Stunt Mode Guide by Outkast

Version: 1.7 | Updated: 01/07/00 | Printable Version

Wave Race
Nintendo 64
Stunt Mode Guide
Version 1.7

Written By:

                        Wave Race 64 Stunt Mode Guide

Version 1.7
No actual update or changes to the FAQ... I just changed my alias and
e-mail address and replaced it everywhere in this FAQ. Please note that is no longer my e-mail address!


P.S. - If you want the reason for the name change, mail me and let me know
and I'll tell you (this isn't the place to explain).


I found this helpful info in my mailbox just a few minutes ago:


to get alot of points after you do a stunt pause the game as soon as the
announcer starts talking and unpause it when he stops talking if you do when
you cross the finish line you can get up to 30,000 points.



Version 1.6
I made some final revisions in the tricks section to help you earn some
more points. I have also concluded that this will be the final update to
this FAQ, but you can feel free to e-mail me any questions you may have.

P.S. - I've mentioned before that I do not own Wave Race, so I do not
have strategies for Glacier Coast and Twilight City, but if you would
like to submit your strategies for either of the two levels, please do
so and I would be happy to update this FAQ once more.


Version 1.5
Since there is no FAQ section in this Stunt Mode Guide, I've added an
e-mail that I received and put it into the Intro section since that
is the best place to answer a question.

Version 1.4
I added an informative e-mail I received in the introduction section
(had no where else to put it), and updated the credits.

Version 1.3
No actual update, I just stuck my new alias and e-mail adress
at the top of the FAQ if you have any questions, comments, or

Version 1.2
In the intro section I added some stuff about the characters in the game
and who it is best to be for stunts. Also, I added a  Game Shark
code in the Stunt Mode Guide section (it should help you rack up a
few extra points).

Version 1.1
Remember the message I had posted where I wondered why I couldn't play
twilight city and glacier coast? My question has been answered:

"Twilight City and Glacier Coast aren't available until you reach them
in championship mode. Twilight City--Hard  Glacier Coast--Expert."

Special thanks to Brian Spencer for the information.

Version 1.0
I added it all today...... I listed exactly what to do in each course in
order to get lots of points. One question for anyone out there: When I 
the game, Twilight City and Glacier Coast weren't available...... So I
couldn't list them. Anyone know why this happened?

1) Intro
2) Stunt Mode Guide
3) Credits
4) Legal Information

1) Intro

Not much to say, really, I'll get straight to the point and give you the
stuff. I sound like a drug dealer, don't I?

Here are the stunts you'll need to know how to pull off. No barrel rolls,
because they are a waste and the flips give more points. Oh, and in order
to do double flips, you'll have to use the third player because he is the
only one with a high enough speed.

Handstand........... Hit control stick down, then up.
Flip................ Off ramp, hold the control stick down.
Double Flip......... Using player 3, do the same as above only flip twice.

Point System You'll Get:

Every 1/10 of a second you clear a checkpoint... 5 Points
Ring.......... 50 Points more each one you go through.
Flip........................ 750-1400
Double Flip................. 1450-2500
Handstand.................... No exact number..... About 300 pts/10 seconds.


Player 1 - R. Hayami
This guy is very easy to control and is the player I would recommend
for beginners of the game. He doesn't go quite as fast and do great
stunts like some of the other players, but he's not the guy that
you're going to constantly crash into the walls with.

Player 2 - A. Stewart
She has quite a bit of speed; though not the best in the game. Her
speed is critical to pull off some of the high-point stunts, but
she is harder to control and is not recommended for beginning

Player 3 - M. Jeter
He is the best player in the game for a super amount of speed, great
acceleration skills, and can really be great on the ramps. His speed
allows him to pull off more stuff when going for stunts, though
controlling him will take lots of practice. Certainly not recommended
for beginning players; definetely recommended for advanced players.

Player 4 - D. Marier
Why this person was put in the game is a mystery, in my mind. However,
I actually think it's for a laugh. This guy is heavy, has barely any
speed, can't be controlled, and cannot do stunts for his life. Not
recommended for any players, unless you need a good laugh.


Here is an e-mail sent in by Ryan J. (see credits).

First of all, in almost every stage you tell people to do handstands or
whatever. If you ride backwards on the jet, you
will get over 500 points and you can do it as many as 2 times in 5 seconds!!
You dont have to keep doing it longer to get more points. To do this let go
of the gas, rotate the control stick counterclockwise and
push up. Easy to do and will net you a lot of points!!

