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    FAQ/Walkthrough by IRogers

    Version: 1.1 | Updated: 03/25/01 | Search Guide | Bookmark Guide

    Bad Dudes
    For the Nintendo Entertainment System
    A FAQ/Walkthrough written by Ian Rogers
    Drop me a line if you have a question, comment, or just want to say hi.
    Version 1.1
    Revision History
    Version 1.1
    Two people e-mailed me about a rather interesting bit of info, it seems 
    that the level 1 Boss is named Karnov, and he also has a game named 
    after him.  Hmmmmm, interesting.  I've also fixed a few errors, and 
    added a few names to the Acknowledgements section.  
    Version 1.0
    Well, it's finally finished.  Believe it or not, this FAQ has been in 
    its half finished stages for a very long time now, and I'm glad it's 
    I can remember first playing Bad Dudes a very, very long time ago.  And 
    enjoying it too.  But not in the same sense as most people enjoy games, 
    oh no.  My friend and I would play Bad Dudes simply to make fun of 
    every aspect of this silly little game.  From the overworked storyline 
    to the choppy frame rate, and especially that distorted voice yelling 
    out "I'm Bad!" at the end of every level.
    Those were good times.   Now I own Bad Dudes for myself, and have 
    beaten it many times, and the ending is as funny and as lame as I 
    remember it from all those years ago.  So I'm here to bring you a FAQ 
    for that game that we all know and love, Bad Dudes.
    Table of Contents
    Part I: The Basics
    1. Storyline
    2. Controls/Moves List
    3. Items and Weapons
    4. Know Your Ninjas
    Part II: The Walkthrough
    Stage 1: The City
    Stage 2: The Truck
    Stage 3: The Sewer
    Stage 4: The Forest
    Stage 5: The Train
    Stage 6: The Cave
    Stage 7: The Hideout
    Part III: The Rest
    1. Tricks and Codes
    2. Game Genie Codes
    3. Frequently Asked Questions
    4. Acknowledgements
    5. Copyright Info
    Part I: The Basics
    In this opening section, I'll be dealing with some of the general info 
    that you'd expect.  Read through this section for some basic 
    information or if you're looking for a few tips.
    1. Storyline
    (Retold by me, Ian)
    One sunny morning two dudes, Blade and Striker, were discussing various 
    wholesome moral issues.  Suddenly, a large Army Man walked into the 
    room.  Blade and Striker were obviously confused by this man's 
    presence, especially when he related the following cryptic message:
    Suddenly, the two dudes knew what was wrong.  According to that 
    morning's newspaper, the evil Dragon clan had kidnapped their honorable 
    President and taken him to their secret base. 
    Since it was quite obvious that the Army, the Marines, the Navy, and 
    the Air Force were all powerless to stop these fiends, they decided to 
    do it themselves.  
    So Blade and Striker, dressed in their favorite black tank tops and 
    ripped jeans, set out to rescue the President with a hearty shout of 
    "I'm Bad!"
    2. Controls/Moves List
    NOTE: All of the controls and moves are exactly the same for both Blade 
    and Striker.  The only real difference is their hair color (Blade has 
    brown hair, and Striker has Blond) and they each have a slightly 
    different tint between them.
    Basic Controls
    D-Pad Left/Right: Move
    D-Pad Down: Duck
    D-Pad Up: Look Up
    A Button: Punch/Kick/Use Weapon
    B Button: Jump
    Start: Pause the Game
    Select: No Purpose in the actual game, but it lets you skip the mission 
    briefing sequence in the beginning.
    Special Moves
    Pick Up Items
    Controls: Hold down and press A while on top of the item
    Description: If an item or weapon is on the ground, this is the only 
    way that you can pick it up.  Extremely useful.
    High Jump
    Controls: Hold Up and press B
    Description: Allows you to jump extraordinarily (or some would say 
    ridiculously) high off the ground.  Use this to avoid certain enemies 
    if necessary, or to jump up to a higher platform.
    Low Jump
    Controls: Hold Down and press B
    Description: Allows you to jump down to a lower platform.  That's about 
    all it's good for.
    High Punch
    Controls: Hold Down and press A
    Description: This causes you to punch up above your head.  It's 
    absolutely useless, or at least I haven't found a place where it comes 
    in handy.  
