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    FAQ/Move List by Prof_Rev

    Version: 2.0 | Updated: 08/29/03 | Printable Version | Search This Guide

    ***************************************************
    * Three Count Bout FAQ/Movelist v2.0              *
    * by Professer Revolution                         *
    * This document is copyright(c)2001 by the author *
    * 3 Count Bout(c) 1993 by SNK                     *
    ***************************************************
    
    
    WARNING!
    
     This document is intended for private and personal use only, and may 
    be freely distributed on the internet provided the following 
    guidelines are followed:
    
    1. You have the author's(my) permission
    2. You do not alter the document in ANY way
    3. No ad banners appear on the same page as this document
    
      Showing this document in a framed window with ads around it is not 
    acceptable. Also, this document may not be reprinted in any magazine 
    or other for-profit publication. This document may not be used as 
    incentive to buy/sell a product. And above all else, do not steal 
    from this FAQ and call it your own.
    
    ----------------
    Revision History
    ----------------
    v2.0--Fixed spacing
         -updated E-Mail
    
    v1.0--Everything is IN!
    
    
    ========================================================================
                                  CONTENTS
    ========================================================================
    
    1. INTRODUCTION
    2. CONTROLS
    3. BASIC GAMEPLAY
    4. ARCADE MODE
    5. VS. MODES
    6. WRESTLER MOVELIST
    7. NEXT REVISION
    8. ABOUT THE AUTHOR
    
    ========================================================================
    1.                          INTRODUCTION
    ========================================================================
    
      Welcome to my FAQ for the SNK-made game "Three Count Bout" for the
    Neo Geo Arcade and home systems. I made this document because it's the
    #1 request for the Neo Geo system on the request lists at GameFAQs.
    
      While it certainly looks like a wrestling game, 3 Count Bout is more
    like a dumbed down SNK fighter set in a wrestling atmosphere. Not a 
    true wrestling sim by any means, it's fun for a little over the top
    fighting now and then. The wrestler selection is limited, and the 
    computer opponents can get VERY cheap, but otherwise this game is a 
    nice little button mashing diversion. Serious SNK collecters need only
    apply here, since hardcore fighter fans will find the game too simple
    and wrestling fans will find the arcadey play not to their liking.
    
      Hopefully this guide will give you some tips or helpful info about the
    game, or just give you a nice read if you're interested in the title at
    all. 
    
    Enjoy!
    
    ========================================================================
    2.                            CONTROLS
    ========================================================================
    
    Joystick: Move wrestler in 8 direction
    A Button: Punch, tap rapidly in grapple for power, perform grapple moves
    B Button: Kick, perform grapple moves, quick movement with A
    C Button: Jump, use with A/B for Jump Attack, Down Attack
    D Button: Taunt, Cover for pin
    
    See below for greater descriptions
    
    ========================================================================
    3.                          BASIC GAMEPLAY
    ========================================================================
    
      While the game controls like a fighting game, it still uses pro
    wrestling style rules. You and your opponent each have a life bar at
    the top of the screen, performing strikes and moves on your opponent
    take energy off of his bar and him performing them on you takes away
    from yours. The goal is to completely drain your opponent's lifebar
    then cover him for the 3 Count.
    
    --------
    MOVEMENT
    --------
    
      Moving in this game is simple, just use the joystick^_^ Note that you
    don't have the full ring to move around in, only about half. There are
    a couple variations on movement:
    
      First, pressing the A and B buttons together at the same time will 
    perform a "Quick Movement." Anyone who's played the King of Fighters
    series will be familiar with this. Basically your wrestler will move
    quickly in the direction you specify(only towards or away). This is
    good for getting out of grapples when you wouldn't have a chance to
    win them(see GRAPPLE sub-section below).
    
      Secondly, you can start running by tapping towards or away from your
    opponent twice. 
     
