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    FAQ/Walkthrough by Dan GC

    Version: 0.1 | Updated: 11/07/99 | Printable Version | Search Guide | Bookmark Guide

    Shock Troopers: 2nd Squad FAQ Version 0.1
    Shock Troopers: 2nd Squad for Neo-Geo/Arcade
    
    By Dan GC (Guardian Cloud) <lbdangc@aol.com>
    
    When Made: 11/07/99 01:19 AM PT
    Last Updated: 11/07/99 01:19 AM PT
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                          Designed for, at least, IE 3 or NN 3 at 640x480
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      Shock Troopers was...
    Created by: Saurus
    Licensed by: SNK
    Published by: SNK(?)
    Released: 1998
    
      Okay, if you have any comments, questions, corrections, or any other
    things you can add to this, E-mail them to <LB Dan GC@aol.com>
    _________________
    Table of Contents
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    1.  Updates
    2.  What's Shock Troopers: 2nd Squad? (General Details)
    3.  Legend
    4.  Basics
    5.  The Characters
        1. Leon
        2. Angel
        3. Lulu
        4. Toy
    6.  Bosses
        1. Austin Air Base
        2. Sommers Bay Naval Base
    7.  Secrets
    8.  Basic Strategies and Tips
    9.  Frequently Asked Questions
    10. Special Thanks
    11. Author Information
    
    Copyright Disclaimer:
    
    Unpublished Work Copyright (c) 1999 Dan GC
    
      This FAQ is for private and personal use only. It may only be
    reproduced electronically, and if placed on a Web Page or Site, may be
    altered as long as this Disclaimer and the above Copyright Notice
    appears in full. This FAQ is not to be used for profitable/promotional
    purposes; this includes being used by publishers of magazines, guides,
    book, etc. or being incorporated into magazines, etc. in ANY way without
    Full Authorization from me and any cohorts I may have.
      Shock Troopers: 2nd Squad is copyright (c)  and SNK 1998
      This FAQ was created and is owned by me, Dan GC <lbdangc@aol.com>
    All Copyrights and Trademarks are acknowledged that are not
    specifically mentioned in this FAQ. Please give credit where it is due.
    
      If you would like to print these document, save it as a Text Document
    on your Hard Drive first, then open WordPad (if you have it), then
    change the font to a more suitable one, such as Times New Roman with the
    size of 10, take out unnecessary things, then print it afterwards.
    
    This FAQ can be found at:
    ________________________________________________________________________
    GameFAQs                              www.gamefaqs.com
    ________________________________________________________________________
    Part 1: Updates
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Version 0.1:
      First version
    ________________________________________________________________________
    Part 2: What's Shock Troopers: 2nd Squad (General Details)
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
      
    ________________________________________________________________________
    Part 3: Legend
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Controls:
    
       UL  U  UR       Up-Left        Up           Up-Right
         \ | /
      L -- N -- R      Left           Neutral      Right
         / | \
       DL  D  DR       Down-Left      Down         Down-Right
    
    Button Setup:
    
    A  B  C  D
    ________________________________________________________________________
    Part 4: Basics
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
      Pedestrian Controls:
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Movement:
      Just use the joystick or D-Pad to move up, left, down, or right
    
    Defensive Arm Attack (Close Range Attack):
      When close to an enemy, push the A button. If they die by a Close Range
    Attack, you will get a random Power Boost Item (usually a Blue Diamond).
    
    Gun Attack:
      Just push the A button when not close to the enemy and you will shoot.
    
    Jump:
      Push C Button. The Jump can be used to dodge gunfire and to jump into
    a vehicle.
    
    Weapon Attack (Bomb):
      Push B button
    
    Strafe:
      Hold A and move around, the direction you were facing when holding A
    is the direction you'll stay in if you keep holding A. While strafing,
    the B and C buttons are operational.
    
      Vehicle Controls:
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Movement:
      Just use the joystick or D-Pad to move up, left, down, or right
    
    Shot Attack:
      Just push the A button when not close to the enemy and you'll shoot
    
    Attack Force (in a machine only):
      Hold A until it reaches a level and let go
    
    Bail (out of vehicle):
      Push C button
    
    Shock Attack:
      Push A+B buttons
    ________________________________________________________________________
    Part 5: The Characters
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    _______________________________________________
            5.1: Lion Heart Leon
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Name              What it is
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ    ŻŻŻŻŻŻŻŻŻŻ
    Character Name    Leon
    Speed             -
    Attack            ----
    Defense           ----
    Evasion           -
    Gun               Spread Shot
    Weapon            Power Napalm
    Defensive Arm     Combat Knife
    
