Version 2.0 Date 28-January-2000 Author The Guardian Email Legion@comic.com Title Turok Rage Wars ---------------------------------------------------------------------------- **************************************************************************** ______ __ ____ /_ __/_ ___________ / /__ _ / __ \____ _____ ____ / / / / / / ___/ __ \/ //_/ (_) / /_/ / __ `/ __ `/ _ \ / / / /_/ / / / /_/ / ,< _ / _, _/ /_/ / /_/ / __/ /_/ \__,_/_/ \____/_/|_| (_) /_/ |_|\__,_/\__, /\___/ /____/ _ __ | | / /___ ___________ | | /| / / __ `/ ___/ ___/ | |/ |/ / /_/ / / (__ ) |__/|__/\__,_/_/ /____/ **************************************************************************** ---------------------------------------------------------------------------- Latest Update is at http\\www.geocities.com\the_guardian_legion Then navigate to the Codes and FAQ section. ******** Contents ******** 1. History - Version 2.0 - Version 1.9 - Version 1.8 - Version 1.7 - Version 1.6 - Version 1.5 - Version 1.4 - Version 1.3 - Version 1.2 - Version 1.1 - Version 1.0 2. Story - Introduction - Characters 3. Controls - Normal - Arcade 4. Stratergies - 1 Player Trials - 2 player Trials - Multiplayer - Time Trial - Frag Fest 5. Guide - Map Listings - Weapons - Pickups - Rank Listings - Medals - Unlocking Things - Character Stratergies 6. Codes 7. FAQ 8. Credits - People - Companies 9. Copyright Information ********** 1. History ********** ----------- Version 2.0 ----------- - 28-January-2000 - Added more medals. - Added more ranks. - Added more skins. - Added more repeting text in the history section. - Added a new section called character stratergies. ----------- Version 1.9 ----------- - 17-January-2000 - Added more ranks. - Added more skins. - Added more medals. - Added pickup section. - Added to controls section. - Added bit in FAQ section. - Made little corrections. - Gave credit where it was due, sorry guys. ----------- Version 1.8 ----------- - 16-January-2000 - Added more medals. - Added more ranks and skins. - Made lots of little corrections. ----------- Version 1.7 ----------- - 14-January-2000 - Changed the charater information to some real information (bosses only) thanks to IceLord. - Added more ranks and skins thanks to IceLord. - Added more medals. - Added a new weapons section. ----------- Version 1.6 ----------- - 3-January-2000 - Added the art at the top. - Added still more medals. ----------- Version 1.5 ----------- - 2-January-2000 - Added more medals. - Added more ranks. ----------- Version 1.4 ----------- - 1-January-2000 - Added more medals. - Started rank section. - Added more codes. ----------- Version 1.3 ----------- - 30-December-1999 - Added more medals. - Added more information on how to get medals. - Expanded upon the codes section - Change character information ------------- Version 1.2 ------------- - 30-December-1999 - Added more medals, this will probably be a continous thing. - Changed character information. - Added more information to unlocking things. ------------- Version 1.1 ------------- - 28-December-1999 - Added map listings. - Added more character info. - Added more medals. ------------- Version 1.0 ------------- - 23-December-1999 - Made the page. - Named the page. - Thought it looked good. - Made it Version 1.0 ******** 2. Story ******** ------------ Introduction ------------ The Lost Land was born of chaos. Since the dawn of time, the Turok have maintained the balance between good and evil, order and chaos. The Turok control the "Light Burden," a sacred vessel that holds the last remnants of the pure energy source that created the Lost Land. Whoever controls the Light Burden controls the power of creation. Fierce battles were waged in an effort to wrestle control of the Light Burden from the line of Turok, and plunge the Lost Land into darkness. Now you must prove yourself worthy to wield the Light Burden. You must relive the challenge of your ancestors and survive The Rage Wars... ---------- Characters ---------- *Velociraptor* Raptor - Easy Slag - Medium Claw - Hard From the dawn of time, the raptor has been a savage hunter. No foe or preadetor could ever live to tell the tale of how he survived a raptor attack. Maybe this is the reason that the raptor stands a worthy oponent for control of The Light Burden. The great raptor returns for a third time to make some serious havoc. One real bitch of a dinosaur. This dinosaur can kill anyone in a single hit. Great for scaring your opponents. *Mites* Mites - Easy Compies - Medium Teddies - Hard Straight from the egg, these warriors are already hungry for blood. To grow to the size of a Mantid Drone and to please their Queen, they decide to enter The Rage Wars. These bugs have now shrunk even more and banded in a group of five. They are probably the most original character ever made as they are not only small but very fast and even tend to spit. *Turok (Joshua Fireseed)* Turok - Easy Warrior - Medium Master - Hard The ultimate champion of order, and guardian of the Light Burden. Joshua Fireseed is the latest of the Turok leaders and now he is ready to kick some butt and prove his superiority. One of those overall guys, Turok is a good character for beginners to use as he is very skilled in most attributes (eg He is an average on speed, strength etc). *Mantid Drone* Drone - Easy Grunt - Medium Slave - Hard One of the Queens favorite drones, she sends this brave warrior into The Rage Wars to bring back his queens greates prize, The Light Burden. Will he be successful, only time will tell. The green warrior is small and skinney that makes him a somewhat harder target to hit. I can still kick his butt though. *The Campaigner* Campaigner - Easy Slaver - Medium Tyrant - Hard The vile cyborg Tyrant onve vanquished by Tal Set and long thought