Lode Runner(NES) FAQ by Andrew Schultz email@example.com version 1.0.0, copyright 2005 This FAQ is copyright 2005 by Andrew Schultz. Although it was LODES(ba-dum- bum-CRASH) of fun to make, it also took, er, lots of time to write. Therefore, please do not re-distribute for profit without my prior consent(i.e. please ask nicely to use my materials first with SPECIFIC queries and use my name please. For access to graphical(Apple-wise, because simpler is better) representations of these maps, go to (segue to SHAMELESS PROMOTION:) http://www.geocities.com/SoHo/Exhibit/2762/loderunner/lodemaps.htm where you can check out whichever level map you please of both Lode Runner and Championship Lode Runner on the Apple. Other platforms should have only minor differences though the NES chops off the top two rows for Lode Runner. ================================ OUTLINE 1. INTRODUCTION 2. CONTROLS 3. SCORING 4. ENEMY AI, STRATEGIES, ETC. 5. LEVEL WALKTHROUGHS 5-X. WALKTHROUGH FOR LEVEL X(1-50) 6. VERSIONS 7. CREDITS ================================ 1. INTRODUCTION If you want to go ROM fishing, you'll want a Lode Runner that shows walls on both sides at the start of the level. I'm not giving any advice as to where. But there are bad copies out there, most notably the pirated one. 1-1. WHAT IT'S ABOUT The object of Lode Runner is to pick up all the gold pieces on a screen and then get to the top, where you have another level. There are basic pieces for Lode Runner as well--ten of them. EMPTY SPACE: you can walk through it. BRICK: you can run across it. You can also dig into it, to create an impression that lasts six seconds or so. You or enemies can fall in. Enemies are trapped once they fall, but you can freefall into the space below. When it fills in, it can kill you--or enemies, who regenerate in various places at the top of the screen. CEMENT: you can run across it but can't dig it. Very dangerous without brick around, or... LADDERS: you can climb up these and often shuck and jive your enemies on them. You can also fall off them to the side, fool bad guys coming at you from below. You cannot dig a brick under a ladder. ROPE: you can't dig a brick under a rope, but you can walk across a rope when there's no brick under. You can fall off them, down to the ground below. FALSE BRICK: you will fall through this unless there's a rope or ladder directly above. Then you have the choice to fall in. These can trap you quickly, or they can provide you with a hidden secret passage to make things easier. Because they look like bricks, you need to learn how to map these out. GOLD CHEST: you can't dig under a gold chest, but you get points for collecting it. Once every gold chest is collected, you can reach the top of the level to advance to the next one. Enemies can pick up gold chests or release them, and if they drop into a brick-hole with a brick-hole right about it, the gold chest doesn't appear, but it gets counted as collected. ENEMIES: reddish guys keeping you from your goal, although sometimes you can make them fall into pits and use them as bridges. YOU: self-explanatory. The guy that needs to collect all the gold and then get to the top. 1-2. LODE RUNNER FRANCHISE Championship Lode Runner was the second title in the Lode Runner series of games. It started with Lode Runner, which had 150 levels on the Apple including an editor(and a high score list! That drove me wild!) before moving to a shorter, tougher game with 50 levels. Not counting various ports, which feature many of the rather easy levels from the original Lode Runner copied over, there was then Lode Runner (Returns) for the PS/PSX and Lode Runner Extra, which featured bombs and other weapons and even timers and backgrounds that actually WORKED. Lode Runner Online allowed people to share levels made with the Lode Runner Extra/Returns engine, and Lode Runner 2 was an intriguing 3-d version that sadly did not achieve commercial success. Each one contained creative puzzles but Championship Lode Runner may well have packed the nastiest, simplest ones of all. Perhaps it was just that I had stick figures and a green screen to work with. It seemed so abstract and a puzzle and maybe even stick figures flopping around on the PSX made the future Lode Runners seem too much like a regular game for me. But apparently it still doesn't feel too regular to most normal gamers. 1-3. APPLE/NES DIFFERENCES The NES only has 50 levels, although they are comparable to the Apple's 50 levels. The interface for starting on levels is a bit easier but unfortunately there's no way to get past the stupid opening music. The big difference though is that the top two lines of a level are cut off, thus making the NES levels a lot simpler than their Apple counterparts. Oh, the NES has different scoring too. Occasionally I'll refer to N/S/E/W which should be equivalent to U/D/R/L i.e. Up down right left. I'll use one-letter abbreviations and 2L means two left, SSE means DDL or 2D 1L, and sometimes I'll call your enemies robots, monks, guys, or whatever. Chests may be coins or whatever. It should be clear, but then again you don't need any more distractions when learning how to beat this tough game. A 1-rope also refers to a rope of length one, and similarly for an x-ladder. There's also a distinction between the top of the ladder(how far you can go) and the top rung. Also you need to watch for the distinction between digging right and digging from the right(just the opposite.) A 4-3-2-1 dig means dig 4 holes, then 3 in the space you created, then 2 below that, then 1. Dig-R means dig right, etc. 1-4. FAQ SHORTHAND 2. CONTROLS A=dig right B=dig left directions=move that way if you can down=fall through false brick or off rope select=change to a different level. You can even restart the one you are on without losing a guy. Just push start right after. start=pause screen to look around(the NES only shows part of the screen at once and in fact is very nasty about not showing you what's to the left or right--which ever direction you're going. So often you have to track where monsters are and it breaks the flow of the game.) You can't scroll around(this was fixed in Championship Lode Runner,) but you can push start to get the game going again. You can hold left/right and push a dig button to move one square, dig, etc. To move up/down and dig you need to hold both but release up/down to dig. Push select and start to bypass the annoying level-start music. This saves a lot of time. There's no way to save yourself from the panorama view of the level or the pause before the new level, but you can also look at it as a slap on the wrist for restarting a level you know you can't win. 3. SCORING You only get points at the end, 100 for each enemy trapped in a hole, and 100 for each pile of gold, 0 if they are sunk. You only get points if you solve a level. No end-of-level bonus. Also, you only get a maximum of nine lives. There's a latent bug where if you get over 10000 points, the score can roll mistakenly. The bug seems to be: Score 64000 Get 16000 on this level New score = 7*000 where * is (character 0) + 10. A similar bug is seen with lives in Super Mario Bros. The bug seems to go away when you flip the tens digit again without scoring 10000+ points. 4. ENEMY AI, STRATEGIES, ETC. The major level-winning strategies consist of finding where to stay to make the bad guys chase the wrong way. You can try to go plowing through them, but youíll probably take more time than hiding and waiting. Thereís some trepidation over when you canít see them, but you can usually guess. You should also note basic math stuff, like if you have three enemies and are stuck in the center, two will be on one side of you and one on the other. Run to the side with one less guy. Give yourself enough time(2 spaces) to dig a hole. And note that enemies can flip-flop as you climb a ladder. This is based on how high up you areóuse it to your advantage. Note that you can't walk over a solitary enemy running below you as easily on the NES as on the Apple. It's also harder to play chicken with an enemy. And if you start a level falling on an enemy, you have to tap down-right-down- right to go run to the side. Itís also a bit tougher to run over two dug enemies. They need to be right in a row. Enemy AI: They generally go to the left when they donít know where to go. Enemies are about half as fast as you are. They even fall half as fast. If you are digging as you move, you both go at equal speed. Enemies also try to get on a level with you, where they could walk over and get you if no blocks were in the way. So if an enemy is in a pit and you're on the left and another enemy's on the right, they won't try to reach you. But if there's a wall between you at the bottom of the level, they'll run at you. A bizarre bug allows monks to stick gold in a place you can't reach. Say they're circling a ladder at the top, with a rope left of the top rung. One can release a gold chest when falling off to the left. The monks can get it back as they circle around, but it's darned annoying. Although monks always pick up gold they run by, they also tend to leave gold chests at random, but if you can get them to run across a long stretch you can usually get them to give theirs up. Also one monk moving around a ladder and running in circles should eventually leave the gold at the top of the ladder--monks can't pick up gold where there's a turn from the top of a ladder to brick. This is useful to know if you seem to have gotten all the gold in a level and don't know who might have the last one. It's a lazy man's way to get monks to cough things up. 5. LEVEL WALKTHROUGHS 5-1. Level 1: $ h XXXXXXXHXXXXXXX h H~~~~~~~~~~h $ H XXH XXXXXXXHXX - H XXH $- H XXHXXXXX XXXXXXXXHXXXXXXX H - H XXXXXXXXXHXXXXXXXXXXH H H $ H~~~~~~~~~~H $ HXXXXXX XXXXXXXH H + $ H XXXXXXXXXXXXXXXXXXXXXXXXXXXX This level is a pretty simple introduction to the world of Lode Runner. You can go right to get the gold chest and wait for the bad guys to fall down. Then dig right and left. This will allow you