STAR WARS: SHADOWS OF THE EMPIRE






                              Table Of Contents

                             1. Introduction
                             2. Version History
                             3. Story
                             4. Characters
                             5. Controls
                             6. Walkthrough
                             7. Enemies
                             8. Bosses
                             9. Weapons
                            10. Credits
                            11. Legal Stuff





                           *****************
                            1. Introduction
                           *****************

Welcome to my guide for Star Wars Shadows of the Empire. This game is proof 
that the Star Wars Battlefront series aren't the only good star wars games out
there. It does a good job of varying the levels between space and ground. I 
don't think enough people gave this game enough credit. Well now lets get on 
to the guide. I will be writing this for the Easy difficulty level so if I say
something is there, but you can't find it, that's probably why. I won't tell 
you where every single challenge point is. (mostly because I don't know where 
they all are) That's what the challenge point FAQ is for.








                           ********************
                            2. Version History
                           ********************

Version: 0.3- May 13th, 07- finished the first three levels

Version: 0.4- May 14th, 07- finished level four

Version: 0.6- May 20th, 07- finished level five and six

Version: 0.7- May 21st, 07- finished level seven

Version: 0.81- May 24th, 07- added a few enemies and fixed a few errors, 
                             finished level 8


Version: FINAL- May 25th, 07- finished levels 9 & 10







                              *************
                                3. Story  
                              *************

The game starts at the battle of Hoth and then it goes through a backstory of
what happens between episodes 5 and 6. You play as a hired gun for the 
alliance named Dash Rendar. At first you are trying to stop Boba Fett from 
delivering Han Solo to Jabba the Hutt, but the story gets deeper as you move 
through the game. You will eventually have to stop Prince Xizor from trying to
take Darth Vadar's place at the Emperor's side.






                             ***************
                              4. Characters
                             ***************

Dash Rendar- He is the main character of the game.

Leebo- He is a robot that always accompanies Dash on his missions

Han Solo- Captain of the Mellinium Falcon and a long-time friend of Dash

Luke- A jedi, he helps you on the last mission in his X-wing

Prince Xizor- The main villain of the game






                             *************
                              5. Controls
                             *************


---------------
Snowspeeder
---------------


Standard Controls:
-----------------
Control Stick - move
A - Thrust
B - Fire
L - Brakes
R - Brakes
Z - Harpoon
C< - Harpoon
C> - Changes camera angles
C^ - Harpoon
down C - Harpoon
Start - Pause
Control Pad - Camera

Traditional Controls:
--------------------
Control Stick - Move
A - Fire
B - Thrust
L - Left brake
R - Right brake
Z - Left brake
C> - Harpoon
C< - Changes camera angles
C^ - Harpoon
down C - Harpoon
Start - Pause
Control Pad - Move

Alternate Controls:
------------------
Control Stick - Move
A - Fire
B - Thrust
L - Left brake
R - Right brake
Z - Left brake
C< - Harpoon
C> - Changes camera angles
C^ - Harpoon
down C - Harpoon
Start - Pause
Control Pad - Camera

Note* Vertical control can be inverted on all settings.


--------------------------
Outrider (Dash's Ship)
--------------------------


Standard controls:
-----------------
Control Stick: Move turret or ship
A - Fire (asteroid field) Thrust/Roll (skyhook)
B - Fire
L - Change camera angles
R - Fire missile (asteroid field) Brake (skyhook)
Z - Fire missile
C> - Change camera angles
C< - Fire missile (asteroid field) Roll (skyhook)
C^ - Missile
down C - Missile
Start - Pause
Control Pad - Camera

Traditional controls:
--------------------
Control Stick: Move turret or ship
A - Fire
B - Missile (asteroid field)
    Thrust (skyhook)
L - Missile (asteroid field)
    Change camera angles (skyhook)
R - Missile (asteroid field)
    Brake (skyhook)
Z - Missile (asteroid field)
    Roll (skyhook)
C> - Missile (asteroid field)
     Change camera angles (skyhook)
C< - Camera (asteroid field)
     Missile (skyhook)
C^ - Fire (asteroid field)
     Missile (skyhook)
down C - Fire (asteroid field)
         Missile (skyhook)
Start - Pause
Control Pad - Move

Note* Vetical control can be inverted on both settings


--------------
Speeder Bike
--------------



Standard controls:
-----------------
Control Stick - Move
A - Thrust
B - Brake; Go backward
L - Ram left
R - Ram right
Z - Ram left
C> - Change camera angles
C< - Thrust
C^ - Thrust
down C - Brake
Start - Pause
Control Pad - Change camera angles

Traditional controls:
--------------------
Control Stick - Move
A - Brake; Go backward
B - Thrust
L - Ram left
R - Ram right
Z - Ram left
C> - Change camera angle
C< - Thrust
C^ - Thrust
down C - Brake
Control Pad - Move

Alternate controls:
------------------
Control Stick - Move
A - Brake; Go backward
B - Thrust
L - Ram left
R - Ram right
Z - Ram left
C> - Change camera angles
C< - Thrust
C^ - Thrust
down C - Brake
Control Pad - Camera


--------
Dash
--------



Standard controls:
-----------------
Control Stick - Move
A - Jump
B - Fire
L - Change camera angles
R - Open doors/activate switches/strafe
Z - Look around/aim
C> - Change camera angles
C< - Turn jet pack on/off (when you get it)
C^ - Switch weapons
down C - Crouch
Start - Pause
Control Pad - Camera: Up - pull camera back; Down - In-head; Right -
overhead; Left - movie

