SNOWBOARD KIDS 2 FAQ/Walkthrough
Version 1b now Version 1
Created July 14, 2002 and finished March 31, 2003
By Samurai Mario
This document is Copyright (c) 2002 Samurai Mario. All Rights Reserved. 

Table of Contents
1. Introduction
2. Story
3. Basics
  -Jumping or Ollie
  -Turning
  -Cornering
  -Shooting
  -Gold
  -Chairlifts
  -Item Boxes
4. Tricks
  - The Games' Tricks
  - My Tricks
5. Characters
  -Regular Characters
  -Secret Characters
6. Boards
  -Regular Boards
  -Special Boards
7. Items
  -Red Box Projectiles
  -Blue Box Items
8. Tracks
  -Easy Tracks
  -Moderate Tracks
  -Hard Tracks
  -Secret Tracks
9. Bosses
  -Jingle Town: Snowman
  -Crazy Jungle: Dinosaur
  -Ice Land: Damien
10. Skill Games
  -Trick Game
  -Shot Cross
  -Speed Cross
11. Tips and Tricks
12. Secrets and Codes
13. Cut Scenes/Cinema Scenes
14. Credits
15. Copyright Notice
16. Contact Information

A few notes before this FAQ, this is now version 1, not 1b anymore. I 
forgot to put a number of things. Now, I put a short cut in Ice Land 
with a few mistakes on that track and what the Secret Channel movie is. 
Enjoy!

******************
1. Introduction
******************
The game is snowboard kids. What I like about it? Well I think its 
pretty fun and the in-between cinema scenes they make are fun to watch. 
I am a fan of snowboard kids and I am not afraid to show it. Snowboard 
kids series were popular games, I think. The game sounded like it 
should be played by little kids. It was over looked. The Simplicity of 
the game makes this game fun for people who like simple games, 
especially the tricks. Well that's not the point. You remember the 
saying, "Don't judge a book by its cover? Well this is it. Even though 
I don't own this game, I am considered a pro in this game because I 
beat the game for my friend. If you like kind of don't like sports 
games, but like games like Mario Kart, then say no more my friend and 
pick this game up! Please this is my first FAQ so cut me some slack on 
this will you?

**********
2. Story
**********
(Note: This Story is mainly all I can remember from the manual so it 
may have some fake story in it)

One day Slash and Jam were walking around until they see this flying 
saucer in front of them. 
Slash: What's that?
Jam: I don't know
Then a mysterious figure came out from the Flying Saucer and Slash and 
Jam start to get nervous
Just then, a girl pops out and Linda beside her.
Slash and Jam: Huh?
Linda: In case you haven't noticed this is my new friend Wendy 
Wendy: Hi
Slash and Jam: HI
Tommy and Nancy come and say "Nice to meet you"
Wendy: I just moved in from New York, and I love snowboarding just as 
much as you guys do. 
Wendy: I have a new invention that make you go faster on your boards!
The rest of the Snowboard Kids: Cool, let's try it out!
The entire sudden, a little mischievous person pops out.
The Mischievous Boy: (Laughs) I am Damien and I am here to conquer Snow 
town!
Nobody listens
Damien: I am very strong you know!
Nobody still listens
Damien gets mad and goes crazy

**********
3. Basics
**********
What's a good snowboarder who doesn't know how to turn? Sounds stupid 
doesn't it? Well I am here to teach you the basics needed to play the 
game.

"Jumping or the Ollie"
If you don't know how to Ollie, you won't get a fast start, or 
otherwise, go to some shortcuts in the game. It's relatively simple. 
You just tap the "A" button. To do a higher Ollie, Hold the "A" button 
and then let go when you want to jump. Ta-da, you did an Ollie. Don't 
tilt the analog to the left or right when jumping, especially when you 
are holding the button down. You might do a 360 spin when you don't 
want to. 

"Turning" 
Turning, of course, is the most important thing in the game. Without 
it, well, the walls are being your best friend. To turn, you tilt the 
analog stick either left or right. 

"Cornering"
For some reason, this skill is not as important as it was in the first 
Snowboard Kids. You still should learn it though. For the people who 
don't know what this is, it's turning sharp. To do this, you tilt your 
analog stick to the bottom left or right corner. Don't hold it too 
long; you'll come to a complete stop if you do. If you stop on an 
alpine or speed board, you'll put your board in reverse which makes you 
go INSANELY SLOW. 

"Shooting"
Pretty much, you won't usually win without a helping of Items. Remember 
you can only get items if you have any money. It is 100G for one item. 
All you do is press the "Z" or "B" button to shoot depending on what 
kind of item you have. To shoot red box items, press "Z" and vice 
versa. Some items, you can't shoot but they affect other players.

"Gold"
Gold is very important. You need it to buy numerous of stuff in the 
game like an upgrade of your board. You also need it to get items on 
the track which is quite important you see. Do as much tricks as you 
can on the track to get gold.

"Chairlifts"
The only way to the next lap in a race, the signs at the bottom of the 
hill tell you where the lift is. Sometimes they can be on the left hand 
corner, the right hand corner (Usually it's the right hand corner", and 
the center. You can't enter while the light on the chairlift is green. 
You'll just crash.

"Item Boxes"
The only way to get items, the items boxes always appear on the track. 
They re-spawn when someone picks up an item so don't worry about not 
having an item. There are red boxes and blue Boxes. The contents on the 
red and blue boxes differ from each other so there is a difference. It 
costs 100 gold to get an item so if you don't have money, you can't buy 
any items.   

