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The King of Fighters 96   Moves List 1.99  

[ Best view with MSDOS editor or Window Note Pad ]

ver.1.10[Names corrected,moves added version date 11/8/96]
ver.1.20[More Moves,ways to beat Kagura added/corrected version date 16/8/96]
ver.1.30[More Moves Names corrected,moves added version date 18/8/96]
ver.1.40[Cancel,Moves Names corrected,Ways to beat Goenitz version date 20/8/96]
ver.1.41[More Ways to beat Kagura,Goenitz added version date 24/8/96]
ver.1.50[More Moves /Names ,Ways to beat bosses added version date 27/8/96]
ver.1.51[Infinite Combo Added version date 2/9/96]
ver.1.52[Infinite Combo 2 version date 10/9/96]
ver.1.60[Goenitz,Kagura 's move names version date 13/9/96]
ver.1.61[More Ways to beat Kagura,Goenitz added version date 23/9/96]
ver.1.70[Code,multi hits ,moves of bosses added version date 13/10/96]
ver.1.71[Throw names ,more tricks added version date 17/10/96]
ver.1.72[one of Kagura 's move corrected version date 21/10/96]
ver.1.80[More tricks added version date 4/11/96]
ver.1.81[Two errors corrected vesion date 12/11/96]
ver.1.82[Super Saiya Jin Athena trick corrected date 13/11/96]
ver.1.85[Misc and Gamest Ranking added version date 15/11/96]
ver.1.90[Assist Attack Chart added version date 17/11/96]
ver.1.95[Heaven's gate inviciblity chart,Snowpeak peach counter chart 17/12/96]
ver.1.99[Mature Infinite,multihit. Kagura's 100% combo Athena bug 6 April 97]
--------------------------------------------------------------------------

Key
----------------------
A  B   C  D  

P=punch   K=Kick
QCF=quater circle forward         HCF=halfcircle forward
QCB= "  "  "   "   Back           HCB="    " '    back

dn=down   up=up   bk=back  fw=forward   s=store 2 sec


---------------------------------------------------------------------------
General Moves 
-----------------------
CD    = Knockdown Blow
ABC   = Charge up 
AB    = back roll
fw AB = front roll
AB when block      = back roll ( only in MAXIMUM)
fw AB when block   = font roll ( only in MAXIMUM)
AB when knock down = back roll instant recovery from knockdown
bk,bk or fw,fw     = dash 
jump when dash or QCFupfw/QCBupbk = Hyper jump
up once       = low jump
down,up once  = middle jump
hold up       = high jump
hold bk, jump = Air block    
BC = Taunt 
bk once when BC = instant recovery from Taunt
BCD  = Dodge ( KOF95's AB ) ,only for Goro , Clark 
ABCD = Cancel moves ,moves can be cancel are note with " **** "


------------------ G A M E    S Y S T E M S ----------------------
-------------------------------------------------------------------
Dash 

During dash, you can immediately attack by pushing a button or
stop suddenly with bk.


Assist Attack

The assist attack has 3 different probabilities depending on the
relationship between the helped and the helping one. The 
probabilities are as follows;

 Often : The fighting caracter is helped under the condition that;
	1. There are a team mate who haven't been defeated yet.
	2. The fighting caracter are dizzy or holded.
	3. The team mate is in the screen.

 Normal : The probability that fighting caracter can be helped 
	 is one in two under the condition that;
	4. (Adding above,) the energy gauge of fighting one is 
	  less than his opponent.

