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    FAQ/Walkthrough by Jair

    Version: 1.00 | Updated: 04/22/00 | Search Guide | Bookmark Guide

    Cosmo Police Galivan (NES)
    FAQ / Walkthrough, 1.00
    By Griffin Knodle (Jair), 4-22-2000
    jair1@email.com
    The Vale -- http://fly.to/vale
    
    ------------------------------------
    CONTENTS
    ------------------------------------
    General advice and comments
    Weapons and items
    Boss strategies
    Questions with hints
    Maps and walkthrough (spoilers)
    Questions with spoiler answers
    
    
    ------------------------------------
    GENERAL ADVICE AND COMMENTS
    ------------------------------------
    - Talk to everyone and take notes on what they say.  Some monsters in the alien 
    dimension have valuable advice too.
    - If you get stuck, try many different things.  You'll find secret passages and 
    hidden warp holes at many apparent dead ends.  (In the ordinary world, that is; 
    in the alien dimension, dead ends are just that.  And there are no secrets in 
    rooms with people in them.)  Try using the four Crystals and testing the walls 
    and floor with your special weapons.
    - You may want to make yourself a map as you go.  The maps in the walkthrough 
    are SPOILERS, because they show all the secret passages and say what item does 
    what where.
    - There are several "computers" in the game, which are big silver machines with 
    swirly radar-like dishes on top.  Destroying them will make something good 
    happen somewhere else, such as a gate opening or a new elevator, passage, or 
    warp hole appearing.
    - To talk to people, face them and crouch.  If you want to talk to them again, 
    you'll have to leave and re-enter the room.
    - The computer screens are the warp holes to the alien dimension.  To use them, 
    jump in front of them and hold A and B.
    - Practice jumping and swinging your sword upwards.  You'll find yourself doing 
    this move a LOT, so get used to it early.
    - Your game is saved automatically as you go along.
    - When you continue a saved game, your experience resets to the minimum for your 
    experience level.  Your blade points stay the same.
    - If you're stuck and need help, come ask at the Vale's message board.
    
    
    ------------------------------------
    WEAPONS AND ITEMS
    ------------------------------------
    Blades:
    
    There are seven blades in the game: Beam, Metal, Fire, Laser, Thunder, Hyper, 
    and Cosmo.  The first six start at level C and grow up to level A as you defeat 
    enemies.  The Cosmo Blade starts at level F and grows one level for each of your 
    other blades that has reached level A.  (You have to do something special before 
    it will start gaining levels, though.)  Each blade is about twice as powerful as 
    the blade before it, and each level is about twice as powerful as the level 
    before it.  The first six blades gain levels at the following point totals:
    
    Beam: 100 B, 300 A
    Metal: 120 B, 400 A
    Fire: 140 B, 500 A
    Laser: 160 B, 600 A
    Thunder: 180 B, 700 A
    Hyper: 200 B, 800 A
    
    Important note: You'll want all your blades to be at level A by the end, so save 
    yourself a lot of grief and do it sooner instead of later.  Beam and Metal are 
    especially easy to miss out on raising, and it's nearly impossible to do in the 
    final area because they're so weak.
    
    Special weapons:
    
    You'll find these as you go along.  They're generally much stronger than the 
    blade you'll have at the time.  Four of them are long range, too, and can be 
    fired sideways or up.  Note that all of them are vital to proceed at several 
    places in the game.  Certain walls can be destroyed by a certain weapon.  You'll 
    know you've found one because when you hit it with that weapon, you'll see a 
    little bubbly hit mark, like when you hit an enemy.
    
    Hyper Ray, 5 CP (Area 1): A red lightning bolt flies straight; three hits 
    destroy red gates
    Cosmo Boomerang, 10 CP (Area 2): Boomerang flies straight and returns; three 
    hits destroy certain walls
    Capsule Bomber, 15 CP (Area 2): Short-range bomb flies away and down; destroys 
    certain floors
    Spark Ball, 20 CP (Area 4): Medium-range spark explosion flies straight; three 
    hits destroy certain walls
    Prism Wave, 30 CP (Area 5): Flies in a wave pattern; three hits destroy certain 
    walls
    
    Items:
    
    These have various special effects.  The Crystals destroy certain walls and 
    other things, opening new passages.  The other items help you in battle in 
    various ways.
    