    Low Kick
    Controls: Hold Down and press A
    Description: Kicks low to the ground if an enemy is nearby.  If no 
    enemy is around, you will simply punch air.  This move is critical when 
    taking down the smaller enemies.  If you have a weapon, you will swing 
    that weapon instead.  Note that swinging a weapon while kneeling is 
    about twice as fast as swinging a weapon while standing up.
    High Kick
    Controls: Push A and B at once
    Description: Jumps and high kicks.  This is not as effective as the 
    Spin Kick (see below).
    Spin Kick
    Controls: Hold Left/Right and press A and B at once
    Description: Causes you to leap forward a little bit and perform a very 
    long and powerful kick that does a lot of damage to the enemy.
    Flaming Punch
    Controls: Hold A for several seconds to start flashing, then release A 
    to punch.
    Description: The awesomely powerful punch will down any regular enemy 
    in a single hit.  It can even take down more than one ninja at a time 
    if they are standing close to each other.  The only downside is that it 
    takes awhile to charge it up.
    3. Items and Weapons
    Throughout the game, whenever you see a red ninja, be sure to kill him 
    and take the item that he drops.  It can be one of four objects that 
    can greatly help you on your mission.
    Cola: Refills 5 bars of your life.
    Clock: Adds on 5 seconds to your time.  This item is pretty much a 
    waste, as I have never once encountered time problems when playing a 
    Weapons: The Dagger and the Numchucks are powerful weapons that will 
    kill ordinary ninjas in one hit.  You carry them around with you until 
    you die, and you can even take them between levels.  
    Their one flaw is that a weapon takes slightly longer to use than an 
    ordinary punch, which can work against you when fighting large amounts 
    of ninjas.  The solution to this to kneel down and use your weapon, as 
    this eliminates the speed problem entirely, allowing a weapon to be 
    used at the same speed as a normal punch.
    And in case anyone is wondering, there is no difference whatsoever 
    between the dagger and the numchucks.
    4. Know Your Ninjas
    Throughout your journey to save the President, you will encounter many 
    different ninjas that are loyal to the Dragon clan.  Here's a list of 
    them, complete with point values.
    NOTE: For information on Bosses, see the end of level walkthrough that 
    that Boss is in.  
    Blue Ninja: 100 Points
    This is your basic ninja, blue, slow, and dumb.  You can take him down 
    easily in one hit.  Don't expect too much from these clowns, but they 
    can gang up on you easily, so be careful.
    Gray Ninja: 200 Points
    These nasty fellows like to throw either spinning blades or handfuls of 
    tacks at you.  You can block their attacks by punching the objects as 
    they come flying towards you.  You can also kick the tacks that lie on 
    the ground.  The ninjas themselves take two hits to kill.
    Red Ninja: 400 Points
    The Red Ninjas are extremely important because they will leave an item 
    behind after being killed.  Red Ninjas will usually run on to the 
    screen, attack you, then run away, so you'll need to be quick if you 
    want to attack them and snatch their item.  They take two hits to kill.
    Blue Swordsman: 700 Points
    Watch out for these nasty fellows!  The blue swordsman will jump up 
    high then thrust downward hoping to remove several bars of your life.  
    The easiest way to kill them is to dodge their attack by walking 
    backward as they jump, then punching the ninja before they swing their 
    sword when they hit the ground.  Two hits will do it. 
    Gray Swordsman: 700 Points
    They're basically the same as the Blue Swordsman, except that these 
    guys will make more of a scene by thrusting their sword down all the 
    way.  Watch out for them in later levels.  It takes the usual two hits 
    to kill them, use the same technique described above.
    Red Female Ninja: 400 Points
    These nasty ladies are no big deal.  They walk up to you slowly with 
    the intention of throwing a few puny punches or kicks your way, but one 
    simple punch will put them down.  The only reason these gals exist is 
    for a few easy points.
    Blue Female Ninja: 400 Points
    Same as above.
    Little Blue Ninja: 300 Points
    This short little fellow will slowly creep towards you and deliver a 
    few kicks or punches.  Just duck down and kick him once to get him out 
    of your hair.  Another easy enemy.
    Little Gray Ninja: 300 Points
    Exactly the same as the little blue ninja, but this guy will do a 
    couple of flips around your head, making him a little harder to hit if 
    you're not ready for him.
