____               _               _   _            ____                  
  / ___|_ __ __ _ ___| |__  / _ __   | |_| |__   ___  | __ )  ___  _   _ ___ 
 | |   | '__/ _` / __| '_ \  | '_ \  | __| '_ \ / _ \ |  _ \ / _ \| | | / __|
 | |___| | | (_| \__ \ | | | | | | | | |_| | | |  __/ | |_) | (_) | |_| \__ \
  \____|_|  \__,_|___/_| |_| |_| |_|  \__|_| |_|\___| |____/ \___/ \__, |___/
   ____  _                 _      ____ _           _ _             |___/     
  / ___|| |_ _ __ ___  ___| |_   / ___| |__   __ _| | | ___ _ __   __ _  ___ 
  \___ \| __| '__/ _ \/ _ \ __| | |   | '_ \ / _` | | |/ _ \ '_ \ / _` |/ _ \
   ___) | |_| | |  __/  __/ |_  | |___| | | | (_| | | |  __/ | | | (_| |  __/
  |____/ \__|_|  \___|\___|\__|  \____|_| |_|\__,_|_|_|\___|_| |_|\__, |\___|
                                                                  |___/      
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This FAQ was made for the NES FAQ Completion Project. You could contribute to  
this yourself! Just check out Devin Morgan's web site about it:                
http://faqs.retronintendo.com                                                  
_______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Table of Contents
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1. - Characters............CBSC1 | *Please Note - This entire FAQ is designed 
2. - 400 Meter Hurdles.....CBSC2 |   for easy access. That means that you can
3. - Hammer Throw..........CBSC3 |   easily go to any section with your 
4. - Swimming..............CBSC4 |   browser's search function. Just search for
5. - Roof Top Jumping......CBSC5 |   the code to the right of the section name
6. - Fighting Scene........CBSC6 |   in the Table of Contents. Press ctrl+f and
7. - Shops.................CBSC7 |   type in that code, press enter to go to
8. - Disclaimer............CBSC8 |   that section directly!
_______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1. - Characters                                                           CBSC1
_______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 _____________________________________________________________________________
|                                      |                                      |
|            Southside High            |           Washington High            |
|______________________________________|______________________________________|
| NAME  | HP | POWER | SPEED | DEFENSE | NAME  | HP | POWER | SPEED | DEFENSE |
|       |    |       |       |         |       |    |       |       |         |
| Crash | 240|  121  |  112  |   118   | Todd  | 250|  124  |  100  |   117   |
| Cheese| 200|  100  |   98  |    84   | Nate  | 210|  114  |  108  |    77   |
| Dragon| 160|   72  |   70  |    94   | Dove  | 180|   98  |  112  |    79   |
| Sting | 200|   99  |   76  |    86   | Zack  | 180|   72  |   71  |    73   |
| Noise | 140|   90  |  100  |    61   | Spoon | 220|   96  |   71  |    74   |
|       |    |       |       |         |       |    |       |       |         |
|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|
|             Lincoln High             |            Jefferson High            |
|______________________________________|______________________________________|
| NAME  | HP | POWER | SPEED | DEFENSE | NAME  | HP | POWER | SPEED | DEFENSE |
|       |    |       |       |         |       |    |       |       |         |
| Artie | 240|  123  |   97  |   101   | Spreck| 230|  120  |  112  |   122   |
| Skip  | 230|  123  |   98  |   100   | Clint | 240|  126  |  102  |   114   |
| Wheels| 200|   89  |  127  |    71   | Barns | 210|   86  |   65  |    70   |
| Knors | 200|   85  |  116  |    59   | Baldy | 255|  119  |   79  |    61   |
| Monty | 230|  114  |   98  |   100   | Milo  | 140|   54  |   94  |    70   |
|       |    |       |       |         |       |    |       |       |         |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
*Thorney High is controlled only by the computer during the campaign mode they 
have where you battle through each game mode in order against other schools. 
You cannot play them so there are no stats to list for them.
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
2. - 400 Meter Hurdles                                                    CBSC2
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 ______________________________________ ______________________________________
| Controls                             | Best Character Per School            |
|   D-Pad  - Tap Repeatedly to Run     |        *FAST*                        |
|   A      - Ram/Pick Up Items/Attack  |   Southside High  - Crash            |
|   B      - Jump                      |   Washington High - Dove             |
|   Start  - Pause                     |   Lincoln High    - Wheels           |
|   Select - No Use                    |   Jefferson High  - Spreck           |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
The 400 Meter Hurdles is obviously a race with hurdles. Simply tap right as 
quickly as possible to run forward. To win, you have to either cross the ifnish 
line first or keep attacking your opponents until his HP is empty. There are a 
couple ways to avoid hurdles, you can either ram through them by pressing A, 
jump over them by pressing B, or slide under them by pressing down. What you 
should do depends on the height of the hurdle.