    Star Crystal, 10 CP (Area 1): Reveals certain hidden things
    Moon Crystal, 20 CP (Area 2): Reveals certain hidden things
    Auto Protect, 100 CP (Area 3): Instantly fills your "GP" gauge, equipping your 
    cyborg suit, and keeps the GP gauge full automatically until you leave the area
    Blade Power, 50 CP (Area 3): No apparent effect
    Barrier Shield, 80 CP (Area 3): Prevents damage in barrier rooms later in the 
    game
    Life Capsule, 500 CP (Area 4): Restores 1000 HP
    Earth Crystal, 100 CP (Area 4): Reveals certain hidden things
    Jet Boots, 200 CP (Area 5): Hover, moving freely in any direction, for about 20 
    seconds
    Cosmo Crystal, 120 CP (Area 5): Reveals certain hidden things
    
    
    ------------------------------------
    BOSS STRATEGIES
    ------------------------------------
    
    1. Purple Demon
    He hops back and forth until he's close to you.  Then he jumps straight up four 
    times, and at the peak of his fourth jump throws three fireballs.  Jump and hit 
    him in the head repeatedly.  When he goes up for the fourth time, move away and 
    dodge the fire.
    
    2. Metal Snake
    Only the head can hurt you and be hurt.  The snake moves in a wave pattern back 
    and forth across the area.  Start by hitting it with the Cosmo Boomerang until 
    it changes color.  Then stand on the left island and wait for the snake to 
    approach from the right.  As it comes down on the right side of the island, jump 
    over the head and its fireball and come down on the right edge, hitting it on 
    the way down if you can.  As it comes back from the left, jump the fireball and 
    hit the snake.  Run under it when it passes overhead.  Hit it some more if you 
    can, or dodge if it's firing again.  Then repeat the process.  All the bosses 
    from now on will probably take a few tries to beat.
    
    3. Mechanical Dragon
    After he flies in, he starts running after you periodically breathing fire.  But 
    if you move towards him, he backs up.  After he breathes fire, rush him and 
    attack by jumping and hitting him in the head.  You'll have time to jump four 
    times or so.  Then run back the way you came to avoid his fire.  The key is to 
    chase him far enough back that you'll have room to retreat and dodge his fire.
    
    4. Dragon Worm
    It moves kind of like the second boss.  Sometimes it moves in a wave, sometimes 
    a zigzag.  It comes out of the ground, crosses the screen, then comes back and 
    goes back underground.  Start by hitting its head with the Spark Ball until it 
    changes color.  Hit it a couple of times as it approaches, then back well away.  
    Move in as it changes direction and hit it a few more times as it heads back 
    underground.  Go in with lots of CP for Life Capsule, because this boss inflicts 
    a lot of damage.
    
    5. Huge Fly
    He moves towards you, stops to breathe fire straight down and fire a shot at 
    you, moves towards you some more, then swoops down away from you as he fires 
    another shot, then repeats the pattern.  Attack him by moving underneath him 
    after he breathes fire and attacking upwards 2 or 3 times, then move away before 
    he swoops.  You may be tempted to use the Jet Boots to attack him through the 
    air, but that didn't work very well for me.  Start by hitting him with the Prism 
    Wave until he changes color, then switch to the Hyper Blade and stab up from 
    underneath.  Go in with full CP for Life Capsule.  You'll need it.
    
    6. Madius
    Madius first appears as a huge blue knight.  He jumps towards you and swings his 
    sword, sending stars out from the point where it strikes the ground.  Then he 
    jumps away and repeats the pattern.  Use the Jet Boots to hover safely above his 
    sword strike.  One of the stars will fly directly at you, so watch out.  Zip 
    down and hit him in the head a couple of times, then move away so you won't get 
    hit when he jumps back.  This battle isn't really too hard, but he does inflict 
    a lot of damage, so be careful!
    
