Wed, 09 Feb 2000 23:45:43 -0500 (EST) ___ ___ ____ ____ _ ___ _____ _____ ___ _____ ____ _ _ / _| / _ \ | __||_ _|| | | __| | _ \| _ | / _ \ / ___|| || \| | | | / / \ \| |__ || | | | |_ | | | || |_| |/ / \ \| | __ | || || | | | | | |_| ||__ | || | | | _| O | | | || _|| |_| || ||_ || || || | | |_ | _ | __| | || | |_ | |_ F | |_| || |\ \ | _ || |_| || || || | | \___||_| |_||____| || |___||___| |_____/|_| \_\|_| |_|\_____/|____||_|\_| CASTLE OF DRAGON FAQ version 1.05 by Wilson Lau <email@example.com> Copyright (c) 1999-2000 Wilson Lau This faq is best viewed in Courier, 10 point font. This faq may be distributed FREELY so long as it remains unaltered. It is intended for PRIVATE USE may NOT be reproduced for commercial purposes by mechanical, electronic, or any other means. Do not try to sell it even if no profit is made off this work. Email any changes, typos, etc. to me at firstname.lastname@example.org Castle of Dragon is (c) 1989 Seta USA, Inc. ----------------------------------------------------------------------------- You may find this faq and all future revisions at: ----------------------------------------------------------------------------- Dark Toshi's Home Page (me) www.geocities.com/TimesSquare/Realm/4610/ GameFAQS www.gamefaqs.com ----------------------------------------------------------------------------- CREDITS ----------------------------------------------------------------------------- World of Nintendo <http://www.world-of-nintendo.com/> Game Genie codes and manual information. Gamesages <http://sages.ign.com/> Game Genie codes. ============================================================================= CONTENTS ============================================================================= I. Faq History II. Story III. Controls IV. Life, Experience, and Continues V. Equipment and the Four Relics VI. Enemies VII. Locations VIII. Walkthrough IX. The Ending X. Tips and Codes XI. Credits XII. Disclaimer ============================================================================= I. FAQ HISTORY ============================================================================= Version 1.05 (2/09/00) Added official story Added names of monsters Revised faq Version 1.00 (10/18/99) Initial release ============================================================================= II. STORY ============================================================================= The Dragon Master, DARKLARZA, has been laying siege to Offeria for two decades. King Boros has been forced to live in exile in the mountainous region of Menlary. Geraden, Duke of Menlary, has successfully defended his castle from the hideous Legions of the Undead, but Darklarza's forces are growing in numbers and confidence. King Boros has offered the hand of his lovely daughter Princess Amoreena to Geraden but the duke has vowed never to marry while Offeria is under the Dragon Master's control. Under the cover of darkness, Darklarza's horde has assaulted Castle Menlary, a bold but futile attempt to seize the last stronghold of the living. As Geraden is fighting his way to the Death Stalker leading the attack, he learns that the entire battle was only a diversion. Dragon Cub, the wicked offspring of Darklarza, has dispatched the royal guards and kidnapped the Princess, mortally wounding King Boros. Geraden's fate is now clear. He must fight his way to Darklarza Castle to do battle with the Dragon Master himself. But Darklarza's power makes him virtually invincible. The duke will need many items to help him defeat the scourge on Offeria. The only things that cannot be destroyed by the dragon's fiery breath are the scales that cover its body. The Dragon Master's dark magic is unbelievable. Part of his magical strength comes from a crystal ball that once belonged to Geraden's mother, Offeria's greatest sorceress. Darklarza also holds King Boro's golden suit of armor. The duke will need this to protect himself from the crushing blows of the dragon's massive tail. Only one weapon in all of Offeria is strong enough to pierce the flesh of the Dragon Master. Even so, the DRAGON SLAYER is not long enough to do any damage except where the skin is the thinnest. Even after twenty years of fighting, Geraden is still not ready to take on his arch enemy. Darklarza knows this and that is why he has stolen the princess. The duke must now hope that the experience he gains in fighting his way to the castle will be enough to protect him from the Dragon Master's spells. There will be one experience that Geraden cannot prepare himself for. Before he can face the Dark Lord he must first face his most dangerous foe....himself! Most important, Geraden needs your help to fight through the never ending onslaught of the Legion of the Undead. It will be your skill and wisdom that will guide him through the perils that await. For Amoreena, for the honor of the house of Menlary! FOR ALL OF