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    FAQ by RiGoR

    Updated: 07/11/96 | Search Guide | Bookmark Guide

     Subject: MARIO 64 FAQ UPDATE! Now 117 STARS!
    From: FerrisB@gnn.com (RiGoR)
    Date: Thu, 11 Jul 1996 12:33:39
    Message-ID: <4s3l1c$mht@news-e2b.gnn.com>
    
    	This is NOT a pro quality FAQ, but as long as you explore the level 
    somewhat, you should find this very 
    useful. I put it together rather quickly, but it's all correct info. If you 
    do find something that is wrong, 
    please let me know at FerrisB@gnn.com
    	Some of the stuff is a little tough to explain, but I did my best to 
    explain it as clearly as I could, 
    but, also as briefly. Thanks, & I hope this helps you out!
    
    
    
    	Red coins = 2 yellow coins & the big blue coins = 5 yellow coins	
    	
    	Red "!" blocks
    
    When you get 10 stars, there will be a bright light shining down in the main 
    hall of the castle. Look up at it 
    
    to go into a bonus stage. You can also get a star from getting the 8 red 
    coins here.
    
    	Green "!" blocks
    
    To get this, go into the lower part of the castle & go in course 6 (where 
    you jump into a silvery liqid). Go 
    where Nessie is, get on him, use him to get to the door that has red bars 
    before it, but NOT blocking it 
    (that's a different door). Go through there, & jump into the other silvery 
    liquid. You can also get a star by 
    getting all 8 red coins here.
    
    	Blue "!" blocks
    
    You must first drain the moat, by going into the lower part of the castle, & 
    go through the door the plain 
    wooden door. When you come to the water with 2 cement blocks sticking out, 
    do a butt stomp on 1 of them (I 
    forgot if its right or left) & the water will drain. Now go outside & jump 
    in the hole in themoat where the 
    water use to be. You can also get a star by getting all 8 red coins here.
    
    	Princess Pic Bonus
    
    In the main hall of the castle, the upstairs door on the right is a room 
    that has 3 pics of the princess in 
    there. Jump through the one on the right for a bonus stage with a star in 
    it.
    
    	Sea Bonus Level
    
    In the hall where the pic of the Sea level is, near the top of the ceiling 
    is on each side is a black square 
    hole. Jump in them. The one on the left is free guy, & the one on the right 
    is a bonus stage where you must 
    get all 8 red coins to get the star.
    
    	After 20 Stars
    
    There will be a bunny down in the lower part of the castle, where stages 6-8 
    are. Catch him for a star.
    
    Toad will appear in the hall where you go into stage 6 (the silvery liquid). 
    Talk to him for a star.
    
    A big ghost will appear in the hall to the back door of the castle. Go 
    outside, & the ghost near the far back 
    left will have a wierd looking thing in the middle of him. Do a butt stomp 
    on him, & you can now go into 
    course 5, the ghost house stage.
    
    	Also...
    
    After you have 50 stars, the bunny is in the hall again. Catch him again for 
    another star.
    
    In the 2nd part of the castle (where stages 10-13 are), there are 2 Toads in 
    there. 1 of the 2 will you give a 
    
    star if you talk to him.
    
    In the 3rd part of the castle (where stages 14 & 15 are), talk to Toad & 
    he'll give you a star.
    
    In the top hall (stages 14 & 15), there is bright lights shining out near 
    the top on each side of the ceiling. 
    
    The one on the left is a bonus stage where you can get a star by getting all 
    8 red coins, the right is course 
    15.
    
    If you jump into the grandfather clock when the time is 3, 6, 9, or 12, ALL 
    the insides will be stopped. Very 
    helpful, but cant get all the stars this way. 
    
    On the 3 Bowser stages, you can get all 8 red coins, each giving you a star.
    
    
    	Course 1 / Bomb Guys Pic
    
    STAR 1 = on top of mountain, beat the Bomb boss
    STAR 2 = race the turtle from the beginning of the stage to the top of the 
    mountain
    STAR 3 = in the yellow box on the island in the air
    STAR 4 = get all 8 red coins
    STAR 5 = fly through the rings of coins in the air by the island in the air 
    & get the 5 middle ones
    STAR 6 = stomp the log where the chain monster is by the gate & he'll open 
    it for you
    EXTRA  = get 100 yellow coins
    
    	Course 2 / Castle Tower Pic
    
    STAR 1 = on top of mountain, beat the boss
    STAR 2 = on top of mountain, on the tower
    STAR 3 = shoot out of the cannon to underneath the BIG flagpole
    STAR 4 = get all 8 red coins
    STAR 5 = on island in the air, use the bird by climbing the tree at the very 
    beginning of the level
    STAR 6 = shoot out of cannon & break the right brick wall that you can see. 
    Hit it in the thin/top corner
    EXTRA  = get 100 yellow coins
    
    	Course 3 / Sea Pic
    STAR 1 = lure the giant eel out of the ship, go inside. Unlock the chest in 
    this order, as they face you...
    
