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    FAQ/Walkthrough by rolltide19921

    Version: Final | Updated: 05/25/07 | Search Guide | Bookmark Guide

    
    
    
                             STAR WARS: SHADOWS OF THE EMPIRE
    
    
    
    
    
    
                                  Table Of Contents
    
                                 1. Introduction
                                 2. Version History
                                 3. Story
                                 4. Characters
                                 5. Controls
                                 6. Walkthrough
                                 7. Enemies
                                 8. Bosses
                                 9. Weapons
                                10. Credits
                                11. Legal Stuff
    
    
    
    
    
                               *****************
                                1. Introduction
                               *****************
    
    Welcome to my guide for Star Wars Shadows of the Empire. This game is proof 
    that the Star Wars Battlefront series aren't the only good star wars games out
    there. It does a good job of varying the levels between space and ground. I 
    don't think enough people gave this game enough credit. Well now lets get on 
    to the guide. I will be writing this for the Easy difficulty level so if I say
    something is there, but you can't find it, that's probably why. I won't tell 
    you where every single challenge point is. (mostly because I don't know where 
    they all are) That's what the challenge point FAQ is for.
    
    
    
    
    
    
    
    
                               ********************
                                2. Version History
                               ********************
    
    Version: 0.3- May 13th, 07- finished the first three levels
    
    Version: 0.4- May 14th, 07- finished level four
    
    Version: 0.6- May 20th, 07- finished level five and six
    
    Version: 0.7- May 21st, 07- finished level seven
    
    Version: 0.81- May 24th, 07- added a few enemies and fixed a few errors, 
                                 finished level 8
    
    
    Version: FINAL- May 25th, 07- finished levels 9 & 10
    
    
    
    
    
    
    
                                  *************
                                    3. Story  
                                  *************
    
    The game starts at the battle of Hoth and then it goes through a backstory of
    what happens between episodes 5 and 6. You play as a hired gun for the 
    alliance named Dash Rendar. At first you are trying to stop Boba Fett from 
    delivering Han Solo to Jabba the Hutt, but the story gets deeper as you move 
    through the game. You will eventually have to stop Prince Xizor from trying to
    take Darth Vadar's place at the Emperor's side.
    
    
    
    
    
    
                                 ***************
                                  4. Characters
                                 ***************
    
    Dash Rendar- He is the main character of the game.
    
    Leebo- He is a robot that always accompanies Dash on his missions
    
    Han Solo- Captain of the Mellinium Falcon and a long-time friend of Dash
    
    Luke- A jedi, he helps you on the last mission in his X-wing
    
    Prince Xizor- The main villain of the game
    
    
    
    
    
    
                                 *************
                                  5. Controls
                                 *************
    
    
    ---------------
    Snowspeeder
    ---------------
    
    
    Standard Controls:
    -----------------
    Control Stick - move
    A - Thrust
    B - Fire
    L - Brakes
    R - Brakes
    Z - Harpoon
    C< - Harpoon
    C> - Changes camera angles
    C^ - Harpoon
    down C - Harpoon
    Start - Pause
    Control Pad - Camera
    
    Traditional Controls:
    --------------------
    Control Stick - Move
    A - Fire
    B - Thrust
    L - Left brake
    R - Right brake
    Z - Left brake
    C> - Harpoon
    C< - Changes camera angles
    C^ - Harpoon
    down C - Harpoon
    Start - Pause
    Control Pad - Move
    
    Alternate Controls:
    ------------------
    Control Stick - Move
    A - Fire
    B - Thrust
    L - Left brake
    R - Right brake
    Z - Left brake
    C< - Harpoon
    C> - Changes camera angles
    C^ - Harpoon
    down C - Harpoon
    Start - Pause
    Control Pad - Camera
    
    Note* Vertical control can be inverted on all settings.
    
    
    --------------------------
    Outrider (Dash's Ship)
    --------------------------
    
    
    Standard controls:
    -----------------
    Control Stick: Move turret or ship
    A - Fire (asteroid field) Thrust/Roll (skyhook)
    B - Fire
    L - Change camera angles
    R - Fire missile (asteroid field) Brake (skyhook)
    Z - Fire missile
    C> - Change camera angles
    C< - Fire missile (asteroid field) Roll (skyhook)
    C^ - Missile
    down C - Missile
    Start - Pause
    Control Pad - Camera
    
    Traditional controls:
    --------------------
    Control Stick: Move turret or ship
    A - Fire
    B - Missile (asteroid field)
        Thrust (skyhook)
    L - Missile (asteroid field)
        Change camera angles (skyhook)
    R - Missile (asteroid field)
        Brake (skyhook)
    Z - Missile (asteroid field)
        Roll (skyhook)
    C> - Missile (asteroid field)
         Change camera angles (skyhook)
    C< - Camera (asteroid field)
         Missile (skyhook)
    C^ - Fire (asteroid field)
         Missile (skyhook)
    down C - Fire (asteroid field)
             Missile (skyhook)
    Start - Pause
    Control Pad - Move
    
    Note* Vetical control can be inverted on both settings
    
    
    --------------
    Speeder Bike
    --------------
    
    
    
    Standard controls:
    -----------------
    Control Stick - Move
    A - Thrust
    B - Brake; Go backward
    L - Ram left
    R - Ram right
    Z - Ram left
    C> - Change camera angles
    C< - Thrust
    C^ - Thrust
    down C - Brake
    Start - Pause
    Control Pad - Change camera angles
    
    Traditional controls:
    --------------------
    Control Stick - Move
    A - Brake; Go backward
    B - Thrust
    L - Ram left
    R - Ram right
    Z - Ram left
    C> - Change camera angle
    C< - Thrust
    C^ - Thrust
    down C - Brake
    Control Pad - Move
    
    Alternate controls:
    ------------------
    Control Stick - Move
    A - Brake; Go backward
    B - Thrust
    L - Ram left
    R - Ram right
    Z - Ram left
    C> - Change camera angles
    C< - Thrust
    C^ - Thrust
    down C - Brake
    Control Pad - Camera
    
