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    FAQ/Walkthrough by DBM11085

    Version: 1.1 | Updated: 06/28/00 | Printable Version | Search Guide | Bookmark Guide

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                    Kirby 64: The Crystal Shards FAQ/Walkthrough
                                For the Nintendo 64
                        Version 1.1 (Last Updated 6/28/2000)
                                  By Devin Morgan
    
        This file is Copyright (c)2000-2007 Devin Morgan. All rights reserved.
    
    *****************************************************************************
    
    Table of Contents
    
    1. What's New
    2. Introduction
    3. Story
    4. Controls
    5. Walkthrough
    6. Items
    7. Abilities
    8. Enemies
    9. Bosses
    10. Mini-Games
    11. Secrets/Tips and Tricks
    12. Credits
    13. Copyright Notice
    14. Contact Information
    
    *****************************************************************************
    
    -=-=-=-=-=-=-=-=-=-=
    -=  1. What's New -=
    -=-=-=-=-=-=-=-=-=-=
    
    Version 1.1 (6/28/00): With this update, I added the three possible solutions 
    to that puzzle in World 4, Level 3.
    
    Version 1.02 (6/27/00): I just decided to add the boss characters to the 
    Enemies section to make it that much more complete.
    
    Version 1.0 (6/27/00): Here is the complete version of this FAQ, and just in 
    time since the US version of the game is released today! As for today's 
    update, I added a complete enemy list, as well as a few secrets. I also 
    changed a few words around to reflect the US version instead since this FAQ 
    is meant mainly for the US version of the game!
    
    Version 0.97 (6/26/00): I started to add a list of the enemies for this game 
    here. I only listed information for 26 out of the 72 regular enemy creatures, 
    but in the next update, the entire list should be here.
    
    Version 0.95 (6/26/00): I've added information on the last crystal piece, as 
    well as information on the final boss battle. Also, I included updated names 
    of each mini-game, as well as the addition of a Secrets/Tips and Tricks 
    section.
    
    Version 0.9 (6/20/00): Finally, I completed Kirby 64, therefore this 
    walkthrough covers the entire game from start to finish! Unfortunately, I was 
    unable to provide information on one of the crystal pieces in the game, which 
    means if you followed this guide, you should be only at 99% right now. I will 
    update again sometime with some extra information here and there, as well as 
    help on finding that crystal piece I left out!
    
    Version 0.7 (6/19/00): Here, I've included a full walkthrough for all of 
    World 5, including information on defeating the boss there. I've also created 
    a Credits section because I wish to credit Kirby64.com for the real names of 
    the bosses.
    
    Version 0.5 (6/18/00): This update includes a walkthrough for all of World 4. 
    However, in Level 4 of World 4, I could not include information on obtaining 
    the second crystal piece in that level. I will add help on getting that piece 
    when I figure out how to reveal it.
    
    Version 0.4 (6/17/00): With this update for today, I've completed the 
    walkthrough for all of World 3. Look for more additions to the walkthrough 
    with future updates!
    
    Version 0.35 (6/16/00): So far, my walkthrough covers up to and including 
    World 3, Level 3. I also added an Items section to this FAQ. Check back soon 
    for more updates!
    
    Version 0.3 (6/16/00): I finished the walkthrough for World 2, which will 
    help you through those parts, as well as get all the crystal pieces up to 
    that point. Also, I finished the ability combination list, so go check that 
    out to read about some pretty nice combos!
    
    Version 0.25 (6/15/00): I've added a walkthrough for the first two levels of 
    World 2, as well as more ability combinations. Later on, I'll update again 
    and finish the walkthrough for World 2, as well as the ability combination 
    list!
    
    Version 0.2 (6/14/00): This update includes a complete walkthrough for all of 
    World 1. I also added some more ability combinations to the list.
    
    Version 0.1 (6/14/00): The first version of this FAQ. Only the first couple 
    of levels, as well as very few of the abilities are covered in this beta 
    version. Check back daily for more updates as I play further into the game 
    and try out more new abilities!
    
    *****************************************************************************
    
    -=-=-=-=-=-=-=-=-=-=-=
    -=  2. Introduction -=
    -=-=-=-=-=-=-=-=-=-=-=
    
    Kirby 64: The Crystal Shards is the long-awaited game starring Kirby on the 
    Nintendo 64. The game is a side-scrolling game like the other games in the 
    series, but it has more of a 3D look to it in some parts. You can also use a 
    combination of two abilities to make your attacks better and stronger. This 
    game is so great, despite the fact that it's not totally in 3D, anyone would 
    enjoy playing this game!
    
    *****************************************************************************
    
    -=-=-=-=-=-=-=-=
    -=  3. Story  -=
    -=-=-=-=-=-=-=-=
    
    On a nearby planet named Ripple Star, lives a group of fairies. They were 
    living peacefully until one day when Dark Matter appeared from space and 
    started attacking Ripple Star. To try and protect their most valuable 
    resource, a magical crystal, one of the fairies named Ribbon took it and 
    started flying it away from the danger. While flying through space, Dark 
    Matter pursued her, then attacked and the crystal was shattered into many 
    pieces. The fairy landed on nearby Popstar with one of the shards and told 
    Kirby about what happened. Now, Kirby must go and find all the pieces of the 
    crystal scattered across 6 planets throughout space.
    
    *****************************************************************************
    
    -=-=-=-=-=-=-=-=-=
    -=  4. Controls -=
    -=-=-=-=-=-=-=-=-=
    
    Start: Pause game, bring up submenu
    
    A: Jump in the air (press while in the air to fly), swim underwater
    
    B: Inhale, spit out, use current ability
    
    C, L, and R buttons: Hold enemy/item over your head (press again to throw
                         straight up), take out current ability and hold over
                         your head
    
    Up: Climb up ropes, ladders, chains, etc.
    
    Down: Squat down, swallow enemy/item inside your mouth, drop through some
          ledges, slide (press A while holding Down), put enemy/item back in your
          mouth while holding it overhead, step on switches
    
    Left and Right: Walk in either direction (press twice quickly to run)
    
    Z: Not used
    
    *****************************************************************************
    
    -=-=-=-=-=-=-=-=-=-=-=
    -=  5. Walkthrough  -=
    -=-=-=-=-=-=-=-=-=-=-=
    
    ================
    World 1: Popstar
    ================
    
    Level 1
    -------
    
    From the start, go right and inhale any of the enemies you want to either get 
    the Fire, Cutter, or Spike abilities. Continue right and take the not-so-
    hidden crystal shard in the air. Then, keep going right until you reach the 
    log cabin. Take the Maxim Tomato in front of the door to recover any lost 
    health, then go inside. Defeat the mini-boss by using your ability or by 
    inhaling the small enemies that appear in mid-air and spit them back at the 
    mini-boss.
    
    After you beat it, go through the other door back outside again. Keep going 
    all the way right until you meet the small Poppy Bro. Lose your current 
    ability and inhale and swallow it to obtain the Bomb ability. Continue right 
    to the water area, then throw a bomb at the black platform in the water to 
    reveal another crystal piece. Take it, then get out of the water. Take the 
    Maxim Tomato on the land, then go right to the end. Watch the short cinema 
    scene, and then get ready to fight the level boss. Defeat it using your 
    ability or by inhaling/spitting the stars that appear when it falls down 
    after charging at you. After you beat it, take the crystal piece and play the 
    Goal Game, then you beat the level!
    
    
    Level 2
    -------
    
    From the start of this stage, go all the way right through the first area 
    until you reach the next part, which is where you enter the tree. There, take 
    the Spark ability from the nearby enemy and use it while ascending this tree 
    trunk to defeat other enemies. Once you make it to the top, go right out of 
    the tree into the next area. Here, hop onto the platform and the Waddle Dee 
    will move it down the track. Collect the small stars along the way, then when 
    you see a vertical row of small stars near the bottom of the screen, jump off 
    the lift and through those stars. At the bottom, you'll get the crystal 
    piece.
    
    As soon as you get it, quickly start flying back up to the lift or else Kirby 
    will run out of breath and fall down the pit, losing a life. If you make it, 
    go right into the next room. Here, drop down the middle of the room, 
    collecting the small stars along the way, but fly towards the right so you 
    don't fall into the hole in the middle just yet. Take the power-up to the 
    left and the 1-Up to the right, then jump into that hole leading to a mini-
    boss battle. Defeat it by either using your current ability or inhaling and 
    spitting out the small enemies that appear. After you beat it, take the 
    crystal piece and go right out of the end. Watch the short cinema scene, then 
    get ready to fight Adeleine, the level boss! Read the Bosses section of this 
    guide to find out how to beat her. After you beat her and her creations, take 
    the crystal piece that appears and play the Goal Game and you've cleared the 
    level!
    
    
    Level 3
    -------
    
    From the start of this level, go right all the way into the castle. It would 
    help if you obtained an ability along the way there. Once inside the castle, 
    go right up the stairs into the following room. There, go right and jump onto 
    the platform and it'll start moving to the right. Avoid the flying enemies 
    that might get in your way during the short ride. At the other side, take the 
    Cutter ability and continue right into the next room. Here, make your way to 
    the top of the room while avoiding the spiked Gordos along the way. Fly 
    through the hole at the top to get back outside above the castle. If you need 
    health, go left and take the Maxim Tomato, otherwise go right.
    
    Here, defeat and take two of the Cutter enemies' powers so you'll have two 
    Cutter abilities combined. Now, go right all the way to the other side, and 
    then jump into the hold in the floor to the room below. Fall to the floor 
    below, then use the Cutter ability; the combined Cutter is large enough to 
    cut through the green block in the floor. Drop through the hole you just made 
    to obtain a crystal piece. Jump up out of the water and go right into the 
    next room. Here, you'll see the painter in the background making a picture. 
    Do not leave this room yet, instead wait for him to finish the picture, which 
    turns out to be a 1-Up, then take it when he throws it to you!
    
    Now, continue right to the next area. Before you go right and up the steps, 
    fly up to the ledge above the doorway and take the crystal piece hiding up 
    there. Next, go right and along the steps all the way around the room. Once 
    at the top of the path, climb up the chain to the next floor of the room. 
    There, go left and climb up the second chain you come across (you should see 
    a ray of light coming down from the ceiling as you approach this chain) to 
    get outside again to the end area. Here, get ready to battle King Dedede, who 
    is the boss of this level! Check out the Bosses section of this guide for 
    help on defeating King Dedede. After you beat him, take the crystal piece, 
    play the Goal Game, and you're done with this level!
    
    
    World 1 Boss Stage
    ------------------
    
    For this world, you'll be fighting Whispy Woods, just like in all the other 
    Kirby games in the series! Read the Bosses section for details on how to 
    defeat this boss. After you beat it, you'll receive the first large crystal 
    shard and gain access to World 2!
    
    
    ==================
    World 2: Rock Star
    ==================
    
    World 2, Level 1
    ----------------
    
    From the beginning of this level, go all the way right across the long desert 
    scene to the next area inside the building. There, go right and you'll see a 
    couple of blocks with eyeballs that'll drop to the ground and try to crush 
    you if you walk by. Right before the second one, fly all the way up above it 
    and take the crystal piece. Drop back down and inhale one of the rock enemies 
    to get the Stone ability. Now, continue right and go up the platforms all the 
    way to the following room. There, you'll fight a mini-boss that makes enemies 
    with the Needle ability appear. Inhale one of those enemies and take their 
    Needle ability, then use it to defeat the mini-boss.
    
    After you beat it, take the crystal piece that appears and go right out of 
    the room. Here, the room will fill with sand and will scroll upward. Climb 
    the right wall first, and then jump onto the first ledge. Then, go left and 
    climb up the left wall to the next set of ledges. Repeat that alternating 
    pattern until you reach the top and Waddle Dee makes a hole in the ceiling 
    for you to escape through. Once outside again, go right through the area. 
    Watch out for the plants with teeth because when you try to walk by them, 
    they'll come forward and try to attack you. Run by after they pull back to 
    avoid getting hurt. Inhale the electrical enemy nearby and take the Spark 
    ability and combine it with your Stone ability. Now, go back to the beginning 
    of this section of the level. You'll see a striped wall; use your ability to 
    knock it down. Take the crystal piece that was hiding there, then go all the 
    way right to reach the end of the level and the Goal Game!
    
    
    Level 2
    -------
    
    From the start, go all the way right through the grassy area. Be careful when 
    walking past the columns because they'll collapse as you walk by. When you 
    reach the next area, you'll have to navigate through a maze. First, go all 
    the way right to the boundary between Kirby and the crystal piece. Then, jump 
    onto the platform above you, and then fly up through the hole onto the next 
    platform.  From there, fly up to the second to top level where you can find a 
    food item to recover some health with. When the floor under you disappears, 
    drop down to the floor below and go right. Drop down to the platform below 
    you and go left.
    
    Jump over the small column and drop down to the lower level. Now, stand in 
    the middle of that platform to drop down to the area with the crystal piece. 
    Be careful of the enemies that'll attack you when you come down, and take the 
    crystal piece. Now, get out of the maze and continue right into the building. 
    Inside, jump up the steps to the middle section where you'll see a small 
    star. Drop down and take the crystal piece below in mid-air, then quickly fly 
    up to the ledge you were on. Continue right down the steps and go ahead into 
    the next room. Go right through the water area and you'll come across white 
    platforms on the ground. Don't step on them because they'll move up to the 
    ceiling to crush you! Once you make it to the other end of the room, fly up 
    to the high ledge with the small stars on them and go through to the next 
    room.
    
    In this new area, go right while avoiding the enemies and cannonballs being 
    shot at you, and run all the way to the following room. When you enter this 
    room, King Dedede will run in and you'll jump on his back. Here, you have to 
    make your way through the maze and use King Dedede's hammer to break down 
    dark colored walls. From where you enter, go right and knock down the wall 
    you come across. Then, climb the chain all the way to the top and jump onto 
    the platform there. Climb the chain there up to the ledge to the left and 
    jump onto it. Climb the wall, then when you reach the top, break down the 
    wall. Next, climb up the ladder on the wall while avoiding getting burned by 
    the fire enemy.
    
    Once at the top, go right and jump over the two pits and knock down the wall 
    there. Take the crystal piece there, and go back and drop down the pit to the 
    chain. Climb down it, then go right to the second chain and go down it for 
    one level. Jump onto the right ledge and break the wall there, then climb up 
    the chain there to the top. Go left and break down the wall, and then climb 
    up the chain all the way to the ceiling. Then, go right and play the Goal 
    Game, then you'll exit the level!
    
    
    Level 3
    -------
    
    (Please note that before you enter this level, make sure you have the Stone 
    ability. You can find it near the beginning of World 2, Level 1.)
    
    From where you drop into this level, go right all the way to the fossil-
    shaped rock that's barring access to the crystal piece. Fly over it, then go 
    right down the path a tiny bit; you'll see a section of the path that's a 
    brownish color. Use your Stone ability on that section to break through, then 
    defeat the enemy with a skull on top of it. Then go left and collect your 
    crystal piece. Now, get back out of that little alcove and continue right all 
    the way to the whirlpool and jump in. When you land, go left and jump into 
    the first whirlpool you reach.
    
