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    FAQ/Walkthrough by tpb68

    Version: 1.77 | Updated: 01/29/07 | Printable Version | Search Guide | Bookmark Guide

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                                  Crystalis Walkthrough & Maps
                                            by: Tom Brennan
                                            tbrennan527@yahoo.com
    
            --> Check out my Crystalis website, Tom's Crystalis World, for more 
                Crystalis stuff at http://tpb68.tripod.com
    
    
            This walkthrough and these maps are copyright Tom Brennan, please do 
            not use/distribute them without due credit.  It'd be cool if you told 
            me you were posting it somewhere, but that's not necessary.
    
    =====================================INDEX======================================
                 
                       I.  Intro
                      II.  Walkthrough
                          A.  Area 1: Wind Valley
                          B.  Area 2: Cordel Plain
                          C.  Area 3. Mt. Sabre
                          D.  Area 4: Capital of Water
                          E.  Area 5: The Angry Sea
                          F.  Area 6: A Port Town
                          G.  Area 7: Mt. Hydra
                          H.  Area 8: A Fortress City
                          I.  Area 9: Death Desert
                          J.  Area 10: Tower in the Sky
                     III.  Tips
                      IV.  Swords
                       V.  Armor
                      VI.  Shields
                     VII.  Items
                          A.  Tool Items
                          B.  Worn Items
                          C.  Event Items
                    VIII.  Magic
                      IX.  Towns
                       X.  Experience Levels
                      XI.  Monsters
                     XII.  Wild Warp Code/Cheap Apparel Glitch
                    XIII.  Version History
                     XIV.  Thanks
                      XV.  Further Questions?
    
              N.B.: To jump quickly to any of these sections just put "Section #" 
              in the find box (Ctrl & f) 
              
    ================================================================================
    
    
    =============================Section I.  Intro
    
     WARNING: This walkthrough contains some spoilers
     NOTE:  If this whole thing looks oddly formatted, try maximizing it in your 
            browser or notepad
    
     Crystalis was released by SNK for the Nintendo Entertainment System (NES) in 
     1990.  The game is of the adventure/RPG  genre, and has a similar gameplay 
     to Zelda 1.  Crystalis was re-released for Game Boy Color in June, 2000, and 
     included an updated story, new music, and a few other new gameplay elements.
     This Walkthrough is based solely on the NES  version, but could easily be 
     applied to the GBC version as well.  I attempted to make this walkthrough as 
     simple as possible, and you will probably notice its brevity in relation to 
     other FAQs and walkthroughs.  In each section I created an outline that tells 
     you all encessary steps, the more detailed bullets contain how to achieve these
     objectives.  The maps, however, provide basically all necessary instruction 
     for the game, as dungeon exploring is the primary objective of the game.  
     Furthermore, I want to provide as much freedom to the gamer in regards to 
     purchasing, leveling up, etc., although leveling up is often necessary to
     defeat certain bosses and enemies.
    
     My reason for making this FAQ/Walkthrough/etc.: I have had a very large and 
     fairly popular Crystalis web site for almost 5 years now, and I had 
     previously posted others' FAQs because of convenience and practical reasons, 
     but I recently decided, although the present FAQs are more than adequate, to 
     write a very simple walkthrough: one that  would concisely contain all 
     necessary info and a good, but not too wordy, walkthrough.  Also I felt sorta 
     lazy not making my own seeing as many of my web site visitors view me as an 
     authority on the subject.  Furthermore, this  is my first Gamefaq's faq; I 
     did write a Faxanadu faq as well but that was for an RPGClassics shrine and 
     was not easily transferable to text.  Although much of the information is 
     probably repeated in other FAQ's, I researched it all myself unless noted 
     otherwise (biggest exception minimum levels for bosses and such, which I 
     obtained from a very cool Nintendo Power two-issue walkthrough on 
     Crystalis... I still remember one of the parts was the issue with Ken
     Griffey Jr. on the cover)).
     
     If you find anything missing, incorrect, or something that should be added,
     please email me at tbrennan527@yahoo.com.
    
     
    =============================Section II.  Walkthrough
    
    ====================Area 1: Wind Valley
    
                Outline:  I.  Get Sword of Wind and $100 in town, buy Alarm Flute
                         II.  Wake windmill guard and ge Windmill Key
                        III.  Start Windmill, complete Sealed Cave
    
            -After awakening from the cave, go to the house in the NE area of 
             town of receive $100
            -Go to the elder in the NW building to receive the Sword of Wind 
             and some info
            -Go to the item shop and purchase the Alarm Flute for $50, or if you 
             prefer, buy some Herbs and Antidote or the Carapace Shield or Tanned 
             Hide, and then fight enemies to buy the Alarm Flute later; regardless, 
             the Alarm Flute is necessary
            -MAKE SURE ALL WEAPONS/ARMOR ARE EQUIPPED
            -Visit Zebu, a wise man, in the Western cave for some information, after
    	 you talk to him, the Windmill guard will appear as discussed next
            -Go to the cave in the Northeast and use the Alarm Flute on 
             the sleeping guy
            -Use the Windmill Key on the keyhole in the windmill, thereby opening up
             the Sealed Cave
            -Enter the Sealed Cave, and receive Refresh Magic from Zebu
    	-Note: you must be at level 2 to kill the monsters in here
            -Using the Map, get all the treasures, especially the Ball of Wind, 
             which is necessary to break the Rock Walls and progress 
             through the cave
            -The Vampire stands in the way of the cave exit, so in order to 
             defeat him, I recommend simple jabs when he is on the screen, 
             and projectile shots when you can't get close to him.  He should die 
             fairly easily, leaving the Rabbit Boots; be sure to maintain HP
             with Refresh, or Medical Herbs if necessary, and try to avoid his 
             bats.  He leaves 10 exp.  You must be up to at least 
             level 3 (Nintendo Power #59)
    
                    Sealed Cave Map
            
            -A Note about Maps: corresponding stairs are indicated by the same 
             letter (or #), entrance is abbreviated "ent," the exit is also labeled.
             Treasure chests are abbreviated "Tr" with the item inside named 
             nearby.  The types of wall barriers are abbreviated as follows: 
             rock = "Rk," ice = "Ic," and iron = "Ir;"  Water Bridges are 
             abbreviated "IB."  Floating platforms have a PF and [].  |--| indicates
             stairs (not stairwells, just the ladder like stairs you sometimes see
             on mountains and in the tower).
    
                                                          __
                                                         |F |
                                   ______________________|__|_     __
                                  |                           |   |Tr|  warp Boots
                                  |______________    _________|   |  |
                                  |E |           |  |             |  |
                                  |__|           |__|             |  |
                                                 |Rk|             |__|
             _______________                     |__|             |C |
            |               |                    |  |             |__|
            |   ____________|                    |  |
            |  |         |A |                    |  |
            |  |         |__|                    |  |                 __
            |  |                                 |  |                |C |
            |  |          __      _______________|  |________________|__|__________
            |__|         |A |    |                                                 |
       _____|Br|_________|__|    |_________________________________________________|
      |     |id|            |    |B |                                         |D |
      |   __|ge|____________|    |__|                                         |__|
      |  |  |__|                                                    __
      |  |  |  |                __       __     Med.               |Tr| Antidote
      |  |  |  |               |B |     |E |    Herb               |__|
      |  |  |  |_______________|__|     |__|_______         __     |Rk|
      |  |  |                     |     |       Tr |       |  |    |__|
      |  |  |_____________________|     |__________|       |  |    |  |
      |  |                                          _______|  |____|  |
      |___|                                        |D |               |
      |ent|                                        |__|____    ____   |
      |   |         |G |                                   |  |    |  |
               _____|  |______                     Med.    |  |    |  |
              |               |                    Herb    |  |    |  |
              |     Witch     |                     _______|  |    |  |
              |               |                    |Tr        |    |Tr| Ball of Wind
              |_____    ______|    __________      |__________|    |__|
                    |  |          |          |
                    |  |          |_______   |
             _______|  |          |G |    |  |
            |          |          |__|    |__|
            |__________|                  |Rk|
            |F |                          |__|
            |__|                          |  |
                                          |  |
                                          |   |
                                          |exit|
    
    ====================Area 2: Cordel Plains
    
                Outline:  I.  Go to Brynmaer
                         II.  Find Onyx Statue, trade for Gas Mask
                        III.  Go to Poisonous Swamp, find town of Oak
                         IV.  Defeat Stom at Tornel's Training Center
                          V.  Rescue Oak child, get Sword of Fire
                         VI.  Defeat Giant Insect and get Ball of Fire
                                                                    
            -Head southwest and enter the town of Brynmaer
            -Buy new equipment, rest up, etc. and be sure to talk to the man named 
             Akahana standing near the entrance of town
            -After hearing about Akahana's lost statue, head northeast, then go 
             south over the bridge and head west; search (walk around) the high 
             grass in the area that juts out into the river and you 
             should discover the Statue of Onyx
            -Bring the statue back to Akahana and receive the Gas Mask in return
            -Journey east of the where you found the Onyx Statue and enter the 
             Poisonous Swamp, making sure you have the Gas Mask equipped
            -Go to Oak (map) and talk to some townspeople
            -Leave the Swamp, then head north of the bridge into 
             Tornel's training house
            -Defeat Stom by jabbing as fast as possible; leveling up makes 
             beating him easier
            -Return to Poisonous Swamp and talk to the people in Oak again; in 
             the southwest house there is a parent with a missing child
            -Find the missing child (map) and return him to the parent to receive 
             the Insect Flute.  Talk to the Oak elder to receive the Sword of Fire
            -Go to the edge of the Giant Insect area and use the Insect Flute; use 
             Level 1 attacks with the Sword of Fire in between the Insect's 
             spitting things to kill him, avoid the greenflies as well.  
             The Giant Insect will give you 50 exp. and The Ball of Fire
            -Talk to the Oak people and Stom again
    
    
    
    
                    Poisonous Swamp Map
    
                                    |Oak|           |               |
                      ______________|   |           |  Giant Insect |
                     |                  |           |______   ______|
                     |______________    |                  |  |
                                    |   |     _____________|  |
                      ______________|   |    |                |
                     |                  |    |_____________   |
                     |______   _____    |                  |  |
                            |  |    |   |                  |  |
                      ______|  |____|   |__________________|  |
                     |                                        |
                     |______    ____    ____    ______________|
                            |  |    |  |    |  |
            ________________|  |____|  |____|  |_______________
            ent.                                               |
            ________    ____    ____________    _______________|
                    |  |    |  |            |  |
                    |  |____|  |       _____|  |
                    |          |      |kid     |
                    |__________|      |________|
                                    
    
    
    ====================Area 3: Mt. Sabre
    
                Outline:  I.  Enter Mt. Sabre SW
                         II.  Find Tornado Bracelet, see Tornel
                        III.  Go to Mt. Sabre N
                         IV.  Rescue Leaf people, defeat General Kelbesque
    
            -Make a pit stop at Brynmaer, then head southwest towards the Mt. Sabre,
             and notice the really quick change from nice grass to frost.  I'll 
             cleverly refer to this area as Mt. Sabre SW
            -Using the map, go into Cave 1 (and notice the sudden change of frost 
             to green stuff), talk to Zebu and return to Leaf
            -In Leaf, go into the shed and talk to the dog 
             (yes I thought the same..), then return to Mt. Sabre SW
            -Using the Rabbit Boots (make sure magic is unselected), hop
             up the small Ice Slide and enter Cave 3
            -Get Tornado Bracelet (it's usually better not to have Bracelet's 
             selected so you don't waste MP)
            -Go to Cave 2, get treasures, and talk to Tornel to get the
             spell Teleport
            -Map notes: Ic = Ice Wall, The long slopes with \\ are the Ice Slides, 
             numbers correspond to caves on the frozen outer part, letters for 
             the inner green parts
    
                    Mt. Sabre SW Map
                                                     __
                                                    | 6|
                                     _______      __|__|______
                                    |       |    | Tornel  Tr | Magic Ring
                                    |   ____|    |____________|
                                    |  |             __
                                    |  |            | 5|
                           _________|  |____________|__|__
                          |                               |
                          |______________________    _____|
                            |   |                |  |
                            |\  |                |  |        __
                            |\\ |                |  |       |4 |
                            | \\|                |  |_______|__|_
                            |\  |                |               |
                            |\\ |                |_______________|
                            | \\|                        __
                            |  \|                       |3 |
             _______________|___|_______________________|__|___
            |            | Bridge |                            |
            |____________|________|____________________________|
               |   |        |   |
               |\  |        |\  |                           __
               |\\ |        |\\ |                          |1 |
             __|_\\|________|_\\|__________________________|__|
            |                                                 |
            |   ____________________________________    ______|
            |  |            |   |                   |  |
            |  |            |\  |                   |  |___________
            |  |            |\\ |   __              |           ent
            |  |            | \\|  |2 |             |______________
            |  |____________|__\|__|__|_
            |                           |                        
            |___________________________|
    
    ----------------------Caves--------------------------------------
                      __
                     |A |
             ________|__|_           __________
            |             |         |          |
            |   __________|         |_______   |
            |  |                    |A |    |  |
            |  |________            |__|    |  |
            |           |                   |  |
            |________   |                   |  |
                     |  |                   |__|        
                     |__|                   |Ic|        ____________
                     |1 |              _____|__|_____  |  ... Area 1
                                      |     Zebu     | |   _________
                                      |_____    _____| |  |
                                            |  |       |  |
                                            |  |_______|  |
                                            |_____________|
    
             _________                       __
            |         |                     |B |
            |   ___   |              _______|__|                 __
            |__|   |  |             |          |                |F |
            |F |   |__|             |   _______|               _|__|_
            |__|   |Ic|             |__|                      |  Tr  | Warp Boots
                   |__|             |Ic|                      |______|
                   |  |             |__|
                   |  |_____________|  |
                   |                   |              _______________  
                   |________    _______|    Med Herb |Tr             |
                            |  |                     |___    _____   | 
                            |2 |                         |  |     |__|
                                                         |__|     |Ic|
                     __                                  |B |     |__|
                    |D |                                 |__|     |  |
                    |__|                              ____________|  |___
                    |  |                             |                   |
                    |  |_____                        |   ________________|
                    |        |    __                 |  |             |C |
                    |   __   |   |C |                |__|             |__|
                    |__|  |  |___|__|                |4 |
                    |Ic|  |         |                |__|
                    |__|  |_________|         __
                    |  |                     |E |            _______
                    |__|                     |__|____       |       |
                    |5 |                     |       |      |   ____|
                    |  |                     |_______|      |  | |E |
                                                 |D |       |  | |__|
                                                 |__|       |__|
                                                            |Ic|
                                                            |__|_______
                                                            |          |
                                                            |_______   |
                                                                    |  |
                                                                    |__|
                                                                    |6 |
                                                                    |__|
    
                     _________
                    |       Tr|  Tornado Bracelet
                    |   ______|
                    |__|
                    |Ic|
                    |__|
               _____|  |_____
              |              |
              |   ________   |
              |  |        |  |
              |  |________|  |
              |              |
              |_____    _____|
                    |__|
                    |Ic|
                    |__|
                    |__|
                    |  |
                    |3 |
    