    -------
    STRIKES
    -------
    
      Hitting the A(Punch) or B(Kick) button while both your opponent and
    you are standing will perform a strike. Likewise, when you win a grapple
    (see the GRAPPLING subsection below) performing A Button manuvers usually
    results in a flurry attack of strikes.
    
      If you hold the joystick in the direction of the opponent and keep
    tapping the A Button, your wrestler will perform a special attack. These
    range from Mist in the eyes to grabbing and biting. Some of the attacks
    are ranged, i.e. your attack hits a certain area, if your opponent is
    in that area then he gets hit, and some of them are "catch" attacks,
    you actually have to hit the opponent with the attack for the full 
    effect to take place.
    
      Next is the Jumping Attack, by hitting the C Button then the A or B
    Button right after it, your wrestler will perform his jumping attack.
    
      Running attacks are performed by running at your opponent, then
    hitting the A or B Button.
    
      The last style of striking is the dash attack, by hitting Away(<-),
     Towards(->) then the A Button your wrestler will charge at the opponent
    and perform a powerful strike.
    
    ---------
    GRAPPLING
    ---------
    
      Aside from trying to hit each other with Strikes, you and your 
    opponent will spend the rest of the time trying to win grapples. A 
    grapple is started automatically when the two wrestlers get very close 
    on screen. Once the grapple is started a large bar that's half blue
    and half red appears on the screen, along with a couple of "Hit the
    Button" icons. When you engage in a grapple you want to hit the A button
    repeatedly as fast as you can. Your(1P) strength is represented by the
    blue half of the bar, and the computers(or 2P) is the red part of the
    bar. To win the grapple you must fill up more of the bar with your
    color than your opponent's. You only have a few seconds to grapple(
    represented on screen by a small yellow line that moves around the
    large Grapple bar) before the STOP signal. When the STOP signal pops up,
    whoever has more of their color in the bar can attempt a manuver.
    
      If you don't win the grapple by much, or it's early in a match, then
    your best bet is to perform the weaker A Button manuvers. When the 
    "Perform Wrestling Manuvers" message pops up, tap the A button and a
    direction on the Joystick to perform various moves. Hitting A and Left
    or Right on the Joystick always results in a Hammer Throw. Hitting A
    and up or down usually results in a flurry of Strikes. 
    
      If you win the grapple by a large amount(3/4 of the bar or more) then
    you can try to pull of a more powerful B Button manuver. B Button moves
    take off the most energy, and include Power Bombs, German Suplexes,
    DDT's etc. Like the A Button moves, hitting B plus left/right on the
    Joystick results in the same move(not a Hammer Throw though). 
    
      If you hit your opponent with a few strikes before you engage in a 
    grapple, you can gain an advantage. The advantage being that you may
    start with more of your color in the bar at the very beginning of the
    grapple. This is useful in the later rounds against the computer where
    winning an even grapple can be straining on the fingers! Likewise, if
    you're getting pounded by strikes from the opponent, you're better off
    avoiding a grapple until you can hit back a few times.
    
      Lastly, though they're rare you'll sometimes end up in a Back Grapple
    with the opponent. If the opponent is the one grappling you from 
    behind tap A rapidly to try and reverse the grapple. If you do reverse,
    or you start out holding the opponent from behind then you can attempt
    a Back move by hitting A or B repeatedly. 
    
    ---------------
    POST/DOWN MOVES
    ---------------
    
      Each wrestler also has a couple different moves they can perform on
    the opponent when they're down. 
      
      The first is a hold or stretch move, you can perform this by hitting
    the B Button when you're near the downed opponent. The longer you can
    keep the hold on, the more energy you'll drain. If you slap a hold on
    when the opponent's lifebar is empty they'll give up.
    
      The second move is another type of Strike. Hitting the C Button near 
    a downed opponent results in moves like Elbow drops or Sentons, etc.
    Good for taking that extra little bit of energy off.
    