**********
4. Tricks
**********
What kind of snowboarding game does not have any tricks? Anyone? Of 
course there's not, if you don't include the games that are Olympic 
products, such as Nagano 1998 Winter Olympics. I am listing the regular 
tricks and the tricks I made up. Enjoy! (Remember, you get gold by 
landing the trick, not falling on it.) 

"REGULAR TRICKS" 
360 Spin, Flips, Misty Flips, etc.: To do a 360 spin or Flip and you 
get the point, hold the "A" button down. Then hold any direction (Each 
direction is a different trick.) on the analog. When you want to do the 
trick, release the buttons.

Infinite Spins, flips, etc: To do this, master the trick/s above first. 
Once you have done so proceed here. To do this, follow the above 
instructions. Then let go of all buttons, EXCEPT FOR THE ANALOG! Hold 
the analog stick in another direction you want to do the other spin/s 
in the air. Tap "A" for every additional spin now. Remember timing is 
everything to do this. If you miss a step, you will stop and will not 
be able to spin no more. 

Grabs: They are easy. Just tap any C button. Unlike Spins, you can keep 
doing them anytime in the air.

Board Slides: This is a hard trick to do and you can only do it when 
you see a rail. When you see a rail, straighten yourself up so that you 
are inline with the rail. Then jump onto, not into, the rail. If you 
did it right, your character should say "I did it", "Bravo" and etc.  

"MY TRICKS"
Caution: Master the tricks above before these ones. They are either 
very easy or hard so please master the ones above. If you have any 
tricks of your own. I would like to hear about it.

Switch Spin: 360 to the left, then 360 right.
Switch Flip: Same as above, only back then front or whatever.
Switch Misty: By now, you get the idea, same as above, only misty, and 
rodeo flips.
Hula Dance: Keep alternating the left and right c buttons.
Helicopter: Keep doing 360 spins in one direction over five times.
Around the World: I think this trick is impossible in this game but 
here it is anyways (unless you have a dragon board), You do 360 right, 
then right rodeo flip, back flip, left rodeo flip, then 360 right, 
misty flip left, front flip and then a misty flip right.
That's all I have....for now

**************  
5. Characters
**************
 This chapter will give you information about each character. It tells 
pretty mush everything, even a little bit about them! 

"Regular Characters"

Slash Kamei: A peppy and naughty boy, Slash was pretty much prophesized 
to be the fastest snowboarder in Snow Town. Out of all the beginning 
boarders, he is the most balanced.
Speed: 3
Turning: 3
Trick: 3

Jam Kuehnemund: This guy's a Rap freak. Whenever he gets a chance, 
other than snowboarding, he turns on his stereo full blast to Rap 
music. He then dances to it. Jam, like Slash is another all around 
boarder. I am not sure but, I think he had the same status in SBK. This 
guy overall is my favorite boarder. 
Speed: 3
Turning: 4
Trick: 4

Linda Maltinie: Guess what? You know what she has a lot of? Hint: We 
all wish we had a lot of this. IT'S MONEY! She is stinking rich. One 
thing is for sure, she is also loses her temper quite easily. She is 
the second fastest boarder in the game and the second worst at turning.
Speed: 4
Turning: 2
Trick: 2

Wendy Lane: (I do not know her last name, I think it's either "lane" or 
"rain") She is an inventor. Every time she invented something, she 
would invite her friends over and test them. One of the inventions she 
has made was that rocket power up in the game. Wendy, I think, is the 
best trickster out of all the non-secret characters.
Speed: 1
Turning: 5
Trick: 5

Tommy Parsy: Yeah, he's the fastest non-secret character, but Jam says, 
"He's the fastest because he eats too much" I would think so too. All 
he eats is burgers. Anyways, he is the fastest out of the non-secret 
characters.
Speed: 5
Turning: 1
Trick: 1

Nancy Neil: She's a caring person for one thing. She is also very 
sensitive also. For example, in SBK's ending cinema scene, she went 
after Slash for eating Tommy's Hamburger. She is the direct opposite to 
Linda in snowboarding. (I think also in personality too)
Speed: 2
Turning: 4
Trick: 4

"Secret Characters"

Damien: The mischievous brat from the under world (That's what the 
manual says) He wants to conquer Snow Town but no one listens to him. 
"Sigh" He is the most balanced boarder in the game. He's the Shinobin 
of this game, except without the new boards. You unlock him by beating 
the game. 
Speed: 4
Turning: 4
Trick: 4

Coach: I would think he coaches the snowboard kids in training mode. In 
my opinion, I think he is a showoff when he does his tricks. This guy 
has got to be the most tricked out person in the game. To unlock him, 
beat him in training mode in 1st place. Not last place but 1st.
Speed: 0.5
Turning: 5.5
Trick: 5.5

Mr. Dog: Mr. Dog owns the snowboard and paint shop in Snow Town. He is 
a kind and gentle person who also loves snowboarding. In SBK, he was 
known as the legendary boarder who could go down a slope in seconds 
flat. When you snowboard with this guy, I warn you, this guy sucks at 
turning, unless you have a trick or Starboard. To unlock him, beat the 
shot cross game without missing once, or I heard you can get him by 
beating speed cross which I don't think it's true.
Speed: 5.5
Turning: 0.5
Trick: 0.5

**********
6. Boards 
**********
What's a snowboard game without snowboards? Here are the boards, each 
with a little bit of a description. 

