Donkey Kong Classics FAQ/Walkthrough

Copyright Nintendo 1981, 1982
Written By Brian P. Sulpher
E-mail: briansulpher@hotmail.com
Version 1.4
Dates Written: October 8th to November 6th, 2002

I dedicate this to Shigeru Miyamoto.  You have created so many games that I
love, and even though you will never see this, I have to thank you for your
hard work and dedication to your craft.

Also, for Cougar.  I miss you, and I hope you are living it up in the 
afterlife as you did in this world.  You will always be in my memories, and
you will never be forgotten.

Also, In memory of Howler and Koonce.  You two never had a good start in 
your lives, but you had a good time when you spent your time at my house.
It was oh so unfortunate that you both had your already tragic lives cut 
short, but I can only hope that I helped make your life a more enjoyable
experience.  You too will be missed, but not forgotten.

-----------
Version 1.0
-----------

-Submitted FAQ on Novemebr 6th, 2002

-----------
Version 1.1
-----------

-Submitted FAQ on October 30th, 2003
-update the format a bit and made some corrections

-----------
Version 1.2
-----------

-Submitted FAQ on March 9th, 2004
-Reformatted a few things
-Ran a quick spellcheck and grammar look

-----------
Version 1.3
-----------

-Submitted guide on March 28th, 2005
-I added in Honestgamers as a site allowed to use my FAQs
-refomratted a few pieces of this FAQ to make it a little easier on the eyes

-----------
Version 1.4
-----------

-Submitted guide on July 10th, 2005
-I added in Retronintendo as a site allowed to use my FAQs
-Altered the format to make it easier on the eyes of the reader

----------------------------------------------------------------------------
----------------------------------Table Of Contents-------------------------
----------------------------------------------------------------------------

1) Introduction
2) Controls
3) Donkey Kong Enemies
4) Donkey Kong Points
5) Donkey Kong Levels
6) Donkey Kong Jr. Enemies
7) Donkey Kong Jr. Points
8) Donkey Kong Jr. Levels
9) Final Word

----------------------------------------------------------------------------
------------------------------------Introduction----------------------------
----------------------------------------------------------------------------

1) Here is the collection of the good Donkey Kong arcade series.  These two
   are the games that Shigeru Miyamoto can be proud of (what was with Donkey 
   Kong 3 anyway?).  You will control Mario (known as Jumpman back then) in
   Donkey Kong, and you will control Donkey Kong Jr. in ... well, Donkey
   Kong Jr.  The Controls section contains both games controls, but then the
   games are divided up following that into their own separate sections.

----------------------------------------------------------------------------
-------------------------------------Controls-------------------------------
----------------------------------------------------------------------------

2) This section will be sub-divided into different parts for each game.  The
   Donkey Kong controls refer to Mario, and the Donkey Kong Jr. controls
   refer to Donkey Kong Jr.


                               o-------------o
                               | Donkey Kong |
                               o-------------o

UP and DOWN...: By using these while on a ladder, you can move up and down.

LEFT and RIGHT: Use these when you are running around on the girders.

SELECT........: Only used to select between which game you want to play on 
                the  menu screen.

START.........: This pauses/unpauses the game.

B Button......: No apparent use.

A Button......: Press this to jump over all obstacles that you can.


                             o-----------------o
                             | Donkey Kong Jr. |
                             o-----------------o

UP and DOWN...: Use these to climb up and down the vines.

LEFT and RIGHT: Use this to walk around, and also to change vines.

SELECT........: Only used to select between which game you want to play on 
                the menu screen.

START.........: This pauses/unpauses the game.

B Button......: No apparent use.

A Button......: Press this to jump over obstacles, and to get from vine to 
                vine.

----------------------------------------------------------------------------
----------------------------Donkey Kong Enemies-----------------------------
----------------------------------------------------------------------------

3) This section will list the opposition you will face as you play.


Donkey Kong: This is THE bad guy.  He will let many enemies go to find you,
             and he will even attack you personally if you get too close to
             him.

Barrels....: These roll along girders in level 1.  They can take any ladder 
             they want (whole or broken), and they can be jumped.

Fireballs..: This guy will pop out of the barrel of oil whenever a barrel
             arrives.  There a max of 2, and they are fast, with the ability 
             to move up the ladders and girders.  They are found in level 1 
             and level 2, but they usually stick to the bottom girder row.  
             These can be jumped, but with great difficulty.

Jacks......: These bouncing mechanical enemies are thrown by Donkey Kong in 
             level 2, and they will bounce across the top girder, and then 
             fall down the platforms you need to criss cross to get to the 
             top.  They can not be killed, so avoid them with great care.

Flames.....: These are found on level 3.  They move anywhere they want to on
             the level, and they can also track you with some decent 
             success.  They are near impossible to jump, so I suggest you 
             get good at ladder maneuvering around them, or use the hammer 
             to even your odds.