to be gone forever. The Campaigner has returned to exact revenge on the Line of Turok, and reclaim his glorious place as the undisputed ruler of the Lost Land. One hard mother. A very strong character to use but does have his own weaknessess. *Fireborn* Fireborn - Easy Icelord - Medium Entrail - Hard This dinosaurd is dumb but dangerous. Some of these creatures are born of fire and can produce it from themselves, others are born of the ice and can freeze his opponents into fear, and the other is a robotically inhanced with great target sensors, rocket shooting hands, and sniper mode weapons. This however doesn't affect the gameplay. The super inhanced dinosaur is back and ready to kill any foe. *Mantid Soldier* Soldier - Easy Captain - Medium King - Hard The last warrior the Queen sent out was a single Soldier. This warrior has proven his worthy by surviving many of the Turok attacks on the hive. Now, the warrior wants to get revenge on the Turok line and enter the great war. But this is just another one of those bugs that continues to scream while its butt is getting whooped. *Adon* Adon - Easy Seeker - Medium Huntress - Hard The "Speaker of Forever Light" is an agile warrior, and wise beyond her years. From guiding the Turoks, she has seen the onslaught of many foes and how they try to destroy the Lost Land for their own purposes. Seeing all this makes her choose a decision that will allow her to enter the Rage Wars. Using all her knowledge about every type of creature can help her in many ways. But this is a place of war and the only female who packs a punch is Syra. Don't choose this chic, just don't. *Lord of the Dead* Lorddead - Easy Maggot - Medium Vile - Hard From the dead side returns The Lord of the Dead. This zombie creature has risen from his grave and found his brothers killed a second time from Turok. With the thirst for revenge, The Lord of the Dead enters The Rage Wars to destroy Fireseed, and the legendary Tal Set. This guy comes complete with moans and groans. By the way, dead guys can't die??? Right??? Wrong!!! Slow and ugly, stay away. *Bio Bot Elite Guard* Elite - Easy Biobot - Medium Killbot - Hard When the Primagen was killed, his mother ship started to create robots to destroy The Lost Land. But all the factory lines had been destroyed by Turok. Except one. This single factory line used all of the mother ships last power to produce a single bot. With orders to destroy Turok, this single bot enters The Rage Wars. Speaking of the Primagen, where is he??? *The Blind One Guardian* Guardian - Easy Ravage - Medium Cyclops - Hard The Guardians are creatures that dwell in the underground of The Lost Lands with their pet spiders. They live in the underground and only come up to the surface during the night to feed on helpless victems. Using sensours, much like bats, these blind creatures can find any foe in the dark and kill them. A blind monster that can see pretty well??? Not too bad, but a bit of a big target. *Pur-Linn Juggernaut* Juggernaut - Easy Sloth - Medium Mauler - Hard This Pur-Linn is slow but heavily armoured. From the murky waters of the wasteland, a race known as the Pur-Linn have dwelled there since the beginnning of time. They have been a very primitive race with only strength being used to make new leaders. When the Primagen tried to take over the Light Burden, he gave the Pur-Linn an arsenal of weapons to stop Turok for him. Now that almost the entire Pur-Linn race is extinct, a last Juggernaut enters The Rage Wars to take back honour in killing the mighty Turok. He also takes no shit from no-one. I like him a lot. *Oblivion Spawn* Death - Easy Reaper - Medium Maw - Hard This fierce creature is a brutal opponent. During the Primagen's reign, these creature known as Oblivion were sent out by some supernatural force to destroy Joshua Fireseed and the Turok Lineage. Now, one of these creatures has been sent in the Rage Wars and will attempt to destroy Joshua Fireseed. They were bloody hard in Turok 2 so why not use them yourself. This scary guy always leaves a horrible portray in his opponents eyes. *Bastille* Bastille - Hard *IceLord's Bit* Deposed Lord and General of a once mighty army, Bastille was sentenced to death when he and his honor guard attempted to assassinate the King. His standing as a Lord revoked, Bastille was on the precipice of death when a temporal distortion in his home world pulled him through a fracture in the netherscape and deposited him in the Lost Land. Bastille found himself in a land ripe the taking. A world full of technological marvels and a host of "lesser" races that could be easily controlled. Bastille's shield-generating armor was worn by a great Warlord whom he poisoned after winning his trust. Although Bastille soon amassed a sizable following of warriors, he failed to attain recognition as anything more than a roving thug, commanding a host of rabble and thieves. Determined to win back his honor, and be regaled as a true leader, Bastille has set his eyes on the "Light Burden." With it, he could rule the Lost Land and exact his revenge on his former King. *The Guardian's Bit* Some fancy robot person with a shield. But in multiplayer, he posseses no shield. Pathetic. *Syra* Syra - Hard *IceLord's Bit* Syra began her life as the child of an arms maker. Her father crafted the finest weapons the Lost Land had ever seen. Having forged weapons for the famed army of Araissi, her father's skills were unmatched in his day. Syra felt a great kinship with her father, and the fine blades and rifles he created felt natural in her hands. Practicing in the predawn darkness with every manner of weapon she could obtain, Syra quietly honed her skills and perfected the art of killing. On a cold winter's morning, Syra was awakened by