    7. Madius
    Madius now appears as a huge silver robot-like figure.  He drops from above, 
    jumps across the screen, fires three shots, and rises back up off the screen.  
    His shots fly straight at you, and if they miss the first time, they'll come 
    back at you when they hit the edge of the screen.  The key here is to avoid 
    damage.  Use the Jet Boots to fly and hit him in the head.  Try to hit him when 
    he first drops down.  Then fly low as he passes overhead.  Chase him and hit him 
    once or twice before he fires, then get away and try to avoid his shots.  Keep 
    your HP high at all times.  Good luck!
    
    
    ------------------------------------
    QUESTIONS WITH HINTS
    ------------------------------------
    This doesn't cover everything that might come up, just the things that might 
    really puzzle you.  If you're stuck but can't find anything relevant here, that 
    probably means that you've either missed a hint about what to do or haven't 
    tried something you should have tried.  For example, if you're stuck, try going 
    back to some apparent dead ends and using Crystals, testing the walls and floor 
    with your special weapons, etc.
    
    This section just has hints.  For direct, "spoiler" answers, go to the last 
    section.
    
    What do I do with the Capsule Bomber in area 2?
    - Someone gave you a clue about where to use it.
    - Can you find a room with no enemies in it?
    
    What do I do in area 3?
    - Did you hear a clue about the wall below Shadia's room?
    - Can you find Shadia?
    - Why don't you mess around at the bottom of the corridor just outside his room?
    
    Where's the Cosmo Suit?
    - If you've explored everywhere you can (safely) go and haven't found anything, 
    then there must be a secret passage somewhere that you haven't found.
    - Have you tried using your Crystals and special weapons?
    
    OK, I've got the Cosmo Suit, but what do I do now?
    - Have you explored the ocean and found the Spark Ball?
    - Did you hear a hint about destroying walls with it?
    - It's tricky because it takes 3 hits to destroy a wall, and it's not apparent 
    that you're hitting the right place.
    - Again, check dead ends.
    - The second spot is in the area you can reach only after finding the first 
    spot.
    
    Where's the boss in area 4?
    - You should have heard something about a certain pillar.
    - Can you find a place in the ocean that has a bunch of pillar-like objects?
    - Can you get on top of those pillars somehow?
    
    What do I do with the Prism Wave?  I found the wall I could destroy with the 
    Prism Wave, but what do I do now?
    - Check the vertical corridor by the guy who gives you the hint about the nearby 
    wall.
    - "A" wall doesn't necessarily mean "one and only one" wall.
    
    What now?  Where's the new blade in area 5?
    - Remember the clue about the Jet Boots and the Cosmo Crystal?
    - If you don't have both those items, you need to explore more.  (See previous 
    question.)
    - Can you find a barrier you can't reach except by flying?
    
    What do I do in the hallway in 5-2 that just keeps repeating?
    - Nothing.
    - Remember the guy who said something about a "false" warp hole?
    - What did he say to do near that false warp hole?
    - If at first you don't succeed....
    
    I'm stuck in area 6.  Where's the Cosmo Blade?
    - Did you hear a clue about the so-called "warm wall?"
    - I guess a warm wall would be one near some high-voltage wiring.  (Yeah, I 
    didn't think much of that clue either, but I decided to stick with a faithful 
    translation.)
    
    How do I find out the password?
    - There are 4 clues available.
    - All 4 are in the alien dimension, and 3 will come from monsters.
    - Be generous with your CP.
    - 2 clues are in 6-2, which is hard to find.
    - Have you found and destroyed the computer?
    - There's yet another wall somewhere that you can blast with the Prism Wave.
    
    
    ------------------------------------
    MAPS AND WALKTHROUGH
    ------------------------------------
    
    ************************************
    ************************************
    **********    SPOILERS   ***********
    ************************************
    ************************************
    
    These contain spoilers, so read them only if you're stuck and need to be bailed 
    out or if you just want to beat the game without bothering to solve the puzzles 
    on your own.  Yes, the maps are spoilers too, because they reveal the locations 
    of the secret passages that make up many of the game's puzzles.
    
