SHADOWGATE
For the NES
Created by Kemco-Icom Simulations

By PinKirby (inter401op@yahoo.com) (c) 2004

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---------------TABLE OF CONTENTS---------------
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1. History
2. Item List
3. Legal Stuff and Info

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     1. History
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 December 14, 2003
  - Began this guide.

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     2. Item List
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----------
  ARROW
----------
Description:
"A finely crafted silver arrow is not uncommon in the 
elven lands."

Where found:
CHAMBER

Usage:
USE on woman (actually a werewolf) in MOONLIT ROOM

Use for suicide:
YES

----------
  BAG 1
----------
Description:
"It's a leather pouch!!"

Where found:
CRAMPED CAVE (HIT rock)

Usage:
OPEN to find Red gem, White Gem, and Blue gem

Use for suicide:
No

Other notes:
You can LEAVE this after getting the gems from it.

----------
  BAG 2
----------
Description:
"It's a leather pouch!!"

Where found:
TOMB (OPEN the middle-right coffin)

Usage:
OPEN to find coppcoins

Use for suicide:
No

Other notes:
You can LEAVE this after getting the coppcoins
from it.

----------
  BAG 3
----------
Description:
"This canvas pouch looks to be quite light. Closer
inspection reveals some druidic script on it."

Where found:
LOOKOUT POINT

Usage:
OPEN to find Big coin and 3 Gold Coins

Use for suicide:
No

Other notes:
You can LEAVE this after getting the Big coin
and gold coins from it.

----------
  BELLOWS --
----------
Description:
"This wooden bellows has stoked many a floundering fire."

Where found:
FIREPLACE ROOM

Usage:
USE on sphynx to answer his riddle

Use for suicide:
No

----------
  BIG COIN
----------
Description:
"It is a large coin with a well engraved on it."

Where found:
LOOKOUT POINT, OPEN Bag 3

Usage:
USE on well in WELL ROOM in order to MOVE through the
well without dying

Use for suicide:
No

----------
  BLADE
----------
Description:
"It's some sort of spike that is made from precious
metals. OUCH!! The tips are as sharp as needles."

Where found:
MOONLIT ROOM

Usage:
USE on staff, then USE orb on staff.

Use for suicide:
No

Other notes:
The staff is useless without this! You cannot USE orb on
staff unless this is USEd on the staff first.

----------
  BLUE GEM
----------
Description:
"It's a dark blue gemstone that is as big as the pommel
of a sword!!"

Where found:
CRAMPED CAVE, OPEN Bag 1

Usage:
USE on stone slab in WIZARD CAVE

Use for suicide:
No

----------
  BONE
----------
Description:
"This bone has been picked clean."

Where found:
DRAGON ROOM

Usage:
None

Use for suicide:
No

Other notes:
You can LEAVE this.

----------
  BOOK
----------
Description:
"This book looks quite old. The words "The Prophecy"
is written on it."
OPEN, without glasses:
"You can't read the strange writing in the book."
OPEN, with glasses:
"Wow!! With these glasses, you can understand and read
what you could not before!!"

Where found:
LIBRARY

Usage:
USE glasses on self, and LOOK at book to learn the MOTARI
spell.
 "The light grows faint, the path winds round.
  Where life is lost, wisdom is found.
  The seed of the dream, fore the evil is free.
  Where the sword is hung, he must place the key.
  A bridge to from, amidst burning death.
  A demon to guard."
  "MOTARI RISETH"

Use for suicide:
No

----------
  BOTTLE 1
----------
Description:
"It's a small silver bottle. What is it? It sure smells
terrible!!"
USE on self:
"As you consume the liquid in the vial, your body convulses
and death spasms quickly follow."

Where found:
EPOR ROOM

Usage:
None

Use for suicide:
YES

Other notes:
You can LEAVE this.