----------------------------------------------------------------------------
--------------------------Donkey Kong Points--------------------------------
----------------------------------------------------------------------------

4) This section will list the point totals you can receive for various 
   actions you can perform.


Jumping A Barrel..: 100 points.

Jumping A Fireball: 0 points.

Hammer A Barrel...: 500 points.

Hammer a Flame....: 500 points.

Parasol...........: 500 points.

Purse.............: 800 points.

Removable Brick...: 100 points.

Bonus Score.......: Whatever remains of your original 5,000 points will be 
                    awarded upon successful completion of the level.

----------------------------------------------------------------------------
--------------------------Donkey Kong Levels--------------------------------
----------------------------------------------------------------------------

5) This section will list some strategies for each level, and it will also
   give a map of each level to help you visualize your strategies.


                           ~~~~~~~~~~~~~~~
                           ~~~ Stage 1 ~~~
                           ~~~~~~~~~~~~~~~

                   |-||-|
                   |-||-|
      D O N K E Y  |-||-|
                   |-||-|
                   |-||-|
        K O N G    |-||-|------------+
                   |-||-|/\/\/\/\/\/\|
                   |-||-|----------+-+
      S T A N D S  +-++-+          |-|
                   |/\/\|          |-|
                   +-++-+          |-|
        H E R E    |-||-|          |-|
                   |-||-|          |-|
-------------------+-++-+-----+    |-|
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\+----+-+-------+
-------------------------+-+--+/\/\/\/\/\/\/\+--------------+
     _                   |-|  +--------------+/\/\/\/\/\/\/\|
    (_)                  |-|                 +-----------+-++
     |                                                   |-|
     |                                                   |-|  +----+
                         |-|                   +---------+-+--+/\/\|
                         |-|    +--------------+/\/\/\/\/\/\/\+----+
                 +-------+-+----+/\/\/\/\/\/\/\+--+-+---------+
  +--------------+/\/\/\/\/\/\/\+--------------+  |-|
  |/\/\/\/\/\/\/\+----+-+-------+                 |-|
  +---+-+--------+    |-|                         |-|
      |-|             |-|
--+   |-|             |-|
/\+---+-+--------+    |-|                    
--+/\/\/\/\/\/\/\+----+-+-------+                 |-|
  +--------------+/\/\/\/\/\/\/\+--------------+  |-|
                 ++-+-----------+/\/\/\/\/\/\/\+--+-+---------+
     _            |-|           +--------+-+---+/\/\/\/\/\/\/\|
    (_)                                  |-|   +---------+-+--+
     |                                   |-|             |-|
     |            |-|                    |-|             |-|  +----+
                  |-|                    |-|   +---------+-+--+/\/\|
                  |-|           +--------+-+---+/\/\/\/\/\/\/\+----+
                 ++-+-----------+/\/\/\/\/\/\/\+--------------+
  +--------------+/\/\/\/\/\/\/\+--------------+
  |/\/\/\/\/\/\/\+----------+-+-+
  +--+-+---------+          |-|
     |-|                    |-|
--+  |-|                    |-|
/\+--+-+---------+          |-|
--+/\/\/\/\/\/\/\+----------+-+-+
  +--------------+/\/\/\/\/\/\/\+--------------+
                 +--------------+/\/\/\/\/\/\/\+--------------+
                                +--------------+/\/\/\/\/\/\/\|
                                               +--------+-+---+
                                                        |-|
   +------+                                             |-|   +----+
   | OIL  |                                    +--------+-+---+/\/\|
   |      |                     +--------------+/\/\/\/\/\/\/\+----+
   |BARREL|      +--------------+/\/\/\/\/\/\/\+--------------+
+--+------+------+/\/\/\/\/\/\/\+--------------+
|/\/\/\/\/\/\/\/\+--------------+
+----------------+

                                    =======
                                    Dangers
                                    =======

- The OIL BARREL itself is a threat as it will kill you if you jump into the
  "obstacle".  There should be no reason to do this, as you start to the 
  right of it, and you then head right.

- The first barrel is thrown directly downwards to the bottom row of girders
  where it will roll to the left into the OIL BARREL.  This will set the
  barrel ablaze, and a resulting consequence is a Fireball that will patrol
  the bottom two girders in search of you!

- The next set of barrels thrown will roll their way down the girder and 
  ladder set-up in an attempt to run you down.  Not all of them will reach
  the OIL BARREL, but they still are a constant threat to your advancement
  to the top of the building.  Jump them as the y approach you, and wait by
  a ladder to see if it will pass you (then climb it if it does).

- The next barrel after the  barrel set mentioned in the previous post 
  will be thrown in a zigzag pattern downwards to the bottom girder where
  it will then bounce into the OIL BARREL.  Try not to be directly 
  underneath Donkey Kong when this time comes because this barrel moves 
  quite rapidly, and thus is near impossible to avoid.