the sound of a raised voices. As she peered through the window of her room, Syra saw a band of armor-clad men beating her father and demanding entry to his armory. When her father spat in the face of the man in charge of the mercenaries, he was cut down. In a blind fury, Syra burst through the window. A girl of only fourteen, she waded into the band like deadly whirlwind of lead and steel. Three of the men fell, before their comrades knew what had happened. The rest fled for their lives. Syra buried her father and burned the house she was raised in. Armed with her father's weapons, Syra set out to hunt for her father's murderers. As time passed, and the last of the killers fell from a bullet fired too far away to hear, Syra's heart grew even more cold. The grief that she had felt for her father festered into raw hatred. Syra's tragic childhood loss had birthed in her the seed of a cold hearted and lonely woman. Syra travels the Lost Land as a hired gun. The song of her long rifle, her only companion; the money she earns, her only solace. She has accepted a bounty on Joshua Fireseed, and has entered the Rage Wars to collect her trophy. *The Guardian's Bit* Some chic with a grudge for someone and a boyfriend that is a Purr-Linn. Maybe thats her problem. Pretty cool. *Symbiont* Symbiont - Hard *IceLord's Bit* The symbiont are a large, highly intelligent Arachnid parasites. Using the bodies of their hosts as vehicles, the Symbiont are able not only to control the physical actions of their host organism, but to tap into their minds and rob them of their collective knowledge, memories and will. Once the Symbiont has drained the mind of its host, it can create a psychic tether between itself and its host organism. By using the psychic tether, the Symbiont can essentially control the hapless body as if it were its own. The Symbiont remains hidden while it's "other" body does its bidding. The Symbiont can push its host body beyond its normal limits, canceling out the effects of pain or injury, and driving onward as if the poor creature were a tank or automation. Should the body that the Symbiont is riding become too damaged to function, the Symbiont will detach itself and scurry after a fresh body to usurp. However, the Symbiont cannot animate a dead body. A Symbiont on its own is nearly helpless and unable to defend itself from all but the least skilled adversaries. The Symbiont wish to destroy Turok so that they may begin assimilating the Lost Land unchallenged. *The Guardian's Bit* A wierd freaking alien dude. Scares me just playing with him (he he he). *Tal Set* Tal Set - Hard *IceLord's Bit* The first man to take up the mantle of Turok, Tal'Set is the greatest champion mankind has ever known, and the greatest Turok that has ever lived. Having witnessed the death of his wife and child, and the subsequent destruction of most of his tribe, Tal'Set was pulled into the Lost Land through a fissure in the netherscape. When it was made known to him that the fate of mankind rested on his shoulders, Tal'Set was torn between the apathy the death of his people had fueled, and the sense of honor and courage that he had lived by his whole life. Ultimately, honor and courage triumphed. Tal'Set embraced the mantle and came to be known as "Turok Son of Stone," the "Valiant One" and the "Fury of Hope." Tal'Set is the veteran of more battles than can be counted, and has made the name "Turok" feared by all that is black-hearted and evil. *The Guardian's Bit* O.K.. Someone really must have pissed off the first Turok guy. Who said his game was shit??? Too late now, he has grown a lot taller and now packs a serious attitude. Gee, and to think, this guy owns the Light Burden. *********** 3. Controls *********** ------ Normal ------ Control Stick - Looks Around Z Button - Fires A Button - Weapon Wheel / Scroll Weapons B Button - Uses Weapons Secondary Function C Left - Strafe Left C Right - Strafe Right C Up - Move Forward C Down - Move Backwards R Button - Jump ------ Arcade ------ Control Stick - Move Around / Turn Z Button - Fires A Button - Weapon Wheel / Scroll Weapons B Button - Uses Weapons Secondary Function C Left - Strafe Left C Right - Strafe Right C Up - Look Up C Down - Look Down R Button - Jump ************ 4. Stratergy ************ --------------- 1 Player Trials --------------- During the 1 player trials, most of the early levels are pretty easy, but once you have unlocked most of the characters, you will be faced with situations like "Frag 8 with 2 lives." The best ways to do this are to stay near the power core pickup, collect any sentry turrets and place them in good spots (eg. A spot were every one seems to pass) and stay near the 50 health pickup. Also when the computers are killing each other, jump in when you think they both are about to die and kill both of them. There is no use waiting for one to kill the other because you can just as easily get it yourself. --------------- 2 Player Trials --------------- You could get a good friend, or no-one. Just go around and kill the other player who is waiting for you to do so. Also when playing the bosses, use one as a decoy and the other can go and collect loads of weapons come back and kill the boss. ----------- Multiplayer ----------- One word, meanie. Be an meanie, use the raptor and kill everyone with his single jump shot. It only takes one hit and most of the time, it really scares the other player. He would just be walking around when suddenly a raptor appears and kills him with one shot. Other good weapons to use are the Magnum laser sight shot, pumped up Inflator, and the Chest Burster embryo shot. All of these can kill a person in one shot (Magnum needs two) and once you have shot them you can run away and in a few seconds they will