to cross right and now it is just a footrace as you climb up the ladder to the right, back left for another gold chest, and up the ladders on the left side. A monster may regenerate on the top, but you can dig a hole to drop him in and go past. Climb to the top and you may have to wait to fall off to the right to get the final chest on the right, but there's little risk. If anyone follows you to the top, that's fewer monsters hanging around the bottom. Basically you can run circles around the enemy to pick up all the gold you want, or if one regenerates in front of you, dig to kick him out of the way. 5-2. Level 2: $ $ H H**X**H HXXXXXXXXXH $ H H $ - H H HXXXXVH HX*X*XH H H h H H~~~~H~~~~~~ -H h H H H $ HXXX******H H - H $ HXXXXXH H *XXX*XX*XX*H HXXXHXX *XXX* H H H *$ * H ~~~~~~H H $ XXXXXXXXHXXX**** H XXXX H + H XXXXXXXXXXXXXXXXXXXXXXXXXXXX In this level you need to dig around a bit, and the best way to get started is to climb up the ladder to the left, dig a hole for the guy above you to fall in, and cross over him to the stairs. If you're quick enough you can run across the cement to the left and dig left, then dig right to slow trailing bad guys down. Now for your first time digging down. Dig 1 from the left, then 2. Drop into the 2-wide pit you created and dig left. You'll fall in to get a gold chest. The diagram below shows what to dig, in what order. X21 XX3 Now there may be enemies waiting for you as you come down the ladder. If three of them are there, move right, then hold A as you move left. That'll kill the guys. Dig more than you need. Quarters are a bit tighter in this level, so if you see a gold chest being guarded you may have to outrun the bad guys to the top and dig a hole to drop through. When they're near, run/fall around them. You also want to make sure you don't get stuck on the cement. When in doubt, reach for higher ground, dig, and fall under your opponents. The best place for starting this is the top center since the top left has a lot of cement. The level also has a nasty trick with the ladder to the top. The square left of it is a false brick, which isn't a problem if no enemies are around or below. But if they are, it could stick you. Remember to approach the ladder on the cement, unless the enemies are trailing you so badly that they can't catch up. 5-3. Level 3: ~~~~~~~~~~ $ h H $ HXXXXXXXXXXH h XXXXXH - H $ HX****** HXXXXXXHXXXXXHXX $ H H H ~~ XXXXHX H - H ~~ H HXXXXXXHXX ~~$ H~~~~H H - X H HXXXXXXXXXH XXXHXXXXXXXXXX $ XXXXXHX XXXHXXXXXXXXXX HXXXH XXXXXHX H + HXXXH $ H XXXXXXXXXXXXXXXXXXXXXXXXXXXX Seeing as how the bad guys all go left to start, you can just proceed right and wait for them to go down the ladder. Then you can go over the hill and right. This should render one of the enemies useless, as he is stuck on the ladder for good in an area that doesn't matter. Leaves you open to climb to the top and have time to get the two chests in the top center and use the rope to get to the UL. If you don't make it in time, you can have the bad guys run after you. Digging is a risky proposition as a bad guy may appear where you're walking and you'll fall in. But when you get to the UL you can drop on top of one gold chest and dig to get to the next one. If the enemies close in on you, just dig to the left again and fall down. You can then go to the right and your goal is to get to the UR. You can sucker enemies into either falling behind or in front of you, probably by just staying near the ladder on the left. In the UR, dig the brick next to the cement and fall to the right. This should be all the gold chests--a ladder will appear in the UR if it is. If not, search the board for gold and then make a note of digging holes for your enemies to cough up. You're rather safe in the far right and in fact you can wait for your enemies to look for you in the far left to make your climb up easier. They do go off that way, even if you can't see them. Then advance back to the top, digging in front of you top take out whoever is in your way. 5-4. Level 4: h~~~~~H~~~~~ H H $ HHH $ X $ X $ HHH $ H HH H HH XXXXX HH H HH H H HHHHH H H HHHHH H H H $-$ H H H $-$ H H HXXXXXH HHH HXXXXXH H HHHHH HH H HH HHHHH H H HHHHH H H $ H $-$ H $ HXXXXXXH HXXXXXH HXXXXXXX H H HHHHH H H H + $ H XXXXXXXXXXXXXXXXXXXXXXXXXXXX You should run right a square and wait a bit until two of your enemies drop from the crowns onto the ground. Then run to the upper left. It's possible a regenerated enemy may block your way. Shake him off by dropping to the base of the left crown and digging a hole for him to get his gold. Then take the rope at the top right and drop into the small compartment to get the gold there. Now there are two ways to take your enemies out of commission. The first is just to sucker them to the base of a crown and dig around. Enemies often regenerate into the compartment at the top, which makes it easy for you. But you can also go to the top of the center crown and drop left. This will cause enemies to go up the left ladder. Then you can go on the tip of the crown, causing them to take the rope and fall into the top compartment. With one enemy left your job is pretty easy. You can outrun him and also, with a single dig, reverse around him. If all the gold chests are gone and you climb to the top and nothing happens, then you need to dig right at the edge of the rope to let the enemies out. They'll release the gold chest even if you don't dig holes for them. You can even wait for them to hit bottom before using the middle-crown trick. 5-5. Level 5: h $ XXX h XXXXHXXXXXXX XX h XX H XX h XX H $- XXX h $XXX H $ XXHXXXX h XXXXHXXXHXXXXXXX H XX h XX H H$- XXHXX H $ HXXXH H XHXXHXXX H H $ - H H HXXXXXXXHXXXXXXHXXXXXHXX H + H H XXXXXXXXXXXXXXXXXXXXXXXXXXXX Once again waiting is a good idea to start here. You can dig on each side and one of the enemies will fall down the partial ladder and into your hole. The one from the right will get stuck. You can head up to the UR area right now and get a bunch of gold pieces. If you're lucky, nobody will regenerate and drop down the big chute in the middle. But if you're not, you can make your own luck. $ 1X 2X 3X $4XX X5XXHX At the top right of the V, dig 1, drop where it was, dig 2, etc., down to 4. Get the gold chest and dig right so that you have an alternative to dropping down into the V where an enemy is waiting. Once again you can drop to the bottom to fake enemies out, then climb back to the UL to get the rest of the gold. A ladder will appear inside the V once you are done. You may have to shake off a regenerated monster climbing down it, but if all else fails there's waiting in the DL until someone comes at you. Getting out of htis level presents problems since so many regenerated monsters appear in the V, so remember that you want to have bad guys chase you and try to avoid digging holes unless it is to jump over the other guy. 5-6. Level 6: XXXX h~~~~~~~~~~ hX X $ XH $ - XXXX XXX XHX XXXXXXXXXXXHXXXXXXXX XXX XHX X XXXXXXHXXXXX$$X XXX$XHX X XXXXXXHXXXXXXXXXXXXXXHX X X $H $ - $ XHX X XXXHXXXXXXXHXXXXXXXHXHX X $XXXH HXXXXXXXHXHX XHXXVX H + H XX HXHX XHXXVXHXXXXXHXXXXXXXX$$ HXHX XHXXVXHXXXXXHXXXXXX$XXXXXXHX XH- HXX$XXH $ - HX XXXXXXXXXXXXXXXXXXXXXXXXXXXX Lots of buried gold here makes this level a serious step up in challenge from the previous ones. Wait around a bit to notice where the enemies go. Only one should follow you--the one coming from above. You can get rid of him while digging for the gold beneath you. Go all the way left and dig right. Now here's how to dig, always from the right: 123 X45 $67 Then drop in for the gold and run back out. Stay on the bottom for the next bit. You'll be able to dig a hole to get by the next enemy. Climb to the top. Dig left at the top of the ladder, go 1D, dig, 1D, dig. Walk in for the gold and dig over where it was. Go into the chamber below for two more gold pieces. Things get a bit more subjective from here on out, but you need to accomplish the following: 1. Get to the UL and dig left at the 1-ladder. Grab the gold and dig 1L1D of the 1-ladder to fall onto the gold below. 2. Go to the top and dig 2-1 over the pair of gold pieces 3. Dig out the suspended gold near the bottom. These can all be tricky, but there is one way to sucker all three enemies into an area where they can't get out. Let them follow you closely into the DR and then shoot up the ladder. Dig as you did to get the gold before, and dig to drop onto the ladder below. They'll be stuck on the right ladder! From here you can accomplish 1, 2 and 3 pretty easily. They shouldn't fall into the hole UL of them, but you can concentrate on your digging. The digging for 3 is tricky. Here's another diagram. Dig from the right for 1-6, from the left for 7. Fall on the gold. HXX123X HXX45XX H 6X XXXXX XXX$XXX If you've got the bad guys trapped on the right, you can go up the left to solve the level. 