_____          _____ _______       _____ _   _
  *     *   / ____|   /\   |  __ \__   __|/\   |_   _| \ | |  *     *
***** *****| |       /  \  | |__) | | |  /  \    | | |  \| |***** *****
 * *   * * | |      / /\ \ |  ___/  | | / /\ \   | | | , ' | * *   * *
           | |____ / ____ \| |      | |/ ____ \ _| |_| |\  |
            \_____/_/    \_\_|      |_/_/    \_\_____|_| \_|
          _____ _  ____     ___    _       __          __ _  __
         / ____| |/ /\ \   / / |  | |    /\\ \        / /| |/ /
        | (___ | ' /  \ \_/ /| |__| |   /  \\ \  /\  / / | ' / 
         \___ \|  |    \   / |  __  |  / /\ \\ \/  \/ /  |  |  
         ____) | | \    | |  | |  | | / ____ \\  /\  /   | | \ 
        |_____/|_|\_\   |_|  | |  | |/_/    \_\\/  \/    |_|\_\ 
 ____________________________| |  | |_________________________________ 
|______________________________|  |___________________________________|

Captain Skyhawk
System: Nintendo Entertainment System
Genre: Action

Written By: Necropenguin
Version: 1.0

Started: January 28th, 2004
Finished: February 04th, 2004

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

This document is copyrighted to Necropenguin@yahoo.com, that's me, and 
this document may NOT be altered, reproduced, sold for profit, or 
especially plagiarized in any way shape or form without my permission, 
which you won't get so don't ask. As of tonight August 13, 2002, 
GameFaqs is authorized by my decree to display this document for public 
use. If I find out that my hard work (well not really hard, but you sit 
here and try doing this) is being ripped off I will be forced to take a 
rather unhappy legal action, plus Ill just plain find you and hurt you.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Version Information:
1.0: It's done.

=======================================================================
=======================================================================

1) Introduction
2) Game Controls
3) Game Screen
4) Weapons
5) Walkthrough
    -Mission 1: Destroy Enemy Base
       -Destroy Enemy Fighter Planes
       -Dock with Space Station
    -Mission 2: Drop Supplies in Crosses
       -Destroy Enemy Fighter Planes
       -Dock with Space Station
    -Mission 3: Destroy Enemy Base
       -Destroy Enemy Fighter Planes
       -Dock with Space Station
    -Mission 4: Pick Up Scientist
       -Destroy Enemy Fighter Planes
       -Dock with Space Station
    -Mission 5: Destroy Enemy Base
       -Destroy Enemy Fighter Planes
       -Dock with Space Station
    -Mission 6: Drop Supplies in Crosses
       -Destroy Enemy Fighter Planes
       -Dock with Space Station
    -Mission 7: Destroy Enemy Base
       -Destroy Enemy Fighter Planes
       -Dock with Space Station
    -Mission 8: Pick Up Scientist
       -Destroy Enemy Fighter Planes
       -Destroy Enemy Space Station
6) Thanks

]===========================[Introduction]============================[

   First of all, I'm allergic to dust. So when I pulled my old-school 
Nintendo out after nearly a generation of storage to write for this 
game, I blew the crud off the top of it and almost had a friggan' heart 
attack. Man I loved this game back when I was but a wee lad, and as I 
often have found myself doing lately, I was piddling through GameFAQs 
request list and found that no one had written for this game yet. 
Shocked and appalled, I was, to say the least. So I'm going to take my 
shot at this. My hands are a little too big for the controller now, and 
I have to fight my NES constantly to get past the flashing gray screen 
of doom, but the nostalgia of writing for this great game should more 
than make up for those technical difficulties.

]===========================[Game Controls]===========================[

D-Pad Up: Make plane descend
D-Pad Right: Veer plane to the right
D-Pad Down: Make plane ascend
D-Pad Left: Veer plane to the left

Start Button: Pause/Un-Pause the Game
Select Button: Decrease Speed

A Button: Fire Cannon
B Button: Use Missiles/Drop Supplies/ Dock with Space Station

Select Button + D-Pad Right: Emergency Roll right
Select Button + D-Pad Left: Emergency Roll left

]============================[Game Screen]============================[

   During game play there are a few gauges and numbers you should be 
aware of. At the bottom of the TV screen, underneath the main game area 
where your plane is flying, there is a large gray panel. On this panel 
is all the information you need to know to be flying in top form.