    
    --------
    Dash
    --------
    
    
    
    Standard controls:
    -----------------
    Control Stick - Move
    A - Jump
    B - Fire
    L - Change camera angles
    R - Open doors/activate switches/strafe
    Z - Look around/aim
    C> - Change camera angles
    C< - Turn jet pack on/off (when you get it)
    C^ - Switch weapons
    down C - Crouch
    Start - Pause
    Control Pad - Camera: Up - pull camera back; Down - In-head; Right -
    overhead; Left - movie
    
    Traditional controls:
    --------------------
    Control Stick - Move
    A - Fire
    B - Jump
    L - Switch weapons
    R - Strafe
    Z - Look around/aim
    C> - Change camera angles
    C< - Turn jet pack on/off
    C^ - Activate switches
    down C - Crouch
    Start - Pause
    Control Pad - Move
    
    Alternate controls:
    ------------------
    Control Stick - Move
    A - Fire
    B - Jump
    L - Change camera angles
    R - Strafe
    Z - Look around/aim
    C> - Switch weapon
    C< - Turn jet pack on/off
    C^ - Activate switch
    down C - Crouch
    Start - Pause
    Control Pad - Camera
    
    Strafe controls:
    ---------------
    Control Stick - Move
    A - Fire
    B - Jump
    L - Switch weapon
    R - Strafe right
    Z - Strafe left
    C> - Look around/aim
    C< - Turn jet pack on/off
    C^ - Activate switches
    down C - Crouch
    Start - Pause
    Control Pad - Camera
    
    
    
    
    
    
                                      ***************
                                      **WALKTHROUGH**  
                                      ***************
    
                                PART I: The Battle of Hoth
    
                                It is a time or crisis. Imperial
                                probes, scouring the galaxy for
                                the hidden Rebel Base, have
                                discovered their outpost on the
                                remote ice world of Hoth.
    
                                Darth Vader, obsessed with
                                finding Luke Skywalker, has
                                sent his forces to engage the
                                Rebels in battle.
    
                                With the dreaded Imperial
                                fleet approaching, a lone
                                freighter has entered the
                                Hoth system....
    
    
    
    
    
    ----------------------------
    Level 1: The Battle of Hoth
    ----------------------------
    
    Objectives: Destroy the Imperial forcs to buy time for the rebels to escape
    
    
    Stage 1: It can't get any easier than this. Fly around and simply blow up the
             probe droids. It only takes about three or four hits to take them 
             down.
    
    Stage 2: This one is a little harder, but not too difficult. There are more 
             probe droids, but this time there are two AT-ST walkers. When you are
             coming up on an AT-ST slow down by pressing R, and start blasting 
             away at their head. You may need to take another pass to finish them
             off. Avoid going in front of them because those lasers can do some
             damage.
    
    Stage 3: In this stage an AT-AT has jumped into the fray. Take out the probes
             and Chicken Walkers first and then go for the AT-ATs. To kill them,
             fly at them until you see "fire tow cable" on your screen. When you
             see that, press Z to shoot the cable at their leg. Now fly laps 
             around it until you trip it. Avoid going in front of the AT-ATs 
             unless you have a death wish. You get a challenge point every time
             you trip an AT-AT.
    
    Stage 4: Now for the last stage. In this one there are two AT-ATs, FOUR! 
             Chicken Walkers, and around ten probes. Just like before, take out 
             the chicken walkers and probes first, and then the AT-ATs. After 
             they're all dead it's time for the next level.
    
    
    
    
    
    ----------------------------------
    Level 2: Escape From Echo Base
    ----------------------------------
    
    Objectives: Escape from Echo Base, who would've thought of that?
    
    
    Go foward, past the snowspeeder and through the large opening just in time to 
    see the Millenium Falcon take off. Kill the snow troopers in this room and 
    then face the side of the room with two doors and go through the one on the
    right. Go down the hall and press the switch to the right of the door to open 
    it. Kill the troopers and go into the small space on the left with the red 
    tank. Go to the wall across from it and press R to open a small door to find 
    a challenge point and some health. Now go back to the large open room where 
    the Mellineum Falcon took off. Remember when I told you to go through the door
    on the right side? Now go through the one on the left. Go through the door on
    the left side of the hall to find a snow trooper and cages containing wompas.
    Press the switch to let the wampas out and they will start fighting. Finish 
    off the winner and then collect the seekers from the middle cage. Go back out
    and continue up the hallway. Continue up the hallway killing the troopers. You
    will meet an automated gun so kill it. Continue up the hallway behind it. Kill
    the trooper and another automated gun and collect some more seekers.
    
    Kill the probe droids and jump to the platform to the right of the beggining
    of the bridge to find a challenge point and more seekers. Now go across the 
    bridge and into the cave. Kill the trooper and carefully ease out into the 
    large open area. Carefully take out all of the enemies in this room before 
    you proceed. To get another challenge point, go along the thin ledge to the 
    right of the entrance to this room and at the end you will find it. Now 
    carefully make your way across the thin ledges and go down the hall to an 
    elevator. Press the switch to open the door and continue down the hall. Kill 
    the snow trooper and automated gun. Go out into the open and kill the trooper
    on the left and the one at the top of the staircase. Now go to the left side 
    of the room and jump up next to the large circular machinery and go around it
    to find a challenge point. Now go up the staircase. Kill the probe droid and 
    kill the troopers at the tops of the staicases on either side of you, and jump
    into the little room at the end of the catwalk to find a challenge point and 
    an extra life. Now jump back onto the catwalk and go either left or right. 
    (they both lead to an elevator) When you reach the elevator press the switch 
    to open it and press the switch inside to go up.(down?)
    