 Never Helped

-------------------------------- ASSIST  ATTACK CHART ---------------------------------------

Helping Attack
 0 -- often help     1 -- normal     2 -- never help

	    |                                              Helped
	    +-------------------------------------------------------------------------------------------------------
	    |Kyo  Benimaru  Daimon |Terry  Andy  Joe |Ryo  Lobert  Yuri | Leona  Ralf  Clark |Athena  Kensou  Chin
------------+----------------------+-----------------+------------------+--------------------+----------------------
   | Kyo    |        1        1    |  1     1     1  | 1     1      1   |   1     1      1   |   1       1      1
   |Benimaru| 1               1    |  1     1     1  | 1     1      0   |   0     1      1   |   0       1      1
   |Daimon  | 1      1             |  1     1     1  | 1     1      1   |   1     1      1   |   1       1      1
   |--------+----------------------+-----------------+------------------+--------------------+----------------------
   |Terry   | 1      1        1    |        0     1  | 1     1      1   |   1     1      1   |   1       1      1
   |Andy    | 1      1        1    |  0           1  | 1     1      1   |   1     1      1   |   1       1      1
   |Joe     | 1      1        1    |  1     1        | 1     1      1   |   1     1      1   |   1       1      1
   |--------+----------------------+-----------------+------------------+--------------------+----------------------
   |Ryo     | 1      1        1    |  1     1     1  |       1      0   |   1     1      1   |   1       1      1
 H |Lobert  | 1      1        1    |  1     1     1  | 1            0   |   1     1      1   |   1       1      1
 E |Yuri    | 1      1        1    |  1     1     1  | 1     1          |   1     1      1   |   1       1      1
 L |--------+----------------------+-----------------+------------------+--------------------+----------------------
 P |Leona   | 1      1        1    |  1     1     1  | 1     1      1   |         1      1   |   1       1      1
 I |Ralf    | 1      1        1    |  1     1     1  | 1     1      1   |   0            1   |   1       1      1
 N |Clark   | 1      1        1    |  1     1     1  | 1     1      1   |   0     1          |   1       1      1
 G |--------+----------------------+-----------------+------------------+--------------------+----------------------
   |Athena  | 1      1        1    |  1     1     1  | 1     1      1   |   1     1      1   |           1      1
   |Kensou  | 1      1        1    |  1     1     1  | 1     1      1   |   1     1      1   |   0              1
   |Chin    | 1      1        1    |  1     1     1  | 1     1      1   |   1     1      1   |   1       1
   |--------+----------------------+-----------------+------------------+--------------------+----------------------
   |Kasumi  | 1      1        1    |  1     1     1  | 1     1      1   |   1     1      1   |   1       1      1
   |Mai     | 1      1        1    |  1     0     1  | 1     1      0   |   1     1      1   |   1       1      1
   |King    | 1      1        1    |  1     1     1  | 0     1      0   |   1     1      1   |   1       1      1
   |--------+----------------------+-----------------+------------------+--------------------+----------------------
   |Kim     | 1      1        1    |  1     1     1  | 1     1      1   |   1     1      1   |   1       1      1
   |Chang   | 1      1        1    |  1     1     1  | 1     1      1   |   1     1      1   |   1       1      1
   |Choi    | 1      1        1    |  1     1     1  | 1     1      1   |   1     1      1   |   1       1      1
   |--------+----------------------+-----------------+------------------+--------------------+----------------------
   |Iori    | 2      2        2    |  2     2     2  | 2     2      2   |   2     2      2   |   2       2      2
   |Mature  | 2      1        1    |  1     1     1  | 1     1      1   |   1     1      1   |   1       1      1
   |Vice    | 2      1        1    |  1     1     1  | 1     1      1   |   1     1      1   |   1       1      1
   |--------+----------------------+-----------------+------------------+--------------------+----------------------
   |Geese   | 2      2        2    |  2     2     2  | 2     2      2   |   2     2      2   |   2       2      2
   |Klauser | 2      2        2    |  2     2     2  | 2     2      2   |   2     2      2   |   2       2      2
   |BIG     | 2      2        2    |  2     2     2  | 2     2      2   |   2     2      2   |   2       2      2
   |--------+----------------------+-----------------+------------------+--------------------+----------------------
   |Chizuru | 1      1        1    |  1     1     1  | 1     1      1   |   1     1      1   |   1       1      1
   |Goenitz | 2      2        2    |  2     2     2  | 2     2      2   |   2     2      2   |   2       2      2

	    |                                           Helped
	    -----------------------------------------------------------------------------------------------------
	    | Kasumi  Mai  King | Kim  Chang  Choi | Iori  Mature  Vice | Geese  Klauser  BIG |Chizuru  Goenitz
------------+-------------------+------------------+--------------------+---------------------+------------------
   |Kyo     |   1      1    1   |  1     1     1   |  2      2      2   |   2       2      2  |    1        2
   |Benimaru|   0      0    0   |  1     1     1   |  2      1      1   |   2       2      2  |    0        2
   |Daimon  |   1      1    1   |  1     1     1   |  2      2      2   |   2       2      2  |    1        2
   |--------+-------------------+------------------+--------------------+---------------------+------------------
   |Terry   |   1      1    1   |  1     1     1   |  2      2      2   |   2       2      2  |    1        2
   |Andy    |   1      0    1   |  1     1     1   |  2      2      2   |   2       2      2  |    1        2
   |Joe     |   1      1    1   |  1     1     1   |  2      2      2   |   2       2      2  |    1        2
   |--------+-------------------+------------------+--------------------+---------------------+------------------
   |Ryo     |   1      1    0   |  1     1     1   |  2      2      2   |   2       2      2  |    1        2
   |Lobert  |   1      1    1   |  1     1     1   |  2      2      2   |   2       2      2  |    1        2
   |Yuri    |   1      0    0   |  1     1     1   |  2      2      2   |   2       2      2  |    1        2
 H |--------+-------------------+------------------+--------------------+---------------------+------------------
 E |Leona   |   1      1    1   |  1     1     1   |  2      2      2   |   2       2      2  |    1        2
 L |Ralf    |   1      1    1   |  1     1     1   |  2      2      2   |   2       2      2  |    1        2
 P |Clark   |   1      1    1   |  1     1     1   |  2      2      2   |   2       2      2  |    1        2
 I |--------+-------------------+------------------+--------------------+---------------------+------------------
 N |Athena  |   1      1    1   |  1     1     1   |  2      2      2   |   2       2      2  |    1        2
 G |Kensou  |   1      1    1   |  1     1     1   |  2      2      2   |   2       2      2  |    1        2
   |Chin    |   1      1    1   |  1     1     1   |  2      2      2   |   2       2      2  |    1        2
   |--------+-------------------+------------------+--------------------+---------------------+------------------
   |Kasumi  |          0    0   |  1     1     1   |  2      2      2   |   2       2      2  |    1        2
   |Mai     |   1           1   |  1     1     1   |  2      2      2   |   2       2      2  |    1        2
   |King    |   1      1        |  1     1     1   |  2      2      2   |   2       2      2  |    1        2
   |--------+-------------------+------------------+--------------------+---------------------+------------------
   |Kim     |   1      1    1   |        1     1   |  2      2      2   |   2       2      2  |    1        2
   |Chang   |   1      1    1   |  2           0   |  0      1      1   |   0       0      0  |    1        0
   |Choi    |   1      1    1   |  2     0         |  0      1      1   |   0       0      0  |    1        0
   |--------+-------------------+------------------+--------------------+---------------------+------------------
   |Iori    |   2      2    2   |  2     2     2   |         1      1   |   2       2      2  |    2        1
   |Mature  |   1      1    1   |  1     1     1   |  1             1   |   2       2      2  |    2        1
   |Vice    |   1      1    1   |  1     1     1   |  1      1          |   2       2      2  |    2        1
   |--------+-------------------+------------------+--------------------+---------------------+------------------
   |Geese   |   2      2    2   |  2     2     2   |  2      2      2   |           2      2  |    2        2
   |Klauser |   2      2    2   |  2     2     2   |  2      2      2   |   2              2  |    2        2
   |BIG     |   2      2    2   |  2     2     2   |  2      2      2   |   2       2         |    2        2
   |--------+-------------------+------------------+--------------------+---------------------+------------------
   |Chizuru |   1      1    1   |  1     1     1   |  1      2      2   |   2       2      2  |             2
   |Goenitz |   2      2    2   |  2     2     2   |  2      2      2   |   2       2      2  |    2



MAXIMUM

The continurous time is longer than when becoming MAX guarding
or being hit attacks. The enegy gauge when becoming MAX has
something to do with the continurous time. If the enegy bar is
less than the divisions at 3, the time becomes longer. If the
enegy bar is less than one forth, the time becomes more longer.


