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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              ....-[Final Fantasy BOSS FAQ]-....

Author: RedDemon (paranoidxe/nemesisera)
        ŻŻŻŻŻŻŻŻŻŻ
Version: FINAL
Revision Date: 11/10/04
Game Release Date: Unknown
Console: NES
E-Mail: nemesisera@yahoo.com
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                     ============
                     THE BOSS FAQ
                     ============

Legend:
SA   = Special attacks
GP   = Gold Pieces
EXP  = Experience Points
HP   = Hit Points
WEAK = Weakness
INF  = Ineffective Spells

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GARLAND        HP:106  EXP:130  GP:250  WEAK:N/A  
---------------------------------------------------------------------
Garland is a rather easy opponent to beat. If you are at level 3, 
there should be no troubles from Garland. Have the fighters fight,
while mages use spells such as FIRE or LIT. If you have a White 
Mage have him heal as needed. Have your white mage heal the party, in
very few cases Garland may attack one of your allies twice in a row 
this could effectively kill them, but this is rare and is probably
the only attack you would have to worry about when fighting Garland.


---------------------------------------------------------------------
PIRATES        HP:6    EXP:40   GP:40  WEAK: N/A
---------------------------------------------------------------------
Pirates are another easy opponent in the game, I think these guys 
are here just for a little warm up. Pirates don't take all that
much damage to your characters either, but in some cases they like
to pick on one of your characters, which makes you rather vulnerable
especially since there is six of them. To defeat them have the 
fighters just use their attacks, Black Mage can just defend and not
waste magic, or you can use magic, whichever. Have white mage be 
there to heal any damaged party members. Also, make sure you have
each character fight a seperate pirate because for the most part one
attack will kill one pirate and your other guys would be going to 
waste if they are all focused on one enemy.


---------------------------------------------------------------------
WIZARDS        HP:84   EXP:276  GP:300  WEAK:LIT  INF:ICE,FIRE,BANE
                                                      BRAK,STUN,SLEP
---------------------------------------------------------------------
Before starting this battle it is highly recommended that you have
your allies completely healed before the battle, that way this battle
will not be as hard as it seems.

Wizards are another relatively easy opponent, but the Marsh Cave 
environment is what makes them tough because by the time you get to
them you are not 100 percent, which makes you vulnerable. If you 
aquired FAST, then by all means use it on your best fighter. Have
the black mage use LIT2 (if not LIT) on the wizards, eventually
they will kill over.


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ASTOS         HP:168  EXP:2250  GP:2000  WEAK:N/A  SA: RUB,SLO2,FAST
                                                       FIR2,LIT2,SLOW
                                                       DARK,SLEP
---------------------------------------------------------------------
When you are first battling ASTOS he loves to use his RUB spell, 
which will instantly kill one of your characters. Throw your most
powerful spells at him. Use spells such as FIR2, LIT2, or ICE2, if
you have FAST it would be wise to use that also. The thing you must
be worried about the most is his arsenal of spells he will throw at
you, so have the white mage be prepared to heal.


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VAMPIRE     HP:156  EXP:1200  GP:2000 WEAK:FIRE,HARM  SA: DAZZLE
---------------------------------------------------------------------
Well this vampire is very easy, because he is undead he is vulnerable
to both FIRE and HARM spells. Have your black mage use FIRE or HARM
spells to defeat him. While the fighters attack, and the White/Red
Mage heal damaged party members. If you have FIR3 then you will easily
be able to kill the vampire with one spell.

The biggest threat from the vampire is the dazzle spell that renders
a character useless for a couple of rounds. If one of your allies
happens to get hit with this spell just keep them healed and eventually
the spell will wear off.


---------------------------------------------------------------------
LICH       HP:400 EXP:2200 GP:3000  WEAK:FIRE,HARM  INF: ICE,RUB,BANE
                                                         STUN,SLEP
                                                         BRAKE
---------------------------------------------------------------------
Lich is the Fiend of Earth, and she is rather difficult to defeat.
She has an arsenal of spells such as ICE2,SLP2,FAST,LIT2,HOLD,FIR2,
SLOW,NUKE,XXX,ZAP!, but in the first encounter she won't be using
half those spells neways. LICH is susceptable to FIRE and HARM 
attacks. Have the black mage use FIRE and HARM spells, while the
others fight. white mage might want to use things such as ALIT,AICE,
or AFIRE to keep damage from LICH down to a minimum. FIR3 will be your
most effective spell against Lich, so use it if you have it.

Use FAST on your fighting characters, this will make them considerably
quicker at attacking Lich and will make the battle much easier.


