-------------------------------------------------------------------------------
---------------------- [ Art of Fighting/Ryuuko no Ken ] ----------------------
------------------------------[FAQ/Movelist]-----------------------------------
----------------------------[by Ice Queen Zero]--------------------------------
------------------------------ [Neo Geo CD] -----------------------------------
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Table of Contents
-Introduction
-Disclaimer
-Story
-Control
-System
-Movelists
 -Ryo Sakazaki
 -Robert Garcia
 -Ryuhaku Todoh
 -Jack Turner
 -Lee Pai Long
 -King
 -Mickey Rogers
 -John Crawley
 -Mr. Big
 -Mr. Karate
-Bonus Games
-Codes
-Credits
-Contact Me

o---------------------o
      INTRODUCTION
o---------------------o

Following the success of its soon to be first fighting game franchise known as
Fatal Fury/Garou Densetsu, SNK decided to release another soon to be fighting
game franchise known as Art of Fighting/Ryuuko no Ken. It introduces us to Ryo
and Robert Sakazaki. This was the first fighting game to use taunts. Taunts are
actually useful in this series as it lowered the opponents' spirit meter thus
lessend the effect of their special moves.

o---------------------o
       DISCLAIMER
o---------------------o
Art of Fighting and its characters are trademarks of SNK n' all copyrights 
belong to them.

This FAQ/Movelist is the sole copyright of Andrea "Azul Fria" Castillo aka
Ice Queen Zero and cannot be put on other sites or posted without my given 
permission nor can it be reproduced w/o proper consent.

o--------------------o
        STORY
o--------------------o

The story begins in 1978. Ryo Sakazaki and Robert Garcia and Ryo's sister,
Yuri have lived in their dojo alone after the disappearance of the dojo master
Takuma Sakazaki. One day while Ryo and Robert were out training, Mr. Big and
a group of his thugs had kidnapped Yuri to lure Ryo and Robert into a trap.

o--------------------o
       CONTROLS
o--------------------o

A button = Punch
B button = Kick
C button = Hard Punch or Kick (depends on if A or B was hit first)
D button = Taunt

Hold A, B or C to charge up spirit meter.

Dash = f,f
Backdash = b,b
Dash Jump, f,f, uf
Jump = up, u, or uf
Crouch=db,d,or df
Block= b while being attacked high or standing, or db while being attacked low.
Body Toss = b or f + C when near opponent.
Wall Jump Attack = Jump towards wall, C
Back Attack = jump over enemy and press C or d + C

o--------------------o
        SYSTEM
o--------------------o

In a 1-player game, you play as either Ryo Sakazaki or Robert Garcia. You fight
eight opponents. Each time you defeat two opponents, you get to play one out of
three bonus games to increase your spirit meter, increase your life meter, or
learn the Haoh Shouko Ken (can only be played once if mastered).

Each special move used will use up spiritual energy. The more spiritual energy
you have then the move effective and powerful the move will be. As the spirit
energy winds down, projectiles will be smaller and physical specials have less
range. You need to hold an attack button to regain spiritual energy. You can
also lower an opponent's spiritual energy by taunting them with the D button.

o--------------------o
      MOVELISTS
o--------------------o

Each character has a set of special moves in addition to the normal attacks
given to them. They are executed by moving the joystick in a certain sequence
and pressing the appropiate attack button. 

+---------------------+
     Ryo Sakazaki
+---------------------+

Son of the Kyokugenryu master, Takuma Sakazaki. Orphaned at the age of 10, he
now lives with his kid sister, Yuri. After Yuri is kidnapped, the Invincible
Dragon is awakend in him. He plunges head-long into the urban battlezone,
Southtown.

+++

Tomoe Nage: b or f + C
Kou Oh Ken: d, df, f + A
Kohou: f, d, df + A
Hien Shippu Kyaku: db, f + K
Zanretsuken: f, b, f + C
Haoh Shoukoken: f, b, db, d, df, f + A (after learning it).
Ryuuko Ranbu: d, df, f + C~A (need 25% or less energy and 75%+ spirit)

+---------------------+
    Robert Garcia
+---------------------+

Son of the multimillionaire Albert Garcia. Sent to the world-famous Imperial
Academy to study the mysteries of Kyokugenryu karate under the tutelage of
Albert's lifelong friend, Takuma Sakazaki. After the death of Ryo's father,
Robert watched over the young boy providing him with friendship. Robert remains
however, Ryo's ultimate rival.

+++

Kou Oh Ken: d, df, f + A
Kohou: f, d, df + A
Hien Shippu Kyaku: db, f + K
Zanretsukyaku: f, b, f + C
Haoh Shoukoken: f, b, db, d, df, f + A (after learning it).
Ryuuko Ranbu: d, df, f + C~A (low on life)

+---------------------+
     Ryuhaku Todoh 
+---------------------+

Disciple of traditional Japanese Martial Arts and master of modern-fighting
techniques. He stalks Southtown in search of worthy opponents.

