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    FAQ/Move List by Barberman

    Version: 0.5 | Updated: 01/01/70 | Printable Version | Search This Guide

    
    			   Art  of  Fighting  3
    			  ----------------------
    	    ________        ________      _________      ________
    	   /  ____   \     /  ___   \    |  _______|\   /______  \
    	  |  /\___\  |\   |  /\__\  |\   | |  _____\|    \_____| |\
    	  | |_/____| | |  | |\/   | | |  | |_|__            ___| || 
    	  |  ______  | |  | | |   | | |  |  ____|\         |___  ||
    	  | |\_____| | |  | | |   | | |  | |\___\|          \__| ||
    	  | | |    | | |  |  \|__/  | |  | | |           ______| ||
    	  |_| |    |_| |   \_______/  |  |_| |          \_______/\|
    	   \_\|     \_\|     \_______/    \_\|            \______/
    			 
    
    	   { { { { {   THE   PATH   OF   THE   WARRIOR   } } } } }
    		   
    				   v0.5
    				    by
    	  	      BARBERMAN and Tan Wei Teck Victor
    
    
    
    
    Explanations
    ---------------
    A  =  Punch 
    B  =  Kick
    C  =  Hard Blow
    D  =  Taunt
    NB       =  No Button needs to be pressed
    (close)  =  means the move must be done while really close to opponent
    (air)    =  means the move must be done while in the air
    (fallen) =  means move must be done from a fallen or "laying" position
    df     =  down forward
    db     =  down back
    d      =  down
    b      =  back
    f      =  forward
    u      =  up
    
    Knockdown Attacks :  Knockdown attacks CANNOT even be blocked low.
    Triangle Jumps :  certain chars have triangle jumps (jumping again off of 
    		 walls), such as Ryo.
    Combos :  Combos are quite straight forward. f+A,B / f+B,B,B / f+A,A,B 
    	  are some basic combo setups.
    Supers :  Of all the supers, Todoh and Jin's are the only ones that are 
    	  blockable.
    Dodging Moves : every character has a dodging move, Robert's is b+C and 
    Ryo's 
    		A+B.
    
    
    
    
    Robert Garcia
    ----------------
    Special Attacks :   b+A
    		    A+B
    		    b+B repeatedly
    		    df+B,B
    		    (fallen) u+B
    Throw :             f+C
    Knockdown attack :  df+A or df+B 
    Moves :             d,df,f+A/C      :  Dragon Fireball   
    		    f,b,db,d,df,f+C :  Haohshoken after 3/4 life is gone  
         
    		    f,b,f+B         :  Hundred Kicks    
    		    (air) d,db,b+B  :  Mid Air kick     
    		    db,f+B          :  Hienshippukyaku  
    		    f,d,df+A/C      :  Ryuga            
    		    b+B or ub+B     :  Dragon Fangs, 3 hit combo
    Super :             f,b,db,d,df,f+NB
    
    
    
    Ryo Sakazaki
    ---------------
    Special Attacks :   A+B
    		    b+B
    		    f,f+A repeatedly
    		    ff+B
    		    df,df+A
    		    f,b+BC
    		    B+C
    		    df+B,B
    		    df+B,C
    		    (fallen) u+A
    Throw :             f+C
    Knockdown attack :  df+A or df+B
    Moves :             d,df,f+A/C      :  Tiger Fireball    
    		    d,db,b+A        :  Tiger Strike      
    		    f,b,db,d,df,f+C :  Haohshoken after 3/4 life is gone
    		    f,b,f+A         :  ZanRetsKen        
    		    db,f+B          :  Hienshippukyaku   
    		    f,d,df+A/C      :  Raiga             
    Super :             f,b,db,d,df,f+NB
    
    
    
    Rody Birts
    -------------
    Special Attacks :   db+B   
    		    b+A
    		    A+B
    Throw :             f+C
    Knockdown Attack :  df+A or df+B
    Moves :             d,df,f+A/C
    		    d,df,f+B
    		    (close) f,b,f+A
    Super :             f,b,f,b,f+C
    
    
    
    Lenny Creston
    ----------------           
    Special Attacks :   b+AB                    
    		    b+B             
    		    b+A             
    		    ff+B            
    		    ff+A
    		    ff+B then A
    Throw :             f+C
    Knockdown Attack :  df+A or df+B
    Moves :             d,df,f+A  :  Whipping "Sonic Boom"
    		    f,b,f+A   :  Whipping "Zan Rets Ken"
    		    d,db,b+A  :  Whipping 4 Hit combo
    Super :             f,b,db,d,df,f+C
    
    
    
    Karmen Kole
    --------------
    Special Attacks :   b+A  : only when opponent uses a df+B or normal B 
    attack
    		    b+AC
    		    b+BC
    		    A+B
    		    b+B
    		    df+A : ?  different from the normal df+A if used in
    			   a special situation, possibly from afar (?).
    Throw :             f+C
    Knockdown Attack :  df+A or df+B
    Moves :             d,db,b,f+A  : touchdown move (like Geese's)
    		    d,df,f+B    : uppercut kick
    		    f,b,f+A     : dashing downward punches
    		    f,b,f+B     : dashing upward punches
    Super :             f,df,d,db,b,f,df,d,db,b+C
    
    
    
    Wang Koh San
    ---------------
    Special Attacks :   b+A
    		    b+B
    		    A+B                   
    		    B+C                   
    		    db+B                  
    		    f,b+AC
    		    df+C
    		    d+B
    		    d+AB
    		    d+AB then f+B or f+A
    		    ff+A
    Throw :             f+C
    Knockdown Attack :  df+A or df+B
    Moves :             f,d,df+A 
    		    dd+A : looks like Jax's earthquake
    		    b,db,d,df,f+B : Multi hit punches
    Super :             b,f,f+C
    
    
    
    Kasumi Todoh
    ---------------
    Special Attacks :   b+A :  used when enemy attack with A or df+A
    		    A+B
    		    b+B
    		    ff+A
    		    ff+A then b+B             
    		    ff+A then d+B             
    		    ff+B                                 
    Throw :             f+C
    Knockdown Attack :  df+A or df+B
    Moves :             d,df,f+A : the legendary Todoh Heavy Slice
    		    d,db,b+A : a stun move  
    Super :             b,f,df,d,db,b+A
    
    
    
    Jin Fuha
    -----------
    Special Attacks :   b+A
    		    b+B
    		    ff+A
    		    ff+B
    		    A+B
    Throw :             f+C
    Knockdown Attack :  df+A or df+B
    Moves :             d,u+A   : when enemy is close
    		    d,df,f+A  : reflect move
    		    d,db,b+A   : spinning Clothesline
    		    f,b,db,d,df,f+C  : a slam move
    		    d,db,b+B  : invisibility
    Super :             d,d+C
      
    
      
    Bosses
    ---------
    Sinclair = A far east maiden who fights you with a scimitar serves as a 
    	   mid-boss.  Her moves are similar to Lee's from Aof/Aof2.
    Wyler = A man who turns into a monster is the boss of the game.  You fight
    	him in a cemetery for the final showdown.
    
    
    
    Secret Chars/Bosses  
    ----------------------
    There are apparently one or several secret chars in the game, none have 
    been found thus far, but they might be "time-released".  We shall have to 
    wait and see.
    
    
    
    Credits
    --------
    Barberman  =  co-author, the (overall) writer of this FAQ.  
    Tan Wei Teck Victor =  co-author, transcriber Supreme!
    NeoGeoFreak =  For all of their coverage on this game.