- Once the above cycle has occurred, Donkey Kong will throw a set of 
  barrels, a directly downwards barrel, a set of barrels, and then a zigzag
  barrel before starting the pattern again.

- Falling off of any girder to a lower one will finish you off.

                                  ===========
                                  Walkthrough
                                  ===========

Start by heading right, climb the lone ladder that is whole, and then start
running to the left.  Quickly climb the first ladder you come to (this 
should be done fast enough that the Fireball will not have enough time to 
make it to the second girder to harass you), and then wait to see if the
next barrel is going to pass overhead.  If it does pass, climb the ladder,
and if it does not pass over, then jump it before heading up the ladder.
Head left to the next ladder, wait to see if the barrel passes (if it does,
then head up, if not, then jump it before heading up to the next girder).  
Head right, making sure to jump all barrels, and then you face another 
ladder.  Now, if the last barrel thrown went down an earlier ladder, keep on
climbing to get up to the final girder.  If you see a barrel approaching,
jump it if it comes down your ladder, but just head straight up if it rolls
by the ladder.  Then you just need to head left hopping any barrels, and 
take the ladder up to beside Pauline to finish the level.  Donkey Kong will
promptly take her off to Stage 2!


                           ~~~~~~~~~~~~~~~
                           ~~~ Stage 2 ~~~
                           ~~~~~~~~~~~~~~~

                   |-||-|
                   |-||-|
      D O N K E Y  |-||-|
                   |-||-|
                   |-||-|
        K O N G    |-||-|------------+
                   |-||-|/\/\/\/\/\/\|
                   |-||-|----------+-+
      S T A N D S  +-++-+          |-|
                   |/\/\|          |-|
                   +-++-+          |-|
        H E R E    |-||-|          |-|
                   |-||-|          |-|
-------------------+-++-+----------+-+----------+
/\/\/\/\EEEE/\/\/\/\/\/\/\EEEE/\/\/\/\/\/\/\/\/\|
--------EEEE--------------EEEE----------------+-+
         EE                EE                 |-|              PURSE
         EE                EE                 |-|             +----+
         EE                EE                 |-|             |/\/\|
         EE                EE                 |-|             +-+--+
         EE                EE                 |-|     +----+  |-|
         EE                EE                 |-|     |/\/\|  |-|
         EE/\            ||EE                 |-|     +----+  |-|
         EE||            \/EE                 +-+--+          |-|
         EE                EE                 |/\/\|          |-|
         EE                EE                 +----+          |-|
         EE                EE       +------+                  |-|
         EE                EE       |/\/\/\|                  |-|
PARASOL  EE                EE       +-+-+--+                  |-|
------+  EE  +--------+    EE         |-|                     |-|
/\/\/\|  EE  |/\/\/\/\|    EE         |-|                     |-|
----+-+  EE  +-+-+--+-+    EE         |-|                     |-|
    |-|  EE    |-|  |-|    EE         |-|             +-------+-+--+
    |-|  EE    |-|  |-|    EE         |-|             |/\/\/\/\/\/\|
    |-|  EE    |-|  |-|    EE         |-|             +-+----------+
    |-|  EE    |-|  |-|    EE         |-|             |-|
    |-|  EE    |-|  |-|    EE         +-+--+          |-|
    |-|  EE    |-|  |-|    EE         |/\/\|          |-|
    |-|  EE    |-|  |-|    EE         +----+          |-|
    |-|  EE    |-|  |-|    EE                 +----+  |-|
    |-|  EE    |-|  |-|    EE                 |/\/\|  |-|
    |-|  EE/\  |-|  |-|  ||EE                 +----+  |-|
    |-|  EE||  |-|  |-|  \/EE                         +-+--+
    |-|  EE    |-|  |-|    EE                         |/\/\|
    |-|  EE    |-|  |-|    EE                         +----+
----+-+  EE    |-|  |-|    EE                                 +----+
/\/\/\|  EE    |-|  |-|    EE                                 |/\/\|
--+-+-+  EE    |-|  |-|    EE                                 +-+--+
  |-|    EE    |-|  |-|    EE                                 |-|
  |-|    EE    |-|  |-|    EE                                 |-|
  |-|    EE    +-+--+-+    EE                               +-+-+--+
  |-|    EE    |/\/\/\|    EE                               |/\/\/\|
  |-|    EE/\  +------+  ||EE                               +------+
  |-|    EE||            \/EE                      +----+
  |-|    EE                EE                      |/\/\|
  |-|    EE                EE                      +----+
  |-|    EE                EE              +----+
  |-|    EE                EE              |/\/\|
  |-|    EE                EE              +----+
--+-+-+  EE                EE    +------+
/\/\/\|  EE                EE    |/\/\/\|
------+  EE                EE    +------+
         EE                EE
--------EEEE--------------EEEE--------------------------------------+
/\/\/\/\EEEE/\/\/\/\/\/\/\EEEE/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\|
--------------------------------------------------------------------+

                                    =======
                                    Dangers
                                    =======

- The Elevators are dangerous to you because if they are too far below you
  when you jump to them, you will die. They also are dangerous because of
  the fast speed they move at.  Touching the top or bottom will kill you as 
  well.  Just time your jump onto them as they rise up to you, or just start
  it go down past you.