Trick Boards: Trick boards also known as freestyle boards, are good at 
turning, but they are really slow. Good for the speedsters who can't 
turn and tricks. The best out of all the regular boards I think is the 
trick board level three. The stats are almost the same as the 
Starboard. 

Level One
Speed: 2
Turn: 5
Jump: 5

Level Two
Speed: 4
Turn: 5
Jump: 5

Level Three
Speed: 6
Turn: 5
Jump: 5

Balance Boards: Balance boards, mainly good only for the people who are 
very balanced such as Slash and Damien. They are balanced in all stats. 
The balance boards seem useless when you get into the harder races 
though unless you want slightly more speed than the trick board.

Level One
Speed: 3
Turn: 4
Jump: 4

Level Two
Speed: 5
Turn: 4
Jump: 4

Level Three
Speed: 7
Turn: 4
Jump: 4

Speed Boards: Speed boards, also known as alpine boards, are speedy, 
but you don't have much control. Great for people like Nancy and Wendy, 
but I suggest you don't arm speedsters like Tommy and Linda with them. 
Well of course if you're on Sunny Mountain that's a different story. 

Level One
Speed: 4
Turn: 3
Jump: 3

Level Two
Speed: 6
Turn: 3
Jump: 3

Level Three
Speed: 8
Turn: 3
Jump: 3

"Special Boards" 
These boards, you can only get by completing Story Mode in Expert Mode. 
You have to beat certain courses to get certain boards. I am listing 
them in order which you get them from courses.

Poverty Board: This board is quite useless. I do not know why you would 
want to race with this board. When you use this board, you lose money 
every second in the race. Well I guess you could use this as a handicap 
board if your friend is a worse player than you are. You get this board 
from SUNNY MOUNTAIN.

Speed: 3
Turn: 4
Jump: 4


Feather Board: The board from SBK makes a returning appearance. This 
board is really good for tricks. I made like 10 flips in the air with 
this. It's a good board for tricks, but it's not really meant for 
racing. When you race with this, every time you jump, you would slowly 
drift down to earth and waste time. You get this board from TURTLE 
ISLAND. 

Speed: 6
Turn: 10
Jump: 10


Ice board: This board also makes a returning appearance from SBK. Like 
the ice board from SBK, it SUCKS! Every time you turn, you'll slip and 
put your board in reverse. I don't know why you want to waste your time 
for this board. You get this board by defeating the JINGLE TOWN BOSS.

Speed: 7
Turn: 1
Jump: 4


Star Board: This board also makes a returning appearance from SBK. Like 
the original, this board turns well, can jump high (not as high as the 
feather board), and is fast. This board is probably also the hardest 
board to get, since you are racing against Tommy, or Linda who is armed 
with this board. You get this board from WENDY'S HOUSE. 

Speed: 8
Turn: 5
Jump: 5

Rich Board: This board is pretty self explanatory. You earn money every 
second in the race. It's also one of those handicap boards on the game. 
The board is pretty much like in between a level 2 and level 3 balance 
boards. You get this board from LINDA'S CASTLE. (The board matches the 
track, doesn't it?)

Speed: 7
Turn: 4
Jump: 4

Dragon Board: Another one of those hard boards to get. This board is 
the fastest in the game. You get infinite supply of rocket power on 
your board and wings. The two downsides are one: This board can't turn 
very well and two: When you go onto the chairlifts and miss the gate to 
it because a certain someone budged in line, you will hit the wall, and 
go through the course backwards which is something nobody wants to do. 
You get this board from the CRAZY JUNGLE BOSS.

Speed: 10
Turn: 1
Jump: 10

Ninja Board: Probably one of the easiest boards to get, the Ninja board 
makes you invisible for the whole race so no one and I mean no one can 
hurt you unless they use rats, ghosts, and rocks. The only downside to 
this board is that it goes really slow. The speed on this board has a 
rating of 1. Quite slow so avoid ghosts if you can. You get this board 
from STARLIGHT HIGHWAY.

Speed: 1
Turn: 5
Jump: 5

Charm Board: This board is ok. It's not the best but at least it stops 
you from getting possessed by ghosts. The speed is at least faster than 
the Ninja board. You get this board from HAUNTED MANSION.

Speed: 7
Turn: 4
Jump: 4
 
High-tech Board: This board is sort of easy to get. All you do is, you 
take the ninja board and....I won't tell you now, but later in another 
chapter. With this board, you get infinite fan power. This board turns 
better than the Dragon Board though. You get this by DEFEATING DAMIEN 
IN "ICE LAND".

Speed: 9
Turn: 4
Jump: 4
 

********* 
7. Items
*********
In snowboard kids, there are items which make this game unique. If I am 
missing any items, please let me know. Here, I will list the items 
there are.

"Red Box Projectiles"
These items need to be aimed for them to work.

Bombs: These are really effective. They blow the person you threw the 
bomb at back. They are also really good if in front, or behind you 
there are a group of people. Of course, like a real bomb, they have a 
blast radius. If you are too close to someone when you throw it, you'll 
be in the blast radius therefore; you will be hit by your own bomb. 
This is the only item you can shoot backwards. You look and shoot 
backwards with the bottom C button; hold back on your analog stick; and 
shoot. This item pops up a lot when you are in first place.

Ice: This item is sort of good in a way. When you hit someone with 
this, they will freeze temporarily. Good when you have a person who is 
in first and you want to stop him. The only downside to this weapon is 
if you shoot it and it rebounds.....boy that would suck. Also, if you 
miss with this weapon, it will start to bounce of the walls. You can 
still get hit by rebounding items. This is another weapon you find a 
lot when you're in first place. 