Traditional controls:
--------------------
Control Stick - Move
A - Fire
B - Jump
L - Switch weapons
R - Strafe
Z - Look around/aim
C> - Change camera angles
C< - Turn jet pack on/off
C^ - Activate switches
down C - Crouch
Start - Pause
Control Pad - Move

Alternate controls:
------------------
Control Stick - Move
A - Fire
B - Jump
L - Change camera angles
R - Strafe
Z - Look around/aim
C> - Switch weapon
C< - Turn jet pack on/off
C^ - Activate switch
down C - Crouch
Start - Pause
Control Pad - Camera

Strafe controls:
---------------
Control Stick - Move
A - Fire
B - Jump
L - Switch weapon
R - Strafe right
Z - Strafe left
C> - Look around/aim
C< - Turn jet pack on/off
C^ - Activate switches
down C - Crouch
Start - Pause
Control Pad - Camera






                                  ***************
                                  **WALKTHROUGH**  
                                  ***************

                            PART I: The Battle of Hoth

                            It is a time or crisis. Imperial
                            probes, scouring the galaxy for
                            the hidden Rebel Base, have
                            discovered their outpost on the
                            remote ice world of Hoth.

                            Darth Vader, obsessed with
                            finding Luke Skywalker, has
                            sent his forces to engage the
                            Rebels in battle.

                            With the dreaded Imperial
                            fleet approaching, a lone
                            freighter has entered the
                            Hoth system....





----------------------------
Level 1: The Battle of Hoth
----------------------------

Objectives: Destroy the Imperial forcs to buy time for the rebels to escape


Stage 1: It can't get any easier than this. Fly around and simply blow up the
         probe droids. It only takes about three or four hits to take them 
         down.

Stage 2: This one is a little harder, but not too difficult. There are more 
         probe droids, but this time there are two AT-ST walkers. When you are
         coming up on an AT-ST slow down by pressing R, and start blasting 
         away at their head. You may need to take another pass to finish them
         off. Avoid going in front of them because those lasers can do some
         damage.

Stage 3: In this stage an AT-AT has jumped into the fray. Take out the probes
         and Chicken Walkers first and then go for the AT-ATs. To kill them,
         fly at them until you see "fire tow cable" on your screen. When you
         see that, press Z to shoot the cable at their leg. Now fly laps 
         around it until you trip it. Avoid going in front of the AT-ATs 
         unless you have a death wish. You get a challenge point every time
         you trip an AT-AT.

Stage 4: Now for the last stage. In this one there are two AT-ATs, FOUR! 
         Chicken Walkers, and around ten probes. Just like before, take out 
         the chicken walkers and probes first, and then the AT-ATs. After 
         they're all dead it's time for the next level.





----------------------------------
Level 2: Escape From Echo Base
----------------------------------

Objectives: Escape from Echo Base, who would've thought of that?


Go foward, past the snowspeeder and through the large opening just in time to 
see the Millenium Falcon take off. Kill the snow troopers in this room and 
then face the side of the room with two doors and go through the one on the
right. Go down the hall and press the switch to the right of the door to open 
it. Kill the troopers and go into the small space on the left with the red 
tank. Go to the wall across from it and press R to open a small door to find 
a challenge point and some health. Now go back to the large open room where 
the Mellineum Falcon took off. Remember when I told you to go through the door
on the right side? Now go through the one on the left. Go through the door on
the left side of the hall to find a snow trooper and cages containing wompas.
Press the switch to let the wampas out and they will start fighting. Finish 
off the winner and then collect the seekers from the middle cage. Go back out
and continue up the hallway. Continue up the hallway killing the troopers. You
will meet an automated gun so kill it. Continue up the hallway behind it. Kill
the trooper and another automated gun and collect some more seekers.

Kill the probe droids and jump to the platform to the right of the beggining
of the bridge to find a challenge point and more seekers. Now go across the 
bridge and into the cave. Kill the trooper and carefully ease out into the 
large open area. Carefully take out all of the enemies in this room before 
you proceed. To get another challenge point, go along the thin ledge to the 
right of the entrance to this room and at the end you will find it. Now 
carefully make your way across the thin ledges and go down the hall to an 
elevator. Press the switch to open the door and continue down the hall. Kill 
the snow trooper and automated gun. Go out into the open and kill the trooper
on the left and the one at the top of the staircase. Now go to the left side 
of the room and jump up next to the large circular machinery and go around it
to find a challenge point. Now go up the staircase. Kill the probe droid and 
kill the troopers at the tops of the staicases on either side of you, and jump
into the little room at the end of the catwalk to find a challenge point and 
an extra life. Now jump back onto the catwalk and go either left or right. 
(they both lead to an elevator) When you reach the elevator press the switch 
to open it and press the switch inside to go up.(down?)

You will be immediatly greeted by a couple of troopers so blast them. There is
also a third one, but he tends to be sneeky and surprise you at the back of 
the room. Pick up the health and activate the six switches to restore the 
power. Now take the elevator back down.(up?) Go foward a few steps and fire 
into the newly opened door to kill the trooper. Proceed up the hallway. How
many times have I said that? Go around the corner to meet another automated 
gun. Now the floor of the room will start breaking apart. There is an extra 
life and a challenge point in here. The challenge point is on the left side 
near the entrance so stay right there and wait fo it to come out of the wall.
The extra life is near the middle on the right side. After you are done here,
hurridly go to the end of the room and jump onto the triangle shaped ground 
and go down the hall and into the elevator. Go foward and you will meet your 
first boss: an AT-ST


-------------
Boss: AT-ST
-------------

This guy is very easy if you can figure out what to do. Quickly run foward and
run under him. Wait until he stops and then start shooting the underside for 
the most damage. Avoid running in front of him or he will really hurt you. 
Only use your lasers because you need to conserve your seekers If 
you get low on health, there's some in the boxes at the back of the room. After
he's dead go through the door that opens. There is also some ammo on the 
catwalks on either side of the room and a full health in the back on top of a
pile of boxes.