The hurdles appear the same distance apart from each other and will vary 
between three heights. You can not jump over the very high hurdles. You can 
jump or slide under the medium height hurdles. And you cannot slide under the 
low hurdles. 

If you ram through hurdles, you will notice that a large piece of wood from the 
hurdles will fall to the right of the hurdles. You can pick these hurdles up by 
pressing A and use them to attack with. If you are on the ground, you will spin 
and hit the enemy near you. If you are in the air, you will throw the wood at 
the opponent. 

Don't worry if you fall too far behind. In fact, I recommend not trying to take 
a big lead until you are approaching the end of the race. If you fall too far 
behind, you will be launched forward and catch up anyway. Just take it easy 
until you are about 75-80% of the way through the race and then go on the 
offensive. Ram through a hurdle and pick up a piece of wood. Throw it at the 
opponent to pass him easily and you will cross the finish line while he's stuck 
trying to catch up to you.
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
3. - Hammer Throw                                                         CBSC3
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 ______________________________________ ______________________________________
| Controls                             | Best Character Per School            |
|   D-Pad  - No Use                    |        *POWER*                       |
|   A      - Release Hammer            |   Southside High  - Crash            |
|   B      - Tap Repeatedly to Wind Up |   Washington High - Todd             |
|   Start  - Pause                     |   Lincoln High    - Artie/Skip       |
|   Select - No Use                    |   Jefferson High  - Clint            |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
There isn't much to this event at all. Just spin the hammer by repeatedly 
pressing B and then press A to throw the hammer. To win, you just need fewer 
throws than your opponent. If you spin too much, you will notice the power bar 
flashing. This is your warning that you are getting too dizzy and you will fall 
if you don't throw it, wasting a throw. 

The only thing that is really worth mentioning is what you will run into on the 
ground. If you throw your hammer into the water, it will be a hazard. You will 
have to throw it from the left edge of the water and it will waste count as an 
extra throw, just like if you hit a ball out of bounds in golf. There is also 
mud. The mud isn't a hazard but your hammer won't bounce when it hits the mud 
limiting your throw to a few less meters. 
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
4. - Swimming                                                             CBSC4
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 ______________________________________ ______________________________________
| Controls                             | Best Character Per School            |
|   D-Pad  - Move                      |        *BALANCED*                    |
|   A      - Jump                      |   Southside High  - Crash            |
|   B      - Attack/Breath             |   Washington High - Todd             |
|   Start  - Pause                     |   Lincoln High    - Artie            |
|   Select - No Use                    |   Jefferson High  - Spreck           |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This game mode is actually very difficult. You win this by defeating your 
opponent and reducing his health to zero. You do this by fighting him while 
swimming. You can go under water and on either side of the lane. You can also 
jump from one lane to the other. Watch your oxygen bar because once your oxygen 
hits zero, your health will slowly drop as well as drop from the damage you 
take from attacks.

You want to be very careful whenever the opponent is near you. Watch your 
oxygen and try to make sure you have more whenever you attack. If you have 
more, do your best just to keep him underwater and stun him. When he is 
stunned, go out of the water and press B rapidly to quickly refill your oxygen 
and go back in to attack him. Keep attacking your opponent and try to keep them 
under water as long as possible.

Some important things is to know what to do in each situation. You can jump 
over the lane and on top of the other swimmer to make them lose oxygen and 
force them to dive. If they jump towards you, you can jump straight up and land 
on top of them, forcing them to lose oxygen and dive. Also, if the opponent is 
trying to pull you under from below, simlpy dive before you run out of oxygen 
completely. 
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
5. - Roof Top Jumping                                                     CBSC5
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 ______________________________________ ______________________________________
| Controls                             | Best Character Per School            |
|   D-Pad  - Move                      |        *FAST*                        |
|   A      - Jump Off Unicycle         |   Southside High  - Crash            |
|   B      - Pick Up/Use Items         |   Washington High - Dove             |
|   Start  - Pause                     |   Lincoln High    - Wheels           |
|   Select - No Use                    |   Jefferson High  - Spreck           |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
The goal of this game is to jump as many buildings as possible. There are two 
ways to get from building to building and they are either the unicycle or the 
pole vault. If you don't get over the building, you have 3 rebound pads, unless 
you bought more, and you will bounce to the next building. Once you run out of 
the rebound pads and fall one more time, you're done and the race is over.

