X-Sender: patm29@mailp.starnetinc.com
Date: Sat, 21 Jun 1997 01:12:46 -0700
From: Patrick McCarron <pat@rat.org>

                 The War Gods Information Center Presents...
                            WAR GODS-HOME TEXT FAQ
                                Version: 1.03

       *For War Gods Nintendo 64, PlayStation, and Windows 95 Versions*

                            Last Updated: 6/13/1997
                      by Patrick McCarron (pat@rat.org)
                   & The IceMaster (wargods@icemaster.org)


                             ==[ WHAT'S NEW? ]==

-  6-13-1997 | Minor Revision with small fixes in the
               moves/codes listings
-  6-07-1997 | Fixed Warhead's Fatality (listed the arcade
               version's key sequence in last revision)
-  5-30-1997 | Minor revisions to the Fatality descriptions.

-  5-29-1997 | First revision of the Home Version FAQ
               This FAQ covers the Nintendo 64, Sony PlayStation, and
               Windows 95 PC platform ports of War Gods.

- NOTE: Get on FAQ Subscription List for updates


                              ==[ THE STORY ]==

                Billions of years ago, a being from a distant
                galaxy  was  transporting a precious cargo of
                life giving Ore.   The turbulent formation of
                our  solar  system  caused his ship to crash,
                and scattered The Ore over the molten surface
                               of planet earth.

                Through the millennia, ten  humans  came into
                contact with  The  Ore  and  were transformed
                         into super-evolved warriors.

                            These are the WAR GODS!


                                ==[ FAQ KEY ]==

Move Key
========

                B - Back                   HP - High Punch
                D - Down                   LP - Low Punch
                F - Forward                BL - Block
                U - Up                     HK - High Kick
                + - And (simultaneously)   LK - Low Kick 
                , - Then                   3D - 3D Button




Basic Attacks:
==============

 Done during a fight:

      Uppercut:                         D+HP 
      Leg Sweep:                        B+LK
      Fierce Kick: (Roundhouse)         B+HK
      Throw:                            F+LP
      Shove:                            BL, BL
      Evasive Get Up:                   B+BL  (While down on ground)
      Get Up Attack:                    F+HP+LP
                                           (While getting up from ground)
      Run:                              F, F
      Unblockable Pounce:               U+HP (While opponent is down)
      3D Jump:                          Hold 3D+BL, UP or DOWN
      3D Walk:                          Hold 3D, UP or DOWN 
      3D Slide:                         Hold 3D, UP, UP or DOWN, DOWN


Basic Finishers
===============

 Done After "Prove Yourself!":

      Uppercut Ring Special             D+HP
      Roundhouse Ring Special           Hold 3D, B+HK
      SlowMo Auto Combo (Cy-5/Ahau)     Hold 3D, B, F, HK
                                         Hold BL and 3D for a different
                                         camera angle.
      SlowMo Auto Combo (All others)    Hold 3D, B, F, HP
                                         Hold BL and 3D for a different
                                         camera angle.


	
                            /.] Tips and Tricks [.\

   Blocking Throws:
     To Block a Throw hold Back or Down Back. Just Block doesn't Block a
     throw.  So if you're playing someone who keeps throwing, hold DB+BL
     and counter attack.

   Jump Into Combo:
     You can jumpkick or punch into combos now much easier, the extra
     damage is usually about 10-15% more, so it's a GREAT tactic.

   If You Slide, You Will Win:
     The 3D Slide is your key to victory against all players, especially
     newbies that haven't even touched the 3D Button yet.

   Evasive Get Up and Attacks:
     Use the Evasive Get Up and Get Up Attack a lot to surprise your
     opponents. Use the Evasive Get Up Attack when someone is doing the
     Unblockable Pounce Attack on you, and then Run up and combo them
     quick, or if they're running or walking towards you, use the Get Up
     Attack to knock them down and score some damage.

   The Shove is Useful:
     Whenever your opponent is just sitting around blocking run up and shove
     them, and then start a combo or do a special move. Since the Shove is
     unblockable, they are left vulnerable and you can start your combo.


                           --====] AHAU KIN [====--

[.\ STORY LINE /.]
          In a vision, AHAU KIN, an evil high priest, learned that
       untold power lay at the bottom of his tribe's sacrificial well.
          One by one, he sent his slaves to their death diving to
                                reach The Ore.
        Finally, overwhelmed with desire, he plunged to the well's
                         depths and retrieved The Ore.