    You will be immediatly greeted by a couple of troopers so blast them. There is
    also a third one, but he tends to be sneeky and surprise you at the back of 
    the room. Pick up the health and activate the six switches to restore the 
    power. Now take the elevator back down.(up?) Go foward a few steps and fire 
    into the newly opened door to kill the trooper. Proceed up the hallway. How
    many times have I said that? Go around the corner to meet another automated 
    gun. Now the floor of the room will start breaking apart. There is an extra 
    life and a challenge point in here. The challenge point is on the left side 
    near the entrance so stay right there and wait fo it to come out of the wall.
    The extra life is near the middle on the right side. After you are done here,
    hurridly go to the end of the room and jump onto the triangle shaped ground 
    and go down the hall and into the elevator. Go foward and you will meet your 
    first boss: an AT-ST
    
    
    -------------
    Boss: AT-ST
    -------------
    
    This guy is very easy if you can figure out what to do. Quickly run foward and
    run under him. Wait until he stops and then start shooting the underside for 
    the most damage. Avoid running in front of him or he will really hurt you. 
    Only use your lasers because you need to conserve your seekers If 
    you get low on health, there's some in the boxes at the back of the room. After
    he's dead go through the door that opens. There is also some ammo on the 
    catwalks on either side of the room and a full health in the back on top of a
    pile of boxes.
    
    
    Go down the hall until you come upon a doorway blocked by a pile of boxes. 
    Clear them out and go inside. Kill the wampa and look across the gap to see a
    challenge point. Carefully jump over to it. Now head down the hall and you 
    will see your ship, the Outrider. Kill the troopers outside the ship and then 
    go inside and kill those troopers and go through any of the doors to complete
    the level.
     
             
    
    
    ----------------------------
    Level 3: The Asteroid Field
    ----------------------------
    
    Objectives: Destroy the Imperial Fighters
    
    
    This is a pretty straightfoward level. You have to destroy a bunch of TIE 
    fighters and bombers. When you see "Incoming Bomb" on your screen, that means
    that a bomber has just fired a bomb at you and you need to destroy it before 
    it hits you. The bombs move very slowly and they are colored bright green so
    it's easy to see them. Most of the fighters fight in groups so just fire into
    them and you should get at least one. The bombers are much easier to kill 
    because they just float there. The astroids will take care of about three or
    four of your fighters to. There are six bright red asteroids in this level. If
    you destroy them you get a challenge point. You also get missiles to make 
    things easier.
    
    
    
                                       Part II
                                   
                                 In Search of Boba Fett
    
                                 A rival bounty hunter has
                                 forced Boba Fett into hiding
                                 before he could deliver his
                                 prize, the carbonite-frozen
                                 Han Solo, to the vile
                                 gangster, Jabba the Hutt.
    
                                 As Luke Skywalker and
                                 rogue mercenary Dash Rendar
                                 search for Boba Fett, a sinister
                                 new figure emerges from the
                                 underworld.
    
                                 This cunning and ruthless
                                 head of the powerful crime
                                 syndicate Black Sun plots to
                                 ensnare young Skywalker and
                                 replace Lord Vader as the
                                 Emperor's right hand...
    
    
    
    --------------------------------
    Level 4: Ord Mantell Junk Yard
    --------------------------------
    
    Objectives: Make your way through the junkyard and take out IG-88         
    
    Throughout the first part of the level you have to jump and duck to dodge the
    obstacles. There are also a few challenge points and extra lives. Pretty much
    all you have to do is make your way from train to train until you reach the
    last car. Make sure that you kill any enemies quickly or they will become a
    nuissance. Also, never try to jump when the car you are on is turning or you 
    will fall off. Try to save your seekers for IG-88.
    
    
    -------------
    Boss: IG-88  
    -------------
    
    This guy isn't too hard if you keep moving and don't just stand there in front
    of him. His attacks are a regular blaster and a pulse cannon. There are three
    challenge points in here. The first one is in plain view, atop the pile of 
    junk where IG-88 first starts. The other two are inside the two cilinders 
    with lava in them. Bassically all you have to do is wait for him to jump to 
    you, fire a few point-blank seekers, and run away. There is some flamethrower
    ammo on the catwalk above the pile of junk with the challenge point, which is
    effective. Another strategy is just to charge him firing seekers madly. He 
    will probably fry you at least once, but you can kill him quicker this way.
    
    
    
    ---------------------------
    Level 4: Gall Spaceport    
    ---------------------------
    
    Objectives: Get the jetpack and defeat Boba Fett
    
    Walk out of the ship and if you want a challenge point, use the rock beside 
    the ship to jump up to the challenge point on top of the ship. Now head up the
    path and turn the corner to meet a stormtrooper, blast him. Turn around and 
    kill the probe droid. It is also a good idea to go ahead and destroy the two
    automated guns across the wide gap. Now jump across the gaps to where the 
    turrets were. Kill the trooper on the bridge and then take out the probe 
    droids in the area. Go across the bridge and through the passage. In the 
    passage on the right there is a commando and a probe droid. Now head along the
    edge of the cliff until you see the opening of a cave. Look up and shoot the
    commando and continue along the edge of the cliff. Carefully procede blasting
    the probes. Continue down the path and you will meet a couple of 
    stormtroopers. After that, you will come upon the cave of a....... Wampa! 
    Go through the back entrance of the cave if you need health, but otherwise
    don't mess with him.
    
    If you want a full health, seekers, and a challenge point, take the bridge 
    over to the right. After you're done here, continue up the path and you will
    see a building. Go through the door over to the right, blast the stormtroopers
    and flip the switch. Now go through the door and shoot seekers at the little
    pole-shaped turrets. Collect the health and step onto the lift. Be ready 
    because two stormtroopers await you at the top. Go into the next room and 
    blast the stormtroopers in there. When you see that you are going to go 
    outside, face the right and strafe out and shoot the droid. Then turn around 
    and shoot the stormtrooper. Go over to where the lift is going back and forth 
    and shoot the two troopers on the platform. Ride the lift over and press the 
    switch. Quickly go through the newly opened gate and shoot the enemies up on
    the catwalk. Go to the back-left and go up the lift to meet another 
    stormtrooper. Go across the catwalk to the next room and take out the numerous
    enemies. Go across the bridge to another lift. On your way up there will be a 
    stormtrooper shooting at you so aim up and take him out before you go up. Go
    into the next room where you will have to kill a lot more enemies. After they 
    are all dead get on the elevator and kill any remainng stormtroopers and get
    onto the elevator. At the top kill the probe droid and get on the elevator in
    the tower. Kill the commando and activate the switch. Go through the door to 
    find the jetpack.
    
