=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                              Fatal Fury 2
               FAQ By: Goh_Billy (billy_kane_32@hotmail.com)
                             Version #: 3.0
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


Sections
--------
      1. Legend
      2. System
         2.1  Basics
         2.2  Planes
         2.3  Obstacles
      3. Characters
         3.1  Jubei Yamada        
         3.2  Cheng Sinzan      
         3.3  Andy Bogard            
         3.4  Big Bear 
         3.5  Terry Bogard  
         3.6  Mai Shiranui   
         3.7  Joe Higashi  
         3.8  Kim Kaphwan 
    ---------------------------
         3.9  Billy Kane    
         3.10 Axel Hawk   
         3.11 Laurence Blood  
         3.12 Wolfgang Krauser  
      4. Misc. And Easter Eggs
      5. Conclusion
         5.1  What's Missing/Needed 
         5.2  Credits
        				
	
===============================================================================
1. Legend
===============================================================================



  ub  u  uf        f - Forward        LP - Light Punch       P - Any Punch
    \ | /          b - Back           HP - Heavy Punch       K - Any Kick
  b--   --f        u - Up             LK - Light Kick        + - And  
    / | \          d - Down           HK - Heavy Kick        / - Or 
  db  d  df                                                  , - Then 
                                     
                                     

qcf - quarter circle forward (d, df, f)
qcb - quarter circle back (d, db, b)
hcf - half circle forward (b, db, d, df, f)
hcb - half circle back (f, df, d, db, b)






===============================================================================
2. System
===============================================================================

++++++++++++++
| 2.1 Basics | 
++++++++++++++

Crawl                    hold df
Dash Backward            b, b                     invulnerable for a second

Block High               b
Block Low                db                       will not block overheads

Throw                    f/b + HP close 
Taunt                    HP from far
Strong Attack            HP+HK                    knocks opponent to opposite
                                                    plane
Defensive Attack         f + LP while blocking    you will find this will work
                                                    if you perform it while 
                                                    blocking a whiffed attack,
                                                    not one that is striking
                                                    your block animation
Dizzy Recovery           shake joystick and tap
                           P and K rapidly when
                           dizzied


Super                    perform when your        occurs when your lifebar
                           lifebar is flashing      depletes to around 1/4
                           red                      left



++++++++++++++
| 2.2 Planes |
++++++++++++++

Jump To Opposite Plane     LP+LK
  Low Dive Attack          LP / HP from           overhead
                             opposite plane 
  Back Low Dive Attack     b + LP / HP from       overhead
                             opposite plane
  Short Low Dive Attack    f + LP / HP from       overhead
                             opposite plane 
  High Dive Attack         LK / HK / LP+LK from   overhead  
                             opposite plane
  Back High Dive Attack    b + LK / HK / LP+LK    overhead
                             from opposite plane
  Short High Dive Attack   f + LK / HK / LP+LK    overhead
                             from opposite plane
  Roll To Back Plane       u from back plane
  Roll To Front Plane      d from front plane


            ---when both characters are in opposing planes---

front plane character:
*can duck but cannot perform any ducking maneuvers
*can roll to back plane by pressing u
*cannot jump
*cannot perform normals, basic moves, command moves, special moves, or supers 
 (the button presses will send them to the opposing plane)
*cannot dash backwards
*cannot crawl

back plane character:
*can jump but cannot perform any jumping maneuvers
*can roll to front plane by pressing d
*cannot duck
*cannot perform normals, basic moves, command moves, special moves, or supers 
 (the button presses will send them to the opposing plane)
*cannot dash backwards
*cannot crawl



+++++++++++++++++
| 2.3 Obstacles |
+++++++++++++++++

  In Fatal Fury 2 there are two kinds of levels, one line and two line stages.
In two line stages you are able to fight in both planes.  In a one
line battle, maneuvers that knock the opponent to the opposite plane will 
instead send them into an obstacle.  They will strike it and fall back into
the front plane.  Billy, Axel, and Laurence all have one line stages.  The
rest of the cast have two line stages.