-All the way on the left is the Altimeter gauge. It is a vertical black 
gauge that reads "ALT" with a red slider. As you change altitude, the 
red slider will move up or down corresponding with your change in 
height. The higher the slider, the higher up you are, and the lower the 
slider, the closer to the ground you are. Try to stay as high as 
possible at all times to avoid crashing into the terrain.

-Right next to the Altimeter is the Power Gauge. It is a vertical black 
gauge that reads "POW". The further up the red slide on the Power Gauge 
is, the faster your plane will travel. There is usually a default speed 
for every level so you don't have to worry about this too much.

-To the right of the Power Gauge is the Speedometer. It displays how 
fast the plane is traveling. It really has no use; it's just there to 
be interesting.

-Right underneath the Speedometer is the Lives Counter. It has a small 
plane icon followed by the number of remaining lives you have. If your 
plane is destroyed you loose a life. If you run out of lives, it's game 
over, bub.

-To the right of the Speedometer and Lives Counter is the Information 
Display. It rarely does anything useful, much less important, but every 
now and then a message will appear in the box instructing you to do 
something in particular, such as preparing to dock with the Space 
Station.

-To the right of the Information Display is a series of counters. At 
the very top is the Score Display. Every time you perform certain 
things, like destroying an enemy, you will get points, which are added 
to your score, which is listed here. You get extra lives for every 
100,000 points, and credits, which can be used to purchase new weapons, 
are given based on your score. If you have to use a continue your score 
is reset to 0.

-Underneath the score display is your weapons and credit counters. The 
missile icon in the top-left keeps track of your supply of AIM54 
PHOENIX missiles. You can not carry more than four AIM54 PHOENIX 
missiles at a time. The missile icon in the bottom-left keeps track of 
your stock of MAVERICK AGM missiles, which are limited to four as well. 
The icon in the top-right keeps track of your credits, which are used 
to buy upgrades for your plane and additional missiles. The maximum is 
99 credits. The V-shaped icon in the bottom-right keeps track of your 
HAWK BOMBS. You can carry a maximum of twelve HAWK BOMBS per mission.

-On the farthest right is the Fuel Gauge. It is a vertical black gauge 
that reads "FUEL". It will slowly deplete as you fly. When the red 
slide reaches the bottom of the gauge, your fuel tank is empty, and 
your plane will explode and you lose a life. Your Fuel Gauge will be 
completely refilled afterwards. You don't really have to worry about 
this because the fuel guage takes such a long time to deplete that 
unless you sit there and wait for it to empty, you will not run out of 
fuel during the normal time required to complete a mission.

]==============================[Weapons]==============================[

AIM54 PHOENIX: These missiles are used during the brief Destroy Enemy 
Fighter Planes missions. When you press the B Button when your reticle 
is over an enemy plane, you will lock on to them. Pressing the B Button 
a second time after you have achieved a lock on will fire the AIM54 at 
the target, and it will home in on them and destroy them. They can be 
useful for destroying planes while evading missiles fired at you, but 
overall you probably wont get much use out of them. You can carry a 
maximum of four AIM54 PHOENIX missiles at a time, and they cost 2 
CREDITS per missile.

MAVERICK AGM: Perhaps the most useless missile, if only because of its 
randomness. Whenever you Press B, you may (or may not) release a 
MAVERICK missile. It will shoot forward and explode sending out 
multiple warheads that will hit every enemy currently on the screen. 
You can carry a maximum of four MAVERICKS at a time, and they cost 5 
CREDITS per missile.

25 MM CANNON: The primary weapon of your airplane, the CANNON is 
mounted in the nosecone of the plane and will spew hot lead death 
straight forward into your enemies. At first it will have a slow rate 
of fire, so it is better to quickly tap the A Button to achieve a 
faster fire rate rather then hold the A button down. When upgraded, the 
CANNON will get an increased rate of fire. Its maximum upgrade is Canon 
5, which will fire nonstop as long as you hold down the A Button. It is 
10 CREDITS for every upgrade.

HAWK BOMBS: Probably the most useful type of missile, the HAWK BOMBS 
will release three incendiary fireballs in a fan shape outwards from 
the front of the plane when you press the B Button. Very useful for 
obliterating tightly packed enemies, or doing quick damage to mission 
bosses, but use of them is disabled during the supply missions. You can 
carry a maximum of twelve, and they cost 2 CREDITS for every one round.