5-7. Level 7: h ~~~~~~~~ h H H XXXXXHX XHXXX -H $ H H H XXXHXXXXVXX - H $ H H XXXXXHXXXX H H $ H $ H H XXHXXXXXXXXXXXXH H XXXX H H H $ H XXXX H H $ H~~~~H X $X H XXXXXXXH H XXXXXH H + $ H - H XXXXXXXXXXXXXXXXXXXXXXXXXXXX Climb up the left and you may meet an enemy, or actually your going up the ladder may chase him away. Use that to get up the left(2nd) ladder and dig a hole for him. Climb up the next ladder and get the gold at the edge of the platform and wait around for him to come back. Then dig to get the gold right below. For the stuff on the right you may want to prepare by falling to the bottom and leading the robots on a chase to the left. Then you'll need to go up the long ladder on the right(when falling on the rope coming back right you may shake your enemies for good--they'll go to the left,) dig the left platform square, and fall. Then drop over the UR gold chest and 2-1 dig to get the other gold chest. The ladder up is in the UL, so you can just again wait for the enemies to come your way when standing at the bottom of the big ladder. Climb it, take the rope, go up and take the second ladder up as you go left. 5-8. Level 8: $ h h $ HXXXXXH~~HXh hXH~~HXXXXXH HX XH Xh hX HX XH HX XH Xh hX HX XH HX $ XH Xh hX HX $ XH HXXXXXH Xh hX HXXXXXH HX XH~~~XHXXXXHX~~~HX XH HX X HXH HXH X XH HX-$ X HXH $-HXH X $-XH HXXVXX HX******XH XXVXXH H V H H V H H + V H H V H XXXXXXXXXXXXXXXXXXXXXXXXXXXX You can trap your enemies, but that may kick them to the center, which is a dangerous place to be. The center is where your final gold piece will be. But first, proceed immediately left to get to the ladder. You don't have to, but it saves backing up and digging once to get the enemy out of the way. After each chest you grab, dig directly under it. There's a false brick under the bottom one. Once you reach the bottom, be prepared to dig left and run left over the enemy that falls in your hole. Go to the UL, then right, then down the ladder. The guy on the left is irrelevant and you didn't have to kill him. For the guy on the right you can start at the bottom--he'll run towards you, giving you a crazy head start as you climb up the ladder/rope/ladder. Again dig on top of where you got the gold. You'll need to scrape by this guy, but it's a bit tougher than last time. You can take your chances with two guys in the or you can just climb partially up the stairs, level with the final gold chest, and your enemy will follow without falling back into his old hole. From the right, drop in to the center pit. Dig left. Now the bad guy probably picked up the gold and left it on the UL stair by now but if not you have time to search around. Grab the chest and stairs should appear to let you climb out. 5-9. Level 9: h~~~~~~~~~~~~~~~~~~~~~~~~~~~ HX X X X H XXXXX XXXXX H X XXX X$XXX H XXXXX - - - XXXXX H XXX XVXXXXXXXXXXXXXXXXX X H XXXXXVXXX $XX $XXXXXXXXHX H XXXXXVXXXXXXXXXXXXXXXXXHX H XXXXXVXXXXXXXXXXXXXXXXXHX H XXXXXVXXXX $HXXXXXXXXHX H XXXXH~~~~~~~~HX H **** H + **** Here's a digging bonanza. There's a false brick cascade on the left, so your enemies will run after you. On the bright side, it's easier to get them trapped. Bad guys tend to regenerate in the castle towers here so you can just circle around the UL to the center top. When the first one is over the castle tower, drop down. The other two guys will follow you to the pit where you can just drop down when the next enemy gets in play. If you wait just right of the cascade, you can drop left just in time to lead them on another goose chase around the UL and drop the next one, etc., without digging. It's a bit of a risk to dig holes to get rid of your enemies so they pop up in the towers--fortunately bad guys don't appear in the right tower, and intensive digging could kill one off, but why take that risk? With them out of commission there's the problem of how to get the gold chests. The one in the right tower is the toughest so we'll get that last. XXX12XXX X $37 $X XX5489XX XXX60XXX XX $HX aXXXH~ First time through, dig 1-2-3-4-5-6. 1 and 2 from the right, 4 and 5 from the left. Then dig a to get out. That will bad the gold without you getting trapped. Next time, 1-2-7-8-9-0 and a to get out. The tower is a bit tougher. Getting the gold is easy but the trap is nasty. XX321 X$45X XXX6X XXX X Dig 1-2-3 from the left, 4-5 from the right, and fall down after digging 6. You should be able to navigate the rope and ladders to get back. Dig hole a(previous diagram) to escape and go to the top. 5-10. Level 10: $ h $ h XXXXXXXXXXHXXXXXXhXXXXXHXXhh - $ H h H XXXXXXXXXXH h - H $ XXXXXXXXXXHXXXXXXX** HXXXX XXXXXXXXXXH H XXXXXXXXXXH $ ~~~H XX XXH XX H XX $ $$ XXH $ H XXXXXXXXXXXHXXXXXXXH H H XXXXXXXXH $ + H H XXXXXXXXXXXXXXXXXXXXXXXXXXXX There's a big dig to make in that structure on the left. You'll need to distract your enemies from getting in there and the best wa to do so is to drag them to the right. If you dig a hole and an enemy gets stuck, he may reappear in the UL and come charging down as you are digging. However, if you run from one side to the other you should have time for a 4-3-2-1 dig. You can leave holes behind you to make sure. You just need time to dig that top layer and drop down before you're detected. Once you've cleared everything from there you can search for gold chests and dig at will to pick everything up. You'll know if you have all the chests because ladders will appear in the center and UR. As usual you can just wait on the bottom because there are only two monsters before digging to get around them and climbing all the way up. 5-11. Level 11: -$ H $- HXX $ H $-XXH H XX HXXXXhHXXXXXH XX H H HH$ H H H $HH H H H HH$ H H $HH H H HH$ H H $HH H H HH$ H H $HH H H + HH$ H H HXXXXXXXXXXXXXXXXH H While it looks like you don't have much space to dig your enemies out, and the climb to the top is tricky, it's actually pretty easy to sucker enemies, and it's quicker just to climb up the center ladder, go left, and fall, then climb, go right, and fall. As for getting rid of your enemies, you can fall off the ladder to the left when they chase after you. Then dig right and go left. You can shuffle up and down the stairs to change which way they go on the brick platform, which traps them nicely. Some chests will be left behind--you can collect them if you want, go up the stairs, and fall left. The last annoying chest is in the UL and you want to collect it by going up the left ladder. Wait for your enemies to climb before jumping down and then dig them out as before, going from the very base up to the brick platform and back to confuse them. I picked up a weird cherry tomato worth 1600 points on this level. I don't know what it was doing there. It just appeared where my guy started. I don't know why. It was worth 1600 points. 5-12. Level 12: H~~~~~~~~~~~~~~~~~H h H $ $ $ H~~~~~H $ XXXXXXXX HXXXXXXXXX HXXX XXXXXXXXHH H XXXXXXXHH~~~~~~~H H X$ $XXHH - H $ - H $ XXXXXHH HXXXX***XXXXHXXX H H H -H $ H~~~~~~~~~~~H $ HXXXXXXXXXXXH $ $ HXXX H H XXXXXXXXX H H $ + H $ H XXXXXXXXXXXXXXXXXXXXXXXXXXXX Another level where you can just blow off the enemies. Go to the left to get the gold and wait a bit. Dig left to run over the enemy and then climb up the zigzag ladders. Run right across the top platform, take the stairs up, and take the rope left. Now do a 3-2-1 dig over the chamber with two gold in it. Now take the gold to the right of where you fell and climb up the stairs and wait for enemies to get close. When they do, go back down the stairs and drop from the rope to the suspended platform for gold. You should be able to climb the ladder to the right as well to shake your enemies further. This should make it easy to crawl up the right side--whenever you stop just on a level with bricks, bad guys turn away from you. Go up and sneak right for a gold chest, then move to the next level. 5-13. Level 13: - h VHVHVHVHVHVHVHVHVHVHVHVHVHVh VHVHVHVHVHVHVHVHVHVHVHVHVHVh $HXH HXH$HXH HXH$HXH HXH$HXh VHXHVHXHVHXHVHXHVHXHVHXHVHXh HXH$HXH HXH$HXH HXH$HXH HXh VHXHVHXHVHXHVHXHVHXHVHXHVHXh $H H H H H H H H H H H H HXh HXXXXXXXXXXXXXXXXXXXXXXXXXXh H $ - $ $ - h H**************************h H$ + $h XXXXXXXXXXXXXXXXXXXXXXXXXXXX Note there's a false brick above and below every gold chest here, so instead of walking into the chest, walk above it and fall down. However, your first objective is to get out of the mess at the bottom and the best way to do that is to go directly left and up. This also gets you a head start on your enemies. From there you shouldn't have many problems dropping in on each gold chest. The enemies behind you will follow you up the ladder, and the one still to your right can be dispatched by digging under a column with no gold. Just keep climbing and dropping right. At the end you should be able to sucker everyone right and dig to get to the cement below. From there you can outrun the bad guys and get to the left ladder where you can drop in on the far-left suspended gold. There will be some gold left over and you will probably need to go to the bottom to dig a bunch of holes to catch your enemy and make it back to the upper area to gather the gold. When you get the final chest, check to see if there are any bad guys falling over to the right. If not, dig a hole and run right on the cement and up. If so, then you can probably run to the DR of the structure, up, fall right, and climb up to beat them to the top. The trickiest bit here is when you need to dig like hell at the bottom to make progress--try to be aware of how many guys are on each side. Without being able to scroll the view on the NES this can be tricky. You may want to see what's on the far right and dig a bunch of holes to the left just to be sure you've killed everyone. 5-14. Level 14: ~H -~H~ ~ ~H H~ h ~ H ~ H ~ ~ ~-H~ H ~ H $ H ~ H ~ ~ H ~ H ~ H H~ ~H ~ ~ $ H ~$H ~H H~ ~ H~ ~ ~ H$ ~H $ H H ~ ~H$ ~$~ H~~~~~~ ~ H~ ~ ~ H~ ~~H ~ H ~ H ~ H ~- H ~ H ~ H ~H ~ H~ $ ~ H~ ~ H$ ~H ~ H $ H ~H ~ ~ ~H~ ~ H~ ~ H ~ H~ H ~ ~ H ~ ~$ ~ H ~ H ~H ~~~~H~ ~ ~~~~H~ H + $ $ H Lots of serial dropping off ropes and climbing to the top of a ladder to get places. Job one is to get to the ladder to the right and force everyone to the left. Then you can clear out chests one at a time before pushing the enemies back by retreating to the DR ladder. You can even climb up a few rungs so everyone else climbs up the ladder and they get very confused. As for specifics you should note that if you grab for a gold with nobrick beneath it, you won't get it, so always drop from a rope onto gold--or off the side of a ladder. Then move back right. You can gather all the gold east of the center ladder(touches neither the bottom nor top) and you can drop continually left from the ladder right of it to cross to the left. If you've done everything right those bozos who should be opposing you more actively will sit and wait as you climb up another big ladder, fall left, and climb up the final big ladder to fall left. There'll be one gold left. For that you can fall right off ropes after getting the UL gold and the enemies will run at you. Use the far right ladder but this time let them climb and follow you. Getting the final chest may leave you lost what to do next, but just drop left to the far left, go up, drop right continually onto