    You can get a challenge point using your new toy to get on top of the tower.
    Now you have to make your way to the other side of the canyon by using your 
    jetpack to get from platform to platform. Always look to see if there is a
    turret before you try to fly to your next platform or you will get hurt badly.
    At the end is a platform with a door and pulse cannon ammo guarded by a 
    commando. Go right and go up to the net room. Kill the commando and flip the 
    switch to call in a transport thingy. Ride it to the end, but don't go through
    the large door. Instead, fly up to the platform on the left. Kill the commando
    and go through the door and into the area with the AT-ST. Sneak up on him so 
    you won't get hit and then defeat him just like last time. Go into the rooms 
    that were previously unaccessible for some supplies. There are also a few 
    enemies for you to take care of. After you have finished, jump up to the 
    platform with the switches. All of the switches open the hatches on the left 
    side of the wall. The one in the front is the one you need to continue. Go 
    through the corridors killing enemies until you reach an area with large
    spinning fans. Time it right and run through trying not to get sliced. Now
    this part only looks hard. There are three spinning fans lined up vertically 
    down a shaft. All you have to do is jump down so not to get the first one and 
    you won't get hit. Activate your jetpack just before you hit the bottom and
    you won't take any damage from the fall.
    
    This corridor is the same as the last except there are two fans and there are
    a couple of commandos guarding it. Now jump down through another fan shaft. 
    Go up to the large area and kill the floating droids and collect the health 
    and the seekers. Now fly wayyyyyyyyyyyyyyy up to the flat ground and kill the
    commandos. You will find another transport so get on. If you don't feel like 
    fighting the probe droids, just get as close to the front of the transport as 
    you can, and duck. There is a challenge point floating in the air along the 
    way. When you reach the hanger, stay in the transport and just shoot like 
    crazy until the enemies are dead. Go to the end of the catwalk on the left 
    side and press the switch to open the door across from you on the opposite 
    catwalk. Go through this area to an elevator that will put you in the line of
    fire of a commando at the top. Kill him and enter another hanger. There isn't
    that many enemies in here. Go inside the imperial shuttle to find a commando 
    guarding some health and ammo. There is also a challenge point on top of the 
    shuttle. Now flip the switch just like the other hanger and go through the 
    door. Kill the troopers and collect the health and ammo. Go down the hall and 
    up the lift to meet Boba Fett.
    
    
    ------------------------------
    Boss: Boba Fett and Slave 1
    ------------------------------
    
    At the very beginning of the battle, Fett will fire a seeker. Quickly run to 
    the side to avoid it. The rest of his attacks are a blaster and a 
    flamethrower. Fly around from platform to platform follwing him. When you get 
    a shot, fire a few seekers at him. If you get too close, bring out your 
    flamethrower and toast him. After you hit him he will always fly away. At the
    top of the battle arena, are a few goodies. There is also some health on the 
    catwalks around the stage. After you have beaten Boba, he will fall down into 
    the landing platform and get into his ship. This is where the battle gets 
    tough. The key is to fly around and constantly keep moving to avoid the 
    damaging lasers. When you have a clear shot at the back of the ship, start
    pounding it with your seekers or pulse cannon. If your health gets low, 
    remember that there is a good bit of health around the arena.
    
    
    
                              Part III
     
                        Hunting the Assassines
    
                        The Rebels locate Boba Fett,
                        but with help from an Imperial
                        escort, the bounty hunter
                        escapes from Gall.
    
                        Above the planet, an
                        assassin nearly kills Luke.
                        Princess Leia, fearing for his
                        safety, asks Dash to follow
                        him to Tatoonie.
    
                        There, at the abandoned home
                        of Obi-Wan Kenobi, Luke
                        refines his Jedi skills while
                        Dash keeps an eye out for
                        trouble in a familiar Mos
                        Eisley cantina...
    
    
    ------------------------------------------
    Level 6: Mos Eisley and Beggar's Canyon
    ------------------------------------------
    
    Objective: Kill the bike riders before they get to Luke
    
    This is a very fun level, but it can get pretty challenging on the harder 
    difficulty levels. Bassically, you have to make the bike riders crash, one at 
    a time before they recah Luke. You can check how many are left and how close 
    you are to the end by the "map" at the top of the screen. There are a few ways
    to take out the riders. One way is to simply push into them until they lose 
    control, but that will take a little longer. You can also do it the "right" 
    way by ramming into them with Z or R. R being right, and Z left. You can also
    wait until you see an object or something and run them into that. This isn't 
    that difficult on easy or medium, you just have to not drive as fast as 
    possible. On hard or Jedi you have to be EXTREMELY careful. During the first 
    half of the level, you will be going through Mos Eisley. After that, you will 
    go through a desert that has a couple of Sarlaaccs that would love to eat you.
    There is also a challenge point above each of them. The rest of them is 
    Beggar's Canyon.
    
    
    ----------------------------------
    Level 7: Imperial Fighter Surposa
    ----------------------------------
    
    When you start, open the hatches to the left to get some ammo. Go through the 
    door and kill the stormtroopers. Go through into the next room and kill some 
    more troopers. Go through this area carefully. There are a few troopers in 
    the rooms, so take them out as needed. There is also a hatch in each of the
    rooms that contain health and ammo. The last one on the right has an 
    interrogator droid in it. After you are out of the troopers barracks. There is
    an automated turret with a challenge point behind it. Ride the elevator up to
    the next room. Kill the troopers and go over to the other side of the room to
    flip the switch. There is also a full health over there. Now jump down and go 
    through the newly opened door. In this hallway the doors are going up and down
    at various paces. You have to wait for them to go down before you can pass. 
    To make things easier, I would kill all of the droids before I go anywhere. 
    Now go to the end of the hallway.
    