Snowmen: This is probably the most useless weapon unless you know how 
to use it well. When you hit someone with this, he or she will be 
turned into a snowman and will not be able to turn. Good for the times 
when you have to jump over a cliff, that person will tumble down into 
the pit. Otherwise, if you use it, usually that person will escape. 
Like ice, this item bounces off walls so watch out. This is another 
weapon you'll find a lot when you are in first place.

Tornado: This weapon, when you get hit with it, will spin you into the 
air and land you flat on your back. When you get up, you will lose one 
of your items if you have any. A downside of this weapon, like the ice 
and snowmen, will rebound off walls. This weapon is hard to find. 

Slapstick: A little hand that can make you rich, this is a very 
accurate and fast weapon. Pretty much my favorite weapon, when you hit 
someone with this, he or she will lose money which you can pick up. 

Parachutes: This weapon is also quite useful. When hit by this, you 
will be shot up into the air and parachuted down, slowly. Never use 
this in a room with a low roof. If you do, this weapon, pretty much has 
no effect.     

"Blue Box Items"
Blue box items do not have to be aimed at a person for them to work. 

Speed Fan: This is a speed boost. It lasts longer than a rocket, but it 
is slower. There is nothing else really to say other than please don't 
use this on sharp turns.

Rocket: This is also a speed boost. The duration time is shorter than 
the Fan, but it is faster than the speed fan. Like the speed fan, don't 
use it on sharp turns.

Pans: The best weapon in the game, this attacks everyone except you 
when you use it. The best part is you don't have to aim. You can't 
avoid it unless you are invisible or you are on the chairlift. The best 
place to use it is when everyone is about to go jump over a gap. They 
get hit and fall in the gap. This item is found usually when you are 
last.

Rocks: This is really useless unless you know how to use it properly. 
Anyone who hits a rock, trips, and falls flat on their face. This also 
affects people who are invisible. Use it just before the chairlift, 
after the chair lift when you just get off and behind item boxes. This 
item is usually found when you're in first. This is the most common 
item found in item boxes.

Wings: This is, I think, the most useless item out there. Whenever you 
use this, it makes you jump higher, but it seems like you also lose 
speed. Good for earning money because you can jump high, but bad in 
races. This is the second most common item found in item boxes.

Invisible: This is a really self explanatory item. Yes, it makes you 
invisible so you can't get hit by weapons. Need I say more? The only 
downside to this item is that you can still trip on rocks and get 
affected by ghosts. I am not sure about this, but it feels like when 
you use this item, you also lose a bit of speed.   

Ghosts: This item makes it so that the person who is in the lead slow 
down. You can't avoid this unless you have the charm board. If you're 
in first and you have this item, it will affect the second place 
person.
  
Three Ghosts: This item is the same for the regular ghost, except this 
attacks all racers except you. This item is found usually when you are 
in first. 

Rat: This item steals all the gold from the leading person. This item 
is great when you are poor and the leading person is filthy rich. The 
downside to this is that this item is usually not found. This item is 
quite useless if the person has a rich board.

Super Rat: This item is the same as a Rat, but this item goes for all 
the other racers. This item again is rarely found.

********** 
8. Tracks
**********
Well, this is the tracks section. Without tracks, this wouldn't be a 
racing game. Well here they are.

"Easy Tracks"
Sunny Mountain: This course is straight forward. It has no shortcuts 
and sharp turns. You can't get too much air here, so don't try to do 
too many fancy tricks. The cave is a great place to place rocks since 
its dark. There are three very tight jumps at the end so be alert. 
That's pretty much all.

Turtle Island: Boy, did they defy the laws of physics here. It's you 
can still go the same speed as you did on land...there are more things, 
but this isn't science class isn't it, so here's the info. This course 
is the first course to have short cuts. The narrow bridge at the 
beginning of the course is a great place to drop rocks, just don't trip 
yourself. Do the same with the water just before the waterfall. The 
water fall is a big jump, so do a fancy trick, not one of mine though, 
not enough air, unless you have a feather. There is a place where there 
is a fork in the road, the left is a shortcut and the right is the long 
way. The short cut has more coins, plus it's narrower. The last part, 
on the home stretch, there are reefs so try to avoid them as much as 
possible.

Jingle Town: The first place where you can fall into a hole. Well it 
isn't that bad, usually. Anyways, when you jump of the first jump, 
there are trees, avoid them and here comes the jump with a hole. Jump 
across it and hope no one pans you on the way across. When you get into 
Jingle town, the left way is shorter, I think. It has a lot less 
traffic though, since the computer never goes there. After you pass 
through jingle town, there are rabbits on a straight way, avoid them. 
One thing I hate about this is that they are more annoying then the 
penguins in the first Snowboard Kids. That's all to it! 

"Moderate Tracks"

Wendy's House: The creators sure have gone insane! Racing through a 
house, you got to me kidding me. Well they did so here's the info. When 
you first start, the first jump should be made for a huge trick since 
one wrong jump can land you rolling down to the hard wood floor below. 
Do one or two tricks, but not more than that. You'll land on computer 
paper which goes down like stairs. Then, there's a jump to a piano, 
don't go on the chair or you're going off the track. After that, there 
will be a grandfather clock you have to pass through. Carefully and 
swiftly try to predict where the swingy thing is going and pass AROUND 
IT! After that, there will be some grains of cereal about to crush you 
so avoid the killer cereal! After that, there is a mouse hole you have 
to go through which has a fork in the road. I'm not sure which way is 
the short cut, but I think that the left side is shorter. After the 
mouse hole, you're home free!