die, hehehe. Also do not forget the Sentry Turret, he racks up kills on one side of the map, as you rack up kills on the other side. ---------- Time Trial ---------- Use the raptor. He can kill anyone with one shot and so is very usefull to get around 10 kills in 3 minutes. Don't forget, you have unlimited lives so don't be afraid to jump in a hell of a lot of fire and take a few slashes. You will probably kill two people before dying. --------- Frag Fest --------- Well all I can say is that some of the stages are friggen hard and you get jack all for doin it. Why put yourself through all this torture for nothing??? Because you are a psycho gamer, thats why!!! ******** 5. Guide ******** ----------- Map Listing ----------- Bloodlust Maps - Grim Retreat - Fallout - Bomb Shelter - Fire Temple - The Pit - Leap of Faith - Crypts - Hopeless - Proving Grounds - Basic Training - Crossroads - Cathedral - Warehouse - Tempered - Tightrope - Amphitheater (The Best Map) Team Bloodlust Maps - Earth Temple - Breakdown - Matrix - Spirit Temple - Starlight (The Best Map) - Prey - Water Temple - Wicked Dance - The Pedestal - Defcon 5 Frag Tag - Courtyard - Retaliation - Bunker (The Best Map) - Boxed Set - Mystic - Fathom Capture The Flag - Dire Straight - Bottleneck - Fire Walker (The Best Map) - Stronghold ------- Weapons ------- Non-Ammo Weapons ---------------- ***Warhammer*** Information - Hammer out some kind of understanding with your enemies, even if it's just where to bury them. Hand held weapon which can be used for hand-to-hand combo attacks. The Warhammer causes heavy damage and by default is possesed by every character except the raptor and mites. Ammo - None Primary Fire - Swing Secondary Fire - Charge Hammer Features - When uing charge hammer, the Warhammer is lifted and charged. Firing the weapon now causes massive damage. Bullet Weapons -------------- ***Mag 60*** Information - Oh, mama, get me one of these in this hour of need! The semi-automatic Mag 60 causes light to medium damage. Ammo - Bullet rounds Primary Fire - Three short shots. Secondary Fire - Laser sight mode (held down). Features - When in laser sight mode, a red target laser comes out of the gun and can be used to shoot a more powerful shot of 25 bullets that causes a staggering 50 points damage. ***Assault Rifle*** Information - Banned in any civilized society, the assult weapon truly comes into its own only out on the trail. The assult rifle causes medium damage. Ammo - Bullet rounds Primary Fire - Single shot Secondary Fire - Auto assult rifle Features - The auto assult mode lets it fire a rapid and continuous stream of bullets. ***Shotgun*** Information - The close range ravager choice, the shotgun causes light damage from long range but heavy damage at close range. Ammo - Bullet rounds Primary Fire - One double-barreled shot. Secondary Fire - Street Sweeper Features - When using the secondary function, the shotgun loads 4 shells and shoots them all on one shot causing massive damage. ***Minigun*** Information - This old favorite is one of the best there is at making the world an ugly place to die. The Minigun causes rapid medium damage. Ammo - Bullet rounds Primary Fire - Continuous firing. Secondary Fire - Shield (uses energy rounds) Features - Using the shield gives your a temporary shield which still allows you to fire and walk around making you an invinceble machine. Explosive Weapons ----------------- ***Grenade Launcher*** Information - The Grenade Launcher causes heavy damage. Don't get too close to the detonation area or you'll suffer what's quaintly called "collateral damage" that is, you'll blow your own head off. Ammo - Explosive rounds Primary Fire - Grenade lob bounce Secondary Fire - Non-bounce lob grenades Features - When using the Non-bounce mode, the grenades explode as soon as they hit something. ***Scorpion Missile Launcher*** Information - Are you bad as you wanna be? You will be with the stinging Scorpion. The Scorpion causes massive damage on a direct hit and heavy damage with the splash. The rocket magnet causes no damage. Ammo - Explosive rounds Primary Fire - One missile shot Secondary Fire - Rocket magnet / repulsor Features - When you use the second function, it will put a red mark where ever you are pointing at and then any rocket shot will be attracted to it. Pressung the secondary function while shooting puts a repulsor that pushes any rocket away from it. ***Napalm Gel*** Information - You'll be styling up a firestorm with this fashionably fatal gel. This weapon is similar to a grenade launcher except that, when shot, the ammunition sticks to any surface or player. The Napalm gel causes heavy damage. Ammo - Explosive rounds Primary Fire - One gel canister shot Secondary Fire - Detonate canisters Features - Only 3 canisters can be shot. You must detonate them in order so shoot more canisters. Canisters will explode after a time limit. Energy Weapons -------------- ***Tek Bow*** Information - Whether shopping for trophies or relaxing with so-called friends, the Tek Bow is a welcome companion. The crossbow causes light damage. Ammo - Energy rounds Primary Fire - Arrow shot Secondary Fire - Sniper mode Features - Using the sniper mode makes the arrow shot do massive amounts of damage. ***Plasma Rifle*** Information - Turok watchers will be familiar with this fiery fellow, a fancy assault firearm that fixes the focus on fatality. The Plasma Rifle causes medium damage. Ammo - Energy rounds Primary Fire - Plasma energy shot Secondary Fire - Sniper mode Features - Using the sniper mode is much like the Tek Bow's except the fire rate is increased and the damage is decreased. ***Boomerang*** Information - Pretty, isn't it? But the real beauty of this hand held throwing weapon is the serene way