Air Block
 
When the caracter jumps upward pr backward, he can use aid 
block. Only jumping attack or projectile can be blocked.


Avoiding Throw

Non special move's throw can be avoided by AB or downward + a
Button.


Counter

The caracter win 'counter' and the damage gains slightly when
he hits the opponent who begins special movw. When the caracter
win 'counter' by knockdown attack (Kockdown Blow or Special
Move which let the opponent kockdown), he can purse the opponent
in air. While the opponent in MAXIMUM, the caracter win 'counter'
more easily. He can also win it by hitting the opponent who 
begins normal attack or is in dush motion. 


Guard Crash

If the caracter guards the opponent's attack manytimes for 
specific time, he is crashed guard and left defenseless for a
moment.
---------------------------------------------------------------------------


			      Japan Team 
----------------------------------------------------------------------------
KYO Kusanagi :         
---------------        
Hatsu gane                        : near fw or bk + C
Issetsu Seoi Nage                 : near fw or bk + D
100 Oniyaki                       : fw,dn,fwdn  P          
212 Kototuki You (Crescent slash) : HCB  K                 
75  modify                        : QCF K ,K               
114 Ara Kami(Wicked Chew)         : QCF  A  
128 Kono Kizu(nine wounds)        : during Wicked Chew , QCF A
127 Yano Sabi(Eight Rust)         : during nine wounds , P  or  when Wicked Chew, HCB  P
125 Nana Se (Seven Chance)        : during nine wounds or Eight Rust  , K
Ge-shiki.Migiri Ugachi            : during Eight Rust , P
115 DokuKami(Poison GnawFest)     : QCF C                
401 TumiYomi(Sin Fest)            : during Poison fest , HCB P
402 BatuYomi(Punish Fest)         : during Sin Fest , fw  P 
R.E.D Kick                        : bk,dn,bkdn  K
910 Nue Tumi                      : QCB P  
*Ri108 Orochiinagi                : QCB,QCF  hold P            
		       
BENIMARU Nikaido    
------------------    
Catch and Shoot      : near fw or bk + C
Front Suplex         : near fw or bk + D
Spinning Knee Drop   : in air near fw or bk or dn + C or D
Raijinken            : QCF P               
Air Raijinken        : Jump QCF P     
Shinku Katategoma    : HCB K       
Iaido Kick           : QCF K
Triple Resist Kick   : QCF K ,then dn,up K     
Single Resist Kick   : bk,dn,dnbk  K
Super Lighting(Sanda) Kick  : fw,dn,fwdn  K
Bendimaru Koreda  : near HCF C        
*Raikoken         : QCFx2  P  
					
GORO daimon
-------------
Juji Shime  (close range)      : near fw or bk + C
Tsukamitatakitsuke (far range) : near fw or bk + C
Okuriashibarai                 : near fw or bk + D
Jiraishin (MineLayer)          : fw,dn,fwdn P
Super Ukemi                    : QCB K
Kumo Tsukami Nage(Cloud Toss)  : HCF  A
Kirikabukaeshi                 : HCF  C
Tenchikaeshi                   : near HCB fw C
ChouOosotogari                 : HCF B 
*Jigoku Gokuraku Otoshi(Heaven to Hell Throw) : HCBx2  C


			 Fatal Fury Team
---------------------------------------------------------------------------
TERRY Bogard           
-------------------
Graspin Upper: near fw or bk + C
Buster Throw : near fw or bk + D
Burn Knuckle : QCB  P                     
Power Wave   : QCF  P                    
Crack Shot   : QCB  K                   
Rising Tackle : fw,dn,fwdn  P             
Power Dunk    : fw,dn,fwdn  K             
*Power Geyser : QCB,QCF    P            

ANDY Bogard            
-------------------
Gourin Kai :  near fw or bk + C
Kakaekomi  :  near fw or bk + D
Zaneiken   :  bkdn,fw  P   
Gadankoh   :  after Zaneiken QCF P           
Shoryudan  :  fw,dn,fwdn  P          
KuHadan    :  HCF  K                   
Hishoken   :  QCB  P                   
Genei Shiranui            :  in air QCF K 
Genei Shiranui ShimoAgito :  when Genei Shiranui , P
Genei Shiranui UwaAgito   :  when Genei Shiranui , K
GekiHekiHaisuiSho(Dam Breaker) :  near HCF  C             
*Chorehadan:  QCB,QCF  K                

JOE Higashi
-----------------
Hiza Jigoku             : near fw or bk + C
Leg Throw               : near fw or bk + D
Hurrican Upper          : HCF  P
Tiger Kick              : fw,dn,dnfw  K
Slash Kick              : HCF  K
Golden heel             : QCB  K
BakuretsuKen(TNT punch) : Repeat  P 
Bakuretsuken Finish     : after TNT punch, QCF A or C 
*Screw Upper   : QCFx2  P               

