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    Enemy Guide by Jedi Masta

    Version: 1.3 | Updated: 08/29/02 | Search Guide | Bookmark Guide

    Magician - Enemy Guide
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    Version 1.3
    
    Table of Contents
    ***************
    1. Version History
    2. Spells and Attacks
    3. Monster List
    4. Copyright Info
    
    1. Version History
    ***************
    Version 1.3 - Added Info on the Staves and Ring of Hale - 27/9/2002
    
    Version 1.2 - Added Repellent, Fire Spray, Death Ring, Fire Storm, 
    Psychic and the shields to the attack list. I also added the Mantras 
    for the spells - 26/9/2002
    
    Version 1.1 - Added Sphinx, Townsfolk, Poison Mushroom and Giant spider 
    - 25/9/2002
    
    Version 1.0 - Put in most of the monsters and the attacks - 24/9/2002
    
    2. Attacks
    ***************
    
    I'll start by explaining the attacks. All attacks fall into one of four 
    categories - Fire, Phys (physical), Pow (power/lightning), or Ven 
    (venom). All monsters have powerful shields against some of these 
    attacks, but most of them have one particularly underdeveloped shield 
    you can exploit by attacking them with a spell of that type. Example: A 
    monster with a powerful Phys shield but a weak Ven shield should be 
    attacked with a Ven type spell. These spells are:
    
    *Ven Spells*                  *Phys Spells*
    
    Ven - Ve Na Hu Ra Na          Boulder - Ph Ra Na
                                  Spear - Ph Ol Mi Ra
                                  Axor - Ph Ra St
                                  Razor - Ph Ol Ra
                                  Bommeraxe - Ph Na Hu
    
    *Pow Spells*                  *Fire Spells*
    
    Lightning                     Fire Ball - Fi St Mi Ra
    Dispell - Po Hu Na St         Fire Ring - Fi Ol Na Ra St
    Repellent - Po Ol Mi St Na    Fire Spray - Fi Ol Hu Na Ra
    Psychic - Po Ra Ol Hu St      Fire Storm - Fi Ra Na Ol Hu
    Death Ring - Po St Ra Mi St
    
    There are five other weapons you can use to kill the enemy. They are:
    
    Staff of Power
    What it Does - Fires a level 1 Pow spell. Costs no mana to use
    How to get it - You have to buy the walking stick in the Town. It 
    automatically turns into the Staff of Power when you get the power 
    tablet by defeating the Marsh Serpent in the Wilderness
    
    Staff of Mayhem
    What it Does - Fires a level 1 Ven spell. Costs no mana.
    How to get it - It's found in a treasure chest in the Castle.
    
    Staff of Knell
    What it Does - Fires a level 1 Phys spell. Costs no mana.
    How to get it - It's found in a treasure chest in the Dungeons.
    
    Staff of Blayze
    What it does - Fires a level 1 Fire spell. Costs no mana.
    How to get it - It's found in a treasure chest in the Castle.
    
    Ring of Hale
    What it does - Fires a level 2 Fire spell. Costs no mana.
    How to get it - It's found in a treasure chest in the Castle.
    
    There are also four shield spells you'll need, to protect you from 
    attacks of these four types. They are
    
    Ven Shield - Ve Ra Na Mi St
    Phys Shield - Ph Ra Na Ra Hu
    Pow Shield - Po Ra Na St Ra
    Fire Shield - Fi Ra Na Hu Ra
    
    3. Monster List
    ***************
    
    How to Use this Monster List
    **********
    Monster's Name here
    
    Attacks - The spells/abilities this monster uses to kill you
    Levels Seen - Where you can find this monster (Town, Wilderness, Lake, 
    Forest, Caves, Dungeon, Castle, or Tower)
    Weaknesses - What spell types are best for killing this monster
    Movement - How this monster moves and dodges your attacks
    Appearance - What the monster looks like
    Notes - Any info that would help you kill this monster
    
    
    **********
    Abadon
    
    Attacks - Any offensive spell
    Levels Seen - Tower
    Weaknesses - None (except the Ultimate Potion)
    Movement - Flys above you back and forth, up and down a bit
    Appearance - A man twice your size, clad in white, flying
    Notes - The big evil wizard himself. The Ultimate Potion hurts him if 
    you use it in battle, but I'm not sure if the Ultimate Potion is 
    required afterwards or not. Use any powerful spell to destroy him (but 
    don't alternate spells, destroy one of his shields and whack away with 
    that spell type) , or any of the staves or the Ring of Hale. You'll 
    need high shields, so I'd recommend using the Amulet of Sheeld before 
    the battle. With a bit of luck, you can take him down.
    