Go down the hall until you come upon a doorway blocked by a pile of boxes. 
Clear them out and go inside. Kill the wampa and look across the gap to see a
challenge point. Carefully jump over to it. Now head down the hall and you 
will see your ship, the Outrider. Kill the troopers outside the ship and then 
go inside and kill those troopers and go through any of the doors to complete
the level.
 
         


----------------------------
Level 3: The Asteroid Field
----------------------------

Objectives: Destroy the Imperial Fighters


This is a pretty straightfoward level. You have to destroy a bunch of TIE 
fighters and bombers. When you see "Incoming Bomb" on your screen, that means
that a bomber has just fired a bomb at you and you need to destroy it before 
it hits you. The bombs move very slowly and they are colored bright green so
it's easy to see them. Most of the fighters fight in groups so just fire into
them and you should get at least one. The bombers are much easier to kill 
because they just float there. The astroids will take care of about three or
four of your fighters to. There are six bright red asteroids in this level. If
you destroy them you get a challenge point. You also get missiles to make 
things easier.



                                   Part II
                               
                             In Search of Boba Fett

                             A rival bounty hunter has
                             forced Boba Fett into hiding
                             before he could deliver his
                             prize, the carbonite-frozen
                             Han Solo, to the vile
                             gangster, Jabba the Hutt.

                             As Luke Skywalker and
                             rogue mercenary Dash Rendar
                             search for Boba Fett, a sinister
                             new figure emerges from the
                             underworld.

                             This cunning and ruthless
                             head of the powerful crime
                             syndicate Black Sun plots to
                             ensnare young Skywalker and
                             replace Lord Vader as the
                             Emperor's right hand...



--------------------------------
Level 4: Ord Mantell Junk Yard
--------------------------------

Objectives: Make your way through the junkyard and take out IG-88         

Throughout the first part of the level you have to jump and duck to dodge the
obstacles. There are also a few challenge points and extra lives. Pretty much
all you have to do is make your way from train to train until you reach the
last car. Make sure that you kill any enemies quickly or they will become a
nuissance. Also, never try to jump when the car you are on is turning or you 
will fall off. Try to save your seekers for IG-88.


-------------
Boss: IG-88  
-------------

This guy isn't too hard if you keep moving and don't just stand there in front
of him. His attacks are a regular blaster and a pulse cannon. There are three
challenge points in here. The first one is in plain view, atop the pile of 
junk where IG-88 first starts. The other two are inside the two cilinders 
with lava in them. Bassically all you have to do is wait for him to jump to 
you, fire a few point-blank seekers, and run away. There is some flamethrower
ammo on the catwalk above the pile of junk with the challenge point, which is
effective. Another strategy is just to charge him firing seekers madly. He 
will probably fry you at least once, but you can kill him quicker this way.



---------------------------
Level 4: Gall Spaceport    
---------------------------

Objectives: Get the jetpack and defeat Boba Fett

Walk out of the ship and if you want a challenge point, use the rock beside 
the ship to jump up to the challenge point on top of the ship. Now head up the
path and turn the corner to meet a stormtrooper, blast him. Turn around and 
kill the probe droid. It is also a good idea to go ahead and destroy the two
automated guns across the wide gap. Now jump across the gaps to where the 
turrets were. Kill the trooper on the bridge and then take out the probe 
droids in the area. Go across the bridge and through the passage. In the 
passage on the right there is a commando and a probe droid. Now head along the
edge of the cliff until you see the opening of a cave. Look up and shoot the
commando and continue along the edge of the cliff. Carefully procede blasting
the probes. Continue down the path and you will meet a couple of 
stormtroopers. After that, you will come upon the cave of a....... Wampa! 
Go through the back entrance of the cave if you need health, but otherwise
don't mess with him.

If you want a full health, seekers, and a challenge point, take the bridge 
over to the right. After you're done here, continue up the path and you will
see a building. Go through the door over to the right, blast the stormtroopers
and flip the switch. Now go through the door and shoot seekers at the little
pole-shaped turrets. Collect the health and step onto the lift. Be ready 
because two stormtroopers await you at the top. Go into the next room and 
blast the stormtroopers in there. When you see that you are going to go 
outside, face the right and strafe out and shoot the droid. Then turn around 
and shoot the stormtrooper. Go over to where the lift is going back and forth 
and shoot the two troopers on the platform. Ride the lift over and press the 
switch. Quickly go through the newly opened gate and shoot the enemies up on
the catwalk. Go to the back-left and go up the lift to meet another 
stormtrooper. Go across the catwalk to the next room and take out the numerous
enemies. Go across the bridge to another lift. On your way up there will be a 
stormtrooper shooting at you so aim up and take him out before you go up. Go
into the next room where you will have to kill a lot more enemies. After they 
are all dead get on the elevator and kill any remainng stormtroopers and get
onto the elevator. At the top kill the probe droid and get on the elevator in
the tower. Kill the commando and activate the switch. Go through the door to 
find the jetpack.