    --------------------------------------------------------------------------------
    
            -Head northwest of the Poisonous Swamp, then north, to enter Mt. Sabre N
            -Follow path for a while; heal up at Nadare's, talk to the dying man, 
             then head southwest
            -Listen to the soldiers talk, then kill them and enter the cave
            -The most direct path to the top, using both maps as guides, is 
             ent-A-1-2-B-C-D-6-7(get Prison Key)-F-8
            -Follow the MT. Sabre N map to obtain the Prison Key, then make your way
             up to fight General Kelbesque: Use the Wind Sword and hit him with 
             projectile shots while avoiding the stuff he scatters across the
             screen, you must be at least at Level 7 (NP).  You'll get the 
             Flame Bracelet and 100 exp. for killing him
            -Use the Prison Key and proceed through the gate and talk to the Leaf
            -Proceed southwest out of the cave to Portoa and receive the 
             spell of Paralysis from Tornel (or someone's voice.  Or maybe it's
             Zebu's voice, as he gives it to you in the Game Boy rerelease)
    
                    Mt. Sabre N Map
            Note: The upward arrow means you can hop up the slide
    
                              ____________
                             | to Portoa..
                        _____|   _____
                       |              |
                       |  Leaf Elder  |
                       |_____Gate_____|
                         ____|  |____
                        | Gen. Kelb. |
                        |       Tr   |  Flame Bracelet
                        |____    ____|
                             |--|   __
                             |--|  |8 |
                          ___|--|__|__|       _______________
                         |            |      |               |
                         |____________|      |____________   |
              __              |   |           |   |  __   |  |
             |6 |             |\  |           |\  | |7 |  |  |
           __|__|_____________|\\_|___________|\\_|_|__|__|  |
          |                                                  |
          |__________________________________________________|
                              |   |
              __       __     |\  |
             |1 |     |2 |    |\\ |
             |__|_____|__|    | \\|
             |           |    |  \|
             |___________|    |\\ |
             __               | \\|
            |3 |              |  \|
       _____|__|_     ________|\\_|___________
      |          |   |     |Brdg.  |         |
      |   _______|   |_____|_______|______   |
      |  |         ^ |   |    |   |       |  |
      |  |         | |\  | __ |\  |   __  |  |
      |  |         | |\\ ||5 ||\\ |  |4 | |  |
      |  |___________|_\\||__|| \\|  |__|_|  |
      |                      ||  \|  |       |
      |______________________||\  |  |_______|
                              |\\ |
                              |_\\|____________
                             /        Nadare's
                            /  ________________
                           /  /        
                          /  /
                          |  |
               ___________|  |
              | ent.         |
              |______________|        
    
    ----------------------Caves-------------------------------
    
      __                          ________     __
     |A |                        |        |   |E |
     |__|                        |   _____|   |__|        __
     |  |                 _______|  |  |E |   |  |       |B | 
     |  |                |          |  |__|   |__|       |__|
     |ent|               |   _______|         |Ic|       |  |
                         |__|                 |__|_______|  |
          _______________|Br|_____            |      |I|    |
         |               |dg|  Tr |Ant.       |   ___|c|____|
         |   ____________|  |_____|           |  |
         |__|            |__|           ______|  |
         |Ic|   _______  |  |______    |         |
         |__|  |       | |         |   |   ______|
         |  |  |   ____| |______   |   |  |
         |  |__|  | |A |        |__|   |__|
         |        | |__|        |5 |   |2 |
         |_____   |             |__|   |__|
               |  |
               |__|
               |1 |
               |__|
               __                         __        ____________
              |C |                       |D |      |    |I|     |         
         _____|__|____                   |__|      |   _|c|_____|
        |             |                  |  |      |  |      |C |
        |   __________|                  |  |______|  |      |__|
        |  |       |B |                  |     |I|    |
        |  |       |__|            ______|   __|c|____|
        |  |________              |         |
        |     |I| Tr| Med.        |   ______|
        |   __|c|___|             |__|
        |  |______                |3 |
        |         |   ________    |__|             _______
        |_________|  |        |                   |       |
               |4 |  |_____   |                   |____   |
               |__|  |D |  |  |                   |F | |  |
                     |__|  |  |                   |__| |  |
                           |__|                    ____|  |
                           |6 |                   |       |
                           |__|                   |_______|
                             __                   |8 |
                            |F |                  |__|
                     __     |__|
            Key to  |Tr|    |  |
            Prison  |  |    |  |
                    |__|    |__|
                    |Ic|    |Ic|
               _____|__|    |__|_____
              |Leaf    |    |Leaf    |
              |people  |    |people  |
              |________|    |________|
                    |Ic|    |Ic|
                 ___|__|____|__|___
                |                  |
                |__________________|
                                |7 |
                                |__|                
                    
    
    ====================Area 4: Capital of Water
    
                Outline:  I.  Go to Portoa
                         II.  Waterfall Cave (Sword of Water)
                        III.  South Lake (Ball of Water)
                         IV.  Amazones
                          V.  Kirisa Plant Cave
                         VI.  Fog Lamp Cave
                        VII.  Portoa/Sea
    
            -In Portoa, buy new items/armor if you wish then head to the large 
             castle in the northwest part of town
            -Speak to the Queen, then exit the castle and walk right back in,
             but DO NOT step forward, step left and then use Paralysis on the guard 
             the Queen's room.  Proceed into the Queen's room and enter the door in 
             the northeast part of the room; you can't go anywhere in here so just 
             leave the room entirely and head to the fortune-teller, in the 
             northeast part of town.  Talk to the fortune-teller (who'll direct 
             you back to the castle) then return to speak to the Queen.  
             She'll tell you about the Waterfall Cave and give you the Flute of Lime
            -Leave Portoa and head northeast to the Waterfall Cave (map), cleverly 
             placed behind the waterfall
            -In the Waterfall Cave, use the Queens's Flute of Lime to cure the two 
             stoned people.  It's not mandatory, but you should definitely 
             un-petrify Akahana, with the Flute of Lime from the treasure chest, 
             to get the Shield Ring; you should also equip that immediately 
             unless you like hopping with Rabbit Boots
            -The primary purpose of the cave is to obtain the Sword of Water
    
                    Waterfall Cave Map
                            Note: Mimics are the treasure chests that attack
                                  and follow you; don't touch them
                                             __                      __
                                            |A |                    |B |
             ____________________    _______|__|             _______|__|
      MIMIC |Tr     |I|          |  |          |            |          |
            |   ____|c|_______   |  |   _______|            |   _______|
            |  |              |  |  |__|                    |  |
            |__|              |  |  |Ic|             _______|  |
            |Ic|      ________|  |__|__|            |          |
            |__|     |                 |            |__________|
            |  |_____|   _____    _____|            |A |
            |           |     |  |                  |__|
            |___________|     |  |_____
                              |        |
                              |_____   |      
                                    |  |                    
                                    |ent|    Flute of Lime
                                            _________
                                           |Tr|S  |  |
                                    __     |  |t  |  |_________
                          *Akahana |* |    |  |r  |        Tr  | Sword of Water
                                   |  |    |  |e  |   _________|
                            _______|  |____|  |a  |  |
                           |                  |m  |  |    ______________
                           |   ____________   |~  |  |   |              |
                           |  |            |  |~  |  |___|    __________|
                           |__|            |  |~  |          |       |D |
                           |C |            |  |~  |   _______|       |__|
                           |__|            |__|___|__|
    
                     __                                      __
                    |C |                                    |D |
                    |__|                                    |__|
                    |Ic|                                    |Ic|
                 ___|__|___                              ___|__|___
                |          |                            |          |
                |          |________          __________|          |
                |                   |        |                     |
                |___________        |        |          ___________|
                            |       |________|         |
                            |                          |
                            |_______          _________|
                                    |        |
                                    |        |
                                    |________|
                                       |B |
                                       |__|
    
    --------------------------------------------------------------------------------
                               
            -Return to Portoa and see the fortune-teller, she says to go to the
             south lake
            -Leave Portoa and head southwest to an area with yellow grass
            -Head north and talk to Rage, he will give you the Ball of Water; equip 
             the Ball and use a level 2
             attack to form a bridge to the tree across the lake
            -Go into the tree and talk to Mesia
            -Return to Portoa Castle and do into the area behind the Queen's room
            -Making Ice Bridges, head West and enter the altar room, talk to Asina 
             and receive Recover magic
            -Making sure you have a Medical Herb, go North a bit(outside of Asina's 
             Room) and talk to the green thing
            -Use a Medical Herb on the dolphin and receive the Shell Flute
             in return, this will come in handy later
            -Teleport to Brynmaer
            -Head east, make an ice bridge, then head south into Amazones
            -Buy stuff if you can afford it, then making sure you don't go into the 
             eastern part of town, cast Paralysis on the guard outside the eastern 
             house before she covers the door (if she does exit and re-enter
             the town), then enter the house, before talking to the Chief in the 
             chair, head down the stairs behind her throne and open the chest 
             to get the Blizzard Bracelet
            -Return to Portoa
            -Head south for a while, then create an Ice Bridge on the eastern river
            -Enter the cave to the east
            -Get the Treasures in the cave (map), and find the Kirisa Plant by 
             walking around the flowers in the light green area.  The Kirisa Plant
             will come in handy later on
                    
                            Kirisa Plant Cave Map
                     __                                   _________
                    |A |                                 |         |
                 ___|__|______________                   |   ______|
                |                     |                  |__|   |A |
                |______________    ___|                  |Rk|   |__|
                               |  |                      |__|
                               |  |                      |  |
                               |  |_________             |  |_______
                               |            |            |          |
                        _______|   ______   |            |_______   |
                       |    |R|   |      |  |                    |  |
                       |   _|k|___|      |__|                    |ent|
                       |__|              |Rk|                        
                       |B |              |__|        __
                       |__|         Ant  |Tr|       |B |
                                         |__|       |__|__________
                                                    |             |
                     __________                     |__________   |
                    |          |____                           |  |
                    |      *flowers | *Kirisa Plant  __________|  |
                    |               |               |             |
                    |        green  |               |   __________|
                    |__      field  |               |  |
                    |C |            |               |  |_____________
                    |__|            |               |       |R|      |
                    |_______________|               |_______|k|___   |
                                                                  |  |
                                                                  |__|
                                                                  |C |
                                                                  |__|
    --------------------------------------------------------------------------------
            
            -Now go directly east of Portoa and form an ice bridge; 
             then enter a cave to the east
            -Navigate the caves(map), find the Fog Lamp, then return to Portoa
              
                        Fog Lamp Cave Map
      __                           ________________
     |A |                         |        |R|   Tr| Lysis Plant
     |__|_______                  |   _____|k|_____|
     |          |                 |  |
     |__________|                 |  |__________________
             |B |                 |                     |
             |__|                 |   _______________   |
                      __          |  |               |  |
                     |Tr| MIMIC   |  |               |  |
                     |__|         |  |________       |__|
                     |Rk|         |           |      |A |
              __     |__|         |   _____   |      |__|
             |B |    |  |         |  |     |__|
             |__|____|  |         |__|     |Rk|
             |          |                  |__|
             |_______   |                  |  |
                     |  |  _________       |ent|
        MIMIC        |  | |         |
        _____________|  | |   ___   |                       __
       |Tr      |R|     | |  |   |  |                      |F |
       |___    _|k|_____| |  |   |__|       _______________|__|
      __   |__|           |  |   |Rk|      |                  |
     |C |  |Rk|           |  |___|__|____  |   _______    ____|
     |__|__|__|______     |              | |__|       |__|
     |               |    |______________| |Rk|       |Rk|      _____________ 
     |_______________|                |C | |__|       |__|     |             |
                  |D |                |__| |  |       |  |     |   _______   |
                  |__|                     |__|       |__|     |__|       |  |
                              __           |E |       |Rk|     |Rk|       |__|
                             |F |          |__|       |__|     |__|   __  |H |
                      _______|__|                     |  |     |__|  |G | |__|
                     |          |                     |  |_____|B |__|__|
              __     |   _______|     __              |        |r |     |
     Fog Lamp|Tr|    |__|            |H |             |________|d |_____|
             |__|    |Rk|            |__|                      |g |
             |Rk|    |__|            |  |           __         |__|
             |__|    |__|            |  |          |G |        |  |
             |  |____|B |____________|  |          |__|________|  |
             |       |r |               |          |              |
      __     |_______|d |_______________|          |______________|
     |E |            |g |
     |__|     __     |__|
     |  |    |D |    |  |
     |  |____|__|____|  |
     |                  |
     |__________________|
    
    --------------------------------------------------------------------------------
    
            -Go to house on west side of Portoa and give the man the Fog Lamp
            -Hop in boat and go into the building on the shore and talk to Kensu
    
    
    ====================Area 5: The Angry Sea
    
                Outline:  I.  Go to Joel
                         II.  Find Love Pendant
                        III.  Evil Spirit Island (Broken Statue)
    
            -Leave building and use the Shell Flute to call the dolphin
            -Head a bit northwest and go onto the shore to enter the town of Joel; 
             talk to people, especially in the elder's house
            -Leave Joel, head west and then south when you see an opening guarded 
             by an octopus; enter the cave south of the octopus
            -Nose around the north part of the stream until you find the 
             Love Pendant (you're actually behind Portoa castle right now)
            -Leave cave, head north and a bit west to enter another cave (map)
            -Make sure you pick up the Iron Necklace in the cave, and be aware of 
             the monsters' status affects and sword immunities
    
                    Evil Spirit Island Cave Map
                            Note: Floating Platforms are indicated by |PF| and |[]|
                                  Places to form ice bridges are indicated by IB
    
               __                 ________        ___________            __________
              |A |               |        |      |           |          |          |
       _______|__|               |   _____|      |   ________|          |   __    _|
      |          |               |__|  |C |      |  |     |B |          |  |  |__|
      |    ______|               |Rk|  |__|      |  |     |__|          |  |  |PF|
      |ent|                      |__|            |  |                   |  |  |[]|
                                 |  |            |  |___________________|  |  |__|
                                 |  |            |                         |  |  |
                                 |  |            |   ________    _______   |  |  |
     Iron      ________          |  |____________|  |        |  |       |__|  |  |
     Necklace |Tr|S |Tr| MIMIC   |                  |        |__|             |  |
              |  |t |  |         |____    __________|        |Rk|       __    |  |
              |  |r |  |      __      |  |                   |__| Lysis|Tr|   |  |
              |  |e |  |     |C |     |  |___________________|  | Plant|  |___|  |
              |  |a |  |_____|__|     |                         |      |         |
              |  |m |           |     |_________________________|      |   ______|
              |  |__|   ________|                                      |  |
              |  |IB|  |                                        _______|  |
              |__|__|__|                                       |          |
                                                *Stair D leads |__________|
                                                 to a Zombie   |*D|
                                                 Town (see     |__|
                                                 walkthrough)        
                                                          