a long rope, climb, drop left and climb the big ladder up. 5-15. Level 15: hhhh~~~~~~~~H H~~~~~~~~ $ H H $ HXXXXXXXXXXXXXH $ $H $ $ H$ $ XXXXXXXH $ $XXXXX$ $ HXXXXXX H XXXX XXXX H $ H $ H $ HXXXXXXXXXXXXXXXXXXXXXXH H H H $ $HXXXXXXXH$ $ H XXXXXXXXXXH HXXXXXXXXX H + $ $ H ??wrong map A middling level really where again not attacking the monsters directly brings dividends. Those gold chests in the DL and DR look like they might be tough to get with enemies around, so--get the DL at the start, then the DR! You'll have plenty of time to do so and climb up. And once you do, the monsters will have run away and you can get to the top. Take the right rope and fall right. Someone may have caught up to you by now. Dig to get over him(and if there are two, you can dig right for a total escape) and work to the top center. Dig down and get the two gold pieces. Now see which way has only one enemy-- even if you can't see one side, you know there are only three guys, and you can do the math. You can escape and go back to the top center and dig again. This time you may wind up closer to the two guys, but of course you can run away from them easily. Just dig below the inner of the two chests. In fact, at this point it's not a bad idea to dig down and get the enemies to follow you down before you climb back up and use your speed to reach the UL well before they do. You don't want to go down to the bottom, but you can lead them on a bit to the platforms just above with all bricks. From here it's just a scramble in your favor to pick off the remaining gold chests, and although you may need to stay at the bottom--or sucker enemies over to the right on the long platform before climbing the stairs--you don't need to do anything fancy. 5-16. Level 16: h XXXXXHHXXXXXXHHHHH h $ HH HX H h X$ HHX H h +XXX$ HX H h XXXXX$ HX H h XXXXXXXX HX H h $XXXXX HX H h XXX HX H h - HX H - h HXXXXXXXXXXXXXXVXXXXXXXXX h XXXXXXXXXXXXXXX HXh XXXXXXXXXXXXXXXX $$$$$$HXX This is a dopey little level requiring little more than a bit of strategic thinking and faith that ladders will pick you up once you pick up the DR bit. First fall left to the edge, dig right and drop onto some gold. Dig to drop the enemy and get past him, then go up the ladder and left and up. Dig when over the top gold and fall right but not off the structure. Wait a while. The bad guy will walk over the top and fall into a pit he can't return from. Drop right, dig and pass by the enemy. Go up the stairs, right at the top, and fall down. Dig above the 2-ladder, fall right, and go D-L to get the chests and R-U. You have extra time to escape before the hole closes, and it's worth it to make sure you get the farthest gold chest, but don't dawdle. (You can also buy a bit of time digging right while on the ladder, but you don't need it.) The stair at the end is tricky to navigate but there's no danger if you fall. Just have up held down along with left/right(the direction you need to go) and you'll move up the zigzag quickly. 5-Z. Level 17: h h HXXXVXXXXXXXXXXXXXXXXXXXXXXH HXXXVXXXXXXXXXXXXXXXXXXXXXXH H $ XX~~~~~~~~XX H H XXX $XH $XX H H X$X XXH XXXXXXXX XXXXXH XXXXXXXX HX H h $XXXXX HX H h XXX HX H h - HX H - h HXXXXXXXXXXXXXXVXXXXXXXXX h XXXXXXXXXXXXXXX HXh XXXXXXXXXXXXXXXX $$$$$$HXX This is an annoying one-chest-at-a-time deal where you need to make sure you don't make any big mistakes. And you have to do a few things right, too. Horrors. Here it's most expedient to drop left and get the enemy to come TOWARDS you. Here's how: run up the ladder quickly--he'll run away, but when you run right and fall through the false brick, he'll come back around. When he's about to fall, step left and dig right. Fall through the hole. You don't want to kill him, just make him irrelevant by leaving him on the left. By default, he'll go to the right and help block your escape. Now quickly fall right, dig right and go up the stairs. Another robot will greet you. Dig to get past him and go up the two sets of ladders(R-U-L-U) and across the rope and drop on the gold chest. Dig left, drop down, and climb down. Dig right and climb up, then dig left. This will cause the enemy on the right to climb up with you and give you a head start going to the right area. Fall right and climb the ladder and dig right when the enemy approaches. Dig behind you to the left to buy some time to clear the structure next to the right-edge ladder. XXX12H XX$3XH XX4XXH XX$XXH This isn't too complex a dig but obviously you can't wait all day to do it as you'll get trapped, or your enemy will come around. When you fall through you'll have you enemy to contend with again and then you'll have to go back to the UL. Fortunately the last dig is pretty simple, just a 3-2-1 above the final gold chest. X123X X45XX 6X~~ $XH You'll need to fall through and deal with the two enemies again before making it to the UR and the next level. Note that you may have to dig the center enemy twice--once when you enter and once after you climb onto the middle platform so you have time to take out the right enemy when you enter his area. 5-Z. Level 18: h $ $ $ HVXH HXXXH HXXXHX XH H XXXXXX HXXXXXH H $ H H$ - H H XXXX H HVXXXX XXXH H H *XXXX XX HX H H *XXXXX XX $ HXH H H *XXXXXXXXXXX XXX H XX H * $ XXXXXXX - H -$ H *XXXXXXX$XXXXHXXXXXXH XX H H H XX H + H XX XXXXXXXXXXXXXXXXXXXXXXXXXXXX The false brick here allows you an easy way up the ladder--climb right up the left edge and drop down to get the gold chest when the robot below you starts climbing. You'll have to dig a couple of holes to get to the right, but once you do, go UR until you fall and that will get you to the UR-edge ladder. Climb it and fall L and go U/L to pick up whatever treasure you can. Now there will be some gold suspended on the left and you may need two trips to pick it up. If there is an enemy trapped in the v-shaped pit, drop to the side opposite him and dig a hole. Note you can make extra space for yourself with digs as follows: 1 1X X2 2X XX3 3X XXXXXXXXX You can even dig two squares on the left. But you should have enough time here to dig a hole, then dig behind yourself and then dig a 2-1 over the gold which you can fall on. Note that, once you've gotten the suspended chest, it's a-ok to drop robots into holes, wherever. If they turn up in the pit, great! Next you'll need to go back to the right and make that long adventure. When you do you'll want to get the chest on the left. Here's how. Dig from the left. X321 *X654 *XX87X *XXX9X * $ X *XXXXX Then there's the dig left of the UR ladder to get the chest below it, and you have the ladder you must fall down to get the gold below. None of this is esoteric. There's a lot of walking including from the UR back to the UL to get out of this level, but it's all risk free. 5-Z. Level 19: H~~~~~~~~~~~~~~~~~H h H $ $ $ H~~~~~H $ XXXXXXXX HXXXXXXXXX HXXX XXXXXXXXHH H H H $HH H H H HH$ H H $HH H H HH$ H H $HH H H HH$ H H $HH H H + HH$ H H HXXXXXXXXXXXXXXXXH H ??wrong extracted map This pyramid level is nowhere near as daunting as it looks. For starters you can just wait at the bottom because the bad guys will cycle left and down and right. Once they do, it's going to be hard for them to move back around to cover the middle row, and you can just climb up and pick everything up. If you're really quick you can make it back left and climb to the top before you're cut off, but if you want to play it slow and safe, note that one or two might follow you up the stairs, but you can afford to take the path of least resistance here. Because there are only three enemies blocking two routes, only one enemy blocks one escape route. Go that way. The main thing to guard against is overconfidence. Take your time and let your enemies cycle. And when you don't see any chests around any more, go to the bottom and start digging. It may be worthwhile to goad one or two guys left, then dig a square or two and run back over them. While they regenerate you'll be able to collect the gold chests, and then you can dig to get by and climb to the top easily. 5-Z. Level 20: ~H -~H~ ~ ~H H~ h ~ H ~ H ~ ~ ~ H~ H ~ H $ H ~ H ~ ~ H ~ H ~ H H~ ~H ~ ~ $ H ~$H ~H H~ ~ H~ ~ ~ H$ ~H $ H H ~ ~H$ ~$~ H~~~~~~ ~ H~ ~ ~ H~ ~~H ~ H ~ H ~ H ~ H ~ H ~ H ~H ~ H~ $ ~ H~ ~ H$ ~H ~ H $ H ~H ~ ~ ~H~ ~ H~ ~ H ~ H~ H ~ ~ H ~ ~$ ~ H ~ H ~H ~~~~H~ ~ ~~~~H~ H $ $ H ??MAP The main difficulty with this level is getting to the top bit. From there your enemies will be running after you. But for starters you need to pay attention to the false brick UR of you. go UR to get a gold chest and then dig a hole when your enemy circles around, so you can get his gold. Drop right. If you are lucky another enemy will drop nearby and see you drop. He'll go off to the left to follow you down, making your path right much easier. (If not, there's just heavy digging ahead.) You can then head right, climb, and go to the same false brick you fell through originally. But wait to do so. You'll be followed. An enemy will probably meet you at or before the right ladder. Dig to get past him then go up the long ladder. Clear out the area to the right. This should confuse the enemies and you can dig to get the gold on the suspended platform. Someone may come back but you can dig a hole to get him and then run left and up. There's a little more gold to clear out, and the enemies may approach you after you jump from the UL(if you can't bait them up there,) but you can shake them by digging a few holes. Go back up to the UL to take the ladder to advance. 