			Kyogukenryu Team
------------------------------------------------------------------------
Ryo Sakazaki
-------------------------------
Tani Otoshi               : near fw or bk + C
Tomoe Nage                : near fw or bk + D
Kohoken                   : QCF P
Hienshipukyaku            : HCB  K           
Ko Hoh(Tiger Cannon)      : fw,dn,fwdn  P
MoKoRaijinKo(Tiger Upper) : QCB P  can cancel into Tiger Cannon
Kyogukenryu Renbuken      : near HCF C
*Haohshokoken             : fw,HCF  P
*RyuKoranbu               : QCF,QCB P

Yuri Sakazaki 
------------------------------
Oniharite        : near fw or bk + C
Sairento nage    : near fw or bk + D
Tsubame Otoshi   : in air near bk or fw or dn + C or D
Kohoken          : QCF P                                                    
Raihoken         : QCF K              
Yuri ChouUpper(Kuga) : fw,dn,fwdn P
Double Yuri ChouUpper(ura kuga) :after heavy YuriUpper,fw,dn,fwdn  P
Yuri ChouKnuckle : QCB  P
Yuri ChouKick    : QCB  K
Hundred Blow     : HCB  P
*Haohshokoken    : fw,HCF  P
*HienHouohKya    : QCF,QCB K

Robert Garcia
------------------------------
Ryuchouukyaku    : near fw or bk + C
Kubikiri nage    : near fw or bk + D
Ryugekiken       : QCF  P 
Hienshipukyaku   : HCB  K
Dragon Fang      : fw,dn,dnfw   P
HienRyushinkya   : in air QCB  K
KyogukenryuDance : near HCF C
*Haohshokoken    : fw,HCF  P
*RyuKorubu       : QCF,QCB P

			Psycho Soldier Team
----------------------------------------------------------------------
Athena Asamiya
-----------------------------
Bit throw             : near fw or bk + C
Psychic Throw         : near fw or bk + D
Psychic shoot         : in air near , bk or fw or dn + C or D
PsychoBall Attack     : QCB P
Phoenix Arrow         : in air QCB P
Psycho Sword          : fw,dn,fwdn P   (air or land)
Psycho Teleport       : QCF K 
Neo Psycho Reflector  : HCB K
*Shining Crystal Bit  : bk , HCB P  (air or land) **** 
*Crystal Shoot        : during shiningCrystalbit,QCB hold P

Sie Kensou 
-----------------------------
Hakkei          : near fw or bk + C
Tomoe nage      : near fw or bk + D
Choukyudan      : QCB P
Ryugakusai      : bk,dn,bkdn K
Ryurenga.Chiryu : HCF A
Ryurenga.Tenryu : HCF C
Ryusougeki      : in air ,QCB P
*Shinryutenbukya      : QCF,QCB  D
*Shinryuseiohrekkyaku : QCF,QCB  B

Chin Gensai
-----------------------------
Alcoholic Forcing                : near fw or bk + C
Sakakyaku nage                   : near fw or bk + D
HyotanGeki(Gourd attack)         : QCB P
Ryurin Hourai                    : fw,dn,fwdn  P
Roll airstrike punch             : HCF K   
Bogetsusui(Mochizuki Intoxicator): QCB K 
Roll airstrike punch             : during Bogetsusui ,HCF K
Roja Hanhoh(DragonSnake Counter) : during Bogetsusui , up B
RigyoHanhoh(Carp Counter)        : during Bogetsusui , up D
Suikankanoh(Drunken Twister)     : QCF P 
Choshurikugyo                    : during Suikankanoh, fw P   
Roll airstrike punch             : during Suikankanoh, HCF K
*Goranenpoh(Thunder Blast)       : QCFx2 P

			KIM Team
---------------------------------------------------------------
Kim Kaphwan
---------------------------
Kubi Kiwame otoshi : near fw or bk + C
Sakkyaku nage      : near fw or bk + D
Hienzan            : dn s up K
Hangetsuzan        : QCB K
Hishokya           : in air QCF K
Kusajin            : dn s up P
Ryuseiraku         : bk s fw  K
*Houohkya          : QCB,QCF K

Chang Koehan
------------------------------
Hagan Geki          : near fw or bk + C
Kusari Jime         : near fw or bk + D
Tekkyu hunsaigeki   : bk s fw P
Tekkyu daikaiten    : repeat  P  ****
Tekkyu hienzan      : dn s up K
Big Destroyer Throw : near HCB fw  C
*Tekkyu daibousou   : QCF,QCB  P

Choi Bounge
-----------------------------
Zujo Sashi          : near fw or bk + C
Tatsumakishibuzan   : dn s up  P
Hishokuretsuzan     : dn s up  hold K
Hishokya            : in air QCF K
Flying Monkey Slice : bk s fw  K
Hokotenkan          : during FlyingMonkey or Kuretsuzan ,level + button
shissohishozan      : bk s fw  P
*Shin!Chotatsumakishinkuzan : HCBx2 P

			New.Ikari Team
-----------------------------------------------------------------
LEONA   (Orochi Blood !)
-----------------------
Killer Bite      near fw or bk + C
Orient Buckler   near fw or bk + D
Herdien Inferno  in air near fw or bk or dn + C or D
Moon Slasher     dn s up P
X-Caliber        dn s up K
Balilc.Launcher  bk s fw P
GRAND SABRE      bk s fw K   
Sonic Kick       during heavy Grand Sabre ,fw  D
*V Slasher :     QCF,QCB bkup + P  or  jump QCF,QCB  P