    MAP LEGEND
    # passage
    - door left/right
    | elevator up/down
    v pitfall down
    < > one-way doors
    ABC... reference points
    
    ------------------------------------
    AREA 1 - BARREN SURFACE
    ------------------------------------
    
    Area 1:
    
       B-#-######-#-#
         #        #
    A###-#-####G  D-E-I
         #     |  #
         #  H-##  #
         #        #
       #-#  F-###-D
         #        #
         #-#-####-#-C
    
    A. Start of game
    B. Hyper Ray
    C. Enemy: Computer
    D. Gates open after C
    E. Enemy: Bubble monster; Cosmo Power
    F. Star Crystal
    G. Use Star Crystal to reveal elevator down
    H. Warp hole to 1-1
    I. Boss
    
    Area 1-1:
    
    A-#####-#
          |
    B-#####-C
    
    A. From 1
    B. Enemy: Fly woman; Metal Blade
    C. Warp hole to 1 (H)
    
    Head right, up, and left to get the Hyper Ray (B).  Defeat enemies to get CP 
    capsules, then use the Hyper Ray to destroy the red walls blocking the exits to 
    the right.  Take the top or bottom passages; you can't do anything down the 
    middle one yet.  Go to the bottom right and destroy the computer (C).  Go up and 
    right to beat the bubble monster (E) (pound him with the Hyper Ray and jump his 
    bubbles).  Now that you have the Cosmo Power, you can block most shots with your 
    blade.  (Yay!)  Go back down and left through the other newly opened gate.  Head 
    left to get the Star Crystal.  Now retrace your steps to the first vertical 
    passage and head down the middle hall.  At the end, use the Star Crystal.  
    Continue down and left and use the warp hole.  Head right, down, and left.  
    Answer No to the fly woman and defeat her for the Metal Blade.  Retrace your 
    steps to where you fought bubble boy and continue right to the boss.
    
    
    ------------------------------------
    AREA 2 - MOUNTAINS AND RIVERS
    ------------------------------------
    
    Area 2:
    
    A###B#######-J-#-###-#
           v     | #
           #     # #
         F-#     # #
           #  K#-# #-#-#E
           #       #
    C-G###-#-###D#-#-##-#
      |
      #
      #
    I-#-H-L
    
    A. From Area 1
    B. A great place to build experience and blade levels
    C. Guy needs Cosmo Parts; Cosmo Boots
    D. Waterfall
    E. Enemy: 2 bubble monsters; Cosmo Parts
    F. Moon Crystal
    G. Elevator down appears after waterfall stops
    H. Enemy: fire lizard; Fire Blade
    I. Warp hole to 2-2
    J. Blast floor with Capsule Bomber
    K. Use Moon Crystal; warp hole to 2-1
    L. Boss
    
    Area 2-2:
    
    #-###-###-C
        | |
    A-###-###-B
    
    A. From 2
    B. Enemy: flying head; Capsule Bomber
    C. Warp hole to 2 (I)
    
    Area 2-1:
    
    C-###-#####-A
              |
     #-#####-####-B
    
    A. From 2
    B. Enemy: fire lizard; Cosmo Boomerang
    C. Warp hole to 2 (K)
    
    First, do yourself a favor and build the Beam Blade up to level A (300 points, 
    for your reference).  It's tedious now; it's nearly impossible if you wait until 
    the final area.  There's a great place for building levels just right of the 
    start where the purple flying critters drop two at a time.  Head right, fall, 
    head down, head right.  In the vertical corridor, take the middle hall and 
    defeat the bubble monsters to get the Cosmo Parts.  Head down and all the way 
    left to get the Cosmo Boots.  Head up with your new jumping power and get the 
    Moon Crystal from the guy behind the gate you couldn't reach before.  Go down 
    and right and use the Moon Crystal to stop the waterfall.  Go back left and go 
    down the new elevator.  Go right and beat the dragon for the Fire Blade.  Go 
    left through the warp hole.  Go all the way right and beat the green head for 
    the Capsule Bomber.  Head up, right, and out.  Make your way back to the right, 
    head to the top of the vertical corridor, go left, and use the Capsule Bomber on 
    the floor in the empty room.  Go down and left.  Use the Moon Crystal at the 
    waterfall to reveal a warp hole.  In the alien dimension, go down and right.  
    Beat the dragon for the Cosmo Boomerang.  Make your way back to the bottom of 
    the area, where you got the Fire Blade, and go right.
    