]============================[Walkthrough]============================[

  /-------------------------------/
 / Mission 1: Destroy Enemy Base /
/-------------------------------/

   Creepy aliens are poised to invade Earth. It's up to you to boot 
their asses off our planet. Simple enough. The first Mission is pretty 
easy. The green field is easy on the eyes, too. When you begin a 
mission you will be on a runway, and you will slowly pick up speed. 
Hold down on the D-Pad to increase your altitude as your speed 
increases and you will take off into the wild blue yonder to fight the 
evil alien invasion. As with all fighter plane games, anything that is 
on the screen that isn't either your fighter jet or the terrain, is 
evil and should be killed with maximum aggression. The various enemies 
will consist of things like helicopters, tops, tiny pyramids that look 
like a failed origami experiment, and dune buggies, among other 
assorted devices and crafts. These evil machines will fire their white 
balls of death straight down. The enemies in this game are a really 
terrible shot. They can only shoot straight down so if you get hit, 
it's usually because you were dumb enough to run into the enemy's line 
of fire. If you get hit, you will explode in a glorious 8-Bit fireball 
and lose a life. You start with four lives, and when you run out you 
are taken to the GAME OVER screen, where you have the option of 
continuing the from the beginning of the level you lost your last life 
on. You have three continues, after that it is GAME OVER for good. So 
just don't get hit, so you won't die! Another fantastic way to avoid 
death is to not hit the walls. Hitting the walls on the sides of the 
level, or hitting the trees, mountains, jagged rock formations and 
other terrain obstacles will cause you to explode. ALWAYS hold the down 
direction button on the D-Pad to maintain maximum altitude. This alone 
will prevent you from crashing into all terrain obstacles in the game, 
side walls excluded. Destroy enemies with your CANNON or missiles to 
get points.

   Fly through and when you reach the end you will hear a funky beat 
start to play. You have reached the boss of the mission. It consists of 
four balls, and one center power doohickey. All four balls and the 
center area are capable of firing white balls of death at you. Sweep 
back and forth across the area firing your CANNON, or using HAWK BOMBS. 
After a ball is hit six times, it will get a small orange hole blown in 
the top of it. That indicates that that ball has been destroyed, so 
move on to the other three balls. Avoid being hit at all costs, because 
you will have to start the fight from the beginning, so any balls you 
destroyed will now be in tip-top shape. After all four balls have been 
destroyed; you will be able to attack the center portion. Hit it six 
times and it will explode in a fury of psychedelic screen flashes and 
you will fly off to the next part of the Mission.

Destroy Enemy Fighter Planes
----------------------------
   
   In Destroy Enemy Fighter Planes, you destroy the enemy fighter 
planes. Duh? Move your target reticle over the square reticle around 
the enemy planes and fire your CANNON with the A Button, or lock on and 
fire a PHOENIX missile by hitting B twice. There will be thirty-two 
planes in every Destroy Enemy Fighter Planes mission. You get one 
credit for every one enemy fighter plane that you destroy so try to net 
at least twenty kills. When all thirty-two planes have flown their 
course, this segment of he mission will end and you will move on.

Dock with Space Station
-----------------------

   All right. This will be your first time landing at the Space 
Station, so I'll run you through it. The Space Station is your base. It 
contains the shop where you can purchase upgrades and missiles for the 
credits you obtain during the previous missions. When the docking 
process begins, you will be on a starry space-background, and the space 
station will enter for the top of the screen and stop in the center of 
the screen. To dock with the Space Station you have to use the B Button 
to go into a spinning dive and enter the black slot in the center of 
the large spinning blue circle that make up the main section of the 
Space Station. If you miss the black slot, you will explode and lose a 
life. Use extreme caution when maneuvering into position to attempt to 
enter the Space Station. DO NOT hold down the buttons on the D-Pad. 
This will throw you across the screen. NEVER EVER press the left or 
right buttons on the D-Pad! You are perfectly aligned in the center 
from the moment the docking process begins. Pressing left or right will 
ruin your alignment and you will have to correct it manually, so save 
yourself the stress and just don't hit left or right, EVER! Now, you 
start at the top-center of the screen. Lightly tap down on the D-Pad 
three times and your plane will slowly drift down. When your plane is 
over the black slot in the center of the space station, lightly tap up 
one time to straighten out and stop moving. If you over shoot your 
mark, lightly tap up on the D-Pad two more times and you will begin 
moving up. Hit down on the D-Pad once while you are over the black slot 
to stop. Hit the B Button and your plane will go into a spin and fly 
into the base.

