_____   ____    _____   _   _    ____    _   _   _   _____   _      _____
|  _  | |  _ \  |  ___| | | | |  |  _ \  | | | | | | |  _  | | |    |  ___| 
| |_| | | |_| | | |     | |_| |  | |_| | | | | | | | | |_| | | |    | |___
|  _  | |    /  | |     |  _  |  |    /  | | | |_| | |  _  | | |    |___  |
| | | | | |\ \  | |___  | | | |  | |\ \  | | |_   _| | | | | | |___  ___| |
|_| |_| |_| \_\ \_____| |_| |_|  |_| \_\ |_|   |_|   |_| |_| |_____||_____|

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * A BASKET BRAWL!

===========================================================================

                         Arch Rivals - A Basket Brawl!
                         Nintendo Entertainment System

                         Basic FAQ and Gameplay Hints
                                  Version 1.0
                               By Mike Cullerne
                           mikecullerne@hotmail.com

      This file is Copyright (c)2003 Mike Cullerne. All rights reserved.

===========================================================================

===========================================================================
                                  Disclaimer
===========================================================================

This FAQ is freely available for use on GameFAQs.com and also at 
sectionq.netfirms.com, nowhere else.  However you may download/save it to 
your computer for easy reference - however unlawful distribution that 
breaks international copyright law is obviously unacceptable.  If you are 
viewing this FAQ online through any site other than the two mentioned above 
please contact the author.  Finally, be sure to submit any feedback that 
would improve this FAQ, the author has put a lot of time and effort into 
the FAQ and for you to take 2 minutes of your time to make it better would 
be very much appreciated - you will, of course, be credited.

===========================================================================
                              Version History
===========================================================================

21 April 2003: Version 1.1 - Made minor changes to layout and copyright 
information.

7 April 2003: Version 1.0 - Composed whole FAQ in a single sitting.  Spell 
checked.  Sent to GameFAQ's for approval.

===========================================================================
                                  Contents
===========================================================================

1. Introduction
2. Controls
   A. Offence Controls
   B. Defense Controls
3. Teams
4. Characters
5. Winning Tactics
   A. Basics
   B. Offence
   C. Defense
6. Frequently Asked Questions
7. Credits

===========================================================================
                                1. Introduction
===========================================================================

Arch Rivals is a very unique basketball game for the N.E.S.  Programmed by 
Rare, they describe it as a 'tongue in cheek' (odd spelling) version of 
basketball.  It is 2 v 2 basketball action with the main differential being 
you can punch the players on the other team!  That's right, the game is 
more of an all out fight with the basketball becoming an inferior part of 
the title.  While the game is fairly limited there are many intricate 
aspects that I shall explain below.  Onwards.

===========================================================================
                                  2. Controls
===========================================================================

With most N.E.S games the controls are limited with only two buttons and a 
digital pad available.  However the buttons have different uses depending 
whether or not you are on offence or defense.  Here we go.

----------------------------------------
A. Offence Controls
----------------------------------------

A-button - This button makes your player shoot.  If you are playing single-
player and the other player on your team has the ball this player will 
shoot instead.

B-button - This button will make your player pass to the other guy on your 
team.  If you are playing single player, pressing this button will make the 
other man pass the ball to you.

Digital Pad - Moves your player about the court.

----------------------------------------
B. Defense Controls
----------------------------------------

A-button - This button will make your player jump (with the intention to 
block a shot from the opposition).

B-button - This button will make your player punch, the highlight of the 
game.

Holding B-button then press A-button - This will make your player lunge 
forwards, enabling them to steal from the opposition.  If the player misses 
and B-button is held the player will roll down the court.  Bizarre but 
true.

===========================================================================
                                    3. Teams
===========================================================================

There are four teams available to play:

Los Angeles
Chicago
Brawl State
Natural High

They have a variety of shirt colors but all the players are the same for 
each team.

===========================================================================
                                 4. Characters
===========================================================================

For each team you can choose from 8 different players.  You only get to 
choose who you are, not who your opposition of team-mate are.  Here are the 
players:

Tyrone - Defensive Giant

Vinnie - A Great Player

Hammer - Rebound King

Moose - Real Champ

Lewis - Top Shooter

Blade - A Real Crowd Pleaser

Mohawk - Tough and Mean

Reggie - All-American

I am not sure if the descriptions actually affect aspects of the players or 
whether they are purely cosmetic.  I can play with any of the characters 
and do well with any so if there is a difference it is not a major one.