    
    ------------------------------------
    AREA 3 - NEO-CLASSICAL
    ------------------------------------
    
    Area 3:
    
                   D-O-P-###-Q
                   #
                 #-#-####-#
                          #
    A#-#-B####H  #-#-####-#
       #      |    #
       #      #  L-#-#-B#K#K#K#K#K
     #-#  J-I-#    #     v v v v v
       #           #     M M M # M
       #           #           v
    F#-E-#########-#-C<##K#K#K#K#K
    |                    v v v v v
    #                    M N M M M
    #-###-G
    
    A. From Area 2
    B. Dark rooms (need Cosmo Eye)
    C. Enemy: Knight
    D. Gate opens after J
    E. Destroy left wall with Cosmo Boomerang
    F. Use Star Crystal
    G. Defeat enemies; warp hole to 3-1
    H. Use Star Crystal
    I. Enemy: Knight; Auto Protect
    J. Enemy: Computer
    K. Blast floor with Capsule Bomber
    L. From warp holes and 3-2
    M. Warp hole to L
    N. Warp hole to 3-2
    O. Enemy: Knight; Barrier Shield
    P. Enemy: Knight; Blade Power
    Q. Boss
    
    Area 3-1:
    
    C-###-#
       |
    B-####-A
       |
    #-####-#
    
    A. From 3
    B. Warp hole to 3 (G)
    C. Enemy: Bubble monster; Cosmo Eye
    
    Area 3-2:
    
    #-####-A  B-###-#
        |       |
    C-####-###-####-#
    
    A. From 3
    B. Enemy: Medusa head; Laser Blade
    C. Warp hole to 3 (L)
    
    If you want to play fair, explore until you get the clue about the wall below 
    Shadia's room.  In any case, go to the bottom of the vertical corridor just 
    after the start.  Hit the left wall three times with the Cosmo Boomerang to 
    reveal a new entrance.  Head left and use the Star Crystal to reveal the 
    elevator.  Head down to the warp hole.  Head up and left and beat bubble boy for 
    the Cosmo Eye.  Head back to the middle hall, left, and out.  Head up to the 
    hall that was dark.  Head right, use the Star Crystal, head down, left, beat the 
    knight (crouch at the edge of the room) for the Auto Protect item, continue 
    left, beat the computer.  Whew!  Now backtrack down, right, up to the other 
    previously dark hall.  There are five places where you can destroy the floor 
    with the Capsule Bomber.  Jump down the fourth (from the left).  Continue down 
    to another hall with five blast spots in the floor.  Jump down the second to 
    find the warp to 3-2.  Go down, right, up, left.  Answer Yes until the medusa 
    head attacks you, then defeat it for the Laser Blade.  Go back down and left and 
    warp out.  Continue up to the top of the area and head right.  Defeat the two 
    big green knights.  Continue right to the boss.
    
    
    ------------------------------------
    AREA 4 - OCEAN
    ------------------------------------
    
    Area 4:
    
     O-#-N
         #-####M####-C-D
         #     v v 
         #  G-F#B###-#
    A###-#           #
         #-B##H#####-#-#
         #    |      #
       #-#-#  #  E-#-#
              #
              #
         K###-F-###-I-J
         |
       L-#
    
    A. From Area 3
    B. Underwater; need Cosmo Suit to survive
    C. Warp hole to A / Destroy right wall with Cosmo Boomerang
    D. Enemy: Jellyfish monster; Cosmo Suit
    E. Enemy: Jellyfish monster; Spark Ball
    F. Blast left wall with Spark Ball
    G. Enemy: Computer
    H. Elevator appears after G
    I. Enemy: Jellyfish monster; Life Capsule
    J. Defeat enemies; warp hole to 4-3
    K. Blast floor with Capsule Bomber
    L. Warp hole to 4-2
    M. Use Earth Crystal (top of large island); warp hole to 4-1
    N. From 4-1
    O. Boss
    
    Area 4-3:
    