[.\ MOVES /.]
 Sunburst:              B, F, LP
 Teleport Gate:         D, U, LK (Can be done in the air)
 Blow Dart:             B, F, HP
 2 Blow Darts:          B, B, F, HP
 3 Blow Darts:          B, B, B, F, HP
 Sword Swipe:           D, B, HP (F+HP for extra swipe)
 Dagger Stab:           D, F, LP
 Clothesline:           F, F, HK+LK

 Combo Breaker:         F, B, F, B+HK+LK

[.\ COMBOS ./]
 Complete Combo:
   10 Hit CC - 30%: B, F, HK, LK, HK, LP, LP, HP, HP, HP, HK
 Other Combos
   10 Hit CC - 39%: Jump Kick, 10 Hit CC  
   10 Hit CC - 39%: HK, CC  
    4 Hit Chained - 18%: Deep Jump Kick, Spark, HK, Clothesline
    4 Hit Juggle - 21%: (In Corner) Jump Kick, HP, HP, Clothesline

[.\ FATALS ./]
 Fatality:     Hold 3D, U, D, U, HK (Close)
  Description: Ahau Kin raises an altar to appear behind his
        opponent. He then shoves the victim so that they land
        on the blood-stained surface, and he jumps on top of
        them, keeping them "pinned" down.  The opponent struggles
        to escape, but Ahau Kin shows no mercy and shoves his
        hand into their chest. After he moves his hand around
        inside their torso for a moment, he yanks out the beating
        heart of his opposing War God. He holds the heart
        up high, then lowers it after a brief pause and takes a
        large bite out of it, as the victim drops from conciousness
        with a hole on their chest.
        (It's a stone heart if the victim is Tak, an artificial one
        leaking electricity if it's Cy-5, and a human heart squirting
        blood of it's anyone else.)


                            --====] ANUBIS [====--

[.\ STORY LINE /.]
           While searching for lost treasure in the Valley of the
          Kings, a grave robber uncovered a hidden burial chamber.
           The thief tried to steal it's treasures, anaware that
        The Ore had been placed in the chamber to destroy anyone who
                                 entered.
          His body was destoyed by The Ore, but his soul is cursed
                           to return as ANUBIS.

[.\ MOVES ./]
 Pyramid Trap:          D+B, LP (Can be done in midair)
 Teleport Attack:       B, F, LK
 Staff Chop:            D+F, HK
 Staff Sweep:           D, B, LK
 Double Staff Chop:     F, F during Staff Sweep
 Staff Bolt:            D+F, HP
 Horn Charge:           F, D, B, HK+LK

 Combo Breaker:         3D, B, U, F+HK

[.\ COMBOS ./]
 Complete Combo:
   10 Hit CC - 32%: B, F, HP, HK, HP, LP, BL, F, F, B, F, HK+LK
 Other Combos:
    4 Hit Juggle - 32%: While opponent is jumping in:
                   Jumping Kick, Trap in Air, HP, Telestaff  
    4 Hit Juggle - 23%: While opponent is jumping in:
                   HP, Trap, HP, Staff Sweep, Double Staff Chop  
    3 Hit Juggle - 31%: Trap, Telestaff, Horn Charge (only works on computer)
    3 Hit Juggle - 16%: While opponent is jumping in: HP, HP, Telestaff
                         
    3 Hit Juggle - 15%: While opponent is jumping in:     
                   Trap, HP, Telestaff, Horn Charge  (only works on computer)
    3 Hit Chained - 12%: Trap, Staff Sweep, Double Staff Chop 
    2 Hit Juggle: While opponent is jumping in: Jumping Punch, Horn Charge 
    2 Hit Chained: Deep Jump Kick, Horn Charge 

[.\ FATALS ./]
 Fatality:     F, D, B, HP+LK (Half of the Ring)
  Description: Anubis summons down from the skies, an Egyptian mummy
        case. Blood spills from underneath as the case slowly opens
        to reveal the victim mummified and still concious, struggling
        to get out.