Just tap right repeatedly like you did in 400 Meter Hurdles to move. When you 
have a pole vault, hold B before the jump and you will see the pole bend. Let 
go of B when you find yourself at the proper angle to make the jump. The 
unicycle will automatically go on tight ropes to ride across. Some times you 
will see both, you really have to guess on which one to take because there 
isn't any idication on if you reach a tight rope or not. I recommend just 
taking the pole vault since you can still usually make the jumps with it 
regardless.
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
6. - Fighting Scene                                                       CBSC6
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 ______________________________________ ______________________________________
| Controls                             | Best Character Per School            |
|   D-Pad  - Move                      |        *BALANCED*                    |
|   A      - Kick                      |   Southside High  - Crash            |
|   B      - Punch                     |   Washington High - Dove             |
|   Start  - Pause                     |   Lincoln High    - Wheels           |
|   Select - No Use                    |   Jefferson High  - Spreck           |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This is basically just a street fight, do whatever you have to to bring your 
opponent's health to zero. You will notice a health bar and an energy bar. The 
energy bar is used for grapples in which whoever runs out of energy first will 
lose the grapple and will fall victim to the grapple attack. There really isn't 
much more to these fights, it's just a street fight. Try to run until you have 
full energy and grab them for a quick grapple attack and keep doing that until 
your opponent stays down. The only side note is that if you press a direction 
twice quickly, you will dash.
_______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
7. - Shops                                                                CBSC7
_______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
There are three shops in this game. You can go to the shops in between each new 
event but not in between heats. You will notice that things are sold in Gold, 
Silver, or Copper coins. Ten bronze coins is one silver coin and ten silver 
coins is one gold coin. In the Items section of each store, I will list the 
item, then the price, and then the description.

Store    - Inn
Location - Far Right
Items    - Rules   - 1 Bronze - The rules for the next event.
           Hints   - 1 Silver - Some hints for the next event.
           Inspire - 2 Bronze - Pointless, the shop owner will just cheer for 
                                 you.

Store    - Item Shop
Location - Middle
Items    - Sneakers - 1 Gold   - Extra Speed
           Armor    - 5 Silver - Extra Defense
           Knuckles - 2 Gold   - Extra Power
           Item Kit - 3 Gold   - All three of the above items combined, you
                                  will get a 5 silver discount.

Store    - Sports Item Store
Location - Far Left
Items    - See below for each sport:
______________________________

400 Meter Hurdles
______________________________

Spin Kick  - 2 Gold   - You will spin kick every time you jump instead of 
                         having to press the attack button.
Greaser    - 9 Silver - This will throw oil slicks throughout your opponent's
                         course.
Tacks      - 5 Silver - This will throw tacks throughout your opponent's 
                         course.
Spazz Roll - 7 Bronze - You will be able to break through hurdles easier.
______________________________

Hammer Throw
______________________________

Rocket     - 4 Gold   - Makes your hammer travel much further.
Spikes     - 7 Silver - Allows you to spin longer without falling.
Roller     - 1 Bronze - Makes your hammer roll a little further when landing.
Sonic Spin - 10 Gold  - This item will make it much easier to spin very fast.
______________________________

Swimming
______________________________

Chomper - 15 Gold  - This fish will randomly attack your opponent.
Gum     - 5 Silver - Makes your oxygen drop slower than usual.
Webbing - 4 Bronze - This item will allow you to swim faster.
______________________________

Roof Top Jumping
______________________________

Retreat    - 2 Bronze - This will allow you to go back to pick up items.
Rebound 1x - 4 Gold   - You will get 1 extra rebound pad.
Rebound 3x - 10 Gold  - You will get 3 extra rebound pads.
______________________________

Fighting Scene
______________________________

Quick-Up   - 15 Gold - Your energy will rise quicker.
Sonic Jab  - 15 Gold - When you have full energy, hold forward and B to throw
                        an item at the enemy.
Big Attack - 25 Gold - This gives you more power.
Spool Job  - 2 Gold  - Dash and press B to roll at your enemy.
_______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
8. - Disclaimer                                                           CBSC8
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This FAQ/Walkthrough is copyrighted İ 2010 to Frank Grochowski. International  
Copyright laws protect this FAQ/Walkthrough. You cannot sell this              
FAQ/Walkthrough for a profit of any kind. You cannot reproduce this            
FAQ/Walkthrough in any way with out my written consent. You are however allowed
to download this FAQ/Walkthrough for personal use. You can also post it on your
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is free. The latest version will always be found at:                           
                                                                               
http://www.GameFAQs.com