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    FAQ/Walkthrough by MaineCane

    Version: 0.9 | Updated: 12/30/04 | Printable Version | Search Guide | Bookmark Guide

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             -[Maine's Classic NES FAQs Series]-          
    
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               ______________
        ______/Donkey Kong\__\_________________________
       |                                              ||   
       | Game: Donkey Kong                            ||
       | System: Nintendo Entertainment System (NES)  ||  
       | Released: 1985 (1983 in Japan)               ||   
       | Genre: 2D Platform / Arcade                  ||   
       | Company: Nintendo                            ||   
       |______________________________________________|| 
    
    <><><><><><><><><><><><><><><><><><><><><><><><><><><> 
    
      Author.......................Matthew "Maine" Cupps
      E-mail Address..................m.cupps@umiami.edu
      AIM Screenname............................mcupps29
      
      Lastest Update.................December 30th, 2004
      Current Version...............................v0.9
    
      Author's Note: I include my e-mail address and AIM
      screenname  in  my   information  solely  for  the
      purposes of suggestions, questions and comments on
      my works.  This is in no way a professional piece,
      so  negative  comments   or  bashing  will  no  be
      responded to, and  unless you mark your e-mails in
      the subject  as pertaining  to my  FAQs, I  cannot
      guarantee   I   will   respond.  Thank   you   for
      respecting this, and enjoy my FAQ!
    
    <><><><><><><><><><><><><><><><><><><><><><><><><><><>
    
      [Table of Contents]
       [Section I]-Game Information
         ...Characters
         ...Objective
       
       [Section II]-Controls
         
       [Section III]-Walkthrough
         ...Level 1
         ...Level 2
         ...Level 3
         ...Game A v. Game B
         ...Items
         ...Enemies
    
       [Section IV]-Cheats
         ...Tips & Tricks
         ...Game Genie
    
       [Section V]-FAQ
    
       [Section VI]-Credits
    
    <><><><><><><><><><><><><><><><><><><><><><><><><><><>
    
           [Section I]-Game Information-[Section I]
    
      [Characters]
      Donkey Kong - A large, King Kong-esque ape with an
                    angry disposition.
      
      Jumpman - The hero.  Mario's first ever game, before
                his name was changed to Mario.
      
      Pauline - The original princess.  Jumpman's girl
    	    who was kidnapped by Donkey Kong.
     
      [Objective]                                          
      Donkey Kong has escaped from the zoo and kidnaped    
      Mario's girlfriend, Pauline. Jumpman must climb level
      after level of fallen I beams to reach his love at
      the top. Jumpman's only defense is an occasional
      hammer and his ability to jump. Too bad for him that
      when he does make it to the top, Donkey Kong just
      snaches up Pauline and heads for higher ground.
    
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             [Section II]-Controls-[Section II]
         _____________________________________________
        |      __                                     |
        |     |  | D-Pad                              |
        |   __|  |__                    __      __    |
        |  |        |                  /  \    /  \   |
        |  |__    __|    ___    ___   |    |  |    |  |
        |     |  |      (___)  (___)   \__/B   \__/A  |
        |     |__|     Select  Start                  |
        |_____________________________________________|
    
        D-Pad Left/Right.................Run Left/Right
        
        D-Pad Up/Down..............Climb Up/Down Ladder
    
        A Button...................................Jump
    
        B Button...............................NOT USED
    
        Select.................................NOT USED
    
        Start................................Pause Game
    
    <><><><><><><><><><><><><><><><><><><><><><><><><><><>
    
           [Section III]-Walkthrough-[Section III]
    
      [Level 1]
      |                                                |
      |()() \DD/   PP ----------                       |
      |()() /KK\  ----                                 |
      |--------------------------------------------    |
      |    0                                 |-|       |
      |    |                                 |-|       |
      |    --------------------------------------------|
      |        |-|      |-|                            |
      |        |-|      |-|                            |
      |--------------------------------------------    |
      |    0                    |-|          |-|       |
      |    |                    |-|          |-|       |
      |    --------------------------------------------|
      |        |-|         |-|                         |
      |        |-|         |-|                         |
      |--------------------------------------------    |
      | |OIL|                                |-|       |
      | |OIL|  J                             |-|       |
      |------------------------------------------------|
            J - Jumpman   0 - Hammer  |-| - Ladder
                 Start    |           |-|
    