===============================================================================
3. Characters
===============================================================================
*******************************************************************************
* 3.1 Jubei Yamada                                                            *
*******************************************************************************
Colors
------
LP - Red vest
HK - Green vest



Throws
------
Ippon Seoi               f + HP close  
Tawara Nage              df + HP close
Kumo Koroshi             uf + HP close
Benkei Nakashi           f + HK close
Tomoe Nage               b + HK close
Izuna Otoshi             d + HK close in air


Basic Move
----------
Crawl                    hold df


Plane Moves
-----------
Low Jump Kick            LP / HP from             overhead
                           opposite plane  
High Jump Kick           LK / HK / LP+LK from     overhead  
                           opposite plane


Command Moves
-------------
Rabbit Punch             HP+HK                    knocks opponent to opposite
                                                    plane
Slide                    d + HK                   must be blocked low
Low Poke                 f + LP while blocking    you will find this will work
                                                    if you perform it while 
                                                    blocking a whiffed attack,
                                                    not one that is striking
                                                    your block animation


Special Moves
------------- 
Senbe Shuriken           Charge b for 2 seconds,  LP=slow, HP=fast; will 
                           f + P                    collide with other 
                                                    projectiles as both will
                                                    be "destroyed" in the
                                                    process
Ooizuna Otoshi           Charge d for 2 seconds,  unblockable
                           u + P close 
Nihon Seoi Dash          Charge b for 2 seconds,  LK=short, HK=long; dash in
                           f + K                    is unblockable 


Super
-----
Dynamite Izuna Otoshi    Charge db for 2          unblockable 
                           seconds, d, 
                           df + LK+HP close          





*******************************************************************************
* 3.2 Cheng Sinzan                                                            *
*******************************************************************************
Colors
------
LP - Green shirt
HK - Yellow-Green shirt



Throws
------
Double Hand Toss         f + HP close  
Headbutts                f + HK close


Basic Move
----------
Crawl                    hold df


Plane Moves
-----------
Low Forward Palm         LP / HP from             overhead
                           opposite plane  
High Down Palm           LK / HK / LP+LK from     overhead  
                           opposite plane


Command Moves
-------------
Glowing Orb              HP+HK                    knocks opponent to opposite 
                                                    plane
Double Prop Kick         d + HK                   both parts must be blocked
                                                    low
Side Swipe               f + LP while blocking    you will find this will work
                                                    if you perform it while 
                                                    blocking a whiffed attack,
                                                    not one that is striking
                                                    your block animation


Special Moves
-------------
Kiten Hinzan             qcf + P                  LP=short, HP=long; will
                                                    collide with other 
                                                    projectiles as both
                                                    will be "destroyed" in 
                                                    the process; can hit low
                                                    enough that move must be
                                                    blocked low
Belly Drum Blast         Charge d for 2 seconds,  LP=slow, HP=fast; use b or f
                           u + P                    to move the LP version

Avalanche Crunch         Charge b for 2 seconds,  LK=short, HK=long   
                           f + K                    


Super
-----
Bursting Heavens         Charge db for 2 seconds, will collide with other
                           qcf + LK+HP              projectiles as both
                                                    will be "destroyed" in 
                                                    the process





*******************************************************************************
* 3.3 Andy Bogard                                                             *
*******************************************************************************
Colors
------
LP - White costume w/ Red trim
HK - Green costume w/ Pink trim



Throw
-----
Shoulder Toss            f + HP close  


Basic Move
----------
Crawl                    hold df


Plane Moves
-----------
Low Palm Strike          LP / HP from             overhead
                           opposite plane  
High Flip Strike         LK / HK / LP+LK from     overhead  
                           opposite plane


Command Moves
-------------
Spin Kick                HP+HK                    knocks opponent to opposite
                                                    plane
Stomach Slap             f + LP while blocking    you will find this will work
                                                    if you perform it while 
                                                    blocking a whiffed attack,
                                                    not one that is striking
                                                    your block animation


Special Moves
-------------
Hi Sho Ken               qcb + P                  LP=slow, HP=fast; will
                                                    collide with other 
                                                    projectiles as both will
                                                    be "destroyed" in the
                                                    process
Shoryudan                qcf + P                  LP=short, HP=further 
Zanei Ken                Charge db, f + P /       LP=short, HP=long
                           db, f + P
Kuhadan                  Charge db, uf + K /      LK=short, HK=further
                           db, uf + K


Super
-----
Choreppa Dan             Charge d for 2 seconds,
                           df, f + LK+HK           





*******************************************************************************
* 3.4 Big Bear                                                                *
*******************************************************************************
Colors
------
LP - Black costume
HK - Blue costume



Throws
------
Power Bomb               f + HP close  
German Suplex            b + HP close
Lariot Drop              df + HP close
Choke Hold               f + HK close
Headbutts                b + HK close
Overhead Toss            df + HK close