You can get a challenge point using your new toy to get on top of the tower.
Now you have to make your way to the other side of the canyon by using your 
jetpack to get from platform to platform. Always look to see if there is a
turret before you try to fly to your next platform or you will get hurt badly.
At the end is a platform with a door and pulse cannon ammo guarded by a 
commando. Go right and go up to the net room. Kill the commando and flip the 
switch to call in a transport thingy. Ride it to the end, but don't go through
the large door. Instead, fly up to the platform on the left. Kill the commando
and go through the door and into the area with the AT-ST. Sneak up on him so 
you won't get hit and then defeat him just like last time. Go into the rooms 
that were previously unaccessible for some supplies. There are also a few 
enemies for you to take care of. After you have finished, jump up to the 
platform with the switches. All of the switches open the hatches on the left 
side of the wall. The one in the front is the one you need to continue. Go 
through the corridors killing enemies until you reach an area with large
spinning fans. Time it right and run through trying not to get sliced. Now
this part only looks hard. There are three spinning fans lined up vertically 
down a shaft. All you have to do is jump down so not to get the first one and 
you won't get hit. Activate your jetpack just before you hit the bottom and
you won't take any damage from the fall.

This corridor is the same as the last except there are two fans and there are
a couple of commandos guarding it. Now jump down through another fan shaft. 
Go up to the large area and kill the floating droids and collect the health 
and the seekers. Now fly wayyyyyyyyyyyyyyy up to the flat ground and kill the
commandos. You will find another transport so get on. If you don't feel like 
fighting the probe droids, just get as close to the front of the transport as 
you can, and duck. There is a challenge point floating in the air along the 
way. When you reach the hanger, stay in the transport and just shoot like 
crazy until the enemies are dead. Go to the end of the catwalk on the left 
side and press the switch to open the door across from you on the opposite 
catwalk. Go through this area to an elevator that will put you in the line of
fire of a commando at the top. Kill him and enter another hanger. There isn't
that many enemies in here. Go inside the imperial shuttle to find a commando 
guarding some health and ammo. There is also a challenge point on top of the 
shuttle. Now flip the switch just like the other hanger and go through the 
door. Kill the troopers and collect the health and ammo. Go down the hall and 
up the lift to meet Boba Fett.


------------------------------
Boss: Boba Fett and Slave 1
------------------------------

At the very beginning of the battle, Fett will fire a seeker. Quickly run to 
the side to avoid it. The rest of his attacks are a blaster and a 
flamethrower. Fly around from platform to platform follwing him. When you get 
a shot, fire a few seekers at him. If you get too close, bring out your 
flamethrower and toast him. After you hit him he will always fly away. At the
top of the battle arena, are a few goodies. There is also some health on the 
catwalks around the stage. After you have beaten Boba, he will fall down into 
the landing platform and get into his ship. This is where the battle gets 
tough. The key is to fly around and constantly keep moving to avoid the 
damaging lasers. When you have a clear shot at the back of the ship, start
pounding it with your seekers or pulse cannon. If your health gets low, 
remember that there is a good bit of health around the arena.



                          Part III
 
                    Hunting the Assassines

                    The Rebels locate Boba Fett,
                    but with help from an Imperial
                    escort, the bounty hunter
                    escapes from Gall.

                    Above the planet, an
                    assassin nearly kills Luke.
                    Princess Leia, fearing for his
                    safety, asks Dash to follow
                    him to Tatoonie.

                    There, at the abandoned home
                    of Obi-Wan Kenobi, Luke
                    refines his Jedi skills while
                    Dash keeps an eye out for
                    trouble in a familiar Mos
                    Eisley cantina...


------------------------------------------
Level 6: Mos Eisley and Beggar's Canyon
------------------------------------------

Objective: Kill the bike riders before they get to Luke

This is a very fun level, but it can get pretty challenging on the harder 
difficulty levels. Bassically, you have to make the bike riders crash, one at 
a time before they recah Luke. You can check how many are left and how close 
you are to the end by the "map" at the top of the screen. There are a few ways
to take out the riders. One way is to simply push into them until they lose 
control, but that will take a little longer. You can also do it the "right" 
way by ramming into them with Z or R. R being right, and Z left. You can also
wait until you see an object or something and run them into that. This isn't 
that difficult on easy or medium, you just have to not drive as fast as 
possible. On hard or Jedi you have to be EXTREMELY careful. During the first 
half of the level, you will be going through Mos Eisley. After that, you will 
go through a desert that has a couple of Sarlaaccs that would love to eat you.
There is also a challenge point above each of them. The rest of them is 
Beggar's Canyon.


----------------------------------
Level 7: Imperial Fighter Surposa
----------------------------------

When you start, open the hatches to the left to get some ammo. Go through the 
door and kill the stormtroopers. Go through into the next room and kill some 
more troopers. Go through this area carefully. There are a few troopers in 
the rooms, so take them out as needed. There is also a hatch in each of the
rooms that contain health and ammo. The last one on the right has an 
interrogator droid in it. After you are out of the troopers barracks. There is
an automated turret with a challenge point behind it. Ride the elevator up to
the next room. Kill the troopers and go over to the other side of the room to
flip the switch. There is also a full health over there. Now jump down and go 
through the newly opened door. In this hallway the doors are going up and down
at various paces. You have to wait for them to go down before you can pass. 
To make things easier, I would kill all of the droids before I go anywhere. 
Now go to the end of the hallway.