      Finally, there's the Post move. Moves from the post can hit a standing
    opponent if they're in range, but it's much easier to land them on a 
    downed foe. Move towards one of the corner posts on the top left or 
    right of the screen, then hold the Joystick in the direction of the post
    to make your wrestler climb up. Once you're on top hit the A or B button
    jump off an hit your opponent with your Post move.
    
    -----------------
    WINNING THE MATCH
    -----------------
    
      You win the match by either Pinning the opponent, making them give up,
    or by Knock Out(in Street Matches only).
    
      To pin the opponent, hit the D Button when you're near them when 
    they're down. Their lifebar has to be completely empty to hold them 
    down for the 3 Count. To get out of a pin attempt, tap the A Button
    rapidly and jiggle the Joystick left/right quickly. If you have enough
    energy left you'll kick out before the 3.
    
      To make the opponent give up, slap on your Down hold move by hitting
    the B Button near the fallen foe. If the opponent's lifebar is empty
    or drains to empty while the hold is on, they'll give up.
    
      Finally, in Street Matches you have to K.O the opponent. You do this
    by(suprise) draining their lifebar to empty, then knocking them down
    for a 10 Count. If you're knocked down, tap the A Button quickly and
    jiggle the Joystick left/right to attempt to get back up. You can also
    make an opponent give up in a Street Match, but you can't pin them.
    
    ========================================================================
    4.                           ARCADE MODE
    ========================================================================
    
    ---------
    1st Round
    ---------
    Regular Match 
    Vs. The Gandhara
    
      Relatively easy match. You can win Grapples with little trouble unless
    he nails you with a few strikes before locking up. Watch out for his
    flying Screw Kick and Fire Ball attacks, he goes for them most of the
    time. 
    
    ---------
    2nd Round
    ---------
    Street Match
    Vs. Leo Bradlay
    
      Don't stay parallel yet far from Bradlay or he'll perform a running
    attack on you before you know it. Also watch out for his Chain Flurry,
    he attempts it alot. Wait for him to go into it then perform a Dash
    or Running attack as it's about to end and he poses. Don't get trapped
    in a corner or it's chain whip city for you. Grapples aren't too hard
    to win, be sure to Hammer Throw Bradlay into the cars early on for a
    quick advantage.
    
    ---------
    3rd Round
    ---------
    Regular Match
    Vs. The Red Dragon
    
      This is where things start getting hard. Grapples are near impossible 
    to win outright, so you NEED to pepper Dragon up with a few strikes
    before attempting them. You have to be careful not to get nailed youself
    however. Red Dragon is quick and likes to hit you with his Muta Mist 
    and Flying Heel Kick the most. 
    
    ---------
    4th Round
    ---------
    Death Match
    Vs. Gochack BigBomb
    
      DON'T even ATTEMPT to Grapple BigBomb in this match until you've 
    nailed him with a few dash or running strikes. If he grabs a weapon
    you can even pull off a Flurry attack or two. When you can win a 
    Grapple, Hammer Throw him into or perform a move that will land him
    in the ropes. Getting hit with any of BB's strikes will knock you
    down.
    
    ---------
    5th Round
    ---------
    CHALLENGER'S TOURNAMENT 1ST MATCH
    Regular Match
    Vs. Terry Rogers
    
      It's easier to win Grapples in this match than the last two for some
    reason, but still pretty hard. Terry likes to trap you near the ropes
    and hit you with his Palm Flurry over and over and over. So don't get
    too close to the ropes, and watch out for his Jumping Attack
    
    ---------
    6th Round
    ---------
    Street Match
    Vs. Blues Hablam
    
      Knife, Knife, Knife. That's what Blues is all about, very much like
    the first Street Match with Leo Bradlay. Stay back until the Knife
    Flurry is almost over then hit him with a Dash or Running attack during
    the pose. 
    