5-Z. Level 21: H~~~~~~~~~~~~~~~~~~~~~~HhhhX H H XX - $ Hh$ X H H XXXXXXXXXXXXXXXXXXXXXHX H H XXX $ HX H H X XXXXXXXXXXXXXXXXXXX H H HX $ X $ X $ X $ X H H HXXHXXXXXXXXXXXXXXXXXX H H H H X XX - X H H H H~~H X$XXH~~XXXXXXX H H H H H H XXXXXXX H H H H H~~H XHXXX $$$ X H H+ H H -H H HXXXHXXXXX XXXXXXXXXXXXXXXXXXH $$HXXXXX Run left, up and right along the rope at the top. Drop when you see the enemy and dig a hole to get past him. Go right and down the ladder. Dig over the left 3-wide cavern and then dig over the suspended gold. Use the rope to get over to the one ladder and climb up and sneak in for the gold there. (Note: if the enemy is too near, drop to the bottom to bait him.) Dig right when the enemy gets close and fall and run left. Go up the left edge ladder and right all the way. Now you can start clearing out the mystical muck on the right. Provided an enemy is not too close, dig the 4x1 cavern on the right and drop through and then 2-1 dig below that. (If the enemy is waiting where he'd trap you, dig the 3x1 cavern above the rope, dig the right square to fall, and then dig right of the rope 3x. Drop in and dig a hole to catch him.) In any case you can climb the ladder left of the rope to chase enemies away. Then you can run down and dig left--not next to your ladder, but 2L of it, so if there's two guys lumped you can dig another hole. Then sneak over them using the rope. Pick up the gold chest you missed before on your next trip up and right. If you're really nervy about avoiding your enemies for the DR, sit in the DL and get them to come close and then climb up. 5-Z. Level 22: h XXXXXHHXXXXXXHHHHH h $ HH HX H h X$ HHX H h +XXX$ HX H h XXXXX$ HX H h XXXXXXXX HX H h $XXXXX HX H h XXX HX H h - HX H - h HXXXXXXXXXXXXXXVXXXXXXXXX h XXXXXXXXXXXXXXX HXh XXXXXXXXXXXXXXXX $$$$$$HXX ?? As usual it's a good idea to wait around before moving along. Pick up what gold you can along the bottom and take the right stairs up, go R and D, and get the chest in there. Then left, 2U and right. You may encounter some enemies as you go back left and get on the rope. This is a good time to pedal right ore even drop down the 2-ladder right of the rope and watch everyone follow you so you can circle around R-U-L. You can also stay on the top rung of the right ladder to lump enemies, then D-L-D to get them to drop. That leaves the top open to you. Run across it and get the gold in the gap, then dig right. Fall and get the gold. Remember the safe- haven on the right. If you've got all the chests a ladder will appear in the UR but if not you may just need to dig randomly for a bit. Peek out from the UR ladder and dig holes for enemies to fall in and see who's got a chest. If you need to get something in the left, move D-L-D to get peope to fall and have them follow you. Then fall down once yhey're upstairs and you've snuck around to their left. If things are OK though you just need to sneak left, up and right. 5-Z. Level 23: * $$- XH - h$** **XXHXXXXXXXXXXXHXX***XHXXXX *XXHHHX~~~~~~~XHHHX~~~~H~~~H *XXH HX $ XH HX H *XXH HX+ XH HX $ $ H *XXH$HXXXXHXXXXH$HX H *XXXXXXXXXHXXXXXXXXXXXXXXXXH * XXHHHXX $ $ $ H *~~~~~~XHH HH~~~~~~~~~~~~~~H * $ XH H - H * H H XXXXXXXXXXX H **** H H XXX $XX $ XXH *XXXXXX*H$ $H XXXXXXXXXXXXX This level requires several tricks and some fancy digging. It's convenient to get rid of the DL gold first. Dig to get to the line: 3-2-1 under where you are, always facing left. Drop onto the line and get the gold. You can wait here for an enemy to arrive and then dig to get his gold, walk across him, climb the ladder, and reach the structure with two golds entombed. Here's how to get the left and leave safely: 12XXX X43 $X 5XXXX (Be quick when you leave so the enemy doesn't chase you) And the right: XXXXX1 H X $ 23H XXXXXXXX Walk in and get the gold and walk out. Now you can get the gold in the right chamber with the suspended gold below it. Climb to the top, wait, and when your enemy comes by, dig. Go left and down for another gold and dig over the suspended gold. Fall in. Here you can trap the enemy in the UR wedge if you dig him often enough. But it's more important just to get by him. Then climb down one. Watch where he materializes--if just above, drop down quickly and dig--but otherwise you can climb up the 1-ladder to dig L, down, dig L and dig right too to fend the enemy off. You can eventually clear out the top row this way--the guy to the left or the one to the right. Wait for your chance and you should be able to cross over. The only problem arises if there is a guy waiting around near the gold in the air below the rope. Then you'll have to dig as follows, which may not be easy until you kill any bad guy wandering around with you. The guy also may reappear in your area, in which case, make one hole, let him fall in, and dig over the gold. XH21 HHH3 H H4 H H5 H H6 <-he'll fall and stick here The coast should be clear to go to the right edge and up. 5-Z. Level 24: h XXXXXHHXXXXXXHHHHH h $ HH HX H h X$ HHX H h XXXXXXXH $ $XXXXX$ $ HXXXXXX H XXXX XXXX H $ H - $ H $ HXXXXXXXXXXXXXXXXXXXXXXH H H H $ $HXXXXXXXH$ $ H XXXXXXXXXXH HXXXXXXXXX $ + H H $ X*X*X*X*X*X*X*X*X*X*X*X*X*X* ??Map This looks a bit helter skelter but the solution is straightforward. Go up the ladder and dig left, D, dig left, drop in. Stay at the bottom of the ladder until the enemy is 2L, then climb up and dig left. When he falls in, climb over him, up and fall left to the top of the battleship. At the top of the first ladder, dig left, D, dig left. Go left, come back right and dig right to fall onto--or next to--the gold below. Go onto the top rung of the ladder to the right, putting the guy to the right out of commission. The next part requires moderately fluid movements. If you like you can distract your opponent on the right by suckering him up to the top and digging a hole for him so it takes forever to get back out--but you'll have to un-trap him later. So here's the quicker way. D, L, U and nip in to get the gold chest before retreating and digging left. Go L-U-L and wait for the enemy to leave his hole. Dig right, walk right over him, and dig left at the top of the stairs, D, dig left, get the chest. Bounce back up and go right and down, digging right to catch the enemy. Up the big ladder, fall left, and climb to the top. 5-Z. Level 25: h h HXXXVXXXXXXXXXXXXXXXXXXXXXXH HXXXVXXXXXXXXXXXXXXXXXXXXXXH H $ XX~~~~~~~~XX H H XXX $XH $XX H H X$X XXH XXXXXXXX XXXXXH XXXXXXXX HX H h $XXXXX HX H h XXX HX H h - HX H - h HXXXXXXXXXXXXXXVXXXXXXXXX h XXXXXXXXXXXXXXX HXh XXXXXXXXXXXXXXXX $$$$$$HXX ??map The bad guys are out of the equation for most of this as long as you dig a hole from where you start for five seconds. Fall onto the rope and you won't be able to see it, but one enemy falls through a false brick and goes right. This lets you take out the gold at the top, dig, and fall into the center well. Dig there and fall and then dig the right brick at the bottom to get out. You don't need to rush to climb back up to the top. Pass the inverted C on the rope above for one gold chest. Then dig to get the one 2R2D of that. Come back around and drop from the rope and dig above the gold chest. There's one more gold chest suspended below that. When 4U of it dig left, fall through, dig right and fall through. Wait for the two enemies to come at you. It's a close thing but you need them to follow you up the ladder and you have to flee when they're very close--one to two squares--but play it safe so that if they run back, you can just climb down and try again soon. Shift right and up when they're both on the ladder and then fall down the ladder to the right--there's a false brick at the bottom. Run all the way right. On the right side there's gold in the UR and also one left of a ladder where you need to fall into it. You can just wait where you land and your enemies will come back right. Well, they should, and if they don't I find climbing the big right ladder and falling down the well left of the smaller ladder works well. Get to the bottom so your enemies see you and let them chase you at close range. Go left at the platform and dig left to loop around them. The stairs up are in the UL corner. You need to climb up where the top rope is, go left, fall through the false brick, and L/U. 5-Z. Level 26: h - $ h HXXXXXXXXXXH - $ XXXHXXX H $ $ HXXXXXH H H X XXX X H $$ *H - H H X XXX X H ** *XXXXXXXXX** H X XXX X H ** *$ H X$ XXX X H *~~~~~~~ $ *H H XXXXX X H *$ XXXXH*H H XXXXXXXX H ** $ H H H H ** XXXXXX HXX H********X***** H H + H XXXXXXXXXXXXXXXXXXXXXXXXXXXX It's easy enough to get the enemies to run away from you. Climb a rung up the left ladder and watch them run to the middle one. Then go up the ladder and dig down to the zigzag structure in the center, alternately from the left and right, as follows: X X21 X X 34X X X X65 X X 78X X XXXX9 X XXXXXXaX The enemies will run off to the right, and you can run up the center stairs and 1L to dig left and drop on the right chest. It's just as easy to drop on the left chest. Then climb up the center ladder again, go 1R and dig right. FAll right and get the chest in the niche in the cement. Walk all the way right to find a ladder to clean more stuff up. 5-Z. Level 27: h ~~~~~~~~~~ h *XXXHXXX* *XXXHXXX* h *$ $H $ * $ $* $ H$X$*hh * XXX H XX* *XXXXXH X Xh* * H + * $* H X $* * HXXXXX*HX*XX $H XX X* * $ - H - H XXH * *HXXXXH *XXHXXX* H XH* H* $ H X H $ X H -*H H*XX H XXX H XXX H XX*H H $* H *$ H $* H *$ H H XXX H XXX H XXXXXXXXXXXXXXXXXXXXXXXXXXXX It's useful to keep your one enemy around on the left while you go about digging holes and dropping on gold chests. The best place to slow him down is where you start--or more precisely 2R of that. Dig left, walk over him when he falls in, and dig right to slow him a bit more. Then you can dig pretty much anywhere above a gold chest and pick them off one at a time. Once Everything's cleared you can get the gold chest on the lower center bit. Dig left from your niche, walk over the guy, and dig left to drop down. Dig over the gold chest and then dig the guy in the center who comes after you. You should be able to dispatch him to the left with a few traps. If he goes to the right then just go up the center ladder to shake him out back to either the center or far right. Your first two trips to the right, you'll want to collect gold in the center top by dropping down the rope, but after that you can dig above gold chests with impunity. 