it turns opponents into the departed. The Boomerang causes heavy damage. Ammo - Energy rounds Primary Fire - Throw Secondary Fire - Throw and slow Features - Using the secondary function makes your foe go into a temporary slow time when it is hit. ***Emaciator*** Information - Maybe you can't be too rich, but you can be too thin! This weapon can be rapid fired or charged. The Emaciator, by withering the opponent, causes medium damage in rapid fire. Maximum charge kills instantly. Ammo - Energy rounds Primary Fire - Rapid fire wither Secondary Fire - Charged shot wither Features - Shooting an enemy makes it wither, go thin, and then the opponent will start to regain his normal shape if not hit again. ***Inflator*** Information - A truly repulsive advance in weaponry, this weapon is the opposite of the Emaciator. With each shot, the opponent becomes inflated. And let's face it, flesh only streaches so far... Ammo - Energy rounds Primary Fire - O2 dart Secondary Fire - Charge inflator Features - Using the charge inflator shot can inflate an enemy so much, that it will soon after explode. A messy weapon. ***Freeze Gun*** Information - Fire this baby then break out the blender! This weapon chills out enemies by slowing them down. Ammo - Energy rounds Primary Fire - Liquid nitrogen shot Secondary Fire - Nitrogen frost Features - When using the nitrogen frost mode, the enemy will be unable to move for a short amount of time. ***Chest Burster*** Information - This weapon places an alien embryo into the body of a player. If the waepon compleates its task, the infected player is fragged. Note Must be unlocked in the Mantid Soldier trail before it can be used. Ammo - Energy rounds Primary Fire - Talon Shot Secondary Fire - One embryo shot Features - When using the embryo shot, it loads it into the gun. When shot, it will go inside the enemy and then after a little while it will hatch and burst out of their chest (ie Chest Burster). ***Flare Gun*** Information - Let their be light, and plenty of radioactive isotopes to go with it! Ammo - Energy rounds Primary Fire - Radioactive Flare Secondary Fire - Radioactive Meltdown Features - The meltdown shot takes a while to shoot and when it hits the ground, it produces a big pink flare that will cause a lot of damage to anyone stupid enough to step into it. ------- Pickups ------- Weapons ------- PFM Mine - This is a mine that can be placed and will stay there for a certain time limit. If anyone comes into close contact with this mine, it will explode causing damage to the person. Sentry Turret - This is probably one of the best weapons as it places a little turret on the map. This turret will then kill any foe within its range. It constantly fires at them totaly chewing up all their health. This is very deadly as it can also rack up kills faster that a human. It does, however, have a time limit on it and can also be destroyed. Cerebral Bore - This devestating weapon will seek out any brain signal, lock onto it, and then drill to it, hehehe. After taking a few seconds to lock on, let this babey rip so you can watch your foe's brains come dribbleing out. Takes 80 health from any one. Iron Claw - Why not put a bear trap in a game. This weapon is put on the ground where it waits for anyone to step in it. If you do, you will slowly lose 30 heatlh. Pretty useless though. Power Cores ----------- Teleportation - When hit hard from a weapon, you will be teleported to a random place around the map. Invisibility - Gives you temporary invisibility, so no one can see you. This is much better that that blur type invisibility seen in most other games. Bullet Shield - You are immune to bullet weapons. Energy Absorption - Being hit by energy weapons raises your health. Blast Shield - You are immune to explosive weapons. Slow Time - All players except you and team mates move in slow motion. Speed Burst - You can now move heaps fast. Invulnerability - You are invincible and nothing can stop you hehehe. It does't last very long. Petrify - When you hit an opponent, they freeze and get covered in green. Massive Damage - Your weapons cause heaps and heaps of damage. Life Force Vampire - However much you damage someone, you recieve that much in health. Damage Reversal - However much someone damages you, they recieve that much in damage also. Regeneration - You will slowly regenerate your health. ------------ Rank Listing ------------ Rank Number of Medals Required The Skin Unlocked ------------------------------------------------------------------ Novice - 00 Medals - No Extra Skins Avaiable Newcomer - 02 Medals - Turok Skin Grunt - 04 Medals - Adon Skin Scout - 06 Medals - Mantid Drone Skin Brave - 08 Medals - Juggernaut Skin Tracker - 10 Medals - The Campaigner Skin Hunter - 12 Medals - Fireborn Skin Warrior - 14 Medals - Oblivion Spawn Skin Darkling - 16 Medals - Lord of the Dead Skin Seeker - 18 Medals - Velociraptor Skin Assassin - 20 Medals - Elite Guard Skin Bane - 22 Medals - Mantid Soldier Skin Warlord - 25 Medals - Guardian and Mites Skin Deathwind - 28 Medals - Turok Skin - 30 Medals - Adon Skin Conqueror - 31 Medals - None - 32 Medals - Mantid Drone Skin Master - 34 Medals - Juggernaut Skin - 36 Medals - The Campaigner Skin Tyrant - 37 Medals - None - 38 Medals - Fireborn Skin Warslave - 40 Medals - Oblivion Spawn Skin - 42 Medals - Velociraptor Skin - 44 Medals - Mantid Soldier Skin Godhand - 45 Medals - None - 46 Medals - Elite Guard Skin - 48 Medals - Blind One Guardian Skin Chieftain - 50 Medals - Mantid Mites Skin ------ Medals ------ This game is all about medals. Here is a list and I hope to continue finishing it. Send in ways on how to get any other medals. Frag Medals - Use 4 players - Set frag number to 10 - Set time limit to 10 - Make the other 3 