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    Super Cancels FAQ by mario_san

    Version: 3.1 | Updated: 09/19/02 | Search Guide | Bookmark Guide

    -----------------------------------
                              T h e  K i n g
                                   o f  F i g h t e r s
                                      2 0 0 1
    -----------------------------------
                     <  The Super cancel Moves FAQ  v3.1  >
                                 FINAL VERSION
    
      Written by:
        Mario san    <mmalvido@hotmail.com>
        Ferna Bogard <fernabogard@hotmail.com>
        And Ivan!!
      http://www.liquid2k.com/mariosan/
      September 19, 2002
    
      >>>>[ If you know more or anothers moves or cancel combos, send ]<<<<
      >>>>[     us a e-mail and we will give you the credits....      ]<<<<
    
                            Goal status : FINISHED
                         Check the version history !!!
    
    
    
                                                   [         Contents      ]
                                                                Intro  [.1]
                                           What's new in this version  [.2]
                                                          FAQ Notation [.3]
                                                     Supercancel Moves [.4]
                                                            Hero Team -
                                                           Esaka Team -
                                                            Iori Team -
                                                           Ikari Team -
                                                      Fatal Fury Team -
                                                 Art of Fighting Team -
                                                          Female Team -
                                                        N.E.S.T. Team -
                                                 Psycho Soldiers Team -
                                                          Korean Team -
                                                                Igniz -
                                                              Comments [.5]
                                                               Credits [.6]
    
           - = [!                            Copyrights Speech  !] = -
    
        All the things related to The King of Fighters and all the
    characteres are Copyright 2001 SNK and Eloith. This FAQ cannot be used
    for any commercial intention, only for personal use, if you need
    permission to use this FAQ, ask us for authorization and we will decide
    
    
           - = [                                      Intro .1   ] = -
    
         Well, this isn't a big FAQ, but it's a very fast reference to know
    the Super cancel moves for each character in KOF 2001. We try than this
    FAQ be totally confirmed. We have seen each super cancel in this FAQ in
    video or where we play, if not, it will be marked.
    
           - = [                 What's new in this version .2   ] = -
    
        Version 1.0
          - Basic FAQ structure, all the super cancel moves than we can
            remember, aaahh! is too late!....
        Version 1.2
          - Recopilation of most of combos....
        Version 1.3
          - Uuuuta!! more job!
        Version 1.5
          - Well 37 is not bad, I think than some moves are wrong
            (specially K9999, Foxy, Kula) but I'll search the names
            and I'll correct the names.
        Version 1.8
          - WOOOOOW! Por fin! We're ready for the first relase in April!
            Sorry about the spelling mistakes! Correct us!
        Version 2.2
          - Well, contributions, and I have to say, we don't make this FAQ
            with the ROM, all was make in arcade, on april 11th the ROM
            was published. We'll use now the ROM to check all the FAQ....
        Version 2.4
          - More contributions, added notes about Kensou, Foxy and K9999
            moves, Ignis section... we need Chang, Choi and Goro's combos
            and cancel moves....
        Version 2.6
          - Correction in Igniz section plus his basic combo...
        Version 2.8
          - A couple of contributors with much help! thanxs. Corrections
            in some commands, added combos and comments in Kyo, Chang, Foxy
            Ryo, Iori and all the May Lee section is new =)
            Also the Chin section was update, maybe some names are wrong
            correct us!!
        Version 3.0
          - Corrections (Maxima, Kyo) and combos. Well, this is embarrasing,
            there's a mistake in Clark supercancel, the Gattling Attack
            (charge b, f + A/C) can't be canceled for any reason, maybe
            was cancelable in a BETA version, but is our fault publish it in
            the FAQ without absotule certain. We don't have proof of the
            Goro, Chang and Choi's supercancels.
              Check the notes on them.
        Version 3.1 >> FINAL VERSION
          - We hope this is the last update. Added Yuri, Chin and Seth
            combos. Notes in Chang, Choi and Goro sections. Corrections
            in Athena
            Thanx to Vorapat!
    