- There are two Fireballs on this level.  The first one waits for you on the
  the two girders connected by two ladders between the two elevators.  Try
  to time your jump onto the structure when the Fireball is moving away from
  you on the ladder.  The second one is on the far top-right of the screen, 
  where it patrols three different girder sections thanks to two ladders 
  connecting the three girders.  You can go for the Purse here, but it may
  prove too difficult.  Otherwise, you do not even need to really deal with 
  this enemy.

- Jacks are thrown by Donkey Kong, and they bounce across the top girder row
  before falling down through the narrow chasm that is criss-crossed by a
  few small girders.  When climbing through the level, times your jumps onto
  the small girders so the Jack will not be arriving at the same time (be 
  sure to vacate quickly as well, or the Jack will arrive soon).  For the 
  top row, you have two choices: 1) wait for the Jack to start to pass over,
  and you run right quickly to the ladder which you immediately try to climb
  with great speed (risky), or 2) let the Jack past, and then run right to
  get Mario's hat directly lined up with the third "/\" in the above girder,
  which will allow the Jack to pass, so quickly go left to where the ladder
  is waiting for you to climb it (recommended).

-  Falling off of any girder to a lower one will finish you off.

       =============================================================
       Walkthrough (there will be two different walkthroughs listed)
       =============================================================

1) This walkthrough will give the basic way to finish the level with the
   least amount of risk.

   Start by immediately jumping onto the elevator on the right, and then
   jump to the girder if the Fireball has started up the ladder.  Otherwise,
   ride the elevator to the next girder on the right, and if the Fireball 
   has started back down, then go across, but otherwise, jump left to get 
   the Parasol, and then head over to the girder on the right via an 
   elevator.  Now quickly head over to the next elevator (it is going down),
   and ride it to the bottom where you jump to the girder floating there.  
   Head right across the small, rising girder islands path (making sure to 
   time your last jump over the pit when the Jack is not coming), climb the 
   small ladder, and then time your jump (this is the hardest part of the
   level) onto the small girder when the Fireball AND the Jack are not going
   to get you before you quickly continue to the left to the girder with a
   ladder.  Climb the ladder, jump right, then you can continue right to get
   the Purse on the far top-right, or you can just climb the ladder to the
   top row girder.  Now, use either of the strategies detailed above in the
   Jack DANGERS section, and you have completed the level.

2) This walkthrough will give you the advanced method of completing the 
   level, but with an elevated amount of risk.

   Start by climbing up the ladders to the top girder, get the Purse if you
   want to, and then jump onto a rising elevator before hopping to the next 
   girder (making sure that the Fireball is not in the way).  Then you need
   to hop onto a descending elevator, and then quickly hop right to the high
   ledge (this is the great shortcut).  You jump to the right to get the 
   Purse on the far top-right, or you can just climb the ladder to the top 
   row girder.  Now, use either of the strategies detailed above in the Jack
   DANGERS section, and you have completed the level.

                                  ===========
                                  Neat Tricks
                                  ===========

- The Shortcut is accessed by jumping onto the elevator while it descends,
  but then immediately hopping onto the ledge to the right.  This cuts out
  most of the dangers you will face in the level.

- This has no real use, but you can get onto the very bottom row of girders.
  To do this, you need to ride the elevator to the very bottom, and just 
  jump off to the left just before the elevator you are on disappears.  You
  can then run around the bottom exploring, but that accomplishes nothing 
  more than the ability to go "WOW!  I AM THE COOLEST".


                           ~~~~~~~~~~~~~~~
                           ~~~ Stage 3 ~~~
                           ~~~~~~~~~~~~~~~