5-Z. Level 28: h ~~~~~~~~~~~ h $ $ $ $ *H **********H X*X*X*X***** $ *H -$ *******H **XXXXH ~~~~~~~~H ** H- XXXXH H ** XXXXXXXXH XXXXH $ $ H ** X XH XXXXH XXX- X H ** X $ XH XX$XH XXXXXXX H ** XXXXXXXXH XX XH H X $ XH XH XXXXXXXXXXXXXX HXXH XXXXXXXH + H $H H XXXXXXXXXXXXXXXXXXXXXXXXXXXX Go left, loop for the two gold, and only dig one hole to get by the enemy. Dig it away from the ladder so you have time to reach the right ladder, wait for the hole to heal, and climb up one rung when he's near. He'll go back left and won't be a factor. To get the suspended gold on the right, just 12H 34H 56H 7XH Drop through 7. Dig the wall left of the ladder you go up to sneak in for another gold. Then go back right, dig and climb a rung up the right ladder so your one enemy is stuck. Go along the top. Dig over the right edge of the pit with the two enemies in it. Fall right. Drop over the other gold and 2-1 dig from the right to escape. Avoid your pal at the bottom one more time to advance. 5-Z. Level 29: h - ~~ ~ h - XXXX H ~ h XXH XXXX H XX ~ -h ~XXH X$$X H XX~ XXXXXXX ~H XXXX H XXXXXXX H HXXX H~~~ XXXXXXX H X$X ~ H XXXXXXX H XXX XXXX H XX$$$XX H ~ XXXX H XXXXXXX H XXX~ X$$X H~ ~ ~H X$X XXXX H ~ + ~ H XXXX XXX H XXX H X$$X XX H H HXXX You can trap one guy pretty quickly, or even just get people out of the way, by waiting at the base of the ladder to the right. He'll walk right--into a pit. You can repeat the process by dragging an enemy over to the right, 3U 5R dig-L and go over him and fall down. He'll mistakenly go right, too. But the third guy just gets confused and falls back in his hole. Dig above and below the left gold in the DR, UL and L of the gold in the right, a 4-3-2-1 dig in the center rectangle, a 2-1 in the UL, and UR and R of the gold in the DL. For all of these the enemy won't be in play much but the 3x4 rectangle in the DL is a different matter. Have your enemy follow you to the top, then dig as follows. X321 XXXX X$$X XXXX you should have the time to dig beneath 2 or 3 and then dig under. If you wait too long he will loop around just right of you and while it's possible to get out(dig, then wait 'til he's on the rope) the timing needs to be exact. 5-Z. Level 30: h $$$$- - + ~~~h HXXXXXXXXXXXXXXXXXXXXXXX H H H ~ * $ $ $ $* H H *XXXXXXVXXXXXXXXVXXXX* H H H ~ * $ $ $ * H H *XXVXXXXXXXVXXXXX* H H H ~~ * $ $ $* H **XXXXXXXXXXXXXX* H $$$$ - H* H XXXXXXXXXX******XXXXXXX*** H Keep the enemies in order and you'll be fine here, I've found that if you move left, dig, stand on the fallen guy, and dig left, you can run left with no problem. Get all the gold and dig down. Get the two gold below and dig over the left gold on the next bracketed level. The false brick below allows you to collect all the gold on the bottom. Hide so that you can dig in the left corner and leave when the enemies get close. Grab the gold on the left and wait for the other enemy to come left. Dig once to get around him. Back up to the top. Dig over the first remaining gold you see(should be about 1/3-1/2 across the screen) and then 2L and dig to fall on another gold. Run back right to fall on a false brick and go to the right corner to dig. Wait for the enemies to get close and bail. Dig once around the guard at the bottom and then, at the top, dig down so that you will wind up on the left of the bottom bracket but not the left edge. You will need to dig holes for the enemies to get in, but there's no point wasting time running at them. Get the gold they leave behind and it should be a straight run past the bottom guardian up the UR ladder. 5-Z. Level 31: h X$ ~~~~~~~~~~h~~~~~~~~~ $X XXHH - $ HHXX XXXH H~~~~~~ ~~~~~~~~~H HXXX XXXXHH $ HHXXXX XXXXXH H~~~~~~ ~~~~~H-HVXXXX XXXXXVHH $ HHXVXXXX XXXXXVXH H~~~ ~~~~H HXXVXXXX XXXXXVXXHH $ HHXXXVXXXX XXXXXVXXXH H~~ ~H HXXXXVXXXX XXXXXVXXXXHH HHXXXXXVXXXX XXXXXVXXXXXH HXXXXXXVXXXX XXXXXVXXXXXXH+$HXXXXXXXVXXXX XXXX- HXXH XXXX This level is really just a footrace. You need to get the gold next to you and climb UL. The enemy will fall through the false bricks to chase you. Climb to the top and get all the gold. Walk across the rope to the right. Fall at the edge. Wait for a robot to come from the right. Drop down two ropes and go right and up, collecting gold as you go. At the top a ladder will in the center when you get the final gold. Cut back left to get on it and climb up. 5-Z. Level 32: ~ - ~~~ - HX HXXXXXHXXXXHX X H HXXXX XXXXXHXXXXHX XXXXHX H X~~~~H~~~~HX X$ H H +X XH$X$H$XH$HX X~ H XHXX XXXXXXXXHXXX X H$ H $X $HH X XXHXXX H XX XXXH X H H $X X H X$ HXXXXX H X X $ H XX H H$X X HXXXXXXH X X$H HX $ X HX $ XH XH XXXXXXXXXXXXXXXXXXXXXXXXXXXX This is another level where you can push your enemies around 'til they're irrelevant. Climb up to the top. Stand on the ladder that opens to a big drop below. When the enemy gets close, drop down and then fall left. Stay on the ladder's second rung. The enemy will look off to the right and eventually fall there. That leaves the left and center as easy pickings. Dig right and go right/left for the gold in the triangle. You can even do so once the enemy passes the ladder. The only remotely tough gold in the center is at the bottom. Dig left of each right ladder rung at the bottom and wait for the squares to heal. Now you can be a bit mean in the next bit, dropping right of the structure for gold and waiting for enemies to come by, again at the 2nd-bottom ladder rung. Dig left and walk back into the center structure. Let them follow you closely. Wham, easy to take out the right, even if only one is suckered. As you can outmaneuver one guy, you can just fall right off the rope at the top and dig right to land on the gold and run down the stairs quickly. You can even get rid of this guy and dig left twice from the bottom ladder to create an unescapable hole. The trek back to the UL may have some interruptions but it's hardly impossible. 5-Z. Level 33: XXXXXh Xhhhhh - Xh $~~~XXXXHXXXXXXXXHXXXX XXXXXXX X XHXXXXXXXXHX XX - XHXXX XX XHX$ X HXXXXXXXHXH$ XHXXX XX XHXXXX H HXXXXXHXXX$ X XHXX X H XXXXHXXXXXX XHXX$X H $ X H H X HXXXHXXXXHX*X*X*X*X*X*XHX*X* HXXXHXXXXHXXXXXX XXXXXH H H HXXXXXXX XXXXH HXXXXXXXXHXXXXXXXX$ XXXXXXXH H + H $ XXXXXX - H You can cycle monsters around the top in this level, which makes things a lot easier. Run right to get the chest and then back left and up and left. Dig to push the monster back and then climb up the left stair, then right to get the gold. Dig 2-1 to escape and climb up the ladder that's right there. 2-1 dig over the L-shaped enclosure with the gold and fall and go left under the ladder. Wait for company, run up, and run right. Dig over the smaller L, drop, dig right, and again wait at the ladder base. Up, left, down, and dig over the zigzag with the gold chest and go through the chute, right and up. This is the most dangerous part. But having that hole dug will stop the enemies just enough. You should now be able to go across the top, drop on the rope to the left, and get the final gold chest. If an enemy got it after reforming, you may have to muddle in the DL but then you can just head U/R and dig down and make it back easily. 5-Z. Level 34: h h h~~~~~~~~$$XXXXXX$$~~~~~~~~h H $XXXHHHHXXX$ H H $XXHHH--HHHXX$ H H $XXHH$ $HHXX$ H H XXHH$ $HHXX H H XHH$$ $$HHX H H XHH$$ $$HHX H H XXHH$ $HHXX H H XVHH$$ $$HHVX H H VXHHH$$HHHXV H H XXXHHHHXXX H H+ - XXXXXX H XXXXXXXXXH HXXXXXXXXX Not one of the tougher levels out there. You need to climb on the O twice but only dig into it once. First, clear out the left, Dig three holes to catch the guy right of you, then climb halfway up the stairs and drop down. This will cause your enemies to fall down the false bricks and onto your side. Dig up the left for whatever they have and then go to the top where you can dig your way into the O. $$XX $1XX $2X $3X X4 Now it is a matter of reaching the top ladders and falling in the right places. Then you can go to the right, above the false brick(4-tall ladder) and run right and dig and retreat. You can cause the monsters to flinch by climbing down the ladder and back up, thus assuring they'll die, you can walk past them, and you can clear out the stuff on the upper right part of the O. You may have to drop down and get by them again, but it's not hard to do it again. 5-Z. Level 35: h h *X*X*X*X*X*Xh**hX*X*X*X*X*X* $ - $ HXXH $ $ H*X*X*X*X*X*X**X*X*X*X*X*X*H H $ $ XX $ $ H *X*X*X*X*X*XH**HX*X*X*X*X*X* $-$ HXXH $-$ H*X*X*X*X*X*X**X*X*X*X*X*X*H H $ $ XX $ $ H *X*X*X*X*X*XH**HX*X*X*X*X*X* $ $ HXXH $ $ H*X*X*X*X*X*X*X*X*X*X*X*X*XH H + H X*X*X*X*X*X*X*X*X*X*X*X*X*X* This level looks bad but as long as you dig your holes in advance you should be ok. It's a bit less tedious to start on the left but there's some risk an enemy may appear when you go to climb to the top for the final chests on the left. I suppose you could just keep digging holes below until the enemies carry their chests down, but it might take some time. It's also possible to make it to the top if you spaced your digs far enough apart. Then clearing out the right is as easy as discussed below. Going to the right first is less risky. There's only one enemy there, and trapping/digging will kick him over to the left. That actually makes things more straightforward. After getting the last gold you can dig down, drop, dig, etc. and go left and 1U to lump the bad guys together. Then 1D, right, and circle around the bad guys when they get near. Note this assumes that they drop any gold they collected, so you may need to climb back down, clear them out and go back up the right. 5-Z. Level 36: h h $ h $ $ h -$ HXXXXXXXHXXX XXXHXXX XXXXXH H H ~ H H H H ~ ~ H H ~~~~~~ H ~ ~ H ~~~~~~~~ H - H ~ ~ H H XXXXXX H ~ ~ H -$ $ H XX XXX H ~ ~ H ~XXX*** $ $ H ~ H ~XXX*** XXXXXX H ~ ~ H ~XXX*** XXXX X H~~ ~~H ~XX$$** $ $ H + $ H $ ****** XXXXXXXXXXXXXXXXXXXXXXXXXXXX The key to making this level less difficult is to use the crossing ropes to keep your enemies off the ground. Before going up the ladders run left, dig 1L of the ladder(from the left) and right--wait for the guy to fall in--to get the DL gold. Then up the stairs, pick up the gold at the top, and wait for the guy to follow. Drop down the UL ladder and go 1R. When he falls, dig right and then wait at the bottom of the stairs for everyone to follow you again. Zigzag up and when everyone's on the stairs, take the rope to the right. Fall all the way down and zigzag up the right stairs. Everyone will be stuck at the top. Fall right and climb up the far right stairs for a gold, dig and drop. Here's how to get the entombed gold. ~12X* ~43X* ~65X* ~87$$ If you're lucky your enemies won't have any gold, but if not, just run left, dig and climb up two sets of stairs and back down to make the monsters flip flop. You should be able to grab loose gold although if it is on the left stair you may have to dig and trap several times before there is a clear path up. Use the crossing ropes to get an easy path up the right if necessary. 