Kill the VERY annoying turrets on either side of you and press the switch. Now
go foward and three guns on either side of you will come out and start 
shooting you. Quickly kill them before they can do too much damage and flip 
the two switches to raise the door. Kill the droid and carefully ease 
backwards into the room until you can see one of the turrets on either side of
the door and blast them. Now this part is a little tricky. You have to try and
make it through the spinning machinery without getting hit. To do this, get as
close to it as possible without it hitting you and dash through when it is 
coming at you. Do the same thing with the next set in the next room. Kill the
droid and collect the challenge point on top of the wall seperating this room 
from the first room. Now go down the elevator to a room with two spinning
platforms. Jump on the first platform and jump or duck as nessesary to get 
past the arms. Now jump on the next platform and do the same thing to get to
the platform with the droid and the elevator. There are two challenge points
on the generators next to the spinning platforms. 

Kill the trooper at the bottom of the elvator and head into the next room to
meet a few more enemies. Now head into the elevator and immediatly run to the 
left or right to find cover from the droids in the hallway. Equip your seekers
and strafe out killing them one by one. After they are all spare parts, go 
foward to the elevator. When you exit the elevator, you will be in a large 
Hanger bay. Before I discuss what you need to do here, take out all of the 
stupid droids on the above catwalks. Destroy all the boxes on the ground floor
and look around. You will notice all of the bay doors and you will notice the
control panels beside the door where you entered, and at the back of the room.
The panels look like small bay doors. You have to press them in order to 
create a path to the top of the room. Press the nessecary switches to get to
the top area with the three doors. Go inside each of them, the middle one has 
a bunch of stormtroopers in it, instead of just charging in, carefully go in 
and out, picking them off one by one. Now blow up the box in the corner for a 
challenge point. The first door has some health in the box, and the last door
has a couple of troopers guarding a box containing a full health. After you're
done here, go past the doors and into the next room where you will meet a 
couple of commandos. After they're dead, go down the lift, to meet the Loader 
Droid.


-----------------------
Boss: Loader Droid
-----------------------

This guy is pretty easy to beat as long as you don't do anything stupid. When
he charges at you, simply run away a good distance, turn around and shoot him
a few times in the head. The pulse cannon or flamethrower are the best weapons
to use against him. After his health gets pretty low, he will start trying to
run you over which will take your health down a lot. Just follow the same 
pattern and you shouldn't get killed. After he is dead go up to the 
supercomputer to complete your objective. Now go back up the lift like Leebo 
said and press the switch that mystriously appears out of nowhere to complete
the level.



                            Part IIII

                      Lair of the Dark Prince

                    Princess Leia has met with the
                    mysterious Dark Prince Xizor.
                    When she discovers his plan, she
                    is held captive deep within his lair
                    beneath Imperial City.

                    Xizor is unaware that both Darth
                    Vader and the Rebels have
                    learned of his treachery and
                    race to confront him.

                    Determined to rescue Leia
                    and destroy Black Sun, Luke
                    and Dash slip unnoticed into
                    the depths of Imperial City's
                    underworld...



---------------------------------------
Level 8: Sewers of the Imperial City
---------------------------------------

Objectives: Make it through the sewers to Xizor's Palace

Head down the catwalk all the way down the spirale-shaped room. There are a 
few droids floating around waiting to fry you, so watch out for them. You can 
get down there a lot quicker by jumping off and activating your jetpack at the
last second, but that's risky. Once at the bottom, jump up into the corridor
filled with sewage water. Kill any guards or droids that you come across from 
a distance. At the end is a shaft that have several doors that open and close 
quickly. Stand on them until they open to drop down to the next floor. Wait 
for the next one to open and shoot the droid down there so it can't ambush 
you. Now go down all of the doors and kill another droid at the bottom. Follow
the raised path to some spinning blades that are like a vertical version of 
the obstacles in Level 7. When you reach the area with the lake of sewer water
carefully scan the area for any sewer monsters. If you see one, blast it 
before it goes back under. Fly over to the platform to the right for some 
health if you need any. Swim under the water to the back-left side of the room
for some pulse which you will need later on. You can't open the door at the 
back of the room yet because you need a security card as Leebo tells you so 
fly into the pipe beside the platform.

You will reach an area with a circular collumn in the middle and sewer water
surrounding it at the bottom. Kill the droid and jump down into the water. You
should see two switches on the wall. Activate them both and a passage will 
open up between them, containing a challenge point and an extra life. There
are a few small places in the collumn that contain supplies. After you have 
done everything fly to the corridor and go through the pipe that's about 
halfway up the wall. Kill the droid and fly to the very top of the shaft. Go
through the corridor to find some seekers and a challenge point. Now fly down
to about the middle point of the shaft and go through the square-shaped 
opening to find another shaft. Kill the droid and jump down to the bottom and
go through the pipe and at the end is a challenge point. Now fly up to the top
of the shaft collecting the health on the platforms as you go. At the top is 
two soldiers and a gun on the ceiling. Take out the soldiers first and then 
the gun. Get the health and continue to fin yet another shaft. Kill the droid 
and go down to the bottom of the shaft. There is a corridor about halfway down
that leads to some pulse. When you are at the bottom go through the corridor 
and take down the lone asshole that is trying to keep you from getting......
THE SECUIRITY KEY! Now head back dow the corridor and you will notice that the
bars have opened giving you access to the area where you need to use the key.
Open up the gate and go through.

