The Star Fox 64 Tip Guide Part 2 - Version 1.0
By Roland "Star Wars" Carlos :)
FongSucks@hotmail.com

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Version Updates
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1.0 - December 22, 1998: First release of guide

TABLE OF CONTENTS
9. Hard Planets Guide
10. Venom.....
11. Hints and Special Stuff
12. Vs. Mode
13. Legal Stuff

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9. Hard Planets Guide
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Sector Y:
Medal Points: 150
To Katina: Challenge 3 of 5
To Aquas: Challenge 4 of 5

As you enter there is a big attack.  Just charge shot the robots, and shoot 
down the ships for now.  Get the Golden Ring on the ship though.  Watch out 
for an attack from above, just shoot the ships, and watch out for the big 
ship.  When you see the first ships come out of the hatches, use a bomb.  
That will kill them all.  You can either go above or below the bridge, it 
doesn't matter because they will both give you a squad of ships.  Shoot them 
all down for a golden ring.

Then you will be attacked by ships with turrets mounted on their tops.  Shoot
them and the engines (on the sides) for points.  After that Peppy will warn 
you of an attack from behind, brake to let the enemies pass, and charge shot 
the groups, and shoot down the lone ship.  There is a golden ring right 
before the 

CHECKPOINT.

Now there will be two green robot fighters and a choice of up (1) or down 
(2).

Route 1: This is the route to go if you want a medal.   You'll go through a 
graveyard of broken ships.
Defeat the trios of ships with a charge shot.  Slippy will lure some enemies 
away, where you can charge shot them away.  When Slippy envokes a whole 
squadron of fighters, lock on to one and use a bomb.  Then continue 
destroying the the guns and engines on the ships.

Route 2: Just keep shooting the robot soldiers here.  And watch out for the 
red robot as he is quick.  

When they connect:  Shoot the turrets on the ships.  When your wingmen are in
formation follow them.  If you have full lazers now, you'll get a extra ship.
After that ROB will contact you.  Use a bomb to kill all the ships on the top
for big points.

Mini Bosses: 

These guys are easy, just keep shooting them.  U-TURN if they are on your 
other side.  Once they are gone, the main boss will come.

Main Boss:

This guy has a agile movement making him hard to shot.  Use your radar to 
your advantage.  If you can destroy the shield, you can kill him quicker.  
But kill him quick or your wingmen will take damage.

If you killed 100+ enemies you'll go to Aquas.
If you killed 99- enemies you'll go to Katina.

Aquas:
Medal Points: 150 
To Zoness: Challenge 3 of 5

The only Blue Marine stage in the whole game sadly.  The Blue Marine is cool 
to use.  When you begin, take full advantage of your unlimited torp supply.  
Use torps to destroy the starfish.  And also use them to kill most anything. 
Use torps on the clams and the squids for points.  The first clam holds a 
golden ring, use a torp to open it up.  To destroy the shelled up fish, use a
torp to open them up than blast away with lazers and torps.  Watch out for 
the big fish, as they can damage the sub.  Just blast away at it until it 
dies for +3 points.  

When you get to the ruins, use torps to break the damaged columns.  If you 
can break all of them, you will get a golden ring.  Then kill the angler fish
(the one with the light on its head) for another golden ring.  Then there are
jellies on the ground.  Use a torp to make them rise than use a lazer on 
them while they are orange.

Before the checkpoint you will be attacked by numerous squids.  Use the torps
and lazers, and barrel roll to avoid getting hit.

CHECKPOINT

A angler fish will come from behind after the checkpoint, blast it away.   At
the entrance to the tunnel, look for a golden ring in a clam.  Avoid the 
lighting jellies as they are impossible to kill.  Use torps to kill the 
starfish.  At the end, brake, and wait for the rocks to fall.  Then blast the 
rocks away.  Destroy the remaining enemies (clams and shelled fish.)