===========================================================================
                               5. Winning Tactics
===========================================================================

Naturally with most sports games there are two main aspects - offence and 
defense.  There are also basic fundamentals that make up any game and 
understanding these is the initial beginning of success. Since I am a 
simple person I will break this part of the guide into three parts, basics, 
offence and defense.  Hopefully you should be able to find what you are 
looking for in this section.  If you can't, send me any questions via email 
(mikecullerne@hotmail.com).  Enjoy.

----------------------------------------
A. Basics
----------------------------------------

The game of basketball is won and lost by how many baskets you shoot.  If 
you shoot the ball into the hoop when standing inside the half circular 
zone you get two points and if you shoot from outside you get three points.  
Sure this is basic but for those of you who have never played the game it 
can be a little daunting.

In Arch Rivals each team consists of two players.  When playing single-
player you can only control the movement of one player, however you can 
toggle that player to pass or shoot as explained in Section 3 (Controls) of 
this FAQ.

Arch Rivals is quite a slow game and shots can hover in the air for quite 
some time.  So you often have the chance to move your players into rebounds 
quite easily.  While moving into rebound position you might want to throw a 
few punches on the opposition so they can't compete with you.

During the game rubbish is thrown onto the court and if you run over it you 
will slip (if you have the ball you will lose it).  Be aware that sometimes 
the ref will step out and trip you.

----------------------------------------
B. Offence
----------------------------------------

The heart of offence lies in shooting and mastering this technique takes a 
bit of time but is generally quite easy to pick up.  As mentioned earlier, 
A-button is shoot and pressing this anywhere on the court will make your 
player jump up and shoot for the hoop.  To increase accuracy you must hold 
down the A-button and release it when your player reaches the highest point 
of his jump, i.e. the point where the player stops rising and begins to 
fall back down.  The closer your release is to this point the more likely 
your ball will go in.

Also, the closer you are to the hoop the more accurate you will be.  This 
obvious variable is important in determining the best place to shoot from. 
So in conclusion, the further you are away from the hoop the better timing 
you have to have with your release point.  Therefore the best place to be 
shoot from on the court is just outside the half circle in the oppositions 
half.  For each successful shot you are awarded 3 points instead of 2 
points if you were inside that half circle.

When shooting your opponents cannot punch you so I found that the best 
tactic is to give your other player the ball and then move into the 
position from which you wish to shoot from.  Shake any opposition players 
and then make your other player pass to you.  As soon as you have control 
of the ball, shoot.  The opposition can't touch you and you can concentrate 
on your timing rather than them.

If you find shooting from long range tough, dunk it!  By running to the 
hoop and tapping A-button your player will jump and dunk the ball into the 
hoop.  You must be reasonably close to the hoop or else your player will 
just go up for a normal jump shot.  Because you are in the air no players 
can take you out either.  Sometimes your dunk will be so powerful the 
backboard will shatter - surely one of the most exciting aspects of the 
game!

The simplistic style of two on two basketball means offensive moves are 
quite limited and often escaping the grasp of the computers tight marking 
can be very hard.  The computer is always in your face and passing the ball 
is often quite risky because you have to stand still to receive a pass, 
making you easy meat for the opposition.

One way around this is to just shoot for the hoop as soon as you get the 
ball.  Because the ball hovers in the air for a long time you can generally 
run down court and be down there before the ball.  This gives you ample 
time to knock down the opposition and set yourself for the rebound.

Offensive rebounding is crucial so after you put up your shot be sure to 
move into position to collect the ball and/or take out the opposition 
players because if you don't get them, they'll get you.

----------------------------------------
C. Defense
----------------------------------------

This is truly the most exhilarating part of Arch Rivals.  With traditional 
family values chucked out the window in favour of raw punching power, 
gamers must have their wits about them to survive!

B-button is the infamous punch button.  When you don't have the ball you 
can punch the opposition at any time except when they are in the air 
jumping or a shot.  However once they land they are fair game and throwing 
a punch at this time will certainly make collecting the rebound a lot 
easier.

An important point to remember is that you should not, at any time, rely on 
your other player.  The AI for this guy is not really up to scratch and 
unfortunately you cannot control his actions at all, unlike on offence.  
However he is always quick to move in for rebounds and this means you can 
often go for the opposition with your fists and get him to pick up the 
rebound.

