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    FAQ/Walkthrough by Nesshelper

    Version: 1.1 | Updated: 03/25/00 | Printable Version | Search This Guide

    Dragon Ball Z 2: Freeza, the Planet Destroyer
    FAQ by the Nesshelper
    Version 1.1
    
    Table of Contents
    1. My introduction
    2. History of the FAQ
    3. Walkthrough
    4. Enemy stats
    5. Other stuff
    
    1. My introduction
    
    Hello, I'm Nesshelper, the author of Battle of the New Super Smash Brothers 
    at http://www.best.com/~donh/BOTNSSB/. I'm doing an FAQ on Dragon Ball Z 2: 
    Freeza, the Planet Destroyer, because, first off, it's the NES game that's 
    been requested for an FAQ more than any other NES game. Secondly, I want to 
    increase my popularity a little, which I use BOTNSSB for.
    
    
    2. History of the FAQ
    
    Version 0.2 (March 18, 2000) - Should be Version 1.0. I just forgot to 
    change the version number. I used the same format as my DBZ2: Gekitouden 
    FAQ to write this. Anyway, Walkthrough covers basically the whole game.
    Version 1.1 (March 25, 2000) - 2 sections added, and they are this and 
    Enemy Stats. Enemy stats isn't near done yet; I only added the stats of the 
    3 guys Gohan and his friends meet on their way to Namek (if they don't go 
    to the "Fake Namek") and Freeza. I also added the BP of Kuwi and Freeza's 
    1st form.
    
    
    3. Walkthrough
    
    Okay, Move one space per turn and try to get into as many battles as you 
    can, as you'll see why when you reach Namek. During
    each battle, use Bulma to your advantage, because she can make one fighter 
    recover 1/4 of his life and ki per turn. Try not
    to let somebody reach 0 HPs, because you can use all of your people each 
    turn and their entire power would be useful right
    now. Chao-Zu can freeze opponents, Tien and Kuririn can blind their 
    opponent(s), Yamcha can do more damage than Chao-Zu, and
    Gohan can do more damage than everybody but Tien. You can revive somebody, 
    but you have to use your healer 2 or 4 times,
    twice for Dende (he's twice as effective as Bulma but still affects only 
    one fighter per turn) and 4 times for Bulma, or
    wait a while and let him come back to life and then he automatically 
    attacks during the round he "revives himself," allowing
    you to get 6 attacks in one round (7 with Vegeta or Yajirobe, 8 with both 
    of them). Anyway, when you get to the Mirror Ship,
    if you know the story or you can't read Japanese and you are playing this 
    game untranslated, take the right choice. The
    "fake Namek" is in the game. You have to move several spaces past the 
    Mirror Ship (I think it's 6, but it could be 7, and
    then I'd be wrong), then move left to reach it. There, if you decide to 
    land on it, you have to beat up some bad guys.
    Killing the strongest guy (I think it's the one on the very left) first 
    might be a good idea. Once you kill these jerks,
    slowly move to Namek again. When you reach Namek, you will have to race a 
    group of Freeza's henchmen that includes Kuwi,
    along with Vegeta. Beat up Kuwi and his 3 henchmen for a Dragon Ball 
    (that's what my suggestion at the beginning of this
    walkthough is about, and I recommend beating up the henchmen first), then 
    head for the Namek village. When you get there,
    you will go to Goku. Again, move one space per turn and try to get into as 
    many battles as you can. You can still use Bulma,
    and she's still able to heal Goku for 1/4 of his life and Ki per turn. When 
    you get to the training space, you have to train
    Goku. What you try to do is beat the dealer's cards with yours without 
    going over 15. (I think; that's what
    VegitaBOD@aol.com said in his DBZ3: Attack of the Androids FAQ about the 
    rules of a mini-game in that game similar to this
    mini- game.) You lose 20 HPs each time you lose (not permanently, so don't 
    worry). When you beat 3 training sessions, you
    will go back to Gohan and his friends. Now you have to race Dodoria with 3 
    of Freeza's henchmen, and Vegeta. Trash Dodoria
    and his minions for another DB (I recommend beating up the henchmen first), 
    then rush to the village, and you'll go back to
    Goku. It's the same thing again, but this time, each time you lose to the 
    dealer, you lose 30 HPs. After the end of the
    training sessions, you go back to Gohan and his teammates. You're racing 
    Vegeta and a group consisting of Zarbon and 3 of
    Freeza's other minions. This time, head for the village immediately, and 
    Dende and Bulma switch places for healer, then you
    go back to Goku. Not far from where you start in this part is Planet 
    Freeza. For some extra experience, land on the planet,
    then beat up the bad guys. Other than that, the routine for this part is 
    the same as the previous parts, except losing to
    the dealer costs you 100 HPs. When you're done with the training, you go to 
    Kuririn, who's traveling on his own. Enter a
    battle with Zarbon. Beat up the henchmen first, and use Dende to keep 
    Kuririn healthy. If Kuririn is powerful enough, he can
    trash Zarbon's 2nd form without any severe problems. With Zarbon dead, you 
    will get another DB. Head to Guru's, where Guru
    will give you another DB. Now you switch to Piccolo, who's training on King 
    Kai's planet. You can't use either healer at
    all. You have to play the side games of DBZ: Attack of the Saiyans to 
    complete Piccolo's training, which happens when
    Piccolo reaches Level 30. Now you go back to the fivesome, who's together 
    again. Your healer is now Bulma. Now would be a
    perfect time to train your fighters. Try to get them to Level 39, because 
    when you arrive at Guru's, Guru will make each of
    them gain a level up, and the maximum level is 40. Soon afterwards, the 
    Ginyu Force arrives and steals all of your DB's.
    Goku and Vegeta both arrive to help. I've played through this game twice, 
    and Vegeta was at 900,000 here both times, which
    is his maximum Battle Power in this game. Anyway, chase these 5 morons. 
    Guldo can freeze somebody in his tracks, while
    Captain Ginyu can swap bodies with your fighters. When the Ginyu Force is 
    "in the next dimension," you soon battle Freeza as
    Nail. Give Nail your best defense card. When the round is over, make Dende 
    fly as far toward Goku and his friends as you can
    make him. If Nail isn't down yet, you go back to the battle. At the end of 
    the round, make Dende fly as far toward Goku and
    his friends as you can make him again. If Nail is down, after Dende moves, 
    Freeza tries to beat Dende to the Z squad. Keep
    flying fast so that Freeza would say "No! You can't.....I won't let you!" 
    and then Dende or you would say "Try and stop
    me!" When you get near the Z Squad, stuff such as Piccolo getting 
    resurrected happens, then you enter a battle for survival
    against Freeza. After each round, you go to Piccolo. When you move Piccolo 
    once, you go back to the battle with Freeza. Move
    Piccolo to Nail (you have no other choice if you want to get Piccolo to 
    Freeza) and Nail will give Piccolo his power, making
    Piccolo gain 4 levels. At the end of the round just after Piccolo enters 
    the battle, you run away. You can use the spaceship
    to train. If you're ready, go ahead and touch Freeza. If everybody's levels 
    are maxed, the 1st form shouldn't cause many
    problems at all. (Chao- Zu's maximum of 740,000 beats 1st Form Freeza's 
    530,000.) The 2nd form can cause problems, since
    it's more powerful than what a scouter can register, which is 999,999 
    (Goku's maximum). However, you can still drop this
    form of Freeza. Freeza Form 3, who knows he can't win any Stylishness or 
    Beauty contests, is even worse, but you can survive
    his onslaught with the help of Dende. Freeza form 4 is the Heckraiser, 
    since he kills Dende and is more powerful than his
    3rd form. Goku's Super Spirit Bomb (which costs 500 Ki) is extremely useful 
    as well as Super Skill and Sun Flare. If you can
    win this tough fight, then you will get the ending.
    