Linda's Castle
Linda, as you already know, is a rich person...that's probably why she 
has a castle. Anyways, you have to race through yet another unrealistic 
place. Okay, when you first jump off, it's a small slope. Be sure to 
make it over the next jump, it's a gap. In the room after the gap, 
avoid the tables and jump off the next jump. There is a short cut here, 
but it's not recommended since it's hard to get to plus, it isn't worth 
it. It cuts only a short turn. Okay, now after the long twisting 
hallway, there is another gap to jump. Then there is a fork in the road 
which doesn't matter which one you take, it's the same length...I think. 
Next dodge the upcoming sheep which cross the road. (Curses, why don't 
they have a traffic light sometimes here?) Then afterwards is a narrow 
hallway after the sheep. I suggest you put rocks here, it's really 
narrow. At the end of the hallway, get ready to jump with a trick. 
Afterwards is the end. Jump onto the island where your chair lift is 
and hope no one hits you on the way across since it's a gap. 
Personally, I hate this course the most because of all the gaps.

Crazy Jungle
From Snow town to the tropics once again, you're in a jungle with a 
ruin near the end. Well, get ready to go...dirt boarding? Anyways, you 
start out with some easy turns. Then after a few turns, there is a 
short jump then a waterfall. The waterfall is the highest jump in the 
game other than the one on Snowboard Street. Do some mondo tricks on 
it, you'll get a lot of money on it. (My record, on a normal level 3 
board is 600 g)After that, there is a fork in the road. To the right is 
a short cut, but you have to board slide a rail to get across. The left 
way has a lot of hair pin turns, but it's easier to get through. My 
advice to you? I like the long way better because the right way, you 
have two rails to grind. You miss one rail and you're done for. Then 
after that, there is a pond you go through. Avoid the crocodiles in the 
pond and then go into the ruins. The ruins have has a face that shoots 
bombs. Avoid them as best as you can. I suggest you save your 
invincibility for this part. Then there is a jump and a home stretch. 
That's all.

"Hard Tracks"
Starlight Highway
In space, no one can hear you scream when you get hit by a bomb...or 
something like that. Anyways, the physics are unrealistic here since 
you cannot float up like in space. Anyways, here the info you've all 
been waiting for. Firstly, this track has no short-cuts...darn! Secondly, 
you can fall to your doom here. That's all. Okay now, after you start, 
you go through some normal stuff...until you reach a jump into a 
spaceport. Be sure not to miss the entrance since it's narrow. (Rocks 
anyone?) Then you go into this tunnel where you get automatic rocket. 
You'll rocket through the tunnel and come out into a jump. Once you 
jump, you'll land on an asteroid. Go through it and the jump off the 
asteroid is a doozy. You have to hope the two comets that are between 
the jump and you don't hit you. You'll also want to make sure that the 
blast of the comets doesn't hit you. After this, you'll go through some 
more normal stuff for a few turns. After that, you'll jump and land 
into a bumper field. Avoid them since hitting one will make you go 
through the course backwards. If you do hit one, keep jumping towards 
the next area of the race. Once you make it through the bumpers, you 
will come out to a star way which looks like glass. There are a lot of 
turns on this part so watch out! After that, the space station is back, 
except this time this is the finish line. Keep in mind that THE CHAIR 
LIFT ENTERANCE IS IN THE MIDDLE OF THE FINISH LINE! That's all!

Haunted Mansion
Haunted...no, Annoying...yes, most of the time. This is probably the 
hardest track in the game, well to me. This can be very annoying 
because of all the obstacles you need to get through. Well here's the 
info. When you start, right away when you enter the house, there is a 
fork in the road. Left will make you go through two rails. If you are 
not Wendy, the CPU Wendy will always go through there.  It's a short 
cut, but again it's not worth it, you'll fall into lava if you don't 
make it. The right contains one jump and a left turn. When you are out 
of one of the forks, they will come together and a jump will appear. 
Then after the jump, I think, is a room with floating chairs. This has 
ghosts in it and if you run into one, you will get possessed by a 
ghost. Not good. Try to avoid them if you can, but the ghosts flash so 
it is hard to spot them. Next after a few turns is a pumpkin which will 
shoot ice. If you run into one, you will freeze. After that, there is 
another ghost room and a jump. After that, you have a maze of VERY 
sharp turns. Then you will enter a cave. There is a jump and you will 
enter a lava room. Don't worry, you can't fall in. If you have a fast 
board or a speed item (such as a rocket) there will be small cave to 
your left. This is a short cut. It is a little hard to spot so be 
alert. Go through it if you can since it goes up hill. If you take the 
long way, there is a little curtain. Beyond the curtain there is a 
jump. Then after that is a straight way to the finish! Whoopee!