OFFERIA! ============================================================================= III. CONTROLS ============================================================================= Up : Move up on the map Down : Crouch and raise shield/Move down on the map Left/Right: Move left or right on the screen or the map A button : Jump B button : Attack Select : Pause/Resume game Start : Start game/Switch weapons ============================================================================= IV. LIFE, EXPERIENCE, AND CONTINUES ============================================================================= The orange bar in the upper left corner of the screen is your life meter. You start off with 16 bars of Health. You only get one life but the meter may be increased to a maximum of 32 bars. Armor also adds another full bar of health so you can get up to 64 bars of health. The blue bar in the upper left corner of the screen is the experience meter. It will increase whenever you kill an enemy. When it fills completely, your life meter will increase (up to 32 bars max). While you have no continues you'll restart the game with the same life meter and weapons as when you died. ============================================================================= V. EQUIPMENT AND THE FOUR RELICS ============================================================================= Equipment ------------ Sword : Duke's basic weapon. Medium damage. Throwing Knife : Doesn't inflict much damage but is very quick. Can be used to hit distant enemies. Mace : Powerful and hits multiple times but is heavy. Takes a lot of energy to swing. It can also hurt you too. Sonic Sword : (orange sword icon) Emits deadly sound wave damaging anything in its path. Lasts for a short time only. Lightning Sword : (blue sword icon) Temporarily focuses electrical energy through Geraden's sword. Armor : (blue icon) Provides some protection. Adds another bar of health equal to your current maximum life. Four Relics -------------- Golden Armor : (orange icon) Deflects Dragon Master's spells and lessens physical damage. Crystal Ball : Source of great mystical power. Essential to victory. Prevents Darklarza's resurrection. Dragon Scale Shield: Only material that will stop Darklarza's flames. Dragon Slayer : Replaces duke's sword. Awesome weapon, if used correctly. ============================================================================= VI. ENEMIES ============================================================================= Amphorg Creature of the deep forced to live on land by Darklarza. Bloodbats Razor-sharp saberlike fangs can penetrate the duke's armor. Chess Knights Created from King's chessboard. They play a deadly game. Cyclops One eyed giant slings burning spheres. Darklarza Geraden's arch enemy. Death Stalker Cloaked specter that throws out balls of ghostly energy. Dragon Cub Darklarza's offspring. Lacks only his father's magic and size. Dragon Wisp They will try to find a hole in dukes armor to sting him. Fairies The fairies are the souls of Darklarza's victims that have escaped his enslavement. They are the only friends Geraden will bring him the precious gift of life! Falcoren Once Geraden's hunting falcon, transformed by dark spell. Fireballs Tortured souls of Darklarza's soldiers who have displeased him. Ghost Knight Possessed suit of armor. Guardian Dragon Guards exit from game room. Will try to crush the duke. Iguanados Reptilian warrior from the Isle of Zaraos Malogs Forced to roam dry land when Darklarza burned the swamp. Man-O-War Salamander's Henchman. Lives in damp, dark places. Medusa Serpent-haired witch. Her gaze can turn a man to stone. Minotauros Axe wielding giant half man and half bull. All mean! Quetzalcoatl Mythological creature brought to life by evil incantations. Salamander Spits acid strong enough to eat through Geraden's armor. Skeletal Knights Erected from skeletons in the Crypt of Darklarza. Sphinx Animated statues from ramparts of Darklarza Castle. The Undead Hideous zombies that rise from their graves Zombie Knights Mindless victims of the Dragon Master's horrible spell. ============================================================================= VII. LOCATIONS ============================================================================= The Wenlary Castle : Your castle The Heresy Forest : Home of many foul dark creatures The Darklarza Castle: The enemy's fortress ============================================================================= VIII. WALKTHROUGH ============================================================================= -------------------------------- The Wenlary Castle (level 1) -------------------------------- You'll start the level fighting a skeletal knight. Defeat it by crouching and slashing. Continue forward past the groups of 2 and 3 bloodbats. You'll face a zombie. Slash it once or twice and jump away. Then slash again. Repeat until its