                                   D O N K E Y


                                     K O N G

                         PAULINE
                          +----+   S T A N D S
                          |()()|
                          +----+
              PARASOL                H E R E
              +------RB------------------------------RB------+
              |()()()RB()()()()()()()()()()()()()()()RB()()()|
              +-+----RB+-+------------------------+-+RB----+-+
              |-|      |-|           _            |-|      |-|
              |-|      |-|          (_)           |-|      |-|
              |-|      |-|           |            |-|      |-|
              |-|      |-|           |            |-|      |-|
              |-|      |-|                        |-|      |-|
              |-|      |-|                        |-|      |-|
              |-|      |-|                        |-|      |-|
              |-|      |-|                        |-|      |-|
          +---+-+----RB+-+------------------------+-+RB----+-+---+
          |()()()()()RB()()()()()()()()()()()()()()()RB()()()()()|
          +-+--------RB--------------+-+-------------RB--------+-+
        _ |-|                        |-|                       |-|
       (_)|-|                        |-|                       |-|
        | |-|                        |-|                       |-|
        | |-|                        |-|                       |-|
          |-|                        |-|                       |-|
          |-|                        |-|                       |-|
          |-|                        |-|                       |-|
          |-|            PURSE       |-|                PARASOL|-|
      +---+-+--------RB--------------+-+-------------RB--------+-+---+
      |()()()()()()()RB()()()()()()()()()()()()()()()RB()()()()()()()|
      +-+------------RB------+-+-----------+-+-------RB------------+-+
      |-|                    |-|           |-|                     |-|
      |-|                    |-|           |-|                     |-|
      |-|                    |-|           |-|                     |-|
      |-|                    |-|           |-|                     |-|
      |-|                    |-|           |-|                     |-|
      |-|                    |-|           |-|                     |-|
      |-|                    |-|           |-|                     |-|
      |-|                    |-|           |-|                     |-|
  +---+-+------------RB------+-+-----------+-+-------RB------------+-+---+
  |()()()()()()()()()RB()()()()()()()()()()()()()()()RB()()()()()()()()()|
  +-+----------------RB-----------+-+----------------RB----------------+-+
  |-|                             |-|                                  |-|
  |-|                             |-|                                  |-|
  |-|                             |-|                                  |-|
  |-|                             |-|                                  |-|
  |-|                             |-|                                  |-|
--+-+-----------------------------+-+----------------------------------+-+--
()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()
----------------------------------------------------------------------------

                                    =======
                                    Dangers
                                    =======

- Flames are the most dangerous opposition you will face on this level.  
  They appear one by one till all four are on the screen.  You can not jump
  these bad guys, so run away from them at all times.  Through use of a 
  Hammer, you can kill them, but otherwise you need to avoid them as you go
  along.

- Donkey Kong can actually directly attack you on this level!  If you decide
  to try and cut in front of him, he will strike you down dead.  There is no
  way to counteract this, so just find another route to get where you are
  going to.

- Falling off of any girder to a lower one will finish you off.  Also, you
  can fall through the holes in the girders once you remove the Brick.  Be
  sure to jump these holes whenever you need to get by.

                                  ===========
                                  Walkthrough
                                  ===========

There may be more than one way to do this level properly, but I will give 
the fastest solution that I use most of the time.

Run left at the start, climb the ladder, run right over the Removable Brick
[ONE], and then climb the next ladder you come to.  Collect the Purse as you
head left over the next Removable Brick [TWO], and then climb the ladder.
Head right over the Removable Brick [THREE], climb the ladder, go left over 
the Removable Brick [FOUR], grab the Parasol, and then head down the ladder 
to where you will jump the newly opened hole from Removable Brick THREE.  
Run right where you now face a possible problem: one of the Flames may have
migrated to the top-right corner!  Use the Hammer if it will not give you a
clear path through, and if it does allow you by, take out the top two 
Removable Bricks [FIVE] [SIX].  If you had to use the Hammer, go after the 
same two Removable Bricks mentioned previously, and then go down the ladder
to get at the next Removable Brick [SEVEN].  Then you just have to get down 
one more ladder to take out the last Removable Brick [EIGHT] while avoiding
the Flames.  Keep in mind that after the FOURTH Removable Brick you will 
need to start keeping an eye out for Flames.


   Well, congratulations on rescuing Pauline!  Now you enter Loop 2 of the 
   game, and you re-enter Stage 1.  This time however (and each time 
   following completion of a Loop) Donkey Kong and his evil cohorts will
   increase the speed of their movements, and the Barrels and the Jacks will
   increase their quantities!
                                   
----------------------------------------------------------------------------
------------------------------Donkey Kong Jr. Enemies-----------------------
----------------------------------------------------------------------------

6) This section will list all of the enemies you will face on your mission
   to rescue Donkey Kong.


Blue Chompers: These are thrown out by Mario on Level 1.  They travel across
               the top platform till they decide to head directly downward 
               on a vine till they fall off the screen.  They are a minor 
               nuisance, and they are easily avoided.

Red Chompers.: These are similar to the Blue Chompers in shape only.  These
               guys start out already spread over the whole level, and they
               will not be as obliging as the blue ones because they will 
               not fall off the screen for you.  Red Chompers patrol a 
               certain area, and they have the ability to climb up and down
               vines as well.  These are to be watched for on level 1 and on
               level 4.

Bird Bombers.: These bad old birds will fly around the level trying to hit 
               you with their bodies.  To make things worse, they also
               utilize eggs as bombing ordinance in an attempt to send DK 
               Jr. packing.  These baddies are level 2 exclusives.

Blue Balls...: These guys will rotate around a platform only partially 
               before dropping down to the next platform to repeat the 
               procedure.  Keep your head up when on level 4 for these 
               fellas.

Red Balls....: These will rotate around one set platform, and they will not 
               move off of it regardless of what happens.  A level 3 enemy 
               to watch out for.