    In the next room, you'll fight a mini-boss that makes these small replicas of 
    itself fly around. They have the Cutter ability if you were interested in 
    changing abilities. Defeat this mini-boss quickly and easily by standing 
    under it and repeatedly using your Stone ability. The rubble that flies in 
    all direction when you want to become Kirby again will injure this boss. Keep 
    doing that until you defeat it, then drop through the hole in the floor. When 
    you land in another room, go left and take the crystal piece floating there 
    in the air, in a not very hidden place!
    
    Now, go right and drop into the hole at the other end of the room. In the 
    next room you land in, make your way all the way to the right to the hole 
    there. Jump into the water there and swim into the next room (I'm referring 
    to the hole at the far end of the room, not the whirlpools where those 
    enemies pop out of). When you fall into a pond in the next room, jump out and 
    go right. Fly over the whirlpools along the way because there are enemies 
    that'll come out and snap at you. When you reach the pond with the small 
    stars at the bottom, jump in and swim down to the next room.
    
    In this completely submerged room, swim right and down, following the path of 
    the stars along the way. Watch out for the enemies along the way since you 
    can't get away from them as quickly as you can in the air. Follow the path 
    down and right into the next room. There, continue following the path of the 
    stars right and up. About halfway up, watch out for the spiked platforms 
    that'll fall down towards you. Swim around them as they appear on the screen, 
    then when you have the option of going right, continue moving up instead. Go 
    up and take the crystal piece in the upper-left corner, then take the right 
    path out to the Goal Game you play after each level! Play it and you've 
    finished another level!
    
    
    Level 4
    -------
    
    From the start, head right and inhale the missile enemy to obtain the Bomb 
    ability. Now continue heading right through this area. You'll notice in the 
    background that the giant, black pyramid is rising up into the air. You'll be 
    getting there soon enough, so continue going right. When you cross the small 
    bridge, watch out because there's a gap in the middle of it. When you finally 
    reach the area underneath the floating structure, stand on the platform to be 
    brought inside. When you're being brought up through the pyramid, there will 
    be cannons from three sides of the room shooting at you. Avoid their shots as 
    the platform brings you up the shaft.
    
    When your ride brings you into the following room, get off the platform and 
    you'll see that there are yellow and red ledges that move in and out of the 
    walls. You'll also see a crystal piece boxed in the middle area. To reach it, 
    jump when there's a space between the ledges and make your way to the top of 
    the room. Try not to get caught in between a moving platform and a wall 
    because you will instantly lose a life. Wait for openings in the platforms 
    and drop through into the middle area to get the crystal piece. Now, get back 
    up to the top by waiting for spaces in the platforms, then jumping. Stand on 
    one of the platforms just below the hole and withdraw your Bomb ability and 
    throw the star straight at one of the blue diamond shaped enemies in the 
    upper corners to combine their abilities. Inhale and swallow that new star to 
    get the Bomb and Spark ability combination. Now, fly through the hold in the 
    ceiling to reach the next room.
    
    In this darkened room, you'll see Adeleine standing next to the back wall, 
    which has three dark squares on it. Use your ability combo to light up the 
    room and view the paintings in the squares. The three paintings are random 
    each time you go through the level. Now that you've seen those pictures, go 
    right into the next room. There, you'll find a bunch of switches. Stand on 
    and activate the three switches that resemble the pictures in the previous 
    room. If you don't remember them, just step on the second to last switch, the 
    fourth switch, and the second switch from the left. After you do that, a 
    crystal piece will appear on the platform to the far right. Take it, then 
    climb the ladder on the wall to the next room.
    
    Here, go right up the different colored blocks, then ride the large block 
    platform up to the next ledge. Then, go right and catch a ride on the next 
    one. When you get to the next ledge to the right, jump off the right side and 
    you should land on a ledge below you, which has a few small stars and a 1-Up. 
    Take them, then go left and stand on the purplish colored block and fly up to 
    the platform you jumped off of. Now, ride the next large block up to another 
    ledge. Wait for the next block platform to appear from the left, then ride it 
    to the next moving block. Ride the next one to the following ledge, then 
    stand on the large purple block to be brought up to the next room.
    
    Here, you'll fight a mini-boss that uses the Spark ability. Inhale one of the 
    small enemies it spits out if you don't have an ability with you and take its 
    Spark ability. Use the ability to defeat the mini-boss. After you beat it, 
    take the crystal piece and climb up the right ladder into the next room. 
    There, make your way up through the room by climbing on the yellow electrical 
    poles. Watch out because when you grab onto the pole, an electrical enemy 
    forms and tries to knock you off the pole. Jump onto one of the ledges to 
    escape getting hit. When you get to the top, fly through the hole to play the 
    Goal Game and end the level!
    
    
    World 2 Boss Level
    ------------------
    
    Here, you'll be fighting the boss of World 2, Pix. Read the Bosses section 
    for details on how to beat it. After you win, take the crystal shard and 
    you'll be ready to go to the next world!
    
    
    ==================
    World 3: Aqua Star
    ==================
    
    Level 1
    -------
    
    From the start of this new level, head right. When you reach the small holes 
    in the ground, watch out because there are fish enemies that jump out of 
    those holes. After you pass them, keep going all the way right across the 
    bridge (you can also swim the in the water and collect a bunch of stars and a 
    food item to recover some health with) and go into the cave to reach the next 
    area. Go right to the green ball floating in mid-air and jump into it. Let it 
    shoot you up to another higher ledge, then when you get there, jump into the 
    next green ball.
    
    When you reach the next ledge, instead of jumping into the next green ball, 
    fly in the air up and claim the crystal piece floating there. Get back down 
    to that ledge and continue jumping into the green balls and being shot higher 
    and higher in the cavern. Jump up a few platforms and defeat the flying 
    enemies above them, then go right into the next room. In this room, go right 
    and inhale and swallow the penguin to take its Ice ability, then continue 
    across the collapsing bridges. Be VERY careful when you reach those holes in 
    the wall that have eyes peeking out of them. If you walk in front of it, a 
    huge frog will suddenly pop out and take away some health. Keep going right 
    to the end, but before you go into the next room, combine your Ice ability 
    with the Poppy Brother to get the Ice and Bomb combo. Now, go into the next 
    room.
    
    Here, go right and jump through the many waterfalls you come across 
    while defeating any enemies that get in your way. Make your way through this 
    watery room, then go right to the dry part again and enter the following 
    area. You're going to fight a mini-boss here with the Needle ability. Since 
    this guy stays in one place, it won't be hard at all to beat it, your only 
    problem is avoiding getting poked by one of the enemies below you! Defeat it 
    using your Ice and Bomb combo. When you beat it, drop through the floor and 
    take the crystal piece that was once hidden inside the block there, then 
    leave this room.
    
    When you get outside, you'll see Adeleine the painter in the background 
    painting a picture. Stick around because he's painting a Maxim Tomato, when 
    he finishes it he'll send it over to you. Now that you have full health 
    again, go right past the various enemies, then when you reach the section 
    with the multiple levels of platforms, drop down through them all the way to 
    the bottom one. Go right on the bridge section and you should come across a 
    section in the bridge that has blue and black checkered squares. Stand there 
    and use your ability combo. After you explode, drop into the hole and let the 
    green ball shoot you up to the crystal piece. After you land on a platform 
    high above the bridge, go right and survive all the way to the end. Play the 
    Goal Game, and then you're done here!
    
    
    Level 2
    -------
    
    From where you start, head all the way right and defeat the enemies you pass 
    along the way. When you cross the wooden bridge, inhale and swallow the stone 
    enemy to obtain the Stone ability. Keep going right through the shallow water 
    into the next area. Run to the right across the stone bridge, you MUST run 
    because it collapses quickly behind you! When you reach the other side, 
    continue right and jump up to the higher ledge. There, turn your Stone 
    ability into a star (in case you forgot, press L, R, or any C button) and 
    throw it at the fire enemy to combine the abilities. Now, take the new 
    ability combo, which is Burning and Stone, then go right into the next area.
    
    You're going to fight yet another mini-boss in this room. Jump through the 
    middle platforms with the smaller crab enemies walking around on them, then 
    stand in the grass patch on the side of the top row. Now, use your ability 
    combo to attack the larger crab mini-boss until it's defeated. After that, 
    use your attack on the red and brown checkered wall above you to break it, 
    then fly up and take the crystal piece. Drop through the platforms and be 
    careful of the smaller crabs, and fly up the side of the middle structure to 
    take the food at the top if you need health. Otherwise, go right outside to 
    the next area.
    
    Go right and wade through the shallow water and you'll meet up with Waddle 
    Dee, who is in a makeshift boat. Hop in and get ready for a ride down the 
    river. Don't worry about any enemies in the way because you'll kill them if 
    you run into them. Jump in the air and collect the stars and food along the 
    way, and if you see an exclamation point appear, that means to jump over an 
    obstacle. When you reach the end where you're going to fall, jump and grab 
    some more stars and the crystal piece. Here's a quick tip: in order to stay 
    in the air longer when you jump, hold down the A button.
    
    Keep going down the river and jump over the obstacles along the way. When you 
    reach the very end, you'll drop down a huge waterfall and land by yourself at 
    the bottom. When you land, go right down the river some more. Be sure to take 
    the Lollipop in the air to become invincible for a little while. Use that 
    time to run down the river and not worry about any enemies. Keep your eyes 
    open though and count how many waterfalls you drop down along the way. When 
    you drop down the fifth one, turn left and take the crystal piece right in 
    front of it.
    
    Now, continue right down the river path to the end, and then walk right to 
    the next area. Here, go right and back into the water, but this time, the 
    current is pushing you back. It would be easier if you tried flying up the 
    river and landed on the dry platforms. Defeat the enemies along the way and 
    watch out for the spiked logs if you're walking in the river. Keep going up 
    the path to the waterfall, then jump up the platforms and continue onto the 
    final part of the river. Fly over the three spiked logs there and go right to 
    play the Goal Game and you'll be done here.
    
    
    Level 3
    -------
    
    From where you begin this level on the long sandy beach, head right and 
    defeat the enemies along the way. Watch out when you reach the part where 
    there are two small platforms and a star fragment in the air between them 
    because there is a creature that'll come out of the sand to attack. Keep 
    going right after you pass those parts, and continue to the next area. Go 
    right into the water and watch out for the cannons in the background shooting 
    at you. After you pass them, continue right and swim through the watery area 
    while trying to avoid the crab enemies below.
    
    When you reach the dry beach at the other side, inhale the green fish quickly 
    before it explodes and take its Bomb ability. Then, go back left a little bit 
    in this section of the level and find that green enemy that throws the spiked 
    piece on its head at you. Combine your Bomb ability with it to get the Bomb 
    and Cutter combo. Now, get back to the right side of the area and continue 
    right into the next section. Here, go right past the Gordo (spiked black 
    enemy) and walk across the wooden bridge. Watch out because when you walk on 
    a couple of the planks, they rise out of the water and raise you to a higher 
    level. Walk right past the bridge and take the piece of cake there, then fly 
    up to the top of the structure you were under. Drop into the hole at the top 
    to get inside.
    
    Inside, take the Maxim Tomato, then use your ability combination to break the 
    checkered wall. Take the crystal piece there, then break the block in the 
    middle of the room and stand where it was. A platform will come out of the 
    ground and bring you back outside again. Drop down to the bottom area and 
    start going across the next wooden bridge. Slide under each Gordo because 
    you'll move quick enough to avoid getting pulled up by the trap planks below 
    each Gordo. After that, continue right past the stone enemy up to the teeter-
    totter where King Dedede is waiting. Move closer and you'll automatically 
    jump onto the low end. Dedede will hit the high end with his hammer, 
    launching you to another area.
    
    When you land, go right while jumping from platform to platform. When you 
    reach the section with the vertical log platforms, don't stay on them too 
    long because they'll sink into the water. Keep moving to the right and you'll 
    reach a wall with a few platforms on the side of it. Jump up those platforms 
    to the higher ledge and continue to the right. Drop into the hole there to 
    reach the next room below. You'll be fighting a mini-boss, which is a larger 
    version of that enemy you took the Cutter ability from earlier in the level. 
    Just throw your spiked mines at it while jumping over what it throws at you 
    until it's defeated. Take the crystal piece that appears and go left and drop 
    down the hole into another room.
    
    After you take a REALLY long plunge down a long corridor, then fall into the 
    water below, you'll see a brown and green checkered wall to the left 
    underwater. You can't do anything about it now, but remember this area and 
    come back later with the Stone and Cutter ability combination to break it, 
    then swim up through that hole and take the 1-Up on the platform. Now, keep 
    trying your ability until you become Rick the hamster. Then, get as close to 
    the left wall as possible and face the wall, then jump in the air, hold Left, 
    and keep pressing A at a steady pace. Rick will somehow jump up the wall all 
    the way to the top if you can do it correctly. You'll get the crystal piece 
    when you reach the top.
    
    Now, if you got the crystal or not, get to the bottom and swim under the 
    right wall and surface onto the ledge. Watch out because it'll tilt and a 
    spiked log will roll down towards you! Jump over it and go up the platform 
    and jump onto the small ledge to the side. Jump up the small ledges, then 
    jump onto the large wooden platform again and avoid the spiked log. Keep 
    jumping up the platforms and avoiding the spiked logs until you reach the 
    very top. At that point, go right and drop down the other shaft. Collect some 
    stars along the way. At the bottom, go right outside and play the Goal Game, 
    then you beat the level!
    
    
    Level 4
    -------
    
    From the beginning of this completely submerged area, swim downward all the 
    way to the bottom. Watch out for the greenish colored bombs that come out of 
    the holes in the wall, as well as the floating enemies that fan out their 
    heads to attack. When you finally get to the bottom, go right into the next 
    room. In this underwater area, swim right and watch out for the fish that are 
    swimming around. Be careful because there are boulders that'll start falling 
    when you pass the area with the fish. Try your best to avoid them, then 
    continue right to an area where those greenish bombs come out of the sand.
    
    Avoid the bombs and keep going right past some more underwater enemies, then 
    go into the next room. As soon as you enter this new area, start swimming 
    upward and stay as close to the left as possible. Swim up past the jellyfish 
    enemies clinging to the walls and the spiked Gordos. Keep going up and take 
    some star fragments along the way, then continue swimming upward and to the 
    left until you reach the very top (you'll know you're at the top when you 
    reach the green fish that explode when you come near). Swim up to the ceiling 
    and keep holding left to prevent yourself from being pushed away quickly by 
    the strong current. Swim into the alcove in the ceiling and take the crystal 
    piece there.
    
    Next, head right through the hole into the next room. There are strong 
    currents pushing you through this room, so you need to really control your 
    movements so you don't crash into enemies along the way down. Make your way 
    past the jellyfish that stick to the walls, the crabs, and the exploding 
    fish. After you go down past the fish, go right and cling onto the pole you 
    pass. Climb down it to the very bottom, where you'll automatically get off 
    and stand on the ground. Walk to the right and get right under the crystal 
    piece, then jump up and quickly get it before the current pushes you away.
    
    Now, swim back up and continue up and right through the area while trying to 
    avoid collisions with enemies along the way. After the long tunnel reaches 
    the end, swim into the next room, where you'll be fighting a mini-boss. There 
    is a strong current pushing you around this room, which is also where the 
    mini-boss is floating around, so watch out! Attack it by inhaling the 
    jellyfish on the walls and spit them at it. Keep doing that while keeping 
    yourself alive until it's defeated. After you beat it, get to the right wall 
    and swim through to the next area.
    