players constantly fire (lean it on something to hold the fire button down) - Aquire 10 kills - Use all different weapons (dont keep killing him with one weapon, use all weapon types during the game) - Do not use the gun turret - Do this twice Team Medals - Use 4 players - Set frag number to 10 - Set time limit to 10 - Put everyone on their own team - Make the other 3 players constantly fire (lean them on something to hold the fire button down) - Aquire 10 frags - Use all different weapons (dont keep killing him with one weapon, use all weapon types during the game) - Do not use the gun turret - Do this twice Tag Medals - Use 4 players - Set tag number to 10 - Set time limit to 10 - Make the other 3 players constantly fire (lean them on something to hold the fire button down) - Aquire 10 tags - Use all different weapons (dont keep killing him with one weapon, use all weapon types during the game) - Do not use the gun turret - Do this twice Flag Medals - Use 4 players - Set flag number to 10 - Set time limit to 10 - Put everyone on their own team - Make the other 3 players constantly fire (lean them on something to hold the fire button down) - Aquire 10 flags - Do this twice Medal 1 - Achievement on Proving Grounds Medal 2 - Achievement on Basic Training Medal 3 - Achievement on Crossroads Medal 4 - Achievement on Grim Retreat Medal 5 - Achievement on Cathedral Medal 6 - Achievement on Fallout Medal 7 - Achievement on Boxed Set Medal 8 - Achievement on Dire Striaght Medal 9 - Achievement on Prey Medal 10 - Achievement on Warehouse Medal 11 - Achievement on Water Temple Medal 12 - Achievement on Bomb Shelter Medal 13 - Achievement on Tempered Medal 14 - Achievement on Earth Temple Medal 15 - Achievement on Fire Temple Medal 16 - Achievement on Mystic Medal 17 - Achievement on Bottleneck Medal 18 - Achievement on Tightrope Medal 19 - Achievement on The Pit Medal 20 - Achievement on Leap of Faith Medal 21 - Achievement on Wicked Dance Medal 22 - Achievement on Bunker Medal 23 - Achievement on Amphitheater Medal 24 - Achievement on Fire Walker Medal 25 - Achievement on Crypts Medal 26 - Achievement on Breakdown Medal 27 - Achievement on Retalliation Medal 28 - Achievement on Hopeless Medal 29 - Achievement on Matrix Medal 30 - Achievement on Fathom Medal 31 - Achievement on The Pedestal Medal 32 - Achievement on Defcon 5 Medal 33 - Achievement on Spirit Temple Medal 34 - Achievement on Stronghold Medal 35 - Achievement on Courtyard Medal 36 - Achievement on Starlight Medal 37 - Attained 15 frags in 5 minutes Medal 38 - Attained 25 frags in 10 minutes Medal 39 - Not getting any frags Medal 40 - Killing yourself 5 times Medal 41 - Coming in last (Come under 10 the 3rd person in 4 player match) Medal 42 - Total frag award (Acumulate more then 1000 frags) Medal 43 - Total being killed award (Acumulate more then 1000 deaths) Medal 44 - Sniping 10 people in a round Medal 45 - Not being killed in a round Medal 46 - Defeat Bastille Medal 47 - Defeat Syra Medal 48 - Defeat Symbiont Medal 49 - Defeat Tal Sel Medal 50 - Beating the co-operative scenario ---------------- Unlocking Things ---------------- To unlock characters, you must finish 1 player trials with someone. This new unlocked character can also be used to unlock more. Turok = Raptor = Lord of the Dead = Mantid Mites Elite Guard = Guardian = Juggernaut = Oblivion Spawn Adon = Mantid Drone = Campaigner = Fireborn = Mantid Soldier Bastille after Turok, Adon, and Elite Guard Syra after Raptor, Mantid Drone, and Guardian Symbiont after Campaigner, Lord of the Dead, and Juggernaut Tal Set after Mantid Mites, Oblivion Spawn, Fireborn, and Mantid Soldier To unlock a player skin, you must get 2 medals except when you need to get 25 medals (eg you get new skins at 2, 4, 6...22, 25, 28...46, 48, 50). To unlock the Chest Burster, you must recieve it as a reward during the Mantid Soldier trial. To unlock Time Trial, collect 18 minigame icons during the 1 player trials. To unlock Frag Fest, collect 36 minigame icons during the 1 player trials. --------------------- Character Stratergies --------------------- *Turok* Well to start off, this guy is the general person, how boring. He is also quite quick and so can be used well with bullet weapons. Has a normal jumping distance that makes him good to collet the powerups. When fighting him, you will have trouble because he keeps on appearing everywhere and is also quite smart, so be careful. *Adon* This girl has not very good life bacause it depriciates a lot quicker then anyone else. But to make up for this, she can move quicker and so you will always have to be running around with her. This makes it difficult to hit anyone with bullet weapons but you could use the rocket launcher and just shoot anywhere to really throw your opponent offguard. Against her, she will be just as much of a pain as Turok. *Mantid Drone* With this guy, you will be faced with the same situation as Adon. But he is a little harder to hiut because he is very skinney. He is good when usng energyweapons because his responsiveness is really good. When kicking his arse, dont forget that he it a little shielded and very quick, so try to use a bullet weapon and not an energy one. *Juggernaut* A realy big guy, so his speed is slow, he cant jump, but he can kick arse against anything. He is so big that he wont be able to hide, so why hide, just sit in the middle of a place and make sure everyone can see you. He is so tough you can just sit there holding a machinegun or rifel or a rocket or the inflator and sit back and laugh. Just let your weapons rip because if you hit your opponent as much as he hits you, he will die when you are on 50 life. So you can probably kill almost 2 people befor getting off your butt and getting some health. When