    Kill the VERY annoying turrets on either side of you and press the switch. Now
    go foward and three guns on either side of you will come out and start 
    shooting you. Quickly kill them before they can do too much damage and flip 
    the two switches to raise the door. Kill the droid and carefully ease 
    backwards into the room until you can see one of the turrets on either side of
    the door and blast them. Now this part is a little tricky. You have to try and
    make it through the spinning machinery without getting hit. To do this, get as
    close to it as possible without it hitting you and dash through when it is 
    coming at you. Do the same thing with the next set in the next room. Kill the
    droid and collect the challenge point on top of the wall seperating this room 
    from the first room. Now go down the elevator to a room with two spinning
    platforms. Jump on the first platform and jump or duck as nessesary to get 
    past the arms. Now jump on the next platform and do the same thing to get to
    the platform with the droid and the elevator. There are two challenge points
    on the generators next to the spinning platforms. 
    
    Kill the trooper at the bottom of the elvator and head into the next room to
    meet a few more enemies. Now head into the elevator and immediatly run to the 
    left or right to find cover from the droids in the hallway. Equip your seekers
    and strafe out killing them one by one. After they are all spare parts, go 
    foward to the elevator. When you exit the elevator, you will be in a large 
    Hanger bay. Before I discuss what you need to do here, take out all of the 
    stupid droids on the above catwalks. Destroy all the boxes on the ground floor
    and look around. You will notice all of the bay doors and you will notice the
    control panels beside the door where you entered, and at the back of the room.
    The panels look like small bay doors. You have to press them in order to 
    create a path to the top of the room. Press the nessecary switches to get to
    the top area with the three doors. Go inside each of them, the middle one has 
    a bunch of stormtroopers in it, instead of just charging in, carefully go in 
    and out, picking them off one by one. Now blow up the box in the corner for a 
    challenge point. The first door has some health in the box, and the last door
    has a couple of troopers guarding a box containing a full health. After you're
    done here, go past the doors and into the next room where you will meet a 
    couple of commandos. After they're dead, go down the lift, to meet the Loader 
    Droid.
    
    
    -----------------------
    Boss: Loader Droid
    -----------------------
    
    This guy is pretty easy to beat as long as you don't do anything stupid. When
    he charges at you, simply run away a good distance, turn around and shoot him
    a few times in the head. The pulse cannon or flamethrower are the best weapons
    to use against him. After his health gets pretty low, he will start trying to
    run you over which will take your health down a lot. Just follow the same 
    pattern and you shouldn't get killed. After he is dead go up to the 
    supercomputer to complete your objective. Now go back up the lift like Leebo 
    said and press the switch that mystriously appears out of nowhere to complete
    the level.
    
    
    
                                Part IIII
    
                          Lair of the Dark Prince
    
                        Princess Leia has met with the
                        mysterious Dark Prince Xizor.
                        When she discovers his plan, she
                        is held captive deep within his lair
                        beneath Imperial City.
    
                        Xizor is unaware that both Darth
                        Vader and the Rebels have
                        learned of his treachery and
                        race to confront him.
    
                        Determined to rescue Leia
                        and destroy Black Sun, Luke
                        and Dash slip unnoticed into
                        the depths of Imperial City's
                        underworld...
    
    
    
    ---------------------------------------
    Level 8: Sewers of the Imperial City
    ---------------------------------------
    
    Objectives: Make it through the sewers to Xizor's Palace
    
    Head down the catwalk all the way down the spirale-shaped room. There are a 
    few droids floating around waiting to fry you, so watch out for them. You can 
    get down there a lot quicker by jumping off and activating your jetpack at the
    last second, but that's risky. Once at the bottom, jump up into the corridor
    filled with sewage water. Kill any guards or droids that you come across from 
    a distance. At the end is a shaft that have several doors that open and close 
    quickly. Stand on them until they open to drop down to the next floor. Wait 
    for the next one to open and shoot the droid down there so it can't ambush 
    you. Now go down all of the doors and kill another droid at the bottom. Follow
    the raised path to some spinning blades that are like a vertical version of 
    the obstacles in Level 7. When you reach the area with the lake of sewer water
    carefully scan the area for any sewer monsters. If you see one, blast it 
    before it goes back under. Fly over to the platform to the right for some 
    health if you need any. Swim under the water to the back-left side of the room
    for some pulse which you will need later on. You can't open the door at the 
    back of the room yet because you need a security card as Leebo tells you so 
    fly into the pipe beside the platform.
    
    You will reach an area with a circular collumn in the middle and sewer water
    surrounding it at the bottom. Kill the droid and jump down into the water. You
    should see two switches on the wall. Activate them both and a passage will 
    open up between them, containing a challenge point and an extra life. There
    are a few small places in the collumn that contain supplies. After you have 
    done everything fly to the corridor and go through the pipe that's about 
    halfway up the wall. Kill the droid and fly to the very top of the shaft. Go
    through the corridor to find some seekers and a challenge point. Now fly down
    to about the middle point of the shaft and go through the square-shaped 
    opening to find another shaft. Kill the droid and jump down to the bottom and
    go through the pipe and at the end is a challenge point. Now fly up to the top
    of the shaft collecting the health on the platforms as you go. At the top is 
    two soldiers and a gun on the ceiling. Take out the soldiers first and then 
    the gun. Get the health and continue to fin yet another shaft. Kill the droid 
    and go down to the bottom of the shaft. There is a corridor about halfway down
    that leads to some pulse. When you are at the bottom go through the corridor 
    and take down the lone asshole that is trying to keep you from getting......
    THE SECUIRITY KEY! Now head back dow the corridor and you will notice that the
    bars have opened giving you access to the area where you need to use the key.
    Open up the gate and go through.
    