      Goal - Reach Pauline on the top platform.
      Difficulty - <><>< (out of 5)
      
      Walkthrough - You begin on the very bottom of the
      screen, and you must simply run up the ramps to
      the top.  Donkey Kong will throw barrels down at
      you while you climb, but jumping over them isn't
      to hard.  Watch out, because occasionally a barrel
      will zig-zag down the screen or roll down a
      ladder, so watch out.  Two hammers are on this
      stage and can aid in knocking out the barrels.
      Just take your time and hop over any incoming
      barrels and you should make it to the top without
      much trouble.
    
      [Level 2]
      |                                                |
      |     \DD/   PP ----------                       |
      |     /KK\  ----       |-|                    X2 |
      |------------------------------------|-|     --- |
      |          |                |        |-| --- |-| |
      | X1       |       F        |        ---     |-| |
      | -----    |    --------    |   ----         |-| |
      |   |-|    |     |-| |-|    |    |-|      F  |-| |
      |   |-|    |     |-| |-|  [---]  |-|     ------- |
      |   |-|  [---]   |-| |-|    |    ---     |-|     |
      |   |-|    |     |-| |-|    |        --- |-|     |
      | -----    |     |-| |-|    |            ---     |
      |  |-|     |     |-| |-|    |                --- |
      |  |-|     |     -------  [---]              |-| |
      |  |-|   [---]              |                --- |
      | J|-|     |                |            ---     |
      | -----    |                |        ---         |
      |          |                |   ----             |
      |------------------------------------------------|
         J - Jumpman  F - Fireball  [---] - Platform
             Start    X - Items       |
    
      Goal - Collect both pink items while making your
             way to Pauline at the top of the screen.
      Difficulty - <><>
    
      Walkthrough - This level may look intimidating at
      first, but it is noticably easy that the first
      level.  The biggest aid is the fact that Donkey
      Kong doesn't throw barrels at you in this level!
      Whew!
    
      Anyways, you will also notice two pink items in
      this level: an umbrella and a purse.  Being the 
      natural hero that Jumpman is, you must collect
      both before saving Pauline.  Start by climbing up
      and picking up the umbrella.  Next, you must use
      the moving platforms to hop across to the middle
      of the level.  Watch out for the fireball that
      patrols the area.
     
      After using the second set of moving platforms to
      get to the bottom right of the screen, just hop
      up the steps to the purse, watching out for the
      second fireball.  Then, it's a simple jog to
      Pauline.
    
      Oh, one more thing!  Despite a lack of rolling
      barrels, springs continue to bounce along the top
      and drop down the right side of the screen.  They
      always fall in the same spot, so you just have to
      time your jumps through said areas.
    
      [Level 3]
      |                                                |
      |                 PP   \DD/                      |
      |        X        --   /KK\                      |
      |        ----z----------------------z----        |
      |        |-|  |-|                |-|  |-|        |
      |        |-|  |-|                |-|  |-|        |
      |        |-|  |-|                |-|  |-|        |
      |      ------z----------------------z------      |
      |    0 |-|              |-|             |-|      |
      |    | |-|              |-|             |-|      |
      |      |-|       X      |-|          X  |-|      |
      |    --------z----------------------z--------    |
      |    |-|           |-|       |-|          |-|    |
      |    |-|           |-|       |-|          |-|    |
      |    |-|           |-|       |-|          |-|    |
      |  ----------z----------------------z----------  |
      |  |-|                  |-|                 |-|  |
      |  |-|    J             |-|                 |-|  |
      |------------------------------------------------|
              J - Jumpman  0 - Hammer  X - Items
                   Start   |           z - Rivets
    
      Goal - Walk over all of the rivets to knock them
             out, collect the pink items, and watch
             Donkey Kong plummet!
      Difficulty - <><><>
    
      Walkthrough - This level is a bit more open than
      the other two.  Again, there are no barrels being
      hurled at you.  However, several fireballs appear
      as you run around the level.  They don't provide
      a major threat unless you get cornered.
      
