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    Save State Hacking Guide by dark lord zagato

    Version: 1.0 | Updated: 05/24/04 | Printable Version | Search This Guide

    Faxanadu savestate hacking guide for Rocknes savestates
    
    By Matthew Shay (dark_lord_zagato@yahoo.com)
    version 1.0 submitted to game FAQs at May 24, 2004
    
    
    Contents
    I.   How to use
    II.  Stats
    III. Inventory addresses
    IV.  Misc
    V.   Inventory Digits
    VI.  End/Contact
    
    
    
    
    I. How to use
    
    To use this guide, you will need...
    1. A Rocknes emulater. It can be found at zophar.net
    2. A hex editor.
    3. A Faxanadu ROM.
    4. A savestate, it will be a .rs0 file.
    
    This is a guide for editing savestate data. To use this, you should
    already know the basics of hexidecimal.
    
    
    
    
    II.  Stats
    
    03A7 Experience 1
    03A8 Experience 2
    03A9 Money 1
    03AA Money 2
    03AB Money 3
    03B1 current MP
    0448 current HP
    
    For exp, set the digits to FFFF for 65535 points. Your level will
    not increase untill you see a priest.
    
    Set money 3 to 01 for 65536 GP.
    
    For max HP and MP, set both at hex 50.
    
    
    
    
    III. Inventory
    
    03B4 Weapon Slot 1
    03B5 Weapon Slot 2
    03B6 Weapon Slot 3
    03B7 Weapon Slot 4
    03B8 Armor Slot 1
    03B9 Armor Slot 2
    03BA Armor Slot 3
    03BB Armor Slot 4
    03BC Shield Slot 1
    03BD Shield Slot 2
    03BE Shield Slot 3
    03BF Shield Slot 4
    03C0 Magic Slot 1
    03C1 Magic Slot 2
    03C2 Magic Slot 3
    03C3 Magic Slot 4
    03C4 Item Slot 1
    03C5 Item Slot 2
    03C6 Item Slot 3
    03C7 Item Slot 4
    03C8 Item Slot 5
    03C9 Item Slot 6
    03CA Item Slot 7
    03CB Item Slot 8
    03CC Item Slot 9
    03CD Item Slot 10
    03CE Item Slot 11
    03CF Item Slot 12
    03D0 Item Slot 13
    03D1 Item Slot 14
    03D2 Item Slot 15
    03D3 Item Slot 16
    
    Although there are 16 item slots, 8 is the maximum. Having more
    than 8 will cause items to overlap.
    
    
    Current Equipment
    03D4 Equipped Weapon
    03D5 Equipped Armor
    03D6 Equipped Shield
    03D7 Equipped Magic
    03D8 Equipped Item
    
    Quantity
    03D9 # of weapons in storage
    03DA # of armor in storage
    03DB # of shields in storage
    03DC # of spells in storage
    03DD # of items in storage
    
    If you add 8 items, you must change the quantity digit to 8. Or
    else the items will not appear.
    
    
    
    
    IV. Misc
    
    03E9 Music modifier
    03EC Room modifier 1
    03ED Room modifier 2
    03EE Backround modifier
    043E remaining time for Ointment
    043F remaining time for Glove
    0440 remaining time for Wingboots
    0441 remaining time for Hourglass
    
    
    
    
    
    V. Inventory Digits
    
    Weapons
    00 Hand Dagger
    01 Long Sword
    02 Giant Blade
    03 Dragon Slayer
    FF (blank)
    
    Shields
    00 Small Shield
    01 Large Shield
    02 Magic Shield
    03 Battle Helmet
    FF (blank)
    
    Armor
    00 Leather Armor
    01 Studded Mail
    02 Full Plate
    03 Battle Suit
    FF (blank)
    
    Spells
    00 Deluge
    01 Thunder
    02 Fire
    03 Death
    04 Tilte
    FF (blank)
    
    Items
    00 Ring of Elf
    01 Ruby Ring
    02 Ring of Dwarf
    03 Demon's Ring
    04 Key A
    05 Key K
    06 Key Q
    07 Key J
    08 Key JO
    09 Mattock
    0A Rod
    0B Crystal
    0C Lamp
    0D Hour Glass
    0E Book
    0F Wing Boots
    10 Red Potion
    11 Black Potion
    12 Exixir
    13 Pendant
    14 Black Onix
    15 Fire Crystal
    FF (blank)
    
    
    
    
    VI.  End/Contact
    
    
    If you have any questions about this guide, i can be contacted at
    dark_lord_zagato@yahoo.com
    
    
    FAQ Copyright 2004 Matthew Shay
    Faxanadu is Copyright Nintendo