    			Chest 1
    		
    		Chest 4
    
    				Chest 2
    
    	
    		   Chest 3
    
    STAR 2 = lure the giant eel out of the hole, it's on his tail
    STAR 3 = swim through the hole to dry land. Unlock the chest in this order, 
    as they face you...
    
    			Chest 1
    
    	Chest 2			Chest 3 
    
    			Chest 4
    
    STAR 4 = get all 8 red coins
    STAR 5 = shoot out of the cannon onto the small ledge. Has to be aimed 
    PERFECTLY! 
    STAR 6 = get the T2 Mario so you can walk down in the bubbles to grab the 
    star
    EXTRA  = get 100 yellow coins
    
    	Course 4 / Ice & Snow Pic
    
    STAR 1 = go down the chimney & then down the slide
    STAR 2 = take the baby penguin by the chimney to his Mama down at the bottom 
    of the mountain
    STAR 3 = go down the chimney, race the penguin down the slide, dont use the 
    shortcut
    STAR 4 = get all 8 red coins
    STAR 5 = race the snowball down the mountain, then stand right next to the 
    other snowball. They'll combine, 
    them talk to him for the star.
    STAR 6 = shoot out of the cannon so that you hit where the tree is (you can 
    see it when you're in the cannon). 
    
    Then go along that path & its up top.
    EXTRA  = get 100 yellow coins
    
    	Course 5 / Ghost Warp
    
    STAR 1 = kill about 3 or so little ghost, then kill the big ghost that 
    appears in the main hall
    STAR 2 = Go to the merry-go-round in the small house. Kill a bunch of those 
    little ghost there, then kill the 
    big one that appears.
    STAR 3 = Somewhere in the upstairs rooms, you'll find a bookcase that has 3 
    books sticking out of it. Hit them 
    
    in the right order as follows, from top to bottom...
    
    			Book 1
    	
    	Book 3
    
    				Book2
    STAR 4 = get all 8 red coins
    STAR 5 = In the upstairs room on the very right, go until you see a 
    platform, with nothing on it. Look up, & 
    you'll see a high floor. Jump off the wall to get up there. Kill the ghost 
    outside. You can then jump on the 
    roof to get where he puts the star.
    STAR 6 = Grab the blue "Pixel Mario" on the upstairs balcony, then proceed 
    just like STAR 5, but instaed of 
    going outside, go through the blue ghost painting. Kill the big eye for a 
    star.
    
    	Course 6 / Silvery Liquid
    
    STAR 1 = on middle of island, down where Nessie is. Use him to get to it.
    STAR 2 = get all 8 red coins
    STAR 3 = Use T2 Mario, walk down the underwater road (where Nessie is) & 
    step on the flat "!" block so it will 
    
    open the red bars. Then go in that door.
    STAR 4 = Go in to the fog maze. Look around for ledges up top. There will be 
    2 of them. One leads to an 
    elevator that takes you up to a star that is behind the red gate.
    STAR 5 = Same as STAR 4, but the other door takes you to where you climb 
    across the red bars to a star above 
    the big boulders.
    STAR 6 = Right where the door that you go through by the big boulders, wall 
    jump between the 2 walls & there 
    is a ledge up top with the star.
    EXTRA  = get 100 yellow coins
    
    	Course 7 / Fire Pic
    
    STAR 1 = knock the BIG "viking ball" type guy into the lava
    STAR 2 = knock ALL the little "viking ball" type guys into the lava, then 
    the big one that appears
    STAR 3 = get all 8 red coins
    STAR 4 = go through level & over the spinning log in the corner of the stage
    STAR 5 = jump into the volcano. Go up the side route & its up top
    STAR 6 = jump into volcano. Follow the path with the moving blocks. Its up 
    top
    EXTRA  = get 100 yellow coins
    
    	Course 8 / Desert
    
    STAR 1 = flying bird by pryamid has it
    STAR 2 = follow edges of pryamid to the top
    STAR 3 = inside the pryamid, up the path to the top
    STAR 4 = inside the red building inside the pryamid, gotta get on top of it, 
    then fall so that Mario grabs on 
    to the ledge, then beat the "Hands" boss
    STAR 5 = get all 8 red coins
    STAR 6 = there are 5 special coins inside the pyramid. Got to get them.
    EXTRA  = get 100 yellow coins
    
    	Course 9 / Blue Liquid Wall
    
    STAR 1 = on top of the submarine
    STAR 2 = dive down & unlock the chest in this order...
    