   Once you are inside the base you will be taken to the shop screen, 
where you can purchase upgrades, missiles, and bombs. Head to the 
CANNON area, and spend as much on the CANNON as possible. You should be 
able to buy at least two upgrades this time through, so spend away. Do 
not buy anything else after buying the CANNON upgrades. Save your 
credits for more upgrades on the CANNON next time. Exit the Cannon sub-
menu and select NEXT MISSION to exit the Space Station.


  /-------------------------------------/
 / Mission 2: Drop Supplies in Crosses /
/-------------------------------------/

   All right, your forces are besieged by aliens in the desert. It is 
your job to drop supplies in their crosses. Use the B Button to drop 
the supply packages. The use of HAWK BOMBS has been disabled in this 
mission, so the B Button will only drop supplies and fire MAVERICK 
missiles. You absolutely must watch out for volcanoes in this mission. 
Fly close to the right wall to avoid the volcanoes. When you fly past a 
volcano, it will erupt, spewing rocks in every direction. If you fly 
over, or close to a volcano, the flying rocks WILL destroy you. So just 
stay the hell away from them. Now about the supply crosses, there are 
two of them you need to nail. If you keep an eye out for a sphinx 
statue, you will know that a supply cross is coming up. When you see 
the sphinx, start to line up your shot. The cross is shaped like an 
"X". You have to drop the supplies in the hole in the center. When you 
are about one square under the hole, hit B and the supplies should make 
it in. Once it makes it in the hole will close. If you miss the shot, 
you will get another try at it on the next pass. The stage will loop 
infinitely until you either supply both crosses, or die. When you 
supply both crosses the stage will end.

Destroy Enemy Fighter Planes
----------------------------
   This gets a little more difficult. This time, the planes will 
actually return fire. Planes coming at you from the front will fire off 
missiles at you now. They look like gray fireballs. Avoid the missiles 
the enemies fire at you at all costs, even if it means not being able 
to destroy the plane shooting it at you. If you get hit, your plane 
will begin smoke and the controls will become erratic, and then in five 
seconds your plane will explode. So don't get hit! After all thirty-two 
planes fly by the mission ends.

Dock with Space Station
-----------------------

   Again use extreme caution when pressing buttons to avoid being 
thrown crazily across the screen. Line up with the black slot and press 
B to enter. When you get to the upgrade screen, finish purchasing your 
CANNON upgrades. It should now be max level, and that is good! After 
you are done with the CANNON upgrades, spend your remaining CREDITS on 
HAWK BOMBS, and then leave for the next mission.


  /-------------------------------/
 / Mission 3: Destroy Enemy Base /
/-------------------------------/

   This mission is exactly like Mission 1, except there are different 
enemies and the terrain is purple. Oh, and it's also FAST! I mean it is 
FAST FAST! Really fast! Which can cause you to crash if you aren't 
quick enough to respond. If you want to slow down, you can press the 
Select Button, and it will decrease your speed greatly, making it 
easier to not die. But if you do die, the game will automatically 
decrease your speed. During the mission are also annoying as hell 
super-planes that bug you during the entire mission. They will fly in 
front of you and fire backwards. This can be lethal during the parts 
where you only have a single square in between the walls to fly though. 
When you do destroy a plane, another one will soon appear to take its 
place. Just learn to live with them. The boss at the end is another 
enemy base. There are four balls, and a main reactor segment thing, 
just like last time. But this time you have your supped up machine-gun 
CANNON. You will easily be able to completely slaughter the base just 
by holding down the A-Button and sweeping left to right. With the high 
rate-of-fire your upgraded CANNON has, you will score at least one hit 
on every ball during every sweep. Break the four balls, and then 
destroy the center portion to move on.

Destroy Enemy Fighter Planes
----------------------------

   Just like last time. Enemy planes from the front fire missiles at 
you. Avoid them at all costs. After the thirty-two planes come and go 
it's on to the space station.

Dock with Space Station
-----------------------
   Dock with the Space Station by entering the black slot. Since you 
maxed out your CANNON last time, there isn't much left to do but stock 
up on missiles and bombs. Stock up on HAWK BOMBS first. Once you reach 
your limit on HAWK BOMBS, stock up on MAVERICKS and PHOENIX missiles 
and the head to the next mission.