         ______                  __              __                  
        | |IB| |                |B |      Magic |Tr|                
        | |__| |             ___|__|      Ring  |__|             __ 
        | |S~| |            |      |            |Rk|            |  |
        | |t~| |            |   ___|            |__|            |  |
        | |r~|_|            |__|         _______|  |____________|  |
        | |e~|              |Rk|        |                          |
        | |a~|              |__|        |   ____    _______________|
        | |m~|           ___|  |________|  |____|  |_______________
        | |~~|_         |                                          |
        | |~~| |        |   ____________________________________   |
        | |~~| |        |  |Stream~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|  |
        | |~~| |        |  |~~ _______ ~~ ___________________ ~~|  |
        | |~~| |        |  |~~|       |~~|                   |~~|  |
        | |~~| |________|  |~~|   _   |~~|   _____________   |~~|  |
        | |~~|_____________|~~|  | |  |~~|  |             |  |~~|  |
        | |~~~~~~~~~~~~~~~~~~~|  | |  |~~|  |             |  |__|  |
        | |___________________|  | |  |~~|  |             |  |IB|  |
        |                        | |  |~~|  |             |  |__|  |
        |________________________| |  |~~|  |             |  |~~|  |
                                   |  |~~|  |             |  |~~|  |
                             ______|  |~~|  |_______    __|  |~~|  |
                            |         |~~|          |  |     |~~|  |
                            |   ___   |~~|__________|  |_____|~~|  |
                            |__|   |  |~~~~~~~~|IB|~|  |~~~~~~~~|  |
                            |A |   |  |________|__|_|  |________|  |
                            |__|   |                |  |           |
                                   |________________|  |___________|
    
    --------------------------------------------------------------------------------
    
            -After entering the Zombie Town, go into the first building on the left,
             down the stairs and then talk to Clark
            -Go through the gate at the north end of town to enter the Evil Spirit 
             Island Fortress (which includes more caves)
            -Defeat Vampire by jabbing with the Sword of Wind, you must be at 
             level 10 (NP), to receive a Fruit of Power and 524 exp.
            -When you encounter "Fake Mesia" (or shall we call her Fesia?) 
             repeatedly jab her to reveal Sabera
            -Use the Sword of Fire, you must be at level 11 (NP), to defeat her, 
             I recommend using level 2 attacks.  You will get 800 exp. and the 
             Broken Statue
    
                    Evil Spirit Island Fortress Map
                                __                                               __
                               |A |                                             |A |
                        _______|__|                                      _______|__|
                       |          |                                     |          |
                       |   _______|                                     |   _______|
       ________     ___|  |___                                          |  |
      |        |   |          |                                         |  |
      |        |   |          |                              __         |  |_______
      |        |___|          |________________             |B |        |          |
      |                                        |         ___|__|___     |_______   |
      |___________             _______         |        |  VAMPIRE |            |__|
                  |           |       |        |        |          |Fruit       |PF|
                  |           |       |        |        |___    ___| of         |[]|
                  |           |       |        |         ___|  |___ Power       |__|
                  |           |       |        |        |         |        Fruit|  |
                  |           |       |        |        |         |         of  |Tr|
                  |           |_______|        |________|         |        Power|__|
                  |                                               |            
                  |___________________          __________________|
                                      |        |
                                      |  ent   |                 __
                             _______                            |* | *Real Mesia
                            |       |                      _____|__|_____
                            |   _   |                     |Pit - to ent. |
                            |  | |__|                     |______________|
                            |  |             __           |_____    _____|
                     _______|  |            |Tr| Med.           |  |
                    |          |         ___|  |___        _____|  |_____
                    |   ____   |        |__________|      |  Fake Mesia  | Broken
                    |  |    |__|        |^^SPIKES^^|      |  (SABERA)    | Statue
                    |  |    |B |        |^^^^^^^^^^|      |_____    _____|
                    |  |    |__|        |__________|            |  |
                    |  |                |___    ___|       _____|  |_____
                    |  |____________________|  |          |              |
                    |       |PF[] |            |          |______________|
                    |   ____|_____|____________|                |C |
                    |  |             __                         |__|
                    |  |            |C |
                    |  |            |__|
                    |  |____________|  |
                    |                  |
                    |__________________|                        
    
    --------------------------------------------------------------------------------
    
            -After killing Sabera, return to the Zombie Town and talk to people
            -Return to where Clark was and talk to him; he will give you
             the Eye Glasses
            -Teleport to Leaf and buy an Alarm Flute (cheaper than at Joel); 
             teleport back to Joel
            -Enter shed and use Eye Glasses
            -Go to Lighthouse, wake up Kensu and receive Glowing Lamp
            -Leave Joel, head all the way west, then north, and go on the shore 
             above the octopus
            -Use Glowing Lamp on the Altar to make Gold Statue
            -Use Gold Statue on Altar to remove whirlpools
            -Listen to cool sound effect, then head north through the pass and 
             receive Barrier
            
    ====================Area 6: A Port Town
            
                Outline:  I. Enter Swan and Obtain Change Magic
                         II. Return to Amazones for the Bow of Moon
                        III. Find Way Through Town Gate
                        
            -Head east, then north; go on shore to Swan
            -Go into shed and talk to Stom
            -Go into Tavern and use Paralysis on all the soldiers; talk to the
             standing one
            -Go into building on east side, use Paralysis on the girl in the bottom 
             left, talk to her (Kensu) and then use the Love Pendant; 
             get Change Magic
            -Now for a small sidetrack... Teleport to Amazones and become a woman.
             Talk to the Amazonians who have become much friendlier; they'll tell
             you how Aryllis, their queen, wants the Kirisa Plant to make some
             perfume.  O wait... you already have the Kirisa Plant.  Sweet.  Go into
             Aryllis' house and give her the Kirisa Plant.  You'll get the Bow of
             Moon which you'll need later
            -Now to head into the Draygonian Empire... Using Change magic (Wonder
             Twin Powers also suffice) take the shape of a Draygonian soldier and 
             talk to the soldiers in the west part of Swan, they'll let you 
             through the gate
            -Head a bit west and enter the big castle building, the fortress town of
             Goa
    
    ====================Area 7: Mt. Hydra
    
                Outline:  I. Go to Shyron in Mt. Hydra
                         II. Receive Key to Styx from Zebu
                        III. Get Sword of Thunder from Cave of Styx
                         IV. Return to Goa
                          V. Defeat Mado in Shyron and get Ball of Thunder
              
            -Go directly west of Goa to the entrance of Mt. Hydra
            -Go north then west, across an ice bridge, and through a small cave to
             the outside of Shyron.  Change into Stom and the guards will let you
             through
            -In Shyron you may want to make use of the good deals on Magic Rings and
             armor (you will not always be able to buy goods in Shyron).  Then head
             to the north part of town of talk to Zebu.  He will give you the 
             Key to Styx (or Stxy as the typo will tell you) and tell you to find
             the Sword of Thunder there
            -Make your way to the Cave of Styx, using the Key to Styx to open the
             gate (see the second map for how to get to Styx from Shyron)
            -Use Barrier magic to deflect the stuff coming from the statues as you
             first walk in
            -Until you learn Flight Magic, there is no need to go to the right, so
             head left.  An easy way to defeat the Wizards on the right and left is
             to slowly walk into the room they are in.  See if your shot will make
             the hit noise when it goes through them, if it doesn't inch up until it
             does; you can reach a place where you can hit the Wizard with Level 1/2
             shots before he starts shooting stuff at you
            -The rest of the cave is pretty self explanatory.  I prefer hopping
             (with Rabbit Boots) through the spikes all the way rather than waiting
             for the platform.  As soon as you obtain the Sword of Thunder you'll be
             teleported back to Shyron.  Watch out for the butterflies and eyeballs
             in that room, they can paralyze and petrify you respectively
            -After speaking to Azteca and three of the wise men, return to Goa.
             You'll notice the shops are no longer guarded by Draygonian soldiers so
             you can check them out.  Talk to Kensu, disguised as a soldier, in the
             north part of town right next to the fortress entrance.  Then enter the
             fortress, use Barrier to deflect the statues, and as you approach the
             big wall you'll receive a message saying that Shyron is under attack
            -Heal up at the Inn if you haven't yet done so and make your way to
             Shyron, there isn't a huge need to Teleport beacause it's not a
             dangerous walk there
            -You'll notice everyone in Shyron has been murdered and the wise men
             have been taken away.  Be sure to talk to Akahana, who will mention
             something he left with a friend in Goa, and Stom
            -In the hall at the north end of town you will fight Mado.  Using the
             Sword of Water he should take about 12-15 level 2 hits.  Mado has
             pretty much the same battle techniques throughout the fight, so be
             patient and concentrate more on avoiding his cannonball and ninja stars
             than on attacking.  It's best to attack him from afar.  You must bat
             level ??????? to beat him.  Have a charged level 2 shot ready when you
             enter the hall and let go of the attack button when he starts talking.
             You should get a quick free shot of him.  He will give you 1008 exp.
             and the Ball of Thunder when you defeat him
            -Now it's time to return to Goa and enter the fortress
            
    
                     Cave of Styx Map
                     
              __                                                   __
             |A |                                                 |B |
             |__|                                                 |__|
        _____|  |_____                                       _____|  |_____
       |    Wizard    |                                     |    Wizard    |
       |_____    _____|                                     |_____    _____|
             |  |_________________________________________________|  |
             |                                                       |
             |____________________               ____________________|
                                  |             |
                                  |  Gargoyles  |
                                  |             |
                                  |  entrance   |
                                  
                                           ________    ________
                                          |  |~~|  |  |  |~~|  |
                               MIMIC      |  |__|  |  |  |__|  |
                               ____       |  |IB|  |  |  |IB|  |
                              | Tr |      |  |__|  |  |  |__|  |
                              |    |      |  |~~|  |  |  |~~|  |
            __________________|    |______|  |~~|  |__|  |~~|  |
           |                                 |~~|        |~~|  |
           |   ______________________________|~~|________|~~|  |
           |  |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|  |
           |  |~~ __________________________________________|  |
           |  |~~|                                             |
           |  |~~|    _________________________________________|
           |  |~~|   |                      __
           |  |~~|   |                     |C |
           |  |~~|   |_____________________|__|__
           |  |~~|                               |
           |  |~~|    ___________________________|
           |  |~~|   |
           |  |~~|   |_______________________________
           |  |~~|                               Tr  | Med
           |  |~~|___________________________________| Herb
           |  |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
           |  |______________________________________|
           |                                         |
           |____________________    _________________|
                                |  |
                                |__|
                                |A |
                                |__|                              MIMIC
                       __                                          ________
                    __|  |__                                      |Tr|~~|  |
                   |________|                             ________|  |~~|  |
                   |^^^^^^^^|                     Psycho | Tr        |~~|  |
                  _|^SPIKES^|_                    Shield |________   |~~|  |
        _________| |^^^^^^^^| |____________                       |  |~~|  |
       |           |^^^^^^^^|         Tr   |                      |  |~~|  |
       |   ______  |^SPIKES^|  ____________|                      |  |~~|  |
       |__|      |_|^^^^^^^^|_|    Sword of           ____________|  |~~|  |
       |[]|        |^^^^^^^^|      Thunder           | Tr MIMIC      |~~|  |
       |PF|        |^^^^^^^^|                        |_______________|~~|  |
       |__|        |________|                        |~~~~~~~~~~~~~~~~~~|  |
       |  |___________|  |                           |__________________|  |
       |                 |                           |                     |
       |   ______________|                           |__________    _______|
       |  |                                                     |  |
       |  |____________________                                 |__|
       |                       |                                |B |
       |_______________________|                                |__|
                            |C |
                            |__|
                    
                    
    --------------------------------------------------------------------------------
    
                              My. Hydra Map
                    
                                            __
                                           |2 |                __________
                                  _________|__|__             |          |
                                 |               |            |   ____   |
                                 |    ___________|            |  |    |  |
                                 |   |                        |__|    |  |
          __                     |   |                        |3 |    |  |
         |1 |                    |   |                        |__|    |__|
         |__|____________________|   |______                          |1 |
         |          |IB|                    |                         |__|
         |__________|__|________________    |
                                        |   |
                                        |   |_______________
                                        |                ent.
                                        |___________________
        
           ______             __                    ___________________
          |Shyron|           |3 |                  |                   |
        __|______|___________|__|__                |_______    ________|
       |                           |               |4 |    |  |     |5 |
       |___________________________|               |__|    |  |     |__|
                                                           |  |
             ____                                          |__|
        ____|Styx|____                                     |2 |
       |    |____|    |                                    |__|
       |              |                                           __
       |_____    _____|                  __                      |5 |
             |--|                       |6 |                 ____|__|__
             |--|_______________________|__|___             |  Tr      | Fruit
             |         |BRDG|                  |            |__________| of Lime
             |_________|____|______    ________|
                                   |  |                        __
                                   |  |            __         |B |
                  _________________|  |           |A |        |__|
                 |        |IB|        |           |__|________|  |
                 |    ____|__|________|           |              |
                 |   |                            |_____    __   |
                 |   |                  __              |  |  |  |     ________
                 |   |                 |4 |             |  |  |  |    |        |
                 |   |_________________|__|             |  |  |  |____|    ____|
                 |                        |             |  |  |           | |7 |
                 |________________________|             |__|  |___________| |__|
                                                        |6 |
                              __       __               |__|
                             |D |     |C |                    __
            _________________|__|     |__|__________         |7 |
           |                    |     |             |       _|__|__________
           |________    ________|     |__________   |      |               |
           |C |     |  |                         |Tr| Med  |_______________|
           |__|     |  |                         |__| Herb
                    |  |________                   __
                    |           |                 |G |
                    |___________|          _______|__|       _______________
                             |A |         |          |      |               |
               __            |__|         |   _______|      |____________   |
              |E |                        |  |              |G |         |  |
              |__|                        |  |              |__|   __    |  |
              |  |                        |  |                    |H |   |  |
              |__|                        |  |____________________|__|___|  |
              |Rk|                        |       |R|                       |
              |__|                        |   ____|k|_______________________|
        ______|  |                        |  |
       |         |            __          |  |            _________
       |_________|           |F |         |__|           |         |
       |D |                  |__|         |B |           |______   |
       |__|                  |Rk|         |__|           |H |   |  |
                         ____|__|____                    |__|   |__|
                        |            |                          |Rk|
                        |            |                          |__|
             ___________|            |                          |  |         __
            |                        |                          |__|        |9 |
            |             ___________|                          |9 |    ____|__|_
            |            |                                      |__|   |  Tr     |
            |            |          _______________                    |_________|
            |____________|         |           Tr  | MIMIC              Magic Ring
                 |E |              |   _________   |
                 |__|              |  |         |  |    Bow of    __
                                   |__|         |  |    Sun      |8 |   *Can fly
                                   |8 |         |__|    ___   ___|__|_   over this
                                   |__|         |F |   |Tr |*|        |  gap
                                                |__|   |___|*|________|
        
                    
    ====================Area 8: A Fortress City
    
                Outline:  I. Enter Goa Fortress
                         II. Defeat Kelbesque, Rescue Zebu
                        III. Defeat Sabera, Rescue Tornel
                         IV. Defeat Mado, Rescue Asina
                          V. Defeat Karmine, Rescue Kensu, Get Flight
                         VI. Leave to Death Desert Oasis
             