Ice Land
Oh boy, this isn't that hard. Anyways why do they call this ice land? 
Well you're back on snow once again here. Well no time for questions, 
let's start the FAQ for this track. (Hey I rhymed) When you start, you 
will be on a wooden platform. Just when you start, there is a jump 
also.  Then there is a left turn. Don't turn to your left too much or 
you'll fly off a cliff. Then after the left turn and passing by 
Damien's house, there is a jump. Then after the jump, there are Giant 
snowballs rolling across the track. Avoid them, and then there is a 
straight way. After the straight way, then there is a sharp right turn. 
There is a short cut just before the sharp turn. It is sort of 
camouflaged with the hill. If you look carefully to your right, there 
is a slightly lower part of a wall just before you turn. It is a 
steeper ramp to your right and it's a small shortcut. Never hurts to 
have a small short cut! Go through it and there's a short cut. Then 
there is a wide open area just before a jump which helps you speed up 
if you need to. Afterwards there is a jump and a grinding pole to your 
right. Don't do it because it's not a short cut. You don't need it 
anyways. After that, there is a narrow "S" curve. Rocks are great here. 
Heck, if you can, just shoot someone who is in front of you. They'll 
tumble to their doom! Remember, just hope they don't rebound it or 
you'll be the one to tumble to your doom! After that there is a big 
open space where you can roam free. It has nothing in the clearing. 
When you see a wall that splits the road, go left since it's shorter. 
Then there is a jump and a left turn. After that, there is a straight 
way to the finish line. REMEMBER THAT THIS COURSE'S CHAIRLIFT ENTERANCE 
IS IN THE MIDDLE!

"Secret Tracks"
Snowboard Street
Go through Snow Town in this race. You can find everyone's house here. 
Everyone's head is shaped like their house. Well here I go. When you 
start, there are two bridges to cross. Put rocks there since the rocks 
camouflage with the bridges. After the two bridges, there is a small 
jump. After that, the wide open spaces of Linda's house are here. You 
don't go through it though. After you pass by, there is a jump over 
water. After you clear the water gap (Slush cup?) you go through this 
mega huge mountain on an automatic rocket. After it slings you up, do 
some mondo tricks! After that, there is another one of these. Then 
there is a long right turn. It is very sharp. Or if you decide, go 
through the trees! After the jump, go straight into one of the sections 
of the trees which you first see when you land. Go right into them and 
you will pass by Damien's house. This is a short cut. Then you will go 
through snow town which is a maze! There are a lot of sharp turns. 
After like about 4 or 3, there is a small bridge jump. Jump it and go 
through a little opening. Then you will see the rest of the town with a 
road going through it. It's very wide so it's hard to pass anyone here 
and this straight way through snow town goes to the finish line. The 
finish line is right at a school. Well you are done your tour of snow 
town! 

X-Course
Finally, a realistic course! Okay, this place is no real brainer other 
then sharp turns before the first of the three big jumps. Just do 
tricks and all the straight ways are wide. After the third big jump, 
the finish line is downhill from there. That's all!


***********
9.  Bosses
***********
This is odd for a racing game to have bosses. Well this game does...

The Snowman: Jingle Town
You're racing through Jingle town in this boss level. Story? Well Wendy 
made an automatic snowman maker. She presses a button on the remote in 
front of her friends and a snowman drops from the sky. Then for some 
strange reason, it came to life. Well here's how to defeat the boss. 
You have to destroy the snowman with weapons before it reaches the 
finish line. There's a trick though. The snowman is invincible after 
you hit it momentarily. To be exact, you can't destroy it when its head 
is not on. So first of all, you run into the power-ups on the track. 
Each bomb power-up gives you ten bombs. You have speed fans if you're 
falling behind. Remember, the snowman can shoot snowmen so be careful 
or you'll be turned into one. Don't follow too close neither, but just 
far enough that you can avoid snowmen and through bombs without getting 
in the blast yourself. Don't be a machine gun and fire all your bombs 
at once. Remember, like I said earlier, the snowman is invincible every 
time you hit it until its head is back on. I suggest a person like 
slash or Jam here because they can easily avoid snowmen and at the same 
time, they don't have so much speed that they'll hit the snowman. When 
you open expert mode, though, he's a little harder. In expert mode, he 
also shoots ice. EEEKK! Just stay calm and get a speed boost if you're 
trapped in ice.

The Dinosaur: Crazy Jungle
Okay, in this race you aren't beating the day lights out of the boss; 
you are trying to beat him to the finish line. The only really annoying 
thing here is that the dinosaur lays eggs. They are like rocks, only 
bigger. They are in the middle of the track. You can smash the dinosaur 
with pans which is fun to see. Be sure to grab speed boosts. I really 
suggest you go through the shortcut way here through the rails because 
you don't have to trip through eggs going through here. In expert mode, 
you really should go through the rails. Have the high-tech board in 
expert mode with slash or jam, not Tommy because then he'll crash into 
walls. The dinosaur moves faster in expert mode too so it can be a 
pain. *Tip, don't give up!*

Damien: Ice Land
Arguably, this is the hardest boss in the game. You try to smash the 
robot Damien is in to pieces. Just like the snowman, Damien has weapons 
and an invincibility point. Every time you hit him, gears and bolts 
come out which you can trip on. He shoots pretty much any kind of 
weapon in this game except pans which is a relief. Every time you hit 
him, he stands on one leg out of balance; he is invincible in this 
state. After ten hits on this guy, the robot is destroyed...or is it? He 
comes out in a smaller robot. CHEAPO! Hit him five times here. At least 
as a small robot, he can't hit you with anything, except his occasional 
dropping of rocks. The smaller robot is faster so watch out! In expert 
mode, it is impossible if you use a regular board here because he 
shoots at you like a machine gun. What you really need is a ninja 
board. Just get speed boosts every once in a while since this is a slow 
board.

*****************
10. Skill Games
*****************
This mode is unique to Snowboard Kids. You need to win them all in 
order to open up the track Ice Land. 

