_______ _______ ______  _ _______ _ ______    _______ _ _______ _______
(_______|_______|_____ \| (_______| ) _____)  (_______) (_______|_______)
 _  _  _ _______ _____) ) |_     _|( (____        _   | |_  _  _ _____
| ||_|| |  ___  |  __  /| | |   | | \____ \      | |  | | ||_|| |  ___)
| |   | | |   | | |  \ \| | |___| | _____) )     | |  | | |   | | |_____
|_|   |_|_|   |_|_|   |_|_|\_____/ (______/      |_|  |_|_|   |_|_______)

 _______ _______ _______ _     _ _ _______ _______
(_______|_______|_______|_)   (_) (_______|_______)
 _  _  _ _______ _       _______| |_     _ _____
| ||_|| |  ___  | |     |  ___  | | |   | |  ___)
| |   | | |   | | |_____| |   | | | |   | | |_____
|_|   |_|_|   |_|\______)_|   |_|_|_|   |_|_______)    v1.3



[NOTE: THIS WALKTHROUGH IS FOR THE NES VERSION OF MARIO'S TIME MACHINE.  THE
SUPER NINTENDO (SNES) VERSION OF THE GAME IS DIFFERENT THAN THE NES VERSION, SO
THIS WALKTHROUGH WILL NOT APPLY TO THE SNES VERSION]


MARIO'S TIME MACHINE Walkthrough


by Adam Lamontagne (alamont1@maine.rr.com)

A Nintendo Entertainment System (NES) game by The Software Toolworks, Inc.
(1993).  NES-TM-USA

Version 1.3 completed 3/9/02



=================
TABLE OF CONTENTS
=================

I.   Revision History
II.  Intro
III. Story
IV.  Walkthrough
V.   Finale
VI.  Quick Reference Guide
VII. Disclaimer



===================
I. REVISION HISTORY
===================

3/9/02: v1.3
-Added my current email address.
-Made some cosmetic changes.

7/31/00: v1.2
-Changed ASCii art title...again.
-Changed Table of Contents format.
-Added a second URL that this Walkthrough can be posted at.
-Added a NOTE up top about this walkthrough NOT being compatible with the SNES
version of the game.

3/3/00: v1.1
-Changed ASCii art title.
-Changed e-mail address.
-Added Table of Contents and Revision History sections.

12/24/98: v1.0
-Complete version.



=========
II. INTRO
=========

Mario's Time Machine is a game aimed at a younger audience, yet can be enjoyed
by anyone.  Those familiar characters Mario, Bowser, Yoshi and the Koopas were
licensed to The Software Toolworks (aka Mindscape) for this game as well as
Mario is Missing.  The game is more educational than action packed, as you will
learn more about historical events and figures than you will have to make
difficult jumps and defeat enemies.  In fact, you can't die when you hit an
enemy, you're just stunned.

The following walkthrough basically tells you which time period to bring an
historical artifact to.  It's basically for people like me who like to blow
through a game with as little distraction as possible just to say they've
finished it.  Not that the world really needs a walkthrough for Mario's Time
Machine, but here's one anyway.



==========
III. STORY
==========

Bowser's stolen 14 important items from the past and has placed them in his
museum, guarded by Koopas.  Bowser then captures Yoshi and before Mario can
rescue him, he must find the stolen items and return them to their proper
places in history.



===============
IV. WALKTHROUGH
===============

You start off inside the museum.  There are a total of 8 big orange doors.  You
can enter any one of the first 7 doors in any order, but cannot enter that 8th
door until you've sealed the previous 7 doors by retrieving the items behind
the doors and returning them to their proper place in time.  You are free to
enter any door you want, but this walkthrough will take them on in the order
that they are encountered.  There are 2 items located behind each door.

The following is a step-by-step guide through the game.  If you just want to
know where each stolen item belongs, check out the "Quick Reference Guide" at
the end of the walkthrough.



=-=-=-=
DOOR #1
=-=-=-=


ITEM #1

Start off by entering the first big orange door (to the right of the picture of
Donkey Kong).  Upon entering, you find yourself in a room similar to the
original Mario Brothers (not Super Mario Brothers) game.  Koopas come out of
pipes at the top of the screen and you must jump up and hit the floor under
them to flip them onto their backs.  Touch them when they are turned over to
knock them off the screen.  Eliminate 3 of them in this manner and one of the
stolen items will appear.

The first item you will get is the TORCH.  Collect the TORCH (by pressing down
while standing over it) and jump down the green pipe in the middle of the
screen.  This is the Time Machine.  You will now have to select a time period
to travel to.  Proceed to 776 BC.  You will travel to the Olympic Coliseum. 
Head to the right and stand on top of the white torch holder.  Press select
until the TORCH icon is displayed then press start.  You've lit the Torch and
the Olympic games can begin!

Password: RGNC4L



ITEM #2

You'll find yourself back in front oaf the first door.  Enter it again, get rid
of the 3 Koopas again, and get your next item, the LIGHT BULB.  Jump down the
pipe again and travel to 1879.  You are in Thomas Edison's house.  Move right
and stand on the bookcase with the phonograph on it.  Highlight your LIGHT BULB
icon and press start to advance.