Jump in the water and fry the sewer monster. Swim into the left corner for a 
challenge point. To proceed, go into the right corner and dive under. Swim 
through the tunnel until you reach an area with a spinning blade above the 
pool of water you are in. Kill the droid and the soldier. There is a challenge
point above the blade. Now go through the tunnel that the soldier was 
blocking. Now you will be in another room with a collumn in the middle. Kill
the droid and activate the two switches on the right side of the wall. Go into
the little hatch that opens up  to find the force field deactivator. Swim 
under the water and go into the little niche on the bottom of the collumn to 
find a disruptor and a challenge point. Fly up to the top of the room and go
into the spinning tunnel. You will notice a square hole that spins with the
tube. Wait for it to come around on the left side to reveal a gun. On the 
right side it will reveal a switch. Destroy the gun and shoot the switch to 
open the way. Look over to the left to shoot the well-hidden gun that slides
out of the wall. Flip the switches to deactivate the force fields. At the end
kill the three guards and try not to take too much damage. You will notice 
that your path is blocked by two large fan blades. Look up and you will notice
the two holes in the ceiling. One of them has two enemies and some health, the
other has nothing. Flip the switches in both of them to activate the fans. 
Drop back down and kill the soldier on the other side of the fans and make 
your way through them. Open the door to mee the boss.


--------------------
Boss: Dianogue Eye 
--------------------

Swim down to the bottom of the chamber and you will see a monster that will
unfold itself. It is bassically a gigantic version of the sewer monsters. 
You have to swim around and avoid the tentacles by shooting them. You can't 
kill all of them because another one comes every time you kill one. When you
see the eye, switch to seekers and fire a few. The pulse cannon also works 
pretty well too. Don't use your disruptor because it is next to immpossible
to get it to work, plus you need to save it for next level's boss. You will
probably die at least once because the tentacles attack you a lot and very
quickly. There really isn't a strategy for this beside shooting the hell out 
of it. Make sure to stay away from the mouth which strangely looks justy like 
a sarlaac pit. After it is dead wait for the water to lower and for an opening
to appear in the ceiling. Fly up there and go through the door to complete the
level.



---------------------------
Level 9: Xizor's Palace
---------------------------

Objective: plant the charges to blow up Xizor's Palace

There is one good thing about this level an a few bad things. The good thing 
is that it has kickass music. The bad things are that it is extremely long, 
very hard, and the boss can kill you even if you have fifteen lives. So lets 
get started shall we? 

Kill the guard and go foward killing the guards on the left and behind the
pillars. Go up the staircase and walk up to the blast door and it will open up
automatically. Don't charge into the room or you will get hit hard. Instead, 
lean slightly out in the open so that you can see the droid and shoot him. Now
fly up to the second level and kill all of the annoyanes up there. Run around 
the perimeter of the second floor to collect some ammo. Now to get out of here
fly up to the second level and go to the pillar that is across from the door
that won't open. You have to do this very quickly, press the switch, jump off
while activating your jetpack, and turn it off before you hit the ground and 
then run quickly to the door that closes in about six seconds. Kill the droid
and head up the staircase. Head up killing the droids and you will come to 
another enemy-filled room. Kill the droids on the bottom floor who never fire 
at you and then take care of the enemies at the top, there is also a cannon 
that slides out of the wall to the right of the entrance. After they are all 
dead, head into the elevator. After you enter the shaft, there is a guard that
appears at the top. Kill him and ride the lift to the top. Get out and
go just far enough to see the next guard and kill him. Then return to
the elevator and ride it to the top.

Go down the hall, killing anything foolish enough to get in your way. When you
reach a switch, activate it to lower a bridge. If you look through the window 
you can see a droid about to go on the bridge so shoot him if you get a good 
shot. Go through the nearby door and across the bridge. Kill the enemies here
and strafe down the hallway facing left to kill the soldier down there and 
then continue up the hallway. Ride the lift to the next floor and kill the 
droid. Activate the switch to lower another bridge. Go back down to the 
previous hall and go through the door where you killed a soldier and cross the
bridge and go through the door. Go into the elevator and ride it up to the 
first stop and kill the droids. Flip the switch to open up a door. Go back 
into the elevator shaft and fly up to find a space with a challenge point and
a disruptor. Fly down a little way to find a small passageway, go in. Be warry
of the guns that slide out of the walls. You will reach an open area with 
some turning gears. Kill the droid before you go pass the first one and kill
the sliding gun on the left wall after the next one. There are a couple of 
very difficult challenge points in this area. When one of the slow gear's 
protrusions descends into it's slot, follow it down with your jetpack and 
land on the ground inside the gear shaft. Keep moving to avoid contact with 
the part of the gear that's behind you. In the middle stuck in an alcove in 
the left wall is the challenge point along with a full health.

From where you got the previous challenge point, face the wall and press B as
if you were opening a door and the wall will move out of the way. Head down
this hallway until you reach a chasm. Fly alng the sie towards the corner and
you will find a challenge point that you saw hanging outside of a window 
earlier. Now head back to the passage where you entered this area from. When
one of the teeth of the gear goes past you, fly up following it and you should
come out back to the area with all of the gears. Go past them and up the 
hallway. Collect the disruptor and you wil come upon a droid so kill him. Jump
down to another room with different types of gears. Kill the wall gun and go 
to the end of this catwalk. Jump over to the catwalk on the right, careful not
to get hit by the gears. Go foward a little ways and you should see a droid on
another catwalk behind some more gears. Kill him and go over to the catwalk he
was on. Now face the end of this catwalk and look up to see a hole. Jetpack up 
and enter. At the end you will be in a shaft where you have to plant the pulse
bombs. You can see one area in front of where you enter. Simply fly to it and 
activate it as if you were pressing a switch. There is also another on the 
floor below and above you. Each floor also has a couple of enemies. After 
Leebo has told you that you have planted all of the bombs, fly back up to the
level where you entered this area from. There is a newly opened passage next 
to the the entrance so go through it.