    ---------
    7th Round
    ---------
    SEMI FINAL MATCH
    Regular Match
    Vs. Roy Wilson
      
      TOUGH match. Roy uses his Flurry and Dash attacks almost exclusively,
    so be wary of them. Try to trap him near the ropes and nail him with
    Flurry attacks, or abuse your Jump Attack as he seems to fall for that
    alot. Again, you HAVE to wear him down with strikes before attempting
    a Grapple or you just won't win.
    
    ---------
    8th Round
    ---------
    Death Match
    Vs. Big Bomberder
    
      Just like the first Death Match, Flurry or Jump Attack to gain an
    advantage then Hammer Throw/Perform a move on Bomber into the ropes.
    He likes to grab weapons so you can nail him with Flurries and Jumps
    easily.
    
    ---------
    9th Round
    ---------
    FINAL MATCH
    Regular Match
    Vs. Blubber Man
      
      Another TOUGH match, B.Man uses every weapon in his arsenal, but
    mostly his Thunderball(Dash Attack). Watch out for that and use Jump
    Attacks to keep him off balance, then try to Grapple him after you've
    landed a few.
    
    ----------
    10th Round
    ----------
    SWF CHAMPIONSHIP MATCH
    Regular Match
    Vs. Master Barnes
    
      The TOUGHEST match, naturally. Don't even think of Grappling until
    you've laid a few major hits on him, and even then you might not win!
    Hit and Run for the most part, and only Grapple when you'll have a 
    decent size advantage.
    
    ========================================================================
    5.                            VS. MODE
    ========================================================================
    
    --------------------
    1 PLAYER vs 2 PLAYER
    --------------------
    
     Just like arcade mode, only against a human opponent. The 1P icon
    appears on top of the wrestler photos, and the 2P icon is below. Pick
    your wrestlers, then choose the type of area you want to wrestle in.
    
    TITLE MATCH: The regular ring setting
    STREET 1:    A warehouse room
    DEATH MATCH: Regular ring but with electrified ropes
    STREET 2:    An alleyway
    
      In the Street Matches you can pick up weapons(and even the startled
    on looker at the bottom of the screen!) by hitting the A Button when
    you're standing over them. You can also pick up or throw the opponent
    into the crates in the center of the area. Finally, you can also 
    Hammer Throw the opponent into the cars that line the edges of the
    area.
    
    -----------------
    1P/2P vs COMPUTER
    -----------------
    
      Team up with a friend to take on a computer controlled tag team. To
    tag in and out, hold towards your partner and hit the D Button. While
    you're on the outside of the ring, tap the A Button to regain some
    health.
    
    ========================================================================
    6.                        WRESTLER MOVELIST
    ========================================================================
    
    KEY:
    ---------------
    WRESTLER'S NAME
    ---------------
    Weight
    Height
    Home Country
    
    STANDING:  Moves performed while the wrestler is standing
    
    Move Name-------------Command      <note about move>
    
    RUNNING:   Moves performed while the wrestler is running
    GRAPPLE:   Moves performed after winning a Grapple
    POST/DOWN: Moves performed while the opponent is down
    
    
    <-:  Hit the Joystick away from the opponent
    ->:  Hit the Joystick towards the opponent
    up:  Hit the Joystick UP
    dn:  Hit the Joystick DOWN
    /:   The move can be performed by hitting different buttons(ex. (A)/(B)
         means you can hit the A or B Button to perform the move)
    (A): Hit the A Button to perform the move
    (B): Hit the B Button to perform the move
    (C): Hit the C Button to perform the move
    
    Special Notes
    
    <tap rapidly>:              Tap that button repeatedly
    <opp. running towards you>: Tap the button when the enemy is running
    <post>:                     Tap the button when you are on the post
    
    ------------------------------------------------------------------------
    TERRY ROGERS
    ------------------------------------------------------------------------
    284 lbs
    6'1"
    USA
    
    STANDING
    
    Palm Strike-----------(A)
    Middle Kick-----------(B)
    Repeating Palm-------- -> (A)        <tap rapidly>
    Somersault Shoulder--- <- -> (A)
    Jump Kick-------------(C) (A)
    Frankensteiner--------(A)            <opp. running towards you>
    