                             --====] CY-5 [====--

[.\ STORY LINE /.]
                    The power of The Ore is timeless.
         In the year 2096, scientists will implant The Ore into
     CY-5, an advanced cyborg, unaware that The Ore has life-giving
                                  power.
                      CY-5 will kill the scientists.
          It will conclude that more Ore is needed for greater
                           human consciousness.
   CY-5 will fight in a ruthless systematic manner to achive its goal.

[.\ MOVES ./]
 Teleport:              D, B, LK
 Ground Laser:          B, D, F, LP (Can be done in midair)
 Overhead Laser:        Hold 3D, B, D, F, HP
 Gain Orbital:          B, B, LP  (Can Gain Up To 4)
 Fire Orbital:          Gain, HP+LP
 The Blender:           D, B, HP

 Combo Breaker:         3D, D, U+HP+LK

[.\ COMBOS ./]
 Complete Combo:
   13 Hits - 39% - CC: B, F, HK, F, D, B, HP, HP, LP, LP
    5 Hits - 23% - CC: B, F, HP, HP, LP, HP, LP  
Other Combos:
   2 Hits Chained 50%: Deep Jump Kick, The Blender  

[.\ FATALS ./]
 Fatality:     B, B, HP (Half of the Ring)
  Description: Cy-5 keys in a combination on his arm and stands
        in anticipation for his ride. A shadow begins to cover
        the arena as a large space craft appears overhead. The
        space craft aims its center over Cy-5's victim and fries
        the opposition with an orange beam, melting them into a
        puddle of deity remains. The futuristic War God is then
        teleported onboard and rides from the site.


                           --====] KABUKI JO [====--

[.\ STORY LINE /.]
           A feared medieval samurai discovered The Ore on the eve
                              of a great battle.
         Overwhelmed by its power, he slaughtered his men in a rage
                              of fire and fury.
          Shamed by the destruction he had caused, he became KABUKI
       JO, an outcast determined to master the power that consumes him.

[.\ MOVES ./]
 Fire Trap:             B, D, F, LK
 Shuriken Throw:        D, F, HP
 CW Shuriken Spread:    Hold 3D, D, F, HP
 CCW Shuriken Spread:   Hold 3D, D, F, LP
 Short Dragon Breath:   B, F, LP
 Medium Dragon Breath:  B, B, F, LP
 Long Dragon Breath:    B, B, B, F, LP
 Dragon Staff:          F, D, B, HP, LP, LK (3 Hits - 18%)
 Sword Flurry:          F, F, HP+LP (Keep taping F+HP+LP to keep attacking)

 Combo Breaker:         3D, U, D, U+LK

[.\ COMBOS ./]
 Complete Combo:
   10 Hit CC - 36%: B, F, HP, HK, LP, LP, HK+LK, D, F, HK+LK
 Other Combos:
   11 Hit CC - 44%: HK, 10 Hit CC
   12 Hit CC - 44%: Deep Jump Kick, Fire Trap, 10 Hit CC
    4 Hit Air Juggle - 24%: While opponent is jumping in:
                            HK, 3 Hit Dragon Staff Combo (UNCONFIRMED)

[.\ FATALS ./]
 Fatality:     B, D, F, HK+LK (Sweep Distance)
  Description: Kabuki Jo takes out his staff and shoves it into the
        midsection of his victim. He then places the staff in upright
        position, letting the body of the opposition slowly slide
        down, as they're impaled on the middle of his combat weapon.
        (If the victim is Tak, he won't slide.)


                            --====] MAXIMUS [====--

[.\ STORY LINE /.]
         MAXIMUS, a mighty gladiator, fought for the entertainment
     of his masters. During a great festival that celebrated The Ore,
           he battled to determine which master would possess it.
           He killed his opponent, but slaughtered his masters as
                      well. He took The Ore and escaped.
     Consumed by it's power, he fights for all who have been enslaved.