    
           - = [                               FAQ Notation .3   ] = -
    
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                             Up-back    |   Up-forward
                                      \ | /
                              back  --- * --- forward
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    [ KOF BASICS]
    
      Up       : u       Button B : Weak Punch
      Back     : b       Button A : Weak Kick
      Forward  : f       Button C : Strong Punch
      Down     : d       Button D : Strong Kick
    
      Block               : Hold b/db when attacked
      Run                 : f, f
      Back Step           : Tap b, b
      Evade               : b/f + A+B
    
      Guard cancel        : CD during block    (cost 1 stock)
      Guard escape        : AB during block    (cost 1 stock)
    
    [COMMANDS]
    
      qcf - Quarter Circle Forward (d,df,f)
      hcf - Half Circle Forward (b,db,d,df,f)
      qcb - Quarter Circle Back (d,db,b)
      hcb - Half Circle Back (f,fd,d,db,b)
      dp  - Dragon Punch motion (f,d,df,f)
      dpi - Dragon Punch Inverted (b,d,db,b)
    
    [ ABREVIATIONS ]
    
      SCM : Super Cancel Move
      SDM : Super Desesperation Move
    
    
           - = [                         Super Cancel Moves .4   ] = -
    
        The Super cancel moves are new in KOF, is basically an evolution
    from KOF 99 & 2000 Counter mode, but open the way the make amazing
    combos.
        This moves connects very different to each character. Some
    characters can cancel in special moves, anothers in Desesperation
    moves and anothers in both. In another special cases can cancel
    Desesperation Moves in Desesperation moves.
    
       =- Hero Team -= = = = = = = = = = = = = = = = = = = = = = = = = = = =
      =  K'
          He has 2 SCM :
           - Crow Bites (Dp + A/C)
           - Narrow Spike (qcb +B/D after Minute Spike)
    
          Basic Combo:
            Jump D, stand C (2 hits), Dp + A, cancel into Heat Drive
              (qcf, qcf + A) or Chain Drive (qcf,hcb + B)
    
      =  Maxima
          He has only one:
           - Bulldog Press
            (qcf + A/C after System 1 or 2: MS and Double Bomber )
    
          Basic Combo:
            Jump C, stand C (1 hit), qcf + A/C x 2, cancel into
             Maxima Revenger (hcb,hcb + B/D)
    
      =  Whip
          It's harder (thanxs to Vastago!)....
           - Strength Shot Type A "Code: Superior" (hcb + A ,can be held)
           - Strength Shot Type B "Code: Strength" (hcb + B ,can be held)
           - Strength Shot Type C "Code: Victory"  (hcb + C ,can be held)
           - Boomerang Shot "Code: SC" (hcf + A/C)
    
          Basic Combo:
            Jump C, stand C (1 hit), hcb + B (1 hit), cancel into
             Sonic Slaughter "Code: KW" (qcb,hcf + A/C)
            
      =  Lin
          His moves are a little bizarres...
            - Tetsuzan-bu: Nagi (qcf + A/C after Tetsuzan-bu:
                Rasatsu [qcf + A/C])
    
          Basic Combo:
             Crouching B, crouching A, qcf + A, qcf + A, cancel into
             Hizoku Ougi Senshuu: Rakansatsu (d,d,d + AC) or
             Hizoku Ougi Ranbu: Dokugi (qcb, hcf + A/C)
    
    =- Esaka Team -= = = = = = = = = = = = = = = = = = = = = = = = = = = =
      =  Kyo Kusanagi
          Like Terry he can cancel into a special move or <DM>.
           Combo #1 isn't SUPERcancel, is a follow-up move. The 
           100 Shiki: Oniyaki (dp + A/C) is a supercancel, but not in
           this case..(thanx to armand-br)
    
           - 427 Shiki: Hikigane (hcb + B/D)
           - 100 Shiki: Oniyaki (dp + A/C)
    