    Flaming Orange Ninja: 1,000 Points
    These mysterious individuals will see you, spontaneously burst into 
    flame, then proceed to run towards you at full speed.  You can't kill 
    these guys with your fists alone, so if you see one coming, do a high 
    jump straight into the air as they run under you.  But if you have a 
    weapon, duck down and start swinging it as the ninja charges straight 
    into you and ends up getting killed.  I'm sure you could use the 
    Dogs: 200 Points
    Technically not a ninja, but are in this section anyway.  These vicious 
    canines will stand in one place, then suddenly run after you if you get 
    too close.  Dogs are tough to kill without a weapon, so I try to avoid 
    them by jumping up to either a higher or lower level to get them to run 
    away.  If you do get too close however, duck down and start swinging 
    your fists, taking small steps closer until the dog attacks you, 
    getting itself killed in the process.  
    Part II: The Walkthrough
    In writing these walkthroughs, I've tried to give some basic 
    information that should make the level a little easier for you.  I 
    haven't gone into large detail because, well, I really didn't think it 
    was that necessary.  
    Stage 1: The City
    Items to find: Clock, Cola
    Notes: Try to stay on the upper fence through most of the level, but 
    you should jump down to the ground if too many enemies are closing in 
    on you.  Also, watch out for the Swordsmen later in the level, and try 
    to save your energy for the Boss.
    In the beginning of the level, several blue and gray ninjas will come 
    running at you from either side.  Take care of them with a few regular 
    punches, and watch out for any tacks that the gray ninjas will throw on 
    to the ground.  
    You should also encounter a red ninja here who will drop a clock if you 
    kill him.  Grab the clock (if you desperately need the extra time) then 
    fight off more gray and blue ninjas that should be attacking you.  If 
    you have some seconds to spare, try charging up a Flaming Punch, then 
    using it to knock out several enemies at once.
    About halfway through the level you should see a large blue truck with 
    the word "Dudes" written on it.  The doors will open, and three blue 
    ninjas will jump out, then three more after them.  Punch or kick each 
    of them one at a time, then head onward.  Right after you pass the 
    truck, a very important red ninja should pass by.  Kill him and grab 
    the Cola that he drops.
    After the second red ninja, there are more gray and blue ninjas to 
    come.  Take care of them the same way as before, then watch out for the 
    Blue Swordsman that follows them.  These guys will jump up and swing 
    their swords at you, taking away a large chunk of your life.  When they 
    jump up, move backward to dodge their attacks, then punch them back.
    After several more enemies, you should reach the boss.
    The boss of this level is Karnov, the Turkish circus performer who 
    breathes fire.  You might also remember him as later starring in his 
    own game by Data East.
    If you know what to do, this guy is actually pretty easy.  This sumo 
    wrestler type fellow will follow you around and periodically attack 
    with punches or breath fire on you.
    To take him down easily, dodge his attack, then punch him back 
    immediately.  Then, quickly dodge back right after you punch him.  
    Repeat this tactic over and over again, and you should be able to 
    defeat him.
    And oh yes, one more tip.  Should Karnov have you backed into a corner, 
    jump down (or up) to a different level, then punch him as soon as he 
    follows you.  Or, run backwards as a means of escape.
    Using Flaming Punches also works well against Karnov.  One hit will 
    usually knock him back more than a regular punch, which should give you 
    a little more breathing room to spare.
    Stage 2: The Truck
    Items to find: Numchuks, Cola, Dagger
    Notes: Be especially careful that you don't slip between the gap in the 
    middle of the two trailers.  If you do, not only will you lose a lot of 
    life, but it's very difficult to jump back on to the truck again.
    You suddenly find yourself on the back of a large truck traveling at 
    high speeds out of the city.  A large group of blue and gray ninjas 
    will rush to attack you suddenly from either side, so be on your guard.
    A short while later, a red ninja should appear who will drop a very 
    valuable set of numchuks if you defeat him.  Grab the weapon and use it 
    on the enemies.  Remember that if you duck down, you can swing your 
    weapon faster than you usually can.