Kill the guard and you will come to a very large area with a couple of droids
floating in the air. Kill them and then kill the enemies on the bridge and 
then fly to it. There is a secret doo next to the bridge that contains a 
challenge point and a disruptor. Now go through the passage and up the lift to
meet the toughest boss in the game: Gladiator


--------------------
Boss: Galdiator
--------------------

Phase 1: This part is only hard if you want it to be. To make this a lot more
simple, fly over him and stay behind him the whole phase. Pelt him with laser 
fire. Save your seekers and your other weapons for later. If you stay behind 
him, he can't see you which means he can't hit you, which means you won't take
any damage, which means you won't die and you won't lose any valuable lives.

Phase 2: This is where it gets a lot harder. He has lost his legs so he is
flying around with a jetpack. He is a lot quicker like this so you can't just
use the cheap method of staying behind him like a scared little girl. Try to 
get off a few seekers and then jump down into the maze for cover. When he gets
near you, fire your flamethrower at him. After you run out of flame, fire a 
couple of disruptors at him which will either kill him or take his health down
a lot. There is also a droid that runs around in the maze.

Phase 3: This is much harder than either of the two previous stages. He is now
just a floating head which makes him effectively much harder to hit. His only 
attack is the laser beam now. Your jetpack is also malfunctioning which means
it can't recharge, so once your out, your out. Fire whatever you have left at
him. If you have ten or so lives left you don't really have to worry, just sit
there and take it like a man. Make your disruptor shots count because they can
mean the diffrence between victory and defeat. His life will end in an 
impressive explosion for a nintendo 64 game. 


Now on to the last level!!!



----------------------------
Level 10: Skyhook Battle
----------------------------

Objectives: Fight off the star Vipers until you reach the skyhook, and destroy 
            the Sky hook


There isn't any strategy involved here. You have to fight off the endless star
vipers until Leebo reaches the skyhook. You will know you are almost there 
when you see the star destroyer approaching the other large ship.(the skyhook)
Depending on the difficulty level, you get an extra life every time you 
destroy a certain number of ships. On easy you get an extra life for every 15
ships you destroy. Now prepare for the final battle of the game. Now you have
control of the ship and you are flying towards the skyhook. You should see the
four arms sticking out of the sides of the skyhook. On the end of each is a 
skyhook turret which you must destroy before you can proceed in the level. You
will notice that when you shoot them, their health refills quickly. To kill 
them, fire two missiles in quick succession (c-up) to destroy them. Ignore the
countless TIE fighters and star vipers. After all of the turrets are dead you
can fly in and attack the power core. Enter the skyhook by flying through one
of the arms. Avoid the objects and slow down once you can see the core. Fire a
few blaster shots and then hit it with a missile. For some reason it doesn't
damage the core if you just fire a missile. After you hit it, It should say 
it has 75% left. Fly out of another arm, but not the one you originally came 
in with because it now has fire coming out of it. Do this with all of the arms
to completely destroy the core, now fly out to complete the game. 


Yay?
  











**************
7. Enemies
**************

Stormtrooper- just a regular Stormtrooper in a white suit. Has a blaster.

Snowtrooper- just like stormtrooper except he has a different uniform

Probe Droid- These are the little floating droids on Hoth. They have a laser
             cannon that can do a good bit of damage. A few blaster shots will
             take one out.

Wampa- These are the snow monsters found on Hoth. If you don't bother them 
       they won't bother you. They can rip you apart in a matter of seconds
       and they take forever to kill. If they spot you, they will follow you 
       forever until one of you is dead.

Automated Droid Turret- You will meet these throughout the game. They are just
                        a gun mounted on three legs. Use a seeker to take care
                        of these things.

Train Guards- These guys are standing on the trains in level 4. They have 
              spears, but they only use them if you get close to them

DROIDS- I don't feel like making a description of twenty different droids so
I'll just tell you about all of them at once. There is the interrogtor droid
which is a black floating orb with a needle at the end. It also has a laser
cannon. There is the sentry droid, that patrols a certain area and will blast
you when it sees you. The assasin droid doesn't hardly ever get a shot off and
resembles C-3PO. There is also the silver ones from Xizor's Palace, but they 
shouldn't even get a chance to shoot you.

Swoop Gang- These are the bike riders that you have to kill in level six. See
            the guide to learn how to kill them.

AT-AT- You will meet these behemoths in the first level. Use your tow cables 
       to trip them

Xizor's Soldiers- Same as Stormtroopers except they are dressed in red and are
                  a lot tougher

Sewer Monsters- There are only a few of these things and that's a good thing.
                 They can kill you in just a few hits. Just stay out of the 
                 water away from them and shoot them from afar.

Skyhook Turrets- these are the turrets on the skyhook at the end of the game.
                 To kill them, fire two missiles in quick succession because 
                 their health regenerates.

TIE Fighter- These are the most common enemies that you will find in the space
             levels. They are very fast and travel in groups of four most of 
             the time.

TIE Bomber- These hover around you in space levels and shoot damaging green 
            bombs at you.

Star Viper- These are Xizor's fighters that attack you in the last level, they
            have about the same attributes as the TIE fighters

Sarlaac Pit- There are only two in the game. They are located in the desert in
             level 6. If you drop into their mouth, you die instantly. The 
             level 8 bosses' mouth also strangely looks just like one.


****************
8. Bosses
****************


-------------
Boss: AT-ST
-------------

This guy is very easy if you can figure out what to do. Quickly run foward and
run under him. Wait until he stops and then start shooting the underside for 
the most damage. Avoid running in front of him or he will really hurt you. 
Only use your lasers because you need to conserve your seekers If 
you get low on health, there's some in the boxes at the back of the room. After
he's dead go through the door that opens. There is also some ammo on the 
catwalks on either side of the room and a full health in the back on top of a
pile of boxes.


