your way. To get past this stone, head back to the man on top of Mount Fuji for a weapon upgrade. Once he upgrades your weapons to Level 2, head back to Mount Fear. Go back to the giant stone and hit it with one of your weapons. The stone will fly away and you can pass through. Keep climbing up the mountain until you reach a house. If you go in the house, you will find the witch that everybody in snow town is talking about. In order to proceed to the next part of the game, you MUST have 300 Ryu in order to pay the witch. When you pay her, she will call the spirit of The Ol' Wise Man. After everything is finished, go back to the beginning of the town. Go back out through the doors and into the cave. Jump off the side of the cave, and go through the doors to a river. Then follow the path to the next doorway. You should be at a giant waterfall with a sign. Choose Yae then read the sign. When you start the training, you have to press the 'A' button really fast so you can get to the top. An easy way to do this is to press 'A' really fast, while holding left. You should be able to avoid almost everything by doing that. At the top, Yae will receive the power of the mermaid. With this you can swim underwater. This will be very valuable. Go back to Mount Fear, turn left, and go strait. At the far end, there is a door that leads to a lake. Use your mermaid powers to get to the submarine under the lake. When you enter the submarine, follow the arrows up and left. Climb up on an orange table to get the map for the submarine. Then ahead of you, you will see 2 doors. Choose whichever you want, because they both lead to the same room, just different obstacles in the way. When you get to the room with the moving platforms, jump across to get the key. Go back 2 rooms and enter the locked door. From there, choose Yae because there is swimming involved. After a few rooms of swimming there will be a key. Get it. After you get the key, go in the door in that same room. In the next room, just swim left, and go down the ladder. When you get to the next room, jump on the conveyer belt and go down it all the way to get the key. After you get the key, jump on to the conveyer belt that leads to the locked door. In the next room, the key is up the ladder. When you get it, unlock the door in the corner. Inside that room, you will find a new weapon for Yae, and the key to the next room. Go underwater to unlock the next door. In the next room, swim to the top, change into Ebisamuru, and get on the lift. When you get to the room with the 2 choices of doors, go into the one on the left. Just ride in the bowls until you get to the end. Go in the room that is open, bet the enemies, and get the key. Return to the previous room and go in the locked door. There will be a key for the door in front of you. Then go through the door and get on the lift. Go to the end of that room, watch the movie, and get ready to use Impact again. This boss is a fish/mermaid. This boss is the exactly the same as the Kabuki Robot. Just use your grappling hook and the combo to beat him. When you beat him, you will be at the lakeshore again. Fly back to Zazen Town on the dragon. From there, go to the bridge watcher, and he will tell you to go to the pond. So, go to the little pond inside the 'secret' passage. Walk up to the pond, stand on the slab of rock, and a frog guy will pop up. He will tell you about something weird he found. But he will only give it to you if you give him a cucumber. Head over to the town of Bizen. The warehouse gym you have to find is in a locked door, so choose Sasuke and use his bombs to blow open the doors. In this training mission, you have to be Sasuke. This is probably the easiest training mission of the 4. In this, all you have to do is jump up from platform to platform to the top in the amount of time given. When you complete this, you will be given the Super Jump power for Sasuke. Then go back to Zazen Town, and go to the fire wall room. Fly up to the platform using C-Up, jump on the moving one, then jump to the guy on the other platform. He will tell you he has the magic cucumber that the frog wants, but he will only sell it for 800 Ryu. Get the cucumber, and head back to the frog. He will give you your 4th miracle item. Now go back to the snowy lake. Go through the other door, and you will be at a stone hedge like place. Get on the platform, and the stone will talk. Say yes you want to go to space, and you're off! From there, you will find the missing island, Ol' Wise Man, a weapon upgrade, and the final bosses, which you use Impact to fight both of them. 2. Copyrights This FAQ is copyright (c) 1999 Brian Fish. You may not post this on your site without my permission. If you don't want to wait for a response from me, just link to GameFAQs or the site listed above. You may not remove or edit any information from this FAQ. Goemon, and all related items are copyright (c) Konami.