  /------------------------------/
 / Mission 4: Pick Up Scientist /
/------------------------------/

   This mission shares the same map as Mission 1, except now there is 
water, and boats for enemies. Nothing really special at all, and there 
really isn't anything to be particularly wary of outside of the normal 
enemies. It's pretty straight-forward just like Mission 1. At the end 
is the boss. It consists of four houses lined up in a row. The houses 
have strange eyeballs that fire white death balls. Sweep from side to 
side spamming your CANNON. Be careful though, the side walls do not 
give you very much room to maneuver. The two middle houses will not 
fire at you, but the outside two will. Destroy the outside two first. 
You may not be able to hit the inside two houses because of your planes 
angle. Tap the up button to tip your planes nose downwards to give you 
a better shot at the two inner houses. After they are destroyed, shoot 
the electrical barrier containing the scientist in the middle of the 
runway. The barrier will break; you will pick up the scientist, get 
some useless-ass half of a super secret weapon, and end the stage.

Destroy Enemy Fighter Planes
----------------------------

   All right, now the planes coming from behind you are angry enough to 
start shooting missiles at you. Luckily there will only be one missile 
on screen at a time, so dodging won't be too difficult. As usual there 
will be thirty-two planes before the stage ends.

Dock with Space Station
-----------------------

   Enter the base via slot and then stock up on any missiles or bombs 
that you may need. That's all you can do, so just leave once your done 
shopping around.


  /-------------------------------/
 / Mission 5: Destroy Enemy Base /
/-------------------------------/

   This mission is exactly like Mission 1, except that the enemies will 
once again be different, and they will be a little more aggressive. 
Besides a color change of the level, that is the only difference. You 
should know the lay out like the back of your hand by now so just 
cruise along until you get to the boss. The boss is another enemy base. 
Sweep from the right to the left while holding down the A Button to 
tear the base balls apart with your CANNON. After six hits on every 
segment, it will be destroyed and this part of the Mission will end. 

Destroy Enemy Fighter Planes
----------------------------

   The enemy planes seem to get an increase in speed; they will still 
fire rockets at you coming from the front or the bottom-back of you. 
After all thirty-two planes fly by, you go to the next part.

Dock with Space Station
-----------------------

   Dock with the Space Station, just like all the other times you've 
done it. It's not like anything new and interesting is going to happen. 
After docking, stock up on any missiles or bombs you need and then 
leave for the net mission.


  /-------------------------------------/
 / Mission 6: Drop Supplies in Crosses /
/-------------------------------------/

   Once again, this mission uses the same exact map as Mission 1, 
except it has been replaced with a desert tileset. Remember to watch 
out for and stay the hell away from the volcanoes. Just like last time 
you have to use the B Button to drop a supply packet into the hole in 
the middle of the Crosses. Just like last time, there will always be a 
Sphinx statue located before a Cross, so when you see the sphinx you 
know you are about to pass over one of the two crosses in the mission. 
Line up your shot, and hit the B Button right as your passing over the 
tile just below the opening in the Cross. After you succeed in dropping 
supplies in both Crosses the mission will end.

Destroy Enemy Fighter Planes
----------------------------

   Just like always, there will be thirty-two planes. Don't get hit by 
any enemy missiles. After all the enemy planes fly by, the mission 
ends. Hooray...

Dock with Space Station
-----------------------

   You should really be getting good at this! Just dock with the Space 
Station, fill up on any bombs and missiles you may need, and leave via 
the designated exit.


  /-------------------------------/
 / Mission 7: Destroy Enemy Base /
/-------------------------------/

   This mission, aside from a color change in the terrain, is exactly 
like Mission 3. And since it is exactly like Mission 3, that means it 
uses the exact same map as Mission 1. BLAH! You should have memorized 
every enemy position into your mind by now, so what is coming up should 
be no surprise. This is another FAST AS HELL mission too, so you may 
just want to lower your planes speed just to insure you don't get blown 
away. Again, there will be that annoying plane that will fly in front 
of you and shoot backwards. Try to take these out as fast as possible. 
At the end of the road, as always, is the Enemy Base. Sweep across the 
screen while spamming your Cannon and you will make short work of its 
four balls, then attack the center portion. After the center portion of 
the base is destroyed, you will move on to the next part of the 
mission.