+++

Kasane Ate: d, df, f + A
Akira Oubu Ikazuchijin: b, db, d, df, f + A + C (low on life on SNES)

+---------------------+
     Jack Turner
+---------------------+

Known as the Terrible Typhoon and leader of the Southtown gang, the Black Cats.
An agent of Mr. Big, with his body of steel and bubblegum-blowing taunts, he
devastates anyone who crosses his path.

+++

Body Slam: b or f + C
Gou Knuckle Part: d, df, f + A
Sliding: d, df, f + B
Chou Drop Kick: db, f + B
Giant Press: b, db, d, df, f + C (low on life on SNES)

+---------------------+
    Lee Pai Long 
+---------------------+

Master of Chinese martial arts and noted expert of Chinese medicine, he now
works as the director of the SOuthtown prison. A former adversary of Ryo's
father, he now faces the son.

+++

Tetsu no Tsume Joudan Kougeki: d, df, f + B
Tetsu no Tsume Gedan Kougeki: d, df, f + A
Hyakuretsu Senpuu Kyaku: db, f + B
Hyakuretsuken: f, b, f + C
Hishou Senpuugeki: f, b, db, f + A (low on life on SNES)

+---------------------+
        King
+---------------------+

Employee of the mysterious Mr. Big. From a childhood spent in Thailand, King
mastered the fighting art, Muetai. King is the bouncer at Mr. Big's resturant,
where he (actually she) often is seen reading the works of Gertrude Stein.

+++

Venom Strike: d, df, f + B
Moshuu Kyaku: d, db, b + B
Choubi Nidan Kiri: db, f + B
Bloody Dance: d, db, b, f + B + C (low on life on SNES)

+---------------------+
     Mickey Rogers
+---------------------+

The tragic pugilist whose hopes for a professional career were dashed after he
accidentally killed a man. Currently he too stalks Southtown searching for
victims-on which to vent his frustration and the ghost of Bob Marley.

+++

Fumikomi Straight: f, f + A
Kamigata: f, f + B
Burning Upper: d, df, f + A
Rolling Upper: d, df, f + B
Burning Rush: f, d, df, f + B + C (low on life on SNES)

+---------------------+
     John Crawley
+---------------------+

The mad-dog Martial Arts Instructor. Referred to by his friends as the Killing
Machine. No one knows what his enemies call him, nor do they dare to ask.

+++

Mega Smash: d, df, f + A
Flying Cutter: db, f + A
Overdrive Kick: d, db, b + B
Spinning Crush: db, f + C(low on life on SNES)

+---------------------+
       Mr. Big
+---------------------+

The man who controls Southtown from behind the scenes. He calls himself Mr. Big
but his real name begins with the letter J.

+++

Grand Blaster: d, df, f + A
Cross Diving: d, df, f, uf, u + A
Rolling Spear: CPU only move.
Lightning Cross: f, b, db, d, df, f + A (low on life on SNES)

+---------------------+
      Mr. Karate
+---------------------+

His real name, age, and everything else about him is shrouded in mystery, and
his face is kept hidden behind a demon's mask. He is known as the Invincible
Fighter.

+++

Tomoe Nage: b or f + C
Kou Oh Ken: d, df, f + A
Kohou: f, d, df + A
Hien Shippu Kyaku: db, f + K
Zanretsuken: f, b, f + C
Haoh Shoukoken: f, b, db, d, df, f + A
Ryuuko Ranbu: d, df, f + C~A (low on life on SNES)

o--------------------o
     BONUS GAMES
o--------------------o

Beer Bottle Cut - The object here is to wait till the bar fills up so you can
knock the necks off of all the bottles. Completing this challange will increase
your spirit bar.

Ice Pillar Smash - The object here is to tap A as fast as you can before time
runs out so you can smash all of the ice pillars in one chop after the time
expires. Successfully completing this challenge will increase your lifebar.

Special move - The object here is to perform a Haohshokoken five times in 30
seconds. The motion is f, b, db, d, df, f + A. If you manage to complete this
challenge then you can use the move for the rest of the story mode.

Note that you can do the Beer Bottle Cut or Ice Pillar Smash as many times as
you like but the Haohshokoken can only be done once if completed.

o--------------------o
         CODES
o--------------------o

Play as Mr. Big or Mr. Karate - To play as Mr.Big, get up to said person in the
story mode, then lose the fight against him. Now start a 2 player game after 
losing too him and that person will be a selectable character. 

o--------------------o
        CREDITS
o--------------------o

SNK whom created the game

GameFAQs for hosting

Rugal - code to play Mr. Big and Mr. Karate

My sister Renea "Roja Calor" Castillo - helping me test some of these moves out
and for being my test dummy when a 2nd player is needed.

You for reading this FAQ. See you again in my FAQ for Art of Fighting 2.

Manual for the stories.

o---------------------o
      CONTACT ME
o---------------------o
azulfria[at]hotmail[dot]com 
[at] = @ and [dot] = .
Don't want any email bots.

Thank you for reading

-Ice Queen Zero