----------
  BOTTLE 2
----------
Description:
"This small silver bottle lines with a lustrous shine. 
You notice that the bottle is impossibly light!!"
USE on self:
"You drink the liquid and immediately begin to rise
in the air!!"
                       
Where found:
SMALL ROOM (EPOR ROOM) and LABORATORY (2 more)

Usage:
USE on self in DEEP CHASM to float, then enter the room 
on the left(with the weak bridge)

Use for suicide:
No

Other notes:
There are 3 Bottle 2's in the game.

----------
  BOTTLE 3
----------
Description:
"It's a silver vial."
USE on self:
"Glug!! You swallow the viscous liquid. It's like drinking
tar."

Where found:
LABORATORY

Usage:
None

Use for suicide:
No

Other notes:
You can LEAVE this.

----------
  BOTTLE 4
----------
Description:
"This jar is extremely slimy."
USE on self:
"Glug!! You swallow the viscous liquid. It's like drinking
tar."

Where found:
LABORATORY

Usage:
None

Use for suicide:
No

Other notes:
You can LEAVE this.

----------
  BOTTLE 5
----------
Description:
"It's a small black bottle with a cork on top."
USE on self:
"You drink the liquid in the bottle. It's as sweet as
sugar."

Where found:
FIREPLACE ROOM, USE TERRAKK, OPEN globe.

Usage:
None

Use for suicide:
No

Other notes:
You can LEAVE this.

----------
  BROOM
----------
Description:
"This broom looks remarkably like the one owned by the
sirens of the isle of Yeklum Iret."

Where found:
MIRROR ROOM

Usage:
USE on Sphynx to answer his riddle

Use for suicide:
No

----------
  CLOAK
----------
Description:
"This heavy cloak contains no frivolous adornments, 
such as pockets or a hood."

Where found:
SMALL CHAMBER (After killing the wraith)

Usage:
USE on self to withstand the heat in the FIRE ROOM

Use for suicide: 
No

Other notes:
A glitch can allow you to pass the FIRE ROOM without the
cloak; once you are returned to the MIRROR ROOM from the
heat, kill yourself. When you continue, you continue from
the FIRE ROOM.

----------
  COPPCOIN
----------
Description:
"Hey!! Wait a minute!! This is no gold coin. It's but a
brass slug. What a royal rip!!"

Where found:
OPEN bag 2 (found by opening the Middle-right coffin in
the TOMB)

Usage:
None, but for fun:
USE on troll (will pass first time, but be found out if
it is the second coin you give him) or USE on ferryman 
(he will not accept it). This is not necessary, and does
not help you at all in your quest.

Use for suicide:
No

Other notes:
You can LEAVE this. There are 3 coppcoins in the game.

----------
  CREST
----------
Description:
"It's the family crest of Sir Dugan himself."

Where found:
BANQUET HALL

Usage:
None

Use for suicide:
No

Other notes:
You can LEAVE this.

----------
  CUP
----------
Description:
"It's a pewter goblet, which glows with a lustrous shine."

Where found:
FIREPLACE ROOM

Usage:
None

Use for suicide:
No

Other notes:
You can LEAVE this.

----------
  FLUTE
----------
Description:
"It's a small, wooden flute. It looks like it could
make wonderful music."
USE in FOUNTAIN GARDEN:
"The sound of the flute is very pretty, indeed. It seems
like you wake from a dream only to find a hole in the
tree!! Is it real? The flute's music is like magic." 
USE elsewhere:
"The flute's music could possibly lead you to an endless
dream."

Where found:
FOUNTAIN GARDEN

Usage:
USE in FOUNTAIN GARDEN to make ring appear

Use for suicide:
No

Other notes:
Once the ring is revealed, you can LEAVE this, only in
the FIRE ROOM.

----------
  GAUNTLET
----------
Description:
"It's a gauntlet of silver plate. It bears the symbol of
the Circle of Twelve."
USE on self:
"You place the gauntlet on your hand. It feels like it
was made just for you."