    Here, you must really be careful because there's not only a strong current 
    pushing you, but there are huge rocks being pushed toward you as well! Stay 
    towards the bottom of the path to avoid getting hit by the bigger rocks, then 
    take the meat in the small alcove. Continue right through the current and 
    collect some star fragments along the way. Keep swimming into the alcoves in 
    the floor and the ceiling because the current doesn't reach there and they 
    usually have food there to recover your health with. Stay towards the bottom 
    area and swim past the Gordos. Duck into an alcove you'll pass when you swim 
    through the Gordo area to get the last crystal piece for this level. Keep 
    going right and evade the boulders flying towards you and you'll reach an 
    alcove with the exit above you at the end. Swim up and out to play the Goal 
    Game and exit this really challenging level!
    
    
    World 3 Boss Level
    ------------------
    
    For this world, you'll be fighting Acro the whale. You'll remember him from 
    Kirby's Dream Land 3 if you played that game. Read the Bosses section for 
    information on how to defeat it. After you beat it, take the crystal shard 
    and you'll be brought to World 4!
    
    
    =================
    World 4: Neo Star
    =================
    
    Level 1
    -------
    
    From the beginning of this new level, go right and defeat any enemies you 
    come across. After you pass the first spike pit, be very cautious when you 
    see star fragments hovering over patches of ground that are in a circular 
    pattern. If you step on them, you'll reveal a trap, which may cost you some 
    health. The best way to avoid them is by simply flying as much as you can 
    over the area. Continue going right through the small watery section, then 
    when you reach the land area again, watch out for those traps!
    
    There is one trap I must tell you to reveal, though. From where you exit the 
    watery part, go right and reveal the trap underneath the first hanging 
    ladybug enemy you come across. Take the crystal piece there, and then keep 
    going right through the area and into the following section of the level. 
    This section is a vertical area, where you should be heading upward. Before 
    you go up, drop down and take the crystal piece you wouldn't know about 
    unless you did some exploring by yourself. Now, climb the vines on the walls 
    and head upward. When you reach the end for one side of the vine, jump onto 
    the middle platform, which usually has a star fragment on it, then jump to 
    the vine on the other side. Keep going up and alternating sides until you 
    reach the top by the hole in the right wall. Avoid the arrows being shot at 
    you and go right into the next room.
    
    Here, go right and jump from vine to vine over the large pit. Grab onto the 
    moving vines as well and collect a few star fragments during the ride. When 
    you get to the middle platform, wait for the moving vine to come, then jump 
    onto it. Jump from vine to vine while collecting more star fragments. When 
    you finally reach the other side, go right into the next area. Here, you'll 
    fight a mini-boss that shoots fire at you. To defeat it, inhale one of the 
    small archer enemies standing on the ledges above you and spit them back at 
    the mini-boss. Do that 5 or 6 more times to defeat it. After you beat it, go 
    right through the now open doorway into the next room.
    
    In this area, go right and jump from log platform to log platform. Then 
    you'll reach some that move, so jump on the first one you reach. Ride it, 
    then jump to the next one. Keep doing that and you'll reach platforms that 
    don't move, but collapse when you set foot on them. Above the first platform 
    that collapses, take the crystal piece hiding there, then continue right. If 
    you stand on one of the thinner platforms, it'll fall very quickly. If you're 
    standing on one of the log platforms that don't move, it won't fall. Go to 
    the right until you reach the next area.
    
    Here, go right and take the Lollipop to become invincible. Go to the right 
    and just run through any enemies or blocks in your way. Jump over any pits in 
    your way and continue to the right to the end. Then, just walk right into the 
    next area. There, just play the Goal Game and you're done here.
    
    
    Level 2
    -------
    
    As soon as you enter this level, you'll start freefalling. Quickly fly to the 
    left side of the area and continue falling. Be sure to grab the crystal piece 
    that's there as you fall. After you get it, just continue falling right into 
    the next area. There, you'll still be falling at a pretty quick pace. You'll 
    then fall into a mine cart with Waddle Dee standing behind it. He'll start 
    pushing the cart, then jump into the cart. You're ready for a great mine cart 
    ride through the caverns now! Just plow through the enemies since they won't 
    hurt you, and jump when the small exclamation point appears on your screen.
    
    When you get to the second jump, tap A to make a small jump, then the 
    exclamation point will appear again, signaling you to jump again. This time, 
    hold A so you can get onto the higher track. Follow it and jump lightly when 
    it asks you to so you can take the crystal piece and keep going. At the end 
    of the track, you will fall into a pit leading down further into another 
    area. When you land, go right and watch out when trying to pass the block 
    with the eye on it. It'll come crashing down on you if you try to go under 
    it, so go forward, then quickly back to make it drop, then go past as it 
    moves back up.
    
    Keep going right and be careful when walking past the holes in the wall 
    because a frog will come out and take away some health. Then, head right and 
    do like you did before to pass the eyeball block. Fly up the path where you 
    see the star fragments to get the piece of meat to recover a lost health bar. 
    Drop to the ground and get past the second block, then make your way past the 
    holes in the wall with the pairs of eyes peeking out at you. Watch out for 
    the cannon that'll shoot at you, and take the 1-Up above it. Then, continue 
    heading right and get past the eyeball block as well as a couple of Gordos 
    surrounding it. If you pass that all in one piece, go right and defeat some 
    more enemies and continue into the next room.
    
    Go right and jump from platform to platform, but watch out for the 
    cannonballs and blue blobs that fall from the ceiling. Keep going right past 
    those two obstacles into the next area. Here, go right and be careful because 
    there are many enemies about here. When you're wading through the water area, 
    stay away from the purplish sections because they'll pull you under, but you 
    don't drown or lose a life though. Keep going right past some more whirlpools 
    in the water and take the food and star fragments in most of them.
    
    After you drop down to the lower ledge, fly into the hole in the upper part 
    of the left wall to get a 1-Up. Also, you'll see a wall section with brown 
    and black circles in it. You need the Stone and Bomb ability combination in 
    order to break that wall. You can't get either of those abilities in this 
    level (find the Stone ability in the first level of this world, and the Bomb 
    ability in the first level of the third world; sorry for the long trips 
    you'll have to make in order to get this combo). After you get those 
    abilities, come back to this spot and break the wall down and take the 
    crystal piece there.
    
    After that, go right and defeat some more enemies, then go into the next 
    room. Here, you'll be supposedly fighting a mini-boss because of the boss 
    meter that appears in place of your star meter, but instead, you're fighting 
    those blue blobs from earlier in the level! Simply inhale them to take bars 
    off the meter. Keep killing them as they appear until they're all gone, then 
    leave the room and go to the next area. In this room, go right and drop down 
    to a lower ledge and take the Maxim Tomato. Defeat the skull enemy there and 
    wait for the moving rock wall to give you space to jump through. Here, you're 
    going to have to jump and be quick when the blocks give you room or else 
    you'll be crushed if you're not quick enough. Make your way through this room 
    and take the star fragments, the food, and the 1-Up along the way. After you 
    finally reach the end, just go right outside to play the Goal Game and you're 
    out of this level!
    
    
    Level 3
    -------
    
    From the beginning of this new level, head to the right a tiny bit and inhale 
    the spike-backed enemy and take its Needle ability. Then, continue right and 
    jump up to the higher platforms as you go right until you reach a section 
    where the floor is orange. Use your ability there to break through the floor 
    and take the crystal piece. Get back up and continue right to the next area. 
    Here, go right as usual and jump over the many pits in this area. Defeat any 
    enemies you come across here since they'll all be getting in your way.
    
    When you reach the part with the thin ledges over the pit, simply fly over it 
    while trying your best to avoid the enemies flying by, as well as not running 
    out of breath while flying. After that, continue through to the next section 
    of this level. When you enter this area, go right and you'll see Adeleine has 
    painted a picture on her canvas. The picture is random each time you enter 
    the level. Remember that picture and continue to the next room. There is a 
    huge panel made of star blocks with one missing in the middle. The objective 
    is to make the star blocks resemble the picture Adeleine drew. If you can 
    make the picture in the blocks, the crystal piece appears. Below are the 
    solutions to the three different drawings you might have to make:
    
        Top Hat              Umbrella                Pizza
       _ _ _ _ _                 _                   _ _ _
      |_|_|_|_|_|              _|_|_               _|_|_|_|_
      |_|_|_|_|_|            _|_|_|_|_           _|_|_|_|_|_|_
      |_|_|_|_|_|          _|_|_|_|_|_|_        |_|_|_|_|_|_|_|
      |_|_|_|_|_|         |_|_|_|_|_|_|_|       |_|_|_|_|_|_|_|
      |_|_|_|_|_|               |_|             |_|_|_|_|
     _|_|_|_|_|_|_              |_|               |_|_|_|
    |_|_|_|_|_|_|_|             |_|                 |_|_|
    
    After you finish with this puzzle and get a crystal piece, go right into the 
    next area. Here, head right and defeat the enemies as you jump from platform 
    to platform. You'll find some smaller platforms will fall if you stand on 
    them, so be quick when jumping around. Keep going right, and after you pass 
    the bridge of collapsing ledges, you'll have to jump up a few platforms. Be 
    sure to take the food that's stuffed in each hole in the wall. When you get 
    to the top, go right, but don't jump across the pit yet. Instead, drop down 
    where the star fragment is and you'll find the crystal piece. As soon as you 
    grab it, start flying up to the platforms above you. When you get up there, 
    go right across yet some more platforms that fall. Then, keep going through 
    the area, past the floor that spells out the name Kirby, all the way to the 
    end. Play the Goal Game and you're done here!
    
    
    Level 4
    -------
    
    (Please note that before you enter this level, make sure you have the double 
    Ice ability combo. You can get it by entering the third level of this world 
    and inhaling the purplish, flying enemy in the first area of that level, then 
    move left a bit, then return and defeat the enemy again to get the combo.)
    
    From where you start this fiery level, go right. Watch out above because 
    there will be rocks of all sizes falling on you! Continue right and jump over 
    the lava pit, then keep going to the next room. In this room, go right and 
    fly over the lava pits you come across (there are many of them here). There 
    are also whole pieces of the ground that move across the lava if you stand on 
    them, but you go much quicker by running and flying, so stick with running 
    and flying over everything right into the following area. When you enter this 
    next room, King Dedede will come running out from behind you and make you 
    jump on his back.
    
    Now, head to the right and jump over the lava pit, then go up the small 
    incline and break the wall with Dedede's hammer. Continue right over another 
    lava pit and break the next wall you reach. Jump across each of the really 
    small ledges over a lava pit to the other side, where you'll break another 
    wall. Defeat the enemy there waiting for you, then break another wall and 
    take the food floating there. Continue right, break through the walls and 
    defeat another fire enemy, and jump over the lava pit. This time, break both 
    sections of the wall on the other side of the pit to reveal a crystal piece. 
    Take it, and then go right over a few small platforms to the larger area at 
    the other side.
    
    Defeat another enemy sitting there and go right. King Dedede will take you 
    and throw you into the next room. Walk right across the long bridge over the 
    lava, making sure to defeat any enemies in your way. Head right and jump over 
    some pits and walk a bit more. Keep jumping around and making your way to the 
    right until you reach the area with the many flying enemies waiting in the 
    background to attack. Walk across that bridge cautiously because those 
    enemieswill fly in to attack as you walk by. Avoid them and go right, then 
    jump overyet some more lava areas. When you get to the higher ledge, go right 
    and jumpover the sections where lava pours out of the wall. Jump over some 
    more pitsand go right into the next area finally.
    
    Here, you'll see a brown and red mound in the middle of the room. Use your 
    double Ice ability combo and roll into the mound to destroy it, revealing a 
    crystal piece. Fly in the air and descend on it, then as soon as you collect 
    it, fly onto the land because the lava will hurt if you land on it. After 
    that, go right into the next room. Go right a little bit and defeat any 
    enemies in your way. You'll hear a rumbling sound and a huge wall of lava 
    will start to chase you to the right.
    
    Get through this area as quickly as you can while defeating anything in your 
    way and jumping over any lava pits. Just keep going right all the way into 
    the next room. As soon as you enter this room, start flying upward and to the 
    left as fast as you can. Land on a platform on the way up if Kirby gets 
    tired. Stay flying on the left side until you reach the crystal piece. Take 
    it, and then make your way up through the center part of this room. Jump up 
    the small platforms along the way, then when you reach the star blocks that 
    are blocking your path upward, destroy them and continue moving up. Keep 
    going upward right out of the volcano. Play the Goal Game and you'll be done 
    with this level!
    
    
    World 4 Boss Level
    ------------------
    
    In this boss level, you'll be fighting a creature named Magman. For 
    information on how to defeat it, read the Bosses section of this guide. After 
    you beat it, take the crystal shard and you'll be brought to World 5!
    
    
    ====================
    World 5: Shiver Star
    ====================
    
    World 5, Level 1
    ----------------
    
    From the start of this snow-covered level, head right until you see fire 
    enemy walking around. Inhale it and take its Burning ability, then continue 
    right a little bit and you'll see another one. Take out your ability and 
    combine it with that second enemy to get a double Burning ability combo! Now, 
    just continue right all the way through this wintry area to the next section 
    of this level. Here, go right and climb up the ladders next to each wall all 
    the way to the top. Be sure to take the star fragments and food along the way 
    up. Once at the top, head right into the next area.
    
    In this area, just walk to the right until you automatically stop and see 
    Waddle Dee come from behind, carrying a sled. You'll hop in and start riding 
    down the snowy mountain. Just follow the path all the way down while 
    collecting all the star fragments along the way, but jump when the 
    exclamation points appear or else you'll either fall and lose a life, or 
    you'll crash and lose some health. Continue down the path and keep jumping 
    when it tells you to, and you should come across a crystal piece atop one of 
    the hills along your path. When you reach the end of the ride, you'll crash 
    into a snow hill and Kirby will roll into the cave to fight a mini-boss. 
    Before you attack it, fly to the top of the room and use your Burning combo 
    to break the ice piece hanging from the ceiling. Now, to quickly dispose of 
    this mini-boss, keep ramming it by using your double Burning combo until it's 
    defeated, then take the crystal piece that appears above you.
    
    Leave the room, then in the next area, go right onto the frozen lake. Jump 
    into the cracks and swim around to get some star fragments or food if you 
    want, otherwise keep going right and up over the high platforms. When you 
    reach the third hole in the frozen lake, jump in and swim into the small 
    alcove down and to the right. Go through it to the other side, then swim 
    right and take the crystal piece sitting next to the wall in the corner. Take 
    it, then swim back left through the hole in the wall, then up through the 
    crack in the ice into the air again. Then, head right into the next area.
    
    Here, go right through this whole icy area and up the hills. Watch out 
    because there are enemies at the top of each hill that'll push a large 
    boulder down it to crush you if you don't get out of the way. Keep going 
    right and be careful when jumping over pits because there will be an enemy 
    that'll jump out and snap at you if you're not careful. It's easier to just 
    fly above those gaps to avoid being attacked. After that, go right into the 
    last area where you'll play the Goal Game, then you're out of this level!
    
    
    Level 2
    -------
    
    From the start, go right up the hill and drop into the hole at the top. 
    You'll land inside a green ball that'll shoot you high into the clouds. When 
    you land, go right and jump over the gaps in the clouds you come across. Keep 
    going right while jumping from platform to platform and defeating the enemies 
    you pass by. After you pass the part where the platforms move up and down, 
    move right across the first platform after them, and drop down the hole after 
    it. Fly to the right and take the crystal piece, then land on the platform to 
    the right of it. Walk right and take a few star fragments, then fly back up 
    onto the platforms.
    