          Basic Combo:
            Jump C/D, stand C, qcf + C, hcb + C, f + C, cancel into
             100 Shiki: Oniyaki (dp + A/C)
    
            Jump C/D, stand C, dp + A, cancel into Ura 108 Shiki:
              Orochi Nagi (qcb,hcf + A)
    
            Jump C, stand C, qcf + B, B, hcb + B, cancel into Ura 108 Shiki:
              Orochi Nagi (qcb,hcf + A)
    
      =  Benimaru Nikaido
          His special move:
           - Shinkuu Katategoma (qcb + A/C)
    
          Basic Combo:
            Jump C, stand C(1 hit), qcb + A/C, cancel into Heavenly
             Blast Flash (qcf,qcf + A)
    
      =  Goro Daimon
          It's strange....
           - Chou Ukemi (qcb + B/D)
    
           FINAL NOTE: KOF '02 is almost here and I haven't see it.
                       I have recieved many mails with people who says
                       that they had seen the cancel done by the com.
    
      =  Shingo Yabuki
          This character is funny...
           - 212 Shiki: Kototsuki Mikansei (hcb + B/C)
    
          Basic Combo:
            Jump C/D, stand C, hcb + B/D, cancel into Shingo
             Kinsei Ore Shiki: Mushiki (qcb, hcf + B/D)
    
    
    =- Iori Team -= = = = = = = = = = = = = = = = = = = = = = = = = = = = =
      =  Iori Yagami
          We know only 2:
            - Hyaku Shiki: Oniyaki (dp + A/C)
            - 127 Shiki: Aoi Hana (qcb + A/C x 3)
    
          Basic Combo:
            Jump C/D, stand C, dp + A, cancel into Kin 1211 Shiki:
              Ya Atome (qcf, hcb + A)
    
            Stand C, f + B, qcb + C, dp + C (2 hits), cancel into 
              Kin 1211 Shiki: Ya Atome (qcf, hcb + A)
           - Armand-br Courtesy
    
      =  Vanessa
          She looks great this year, WOW!!
            - Parrying Puncher (dp + A/C)
    
          Basic Combo:
            Jump C(2 hits), stand C(2 hits), f + A (1 hit), dp + C
             cancel into Champion Puncher (close qcf,qcf + A/C)
    
      =  Seth
          He was changed a lot!!
            - Sho-Yoh (qcf + A/C)
    
          Basic Combo:
            Jump C, stand C(2 hits), qcf + A, cancel into
             "Morote"-Sho-Yoh (qcf,qcf + A/C) or Irimi-Nadazuki
             (qcf, hcb + B/D)
    
            Stand D , b + A, qcf + A, cancel into Irimi-Nadazuki 
             (qcf, hcb + B/D) or "Morote"-Sho-Yoh (qcf,qcf + C version)
    
      =  Ramon
          Is he mexican!? i don't believe it....
           (NOTE: Maybe some names are wrong...)
           - Recovery (d,d + C after Rolling Sobat)
    
          Basic Combo:
            Jump C, stand C, dp +B/D, dp + B/D, d,d + C, cancel into
             Tiger Spin (close hcb, hcb + A/C) or El Diablo Amarillo Ramon
             (qcb,hcf + B/D)
    
    
    =- Ikari Team -= = = = = = = = = = = = = = = = = = = = = = = = = = = =
      =  Leona
          Thanks to Vastago!
           - Ground Saber (f + D after Grand Slasher [charge b, f + D])
             cancel into V-Slasher (in air qcf,hcb + A/C). No combeable.
    
      =  Ralf Jones
          More powerful!?
           - Gatling Attack (charge b, f + A/C)
    
          Basic Combo:
            Jump C, stand C, charge b, f + A/C, cancel into
             Baribari Vulcan Punch (qcf,hcb + A)
    
      =  Clark Steel
          FINAL NOTE: Can't be done. Was eliminated in the last version.
    
