Lunar Pool By Raging_DemonTEN Copyright 1985,1987 Pony Inc. FAQ Copyright 2000 This FAQ is for individual use only. If you wish to use it for any other reason, please e-mail me at email@example.com. Table Of Contents ------------------- 1.Version History 2.Introduction 3.Overview And Controls 4.Point Values 5.Play Mechanics 6.Tips 7.Game Genie Codes 1.Version History ------------------- Version 1.1 - Added Game Genie Codes Version 1 - Completed FAQ 2.Introduction --------------- Lunar Pool first came out on computers in 1985. It was a big hit, for it showed a very accurate pool simulation for that time. When the NES came out, Pony and Nintendo got together and ported it to the system. Lunar Pool was never a big hit, but it should have been. It is a great game, with a lot of replayibility from the friction levels. I found this game to be a great pool simulator, and decided to write a FAQ about it. 3.Overview And Controls ------------------------ The object of the game is to solve the stage by getting in all the balls in a pocket within the number of shots that you have. There are 60 stages, with a varying amount of balls and different layouts for the pool table. In the beginning, you can specify what stage you wish to start and the friction level. The friction level determines the ball physics and movement. Also, you can play against your friend or the computer in a one on one game. The controls are as follows: Menu Screen ------------ Up-Down On D-Pad - Determines stage you wish to start at Left-Right On D-Pad - Determines friction level SELECT - Chooses one player,two player, or vs. computer game START - Starts game Game Screen ------------- Up-Down On D-Pad - Moves cursor farther away or closer on the line of shot Left-Right On D-Pad - Moves cursor along the 360 path surrounding the cue ball A Button - Shoots ball 4.Point Values --------------- The point values for the games are as follows: A Ball In - The ball number multiplied by ten Ex.) If you got the 3 ball in, your score would be 30 2 Balls In, Same Shot - The second ball in's point value is doubled Ex.) If you got the 2 and 3 ball in, the 2 ball would be 20 points and the 3 ball would be 60 points 2 Bals In, Two Consecutive Shots - The second ball in's point value is added by ten Ex.) If you got the 2 ball in after you got another ball in , the score would be 30 5.Play Mechanics ----------------- When you start a game, you'll notice a few things on the top of the screen:Score,Round,Rate, and Ball. You know what Score and Round are, but I've yet to tell you about Rate and Balls. Basically, Balls is the number of lives that you have. When you scratch or you go through three shots, you lose a ball. You don't lose any shots if you get one or more balls in, and you get an extra ball if you complete a level. Rate is something im a little unsure of. I know it goes down to one if you miss a shot or lose a ball, but otherwise, im unsure. You shoot the cue ball to hit other balls. The other balls go into the holes, and you scor epoints and get to go again. It sounds simple but there are a lot of elements in play. First off, there is a Power Meter near the top of the screen. The farther the meter is along the line, the more power in your shot. Also, it is extremely easy to scratch, especially on the lower friction levels. Be wary of where the cue ball when go when you make the shot. Finally, you only have three shots to get all the balls in. This is a tough game, so good luck to you. 6.Tips -------- - Friction is the main factor in a game. THe lower the friction, the faster the balls go, making your score higher, but you scratch easier. The higher the friction, the less scratches, but it is harder to get the balls in. You have to make a tradeoff. - When you play two player, be aware of cue ball placement. If you can't get a ball in from your position, hit it somewhere where your opponent can't get a ball in either. - Playing the computer is extremely tough. It gets challenging quickly, so I don't reccomend that option to beginning players 7.Game Genie Codes ------------------- Start with 9 balls - PESVUPLE Start with 25 balls - POSVUPLE Start with 50 balls - ZUSVUPLA Start with 99 balls - LVSVUPLA Start with 9 shots - PAVVKLLE Start with 25 shots - PPVVKLLE Start with 50 shots - ZLVVKLLA Start with 99 shots - LTVVKLLA Thanks ----------- Tony Hedstrom, who gave me the Game Genie codes Thanks for reading my FAQ. This is my fifth FAQ, and I hope to write many more. Thanks to Vimm's Lair(www.wimm.com) for the ROM, and thanks to GameFAQs for posting my FAQs. If you have any suggestions, comments, or questions, please e-mail me at firstname.lastname@example.org.