Clark
----------------------
Pyramid Driver EX   : near fw or bk + C
Fisherman Buster    : near fw or bk + D
Death Lake Dive     : in air near fw or bk or dn + C or D
Vulcan Punch        : repeat P
Rolling Cradler     : HCF P
Frankenstainer      : HCF B
Napalm Stretch      : fw,dn,fwdn P
Super A.BackBreaker : near HCF D
Flashing Elbow ( after any command throw ) : QCF P
*Ultra A.BackBreaker:near HCBx2 C

Ralf
-----------------------
Dynamite head butt  : near fw or bk + C
Northern light Bomb : near fw or bk + D
Vulcan Punch        : repeat P
Gatling Attack      : bk s fw P
Blitzkrieg Punch    : dn s up P  or jump QCF P
Ralf Kick           : bk s fw K
Super A.BackBreaker : near HCF D
*VarivariVulcan Punch : QCF,QCB P
*Umanori Vulcan Punch : QCF,QCB K

			New.Gorgeous Team
------------------------------------------------------------------
Kasumi Todoh
------------------------
Mukade Tatami   : near fw or bk + C
Katatsumuri Gake: near fw or bk + D
Kasaneate       : QCF P
Air Kasaneate   : Jump QCF P
MESSINMUNAGE    : HCF B 
Sashoyinkya     : HCF D  
Snowpeak peach  : QCB P 
Tatsumaki Soda  : near HCB C
*ChouKasaneate  : QCFx2 hold  P

Mai Shiranui
-------------------------
Shiranui Gourin          : near fw or bk + C
Kazekurumabonshi         : near fw or bk + D
Yumesakura               : in air near,bk or fw ,or dn + C or D
Kachosen                 : QCF P
Ryuenbu                  : QCB P
Hishoryuenjin            : fw,dn,fwdn K
Musasabi's dance         : HCB hold P or in air QCB P 
Hisatsu shinobibachi     : HCF K
*Chohisatsu shinobibachi : QCB,QCF K
		
King
--------------------------
Hold rush          : near fw or bk + C
Hook buster        : near fw or bk + D
Trap shot          : DP K
Venom Strike       : QCF K
Double VenomStrike : QCFx2 K
Tornado Kick       : HCB K
Suprise Rose       : fw,dn,dnfw P
Mirage Kick        : HCF K
*Illusion Dance    : QCF,QCB K

			Yagami Team
---------------------------------------------------------
Iori Yagami
-----------------------------------------
Sakahagi                              : near fw or bk + C
Saka sakahagi                         : near fw or bk + D
100 Oniyaki                           : fw,dn,dnfw P
212 Kototuki In (Dark Cresent Slice)  : HCB K
117 Aoi Hana (Deadly flower)          : (QCB P)x3 
108 Yamiharai                         : QCF P
Kuzu Kaze (Scum Gale)                 : near HCF C
*Kin(Resticted)1211 Yaotome(Maiden Mesher) : QCB,QCF P

MATURE
-----------------------
Death Blow          near fw or bk + C
Back rush           near fw or bk + D
Death Downer        QCB Px3
METAL MASSACRE      QCB K
Despair             QCF P
Deceaser            HCF P
*Heaven's Gate      QCB,QCF K

VICE
-----------------------
Death blow          near fw or bk + C
Back rush           near fw or bk + D
Outrage             QCB K
Rave Fest          jump QCB K
Gore Fest          near HCB,fw C
Da   Cide          HCF P
*Negative Gain     near HCBx2 C

			Boss Team
-----------------------------------------------------------
GEESE HOWARD
------------------------
Tate Katate Nage : near fw or bk + C
Shinkuu Nage     : near fw or bk + D
Reppuken   :  QCF P
Jaenken    :  HCB P
Shippuken  :  in air QCB  P
Joudan  Atemi Nage(COUNTER THROW UP) : HCF B 
Chuudan Atemi Nage(COUNTER THROW LOW): HCF D 
Hishonichirinzan   : fw,dn,dnfw P
*RAISING STORM     : dnbk,HCB,dnfw P
*DEADLY RAVE       : ???(SNK joke)???

W.KRAUSER
------------------------
Cliff Hanger Drop  : near fw or bk + C
Kraiser Driver 91  : near fw or bk + D
BLITZ BALL         : QCB P  (high)
BLITZ BALL         : QCB K  (low)
LEG TOMOHAWK       : QCF K
KRAISER SUPLEX     : near HCB,fw  C
KRAISER KICK       : fw,dn,dnfw K
KRAISER DUEL SOBAT : HCF B 
*KRAISER WAVE      : fw,HCF P

MR BIG
-----------------------
MillionDollar Buster: near fw or bk + C
High lift Throw     : near fw or bk + D 
GROUND BLASTER      : QCF P
CROSS DIVING        : HCB P
SPINNING LANCER     : HCB K
CALIFORNIA ROMANCE  : fw,dn,dnfw P
CRAZY DRUM          : A/C repeatly
*BLASTER WAVE       : QCFx2 P


		    The 3 Weapons of God Team
-------------------------------------------------------------------                  
KYO KUSANAGI
------------
See Japan Team (above) for his moves

IORI YAGAMI
-----------
See Yagami Team (above) for his moves

CHIZURU KAGURA
--------------
See Guardian of Clan Yata (below) for her moves


		       Goenitz Team
----------------------------------------------------------
GOENITZ plus any other two (except KAGURA).
see Last Boss (Orochi wind user) (below) for his moves



Guardian of  Clan Yata 
-------------------------
Chizuru Kagura  
----------------------
Reigetsu                                : near fw or bk + C
Kaiten                                  : near fw or bk + D

Hyakukatsu tenshin no kotowari          : fw,dn,fwdn  P
(100  Heaven God 's truth)                          

NihyakuJyuunikatsu Shinsoku no nokori   : HCB  any button                         @
(212  Fast Pray)

NihyakuJyuunikatsu Shinsoku no nokori . tenzui  : during Fast Pray ,QCB  anybutton                       @
(212  Fast Pray . Heaven's limit)

Hyakuhachikatsu Tamayura no shitsune    :  HCF  P 
(108 Tamayura 's wonderful sound)                     
				  
*Rimenihachijyugokatsu  Reigi no Ishizue                        
*(inter85  Zero tactices 's  Ishizue)   :  QCB,QCB  B (seal enemy's special)

*Rimenichikatsu Sanrai no fujin         :  QCB,QCF  P
*(inter 1  Sanrai 's formation)                        
				  


Ways to beat her
*******************
Use hyper jump to jump over her ,she will use her "shadow uppercut"
but will not hit you,sweep or CD her when she land.