dead. You'll get a sonic sword for defeating it. Now charge ahead past the groups of 2 and 3 fireballs. You'll see another skeletal knight. Use the sonic sword to kill it. Now continue forward past the groups 2 and 3 bloodbats. You'll now fight 10 white ghost knights who attack you from both sides. Quickly use your sonic sword to kill them. If it ran out already, then just slash the ghost knights. They only take 1 slash to kill anyway. After defeating them, continue ahead past the 3 fireballs. Then you'll see a fairy come down from the sky. DON'T KILL IT! Touch it and your energy will be replenished. Now continue forward and you'll meet the boss of the level. Boss: Death Stalker This enemy uses a spread fireball on you so your best tactic would be to slash the death stalker until it's dead without worrying about your health. If you grabbed the fairy, it will die before you die. Just make sure you don't take extra damage by touching the death stalker. You'll receive armor for winning. --------------------------------- The Heresy Forest (level 2-3) --------------------------------- The Heresy Forest 1 ---------------------- You'll start the level fighting a blue zombie similar to the one you fought in the last level. Use the same hit and run tactic from before. Now continue forward past the groups of 2 and 3 fireballs and you'll face a skeletal knight. Just slash it and continue forward past the 2 yellow malogs and you'll see a fairy. Heal up and face the boss of the level. Boss: Cyclops This boss also uses a spread fireball attack like the death stalker so just get up close and slash until it's dead. If you healed, you should win. You'll receive the knives for winning. The Heresy Forest 2 ---------------------- You'll start the level fighting Falcoren, your former hunting falcon. It'll try to touch you so use a hit and run tactic to defeat it. Make sure you crouch and slash because a standing slash will miss it. You'll get the lightning sword for winning. Now continue forward past the groups of 2 and 3 bloodbats and you will fight a skeletal knight. One lightning sword slash will kill it. Now quickly move forward past the groups of 3 and 2 green malogs and you'll fight an iguanados. 2 or 3 lightning sword slashes will kill it. You'll get armor for winning. Up ahead is another fairy. Heal up and you'll fight a death stalker. Use the same tactic you used on the previous death stalker. You'll get the sonic sword for winning. Now you'll see a pit with 2 platforms that go up and down. Be careful not to fall in the pit and jump when the first platform is at the lowest position. Now do the same for the second platform, but make sure the platform you are standing on is high enough so you don't miss the second platform. Once you pass the pit, you'll fight an orange zombie. A few sonic sword slashes and it'll die. Now continue forward past the green malog and the 3 yellow malogs and you'll face the boss of the level. Boss: Minotauros This guy will charge back and forth across the screen so you'll want to slash it a few times and then jump out of its way and slash it again. Repeat until it's dead. You'll get the mace for winning. ------------------------ The Darklarza Castle ------------------------ +------------------------+ | Roof | +------------------------+ | Main hall | +------------------------+ | Final Area | +------------------------+ | Fire pits | +------------------------+ | Caverns | +------------------------+ The castle is divided into 5 areas. You can freely select any level you want. While you can enter the final battle now, you will die immediately because you do not have the 4 relics needed to win. The top 2 floors have 2 additional bosses to fight while the lower 2 do not so you might want to enter the lower levels first. Roof ------- You'll start the level fighting a zombie knight. Just attack with the mace. You'll get a sonic sword for winning. Continue forward past the groups of 3 bloodbats and you'll fight a sphinx next to a pit. Move to the right side of the screen and use the sonic sword to hit the sphinx from afar. If it runs out, then wait for the sphinx to get close and use your mace. Continue forward past the groups of 3 dragon wisps and you'll fight another zombie knight. Use the same tactic as before and you'll get armor for winning. Now continue forward past the groups of 3 fireballs and you'll see another pit and another sphinx. Like before, just stay on the right side and attack it when it gets close. Continue forward past the bloodbats and you will see some more pits. After jumping onto the second pillar, you'll fight another sphinx. Be careful not to get pushed off the pillar and attack the sphinx when it gets near. Now continue forward and you'll see another rising platform like the ones in the Heresy Forest. Jump across and you'll see a fairy. Heal up and fight the boss. Boss: Dragon Cub This monster will fly