[.\ MOVES ./]
 Net Trap:              B, F, HP+LP
 Shockwave Punch:       Hold 3D, U, D, LP
 Hammer Attack:         D+F, LP
 Hammer Throw:          D+B, HP
 Headbutt:              B, F, LP
 Noogie:                F, F, HP (Close; Hit HP for up to 4 hits)
 Reversal Throw:        B, HP (When opponent is attacking you)

 Combo Breaker:         F, F+HP+LP

[.\ COMBOS ./]
 Complete Combo:
   10 Hits CC - 39%: B, F, HP, LP, F, F, LK, LP, HP, HP, LP, B, D, F, LP
 Other Combos:
   10 Hits CC - 45%: Deep Jump Kick, Net, 10 Hit CC 
    5 Hits Chained - 54%: In Corner:
      Deep Jump Kick, Net, Deep Jump Kick, HK, Hammer

[.\ FATALS ./]
 Fatality:     Hold 3D, F, F, HP+LP (Close)
  Description: Maximus causes two Roman columns to rise on each side
        behind his opponent, in a position automatically "sticking"
        the victim's wrists to them. The freedom fighter then takes
        out his sword and slashes across the opponent's torso, drop-
        ping their bottom half to the ground while the top half
        remains on the columns, as blood drips from their torn
        body and mouth.


                             --====] PAGAN [====--

[.\ STORY LINE /.]
            Ancient manuscripts revealed the locationd of The Ore
                   to PAGAN, a mistress of the black arts.
            She arrived at the ruins of a cathedral where The Ore
         was once worshipped. Pagan summoned forth the hidden Ore by
                   reciting the manuscript's incantations.
           The Ore increased her hunger for power and destruction.
                She will destroy anyone who stands in her way.

[.\ MOVES ./]
 Skeleton Trap:         B, D, F, LP
 Smoke Teleport:        D, D, LK
 Electric Shock:        D, B, HP
 Copter Kick:           D, F, HK+LK
 Leg Flip:              F, F, HK

 Combo Breaker:         B, B, B, F+HK+LK

[.\ COMBOS ./]
 Complete Combo:
   10 Hit CC - 31%: B, F, HP, HK, HP, HK, HK, HK, LK, LK, HP
 Other Combos:
   10 Hit CC - 39%: HK, 10 Hit CC
   10 Hit CC - 36%: Deep Jump kick, Skeleton Trap, 10 Hit CC
    5 Hits Juggle:
      Deep Jump Kick, Skeleton Trap, Deep Jump Kick, HK, Leg Throw
    4 Hit Chained:
      Skeleton Trap, HP, HP, HK, Leg Throw  (only against computer)
    3 Hit Chained:
      Skeleton Trap, HP, HP, Leg Throw  (only against computer)
    3 Hit Chained:
      Skeleton Trap, HP, HK, Leg Throw  (only against computer)
    3 Hit Air Juggle: While opponent is jumping in: HK, HP, Leg Throw
    2 Hit Chained: Deep Jump kick, Flying Leg Throw

[.\ FATALS ./]
 Fatality:     B, F, LP (Half of the Ring)
  Description: Pagan pulls out a Medusa head, holds it in front
        of her and scares the victim to stone, as in Greek mythology.
        It rises into the air, growing larger; the head remains
        suspended in midair between Pagan and her opponent. It then
        fires beams of energy into the now-stone War God, causing
        the opposition to explode into fragments of stone remains.
        (If the victim is Tak, he would have just taunted her
        "kiddy-style".)


                              --====] TAK [====--

[.\ STORY LINE /.]
            Thousands of years ago, a kingdom worshipped The Ore
                                  as a god.
             A rival kingdom declared war to capture The Ore. In
          the face of defeat, the king hid The Ore in a stone idol.
        The idol came to life as TAK, avenger of a lost civilization.

[.\ MOVES ./]
 Shockwave Stomp:       Hold 3D, B, D, F, LK
 Rock Crush:            D, B, HP
 Boulder:               D, F, LP
 PowerSlam:             F, B, LP (Close)
 Belly-to-Back Suplex:  F, B, HP (Close)

 Combo Breaker:         3D, B, F+HP

[.\ COMBOS ./]
 Complete Combo:
   10 Hits CC - 32%: B, F, HP, HP, LP, LP, LK, LK, HP, HP, HK
 Other Combos:
   11 Hits - 39%: HK, CC 
   11 Hits - 42%: Earthquake, HK, CC
   12 Hit - 39%: Earthquake Stomp, Boulder, 10 Hit CC, Jump Kick
      (Or Uppercut if In Corner, add about 10-15%, but it won't count)

[.\ FATALS ./]
 Fatality:     B, D, F, LP+HK (Close)
  Description: Tak hammers his opponent on the head with his bare
        fist three times in a row, leaving only the victim's head
        above ground. The camera takes a far shot as the stone War
        God decapitates his opponent with a simple kick, sending
        the head into a clear camera view.