playing against him, dont stand there, use either a charge inflator shot or magnum shot and then run away before he kills you. He is almost as tough as the warclubs. *The Campaigner* He is a lot like Turok but packs a bit more punch and moves a bit slower. He is also a bigger target and therefore wont be able to camp as much because you can spot him easily. When against him, dont worry too much because he isnt all that hard but sometimes plays a little smarter than the others. Well I think so anyway. *Fireborn* The Fireborn is another overall fighter and is much like Tuork. Except he has a difference that can be bad or good. He is a one colour character. This means he is all read or blue or green. Being one colour can help him camp because (especially in the fire temple) he can camoflage himself with the walls and from far away, you may not even be able to spot him (kinda). But then, if you are not in the fire temple, then he cant camoflage himself with anything and then be as clear as a cow in a heard of horses. Against him he is easy because he plays very dumb and doesnt even try the camoflaging thing. *Oblivion Spawn* Well this is the Juggernauts brother in relation to his attributes except that he is a bit taller. He also is a menacing character in looks but when used well, he can be quite leathel as he tends to be somewaht faster then most of them. Well when you are using him though, dont tend to camp too much as he is taller and more noticable then the Juggernaut even though the Juggernaut is really large. When playing against him you will notice he tends to be smart and can sometimes even trap you. Be afraid. *Lord of the Dead* Well this is probably the worst character because he is slow, ugly, and looks like my ex girlfriend. He isnt noware as useful as any other character because his lower attributes are never matched by any other attributes. The only reason he is good is because his constant groaning will make your opponents try to stay away so you will shut up (or kill you whichever comes first). Playing against him is so easy and will be a great help when you need lots of kills, as he is really crap. *Velociraptor* One of my favorite characters. Why??? Because he is fast, jumps heaps far, can scare the shit out of anyone, and kill anoyone in one shot. To use this guy, constantly run, when ever you see someone, run at them. Have you ever seen the part in aliens where an alian is running to a man while the man is reloading. Well this is what it looks like to your opponent. And what happens in the movie??? Just as the man get a few shots off, the Alien eats him. This is much like in the game except you can slice him in half instead. I absoulutly love this guy and cant believe how crap he used to be in the Turok 2 game. When you are against him, you will see him pop up everywhere, but this is no problem because for some reason, the computer uses him really weakly. Why??? I dont know. *Elite Guard* Well this is that robot dude. He is quite big and noticable and so should make him a quicker character. But this isnt true and so he is a not-so-good character to use. He also cant stand getting hit and makes him all the more worse. Actually, he is almost as bad a the Lord of the Dead. Well when you are against him, he will be a bit hard because he is usually used smartly and only attacks you with heavy weapons or when you are down on weapons yourself. But dont worry, he is an easy target. *Mantid Soldier* He is the biggest mantid type and actully still moves quite fast. This is an unusual combination and it reflect itself by makeing him get totally wasted by machine guns. He definately cant handle any bullet weapon and is there for a not a good character to use because mostly all players begin with a bullet weapon and is therefore always in danger. When playing aginst him, you will recieve no pain if you use the machine gun and really chew him up into little bits. He is also a bit suicidal and so you will ahve no trouble racking up kills on it. *Blind One Guardian* He is another big, but quick character but somehow, doesn't fall short like the Mantid Soldier. He is able to take a punch and is quite versitile as he can be using a tactic one minute (camping) to a really different one (running). This sounds weird but it makes sense to experienced players. To make it simple the Juggernaut should always camp whil Adon should always run. This means Guardian can be used as if it was both of these characters. This amkes it one of the best but one of the hardest to use and should only be used by experienced players. Against it, it is much like a normal character with nothing special added. *Mantid Mites* Well this character is far from the raptor. Sure it cant hold any weapons and is small and fast, but it is pathetic. It does not much damage at all, and its spit attack is so inaccurate that I could shoot a fly with it (sacasim never helps). Well it has some good properties as it it the smallest in the game and still fast making it hard to hit, but however it does take up lots of space on the floor and is actually bigger then it lookes because you dont need to hit the little things you just need to hit the target section surrounding it. This may also sound confusing but once again, experienced players will find it understandable. When against it, it can be difficult to spot, but dont forget it has to touch you to hurt you and you will have spotted it by then. Teddies Rock Though!!! *Bastille* Well this general is quite big but fast. This is good for him because it makes him a lot like Guardian. He is also good to use with any weapon and is quite a good character to use, but there are better characters to use anyway. When against him, he has a shield. This is probably one of the hardest