    As the level automatically scrolls right, it should eventually come 
    time for you to leap over the gap in between the two sections of the 
    truck.  Before doing so, watch for ninjas on either side, then do a 
    high jump (Up+B) when the coast is clear.  You should make the jump 
    over the gap when it reaches the point right in the middle of the 
    Soon afterward, another red ninja should come, and grab the Cola that 
    he drops.  In addition to the regular ninjas in this part of the level, 
    there are also a swordsman lurking about.  When the swordsman jumps up, 
    dodge to the side then hit him with your weapon as he hits the ground.
    After more fights, a final red ninja should come that will drop a 
    dagger.  If you still have your numchuks, do NOT pick up the dagger.  
    Instead, save it in case you die.  I myself like the numchuks better 
    You'll know that you've reached the end of the level when the truck 
    stops.  Jump off and head to the right, attacking any ninjas that 
    follow you.  Then you have to fight the boss...
    The boss in this level is a little tricky, but you should be able to 
    beat him easily if you have plenty of life.  The boss is a short ninja 
    with spiky nails who scampers around on his hands and knees.
    To defeat him, duck down in one spot and either punch or swing your 
    weapon frantically.  Then, inch a little closer to him.  As he runs 
    around, you should be able to get a few hits off him.
    If he ever stands still and raises one arm, run to the other end of the 
    screen and wait, because you can't hit him while he's like this, and he 
    can suddenly move and attack you without warning.
    If all goes well, you should be able to beat this guy and continue on 
    Stage 3: The Sewer
    Items to find: Dagger, Cola, Dagger
    Notes: Watch out for the gaps in the lower part of the floor.  The 
    farther you go, the more frequent these gaps will be.  Avoid them using 
    high jumps, or stay on the upper portion of the level, which is what I 
    usually do.
    As always, the level begins with a small hoard of blue and gray ninjas 
    attacking you from either side.  Get rid of them, and a few more ninjas 
    along the way, until you encounter a red ninja who drops a dagger.  
    Pick it up if you don't already have a weapon.  
    As you progress further, some swordsmen will appear.  If you can, get 
    down to the lower level to fight them, since you can see them better as 
    they leap down on you when you are below.
    Also, some gaps will begin to appear in the lower level.  Jump over 
    them, or you'll fall into the sewer and lose some life.  As you move 
    along, there should also be a red ninja that drops a Cola around.
    Continuing on, there are more ninjas and a few more swordsmen.  There 
    is one particularly nasty point in the level when you will be forced to 
    cross on some small platforms, and ninjas are coming at you from both 
    sides at the same time.  When this happens, you need to kill all the 
    ninjas on the screen as fast as you can, then jump across the platforms 
    as quickly as possible before the next bunch moves in.
    You'll know that you've reached the end when you get to a red ninja 
    that drops another dagger.  That dagger (or the numchuks, if you still 
    have them from the previous level) are necessary to defeat this next 
    A normal looking green ninja who magically splits into five ninjas, 
    this guy is really hard if you don't have a weapon.  When he splits 
    himself, the "real" ninja will hide in the corner, while the other four 
    ninjas will attack you two at a time.  The boss can only be damaged if 
    the "real" ninja is hit.
    As I said before, this boss is really easy if you have a weapon.  When 
    the green ninjas come at you, duck down and swing your weapon like 
    there's no tomorrow.  The ninjas should run into your swinging blade, 
    recover, then attack you again getting themselves killed.  When all 
    four ninjas are down, the leader will attack you.  Use the same 
    technique on him, until he goes off and splits form again.  Repeat this 
    process two or three more times until he's finished.
    If you don't have a weapon however, you're in trouble.  When the groups 
    of green ninjas come rushing at you, charge up a flaming punch and use 
    it when they get close.  As they become stunned, punch or kick them 
    again to defeat them.  Repeat this process with the next group of two 
    ninjas, then use whatever attacks you can on the final green ninja.
    Stage 4: The Forest
    Items to find: Dagger
    Notes: This level is difficult simply because of the lack of Cola to 
    recover your health.  Because of this, getting and saving your weapon 
    is extremely important for success.
    You start off on the top of a cliff in the middle of the forest path.  
    In the beginning, some blue and gray ninjas will rush to attack you.  
    Stay on the upper level as you fight them.  I say this because there is 
    a dog on the bottom that you will want to avoid.  
    After more ninja battles, things level out, but there is an orange 
    ninja waiting to burst into flame and run at you a little ways away.  
    If you have a weapon, kneel down and swing it as fast as you can.  If 
    you don't have one, get ready to High Jump as soon as he runs at you.