    B-####-####-####-#
       |         |
    #-####-C  A-####-#
    
    A. From 4
    B. Warp hole to 4 (J)
    C. Earth Crystal
    
    Area 4-2:
    
     D-####-####-#
             |
    A-####-###-B
       |
    #-####-####-C
    
    A. From 4
    B. Warp hole to 4 (L)
    C. Enemy: flying head
    D. Enemy: fire lizard; buy Thunder Blade for 1000 CP
    
    Area 4-1:
    
    B-###-###-A
    
    A. From 4
    B. Warp hole to 4 (N)
    
    Most of this area is underwater.  Without the Cosmo Suit, you'll lose HP 
    quickly.  From the start, go up and right.  Crossing the sea is very perilous, 
    because if you fall in you're basically dead meat.  Face to the right so the 
    green flying things will appear from the right.  When they pass overhead to the 
    left, jump to the next platform.  Once you get across, don't use the warp hole.  
    Instead, hit the right wall 3 times with the Cosmo Boomerang.  Go through, 
    answer No, and beat the fanged jellyfish thingy for the Cosmo Suit.  Jump in the 
    ocean and go all the way down and left.  Beat another jellyfish monster for the 
    Spark Ball.  Make your way up, left, and out of the ocean.  Go around up top and 
    jump in again.  This time, go immediately left and blast the wall 3 times with 
    the Spark Ball.  Destroy the computer.  Go right, down, and left back to the 
    main underwater corridor and take the new elevator down.  Continue along and 
    beat yet another jellyfish to get the wonderful Life Capsule.  Beat the enemies 
    in the next room right and warp to 4-3.  Go up, left, down, and right to find 
    the guy with the Earth Crystal.  Go up and left and warp back out.  Head back 
    left to the vertical corridor and destroy the left wall with the Spark Ball.  Go 
    left and bomb the floor with the Capsule Bomber at the end of the hall.  Go down 
    and warp to 4-2.  Go right, up, left, and say Yes to pay the fire lizard 1000 
    CP.  He'll give you the Thunder Blade.  Go right, down, right, and out.  Go all 
    the way back to the area over the ocean.  Use the Earth Crystal on the large 
    island in the middle (the top of the eighth pillar, that is).  Use the warp 
    hole, go left in 4-1, and warp out.  You'll now be in the very top of the first 
    vertical corridor.  There's a pitfall in the floor to the left, so be careful!  
    Throw Capsule Bombers to see where the solid floor ends.  Continue left to the 
    boss.
    
    
    ------------------------------------
    AREA 5 - ROCKY FORTRESS
    ------------------------------------
    
    Area 5:
    
           #-#-G-J
      I    #
      #    #-###-#
      H          #
      #-####-B   #
      #          #
      #    #-##E-#
    #-#-##-#
           # D-#-#
           #     #
         #-C-###-#
           #
    #-#-##-# F-#-#
      #    #     #
      #    C-###-#
      #
      #-#-##A
    
    A. From Area 4
    B. Use Earth Crystal; warp hole to 5-1
    C. Destroy right wall with Prism Wave
    D. Enemy: Computer
    E. Passage opens after D
    F. Enemy: Blower robot; pay 1000 CP to fight; Cosmo Crystal
    G. Enemy: Blower robot; Jet Boots
    H. Fly into barrier and use Cosmo Crystal to destroy ceiling
    I. 4 warp holes: UL, UR, and LL to 5-2, LR to 5-3; use Earth Crystal 3 times
    J. Boss
    
    Area 5-1:
    
     #-####-###-B
            |
    A-###-####-#
        |
     #-####-####-C
    
    A. From 5
    B. Warp hole to 5 (B)
    C. Enemy: Medusa head; Prism Wave
    
    Area 5-2:
    
    C-####-A
         |
     -B##B-
    
    A. From 5
    B. Passage loops endlessly
    C. Warp hole to 5 (I)
    
    Area 5-3:
    