characters to defeat in the game. It is best to use the machine gun and just chew his health up, but when his shield is gone, your machine gun will proabably run out of ammo. So try to get it a low a possible, get as much bullets as you can, walk up to him and totally let it rip. He will die after about two or three of these. *Syra* She is quite flexible and is kind of like Adon mixed with the Oblivion Spawn. All the bosses are quite big but she posses some small attributes. Whe is best to use with bullets and her sword (if you could use it that is). When playing against her, you will have to go upstairs in the warehouse becasue for some resson she isnt afraid of heights. When up there try to almost kill her but dont do it because you will need to kill warclubs first (see below). But she isnt all that hard and this is usually a good fight. *Warclubs* Well, you cant be him, so kill him. When fighting this idiot, he will charge at you just waiting to be killed. Just stay there and shoot. Im not sure, but I think that his arm protects him from any damage, so just shoot a little below it into his stomach for an easy kill. Use the machine gun. *Symbiont* Once again a tall guy that is quite fast. Most of the bosses act very much the same way, but when playing them in the single player trial, they are very different. Fighting this guy is actually a fun game. You see, there are always 3 of them and only one is the right one. The best way to kill him is to run in the hall section. They will all line up and kill eachother. But once you know whic is the right one, he will die in about a second of pumping him with lead. *Tal' Set* Well this is the boss boss. Being him is again just the same as the others, but killing him is a hell of a lot harder. In this match on the Starlight, you will have to kill him 3 times. The best way is to stay at the top and use the scorpion rocket launcher. He will sooner or later come up with you and then he will be easier to hit. When he falls down and says some words, two mosters appear. You must kill these to make Tal Set reappear. Do the same a before and when he dies kill the new two monsters again. When he reappears for the last time, the two monsters also reappear and will continue to do so unless Tal Set has been killed. You will definately need the most live you can have. Around 5 should be used. ******** 6. Codes ******** To view the cheat screen, press Z at the main menu. You must unlock the codes in order to use them. This is now becoming a trend in most games and I think it is a good way to make you not cheat, but have more fun. Credits - This is in the cheat menu, but it doesn't need to be unlocked. This cheat obviously lets you see the credits. There are some funny comments at the end of it so watching this is pretty good. All Characters - Acquire 8 medals. This lets you play as all characters in the multiplayer and scenarion mode without having to unlock them. But that just ruins the game. All Weapons - Acquire 10 medals. This cheat unlocks all the weapons in scenario mode and unlocks the Chestburster in the multiplayer mode. Its pretty good to use so you can just use the chestburster. Unlimited Ammo - Acquire 12 medals. This cheat gives you unlimited ammo. Put this cheat on and use the minigun's secondary function (the shield) and then walk around killing everyone. The ultimate machine. Pretty cool!!! Extra Modes - Acquire 14 medals. This cheat unlocks the Time Trial mode and Frag Fest mode. But you can just permanantly unlock them by compleating the single player modes. ****** 7. FAQ ****** Email me for any questions, corrections, or medals at Legion@comic.com and I will be happy to include you in the credits list. Q During the co-operative scenarion, I cant pass the tag levels. How do I get past these levels? A Well, as far as I know, there is no way. I believe that Acclaim have made a system that can replace your Turok Rage Wars for a new and updated version that lets the tag levels be won. I will add more infromation as soon as Acclaim email me. I also believe that the Australian version was fixed before it was released, so the Aussies can play Turok Rage Wars with no problems. You can now email acclaim at there console problem address and describe your problem. They will reply in a few days with an address and some info telling you to send it there. After sent, it will take about a week to get it back to you and now you can play the game and get that last friggen medal. ********** 8. Credits ********** ------ People ------ - Thanks to IceLord for the character information on the bosses, skin information, and powercore descriptions. Email IceLord at DpthchrgeX@aol.com - Thanks to Aaron Stubbendieck for some medals. - Thanks to Gergall for the skin table idear and telling me that the credit cheat had some funny comments at the end. Sorry man. Email Gergall at firstname.lastname@example.org - Thanks to my brother Chiro for letting me use his computer. --------- Companies --------- - Thanks to Acclaim for a great game. Visit Acclaim at www.acclaim.com - Thanks to Iguana for making another great game. Visit the official Turok website at www.turok.com - Thanks to Nintendo for making the Nintendo 64. Visit the official Nintendo site at www.nintendo.com - Thanks to GameFAQs for putting my FAQ on his website. Visit the great GameFAQs site at www.gamefaqs.com ************************ 9. Copyright Information ************************ This entire FAQ is Copyright (c) 2000 by Warrior The Savage. This FAQ is intended for private use only and may only be distributed or reprinted if you have emailed me and I have given you my permission. Turok Rage Wars is Copyright (c) Acclaim and Iguana and in no way, shape, or form am I or this FAQ affiliated with them.