in the air, raining a fireball spread down on you. It will also land and shoot fireballs too. You can avoid the air fireballs by staying under it. Your best strategy would be to concentrate mostly on attacking while dodging the fireballs whenever possible. You'll get the first relic for winning. However it's not over yet. You have to fight another boss. Boss: Quetzalcoatl This monster will shoot 3 fireballs and then jump forward in a triangular pattern. Just stand in between two fireballs and jump and slash its head with the mace. Be careful not to touch Quetzalcoatl. After 7-9 slashes, it'll die. Use can also use the throwing knives to attack from a distance. Main hall ------------ You'll start the level fighting a death stalker. Use the same tactic as on other death stalkers. Continue past the groups of 3 fireballs and you'll encounter 10 white ghost knights like the ones in the Wenlary Castle. Just slash them all and continue forward past the groups of 3 chess knights. You'll then fight an armored white ghost knight. He fights like the zombie knights so just duck and mace him to death. You'll get the sonic sword for winning. Continue past the groups of 3 fireballs and you'll fight another 10 white ghost knights. After the white ghost knights are two more groups of 3 chess knights and then a purple death stalker. The death stalker is just like the death stalkers you've been fighting so far so just get up close and mace away. You'll get armor for winning. Now continue ahead past the two groups of 3 fireballs and you'll fight another zombie knight. Defeat him and after the next group of 3 chess knights, you'll face the boss of the level. Boss: Medusa It will charge at you and shoot a paralyze ball when it gets close enough. So don't let it get too close by crouching and macing. You should be able to mace the medusa fast enough so it can't get close enough to use the paralyze ball. After 8-10 hits it'll die and you'll receive the second relic for winning. Like the roof level, you'll now face another boss. Boss: Guardian Dragon This monster uses a jump attack similar to Quetzalcoatl's only it will jump 2 short hops instead of one big jump that Quetzalcoatl does. It might not jump sometimes too. You can easily get 2 or 3 good hits when this happens. Unlike Quetzalcoatl, the Guardian Dragon does not shoot fireballs so its only damage to you is through contact. Knowing this, just stand a step in front of the dragon. Then, as it jumps forward at you, move towards it, being careful not to touch it. Then when it jumps back, move back. Then jump and slash it in the head. Repeat until it's dead. Fire pits ------------ You'll start the level fighting a zombie knight. Defeat it like the other ghost knights and continue forward past the 3 dragon wisps. You'll now see 2 platforms moving up and down above a fire pit. Try jumping on the platform only when it is rising out of the fire so you don't get hurt. While you won't die if you touch the fire, it's better to avoid taking damage whenever possible. After crossing the platforms, you'll face an orange skeletal knight. Defeat it like you did the other skeletons. You'll get a lightning sword. Now proceed ahead quickly past the 3 dragon wisps and the 3 fireballs and you'll face a purple death stalker. 2 lightning sword slashes should do the trick. Now keep moving quickly ahead past the 3 dragon wisps and the 3 fireballs and you'll fight a green cyclops. 2 lightning sword slashes will kill it if you still have it. Otherwise, just get close and attack with the mace. You'll get armor. Now you'll see another fire pit and another moving platform. Like the platforms before this, just wait for it to rise out of the fire before jumping. After crossing, there will be a fairy. Heal up and face the boss of the level. Boss: Orange Salamander This guy fights like the death stalker only it will release the fireballs when it is close enough. Therefore, use the same rapid attack strategy that you used against the medusa. Several hits should finish it off. You'll receive the third relic. Caverns ---------- You'll start the level fighting a blue salamander. Use the same strategy you used on the red salamander. You'll get a sonic sword. Now walk forward past the groups of 2 and 3 man-o-wars. Now you'll face amphorg, the creature of the deep. Let it move halfway across the screen and then let it have a few sonic sword slashes. 