Review by JPeeples

"The game has Mr. Egg, Mr. Hot Dog, Mr. Pickle, and Peter Pepper, but no King Broccoli? Whassupwitdat?"

Burgertime was released in the mid-80's for the Nintendo Entertainment System. The game was developed by Data East and published by Bally Midway. The game’s premise is one of the most unique ever in gaming: you, as Chef Peter Pepper must assemble hamburgers and/or cheeseburgers while being pursued by Mr. Egg, Mr. Hot Dog, and Mr. Pickle. Sadly, King Broccoli, the Lord of the Veggies, is nowhere to be found.

In order to assemble the burgers, you’ve got to climb ladders to find the parts of the burger. When you climb up the ladder, there will be a platform with one part of the burger on it, when you walk over the entire length of the burger part, it will fall one level, if you walk over it with enemies on it, you’ll knock it down the whole way down, this strategy is very effective when you are at the top level, you can make an entire burger with one well-done (pun intended) move. The burgers in the game are grade A, and so is your arsenal of weapons. You use pepper to blind your rivals, thus allowing you to walk past them safely, and continue on your quest to make the ultimate burger, well, at least until they recover. Use your salt and pepper wisely, for you only have a limited amount of it. This means that the majority of the game is spent using strategy, planning out where your enemies will be, and where you won’t be when they’re near. Thankfully, you can earn more salt and pepper by taking out enemies. In order to take out enemies without salt and pepper, you must drop burger parts on them. Simply walk across a burger part that is above them, and viola, they’re gone. The game is packed with tons of levels of burger-building bliss.

The controls in the game are as easy as pie. The controls for the salt and pepper are responsive, as are the climbing controls. Be sure to play this game with a good controller, because it will get quite a workout.

The graphics in the game are simply amazing. The characters are some of the funniest ever in gaming. The Chef, for example, looks like Mario with grey hair and a chef’s outfit. The burger parts themselves are extremely detailed, every part is packed with detail. Every part has ripples on it to show the texture of the part. The burger buns even have sesame seeds on them.

The sounds in the game are sparse, but what’s there is pure gold. The music in the game has a very light-hearted feel to it that adds to the comic relief that the game provides. The sound effects are just as humorous, especially the “Splat” sound effect used when enemies perish due to being on the wrong side of a burger topping.

The game’s replay value is through the roof. The gameplay is addictive, it’s one of the most fun games you’ll ever play. It’s also one of the hardest, you have to be at the top of your game to achieve success in this game. It’s also one of the most rewarding games because of this.

All in all, Burgertime is a classic game that deserves to be played by gamers young and old. The gameplay never gets boring, the game’s theme has never been replicated, and remains highly original because of it. Burgertime never takes itself too seriously, and that makes it all the funnier. The control is spot-on, the graphics are about as good as could be expected, and the sound is among the most humorous ever in gaming. I would love to see a McDonald's-licensed remake of the game for the Game Boy Advance. The Mickey D's licensing would allow us all to get revenge on the Ham Burglar, and would star Grimace as an enemy, of course, as we all know from the Clerks Animated Series, nothing can kill the Grimace. Ah well, it'll be fun to blind the big purple fiend.


Reviewer's Score: 10/10 | Originally Posted: 12/27/01, Updated 12/27/01


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