    After the orange ninja are more groups of enemies, plus two gray 
    swordsmen.  After you defeat them, the screen will scroll down and you 
    can continue onward.
    On this bottom level there are a lot more enemies, but nothing really 
    difficult.  Try to stay on the top cliff once again, because it will 
    allow you to avoid a few of the wandering ninjas.  There is also a 
    second orange ninja here, but he just runs away in the opposite 
    direction.  You've almost reached the second drop down point when you 
    meet a red ninja who drops a dagger, which you should definitely pick 
    up if you've lost your previous weapon.
    The end of the level should be pretty easy, especially if you grabbed 
    that dagger.  Just kneel and swing the weapon wildly at those enemies, 
    and should be fine.  Then, it's time for the Boss...
    If you know what to do, this boss is actually ridiculously easy, with 
    or without a weapon.  He follows a predictable pattern of attacking, 
    pausing, moving forward, then attacking again.
    To defeat him, simply attack him with your weapon immediately after he 
    punches at you, then move to the left to dodge his next attack.  That 
    fancy kick thing he does may seem scary, but it's just as easy to dodge 
    as a regular attack.  If you don't have a weapon to use, throw flaming 
    punches instead, they work just as well.
    Stage 5: The Train
    Items to find: Numchuks, Cola, Clock
    Notes: This is arguably the hardest level in the game because of its 
    length, the amount of enemies, and the lack of weapons and health.  The 
    fact that you're very high in the air on a moving train, and you'll die 
    if you fall off doesn't make things any easier.  Hopefully, you have a 
    weapon left over from the previous level, because it helps 
    tremendously.  Also, don't forget to use high jumps when leaping over 
    the gaps between the train cars.
    As soon as you start off, hoards of ninjas will be rushing at you.  In 
    this level especially, the ninjas like to attack you in large groups, 
    coming from all sides, so be prepared.
    As soon as you jump over to the next car a ninja swordsmen will attack 
    you.  Because you're higher off the ground, it is impossible to see 
    where he is in the air when he leaps, so be extra careful when fighting 
    these guys.
    On the third train car, a flaming orange ninja will run at you suddenly 
    from the left.  Use the same method to defeat or avoid him that you did 
    in the previous level.  Watch out, because a few seconds after that, a 
    second orange ninja will come at you from the right.
    Next, a red ninja should appear who will drop some numchuks.  This 
    comes at an almost perfect time, because on the next car is a mini-
    boss; your old friend the fire breather from the first stage.  He's 
    even easier to defeat using the numchuks.  Simply attack him, dodge 
    back to the right, then attack again.  It only takes a few hits to 
    defeat him.
    From there, the rest of the level just seems to continue onward in a 
    never-ending cavalcade of ninjas and swordsmen.  Be on the lookout for 
    the next red ninja, for he drops a much needed Cola.  I almost always 
    die somewhere around this point, losing whatever weapon I have and 
    returning to bare fists, which makes things even more difficult, 
    The final train car is blue with a metallic top.  You'll know that 
    you've gotten there when you meet the final red ninja, who ends up 
    dropping a useless clock.  From there, we move on to...
    The Boss:
    This huge guy likes to jump around and swing his large chain mace, 
    which hits either high (so that you can duck under it) or low (so that 
    you have to move back and dodge).
    The only real way to beat this guy is by madly jumping around trying to 
    avoid his attacks.  Defense is very important, because that chain mace 
    takes out a large chunk or your life.  If you can manage to stay in one 
    place for long enough, charge up a flaming punch and release it when he 
    gets close to you.  You could also try ducking down as he swings and 
    hitting his lower section, then dodging backward.
    Whichever method you choose, pray that your life holds out until you 
    can defeat him, and prepare to enter...
    Stage 6: The Cave
    Items to find: Numchuks, Cola, Dagger, Dagger, Cola
    Notes: This level is made much easier by the fact that there are plenty 
    of items for you to pick up, and the two Colas are placed at really 
    useful locations.  Don't let your guard down however, especially in the 
    beginning of the level before you pick up the numchuks.
    As you drop down into the cave, be prepared to fight off the usual 
    round of blue and gray ninjas, as well as a few swordsmen and some dogs 
    that hang out on the bottom level.  I usually try to avoid the dogs, 
    Also, watch out for the stone structures on the cave ceiling.  The ones 
    that stand out will fall when you get close to them, so keep an eye 
    out.  Don't worry, they're really easy to spot.