    Jump in the water and fry the sewer monster. Swim into the left corner for a 
    challenge point. To proceed, go into the right corner and dive under. Swim 
    through the tunnel until you reach an area with a spinning blade above the 
    pool of water you are in. Kill the droid and the soldier. There is a challenge
    point above the blade. Now go through the tunnel that the soldier was 
    blocking. Now you will be in another room with a collumn in the middle. Kill
    the droid and activate the two switches on the right side of the wall. Go into
    the little hatch that opens up  to find the force field deactivator. Swim 
    under the water and go into the little niche on the bottom of the collumn to 
    find a disruptor and a challenge point. Fly up to the top of the room and go
    into the spinning tunnel. You will notice a square hole that spins with the
    tube. Wait for it to come around on the left side to reveal a gun. On the 
    right side it will reveal a switch. Destroy the gun and shoot the switch to 
    open the way. Look over to the left to shoot the well-hidden gun that slides
    out of the wall. Flip the switches to deactivate the force fields. At the end
    kill the three guards and try not to take too much damage. You will notice 
    that your path is blocked by two large fan blades. Look up and you will notice
    the two holes in the ceiling. One of them has two enemies and some health, the
    other has nothing. Flip the switches in both of them to activate the fans. 
    Drop back down and kill the soldier on the other side of the fans and make 
    your way through them. Open the door to mee the boss.
    
    
    --------------------
    Boss: Dianogue Eye 
    --------------------
    
    Swim down to the bottom of the chamber and you will see a monster that will
    unfold itself. It is bassically a gigantic version of the sewer monsters. 
    You have to swim around and avoid the tentacles by shooting them. You can't 
    kill all of them because another one comes every time you kill one. When you
    see the eye, switch to seekers and fire a few. The pulse cannon also works 
    pretty well too. Don't use your disruptor because it is next to immpossible
    to get it to work, plus you need to save it for next level's boss. You will
    probably die at least once because the tentacles attack you a lot and very
    quickly. There really isn't a strategy for this beside shooting the hell out 
    of it. Make sure to stay away from the mouth which strangely looks justy like 
    a sarlaac pit. After it is dead wait for the water to lower and for an opening
    to appear in the ceiling. Fly up there and go through the door to complete the
    level.
    
    
    
    ---------------------------
    Level 9: Xizor's Palace
    ---------------------------
    
    Objective: plant the charges to blow up Xizor's Palace
    
    There is one good thing about this level an a few bad things. The good thing 
    is that it has kickass music. The bad things are that it is extremely long, 
    very hard, and the boss can kill you even if you have fifteen lives. So lets 
    get started shall we? 
    
    Kill the guard and go foward killing the guards on the left and behind the
    pillars. Go up the staircase and walk up to the blast door and it will open up
    automatically. Don't charge into the room or you will get hit hard. Instead, 
    lean slightly out in the open so that you can see the droid and shoot him. Now
    fly up to the second level and kill all of the annoyanes up there. Run around 
    the perimeter of the second floor to collect some ammo. Now to get out of here
    fly up to the second level and go to the pillar that is across from the door
    that won't open. You have to do this very quickly, press the switch, jump off
    while activating your jetpack, and turn it off before you hit the ground and 
    then run quickly to the door that closes in about six seconds. Kill the droid
    and head up the staircase. Head up killing the droids and you will come to 
    another enemy-filled room. Kill the droids on the bottom floor who never fire 
    at you and then take care of the enemies at the top, there is also a cannon 
    that slides out of the wall to the right of the entrance. After they are all 
    dead, head into the elevator. After you enter the shaft, there is a guard that
    appears at the top. Kill him and ride the lift to the top. Get out and
    go just far enough to see the next guard and kill him. Then return to
    the elevator and ride it to the top.
    
    Go down the hall, killing anything foolish enough to get in your way. When you
    reach a switch, activate it to lower a bridge. If you look through the window 
    you can see a droid about to go on the bridge so shoot him if you get a good 
    shot. Go through the nearby door and across the bridge. Kill the enemies here
    and strafe down the hallway facing left to kill the soldier down there and 
    then continue up the hallway. Ride the lift to the next floor and kill the 
    droid. Activate the switch to lower another bridge. Go back down to the 
    previous hall and go through the door where you killed a soldier and cross the
    bridge and go through the door. Go into the elevator and ride it up to the 
    first stop and kill the droids. Flip the switch to open up a door. Go back 
    into the elevator shaft and fly up to find a space with a challenge point and
    a disruptor. Fly down a little way to find a small passageway, go in. Be warry
    of the guns that slide out of the walls. You will reach an open area with 
    some turning gears. Kill the droid before you go pass the first one and kill
    the sliding gun on the left wall after the next one. There are a couple of 
    very difficult challenge points in this area. When one of the slow gear's 
    protrusions descends into it's slot, follow it down with your jetpack and 
    land on the ground inside the gear shaft. Keep moving to avoid contact with 
    the part of the gear that's behind you. In the middle stuck in an alcove in 
    the left wall is the challenge point along with a full health.
    
    From where you got the previous challenge point, face the wall and press B as
    if you were opening a door and the wall will move out of the way. Head down
    this hallway until you reach a chasm. Fly alng the sie towards the corner and
    you will find a challenge point that you saw hanging outside of a window 
    earlier. Now head back to the passage where you entered this area from. When
    one of the teeth of the gear goes past you, fly up following it and you should
    come out back to the area with all of the gears. Go past them and up the 
    hallway. Collect the disruptor and you wil come upon a droid so kill him. Jump
    down to another room with different types of gears. Kill the wall gun and go 
    to the end of this catwalk. Jump over to the catwalk on the right, careful not
    to get hit by the gears. Go foward a little ways and you should see a droid on
    another catwalk behind some more gears. Kill him and go over to the catwalk he
    was on. Now face the end of this catwalk and look up to see a hole. Jetpack up 
    and enter. At the end you will be in a shaft where you have to plant the pulse
    bombs. You can see one area in front of where you enter. Simply fly to it and 
    activate it as if you were pressing a switch. There is also another on the 
    floor below and above you. Each floor also has a couple of enemies. After 
    Leebo has told you that you have planted all of the bombs, fly back up to the
    level where you entered this area from. There is a newly opened passage next 
    to the the entrance so go through it.
    