5-Z. Level 37: h hh~~~~~~~~~~~~~~~~~~~~~~~~~H h $ $ $ $ H XVXXXHHXHHXXXXXXXX X X H XHH HHX-**XXXX - H XHH$HHX * XXXX XXXHXXXXH XXXXXXX *$XXX H H H H + XHXXXXXH****H XXHXXXXXXXXHXXX H $$ H H H H H ** XXH HXX$X H XXX **XXXXXX H HXXXX -H $ ** H XXXXXXXXXXXXXXXXXX**XXXX**** With a good start this level falls by the wayside pretty simply. Run right, dig right four times, and only then dig left when above the gold chest in the pit. Dig-r, L, dig-r to get the chest. Now your enemies should have been slowed down by those pits, if not annihilated. Use the break to go up, right, and dig right at the edge. Get the gold below there and go back up the stair- -2nd rung pushes everyone away--and dig right again. The next bit you can finish mostly unaccosted. Dig above the cement for two gold pieces. Drop in the UL onto the blocks with gold on them. Go all the way left to drop onto the gold. Don't fall off the rope to the left--that's death, as the enemy crowds around there. But sweep back right. The suspended gold falls as follows: XX123 **45X * 6XX *$XXX Fall through for it, dig as you did before, and go up the UR. 5-Z. Level 38: h ~ ~~ h ~~ ~ H XXXXX -h $ XXXXXX H H XXXXX XHHHHHHHX XXXXXX H H XXX$X XH*****HX XX$XXX H H XXXXX XHHHHHHHX XXXXXX H H ~~~~~~~ H H - H * H - H H*****H $***$ H******H H H ***** H H HXXXXXH ******* HXXXXXXH H H $*********$ H H H*****H *********** H******H $ H*************H + $ Go L-U-R on the cement. Wait for the enemy to get very close and tumble down the ladder. He will follow. Circle to the UL and dig 3-2-1 from the right to get the gold in the rectangle. XXX123 XXX45X XX$6XX XXX7XX Fake the enemy out again to get to the right and this time fall left off the rope onto the center bit of ladders. Fall to the rope beneath onto the gold near the tip of the pyramid and run back and fall on the ladders again. This time move past the pyramid apex and above the gold on the left. Drop down when an enemy approaches and then climb onto the brick platform. Start digging like crazy to exterminate the enemy, which will make it safe to go to the DL for the tricky gold there. Then dig in the rectangle in the UL(3-2-1 again) for the last gold. Stairs up in the center. 5-Z. Level 39: h h h~~ ~ - - ~ ~~h H HXXX$HXXXXHHXXXXH$XXXX H HXXX XXHX XHXX XHXX XXXH HXX XH$ HX $HX XXH HXXX XXXXHHXXXXHHXXXX XXXH H XXHX XXHX XHXX XHXX H H XH XH - $HX HX H H XXXXHHXXXXHHXXXXHHXXXX H HXXX XXHX XHXX XHXX XXXH HXX XH HX HX XXH HXXX XXXXHHXXXXHHXXXX XXXH H $ + HH $ HH $ H HXXXXXXXXXXXXXXXXXXXXXXXXXXH An almost embarrassingly easy level where you just have to run right for a gold, run left, and dig a hole for the bad guy coming down. R-U-R-U-R for one gold chest, then L-U-L-U for another. Retreat then R-U-R-U-R for two more. Now while on the ladder, dig R-D-dig R-D-dig R and fall through. Two more digs to the right and you can fall to near another gold piece. You can just wait near the bottom of the stairs to dig the enemy coming down, run past and climb up the UR. 5-Z. Level 40: hXXXXXXXXXXXXXXXXXX XXXXXXXXXhhXXXXXXX * ~~~~~~X $ HX $ *H X $ X HXXXXXXXXX*XXXXXXX *H XXXXXX H - $ * $ *H XXXXXX XXXXXXXXXH* XXVXXX *H XXXXXX $ H* $ *H - HXXXXXXXXX* XXVVVX XXXXXXXXH H $ * $ H XXXXXXXXXH* XXVXXX XXXXX H $H* $ X $X H HXXXXXXXXX* XXVVVX HXX H H - + HX $ H XXXXXXXXXXXXXXXXXXXXXXXXXXXX Run left, dig left and get past the enemy to climb the stairs. You might be better off having him follow you, so maybe wait to climb. You'll only have to dig one hole to get to the top that way. At the top, dig R from the 1-ladder and run right. Dig over each gold piece to avoid the disaster of false bricks--there are a few you can't help, but if you run to over the gold piece you won't have to re-run through the winding bit. Fall right and dig at the top of the ladder and its top rung after getting the gold. Dig to get by the guy on the right and climb up the stairs. Drop into the 4-pit and 3-2-1(from the left) out. You can then go 1L, dig left, and make it out while still trapping your enemy. Dig the obstructing enemies out of the way before you climb to the top row of the winding UL path again. Eventually they'll reform on the left and it's easy sailing to the top. 5-Z. Level 41: h h ~~$~~~~~~~~~-~~~~~ ~~~~~ h +H $X$ H~ X ~H $$$ h$H $X X$ H~ XXX ~H $$ XX $X X$ H~ X X ~H $ V X X H~ XX XX ~H HXX XXX *** X$$$X ~XH H X X $ HHXXX H H ~ XXX $H HXXHX H H ~ X $H H$$H XXXX H H ~ $H H****H XXXX H H ~~~H H H XXXX H H - H$ -$H $XXX H XXXXXXXX******XXXXXH H Get the gold to the left and get back on the 2-rope and fall down. Falling left exposes a false brick--fall left and then go UR up the ladders. Fall right off them for a huge jump to run past the enemy to the right. Juke him for th egold on the cement. Stay near the top of the ladder so the far-left guys don't come after you and then drop for the UR gold. Drop on the near- square structure and do a 3-2-1 dig from the left to get the gold below. Back up the stairs, drop to the rope on the right of the diamond with the 3 gold inside. Dig to get in. Dig right and fall right to get out and go up and UL. Drop on the top gold when you see it and loop back R-UR-L. Now you may have to fall through the false brick and dig the two enemies to get a final gold piece. That sort of stinks, especially since you need to sucker them back around, but dig a couple of holes to trap them, walk over the ladder and climb up a rung. This lumps everyone together. Move to near the top and they'll come running. Jump left to avoid them--woohoo--and circle around again. THe ladder's in the UL. 5-Z. Level 42: h h $ -h $ ~~~~~~~~~~~~~~~ XXXXHXXXXXXH $ $ H H H *XXXX******XXXH H***** H * $ $- H X$$*H $ * H * ********* H X$$***XXX* H * * $ $ * H XXX***XXX* H * $ * HXXXXH* H $ $ H **V** H H* H XXXXXXXXX H * H - H* H $ $ * H *XXXXXXXX**** H XXXXXXH ****XXXX* $ $ H XXXX$XH + HXXXXXXXXX In this level you can trap all the enemies and waltz through. But you need to get a quick start. Go left and up, get the gold, and dig the squares just left of the ladder to get the embedded gold. Fall left to get it and come back right and you should see an enemy shortly after climbing the stairs. Dig a hole for him and climb up the ladder to the right. Run left and another enemy should come from the left and fall. Dig a hiole for him and fall left. Climb up the ladder and clear the UL. Dig to drop on the suspended gold. Circle around and dig again to clear that area out. The second time, stay at the second rung of the ladder. Your enemies will come by to the left and fall in the pit where the gold was. You've got a free hand now. Dig over the chest in the left of the box structure on the right(false brick.) You might not even need to dig a hole to outwit the enemy in there--wait and dig right and pick up the gold at worst, but don't kill your enemy off. He's totally useless where he is, so let him chase you and dig where you can drop. Climb back to the UR and dig left so you fall on the cement with the two gold pieces remaining. The walk to the stairs up is tedious, but oh well, the level wasn't too bad. 5-Z. Level 43: h h $ $ - $ HXXXHXXXXXXXXXXXXXXXHXXXH H H H XXX $ -$ XXH H H H XXHXXXH HXXXXXXXH HXXXHXX H H H H H HXXXH H H H H H HXXXHXXXH H $ H HXXXHXXXH $ H H H H H-H***H H H H H H$ XXXXHXXXH$H*H***H*H$HXXXHXXX XXH H H H*H*H***H*H*H H H HX XXHXX H*H*H*H***H*H*H*H XXHX XXH H*H*H*H*H***H*H*H*H*H HX XXH*H H H H H +H H H H H*HX XXXXXXXXXXXXHX$XHXXXXXXXXXXX 1R, dig left, get the gold and go right. Watch everyone else run to the left. Climb up and left for a gold chest then fall left twice for another. Go back to the right and get the gold on the cement and the one at the far right. RURURU to the top. Get a gold chest and you should have enough of a jump to get all the way to the left and dig, dig right when the enemy comes running, go to the left and dig left after he gets out. So he is still stuck and your job is easier. Head to the bottom as you did at the start. A slick up and under move should get you to the promised land. Climb up, fall left, and take the next ladder up. Wait to dig the brick to the left until someone appears. Jiggle up and down the ladder to make the monsters go back and forth so that one falls in and get stuck. It's easy to dig and go over the other one to the far left now. You can do the same for #2 and when you can't see where the other one is, he's on the right. The enemies may bring the final gold chest on the top down, but you can probably run up to get it anyhow. Stairs up are on the right, 2 in from the edge. 5-Z. Level 44: h h Xh HHHHHHHHHHHHHHHHHHH hX Xh H HHH H HH H -hX XXXXH HHH HH H HH H HHHXXXX X H HHH$HH H$HH H $ H X X - H HHH HH H HH H HHH - X XXXXH $ H H HH HXXXX HHHHHHHHHHHHHHHHHHHHHHHHHHH H H H H HH H HH H H H H$H H H H H H H H HHH H H H HH H$H H$ H$H $H$ H$ HH H H H H H HH H HH H HHH H H H H H$ +H HH H HH H H H H HHHHHHHHHHHHHHHHHHHHHHHHHHH Ooh, look. It says "Lode Runner." The key here is to get enemies to fall on top of you so you can run past them to the top. As for getting to the bottom, it's safest to stand in the middle of the O and drop down. If you need to sucker an enemy into a hole, go to one of the 3-wides and dig left and right, so you can catch a possible gold carrier one way and escape the other. There shouldn't be much of this, though. You have to fall onto most of your gold. This is a subjective level but it stands to reason that, if you stand in the middle of a long ladder where