      When you use his Weapon (bomb attack), all gunfire on the screen is
    eliminated even though the gunfire doesn't even touch the napalm. It's
    something to think about.
    _______________________________________________
            5.2: Ceramic Arms Angel
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Name              What it is
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ    ŻŻŻŻŻŻŻŻŻŻ
    Character Name    Angel
    Speed             --
    Attack            ---
    Defense           --
    Evasion           ---
    Gun               Front Shot
    Weapon            Wide Napalm
    Defensive Arm     Tear Gas
    _______________________________________________
            5.3: Lightning Eyes Lulu
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Name              What it is
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ    ŻŻŻŻŻŻŻŻŻŻ
    Character Name    Lulu
    Speed             ----
    Attack            -
    Defense           -
    Evasion           ---
    Gun               Wide Shot
    Weapon            Normal Bomb
    Defensive Arm     Revolver
    _______________________________________________
            5.4: Ice Brain Toy
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Name              What it is
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ    ŻŻŻŻŻŻŻŻŻŻ
    Character Name    Toy
    Speed             ---
    Attack            --
    Defense           ---
    Evasion           --
    Gun               Laser Shot
    Weapon            Sonic Bomb
    Defensive Arm     Stun Gun
    
      The Weapon (bomb attack) makes him invincible while he's doing it
    (including the bomb), but it only surrounds him.
    ________________________________________________________________________
    Part 6:  (Mini-) Bosses
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Mission 1: Diesel Truck
      There are two points to shoot the truck, the driver area and the
    cargo area. Enemy soldiers will come out from two points in the cargo
    area until the parts are destroyed. Once the cargo area is destroyed,
    there will be three targets to replace the one target of the cargo
    area: each of the new targets can shoot you. It's easy to destroy them.
    Once the new targets are destroyed and the driver area is left, then it
    will start shooting bullets that are similar to the Charged Round Gun
    bullets. Stay as far away as you can while it is shooting those bullets
    while strafing.
    _______________________________________________
            6.1: Austin Air Base
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Mission 2: Stealth Bomber
      There are four targets to shoot. Two in the center, one at each side.
    The ones at each side shoot missiles, while there are two machine guns
    that pop out at each side of the targets in the center and shoot slow,
    blinking bullets; once those are destroyed, it starts shooting the
    same bullets from two different locations on the ship, near the targets
    at each side of the ship. Also, it shoots blue bullets in a spread
    fashion from the center. The ship will fly up, then rush forward (won't
    hurt you), then fly back dropping bombs in the area. The ship also flies
    up, then moves forward slowly shooting a lightning beam from the center
    of the plane.
      Once it becomes critical, it starts shooting the lightning beam in a
    regular fashion while in normal position. The blue bullets shot from the
    center continuously shoots, and it starts at two points, then spreads
    separately.
    
    Mission 3: Train
      There are four targets to shoot:   O
                                       O
                                         O
                                       O
    
      The "O" represents a target. The targets will be labeled as follows:
      1
    2
      3
    4
    
      Above target 3 there is a missile launcher that rises then shoots the
    missiles at your character.
      Above target 4 there is a gun that pops out that consists of three
    barrels. It shoots three shots simultaneously. At the same time this
    gun pops out, two circular things pop out from the top of the train and
    shoot blinking bullets in a spreading fashion.
      It switches between the two things described in both paragraphs. After
    you destroy this part of the train, you will have to destroy another
    part. The four targets to shoot are: O O
                                         O
                                         O
    
      Each "O" represents a target. I will label the targets as followed:
    1 2
    3
    4
    
      Two single barrel guns that shoot blinking bullets will pop out (one
    between targets 1 and 3, the other between targets 3 and 4). They will
    just shoot at you.
      A double barrel gun pops out near target four and shoots two lasers
    simultaneously a few times.
      Four things will pop out (one at target 1, 2, 4, and to the right of
    target 4). Each thing is a gun and shoots one quick bullet at a time.
      A missile launcher will pop out from the top of the tank that shoots
    missiles and a laser beam.
      It switches between the four things in order. Once this part of the
    train is destroyed, you will have to destroy another part. The four
    targets to shoot are:   O
                          O O
                            O
    
      Each "O" represents a target. I'll label the targets as the
    following:   1
               2 3
                 4
    
      A double barrel gun will pop out near target two that shoots two
    blinking bullets each time it shoots, and it shoots in a spreading
    fashion.
      A missile launcher pops out below target two that shoots a few
    large, fast missiles into the air that will come crashing down on you
    if you don't move out of the way.
      A missile launcher pops out from the back of the train and moves to
    target 4. It shoots a line of missiles that cover the whole screen
    vertically and move left slowly.
      A flame thrower pops out between targets 1 and 3. It shoots flames
    (not a stream of flame) at you.
      A missile launcher pops out at target 1. It shoots a few very small
    and quick missiles.
      The tank switches between all five things. This is the last part of
    the train.
    
    Mission 4: DIO International Corp. Building
      Well, the whole building is the target, and there are targets all over
    it. There are four bushes, when they pop out of the ground, they will
    shoot three blinking bullets simultaneously in a spread fashion. From
    two different points on the building, blue Round bullets will be shot.
    Near the center of the building, blinking bullets will be shot. After
    that, green oval-shaped bullets will be shot in a circular fashion. At
    each side of the building, huge missiles will be shot. There will also
    be two guns at each side of the center of the building that pop out and
    shoot three bullets simultaneously in a spreading fashion.
      Once the shield of the center is destroyed, then there will be a giant
    gun that shoots lightning beams (one really huge one and small ones that
    are by-products). The giant gun is the main target and once it is
    destroyed, the whole building is destroyed. You will have to jump around
    on this boss.
    