Where found:
COURTYARD, USE the well's crank to make a bucket rise,
then OPEN the bucket.

Usage:
USE on self to TAKE the Flute from the acidic fountain.

Use for suicide:
No

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  GLASSES
----------
Description:
"These glasses are worn. They've probably been used for
a long time."

Where found:
LIBRARY, OPEN desk.

Usage:
USE on self in order to read the book

Use for suicide:
No

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  GOLDCOIN
----------
Description:
"This coin has a mark on it that looks like a human
skull."

Where found:
LOOKOUT POINT, OPEN Bag 3

Usage:
USE on ferryman in RIVER STYX to pay the fare.

Use for suicide:
No

Other notes:
There are 3 gold coins in the game.
For some reason (maybe a glitch), you can LEAVE this
at anytime, even dumping the last goldcoin, thus making
the game impossible to win, since you need a goldcoin
to pay the ferryman's fare.

----------
  HAMMER
----------
Description:
"It's an ancient gnome war hammer. This weapon does not
show the signs of battle."

Where found:
DRAGON ROOM

Usage:
USE on middle mirror in MIRROR ROOM to find a door.

Use for suicide:
Yes

Other notes:
After the middle mirror in the MIRROR ROOM is exposed,
you can LEAVE this.

----------
  HELMET
----------
Description:
"This seems to be a helmet of the sort commonly
worn by hobgoblins."

Where found:
DRAGON ROOM

Usage:
None

Use for suicide:
No

Other notes:
You can LEAVE this.

----------
  HORN
----------
Description:
"The horn is forged of flawless platinum. Its beauty
is unbelievable!!"
USE to open the skull in the SKULL ROOM:
"The sound of the horn echoes loudly in your ears.
Suddenly, you hear the sound of grinding rock. The jaw of
the skull begins to descend!! Hot wind erupts from the
mouth creating the illusion that the stone skull is alive!!"

Where found:
BRAZIER ROOM

Usage:
USE after placing the Talisman in the SKULL ROOM to
make the skull's mouth open, revealing a door.

Use for suicide:
No

Other notes:


----------
  HRSESHOE
----------
Description:
"This horseshoe seems to have taken quite a beating."

Where found:
LABORATORY

Usage:
USE on sphynx to answer his riddle

Use for suicide:
No

---------
  KEY 1
---------
Description:
"It's a small iron key."

Where found:
FRONT DOOR (OPEN skull)

Usage:
USE on middle door in CORRIDOR to unlock STONE PASSAGE.

Use for suicide:
No

Other notes:
If STONE PASSAGE is unlocked, you can LEAVE this.

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  KEY 2
----------
Description:
"This key bears a skull. This must be a skeleton key."

Where found:
OPEN Book in the STONE PASSAGEWAY

Usage:
USE on right door in CORRIDOR to unlock CLOSET

Use for suicide:
No

Other notes:
If CLOSET is unlocked, you can LEAVE this.

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  KEY 3
----------
Description:
"It's a small brass key."

Where found:
POOL CAVERN, held by the skeleton

Usage:
USE on door in MIRROR ROOM, after you USE hammer on the
middle mirror

Use for suicide:
No

Other notes:
If the FIRE ROOM is unlocked, you can LEAVE this. 

----------
  KEY 4
----------
Description:
"This rusty lock doesn't seem to have been used for a
long time."

Where found:
BANQUET HALL, USE torch on rug

Usage:
USE on bottom door in BANQUET HALL

Use for suicide:
No

Other notes:
If the door to the PASSAGEWAY is unlocked, 
you can LEAVE this.

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  KEY 5
----------
Description:
"It's a small iron key."

Where found:
LIBRARY, OPEN desk

Usage:
USE on upper right door in BANQUET HALL

Use for suicide:
No

Other notes:
If the door to the SPHYNX room is unlocked,
you can LEAVE this.