                            --====] VALLAH [====--

[.\ STORY LINE /.]

                VALLAH, a warrior princess, became seperated from
                         battle during a great ice storm.
               Taking shelter in a nearby cave, she saw a glowing
              green light trapped inside a translucent wall of ice.
                Hacking away at the ice, her sword finally made
                              contact with The Ore.
               Vallah was transformed into a Viking goddess, and
                             rules the realm of ice.

[.\ MOVES ./]
 Dragon Trap:           F, D, B, HP
 Axe Chop:              B, B, HP
 Axe Throw:             D, F, LP
 Double Axe Throw:      Hold 3D, D, F, LP
 Shield Slice:          D+B, LP
 Shield Dash:           B, F, LK+HK
 Sword Slicer:          B, F, HP
 Double Sword Slice:    Hold LP, F, B, HP

 Combo Breaker:         3D, D, B+LK

[.\ COMBOS ./]
  (NOTE: Add big damage to Vallah's combos by doing the axe chop when you
  knock them down)

 Complete Combo:
   10 Hit CC - 34%:
      B, F, HP, LK, LK, HP, LP, LP, HP, B, D, F, F, D, B
 Other Combos:
   12 Hit - 45%: While opponent is jumping in: HK, HP, Gator Trap, 10 Hit CC
   11 Hit - 39%: While opponent is jumping in: HK, Gator Trap, 10 Hit CC
   11 Hit Complete 42%: HK, 10 Hit CC
    4 Hit Chained - 29%:
      Deep Jump Kick, Gator Trap, Deep Jump Kick, Shield Dash
    4 Hit Corner Juggle - 18%: Jump Kick, HP, HP, Shield Dash  

[.\ FATALS ./]
 Fatality:     F, F, LK (Close)
  Description: Vallah raises a double-layered bed behind her opponent.
        She then shoves her opponent onto the surface of the upper
        layer and raises her arms to activate the heat from the
        lower layer, frying the victim. The flames die down as she
        lowers her arms, leaving the burnt remains of the opposition.


                            --====] VOODOO [====--

[.\ STORY LINE /.]
                In a Caribbean village, a witch doctor enslaved
                    his people black magic and arcane spells.
                One night in desperation, the villagers captured
             the witch doctor and burnt him to death. They threw his
            body into a forbidden swamp, unaware that it hid a deposit
                                  of The Ore.
               The ore's energy brought his corpse back to life as
                          VOODOO, god of the undead.

[.\ MOVES ./]
 Snake Pull:             B, B, LP
 Teleport:               B, F, LK
 Naildown:               Hold 3D, B, D, F, HP
 High Bat Attack:        D, B, HP
 Low Bat Attack:         D, B, LP
 Spinning Claw:          B, F, HP+LP
                          (Tap HP+LP to spin more)
 Bitch Slap:             F, B, LP (Close; tap LP for up to 4)

 Combo Breaker:          F, D, B+HP+LP

[.\ COMBOS ./]
 Complete Combo:
   12 Hit CC - 38%: B, F, HP, HK, HP, LK, LK, LK, LP, LP, HK, HP
 Other Combos:
   14? Hit CC - 42%:
      While opponent is jumping in: HK, HP, Snake Trap, 12 Hit CC
   14? Hit CC - 48%: Deep Jump Kick, HP, Arm Grab, 12 Hit CC 
   14? Hit CC - 49%: Deep Jump Kick, HK, Arm Grab, 12 Hit CC 
   14? Hit CC - 50%: Jump kick, Snake Grab, HK, 12 Hit CC
   13? Hit CC - 46%: While opponent is jumping in: HK, Snake Trap, 12 Hit CC
   13? Hit CC - 46%: Deep Jump Kick, Arm Grab, 12 Hit CC 
    4 Hit Chained - 38%: Deep Jump Kick, Snake Grab, F+HK, B+LP 

[.\ FATALS ./]
 Fatality:     B, F, LP (Half of the Ring)
  Description: Voodoo takes out a doll replica of his opponent.
        He then slashes the voodoo doll with his claws, across
        its stomach, causing the victim's abdominal area to
        split open. From the hole comes their liver, while their
        intestines uncoil with blood madly squirting from the
        large opening.