      The basic idea is to run floor to floor over the
      rivets, and collecting the items.  If you get in
      trouble with the fireballs, just grab the hammer
      on the third floor and whoop up!
     
      After crossing over every rivet the middle of the
      structure falls out, and DK falls to his grave!
      Yay!  After completing the third and final stage
      you are returned to stage one, with faster and
      slightly harder enemies.
    
      [Game A v. Game B]
    
      While Game A is the normal arcade version of
      Donkey Kong, Game B is a slightly harder version.
      In Game B, there are more enemies and they seem
      to be a bit trickier and faster.  Either way,
      it's the same stages.  Enjoy!
    
      [Items]
      
      Hammer - Jumpman's trust hammer.  This will allow
      you to walk around and whomp on enemies for a
      short period of time.  However, you cannot jump
      while using the hammer.  Every item you smack
      awards 500 points.
    
      Umbrella - A pink item that nets you 800 points.
    
      Purse - Another pink item worth 800 points.
    
      Rivet - Little pieces that you must walk over to
      remove in order to beat DK in Stage 3.  Worth
      100 points each.
    
      [Enemies]
    
      Barrel - In Stage 1, they rolls down the ramps,
      occasionally rolling down the ladders, too.  Also,
      watch out for ones that zig-zag down the screen!
      
      Sm. Fireball - From the oil barrel in Stage 1, and
      in Stage 2, they moves around in patterns trying
      to get Jumpman.  Just avoid them at all costs.
      
      Lg. Fireball - Larger baddies that patrol Stage 3,
      noticably smarter than any other enemies.
      
      Spring - A random spring that bounces down the
      right side of Stage 2.  Simply avoid it.
    
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               [Section IV]-Cheats-[Section IV]
    
      [Tips & Tricks]
      
      *Watch out for the barrels that roll down a ladder
       or zig-zag down the screen.
      *Don't be afraid to take your time and use a hammer
       to whomp your way to the top.
      *Watch out!  Jumpman can't survive long falls!
      *You cannot jump over fireballs.
      *Finishing levels quickly nets you a speed bonus!
      *Remember that you cannot jump with the hammer.
      *Extra life for every one million points!  w00t!
    
      [Game Genie]
      
      SXNGOZVG - Infinite Lives
      PENKNPLA - Start with 1 Life
      PENKNPLE - Start with 9 Lives
    
    <><><><><><><><><><><><><><><><><><><><><><><><><><><>
    
      [Section V]-Frequently Asked Questions-[Section V]
    
      Coming Soon...
    
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               [Section VI]-Credits-[Section VI]
    
      Nintendo
       -Donkey Kong, Jumpman, all other characters and the
        video game itself are the creations of the fine
        people at Nintendo.  Way to go.
    
      Mark E. Davidson (http://www.basementarcade.com/)
       -The background to the game was taken from this
        website based on old arcade games.  Visit now for
        some nostalgia!
    
      Galoob
       -All Game Genie codes are the creation of the
        people at Galoob for creating the first true
        cheating device.
    
      Matthew "Maine" Cupps
       -All ASCII drawings (title, controller, levels)
        were created by me by eyeballing the video game.
        Please don't not steal, copy or attempt to
        recreate my drawings without my permission.
       -The strategies, tips, and this entire FAQ are
        property of myself and I ask that you do not try
        to pass it off as your own.  If you have any 
        issues with this FAQ, feel free to e-mail me.
    
         *This FAQ is only to be used on GameFAQs.com.*
    
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        (c)2004 Matthew T. Cupps, all right reserved.