    Now, you'll be near an area where the wind blows upward, so try not to jump 
    as high because you might fly into an enemy above you. Drop down into the 
    current and take the food that's floating around, then fly up to the 
    platforms and continue right into the next area. Go right and jump into the 
    green ball that you see floating about halfway through this room. You'll be 
    shot up into another ball, which will shoot you into one that's in the center 
    of the area. This time, you can control what direction you want to be shot 
    in. Shoot yourself in the upper-left direction to get a crystal piece, then 
    when you get shot back to the central ball, shoot yourself in the other 
    directions.
    
    After you take the star fragments and food from the other directions, shoot 
    yourself upward into another ball, which will shoot you even higher into the 
    clouds. When you land there, head right and defeat the enemies you come 
    across. When you jump over the platforms where the spike-headed enemies are 
    sitting, inhale one of them and take their Needle ability. Then, jump from 
    platform to platform all the way to the end, where you'll see a couple of 
    small platforms and a hole in the clouds. Jump up the platforms and into the 
    hole to reach the next area.
    
    Go right and watch out for the enemies that'll come out of the clouds in 
    front of you. Defeat the flying enemies that come near you, and keep going 
    right and you'll see areas where wind is blowing upward. Take my advice and 
    fly high above those areas because there are enemies that'll come out to 
    attack if you're too close to the ground area. Go right and combine your 
    Needle ability with the enemy with the Spark ability to gain that combo. 
    Continue right and watch out because those enemies that snap at you will come 
    down from above you as well!
    
    Avoid them as best as you can and make your way through this area to the end. 
    There, go right into the next room. Here, you'll fight a mini-boss. Defeat it 
    by using your ability combination to attach when it flies across the room. 
    Keep doing that until you defeat it, then use the Spark and Needle ability 
    combination to break the wall in the middle if you didn't already and take 
    the crystal piece. After that, go right outside, play the Goal Game and 
    you're out of this level!
    
    
    Level 3
    -------
    
    From the beginning of this snow-covered level, head right to the building and 
    go inside it. Inside, ride the conveyor belts to the upper parts of this 
    room. Defeat the enemies you come across and watch out for the enemy that 
    rolls a boulder down one of the belts. Jump over it, then before you ride the 
    last conveyor belt up and right, fly up to the ledge above you to find a 
    crystal piece. Take it, then drop back down to the belt and ride it up and 
    right while avoiding the Gordos and the boulder-rolling enemy. At the top, 
    walk into the elevator and ride it up to the next floor. Get off there and go 
    right through this room.
    
    Defeat the enemies here as you make your way through, then enter the elevator 
    at the right side and ride it up to the floor above. In this area, go left 
    and watch out for the frogs that'll pop out of the holes in the walls behind 
    items. Make them come out, but step back as they appear, then as they go 
    inside, take the items. Continue left to the elevator, and ride it up to 
    another floor. Here, you can either take the upper path or the lower path. 
    Take the lower path since you can just run to the right and you'll only 
    encounter one enemy along the way. Ride the elevator at the other side up to 
    the next floor and get off.
    
    On this floor, you'll have to be careful of those giant blocks with the 
    eyeballs on them. Walk right next to the platform they're above and jump up 
    to make them come crashing down. As they move up, jump to the left. Avoid the 
    Gordos and the eyeball blocks, and get on the elevator at the end. Here, 
    watch out for the cannons that will shoot at you from the moment you set foot 
    on this floor. Simply jump over their shots and defeat the enemies as you 
    move to the right. Go through the door at the end to enter the next room.
    
    In this room, you'll be fighting a mini-boss, which is a larger version of 
    those small ladybug enemies that hang from the ceiling. When it comes down 
    from the ceiling, inhale one of the smaller enemies and spit it at the 
    ladybug. Repeat that strategy until you defeat this mini-boss. Grab the 
    crystal piece that appears in the middle of the room, and go right out the 
    door. In this new room, you'll see Adeleine behind a glass panel drawing 
    three pictures on it, which are all outlines of different types of fruit. 
    Take a look at the pictures in order, then go into the next room.
    
    Here, push the switches down in the order each of the pictures in the 
    previous room are colored (for example, if the outline of a lemon was the 
    first drawing Adeleine made, you press the yellow switch first). Press the 
    three correct switches to make a crystal piece appear. Jump up and take it, 
    then go right into the next room. In this room, you'll see a few archers 
    standing on platforms and a few plants with teeth in the background. Walk 
    past those plants and they'll try to snap at you. If you run past without 
    getting hit by the arrows from above, you should pass the plants before they 
    reach you.
    
    Go right into the next part of the room and be careful because the bookcases 
    will fall as you come near them. Walk near them to make them fall, then just 
    jump or fly over them. Go right through this area and enter the door at the 
    end to reach the next part of this long room. Here, jump up the two ledges to 
    the top of the water tank. Jump into the tank and swim underwater to the 
    other side. Watch out for the hole with eyes peeking out of it because a frog 
    will jump out to eat you if you go directly in front of it. When you reach 
    the other side, get out of the water and drop down the other side of the tank 
    and go right into the fourth section of this room.
    
    Here, go right and defeat all the enemies that you see. Take the food items 
    along the way hidden inside of the bolts. After all that, go right into the 
    next section and continue going right past the yellow poles. If you grab onto 
    one, get off it quickly because an electrical enemy will form nearby and try 
    to attack you. Fly near the top of the room and take the food if you need it. 
    If not, keep going right on the ground through the door into a different 
    room. In this new room, run to the right while avoiding the cannons placed in 
    the center of the room that shoot cannonballs at you at a quicker pace than 
    usual. Hide behind the colored panels to protect yourself from getting hit, 
    then when you feel safe, run to the right and break through any star blocks 
    in your way. Keep going right through this area to the elevator. Go inside 
    and you'll play the Goal Game and end the level!
    
    
    Level 4
    -------
    
    (Note: Make sure that before you enter this level that you have the Needle 
    ability. You can quickly obtain the Needle ability near the beginning of the 
    first level of this world.)
    
    From the beginning of this level, go right to the hole surrounded by walls. 
    Jump into the hole and you'll automatically climb down into the next area. 
    Once inside, climb down the ladder all the way to the very bottom of the 
    room, then get off and go right. Defeat the enemies that you see, then when 
    you can't go right anymore, drop down through the blue platforms while 
    avoiding the bombs that come out of the small holes in the walls and move 
    left and right. When you reach the bottom, go left to the wall and drop 
    through some more platforms.
    
    Go through all the platforms to the bottom conveyor belt and go right a tiny 
    bit. Press L to pull out your current ability and press B to throw it at the 
    axe that's running around to combine the two abilities. Inhale the new 
    ability star to get the Stone and Needle combination. Now, get back up to the 
    second to top blue platform. Go right into the alcove and use your ability to 
    send a drill into the top orange and brown block to the right. Then, get out 
    and go down a level and do the some thing. Do that until you reach the bottom 
    blue platform, then go right and climb up the ladder to reach the crystal 
    piece. Take it, then go back down and left, then drop through the platform 
    and go right into the next area. When you walk into this room, King Dedede 
    will come running behind you and make you hop on his back.
    
    Get on and continue right to the first boundary. Break it with Dedede's 
    hammer, then watch out for the giant hammer-wielding enemy in the background. 
    You can tell when it's about to pound the area in front of it with its huge 
    hammer because it shakes a bit faster. As soon as it pulls up its hammer 
    again, go right and break through the other boundary and continue right. 
    Break another couple boundaries and watch out for that giant hammer enemy 
    again. Go all the way right through this area breaking through the 
    boundaries, defeating the enemies, and being careful not to be crushed by the 
    giant hammer!
    
    When you finally reach the end of this, jump off the conveyor belt and Dedede 
    will send you into the next room. Go right through this new room and defeat 
    any enemies along the way with your ability combo. Run on the conveyor belts 
    while making your way through this room and defeating the enemies along the 
    way. Keep going right and you'll come across those blocks with the eyeballs 
    on them again. Be cautious and intentionally make them drop, then run past as 
    they retract. Keep going right and you'll meet an enemy that throws cutters 
    at you. Ditch your current combo by pressing L twice, then inhale this enemy 
    and take its Cutter ability.
    
    Continue right and you'll see those electrical enemies that come down from 
    the ceiling to attack. Combine your ability with it to get the Spark and 
    Cutter ability combination. Now, follow the path until you reach the end, 
    where you can go into the next room. There, drop down to fight a mini-boss. 
    Defeat it using your light-saber since that's what you attack with in your 
    ability combo. Keep attacking the flying fiery bird until it's defeated, then 
    press L once and then down twice to put away your saber and keep the 
    abilities. Now, fly up to the upper ledge at the top of the room. Use your 
    saber to cut open the cage hanging from the ceiling, then take the crystal 
    piece and go right to the next room.
    
    Here, go right and drop down to the lower ledge and stay there for a moment. 
    You'll notice that the entire ceiling in the next few areas come down to the 
    ground. There are a couple of alcoves that you can stand in if you're not 
    quick enough to run before the ceiling comes down on you. This shouldn't be a 
    problem though since the ceiling moves pretty slowly. When it rises again, go 
    right and wait in the section where the cannons in the background will shoot 
    at you. Avoid the shots until the ceiling to the right moves up, then quickly 
    get past. If you're not in time, drop into an alcove in the floor to stay 
    safe. Keep going through this area full of moving ceilings until you finally 
    reach the end. Then, just go right into the following room.
    
    In this room, go right and try to avoid the enemies along the way. When you 
    reach the star fragments that are in a column, collect them and fly up to the 
    next floor. Move left and be quick because the right wall will start moving, 
    and if you don't make it quick enough, you'll lose health or be crushed. Make 
    your way up through this room while avoiding the enemies and moving walls. As 
    you're running away from the fourth wall (you should be heading to the right 
    at this point), go right past the area where you're supposed to fly up to the 
    next floor and take the crystal piece there.
    
    Now, be quick and get up to the area above before the wall crushes you. You 
    may have to sacrifice a life to collect this piece. As soon as you get to the 
    upper platform, you MUST BE QUICK! Quickly get over the wall blocking your 
    path, then run to the left and fly up through the metal grate like before or 
    else you WILL be crushed! After you get past that, go right and watch out for 
    the attacks from the flying enemies above you. Go through the door at the end 
    and play the Goal Game, then you're out of this very difficult level!
    
    
    World 5 Boss Level
    ------------------
    
    In this world, you'll be fighting a huge robot named HR-H as the boss for 
    this world. As always, check out the Bosses section for information on how to 
    defeat it. After that, take the crystal shard and you'll be out of World 5 
    and on to World 6!
    
    
    ====================
    World 6: Ripple Star
    ====================
    
    Level 1
    -------
    
    From the start of this level, head right through the area and defeat any 
    enemies you come across. Continue right until you reach an enemy with a 
    pointed sword and shield. Inhale and swallow it to take the Needle ability. 
    Keep going right past the various enemies and take the crystal piece in the 
    air when you reach it. After you get the crystal piece, continue right 
    through the shallow water area, and then take the Maxim Tomato when you get 
    back onto the land at the other side and go into the next room.
    
    In this room, you'll be going against a mini-boss, which is a large metal 
    blade. It'll come out of the ground on the right side of the room and spin 
    for a moment, then go back underground and go to the left side of the room. 
    Now that you know its pattern, avoid falling on it and use your ability to 
    attack until it's defeated. Jump up and grab the second crystal piece, then 
    go right through the now open door into the next area. Go right through this 
    area and defeat the enemies along the way. Pass by the cannons sitting on the 
    star blocks and take the food in the alcoves underneath them. Then, go right 
    some more and you'll come across a bomb-throwing enemy (Poppy Bro), so 
    combine your current Needle ability with it (you should know by now how to do 
    that) to obtain the Needle and Bomb combo.
    
    After that, go right into the water section and you'll see a black and orange 
    platform underneath a column of star fragments. Throw dynamite at it using 
    your ability, then press Down to avoid the blast and break that block. Go 
    into the small alcove there and take the last crystal piece for this level! 
    Go right out of the water and take the Maxim Tomato there if you need it, 
    otherwise defeat the bomb enemy to the right and continue to the Goal Game 
    and end the level!
    
    
    Level 2
    -------
    
    (Note: Make sure that you enter this level with the Spark ability. You can 
    obtain it at the beginning of the first level of this world.)
    
    From the beginning of this rather gloomy level, head right until you reach 
    Waddle Dee. He'll be standing on a wall, pointing downward into a hole. Jump 
    into the hole to reach the area underground. Drop down into the pool below 
    and swim down and to the left and take the meat in the small alcove. Use your 
    Spark ability on the yellow block on the ground to break it, then take the 
    crystal piece that you reveal. Then, go through the right doorway into the 
    next area. Here, swim down and to the right while watching out for any 
    enemies you meet along the way.
    
    When the area curves upward, swim upward with it and inhale the reddish 
    colored enemy that shoots smaller versions of it ahead to attack you. Take 
    the Cutter ability from it, and then surface at the top. Go left and take the 
    food if you need it, then go right and defeat the enemies you come across. 
    Keep going until you automatically walk to the right and the room starts 
    shaking. A giant boulder will block your path, and then King Dedede will 
    appear and destroy the boulder for you with his hammer. After he does that, 
    go right into the next room. Go right and defeat a couple of enemies and 
    you'll reach a hole in the ground. Before you drop into it, go right a little 
    more and take the food there. Then, come back and jump into the hole to reach 
    the section below.
    
    Go left and cut through the star blocks to the next hole, then drop to the 
    following level. Go left to the Scarfy (floating enemy) and fly up through 
    the ceiling above it and take the Maxim Tomato in a hidden room. Now, get 
    back down and head right into another hole. On the next floor, just avoid the 
    enemies and drop into the hole to swim underwater. Swim down to the ring of 
    star fragments, then from there, swim to the left. Take the crystal piece 
    that you reach at the far left, then swim around the room and collect the 
    food floating around. Then, get up towards the surface and swim to the right.
    
    Swim up to surface in the second hole, and then go right into the next room. 
    Go right and you'll meet Adeleine, who is painting a picture of a Lollipop 
    for you. Take the Lollipop when she finishes it to become invincible. Now, go 
    down and right, cutting right through the blocks along the way. When you get 
    to the bottom level of this room, you'll see another crystal piece being 
    blocked by a wall with green diamonds on it. Use your Cutter ability to break 
    that wall and take the crystal. Then, continue down and right past the enemy 
    and into the next room. There, jump onto the platform in the center of the 
    room and ride it up to the Goal Game and the end of the level!
    
    
    Level 3
    -------
    
    From the beginning of this level, fly around in the first room and collect 
    all the star fragments floating around. Then, continue right into the next 
    room. In this room, defeat the enemies that appear on the screen until you 
    empty the red health meter. As you fight them, inhale and swallow the fire-
    breathing dragon that appears near the beginning of the fight and take its 
    Burning ability. Continue fighting and you'll see an enemy with a pointed 
    sword and shield. Combine your ability with it to obtain the Burning and 
    Needle combo. Then, defeat the other enemies and take the crystal piece that 
    appears as your reward and go right into the following room.
    