    Final Mission: Rocket
      There are a lot of targets: there are cargo boxes (or whatever they
    are) that are all over the machine (except the part where the boss is)
    and the lift where the boss is on that comes down from time to time.
      The the whole thing rotates and each thing has individual power. Each
    time the thing stops and there is no lift, the cargo boxes will open up
    and will shoot either missiles, lots of bullets, laser beams, Round
    bullets, sparks of lightning, flames (not a stream of flame), or other
    stuff. Each box is set to do its own thing.
      When the lift comes down, you can shoot the DIO leader. He will either
    pull the lift you're on closer, throw pipe bombs, or shoot with both of
    his guns. Once a cargo box is destroyed, a flying machine will come out
    of it and that machine shoots green lasers that ricochet off the walls.
    The more guys there are, the more lasers there are. The machines can be
    destroyed.
    _______________________________________________
            6.2: Sommers Bay Naval Base
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Mission 2: Water Vehicle
      There are five targets: O     O
                                 O
                              O     O
    
      Two small guns near the center target shoot small blinking bullets,
    once thos are destroyed, the center target gun shoots two blinking
    bullets simultaneously. There are also two missile launchers at
    opposite sides of the center target near the top two targets. They
    shoot missiles, then the water vehicle retreats and there are missiles
    in a line that are going down slowly. After destroying enough parts of
    the vehicle, two Vulcans are part of the big center part of the vehicle
    that pops out. The Vulcans shoot quite a lot. Once this part of the
    vehicle is destroyed, it goes to the side and starts shooting fireballs.
    Then it returns back to its normal position and two things open up. it
    then starts to shoot blinking bullets. It will also sometimes shoot a
    purple beam. The water vehicle can go to the other side of the screen.
    
    Mission 3: Four Part Machine
      First, each part shoots blinking bullets. Then, they come together.
    They then shoot two things that are residual, while the other parts
    keep shooting blinking bullets. They then separate and go around in a
    circle shooting green waves and drills until one part is destroyed.
    Each part has their own purpose, and when one of them is destroyed,
    there's always another formation they take. When there's only one part
    left, it becomes pretty difficult because they become crazier.
    
    Mission 4: DIO International Corp. Building
      Well, the whole building is the target, and there are targets all over
    it. There are four bushes, when they pop out of the ground, they will
    shoot three blinking bullets simultaneously in a spread fashion. From
    two different points on the building, blue Round bullets will be shot.
    Near the center of the building, blinking bullets will be shot. After
    that, green oval-shaped bullets will be shot in a circular fashion. At
    each side of the building, huge missiles will be shot. There will also
    be two guns at each side of the center of the building that pop out and
    shoot three bullets simultaneously in a spreading fashion.
      Once the shield of the center is destroyed, then there will be a giant
    gun that shoots lightning beams (one really huge one and small ones that
    are by-products). The giant gun is the main target and once it is
    destroyed, the whole building is destroyed. You will have to jump around
    on this boss.
    
    Final Mission:
      There are a lot of targets: there are cargo boxes (or whatever they
    are) that are all over the machine (except the part where the boss is)
    and the lift where the boss is on that comes down from time to time.
      The the whole thing rotates and each thing has individual power. Each
    time the thing stops and there is no lift, the cargo boxes will open up
    and will shoot either missiles, lots of bullets, laser beams, Round
    bullets, sparks of lightning, flames (not a stream of flame), or other
    stuff. Each box is set to do its own thing.
      When the lift comes down, you can shoot the DIO leader. He will either
    pull the lift you're on closer, throw pipe bombs, or shoot with both of
    his guns. Once a cargo box is destroyed, a flying machine will come out
    of it and that machine shoots green lasers that ricochet off the walls.
    The more guys there are, the more lasers there are. The machines can be
    destroyed.
    ________________________________________________________________________
    Part 7:  Secrets
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Haven't found any yet.
    ________________________________________________________________________
    Part 8:  Basic Strategies and Tips
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
      Well, you should use the jump a lot, especially when in dire need
    (tons of firing on the screen or if the character you are using is slow
    and you need to dodge something). Strafe when against a ton of enemies
    coming from one direction or some bosses. When fighting against a very
    difficult boss, use your Weapon (bomb attack) to attack them.
      If you play safely, you can beat this game on a few credits, if not
    one only. While throwing a Weapon (bomb attack), you are invincible.
    ________________________________________________________________________
    Part 9:  Frequently Asked Questions
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    None yet.
    ________________________________________________________________________
    Part 10: Special Thanks
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Saurus:
      Making this game
    
    SNK:
      Publishing this game
    ________________________________________________________________________
    Part 11: Author Information
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Name:     Dan GC
    E-mail:   LB Dan GC@aol.com
    Web page: http://i.am/dan_gc
              Under Construction	
    ICQ:      None
    
    "You're funny. But keep it up and you'll just piss me off." ~ Fei
    
    Don't plaigarize! It's bad! And always give credit where it's due!
    ________________________________________________________________________
    Unpublished Work Copyright (c) 1999 Dan GC
    ________________________________________________________________________
    END