Password: R7NCCL



=-=-=-=
DOOR #2
=-=-=-=


ITEM #3

Back in the museum, you'll notice that Door #1 is sealed shut with bricks. 
You're done your work there, so enter the second door.  Beating the 3 Koopas
reveals the APPLE.  Grab the APPLE and travel to 1687.  Go to the right, stand
on the tall tree and use the APPLE so Newton can discover the principle of
gravity.

Password: R55CF3



ITEM #4

The next item you get behind Door #2 will be the SLEDGEHAMMER.  Bring it to
1989, head all the way to the right, and use it in front of the door to the
Guard's building to break down the Berlin Wall.

Password: R5DCFB



=-=-=-=
DOOR #3
=-=-=-=


ITEM #5

Now that Door #2 is bricked, move on to Door #3.  Jump on the Bowser Statue to
get up to the door.  Enter and collect the EGG.  Bring the EGG to the cave
entrance in 80m BC to move on.

Password: S5DDFB



ITEM #6

The next item to get is the STOVEPIPE HAT.  Bring it to Honest Abe in 1862. 
Use it in front of the gate to Gettysburg.

Password: S1DD?B



=-=-=-=
DOOR #4
=-=-=-=


ITEM #7

Moving on to Door #4, get the STEERING WHEEL from the Koopas.  Travel to 1520
where you find yourself on Magellan's ship.  Go to the right and use the
STEERING WHEEL above the anchor.

Password: 91DX?B



ITEM #8

The second item behind Door #4 is a FLAG.  Bring it to 1947 and use it in front
of the temple to make Gandhi proud.

Password: 91GX?9



=-=-=-=
DOOR #5
=-=-=-=


ITEM #9

Moving on to the fifth door, you'll get the QUILL PEN.  Time travel to 1602 and
return the PEN to Shakespeare by using it in front of the stage curtain.

Password: 90GXB9



ITEM #10

You'll get a FLAG here too, but this one is the American FLAG.  Bring it to
1969 and use it while standing on top of the lunar landing module.

Password: 90BXBD



=-=-=-=
DOOR #6
=-=-=-=


ITEM #11

You'll get a THRONE here.  Lug it to 31 BC and use it standing on the platform
in front of the Pyramid.

Password: D0BSBD



ITEM #12

The PROPELLER is the next item you get.  This item belongs in the year 1903. 
Stand on the bricks in front of the airplane and use it to advance.

Password: DHBSVD



=-=-=-=
DOOR #7
=-=-=-=


ITEM #13

A SWORD is your next artifact to return.  Bring it to 1192 and stand inside the
red shrine at the end of the level to use it.

Password: 5HBJVD



ITEM #14

The final item to get is the PHYSICS EQUATION.  Bring it to the year 1905. 
Stand in front of the chalkboard (NOT ON THE DESK!) to use it.

Password: 5H?JVC


You've now returned all 14 stolen items to their proper places in history.  You
now have access to Door #8, Bowser's Door, but first you have to answer a few
historical questions.  Get them right or you'll have to go back and go through
the levels to track down the clues again.



=-=-=
 Q&A
=-=-=

Didn't think I was gonna leave you hanging, did you?  Below are the 3 questions
(with answers) I was asked.  I'm not sure if they are the same each game or if
they change each time, but I'm too lazy to go back and find out :)


Q)When was the Berlin Wall built?
A)1961

Q)What Roman ruler restored Cleopatra to the throne?
A)Julius Caesar

Q)Where did Magellan perish during his voyage?
A)The Philippines

If anyone ever gets asked a different question than the ones above, please
email me so I can add it to the walkthrough.



=========
V. FINALE
=========

Now you're ready to take on Bowser and rescue Yoshi.  Enter his door and move
to the right until he appears.  All you gotta do is jump on his head 3 times
while he is walking around (not when he is spinning around).  The third time
you hit him he will leave a KEY.  Sit back and watch Mario spring Yoshi and
witness a tearful Bowser.



=========================
VI. QUICK REFERENCE GUIDE
=========================

YEAR      ITEM
----      ----
80mBC     EGG
31BC      THRONE
776BC     TORCH
1192      SWORD
1520      STEERING WHEEL
1602      QUILL PEN
1687      APPLE
1862      STOVEPIPE HAT
1879      LIGHT BULB
1903      PROPELLER
1905      PHYSICS EQUATION
1947      FLAG (Indian)
1969      FLAG (American)
1989      SLEDGEHAMMER



===============
VII. DISCLAIMER
===============

This walkthrough is not endorsed by The Software Toolworks, Nintendo of
America, or affiliates.  The information contained within this document is
provided without guarantee.  All copyrights and trademarks are recognized.

This walkthrough may be reprinted, posted in newsgroups, or placed on web sites
as long as the proper credit is given to the author.  The most recent version
of this walkthrough can be found at:

www.gamefaqs.com
www.vgstrategies.about.com

1998,2000,2002 Adam Lamontagne (alamont1@maine.rr.com)