    #-####-C  #-####-A
      |            |
    B-####-####-####-#
    
    A. From 5
    B. Warp hole to 5 (I)
    C. Hyper Blade
    
    Some rooms in this area have flashing barriers at the ceiling that cause damage 
    as long as you're in the room.  Use the Barrier Shield to protect yourself.  
    Explore the area and gather clues.  Make your way to the top of the area.  In 
    the room that appears to be a dead end with a mechanical eye enemy in it, use 
    the Earth Crystal to reveal the warp to 5-1.  Go down and right and beat the 
    medusa head for the Prism Wave.  Go left, up, right, up, right, and warp out.  
    Make your way back down to the right.  In the long vertical corridor, directly 
    right of the guy who tells you about the wall you can destroy with the Prism 
    Wave, blast the right wall 3 times with the Prism Wave.  Follow that new passage 
    and destroy the computer.  Go back, go down to the very bottom of that same 
    vertical corridor, and blast the right wall with the Prism Wave there too.  At 
    the end of that passage, pay the robot 1000 CP and he'll attack you.  Defeat him 
    to get the Cosmo Crystal.  Now go to the top of that vertical corridor and go 
    right.  A new passage will have opened up.  Follow it.  You'll eventually reach 
    another robot.  Defeat it for the Jet Boots, the coolest item in the game. ^_^  
    Now backtrack to the long vertical corridor and head left (as if you're going to 
    the warp to 5-1).  At the top of the next vertical corridor, use the Jet Boots.  
    Fly up, past a jetpack soldier, directly into the barrier at the ceiling.  Use 
    the Cosmo Crystal to make the barrier and ceiling explode and vanish.  Continue 
    up through the air.  You'll find a warp hole at the top.  You can take it if you 
    feel like wandering around pointlessly for a while.  Otherwise, use the Earth 
    Crystal 3 times, revealing 3 new warp holes.  Enter the one on the lower right, 
    the last one to appear, to warp to 5-3.  Go down, left, up, and right to find 
    the Hyper Blade.  Go left, down, left, and out.  Now go back down, right, and 
    make your way to the top of the area to fight the boss.
    
    
    ------------------------------------
    AREA 6 - SPACE AGE
    ------------------------------------
    
    Area 6:
    
    #>K
    #
    #
    #-J-E-#-D-#-####-#
                     #
             G-F-#C#-#
               #
               #
        #-#-##-# #-I
          #        #
    B-###-#-######-#-###-#
              v v  #     #
          H-F#####-#     #
                     A##-#
    
    A. From 5
    B. Warp hole to 6-1
    C. Great place to fill HP and CP
    D. Enemy: Flying robot head; Cosmo Arm
    E. Password gate
    F. Blast left wall with Prism Wave
    G. Enemy: Computer
    H. Cosmo Blade
    I. Warp hole to 6-2 appears after G
    J. Boss
    K. To 6 (continued)
    
    Area 6-1:
    
    C-####-####-D
        |    |
    A-####-####-B
        |    |
    #-####-####-####-E
    
    A. From 6
    B. To 6 (B)
    C. Password clue
    D. Enemy: Medusa head; answer No for password clue
    E. Bring Cosmo Blade and Cosmo Arm
    
    Area 6-2:
    
    #-#####-####-D
        |
    #-####-####-####-#
        |        |
    B-####-C A-####-#
        |        |
    #-####-####-####-#
    
    A. From 6
    B. Enemy: Floating head; answer No for password clue
    C. Warp hole to 6 (I)
    D. Enemy: Floating head; pay 2000 CP for password clue
    
    Area 6, continued:
    