            -Head to the north part of town as before and enter the fortress
            -After going through the statues you will be able to destroy the iron
             wall with a level 2 Thunder shot
            -In the map below I didn't take pains to map every single possible path;
             there is only one path worth taking, that which goes to General
             Kelbesque.  Basically you want to head all the way NW, take the stairs
             on your right and follow the upper path east, and eventually go south
             when the path forks.  Follow the path of $$ in the map below
            -As before, General Kelbesque is only susceptible to the Sword of Wind. 
             You must be at least level 13 before killing him; he takes about 10
             level 2 Wind shots.  His attacking methods are different than in your
             first encounter with him.  The key is stay as far away as possible, the
             General moves quite quickly.  If you keep a safe distance, you should
             be able to fire off level 1/2 shots fairly easily as he only attacks in
             a 90 degree range.  You'll get 2032 exp. and an Opel Statue for
             defeating him
            -After defeating Kelbesque head up and you'll find Zebu who will restore
             your HP/MP and tell you to rescue the rest of the wise men
            
            
                  Goa Fortress Rough Map (Outer Area)
                 
           ____________________________________________________to Zebu_______
          |                                              | General Kelbesque |
          |   ___________________________________________|  Tr - Opel Statue |
          |  |                                           |   ________________|
          |  |    ______________                         |$$|
          |  |_  |$$$$$$$$$$$$$$|                    ____|$$|    Gargoyles
          |    | |$$ ________ $$|                   |$$$$$$$|
          |  | | |$$|        |$$|                   |$$ ____|
          |  |  _|$$|        |$$|                |  |$$|
          |  | |$$$$|        |$$|________________|  |$$|
          |  | |$|  |        |$$$$$$$$$$$$$$$$$$$$$$|$$|
          |  |  $|  |        |___________________ $$|$$|
          |  |  $|  |        |                   |$$$$$|
          |  |  $|___________|                   |_____|
          |  |  $$$$$$$$$$$$$$$$
          |  |_______________ $$  ___________
          |  |               |$$$|
          |  |               |_$$|
          |  |                 |$|
          |  |               | |$|            Follow $'s
          |  |               |$$_|
          |  |               |$|
          |  |               |$| |
          |  |               |$$$|
          |  |_______________|$$$|____________
          |  |                $$$$$$$$$
          |  |______________________ $$  ___
          |  |                      |$$$|
          |  |                      |_$$|
          |  |                        |$|
          |  |                      | |$|
          |  |                      |$$_|
          |  |                      |$| 
          |  |                      |$| |
          |  |                      |$$$|
          |  |______________________|$$$|___________________
          |  |                       $$$$$$$$$$$$$$
          |__|_________________________________ $$$       ___
                                               |$$$      |
                                               |_________|
                                               |Iron Wall|
                                               |_________|
                                               |$$$  ^   |
                                               |$$$  |   |
                                               |$$$  |   |
                                               |$$$ Goa  |
                                               
    
    --------------------------------------------------------------------------------
    
            -After meeting with Zebu, head north
            -There are a few treasures in this cave area, but nothing too
             spectacular.  To get to Sabera (map), head south, then east, then
             north, then east, then northwest; it's less complicated then it looks. 
             Avoid the flying bugs at all costs unless you have protection from
             Paralysis; they are quite a nuisance as you will need many level 2
             Water attacks to build bridges
            -When fighting Sabera use the Sword of Fire.  This battle is pretty
             similar to the previous one with Kelbesque, and this time you can get a
             free shot right from the start.  You need to be at level 13 to defeat
             her; she takes 12-15 level 2 Fire attacks to kill and she will leave
             you a Fruit of Repun and 2032 exp. for the fight.  As in the last
             fight, don't hesitate to use Refresh as often as possible; Tornel will
             heal you up right after the battle
             
                  Goa Fortress, Sabera Area Map
                  
                                                                     ______  
                                                                    |Sabera|Fruit of
                                                                    |______| Repun
                                                                      |  |
                                                      ________        |__|
                                                     |  |~~|  |       |Ir|
                                                     |  |~~|  |       |__|
                                                     |  |~~|  |       |  |
                     __                   ___________|  |~~|  |_______|  |________
                    |Tr| Fruit of Power  |              |~~|                      |
                 ___|  |___              |   ___________|~~|___________________   |
                |          |             |  |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|  |
                |___    ___|             |  |~~ ________ ~~ ________________ ~~|  |
                    |__|                 |  |~~|        |~~|                |~~|  |
                    |Ir|                 |  |~~|   __   |__|   __________   |__|  |
                    |__|                 |  |~~|__|  |  |IB|  |          |  |IB|  |
                    |  |                 |  |~~|     |  |__|  |          |  |__|  |
          __________|  |_________________|  |~~|__   |  |~~|  |          |  |~~|  |
         |                                  |~~|Tr|  |  |~~|  |          |__|__|__|
         |   _______________________________|~~|  |  |  |~~|  |_______
         |  |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|Ly|si|  |~~|          |
         |  |~~ ____________ ~~ _______________|s |Pl|  |~~|_______   |
         |  |~~|            |~~|               ant|  |  |~~~~~~~~~~|  |
         |  |~~|   ______   |~~|   _______________|  |  |_______ ~~|  |   ________
         |  |~~|  |      |  |~~|  |                  |          |~~|  |  |  |~~|  |
         |  |~~|  |      |  |~~|  |                  |_______   |__|  |  |  |__|  |
         |  |~~|  |      |  |~~|  |                          |  |IB|  |  |  |IB|  |
         |  |~~|  |      |  |~~|  |                          |  |__|  |  |  |__|  |
         |  |~~|  |______|  |~~|  |__________________________|  |~~|  |__|  |~~|  |
         |  |~~|            |~~|                                |~~|        |~~|  |
         |  |~~|____________|~~|________________________________|~~|________|~~|  |
         |  |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|  |
         |  |_______________ ~~ __________________ ~~ __________ ~~ ___________|  |
         |                  |__|                  |~~|          |__|              |
         |_______________   |IB|   ____    ____   |~~|   ____   |IB|   ___    ____|
                         |  |__|  |    |  |    |  |~~|  |    |  |__|  |   |  |
                         |  |~~|  |    |  |    |__|~~|  |    |  |~~|  |   |  |___
                         |  |~~|__|    |  |     __|~~|  |    |__|__|__|   |      |
                         |  |~~|       |  |____|  |~~|  |                 |___   |
                         |  |~~|__     |          |~~|  |             Fruit   |Tr|
                         |  |~~|  |    |_______   |~~|  |            of Repun |__|
                         |  |~~|  |            |  |~~|  |
              ___________|  |~~|  |            |  |~~|  |
             |              |~~|  |            |  |~~|  |
             |   ________   |~~|  |            |  |~~|  |
             |  |        |  |~~|  |____________|  |~~|  |
             |__|        |  |~~|                  |~~|  |
             |to|        |  |~~|__________________|~~|  |
             Zebu        |  |~~~~~~~~|IB|~~~~~~~~~~~~|  |
                         |  |________|__|____________|  |
                         |                              |
                         |______________________________|
         
    
    --------------------------------------------------------------------------------
    
            -There are many great treasures in the Mado area of Goa.  Make sure to
             pick up the Magic Rings and Opel Statue.  If you're looking to build
             experience, the passage you can reach from the NW and SW has experience
             rich and relatively easy tarantulas
            -Use Rabbit Boots to hop through the spikes
            -When heading towards Mado, the passage with the Shadows can be a pain
             if they knock you off the platforms with their spells.  If you can't
             outrun them, I recommend using a level 3 Fire attack to expose them;
             the Fire level 3 attack often kills them outright, but if it just
             exposes them, you can stab them to finish them off
            -Mado is very difficult.  Make sure you switch Rabbit Boots to the
             Shield Ring or Iron Necklace before the fight, you'll need it.  You
             must be at level 14 and use the Sword of Water to defeat him.  Mado
             moves crazy fast when in his cannonball form.  It's hard to formulate a
             strategy because he moves all over the place, but I try to stick all
             the way against the right wall, and when I see him nearing the wall I
             go as far away along the wall as possible.  Then it's just a matter of
             waiting till he stops to get a decent level 2 shot off at him.  If he
             stops near you, you may be able to get a few jabs at him, these can be
             very helpful.  You can also get a freebie shot after the dialogue.  As
             before, use up your magic as Asina will heal you afterwards.  Mado
             leaves 2032 exp. and a Sacred Shield after the battle.
             
                   Goa Fortress, Mado Area Map
                  
                                             __
                                            |Tr| Opel Statue
      __               __                 __|  |__                __
     |B |             |B |               |________|              |C |
     |__|______       |__|______         |^^^^^^^^|         _____|__|
     |         |      |         |        |^SPIKES^|        |        |
     |______   |      |______   |        |^^^^^^^^|        |   _____|
            |__|           __|  |__      |________|      __|  |__
            |PF|          |________|     |__    __|     |________|
            |[]|         _|^^^^^^^^|_       |  |       _|^^^^^^^^|_
     Ant.   |__|       _| |^SPIKES^| |______|  |______| |^SPIKES^| |__________
      ______|  |      |   |^^^^^^^^|                    |^^^^^^^^|            |
     |Tr       |      |_  |^^^^^^^^|  ______    ______  |^^^^^^^^|  _______   |
     |______   |        |_|^^^^^^^^|_|      |  |      |_|^^^^^^^^|_|       |  |
            |__|          |^^^^^^^^|        |  |        |^^^^^^^^|         |  |
     Magic  |PF|         _|^^^^^^^^|_       |  |       _|^^^^^^^^|_        |  |
     Ring   |[]|   _____| |^SPIKES^| |______|  |______| |^SPIKES^| |_______|  |
      __    |__|  |       |^^^^^^^^|                    |^^^^^^^^|            |
     |Tr|   |__|  |   __  |^^^^^^^^|  ______    ______  |^^^^^^^^|  __________|
     |__|   |PF|  |  |  |_|^^^^^^^^|_|      |  |      |_|^^^^^^^^|_|
     |Ir|   |[]|  |  |    |^^^^^^^^|        |  |        |^^^^^^^^|
     |__|   |__|  |  |   _|^^^^^^^^|_       |  |       _|^^^^^^^^|_
     |  |   |  |  |  |__| |^SPIKES^| |______|  |______| |^SPIKES^| |_
     |  |___|  |  |       |^^^^^^^^|                    |^^^^^^^^|   |
     |         |  |_____  |^^^^^^^^|  ______    ______  |^^^^^^^^|  _|
     |______   |        |_|^^^^^^^^|_|      |  |      |_|^^^^^^^^|_|
      ______|  |          |________|        |  |        |________|
     |         |          |__    __|        |  |        |__    __|
     |_________|      __     |  |           |  |           |Tr| Magic Ring
     |A |            |A |    |  |           |  |           |__|
     |__|            |__|____|  |           |  |
                     |          |           |  |
                     |__________|       Tornel/Sabera
         
         
                                     ____________
                                    |            |
                                    |   _________|
                                    |__|      |C |
                                    |PF|      |__|
                                    |[]|
                                    |__|
                 Mado               |  |__________
                 |  |               |          Tr | Magic Ring
                 |  |               |   __________|
                 |  |               |__|
                 |__|               |PF|
                 |PF|               |[]|
                 |[]|               |__|
                 |__|               |  |
               __|  |__             |  |
              |        |            |__|
              |        |            |PF|
              |__    __|            |[]|
                 |  |               |__|
                 |  |               |  |
                 |  |_______________|  |
                 |                     |
                 |_____________________|
                  
                  
                  
    --------------------------------------------------------------------------------
           
            -Now only Karmine remains.  Karmine's area can be a bit confusing
             without the aid of a map.  My recommended path is to go A-C-Talk to
             Kensu-H(take treasure)-I-Kill Karmine-Return to Kensu-Leave through
             back
            -The monsters in this area can be a pain... status ailments abound...
             but the path outlined above avoids some of the badder areas
            -Use Rabbit Boots to get through the spikes, but make sure to equip Iron
             Necklace or Shield Ring before fighing Karmine
            -Karmine is a bit easier than Mado, but avoid his blue ring of fire at
             all costs; that turns you into a little monster like Kensu, and only
             Fruit of Repun can cure that state.  This battle is made much easier by
             the fact that you use the Sword of Thunder, it's not hard to hit a boss
             with a level 2 Sword of Thunder attack.  Get the freebie shot at the
             start of the fight; he takes about 12-15 level 2 shots to kill.
             There's no real strategy here, just run around a bunch and get off
             shots while you can.  It's best to keep some distance, as it can be
             hard to tell when he's going to shoot out his curse ring.  He leaves
             2032 exp. and the Ivory Statue when you defeat him.  
            -Go just north into the corridor and get the Storm Bracelet
            -Now return to Kensu the way you came and use the Ivory Statue on him.
             Don't ask me why Fruit of Repun won't work on him like it does on
             everyone else.  I don't know.  He gives you Flight magic for saving him
             and tells you that Mesis and Draygon have gone to the Pyramid.  Follow
             the back door out of Goa as he recommends
            -After flying over or jumping through the purple stuff (right out of the
             Sunny Delight commercial) pick up the Fruit of Power and fly over the 
             stream.  you are now officially in Death Desert territory
                  
                   Goa Fortress, Karmine Area Map
    
           __             __                         _________
          |A |           |B |                       |         |
          |__|           |__|                       |   ______|
          |  |___________|  |                       |  |   |C |
          |                 |                       |  |   |__|
          |________    _____|                       |  |
                   |  |                             |  |
           ________|  |                             |__|
          |           |                             |A |
          |   ________|                             |__|
         _|__|_
        |Mado/|
        |Asina|
             ___________                             __            __
            | to Oasis..  (exit)                    |D |          |F |
            |   ________                            |__|__________|__|
            |  |                                    |                |
         ___|  |___                                 |________________|
        |  Kensu   |
        |___    ___|
            |  |
         ___|  |__________________________________________
        |          |PF[] |  |PF[] |  |PF[] |              |
        |__________|_____|__|_____|__|_____|_____    _____|
        |H |                                     |  | |G |
        |__|                   ___________       |__| |__|
                              |           |      |Ir|                  __
                              |________   |      |__|                 |Tr| Storm
                              |E |     |  |      |  |                 |  | Bracelet
                              |__|     |  |      |  |               __|  |__
                               __      |__|      |  |              | Karmine|
                              |E |     |BR|      |  |              |        |
                              |__|_____|DG|______|  |_______       |__    __|
                              |        |  |                 |       __|  |__
                              |________|  |______________   |      | Gar    |
                                       |__|              |  |      | goyles |
                               __      |  |              |  |      |        |
                              |C |     |__|              |  |      |________|
                              |__|_____|BR|______________|  |         |I |
                              |        |DG|                 |         |__|
                              |________|  |_______    ______|
                                       |__|       |  |
                               ________|  |       |  |
                              |           |       |  |
                              |   _____   |       |__|
                              |__|     |  |       |F |
                              |B |     |__|       |__|
                              |__|     |D |
                                       |__|
                