Destroy Enemy Fighter Planes
----------------------------

   Guess what? Not a darn thing has changed since the last four or so 
times you've done this. Just don't get shot down. After all thirty-two 
planes have done their thing you'll move on.

Dock with Space Station
-----------------------

   Dock with the Space Station through the little black slot, just like 
always. This will be your last time here, so if you need anything at 
all, buy it now, because you will not be coming back again. After you 
have bought everything you needed, leave the space station for the last 
mission.


  /------------------------------/
 / Mission 8: Pick Up Scientist /
/------------------------------/

   This mission is another over-seas mission. It shares the same map as 
Mission 4 (which actually shares the same map as Mission 1). Everything 
is pretty much general here, but there is one thin you should really 
take heed of. Mines. There are enemy mines in this mission. They will 
pop out of the water about a second before you get to them. They look 
like partially submerged orange balloons, and they are of the devil. 
Mines are so ridiculously powerful they will have you singing the 
blues. When you pass near a mine, it will explode, sending debris 
flying. If this debris hits you, you explode. Mines are so damn hard to 
avoid it isn't funny. Try to stay in the center of the area, away from 
the walls. When a mine or series of mines appears, try to shoot out as 
many as you can as they pop out of the water, or emergency roll out of 
the way by holding SELECT and either left or right. If you make it past 
all the damned mines the boss will be another four eyeball houses. This 
time the bottom middle two houses will be attacking. Sweep from left to 
right firing your CANNON and destroy the outer two houses first. Take 
care because the walls are rather close, so your available room to 
maneuver is limited. After the two outer houses are destroyed, tap up 
on the D-Pad a few times to lower your planes nose so you have a clear 
shot at the lower inner two houses. Sweep across the screen holding 
down A Button and trash the remaining two houses. After all four houses 
are destroyed, fire on the psychedelic force-field on the runway to 
destroy it and free the scientist. You will land, the scientist will 
climb aboard, and this part of the mission will end with you getting 
the second half of the crazy secret weapon.

Destroy Enemy Fighter Planes
----------------------------

   All right. Thank God this is the last time you will be doing this. 
Just avoid all the missiles fired at you. One all thirty-two planes are 
finished their runs, you will move on to confront the evil leader of 
the alien invaders!!!

Destroy Enemy Space Station
---------------------------

   This can be very difficult given the controls for space flying are 
so crazy. If you throw caution to the wind, you will end up flinging 
your plane across the screen, making it tough as hell to line up your 
shots properly. On the other hand, if you take your sweet time, you 
will surely be shot down. You will be up against the evil Enemy Space 
Station. This baddie is composed of one large center circle, with four 
slightly smaller circles tick out of its top, bottom, left, and right 
sides. There are also several smaller circles sticking out the sides of 
it for a total of sixteen circles, and the one center circle. It can 
fire two gray orbs out of any of its circles, as long as the circle has 
not been destroyed. The gray orbs will head to where your plane was 
when the orbs were fired. Needless to say, if one hits you, you 
explode. Use your CANNON to blast the circles. They only require one 
hit to be destroyed. After all of the outer sixteen circles are 
destroyed, the large center circle will open revealing... A GIANT ICKY 
EYEBALL!!! The pupil of the eyeball will fire gray orbs just like the 
rest of the space station did, but these orbs are MUCH more accurate. 
Hit the creepy alien eyeball three times with your CANNON and the space 
station will be destroyed. Congratulations! You won. You kicked the 
alien menace of our damn planet! Now enter your high score!


]-----------------------------[Thanks]--------------------------------[

-GameFAQs for kicking that much ass! (And hopefully posting this FAQ.)

-Yoshiyuki Tomino for creating the Mobile Suit Gundam universe!

-The Coca-Cola Corporation for deciding to once again produce Cherry 
Coke!

-My new keyboard, for not sucking like my old keyboard!

-The Muse who inspired me to write this jibberish!

-And especially you, who are reading this. I hope it helps!

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

This document is copyrighted to Necropenguin@yahoo.com, that's me, and 
this document may NOT be altered, reproduced, sold for profit, or 
especially plagiarized in any way shape or form without my permission, 
which you won't get so don't ask. As of tonight August 13, 2002, 
GameFaqs is authorized by my decree to display this document for public 
use. If I find out that my hard work (well not really hard, but you sit 
here and try doing this) is being ripped off I will be forced to take a 
rather unhappy legal action, plus Ill just plain find you and hurt you.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++