Bird Stabbers: These guys appear on level 4, and they will fly patterns
               directly through the multiple amount of chains that are used
               by DK Jr.  They will attempt to stab you with their sharp,
               pointy beaks.

----------------------------------------------------------------------------
------------------------------Donkey Kong Jr. Points------------------------
----------------------------------------------------------------------------

7) This section will list all of the point gathering methods you can utilize
   in this game.


Jumping An Enemy.............: 100 points.

KEY in a lock ...............: 200 points.

Hitting Fruit................: 400 points.

Enemy Hit By Fruit...........: 800 points.

Multiple Enemies Hit By Fruit: 800 points + 1,200 points + 1,600 points etc

Bonus Score..................: Whatever remains of your original 5,000 
                               points will be awarded upon successful 
                               completion of the level.

----------------------------------------------------------------------------
------------------------------Donkey Kong Jr. Levels------------------------
----------------------------------------------------------------------------

8)This section will list some strategies for each level, and it will also
  give a map of each level to help you visualize your strategies.

                                ~~~~~~~~~~~~~~~
                                ~~~ Stage 1 ~~~
                                ~~~~~~~~~~~~~~~

    +---+---+---+           |             |              |    |
    |D O|N K|E Y|           |             |              |    |
    |  K|O N|G  |  +------+ |                            |    |
    |   |I S|   |  |\\\\\\| |                            |    |
    |  K|E P|T  |  +------+                              |    |
    |  H|E R|E  |MARIO                                   |    |
 +--+-----------+------------------------+               |    |
 |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\+--------------+|    |
 +---+-----+----------------+-------+-+\\\\\\\\\\\\\\\\\||    |
     |     |                |       | +-----+------+----+|    |
     |     |                |       |       |      |     |    |
     |   FRUIT            FRUIT     |       |      |     |    |
     |     |                |       |       |      |     |    |
     |     |                |       |     FRUIT    |     |    |
     |     |                |       |       |      |     |    |
     |     |+--------+      |       |       |      |     |    |
     |     ||\\\\\\\\|      |       |       |      |     |    |
     |     |+----+---+      |       |       |      |     |    |
     |     |     |          |       |       |      |     |    |
     |     |     |          |       |       |      |     |    |
     |     |     |          |       |       |      |+----+----+--+
     |     |     |          |       |       |      ||\\\\\\\\\\\\|
     |     |     |          |       |       |      |+----+----+--+
     |     |     |          |     FRUIT     |      |     |    |
     |     |+----+-------+  |               |      |     |    |
     |     ||\\\\\\\\\\\\|  |               |      |     |    |
     |     |+----+-------+  |               |            |    |
     |     |     |          |               |            |    |
     |     |     |
     |     |     |
     |           |                                       +----+
                         +------+              +------+  |    |
                         |      |              |      |  ++  ++
                         ++    ++   +------+   ++    ++   |  |
                          |    |    |      |    |    |    |  |
                          |    |    ++    ++    |    |    |  |
 +---------------+        |    |     |    |     |    |    |  |
 |               |        |    |     |    |     |    |    |  |
 +---------------+WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
 WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW

                                    =======
                                    Dangers
                                    =======

- The Blue Chompers will be distributed my Mario on this level, and they 
  will dive bomb down a vine in an attempt to run into you.  When they are
  below you on the vine, bump a Fruit to drop it down to kill the Blue 
  Chomper off.

- The Red Chompers patrol a specific area (one on the two floating land 
  islands, and one on the lower part of the top row of land).  These guys 
  tend to actually attempt to get you, but they to are susceptible to a Fruit
  bombing.

- Falling down a space that is larger than Donkey Kong Jr. is too much of a
  fall for the hero, so this can kill you easily.

                                  ===========
                                  Walkthrough
                                  ===========

Start off by jumping up to the vine above, get another vine in your free 
hand, and quickly climb to where you must move to allow a Blue Chompers to
pass before you continue up to the fruit above (which will kill the 
aforementioned Blue Chompers).  Drop off of the right vine to the platform,
take a running leap to get to the next vine, quickly drop down the vine to
fall onto the platform below, and then jump right across the platforms to 
get to the vine.  Then make your way left till you can climb upwards, making
sure not to get hit by the Red/Blue Chompers around here.  Once you get up 
to the bottom of the top ledge, go right to the last two vines on the right,
which you climb up to reach the final ledge.  Head right, hopping any 
Chompers that get in your way, and then hop onto the vine by the ledge near
the Donkey Kong cage to end the level.