Boss:
Bacoon

Shoot the pods on the top first so you can get points.  Then when they are 
gone, weaken the muscles, than when they are neon, use a torp to destroy 
them.  When both muscles are gone, blast at the eye cover, then when you see 
the eye use a torp to weaken the boss.  The balls will try to block the torps
though.  Just keep shooting the eye cover and you'll be fine.

Zoness:
Medal Points: 250
To Macbeth: Challenge 4 of 5
To Sector Z: Challenge 5 of 5

Welcome to Zoness.  As the story explains this was once a beautiful planet, 
but Andross turned it into a toxic waste dump and Zoness is now full of toxic
waste.  The once beautiful creatures are on transformed into horrible beings.

As you enter destroy the Z-Fish and the Z-Birds which don't attack you but 
are in your way, you'll need these for points.  To destroy the Butterfly 
fish, use a bomb, if you destroy it you will get one back in return.  After 
awhile you get near a crane holding a box.  Destroy the box a get a golden 
ring.  

After that, you'll come to your first search light, (near a spider, shoot the
spider with a charge shot), which you should always shoot down for points and
if you want to get to Sector Z.  Right before you meet Katt, and before you 
reach the gift loop. Slippy will get a trio of Z-Birds to follow him.  Just 
charge shot them or shoot them down.

When you meet Katt she will shoot down some search lights for you.  Let her 
shoot what she can, and shoot the ones she doesnt.  After that the sea and 
air will be filled by Todora.  Just avoid them as you cannot hurt them.

CHECKPOINT

If Peppy is alive, he will tell you about the gates.  Shoot the rudders to 
make them go up or down.  One will make them go up and the other down.  Find
the one that makes the gate go up and brake to give yourself extra time.  
Items and searchlights are behind some gates.  

When you reach the cargo conyoy, shoot all the boxes on the ships for items 
and points.  After that Slippy will say "Here I go!".  If you follow him, you 
might reveal a random item.  Continue on your way, and shoot the enemies for 
points.

Boss:
Sarumarine:

To begin, this boss is the hardest, and if you don't kill him quickly you'll 
lose bonus points.  You have to use bombs until the end, so shoot the cannon
blass for bombs.  Target the smoking pipes at the top and shoot bombs.  When 
the pipes are destroyed go for a side of a ship.  Target the hole where the 
exploding barrels are coming out.  Use a bomb and it will blow up.  Then 
shoot the crane until it falls.  If you didn't kill the crane, another side 
of the ship will come back and you'll have to do it again.  If you killed the
crane, destroy both sides and when they are gone, the Sarumarine will go 
crazy.  Avoid the ball, and barrel roll the shots and fire back until it 
dies.

Sector Y:
Medal Points: 100 
To Bolse: Challenge 1 of 5
To Area 6: Challenge 5 of 5

Just in case, if you get damaged heavily, or you lose a wing, head for Great
Fox.  In the back there is a docking bay, if you can go in it without 
touching anything you can get fully repaired and all wings are restored.

The major problem in this area with getting points is this.  The only way you
can get the medal is to shoot the missiles, but your wingmen will shoot them 
if possible.  And if your wingmen shoot them you won't get enough points.  
But to get a medal you need all your wingmen alive.  Problem???  Yes, but I 
found a way to counterattack this.  You can either be really quick in 
destroying the missiles, or if your wingmen are busy with enemies on their 
tails, they won't go for the missile.  But if you went through Zoness, Katt 
will come and shoot the missiles.  So go through Sector X instead.

There is nothing much in here except that there are some shootable space 
debris which can be destroyed for a supply ring.  But they are scattered all
around the field.

To kill the missiles repeatly shoot them.  If you can't kill them on the 
first pass, you have to loop around, but that is hard and if you are not 
quick enough a missile will hit Great Fox.

If Great Fox is OK, you'll go to Area 6.
If Great Fox is damaged, you'll go to Bolse.

Area 6:
Medal Points: 300
To Venom: Challenge 5 of 5

OK, almost to Venom, if you can pass this place alive, you'll be heading 
stright for Andross' palace, but this the bulk of Andross' war fleet, so 
beware.