      =  Heidern
          Is a little hard but with practice...
            - Moon Slasher (dp + A/C)
    
          Basic Combo:
            (Corner) Jump D, stand C (2 hits), f + B (1 hit), dp + A,
             cancel into Final Bringer (qcf,qcf + A) or Heidern End
             (qcb,hcf + B)
    
    
    =- Fatal Fury Team -= = = = = = = = = = = = = = = = = = = = = = = = = =
      =  Terry Bogard
          He has one and can be cancelable into any move (special or DM)
          but is too difficult do it in combo (it's too slow):
           - Round Wave (qcf + C)
           - Rising Tackle (charge d, u)
    
          Basic move:
              qcf + C, qcf + A or qcb +B
           with DM:
              (in the corner) Jump C/D, stand C(1 hit), qcf + C, cancel
              into Power Geyser (qcb, hcf + A) or High Angle Geyser
              (qcf, qcf + B)
    
      =  Andy Bogard
          Well, he has 2 moves:
            - Shimo Agito (press A/C), after Gen'ei Shiranui
                (in air qcf + B)
            - Shippuu Ouken (qcf + A/C), after Zan'ei Ken (db, f + A/C)
           however, this (Shippuu Ouken), don't connect in any way, is
           unuseful...
    
           Basic Combo:
              (Corner) Jump C/D, stand C, f + B, qcf + B, press A, cancel
              into Chou Reppa Dan (qcb, hcf + B/D)
    
      =  Joe Higashi
          Mmmmm, this is added by Ivan.....
           - Bakuretsu Ken (Tap P rapidly)
           - Tiger Kick (dp + A/C) into Ougon no Tiger Kick (qcf, uf + B/D)
    
           Basic Combo:
             Is very hard conecct it, but this combo don't connect always...
             (Corner) Jump C, stand C, tap C rapidly, calcel into
              Ougon no Tiger Kick (qcf, uf + B/D)
    
      =  Blue Mary
          Ha! She is my specialty ...
            - Straight Slicer (charge b,f + B/D)
            - Vertical Arrow  (dp + B/D)
            - Mary's Snatcher (dp + B/D), after Vertical Arrow
            - <DM> Mary's Splash Rose (qcf,hcb + A/C)
    
           Basic combos:
              Check Mario san's Blue Mary FAQ in GameFaqs!!!  =)
    
    =- Art of Fighting Team -= = = = = = = = = = = = = = = = = = = = = = =
      =  Ryo Sakazaki
          He is very hard to defeat!!
           - Kohou Shippuu Ken (qcb + A/C)
           - Kohou (dp + A/C)
    
        We don't know another cancelable move but this can't be done
        in combo.This move (Kohou Shippuu Ken)is cancelable into any <DM>.
    
          Basic Combo:
            Jump C, stand C, dp + C, cancel into Ryuuko Ranbu
             (qcf, hcb + A/C)
    
      =  Robert Garcia
          - Ryuuga (dp + A/C)
          - Sen'en Renbu Kyaku (close, hcf + B/D)
             NOTE: If the opponent is blocking Sen'en Renbu Kyaku, the
                   last kick crash the guard, then you can cancel into
                   Ryuuko Ranbu (qcf, hcb + A/C) ALWAYS.
    
          Basic Combo:
            Jump C, stand C, dp + A, cancel into Ryuuko Ranbu
             (qcf, hcb + A/C)
    
      =  Yuri Sakazaki
          She has a <DM> cancelable into another <DM>....
           - Kuuga (dp + A/C) cancel into any DM, SDM
           - <DM> Shin Chou Upper (qcf,qcf + B/D)
    
          Basic (amazing) Combo:
            Jump C/D, stand C/D, f + B, Shin Chou Upper (qcf,qcf + B/D)
             cancel into Yuri Chou Tsubamemai (A,A,f,B,C)
    
            Jump C/D, stand C, dp + A/C , cancel into Hien Hou'ou Kyaku
             (qcf, hcb + B/D)
    
      =  Takuma Sakazaki
          No comments =)
           - Mouko: Burai Gan (qbc + A version only)
    
          Similar to Ryo, no combo. Can be cancelable into Shin Kishin Geki
          (close qcf,qcf + A/C) and any other.
    