                                ~~~~~~~~~~~~~~~
                                ~~~ Stage 2 ~~~
                                ~~~~~~~~~~~~~~~

    +---+---+---+           8             8              8    8
    |D O|N K|E Y|           8             8              8    8
    |  K|O N|G  |  +------+ 8                            8    8
    |   |I S|   |  |\\\\\\| 8                            8    8
    |  K|E P|T  |  +------+                              8    8
    |  H|E R|E  |MARIO                                   8    8
 +--+-----------+----------------------------+   +------+8    8
 |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|   |\\\\\\|8    8
 +---+------+------+------+-----+-----+-----++   ++-----+8    8
     8      8      8      8     8     8     8     8      8    8
     8      8      8      8     8     8     8     8      8    8
     8    FRUIT    8    FRUIT   8     8     8     8      8    8
            8      8      8     8     8     8     8      8    8
     +----+ 8      8      8     8     8     8     8      8    8
     |    | 8      8      8     8     8     8     8      8    8
     ++  ++ 8      8            8         FRUIT
     8|  |  8      8                        8
     8|  |  8      8                        8               /\
     8|  |  8   --------+-------------+---------------------\/
     8|  |  8   <-------|------><-----|----->              /--\
     8|  |  8           |             |                  +------+
     8|  |  8           O             O                  |      |
     8|  |  8                                            ++    ++
     8|  |  8                                            8|    |8
      |  |                                       +------+8|    |8
 +----+--+-+                                     |      |8|    |8
 |         |                  +---+              +------+8|    |8
 +--------++             <----|   |---->                 8|    |8
          |                   +---+                      8|    |8 
          |                                              8|    |8
          |                                               |    |
 +--------+----+         +--------+                       |    |
 |             |         |        |                       |    |
 +------------++  -----  ++      ++                       |    |
              |    /|\    |      |   +---++---+       +---+----+----+
              |    \|/    |      |   |   ++   |       |             |
              |   -----   |      |   +---++---+       ++            |
              |   +---+   |      |                     |            |
              |   |   |   |      |                     |            |
              |   +---+   |      |                     |            |

                                    =======
                                    Dangers
                                    =======

- The Jack Jump can be quite hard to do only if you do not land on it 
  properly.  Provided you hit it directly in the middle with your jump, it
  will automatically launch you to the right provided you hold RIGHT as 
  you fly through the air.

- Bird Bombers have the ability to drop eggs ordinance upon your head, and
  they can also fly into you once you hit the third section of the level.
  Avoid their eggs, avoid their flight paths, and drop fruit on them if
  possible to eliminate their threat to you.

- Falling down a space that is larger than Donkey Kong Jr. is too much of a
  fall for the hero, so this can kill you easily.

                                  ===========
                                  Walkthrough
                                  ===========

Jump to the right off of the Jack to land on the wide ledge to the right,
and then hop onto the floating ledge when the floating ledge above your head
is not in your way.  Once across the gap, climb the short chains, go left to
the edge of the ledge, and jump to the moving vine as it nears your 
position.  Then, drop to the floating ledge below you when you are over it, 
jump to the next moving vine, and then grab the chain to the left.  Climb 
the chains, start going right while avoiding the Bird Bombers (possibly 
dropping fruit on them for points), and then climb the chains on the far
right.  Get on the ledge, jump the gap once a Bombing Bird passes you 
through the hole, jump the gap, and then jump the next charging Bomber Bird 
as you grab the chain to get to the exit of the Stage.

                                ~~~~~~~~~~~~~~~
                                ~~~ Stage 3 ~~~
                                ~~~~~~~~~~~~~~~

     +---+---+---+           |                            |        |
     |D O|N K|E Y|           |                            |        |
     |  K|O N|G  |  +------+ |                            |        |
     |   |I S|   |  |\\\\\\| |                            |        |
     |  K|E P|T  |  +------+                              |        |
     |  H|E R|E  |MARIO                                   |        |
    ++---+---+--++-------------------------------------+  |        |  
    |        |  |                                      |  |        |
    +--------+  +-H----------H------------H----------H-+  |        |
    |        |    v          v FRUIT      v          v    |        |
    |        |    v          v            v          v    |        |
    |        |    v          v            v          v    |        | 
    |        |    v          v            v          v    |        |
    |        |  +--------------------------------------+  +--------+
    |        |  |                                      |  |        |
    |        |  +-H/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\H-+  +--------+
    |        |    v                     FRUIT             |        |
    |        |    v                                       |        |
    |        |    v                                       |        |
    +--------+  +--------------------------------------+  |        |
    |        |  |                                      |  |        |
    +--------+  +-H/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\H-+  |        | 
    |        |          FRUIT                        v    |        |
    |        |                                       v    |        |
    |        |                                       v    |        |
    |        |  +--------------------------------------+  |        |
    |        |  |                                      |  |        |
                +-H/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\H-+
                  v
    +-------------+
    |             |

                                    =======
                                    Dangers
                                    =======

- Blue Balls are created by Mario, and they make their way down through the 
  platforms.  They can only move downwards upon the "v" paths marked on the
  map above.  They decide which path to take by Donkey Kong Jr.'s location
  in the level.  Drop fruit on them to eliminate them if you like, but since
  they come from above, your best bet is to jump them and then move on to 
  the next one.