Go down the hall until you come upon a doorway blocked by a pile of boxes. 
Clear them out and go inside. Kill the wampa and look across the gap to see a
challenge point. Carefully jump over to it. Now head down the hall and you 
will see your ship, the Outrider. Kill the troopers outside the ship and then 
go inside and kill those troopers and go through any of the doors to complete
the level.

Found: Levels 2 & 5


-------------
Boss: IG-88  
-------------

This guy isn't too hard if you keep moving and don't just stand there in front
of him. His attacks are a regular blaster and a pulse cannon. There are three
challenge points in here. The first one is in plain view, atop the pile of 
junk where IG-88 first starts. The other two are inside the two cilinders 
with lava in them. Bassically all you have to do is wait for him to jump to 
you, fire a few point-blank seekers, and run away. There is some flamethrower
ammo on the catwalk above the pile of junk with the challenge point, which is
effective. Another strategy is just to charge him firing seekers madly. He 
will probably fry you at least once, but you can kill him quicker this way.

Found: Level 4



------------------------------
Boss: Boba Fett and Slave 1
------------------------------

At the very beginning of the battle, Fett will fire a seeker. Quickly run to 
the side to avoid it. The rest of his attacks are a blaster and a 
flamethrower. Fly around from platform to platform follwing him. When you get 
a shot, fire a few seekers at him. If you get too close, bring out your 
flamethrower and toast him. After you hit him he will always fly away. At the
top of the battle arena, are a few goodies. There is also some health on the 
catwalks around the stage. After you have beaten Boba, he will fall down into 
the landing platform and get into his ship. This is where the battle gets 
tough. The key is to fly around and constantly keep moving to avoid the 
damaging lasers. When you have a clear shot at the back of the ship, start
pounding it with your seekers or pulse cannon. If your health gets low, 
remember that there is a good bit of health around the arena.

Found: Level 5


-----------------------
Boss: Loader Droid
-----------------------

This guy is pretty easy to beat as long as you don't do anything stupid. When
he charges at you, simply run away a good distance, turn around and shoot him
a few times in the head. The pulse cannon or flamethrower are the best weapons
to use against him. After his health gets pretty low, he will start trying to
run you over which will take your health down a lot. Just follow the same 
pattern and you shouldn't get killed. After he is dead go up to the 
supercomputer to complete your objective. Now go back up the lift like Leebo 
said and press the switch that mystriously appears out of nowhere to complete
the level.

Found: Level 7



--------------------
Boss: Dianogue Eye 
--------------------

Swim down to the bottom of the chamber and you will see a monster that will
unfold itself. It is bassically a gigantic version of the sewer monsters. 
You have to swim around and avoid the tentacles by shooting them. You can't 
kill all of them because another one comes every time you kill one. When you
see the eye, switch to seekers and fire a few. The pulse cannon also works 
pretty well too. Don't use your disruptor because it is next to immpossible
to get it to work, plus you need to save it for next level's boss. You will
probably die at least once because the tentacles attack you a lot and very
quickly. There really isn't a strategy for this beside shooting the hell out 
of it. Make sure to stay away from the mouth which strangely looks justy like 
a sarlaac pit. After it is dead wait for the water to lower and for an opening
to appear in the ceiling. Fly up there and go through the door to complete the
level.

Found: level 8



--------------------
Boss: Galdiator
--------------------

Phase 1: This part is only hard if you want it to be. To make this a lot more
simple, fly over him and stay behind him the whole phase. Pelt him with laser 
fire. Save your seekers and your other weapons for later. If you stay behind 
him, he can't see you which means he can't hit you, which means you won't take
any damage, which means you won't die and you won't lose any valuable lives.

Phase 2: This is where it gets a lot harder. He has lost his legs so he is
flying around with a jetpack. He is a lot quicker like this so you can't just
use the cheap method of staying behind him like a scared little girl. Try to 
get off a few seekers and then jump down into the maze for cover. When he gets
near you, fire your flamethrower at him. After you run out of flame, fire a 
couple of disruptors at him which will either kill him or take his health down
a lot. There is also a droid that runs around in the maze.

Phase 3: This is much harder than either of the two previous stages. He is now
just a floating head which makes him effectively much harder to hit. His only 
attack is the laser beam now. Your jetpack is also malfunctioning which means
it can't recharge, so once your out, your out. Fire whatever you have left at
him. If you have ten or so lives left you don't really have to worry, just sit
there and take it like a man. Make your disruptor shots count because they can
mean the diffrence between victory and defeat. His life will end in an 
impressive explosion for a nintendo 64 game. 






****************
9. Weapons
****************

Blaster- this is your basic weapon that you start the game with. If you start
         firing rapidly the accuracy will lower

Seekers- These are very effective against all enemies. As their name implies
         they seek out the enemy in the immediate vacinity

Pulse Cannon- You will want to save this for big fire fights and bosses. You
              just have to hold down the fire button and it will ahnialate
              everything in your path.

Flamethrower- Self explanitory

Disruptor- This will kill everything in the area. When you shoot it, it goes a
           few feet and then explodes creating a huge shockwave. It will 
           severely damage bosses






*************
10. Credits
*************

Me- for typing this

Lucas arts- for a good game

GameFAQS- for hosting this and three of my other guides





*****************
11. Legal Stuff
*****************

This guide can not be copied without permission of the author. It can 
not be used as any means of profit. 

Roll Tide Roll