When you enter, if you can destroy the whole first squad, you will get a 
lazer upgrade.  Also to the right is an umbra.  If you can shoot them down 
you'll get +3 points.  Try to shoot as many as you can, but let other 
important things be finished first.  

After the 5 butterfly ships attack, Falco will be in trouble.  Help him out 
by destroying his pursers.  After that there will be a Umbra with a lazer 
upgrade on the top, and a golden ring on the bottom.  I suggest you only get
one or the other because hitting the umbra can cause major damage.  

After you pass the first squad of capital ships, missiles will fire at you.
If you have hyper lazer you may be able to shoot all of them down.  If your
are in bad condition, you may get supply rings from shot down missiles.

After the missiles, Peppy will be under attack by heat sekkers.  You can help
him, or destroy the umbras, but if you don't help Peppy, he just might have 
to go Great Fox for repairs.  As you're fighting ships after helping Peppy, 
you'll get a hail.  It's from Andross, so if you don't need talk, just avoid 
pressing C>.

CHECKPOINT 

A golden ring is in front of the first umbra after the checkpoint.  Then, 
some ships will link to together.  You can charge shot them twice for extra 
points, do so!   Then more capital ships will be in your way, you can shoot 
the guns and the ship (to destroy the ship shoot the wedge part at the top) 
or both but it is hard to shoot both.  You can shoot the guns when the ship 
is going down though.  After a few capital ships, Slippy be under heavy 
attack by a butterfly fighter, quickly shoot it down or he'll be gone soon. 

Boss:
Gorgon

Shoot the 3 energy balls while the shell is open.  When you destroy the 
balls, shoot the tentacles.  When all the tentacles are gone, the shell will 
open up again.  Shoot the the 3 energy balls again, and shoot down the 
tentacles again.  Then the Gorgon will fire a big lazer blast (Death Star 
level blast!!!!).  Move around the screen quickly to avoid big damage.  Then
it will open up again, shoot the balls, then when they are gone, shoot the 
core quickly.  If you don't destroy the first time, you'll have to shoot the 
tentacles again to open it.

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10. Venom.....
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Medal Points: 200

I cannot fully explain the whole map for easy mode, but I'll help you with 
some of it.  Most of the pathways have fighters, some have things to block 
your way.   I don't think it is possible to get the medal in this mode, so if 
you want the landmaster and animals in Vs. Mode you'll have to go to hard 
Venom to get the medal.  If you can pass the canyons you'll go to the temple,
if all your wingmen are alive they will shoot you a path through the rotating
pillars.  

CHECKPOINT

Boss:
Golemech

Shoot all the stone parts except the head.  Try to avoid hitting the pillars 
and the moving statues.  When all the stone parts except the head are gone,
the head will turn red.  Shoot the head until its gone.  Then you'll see a 
robot head, shoot that until Golemech is destroyed.  Andross' tunnel is full 
of items, so you'll be well prepared for the battle.

For the hard mode...

You have to fight Star Wolf, even if you beat them on Fortuna.  If your 
shield drops too low ROB 64 will contact you.  But only if it gets too low, 
and only once.  To start, shoot the Wolf members following your wingmen.  If
anyone bothers you just loop and continue.  If you want the medal you'll need
all wingmen alive, and these Star Wolf members are HARD!  But to get the 
maximum amount of points (+50) you'll need  to kill the Star Wolf members 
quickly so hyper lazers really help!  But Star Wolf members can barrel roll 
and loop better.  If they barrel roll there is nothing you can do about it, 
but if they loop, just break then shoot them when they come down.  When 
you're done you'll go through a maze of items (or nothing.)

First Andross (both modes):
Shoot the eyes until he is stunned.  (I recommend the left eye, your right.)
When he is stunned shoot the right hand, your left, because that is the one 
that shoots bolts at you.  Then shoot the other hand, and then shoot the eyes
until it goes on to its next form.  Here is the pattern of the hand moves if 
you don't destroy them.