enemies can't run at you, you're safe and can plan your next move. It's also most expedient to work from left to right. Just concentrate on one gold at a time. You want most of your movement to be vertical, to freeze the enemies, and if you really need to send them to one side of the board, you can outrun them up/down a ladder(preferably up so they don't pick up gold during an unplanned fall.) To start, just get the gold to the left, run all the way left and fall off the ladder. If you want to use a bizarre hiding place then the 2nd-top rung between the O and D is a great place to hide. The enemies will crowd on the ladder left of you. If you've cleared out the L-O and the R-U-N then it's easy to pick up the gold sequentially. Remember to climb to the very top, fall down, repeat etc. and it's easy. This is a good strategy in any case. 5-Z. Level 45: h *~~H H~~~~H * H $ X$XH- H $ XX $ XH - H *XH **XXXX*X *XXH~~~~~~~H~~~~~*H~~~~~~~H* X$ * H $H*** HX **XX $$$H H*~~~~ $ HH * H H*H $ XX*H XXXXXX H + H*H H XH~~~~ H*XXX*XXX**H H XH$ XH HXH *XXXX H XH*~~XXXH H*H X $ * H XH XXX*XH - H H X**X** *XXXXX****XXXXXXXXXXXXXX*XXX Run left immediately but don't drop to the DL until you see an enemy coming. Then dig at the DL and get the gold and run U/R/U. He won't follow you. Now you can go up the center ladder for some gold and fall off the ropes for a couple more. In the UL, drop off the rope, get the gold, dig R, get the gold, dig R. There's a gold off to the right, too. Quick UR after you drop keeps the enemy bottled in. Dig right to descend and then move left, dig right continually. Once both guys are bagged try to ascend the ladder on the far right. Fall off the rope, dig over the gold, fall in to get it, dig left and, if an enemy is on the ladder near you, dig left again. Run back up the ladder and this time drop to the right and climb up to pick up the gold there. UL of all this you can drop onto the final gold--your enemies shouldn't have any unless they were on the right, where you dug holes for them. Bizarrely any guy stuck on the left will also cower in the DL, probably when you get the encased gold. 5-Z. Level 46: h $ h XXXXXXXXHXXXXXXH $ - $ $ H HXXXXXXXXXXXX XHXXXXXXH $ H H $ H******H $ XHXXXXXXH XXXXXHXXXXXXH H - $ H H $ HXXXHXXXXXXX******** XXXHXXXXX H $ $ - H HXXXXXXXXHXXXXXXX H~~~~~~~H H H + H $ XXXXXXXXXXXXXXXXXXXXXXXhXXXX A quick inspection of the board shows that you'll probably need to get the DR chest last and hope a ladder appears back to civilization. It should. The quick way through this is to walk left and climb up to the top rung of the ladder. Your enemies will bunch off to the right. Wait for this because it's worth it. You can go U/L/R/D to get the gold chest UL of you and preserve the status quo. Then climb down the ladder and hang out. They'll drop and now they're chasing you. Climb up and right and up. Nip in to the left each time you see gold, then dig over the ladder to the left and drop down and go back where you were. Climb down and up and run over the cement this time. You can go to the UR to get the one tough gold chest and waiting before digging right and going L-D-L and digging is a good way to get most of the remaining chests. The enemies might still have one. You can wait for them somewhere below and dig a row of holes. You should have time to run back to the right, but if not, you know your safety square. Let them follow you as you head right across the rope they could've reached before they fell. U-R-dig right. You can go further out of your way to get to the far right, and you probably won't have to dig any holes for them, but if you move directly, you may have to dig something for them before you drop down yourself. 5-Z. Level 47: h $ $ $ $ h XXXHXXXXXXX - H* *H*XXXh XXXH $ XXXXH H* *H*XXXh X XXX*XH $ H $ H* *H* $ h X $ XX*XH HXXX** *H*XXXh XXXXX - XXX*XH * *H*XXXh X $ X*HX XX*XXH* *H*$$ h XXX HXX**X $ *H* *H*XXXh X X*XXH XXX**X*H* *H*XXXh X XXX*XXH $ *H* *H* XXh X HXX $XXX**XHX*H* *H* Xh X HX + H $H* H $h X$HX*XXXX*XXXXX*XX**XX*XXXXX A somewhat uncomfortable level where you need to just keep digging to get out of the mess in the DL and concentrate on digging holes. Once you do, take the ladder on the right and then go L-U-L-U to the top, clearing that out. In the UL corner do a 2-1 dig to drop down through a small chute and get the gold there. Dig again to the left to get the next gold and dig once again to fall into the DL. Go up the ladder, dig R, D, dig R. Go right and up the 2-ladder, L, U, 1L. Dig over the gold chest and drop in on it. You still have one more chest to get. Go up the 2-ladder again, L-U-L- U and fall right for the final gold here. You'll need them all before heading right. Dig your way to the bottom and go up the right side. Wait until the bad guys are at the top, fall right and go to the right edge. Be sure to dig left twice so you can run back over them and up the ladder. A couple 2-1 digs from the top right bit and you should see the ladder up appear. 5-Z. Level 48: h ~~~~~~~~~h $ $ H h $ XXXXXXXHXXXXX H XXXXH H HXXXXXXH $ H HXXXXXXXXXXH H H H****-H**********H H $HX H$ H* $ *H H HX XXXXH H*H******H*H H $HX $H$H*H* $ H*H H HX H**** H*H********H H HX H $ H*H $ H HHX XXXXH H*********** HH+ - H - XXXXXXXXXXXXXXXXXXXXXXXXXXXX Climb up and U-R to get some gold chests, then go to the top rope and drop right and climb down the ladders. Dig any enemies in the way to climb up the long ladder to the right. Collect the gold on the top, and then you can keep digging UR of the cement bit until the enemies are off to the left. There may be an enemy inside the cement structure. Goad him out by getting on a level with him and playing chicken--no matter how deep he gets in the spiral, you can let him follow you near to the closest ladder a few times. Then dig him out of the way when you get him outside. Go into the center and get out. You should be able to climb to the top and over your enemies to the ladder that appears. 5-Z. Level 49: - h ~ ~h~ ~ $ $ ~ ~ ~ ~ H ~ ~ HXXXXXX ~ ~ ~ ~ H ~ ~ H $ - ~ ~ H ~~ H*****H $ $ $ H ~ H* $ *H **************H~ $ ~H*H*$*H * XXX H*H~~~~ + $* $ - H HXXXXXXXXXXHXX**XXXXXH HXXXX XXXXHXX H H XX$$XXX HX ~~$H XXXX H $ $XX$ $ HXX HX XHXX$$XX XXXXXXXXXXXXXXXXXXXXXXXXXXXX The tough part is probably getting started and also keeping your enemy in the DR. Dig right and head into the DR. Then dig left into the compartment and run to the DL. Thet will get you a lot of gold. But you need to trap your enemy and get out. To do this, dig right at the top of the left ladder when he approaches. Dig behind you once, then 2-1 dig right of the right ladder. Now climb the 1-ladder and climb back down when the enemies are over the pit. They will fall in. You have a free hand now--climb the big ladder, dig the UR, get the gold on the cement, R-D onto the rope, L-U-R and fall and drop. Dig 1U1L, 1L and 2L of the entombed gold and now you can get the gold at the UL rope area before coming back(fall left from the long ladder across a bunch of ropes.) Walk across your enemies and dig left of them to get them out. Run right and dig left again. Climb up to the brick platform and dig holes for them when they come by. You're free to pick up the gold. Drop anyone who regenerates and follows you into the same pit they were at. 5-Z. Level 50: ~ ~~~~ H H - H*$$$ H $ HXXXX $ $ HXXXXVHHXXX HXX H XXXXXXXXXX HHXV H H HHV H H~~~~~~~~~~~~~~~~~~~HH H H $ - $ $H H~~~ XXXXXH**********XXVXXX -$ H H~~~ XXXXXXXXXH H $ H~ $ XXXXXH***HXXXX X$XXX $ + H H XXXXX XXXXXXXXXXXXXH HXXXXXXXXXX Run left for the chest and back right. Wait for the enemy to descend and dig to trap him. Then go all the way to the top. Fall left off the rope and go left, right and up. Wait for your enemies to go right a bit and then drop right. Run along the top to the upper right to get all the gold along there-- watch the false brick and climb back up the ladders after falling through it. You can dig the right side of the UR 3-pit with gold to escape, incidentally. For the DR, stand on the rope and dig right to release the enemy that's probably in there, after you walk across him to get the gold on the right. If he's not there, dig right and R-U-4R to fall and get the gold. Then you can dig left and drop and dig left to make more space to dig at the bottom if the enemies are chasing you. If there is/was a guy in that pit, dig to the left to get rid of anyone coming at you, and you can drop down and dig left if all three guys come at you quickly. You should have cleared out all the gold by now but you can have a dig-fest in the bottom left and when the enemies regenerate you can walk up the UL to...level 1. Weak last level, weak ending. End of FAQ proper ================================ 6. VERSIONS 1.0.0 submitted to GameFAQs 12/01/2005. Enough to stand alone from Apple Lode Runner. Pulled some Championship Lode Runner basic instructions too. 7. CREDITS I N F E R N O on GameFAQs for letting me have the information from his formative guide. It was hashed up and regurgitated in various sections. Thanks for doing the tough work I dislike. The NES FAQ writers for keeping the NES Completion Project long enough that I gave in and decided to write up this game. The people who gave me the pirated Lode Runner disks so long ago. (I think the statute of limitations has expired by now?) The people who wrote the program that listed Lode Runner moves when you typed "CATALOG." The FCEU folks for their general work and, specifically, for the save states which helped me plot out the levels when the NES binary had them compressed, which originally confused me. CJayC for having GameFAQs. For all the people I've gotten to know since the Apple version of this guide came out. There are too many to list off the top of my head. Here's a partial list: bloomer, Retro, falsehead, Snow Dragon, Masters, Sashanan, Lisanne, Brian Sulpher, ZoopSoul, AdamL and *who knows* who else. ftp://ftp.apple.asimov.net which has the Apple(better) version of Lode Runner. Doug Smith for creating Lode Runner.
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