Basic Moves
-----------
Crawl                    hold df
Dropkick                 HK far                   low dodge


Plane Moves
-----------
Low Dropkick             LP / HP from             overhead
                           opposite plane  
High Dropkick            LK / HK / LP+LK from     overhead  
                           opposite plane


Command Moves
-------------
Big Boot                 HP+HK                    knocks opponent to opposite
                                                    plane
Ducking Palm             f + LP while blocking    you will find this will work
                                                    if you perform it while 
                                                    blocking a whiffed attack,
                                                    not one that is striking
                                                    your block animation


Special Moves
------------- 
Giant Bomb               Charge db for 2 seconds, LP=short, HP=long; start up
                           f + P                    is a high dodge
Super Dropkick           Charge HK for 8 seconds,
                           release


Super
-----
Fire Breath              hcb, f + LK+HP           absorbs projectiles





*******************************************************************************
* 3.5 Terry Bogard                                                            *
*******************************************************************************
Colors
------
LP - Red jacket and hat
HK - Purple jacket and hat



Throw
-----
Buster Throw             f + HP close  


Basic Move
----------
Crawl                    hold df


Plane Moves
-----------
Low Clothesline          LP / HP from             overhead
                           opposite plane  
High Dive Kick           LK / HK / LP+LK from     overhead  
                           opposite plane


Command Moves
-------------
Hop Kick                 HP+HK                    knocks opponent to opposite
                                                    plane
Uppercut                 f + LP while blocking    you will find this will work
                                                    if you perform it while 
                                                    blocking a whiffed attack,
                                                    not one that is striking
                                                    your block animation


Special Moves
-------------
Power Wave               qcf + P                  LP=slow, HP=fast; will 
                                                    collide with other 
                                                    projectiles as both will
                                                    be "destroyed" in the
                                                    process
Burning Knuckle          qcb + P                  LP=short, HP=long
Rising Tackle            Charge d for 2 seconds,  LP=short, HP=further
                           u + P
Crack Shoot              qcb, ub + K              LK=short, HK=long


Super
-----
Power Geyser             qcb, db, f + LK+HP       absorbs projectiles

  



*******************************************************************************
* 3.6 Mai Shiranui                                                            *
*******************************************************************************
Colors
------
LP - Red costume
HK - Purple-Pink costume



Throw
-----
Fuushakuzushi            f + HP close 


Basic Move
----------
Crawl                    hold df


Plane Moves
-----------
Low Needle Kick          LP / HP from             overhead
                           opposite plane  
High Needle Kick         LK / HK / LP+LK from     overhead  
                           opposite plane

                                                  
Command Moves
-------------
Spin Kick                HP+HK                    knocks opponent to opposite 
                                                    plane
Double Foot              f + LP while blocking    you will find this will work
                                                    if you perform it while 
                                                    blocking a whiffed attack,
                                                    not one that is striking
                                                    your block animation


Special Moves
-------------
Ka Cho Sen               qcf + P                  LP=slow, HP=fast; will 
                                                    collide with other 
                                                    projectiles as both will
                                                    be "destroyed" in the
                                                    process
Ryu Em Bu                qcb + P                  LP=fast, HP=slow; absorbs
                                                    projectiles
Musasabi Mai             Charge d for 2 seconds,  can only be performed on her
                           u + P                    own stage
Shinobi Bachi            hcf + HK


Super
-----
Cho Shinobi Bachi        f, hcf + LK+HP





*******************************************************************************
* 3.7 Joe Higashi                                                             *
*******************************************************************************
Colors
------
LP - Orange-Red shorts w/ Yellow trim
HK - Pink-Purple shorts w/ Pink trim



Throws
------
Leg Throw                f + HP close  
Rapid Knees              f + HK close


Basic Move
----------
Crawl                    hold df


Plane Moves
-----------
Low Dive Punch           LP / HP from             overhead
                           opposite plane  

High Thai Kick           LK / HK / LP+LK from     overhead  
                           opposite plane


Command Moves
-------------
Stomach Kick/Wheel Kick  HP+HK                    knocks opponent to opposite
                                                    plane
Slide                    d + HK                   must be blocked low
High Kick                f + LP while blocking    you will find this will work
                                                    if you perform it while 
                                                    blocking a whiffed attack,
                                                    not one that is striking
                                                    your block animation