     #>#D#
     #
     #-###-#
           #
    #-##B#-#
    #
    #-###C#-#
            #
    A###B##-#
    
    A. From 6
    B. Good place to fill HP
    C. Good place to fill CP
    D. Final boss
    
    Start by following the passage to the second vertical corridor.  Go down and 
    left into the room with the barriers on the ceiling.  Destroy the far left wall 
    with the Prism Wave and go through to get the Cosmo Blade.  It sucks right now, 
    so don't use it.  Go back right, fly up with the Jet Boots, go left, fly up some 
    more, and follow the path along.  Eventually, at the top of the area you'll meet 
    a big scary blue robot head.  Defeat it by running back and forth beneath it 
    firing Prism Waves.  You'll get the Cosmo Arm.  Now backtrack until you're over 
    the room where you got the Cosmo Blade, at the bottom of the first vertical 
    corridor you had to fly up.  Go left this time, to a warp to 6-1.  Go down and 
    right.  You'll find a guy who will combine the power of your other blades into 
    the Cosmo Blade.  When each other blade reaches level A, the Cosmo Blade rises 
    one level.  This is why you hopefully raised your early blades to level A 
    already.  Trying to beat area 6 enemies with a weak Beam Blade is no fun.  
    Anyhow, the Cosmo Blade will now be very strong.  Explore the rest of 6-1 to 
    learn two letters of the password.  Go far right of the start and warp out when 
    you're done.  Go right, fly up, go right, fly up, and destroy the left wall at 
    the top of the corridor with the Prism Wave.  Go through and destroy the last 
    computer.  Go back down and backtrack to the right.  Past the room with holes in 
    the floor with the barrier room below, fly up the next vertical corridor.  A 
    warp hole will have appeared at the top.  Explore 6-2 for the other two letters 
    of the password.  Go up, left, up, right, and pay 2000 CP for the first clue.  
    Go back left, down, down, left, and answer No to get the other one.  Then go 
    right and exit.  Head up to the top of the area again.  Continue left and enter 
    the password.  Go left to fight Madius.
    
    There's only one path to follow in the final area.  There are several places 
    where enemies appear continually who drop HP and CP capsules.  Go into the final 
    battle with as close to full CP as you can manage.
    
    
    ------------------------------------
    QUESTIONS WITH SPOILER ANSWERS
    ------------------------------------
    
    ************************************
    ************************************
    **********    SPOILERS   ***********
    ************************************
    ************************************
    
    Same questions as the other section, but no gentle hints this time, just plain 
    solutions.
    
    What do I do with the Capsule Bomber in area 2?
    - Go to the room directly right of the long outside stretch at the start of the 
    area.  You'll have to circle around down, right, up, and left to reach it.  It's 
    a single-screen room with no enemies.  Start throwing Capsule Bombers at the 
    floor until you hit something.
    
    What do I do in area 3?
    - Go to the bottom of the first vertical corridor and hit the left wall 3 times 
    with the Cosmo Boomerang.
    
    Where's the Cosmo Suit?
    - Go up and (carefully) cross the ocean.  In the room at the end, don't go in 
    the warp hole.  Hit the right wall 3 times with the Cosmo Boomerang.
    
    OK, I've got the Cosmo Suit, but what do I do now?  Where are the two walls I 
    can destroy with the Spark Ball?
    - The first one is at the far left of the uppermost underwater area.  Fall in 
    from the islands above, go left, and hit the wall 3 times.
    - The second one is at the bottom of the newly accessible vertical corridor, 
    directly left of the room where you got the Life Capsule.
    
    Where's the boss in area 4?
    - Go across the top of the ocean.  Use the Earth Crystal on the large island in 
    the middle to reveal a warp hole.
    
    What do I do with the Prism Wave?  I found the wall I could destroy with the 
    Prism Wave, but what do I do now?
    - There are two passages to open in that vertical corridor.  One is directly 
    right of the guy who gives you that hint about destroying a wall with the Prism 
    Wave.  The other as at the bottom of the corridor, again in the right wall.
    
    What now?  Where's the new blade in area 5?
    - Find the Jet Boots and Cosmo Crystal.  Left of the warp to 5-1, fly to the top 
    of the corridor, through the damaging barrier, and use the Cosmo Crystal to 
    explode the ceiling.
    
    What do I do in the hallway in 5-2 that just keeps repeating?
    - Leave.  By the warp to 5-2, use the Earth Crystal three times to reveal three 
    hidden warp holes.  Enter the one on the lower right to go to 5-3 instead.
    
    I'm stuck in area 6.  Where's the Cosmo Blade?
    - Find the hallway with damaging barriers on the ceiling.  Shoot the far left 
    wall 3 times with the Prism Wave.
    
    How do I find out the password?
    - After anyone who doesn't really want to read this answer stops reading I will 
    tell you that mado is the password.
    

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