Other ways== Choi :repeat use flying strike ,fw K,fw K,fw K,bk K. 
	     Mai : repeat Use Ryuenbu .
	     Clark/Ralf :back to corner,when Kagura near,HCF D."S.A.backbreaker"
	     Geese : repeat Use air Shippuken
	     Koehan : repeat Use light MetalBall Crush
	     Mature : repeat CD cancel into QCB K 
	     Terry  : repeat Power Wave force her to corner then back back then repeat..
	     Kyo : jump CD,land CD ,QCF A ,jumpCD ,....
	     Benimaru : near ,use Koreda ,then hyper jump away , near use koreda ....
	     Goro : don't move ,kagura near,use Tenchikaeshi ,....
	     Andy : repeat hisoken force her to corner
	     Joe : repeat heavy Hurrivan upper 
	     Ryo : Crouch in corner ,she come near , use crouch heavy Punch ,repeat..
	     Robert : stand heavy leg 
	     Big : Use Ground Blaster
	     Krauser : when near ,use Krauser Slam 
	     Iori  : at corner Use Scum Gale to throw her to corner . . .
	     Vice  : use light HCF P .
	     Chin  : QCB K then when near her , up D 
	     Athena: jump then use QCB P or use supermove(SCB)          
	     Goenitz: use HCF A  or QCB C       
       
Last Boss (Orochi Wind User)
----------------------------
Goenitz
----------------------
Meifunomon                    :    near fw or bk + C
Soukatsusatsu                 :    near fw or bk + D
Yonokaze                      :    HCF  any button
Wanpyuu tokobuse              :    QCB  A 
Wanpyuu Mametsu               :    QCB  C         
Hyuuga                        :    QCB  K (teleport)
*Yamidoukoku                  :    near HCBx2  P                          
*Shinyaotome.Mizumi           :    QCB,QCF  P                   
*Shinyaotome.Jittsouko        :    during MAX ,QCB,QCF  P         

	      
Ways to beat him
*************************
Anyone with a short-ranged fireball : Do fireball at close-range, Goenitz
teleports behind... do crouching D
Anyone with long range fireball : Throw fireball from long-range, 
he then teleports towards you, do CD.

or When he come close ,jump up ,CD or D repeat wait for him to disappear ,
he will reappear at your back , CD him or sweep him . (sure win tactice!)
*NOTE * Cannot do this at corner !!

or jump toward him without attack ,when land, throw him !! (another sure win tactice!)          
       
Others = Mature : repeat CD cancel into QCB K
	 Choi , Kim : repeat Use Hishokya(in air QCF K) then jump away 
	 Terry : Do Crouching D, interrupt into Power Wave, Standing C after
	 teleport.
	 Kyo : near jump up ,heavy kick ,goenitz teleport, CD him
	 Benimaru : near use Koreda ,when Goenitz is about to get up , heay kick cancel into 
	 koreda .
	 Goro : don't move , when he come near , tenchikaeshi.
	 Andy : wait for his hurrican to stop , then Zaneiken , then back jump heavy kick ..
	 Joe  : near hurrican upper ,he teleport , joe use TNT punch ...
	 Ryo  : repeat Haohshokoken 
	 Yuri : repeat Haohshokoken
	 Robert : far , use QCF P ,Goenitz will jump and get hit , repeat ....
	 Chin : far , QCB K , he will use super but not hit Chin , then up D to hit him.

---------------------------------------------------------------------------------------------


Infinite Combos for Iori Yagami !!!!
--------------------------------------- 
1.
back to corner , enemy near ,use Scum gale,the enemy is now in corner,
use  QCB P ,QCB P , C  , QCB P,QCB P , stop , QCB P .................
2.
ScumGale,dash heavy P ,scumgale,dash heavy P,scumgale .. .....


Infinite Combos for Geese Howard !!!!
---------------------------------------
To do it, you must be on Maximum. Go near the oponent then little
forward jump+C, little forward jump+C...
something like 20 hits

Benimaru infinite combo (from Gamest 182) 
-------------------------------------------
only works against Clark,a sort of bug. Do the Benimaru Koreda (HCT+C),
when opponent is laying down, you can hit him ! 
So : Benimaru Koreda, crouching B into Benimaru Coreda etc...

Kim 's infinite combo (from Gamest video)
-------------------------------------------
Jump A cancel QCF K , hyper jump A , cancel QCF K . . .


Trapping Combo for Leona !
--------------------------- 
Grand Sabre ,crounch heavy P cancel to light Grand Sabre ,crounch heavy P.....


Mature infinite combo (provided by Moonrun)
---------------------------------------------
when MAX, jump light kick, jump light kick . . . 