    **********
    Devils
    
    Attacks - Fire Balls
    Levels Seen - Forest, Caves, Dungeon, Castle, Tower
    Weaknesses - Unknown
    Movement - Flying in small circles
    Appearance - Small, red, legless demons flying around
    Notes - I'd recommend using a Spear spell to hit them in midair, or a 
    Phys spell against them when they're near the ground.
    
    **********
    Eye-Balls
    
    Attacks - Fire Balls
    Levels Seen - Caves, Dungeon, Castle, Tower
    Weaknesses - Unknown
    Movement - Slowly hovers over the floor, back and forth
    Appearance - Large floating eyeballs
    Notes - Their attacks are nearly impossible to dodge, but fortunately, 
    they can't dodge yours. Kill them quickly, with rapid attacks.
    
    **********
    Gargoyles
    
    Attacks - Fire Balls
    Levels Seen - Lake, Caves, Castle, Tower (not sure)
    Weaknesses - Phys
    Movement - Quickly flying in large, oval-ish patterns
    Appearance - Large, Green, Winged beasts
    Notes - These guys are tough! Use spear against them when they're in 
    midair, or Fire Spray while walking underneath them. They're Fire 
    attacks aren't too hard to dodge (except in the Lake level, where you 
    fight from a small rock) as long as you keep moving, but avoid touching 
    them when they fly downwards.
    
    **********
    Ghosts
    
    Attacks - Lightning (weak)
    Levels Seen - Lake, Caves, Dungeon (not sure), Castle
    Weaknesses - Pow
    Movement - Slow, circular flight
    Appearance - white blobs with black eyes, floating in midair
    Notes - You see a lot of these guys in the lake level. Use the Staff of 
    Power against these guys, and don't worry too much about their attacks, 
    they're weak.
    
    **********
    Giant Spider
    
    Attacks - Poisonous touch
    Levels Seen - Caves, Dungeons, Castle (not sure), Tower
    Weaknesses - Unknown
    Movement - Slowly walking in one direction
    Appearance - Large black spiders on the ground
    Notes - They don't attack, but touching them removes health and poisons 
    you. They also can't walk backwards, so you can just fly over them.
    
    **********
    Golems
    
    Attacks - Boulder 
    Levels Seen - Caves
    Weaknesses - Unknown
    Movement - Slowly pacing back and forth
    Appearance - Walking Stone Statues
    Notes - They're attacks are easy to dodge unless they're in numbers. 
    Just use an attack that hits them from a distance, and you should be 
    fine.
    
    **********
    Knights
    
    Attacks - None, but they hurt you if you touch them
    Levels Seen - Castle
    Weaknesses - Pow
    Movement - Walking back and forth, at the same pace you walk
    Appearance - The same size as you, but dressed in armor
    Notes - I just avoid these guys. They're easy enough to dodge, and they 
    don't appear frequently. But if you're bent on killing them, use 
    lightning attacks.
    
    **********
    Marsh Serpent
    
    Attacks - Venom
    Levels Seen - Wilderness
    Weaknesses - Fire
    Movement - None
    Appearance - A large Serpent, wrapped up in the swamp
    Notes - You only see this monster once, at the end of the Wilderness 
    level. Be sure to have a strong Ven shield before fighting this guy and 
    an Anti-Ven potion for after the fight. Their Ven attack is thrown in 
    an arc and hits your head. Run back and forth to help dodge their 
    attacks. I'd recommend using Fire Ring or Fire Ball against this 
    monster.
    
    **********
    Medusa Statue
    
    Attacks - Venom
    Levels Seen - Caves
    Weaknesses - Pow or Phys
    Movement - None
    Appearance - A woman's face carved in a rock wall.
    Notes - Her attack is the same as the Marsh serpent, but she's less 
    vulnerable than it. You have to fly up and attack it (preferably with 
    the Staff of Power), or use an attack that can hit her from below.
    