    Right after the floor levels out, there is a little red ninja who will 
    drop some numchuks.  This simple weapon should make the rest of the 
    level a breeze, but if you do mess up, there are two other daggers that 
    you can pick up along the way.  
    I really don't expect that you will have any major problems with this 
    level, just duck down and use your weapon on those pesky ninjas.  There 
    is also a Cola to be found, which will help you a great deal.  
    Towards the end of the level there are a few shallow pits with spikes 
    in them.  Use high jumps to make it over these safely.  The final pit 
    also has a stone spike hanging from the ceiling, just waiting to fall 
    as soon as you jump across.  The only way to avoid this trap safely is 
    to high jump into the air to get the spike to fall, then falling back 
    the way you came as it plummets to the ground.
    Right after that is the final red ninja who will drop a much needed 
    Cola.  That should give you the extra life power you need to defeat the 
    This boss is not really that difficult, but he is very tricky.  He runs 
    and jumps around the room, jabbing his pointed stick in different 
    directions, and you'll have to watch out for him.
    If you have a weapon, I find it easiest to go over to the right side of 
    the room and jump on to the ledge.  When the boss follows you, hit him, 
    then jump down.  When he follows, hit him again, and jump back up.  
    Repeat this process, and with some luck, you should be able to defeat 
    If you don't have a weapon however, don't worry!  There is an even 
    easier way to beat this guy, although it does involve a little luck.  
    When the boss is jumping around like crazy trying to stab you, follow 
    him around and try to get him to turn his back to you.  When he does, 
    punch him immediately and he should be stunned for a split second.  
    Punch him again and again, and incredibly, he won't be able to fight 
    back.  Enough of this harsh treatment should be enough to put him out 
    of the game.
    Stage 7: The Hideout
    Items to find: A Dagger, and possibly some numchuks
    Notes: The last level is not without it's share of difficulty.  The 
    ninjas are flying at you more relentlessly than ever before, and a 
    seemingly endless array of gray swordsmen doesn't help much either.  
    Try and hold on to your weapons as long as you can, because you're 
    really going to need them, especially for the final battles!
    As soon as you start off, a huge squad of ninjas will be attacking you 
    from either direction.  Do your best to fend them off, preferably with 
    a flaming punch or two.  After the initial chaos, there should be a red 
    ninja that drops a dagger that comes in very handy.
    That dagger should help you defeat the gray swordsman who attacks you 
    next, dropping him in one hit.  Immediately after, the floor drops down 
    and you can move on.
    There are several blue ninjas who will slide down poles and come at you 
    three at a time right here.  Regardless of how menacing they may look, 
    it's really quite easy to get past them, just one simple toss of your 
    As you continue on, you will meet a few more weaker ninjas, but nothing 
    too difficult.  That is, until you get to the edge of the screen, where 
    three gray swordsmen in a row are waiting for you.  Hope you still have 
    that dagger...
    As you drop down, yet another group of ninjas on poles are waiting for 
    you.  Once past them, there is a large structure forming a second floor 
    and several walls for you to navigate around.  Jump on top of it, and 
    attack any ninjas that follow you.  If you plot your way carefully, you 
    can avoid the orange ninja and the swordsmen that are waiting for you 
    here, which helps out a lot.
    After passing this point, there are a few more ninjas.  In addition to 
    them is that blue fire-breathing boss from the first stage.  He's not 
    very hard, just use your dagger or flaming punches, then dodge his 
    Now is the time when you will match wits with all of the bosses that 
    you have already defeated.  For information on any of the Bosses listed 
    in this section, consult the Boss section of the level in which that 
    boss is located
    Suddenly, without warning, an elevator will drop down, and out pops 
    that huge boss from stage four!  Don't worry, he's even easier than 
    before because of his reduced health.  Like before, just use your 
    weapon or flaming punch, then dodge his attack.
    After defeating him, you will automatically jump inside the elevator, 
    as you move up to the second floor, which also completely refills your 
    life!  The downside is however, there are more bosses yet to be 
    The first boss you meet up with is that little ninja from stage two.  