    Kill the guard and you will come to a very large area with a couple of droids
    floating in the air. Kill them and then kill the enemies on the bridge and 
    then fly to it. There is a secret doo next to the bridge that contains a 
    challenge point and a disruptor. Now go through the passage and up the lift to
    meet the toughest boss in the game: Gladiator
    
    
    --------------------
    Boss: Galdiator
    --------------------
    
    Phase 1: This part is only hard if you want it to be. To make this a lot more
    simple, fly over him and stay behind him the whole phase. Pelt him with laser 
    fire. Save your seekers and your other weapons for later. If you stay behind 
    him, he can't see you which means he can't hit you, which means you won't take
    any damage, which means you won't die and you won't lose any valuable lives.
    
    Phase 2: This is where it gets a lot harder. He has lost his legs so he is
    flying around with a jetpack. He is a lot quicker like this so you can't just
    use the cheap method of staying behind him like a scared little girl. Try to 
    get off a few seekers and then jump down into the maze for cover. When he gets
    near you, fire your flamethrower at him. After you run out of flame, fire a 
    couple of disruptors at him which will either kill him or take his health down
    a lot. There is also a droid that runs around in the maze.
    
    Phase 3: This is much harder than either of the two previous stages. He is now
    just a floating head which makes him effectively much harder to hit. His only 
    attack is the laser beam now. Your jetpack is also malfunctioning which means
    it can't recharge, so once your out, your out. Fire whatever you have left at
    him. If you have ten or so lives left you don't really have to worry, just sit
    there and take it like a man. Make your disruptor shots count because they can
    mean the diffrence between victory and defeat. His life will end in an 
    impressive explosion for a nintendo 64 game. 
    
    
    Now on to the last level!!!
    
    
    
    ----------------------------
    Level 10: Skyhook Battle
    ----------------------------
    
    Objectives: Fight off the star Vipers until you reach the skyhook, and destroy 
                the Sky hook
    
    
    There isn't any strategy involved here. You have to fight off the endless star
    vipers until Leebo reaches the skyhook. You will know you are almost there 
    when you see the star destroyer approaching the other large ship.(the skyhook)
    Depending on the difficulty level, you get an extra life every time you 
    destroy a certain number of ships. On easy you get an extra life for every 15
    ships you destroy. Now prepare for the final battle of the game. Now you have
    control of the ship and you are flying towards the skyhook. You should see the
    four arms sticking out of the sides of the skyhook. On the end of each is a 
    skyhook turret which you must destroy before you can proceed in the level. You
    will notice that when you shoot them, their health refills quickly. To kill 
    them, fire two missiles in quick succession (c-up) to destroy them. Ignore the
    countless TIE fighters and star vipers. After all of the turrets are dead you
    can fly in and attack the power core. Enter the skyhook by flying through one
    of the arms. Avoid the objects and slow down once you can see the core. Fire a
    few blaster shots and then hit it with a missile. For some reason it doesn't
    damage the core if you just fire a missile. After you hit it, It should say 
    it has 75% left. Fly out of another arm, but not the one you originally came 
    in with because it now has fire coming out of it. Do this with all of the arms
    to completely destroy the core, now fly out to complete the game. 
    
    
    Yay?
      
    
    
    
    
    
    
    
    
    
    
    
    **************
    7. Enemies
    **************
    
    Stormtrooper- just a regular Stormtrooper in a white suit. Has a blaster.
    
    Snowtrooper- just like stormtrooper except he has a different uniform
    
    Probe Droid- These are the little floating droids on Hoth. They have a laser
                 cannon that can do a good bit of damage. A few blaster shots will
                 take one out.
    
    Wampa- These are the snow monsters found on Hoth. If you don't bother them 
           they won't bother you. They can rip you apart in a matter of seconds
           and they take forever to kill. If they spot you, they will follow you 
           forever until one of you is dead.
    
    Automated Droid Turret- You will meet these throughout the game. They are just
                            a gun mounted on three legs. Use a seeker to take care
                            of these things.
    
    Train Guards- These guys are standing on the trains in level 4. They have 
                  spears, but they only use them if you get close to them
    
    DROIDS- I don't feel like making a description of twenty different droids so
    I'll just tell you about all of them at once. There is the interrogtor droid
    which is a black floating orb with a needle at the end. It also has a laser
    cannon. There is the sentry droid, that patrols a certain area and will blast
    you when it sees you. The assasin droid doesn't hardly ever get a shot off and
    resembles C-3PO. There is also the silver ones from Xizor's Palace, but they 
    shouldn't even get a chance to shoot you.
    
    Swoop Gang- These are the bike riders that you have to kill in level six. See
                the guide to learn how to kill them.
    
    AT-AT- You will meet these behemoths in the first level. Use your tow cables 
           to trip them
    
    Xizor's Soldiers- Same as Stormtroopers except they are dressed in red and are
                      a lot tougher
    
    Sewer Monsters- There are only a few of these things and that's a good thing.
                     They can kill you in just a few hits. Just stay out of the 
                     water away from them and shoot them from afar.
    
    Skyhook Turrets- these are the turrets on the skyhook at the end of the game.
                     To kill them, fire two missiles in quick succession because 
                     their health regenerates.
    
    TIE Fighter- These are the most common enemies that you will find in the space
                 levels. They are very fast and travel in groups of four most of 
                 the time.
    
    TIE Bomber- These hover around you in space levels and shoot damaging green 
                bombs at you.
    
    Star Viper- These are Xizor's fighters that attack you in the last level, they
                have about the same attributes as the TIE fighters
    
    Sarlaac Pit- There are only two in the game. They are located in the desert in
                 level 6. If you drop into their mouth, you die instantly. The 
                 level 8 bosses' mouth also strangely looks just like one.
    
    
    ****************
    8. Bosses
    ****************
    
    
    -------------
    Boss: AT-ST
    -------------
    
    This guy is very easy if you can figure out what to do. Quickly run foward and
    run under him. Wait until he stops and then start shooting the underside for 
    the most damage. Avoid running in front of him or he will really hurt you. 
    Only use your lasers because you need to conserve your seekers If 
    you get low on health, there's some in the boxes at the back of the room. After
    he's dead go through the door that opens. There is also some ammo on the 
    catwalks on either side of the room and a full health in the back on top of a
    pile of boxes.
    