Low Left Punch, Middle Left Punch, Low Right Punch, Clap Hands, Inhale

If he tries to inhale you, just use a bomb, he'll get a bad case of 
indigestion :).

Robot Andross (easy mode):
Really easy.  Just shoot it between the eyes, use everything you have, bombs,
lazers, because it will charge at you and you can't avoid that.  Beat him and
you win the easy venom.

Brain (hard mode):
To start, avoid hitting the brain!  If you do you might be sucked into the 
tentacles of the brain, and you'll probably lose a wing, or two, but YOU WILL
LOSE A LOT OF HEALTH!  When Andross releases the eyes, shoot them until they 
are both gone.  Then go to the brain (avoid touching it) and shoot the weak 
spot at the back of the brain.  Use bombs to weaken it quickly, and use a 
constant flow of lazers.  If you hit the brain itself, Andross will transport
away  (not too far, but far enough).  Beat him and you win the...

HOLD ON!

Seems that Andross will kill you too.  But wait!  Here comes...  Fox's 
father??  Just follow him around the maze.  If he gets out of sight quickly 
boost, but dont boost so much that you will hit the wall.  If you go the 
wrong way, you'll blow and have to follow James again (at least you don't 
have to fight Andross again!)  When you make it out, you'll get a slightly 
different ending.  But congratulate yourself on beating the hard Venom.  (Now
try the expert mode! :)

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11. Hints and Special Stuff
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If you need Star Wolf help read the Fortuna and Venom (hard) walkthroughs.

Get a medal in all missions and you can access an extra mode.

In extra mode, Fox wears shades, the missions are harder, and you can access 
a new sound mode.
If you get a medal on the advanced Venom you can use the landmaster in Vs. 
Mode.
If you get a medal on the extra advanced Venom you can use the animals in Vs.
Mode.
There is more art work in the credits in extra mode.
The title screen trick is cool, let the title screen run for awhile then use
the control stick to move it around as the team watches it around.
In the expert sound mode you can switch the sound bars around using the C> 
button (my bro found this out :).

Extra Mode is hard I'll tell you.  It might be easier to get the medals, but 
only because there are more enemies to kill.  And if you crash into enemies, 
you'll lose a wing quickly.  And some enemies are agressive.  Remember the 
ships that make a formation at the beginning of Corneria?  They shoot at you
now but that's just the beginning.

Vs. Mode:

If someone locks on to you in Vs. Mode, you'll hear a beep, and you're ship 
will followed by a red cursor.  Loop of U-Turn to break the lock.  The battle
field is one continous loop so you can loop around to the other side to 
suprise other players.  

Landmasters, and characters are near the ground most of the time and rarely
show up on radar.  You can only see players on the ground if you are close to
them.  

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13. Vs. Mode
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There are 3 modes, and 3 planets to play on (sadly).  The three modes are 
Point Match, Battle Royal, and Time Trial.  The three planets you can play on
are Corneria, Sector Z, and Katina.  The only mode you can play with one 
controller (why?) is Time Trial.  

Point match is easy to play.  The players agree on a number from 1 to 5.  The
first player to defeat that number of vehicles is the winner.  If you are 
defeated you come back with a new vehicle.  

Battle Royal is also easy to play.  You have to fight against the other 
players.  When you lose you leave the game.  The last standing player is the 
winner.  

Time Trial is the only place where you can play on Katina. You have to shoot 
as many fighters as you can before the time limit runs out. If you are shot 
down, your tally goes back to zero.

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13. Legal Stuff
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This guide can and should be given out as long as it is not altered in any 
way. The guide's purpose is to help people play Starfox 64 and that is its 
only purpose. This guide cannot be used in any commerically such as, but not 
limited to, Magazines, Books, Guides, without first contacting the author for
his consent. Credit must given if you take information from this guide.

Starfox 64 is a 
trademark of Nintendo of America, Inc., copyright 1998.  
All other trademarks copyright their respective owners.

Good luck to you in Star Fox!
-Roland Carlos

Copyright 1998 Roland Carlos