    Exactly as before, duck down and punch frantically as you get close to 
    Moving on, you'll encounter the evil green ninja from stage three.  As 
    he splits form, just use a flaming punch and a few more regular punches 
    on the groups that he sends out then go for the ringleader.  Luckily, 
    he should only change form about two times before you can finish him.
    Next up is that mace swinging boss from stage five.  Be sure to dodge 
    his attacks, and then hit him whenever you can.  Thank your lucky stars 
    that he takes fewer hits to defeat this time!
    Finally, it's none other than that quick shooting swordsman from stage 
    six.  Since you will almost definitely be without a weapon by now, try 
    to get behind this guy and stun him so that you can hit him multiple 
    After all of those long and difficult battles, it's time for the final 
    confrontation, the moment of truth, the.....
    The Dragon Clan leader is attempting to escape in a helicopter!  As you 
    emerge on to the scene, he'll jump on to the landing gear and the 
    helicopter will start to fly away.
    To defeat the leader, do a high jump on to the helicopter, then get 
    ready to start punching madly.  The leader will fight you off with the 
    occasional jab of his sharp claw.  Try to avoid this if possible.
    Although you can't knock the leader off of the helicopter (that I know 
    of) you can drain out his life.  Simply punch him as fast and as 
    furiously as you can.  Nothing fancy here, just regular punches.  If 
    you should fall off the helicopter, jump right back on and start 
    punching some more.
    If you can last long enough (hopefully you have at least one life to 
    spare) the leader will eventually be crushed.  And not a moment too 
    soon, might I add.
    Congratulations, you've just rescued the president and beaten the game!  
    Enjoy the ending!
    Part III: The Rest
    Tricks, Game Genie Codes, and a whole loads of Frequently Asked 
    Questions.  Yep, they're all here.
    1. Tricks & Codes
    Both of the following were taken from Gamesages and proper credit has 
    been given.
    The Extra Lives Code
    To gain 63 extra lives, plug a second controller into your NES.  Now, 
    go into the title screen.  On that second controller, press B, A, Down, 
    Up, Down Up.  Then, press Start on Controller 1.  Have fun.
    -Submitted to Gamesages by <cyke27@aol.com>
    Faster Fire Punch
    This dirty trick is surprisingly simple.  Press and hold A to charge a 
    flaming punch, then press Start to pause the game.  Continue holding A 
    for several seconds, then unpause the game.  You should now have a 
    flaming punch fully charged up without having to wait!
    -Submitted to Gamesages by Kyle Brochu
    2. Game Genie Codes
    Here they are, the usual bunch of Game Genie Codes.  I especially liked 
    the cheat to become invincible myself.  Or, if you've mastered the 
    game, try beating it with one life and one continue!
    SZNKASVK        Infinite lives 
    GXOKASVK        Infinite continues
    PENXYZLA        Start with 1 life and 1 continue
    TENXYZLA        Start with double lives and continues 
    PENXYZLE        Start with triple lives and continues
    PESAIYIE        Gain double usual energy from drinks
    APEETPEY        Become completely invincible!
    3. Frequently Asked Questions
    Q: What's the biggest tip you can give me to help me beat the game?
    A: Well, that's a good question.  The trick that's helped me the most 
    is kneeling and swinging quickly when you have a weapon.  If it wasn't 
    for that little move, I would have never beaten the game, and you 
    wouldn't be reading this FAQ right now.
    Q: Is there an easier way to earn extra lives?
    A: Nope, you can only gain extra lives by beating levels, one life 
    after each level.
    Q: How do I skip that annoying screen telling me that the President has 
    been kidnapped?!
    A: Simply press the Select button.
    Q: Do you have infinite continues?
    A: No, you only have three continues in the game.  Use them wisely.
    Q: How to I defeat those ninjas with the swords?!
    A: It's kind of simple really.  Just wait for them to jump high in the 
    air, then move over a bit to your left or right.  When the ninja lands, 
    punch him or use your weapon.  Then, simply repeat the process.
    Q: What's the deal with the final boss?  He looks so...strange.
    A: Don't ask me.  Probably a bad make-up job.
    Q: What's the point of those clocks?
    A: The clocks give you five seconds of extra time.  But, since time is 
    extremely plentiful in this game, there's no need for them at all, 
    really.  So feel free to ignore them if you like.
    Q: What's the ending of the game like?