- Red Balls will patrol one platform, so be aware of them as they make their
  rounds.  Dropping fruit on the one that is patrolling the platform you are
  on will make that section much easier, but otherwise just jump them as you
  progress along.

- Falling down a space that is larger than Donkey Kong Jr. is too much of a
  fall for the hero, so this can kill you easily.

                                  ===========
                                  Walkthrough
                                  ===========

Climb the bars above you, drop onto the ledge on the right, go right while
jumping any Balls that get in your way until you get onto the next bar set 
to climb up to the next ledge.  Drop onto the platform on the left, go 
across dodging any Balls that accost you, and then hop onto the next bar set
to get you to the third platform.  Drop off of the bars when the coast is 
clear, run right while dodging the Balls, and then leap onto the bar set 
there to climb up to the final platform.  Make your way left after dropping 
off of the bars while you hop the Balls until you get to the final bar, 
which allows you to exit the stage.

                                ~~~~~~~~~~~~~~~
                                ~~~ Stage 4 ~~~
                                ~~~~~~~~~~~~~~~

                        -+---+---+---+-
                       / |D O|N K|E Y| \
                      /  |  K|O N|G  |  \
                     /   |   |I S|   |   \
                    /   -+  K|E P|T  +-   \
                   /   / |  H|E R|E  | \   \
                 -+- -+- |   |   |   | -+- -+-
                  |   |  +---+---+---+  |   |
   -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
    | | | T | | | | | T | | T | | T | | T | | | | | T | | |
   -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
   0      8     8     8     8     8     8     8     8      0
   0      8     8     8     8     8     8     8     8      0
   0      8     8     8     8     8     8     8     8      0
   0      8     8     8     8     8     8     8     8      0
   0      8     8     8     8     8     8     8     8      0
   0      8   FRUIT   8     8     8     8   FRUIT   8      0
   0      8     8     8     8     8     8     8     8      0
   0      8     8     8     8     8     8     8     8      0
   0      8     8     8     8     8     8     8     8      0
   0      8     8     8     8     8     8     8     8      0
   0      8     8     8     8     8     8     8     8      0
   0      8     8     8     8     8     8     8     8      0
   0      8     8     8     8     8     8     8     8      0
   0     KEY    8    KEY   KEY   KEY   KEY    8    KEY     0
   0      8     8     8     8     8     8     8     8      0
   0      O     O     O     O     O     O     O     O      0
   0                                                       0
   0                                                       0
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
 | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |

                                    =======
                                    Dangers
                                    =======

- Bird Stabbers are released by Mario, and they will patrol their way 
  downwards through the level in an attempt to stab you with their large 
  beaks.  Avoid them at all costs, and drop some fruit on them for some 
  temporary relief from their attacks.

- Red Chompers will go up and down the chains in an attempt to get you.  All
  you can really do is just avoid them as you go along through the level.

- Fall off of a chain from almost any height to finish Donkey Kong Jr. off
  from a severe fall.

                                  ===========
                                  Walkthrough
                                  ===========

Start by jumping up onto the chain above, grab the chain to your right, and
then quickly climb up to the top of the chains while pushing the KEY above
you into the lock [ONE].  Now go down a single chain to the bottom, go right
till you have hold of the two chains closest to you with a KEY on each, and 
then repeat the climb to the top pushing both as you go [TWO][THREE].  Now
move back down (the Bird Stabbers should be harassing you) to the bottom, 
drop off of the chain, run to the right to the second last chain, and using
two chains (one with the solo KEY) to push the aforementioned KEY up to the
lock [FOUR].  Now, make your way downwards again, and then push the last two
KEYS up to the remaining two locks while avoiding the Bird Stabbers/Red
Chomper attacks.  Congratulations on finishing the final stage!


   Well, congratulations on rescuing Donkey Kong!  Now you enter Loop 2 of the 
   game, and you re-enter Stage 1.  This time however (and each time 
   following completion of a Loop) Mario and his evil cohorts will increase
   the speed of their movements, and the Blue Chompers, Red Chompers, and 
   Blue Balls will increase their quantities!

----------------------------------------------------------------------------
-----------------------------------Final Word-------------------------------
----------------------------------------------------------------------------

9) As is the usual, this walkthrough is copyright property of Brian P. 
   Sulpher, 2003.  The only website, group, person, etc. to have access to
   post it is www.gamefaqs.com, www.ign.com, www.retronintendo.com, and 
   www.honestgamers.com.  You must ask for permission before posting this, 
   as doing so without consent is a violation of international copyright 
   law.

   If you liked it, hated it, have anything to add, then please E-mail me at
   briansulpher@hotmail.com.  You can also contact me through MSN messenger
   through the same E-mail address.
  
   An absolute must for anyone who plays video games.  This is THE game that 
   gave birth to the second coming of video games, and the birth of a truly
   successful home gaming console.  It may be simple, crude, and easy, but 
   you should still give it a look over.