    			Chest 1
    					Clam	
    
    		Chest 4
    			Bubbles
    
    	Chest 2 
    
    				Chest 3 
    
    STAR 3 = get all 8 red coins
    STAR 4 = swim down through the rings given off from under the submarine
    STAR 5 = swim down through the rings given off by the manta ray
    STAR 6 = in the red gate in th water. Must use the T2 Mario & the blue box 
    (Pixel Mario)
    EXTRA  = get 100 yellow coins
    
    	Course 10 / Secret Ice stage - in the mirror room, the big blank wall
    
    STAR 1 = On top of the mountain, use the penguin to block the wind
    STAR 2 = knock the "Marble Man" off the ice platform
    STAR 3 = get the star in the transparent ice puzzle
    STAR 4 = use the helicopter guy near the triangular speed bumps that come at 
    you to fly over to the ledge to the right. The left box is a star, the right 
    is a turtle shell.
    STAR 5 = use the turtle shell (explained above) to get all 8 red coins
    STAR 6 = use the turtle shell to gp up the wall where there is a path of 
    yellow coins. Crawl into the igloo. Use the blue block (pixel Mario) to get 
    the star.
    EXTRA  = get 100 yellow coins
    
    	Course 11 / Water Spider Pic
    
    STAR 1 = in the yellow box near the cannon
    STAR 2 = go across the wooden plank in th air, its in the yellow box
    STAR 3 = touch all 5 "secret spots"
    STAR 4 = inside the red cage. Must make the water very low, then make the 
    elevator go down, get on it before 
    it goes back up, but on the inside.
    STAR 5 = use the cannon to shoot into the cage in the corner, Then get all 8 
    red coins.
    STAR 6 = same as STAR 5, but its up top in the level.
    EXTRA  = get 100 yellow coins
    
    	Course 12 / Mushrooms Pic
    
    STAR 1 = on the very top of the mountain
    STAR 2 = catch the monkey on TOP of the mountain (2nd monkey). Follow him
    STAR 3 = get all 8 red coins
    STAR 4 = up top, there will be a very flat wall (same size as a pic you jump 
    through). jump in, its a bonus 
    slide level with a star at the end
    STAR 5 = up top, step on the flat "!" block, then run to the waterfall. 
    There is a temporary box in front of 
    it so you can get the star
    STAR 6 = use the cannon to shoot on to the top of the mushroom. The cannon 
    is near the gophers, but on a SMALL 
    ledge below them.
    EXTRA  = get 100 yellow coins (will need to do slide bonus)
    
    	Course 13 / BIG + small world
    
    STAR 1 = ?
    STAR 2 = all the way on top of the mountain, in yellow box (BIG world)
    STAR 3 = ?
    STAR 4 = find all 5 "secret spots" (small world)
    STAR 5 = inside mountain, use wooden plank to get in, get all 8 red coins 
    (BIG world)
    STAR 6 = do 2 butt stomps on top of island (small world), then make the 
    world BIG, drop into hole you made, & 
    beat the catapillar for a star
    EXTRA  = get 100 yellow coins
    
    	Course 14 / Clock
    
    STAR 1 = follow path around to the top (can have clock stopped)
    STAR 2 = also up top (can have clock stopped)
    STAR 3 = stand on clock hand that rotates horizontally, its on the other 
    side (must have clock moving)
    STAR 4 = at the VERY top of the stage (must have clock moving)
    STAR 5 = up top (must have clock moving)
    STAR 6 = get all 8 red coins (can have clock stopped)
    EXTRA  = get 100 yellow coins
    
    	Course 15 / Air + Rainbow Level
    
    STAR 1 = on the boat up top
    STAR 2 = all the way up top, take carpets as high as you can go, its on the 
    top of the green roofed building
    STAR 3 = get all 8 red coins
    STAR 4 = go across dragon swing path, then up the "pyramid blocks"
    STAR 5 = same as STAR 4, but across a differnet dragon swing
    STAR 6 = use the cannon on the boat to get to the island in the air.
    EXTRA  = get 100 yellow coins
    
    
    
    
    

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