    A: I'm not listing it in this FAQ, but if you really want to know just 
    e-mail me.  It's pretty funny, in a lame sort of way.
    Q: What's the deal with that strange noise at the end of every level?
    A: Oh, that.  It's just the sound of the dude yelling "I'm Bad!" out of 
    your NES.  I actually find it quite funny.
    Q: Are the items that the red ninjas drop randomized?
    A: That's an excellent question.  I've found that most every time I 
    play the game, the items dropped are the same, except for stages 4 and 
    7.  In stage 4, I once found a Cola that an enemy dropped.  In stage 7 
    I have gotten numchuks or a Cola later in the stage on several 
    occasions.  This was just an odd feature of the game that I discovered 
    when writing down items.
    Q: How do I kill those orange ninjas?
    A: You can't kill them with your bare hands, you need a weapon.  To do 
    so, kneel down and swing your weapon wildly as the ninja bursts into 
    flame and runs towards you.  With any luck, you should hit him.  If you 
    don't have a weapon, get ready to do a high jump as the orange ninja 
    runs toward you.
    Q: Is there any difference between Blade and Striker, besides the 
    different tints in their color?
    A: No, not that I know of.
    Q: Is there a simultaneous two-player mode?
    A: Unfortunately no, that would have made the game a lot more fun.  If 
    you want to play with two people you have to take turns.
    Q: Why don't most of your level walkthroughs go into further detail?
    A: Honestly, I felt that it wasn't really needed.  Besides, would you 
    really use an enemy by enemy listing of the entire game?
    Q: What's this Flaming Punch that you're always talking about?
    A: To do it, hold the A button.  After a few seconds, you'll start 
    flashing.  Release A on the closest enemy, and you'll unleash a much 
    more powerful punch.  This is especially useful when dealing with some 
    of the bosses.
    Q: Do you have any random, seemingly useless but interesting 
    information to tell me?
    A: Yes.  In Robobcop 2, in the scene at the arcade, you can see the Bad 
    Dudes arcade game in the foreground.  Just something interesting I 
    wanted to add.
    Q: Hey, that Level 1 Boss looks familiar.  Who is he?
    A: That boss is in fact Karnov, who went on to later star as a hero in 
    his own game by Data East.  For those of you who know of the game 
    Karnov (I didn't until someone e-mailed me) you'll know that he also 
    breathes fire in that game as well.  It doesn't, however, explain why 
    he's attacking you now in a city while working for a gang of evil 
    ninjas.  Go figure.
    4. Acknowledgements
    First off, the biggest word of thanks goes to the folks at Data East 
    for making the Bad Dudes arcade game and it's NES counterpart.
    Thanks to GameFAQs for hosting this FAQ on their website.
    I would also like to give a hearty round of applause to my trusty NES, 
    and all of the fun that it's given me.
    Special thanks to K. Clark <black_0mega@hotmail.com> and Adam 
    Lamontagne <adamlamontagne@hotmail.com> for giving me the bit of 
    information about Karnov.  Who, coincidentally, both e-mailed me with 
    the exact same day.
    Oh yeah, and thanks to Gamesages and it's contributors for the codes 
    and tricks.
    Thanks to the Unofficial World of Nintendo for the Game Genie Codes!
    Finally, a sincere thanks to my good friend Michael Rushia (who ends up 
    getting thanked in most of my FAQs for one reason or another) for 
    selling me his copy of Bad Dudes in the first place.
    Thanks a lot everybody!
    5. Copyright Info
    This Bad Dudes FAQ/Walkthrough is Copyright 2001 by Ian Rogers
    This FAQ may not be reproduced in whole or in part without permission 
    of the author.  Altering this FAQ in any manner whatsoever is also 
    prohibited.  Anyone wishing to post this FAQ on any website other than 
    GameFAQs must have my written permission first.  This FAQ may NOT be 
    translated into HTML under any circumstances.  This FAQ may not be used 
    as a means of profit for anyone other than the author.
    Well, I guess that's the end of that.  Hope you enjoyed my Bad Dudes 
    FAQ, as hard as that may have been for you, heh heh.  
    And once again, feel free to e-mail me with any questions, comments, or 
    information you may have on this game.  I'll be waiting to hear from 
    And with that in mind I bid you farewell, leaving behind two final 
    words to my readers:
    I'm Bad!

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