                            --====] WARHEAD [====--

[.\ STORY LINE /.]
                 Government officials were worried than an
           experiment to merge nuclear weapons with The Ore was
        in jeopardy. They sent their top operative to investigate.
                When he arrived at the research center, the
           building exploded, covering his body with fragments
                              of The Ore
                 The soldier was tranformed into WARHEAD,
                        a super-human fighter.

[.\ MOVES ./]
 Shockwave Punch:        Hold 3D, B, D, F, HP
 Launch Direct Missles:  D, B, LP
 Launch Seeking Missles: Hold 3D, D, B, LP
 Cannonball Stomp:       B, F, HK+LK (Can be done in the air)
 Skull Crusher:          F, B, HP (Hit HP for more hits; Close)

 Combo Breaker:          3D, B, B, F, HP

[.\ COMBOS ./]
 Complete Combo:
   10 Hit CC - 36%: B, F, HP, HP, LP, LP, LK, LK, HK, HK, LP
 Other Combos:
   11 Hit CC - 44%: Shock Wave, 10 Hit CC
   11 Hit CC - 44%: HK, 10 Hit CC
   11 Hit CC - 49%: DEEP Jump kick, Shock Wave, HK, CC
    4 Hit Air Juggle - 18%: Shock Wave, HP, HP, (pause 1 sec) Cannonball  
    3 Hit Juggle - 16%: Shock Wave, HK, Cannonball

[.\ FATALS ./]
 Fatality:     F, D, B, HK (Half of the Ring)
  Description: Warhead crouches down and radios his backup. Nukes are
        then dropped upon the unsuspecting victim, eventually blowing
        them to oblivion. As the mushroom cloud floats away, all that
        remains is a crater where the victim stood.


                             --====] GROX [====--

[.\ TIPS AGAINST AI /.]
1.) Usually, repeated up-forward flying kicks to the head from up close
    will work against him.
2.) When he jumps 3D Slide or walk back (if near center) and counter with
    a trap or projectile.
3.) Sometimes Grox takes block damage from some attacks, so find those
    and use them to your advantage.
4.) When he jumps at you Uppercut him when he is above you.

[.\ MOVES ./]
 Shockwave Stomp:        B, U, F, LK
 Belly Splash:           B, F, HK+LK
 Axe Handle:             F, F, HP
 Forearm Swing:          B, F, HP
 Belly Bump:             B, F, HP+LP
 Bigfoot:                F+HP
 Ragdoll Throw:          F, B, LP (Close)


                             --====] EXOR [====--

[.\ TIPS AGAINST AI /.]
1.) If you want to be cheap, use Anubis and teleport whenever possible.
    In lower difficulties, this shouldn't be a problem; if he blocks,
    jump back, teleport again.
2.) Don't jump forward or back, he'll then EASILY get you with his lasers
    and his trap.
3.) If you sit there blocking he'll use his telekinetic throw.
4.) He has weaknesses to some moves, find them and use them often.
5.) Traps are useless against him.
6.) 3D Slide and fire a projectile to hit a BIT easier.
7.) Wait for his Arial Ore Energy shot, run up and uppercut. This will work
    good if you time it right so he doesn't get you when you're close.

[.\ MOVES ./]
 Containment Orb:        F, D, B, HP
 Teleport:               F, F, LK
 Direct Ore Energy:      B, D, F, LP
 Arial Ore Energy:       F, F, HK
 Arial Ore Energy #2:    B, B, HP+LP
 Arial Ore Energy #3:    B, F, HP+LP
 Teleport Arial Ore:     F, D, B, HK
 Force Field:            F, F, HP
 Turn-Around Backfist:   B, B, LP
 Telekinetic Slam:       F+LP


                           ==[ COMBO TECHNIQUES ]==

There are 2 main types of combos in War Gods:

1) Predefined combos are a lot like combos from KI and MK3 combined. To start
 one, you hit with B, F, followed by HP (or HK if you're Ahau Kin or Cy-5),
 this usually gets 2 auto chained hits.  Complete ones are listed in this
 document with B, F, and so on, however, you MAY substitute B, F, with F, F.
 These combos also require PRECISE timing, so watch your character for signs
 of when the next button should be pressed. After you do a predefined combo
 completely, Exor will announce "COMBO!" and it displays this on screen:

 8 Hit        <-- Number of hits
 COMBO        <-- Signifies is a Predefined Combo
 21% Damage   <-- Shows damage %

 (Note: If you do all the character's hits it says COMPLETE under where
 COMBO is and plays a ringing sound that signifies it)

 Remember, combos can be broken in the home versions of War Gods! If
 you're the victim to a complete combo, all you have to do is press your
 character's combo breaker sequence and you'll be free.  At that point,
 both you and your opponent will be standing free, take that opportunity
 to "turn the tables" before he resumes his attack!

2) Other Combos include all the other combo styles; mostly juggles and
 special moves that hit many times or "chained" together, like jump kick
 then a quick dashing move.

 Chained Combo - This is a combo done on the ground which is usually moves,
                 and attacks "chained" together. These CAN get pretty
                 powerful.
 Juggle Combo - These combos usually start with someone jumping in at you
                and you do a special move or an attack that "Juggles" the
                opponent in the air. Sometimes a juggle combo will end with
                a "chained" or Predefined Combo.

 After you do these combos it shows this, and the game will NOT say
 "COMBO!":

 3 Hit        <-- Number of hits
 13% Damage   <-- Shows damage %


                              ==[ CHEAT CODES ]==

                          --====] Nintendo 64 [====--

Random Select: Lets the CPU choose a god for you! On the selection screen,
               hit UP+Start.

Free Play: Once enabled, free play (unlimited credits) is added to the
           Credits option in the options screen. On the title screen, hit
           C-Left, C-Left, Right, A, B, C-Up, C-Right.  You will see a flash
           accompanied by Exor's announcement of "All too easy!"

Cheat Menu: Enables cheat menu in the options screen. On the title screen,
            hit Right, Right, Right, B, B, A, A (Rightx3, Bx2, Ax2)

 -Cheat Menu Functions-
   o Player 1 Skill - Modify amount of damage player 1 takes.
   o Player 2 Skill - Modify amount of damage player 2 takes.
   o Level Select - Choose the arena to always fight at.
   o Game Timer - Enables / Disables the game timer. 
   o Easy Fatalities - Pressing HP+LP+HK+LK will trigger your
     Fatality. 

Play as Grox: Enables you to play as Grox. On the Selection Screen, hit
              Down, Right, Left, Left, Up, Down, Right, Up, Left, Left,
              fast and choose any character.  Exor will announce "All
              too easy!" if it worked, and you will stay as Grox for the
              first match only (due to technical reasons, you are not
              allowed to stay as a boss through the rest of the game!)

Play as Exor: Enables you to play as Exor. On the Selection Screen, hit
              Left, Down, Down, Right, Left, Up, Left, Up, Right, Down,
              fast and choose any character.  Exor will announce "All
              too easy!" if it worked, and you will stay as Grox for the
              first match only (due to technical reasons, you are not
              allowed to stay as a boss through the rest of the game!)


                       --====] Sony PlayStation [====--

Random Select: Lets the CPU choose a god for you! On the selection screen,
               hit UP+Start.

The 4-Digit Numeric Codes:
 The following codes are entered at the Cheat Codes screen in Options.

     Free Play
     Enables Free Play (Unlimited Credits) in options screen
     On 0705
     Off 5070

     Player 1 Invincible
     Makes player 1 invincible
     On 2358
     Off 8532

     Player 2 Invincible
     Makes player 2 invincible
     On 1224
     Off 4221

     Player 1 Extra Damage
     Makes player one cause more damage
     On 7879
     Off 9787

     Player 2 Extra Damage
     Makes player two cause more damage
     On 3961
     Off 1693

     Quick finish game
     Finish the game after killing one CPU player
     On 4258
     Off 8524

     Easy Fatalities
     Pressing HP+LK triggers a Fatality
     On 0322
     Off 2230

     Grox
     Enables player 1 to play as Grox
     On 6969
     Off 9696

     Exor
     Enables player 1 to play as Exor
     On 2791
     Off 1972

     Level 1 select
     Allows you to always play on level 1
     On 5550
     Off 5556

     Level 2 select
     Allows you to always play on level 2
     On 5551
     Off 5556

     Level 3 select
     Allows you to always play on level 3
     On 5552
     Off 5556

     Level 4 select
     Allows you to always play on level 4
     On 5553
     Off 5556

     Level 5 select
     Allows you to always play on level 5
     On 5554
     Off 5556

     Level 6 select
     Allows you to always play on level 6
     On 5555
     Off 5556

     Level 7 select
     Allows you to always play on level 7 (secret level)
     On 5557
     Off 5556


                         --====] Windows 95 PC [====--

Random Select: Lets the CPU choose a god for you! On the selection screen,
               hit UP+Start.