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  KEY 6
----------
Description:
"It's a jet black skeleton key."

Where found:
FIREPLACE ROOM, USE Terrakk, OPEN globe.

Usage:
USE on upper left door in BANQUET HALL

Use for suicide:
No

Other notes:
If the door to the BRAZIER ROOM is unlocked,
you can LEAVE this.

----------
  MAP
----------
Description:
"This fine map of the lands of Tarkus is quite detailed,
although incomplete."

Where found:
LIBRARY

Usage:
USE on sphynx to answer his riddle

Use for suicide:
No

----------
  MIRROR
----------
Description:
"The frame of this fine mirror is laced with silver
and gold."
USE hammer on it:
"The mirror seems to have been a helpless victim of
your wrath."
LOOK after you USE hammer on it:
"Good job!! I hope you don't believe in bad luck."

Where found:
BANQUET HALL

Usage:
USE on sphynx to answer his riddle

Use for suicide:
No

----------
  ORB
----------
Description:
"Aha!! It's an orb made of silver. Its glowing surface
causes your skin to tingle."

Where found:
SMALL CAVE

Usage:
USE switches in SMALLE to reveal the orb. (Right, Left,
Right) USE blade on staff, then USE this on staff to
prepare it for use against the behemoth.

Use for suicide:
No

----------
  POKER
----------
Description:
"It's a black iron poker. It is used to stir the embers
of an ongoing fire."

Where found:
FIREPLACE ROOM

Usage:
None

Use for suicide:
YES

Other notes:
You can LEAVE this.

----------
  RED GEM
----------
Description:
"It's a fine red ruby!! The color reminds you of your
adventure across the sea of blood."

Where found:
CRAMPED CAVE, OPEN Bag 1

Usage:
USE on hole by bookcase in LIBRARY

Use for suicide:
No

----------
  RING
----------
Description:
"It's a ring!! Set with a large, black sapphire."

Where found:
FOUNTAIN GARDEN, USE flute to make it appear.

Usage:
USE scepter on skeleton king in THRONE ROOM to make
the pillar fall, which reveals the ring-shaped hole.
USE the ring on the hole to make a passage to the
STONE 

Use for suicide:
No

Other notes:
This is NOT the one ring to rule them all!

----------
  ROD
----------
Description:
"This rod is made of cast iron."

Where found:
OBSERVATORY, TAKE star, OPEN starmap

Usage:
USE on hole in BALCONY to see a hand with a wand

Use for suicide:
No

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  SCEPTER
----------
Description:
"This jewel-studded scepter is truly made for a king!!"

Where found:
TOMB, OPEN near-right coffin to make the mummy appear,
then USE lit torch on the mummy.

Usage:
USE on skeleton king in THRONE ROOM to make a ring-shaped
hole appear

Use for suicide:
No

----------
  SCROLL 1
----------
Description:
"It's an ancient, leather bound parchment."

Where found:
EPOR ROOM

Usage:
OPEN to read about your quest (NOT A NECESSITY)

"Five to find, three are one.
 One gives access, the bladed sun.
 The silver orb, to banish below.
 The staff of ages, to vanquish the foe.
 Joining two, the golden blade.
 The last to invoke, the platinum horn."

Use for suicide: 
No

Other notes:
You can just OPEN to read, as opposed to taking and
then opening it. Once you read it, you can LEAVE it.

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  SCROLL 2
----------
Description:
"It's an ancient, leather bound parchment."

Where found:
WIZARD ROOM, USE Blue gem on stone slab, and listen
to the wizard

Usage:
OPEN to learn the HUMANA spell.
 "As the shadow of the wind, thou shalt be!!"
 "HUMANA"

Use for suicide:
No

Other notes:
You can just OPEN to read, as opposed to taking and
then opening it. Disappears once you learn the spell.

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  SCROLL 3
----------
Description:
"It's an ancient, leather bound parchment."