    
    = =- Female Team -= = = = = = = = = = = = = = = = = = = = = = = = = = =
      =  King
          This was very hard to see it...
            - Mirage Kick (hcb + A/C)
    
          Basic Combo:
            Jump D, stand D (2 hits), hcb + A, cancel into
             Illusion Dance (qcf,hcb + B/D)
    
      =  Mai Shiranui
          Maaaaaaiiii!!
           - Ryuu Enbu (qcb + A/C)
    
          Basic Combo:
           Jump C/D, crouching C, df + B, qcb + A/C, cancel into
            Chou Hissatsu Shinobi Bachi (qcb, hcf + B/D)
    
      =  Hinako Shijou
          I don't like Hinako....
           - Kaburi Yori (close hcb, f + A/C) into her new <DM>.
    
          Basic combo:
            Any contribution???
    
      =  Li Xiang Fei
          She is back!!
           - Tenpou Zan (dp + B/D)
    
          Basic Combo:
           Jump C/D, stand C, dp + B, cancel into Dai Tetsujin
            (qcf, hcb + B)
    
    
    =- N.E.S.T. Team -= = = = = = = = = = = = = = = = = = = = = = = = = = =
      =  Kula Diamond
          I don't like infinites.... aaah!  by the way, is very hard to
          find the names to her moves..
           - f + B, after (Ray spin [qcb + B])
           - Crow Bites  (dp + A/C) cancel into Diamond Edge (qcf,qcf + A)
    
          Basic combo:
           (Corner) Jump C/D, stand C, f + A, qcf + A, qcb + B, f + B,
             f + B, cancel into Freeze Execution (hcb,hcb + AC)
    
    
      =  Foxy
          Thanx to Vastago for this...and to armand-br for the another
           combo...
            - Platinum (dp + A/C)
            - The Silver Moon (f + A/C after Tree of Wisdom [qcf + B/D])
    
          Basic Combo:
            Jump C/D, stand C(2 hits), qcf + B, f + A/C, cancel into
             Prayer of the Planet (in air qcf,qcf + AC)
    
            Jump D, d + A, d + A, d + B, f + A, qcb + A, A,
              (opponent in air) dp + A cancel into Poetry of Cygnus
              (qcf,qcf + A/C)
    
    
      =  K9999
          I think than he seem like a Sayayin in his intro....
            - Warero! (dp + C) into <DM> db, hcb, df + P
            - Acchi he Ittero! (qcf + A/C)
    
          Basic Combo:
           Jump C, stand C, qcf + A, cancel into MOON (Tsuki...)
            (db, hcb, df + A/C)
    
              
      =  Angel
          She don't need a cancel move... isn't it?
    
    
    =- Psycho Soldiers Team -= = = = = = = = = = = = = = = = = = = = = = =
      =  Athena Asamiya
          Her wear is cool!
           - Psycho Sword (dp + A/C)
           - Phoenix Arrow (In air, qcb + B/D)
    
          Basic Combo:
            Jump C/D, stand C, dp + A, cancel into Psychic-9
             (hcb, f + AC, A, B, C, A, B, C, D, hcb + K)
    
      =  Sie Kensou
          Only one, but is stronger....
            - Ryuu Gakusai  (dpi + B/D)
    
          Basic combo:
            Jump C/D, stand C, dpi + B, cancel into Shinryuu Tenbu Kyaku
             (qcf, hcb + D) never B version.....
    