                  __              __              __
                 |I |            |Tr| MIMIC      |Tr| MIMIC
               __|__|__        __|  |__        __|  |__
              |________|      |________|      |________|
              |^^^^^^^^|      |^^^^^^^^|      |^^^^^^^^|
       __     |^SPIKES^|      |^SPIKES^|      |^SPIKES^|          __
      |H |   _|^^^^^^^^|_    _|^^^^^^^^|_    _|^^^^^^^^|_        |G |
      |__|__| |^^^^^^^^| |__| |^^^^^^^^| |__| |^^^^^^^^| |_______|__|
      |       |^^^^^^^^|      |^^^^^^^^|      |^^^^^^^^|            |
      |_____  |^^^^^^^^|  __  |^^^^^^^^|  __  |^^^^^^^^|  __________|
            |_|^SPIKES^|_|  |_|^SPIKES^|_|  |_|^SPIKES^|_|
              |^^^^^^^^|      |^^^^^^^^|      |^^^^^^^^|
              |^^^^^^^^|      |^^^^^^^^|      |^^^^^^^^|
              |________|      |________|      |________|
              |__    __|      |__    __|      |__    __|
                 |Tr| Warp       |Tr| Magic      |Tr| MIMIC
                 |__| Boots      |__| Ring       |__|
            
            
            
    ====================Area 9: Death Desert
    
                Outline:  I. Get Leather Boots, Battle Armor, & Power Ring 
                             in Oasis Cave
                         II. Get Warrior Ring in Town of Goa
                        III. Get Bow of Truth on Mt. Hydra
                         IV. Get Psycho Shield in Cave of Styx
                
              -You are in the Desert Oasis Cave, if you head to the stairs
               directly south, you'll find yourself in Death Desert, directly south
               of Goa.  Instead go the stairs SE of the stream, to enter the heart
               of the cave
              -The Oasis Cave is fairly confusing so I outlined the path you should
               take on the map.  Having Flight to easily cross over streams comes in
               handy.  There are 3 treasures you should definitely pick up, the
               Fruit of Power is merely optional
              -Basically go like this: head south of 'A' and fly over the stream to
               pick up the Fruit of Power; fly back over and head north past 'A',
               turn left and follow the path to get the Leather Boots; head back
               south down the stream, then cross over to the east when you reach the
               ice bridge; go slightly south and head east through the short
               corridor; head all the way north along the stream, turning right as
               it does; fly over the next streams heading east then head up a bit to
               pick up the Battle Armor; now head south, flying over two streams
               then walk around clockwise to get to 'B'; then simply go up, destroy
               the iron wall and get the Power Ring; simply leave the cave through
               the stairs leading to the desert when you're done
              -The only monsters in this cave are annoying flying bugs who have a
               tendency to paralyze you.  It shouldn't be too big a deal, however,
               as Kensu just healed you up.  Beware of the iron wall near the Power
               Ring, it shoots fire at you.  The Leather Boots protect you from lava
               and swamps and such in addition to being much more stylish than the
               Rabbit Boots.  Now you don't have to hop to ge through that stuff.
               The Battle Armor has a decent rating but more importantly protects
               you from poison.  The Power Ring is great when facing bosses
              -I know this map looks pretty sucky, it was quite hard to make (due to
               width constraints) but the $ path should help, that's all you really
               need to know about the Oasis Cave
              
                    Oasis Cave Map
                    
                to Goa Fortress                        __
                        | ^|                          |Tr| Power Ring
                        | ||                          |__|
              __________| ||____                      |Ir|
             |Tr Fruit of Power |                     |__|
             |__________________|                     |$ |
             |~~~~~~~~~~~~~~~~~~|                     |$ |
             |__________________|                     |$ |
             |                  |                     |__|
             |_______    _______|                     |B |
                     |  |                             |__|
                     |  |_____
                     | $$$$$$$|
                     |   _____|
                     |  |  |A |
                     |  |  |__|
                     |__|
                     |ent| (Death Desert)
              
              
                   ________
                  |  |~~|  |     Path outlined by $'s
                  |  |__|  |
                  |  |IB|  |
                  |  |__|  |
             _____|  |~~|  |_______________________________________________________
            |        |~~|                                                          |
            |   _____|~~|_______________________________________________________   |
            |  |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|  |
    Leather |  |~~ _____________ ~~ __________ ~~ __________ ~~ _____________ ~~|  |
    Boots   |  |~~|             |~~|          |~~|Battle Ar.|~~|             |~~|  |
     _____  |  |~~|   _______   |~~|   ____   |~~|   ____   |~~|   _______   |~~|  |
    |  Tr | |  |~~|  |       |  |~~|  |    |  |~~|Tr|    |  |~~|  |       |  |~~|  |
    | $$__| |  |~~|  |   ____|  |~~|  |____|  |~~|$$|____|  |~~|  |___    |  |~~|  |
    | $|    |  |~~|  |  |$$$$$$$|$$|$$$$$$$$$$|$$|$$        |~~|      |   |  |~~|  |
    | $|____|  |~~|  |  |$  ____|~~|__________|~~|__________|~~|___   |   |  |~~|  |
    | $$$$$$$$ |~~|  |  |$ |~~~~~~~~~~~~~~~~~~~~~~~$~~~~~~~~~~~~~~~|  |   |  |__|  |
    |_______ $ |~~|  |  |$ |~~ _______________ ~~ ______________ ~~|  |   |  |IB|  |
            |$ |~~|__|  |$ |~~|               |__| $            |~~|  |   |  |__|  |
            |$ |~~|     |$ |~~|   _________   |IB| $ ________   |~~|  |   |  |~~|  |
            |$ |~~|__   |$ |~~|  |         |  |__| $|        |  |~~|  |   |__|~~|  |
            |$ |~~|  |  |$ |__|  |         |  |~~| $|        |__|~~|  |      |~~|  |
            |$ |~~|  |  |$ |IB|  |         |  |~~| $|           |~~|  |    __|~~|  |
            |$ |__|  |  |$ |__|  |   ______|  |~~| $|_____    __|~~|  |   |  |~~|  |
            |$ |IB|  |  |$ |~~|  |  |         |~~| $      |  |  |~~|  |   |  |__|  |
            |$ |__|  |  |$ |~~|__|  |   ______|~~|_____   |  |  |~~|  |   |  |IB|  |
            |$$|$$|$$|  |$ |~~|     |  |~~~~~~~~~~~$~~~|  |  |  |~~|__|   |  |__|  |
            |$ |~~| $|__|$ |~~|__   |  |~~ _________ ~~|  |  |  |~~|      |  |~~|  |
            |$ |~~| $$$$$$ |~~|  |  |  |~~|        $|__|  |  |  |~~|__    |  |~~|  |
     __     |$ |~~|   __   |~~|  |  |__|~~|   ___  $|IB|  |  |  |~~|  |   |  |~~|__|
    |A |    |$ |~~|  |  |  |~~|  |     |~~|  |   | $|__|  |  |  |~~|  |   |  |~~|
    |__|____|$ |~~|  |  |  |~~|  |   __|~~|  |   | $|~~|  |__|  |~~|  |   |  |~~|__
    | $$$$$$$$ |~~|  |  |  |__|  |  |  |~~|  |   | $|~~|        |~~|  |   |  |~~|  |
    |_______ $ |~~|  |  |  |IB|  |  |  |~~|__|   | $|~~|   __   |~~|  |   |  |~~|  |
            |$ |~~|  |  |  |__|  |  |  |~~|      | $|~~|  |  |  |~~|  |   |  |~~|  |
            |$ |~~|  |  |  |~~|  |  |  |~~|__    | $|~~|  |  |__|~~|  |   |  |__|  |
            |$ |~~|  |  |  |~~|  |  |  |~~|  |   | $|~~|  |     |~~|  |   |  |IB|  |
            |$ |~~|  |  |  |~~|  |  |  |~~|  | _ | $|~~|  |   __|~~|  |   |  |__|  |
            |$ |~~|  |  |  |~~|  |  |  |~~|  ||B|| $|~~|  |  |  |~~|  |   |  |~~|  |
            |$ |~~|  |  |  |~~|  |  |  |~~|  ||_|| $|~~|  |  |  |~~|  |   |  |~~|  |
            |$ |~~|  |  |  |~~|  |  |  |~~|    $$$$$|~~|  |  |  |~~|  |   |  |~~|  |
            |$ |~~|  |  |  |~~|  |  |  |~~|_________|~~|  |  |  |~~|  |   |  |~~|  |
            |$ |~~|__|  |  |~~|  |  |  |~~~~~~~~~~~~~~~|  |  |  |~~|  |   |  |~~|  |
            |$ |~~|Fruit|  |~~|  |  |  |_______________|  |  |  |~~|  |   |  |~~|  |
            |$ |~~|__ of|  |~~|  |  |                     |  |  |~~|  |   |  |~~|  |
            |$ |~~|Tr|  |  |~~|  |  |_____________________|  |  |~~|  |   |  |~~|  |
            |$$|$$|$$|Po|  |~~|  |                           |  |~~|  |   |  |~~|  |
            |  |~~|  |w.|  |~~|  |                           |  |~~|  |   |  |~~|  |
            |  |~~|  |  |  |~~|  |___________________________|  |~~|  |   |  |~~|  |
            |  |~~|  |  |  |~~|                                 |~~|  |   |  |~~|  |
            |  |~~|  |  |  |~~|_________________________________|~~|  |   |  |~~|  |
            |  |~~|  |  |  |~~~~~~~~~~~~~|IB|~~~~~~~~~~~~~~~~~~~~~~|  |   |  |~~|  |
            |  |~~|  |  |  |_____ ~~ ____|__|______ ~~ ____________|  |   |  |~~|  |
            |  |~~|  |  |        |~~|              |~~|               |   |  |~~|  |
            |  |~~|  |  |_____   |~~|   ________   |~~|   ____________|   |  |~~|  |
            |  |~~|  |        |  |~~|  |        |  |~~|  |                |  |~~|  |
            |  |~~|  |        |  |~~|  |        |  |~~|  |                |  |~~|  |
            |  |~~|  |________|  |~~|  |________|  |~~|  |________________|  |~~|  |
            |  |~~|              |~~|              |~~|                      |~~|  |
            |  |~~|______________|~~|______________|~~|______________________|~~|  |
            |  |~~~~~~~~~~~~~~~~~~~~~~~~|IB|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|  |
            |  |_______ ~~ _____________|__|____________________________________|  |
            |          |~~|                                                        |
            |_______   |~~|   _____________________________________________________|
                    |__|~~|__|
      
              
    --------------------------------------------------------------------------------
              
              A small sidetrack:  
              -Now it's time to stock up on a few important items with the
               help of Flight
              -Before having your Flight fun, return to Goa (Teleport or head north
               out of the desert, then north through the field) and talk to the
               townsfolk, who are pretty happy you kicked everyone out of the
               Fortress.  Remember Akahana talking about something he left with a
               friend in town?  Well it doesn't really matter if you do or not, but
               in any case head into the NE building of town and use Change to take
               the form of Akahana.  Talk to the lady and she will give you the
               Warrior Ring, a pretty sweet item
              -Now return to Mt. Hydra
              -Referencing the Mt. Hydra map above, follow the path 2-4-6-A-D-E-F-8
               to get the Bow of Sun
              -Now go to the Cave of Styx, head right past the gargoyles, kill the
               Wizard, fly across the stream, and pick up the treasure chest in a
               little path off to the left (the other 2 are Mimics).  You'll get the
               Psycho Shield.  Super Sweet.  The Psycho Shield has the best
               attributes of the Sacred Shield and Mirrored Shield (plus great
               defense).  Equip it.  And don't even think about unequipping it.
               
              Back to the regular flow of things:
              -Return to Death Desert, equip your Leather Boots and head SE until
               you come upon a cave blocked by two lava whirpools.  Fly over 
               the whirpools and into the cave.  Go through the cave and you'll
               enter a yellow field with a bunch of rabbits
              -Talk to the rabbits until you come across Deo, a rabbit friend of
               Stom's who will wonder about Stom's whereabouts.  Change into Stom
               and Deo, angered by Stom's death, will give you Deo's Pendant to help
               avenge Stom
              -Now head south into the town of Sahara and talk to the elder there
              -Head east through the small cave and you will arrive in a small
               desert area.  Go slightly east and fly over the lava pools into the
               Pyramid
              -The Pyramid may appear intimidating, but it is nice and symmetrical. 
               There is really only one place to go, 'I', aside from the Magic Ring
              -Draygon is not a very difficult boss.  You must be at level 15 and
               you must have the Power Ring equipped in order to hurt him.  Any
               sword works, but the Sword of Thunder is best.  Before the battle
               heal up by raising your MP with Deo's Pendant.  Draygon's attack
               pattern is very predictable.  He only takes about 8-12 level 2
               Thunder attacks.  Use Refresh as needed and you will not have too
               many problems.  He leaves 2032 exp. and the Psycho Armor when you
               defeat him.  As with the Psycho Shield, equip the Psycho Armor as
               soon as you get it don't think of unequipping it.  In addition to
               great defense, it has the same effect as Deo's Pendant except for HP
              -As soon as you defeat Emperor Draygon you will be teleported to the
               beginning of the Pyramid face to face with Azteca.  Azteca tells you
               that you must rescue Mesia through the back entrance to the Pyramid
               and gives you the Bow of Truth to use on the Emperor
              
              
              
                     Pyramid, Main Entrance Map
    
              __                  __                                __
             |A |                |B |                              |J |
             |__|                |__|___________________           |__|
           __|  |__              |                      |          |  |
          |        |             |_________    _________|        __|  |__
          |__    __|                       |  |      |C |       |   Tr   |
             |  |                          |  |      |__|       | Magic  |
             |  |                          |__|                 |  Ring  |
             |ent|                         |A |                 |__    __|
                                           |__|                    |__|
                                                                   |H |
                                                                   |__|
                             __                      __
                            |G |                    |K |
                            |__|                    |__|
                            |  |                    |  |                  __
                            |  |                    |  |                 |C |
        _________         __|  |__       __       __|  |__         ______|__|
       |         |       |        |     |H |     |        |       |         |
       |______   |       |__    __|     |__|     |__    __|       |   ______|
       |B |   |  |          |  |        |  |        |  |          |  |    __
       |__|   |  |          |  |        |  |        |  |          |  |   |D |
        ______|  |__________|  |________|  |________|  |__________|  |___|__|
       |                                                                    |
       |______    __________    ________    ________    __________    ______|
       |D |   |  |          |  |        |  |        |  |          |  |
       |__|   |  |          |  |        |  |        |  |          |  |    __
              |  |          |  |        |  |        |  |          |  |   |E |
        ______|  |__________|  |________|  |________|  |__________|  |___|__|
       |                                                                    |
       |______    __________    ____________________    __________    ______|
       |E |   |  |          |  |                    |  |          |  |
       |__|   |  |          |  |         __         |  |          |  |    __
              |  |          |  |        |I |        |  |          |  |   |F |
        ______|  |__________|  |________|__|________|  |__________|  |___|__|
       |                                                                    |
       |______    __________    ____________________    __________    ______|
       |F |   |  |          |  |                    |  |          |  |
       |__|   |  |          |  |                    |  |          |  |
              |  |          |  |                    |  |          |  |
              |  |__________|  |____________________|  |__________|  |
              |                                                      |
              |_____________    ________    ________    _____________|
                            |  |        |  |        |  |
                            |__|        |__|        |__|
                            |G |        |J |        |K |
                            |__|        |__|        |__|
                            
                                    ___________
                                   |  DRAYGON  |
                                   |  (Psycho  |
                                   |   Armor)  |
                                   |___     ___|
                                    ___|   |___
                                   |           |
                                   |           |
                                   |___________|
                                        |I |
                                        |__|
               
               
    --------------------------------------------------------------------------------
             
             -Now head NE of the pyramid to find a small stairway in the desert
              blocked by two lava pools; fly over to enter the back entrance of the
              Pyramid
             -There's no need to heal up anywhere; use Deo's Pendant and the Psycho
              Armor to restore your HP and MP
             -At this point I recommend you have your tool item line filled only
              with Magic Rings, Fruit of Repuns, and Opel Statues.  There is no need
              for any other item past this point
             -Here's where the Bows of Sun and Moon will finally become handy.  Walk
              around the path until you see two dog-like statues who threaten you.
              Simply use the two Bows (there's no need to aim them) and the path
              will be opened to you
               
               Note: If you DON'T have either of the Bows:
                     -The Bow of Sun can be found on Mt. Hydra (Area 7, see map)
                     -The Bow of Moon can be obtained by giving the Amazones
                      Chief the Kirisa Plant.  See Area 4 Kirisa Plant Cave Map for
                      info on the Kirisa Plant, Area 6 for exchanging for the Bow.
                      