Where found:
LIBRARY, OPEN the desk

Usage:
OPEN to learn the TERRAKK spell
 "Lands under the heavens;
  the key to the world."
 "Terra Terrakk"

Use for suicide:
No

Other notes:
You can just OPEN to read, as opposed to taking and
then opening it. Disappears once you learn the spell.

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  SCROLL 4
----------
Description:
"It's an ancient, leather bound parchment."

Where found:
LIBRARY, OPEN desk

Usage:
OPEN to learn the ILLUMINA spell
"To move the sun from far to near,
 Light is what the darkness fears."
"INSTANTUM ILLUMINA"

Use for suicide:
No

Other notes:
You can just OPEN to read, as opposed to taking and
then opening it. Disappears once you learn the spell.

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  SCROLL 5
----------
Description:
"It's an ancient, leather bound parchment."

Where found:
OBSERVATORY

Usage:
OPEN it. It reads:
"Observing the stars; the throne constellation appears
once every five summers. Legend says that it is a portal
to another land."

Use for suicide:
No

Other notes:

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  SHIELD
----------
Description: 
"It's a heavy shield. There are only a few dents on it."
            
Where found:
DRAGON ROOM

Usage:
TAKE for protection against the dragon when taking items
in the DRAGON ROOM.

Use for suicide:
No

Other notes:
The shield withstands no more than 4 fire attacks from the 
dragon in a row. The 5th fire attack melts both the shield 
and you! To cool off the shield, leave, then return to the
DRAGON ROOM, remembering the 4-item rule. You will be 
killed by the dragon if you attack him or try to MOVE 
where he is, whether you have the shield or cloak, or not.
Once you have the spear, torch, the 2 skulls, the helmet,
the hammer, the bone, and the shield itself from the
DRAGON ROOM, you may LEAVE the shield.

----------
  SKULL
----------
Description:
(DRAGON ROOM)
"This skull looks like it has been dried and
cracked by extreme heat."

(LIBRARY AND DRAGON ROOM)
"It seems to be the skull of some unfortunate individual."

Where found:
DRAGON ROOM (2), LIBRARY (1)

Usage:
USE on Sphynx to answer his riddle

Use for suicide:
No

Other notes:
There are 3 skulls in the game.
You only need one skull for the Sphynx.

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  SLING
----------
Description:
"It's a small leather sling. This would come in handy 
for long-range battles!!"

Where found:
CLOSET

Usage:
USE stone on it, USE on cyclops, then USE sword to kill 
KO'd cyclops

Use for suicide:
No

Other notes:
This will not work without stones. Once the cyclops is
dead, you can LEAVE this.

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  SPEAR
----------
Description:
"This spear is some seven feet long. The tip seems to
be made of finely forged silver."

Where found:
DRAGON ROOM

Usage:
USE on troll to ward him off

Use for suicide:
YES

Other notes:
Once the spear is used on the troll, the troll
will then use it on you if you try to pass the
bridge or attack him.

----------
  SPHERE
----------
Description:
"This crystal sphere is as cold as ice."

Where found:
PEDESTAL ROOM, USE White gem on hole

Usage:
USE on lake to freeze it, USE in FIRE ROOM to kill
the firedrake, USE torch on it to put out the flames

Use for suicide:
Yes, USE last lit torch on it to enter darkness

----------
  STAFF
----------
Description:
(By itself)
"Druidic script winds its way around this staff. You can
feel power emanating from it!"

(With Blade on it)
"The golden thorn is permanently bonded onto the staff."

(With Blade and Orb attached)
"Power emanates from the staff!! Three are, now
and forever, one."

Where found:
SNAKE ROOM, USE wand on snake

Usage:
USE Blade on staff, then USE orb on staff,
then USE staff on behemoth

Use for suicide:
No

Other notes:
The staff will not work unless the blade and orb
are attached to it.

----------
  STAR
----------
Description:
"It's an ornate carving of a shooting star. The object
is made of silver and is extremely heavy."