Special Moves
------------- 
Hurricane Upper          hcf + P                  LP=slow, HP=fast; will 
                                                    collide with other 
                                                    projectiles as both will
                                                    be "destroyed" in the
                                                    process
TNT Punch With Finish    tap P repeatedly
Tiger Kick               qcf, uf + K              LK=short, HK=further
Slash Kick               Charge db, uf + K /      LK=short, HK=long
                           db, uf + K


Super
-----
Screw Upper              f, hcf + LK+HP           absorbs projectiles





*******************************************************************************
* 3.8 Kim Kaphwan                                                             *
*******************************************************************************
Colors
------
LP - White costume w/ Blue trim
HK - Black costume w/ Red trim



Throw
-----
Sakkyaku Nage            f/b + S close 


Basic Moves
-----------
Crawl                    hold df
Double High              HK far  


Plane Moves
-----------
Low Jump Kick            LP / HP from             overhead
                           opposite plane 
High Jump Kick           LK / HK / LP+LK from     overhead  
                           opposite plane


Command Moves
------------- 
Side Kick                HP+HK                    knocks opponent to opposite 
                                                    plane
Face Kick                f + LP while blocking    you will find this will work
                                                    if you perform it while 
                                                    blocking a whiffed attack,
                                                    not one that is striking
                                                    your block animation


Special Moves
-------------       
Crescent Moon Slash      qcb + K                  LK=short, HK=long
Flying Swallow Slice     Charge d for 2 seconds,  LK=short, HK=further
                           u + K
Hi Sho Kyaku             d + K in air             HK=steeper angle; move must
                                                    connect (not blocked) to
                                                    perform the entire 
                                                    maneuver

   
Super
-----
Phoenix Flattner         qcb, db, f + LK+HK       dash in must connect (not
                                                    blocked) to perform entire
                                                    super


-------------------------------------------------------------------------------




*******************************************************************************
* 3.9 Billy Kane                                                              *
*******************************************************************************

Hacked Billy Kane:
*Taunting (HP far) will leave him in a fake duck animation until something
 else is pressed
*His Twisting Smack does NOT work in the back plane
*Will disappear when in opposite plane from opponent


Colors
------
LP/HK - Blue costume 



Throws
------
Pole Toss                f + HP close 
Pole Strangle            f + HK close             will toss opponent to back
                                                    plane whether it's an
                                                    obstacle or not


Basic Moves
-----------
Glide                    hold df
Pole Kick                LK far                   low dodge
Pole Follow              HK                       either the kick or the pole
                                                    can connect, but not both


Plane Move
----------
Disappearing Change      LP / HP / LK / HK /
                           LP+LK from opposite
                           plane


Command Moves
-------------
Twisting Smack           HP+HK                    knocks opponent to opposite
                                                    plane; if a two line
                                                    plane, billy will disappear
Disappear                f + LP while blocking    you will find this will work
                                                    if you perform it while 
                                                    blocking a whiffed attack,
                                                    not one that is striking
                                                    your block animation


Special Moves
-------------
San Setsu Kon            Charge b for 2 seconds,  absorbs projectiles
                           f + HP                   
Sparrow Drop             Charge d for 2 seconds,
                           u + HP
Whirlwind Pole           tap LP repeatedly         
Power Hi Sho Bonk        Charge d for 2 seconds,  control descent with b or f 
                           u + HK                    
                                                    




*******************************************************************************
* 3.10 Axel Hawk                                                              *
*******************************************************************************

Hacked Axel Hawk:
*The Hell Bomber and Rolling Buster does not always work for some reason
*will have a picture of Cheng appear and disappear when he wins a round
*Taunting (HP far) will make Axel disappear for a split second
*His Power Blow does NOT work in the back plane
*Will disappear when in opposite plane from opponent


Colors
------
LP/HK - Orange-Red gloves and boots w/ Light skin



Throws
------
Hell Bomber              f + HK close 
Rolling Buster           b + HK close
Head Crush               d + HK close             will toss opponent to back
                                                    plane whether it's an
                                                    obstacle or not


Basic Moves
-----------
Glide                    hold df
Quick Disappear          HP


Plane Move
----------
Disappearing Change      LP / HP / LK / HK /
                           LP+LK from opposite
                           plane