             -A major word of caution: the Warlock guys running around everywhere
              cast Curse on you with their fire rings.  Curse is a pain.  Avoid it
              all costs
             -If you do become cursed, going into a new room (via pit or stairwell)
              will cure you (try to save Fruit of Repuns for the boss fight) 
             -This place is pretty tricky.  Before the next boss fight you will be
              able to heal up with the Deo's Pendant/Psycho Armor combo, so keep
              that in mind.  You can only kill the Warlock characters with the Sword
              of Wind, but that takes awhile so I generally just run away
             -You need to be at level 16 to fight Draygon, so if you haven't reached
              it already, you can get 1920 exp. from each Warlock or Orange Blob
              (located in the spikes near stair D) you kill
             -The only treasure here is an Opel Statue which is quite optional to
              get.  Otherwise head straight up to 'C' then around to 'F' to reach
              Draygonia
             -I advise using Flight to cros the pits rather than the platforms; it's
              much safer
             -Fighting Draygon the second time is not too tough.  When you first see
              him, he will look the saem as before.  Immediately use the Bow of
              Truth to reveal his true form.  For this fight I recommend the Storm
              Bracelet and the Power Ring.  Draygon has many means of attack:
              Sabera-esque balls, lasers, fire, his big bulky body, but the only one
              to really avoid is his occasional curse-ring.  Draygon can only be
              hurt when the red sphere on his chest is opened.  This occurs while he
              is using his lasers.  Have a level 3 attack stored up and release it
              as soon as it opens up.  The level 3 Sword of Thunder attack does not
              need to be aimed (and it has unlimited range, unlike Draygon's 
              attacks); you only need 3 or 4 of these to kill Draygon.  If you're
              quick you can get two of these shots off during one phase of
              his having his chest open.  You must be at level 16 to kill Draygon
             -After defeating Draygon Azteca and the wise men will appear and you
              will be teleported to the tower.  You're HP and MP will also be fully
              restored
             
                      Good job!  This is the way it was supposed to be...
                      I must explain...  I didn't want evil in my mind, 
                      and I tried to push all corrupting thoughts away.
                      But Draygon began to read my negative ideas and became
                      absorbed by them.  The fact that you & Mesia are awake
                      means the tower's cycle has begun.  There's so little time.
               
                      Kensu... I'm sorry... I feel Draygons evil... was 
                      my fault.  He saw the temptation of using his power
                      for self glory and evil, but I could do nothing...
                      Now we must be apart...  I'm... sorry...
              
              
                     Pyramid, Back Entrance Map
                     
            __                                                             __
           |A |                                                           |B |
         __|__|__                                                       __|__|__
        | Moon & |                                                     |        |
        |  Sun   |                                                     |__    __|
        | Statues|                                                      __|  |__
        |__    __|                                                     |        |
           |  |       |ent|                                            |        |
           |  |       |  |                                             |        |
           |  |       |  |     __________________________       _______|        |
           |  |_______|  |    |                          |     |                |
           |             |    |         _________        |     |         _______|
           |_____________|    |        |         |       |     |        |
                              |        |         |       |     |        |
                              |        |         |_______|     |        |
           __                 |        |          _______      |        |
          |Tr| MIMIC          |        |         |       |     |        |
        __|  |__              |        |_________|       |_____|        |
       |________|             |                                         |
       |^^^^^^^^|             |__________________         ______________|
       |^SPIKES^|                                |       |
       |^^^^^^^^|                                |       |
       |^^^^^^^^|                                |_______|             __
       |^^^^^^^^|                                   |A |              |  |
       |^SPIKES^|                                   |__|            __|  |__
       |^^^^^^^^|          __            __            __          |________|
       |________|         |__|          |C |          |__|         |^^^^^^^^|
       |__    __|         |PF|        __|__|__        |PF|         |^SPIKES^|
      __  |  |            |[]|       |________|       |[]|         |^^^^^^^^|
     |D | |  |            |__|       |^^^^^^^^|       |__|         |^^^^^^^^|
     |__|_|  |            |  |      _|^SPIKES^|_      |  |         |^^^^^^^^|
     |       |            |  |_____| |^^^^^^^^| |_____|  |         |^SPIKES^|
     |_______|            |          |^^^^^^^^|          |         |^^^^^^^^|
                          |   _____  |^^^^^^^^|  _____   |         |________|
                          |  |     |_|^SPIKES^|_|     |  |         |__    __|
                          |__|       |^^^^^^^^|       |__|            |  |  __
                          |PF|       |________|       |PF|            |  | |E |
                          |[]|       |__    __|       |[]|            |  |_|__|
                          |__|          |  |          |__|            |       |
                    ______|  |          |__|          |  |_____       |_______|
                   |         |          |B |          |        |
                   |_________|          |__|          |________|
                   |D |                                     |E |
                   |__|                                     |__|
                   
             ____________________________                         __________
            |                            |                       | DRAYGON  |
            |   _________    _________   |                       |          |
          __|  |__       |  |       __|  |__                     |___    ___|
         |________|      |  |      |________|                     ___|  |___
         |^^^^^^^^|      |__|      |^^^^^^^^|                    |          |
         |^SPIKES^|      |C |      |^SPIKES^|                    |          |
         |^^^^^^^^|      |__|      |^^^^^^^^|                    |          |
         |^^^^^^^^|       __       |^^^^^^^^|                    |__________|
         |^^^^^^^^|      |F |      |^^^^^^^^|                        |F |
         |^SPIKES^|      |__|      |^SPIKES^|                        |__|
         |^^^^^^^^|      |__|      |^^^^^^^^|
         |^^^^^^^^|      |PF|      |^^^^^^^^|
         |^^^^^^^^|      |[]|      |^^^^^^^^|
         |^SPIKES^|      |__|      |^SPIKES^|
         |^^^^^^^^|      |__|      |^^^^^^^^|
         |^^^^^^^^|      |PF|      |^^^^^^^^|
         |^^^^^^^^|      |[]|      |^^^^^^^^|
         |________|      |__|      |________|
         |__    __|      |  |      |__    __|
            |  |_________|  |         |Tr| Opel Statue
            |               |         |__|
            |_______________|
            
            
    ====================Area 10: Tower in the Sky
    
                 Outline:  I.  Kill a Whole Lot of Monsters
                          II.  Get Crystalis
                         III.  Destroy DYNA
              
              -Not much farther to go... Your mission is to find Mesia
              -You advance floors of the tower by defeating all of the robot enemies
               on each floor (the walking brown ones and the walking blue ones, who
               appear after you kill the brown ones).  A stairwell will appear when
               all the requisite enemies have been killed (the screen will also
               blink)
              -I recommend using the Warrior Ring and Sword of Thunder and just
               unleashing on everyone.  Try to stay away from the Sensor thing that
               goes along the track and shoots at you; you can only kill it when
               it's firing at you.  Lure the robots away from it.  The only real
               advice is to avoid getting trapped at either end of the corridor on
               each floor
              -After advancing past the first floor...
                    
                    Hero's Name!  Mesia!  These messages are for you.
                    You both were part of a team of scientists who 
                    created this tower.  As the most critical link, 
                    you were preserved to witness our future race;
                    to judge if there's hope for humanity.
                    When the tower began operating, your life systems
                    were engaged and you both were awakened.
                    
              -After advancing past the second floor...
              
                    Did you find Azteca?  He was an android created
                    by us, and programmed to lead the people in a 
                    positive direction.  We can only hope he will 
                    succeed.  We used all our resources to create him.
                    If he fails then it will be up to you to decide
                    their fate.
             
              -On the 4th floor you will find Mesia; the Swords of Wind, Fire,
               Water, and Thunder will be turned into Crystalis
              -Mesia will instruct you to destroy DYNA the sentinal computer of the
               Floating Tower:
                     You must destroy DYNA the central computer.
                     If you succeed, stick Crystalis into it's 
                     main raector!
              -While advancing to DYNA...
              
                     Hero's Name!  Mesia!  By the time this is 
                     activated, we will no longer be alive.
                     We hope we have made the right decisions,
                     and that all people will realize their
                     mistakes before it's too late.  Hero's
                     Name!  Mesia!  As old friends, we wish 
                     your safety.  Good luck!
                     
              -Head up the long stairwell to reach DYNA.  Heal with Psycho
               Armor/Deo's Pendant
              -DYNA is not too hard.  This is the last battle so don't hesitate to
               use every last item and MP you've got.  I recommend using the 
               Warrior Ring.  DYNA can be harmed when it opens up its blue eye, 
               just left of center.  Nail it with 6-8 Warrior Ring shots from 
               Crystalis to destroy DYNA.  My only real recommendation is to stay
               towards the middle of the screen; you can get sort of trapped if 
               you go off to either side
               
                      Floating Tower Map
                      
                                                        ________
                                                       |  DYNA  |
                                                       |__    __|
                                                          |--|
                                                          |--|
                                                          |--|
                                            _____         |--|
                                           |Mesia|        |--|
           ________________________________|_____|________|--|___
          |                                                      |
          |____    ______________________________________________|
               |--|
               |--|
           ____|--|____________________________________
          |                                            |
          |____________________________________    ____|
                                               |--|
                                               |--|
           ____________________________________|--|_______________
          |                                                       |
          |_______________________________________________    ____|
            ___________                                   |--|
           | ent.      |                                  |--|
           |(from Pyr.)|                                  |--|
           |____    ___|                                  |--|
            ____|  |______________________________________|--|____
           |                                                      |
           |______________________________________________________|
           
           Congrats... you've saved the world.  Very sweet.
           
    
    =============================Section III.  Tips
            
            -YOU MUST EQUIP WEAPONS AND ARMOR IN ORDER FOR THEM TO BE EFFECTIVE
            -In towns, talk to everyone
            -Don't have any magic selected other than Refresh, otherwise you might 
             easily waste some MP by an accidental button tap;
             same goes with tool items
            -When approaching bosses, have a level 2 shot ready and walk into where
             they are directed straight at them; you can release the attack button
             when they start talking to you, and as soon as the dialogue ends, you
             should get a quick free shot on them
            -Recover magic is costly, therefore always try to avoid status ailments;
             for instance if a monster poisons you on contact it's wise to lay back 
             and kill him with projectile attacks rather than stabbing him
            -The best armor or shield isn't necessarily the one with the highest 
             defense; status protection often comes in handy
            -Sell old and worthless armor/shields at Pawn Shops
            -Immediate armor/shield purchase at every new town isn't always wise as 
             there may be a town with better or cheaper products coming up
            -Watch out when walking under bridges, sometimes 
             there are monsters you can't see
            -Always have at least 20MP available to use Teleport for emergency use
            -Having trouble in a certain area or against a certain boss?  Level up
    
    =============================Section IV.  Swords
    
            1) The Sword of Wind:  Attack +1
                    Found:  Given to you by the town elder in Leaf
                    
                    a)Ball of Wind:  Destroys Rock Walls
                             Found:  Sealed Cave (see map)
                    b)Tornado Bracelet:  8MP attack
                                 Found:  Mt. Sabre SW (see map)
    
            2) The Sword of Fire:  Attack +2
                    Found:  Given by Oak elder for rescuing the missing child
                    
                    a)Ball of Fire:  Destroys Ice Walls
                             Found:  Defeat Giant Insect in the Poisonous Swamp
                    b)Flame Bracelet:  16MP attack
                               Found:  Defeat General Kelbesque on Mt. Sabre N
    
            3) The Sword of Water:  Attack +4
                    Found:  Waterfall Cave northeast of Portoa
                        
                    a)Ball of Water:  Forms Ice Bridges at certain locations
                              Found:  Given by Rage, located southeast of Portoa
                    b)Blizzard Bracelet:  16MP attack
                                  Found:  Room in Amazones Queen's house
    
            4) The Sword of Thunder:  Attack +8
                    Found:  Cave of Styx on Mt. Hydra West
                   
                    a)Ball of Thunder:  Destroys Iron Walls
                                Found:  Defeat Mado in Shyron
                    b)Storm Bracelet:   40MP attack
                                 Found: Defeat Karmine in Goa Fortress (it's in the
                                        hall behind Karmine)
    
            5) Crystalis: Attack +16
                    Found:  Given to you by Mesia in the Floating Tower by 
                            combining all four swords
    
    
    
    =============================Section V.  Armor
    
            1) Tanned Hide:    Defense +2
                    Special Protection: None
                    Where Obtained:     Leaf - $100
                    Pawn Value:         $50
            2) Leather Armor:  Defense +6
                    Special Protection: None
                    Where Obtained:     Brynmaer - $140
                    Pawn Value:         $70
            3) Bronze Armor:   Defense +10
                    Special Protection: None
                    Where Obtained:     Portoa - $600
                    Pawn Value:         $300
            4) Platinum Armor: Defense +14
                    Special Protection: None
                    Where Obtained:     Portoa - $2200, Amazones - $1800
                    Pawn Value:         $1000
            5) Soldier Suit:   Defense +18
                    Special Protection: None
                    Where Obtained:     Swan - $3000
                    Pawn Value:         $1500
            6) Ceramic Suit:   Defense +24
                    Special Protection: None
                    Where Obtained:     Swan - $6500, Shyron - $5500
                    Pawn Value:         $3250
            7) Battle Armor:   Defense +20
                    Special Protection: Poison
                    Where Obtained:     Found in Oasis Cave (map)
                    Pawn Value:         Can't Sell
            8) Psycho Armor:   Defense +32
                    Special Protection: Gradually restores life when not moving
                    Where Obtained:     Defeat Emperor Draygon in the Pyramid's main
                                        entrance
                    Pawn Value:         Can't Sell
    
    
    
    =============================Section VI.  Shields
    
            1) Carapace Shield: Defense +2
                    Special Protection: None
                    Where Obtained:     Leaf - $80, Brynmaer - $70
                    Pawn Value:         $40
            2) Bronze Shield:   Defense +6
                    Special Protection: None
                    Where Obtained:     Brynmaer - $220
                    Pawn Value:         $110
            3) Platinum Shield: Defense +8
                    Special Protection: None
                    Where Obtained:     Portoa - $1500, Amazones - $1300
                    Pawn Value:         $750
            4) Mirrored Shield: Defense +12
                    Special Protection: Petrification
                    Where Obtained:     Amazones - $2000
                    Pawn Value:         $750
            5) Ceramic Shield:  Defense +18
                    Special Protection: None
                    Where Obtained:     Swan - $2500
                    Pawn Value:         $1250
            6) Sacred Shield:   Defense +16
                    Special Protection: Paralysis
                    Where Obtained:     Amazones - $9000, Shyron - $6000, Defeat
                                        Mado in Goa Fortress
                    Pawn Value:         $3000
            7) Battle Shield:   Defense +24
                    Special Protection: None
                    Where Obtained:     Swan - $6000, Shyron - $5000
                    Pawn Value:         $3000
            8) Psycho Shield:   Defense +32
                    Special Protection: Paralysis & Petrify
                    Where Obtained:     Found in Cave of Styx on Mt. Hydra.  Flight
                                        required.
                    Pawn Value:         Can't Sell
    
    
    
    =============================Section VII.  Items
    
    ====================A.  Tool Items
    
             -Tool items are generally used to improve your present status or 
              eliminate certain ailments; you can only carry 8 at a time, however.  
              They are good for only one use.
    