The 4-Digit Numeric Codes:
 The following codes are entered in the Cheat Codes box at the top-right
 corner of the "Advanced" page in Properties.

 NOTE: Some of the numeric codes listed below will NOT work if entered
       after starting a game.

     Free Play
     Enables free play (Unlimited Credits) in options screen
     On 2509
     Off 9052

     Player 1 invincible
     Makes player 1 invincible
     On 1971
     Off 1791

     Player 2 invincible
     Makes player 2 invincible
     On 1515
     Off 5151

     Player 1 extra damage
     Makes player one cause more damage
     On 0708
     Off 8070

     Player 2 extra damage
     Makes player two cause more damage
     On 3366
     Off 6633

     Quick finish game
     Finish the game after killing one CPU player
     On 4774
     Off 7447

     Easy fatalities
     Pressing HP+LK triggers a fatality
     On 1037
     Off 7301

     Grox
     Enables player 1 to play as Grox
     On 3871
     Off 1783

     Exor
     Enables player 1 to play as Exor
     On 9021
     Off 1209

     Level 1 select
     Allows you to always play on level 1
     On 9990
     Off 9996

     Level 2 select
     Allows you to always play on level 2
     On 9991
     Off 9996

     Level 3 select
     Allows you to always play on level 3
     On 9992
     Off 9996

     Level 4 select
     Allows you to always play on level 4
     On 9993
     Off 9996

     Level 5 select
     Allows you to always play on level 5
     On 9994
     Off 9996

     Level 6 select
     Allows you to always play on level 6
     On 9995
     Off 9996

     Level 7 select
     Allows you to always play on level 7 (secret level)
     On 9997
     Off 9996

     Frame Rate Display
     Allows you to view the frame rate the game is
     running at on your system.
     Toggle On/Off 5721

 
                              ==[ OTHER STUFF ]==

Where can you find the newest version of this FAQ?

1.) Via The World Wide Web (WWW) At:
 - The War Gods Info Center WWW Site:
    http://www.icemaster.org/wargods/

2.) Via The File Transfer Protocol (FTP) at:
 - The War Gods Info Center AnonymousFTP Site:
    ftp.icemaster.org /pub/wargods/

3) Join E-Mail FAQ Subscription List by e-mailing beavis@betatesters.com
   with the Subject line "war gods subscribe" to subscribe to the list or
   "war gods unsubscribe" to unsubscribe from the list. (Without the
   quotation marks.)
                             
If you would like to talk to us, come to the #wargods channel on the
EFNet IRC Network. We usually use the nicks McCarron and IceMaster.
Or you may E-Mail Patrick McCarron at pat@rat.org or The IceMaster at
wargods@icemaster.org. Corrections are welcome!


                          ==[ THANKS AND CREDITS ]==

- WepaMan on IRC for informing us that we were originally missing moves
  for the bosses.
- Eurocom for developing a great conversion and finally fixing some old
  bugs that were never gotten around to with the arcade version.


                              ==[ LEGAL STUFF ]==

 The War Gods Information Center Text FAQ is
 Copyright (C) 1996-97 Patrick McCarron

 This document may not be sold, copied, or edited in any form or for
 any profit without giving PROPER credit to us the Authors.

 War Gods, the characters, and DigitalSkin are registered trademarks of
 Midway Games, Inc. Copyright (C) 1996-97 Midway Games, Inc. All other
 names and likenesses are trademarks of their respective owners.
 All rights reserved. This FAQ is in no way related to any company
 mentioned herein.

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--
Patrick McCarron (pat@rat.org)
The War Gods Information Center - http://www.icemaster.org/wargods/
The Mace Information Center - http://www.icemaster.org/mace/
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