Lunging is another part of the game that is very important.  The 
combination of A-button and B-button must be used to pull it off but it is 
a very powerful technique once mastered.  Stealing and taking out the 
opposition is the main point of this exercise but you can also move very 
quickly when your player begins to roll after they lunge.

Blocking is a very tough technique in this game.  I have only managed to 
successfully block a shot about ten times (after many hours of play).  Your 
timing needs to be precise, your jump accurate and your angle perfect.  To 
be successful you can't wait for the opposition to go into the jump shot, 
you do indeed need to anticipate when they are about to shoot and get right 
up in their face with the jump.  This is far easier said than done however 
and your best bet is to take them out with a punch to the face before they 
get airborne for the shot.

Because it's two on two you can't exactly get a defensive set and hold the 
other team out.  The game's engine also forbids it so there are two main 
courses of action:

- Sit off and wait for the rebounds.
- Get in the face of the opposition with big punches

Personally I suggest you do the opposite of what your teammate is doing. 
For example if your team mate is sitting under the hoop doing nothing go 
and attack the ball, on the other hand if your team mate is doing all he 
can to get the ball wait for the shot and take the rebound (also be ready 
to back up your buddy if he nabs a steal).

Prevention is better than cure so after you score get straight into the 
face of the other team when the game resumes from the sideline.  Keeping 
the ball down their end means it is near impossible for them to nail a 
basket.

===========================================================================
                          6. Frequently Asked Questions
===========================================================================

Question: Wow this game sounds great!  Where can I buy it?

Answer: Certainly not off shop shelves, at least first hand shelves.  Check 
out your local pawnshops and other second hand stores.  If that fails go to 
car boot sales and other such markets, you never know what you may find.  
Ebay and other online auction websites can be very useful in finding old 
games and it was now I got my copy (from trademe.co.nz).

Question: Are there any other courts or unlockable characters?

Answer: Not that I know of.  This game isn't exactly full of options.  I've 
put many hours into this title and nothings turned up... yet.

Question: Is there a sequel in development?

Answer: Again, not that I know of.  However the fighting in Arch Rivals 
makes it quite an adorable game and maybe a developer can bring it to life 
on a next-gen console.  A GBA version would be more likely but at this 
stage I don't know of any plans to bring Arch Rivals into the new 
millennium.

Question: I can't seem to master the lunge technique, how can I improve?

Answer: Practice my young apprentice.  I had trouble at first but once you 
get it going it becomes the most important move in the game.  Also, try not 
to use it all the time, if you can master the careful art of blocking and 
can combine it with lunging you will be undefeatable.

Question: Is there anyway to turn of the obstacles that you slip on?

Answer: No.  Although they can be very frustrating there is no option to 
turn them off.

Question: In two player mode can you play on the same team?

Answer: Again, no.  The only options you have are to change teams and 
select your players, nothing else.

Question: Are there any special victory animations?

Answer: Other than the standard victory proceedings there is nothing.  Also 
there are only five main animations when your score a hoop, they are: Coach 
A, coach B, cheerleaders, crowd and referee.  These animations can be vary 
(the color palette changes) but other than that nothing new.  There are 
also some 'cool' animations if you just let the game run during start-up 
and don't press any buttons.

Question: Is there anyway to record your performance?

Answer: Yes!  Once you finish a game you can enter your initials in and it 
records your stats (steals, rebounds etc) and compares them to other scores 
using that same player (Mohawk, Reggie etc).  I have been at the top of the 
leader board with a few players but unfortunately every time I reset the 
data is lost.

===========================================================================
                                   7. Credits
===========================================================================

Acclaim - For having the guts to release such an 'interesting' basketball 
title.

Angely Grecia - Got me my N.E.S for my 18th birthday, what a star!

CJayC - He doesn't know me and I don't really know him but he runs this 
place like no-one else could. Cheers.

Geoff Shobert - Made me get a N.E.S, a true American hero.

Microsoft - No matter what people say MS Word is a great program, thank god 
for spell check.

Nintendo - Thanks for the N.E.S, no really, it's great!

VideoGames NZ - My forum home on the internet, a variety of colorful 
characters - always with a bevy of suggestions.

===========================================================================
                                    The End
      This file is Copyright (c)2003 Mike Cullerne. All rights reserved.
===========================================================================