Where found:
OBSERVATORY

Usage:
USE on wyvern in WYVERN TURRET

Use for suicide:
No

---------
  STONE
---------
Description:
"This stone would not be good for skipping."
Not taken:
"This stone is almost perfectly round." 

Where found:
WATERFALL

Usage:
USE on sling to arm the sling

Use for suicide:
No

Other notes:
There are a total of 5 stones in this game.
Once you kill the cyclops, you can LEAVE this.

---------
  SWORD
---------
Description:
"It's a double-edged broadsword. The handle has druidic 
script written upon it."

Where found:
CLOSET

Usage:
USE on Cyclops (After you USE stone on sling and 
USE sling on cyclops)

Use for suicide:
YES

Other notes:
Once you kill the cyclops, you can LEAVE this.
(But who'd want to LEAVE such a cool sword?!)

----------
  TALISMAN
----------
Description:
"This rather heavy talisman is made of gold and is
extremely sharp along its edges. It shines with an
incredible brilliance!"

Where found:
WYVERN TURRET (USE Star on wyvern before you TAKE it)

Usage:
USE under the sword engraving in the SKULL ROOM

Use for suicide:
No

Other notes:
If you USE this item under the jewel or crown engravings 
in the SKULL ROOM, you will be killed.

----------
  TESTTUBE
----------
Description:
"It's an empty test tube on a wooden rack."

Where found:
LABORATORY

Usage:
None

Use for suicide:
No

Other notes:
You can LEAVE this.

---------
  TORCH
---------
Description:
"It's a torch. An oil soaked rag is wrapped around it." 
Lit: 
"This torch throws dancing shadows about the room."
Unlit:
"The flame from the torch has gone out."

Where found:
Many places

Usage:
USE to light a torch (at least one must be lit at any given 
time), USE lit torch to burn various objects

Use for suicide: 
YES (Use on self thrice)

Other notes:
Torch burns do not heal. Ever. If you burn yourself at the
FRONT DOOR twice, and burn yourself a third time at the
FINAL ROOM, you are going to die from the third burn.
There are 18 torches throughout the game.

----------
  TORCH
----------
Description:
"There is something out of the ordinary about this torch but 
you can't put your finger on it." 
LOOK at it again:
"It's a strange torch."

Where found:
STONE PASSAGE

Usage:
USE lit torch on this to kill the wraith

Use for suicide:
No

Other notes:
This torch is by itself in the GOODS window, as opposed to 
the torches indicated by number.

----------
  WAND
----------
Description:
"It's a wand of sorts. Carved on the side of the wand is
a small picture of a serpent."

Where found:
BALCONY, USE rod on hole to make a hand holding the rod
appear.

Usage:
USE on snake in SNAKE ROOM

Use for suicide:
No

----------
  WATER
----------
Description:
"The glass vial is filled with a clear liquid. The
sign of the cross is on it."

Where found:
USE stone in LABORATORY to find it.

Usage:
USE on Hellhound in BRAZIER ROOM

Use for suicide:
No

----------
  WHITEGEM
----------
Description:
"It's a white stone of unknown origin. A fine thing to
gamble away in a good card game!!"

Where found:
CRAMPED CAVE, OPEN Bag 1

Usage:
USE on hole in PEDESTAL ROOM to make the sphere
appear.

Use for suicide:
No

---------------------------------------------
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     3. LEGAL STUFF AND INFO
---------------------------------------------
---------------------------------------------

This guide is copyrighted by PinKirby (inter401op).
The following sites MAY have this Walkthrough/Guide posted:

www.Gamefaqs.com

Please email me if you wish to be among those listed, and
if I say yes, be sure to give me credit!

Shadowgate is copyrighted by Kemco and Icom.
The NES (Nintendo Entertainment System) is copyrighted by, and a 
registered trademark of, Nintendo.
All rights reserved.