    RUNNING
    
    Shoulder Charge-------(A)/(B)
    
    GRAPPLE
    
    Body Slam-------------(A)
    3 Palms---------------up (A)
    Palms to Kick---------dn (A)
    Hammer Throw---------- <-/-> (A)
    Throwing Body Slam----(B)
    Super Jumping PB------up (B)
    Sit Out Power Bomb----dn (B)
    German Suplex--------- <-/-> (B)
    
    POST/DOWN
    
    Somersault Senton-----(A)/(B)        <post>
    STF-------------------(B)
    Double Knee Drop------(C)
    
    ------------------------------------------------------------------------
    BLUES HABLAM
    ------------------------------------------------------------------------
    352 lbs
    6'2"
    Mexico
    
    STANDING
    
    Hell Stabs------------(A)
    Low Hell Stab---------(B)
    Knife Attack---------- -> (A)        <tap rapidly>
    Thunderball----------- <- -> (A)
    Enziguri--------------(C) (A)
    
    RUNNING
    
    Hip Attack------------(A)
    Head Butt-------------(B)
    
    GRAPPLE
    
    Head Butt-------------(A)
    Hell Stabs------------ up (A)
    Hell Stabs to Low HS-- dn (A)
    Hammer Throw---------- <-/-> (A)
    Rolling Head Butt-----(B)
    Thunder Fire Bomb----- up (B)
    Lift Up Toss---------- dn (B)
    Release German Suplex- <-/-> (B)
    
    POST/DOWN
    
    FireBird Splash-------(A)/(B)       <post>
    Knife Stab------------(B)
    Flip Leg Drop---------(C)
    
    ------------------------------------------------------------------------
    ROY WILSON
    ------------------------------------------------------------------------
    297 lbs
    6'6"
    Germany
    
    STANDING
    
    Chops-----------------(A)
    Straight Kick---------(B)
    Biting---------------- -> (A)     <tap rapidly>
    Crotch Ride----------- <- -> (A)
    Drop Kick-------------(C) (A)
    Power Slam------------(A)         <opp. running toward you>
    
    RUNNING
    
    Lariat----------------(A)/(B)
    
    GRAPPLE
    
    Body Slam-------------(A)
    Chops----------------- up (A)
    Chops to Kick--------- dn (A)
    Hammer Throw---------- <-/-> (A)
    Toss Body Slam--------(B)
    Suplex---------------- up (B)
    Belly to Belly Suplex- dn (B)
    Power Slam------------ <-/-> (B)
    
    POST/DOWN
    Flip Leg Drop---------(A)/(B)       <post>
    Half Boston Crab------(B)
    Flip Leg Drop---------(C)
    
    ------------------------------------------------------------------------
    LEO BRADLAY
    ------------------------------------------------------------------------
    247
    6'3"
    Canada
    
    STANDING
    
    Chain Whip------------(A)
    Vertical Chop---------(B)
    Chain Flurry---------- -> (A)       <tap rapidly>
    Head Stomp------------ <- -> (A)
    Axe Kick--------------(C) (A)
    Neck Breaker----------(A)           <opp. running towards you>
    
    RUNNING
    
    Jumping Neck Breaker--(A)
    Flying Forearm--------(B)
    
    GRAPPLE
    
    Body Slam-------------(A)
    Chops to Chain-------- up (A)
    Chops to Kick--------- dn (A)
    Hammer Throw---------- <-/-> (A)
    Toss Body Slam--------(B)
    Stalling Suplex------- up (B)
    Danger Suplex--------- dn (B)
    Ar. Back Breaker Toss- <-/-> (B)
    
    POST/DOWN
    
    Double Stomp----------(A)/(B)       <post>
    Chain Choke-----------(B)
    Double Stomp----------(C)
    
    ------------------------------------------------------------------------
    RED DRAGON
    ------------------------------------------------------------------------
    250 lbs
    5'10"
    Japan
    