--------------------------------------------------------------------- 
EYE   HP:162 EXP:3225 GP:3225  WEAK:N/A  SA:XXXX,BRAK,LIT2   INF:QAKE
                                            LAMP,SLOW,SLEP
---------------------------------------------------------------------
The EYE is a rather difficult opponent to defeat do to his advanced
spells. Almost all of his spells are almost guarenteed instant death,
thus you must act fast using spells such as FIR3, HRM3. Have the 
fighers attack, and don't bother having white/red mage use defensive
spells, just have them heal.


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ZOMBIE DRAGON  HP:268 EXP:2331 GP:999 WEAK:FIRE,HARM INF:QAKE,ICE,RUB
                                                         BANE,BRAK,
                                                         STUN,SLEP
---------------------------------------------------------------------
The Zombie Dragon guards the Rat Tail (which gets you to adult hood).
If the name didn't state it, this enemy is undead..therefore spells
such as FIR and HRM will effectively take this beast down. If you end
up battling two then you should definitely use FIR3 or HRM3 on them.

Also, cast FAST on any fighting character on your team.


---------------------------------------------------------------------
KARY  HP:600 EXP:2475 GP:3000  SA:FIRE,DARK,HOLD  INF:LIT,ICE,FIRE
                                                      BANE,BRAK
---------------------------------------------------------------------
If you have visited the Ice Cave already, make sure one of your allies
is equipped with the Ice Armor. 

When you go into this battle make sure the entire team is filled up
to their max. First use FAST on the fighters, and have the white wi-
zard use AFIR on the allies. Have the Black Wizard use the most powerful 
spell he has. ICE isn't as effective as one might think, but it is 
just as effective as LIT and FIRE.

Casting INVS spells may also prove useful since Kary does rely on some
hard physical attacks.


---------------------------------------------------------------------
KRAKEN  HP:800 EXP:4245 GP:5000 WEAK:LIT  SA:DARK,LIT2  INF:QAKE,FIRE
---------------------------------------------------------------------
Kraken is the easiest fiend in the game. The biggest attack is LIT2
and Dark spells, neither which should cause too much damage if you 
have been leveling up like you should.

Cast ALIT to help lower the damage from the possible LIT2 attack, then
cast FAST on every fighter character in your party. The black mage 
should use LIT3 which will help defeat Kraken even quicker.


---------------------------------------------------------------------
BLUE DRAGON  HP: 454 EXP:3274 GP:2000 WEAK:N/A SP:N/A INF:RUB,BANE,
                                                          STUN,BRAK,
                                                          SLEP
---------------------------------------------------------------------
Blue Dragon guards the teleport room in the Mirage Tower, there isn't
really any spell that works well with him. Use the Spell FAST on your
allies, and then start attacking he should be down in no time.


---------------------------------------------------------------------
WARMECH HP:1000 EXP:32000 GP:32000 WEAK:N/A  SA:NUCLEAR  INF:N/A
---------------------------------------------------------------------

The Warmech is extremely difficult. It's special attack Nuclear will
do MAJOR damage to all allies on your team. It can also kill you with
one hit at times. Make sure that white wizard is ready to heal all 
of your party members, and have the wizard perform AFIR on all allies,
and FAST for the fighters. Good Luck!


---------------------------------------------------------------------
TIAMAT HP:1000 EXP:5496 GP:6000 WEAK:BRAK,BANE INF:QAKE,ICE,LIT,FIRE
---------------------------------------------------------------------

Ahh, the Fiend of Air. He is rather difficult if you don't know it's 
weakness to BANE. If you have it have one of the fighters equipt the
Bane Sword, and have the black wizard use Bane. Bane can kill Tiamat
instantly, but if you give up on it, you can always fight it without
the spell. Have the Black Wizard use FIR3 and INV2, have the all the
fighters just fight it as usual.

---------------------------------------------------------------------
CHAOS HP:UNKNOWN EXP:0 GP:0 WEAK:N/A SA:ANYTHING INF:ALL
---------------------------------------------------------------------

Chaos is the final battle in the game, what makes him so deadly is
he can use any spell he chooses to use. He even has the ability to
use CUR4 and heal himself back up to full HP. The very first thing
you want to do is cast the spells INV2 and FAST. If you have the 
ninja have him use FAST also. If one of the mages has the masamune
make sure to perform FAST on the mage also. Remember to heal 
whenever you feel it is needed. GOOD LUCK!

                 ==============
                 BOSS LOCATIONS
                 ==============

Garland = Temple of Fiends
Pirates = Pravoka
Wizards = Marsh Cave
Dark Elf = Northwest Castle
Vampire = Earth Cave
Lich = Earth Cave
Kary = Gurgu Volcano
Eye = Ice Cave
Kraken = Sea Shrine
Blue Dragon = Mirage Tower
Tiamat = Sky Castle
Chaos = Temple of Fiends (Revisted)



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