    Here, go right up the steps and defeat the enemies along the way. Collect the 
    star fragments by destroying the star blocks, and then go into the next room. 
    Here, defeat all the enemies that appear until you empty the health meter at 
    the bottom of the screen. After that, go right into the next room and head 
    right up some more steps. Destroy the star blocks and take the star fragments 
    inside, and defeat the enemies as well. Continue into the next room where 
    you'll fight some more enemies (what a surprise)! Defeat them all, but before 
    you continue on to the next room, use your ability combo and shoot an arrow 
    directly in the middle of the starburst design on the floor to burn a hole 
    into it. Hop in and take the well-hidden crystal piece, then go right into 
    the next room.
    
    Go up the steps in the following room and defeat the enemies and take the 
    star fragments there. After you get to the room at the top of the steps, 
    you'll have to defeat even more enemies. This time, the battle won't go as 
    quickly as the previous ones since most of the enemies in this room fly 
    around towards the ceiling. Defeat them, then continue right into the room 
    where you go up the steps. Here, avoid the Gordos and destroy the star 
    blocks. Take the star fragments and the 1-Up in the blocks, then go right up 
    the steps into the following room. Here, defeat some more high-flying enemies 
    until they're all defeated, then take the crystal piece that appears and head 
    into the following room. In this room, go right up the steps while defeating 
    the black enemies along the way. Go into the doorway at the end to enter a 
    room where you'll play the Goal Game and exit the level!
    
    
    World 6 Boss Level
    ------------------
    
    The final battle of this game is obviously against the Miracle Matter. This 
    is DEFINITELY going to be a long fight, so read the Bosses section for an in-
    depth strategy on how to defeat it and avoid being attacked by surprise! 
    After you defeat it, take the crystal shard and you've beaten this boss! If 
    you already beat it, and you have all the crystal pieces throughout the game, 
    you'll see a different cinema scene, then warp to the Dark Star in the center 
    of the universe.
    
    
    ==================
    World 7: Dark Star
    ==================
    
    This isn't really an actual world like you're used to. Instead, this is just 
    one area where you make your way to the final boss! You can only access this 
    area if you've collected ALL the crystal pieces and shards throughout the 
    game.
    
    In this area, just head right across all the platforms and defeat the enemies 
    along the way. When you reach the end, drop through the hole that Waddle Dee 
    is standing next to in order to reach the next area. Here, take the 1-Up that 
    Adeleine makes you, and then continue right to the end. You'll stand on the 
    blue block, then King Dedede will pound the green block with his hammer, 
    sending you skyward to the final boss battle! Read the Bosses section for 
    help on defeating this boss. After you win, you'll restore peace to Ripple 
    Star and win the game with a 100% rating!
    
    *****************************************************************************
    
    -=-=-=-=-=-=-=-=
    -=  6. Items  -=
    -=-=-=-=-=-=-=-=
    
    1-Up: You obviously gain an extra life when you collect this item.
    
    Enemy Info Card: This mysterious card with a question mark on it is a very
                     interesting item. Each time you collect one, a random card
                     with information on an enemy from the game will be added to
                     your collection (it should be in the second option in your
                     Options menu). There are 81 different cards total, and to
                     obtain them all, you must try and land on them in the Goal
                     Games at the end of each level. You'll also have to replay
                     the levels a bunch of times to get a bunch of chances to get
                     these cards since there aren't 81 level in the game!
    
    Food: There are different types of food scattered throughout the levels as
          well. Each food item you take recovers one bar in your health meter.
          The four types of food you can find are ice cream, cake, meat, and
          sandwich.
    
    Lollipop: This special lollipop makes Kirby invincible to enemy attacks for a
              limited period of time.
    
    Maxim Tomato: This red tomato with the letter "M" on it recovers all your
                  health when you take it.
    
    Star Fragment: There are many of these small stars scattered throughout each
                   level in the game. They aren't essential to you beating the
                   game, but if you collect a lot of them (30 to be exact) you
                   gain an extra life. They'll definitely help you get farther
                   without getting a Game Over. There are four different colors
                   of Star Fragments: yellow, blue-green, red, and dark blue. You
                   only gain one point on your Star Meter if you collect a yellow
                   fragment, 3 for the blue-green one, 5 for the red one, and 10
                   for the larger, blue one.
    
    *****************************************************************************
    
    -=-=-=-=-=-=-=-=-=-=
    -=  7. Abilities  -=
    -=-=-=-=-=-=-=-=-=-=
    
    In Kirby 64, there are 7 different abilities: Bomb, Burning, Cutter, Ice, 
    Needle, Spark, and Stone. You can also combine two of them together to create 
    an amazing new ability! Here I'll list what each ability does by itself, as 
    well as their effects if being mixed together.
    
    =================
    Bomb Combinations
    =================
    
    Bomb: Kirby has the ability to throw bombs with this power. Press and hold B
          to take out a bomb and start pulling it back. Release the B button to
          throw the bomb. The longer you hold down the B button, the farther and
          higher the bomb will go when thrown.
    
    Bomb + Bomb: Kirby shoots out missiles to attack with this ability combo.
                 Hold down B to make him shoot out up to 3 missiles. The longer
                 you hold B, the more missiles he shoots at once (limit of 3).
    
    Bomb + Burning: Kirby makes some fireworks in the sky when using this
                    combination! You can press B three times in a row to jump in
                    the air three consecutive times, each one making a larger
                    fireworks display. The fireworks kill an enemy on contact,
                    too!
    
    Bomb + Cutter: Kirby throws a spiked bomb very quickly, and you can't even
                   see where it is! Any enemies that happen to be in the
                   direction you threw it will get caught by the bomb and will be
                   destroyed!
    
    Bomb + Ice: Kirby takes a bomb and covers it with a hat, then becomes a
                snowman. It's pretty much a walking time bomb since after a few
                seconds, it'll explode, killing anything that's nearby!
    
    Bomb + Needle: Kirby becomes a living time bomb in this ability combo! Kirby
                   stays suspended in air where he can move around for a couple
                   seconds, and then he'll explode. The needles all around Kirby
                   will fly in their appropriate directions, killing whatever
                   they hit. If Kirby is attacked while in the time bomb form,
                   he'll explode instantly.
    
    Bomb + Spark: Kirby turns into a walking bomb-shaped light bulb. Hold B to
                  use the ability. As you hold the button down, the ring of light
                  around you gets bigger and bigger until the bulb explodes. The
                  explosion will defeat any nearby enemies as well.
    
    Bomb + Stone: Kirby throws out a pack of dynamite to attack. It'll explode in
                  a few seconds after it lands, so take cover and watch out
                  because the rocks that go flying when it explodes damage you as
                  well unless you press Down while nearby. That way, you'll be
                  covered by a hard hat and won't be damaged.
    
    
    ====================
    Burning Combinations
    ====================
    
    Burning: Kirby darts forward quickly as a fireball, killing anything in his
             path.
    
    Burning + Bomb: Kirby makes some fireworks in the sky when using this
                    combination! You can press B three times in a row to jump in
                    the air three consecutive times, each one making a larger
                    fireworks display. The fireworks kill an enemy on contact,
                    too!
    
    Burning + Burning: This is a MUCH better version of the Burning ability used
                       by itself. You have a much larger attack range above and
                       below you, and you go much farther when you use this, too!
    
    Burning + Cutter: With this combination, Kirby wields a flaming sword! It has
                      a pretty good reach and kills anything it touches. Press Up
                      on the D-Pad while holding the sword, then press B again to
                      throw the sword straight ahead at an enemy. No need to
                      worry since you have an infinite number of swords while
                      using this combination!
    
    Burning + Ice: This is a very useless ability combination right from the
                   start! Kirby quickly turns into an ice cube and the flames
                   engulf him and melt the ice, and that's it. It's only
                   effective if an enemy is about to walk into you because you
                   can kill it on contact that way.
    
    Burning + Needle: Kirby becomes a bow and shoots flaming arrows at the
                      enemies! The longer you hold B, the higher and farther the
                      arrow will fly.
    
    Burning + Spark: When you use this combination, Kirby rubs something on his
                     head, which causes a fire to start engulfing him! Hold B
                     while you run around to keep the flames going for about 5
                     seconds total before they automatically go out. You can run
                     into enemies and instantly kill them while you are burning,
                     too!
    
    Burning + Stone: This combination turns Kirby into an active volcano! He
                     shoots out balls of fire from the volcano on his head, which
                     you can control the direction they fly out with the D-Pad.
    
    
    ===================
    Cutter Combinations
    ===================
    
    Cutter: Kirby becomes a small sized boomerang and flies straight ahead,
            destroying any enemies in its path. Only half of Kirby flies as the
            cutter, his legs and back are left on the ground. You can still move
            his legs around and jump to avoid any danger.
    
    Cutter + Bomb: Kirby throws a spiked bomb very quickly, and you can't even
                   see where it is! Any enemies that happen to be in the
                   direction you threw it will get caught by the bomb and will be
                   destroyed!
    
    Cutter + Burning: With this combination, Kirby wields a flaming sword! It has
                      a pretty good reach and kills anything it touches. Press Up
                      on the D-Pad while holding the sword, then press B again to
                      throw the sword straight ahead at an enemy. No need to
                      worry since you have an infinite number of swords while
                      using this combination!
    
    Cutter + Cutter: This is obviously a much larger version of the Cutter
                     ability by itself. Kirby becomes a much larger, spiked
                     cutter and flies much farther and can reach places that the
                     regular cutter can't.
    
    Cutter + Ice: Kirby turns into an ice skater with this ability combo. To
                  attack while he's skating, jump in the air and he'll do a spin.
                  Unfortunately, you get injured if you skate into an enemy, but
                  that's the only downfall to the ability combination.
    
    Cutter + Needle: This just has to be one of the coolest looking ability
                     combinations in the game! Kirby becomes a giant-sized bear
                     trap, which immediately kills anything it snaps upon or even
                     touches. It has a pretty decent range and the attack is done
                     quickly, so enemies won't have time to walk away quick
                     enough to avoid being crushed!
    
    Cutter + Spark: With this ability combination, Kirby wields a golden light
                    saber like Darth Maul's from Star Wars: Episode I. Press B to
                    swing the saber around to attack. Even if you're not
                    attacking right now, if an enemy walks into the blade when
                    you're standing still, you'll kill it instantly!
    
    Cutter + Stone: This ability combination is one of the more interesting ones
                    to try out. When used, Kirby turns into a stone block, which
                    is sculpted into the shape of one of your friends from
                    Kirby's Dream Land 3. For example, if you become Nago the
                    catlike creature, you can jump in the air three consecutive
                    times before having to touch the ground. If you become Kine
                    the fish, you can't move at all, even if you try to jump, so
                    keep that in mind when using this ability. Once you're a
                    stone sculpture, you can turn back into Kirby by pressing B
                    again.
    
    
    ================
    Ice Combinations
    ================
    
    Ice: Kirby turns blue and spins around, shooting out puffs of freezing air
         all around. If an enemy touches that breath, it'll turn into an ice
         block, which you can easily kick away and destroy.
    
    Ice + Bomb: Kirby takes a bomb and covers it with a hat, then becomes a
                snowman. It's pretty much a walking time bomb since after a few
                seconds, it'll explode killing anything that's nearby!
    
    Ice + Burning: This is a very useless ability combination right from the
                   start! Kirby quickly turns into an ice cube and the flames
                   engulf him and melt the ice, and that's it. It's only
                   effective if an enemy is about to walk into you because you
                   can kill it on contact that way.
    
    Ice + Cutter: Kirby turns into an ice skater with this ability combo. To
                  attack while he's skating, jump in the air and he'll do a spin.
                  Unfortunately, you get injured if you skate into an enemy, but
                  that's the only downfall to the ability combination.
    
    Ice + Ice: With this combination, Kirby turns into a large snowball and
               starts rolling in the direction you were facing before using the
               ability. It'll pull in any enemies it hits along the way, then
               when you press B to stop using the ability, all the enemies you
               ran over will be frozen and destroyed!
    
    Ice + Needle: This combination turns Kirby into a giant snowflake! You can
                  just tap B to make a small snowflake, or you can hold B and
                  turn into a full-blown snowflake!
    
    Ice + Spark: With this combination, Kirby becomes a refrigerator and throws
                 out food to recover your health with! The food only lasts for a
                 couple seconds, so be quick to pick them up!
    
    Ice + Stone: Now THIS is a worthless ability combination! Kirby turns into a
                 puck-like shape with an ability to freeze whatever it hits. It's
                 pointless to use because you can hardly control it, plus there
                 are much better combinations to use to freeze enemies instead of
                 this one!
    
    
    ===================
    Needle Combinations
    ===================
    
    Needle: Kirby becomes a round porcupine when using this ability! Spikes come
            out of all sides and move in and out for a few seconds.
    
    Needle + Bomb: Kirby becomes a living time bomb in this ability combo! Kirby
                   stays suspended in air where he can move around for a couple
                   seconds, and then he'll explode. The needles all around Kirby
                   will fly in their appropriate directions, killing whatever
                   they hit. If Kirby is attacked while in the time bomb form,
                   he'll explode instantly.
    
    Needle + Burning: Kirby becomes a bow and shoots flaming arrows at the
                      enemies! The longer you hold B, the higher and farther the
                      arrow will fly.
    
    Needle + Cutter: This just has to be one of the coolest looking ability
                     combinations in the game! Kirby becomes a giant-sized bear
                     trap, which immediately kills anything it snaps upon or even
                     touches. It has a pretty decent range and the attack is done
                     quickly, so enemies won't have time to walk away quick
                     enough to avoid being crushed!
    
    Needle + Ice: This combination turns Kirby into a giant snowflake! You can
                  just tap B to make a small snowflake, or you can hold B and
                  turn into a full-blown snowflake!
    
    Needle + Needle: This doubled up version of the Needle ability is great! A
                     whole arsenal of sharp and pointed objects come out of Kirby
                     and have a better range of attacking than if you had just
                     the Needle ability combined with nothing.
    
    Needle + Spark: Here is another pretty cool combination of abilities. When
                    used, Kirby attracts electricity and causes lightning to
                    strike him. The lightning will fry anything it hits, plus
                    anything within a small radius of Kirby will be killed by the
                    surrounding waves!
    
    Needle + Stone: With this combination, Kirby holds a large drill that carries
                    him forward. Release B at any time and the drill will detach
                    and continue flying in the direction it was facing. The drill
                    can also cut through solid walls while it is flying away.
    
    
    ==================
    Spark Combinations
    ==================
    
    Spark: Kirby charges up electric power and causes a strong starburst of
           electric power to surround him. Anything that hits you will be
           instantly killed!
    
    Spark + Bomb: Kirby turns into a walking bomb-shaped light bulb. Hold B to
                  use the ability. As you hold the button down, the ring of light
                  around you gets bigger and bigger until the bulb explodes. The
                  explosion will defeat any nearby enemies as well.
    
    Spark + Burning: When you use this combination, Kirby rubs something on his
                     head, which causes a fire to start engulfing him! Hold B
                     while you run around to keep the flames going for about 5
                     seconds total before they automatically go out. You can run
                     into enemies and instantly kill them while you are burning,
                     too!
    
    Spark + Cutter: With this ability combination, Kirby wields a golden light
                    saber like Darth Maul's from Star Wars: Episode I. Press B to
                    swing the saber around to attack. Even if you're not
                    attacking right now, if an enemy walks into the blade when
                    you're standing still, you'll kill it instantly!
    