    
            1) Medical Herb - Used to replenish  32HP
                    Where Bought: Leaf - $30, Brynmaer - $35, Oak - $50, 
                                  Nadare's - $60, Portoa - $90, Joel - $120,
                                  Swan - $180, Shyron - $180, Goa - $500
                    Where Found:  Sealed Cave (x2), Mt. Sabre SW, Mt. Sabre N,
                                  Evil Spirit Is. Fortress, Cave of Styx, Mt. Hydra
                    Pawn Value:   $10
            2) Antidote - Cures Poison
                    Where Bought: Leaf - $40, Brynmaer - $45, Oak - $60,
                                  Nadare's - $70, Joel - $150, Swan - $200, Shyron -
                                  $200, Goa - $600, Sahara - $1000
                    Where Found:  Sealed Cave, Mt. Sabre N, Kirisa Plant Cave, Goa
                                  Fortress (Mado Area)
                    Pawn Value:   $20
            3) Lysis Plant - Cures Paralysis
                    Where Bought: Portoa - $200, Amazones - $150, Goa - $700
                    Where Found:  Fog Lamp Cave, Evil Spirit Is. Cave, Goa Fortress
                                  (Sabera Area)
                    Pawn Value:   $95
            4) Fruit of the Lime Tree - Cures Petrification
                    Where Bought: Portoa - $180, Shyron - $300
                    Where Found:  Mt. Hydra
                    Pawn Value:   $90
            5) Fruit of Power - Restores 1/4 of max MP
                    Where Bought: Oak - $80, Nadare's - $100, Amazones - $150,
                                  Joel - $180, Swan - $350
                    Where Found:  Evil Spirit Is. Fortress (x2), Goa Fortress 
    		              (Sabera Area), Oasis Cave (x2)
                    Pawn Value:   $65
            6) Magic Ring - Restores ALL of MP
                    Where Bought: Shyron - $800, Sahara - $4000
                    Where Found:  Mt. Sabre SW, Evil Spirit Is. Cave, Mt. Hydra, 
    		              Goa Fortress (Mado Area x3, Karmine Area), 
    			      Pyramid (Main Entrance)
                    Pawn Value:   $500
            7) Fruit of Repun - Cures Curse (when you're turned into a little 
                                purple blob)
                    Where Bought: Sahara - $3000
                    Where Found:  Goa Fortress (Sabera Area x2)
                    Pawn Value:   $1000
            8) Warp Boots - Teleports you back to a town you've already visited
                    Where Bought: Leaf - $60, Brynmaer - $65, Nadare's - $80, 
                                  Portoa - $120, Amazones - $100, Swan - $300, 
                                  Goa - $800, Sahara - $1500
                    Where Found:  Sealed Cave, Mt. Sabre SW, Goa Fortress (Karmine
                                  Area)
                    Pawn Value:   $30
            9) Opel Statue - If you die (and it's selected) you will return to 
                             the exact spot with full HP
                    Where Bought: Nowhere
                    Where Found:  Goa Fortress (Kelb. Area, Mado Area), Pyramid
                                  (Back Entrance)
                    Pawn Value:   $300
            10) Alarm Flute - Wakes people up
                    Where Bought: Leaf - $50, Joel - $300
                    Where Found:  Nowhere
                    Pawn Value:   $25
    
    
    ====================B.  Worn Items
    
             -Worn Items are found or received, and when equipped (they can only be 
              equipped one at a time) they provide a certain advantage or ability.
             -Order determined by when you aquire the item
              
    
            1) Rabbit Boots  - Allow you to hop
                    How Obtained: Defeat the Vampire in the Sealed Cave
            2) Gas Mask      - Allows you to breathe in Poisonous Swamp
                    How Obtained: Return the Statue of Onyx to Akahana
            3) Shield Ring   - Doubles level-based shield defense (Shield's defense 
                               value doesn't affect the doubling)
                    How Obtained: Given by Akahana in the Waterfall Cave after you 
                                  un-petrify him
            4) Iron Necklace - Doubles level-based armor defense (Armor's defense 
                               value doesn't affect the doubling)
                    How Obtained: Find in Evil Spirit Is. Cave (see map)
            5) Leather Boots - Allow you to walk through lava and purple stuff
                               unharmed
                    How Obtained: Found in Oasis Cave (map)
            6) Power Ring    - Doubles level-based attack power
                    How Obtained: Found in Oasis Cave (map)
            7) Warrior Ring  - Allows you to shoot a continuous wave of level 1
                               sword attacks.  Great for stunning enemies
                    How Obtained: Change into Akahana and talk to the woman in the
                                  NE building of Goa the town after you have
                                  freed the four wise men from Goa Fortress 
            8) Deo's Pendant - Gradually restores MP while standing still
                    How Obtained: Change into Stom and talk to Deo the rabbit
                                  outside of Sahara; 
    
    
    ====================C.  Event Items
    
             -Event Items are found or received and usually used only once in order 
              to progress the game or receive a necessary item or spell.
             -Order determined by usage
    
    
            1) Windmill Key   -  Used to start the Windmill and open the 
                                 Sealed Cave
                    How Obtained: Wake the windmill guard with the Alarm Flute
                                  in the Windmill Cave
            2) Statue of Onyx - Given to Akahana in order to receive the Gas Mask
                    How Obtained: Found in high grass near Brynmaer
            3) Insect Flute   - Used to call the Giant Insect in the 
                                Poisonous Swamp
                    How Obtained: Talk to parent after rescuing missing Oak child
            4) Key to Prison  - Opens gate at top of Mt. Sabre North
                    How Obtained: Find near Leaf townspeople in Mt. Sabre North
            5) Flute of Lime  - Used to return petrified people in Waterfall Cave 
                                to normal
                    How Obtained: Received from Queen/Fortune Teller of Portoa (see 
                                  walkthrough for Area 4 for details); another one 
                                  (for Akahana) is also found in Waterfall Cave
            6) Fog Lamp       - Man in Portoa will lend you his boat when you
                                give him this
                    How Obtained: Found in Fog Lamp Cave just west of Portoa
            7) Shell Flute    - Calls your dolphin pal when you're in the 
                                Angry Sea/Ocean area
                    How Obtained: In the area behind the Queen/Fortune Teller's
                                  rooms in Portoa, give the dolphin a Medical Herb
            8) Broken Statue  - Becomes Gold Statue when combined with Glowing 
                                Lamp on Sorceror's Island
                    How Obtained: Defeat Sabera in Evil Spirit Is. Fortress
            9) Eye Glasses    - Use to see hidden passage to windmill in Joel shed
                    How Obtained: Talk to Clark in Zombie Town (Evil Spirit Is.)
                                  after defeating Sabera
            10) Glowing Lamp  - Combine with Broken Statue on Sorceror's Island to 
                                form the Gold Statue
                    How Obtained: Wake Kensu in Joel Lighthouse
            11) Gold Statue   - Use on Sorceror's Island to calm whirlpools in 
                                the Angry Sea
                    How Obtained: Formed by using the Glowing Lamp on the 
                                  Broken Statue at Sorceror's Island
            12) Love Pendant  - Give this to Kensu in Swan in order to receive 
                                Change Magic
                    How Obtained: Find in the stream behind the Queen/Fortune 
                                  Teller's rooms in Portoa; you must use the 
                                  sea entrance to find it
            13) Kirisa Plant  - If you give this (in the "Change" shape of a
                                woman) to Aryllis, the Amazones Chief She will 
                                give you the Bow of Moon
                    How Obtained: In a strange field in the Kirisa Plant Cave
                                  southwest of Portoa                      
            14) Key to Styx   - Opens Cave of Styx on Mt. Hydra
                    How Obtained: Given by Zebu in Shyron
            15) Ivory Statue  - Restores Kensu from curse status
                    How Obtained: Defeat Karmine in Goa Fortress
            16) Bow of Moon   - Used on Moon Statue in the Pyramid, back entrance
                    How Obtained: Received from Aryllis, the Queen of Amazones, in
                                  return for the Kirisa Plant
            17) Bow of Sun    - Used on Sun Statue in the Pyramid, back entrance
                    How Obtained: Found on Mt. Hydra (map); need Flight to get it
            18) Bow of Truth  - Use to reveal the Emperor's true form
                    How Obtained: Given by Azteca after defeating Emperor Draygon
    
    
    
    =============================Section VIII.  Magic
    
            1) Refresh - Restores HP
                    MP cost: Around the ratio 2HP per 1MP 
                    How Obtained: Given by Zebu upon entering the Sealed Cave
            2) Telepathy - Allows you to communicate with Wise Men
                    MP cost: 8
                    How Obtained: Defeat Stom in Tornel's training house 
                                  near Brynmaer
            3) Teleport - Essentially same function as Warp Boots; transports you 
                          to previously visited town
                    MP cost: 20
                    How Obtained: Talk to Tornel on Mt. Sabre Southwest after
                                  getting the Tornado Bracelet
            4) Paralysis - Freezes people/enemies, doesn't work on wise men
                    MP cost: 4MP
                    How Obtained: Received from some voice (Tornel probably) when 
                                  leaving Mt. Sabre N and entering Area 4
            5) Recover - Cures status ailments
                    MP cost: 24MP
                    How Obtained: Given by Asina when you meet her behind the 
                                  Queen/Fortune Teller's room in Portoa
            6) Barrier - Protects you from projectiles and attacks
                    MP cost: Roughly 7MP per second
                    How Obtained: After Removing the whirlpools from Angry Sea,
                                  receive from Asina
            7) Change - Allows you to change form: Stom, Draygonia Soldier, 
                        Woman, or Akahana
                    MP cost: 20MP
                    How Obtained: From Kensu in Swan in exchange for Love Pendant
            8) Flight - Allows you to fly
                    MP cost: Roughly 4MP per second
                    How Obtained: Kensu will give it to you after you use the Ivory
                                  Statue to cure his curse state
    
    
    
    =============================Section IX.  Towns
    
            1) Leaf
                    Inn - $16
                    Items - Medical Herb    - $30
                            Antidote        - $40
                            Warp Boots      - $60
                            Alarm Flute     - $50
                    Armor - Tanned Hide     - $100
                            Carapace Shield - $80
    
            2) Brynmaer
                    Inn - $20
                    Items - Medical Herb    - $35
                            Antidote        - $45
                            Warp Boots      - $65
                    Armor - Leather Armor   - $140
                            Bronze Shield   - $220
                            Carapace Shield - $70
                    Pawn Shop
                    Tavern
    
            3) Oak
                    Inn - $40
                    Items - Medical Herb   - $50
                            Antidote       - $60
                            Fruit of Power - $80
    
            4) Nadare's
                    Inn - $50
                    Items - Medical Herb   - $60
                            Antidote       - $70
                            Fruit of Power - $100
                            Warp Boots     - $80
    
            5) Portoa
                    Inn - $100
                    Items - Medical Herb           - $90
                            Warp Boots             - $120
                            Lysis Plant            - $200
                            Fruit of the Lime Tree - $180
                    Armor - Bronze Armor           - $600
                            Platinum Armor         - $2000
                            Platinum Shield        - $1500
                    Pawn Shop
    
            6) Amazones
                    Inn - $80
                    Items - Warp Boots      - $100
                            Lysis Plant     - $150
                            Fruit of Power  - $150
                    Armor - Platinum Armor  - $1800
                            Platinum Shield - $1300
                            Mirrored Shield - $2000
                            Sacred Shield   - $9000
    
            7) Joel
                    Inn - $120
                    Items - Medical Herb   - $120
                            Antidote       - $150
                            Fruit of Power - $180
                            Alarm Flute    - $300
    
            8) Swan
                    Inn - $150
                    Items - Medical Herb   - $180
                            Antidote       - $200
                            Warp Boots     - $300
                            Fruit of Power - $350
                    Armor - Soldier Suit   - $3000
                            Ceramic Suit   - $6500
                            Ceramic Shield - $2500
                            Battle Shield  - $6000
                    Pawn Shop
                    Tavern
    
            9) Shyron
                    Inn - $150
                    Items - Medical Herb  - $180
                            Antidote      - $200
                            Fruit of Lime - $300
                            Magic Ring    - $800
                    Armor - Ceramic Suit  - $5500
                            Sacred Shield - $6000
                            Battle Shield - $5000
    
            10) Goa
                    Inn - $300
                    Items - Medical Herb - $500
                            Antidote     - $600
                            Lysis Plant  - $700
                            Warp Boots   - $800
                    Tavern
    
            11) Sahara
                    Inn - $500
                    Items - Antidote       - $1000
                            Magic Ring     - $4000
                            Fruit of Repun - $3000
                            Warp Boots     - $1500
                    Pawn Shop
    
    
    
    =============================Section X.  Experience Chart
    
            Level    Exp. Needed      HP        MP   Attack    Defense
            1        -                48        34        1        1-1
            2        30               64        34        2        2-2
            3        60               80        51        3        3-3
            4        150              96        68        4        4-4
            5        300             112        85        5        5-5
            6        700             128       102        6        6-6
            7        1200            144       119        7        7-7
            8        1600            160       136        8        8-8
            9        3500            176       153        9        9-9
            10       5800            192       170       10      10-10
            11       8000            208       187       11      11-11
            12       10000           224       204       12      12-12
            13       20000           240       221       13      13-13
            14       30000           255       238       14      14-14
            15       40000           255       255       15      15-15
            16       50000           255       255       16      16-16
    
    
    
    =============================Section XI.  Monsters
    
            -All "bosses," so to speak, are in caps.
            -In the status section, (T) means you become afflicted by touching 
            the monster, while (P) means they shoot something out at you.
            (Pow) means it comes from the monster's powder, as in butterflies.
            -In some instances a monster may appear to be immune to a weapon
            but is in fact not; this is the result of an inadequate Attack 
            attribute.  One example I noticed is that Mimics require a pretty
            high Attack power in order to hurt them with the Sword of Fire.
    	I thought about trying to find the necessary attack level for the
    	monsters, but that would be rediculously tedious; if you can't
    	hurt with the right swords, increase your level.
            