    
    4. Enemy stats
    
    Lonme:
    HP: 80
    BP: 1100
    Experience: 50
    Found at: Trip one to Namek
    
    Nabana:
    HP: 90
    BP: 1100
    Experience: 50
    Found at: Trip one to Namek
    
    Rawberry:
    HP: 100
    BP: 1200
    Experience: 50
    Found at: Trip one to Namek
    
    Bosses:
    
    Kuwi:
    BP: 18000
    Special: Has 3 henchmen and a Dragon Ball with him.
    
    Dodoria:
    Special: Has 3 henchmen and a Dragon Ball with him.
    
    Zarbon's 1st form:
    Special: Has 3 henchmen and a Dragon Ball with him, transforms into 
    Zarbon's 2nd form when out of HPs.
    
    Zarbon's 2nd form:
    Special: Has any henchmen Zarbon's 1st form didn't lose and a Dragon Ball 
    with him.
    
    Guldo:
    Special: Has 3 henchmen and a Dragon Ball or 2 with him, can use "Time 
    Stop", which freezes somebody temporarily.
    
    Recoome:
    Special: Has 3 henchmen and a Dragon Ball or 2 with him.
    
    Burter:
    Special: Has 3 henchmen and a Dragon Ball or 2 with him.
    
    Jeice:
    Special: Has 3 henchmen and a Dragon Ball or 2 with him.
    
    Captain Ginyu:
    BP: 120,000
    Special: Has 3 henchmen and a Dragon Ball or 2 with him, can swap bodies 
    with one of your fighters, and usually does it when low on HP.
    
    Freeza's 1st form, 1st time:
    HP: Infinite
    BP: 530,000
    Experience: None
    Special: Can't win this fight, but surviving longer makes your chances of 
    getting Dende to the Z squad higher.
    
    Freeza's 1st form, 2nd time:
    HP: Infinite
    BP: 530,000
    Experience: None
    Special: Automatically run away from this fight after the 1st round after 
    Piccolo arrives.
    
    Freeza's 1st form, 3rd time:
    BP: 530,000
    Special: Transforms into Freeza's 2nd form when out of HPs.
    
    Freeza's 2nd form:
    BP: Over 999,999
    Special: Transforms into Freeza's 3rd form when out of HPs.
    
    Freeza's 3rd form:
    BP: Over 999,999
    Special: Transforms into Freeza's 4th form when out of HPs.
    
    Freeza's 4th form:
    HP: 1600
    BP: Over 999,999
    Experience: 50,000
    Special: "Steals" Dende Item before the fight starts, whomever wins 
    determines what ending you get.
    
    
    5. Other stuff
    
    Credits:
    ~Me, the Nesshelper, because I did most of this
    
    Legal stuff: This FAQ should be available at the following places:
    ~http://www.best.com/~donh/BOTNSSB/
    ~http://www.gamefaqs.com
    
    You may not plagerise off of this FAQ. However, you may paraphrase off of 
    it, and if you copy anything in this FAQ, give me
    credit. You may not use this FAQ to make money, though.
    
    -- Don HARLOW
    http://www.webcom.com/~donh/don/don.html
    
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