    STANDING
    
    Uppercuts-------------(A)
    Roundhouse------------(B)
    Muta Mist------------- -> (A)       <tap rapidly>
    Cartwheel Elbow------- <- -> (A)
    Jumping Roundhouse----(C) (A)
    Side Suplex-----------(A)           <opp. running towards you>
    
    RUNNING
    
    Spinning Heel Kick----(A)/(B)
    
    GRAPPLE
    
    Body Slam-------------(A)
    Uppercuts------------- up (A)
    Uppercuts to Kick----- dn (A)
    Hammer Throw---------- <-/-> (A)
    Toss Body Slam--------(B)
    Super DDT------------- up (B)
    DDT------------------- dn (B)
    Side Suplex----------- <-/-> (B)
    
    POST/DOWN
    
    Moonsault-------------(A)/(B)       <post>
    Romero Special--------(B)
    Flashing Elbow--------(C)
    
    ------------------------------------------------------------------------
    GOCHACK BIGBOMB
    ------------------------------------------------------------------------
    441 lbs
    7'0"
    Spain
    
    STANDING
    
    Big Swipe-------------(A)
    Head Butt-------------(B)
    Biting---------------- -> (A)      <tap rapidly>
    Jump Kick-------------(C) (A)
    Run to Shoulder Toss-- <- -> (A)
    Shoulder Toss---------(A)          <opp. running towards you>
    
    RUNNING
    
    Hip Attack------------(A)
    Cross Body------------(B)
    
    GRAPPLE
    
    Body Slam-------------(A)
    Big Swipes------------ up (A)
    Swipes to Head Butt--- dn (A)
    Hammer Throw---------- <-/-> (A)
    Toss Body Slam--------(B)
    Can. Back Breaker----- up (B)
    Slum Drop Hold-------- dn (B)
    Dangerous German------ <-/-> (B)
    
    DOWN
    
    Double Knee-----------(A)/(B)       <post>
    Boston Crab-----------(B)
    Double Knee-----------(C)
    
    ------------------------------------------------------------------------
    THE GANDHARA
    ------------------------------------------------------------------------
    200 lbs
    5'11"
    India
    
    STANDING
    
    Palm Strikes----------(A)
    High Kick-------------(B)
    Fire Ball------------- -> (A)       <tap rapidly>
    Flip Kick-------------(C) (A)
    Flying Screw Kick----- <- -> (A)
    Rolling Clutch Hold---(A)           <opp. running towards you>
    
    RUNNING
    
    Screw Kick------------(A)/(B)
    
    GRAPPLE
    
    Body Slam-------------(A)
    Palm Strikes---------- up (A)
    Palms to High Kick---- dn (A)
    Hammer Throw---------- <-/-> (A)
    Rolling Clutch Hold---(B)
    Jumping Power Bomb---- up (B)/ dn (B)
    Power Bomb------------ <-/-> (B)
    
    POST/DOWN
    
    Somersault Senton-----(A)/(B)      <post>
    Romero Special--------(B)
    Somersault Senton-----(C)
    
    ------------------------------------------------------------------------
    BLUBBER MAN
    ------------------------------------------------------------------------
    352 lbs
    6'2"
    Mexico
    
    STANDING
    
    Hell Stabs------------(A)
    Low Hell Stab---------(B)
    Knife Attack---------- -> (A)       <tap rapidly>
    Thunderball----------- <- -> (A)
    Enziguri--------------(C) (A)
    
    RUNNING
    
    Hip Attack------------(A)
    Head Butt-------------(B)
    
    GRAPPLE
    
    Head Butt-------------(A)
    Hell Stabs------------ up (A)
    Hell Stabs to Low HS-- dn (A)
    Hammer Throw---------- <-/-> (A)
    Rolling Head Butt-----(B)
    Thunder Fire Bomb----- up (B)
    Lift Up Toss---------- dn (B)
    Release German Suplex- <-/-> (B)
    