----------------------------------------------------------------------------------
----------------------------------------------------------------------------------

			C O D E S    &    T R I C K S  
----------------------------------------------------------------------------------
----------------------------------------------------------------------------------

Use Kagura and Goenitz :

at character select screen , hold start,
up B , fw C , bk A , dn D 
(For Neogeo CD only)

------------------------------------------------------------------------------
 The tricks below are posted by Lionel <lvilner@planete.net> in R.G.V.A.
------------------------------------------------------------------------------

Multi hits  :

Normal P or K or CD  can make into multi hits by cancel with a super move.
(don't need MAX , don't need red life meter)

Easy way to do this : As you know (or not) you can do the Iori type
super move like this : down then HCF+C (works with other characters)
So do the folowing : down, Neutral, C+D, HCF+C then many others HCF+C.
So you will do the 5 or 6 hits C+D !
Try with other characters !
From: Lionel <lvilner@planete.net>
Example : Leona jumping C+D can hit 3 times !!!


----Goro 's ground Grab :
Goro can catch opponent on the ground with HCF+C . Example :
crouching D, go forward then hcf+C : 2 hits !

----Run backward :
Yes you can run back. It means that you you are facing your opponent,
running, but backwards. Like the Mickael Jackson Moon Walk (but it is
a Moon Run ^^)
Do a run (forward twice) then immediately go up-back, then immediately
go forward (or down-forward). Seems hard to do, just catch the timing.

----Bug VS Mr Big :
This one is from Shinichi Nakada and it's confirmed by the video. Goro
do the special throw (hcb-f+C) against Big and can juggle him with a
jumping CD (or hcf+A). Cool looking ! Other characters can do this
against Big. Example : Joe can juggle with two Screw Upper !

----Choi's "Maximum Spider" :
Here's the 100% combo against a tall character. Pretty hard !
Choi's in the right corner, opponent is near him. Little jump to the
left then C (two hits), jump to the right immediately C (1 hit) cancel
with hishokyak (qcf+k). Immediately vertical jump+C (1hit) cancel with
hishokyak. Crouching C cancel with diagonal rebound (down charged then
up+B). Then two crouching A cancel with tornado (down charged then
up+C) : MARVELLOUS !

----Athena Super Saiya Jin (Dragonball) :
She must be hit at the start of her Super, but as soon as she being 
hit, she must do the Super one more time to make the balls appear !
Now she can move with the two blue balls protecting her ! 
She can do a lot of Super move and the blue balls will stay and hit her opponent !

----Kyo's "infinite" :
A strange bug in fact.
Kyo VS King or Kyo. Kyo counter the C+D of King (or stand D of Kyo)
with his qcb+P. He will be hit on guard but his crushing move 
will not connect. So you can repeat this thing again and again.
The hit counter will increase each time
you do this and WON'T DISAPEAR ! The hit counter stays until you hit
King with any move. Infinite combo !

----Freeze the opponent :
Make Chang running toward a wall and keep him running. Take Kim and
jump on Chang with a cross-up jump. Do the air Super move at the last
time. Normally Kim will do his Super on the wall and Chang will be
behind him, frozen ! If you wait for a Time Over, the game will not
continue and stay frozen too !
-It's also works with Yuri's Super move against any character keeping
running on a wall.

----Chang's Airwolf throw :
I don't know how to do this one (didn't try yet) , i can just descibe.
Clark in the corner, gauge on Maximum. Chang does the "thousand iron
ball" (P rapidly) and hit Clark on Guard. Clark do a Guard Cancel
forward roll. As soon as he get up, Chang do the Special throw. During
the animation of the throw, the iron ball keep turning over his head !

----Athena in the twillight zone :
Just do the Super move of Goro when Atena starts her Super. Looks very
strange.

----Kasumi cool juggle :
A usefull one ! Opponent in the corner doing a normal move. Kasumi
counters him with HCT+D, just after she kicked the opponent she can
juggle him with another move.
 
----Clark 2 hit light kick : (provided by Omega Mad)
Clark standing near light kick can cancel into 2 hit by press BCD.
eg. near press B ,then press BCD = 2hit light kick .


----Mature's Multi-hit standing light kick : (provided by Moonrun)

First, do standing B, then do her special(there will be a 3-hit light
Kick),then immediately press B, then do her special again,(now,there
will be 6-hits shown on the Rush counter).
Repeat the steps and you will be able to get up to 15-hits in the corner
with big characters.

----Chizuru Kagura's 100% damage unblockable move : (provided by James Hsui)

1. Your life must be flashing and you must be charged to maximum.
2. Do her QCB X 2 D move about half to one person's spacing from enemy.
3. Immediately run towards him and while holding down, keep pressing C.
4. If the enemy gets to far away, run towards him and continue doing it.

Making it unblockable: When QCB X 2 D hits the enemy, if he is blocking
while crouching, do a jumping B and if he is standing, do a crouching B.
Then quickly move in and do the crouching Cs.


----Athena 's glitch : (provided by James Hsui)

This is a cool glitch that can be used to cheat for Athena
1. Make the enemy have less life than you do
2. Quickly do a Shining Cystal Bit.
3. As soon as the balls disappear, do a Psyco Teleport
4. This will cause Both parties to injure each other until the next round
    after time is over.


------------------------GAMEST CHARACTERS RANKING -----------------------
-------------------------------------------------------------------------
1-Chin : 77
2-Iori : 70
3-Clark : 48 
4-Mature : 47
5-Choi : 44
6-Leona, Daimon : 40
7-Mai, Kyo : 37
8-Kim, Ryo : 35
9-Big, Benimaru, Geese, Chang : 34
10-Krauser, Robert, Kensou : 32
11-Ralf, Higashi : 26
12-Terry : 22
13-Kasumi : 17
14-Atena : 16
15-Andy : 15
16-King : 14
17-Yuri : 12
18-Vice : 8

--------------------MATURE 'S SUPERMOVE "HEAVEN'S GATE" INVICIBLITY CHART -----------------
---Below are the moves that HEAVEN 'S GATE can pass through --