    Spark + Ice: With this combination, Kirby becomes a refrigerator and throws
                 out food to recover your health with! The food only lasts for a
                 couple seconds, so be quick to pick them up!
    
    Spark + Needle: Here is another pretty cool combination of abilities. When
                    used, Kirby attracts electricity and causes lightning to
                    strike him. The lightning will fry anything it hits, plus
                    anything within a small radius of Kirby will be killed by the
                    surrounding waves!
    
    Spark + Spark: Kirby starts out by surrounding himself with electrical power,
                   then creates a large forcefield to surround him wherever he
                   goes. You must hold down the B button to keep the forcefield
                   up, though. As you move in either direction, the shield gets
                   smaller and smaller, but when you stand still, it becomes
                   large again!
    
    Spark + Stone: Kirby shoots out a large, electrical boulder attached to a
                   electrical rope. The boulder bounces around the room,
                   destroying nearly everything it hits. The boulder disappears
                   when you press B again, or if it flies into Kirby (you don't
                   get hurt if it hits you, though).
    
    
    ==================
    Stone Combinations
    ==================
    
    Stone: Using this ability turns Kirby into a stone figure. You can only walk
           while in the stone form, and if you try walking up a hill, you'll roll
           back down. Luckily, you can just walk through enemies without being
           scratched!
    
    Stone + Bomb: Kirby throws out a pack of dynamite to attack. It'll explode in
                  a few seconds after it lands, so take cover and watch out
                  because the rocks that go flying when it explodes damage you as
                  well!
    
    Stone + Burning: This combination turns Kirby into an active volcano! He
                     shoots out balls of fire from the volcano on his head, which
                     you can control the direction they fly out with the D-Pad.
    
    Stone + Cutter: This ability combination is one of the more interesting ones
                    to try out. When used, Kirby turns into a stone block, which
                    is sculpted into the shape of one of your friends from
                    Kirby's Dream Land 3. For example, if you become Nago the
                    catlike creature, you can jump in the air three consecutive
                    times before having to touch the ground. If you become Kine
                    the fish, you can't move at all, even if you try to jump, so
                    keep that in mind when using this ability. Once you're a
                    stone sculpture, you can turn back into Kirby by pressing B
                    again.
    
    Stone + Ice: Now THIS is a worthless ability combination! Kirby turns into a
                 puck-like shape with an ability to freeze whatever it hits. It's
                 pointless to use because you can hardly control it, plus there
                 are much better combinations to use to freeze enemies instead of
                 this one!
    
    Stone + Needle: With this combination, Kirby holds a large drill that carries
                    him forward. Release B at any time and the drill will detach
                    and continue flying in the direction it was facing. The drill
                    can also cut through solid walls while it is flying away.
    
    Stone + Spark: Kirby shoots out a large, electrical boulder attached to a
                   electrical rope. The boulder bounces around the room,
                   destroying nearly everything it hits. The boulder disappears
                   when you press B again, or if it flies into Kirby (you don't
                   get hurt if it hits you, though).
    
    Stone + Stone: This combination is basically a much larger version of the
                   Stone ability being used by itself. Kirby becomes a stone
                   figure and can plow through enemies without getting hurt. You
                   must turn back to normal in order to jump or reach a higher
                   area, though.
    
    *****************************************************************************
    
    -=-=-=-=-=-=-=-=-=
    -=  8. Enemies  -=
    -=-=-=-=-=-=-=-=-=
    
    (Please note that this section contains the FULL enemy list for this game, 
    which includes the bosses. There are no battle strategies for any of the 
    bosses here, but if you need help defeating a boss, be sure to visit the 
    Bosses section of this guide.)
    
    Acro
        Enemy Info Card Number: 4
        Ability: N/A
        Description: This large, gray fish is the boss of Aqua Star. For help on
                     defeating it, check out the Bosses section of this guide.
    
    Bivolt
        Enemy Info Card Number: 28
        Ability: N/A
        Description: This creature is unique because it only forms when you climb
                     up those yellow, electrical poles through certain levels.
                     This enemy will form on the pole right where you first
                     grabbed onto it, and then it'll move towards you in an
                     attempt to knock you off the pole. Just climb away from it
                     before it reaches you, and you'll be all right.
    
    Blowfish
        Enemy Info Card Number: 34
        Ability: Bomb
        Description: This round, green colored fish is found in some underwater
                     areas in the game. Be careful when encountering it because
                     it'll explode if you get too close. If you want its ability,
                     quickly swim towards it and inhale it before it gets a
                     chance to explode in your face!
    
    Bo
        Enemy Info Card Number: 38
        Ability: N/A
        Description: Here is a pretty harmless enemy because all it does is stay
                     suspended in the air. It hardly even moves, and it doesn't
                     even try to attack you. Just inhaling or attacking with a
                     special ability can defeat this enemy.
    
    Bobo
        Enemy Info Card Number: 37
        Ability: Burning
        Description: This fiery enemy just walks around on a ledge, moving back
                     and forth. It doesn't try to attack you, but you will get
                     hurt if you accidentally walk or fly into it. Just defeat it
                     or inhale and swallow it to obtain its Burning ability.
    
    Bonehead
        Enemy Info Card Number: 35
        Ability: N/A
        Description: This flying skull isn't too much of a problem for you.
                     Simply inhale it or use an ability to defeat it.
    
    Bouncy
        Enemy Info Card Number: 17
        Ability: N/A
        Description: This enemy does only one thing, and that is bouncing around
                     in the air. It can be easily taken down by being inhaled or
                     destroyed with any of your abilities.
    
    Bronto Burt
        Enemy Info Card Number: 12
        Ability: N/A
        Description: Of course you should all remember this creature from nearly
                     every Kirby game around! This round, winged, pink enemy
                     isn't too much of a threat. All you have to do is inhale it
                     or use an ability to kill it.
    
    Bumber
        Enemy Info Card Number: 64
        Ability: N/A
        Description: This creature floats down from the sky with a parasol, which
                     is attached to the top of its head. You can easily avoid
                     getting hit as it lands since it drifts slowly to the
                     ground.
    
    Burnis
        Enemy Info Card Number: 52
        Ability: Burning
        Description: This fiery bird can be pretty annoying when you encounter it
                     because it flies at a set pace in the air above you and
                     drops flaming rocks down to the ground. You can't obtain any
                     abilities from the rocks, but you can inhale the bird as it
                     flies near and take its Burning ability instead!
    
    Cairn
        Enemy Info Card Number: 49
        Ability: Stone
        Description: This enemy is in the form of a snowman, but made of rock
                     instead. It hops in the air a couple times, then makes a
                     higher leap into the air. Then, it repeats its pattern
                     endlessly. If you need the Stone ability, you can simply
                     inhale this enemy wherever you find it.
    
    Chacha
        Enemy Info Card Number: 62
        Ability: N/A
        Description: This maraca-shaking enemy is pretty annoying to attack
                     because if you try using an ability, it'll deflect the
                     attack with its maracas. Also, if you come near, it'll try
                     to hit you with maracas. It'll be easier to avoid attacking
                     this creature altogether.
    
    Chilly
        Enemy Info Card Number: 20
        Ability: Ice
        Description: Here is an actual snowman enemy, which attacks by using a
                     snowy attack. It only hits you if you're nearby, so this
                     enemy shouldn't be much of a threat to you.
    
    Drop
        Enemy Info Card Number: 45
        Ability: N/A
        Description: This creature's name tells you all you need to know about
                     it. It hangs from the ceiling where you can't see it, then
                     when you try to pass under it, it'll drop down on you if
                     you're not quick enough.
    
    Emp
        Enemy Info Card Number: 67
        Ability: Ice
        Description: This is a penguin enemy that is actually afraid of you! When
                     you try to approach it, it just runs in the opposite
                     direction to get away. This is obviously a pushover and
                     doesn't need to be dealt with in any special way.
    
    Fishbone
        Enemy Info Card Number: 53
        Ability: Cutter
        Description: This red triangular shaped enemy floats in one place and has
                     a couple of smaller triangles floating behind it. If you
                     pass in front of it, it'll shoot its large, red front ahead
                     to attack you. Simply inhale it and take the Cutter ability,
                     or you can just spit out the enemy and it'll be defeated.
    
    Flopper
        Enemy Info Card Number: 42
        Ability: N/A
        Description: Here is yet another harmless, so-called enemy in this game.
                     It just flips around up and down on land and can't really do
                     a thing to you. This is definitely not something you need to
                     worry about. It also jumps out of holes filled with water,
                     but you can easily avoid them, so there is nothing about
                     this enemy you should worry about.
    
    Flora
        Enemy Info Card Number: 75
        Ability: N/A
        Description: This floating flower enemy shouldn't prove much of a threat
                     to you, either. It just flies in the air, not really
                     bothering anything, so you can either avoid getting hit
                     while it's flying or you can attack it with whatever you
                     have.
    
    Flutter
        Enemy Info Card Number: 70
        Ability: N/A
        Description: This enemy just flies around and that's about it. You can
                     easily defeat it by using an ability or by simply inhaling
                     it and spitting it out.
    
    Frigis
        Enemy Info Card Number: 54
        Ability: Ice
        Description: This icy bird is just like its cousin, the Burnis, but it
                     drops ice balls on you instead. Just avoid the balls it
                     drops and inhale it to take its Ice ability if you want.
    
    Gabon
        Enemy Info Card Number: 30
        Ability: N/A
        Description: This bluish creature carries a large skull on its head and
                     attacks by throwing bones at you when you come near. Inhale
                     its skull to make it run away. You can then inhale the
                     smaller enemy to defeat it.
    
    Galbo
        Enemy Info Card Number: 63
        Ability: Burning
        Description: This fire-breathing dragon is found in many areas throughout
                     the game. It usually sits on a platform and breathes a
                     stream of fire at you if you come close. You can tell when
                     it's about to attack because it'll open its eyes before it
                     attacks, so you'll be able to get out of the way before it
                     hurts you.
    
    Ghost Knight
        Enemy Info Card Number: 58
        Ability: Needle
        Description: This light blue creature with a pointy sword and a small
                     shield attacks by stabbing at you. Be careful because it'll
                     deflect anything you shoots at it with its shield, so you'll
                     have to inhale it to defeat it.
    
    Glom
        Enemy Info Card Number: 22
        Ability: N/A
        Description: This giant frog enemy is sometimes annoying if you're not
                     expecting to be attacked by it. You'll sometimes see a pair
                     of eyes peering out of a large hole in a wall in the
                     background, then when you try to walk by, it'll pop out and
                     eat you, then spit you out, causing damage to you. You
                     should just jump over those holes to avoid such an encounter
                     and make it that much easier on yourself.
    
    Glunk
        Enemy Info Card Number: 18
        Ability: N/A
        Description: Here is a jellyfish-like enemy that sits on the ground or
                     clings to a ceiling, either on land or underwater. It shoots
                     a small ball above (or below if it's on the ceiling) to
                     attack, but you'll know when it's going to shoot it because
                     it'll stop moving around for a moment. You can easily avoid
                     that attack, so don't worry about this creature.
    
    Gobblin
        Enemy Info Card Number: 26
        Ability: N/A
        Description: This greenish enemy with teeth is a giant plant enemy that
                     sits in the background of a couple of levels. If you try to
                     walk past it, it'll snap at you and try to eat you like the
                     Glom does. Just run quickly to avoid it, or trigger it to
                     attack, then run past as it moves back to its original
                     position.
    
    Gordo
        Enemy Info Card Number: 14
        Ability: N/A
        Description: Here is another well-known enemy that has appeared in every
                     Kirby game that exists! It's a black enemy with spikes all
                     around it, and you cannot inhale it. It usually moves up and
                     down or left and right in a pattern, but you can usually run
                     or jump past it without getting harmed.
    
    Hack
        Enemy Info Card Number: 51
        Ability: Stone
        Description: This enemy is an axe with legs! If you come close to it,
                     it'll charge at you, then try to chop you in half. When you
                     see it coming, jump over it or inhale it to take its Stone
                     ability if you need it.
    
    HR-E
        Enemy Info Card Number: 7
        Ability: N/A
        Description: Here is the large flying vehicle-like second half of the
                     boss of Shiver Star. You fight this half after you defeat
                     the first version, known as HR-H. Find out how to beat this
                     half by reading the Bosses section of this guide.
    
    HR-H
        Enemy Info Card Number: 6
        Ability: N/A
        Description: This is the first form of the boss in Shiver Star. It is a
                     giant robot that attacks you from the background. Read the
                     Bosses section to find out how to defeat it, as well as its
                     second form.
    
    I3
        Enemy Info Card Number: 32
        Ability: N/A
        Description: This is the giant block with an eyeball in front of it that
                     comes crashing down to the ground if you try to pass under
                     it. Pretend you're going to go under it, then back up as it
                     comes down. Then, run past as it moves back upward to avoid
                     getting hit again. You must be quick though because it
                     retracts and is ready for another attack quite quickly.
    
    Ignus
        Enemy Info Card Number: 74
        Ability: N/A
        Description: I can't seem to remember anything about this creature. If
                     anyone can help me out and let me know anything about this
                     enemy, please let me know!
    
    Kacti
        Enemy Info Card Number: 60
        Ability: Needle
        Description: This small, green enemy poses as a cactus, but when you come
                     near, it'll roll towards you and try to attack. You can
                     inhale and swallow it to take its Needle ability, or you can
                     simply defeat it like you normally would.
    
    Kany
        Enemy Info Card Number: 27
        Ability: N/A
        Description: This red crab enemy walks back and forth in an area and
                     snaps its claws at you if you come near. It isn't too hard
                     to avoid, so you can either evade its attack or you can
                     defeat it using an ability or by eating it.
    
    Kapar
        Enemy Info Card Number: 43
        Ability: Cutter
        Description: Here is a small, green enemy with a spiked crown on its
                     head. It'll throw its crown straight at you, so be careful
                     when you come across this enemy. If you're on a ledge above
                     it, it'll jump up and try to attack you like that, so you'll
                     have to be careful when being in this creature's vicinity.
    
    Keke
        Enemy Info Card Number: 72
        Ability: N/A
        Description: This witch-like enemy rides a flying broomstick and hovers
                     in the air. It doesn't even attack you, so you can easily
                     defeat it by eating it or using an ability of your choice.
    
    Magman
        Enemy Info Card Number: 5
        Ability: N/A
        Description: Here is the giant molten rock boss of Neo Star. Use the
                     Bosses section if you need help defeating this giant mass of
                     molten rock.
    
    Magoo
        Enemy Info Card Number: 68
        Ability: Burning
        Description: This small, fiery ball jumps in and out of the lava in the
                     fiery levels. It'll come out of the lava when you come near,
                     so watch out. It doesn't jump too high, so you won't have
                     too much of a problem avoiding it.
    
    Mahall
        Enemy Info Card Number: 23
        Ability: N/A
        Description: This creature with the round, green, flat surface on top of
                     its head hides in the ground. When you come near, it'll come
                     out to attack. Luckily, you'll know where it's hiding
                     because you'll see the round green surface in the ground.
    
    Mariel
        Enemy Info Card Number: 31
        Ability: N/A
        Description: This is a spider creature created entirely out of Dark
                     Matter. When you find it, it's on the ground in a ball form,
                     but when you get near, it'll unravel into a spider. Whatever
                     you do, don't swallow it because it'll actually take a bar
                     from your health meter if you eat it!
    