Also, if you hit a jump just right at a good speed you should be able to do
a quad (4) flip jump. Very easy to do!! For a quad you get over 2500

Following these will get you more points but are more difficult to do
and I don't recommend trying them if you're a beginner. In fact, I don't
recommend these unless you've been playing the game for a while now.

Here is another e-mail I received:

just saw your faq and i think its cool but i have a question about the two
hidden courses.
how do i unlock them?


The answer to this can be found in the update for version 1.0, but here it
is anyways:

"Twilight City and Glacier Coast aren't available until you reach them
in championship mode. Twilight City--Hard  Glacier Coast--Expert."

Special thanks to Brian Spencer for the information.

2) Stunt Mode Guide

Dolphin Park:

- Be player 3.
- As soon as the light turns green, do a handstand. Stay in it and follow
through the rings for two section, then when you hit the third checkpoint,
get down.
- Gain speed for the ramp and do a double flip.
- Do this for the other 2 ramps that follow, as well.
- After the third ramp, go back into a handstand, and go into the next
- Go through the first ring in here and get down.
- Go through the ring in front of the ramp, and do a double flip on the 
- Immediately after you double flip, go into a handstand, through the final
ring, and speed to the finish line.

Sunny Beach:

- Be player 3.
- Immediately go into a handstand and remain there until you get through the
last ring before the ramp.
- Double flip over the ramp.
- Immediately after, do a handstand and follow the rings through the next
- Remain in the handstand, go through all rings, and speed into the finish

Sunset Bay:

- Be player 3.
- Immediately do a handstand.
- Go through the rings being careful of walls and the angle your jet ski is
on when on waves.
- Double flip off the ramp, handstand, and follow the rings.
- Sit down after almost reaching the checkpoint leading to the next ramp.
- Double flip over the next ramp.
- Do a handstand, and follow rings to the end.

Drake Lake:

- Be Player 3.
- Immediately do a handstand.
- Go through the first three rings.
- Stay in the handstand position anf go left through all rings in the next
- When you reach the second checkpoint, get out of the handstand.
- Gain speed and double flip over all three ramps.
- Do a handstand.
- Be cautious of wooden pegs.
- Get through the final set of rings and finish up.

Marine Fortress:

- Be player 3.
- Immediately do a handstand.
- Follow all rings.
- On a curve, you'll see a ramp. When you see it, sit down, and double flip.
- Get back into the handstand position and follow the rings until you reach
a bend.
- Double flip over the ramp, go back into a handstand, and finish following
the remainder of the rings.

Port Blue:

- Be Player 3.
- Immediately do a handstand for only a few seconds because a ramp is on the
way. This will get you a good jump on points.
- Double flip the ramp, and handstand, then for the remainder follow the
- When you reach the final checkpoint, sit down, and stay to the right while
hugging the wall.
- Double flip over both right ramps.
- Immediately after the second ramp, do a handstand and finish that way.

Twilight City
Glacier Coast
(Not listed..... Please see the update for version 1.1)

Southern Island:

- Be player 3.
- Immediately handstand.
- Be cautious of those huge waves during the first three rings.
- Follow the rings and stay in the handstand until you see the ramp.
- Double flip with it.
- Get back in the handstand position and follow the rings until you see
another ramp.
- Double flip off it, then turn an extreme right while in a handstand.
- Follow the rings to the finish.

Here's a Game Shark Code to give you some extra points:

99 Points................................. 801CB0A3 0063

3) Credits

Well, I rented the game from Blockbuster, played it for 5 evenings, returned
it, and wrote this FAQ in an hour....... Ok, thanks to me, myself, and I....
Oh yeah, and Blockbuster too.

Brian Spencer
For the information on Glacier Coast and Twilight City.

Anyone that e-mailed me with info that I didn't post in this FAQ - thanks

Ryan J.
For the e-mail in the intro.

Cheat Code Central
Your definitive site for cheats and codes...

Game Sages
Your other definitive site for cheats and codes...

For posting this FAQ as well as my others and for running GameFAQs.

4) Legal Information

Wave Race 64 belongs to Nintendo, and I
have no association with them what so ever. You may not use this
on your site unless you have my written permission, nor may you
re-produce it, sell it, or alter it in anyway. The latest version
of this FAQ can always be found at:


This FAQ is copyright  1999-2000 by Outkast and Wave Race 64 is
copyright  1997 by Nintendo.