KYO :                               RALF :                   MAI :
212 Kototuki You (Crescent slash)   Light Ralf Kick          Kochosen
				    *VarivariVulcan Punch    Hasatsu Shinobibachi
TERRY :                             *UmanoriVulcan Punch     ChouHasatsu Shinobibachi(1/2%)
Burning Knuckle                   
				    CLARK :                  KING :
ANDY :                              Rolling Cradler          Mirage Kick
Zaneiken                                                     Venom Strike
Hishoken                            ATHENA :                 Double Strike
				    Psychic Teleport         *Illusion kick
JOE :                               Psycho Ball Attack
Slash Kick                          *MAX SCB (1/2%)          IORI :
*Screw Upper(exclude MAX version)                            Crescent Slash
				    KENSOU :                 Maiden Masher
				    Choukyudan      
				    Ryurenga.Chiryu          MATURE :
				    *Shinryutenbukya         Metal Massacre
				    *Shinryuseiohrekkyaku    Heaven 's Gate(1/2%)
RYO :                             
Kohoken                                                      GEESE :
Hienshipukyaku                                               Jaenken
*Ryokoranbu (1/2%)
				    CHIN :                   BIG :
				    HyotanGeki(Gourd attack) Cross Diving      
				    Ryurin Hourai                  
				    Roll airstrike punch     KRAUSER :         
ROBERT :                            *Thunder Blast           Blitz Ball (upper)
Hienshipukyaku                                               Kaiser Wave
*Ryukoranbu (1/2%)                  KIM :
				    Ryuseiraku
YURI :                              *Hoankyaku(1/2%)
Kohoken      
Yuri ChouKnuckle                    CHOI :
Hundred Blow                        Flying Monkey Slice
*HienHouohKya                       Shisohisozan
	   
LEONA :                             CHANG :
Grand Sabre                         Tekkyu hunsaigeki
Baltic launcher                     *Tekkyu Daibousou

------------------------------------------------------------------------------------
--------------------KASUMI 's SNOWPEAK PEACH COUNTER CHART --------------------
---Below are the moves that SNOWPEAK PEACH can counter --

KYO :                              Leona :                        Mai :
Wicked Chew                        Moon slasher                   All moves except throws
PoisonGnawFest                     X caliber
75 modify                          V slasher                      King :
Crescent slash                                                    venom strike
R.E.D Kick                         Ralf :                         trap shot
*Orochinagi                        Ralf Kick                      tornado kick
				   Umanori Vulcan Punch           illusion dance
Bendimaru :
SuperLightingKick                  Athena :                       Iori :
Iaido Kick                         Psycho Ball                    cresent slash
				   Psycho sword                   aoi hana(first move only)
Terry :                            Neo Psycho reflect
Burning Knuckle                    SCB shoot                      Mature :
Rising Tackle (near cannot)                                       Metal massacre
PowerWave(counter,can't hit)       Kensou :                       Despair(counter,no hit)
Crackshot(near cannot)             Choukyudan                     Decease
Power Dunk                         Ryugakusai                     Heaven 's gate
Power Geyser(counter,can't hit)
				   Chin :                         Vice :
Andy :                             Gourd attack                   Da Cide
hishoken                           Choshirikugyo
Zaneiken                                                          Geese :
shoryudan                          Kim :                          Reppuken(counter,no hit)
				   Hienzan                        shitsupuuken(counter,no hit)
Joe :                              Kogetsuzan                     Raising Storm(counter,no hit)
Hurrican Upper                     Sand Blaster
slash kick                         Ryuseiraku                     Krauser :
tiger kick(counter,no hit)         Houohkya                       all moves except throws
Golden heel
				   Chang :                        Big :
Ryo :                              Tekkyu Husaigeki               all moves except throws
Kohoken                            Tekkyu Spinning(50%)                         
Koho                               tekkyu hienzan
Hienshipukyaku                     Tekkyu Daibousou                         
Ryokoranbu 
				   Chou :
Robert :                           Shitsupuuzan
Ryugekiken                         FlyingMonkeyslice
Ryuga                              Hisozan(counter,no hit)
Ryokoranbu
				   Kasumi :
Yuri :                             Kasanaete
Kohoken(counter,no hit)            Air Kasanaete
Chou Knuckle                       Chou Kasanaete(counter,no hit)
Chou Upper
Raiohken
Moving Hundred Blow(counter,no hit)
*HienHouohKya              

------------------------------------------------------------------------------------

6/April/97
KOF96 moves list 1.99  Final . . . ? 
END


Special Thanks  
---------------------------------------------------
James Coulter <jdc@vcn.bc.ca> for pointing out the mistakes in Version 1.20.
Takeshi Chijimatsu <chijimat@nli-research.co.jp> for correcting the move names in Version 1.30.
Lord BBH<lordbbh@aol.com> for more ways to beat Kagura and Goenitz. 
Death Pig <an497189@anon.penet.fi> for more moves .
Friends for borrowing me Gameplayer.
kotani harumi <s081416@ec.hokudai.ac.jp> for game system , more moves ,more move's name ,
and translate many of the throw names !!! And sending the Assist Attack Chart !!!!
My friend from Outram Insititue !
Lionel <lvilner@planete.net> : provider of multi hit secret , Geese and Bendi 's infinite.
			       And many tricks !! and Gamest Ranking.
Omega MAD <omega_mad@mbison.demon.co.uk> : correcting the errors that I never spot !!
Original Credit of Counter chart goes to HK GamePlayers Magazine.
James Hsui <coolpine@mbox2.singnet.com.sg> : Kagura 100% damage, Athena glitch.
Moonrun <wahapfam@pacific.net.sg> : Mature infinite, multihit .


BY Lancer : lancer@pacific.net.sg 
	    http://home.pacific.net.sg/~lancer 


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