    Maw
        Enemy Info Card Number: 44
        Ability: N/A
        Description: This creature creatively hides in the clouds (that's why
                     it's found in the sky-based levels) waiting to attack you
                     when you come by. When you try to pass by, it'll come down
                     on you and try to eat you! Quickly run past it or slide on
                     the ground under it to avoid being caught by it.
    
    Miracle Matter
        Enemy Info Card Number: 8
        Ability: N/A
        Description: If you don't have all the crystal pieces from throughout the
                     game, then this boss would be considered as the final boss
                     for you. If you have all the pieces, this will just be
                     considered as one hard battle! To find out how to defeat
                     this creature, read the Bosses section for a full strategy
                     on beating it.
    
    Mite
        Enemy Info Card Number: 40
        Ability: N/A
        Description: This creature is unique because it hides completely under
                     the ground and comes out to attack when you come near its
                     hiding area. You'll know where it is because when you come
                     close to where it's hiding, you'll see the dirt kick up,
                     then this enemy will crawl around on the ground. You can
                     simply jump over it, so you won't have trouble with this
                     enemy one bit.
    
    Mopoo
        Enemy Info Card Number: 80
        Ability: N/A
        Description: Here is a white ball-shaped creature that is only found in
                     the cloud areas. It comes out of the clouds and moves
                     straight down or up, depending on where it came from. You
                     can easily avoid it, so you won't have any problems with it,
                     either.
    
    Mumbies
        Enemy Info Card Number: 78
        Ability: N/A
        Description: In some parts of the game, you'll encounter this floating
                     ball with bandages all around it. You cannot inhale it, so
                     you'll have to use an ability to kill it. If you look at it,
                     it doesn't move, but when you turn around, it'll start to
                     move towards you, so watch your back to avoid a surprise
                     attack!
    
    N-Z
        Enemy Info Card Number: 10
        Ability: N/A
        Description: This walking, black creature is the very first enemy you
                     encounter in the entire game. All it does is walk along the
                     path, and you can easily defeat it by inhaling it or
                     attacking with any ability.
    
    Noo
        Enemy Info Card Number: 47
        Ability: N/A
        Description: This white ball enemy with a face isn't too hard to defeat.
                     Just inhale it or use an ability to quickly dispose of it,
                     or you can just go past it since it won't really cause a
                     problem to you.
    
    Nruff
        Enemy Info Card Number: 66
        Ability: N/A
        Description: Here is another enemy that you've met in an earlier game in
                     the Kirby series. This giant brown porcupine runs back and
                     forth in a certain area, and it sometimes runs along the
                     path, trampling you if you get in its way. It's best to stay
                     out of its way, but you can also kill it by using an ability
                     or by inhaling it.
    
    02
        Enemy Info Card Number: 9
        Ability: N/A
        Description: Now, this is the real final boss of the game, which you can
                     only access if you collected all the crystals and have 100%
                     of the game complete. To beat this boss once and for all,
                     use my Bosses section if you need help with fighting this
                     creature.
    
    Pedo
        Enemy Info Card Number: 46
        Ability: Bomb
        Description: This green colored torpedo comes out of holes in the sides
                     of walls in some underwater levels. It comes out of a hole
                     and moves to the other side of the room. Watch out and don't
                     hit it or it'll explode and hurt you.
    
    Pix
        Enemy Info Card Number: 3
        Ability: N/A
        Description: These three colored cubes are the bosses of the Rock Star.
                     For help on defeating this trio, read the Bosses section of
                     this guide.
    
    Plugg
        Enemy Info Card Number: 57
        Ability: Spark
        Description: This walking plug enemy isn't too dangerous when it's
                     walking around, but it can hurt when it jumps into the air.
                     It'll jump and plug itself into the ground, causing
                     electrical charges to move to the left and right of it,
                     hurting anything they hit. If you need the Spark ability,
                     you should definitely inhale and swallow this enemy!
    
    Pompey
        Enemy Info Card Number: 50
        Ability: Stone
        Description: Here is a miniature version of a volcano because this enemy
                     spurts out fiery rocks from the hole in its head. Avoid the
                     rocks it shoots and defeat it or take its Stone ability if
                     you need it.
    
    Poppy Bros. Jr.
        Enemy Info Card Number: 24
        Ability: Bomb
        Description: You should obviously remember this bomb-thrower from the
                     previous Kirby adventures. This guy hops around and throws
                     bombs at you when you come near. You can inhale the bombs
                     and spit them back out to attack (you don't get the Bomb
                     ability by inhaling the bombs though). You can also come in
                     close and eat this enemy to obtain its Bomb ability.
    
    Propeller
        Enemy Info Card Number: 21
        Ability: Ice
        Description: This floating, purplish enemy just hovers around in one
                     spot, not bothering anyone or anything. You wouldn't know it
                     otherwise, but you can get the Ice ability by inhaling and
                     swallowing this floating enemy.
    
    Pteran
        Enemy Info Card Number: 77
        Ability: N/A
        Description: This small, purple, flying creature isn't much of a threat
                     to you at all. It flies left and right in an area, but you
                     can easily move past it quickly to avoid getting hit.
    
    Punc
        Enemy Info Card Number: 39
        Ability: Needle
        Description: Here is another of the first creatures you'll encounter in
                     this game. It is a green, spike-shelled enemy that walks
                     around, and when you come close to it, it'll roll into a
                     ball and roll down the path, hurting anything in its path.
                     Just defeat it when you come across it, or eat it if you
                     need the Needle ability it carries.
    
    Pupa
        Enemy Info Card Number: 79
        Ability: N/A
        Description: This is the ladybug enemy that hangs from the trees by a
                     thin string. You cannot inhale the ladybug directly, but you
                     can defeat it by jumping through or attacking the rope
                     that's holding it in the air. Watch out if you're below it
                     because when it hits the ground, it'll explode and hurt you
                     if you're too close to the blast!
    
    Putt
        Enemy Info Card Number: 76
        Ability: N/A
        Description: This blue enemy is the one responsible for rolling those
                     giant boulders down ramps to crush you as you're coming up
                     them. When you see it, it'll push a boulder down the path to
                     attack. So, fly over the boulder and defeat this creature
                     any way you please.
    
    Rockn
        Enemy Info Card Number: 61
        Ability: Bomb
        Description: This is a blue version of the torpedoes you found that come
                     out of the walls underwater. Take care of these torpedoes
                     the same way by using either an ability or just eating it
                     when you get close to it.
    
    Rocky
        Enemy Info Card Number: 11
        Ability: Stone
        Description: This is a round, brown rock with legs. It usually sits
                     motionless on top of a platform, then when you pass under
                     it, it'll roll off the platform and come crashing down on
                     you. If you're quick enough, you can avoid getting crushed
                     by it, then you can take its ability or just kill it.
    
    Sandman
        Enemy Info Card Number: 41
        Ability: N/A
        Description: Here is an enemy that tries to hide in the ground, but you
                     can tell where it is because you'll see its eyeballs and a
                     tiny hill sticking out of the ground. When you get close to
                     it, it'll emerge from the ground and stick out. This is
                     definitely not an enemy to worry about since it doesn't even
                     move from its original spot.
    
    Sawyer
        Enemy Info Card Number: 55
        Ability: Cutter
        Description: This is a metal spinning blade that rolls around on the
                     ground area. You can easily avoid it because it doesn't move
                     too fast and it's not a very big enemy. You can also inhale
                     and swallow it to obtain the Cutter ability.
    
    Scarfy
        Enemy Info Card Number: 65
        Ability: N/A
        Description: This is definitely an odd enemy, not because it's a floating
                     head. When you look at it, it looks like a harmless enemy,
                     but when you turn your back to it, it'll become a fearsome
                     creature and start to chase you. Don't try to inhale it
                     because it'll turn Scarfy into the ugly half and it'll chase
                     you around until it explodes.
    
    Shotzso
        Enemy Info Card Number: 15
        Ability: N/A
        Description: This is the small cannon that shoots small cannonballs in
                     the direction it's facing to attack. Most of these cannons
                     only point in one direction, but some can aim in all
                     different directions, so watch out for the ones that can
                     move in different directions!
    
    Sirkibble
        Enemy Info Card Number: 29
        Ability: Cutter
        Description: Here is another enemy that you've fought in other Kirby
                     games. It is a gold-colored creature with a mask and red
                     gloves, and it throws boomerang cutters at you to attack.
                     Watch out because the cutters come back after they are
                     thrown.
    
    Skud
        Enemy Info Card Number: 13
        Ability: Bomb
        Description: This is a rocket-like enemy that sits on the ground until
                     you come near, then it flies into the air and tries to
                     follow you around as a homing missile. Don't worry because
                     you can move much faster than it can, therefore it isn't
                     that much of a threat to you.
    
    Slushy
        Enemy Info Card Number: 19
        Ability: N/A
        Description: I don't really have any details about this enemy. If you
                     know something about it, let me know by e-mailing me.
    
    Snipper
        Enemy Info Card Number: 33
        Ability: N/A
        Description: This creature hides in the sand in the desert areas, waiting
                     to attack. If you pass above it, it'll pop out of the sand
                     and try to eat you and spit you out, taking health away from
                     you. Simply fly high to avoid this creature, or use a long-
                     range ability to kill it easily.
    
    Spark-I
        Enemy Info Card Number: 16
        Ability: Spark
        Description: This creature disguises itself as a dark blue diamond-shaped
                     object, but when you get close to it, it'll open up and send
                     an electrical shock your way. Just avoid the shot and inhale
                     and swallow this enemy to obtain the Spark ability. If you
                     don't want the ability, just defeat it like you would for
                     any other enemy.
    
    Sparky
        Enemy Info Card Number: 73
        Ability: Spark
        Description: This creature is green with two ball-like antennas on top of
                     it. It hops around and uses its ability to attack. Stay away
                     while it's attacking, then defeat it while it's just hopping
                     around.
    
    Splinter
        Enemy Info Card Number: 25
        Ability: N/A
        Description: This spiked log is quite annoying whenever you find it
                     because it rolls down the path towards you, and if you don't
                     move, you get caught in front of it and get stuck being
                     pulled back down the path with it. You'll also lose a bit of
                     health along the way, too. Just fly high above this obstacle
                     whenever you come across it.
    
    Squibby
        Enemy Info Card Number: 36
        Ability: N/A
        Description: This creature is a floating enemy with an orange ball that
                     you can see in its transparent head. When you get near this
                     enemy, it'll make a few ropes whip out above its head to
                     attack anything coming down on it. Since those rope-like
                     objects are fanned out from its head, be careful not to get
                     hit by them.
    
    Tick
        Enemy Info Card Number: 48
        Ability: Needle
        Description: Here is a white enemy with a red spike on its head pointing
                     upward. When you move above it, this enemy will make its
                     spike expand to nearly three times its total length to
                     attack you. Watch out if you're on a platform above this
                     enemy so you don't get poked!
    
    Turbite
        Enemy Info Card Number: 56
        Ability: Spark
        Description: This is a claw-like electrical enemy that hides in an area
                     where you might not be able to see it. Then, when you try
                     passing it by, it'll come down and try to grab you. Avoid
                     getting caught by this claw and defeat it and/or take its
                     Spark ability if you need it.
    
    Wall Shotzso
        Enemy Info Card Number: 71
        Ability: N/A
        Description: This is a wall-mounted version of the regular Shotzso
                     cannon. This cannon shoots small cannonballs at you, but
                     this time it's mounted on a wall and can aim in different
                     directions to try and attack you.
    
    Whispy Woods
        Enemy Info Card Number: 1
        Ability: N/A
        Description: This mean tree is the ever-so famous boss of Pop Star, and
                     has been found in every previous Kirby game! For help on
                     defeating this tree that never gives up, read the Bosses
                     section of this guide.
    
    Whispy Woods Jr.
        Enemy Info Card Number: 2
        Ability: N/A
        Description: Here are the small tree stump enemies that you come across
                     while fighting Whispy Woods. These aren't considered boss
                     characters, but you only fight them during a boss battle.
                     Anyway, just inhale apples that fall out of Whispy's
                     branches and spit them at these small tree enemies.
    
    Yariko
        Enemy Info Card Number: 69
        Ability: N/A
        Description: Here is the ever-so annoying archer enemy that stands on a
                     platform and shoots arrows diagonally at you. This guy can
                     really be annoying when you're trying to climb up a pole or
                     a vine because it's harder to avoid getting nailed by an
                     arrow.
    
    Zebon
        Enemy Info Card Number: 81
        Ability: N/A
        Description: I really have no clue why this thing is considered an actual
                     enemy. This is just a green jelly-like blob that shoots you
                     in different directions when you jump into it.
    
    Zoos
        Enemy Info Card Number: 59
        Ability: Spark
        Description: This is an electrical enemy that floats around in its own
                     cloud, shooting sparks at you. Avoid getting hit by its
                     attacks and inhale it or use an ability to quickly defeat
                     it.
    
    *****************************************************************************
    
    -=-=-=-=-=-=-=-=
    -=  9. Bosses -=
    -=-=-=-=-=-=-=-=
    
    Adeleine
        Found: World 1, Level 2
        Strategy: Just inhale the minor enemies that Adeleine draws to attack
                  you. After you beat enough of the small enemies, she'll draw
                  the larger ice enemy. Defeat it by inhaling the ice blocks it
                  sometimes creates and spit them back at it. Keep doing that
                  until you defeat it, then Adeleine will create a clone of the
                  Dark Matter boss from Kirby's Dream Land 3. Defeat this
                  creature by inhaling the small black enemies that it shoots
                  out, then spit them back at it. Repeat that process until it's
                  defeated. Now Adeleine will jump from her platform and try to
                  attack you. Beat her by using a simple Down + A slide!
    
    King Dedede
        Found: World 1, Level 3
        Strategy: This battle with King Dedede is exactly like the battle with
                  him at the end of Kirby's Dream Land 3. In his first form,
                  he'll just attack using his hammer or by jumping around. He'll
                  also try to inhale and spit you into a wall, so be careful! To
                  defeat his first form, simply inhale the stars that appear
                  after he uses the hammer or jumps and spit them back at him.
                  Next, he starts to fly around the room while Dark Matter
                  attacks you from within Dedede. It'll chase you around the room
                  while trying to eat you, and it'll shoot small black balls
                  towards you. To beat this form, inhale those black balls and
                  shoot them back at Dedede. Keep doing that until he is defeated
                  for real.
    
    Whispy Woods
        Found: World 1 Boss Level
        Strategy: The battle against Whispy Woods in this game is much different
                  than in previous Kirby games. This time, Whispy is in the
                  center of a circular path and there are 4 miniature "tree"
                  enemies moving around the path. Whispy Woods will also shoot
                  apples at you to attack. Inhale those apples, then spit them at
                  those tree enemies. Two hits per tree will destroy them, so
                  this part of the battle will go pretty quick. The next part of
                  the battle begins with Whispy Woods getting upset and shoots
                  out a single white fireball straight ahead, then it'll shake
                  out many apples from its branches. Quickly inhale one or two of
                  those apples and keep them in your mouth for now. After the
                  apples clear off the path, 4 spikes will come out of the ground
                  and sit there for a moment. Spit the apple or apples you
                  inhaled and spit them at a spike. Keep inhaling the apples when
                  he shakes them down, and then spit them at the spikes. Do that
                  about 6 times and you'll defeat Whispy Woods and the first
                  world of the game!
    