    POST/DOWN
    
    FireBird Splash-------(A)/(B)       <post>
    Knife Stab------------(B)
    Flip Leg Drop---------(C)
    
    ------------------------------------------------------------------------
    MASTER BARNES
    ------------------------------------------------------------------------
    360 lbs
    6'8"
    Netherlands
    
    STANDING
    
    Big Punch-------------(A)
    Middle Kick-----------(B)
    Kick Rush------------- -> (A)       <tap rapidly>
    Jump Kick-------------(C) (A)
    Flying Knee----------- <- -> (A)
    Jumping Knee----------(A)           <opp. running towards you>
    
    RUNNING
    
    Shoulder Charge-------(A)/(B)
    
    GRAPPLE
    
    Punches---------------(A)/up (A)
    Punches to Kick------- dn (A)
    Hammer Throw---------- <-/-> (A)
    Atomic Drop-----------(B)
    Super Ganso Bomb------ up (B)
    Ganso Bomb------------ dn (B)
    Thunder Fire Bomb----- <-/-> (B)
    
    DOWN
    
    Elbow Drop------------(A)/(B)       <post>
    Boston Crab-----------(B)
    Elbow Drop------------(C)
    
    ------------------------------------------------------------------------
    BIG BOMBERDER
    ------------------------------------------------------------------------
    441 lbs
    7'0"
    Spain
    
    STANDING
    
    Big Swipe-------------(A)
    Head Butt-------------(B)
    Biting---------------- -> (A)      <tap rapidly>
    Jump Kick-------------(C) (A)
    Run to Shoulder Toss-- <- -> (A)
    Shoulder Toss---------(A)          <opp. running towards you>
    
    RUNNING
    
    Hip Attack------------(A)
    Cross Body------------(B)
    
    GRAPPLE
    
    Body Slam-------------(A)
    Big Swipes------------ up (A)
    Swipes to Head Butt--- dn (A)
    Hammer Throw---------- <-/-> (A)
    Toss Body Slam--------(B)
    Can. Back Breaker----- up (B)
    Slum Drop Hold-------- dn (B)
    Dangerous German------ <-/-> (B)
    
    DOWN
    
    Double Knee-----------(A)/(B)       <post>
    Boston Crab-----------(B)
    Double Knee-----------(C)
    
    ========================================================================
    7.                          NEXT REVISION
    ========================================================================
    
      Quick update to fix spacing and my E-Mail address
    
    ========================================================================
    8.                        ABOUT THE AUTHOR
    ========================================================================
    
      This is just one of a few FAQs I've written, all of which are 
    available at GameFAQS. A few my FAQs are on various other websites
    (usually with proper creditO_o) as well. I hope this or any of the other 
    FAQs I've written help you in some way, or allow you to enjoy a game 
    more than before, or maybe just get a good read out of it. 
    
      If you have any questions about this game, or any other I've 
    written a FAQ for, feel free to drop me an E-Mail. BUT keep in 
    mind a few things:
    
    1. Please don't ask when the next revision will be out, or if I 
    can send it to you. I don't really have a set schedule for these 
    things,and you can pick up the FAQ(s) at GameFAQs.
    
    2. Please don't ask about something already covered in the FAQ. 
    Usually once a FAQ comes out I'm swamped with E-Mails and skip 
    ones that are covered in the FAQ. If it's really desperate I may 
    answer, but otherwise everything I know is in the FAQ.
    
    3. Don't mail asking for codes, I don't have a Gameshark or keep 
    track of cheat codes or anything.
    
      Other than that, I try to answer every single E-Mail I get and 
    am usually pretty good at getting back to people quickly, but 
    sometimes I lose letters in my computer or forget to keep them as 
    new. If I don't answer in a week or so it's safe to say I screwed up
    somehow^_^
    
    My E-Mail address: ProfRev@cox.net
    
    ===
    END
    ===