    
    Go down the hall until you come upon a doorway blocked by a pile of boxes. 
    Clear them out and go inside. Kill the wampa and look across the gap to see a
    challenge point. Carefully jump over to it. Now head down the hall and you 
    will see your ship, the Outrider. Kill the troopers outside the ship and then 
    go inside and kill those troopers and go through any of the doors to complete
    the level.
    
    Found: Levels 2 & 5
    
    
    -------------
    Boss: IG-88  
    -------------
    
    This guy isn't too hard if you keep moving and don't just stand there in front
    of him. His attacks are a regular blaster and a pulse cannon. There are three
    challenge points in here. The first one is in plain view, atop the pile of 
    junk where IG-88 first starts. The other two are inside the two cilinders 
    with lava in them. Bassically all you have to do is wait for him to jump to 
    you, fire a few point-blank seekers, and run away. There is some flamethrower
    ammo on the catwalk above the pile of junk with the challenge point, which is
    effective. Another strategy is just to charge him firing seekers madly. He 
    will probably fry you at least once, but you can kill him quicker this way.
    
    Found: Level 4
    
    
    
    ------------------------------
    Boss: Boba Fett and Slave 1
    ------------------------------
    
    At the very beginning of the battle, Fett will fire a seeker. Quickly run to 
    the side to avoid it. The rest of his attacks are a blaster and a 
    flamethrower. Fly around from platform to platform follwing him. When you get 
    a shot, fire a few seekers at him. If you get too close, bring out your 
    flamethrower and toast him. After you hit him he will always fly away. At the
    top of the battle arena, are a few goodies. There is also some health on the 
    catwalks around the stage. After you have beaten Boba, he will fall down into 
    the landing platform and get into his ship. This is where the battle gets 
    tough. The key is to fly around and constantly keep moving to avoid the 
    damaging lasers. When you have a clear shot at the back of the ship, start
    pounding it with your seekers or pulse cannon. If your health gets low, 
    remember that there is a good bit of health around the arena.
    
    Found: Level 5
    
    
    -----------------------
    Boss: Loader Droid
    -----------------------
    
    This guy is pretty easy to beat as long as you don't do anything stupid. When
    he charges at you, simply run away a good distance, turn around and shoot him
    a few times in the head. The pulse cannon or flamethrower are the best weapons
    to use against him. After his health gets pretty low, he will start trying to
    run you over which will take your health down a lot. Just follow the same 
    pattern and you shouldn't get killed. After he is dead go up to the 
    supercomputer to complete your objective. Now go back up the lift like Leebo 
    said and press the switch that mystriously appears out of nowhere to complete
    the level.
    
    Found: Level 7
    
    
    
    --------------------
    Boss: Dianogue Eye 
    --------------------
    
    Swim down to the bottom of the chamber and you will see a monster that will
    unfold itself. It is bassically a gigantic version of the sewer monsters. 
    You have to swim around and avoid the tentacles by shooting them. You can't 
    kill all of them because another one comes every time you kill one. When you
    see the eye, switch to seekers and fire a few. The pulse cannon also works 
    pretty well too. Don't use your disruptor because it is next to immpossible
    to get it to work, plus you need to save it for next level's boss. You will
    probably die at least once because the tentacles attack you a lot and very
    quickly. There really isn't a strategy for this beside shooting the hell out 
    of it. Make sure to stay away from the mouth which strangely looks justy like 
    a sarlaac pit. After it is dead wait for the water to lower and for an opening
    to appear in the ceiling. Fly up there and go through the door to complete the
    level.
    
    Found: level 8
    
    
    
    --------------------
    Boss: Galdiator
    --------------------
    
    Phase 1: This part is only hard if you want it to be. To make this a lot more
    simple, fly over him and stay behind him the whole phase. Pelt him with laser 
    fire. Save your seekers and your other weapons for later. If you stay behind 
    him, he can't see you which means he can't hit you, which means you won't take
    any damage, which means you won't die and you won't lose any valuable lives.
    
    Phase 2: This is where it gets a lot harder. He has lost his legs so he is
    flying around with a jetpack. He is a lot quicker like this so you can't just
    use the cheap method of staying behind him like a scared little girl. Try to 
    get off a few seekers and then jump down into the maze for cover. When he gets
    near you, fire your flamethrower at him. After you run out of flame, fire a 
    couple of disruptors at him which will either kill him or take his health down
    a lot. There is also a droid that runs around in the maze.
    
    Phase 3: This is much harder than either of the two previous stages. He is now
    just a floating head which makes him effectively much harder to hit. His only 
    attack is the laser beam now. Your jetpack is also malfunctioning which means
    it can't recharge, so once your out, your out. Fire whatever you have left at
    him. If you have ten or so lives left you don't really have to worry, just sit
    there and take it like a man. Make your disruptor shots count because they can
    mean the diffrence between victory and defeat. His life will end in an 
    impressive explosion for a nintendo 64 game. 
    
    
    
    
    
    
    ****************
    9. Weapons
    ****************
    
    Blaster- this is your basic weapon that you start the game with. If you start
             firing rapidly the accuracy will lower
    
    Seekers- These are very effective against all enemies. As their name implies
             they seek out the enemy in the immediate vacinity
    
    Pulse Cannon- You will want to save this for big fire fights and bosses. You
                  just have to hold down the fire button and it will ahnialate
                  everything in your path.
    
    Flamethrower- Self explanitory
    
    Disruptor- This will kill everything in the area. When you shoot it, it goes a
               few feet and then explodes creating a huge shockwave. It will 
               severely damage bosses
    
    
    
    
    
    
    *************
    10. Credits
    *************
    
    Me- for typing this
    
    Lucas arts- for a good game
    
    GameFAQS- for hosting this and three of my other guides
    
    
    
    
    
    *****************
    11. Legal Stuff
    *****************
    
    This guide can not be copied without permission of the author. It can 
    not be used as any means of profit. 
    
    Roll Tide Roll
    

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