    **********
    Old Lady
    
    Attacks - Health drain
    Levels Seen - Caves
    Weaknesses - None
    Movement - None
    Appearance - Old lady in a rocking chair
    Notes - DO NOT KILL HER! She only appears in one chamber in the Caves, 
    and she's your ticket out of that level. When you're her chamber, your 
    health will drop until you die. To prevent this, use the Three Gold 
    Charms you've hopefully attained (you get one by meeting the baby 
    dragon in the Caves if you have the dragons egg, and get the other two 
    in the Maze of Doom in the Caves) to make her young, and she'll give 
    you the Vial of Wind and transport you to the Dungeons.
    
    **********
    Poison Mushroom
    
    Attacks - Ven
    Levels Seen - Forest
    Weaknesses - Pow
    Movement - None
    Appearance - A large, yellow and green mushroom\
    Notes - This monster appears near the beginning of the forest. It 
    shoots a Ven attack in an arc hitting you in the head. The Staff of 
    Power is good for defeating this monster. Anti-Ven potion will be 
    helpful, too.
    
    **********
    Sphinx
    
    Attacks - Fire Ball/Fire Spray
    Levels Seen - Castle
    Weaknesses - Pow or Phys
    Movement - None
    Appearance - A red, flaming sphinx
    Notes - You'll only see him once, near the end of the Castle, at the 
    end of the fire bridge. His Fire ball attack is launched in an arc and 
    hits you in the head. Just run back and forth and hit him with a Pow or 
    Phys attack. Beating him gets you the Vial of Fire.
    
    **********
    Skeletons
    
    Attacks - None, but they hurt you if you touch them
    Levels Seen - Caves
    Weaknesses - Unknown
    Movement - Pacing back and forth across the floor
    Appearance - Large Skeletons carrying swords
    Notes - Keep your distance from these guys and blast 'em with ranged 
    spells.
    
    **********
    Snakes
    
    Attacks - Venom
    Levels Seen - Forest
    Weaknesses - None
    Movement - None
    Appearance - Small snakes, coiled up on the ground
    Notes - These guys aren't really enemies, but you'll have to worry 
    about them. They appear only outside the large house at the end of the 
    Forest. There are three, each one guarding a door. Before you can enter 
    the doors, you have to answer their riddles. Get it right and you can 
    pass. Get it wrong and you die.
    
    
    **********
    Tentacles
    
    Attacks - Poisonous strike (instant death on contact)
    Levels Seen - Forest, Caves
    Weaknesses - None
    Movement - Stuck in place, moving up and down slightly
    Appearance - Spiked vines, sticking out of the ground
    Notes - These aren't too dangerous. They kill instantly when you touch 
    them, and are indestructible. They move up and down out of the floor. 
    Fortunately, they're stuck in the ground. Just fly over them.
    
    **********
    Townsfolk
    
    Attacks - Phys (axor, razor, boomeraxe)
    Levels Seen - Town, Wilderness, Lake, Forest, Caves
    Weaknesses - Pow
    Movement - Walking back and forth
    Appearance - The same size as Paul, but dressed differently.
    Notes - Not technically enemies, but they can be. You can talk to them, 
    get items from them, and so on. But don't attack them, or they'll 
    attack you. If you do accidently kill one, be sure to search the corpse 
    for food or money.
    
    **********
    Warriors
    
    Attacks - Phys (axor, razor, boomeraxe)
    Levels Seen - All but Castle and Tower
    Weaknesses - Pow
    Movement - Walking back and forth
    Appearance - Any townsfolk
    Notes - They look exactly like ordinary townsfolk, except they attack 
    you. The staff of power is very useful for taking these guys down. 
    Also, be sure to search their corpses after killing these guys. They 
    sometimes have food or money.
    
    **********
    Wug
    
    Attack - Club (instant death on contact)
    Levels Seen - Forest, Caves, Dungeon, Castle, Tower (not sure)
    Weaknesses - Pow
    Movement - Walking back and forth
    Appearance - Large cavemen with big clubs
    Notes - These guys can be dangerous. Attack them from a distance with 
    lightning. Watch out for their club. If it hits you, you die. 
    Fortunately, you don't see these guys too frequently. They usually 
    guard treasure chests.
    
    4. Copyright Info
    ***************
    
    This FAQ is of Jedi Masta, 2002 (e-mail pete_mill@hotmail.com). Feel 
    free to use this FAQ, print it up or whatever, just don't sell it or 
    post it on any website other than www.gamefaqs.com.
    

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