    Pix
        Found: World 2 Boss Level
        Strategy: When you start this battle, you'll be riding on a round
                  platform that circles a middle base. First, a red diamond will
                  appear and start to attack you by moving around and trying to
                  hit you with a red spike. Simply jump over or duck under it as
                  it passes by to avoid getting hurt. After it stops moving, a
                  green diamond will appear to join the red one and they'll both
                  attack by spinning vertically in the form of spikes trying to
                  hit you. Pass by them when the spikes aren't about to come down
                  on you. Survive that attack and a blue diamond will appear to
                  accompany the red and green diamonds. They'll attack by bobbing
                  up and down through the platform you're on trying to hit you.
                  Avoid them a while longer and you'll finally reach the top of
                  the base and the real battle will begin. After the boss meter
                  fills up, a bunch of molecules will come out of the platform.
                  Inhale one of them and shoot it at one of those diamonds when
                  they come close. The diamonds will still be attacking by
                  rotating around the platform as spikes, trying to hit you. They
                  will also fly around, dropping energy balls to the platform.
                  They won't do anything except hurt you if they happen to fall
                  on you. Just keep inhaling those molecules as they show up,
                  then shoot them at the diamonds. Three hits to each diamond
                  will destroy them. After they're all destroyed, they'll all
                  move to the center of the ring and explode, thus ending World
                  2!
    
    Acro
        Found: World 3 Boss Level
        Strategy: This whale from previous Kirby games is the boss of World 3.
                  It'll start off by swimming back slowly and spitting out
                  skulls, enemies, and spiked Gordos at you. Inhale the skulls
                  and enemies and spit them back at Acro. When it reaches the
                  wall, Acro will get mad and swim in a square shaped pattern
                  into the background and then come back and crash into the
                  ground, making a couple of rocks appear. Inhale a rock and spit
                  it back at Acro to hurt it some more. Repeat the above strategy
                  for swimming to the left side of the room. If you don't kill it
                  by the time you reach the left side, you'll have to swim to the
                  right again and inhale/spit whatever it sends your way, except
                  the Gordos. After you reach the right wall, it'll do a flip in
                  the water and crash into the ground, making a couple rocks
                  appear. If you didn't kill it by now, inhale those rocks and
                  shoot them at him until he's defeated. Now, the screen will
                  start scrolling upward through this long corridor filled with
                  fish. Inhale a fish, and then watch out because Acro will swim
                  straight up the corridor and hurt you if you're in the way.
                  Spit the fish at it to cause damage. The next time around, Acro
                  will float towards the bottom of the screen and spit greenish
                  colored bombs at you. Watch out and inhale a fish, then go down
                  there and spit it at it. Repeat that as necessary until you
                  finally defeat it. Take the crystal shard and you're done with
                  World 3!
    
    Magman
        Found: World 4 Boss Level
        Strategy: At the start of this battle, Magman will be in the background
                  attacking you. It'll make a few fireball enemies jump out of
                  the lava for a moment. Inhale one of them and wait for Magman
                  to make hills of lava come towards you. Stand on the ledge that
                  one of those hills isn't moving towards, then when they reach
                  the other ledges, spit that enemy at one of them to cause
                  damage. For the next attack, it'll shoot out the small enemies,
                  then make those hills of lava come towards three platforms.
                  When those hills reach the platforms, they'll move them upward
                  for a moment, giving you a chance to attack them with
                  whatever's in your mouth. After that, Magman will make the
                  small enemies jump out of the lava for a moment, and then it'll
                  make a couple lava hills move closer to you. They'll move in
                  between a couple of the ledges, allowing you to hit them before
                  they sink again. Repeat the above strategy until you empty this
                  boss's first meter. Then, it'll come to the left side of the
                  screen and start moving after you, making the action scroll to
                  the right onto dry land. When the next meter appears, Magman
                  will turn into a large lava puddle and move to the other side
                  of the room, then shoot out a few flying fire enemies. Inhale
                  one of them, then wait for Magman to take shape again, and then
                  spit the enemy at it to attack. Another attack Magman will use
                  is the ability to shoot fire from its mouth. You can tell when
                  it's going to perform that attack because it'll start shaking
                  and take a huge breath. The only way to dodge getting hit by
                  this large-ranged attack is by getting really close to the boss
                  (not close enough that you'll be touching it), then squat down.
                  The attack should miss you because you're in the only safe
                  zone. One of the other attacks in store for you is when Magman
                  makes stones fall from the ceiling. Inhale them and spit them
                  back at Magman to hurt it. Repeat that strategy until you
                  defeat Magman. Take the crystal shard and you've completed
                  World 4!
    
    HR-H
        Found: World 5 Boss Level
        Strategy: This boss really presents an actual challenge to you as opposed
                  to the previous bosses you've fought! As soon as the boss's
                  health meter appears, jump out of the way because it'll start
                  by clapping its two paddles for arms together and make a couple
                  rocks appear. Quickly inhale a rock and shoot it at the arms to
                  cause damage to the boss. Some of its other attacks include
                  sweeping the ground with a laser that you can easily avoid by
                  jumping over. It'll also shoot a few bombs to the main
                  platform, so inhale one of them and wait for the boss to sweep
                  its arm over the area. Shoot the arm as soon as it comes in
                  front of you to hurt it some more. Follow all of the above
                  strategy until this boss loses all its energy. Now, it'll
                  become a flying ship and come to the right side of the platform
                  and gain another health bar. It'll now start flying at a slow
                  pace while the screen starts scrolling to the left. This
                  version of the boss attacks by shooting missiles, which you can
                  inhale the front part of, then spit it at the front of the
                  ship. For another attack, it'll try and cut you up with its
                  scissor-like arms. It'll also unleash a whole bunch of bombs
                  and send them flying to the ground where you are. Inhale one or
                  two of them and spit it at its black front area. One more move
                  this boss will make is it'll fly high into the air, making the
                  camera angle change, then it'll fly back down in the middle of
                  the platform. Stay as far to the left as possible to avoid
                  getting hit. Then, repeat the strategy for this part of the
                  fight against this boss until you defeat it. After it stops
                  moving, take the crystal shard that comes out and you'll be
                  done with World 5! Now it's time to head to Ripple Star for
                  World 6 and the final bunch of levels!
    
    Miracle Matter
        Found: World 6 Boss Level
        Strategy: This is the final battle if you haven't obtained all the
                  crystal pieces in the game. If you have, then consider this as
                  one of the final battles in the game. First, let's go over each
                  of Miracle Matter's different attacks and what to do when he
                  uses them in no particular order. In one attack, Miracle Matter
                  and four orbs surrounding it turn into metallic looking orbs.
                  It'll stay still for a moment, and then the orbs will float
                  around the room inside of bubbles. Avoid getting hit by them,
                  then after they split into two pieces, keep avoiding them.
                  After they fall to the ground, that's when you inhale one of
                  them and quickly spit it at Miracle Matter while it's still a
                  giant metal orb. For another attack, Miracle Matter takes the
                  form of a flying, green, spiked cutter that flies around the
                  room, then stops in the center after a while and becomes the
                  main, invulnerable form of Miracle Matter. Another form is when
                  Miracle Matter becomes an orange spiked circle in the middle of
                  the room and then makes long spikes come out of all sides. Then
                  it makes them disappear as the pattern comes around again. A
                  different attack it uses is when it becomes a large brown block
                  that hovers around with rocks rotating around it. It'll crash
                  to the ground and a few rocks will fall to the ground. Watch
                  out for the matter when it comes near and inhale a rock or two
                  that hits the ground, and spit them back at the boss. A
                  different attack it uses is when it becomes a huge floating
                  spark. A bunch of lasers come flying into the room and bounce
                  off the large ball and bounce around the room. When you see a
                  small spark fly in, inhale it and spit it at the spark to cause
                  damage. Another attack is when Miracle Matter moves to either
                  the left side, the middle, or the right side of the room and
                  become a large fiery pillar. Then it'll retract and a couple of
                  rocks are left behind. Inhale a rock and shoot it at Miracle
                  Matter while it's still in a fiery form. One other attack it
                  does is by becoming an ice block surrounded by smaller
                  diamonds. As it spins around, avoid getting hit and inhale one
                  of the smaller crystals when you get a chance and shoot it at
                  Miracle Matter. This should cover all of its different forms of
                  attacking, so fight accordingly to what Dark Matter does and
                  you should be fine. After you finally defeat Miracle Matter,
                  grab the final crystal shard and see an ending to the game! If
                  you have all the crystals, you'll see a different ending and be
                  warped to a new planet made of Dark Matter, called Dark Star.
    
    O2
        Found: Dark Star
        Strategy: This is the final battle of the game, provided you've obtained
                  all the crystal pieces throughout the game. This boss battle is
                  VERY difficult, and will take quite a few tries to beat, so be
                  patient and you'll do fine. Your objective is to shoot O2 in
                  the red eye while avoiding the electrical balls it shoots at
                  you, as well as the explosions they cause when then reach your
                  end of the area. Just shoot it repeatedly in the eye with the
                  crystal shard weapon until the view switches so you'll be above
                  its head. Shoot the halo until it disappears, then use the L or
                  R buttons to rotate around O2 so you'll be in front of its
                  green, spiked tail. Shoot at it while avoiding the gas it emits
                  until it disappears, then you'll be in front of the boss and
                  its red eye again. Keep shooting that eye while avoiding the
                  explosions until you are able to shoot at its halo and bandage
                  again. After that, rotate under it and attack its tail. Repeat
                  the above strategy until you defeat the boss and beat the game!
    
    *****************************************************************************
    
    -=-=-=-=-=-=-=-=-=-=-=
    -=  10. Mini-Games  -=
    -=-=-=-=-=-=-=-=-=-=-=
    
    In Kirby 64, there are three different mini-games, which you can access from 
    the Options menu in a saved game file. There may be more, but I am not 
    completely sure yet. Here, I'll tell you about all the mini-games in that 
    menu:
    
    ============
    100-Yard Hop
    ============
    
    This race is different than normal races since you have to jump from circle 
    to circle without stepping in the water. Press A to jump ahead two spaces, 
    and B to jump only one space ahead. Be careful when jumping so you know not 
    to jump by pressing the wrong button or you'll lose precious time by falling 
    in the water! In the harder difficulties, other obstacles are added to the 
    track as well as the water puddles. The first one to make it all the way to 
    the end of the track wins.
    
    
    ================
    Bumper Crop Bump
    ================
    
    In this mini-game, you and your opponents are underneath a tree's branches 
    and must try to catch as much fruit that falls from the tree as possible. 
    Each fruit that falls is worth a point, and the player with the most points 
    at the end is obviously the winner. In hard difficulty settings for this 
    mini-game, bombs are sometimes dropped from the trees. If you catch the bomb 
    or even get hit by its explosion, you'll lose everything in your basket and 
    be reduced to 0 points. Since it gets crowded while trying to catch the 
    fruit, press A while next to an opponent to switch places with them. That 
    way, you can move around to other areas underneath the tree. When the mini-
    game is about to end, all the fruit remaining starts to shake and it all 
    starts to fall down. After all the fruit falls, the game is over and the 
    points are tallied.
    
    
    ==================
    Checkerboard Chase
    ==================
    
    This mini-game is probably the most fun of the mini-games around. The 
    objective is to knock the opponents off the battlefield as much as possible 
    while they try to do the same to you. You do that by punching the ground, 
    therefore making the whole row you're looking down collapse along with anyone 
    standing on them. You can tell which pieces of the level are going to 
    collapse because each time you "punch" the ground, the row changes color to 
    signify that the row is going to fall. Press A to punch the ground, and move 
    around with the Control Pad. There is a meter for each player at the top of 
    the screen. Each time a player falls off the course, a bar is taken off that 
    meter. Once all five bars on your meter are gone, you're out of the game. 
    Also, each time a player is kicked out of the game, the outer rows of blocks 
    will automatically drop off the course, thus limiting your space.
    
    
    =========
    Goal Game
    =========
    
    This isn't one of the mini-games you can access in the Options menu. This is 
    the one you play at the end of each level, excluding boss levels. You make 
    Kirby jump to a specific item you want. First, press A when he's looking in 
    the direction you want him to. Then watch he moves his arms up and down as if 
    he's stretching. The lower his arms are, the farther he'll jump. The items 
    available in this little mini-game are all listed in the Items section of 
    this guide. In other words, all the items are available for you to win in 
    this mini-game, with the exception of the Lollipop.
    
    *****************************************************************************
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    -=  11. Secrets/Tips and Tricks -=
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    =================
    Unlock Boss Butch
    =================
    
    In order to access the Boss Butch mode, where you'll have to fight all the 
    world bosses in order without breaks, complete the game with a 100% ranking. 
    The Boss Butch option will appear in the Options menu.
    
    
    ====================================
    Unlock Higher Mini-Game Difficulties
    ====================================
    
    To access the higher difficulty settings for the mini-games, you must beat 
    the difficulty setting before it. In the beginning, beat the Easy setting to 
    unlock the Normal level. Beat the Normal level to open the Hard level. Then, 
    beat the Hard level to access the Intense difficulty level.
    
    
    ======================
    View All Cinema Scenes
    ======================
    
    To be able to view all the cinema scenes in the game in order, beat the game 
    with a 100% rank and a new selection will appear in the Movies menu that'll 
    allow you watch all the movies, one after another.
    
    *****************************************************************************
    
    -=-=-=-=-=-=-=-=-=
    -=  12. Credits -=
    -=-=-=-=-=-=-=-=-=
    
    KIRBY 64 (http://www.kirby64.com): For the real names of each of the bosses 
    and the worlds for the US version of the game.
    
    *****************************************************************************
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=
    -=  13. Copyright Notice  -=
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    This file is Copyright (c)2000-2007 Devin Morgan. All rights reserved. Please 
    view the following URL to see the list of sites that are allowed to post my 
    work:
    
    http://www.freewebs.com/dbmfaqs/allowlist.html
    
    This list is comprised of sites I know and trust well. If your site is not on 
    the aforementioned list, you are currently not allowed to post any of my 
    files on your site. If you wish to acquire permission, feel free to email me 
    (see the section below); permission may or may not granted at my discretion. 
    Please respect my work and do not steal it or post it without my permission. 
    I only want my most recent work to be available and I do not feel that can be 
    achieved if others take from me without my knowledge or permission.
    
    If you are writing a FAQ for this game as well, and would like to use some 
    information, contact me and we'll talk. Please do not rip me off, as that is 
    blatant plagiarism and such will not be tolerated.
    
    *****************************************************************************
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    -=  14. Contact Information -=
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    As of this version, the file contains all the information I know to date. If 
    it is a work in progress, give me time before bombarding me with emails about 
    things being missing. All I ask is that you READ THE FAQ before emailing me, 
    since that's what it's here for! Don't waste my time (and yours) by asking me 
    for information obviously covered in the guide. If it's in reference to a 
    side quest or item, chances are they can be found in another section besides 
    the walkthrough, so check the appendices as well.
    
    If you have any questions, comments, or things to add that are not already in 
    this FAQ, feel free to email me. I usually do post submissions, credit given 
    of course, so long as I feel they are relevant to the game in question. My 
    email address is: dbmfaqs(at)gmail.com. Thanks for reading, and be sure to 
    check out the rest of my work at this URL:
    
    http://www.gamefaqs.com/features/recognition/3579.html
    
    =- End of File -=