Trick Game
This is probably the easiest of all games. Just be sure to land all 
your tricks and to do combos. Not grab combos but spin and flip combos 
with grabs to end it with. The track here is the X-Course

Shot Game
You are a delivery boy or girl and have to deliver all the Newspapers 
in a certain amount of time. You have a limited amount of newspapers, 2 
minutes and 30 seconds. You shoot the newspapers into the mail boxes by 
each house. The time ticks faster than you think sometimes, but just 
enough if you don't keep bumping into anything. Use a trick board to go 
through it so you can turn through the course with ease. Don't go too 
slow though. Be sure to remember to deliver a newspaper through 
Damien's house in the short cut. The track is Snowboard Street. 

Speed Game
This has got to be the hardest game if you don't have a special board 
that is. You try to get to school on time and, I think you have five or 
three minutes to do so. Grab all the speed boosts on the way or you'll 
never make it. Go through Damien's house short cut to make it easier. 
The track here is Snowboard Street.

********************
11. Tips and Tricks
********************
*	As you get higher into the game in levels, the competition will 
get fiercer. They will reflect shots that you shoot at them. 
*	Remember, to reflect shots, do a trick, any trick, as long as you 
don't fall.
*	Use pans when your opponents are jumping a gap.
*	In expert mode, your opponents will reflect many shots. To hit 
them, almost guaranteed, shoot all your items at the same time. 
You may waste your money on this tactic though.
*	When you see an exclamation mark on your head, there is an item 
coming. If it is blinking, you have better jump, become 
invisible, or reflect the shot.
*	Look behind you when shooting bombs. You don't want to end up 
shooting yourself.
*	Put rocks and rows of them on bridges, behind shops, or before 
and after chair lifts. 


********************
12. Secrets & Codes
********************
To get all Boards and Characters, press: Z, B, Top C, Down on the control 
pad, Left on the control stick, Right on the control stick, Up on the 
control pad, R, Z, and A on the title screen. If you entered it correctly, 
Damien will laugh and twirl off the screen.

To get Damien, beat story mode on Normal.

To get Coach, beat him in Training Mode.

To get Mr. Dog, beat Shot Cross without missing any Mail boxes and 
using only one Newspaper for each box.

To get a secret channel in Wendy's Internet in Story Mode, beat the 
game on Normal.

******************************
13. Cut Scenes/Cinema Scenes
******************************
*WARNING, SPOILERS IN THIS CHAPTER. IF YOU DON'T WANT TO KNOW WHAT 
HAPPENS IN STORY MODE, DO NOT READ THIS CHAPTER!

Sunny Mountain
Damien Rises up from the under world and sees the kids. The Gang is 
watching Wendy testing out the rocket for a snowboard. Everyone seems 
happy. Damien then takes out a bomb and tries to throw it at the kids. 
He throws it, right in front of himself, only to get blown up by it. 
Damien now sees stars, or birds and is knocked unconscious. Everyone 
then snowboards pass him with Tommy dead last. 

(After winning first place in this race)
Everyone is snowboarding past Damien once again. Then Damien gets up 
and gets mad.

Turtle Island
The kids are now on Turtle Island including Damien. Damien punches a 
crabs head and the crab walks off into Slash while the kids are 
talking. Slash touches the crab and he gets pinched by the crab. Jam 
then starts laughing. Linda is then seen out in the ocean "Surfing" on 
her snowboard. Jam then insists that they all race on Turtle Island. 
The kids leave without Slash. Slash then finally gets the crab off by 
throwing it and he gets mad. He catches up with the kids. Then the crab 
flies and clamps Damien in the head.

(After winning first place)
The boys think they found treasure in a Treasure chest they found. 
Slash shakes it and Linda wonders what is inside it. Slash shakes it 
again. Linda thinks there is nothing inside it. Slash gets mad and 
kicks the chest and it lands on Damien. The chest opens up and out 
comes the crab.

Jingle Town 
The kids are building snowmen. The boys built a mini snowman and are 
proud of it. Then Linda laughs and evil laugh and it turns out that the 
girls built a Goliath sized snowman. Jam gets mad and slash gets his 
snowboard with a bomb and blows the snowman up. Linda gets mad and 
declares a race, or battle.

(After winning first place)
The Kids finished a race and are wondering were Wendy went. It turns 
out Wendy made another giant snowman. Wendy pushed a button on her 
remote and out of nowhere came a snowman head and landed on the body. 
The Snowman came alive and started wrecking havoc.

(After beating the boss)
All that's left of the snowman is the head and it slowly fades away. 
The kids surround it, except Wendy, and are now in relief. Wendy builds 
another snowman with the remote and everyone except Wendy runs away 
scared.

Wendy's House
Wendy is working on an invention on shrinking people when the kids 
arrive at her house. They come in and Wendy shows them her invention. 
It looks like a flashlight, but it's not so the kids are wondering what 
it is. Wendy shrinks the gang and then shrinks herself. Then Wendy said 
they should have a race and the kids agree.

(After beating the boss)
Now the kids are wondering how to become normal sized again. Tommy 
found cheese on a mouse trap while thinking and ran after it. He tries 
to get the cheese and pulls as hard as he can. He can't lift it and is 
scratching his head. All the sudden the trap clamps on him head. Slash 
and gang come to the rescue and pull him out. Tommy said sorry and then 
they laugh.

Linda's Castle
It's Linda's birthday and the Nancy and Wendy give her presents. Linda 
doesn't notice until now that the boys and Damien are pigging out on 
the food. When Linda notices, the Slash and Jam taunt Linda. Linda gets 
mad and tries to hit Slash and Jam on her snowboard. Slash and Jam run 
away and instead, Damien gets hit by her. He flies and hits the ground 
and Wendy and Nancy wonder who he is.