            Note about STATUS EFFECTS...
            -Poison is always caused by contact with certain monsters, it result in
             gradual degradation of HP.  It can be cured by an Antidote or Recover.
            -Paralysis prevents you from charging your sword.  It is caused by
             monsters' powder or a projectile that looks like your own Paralysis
             spell.  It can be cured by the Lysis Plant or Recover.
            -Petrify turns you to stone for a brief amount if time.  It is caused
             by a ball-like projectile from certain enemies.  Interestingly, if you
             get petrified with your word in the out position and a monster walks
             into it, they are harmed.  Petrify can be cured by Fruit of the Lime
             (Tree) or Recover, or simply by waiting a bit.
            -Curse turns you into a little purple blob.  You can't attack or use
             spells while cursed.  Curse is caused by a projectile ring of small
             fires.  Curse can be cured by entering a new room or by Fruit of Repun.
            -MP Drain gradually eats away about 30MP.  It is caused by a sticky web
             like projectile from certain enemies.  You can curtail the damage by
             entering a new room as soon as possible.
             
    ====================Area 1: Wind Valley
    
    Name             Experience     Gold     Sword Immunities         Status Effects
    Blue Blob                 1        1     Thunder                        -
    Tiger Man                 1        2     None                           -
    Green Slug                2        2     None                           -
    Red Blob                  2        2     Thunder                  Poison (T)
    Bat                       1        0     None                           -
    Green Dragon              3        4     None                           -
    Rock Guy                  4        4     Fire, Water                    -
    *Big Blue Blob            6        4     Thunder                        -
    *Big Red Blob            20        8     Fire, Water, Th.         Poison (T)
    VAMPIRE                  10        0     None                           -
            
    
    *Formed by attacking Blue/Red Blob with Thunder Sword
    
    ====================Area 2: Cordel Plains
    
    Name             Experience     Gold     Sword Immunities         Status Effects
    Walking Warthog           5        4     None                           -
    Blue Mushroom             8        4     Wind                           -
    Big Blue Blob             6        4     Thunder                        -
    Evil Pollen               6        0     None                           -
    Caterpede                 8        4     None                           -
    Redfly                    8        4     Wind                           -
    *Greenfly                 0        0     Wind                           -
    GIANT INSECT             50        0     Wind                           -
           
    
    *Appears during battle with Giant Insect
            
    ====================Area 3: Mt. Sabre
    
    Name                   Experience     Gold     Sword Immunities   Status Effects
    Snow Zombie                    12        8     Wind                     -
    Green Brain                     8        8     Fire                     -
    Red Dragon                     10        8     Fire                Poison (T) 
    Green Cyspider                  8        8     Wind                     -
    Red Draygonia Soldier          25        8     Fire, Water              -
    Red Brain                      15        8     Fire                Poison (T) 
    Blue Tentacle Head             15        8     Wind                     -
    Ice Man                        35        8     Wind                     -
    Red Bat                         1        0     None                     -
    GEN. KELBESQUE                100        0     Fire                     -
    
    
    ====================Area 4: Capital of Water
    
    Name                   Experience     Gold     Sword Immunities   Status Effects
    Green Masked Dude              25       16     Fire                    -
    Purple Tentacle Head           40       16     Wind                    -
    Red Mollusk                    30       16     Fire                Poison (T)
    Mimic                         126      500     Wind, Water         Poison (T) 
    Lamia                          50       50     Wind, Fire          Petrify (P)
    Purple Gargoyle                60       30     Wind                    - 
    Pink Slug                      22       16     None                Poison (T) 
    Red Cyspider                  120       30     Wind                Paralyze (P)
    Purple Tentacle Head          100       30     Water               Poison (T)
    Purple Dragon                  10        8     Fire                Poison (T)
    Indigo Mushroom                80       30     Wind, Water         Poison (T)
    Flying Caterpede              592        8     Wind, Water         Paralyze (P)
    Indigo Tentacle Head          100       30     Water               Poison (T)
    Blue Bat                        1        0     None                    -
    
    
    ====================Area 5: The Angry Sea
    
    Name                   Experience     Gold     Sword Immunities   Status Effects
    Harpoon Guy                   144       50     Water                  -
    Cycloptopus                   176      100     Water                  -
    Turtle Shell                  160       30     Water               Poison (T)
    Red Mushroom                   80       30     Wind, Water         Poison (T)
    Red Flying Tentacle            40       16     Wind                   -
    Green Dragon                  176       50     Fire                Paralyze (P)
    Indigo Flying Tentacle         40       16     Wind                   -
    Mimic                         126      500     Wind, Water         Poison (T)
    Orange Draygonia               25        8     Fire, Water            -
    Purple Gargoyle                60       30     Wind                   -
    Shadow/Lich*                  256      100     Water               Paralyze (P)
    Blue Butterfly                208        0     None                Paralyze(Pow)
    VAMPIRE                       544        0     Water                  -
    SABERA                        800        0     Wind, Water            -
    
    
    *Liches are revealed by attacking Shadows with any level 3 sword attack
    
    ====================Area 6: A Port Town
    
                    no enemies in this area
    
    ====================Area 7: Mt. Hydra
    
    Name                   Experience     Gold     Sword Immunities   Status Effects
    Green Draygonia               256      100     Fire                     -
    Purple Gargoyle (field)       288       50     Wind                     -
    Purple Gargoyle (Hydra)        60       30     Wind                     -
    Green Lizard Maceman          320      100     Wind, Fire          Poison (T)
    Red Mollusk                    30       16     Fire                Poison (T)
    Red Morph Blob                304      100     Fire                Poison (T)
    Wizard                        672      100     Fire                     -
    Red Iguana                    608      200     Fire, Water         Poison (T)
    "        "                      "        "     "         "         MP Drain (P)
    Purple One-Eye                272       50     Wind, Water         Petrify (P)
    Purple Butterfly              208        0                         Paralyze(Pow)
    MADO                         1008        0     Wind, Fire, Th.          -
    Purple Bat                      1        0                              -
    Red Blob                        2        2     Thunder             Poison (T)
    *Big Red Blob                  20        8     Fire, Water, Th.    Poison (T)
    Mimic                         126      500     Wind, Water         Poison (T)
    
    
    *Formed by attacking Red Blob with the Sword of Thunder
    
    ====================Area 8: A Fortress City
    
    Name                   Experience     Gold     Sword Immunities   Status Effects
    Dark Knight                   560      100     Fire, Water         Poison (T)
    Red Vampire Bat               672      100     None                     -
    GENERAL KELBESQUE            2032        0     Fire, Water, Th.         -
    Blue Lizard Maceman           320      100     Wind, Fire          Poison (T)
    Blue Flying Caterpede         592        8     Wind                Paralyze(Pow)
    SABERA                       2032        0     Wind, Water, Th.    MP Drain (P)
    Lamia                          50       50     Wind, Fire          Petrify (P)
    Orange Vampire Bat            672      100     None                     -
    Tarantula                    1280      200     Wind, Water         Poison (T)
    "       "                    "           "     "         "         MP Drain (P)
    Green Butterfly               208        0     None                Paralyze(Pow)
    Shadow/Lich*                  256      100     Water               Paralyze (P)
    MADO                         2032        0     Wind, Fire, Th.          -
    Mace Knight                  1600      400     Wind, Fire, Water        -
    Skeleton Guy                 1280      200     Wind, Fire, Water   Poison (T)
    "          "                 "           "     "               "   MP Drain (P)
    Blue One-Eye                 1440      400     Wind, Fire, Th.     Poison (T)
    "          "                 "           "     "             "     Petrify (P)
    Blue Butterfly                208        0     None                Paralyze(Pow)
    Orange Morph Blob            1920      400     Wind, Fire          Poison (T)
    "               "            "           "     "        "          MP Drain (P)
    Red Iguana                    608      200     Fire, Water         Poison (T)
    "        "                    "          "                         MP Drain (P)
    Mimic                         126      500     Wind, Water         Poison (T)
    Green Dragonia                256      100     Fire                     -
    Red Mollusk                    30       16     Fire                Poison (T)
    KARMINE                      2032        0     Wind, Fire, Water   Curse (P)
    
    
    *Liches are revealed by attacking Shadows with any level 3 sword attack
    
    ====================Area 9: Death Desert
    
    Name                   Experience     Gold     Sword Immunities   Status Effects
    Lava Zombie                   208       50     Fire, Water             -
    Purple Gargoyle               288       50     Wind                    -
    Blue Flying Caterpede         592        8     Wind               Paralyze(Pow)
    Red Scorpion                 1440      200     Wind, Fire, Water  Poison (T)
    Orange Morph Blob            1920      400     Wind, Fire         Posion (T)
    "               "            "           "     "        "         MP Drain (P)
    Shadow/Lich*                  256      100     Water              Paralyze (P)
    Blue Scorpion                1440      200     Wind, Fire, Water  Poison (T)
    Mummy                        1760      400     Wind, Fire, Th.    Poison (T)
    "   "                        "           "     "             "    Petrify (P)
    Blue One-Eye                 1440      400     Wind, Fire, Th.    Poison (T)
    "          "                 "           "     "             "    Petrify (P)
    DRAYGON                      2032        0     None                    -
    Warlock                      1920      400     Fire, Water, Th.   Curse (P)
    Skeleton Guy                 1280      200     Wind, Fire, Water  Poison (T)
    "      "                     "           "     "               "  MP Drain (P)
    Green Butterfly               208        0     None               Paralyze(Pow)
    Blue Butterfly                208        0     None               Paralyze(Pow)
    DRAYGONIA                       0        0     None               Curse (P)
    
    
    *Liches are revealed by attacking Shadows with any level 3 sword attack
    
    ====================Area 10: Tower in the Sky
    
    Name                   Experience     Gold     Sword Immunities   Status Effects
    Cyborg                          0        0     None                     -
    Copter                          0        0     None                     -
    Sensor                          0        0     None                     -
    Blue Robot                      0        0     None                     -
    DYNA                            0        0     None                     -
    
    =============================Section XIII.  Wild Warp Code/Cheap Apparel Glitch
    
                                 Wild Warp Code
            There is one non-Game Genie style code for Crystalis...
            This was probably taken from the "Classified Information" section of an
            ancient issue of Nintendo Power.
            
            This is called the Wild Warp Code
            How: At any point in the game, press and hold A and B on Controller 1,
                 then press A on Controller 2; this will warp you to somewhere else
                 in the game; this warp can be repeated as often as desired.
            
            The warp proceeds sequentially; the first time you warp, you go to #1, 
            then #2, and so forth.  The Warp is quick way to get around if you know
            where you're going and can serve as a free Teleport.
                 1. Town of Leaf
                 2. Valley of Wind
                 3. Sealed Cave (inside)
                 4. Sealed Cave Exit, North of Brynmaer
                 5. Poisonous Swamp
                 6. Mt. Sabre West, South of Brynmaer
                 7. Exit of Mt. Sabre North, North of Portoa
                 8. Area where Rage lives, South of Portoa
                 9. Leaving Portoa (on the boat)
                10. Entrance to the Cave behind Portoa
                11. Town of Swan
                12. Field Surrounding Goa
                13. Mt. Hydra
                14. Entrance of the Desert South of Goa
                15. Fortress of Goa
                16. Left of the Pyramid
               
               Warning: If you use this code in the Tower, you can't get back in
               again (a.k.a. you can't finish the game)
               
               Warning #2: This was submitted by a reader of this walkthrough, 
               Kris; basically the idea is that if you warp past the Swan gate 
               too early on, you can mess stuff up:
    
               "This trick is cool to use, but if you use it too early in the game
               you can potentially cause a fatal glitch in the game. About half-way
               through the game when you get to the town of Swan there are two 
               Draygonian soldiers that guard a red gate directly to the west of 
               the city. I'm sure you know where I mean (you use Change magic to
               change into a Draygonian soldier, they then open the gate, and all
               is well).
                  The problem is that if you warp to the spot where the gate is
               before you actually get the guards to open it, the guards never
               appear and there is no way to get the gate open. I believe that
               doing this prevents a trigger from going off & you can't progress
               past that point in the plot, effectively screwing up the game for
               that character. Note that this only occurs if you actually warp
               to that spot in the game BEFORE the guards open the gate for you.
               As long as you wait until after that point in the game to actually
               warp there, there is no problems (ie you can warp to the first
               few warp spots but just stop before you actually warp to 
               the gate)."
    
    
                                  Cheap Apparel Glitch
               This very cool trick was sent to me by Frank Amoroso.  When buying
               items or armor, you can get a better deal on expensive items by
               quickly pushing A as you move from a cheaper item adjacent to the
               more expensive item you wish to buy.  You'll receive the more
               expensive item, but pay the price of the cheaper item.
    
               Some great uses include:
               Platinum Armor in Portoa for $600
               Sacred Shield in Amazones for $9000
               Ceramic Suit and Battle Shield for $2500 in Swan
               Magic Ring for $1000 in Sahara
               
               
    =============================Section XIII.  Version History
    
            1.00:  Completed and posted on my site on 10/18/02.  Not Posted on 
                   GameFaq's until June 2004.  Covers basically everything up 
                   through Swan.  For the missing stuff, check out my website.
            1.01:  ASCII Crystalis art added; 05/31/04
            1.05:  Wild Warp Code added; 07/28/04
            1.10:  Done up through Area 8, Goa; 08/08/04
            1.30:  Everything through Goa Fortress finished, up to Pyramid.
                   Experience Chart, Towns, Worn Items, & Magic all finished;
                   08/10/04
            1.45:  Walkthrough completed.  All maps completed.  Event Items & 
                   Swords completed; 08/14/04
            1.60:  Added Cheap Apparel Glitch & pawn values of items/armor; 
                   12/11/04
    	     1.75:  Completed/double checked monster section.  Let me know if 
                   anything is missing.  Corrected some east/west errors.  At this
                   point the walkthrough is pretty much complete content-wise, but
                   I'll certainly add strategies and fix typos if possible; 
                   08/03/05
            1.76:  Fixed small error in map for Mt. Sabre SW (missing door), thanks
                   to Dark Lord 8RF for pointing it out; 07/05/06
            1.77:  Added second warning to Wild Warp Code, which was submitted
                   by a reader named Kris; 01/29/2007
    
    
    
    =============================Section XIV.  Thanks
    
            -SNK for making the game, Nintendo for re-releasing it
            -Nintendo for the NES and years of childhood memories
            -Some guy named Craig who drew the very sweet cover/box art
            -All the visitors over the years to Tom's Crystalis World
            -Gamefaqs for having the best video game resource around
            -RPGClassics.com, the best RPG site on the internet
            -All the other Crystalis fans and FAQ makers out there
    
    =============================Section XV.  Further Questions?
    
             Any inaccuracies in this FAQ?  Anything missing?  Anything unclear?
             Just want to say hello?
             
             drop me an email at tbrennan527@yahoo.com