3 should kill it. Now keep moving ahead past the groups of 3 bloodbats and you'll reach a pit. Carefully jump across, avoiding the groups of 2 and 3 man-o-wars. After crossing the last pit, you'll fight another blue salamander. Defeat it and you'll get armor. Move ahead past the groups of 3 bloodbats and you'll fight a zombie. Like the zombies from before, just mace it to death. Now charge ahead past 3 man-o- war and you'll fight another amphorg. After that, you'll pass a bloodbat and another group of 3 bloodbats before fighting the boss of the level. Boss: Green Minotauros Like its predecessor, this guy moves quickly back and forth across the screen. With the mace, you can hit it multiple times which slows its approach at you so 13-15 hits should kill it. Final Area ------------- If you didn't win the four relics from the four levels, then you'll immediately face and eventually lose to Darklarza. If you won the four relics, then you'll enter a hall with mirrors on the wall. When you come to the third mirror, your reflection will emerge and block your path. It mirrors all your moves so whatever you do, it does too. It will disappear when you have only half your life left without armor. You can slowly attack it or just walk into it and let it damage you by contact. After it disappears, you'll get armor. Then just ahead, you will see 3 fairies. Heal up and switch your weapon to the sword by pressing START until you're holding the sword. Now prepare to enter the final battle. Boss: Darklarza, the Red Dragon This dragon is tough. That is if you don't know what to do. First, make sure you have the sword equipped because the other weapons will not hurt him. Second, the dragon uses 2 attacks. The first is a triple fireball breath similar to Quetzalcoatl's attack only its more powerful. The second attack is the dragon's tail which will hit you if you get too close. Third, while you take less damage by having the 4 relics, you do have a limited life. If you lose your armor, the fight is over, so you have to win with 1 meter of life. Begin the fight by getting close to the dragon but at the same time avoiding the tail. While you can't avoid the fireballs entirely, try your best to avoid taking too much damage from them and concentrate on attacking the dragon's head. If you jump too close to its head, the dragon will retract its head. If you're quick, you can get 2 quick hits for every jump. It will take about 13-15 hits to kill it. ============================================================================= IX. THE ENDING ============================================================================= After killing Darklarza, you're walking in a brightly lit hall of mirrors and then Princess Amoreena comes out. The screen switches to a view of the castle much like the one in the introduction with the exception that the skies are now clear. Then the credits play. Staff Producer Sakae Nakamura Director Zensuc Planner/Designer Undead Tamai Composer Sho Sound Editor K. Red Thanks Sayuri M. Kudochan Special Thanks Tomboy Thank you for playing The End ============================================================================= X. TIPS AND CODES ============================================================================= Tips ------- 01. Certain creatures move slower when Geraden is jumping. 02. Darklarza is not the only scale covered dragon. 03. The shield is effective against swords. 04. Throwing knives are very effective on Quetzalcoatl and Guardian Dragon. 05. Try not to push characters off screen. From there they can attack you, but you cannot inflict damage on them. 06. Four relics, each guarded by the bosses of the four levels of the Darklarza Castle, are required to defeat Darklarza. You'll receive them in the following order, regardless of the order of the level picked. Golden Armor : You can fight Darklarza but can't hurt him. Dragon Scale Shield: You can hurt Darklarza now. Dragon Slayer : You'll take 1/6 the damage from before so you can kill Darklarza but he will "resurrect" afterwards infinitely many times. Crystal Ball : Prevents Darklarza's "resurrection" so you can finally win. Game Genie Codes ------------------- PEVPULAP Stop skeletons from fighting GEOGYZPA Enemies and you each fight faster ZPSLONLP Super strong monsters SZVUSNVK No harm from most monster attacks YNOLSYAE Infinite energy NYXKLAGE Super energy ZAXGLAAA Start with knives LAXGLAAA Start with knives and mace EAXGLAAA Start with armor UAXGLAAA Start with armor, knives, and mace ============================================================================= XI. CREDITS ============================================================================= World of Nintendo <http://www.world-of-nintendo.com/> Game Genie codes and manual information. Gamesages <http://sages.ign.com/> Game Genie codes. ============================================================================= XII. DISCLAIMER ============================================================================= This faq is neither affiliated nor endorsed by Seta USA, Inc. It may be distributed FREELY so long as it remains unaltered. It is intended for PRIVATE USE and may NOT be reproduced for commercial purposes by mechanical, electronic, or any other means. Do not try to sell it even if no profit is made off this work. Email any changes, typos, etc. to me at email@example.com Copyright (c) 1999-2000 Wilson Lau.