(After winning first place)
Linda goes berserk because after the race, the party was ruined. Slash 
and Jam still taunt Linda and laugh. Linda gets really mad and starts 
chasing after Slash and Jam. Tommy is still eating. He is eating cake 
and the cake is on top of Damien. Nancy and Wendy are still wondering 
who Damien is.

Crazy Jungle
Nancy, Tommy and Wendy talk about a golden butterfly or the legendary 
butterfly. Nancy sees it and runs after it but she can't. Linda sees 
Nancy upset and wonders what is happening. Nancy tells Linda and Linda 
says they can use her Helicopter to chase after the butterfly. When 
chasing the butterfly, Slash and Jam see the Helicopter Linda is 
piloting. They wonder what they are doing so they chase the helicopter. 
They follow the butterfly all the way to a Jungle.

(When winning first place)
Nancy finds the butterfly and is happy. Then some sort of earthquake 
happens. The kids find out it's not an earthquake, but a dinosaur. 
Slash and Jam get defensive because the Butterfly flew away.

(When beating the boss)
The Dinosaur runs away. Then Nancy is re-united with the butterflies.

Starlight Highway
Wendy is loitering around the town when the kids come. Wendy shows them 
her invention, the flying saucer. Wendy insists that they go into the 
ship. They go in the ship, along with Damien and fly to a planet in 
space.
 
(When winning first place)
Damien is trying to find the ship to get back to earth. When Damien 
looks up, he sees that the ship leaves without him. Then he cries 
"NOOOOOOOOOOOO!"

Haunted House
It's Halloween night, Slash and the gang are trick or treating. Slash 
and Jam want to go in the house and ask Nancy and Tommy if they want to 
go in. Tommy and Nancy turn away the offer and Slash and Jam go in. 
Then Ghosts come in and startle Slash and Jam. Linda, with Wendy, 
starts laughing at Slash and Jam. Slash gets mad and wants everyone to 
go in the house. Everyone except Nancy and Tommy who are being pushed 
in by Jam are now in the house. Damien sees them and laughs. He runs 
into the house and the doors shut.

(When you win first place)
The gang runs out of the house screaming and then Wendy locks the door 
with a pad lock. The gang than goes off trick or treating for the rest 
of the night. Damien, who is still in the house is locked in and can't 
get out.

Ice Land
Nancy and Wendy say hi to Damien but then leave Damien, laughing. 
Damien then sighs and is depressed. Slash and Tommy are then, running 
from Linda's rage, with Tommy running into Damien, tackling him. Then 
when they come back the other way, Linda tackles into Damien. Damien is 
then furious and runs after the kids. Then he declares a battle.

(When winning first place)
The Kids are wondering what Damien is doing around here. While 
pondering, Jam notices a giant mech headed straight towards them. 
Damien runs into the middle of the group and laughs.

(When beating the game)
Damien cries in front of the kids because his plan failed. After a 
while of crying, Slash makes friends with Damien. They start laughing 
and Damien gives the kids a present. The kids open it with Damien 
stepping back. When the kids open it, the present turns out to be a 
bomb and blows in their faces. The Kids then chase Damien and that is 
the end of the Snowboard Kids 2 game.

Trick Game
Coach is showing off his tricks at a trick festival. Everyone applauds. 
Then Slash and Tommy want to show of their tricks. They run off to get 
their boards. Then when they snowboard in front of their friends, Tommy 
and Slash run into each other.

Shot Cross
Jam is delivering newspapers in front of his friends. He gets the paper 
in the mail box. Then Slash comes up and tries to throw it in the box, 
only to hit Linda. Linda gets mad and chases after Slash with her 
snowboard.

Speed Cross
The Boys try to run after a school bus because they're late for school. 
The school bus out runs them and the girls run after the bus using 
rockets on their boards. They still couldn't catch up to the bus. The 
boys try using speed fans to get to school then.

Secret Channel Movie
Slash is riding on his snowboard. Tommy, who is eating like ten burgers 
(What a pig man!) gets tackled by Slash on his board and a burger goes 
flying. The burger hits Linda in the face while she is drinking tea. 
Slash stops, and laughs and goes off snowboarding again. Linda, in 
rage, tries to throw her tea cups at Slash. Jam is dancing with his 
boom box when he hears Linda. Slash zooms past Jam and he catches the 
tea cups Linda threw. Linda threw more tea cups and they hit Jam in the 
head. Wendy, who is busy making final adjustments on her robot, finally 
finishes it. Slash comes to the scene and tackles the robot my 
accident. It chases after Slash and then Damien appears. Damien now 
sees the robot after him also, so he runs. After a few runs of getting 
chased, he rides out of the path of the robot, leaving Damien getting 
chased. Slash has not comment and he rides off on his Snowboard once 
again.

*************
14. Credits
*************
Thanks to:
My friend who got me this game
The people of Game FAQs who helped format this guide
To Game FAQs for a great site

*********************
15. Copyright Notice
*********************
Anyone putting this document on their site may put it on their site 
with permission

Anyone using this Document may not modify it

Anyone putting it on their site must give me full credit.

************************
16. Contact Information
************************
If you need help on some Nintendo Games, does not necessarily this 
game, you can e-mail me at bsung_31@hotmail.com. Please do not ask 
questions already on this guide unless you don't understand me. That is 
all.