Command Moves
-------------
Upward Swing             f/b + HP
Strong Uppercut          d + HK                   knocks opponent down
Power Blow               HP+HK                    knocks opponent to opposite
                                                    plane
Rising Uppercut          f + LP while blocking    you will find this will work
                                                    if you perform it while 
                                                    blocking a whiffed attack,
                                                    not one that is striking
                                                    your block animation


Special Moves
-------------
Wheel Blast              Charge b for 2 seconds,  will collide with other 
                           f + HP                   projectiles as both will
                                                    be "destroyed" in the
                                                    process
Smash Bomber             qcb + HP
Axel Rush                Charge b for 2 seconds, 
                           f + HK





*******************************************************************************
* 3.11 Laurence Blood                                                         *
*******************************************************************************

Hacked Laurence Blood:
*Taunting (HP far) will give Laurence his Ole dodge, which is invulnerable for
 a second
*will have a picture of Billy appear and disappear when he wins a round
*His Low Shin move does NOT work in the back plane
*Will disappear when in opposite plane from opponent


Colors
------
LP/HK - Teal costume 



Throws
------
Poncho Through           f + HP close
Poncho Breaker           f + HK close              will toss opponent to back
                                                    plane whether it's an
                                                    obstacle or not
Backbreaker              b + HP close in air


Basic Move
----------
Glide                    hold df


Plane Move
----------
Disappearing Change      LP / HP / LK / HK /
                           LP+LK from opposite
                           plane


Command Moves
-------------
Low Shin                 HP+HK                    knocks opponent to opposite
                                                    plane
Low Kick                 d + LP/LK/HP             must be blocked low
Slide                    d + HK                   must be blocked low
Ole Kick                 f + LP while blocking    you will find this will work
                                                    if you perform it while 
                                                    blocking a whiffed attack,
                                                    not one that is striking
                                                    your block animation
 
   
Special Moves
-------------
Bloody Saber             Charge b for 2 seconds,  
                           f + HK
Bloody Spin              Charge b for 2 seconds,  
                           f + HP
Bloody Cutter            Charge d for 2 seconds,
                           u + HP





*******************************************************************************
* 3.12 Wolfgang Krauser                                                       *
*******************************************************************************

Hacked Wolfgang Krauser:
*cannot duck
*has no ducking attacks
*will sometimes crash the game when he wins a round
*HP will leave him in a pause animation until something else is pressed


Colors
------
LP/HK - Red pants w/ Purple hair



Throws
------
Knee Thrust              b + HP close
To The Moon Blow         f + HP close
Rapid Destruction        f + HK close


Basic Moves
-----------
Glide                    hold df
  Disappear              any button
Stop                     HP


Plane Moves
-----------
Low Body Splash          LP / HP from             overhead
                           opposite plane  
High Body Splash         LK / HK / LP+LK from     overhead  
                           opposite plane


Command Moves
-------------
Reach Punch              f/b + HP
Swipe Away               HP+HK                    knocks opponent to opposite
                                                    plane
Disappear                f + LP while blocking    you will find this will work
                                                    if you perform it while 
                                                    blocking a whiffed attack,
                                                    not one that is striking
                                                    your block animation
Alternate Disappear      d + any button


Special Moves
-------------
High Blitz Ball          qcf + HP                 will collide with other 
                                                    projectiles as both
                                                    will be "destroyed" in 
                                                    the process
Low Blitz Ball           qcf + HK                 will collide with other
                                                    projectiles as both
                                                    will be "destroyed" in 
                                                    the process
Kaiser Wave              Charge b for 2 seconds,  will collide with other
                           f + HP                   projectiles as both
                                                    will be "destroyed" in 
                                                    the process
Leg Tomahawk             K far                    LK=fast, HK=slow
 



                                                   
===============================================================================
4. Misc. And Easter Eggs
===============================================================================


-Richard Meyer is seen in the snapshot on the left in overalls.  This appears
 after a versus match or after the first 1 Player stage
-After the second bonus stage you will see a picture of Michael Max and Hwa
 Jai beaten down by Krauser
-After beating Billy you will see a picture of Duck and Tung beaten down by
 Krauser
-After beating Axel you will now see a picture of Meyer beaten down by
 Krauser



===============================================================================
5. Conclusion
===============================================================================

5.1  What's Missing/Needed
-Cleanup and corrections
-Any other misc. or easter eggs?
-If you have anything to add, any corrections I need to make, please email me
at billy_kane_32@hotmail.com.  Credit will be given for your contribution.

5.2  Credits
-SNK
-Gamefaqs
-And me for writing this faq