         NOTE ABOUT KENSOU: You can cancel Ryuu Gakusai (D version only)
           into Senki Hakkei (qcf,qcf + AC) with only 2 stocks, it's
            weird, but is a cancel, but don't need stock =)
    
      =  Chin Gentsai
          His moves were changed..for all his moves you need a sip of
          sake (qcf + A/C) 
            - Gou'en Shourai <DM> (qcf, hcb + A/C)
                cancel into Gouran Enpou (qcf,qcf + A/C)
                (can't be combo. is unuseful)
            - Ryuurin Hourai (dp + A/C)
            - Kaiten-teki Kuutotsu Ken (hcf + B/D)
            - Gouen Shourai: Kai (dp + B/D)
    
          Basic Combo:
            Jump C(2 hits), stand C, dp + C, cancel into Gouran Enpou
             (qcf,qcf + A)
    
      =  Bao
          Guacala!!!
           - Psycho Ball Crash: Air Bound (qcf + B/D)
    
          Basic Combo:
            (Corner)In air qcf + B, qcf + A, in air qcf + B/D, calcel into
             Psycho Ball Crash: Ore DX (f, hcf + BD), run foward, stand C
             f + A, Psycho Ball Crash: SP (qcb, qcb + B)
    
    
    =- Korean Team -= = = = = = = = = = = = = = = = = = = = = = = = = = = =
      =  Kim Kaphwam
          We don't know how connect it in combo...
           - Haki Kyaku (d,d, + B/D)
           - Kuusajin (dp + B/D, during Haki Kyaku [B version])
    
          Basic Combo:
           Stand B(2 hits), d,d, + B, dp + B/D, cancel into Hou'ou Kyaku
            (qcb, db, f + B/D)
    
      =  Chang Koehan
          Since time ago we know than Tekkyuu Funsai Geki: qcb + A/C
           is a supercancel, but we don't see it and we can't do it yet..
    
            FINAL NOTE:
             Kao Megura's FAQ says than Tekkyuu Funsai Geki (C version)
             is cancelable if it hits from behind....
    
      =  Choi Bounge
          So Cool Choi??
           - Tatsumaki Shippuu Zan ( charge d, then u + A) (1st hit)
             cancel into Shin! Chouzetsu Tatsumaki Shinkuu Zan
              (hcb, hcb + A/C)
    
            FINAL NOTE: I recieved mails with this. I think that is true.
    
      =  May Lee
          She is too strange in her moves...all this section was update
           thanks very much to Armand-br!!
    
          - Three-Strike Kick (Low) (dp + D)
          - Triple Kick: During any Three-Strike Kick (hcb + B/D)
          - May Lee Chop! (qcb + A/C in hero mode)
    
           Basic Combo:
            Jump C/D, stand D(2 hits), qcf + B, hcb + B, ABC
            (change to hero), d + C, qcb + A/C, cancel into May Lee
            Dynamic (qcf,qcf + A/C in air)       
    
    
    =- Igniz -= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
    
        The moves names was taken of Orochi Yamazaki FAQ in Gamefaqs...
         He's very strong..,
          - Chain Blade Sagital Slice (dp + A/C)
              This move can be cancel into any special move or <DM>/<SDM>
               - Idom Blade (qcf,qcf + A/C)
               - Chaos Tide (f,d,df + B/D)
               - Brutal God Project (qcf, hcb + AC)
               - Nega Genesis (qcb + B/D)
    
         Basic Combo:
           Jump C, stand C, qcf + C, dp + C, cancel into Brutal God Project
            (qcf, hcb + AC)
    
    
           - = [                                   Comments .5   ] = -
    
      - We need to know more cancel moves and combos, we'll give you
        the credits....
    
           - = [                                    Credits .6   ] = -
    
      - To SNK and Eloith, for the courage to make this experiments in
        the game system in a very famous series like KOF....
        ( ha ha ha !! )
    
      - To http://minazuki.3nopage.com/ specially, because without these
        videos we can't imagine all.... [ RIP ]
    
      - To Ivan!! of course, because he has a great hability to
        cancel!! thanx u!!
    
      - To Vastago, for corrections and some cancel moves....
    
      - To Armand-br, thanks!! His help was very useful in version 2.8!
    
    -----------------------------------
         Mario san & Ferna Bogard   +   C O P Y R I G H T    2  0  0  2

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